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"Text": "Main weapons damaged!",
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"Text": "Backup artillery's hit!",
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"Text": "This fight just got interesting!",
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"Text": "We weren't using tactics anyway!",
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"Text": "My engines! Blast that scum!",
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"Text": "Don't forget to write!",
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"frMale": "Vous nous enverrez une carte postale\u00a0!",
"frFemale": "Vous nous enverrez une carte postale\u00a0!",
"deMale": "Ja, zieh blo\u00df Leine!",
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"Text": "They won't be back!",
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"enMale": "They won't be back!",
"frMale": "On est pas pr\u00e8s de les revoir\u00a0!",
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"Text": "Nice takedown!",
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"frMale": "Joli coup\u00a0!",
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"deMale": "Netter Abschuss!",
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"Text": "We're target practice!",
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"frMale": "On se fait canarder\u00a0!",
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"Text": "Somebody likes us!",
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"frMale": "On a un nouveau copain\u00a0!",
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"Text": "Taking hits!",
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"NodeId": 28,
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "K4aCxc8",
"Text": "I've got a surprise for them!",
"LocalizedText": {
"enMale": "I've got a surprise for them!",
"frMale": "J'ai une petite surprise pour eux\u00a0!",
"frFemale": "J'ai une petite surprise pour eux\u00a0!",
"deMale": "Ich habe eine \u00dcberraschung f\u00fcr sie!",
"deFemale": "Ich habe eine \u00dcberraschung f\u00fcr sie!"
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "I'm on it!",
"LocalizedText": {
"enMale": "I'm on it!",
"frMale": "Je m'en charge\u00a0!",
"frFemale": "Je m'en charge\u00a0!",
"deMale": "Ich k\u00fcmmere mich darum!",
"deFemale": "Ich k\u00fcmmere mich darum!"
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"QuestRewardB62": "0000000",
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "My pleasure!",
"LocalizedText": {
"enMale": "My pleasure!",
"frMale": "Y'a pas de quoi\u00a0!",
"frFemale": "Y'a pas de quoi\u00a0!",
"deMale": "Gern geschehen!",
"deFemale": "Gern geschehen!"
},
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
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"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "0000000",
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"35": {
"NodeId": 35,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Shields are burning out!",
"LocalizedText": {
"enMale": "Shields are burning out!",
"frMale": "Les boucliers partent en fum\u00e9e\u00a0!",
"frFemale": "Les boucliers partent en fum\u00e9e\u00a0!",
"deMale": "Die Schilde fallen aus!",
"deFemale": "Die Schilde fallen aus!"
},
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"AffectionRewardEventsB62": [],
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"36": {
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"QuestRewardB62": "0000000",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "We lose shields, and we're dead!",
"LocalizedText": {
"enMale": "We lose shields, and we're dead!",
"frMale": "Sans boucliers, on fera pas long feu\u00a0!",
"frFemale": "Sans boucliers, on fera pas long feu\u00a0!",
"deMale": "Wenn wir die Schilde verlieren, war's das!",
"deFemale": "Wenn wir die Schilde verlieren, war's das!"
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Critical damage to shields!",
"LocalizedText": {
"enMale": "Critical damage to shields!",
"frMale": "Boucliers en \u00e9tat critique\u00a0!",
"frFemale": "Boucliers en \u00e9tat critique\u00a0!",
"deMale": "Kritische Sch\u00e4den an den Schilden!",
"deFemale": "Kritische Sch\u00e4den an den Schilden!"
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Hull at critical!",
"LocalizedText": {
"enMale": "Hull at critical!",
"frMale": "La coque est mal en point\u00a0!",
"frFemale": "La coque est mal en point\u00a0!",
"deMale": "Rumpfstabilit\u00e4t im kritischen Bereich!",
"deFemale": "Rumpfstabilit\u00e4t im kritischen Bereich!"
},
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "I thought you loved this ship!",
"LocalizedText": {
"enMale": "I thought you loved this ship!",
"frMale": "Je croyais que vous l'aimiez, ce vaisseau\u00a0!",
"frFemale": "Je croyais que vous l'aimiez, ce vaisseau\u00a0!",
"deMale": "Ich dachte, Ihr liebt dieses Schiff!",
"deFemale": "Ich dachte, Ihr liebt dieses Schiff!"
