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cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah

  • 4. - You killed her. Just like that. She was evil and twisted, but... I did love her once.
    Progresses:
    • 6. - We met years ago, on Alderaan. She was so dark and mysterious. And now she's dead.
      • 7. Option - Don't follow her lead.Player - Resist me, and it's more of the same for you.
        +50 Influence : disapproves.
        • 8. - Resist you? I want nothing more than to be home.
      • 10. Option - And good riddance.Player - Your taste in women leaves something to be desired.
        +200 Influence : approves.
        • 11. - Yes, well, I'm afraid I've always been a bit poor at such things.
          • 16. - I'm ready to go. It's to be carbonite for transport, then?
            • 17. Option - That's right.Player - Goodbye, Altaca.
            • 19. Option - It's easier, trust me.Player - Don't worry--it'll be painless.
            • 23. Option - Make sure you're ready.Player - Might want to shut your mouth while you still can.
      • 26. Option - Save your tears. [Freeze him]Player - You can mourn her while you're in carbonite.
        +200 Influence : approves.
        • 27. - Oh, um, of course....
          • 186. <Conversation Exit>
  • 157. <Conversation Exit>
  • 29. - Yes, may I help you with something?
    • 30. <Non-dialogue segment.>
      • 145. - Darling, please don't speak to that... thing.
      • 31. - Darling, please don't speak to that filthy vagabond.
        • 144. - It's clearly not supposed to be here, and we shouldn't let ourselves look like we approve. Come, let us get a drink.
          • 32. Option - Not so fast.Player - I know who you really are, Lord Dak-Ah.
            • 33. - Then you know I am to be, um, feared and that you should not keep talking to me.
          • 39. Option - You two are related?Player - Not much of a family resemblance between you and your "brother."
            • 40. - We--we... we had, um, different mothers. Ya, ya, yes, that's right. We're only half-siblings... unless I'm misremembering.
          • 44. Option - I don't have time for this.Player - Shut up, lady. Altaca, you're coming with me.
            • 45. - To whom are you speaking? I've surely never heard of anyone named--
              • 46. <Non-dialogue segment.>
                • 47. - Stow it, darling. Just feel the smug knowledge radiate from her... we knew this might happen eventually.
                • 49. - Stow it, darling. Just feel the smug knowledge radiate from him... we knew this might happen eventually.
                  • 50. <Non-dialogue segment.>
                    • 168. - Yeah, only so long you can keep dating your brother before something goes wrong....
                    • 51. - So you know our little secret. What does an insignificant creature like you want? What would make you dare threaten a noble?
                      • 52. Option - It's my job.Player - I was promised a pile of credits to take him back to the Republic.
                        • 53. - You mean back to my family, don't you? But I thought....
                      • 55. Option - Don't look at me.Player - Altaca's family put a bounty out for him. I'm just here to collect.
                        • 56. - My family? How can that be? I thought....
                      • 61. Option - His family misses him.Player - The "lord" here is wanted back at home.
                        • 62. - At home? But that means....
                          • 64. - You told me I was trapped here! That I would have to forget my family! That this--this charade was the only way!
                            • 66. - Inside voice, darling. I may have exaggerated a bit, but hasn't it been nice here? The parties, the late nights, the intrigues and such?
                              • 68. - You witch! Keeping me here as your plaything when I could have been home, with my sisters and dear mother.
                                • 70. - Ugh, you can be such a whiny pain. It's a wonder you're nobility. Let us make a new deal, bounty hunter.
                                  • 75. Option - My time is expensive.Player - Make this fast, lady. I've got other things to do.
                                  • 149. Option - Go on.Player - I'm listening.
                                  • 73. Option - I don't think so.Player - No deals. You give me Altaca now.
                                    +200 Influence : approves.
                                    • 78. - Oh, stop testing my patience. The only reason you aren't dead is because I'd rather not cause a scene.
                                      • 83. Option - Fine, make your pitch.Player - This had better be good, lady.
                                      • 79. Option - Too late for that.Player - Should've thought of that before you became a Republic noble lover.
                                        • 80. - Ouch. I am getting very close to wanting you dead.
                                          • 84. - My darling... my lovely Altaca. Wouldn't you rather stay here with me than run home to your pathetic Republic family?
                                            • 86. - What? Of course not! You treat me like a pet, and this planet is disgusting. In fact, I'd rather--
                                              • 88. - Yes, yes. You've made your tiresome viewpoint clear. Then here is what I propose....
