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cnv.location.coruscant.bronze.cantina_contusions.zooki

  • 47. - Gambo's gone now. I don't want any trouble!
  • 1. - You beat Gambo. You maybe need a good lookout?
  • 5. Player - I need to talk to Gambo.
    • 6. - Gambo doesn't like to be bothered. Republic security keeps bothering him.
      • 8. - Gambo's getting angry. He tells me leave him alone, or I get thumped. I'm not getting thumped for you.
        • 13. Option - Don't worry.Player - I can handle Gambo. He won't hurt you.
          +200 Influence : approves.
          +200 Influence : approves.
          • 27. - Okay. But I think we both get thumped.
        • 22. Option - What a baby.Player - What's the matter? Afraid?
          • 25. - Not good to make fun of me. I tell Gambo who to crush. I think I want you crushed.
        • 23. Option - I'll do worse.Player - Do what I say, or you die.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 16. - All right, all right--I'll get Gambo. Don't blame me if you get thumped.
            • 55. - Said they had to see you, boss. Might have been talking to Republic security.
              • 36. - Republic security already sent someone. I broke her. I'll break you, too.
                • 9. Option - [Force Persuade] Not today.Player - You don't want to fight me. You want to turn yourself in.
                  +200 Influence : approves.
                  • 17. - I don't want to fight you. I gotta go turn myself in.
                    • 45. - Gambo! Wait! That's a dirty trick, Jedi.
                • 10. Option - Can't run forever.Player - You've got the attention of Havoc Squad now. It can only get worse from here.
                  +200 Influence : approves.
                  • 29. - Maybe listen, boss. You don't want the Republic Army after you.
                    • 52. - Yeah, all right. I'll go talk to the police. Republic can't hold me long anyway.
                • 11. Option - You're in too deep.Player - Sometimes you have to bend the law. But you beat a Republic security officer.
                  • 28. - Maybe should have killed her, boss. No witnesses.
                    • 49. - Shut up, Zooki. Too much heat already. I surrender, maybe I get off easy. We'll see.
                      • 50. <Conversation Exit>
                • 37. Option - You're under arrest.Player - You've beaten enough people, Gambo. You're coming with me.
                  +200 Influence : approves.
                  • 64. - Tell Republic security my fists are tired. If you live.
                • 59. Option - Be reasonable.Player - I'm sure we can work this out peacefully.
                  +200 Influence : approves.
                  • 62. - Too late now, stranger. Should have run when Zooki said.
                • 58. Option - You don't want to try.Player - Do you really think you can take me?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 40. - Ha! This one's funny, Zooki. Good find.
                    • 4. <Conversation Exit>
  • 2. - I speak for big, important people. Go bother someone small.
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.coruscant.bronze.cantina_contusions.zooki
Other Sites:
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            "SpeakerB62Id": "ye0l99T",
            "Text": "You beat Gambo. You maybe need a good lookout?",
            "LocalizedText": {
                "enMale": "You beat Gambo. You maybe need a good lookout?",
                "frMale": "Vous avez battu Gambo. Vous avez besoin d'un guetteur ?",
                "frFemale": "Vous avez battu Gambo. Vous avez besoin d'un guetteur ?",
                "deMale": "Ihr habt Gambo geschlagen. Braucht Ihr vielleicht eine gute Wache?",
                "deFemale": "Ihr habt Gambo geschlagen. Braucht Ihr vielleicht eine gute Wache?"
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            "Text": "I speak for big, important people. Go bother someone small.",
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                "frMale": "Je traite avec des personnes tr\u00e8s importantes. Allez voir ailleurs.",
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            "SpeakerB62Id": "0000000",
            "Text": "I need to talk to Gambo.",
            "LocalizedText": {
                "enMale": "I need to talk to Gambo.",
                "frMale": "Je dois parler \u00e0 Gambo.",
                "frFemale": "Je dois parler \u00e0 Gambo.",
                "deMale": "Ich muss mit Gambo sprechen.",
                "deFemale": "Ich muss mit Gambo sprechen."
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            "SpeakerB62Id": "ye0l99T",
            "Text": "Gambo doesn't like to be bothered. Republic security keeps bothering him.",
            "LocalizedText": {
                "enMale": "Gambo doesn't like to be bothered. Republic security keeps bothering him.",
                "frMale": "Gambo n'aime pas \u00eatre d\u00e9rang\u00e9. La s\u00e9curit\u00e9 de la R\u00e9publique le d\u00e9range.",
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                "deMale": "Gambo mag es nicht, wenn man ihn bel\u00e4stigt. Die Republikanische Sicherheit bel\u00e4stigt Gambo immer wieder.",
                "deFemale": "Gambo mag es nicht, wenn man ihn bel\u00e4stigt. Die Republikanische Sicherheit bel\u00e4stigt Gambo immer wieder."
