You are not logged in.
{
"_id": {
"$oid": "5fb3e64a33180000cb05df3b"
},
"SpeakersB62Ids": {
"cr3zmP7": "plc.location.hoth.bronze.multi.a_walker_advances.rock"
},
"AudioLanguageState": {
"en-us": false,
"fr-fr": false,
"de-de": false
},
"RootNodes": [
1
],
"NodeLookup": {
"1": {
"NodeId": 1,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cr3zmP7",
"Text": "Udak,\n\nThe MA-Enforcer we stole is ready for a test run. Let's try it out on our old crew mates who are going legit. Those deserters are far enough from the front lines that nobody will see our secret weapon in action. Once we've dealt with that camp, we'll hit the Imperial and Republic bases. Those scum are in for a big surprise!\n\nTake your snipers to the rendezvous. Signal us with the holotransmitter when you're in position. The MA-Enforcer will level the deserter camp. You make sure none of our old friends escapes on foot.\n\nThe White Maw will rise again!\n\n--Captain Zeeger",
"LocalizedText": {
"enMale": "Udak,\n\nThe MA-Enforcer we stole is ready for a test run. Let's try it out on our old crew mates who are going legit. Those deserters are far enough from the front lines that nobody will see our secret weapon in action. Once we've dealt with that camp, we'll hit the Imperial and Republic bases. Those scum are in for a big surprise!\n\nTake your snipers to the rendezvous. Signal us with the holotransmitter when you're in position. The MA-Enforcer will level the deserter camp. You make sure none of our old friends escapes on foot.\n\nThe White Maw will rise again!\n\n--Captain Zeeger",
"frMale": "",
"frFemale": "",
"deMale": "",
"deFemale": ""
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"Stb": "str.test.cnv.test.hallh.a_walker_advances.quest_begin",
"GenericNodeNumber": 0
}
},
"NodeLinkList": [],
"DefaultSpeakerId": 0,
"Stb": "str.test.cnv.test.hallh.a_walker_advances.quest_begin",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [],
"LocalizedName": {
"enMale": "cnv.test.hallh.a_walker_advances.quest_begin",
"frMale": "cnv.test.hallh.a_walker_advances.quest_begin",
"deMale": "cnv.test.hallh.a_walker_advances.quest_begin"
},
"Id": "16141081758226239798",
"Base62Id": "Dj6S2L7",
"Fqn": "cnv.test.hallh.a_walker_advances.quest_begin",
"first_seen": "1.0.0a",
"last_seen": "1.0.2d",
"current_version": "1.0.0a",
"hash": "1818844103",
"removed_in": "1.1.0"
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64a33180000cb05df3b
)
[SpeakersB62Ids] => Array
(
[cr3zmP7] => plc.location.hoth.bronze.multi.a_walker_advances.rock
)
[AudioLanguageState] => Array
(
[en-us] =>
[fr-fr] =>
[de-de] =>
)
[RootNodes] => Array
(
[0] => 1
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cr3zmP7
[Text] => Udak,
The MA-Enforcer we stole is ready for a test run. Let's try it out on our old crew mates who are going legit. Those deserters are far enough from the front lines that nobody will see our secret weapon in action. Once we've dealt with that camp, we'll hit the Imperial and Republic bases. Those scum are in for a big surprise!
Take your snipers to the rendezvous. Signal us with the holotransmitter when you're in position. The MA-Enforcer will level the deserter camp. You make sure none of our old friends escapes on foot.
The White Maw will rise again!
--Captain Zeeger
[LocalizedText] => Array
(
[enMale] => Udak,
The MA-Enforcer we stole is ready for a test run. Let's try it out on our old crew mates who are going legit. Those deserters are far enough from the front lines that nobody will see our secret weapon in action. Once we've dealt with that camp, we'll hit the Imperial and Republic bases. Those scum are in for a big surprise!
Take your snipers to the rendezvous. Signal us with the holotransmitter when you're in position. The MA-Enforcer will level the deserter camp. You make sure none of our old friends escapes on foot.
The White Maw will rise again!
--Captain Zeeger
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[Stb] => str.test.cnv.test.hallh.a_walker_advances.quest_begin
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
)
[DefaultSpeakerId] => 0
[Stb] => str.test.cnv.test.hallh.a_walker_advances.quest_begin
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
)
[LocalizedName] => Array
(
[enMale] => cnv.test.hallh.a_walker_advances.quest_begin
[frMale] => cnv.test.hallh.a_walker_advances.quest_begin
[deMale] => cnv.test.hallh.a_walker_advances.quest_begin
)
[Id] => 16141081758226239798
[Base62Id] => Dj6S2L7
[Fqn] => cnv.test.hallh.a_walker_advances.quest_begin
[first_seen] => 1.0.0a
[last_seen] => 1.0.2d
[current_version] => 1.0.0a
[hash] => 1818844103
[removed_in] => 1.1.0
)