                                                • 90. - I assume Altaca's family will pay less for just his body. Kill him, show me the slip and I'll compensate you the difference.
                                                  • 91. <Non-dialogue segment.>
                                                    • 97. - Wha--what? You want him to kill me?
                                                      • 99. - You think I'd let you walk away and be someone else's pet? Never.
                                                        • 100. <Non-dialogue segment.>
                                                          • 161. - This keeps getting more disturbing.
                                                          • 101. - She's insane! Please, take me back to my family. It would mean so much to them... to my poor mother.
                                                            • 104. Option - Like I care. [Kill him]Player - Tugging on my heartstrings was a mistake. Turns out, I haven't got any. +100
                                                              +50 Influence : disapproves.
                                                              • 105. - That was delightful! His expression alone was worth it!
                                                                • 151. - Let me see your job slip... all right, this will even you up. I even put in a bit extra for the show.
                                                                  • 106. Option - You're welcome.Player - Glad to be of service.
                                                                    • 107. - You're a credit to your profession.
                                                                  • 109. Option - Sorry about the mess.Player - I think I got a little Altaca on you.
                                                                    +50 Influence : disapproves.
                                                                    • 110. - I'm sure it will wash out.
                                                                  • 112. Option - You're completely twisted.Player - I'll leave you to your sick parlor games.
                                                                    +200 Influence : approves.
                                                                    • 113. - You must find life's little pleasures wherever you can--and wring them dry.
                                                                      • 118. - Goodbye, bounty hunter.
                                                                        • 159. <Conversation Exit>
                                                            • 120. Option - I prefer him alive. [Freeze him]Player - I don't kill people unless I have to. +50
                                                              +200 Influence : approves.
                                                              • 121. - You've made a very big mistake here today. Now take this thing and leave. Your kind does not belong here.
                                                                • 124. Option - You've got that right.Player - I'm too good for this place.
                                                                • 126. Option - [Flirt] I could.Player - Sure you don't want to get some dinner with me?
                                                                  +50 Influence : disapproves.
                                                                • 128. Option - We're not friends?Player - Aw, I thought we were bonding!
                                                                  +200 Influence : approves.
                                                                • 130. Option - Stuff it, lady.Player - You don't scare me, you pathetic witch.
                                                                  +200 Influence : approves.
                                                            • 133. Option - Enough. [Kill Lady Dak-Ah]Player - Altaca's right, lady--you're way too crazy to live. +50
                                                              +50 Influence : disapproves.
                                                    • 92. - Wha--what? You want her to kill me?
                                      • 137. Option - Doesn't bother me. [Attack]Player - Making a scene is part of my job description. +50
                                        +50 Influence : disapproves.
  • 142. - Um, excuse me.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah
Other Sites:
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            "Text": "You killed her. Just like that. She was evil and twisted, but... I did love her once.",
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                "enMale": "You killed her. Just like that. She was evil and twisted, but... I did love her once.",
                "frMale": "Vous l'avez tu\u00e9e. Comme \u00e7a. Elle \u00e9tait diabolique et tordue mais... je crois bien que je l'ai aim\u00e9e.",
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                "deMale": "Ihr habt sie get\u00f6tet. Einfach so. Sie war b\u00f6se und krank, und doch ... habe ich sie einmal geliebt.",
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            "Text": "We met years ago, on Alderaan. She was so dark and mysterious. And now she's dead.",
            "LocalizedText": {
                "enMale": "We met years ago, on Alderaan. She was so dark and mysterious. And now she's dead.",
                "frMale": "Nous nous sommes rencontr\u00e9s sur Ald\u00e9rande, il y a bien longtemps. Elle \u00e9tait si sombre et myst\u00e9rieuse. D\u00e9sormais, elle est morte.",
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                "deMale": "Wir sind uns schon vor Jahren begegnet. Es war auf Alderaan. Sie war so dunkel und geheimnisvoll. Und nun ist sie tot.",
                "deFemale": "Wir sind uns schon vor Jahren begegnet. Es war auf Alderaan. Sie war so dunkel und geheimnisvoll. Und nun ist sie tot."
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            "Text": "Resist me, and it's more of the same for you.",
            "LocalizedText": {
                "enMale": "Resist me, and it's more of the same for you.",
                "frMale": "Je vous r\u00e9serve le m\u00eame sort si vous r\u00e9sistez.",
                "frFemale": "Je vous r\u00e9serve le m\u00eame sort si vous r\u00e9sistez.",
                "deMale": "Wenn Ihr Euch mir widersetzt, ergeht es Euch ebenso.",
                "deFemale": "Wenn Ihr Euch mir widersetzt, ergeht es Euch ebenso."