},
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"QuestRewardB62": "0000000",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "We're flying apart!",
"LocalizedText": {
"enMale": "We're flying apart!",
"frMale": "On va finir en pi\u00e8ces d\u00e9tach\u00e9es\u00a0!",
"frFemale": "On va finir en pi\u00e8ces d\u00e9tach\u00e9es\u00a0!",
"deMale": "Es bricht alles auseinander!",
"deFemale": "Es bricht alles auseinander!"
},
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"AffectionRewardEventsB62": [],
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"QuestRewardB62": "0000000",
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"AlignmentGain": "None",
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"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"43": {
"NodeId": 43,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Missile fire coming right at us!",
"LocalizedText": {
"enMale": "Missile fire coming right at us!",
"frMale": "Tir de missile, droit sur nous\u00a0!",
"frFemale": "Tir de missile, droit sur nous\u00a0!",
"deMale": "Stehen unter Raketenbeschuss!",
"deFemale": "Stehen unter Raketenbeschuss!"
},
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"QuestRewardB62": "0000000",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Sensors detect incoming missile!",
"LocalizedText": {
"enMale": "Sensors detect incoming missile!",
"frMale": "Nos capteurs ont d\u00e9tect\u00e9 un missile\u00a0!",
"frFemale": "Nos capteurs ont d\u00e9tect\u00e9 un missile\u00a0!",
"deMale": "Sensoren registrieren feindliche Rakete!",
"deFemale": "Sensoren registrieren feindliche Rakete!"
},
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"AffectionRewardEventsB62": [],
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"45": {
"NodeId": 45,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Bandit launching missiles!",
"LocalizedText": {
"enMale": "Bandit launching missiles!",
"frMale": "Les bandits nous envoient des missiles\u00a0!",
"frFemale": "Les bandits nous envoient des missiles\u00a0!",
"deMale": "Der Mistkerl feuert Raketen!",
"deFemale": "Der Mistkerl feuert Raketen!"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
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"46": {
"NodeId": 46,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
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"47": {
"NodeId": 47,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Got a lock! Fire at will!",
"LocalizedText": {
"enMale": "Got a lock! Fire at will!",
"frMale": "Cible verrouill\u00e9e\u00a0! Feu \u00e0 volont\u00e9\u00a0!",
"frFemale": "Cible verrouill\u00e9e\u00a0! Feu \u00e0 volont\u00e9\u00a0!",
"deMale": "Ziel erfasst! Feuerfreigabe!",
"deFemale": "Ziel erfasst! Feuerfreigabe!"
},
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"48": {
"NodeId": 48,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "We have lock! Let 'em have it!",
"LocalizedText": {
"enMale": "We have lock! Let 'em have it!",
"frMale": "On l'a verrouill\u00e9\u00a0! Il va d\u00e9guster\u00a0!",
"frFemale": "On l'a verrouill\u00e9\u00a0! Il va d\u00e9guster\u00a0!",
"deMale": "Ziel ist erfasst! Zeigen wir's ihnen!",
"deFemale": "Ziel ist erfasst! Zeigen wir's ihnen!"
},
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"49": {
"NodeId": 49,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Missile locked and ready!",
"LocalizedText": {
"enMale": "Missile locked and ready!",
"frMale": "Missile verrouill\u00e9 et pr\u00eat\u00a0!",
"frFemale": "Missile verrouill\u00e9 et pr\u00eat\u00a0!",
"deMale": "Raketenerfassung! Und ab daf\u00fcr!",
"deFemale": "Raketenerfassung! Und ab daf\u00fcr!"
},
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"50": {
"NodeId": 50,
"QuestRewardB62": "0000000",
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"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"51": {
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Detecting missile lock on us!",
"LocalizedText": {
"enMale": "Detecting missile lock on us!",
"frMale": "Il y a un missile qui nous fonce dessus\u00a0!",
"frFemale": "Il y a un missile qui nous fonce dessus\u00a0!",
"deMale": "Wir wurden von einer Rakete erfasst!",
"deFemale": "Wir wurden von einer Rakete erfasst!"
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"52": {
"NodeId": 52,
"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Bandits have a lock on us!",
"LocalizedText": {
"enMale": "Bandits have a lock on us!",
"frMale": "Les bandits nous ont dans le viseur\u00a0!",
"frFemale": "Les bandits nous ont dans le viseur\u00a0!",
"deMale": "Die Mistkerle haben uns erfasst!",
"deFemale": "Die Mistkerle haben uns erfasst!"