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            "SpeakerB62Id": "ye0l99T",
            "Text": "Gambo's getting angry. He tells me leave him alone, or I get thumped. I'm not getting thumped for you.",
            "LocalizedText": {
                "enMale": "Gambo's getting angry. He tells me leave him alone, or I get thumped. I'm not getting thumped for you.",
                "frMale": "Gambo se f\u00e2che. Il me dit de le laisser tranquille ou il me frappera. Je me ferai pas frapper pour vous.",
                "frFemale": "Gambo se f\u00e2che. Il me dit de le laisser tranquille ou il me frappera. Je me ferai pas frapper pour vous.",
                "deMale": "Gambo wird w\u00fctend. Er sagt, er will seine Ruhe, sonst setzt es was. F\u00fcr Euch werde ich keine Pr\u00fcgel kassieren.",
                "deFemale": "Gambo wird w\u00fctend. Er sagt, er will seine Ruhe, sonst setzt es was. F\u00fcr Euch werde ich keine Pr\u00fcgel kassieren."
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            "SpeakerB62Id": "0000000",
            "Text": "You don't want to fight me. You want to turn yourself in.",
            "LocalizedText": {
                "enMale": "You don't want to fight me. You want to turn yourself in.",
                "frMale": "Vous ne voulez pas vous battre avec moi. Vous voulez vous rendre.",
                "frFemale": "Vous ne voulez pas vous battre avec moi. Vous voulez vous rendre.",
                "deMale": "Ihr wollt nicht mit mir k\u00e4mpfen. Ihr wollt Euch ergeben.",
                "deFemale": "Ihr wollt nicht mit mir k\u00e4mpfen. Ihr wollt Euch ergeben."
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            "LocalizedOptionText": {
                "enMale": "[Force Persuade] Not today.",
                "frMale": "[Convaincre par la Force] Pas aujourd'hui.",
                "frFemale": "[Convaincre par la Force] Pas aujourd'hui.",
                "deMale": "[Macht-\u00dcberreden] Heute nicht.",
                "deFemale": "[Macht-\u00dcberreden] Heute nicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You've got the attention of Havoc Squad now. It can only get worse from here.",
            "LocalizedText": {
                "enMale": "You've got the attention of Havoc Squad now. It can only get worse from here.",
                "frMale": "L'escouade du Chaos est apr\u00e8s vous, maintenant. Les choses ne vont faire qu'empirer.",
                "frFemale": "L'escouade du Chaos est apr\u00e8s vous, maintenant. Les choses ne vont faire qu'empirer.",
                "deMale": "Ihr habt jetzt die Aufmerksamkeit vom Chaostrupp. Von jetzt an kann es nur schlimmer werden.",
                "deFemale": "Ihr habt jetzt die Aufmerksamkeit vom Chaostrupp. Von jetzt an kann es nur schlimmer werden."
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            "LocalizedOptionText": {
                "enMale": "Can't run forever.",
                "frMale": "Vous ne pourrez pas fuir \u00e9ternellement.",
                "frFemale": "Vous ne pourrez pas fuir \u00e9ternellement.",
                "deMale": "Ihr k\u00f6nnt nicht ewig fliehen.",
                "deFemale": "Ihr k\u00f6nnt nicht ewig fliehen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Sometimes you have to bend the law. But you beat a Republic security officer.",
            "LocalizedText": {
                "enMale": "Sometimes you have to bend the law. But you beat a Republic security officer.",
                "frMale": "Parfois, on enfreint la loi. Mais l\u00e0, vous avez frapp\u00e9 un officier de la s\u00e9curit\u00e9 de la R\u00e9publique.",
                "frFemale": "Parfois, on enfreint la loi. Mais l\u00e0, vous avez frapp\u00e9 un officier de la s\u00e9curit\u00e9 de la R\u00e9publique.",
                "deMale": "Manchmal muss man sich das Gesetz zwar zurechtbiegen, aber Ihr habt einen Sicherheitsoffizier der Republik geschlagen.",
                "deFemale": "Manchmal muss man sich das Gesetz zwar zurechtbiegen, aber Ihr habt einen Sicherheitsoffizier der Republik geschlagen."