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                "enMale": "Don't follow her lead.",
                "frMale": "Ne suivez pas son exemple.",
                "frFemale": "Ne suivez pas son exemple.",
                "deMale": "Ihr solltet Ihr nicht nacheifern ...",
                "deFemale": "Ihr solltet Ihr nicht nacheifern ..."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Resist you? I want nothing more than to be home.",
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                "enMale": "Resist you? I want nothing more than to be home.",
                "frMale": "Vous r\u00e9sister ? Tout ce que je veux, c'est rentrer chez moi.",
                "frFemale": "Vous r\u00e9sister ? Tout ce que je veux, c'est rentrer chez moi.",
                "deMale": "Mich Euch widersetzen? Ich w\u00fcnsche mir nichts sehnlicher, als nach Hause zu gehen.",
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            "Text": "Your taste in women leaves something to be desired.",
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                "enMale": "Your taste in women leaves something to be desired.",
                "frMale": "Vos go\u00fbts en mati\u00e8re de femme laissent \u00e0 d\u00e9sirer.",
                "frFemale": "Vos go\u00fbts en mati\u00e8re de femme laissent \u00e0 d\u00e9sirer.",
                "deMale": "Euer Frauengeschmack l\u00e4sst einiges zu w\u00fcnschen \u00fcbrig.",
                "deFemale": "Euer Frauengeschmack l\u00e4sst einiges zu w\u00fcnschen \u00fcbrig."
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                "enMale": "And good riddance.",
                "frMale": "Et bon d\u00e9barras.",
                "frFemale": "Et bon d\u00e9barras.",
                "deMale": "Keinen Augenblick zu fr\u00fch.",
                "deFemale": "Keinen Augenblick zu fr\u00fch."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Yes, well, I'm afraid I've always been a bit poor at such things.",
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                "enMale": "Yes, well, I'm afraid I've always been a bit poor at such things.",
                "frMale": "Oui, je n'ai jamais \u00e9t\u00e9 dou\u00e9 dans ce domaine.",
                "frFemale": "Oui, je n'ai jamais \u00e9t\u00e9 dou\u00e9 dans ce domaine.",
                "deMale": "Nun ja, ich war noch nie besonders gut in diesen Dingen.",
                "deFemale": "Nun ja, ich war noch nie besonders gut in diesen Dingen."
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            "Text": "I'm ready to go. It's to be carbonite for transport, then?",
            "LocalizedText": {
                "enMale": "I'm ready to go. It's to be carbonite for transport, then?",
                "frMale": "Je suis pr\u00eat \u00e0 partir. Vous allez me mettre dans de la carbonite pour le transport, alors ?",
                "frFemale": "Je suis pr\u00eat \u00e0 partir. Vous allez me mettre dans de la carbonite pour le transport, alors ?",
                "deMale": "Ich bin bereit. Werdet Ihr mich jetzt in Karbonit einfrieren?",
                "deFemale": "Ich bin bereit. Werdet Ihr mich jetzt in Karbonit einfrieren?"
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            "Text": "Goodbye, Altaca.",
            "LocalizedText": {
                "enMale": "Goodbye, Altaca.",
                "frMale": "Bon retour chez vous, Altaca.",
                "frFemale": "Bon retour chez vous, Altaca.",
                "deMale": "Auf bald, Altaca.",
                "deFemale": "Auf bald, Altaca."
            },
            "LocalizedOptionText": {
                "enMale": "That's right.",
                "frMale": "C'est exact.",
                "frFemale": "C'est exact.",
                "deMale": "Ganz recht.",
                "deFemale": "Ganz recht."
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            "Text": "Don't worry--it'll be painless.",
            "LocalizedText": {
                "enMale": "Don't worry--it'll be painless.",
                "frMale": "Ne vous inqui\u00e9tez pas, c'est indolore.",
                "frFemale": "Ne vous inqui\u00e9tez pas, c'est indolore.",
                "deMale": "Keine Sorge - das ist schmerzlos.",
                "deFemale": "Keine Sorge - das ist schmerzlos."
            },
            "LocalizedOptionText": {
                "enMale": "It's easier, trust me.",
                "frMale": "C'est le plus simple, faites-moi confiance.",
                "frFemale": "C'est le plus simple, faites-moi confiance.",
                "deMale": "Es ist leichter so, glaubt mir.",
                "deFemale": "Es ist leichter so, glaubt mir."