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"53": {
"NodeId": 53,
"QuestRewardB62": "0000000",
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"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "K4aCxc8",
"Text": "Enemy has locked on!",
"LocalizedText": {
"enMale": "Enemy has locked on!",
"frMale": "L'ennemi nous a verrouill\u00e9s\u00a0!",
"frFemale": "L'ennemi nous a verrouill\u00e9s\u00a0!",
"deMale": "Der Feind hat uns im Visier!",
"deFemale": "Der Feind hat uns im Visier!"
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"Text": "You're on a hot streak!",
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"Text": "Okay, now it's personal!",
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"Text": "That felt good!",
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"Text": "So much for stealth!",
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"Text": "Here goes nothing!",
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[Text] => Ha! Bullseye!
[LocalizedText] => Array
(
[enMale] => Ha! Bullseye!
[frMale] => Ha ! Dans le mille !
[frFemale] => Ha ! Dans le mille !
[deMale] => Ha! Volltreffer!
[deFemale] => Ha! Volltreffer!
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[Text] => Great shot! Keep blasting!
[LocalizedText] => Array
(
[enMale] => Great shot! Keep blasting!
[frMale] => Bien visé ! Vous arrêtez pas !
[frFemale] => Bien visé ! Vous arrêtez pas !
[deMale] => Super Schuss! Weiter so!
[deFemale] => Super Schuss! Weiter so!
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[Text] => Not bad!
[LocalizedText] => Array
(
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[frMale] => Pas mal !
[frFemale] => Pas mal !
[deMale] => Nicht schlecht!
[deFemale] => Nicht schlecht!
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[Text] => Main weapons damaged!
[LocalizedText] => Array
(
[enMale] => Main weapons damaged!
[frMale] => Armes principales endommagées !
[frFemale] => Armes principales endommagées !
[deMale] => Hauptwaffen beschädigt!
[deFemale] => Hauptwaffen beschädigt!
)
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[Text] => Backup artillery's hit!
[LocalizedText] => Array
(
[enMale] => Backup artillery's hit!
[frMale] => L'artillerie de secours est touchée !
[frFemale] => L'artillerie de secours est touchée !
[deMale] => Notfallgeschütze getroffen!
[deFemale] => Notfallgeschütze getroffen!
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[Text] => We're losing auxiliary systems!
[LocalizedText] => Array
(
[enMale] => We're losing auxiliary systems!
[frMale] => Les systèmes auxiliaires nous lâchent !
[frFemale] => Les systèmes auxiliaires nous lâchent !
[deMale] => Wir verlieren Hilfssysteme!
[deFemale] => Wir verlieren Hilfssysteme!
)
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[Text] => This fight just got interesting!
[LocalizedText] => Array
(
[enMale] => This fight just got interesting!
[frMale] => Là, je sens qu'on va pas s'ennuyer !
[frFemale] => Là, je sens qu'on va pas s'ennuyer !
[deMale] => Jetzt wird der Kampf erst interessant!
[deFemale] => Jetzt wird der Kampf erst interessant!
)
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[Text] => We weren't using tactics anyway!
[LocalizedText] => Array
(
[enMale] => We weren't using tactics anyway!
[frMale] => Bah, on se servait pas des systèmes tactiques, de toute façon !
[frFemale] => Bah, on se servait pas des systèmes tactiques, de toute façon !
[deMale] => Taktik wird sowieso überbewertet!
[deFemale] => Taktik wird sowieso überbewertet!
)
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[Text] => My engines! Blast that scum!
[LocalizedText] => Array
(
[enMale] => My engines! Blast that scum!
[frMale] => Mes moteurs ! Ah, la pourriture !
[frFemale] => Mes moteurs ! Ah, la pourriture !
[deMale] => Meine Triebwerke! Dieser verdammte Abschaum!
[deFemale] => Meine Triebwerke! Dieser verdammte Abschaum!
)
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[Text] => Don't forget to write!
[LocalizedText] => Array
(
[enMale] => Don't forget to write!
[frMale] => Vous nous enverrez une carte postale !
[frFemale] => Vous nous enverrez une carte postale !
[deMale] => Ja, zieh bloß Leine!
[deFemale] => Ja, zieh bloß Leine!
)
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[Text] => They won't be back!
[LocalizedText] => Array
(
[enMale] => They won't be back!
[frMale] => On est pas près de les revoir !
[frFemale] => On est pas près de les revoir !
[deMale] => Die kommen nicht wieder!
[deFemale] => Die kommen nicht wieder!