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            "LocalizedOptionText": {
                "enMale": "You're in too deep.",
                "frMale": "Vous \u00eates dans de sales draps.",
                "frFemale": "Vous \u00eates dans de sales draps.",
                "deMale": "Ihr steckt echt in Schwierigkeiten.",
                "deFemale": "Ihr steckt echt in Schwierigkeiten."
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            "SpeakerB62Id": "0000000",
            "Text": "I can handle Gambo. He won't hurt you.",
            "LocalizedText": {
                "enMale": "I can handle Gambo. He won't hurt you.",
                "frMale": "Je m'occupe de Gambo, il ne vous frappera pas.",
                "frFemale": "Je m'occupe de Gambo, il ne vous frappera pas.",
                "deMale": "Ich komme mit Gambo klar. Ihr werdet nicht verletzt.",
                "deFemale": "Ich komme mit Gambo klar. Ihr werdet nicht verletzt."
            },
            "LocalizedOptionText": {
                "enMale": "Don't worry.",
                "frMale": "Ne vous inqui\u00e9tez pas.",
                "frFemale": "Ne vous inqui\u00e9tez pas.",
                "deMale": "Keine Sorge.",
                "deFemale": "Keine Sorge."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "ye0l99T",
            "Text": "All right, all right--I'll get Gambo. Don't blame me if you get thumped.",
            "LocalizedText": {
                "enMale": "All right, all right--I'll get Gambo. Don't blame me if you get thumped.",
                "frMale": "Tr\u00e8s bien, tr\u00e8s bien. J'appelle Gambo. Vous plaignez pas s'il vous frappe.",
                "frFemale": "Tr\u00e8s bien, tr\u00e8s bien. J'appelle Gambo. Vous plaignez pas s'il vous frappe.",
                "deMale": "In Ordnung, in Ordnung. Ich hole Gambo her. Aber gebt mir nicht die Schuld, wenn Ihr verpr\u00fcgelt werdet.",
                "deFemale": "In Ordnung, in Ordnung. Ich hole Gambo her. Aber gebt mir nicht die Schuld, wenn Ihr verpr\u00fcgelt werdet."
            },
            "CnvAlienVONode": 1368127677,
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            "SpeakerB62Id": "wwnzX65",
            "Text": "I don't want to fight you. I gotta go turn myself in.",
            "LocalizedText": {
                "enMale": "I don't want to fight you. I gotta go turn myself in.",
                "frMale": "Je veux pas me battre avec vous. Je dois me rendre.",
                "frFemale": "Je veux pas me battre avec vous. Je dois me rendre.",
                "deMale": "Ich will nicht mit Euch k\u00e4mpfen. Ich will mich ergeben.",
                "deFemale": "Ich will nicht mit Euch k\u00e4mpfen. Ich will mich ergeben."
            },
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            "SpeakerB62Id": "0000000",
            "Text": "What's the matter? Afraid?",
            "LocalizedText": {
                "enMale": "What's the matter? Afraid?",
                "frMale": "C'est quoi le probl\u00e8me\u00a0? On a peur\u00a0?",
                "frFemale": "C'est quoi le probl\u00e8me\u00a0? On a peur\u00a0?",
                "deMale": "Nanu, haben wir etwa Angst?",
                "deFemale": "Nanu, haben wir etwa Angst?"
            },
            "LocalizedOptionText": {
                "enMale": "What a baby.",
                "frMale": "Quel b\u00e9b\u00e9.",
                "frFemale": "Quel b\u00e9b\u00e9.",
                "deMale": "Was f\u00fcr eine Memme.",
                "deFemale": "Was f\u00fcr eine Memme."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 50090
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        "23": {
            "NodeId": 23,
            "QuestRewardB62": "tZXYM42",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do what I say, or you die.",
            "LocalizedText": {
                "enMale": "Do what I say, or you die.",
                "frMale": "Pour rester en vie, il va falloir faire ce que je dis.",
                "frFemale": "Pour rester en vie, il va falloir faire ce que je dis.",
                "deMale": "Kooperation oder Tod.",
                "deFemale": "Kooperation oder Tod."