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            "Text": "Might want to shut your mouth while you still can.",
            "LocalizedText": {
                "enMale": "Might want to shut your mouth while you still can.",
                "frMale": "Vous devriez fermer la bouche pendant que vous le pouvez encore.",
                "frFemale": "Vous devriez fermer la bouche pendant que vous le pouvez encore.",
                "deMale": "Macht lieber den Mund zu, solange Ihr noch k\u00f6nnt.",
                "deFemale": "Macht lieber den Mund zu, solange Ihr noch k\u00f6nnt."
            },
            "LocalizedOptionText": {
                "enMale": "Make sure you're ready.",
                "frMale": "Vous \u00eates pr\u00eat ?",
                "frFemale": "Vous \u00eates pr\u00eat ?",
                "deMale": "Ich hoffe, Ihr seid bereit.",
                "deFemale": "Ich hoffe, Ihr seid bereit."
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            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "g5rFzk9",
            "Text": "I'm coming, Mother.",
            "LocalizedText": {
                "enMale": "I'm coming, Mother.",
                "frMale": "Je serai bient\u00f4t de retour, m\u00e8re.",
                "frFemale": "Je serai bient\u00f4t de retour, m\u00e8re.",
                "deMale": "Ich komme, Mutter.",
                "deFemale": "Ich komme, Mutter."
            },
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            "QuestRewardB62": "ycaWggT",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You can mourn her while you're in carbonite.",
            "LocalizedText": {
                "enMale": "You can mourn her while you're in carbonite.",
                "frMale": "Vous pourrez penser \u00e0 elle pendant que vous serez dans la carbonite.",
                "frFemale": "Vous pourrez penser \u00e0 elle pendant que vous serez dans la carbonite.",
                "deMale": "Trauern k\u00f6nnt Ihr, wenn Ihr erstmal in Karbonit seid.",
                "deFemale": "Trauern k\u00f6nnt Ihr, wenn Ihr erstmal in Karbonit seid."
            },
            "LocalizedOptionText": {
                "enMale": "Save your tears. [Freeze him]",
                "frMale": "Gardez vos larmes. [Le congeler]",
                "frFemale": "Gardez vos larmes. [Le congeler]",
                "deMale": "Spart Euch die Tr\u00e4nen. [Ihn einfrieren]",
                "deFemale": "Spart Euch die Tr\u00e4nen. [Ihn einfrieren]"
            },
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "Oh, um, of course....",
            "LocalizedText": {
                "enMale": "Oh, um, of course....",
                "frMale": "Oh, hum, oui, bien s\u00fbr...",
                "frFemale": "Oh, hum, oui, bien s\u00fbr...",
                "deMale": "Oh, \u00e4hm, ja. Nat\u00fcrlich.",
                "deFemale": "Oh, \u00e4hm, ja. Nat\u00fcrlich."
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "Yes, may I help you with something?",
            "LocalizedText": {
                "enMale": "Yes, may I help you with something?",
                "frMale": "Oui ? Comment puis-je vous \u00eatre utile ?",
                "frFemale": "Oui ? Comment puis-je vous \u00eatre utile ?",
                "deMale": "Ja, kann ich Euch irgendwie helfen?",
                "deFemale": "Ja, kann ich Euch irgendwie helfen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Darling, please don't speak to that filthy vagabond.",
            "LocalizedText": {
                "enMale": "Darling, please don't speak to that filthy vagabond.",
                "frMale": "Mon cher, voulez-vous bien \u00e9viter de parler \u00e0 ce vagabond\u00a0?",
                "frFemale": "Mon cher, voulez-vous bien \u00e9viter de parler \u00e0 ce vagabond\u00a0?",
                "deMale": "Liebling, bitte sprich nicht mit diesem dreckigen Vagabunden.",
                "deFemale": "Liebling, bitte sprich nicht mit diesem dreckigen Vagabunden."
            },
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know who you really are, Lord Dak-Ah.",
            "LocalizedText": {
                "enMale": "I know who you really are, Lord Dak-Ah.",
                "frMale": "Je connais votre r\u00e9elle identit\u00e9, Seigneur Dak-Ah.",
                "frFemale": "Je connais votre r\u00e9elle identit\u00e9, Seigneur Dak-Ah.",
                "deMale": "Ich wei\u00df, wer Ihr wirklich seid, Lord Dak-Ah.",
                "deFemale": "Ich wei\u00df, wer Ihr wirklich seid, Lord Dak-Ah."