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[Text] => Nice takedown!
[LocalizedText] => Array
(
[enMale] => Nice takedown!
[frMale] => Joli coup !
[frFemale] => Joli coup !
[deMale] => Netter Abschuss!
[deFemale] => Netter Abschuss!
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[Text] => We're target practice!
[LocalizedText] => Array
(
[enMale] => We're target practice!
[frMale] => On se fait canarder !
[frFemale] => On se fait canarder !
[deMale] => Wir sind Kanonenfutter!
[deFemale] => Wir sind Kanonenfutter!
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[Text] => Somebody likes us!
[LocalizedText] => Array
(
[enMale] => Somebody likes us!
[frMale] => On a un nouveau copain !
[frFemale] => On a un nouveau copain !
[deMale] => Jemand scheint uns zu mögen!
[deFemale] => Jemand scheint uns zu mögen!
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[Text] => Taking hits!
[LocalizedText] => Array
(
[enMale] => Taking hits!
[frMale] => On est touchés !
[frFemale] => On est touchés !
[deMale] => Wir werden getroffen!
[deFemale] => Wir werden getroffen!
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[Text] => Leave it to me!
[LocalizedText] => Array
(
[enMale] => Leave it to me!
[frMale] => Attendez, je m'en occupe !
[frFemale] => Attendez, je m'en occupe !
[deMale] => Überlasst das mir!
[deFemale] => Überlasst das mir!
)
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[GenericNodeNumber] => 0
)
[28] => Array
(
[NodeId] => 28
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 29
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[GenericNodeNumber] => 0
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[29] => Array
(
[NodeId] => 29
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => I've got a surprise for them!
[LocalizedText] => Array
(
[enMale] => I've got a surprise for them!
[frMale] => J'ai une petite surprise pour eux !
[frFemale] => J'ai une petite surprise pour eux !
[deMale] => Ich habe eine Überraschung für sie!
[deFemale] => Ich habe eine Überraschung für sie!
)
[CnvAlienVONode] => -1
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[30] => Array
(
[NodeId] => 30
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 31
)
[GenericNodeNumber] => 0
)
[31] => Array
(
[NodeId] => 31
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => I'm on it!
[LocalizedText] => Array
(
[enMale] => I'm on it!
[frMale] => Je m'en charge !
[frFemale] => Je m'en charge !
[deMale] => Ich kümmere mich darum!
[deFemale] => Ich kümmere mich darum!
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[32] => Array
(
[NodeId] => 32
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 33
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[GenericNodeNumber] => 0
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[33] => Array
(
[NodeId] => 33
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => My pleasure!
[LocalizedText] => Array
(
[enMale] => My pleasure!
[frMale] => Y'a pas de quoi !
[frFemale] => Y'a pas de quoi !
[deMale] => Gern geschehen!
[deFemale] => Gern geschehen!
)
[CnvAlienVONode] => -1
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[34] => Array
(
[NodeId] => 34
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 35
[1] => 36
[2] => 37
)
[GenericNodeNumber] => 0
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[35] => Array
(
[NodeId] => 35
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => Shields are burning out!
[LocalizedText] => Array
(
[enMale] => Shields are burning out!
[frMale] => Les boucliers partent en fumée !
[frFemale] => Les boucliers partent en fumée !
[deMale] => Die Schilde fallen aus!
[deFemale] => Die Schilde fallen aus!
)
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[36] => Array
(
[NodeId] => 36
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => We lose shields, and we're dead!
[LocalizedText] => Array
(
[enMale] => We lose shields, and we're dead!
[frMale] => Sans boucliers, on fera pas long feu !
[frFemale] => Sans boucliers, on fera pas long feu !
[deMale] => Wenn wir die Schilde verlieren, war's das!
[deFemale] => Wenn wir die Schilde verlieren, war's das!
)
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => Critical damage to shields!
[LocalizedText] => Array
(
[enMale] => Critical damage to shields!
[frMale] => Boucliers en état critique !
[frFemale] => Boucliers en état critique !
[deMale] => Kritische Schäden an den Schilden!
[deFemale] => Kritische Schäden an den Schilden!
)
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[38] => Array
(
[NodeId] => 38
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[ChildIds] => Array
(
[0] => 39
[1] => 40
[2] => 41
)
[GenericNodeNumber] => 0
)
[39] => Array
(
[NodeId] => 39
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => Hull at critical!
[LocalizedText] => Array
(
[enMale] => Hull at critical!