            },
            "LocalizedOptionText": {
                "enMale": "I'll do worse.",
                "frMale": "Je ferai pire.",
                "frFemale": "Je ferai pire.",
                "deMale": "Ich werde noch Schlimmeres tun.",
                "deFemale": "Ich werde noch Schlimmeres tun."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "lHpoXyM": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "a4SC3f9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
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            "NodeId": 25,
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            "SpeakerB62Id": "ye0l99T",
            "Text": "Not good to make fun of me. I tell Gambo who to crush. I think I want you crushed.",
            "LocalizedText": {
                "enMale": "Not good to make fun of me. I tell Gambo who to crush. I think I want you crushed.",
                "frMale": "Vous devriez pas vous moquer. Je dis \u00e0 Gambo qui \u00e9craser. Je crois que je veux vous \u00e9craser.",
                "frFemale": "Vous devriez pas vous moquer. Je dis \u00e0 Gambo qui \u00e9craser. Je crois que je veux vous \u00e9craser.",
                "deMale": "Macht Euch nicht \u00fcber mich lustig. Ich sage Gambo, wen er umhauen soll. Ich glaube, ich will, dass er Euch umhaut.",
                "deFemale": "Macht Euch nicht \u00fcber mich lustig. Ich sage Gambo, wen er umhauen soll. Ich glaube, ich will, dass er Euch umhaut."
            },
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            "Stb": "str.cnv.location.coruscant.bronze.cantina_contusions.zooki",
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            "NodeId": 27,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ye0l99T",
            "Text": "Okay. But I think we both get thumped.",
            "LocalizedText": {
                "enMale": "Okay. But I think we both get thumped.",
                "frMale": "OK. Mais je pense qu'on se fera frapper tous les deux.",
                "frFemale": "OK. Mais je pense qu'on se fera frapper tous les deux.",
                "deMale": "Okay. Aber ich denke, er verpr\u00fcgelt uns beide.",
                "deFemale": "Okay. Aber ich denke, er verpr\u00fcgelt uns beide."
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            "SpeakerB62Id": "ye0l99T",
            "Text": "Maybe should have killed her, boss. No witnesses.",
            "LocalizedText": {
                "enMale": "Maybe should have killed her, boss. No witnesses.",
                "frMale": "Aurait peut-\u00eatre fallu la tuer, boss. Pas de t\u00e9moins.",
                "frFemale": "Aurait peut-\u00eatre fallu la tuer, boss. Pas de t\u00e9moins.",
                "deMale": "Vielleicht h\u00e4ttet Ihr sie t\u00f6ten sollen, Boss. Keine Zeugen.",
                "deFemale": "Vielleicht h\u00e4ttet Ihr sie t\u00f6ten sollen, Boss. Keine Zeugen."
            },
            "CnvAlienVONode": 1365833888,
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            "Stb": "str.cnv.location.coruscant.bronze.cantina_contusions.zooki",
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            "SpeakerB62Id": "ye0l99T",
            "Text": "Maybe listen, boss. You don't want the Republic Army after you.",
            "LocalizedText": {
                "enMale": "Maybe listen, boss. You don't want the Republic Army after you.",
                "frMale": "\u00c9coutez peut-\u00eatre, boss. Vous voulez pas avoir l'arm\u00e9e aux trousses.",
                "frFemale": "\u00c9coutez peut-\u00eatre, boss. Vous voulez pas avoir l'arm\u00e9e aux trousses.",
                "deMale": "H\u00f6rt besser auf ihn, Boss. Sonst ist die republikanische Armee hinter Euch her.",
                "deFemale": "H\u00f6rt besser auf sie, Boss. Sonst ist die republikanische Armee hinter Euch her."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "wwnzX65",
            "Text": "Republic security already sent someone. I broke her. I'll break you, too.",
            "LocalizedText": {
                "enMale": "Republic security already sent someone. I broke her. I'll break you, too.",
                "frMale": "La s\u00e9curit\u00e9 de la R\u00e9publique \u00e0 d\u00e9j\u00e0 envoy\u00e9 quelqu'un. Je l'ai bris\u00e9e. Je vous briserai aussi.",
                "frFemale": "La s\u00e9curit\u00e9 de la R\u00e9publique \u00e0 d\u00e9j\u00e0 envoy\u00e9 quelqu'un. Je l'ai bris\u00e9e. Je vous briserai aussi.",
                "deMale": "Die Republikanische Sicherheit hat schon jemanden geschickt. Ich habe sie gebrochen. Und Euch werde ich auch brechen.",
                "deFemale": "Die Republikanische Sicherheit hat schon jemanden geschickt. Ich habe sie gebrochen. Und Euch werde ich auch brechen."
            },
            "CnvAlienVONode": 3219667755,
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        "37": {
            "NodeId": 37,
            "QuestRewardB62": "tZXYM42",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've beaten enough people, Gambo. You're coming with me.",
            "LocalizedText": {
                "enMale": "You've beaten enough people, Gambo. You're coming with me.",
                "frMale": "Vous avez martyris\u00e9 assez de personnes, Gambo. Suivez-moi.",
                "frFemale": "Vous avez martyris\u00e9 assez de personnes, Gambo. Suivez-moi.",
                "deMale": "Ihr habt genug Leute verpr\u00fcgelt, Gambo. Ihr kommt mit mir.",
                "deFemale": "Ihr habt genug Leute verpr\u00fcgelt, Gambo. Ihr kommt mit mir."