            },
            "LocalizedOptionText": {
                "enMale": "Not so fast.",
                "frMale": "Pas si vite.",
                "frFemale": "Pas si vite.",
                "deMale": "Nicht so voreilig.",
                "deFemale": "Nicht so voreilig."
            },
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "g5rFzk9",
            "Text": "Then you know I am to be, um, feared and that you should not keep talking to me.",
            "LocalizedText": {
                "enMale": "Then you know I am to be, um, feared and that you should not keep talking to me.",
                "frMale": "Alors vous n'ignorez pas que vous... devriez me craindre et qu'il vaudrait mieux cesser de m'adresser la parole.",
                "frFemale": "Alors vous n'ignorez pas que vous... devriez me craindre et qu'il vaudrait mieux cesser de m'adresser la parole.",
                "deMale": "Dann wisst Ihr, dass Ihr mich zu ... \u00e4hm... f\u00fcrchten habt. H\u00f6rt auf, mit mir zu reden.",
                "deFemale": "Dann wisst Ihr, dass Ihr mich zu ... \u00e4hm... f\u00fcrchten habt. H\u00f6rt auf, mit mir zu reden."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not much of a family resemblance between you and your \"brother.\"",
            "LocalizedText": {
                "enMale": "Not much of a family resemblance between you and your \"brother.\"",
                "frMale": "Vous et votre \"fr\u00e8re\" ne vous ressemblez pas beaucoup.",
                "frFemale": "Vous et votre \"fr\u00e8re\" ne vous ressemblez pas beaucoup.",
                "deMale": "Da ist nicht viel \u00c4hnlichkeit zwischen Euch und Eurem \"Bruder\".",
                "deFemale": "Da ist nicht viel \u00c4hnlichkeit zwischen Euch und Eurem \"Bruder\"."
            },
            "LocalizedOptionText": {
                "enMale": "You two are related?",
                "frMale": "Vous appartenez \u00e0 la m\u00eame famille ?",
                "frFemale": "Vous appartenez \u00e0 la m\u00eame famille ?",
                "deMale": "Seid Ihr miteinander verwandt?",
                "deFemale": "Seid Ihr miteinander verwandt?"
            },
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "g5rFzk9",
            "Text": "We--we... we had, um, different mothers. Ya, ya, yes, that's right. We're only half-siblings... unless I'm misremembering.",
            "LocalizedText": {
                "enMale": "We--we... we had, um, different mothers. Ya, ya, yes, that's right. We're only half-siblings... unless I'm misremembering.",
                "frMale": "Nous... n'avons pas la m\u00eame m\u00e8re. Nous sommes demi-fr\u00e8res et s\u0153urs... C'est \u00e7a, je ne me trompe pas ?",
                "frFemale": "Nous... n'avons pas la m\u00eame m\u00e8re. Nous sommes demi-fr\u00e8res et s\u0153urs... C'est \u00e7a, je ne me trompe pas ?",
                "deMale": "Wir ... hatten nicht dieselbe Mutter. Ja, so ist es. Wir sind nur Halbgeschwister. Wenn ich mich recht erinnere ...",
                "deFemale": "Wir ... hatten nicht dieselbe Mutter. Ja, so ist es. Wir sind nur Halbgeschwister. Wenn ich mich recht erinnere ..."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Shut up, lady. Altaca, you're coming with me.",
            "LocalizedText": {
                "enMale": "Shut up, lady. Altaca, you're coming with me.",
                "frMale": "Fermez votre clapet, Madame. Altaca, vous allez venir avec moi.",
                "frFemale": "Fermez votre clapet, Madame. Altaca, vous allez venir avec moi.",
                "deMale": "Haltet den Mund! Altaca, Ihr kommt jetzt mit mir mit!",
                "deFemale": "Haltet den Mund! Altaca, Ihr kommt jetzt mit mir mit!"
            },
            "LocalizedOptionText": {
                "enMale": "I don't have time for this.",
                "frMale": "Je n'ai pas de temps \u00e0 perdre.",
                "frFemale": "Je n'ai pas de temps \u00e0 perdre.",
                "deMale": "Daf\u00fcr fehlt mir die Zeit ...",
                "deFemale": "Daf\u00fcr fehlt mir die Zeit ..."
