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cnv.misc.pvp.warzone_yavin

  • 20. <Non-dialogue segment.>
    • 36. - The enemy has discovered our dig site on Yavin 4! We must maintain control of our anti-air turrets and drive them off!
    • 37. - Enemy dig site is in range! Get in there and capture their anti-aircraft turrets to drive their forces away!
  • 35. <Non-dialogue segment.>
  • 23. <Non-dialogue segment.>
    • 41. - Enemy has seized a turret! They're firing on us!
    • 43. - Incoming fire! The enemy has captured a turret!
    • 44. - Nabbed a turret! Opening fire now!
    • 42. - Turret captured! Fire, fire!
  • 24. <Non-dialogue segment.>
    • 39. - Turret locked on enemy vessel--opening fire!
    • 45. - The turret is ours--firing now!
    • 40. - Enemy's got a turret locked onto us! Stop them!
    • 46. - We're taking fire! They've captured a turret!
  • 27. <Non-dialogue segment.>
    • 47. - Enemy defenses weakening. Keep it up!
    • 48. - Shields are taking a beating! Get those turrets off us!
  • 28. <Non-dialogue segment.>
    • 51. - Enemy shields have almost broken. They cannot resist us much longer!
    • 52. - Shields are critical! We can't take much more of this!
  • 29. <Non-dialogue segment.>
    • 53. - We're taking too much fire--we must turn the tide!
    • 54. - Enemy's taking a beating! Keep it up!
  • 30. <Non-dialogue segment.>
    • 56. - We almost have them! Keep the pressure on!
    • 55. - Shields are near failure! Do something!
  • 31. <Non-dialogue segment.>
    • 57. - You've done it! Victory is ours!
    • 61. - The enemy has been crushed! Excellent work!
    • 62. - They're too strong! All forces, retreat!
    • 58. - Systems failing! Fall back, all forces, fall back!
  • 32. <Non-dialogue segment.>
    • 59. - All systems failing! We must retreat immediately!
    • 63. - We can't stop them! Fall back, I repeat, fall back!
    • 64. - Haha! Enemy's falling back, you did it!
    • 60. - Enemy is bugging out! Great work!
First Seen: 5.6.0
Last Seen: 6.2.1a
Star Wars Name: cnv.misc.pvp.warzone_yavin
Other Sites:
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            "Text": "The enemy has discovered our dig site on Yavin 4! We must maintain control of our anti-air turrets and drive them off!",
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                "enMale": "The enemy has discovered our dig site on Yavin 4! We must maintain control of our anti-air turrets and drive them off!",
                "frMale": "L'ennemi a d\u00e9couvert notre site de fouilles sur Yavin\u00a04\u00a0! Nous devons garder le contr\u00f4le de nos tourelles antia\u00e9riennes et les repousser\u00a0!",
                "frFemale": "L'ennemi a d\u00e9couvert notre site de fouilles sur Yavin\u00a04\u00a0! Nous devons garder le contr\u00f4le de nos tourelles antia\u00e9riennes et les repousser\u00a0!",
                "deMale": "Der Feind hat unsere Ausgrabungsst\u00e4tte auf Yavin 4 entdeckt! Wir m\u00fcssen die Kontrolle \u00fcber unsere Luftabwehrgesch\u00fctze sichern und sie vertreiben!",
                "deFemale": "Der Feind hat unsere Ausgrabungsst\u00e4tte auf Yavin 4 entdeckt! Wir m\u00fcssen die Kontrolle \u00fcber unsere Luftabwehrgesch\u00fctze sichern und sie vertreiben!"
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            "Text": "Enemy dig site is in range! Get in there and capture their anti-aircraft turrets to drive their forces away!",
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                "enMale": "Enemy dig site is in range! Get in there and capture their anti-aircraft turrets to drive their forces away!",
                "frMale": "Le site de fouilles ennemi est \u00e0 port\u00e9e\u00a0! Capturez leurs tourelles antia\u00e9riennes pour repousser leurs forces\u00a0!",
                "frFemale": "Le site de fouilles ennemi est \u00e0 port\u00e9e\u00a0! Capturez leurs tourelles antia\u00e9riennes pour repousser leurs forces\u00a0!",
                "deMale": "Feindliche Ausgrabungsst\u00e4tte ist in Reichweite! Sto\u00dft vor und \u00fcbernehmt ihre Luftabwehrgesch\u00fctze, um ihre Truppen zu vertreiben!",
                "deFemale": "Feindliche Ausgrabungsst\u00e4tte ist in Reichweite! Sto\u00dft vor und \u00fcbernehmt ihre Luftabwehrgesch\u00fctze, um ihre Truppen zu vertreiben!"