            },
            "LocalizedOptionText": {
                "enMale": "You're under arrest.",
                "frMale": "Vous \u00eates en \u00e9tat d'arrestation.",
                "frFemale": "Vous \u00eates en \u00e9tat d'arrestation.",
                "deMale": "Ihr seid verhaftet.",
                "deFemale": "Ihr seid verhaftet."
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                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.coruscant.bronze.cantina_contusions.zooki",
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        "40": {
            "NodeId": 40,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "wwnzX65",
            "Text": "Ha! This one's funny, Zooki. Good find.",
            "LocalizedText": {
                "enMale": "Ha! This one's funny, Zooki. Good find.",
                "frMale": "Ha ! Celui-l\u00e0 est marrant, Zooki. Bonne pioche.",
                "frFemale": "Ha ! Celle-l\u00e0 est marrante, Zooki. Bonne pioche.",
                "deMale": "Ha! Der ist wirklich lustig, Zooki. Wo hast du den gefunden?",
                "deFemale": "Ha! Die ist wirklich lustig, Zooki. Wo hast du die gefunden?"
            },
            "CnvAlienVONode": 906196917,
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        "44": {
            "NodeId": 44,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 45,
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            "SpeakerB62Id": "ye0l99T",
            "Text": "Gambo! Wait! That's a dirty trick, Jedi.",
            "LocalizedText": {
                "enMale": "Gambo! Wait! That's a dirty trick, Jedi.",
                "frMale": "Gambo ! Non ! C'est un coup bas, Jedi.",
                "frFemale": "Gambo ! Non ! C'est un coup bas, Jedi.",
                "deMale": "Gambo! Wartet! Das ist ein dreckiger Trick, Jedi.",
                "deFemale": "Gambo! Wartet! Das ist ein dreckiger Trick, Jedi."
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            "NodeId": 47,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ye0l99T",
            "Text": "Gambo's gone now. I don't want any trouble!",
            "LocalizedText": {
                "enMale": "Gambo's gone now. I don't want any trouble!",
                "frMale": "Gambo, c'est fini. Je veux pas avoir de probl\u00e8mes !",
                "frFemale": "Gambo, c'est fini. Je veux pas avoir de probl\u00e8mes !",
                "deMale": "Gambo ist jetzt fort. Ich will keinen \u00c4rger!",
                "deFemale": "Gambo ist jetzt fort. Ich will keinen \u00c4rger!"
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            "CnvAlienVONode": 965205966,
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            "NodeId": 48,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "wwnzX65",
            "Text": "Shut up, Zooki. Too much heat already. I surrender, maybe I get off easy. We'll see.",
            "LocalizedText": {
                "enMale": "Shut up, Zooki. Too much heat already. I surrender, maybe I get off easy. We'll see.",
                "frMale": "Silence, Zooki. D\u00e9j\u00e0 trop de grabuge. Je me rends, je sortirai peut-\u00eatre facilement. On verra.",
                "frFemale": "Silence, Zooki. D\u00e9j\u00e0 trop de grabuge. Je me rends, je sortirai peut-\u00eatre facilement. On verra.",
                "deMale": "Sei still, Zooki. Die Lage ist schon zu brenzlig. Ich ergebe mich, vielleicht komme ich glimpflich davon. Wir werden sehen.",
                "deFemale": "Sei still, Zooki. Die Lage ist schon zu brenzlig. Ich ergebe mich, vielleicht komme ich glimpflich davon. Wir werden sehen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "wwnzX65",
            "Text": "Yeah, all right. I'll go talk to the police. Republic can't hold me long anyway.",
            "LocalizedText": {
                "enMale": "Yeah, all right. I'll go talk to the police. Republic can't hold me long anyway.",
                "frMale": "Ouais, d'accord. J'irai voir la police. La R\u00e9publique me retiendra pas longtemps.",
                "frFemale": "Ouais, d'accord. J'irai voir la police. La R\u00e9publique me retiendra pas longtemps.",
                "deMale": "Ja, in Ordnung. Ich werde mit den Beh\u00f6rden sprechen. Die Republik kann mich eh nicht lange festhalten.",
                "deFemale": "Ja, in Ordnung. Ich werde mit den Beh\u00f6rden sprechen. Die Republik kann mich eh nicht lange festhalten."
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