            },
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "To whom are you speaking? I've surely never heard of anyone named--",
            "LocalizedText": {
                "enMale": "To whom are you speaking? I've surely never heard of anyone named--",
                "frMale": "De qui voulez-vous parler ? Je n'avais jamais entendu ce nom auparavant...",
                "frFemale": "De qui voulez-vous parler ? Je n'avais jamais entendu ce nom auparavant...",
                "deMale": "Mit wem redet Ihr? Ich kenne niemanden, der so hei\u00dft ...",
                "deFemale": "Mit wem redet Ihr? Ich kenne niemanden, der so hei\u00dft ..."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Stow it, darling. Just feel the smug knowledge radiate from her... we knew this might happen eventually.",
            "LocalizedText": {
                "enMale": "Stow it, darling. Just feel the smug knowledge radiate from her... we knew this might happen eventually.",
                "frMale": "La ferme, ch\u00e9ri. \u00c9coute cette Madame je-sais-tout \u00e9taler son savoir... Nous savions que cette situation ne pouvait pas durer.",
                "frFemale": "La ferme, ch\u00e9ri. \u00c9coute cette Madame je-sais-tout \u00e9taler son savoir... Nous savions que cette situation ne pouvait pas durer.",
                "deMale": "Lass gut sein, Liebling. Sp\u00fcrst du nicht diese selbstgef\u00e4llige Erkenntnis in ihr? Wir wussten, dass es irgendwann dazu kommen w\u00fcrde.",
                "deFemale": "Lass gut sein, Liebling. Sp\u00fcrst du nicht diese selbstgef\u00e4llige Erkenntnis in ihr? Wir wussten, dass es irgendwann dazu kommen w\u00fcrde."
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Stow it, darling. Just feel the smug knowledge radiate from him... we knew this might happen eventually.",
            "LocalizedText": {
                "enMale": "Stow it, darling. Just feel the smug knowledge radiate from him... we knew this might happen eventually.",
                "frMale": "La ferme, ch\u00e9ri. \u00c9coute ce Monsieur je-sais-tout \u00e9taler son savoir... Nous savions que cette situation ne pouvait pas durer.",
                "frFemale": "La ferme, ch\u00e9ri. \u00c9coute ce Monsieur je-sais-tout \u00e9taler son savoir... Nous savions que cette situation ne pouvait pas durer.",
                "deMale": "Lass gut sein, Liebling. Sp\u00fcrst du nicht diese selbstgef\u00e4llige Erkenntnis in ihm? Wir wussten, dass es irgendwann dazu kommen w\u00fcrde.",
                "deFemale": "Lass gut sein, Liebling. Sp\u00fcrst du nicht diese selbstgef\u00e4llige Erkenntnis in ihm? Wir wussten, dass es irgendwann dazu kommen w\u00fcrde."
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "So you know our little secret. What does an insignificant creature like you want? What would make you dare threaten a noble?",
            "LocalizedText": {
                "enMale": "So you know our little secret. What does an insignificant creature like you want? What would make you dare threaten a noble?",
                "frMale": "Donc vous \u00eates au courant de notre petit secret. Qu'est-ce qu'une cr\u00e9ature aussi insignifiante que vous peut nous vouloir ? Comment osez-vous menacer des membres de l'aristocratie ?",
                "frFemale": "Donc vous \u00eates au courant de notre petit secret. Qu'est-ce qu'une cr\u00e9ature aussi insignifiante que vous peut nous vouloir ? Comment osez-vous menacer des membres de l'aristocratie ?",
                "deMale": "Ihr kennt also unser kleines Geheimnis. Was kann ein unbedeutendes Wesen wie Ihr nur wollen? Was bewegt Euch dazu, einem Adligen zu drohen?",
                "deFemale": "Ihr kennt also unser kleines Geheimnis. Was kann ein unbedeutendes Wesen wie Ihr nur wollen? Was bewegt Euch dazu, einem Adligen zu drohen?"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was promised a pile of credits to take him back to the Republic.",
            "LocalizedText": {
                "enMale": "I was promised a pile of credits to take him back to the Republic.",
                "frMale": "On m'a promis plein de cr\u00e9dits si je r\u00e9ussissais \u00e0 le ramener dans sa R\u00e9publique.",
                "frFemale": "On m'a promis plein de cr\u00e9dits si je r\u00e9ussissais \u00e0 le ramener dans sa R\u00e9publique.",
                "deMale": "Ich bekomme einen Haufen Credits, wenn ich ihn in die Republik zur\u00fcckbringe.",
                "deFemale": "Ich bekomme einen Haufen Credits, wenn ich ihn in die Republik zur\u00fcckbringe."