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            "Text": "Turret locked on enemy vessel--opening fire!",
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                "enMale": "Turret locked on enemy vessel--opening fire!",
                "frMale": "Tourelle verrouill\u00e9e sur le vaisseau ennemi. On ouvre le feu\u00a0!",
                "frFemale": "Tourelle verrouill\u00e9e sur le vaisseau ennemi. On ouvre le feu\u00a0!",
                "deMale": "Gesch\u00fctz hat das feindliche Schiff anvisiert - Feuer frei!",
                "deFemale": "Gesch\u00fctz hat das feindliche Schiff anvisiert - Feuer frei!"
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            "Text": "Enemy's got a turret locked onto us! Stop them!",
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                "enMale": "Enemy's got a turret locked onto us! Stop them!",
                "frMale": "L'ennemi a une tourelle braqu\u00e9e sur nous\u00a0! Arr\u00eatez-les\u00a0!",
                "frFemale": "L'ennemi a une tourelle braqu\u00e9e sur nous\u00a0! Arr\u00eatez-les\u00a0!",
                "deMale": "Das gegnerische Gesch\u00fctz hat uns im Visier! Wir m\u00fcssen es aufhalten!",
                "deFemale": "Das gegnerische Gesch\u00fctz hat uns im Visier! Wir m\u00fcssen es aufhalten!"
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            "Text": "Enemy has seized a turret! They're firing on us!",
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                "enMale": "Enemy has seized a turret! They're firing on us!",
                "frMale": "L'ennemi s'est empar\u00e9 d'une tourelle\u00a0! Ils nous canardent\u00a0!",
                "frFemale": "L'ennemi s'est empar\u00e9 d'une tourelle\u00a0! Ils nous canardent\u00a0!",
                "deMale": "Der Feind hat ein Gesch\u00fctz gekapert! Wir werden beschossen!",
                "deFemale": "Der Feind hat ein Gesch\u00fctz gekapert! Wir werden beschossen!"
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Turret captured! Fire, fire!",
            "LocalizedText": {
                "enMale": "Turret captured! Fire, fire!",
                "frMale": "Tourelle captur\u00e9e\u00a0! Feu \u00e0 volont\u00e9\u00a0!",
                "frFemale": "Tourelle captur\u00e9e\u00a0! Feu \u00e0 volont\u00e9\u00a0!",
                "deMale": "Gesch\u00fctz \u00fcbernommen! Feuer, Feuer!",
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "Incoming fire! The enemy has captured a turret!",
            "LocalizedText": {
                "enMale": "Incoming fire! The enemy has captured a turret!",
                "frMale": "On nous tire dessus\u00a0! L'ennemi a captur\u00e9 une tourelle\u00a0!",
                "frFemale": "On nous tire dessus\u00a0! L'ennemi a captur\u00e9 une tourelle\u00a0!",
                "deMale": "Stehen unter Beschuss! Der Feind hat ein Gesch\u00fctz \u00fcbernommen!",
                "deFemale": "Stehen unter Beschuss! Der Feind hat ein Gesch\u00fctz \u00fcbernommen!"
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Nabbed a turret! Opening fire now!",
            "LocalizedText": {
                "enMale": "Nabbed a turret! Opening fire now!",
                "frMale": "On a pris une tourelle\u00a0! On ouvre le feu\u00a0!",
                "frFemale": "On a pris une tourelle\u00a0! On ouvre le feu\u00a0!",
                "deMale": "Wir haben ein Gesch\u00fctz gekapert! Feuer frei!",
                "deFemale": "Wir haben ein Gesch\u00fctz gekapert! Feuer frei!"