[frMale] => La coque est mal en point !
[frFemale] => La coque est mal en point !
[deMale] => Rumpfstabilität im kritischen Bereich!
[deFemale] => Rumpfstabilität im kritischen Bereich!
)
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[40] => Array
(
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => I thought you loved this ship!
[LocalizedText] => Array
(
[enMale] => I thought you loved this ship!
[frMale] => Je croyais que vous l'aimiez, ce vaisseau !
[frFemale] => Je croyais que vous l'aimiez, ce vaisseau !
[deMale] => Ich dachte, Ihr liebt dieses Schiff!
[deFemale] => Ich dachte, Ihr liebt dieses Schiff!
)
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[41] => Array
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[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => We're flying apart!
[LocalizedText] => Array
(
[enMale] => We're flying apart!
[frMale] => On va finir en pièces détachées !
[frFemale] => On va finir en pièces détachées !
[deMale] => Es bricht alles auseinander!
[deFemale] => Es bricht alles auseinander!
)
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[CreditsGained] => 0
[IsEmpty] => 1
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[1] => 44
[2] => 45
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(
[NodeId] => 43
[QuestRewardB62] => 0000000
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[SpeakerB62Id] => K4aCxc8
[Text] => Missile fire coming right at us!
[LocalizedText] => Array
(
[enMale] => Missile fire coming right at us!
[frMale] => Tir de missile, droit sur nous !
[frFemale] => Tir de missile, droit sur nous !
[deMale] => Stehen unter Raketenbeschuss!
[deFemale] => Stehen unter Raketenbeschuss!
)
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[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[Text] => Sensors detect incoming missile!
[LocalizedText] => Array
(
[enMale] => Sensors detect incoming missile!
[frMale] => Nos capteurs ont détecté un missile !
[frFemale] => Nos capteurs ont détecté un missile !
[deMale] => Sensoren registrieren feindliche Rakete!
[deFemale] => Sensoren registrieren feindliche Rakete!
)
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[Text] => Bandit launching missiles!
[LocalizedText] => Array
(
[enMale] => Bandit launching missiles!
[frMale] => Les bandits nous envoient des missiles !
[frFemale] => Les bandits nous envoient des missiles !
[deMale] => Der Mistkerl feuert Raketen!
[deFemale] => Der Mistkerl feuert Raketen!
)
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[SpeakerB62Id] => 0000000
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[1] => 48
[2] => 49
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[IsEmpty] =>
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[Text] => Got a lock! Fire at will!
[LocalizedText] => Array
(
[enMale] => Got a lock! Fire at will!
[frMale] => Cible verrouillée ! Feu à volonté !
[frFemale] => Cible verrouillée ! Feu à volonté !
[deMale] => Ziel erfasst! Feuerfreigabe!
[deFemale] => Ziel erfasst! Feuerfreigabe!
)
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[IsEmpty] =>
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[SpeakerB62Id] => K4aCxc8
[Text] => We have lock! Let 'em have it!
[LocalizedText] => Array
(
[enMale] => We have lock! Let 'em have it!
[frMale] => On l'a verrouillé ! Il va déguster !
[frFemale] => On l'a verrouillé ! Il va déguster !
[deMale] => Ziel ist erfasst! Zeigen wir's ihnen!
[deFemale] => Ziel ist erfasst! Zeigen wir's ihnen!
)
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[Text] => Missile locked and ready!
[LocalizedText] => Array
(
[enMale] => Missile locked and ready!
[frMale] => Missile verrouillé et prêt !
[frFemale] => Missile verrouillé et prêt !
[deMale] => Raketenerfassung! Und ab dafür!
[deFemale] => Raketenerfassung! Und ab dafür!
)
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[Text] => Detecting missile lock on us!
[LocalizedText] => Array
(
[enMale] => Detecting missile lock on us!
[frMale] => Il y a un missile qui nous fonce dessus !
[frFemale] => Il y a un missile qui nous fonce dessus !
[deMale] => Wir wurden von einer Rakete erfasst!
[deFemale] => Wir wurden von einer Rakete erfasst!
)
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => Bandits have a lock on us!
[LocalizedText] => Array
(
[enMale] => Bandits have a lock on us!
[frMale] => Les bandits nous ont dans le viseur !
[frFemale] => Les bandits nous ont dans le viseur !
[deMale] => Die Mistkerle haben uns erfasst!
[deFemale] => Die Mistkerle haben uns erfasst!