            },
            "LocalizedOptionText": {
                "enMale": "It's my job.",
                "frMale": "Je fais mon boulot.",
                "frFemale": "Je fais mon boulot.",
                "deMale": "Das ist mein Beruf.",
                "deFemale": "Das ist mein Beruf."
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "You mean back to my family, don't you? But I thought....",
            "LocalizedText": {
                "enMale": "You mean back to my family, don't you? But I thought....",
                "frMale": "Vous voulez dire... me ramener chez moi ? Mais je pensais que...",
                "frFemale": "Vous voulez dire... me ramener chez moi ? Mais je pensais que...",
                "deMale": "Ihr meint, zu meiner Familie? Aber ich dachte ...",
                "deFemale": "Ihr meint, zu meiner Familie? Aber ich dachte ..."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Altaca's family put a bounty out for him. I'm just here to collect.",
            "LocalizedText": {
                "enMale": "Altaca's family put a bounty out for him. I'm just here to collect.",
                "frMale": "La famille d'Altaca a mis sa t\u00eate \u00e0 prix. Je suis venu toucher ma prime.",
                "frFemale": "La famille d'Altaca a mis sa t\u00eate \u00e0 prix. Je suis venue toucher ma prime.",
                "deMale": "Altacas Familie hat ein Kopfgeld auf ihn ausgesetzt. Ich will es kassieren.",
                "deFemale": "Altacas Familie hat ein Kopfgeld auf ihn ausgesetzt. Ich will es kassieren."
            },
            "LocalizedOptionText": {
                "enMale": "Don't look at me.",
                "frMale": "Ne me regardez pas comme \u00e7a.",
                "frFemale": "Ne me regardez pas comme \u00e7a.",
                "deMale": "Seht nicht mich an.",
                "deFemale": "Seht nicht mich an."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "g5rFzk9",
            "Text": "My family? How can that be? I thought....",
            "LocalizedText": {
                "enMale": "My family? How can that be? I thought....",
                "frMale": "Ma famille ? Comment est-ce possible ? Je croyais que...",
                "frFemale": "Ma famille ? Comment est-ce possible ? Je croyais que...",
                "deMale": "Meine Familie? Wie kann das sein? Ich dachte ...",
                "deFemale": "Meine Familie? Wie kann das sein? Ich dachte ..."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The \"lord\" here is wanted back at home.",
            "LocalizedText": {
                "enMale": "The \"lord\" here is wanted back at home.",
                "frMale": "Son \"Excellence\" est demand\u00e9e pour retourner sur sa plan\u00e8te natale.",
                "frFemale": "Son \"Excellence\" est demand\u00e9e pour retourner sur sa plan\u00e8te natale.",
                "deMale": "Euer \"Lord\" wird daheim vermisst.",
                "deFemale": "Euer \"Lord\" wird daheim vermisst."
            },
            "LocalizedOptionText": {
                "enMale": "His family misses him.",
                "frMale": "Sa famille le r\u00e9clame.",
                "frFemale": "Sa famille le r\u00e9clame.",
                "deMale": "Seine Familie vermisst ihn.",
                "deFemale": "Seine Familie vermisst ihn."
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "At home? But that means....",
            "LocalizedText": {
                "enMale": "At home? But that means....",
                "frMale": "Sur ma plan\u00e8te natale ? Mais cela signifie que...",
                "frFemale": "Sur ma plan\u00e8te natale ? Mais cela signifie que...",
                "deMale": "Daheim? Aber das w\u00fcrde ja bedeuten ...",
                "deFemale": "Daheim? Aber das w\u00fcrde ja bedeuten ..."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "You told me I was trapped here! That I would have to forget my family! That this--this charade was the only way!",
            "LocalizedText": {
                "enMale": "You told me I was trapped here! That I would have to forget my family! That this--this charade was the only way!",
                "frMale": "Tu m'as soutenu que nous \u00e9tions pi\u00e9g\u00e9s ici ! Que je devais oublier ma famille ! Que tout ce cirque \u00e9tait la seule solution !",
                "frFemale": "Tu m'as soutenu que nous \u00e9tions pi\u00e9g\u00e9s ici ! Que je devais oublier ma famille ! Que tout ce cirque \u00e9tait la seule solution !",
                "deMale": "Du hast gesagt, ich sei gefangen! Dass ich meine Familie vergessen muss! Dass diese ... diese Scharade die einzige Chance sei!",
                "deFemale": "Du hast gesagt, ich sei gefangen! Dass ich meine Familie vergessen muss! Dass diese ... diese Scharade die einzige Chance sei!"