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "The turret is ours--firing now!",
            "LocalizedText": {
                "enMale": "The turret is ours--firing now!",
                "frMale": "La tourelle est \u00e0 nous. Feu\u00a0!",
                "frFemale": "La tourelle est \u00e0 nous. Feu\u00a0!",
                "deMale": "Das Gesch\u00fctz geh\u00f6rt uns - Feuer frei!",
                "deFemale": "Das Gesch\u00fctz geh\u00f6rt uns - Feuer frei!"
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "We're taking fire! They've captured a turret!",
            "LocalizedText": {
                "enMale": "We're taking fire! They've captured a turret!",
                "frMale": "On se fait tirer dessus\u00a0! Ils ont captur\u00e9 une tourelle\u00a0!",
                "frFemale": "On se fait tirer dessus\u00a0! Ils ont captur\u00e9 une tourelle\u00a0!",
                "deMale": "Wir werden beschossen! Sie haben ein Gesch\u00fctz \u00fcbernommen!",
                "deFemale": "Wir werden beschossen! Sie haben ein Gesch\u00fctz \u00fcbernommen!"
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "Enemy defenses weakening. Keep it up!",
            "LocalizedText": {
                "enMale": "Enemy defenses weakening. Keep it up!",
                "frMale": "Les d\u00e9fenses ennemies faiblissent. Continuez comme \u00e7a\u00a0!",
                "frFemale": "Les d\u00e9fenses ennemies faiblissent. Continuez comme \u00e7a\u00a0!",
                "deMale": "Die gegnerische Verteidigung wird schw\u00e4cher. Weiter so!",
                "deFemale": "Die gegnerische Verteidigung wird schw\u00e4cher. Weiter so!"
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Shields are taking a beating! Get those turrets off us!",
            "LocalizedText": {
                "enMale": "Shields are taking a beating! Get those turrets off us!",
                "frMale": "Les boucliers sont en mauvaise posture\u00a0! D\u00e9barrassez-nous de ces tourelles\u00a0!",
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                "deMale": "Die Schilde m\u00fcssen ganz sch\u00f6n was einstecken! Schafft uns diese Gesch\u00fctze vom Hals!",
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "All forces, deploy!",
            "LocalizedText": {
                "enMale": "All forces, deploy!",
                "frMale": "\u00c0 toutes les unit\u00e9s\u00a0: d\u00e9ploiement\u00a0!",
                "frFemale": "\u00c0 toutes les unit\u00e9s\u00a0: d\u00e9ploiement\u00a0!",
                "deMale": "An alle Truppen, ausr\u00fccken!",
                "deFemale": "An alle Truppen, ausr\u00fccken!"
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Clear to launch! Go, go!",
            "LocalizedText": {
                "enMale": "Clear to launch! Go, go!",
                "frMale": "Lancement autoris\u00e9\u00a0! Allez, allez\u00a0!",
                "frFemale": "Lancement autoris\u00e9\u00a0! Allez, allez\u00a0!",
                "deMale": "Startbereit! Los, los!",
                "deFemale": "Startbereit! Los, los!"
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "Enemy shields have almost broken. They cannot resist us much longer!",
            "LocalizedText": {
                "enMale": "Enemy shields have almost broken. They cannot resist us much longer!",
                "frMale": "Les boucliers ennemis vont bient\u00f4t l\u00e2cher. Ils ne r\u00e9sisteront plus tr\u00e8s longtemps\u00a0!",
                "frFemale": "Les boucliers ennemis vont bient\u00f4t l\u00e2cher. Ils ne r\u00e9sisteront plus tr\u00e8s longtemps\u00a0!",
                "deMale": "Die gegnerischen Schilde sind fast zerst\u00f6rt. Sie k\u00f6nnen sich uns nicht mehr lange widersetzen!",
                "deFemale": "Die gegnerischen Schilde sind fast zerst\u00f6rt. Sie k\u00f6nnen sich uns nicht mehr lange widersetzen!"
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Shields are critical! We can't take much more of this!",
            "LocalizedText": {
                "enMale": "Shields are critical! We can't take much more of this!",
                "frMale": "Boucliers critiques ! Nous ne tiendrons plus tr\u00e8s longtemps !",
                "frFemale": "Boucliers critiques ! Nous ne tiendrons plus tr\u00e8s longtemps !",
                "deMale": "Schilde sind kritisch! Wir halten das nicht mehr lange aus!",
                "deFemale": "Schilde sind kritisch! Wir halten das nicht mehr lange aus!"