)
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => K4aCxc8
[Text] => Enemy has locked on!
[LocalizedText] => Array
(
[enMale] => Enemy has locked on!
[frMale] => L'ennemi nous a verrouillés !
[frFemale] => L'ennemi nous a verrouillés !
[deMale] => Der Feind hat uns im Visier!
[deFemale] => Der Feind hat uns im Visier!
)
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[Text] => You're on a hot streak!
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[frMale] => Vous faites un malheur, dites donc !
[frFemale] => Vous faites un malheur, dites donc !
[deMale] => Das nenne ich mal eine Trefferserie!
[deFemale] => Das nenne ich mal eine Trefferserie!
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[Text] => Rack up those kills!
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[frMale] => C'est ça, détruisez-les tous !
[frFemale] => C'est ça, détruisez-les tous !
[deMale] => Und immer weiter so!
[deFemale] => Und immer weiter so!
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[Text] => Maybe they don't want to win?!
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[enMale] => Maybe they don't want to win?!
[frMale] => Ils ont peut-être pas envie de gagner ?!
[frFemale] => Ils ont peut-être pas envie de gagner ?!
[deMale] => Vielleicht wollen sie ja gar nicht gewinnen.
[deFemale] => Vielleicht wollen sie ja gar nicht gewinnen.
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[Text] => Okay, now it's personal!
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[enMale] => Okay, now it's personal!
[frMale] => OK, j'en fais une affaire personnelle !
[frFemale] => OK, j'en fais une affaire personnelle !
[deMale] => Okay, jetzt wird's persönlich!
[deFemale] => Okay, jetzt wird's persönlich!
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[Text] => That felt good!
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[frMale] => Ça fait du bien !
[frFemale] => Ça fait du bien !
[deMale] => Das hat gut getan!
[deFemale] => Das hat gut getan!
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[Text] => I see you're making a new fan!
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[frMale] => Vous avez de nouveaux fans, à ce que je vois !
[frFemale] => Vous avez de nouveaux fans, à ce que je vois !
[deMale] => Ihr habt bald einen neuen Fan!
[deFemale] => Ihr habt bald einen neuen Fan!
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[Text] => So much for stealth!
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[frMale] => Tant pis pour la discrétion !
[frFemale] => Tant pis pour la discrétion !
[deMale] => So viel zum Thema Tarnung!
[deFemale] => So viel zum Thema Tarnung!
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[Text] => Here goes nothing!
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[enMale] => Here goes nothing!
[frMale] => On croise les doigts !
[frFemale] => On croise les doigts !
[deMale] => Wird schon schiefgehen!
[deFemale] => Wird schon schiefgehen!
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[Text] => This'll lose them!
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[enMale] => This'll lose them!
[frMale] => Là, on va les semer !
[frFemale] => Là, on va les semer !
[deMale] => So hängen wir sie ab!
[deFemale] => So hängen wir sie ab!
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[Text] => Drop and dive!
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[frMale] => Plongé en piqué !
[frFemale] => Plongé en piqué !
[deMale] => Und ab in den Sturzflug!
[deFemale] => Und ab in den Sturzflug!
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[Text] => Let's try this!
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[frMale] => On tente le coup !
[frFemale] => On tente le coup !
[deMale] => Versuchen wir mal das hier!
[deFemale] => Versuchen wir mal das hier!
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[Text] => I totally planned that!
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[frMale] => Ça, je l'ai fait exprès !
[frFemale] => Ça, je l'ai fait exprès !
[deMale] => Das war natürlich so geplant!
[deFemale] => Das war natürlich so geplant!
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[Text] => It's like finding free credits!
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[enMale] => It's like finding free credits!
[frMale] => C'est comme si les crédits tombaient du ciel !
[frFemale] => C'est comme si les crédits tombaient du ciel !
[deMale] => Als würde man einfach so Credits finden!
[deFemale] => Als würde man einfach so Credits finden!
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[Text] => Let's blast those jerks and go home!
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[enMale] => Let's blast those jerks and go home!
[frMale] => On supprime ces vermines et on rentre au bercail !
[frFemale] => On supprime ces vermines et on rentre au bercail !
[deMale] => Erledigen wir diese Idioten und dann ab nach Hause!
[deFemale] => Erledigen wir diese Idioten und dann ab nach Hause!
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[Fqn] => cnv.spvp.companion.smuggler.risha
[first_seen] => 2.3.3
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 3983451299
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