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "We're taking too much fire--we must turn the tide!",
            "LocalizedText": {
                "enMale": "We're taking too much fire--we must turn the tide!",
                "frMale": "Nous subissons trop de pertes. Il faut inverser la tendance\u00a0!",
                "frFemale": "Nous subissons trop de pertes. Il faut inverser la tendance\u00a0!",
                "deMale": "Wir stehen unter zu starken Beschuss - wir m\u00fcssen das Blatt wenden!",
                "deFemale": "Wir stehen unter zu starken Beschuss - wir m\u00fcssen das Blatt wenden!"
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Enemy's taking a beating! Keep it up!",
            "LocalizedText": {
                "enMale": "Enemy's taking a beating! Keep it up!",
                "frMale": "L'ennemi se fait laminer\u00a0! Continuez comme \u00e7a\u00a0!",
                "frFemale": "L'ennemi se fait laminer\u00a0! Continuez comme \u00e7a\u00a0!",
                "deMale": "Der Feind muss ganz sch\u00f6n einstecken! Weiter so!",
                "deFemale": "Der Feind muss ganz sch\u00f6n einstecken! Weiter so!"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "Shields are near failure! Do something!",
            "LocalizedText": {
                "enMale": "Shields are near failure! Do something!",
                "frMale": "Les boucliers vont nous l\u00e2cher\u00a0! Faites quelque chose\u00a0!",
                "frFemale": "Les boucliers vont nous l\u00e2cher\u00a0! Faites quelque chose\u00a0!",
                "deMale": "Die Schilde versagen gleich! Unternehmt etwas!",
                "deFemale": "Die Schilde versagen gleich! Unternehmt etwas!"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "We almost have them! Keep the pressure on!",
            "LocalizedText": {
                "enMale": "We almost have them! Keep the pressure on!",
                "frMale": "On les tient presque\u00a0! Ne l\u00e2chez rien\u00a0!",
                "frFemale": "On les tient presque\u00a0! Ne l\u00e2chez rien\u00a0!",
                "deMale": "Wir haben sie fast! Jetzt nur nicht nachlassen!",
                "deFemale": "Wir haben sie fast! Jetzt nur nicht nachlassen!"
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            "NodeId": 57,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "You've done it! Victory is ours!",
            "LocalizedText": {
                "enMale": "You've done it! Victory is ours!",
                "frMale": "Vous avez r\u00e9ussi\u00a0! Nous avons gagn\u00e9\u00a0!",
                "frFemale": "Vous avez r\u00e9ussi\u00a0! Nous avons gagn\u00e9\u00a0!",
                "deMale": "Ihr habt es geschafft! Der Sieg geh\u00f6rt uns!",
                "deFemale": "Ihr habt es geschafft! Der Sieg geh\u00f6rt uns!"
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            "NodeId": 58,
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            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Systems failing! Fall back, all forces, fall back!",
            "LocalizedText": {
                "enMale": "Systems failing! Fall back, all forces, fall back!",
                "frMale": "D\u00e9faillance des syst\u00e8mes\u00a0! Que tout le monde batte en retraite\u00a0!",
                "frFemale": "D\u00e9faillance des syst\u00e8mes\u00a0! Que tout le monde batte en retraite\u00a0!",
                "deMale": "Systeme fallen aus! R\u00fcckzug, alle Truppen, R\u00fcckzug!",
                "deFemale": "Systeme fallen aus! R\u00fcckzug, alle Truppen, R\u00fcckzug!"
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            "NodeId": 59,
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            "SpeakerB62Id": "h2PDNp8",
            "Text": "All systems failing! We must retreat immediately!",
            "LocalizedText": {
                "enMale": "All systems failing! We must retreat immediately!",
                "frMale": "D\u00e9faillance de tous les syst\u00e8mes\u00a0! Il faut imm\u00e9diatement se replier\u00a0!",
                "frFemale": "D\u00e9faillance de tous les syst\u00e8mes\u00a0! Il faut imm\u00e9diatement se replier\u00a0!",
                "deMale": "Alle Systeme versagen! Wir m\u00fcssen uns sofort zur\u00fcckziehen!",
                "deFemale": "Alle Systeme versagen! Wir m\u00fcssen uns sofort zur\u00fcckziehen!"
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Enemy is bugging out! Great work!",
            "LocalizedText": {
                "enMale": "Enemy is bugging out! Great work!",
                "frMale": "L'ennemi se carapate\u00a0! Excellent travail\u00a0!",
                "frFemale": "L'ennemi se carapate\u00a0! Excellent travail\u00a0!",
                "deMale": "Der Feind verzieht sich! Gute Arbeit!",
                "deFemale": "Der Feind verzieht sich! Gute Arbeit!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "h2PDNp8",
            "Text": "The enemy has been crushed! Excellent work!",
            "LocalizedText": {
                "enMale": "The enemy has been crushed! Excellent work!",
                "frMale": "L'ennemi a \u00e9t\u00e9 mat\u00e9\u00a0! Excellent travail\u00a0!",
                "frFemale": "L'ennemi a \u00e9t\u00e9 mat\u00e9\u00a0! Excellent travail\u00a0!",
                "deMale": "Der Feind wurde vernichtet! Ausgezeichnete Arbeit!",
                "deFemale": "Der Feind wurde vernichtet! Ausgezeichnete Arbeit!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.pvp.warzone_yavin",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "tBoo7Z6",
            "Text": "They're too strong! All forces, retreat!",
            "LocalizedText": {
                "enMale": "They're too strong! All forces, retreat!",
                "frMale": "Ils sont trop forts pour nous\u00a0! \u00c0 toutes les unit\u00e9s, on se replie\u00a0!",
                "frFemale": "Ils sont trop forts pour nous\u00a0! \u00c0 toutes les unit\u00e9s, on se replie\u00a0!",
                "deMale": "Sie sind zu stark! Alle Truppen, R\u00fcckzug!",
                "deFemale": "Sie sind zu stark! Alle Truppen, R\u00fcckzug!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.pvp.warzone_yavin",
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            "NodeId": 63,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "h2PDNp8",
            "Text": "We can't stop them! Fall back, I repeat, fall back!",
            "LocalizedText": {
                "enMale": "We can't stop them! Fall back, I repeat, fall back!",
                "frMale": "On ne peut pas les arr\u00eater\u00a0! On se replie, je r\u00e9p\u00e8te\u00a0: on se replie\u00a0!",
                "frFemale": "On ne peut pas les arr\u00eater\u00a0! On se replie, je r\u00e9p\u00e8te\u00a0: on se replie\u00a0!",
                "deMale": "Wir k\u00f6nnen sie nicht aufhalten! R\u00fcckzug, ich wiederhole, R\u00fcckzug!",
                "deFemale": "Wir k\u00f6nnen sie nicht aufhalten! R\u00fcckzug, ich wiederhole, R\u00fcckzug!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.pvp.warzone_yavin",
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        "64": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "tBoo7Z6",
            "Text": "Haha! Enemy's falling back, you did it!",
            "LocalizedText": {
                "enMale": "Haha! Enemy's falling back, you did it!",
                "frMale": "Ha ha\u00a0! L'ennemi bat en retraite, vous avez r\u00e9ussi\u00a0!",
                "frFemale": "Ha ha\u00a0! L'ennemi bat en retraite, vous avez r\u00e9ussi\u00a0!",
                "deMale": "Haha! Der Feind zieht sich zur\u00fcck, ihr habt es geschafft!",
                "deFemale": "Haha! Der Feind zieht sich zur\u00fcck, ihr habt es geschafft!"
            },
            "CnvAlienVONode": -1,
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            "IsAmbient": false,
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            "Stb": "str.cnv.misc.pvp.warzone_yavin",
            "GenericNodeNumber": 0
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    },
    "NodeLinkList": [],
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.misc.pvp.warzone_yavin",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [],
    "LocalizedName": {
        "enMale": "cnv.misc.pvp.warzone_yavin",
        "frMale": "cnv.misc.pvp.warzone_yavin",
        "deMale": "cnv.misc.pvp.warzone_yavin"
    },
    "Id": "16141066022678361392",
    "Base62Id": "CFNUKG7",
    "Fqn": "cnv.misc.pvp.warzone_yavin",
    "first_seen": "5.6.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "1867655851",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
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    "previous_versions": [
        "5.6.0",
        "5.6.1",
        "5.7.0"
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}