            },
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Inside voice, darling. I may have exaggerated a bit, but hasn't it been nice here? The parties, the late nights, the intrigues and such?",
            "LocalizedText": {
                "enMale": "Inside voice, darling. I may have exaggerated a bit, but hasn't it been nice here? The parties, the late nights, the intrigues and such?",
                "frMale": "Du calme, mon cher. Il se peut que j'aie l\u00e9g\u00e8rement exag\u00e9r\u00e9, mais nous avons pass\u00e9 de bons moments ensemble, non ? Les f\u00eates, les longues nuits, les intrigues...",
                "frFemale": "Du calme, mon cher. Il se peut que j'aie l\u00e9g\u00e8rement exag\u00e9r\u00e9, mais nous avons pass\u00e9 de bons moments ensemble, non ? Les f\u00eates, les longues nuits, les intrigues...",
                "deMale": "Beherrsche dich, Liebling. Ich mag ein wenig \u00fcbertrieben haben, aber war es nicht sch\u00f6n hier? Die Feiern, die langen N\u00e4chte, die Intrigen ...",
                "deFemale": "Beherrsche dich, Liebling. Ich mag ein wenig \u00fcbertrieben haben, aber war es nicht sch\u00f6n hier? Die Feiern, die langen N\u00e4chte, die Intrigen ..."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "You witch! Keeping me here as your plaything when I could have been home, with my sisters and dear mother.",
            "LocalizedText": {
                "enMale": "You witch! Keeping me here as your plaything when I could have been home, with my sisters and dear mother.",
                "frMale": "Esp\u00e8ce de sorci\u00e8re ! Se servir de moi comme d'un jouet alors que j'aurais pu rentrer \u00e0 la maison retrouver mes s\u0153urs et ma m\u00e8re.",
                "frFemale": "Esp\u00e8ce de sorci\u00e8re ! Se servir de moi comme d'un jouet alors que j'aurais pu rentrer \u00e0 la maison retrouver mes s\u0153urs et ma m\u00e8re.",
                "deMale": "Du Hexe! Als Spielzeug hast du mich gehalten, dabei h\u00e4tte ich daheim sein k\u00f6nnen, bei meinen Schwestern und meiner lieben Mutter!",
                "deFemale": "Du Hexe! Als Spielzeug hast du mich gehalten, dabei h\u00e4tte ich daheim sein k\u00f6nnen, bei meinen Schwestern und meiner lieben Mutter!"
            },
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            "NodeId": 69,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Ugh, you can be such a whiny pain. It's a wonder you're nobility. Let us make a new deal, bounty hunter.",
            "LocalizedText": {
                "enMale": "Ugh, you can be such a whiny pain. It's a wonder you're nobility. Let us make a new deal, bounty hunter.",
                "frMale": "Oh, mais quel pleurnichard\u00a0! Ta noblesse te sied \u00e0 ravir. Passons un nouveau march\u00e9 tous les deux.",
                "frFemale": "Oh, mais quel pleurnichard\u00a0! Ta noblesse te sied \u00e0 ravir. Passons un nouveau march\u00e9 tous les deux.",
                "deMale": "Oh, du bist so ein Jammerlappen! Ein Wunder, dass etwas wie du adlig sein kann. Ich mache ein neues Gesch\u00e4ft mit Euch, Kopfgeldj\u00e4ger.",
                "deFemale": "Oh, du bist so ein Jammerlappen! Ein Wunder, dass etwas wie du adlig sein kann. Ich mache ein neues Gesch\u00e4ft mit Euch, Kopfgeldj\u00e4ger."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No deals. You give me Altaca now.",
            "LocalizedText": {
                "enMale": "No deals. You give me Altaca now.",
                "frMale": "Pas de nouveau march\u00e9 qui tienne. Livrez-moi Altaca, maintenant.",
                "frFemale": "Pas de nouveau march\u00e9 qui tienne. Livrez-moi Altaca, maintenant.",
                "deMale": "Nein, danke. Ihr werdet Altaca jetzt freigeben.",
                "deFemale": "Nein, danke. Ihr werdet Altaca jetzt freigeben."
            },
            "LocalizedOptionText": {
                "enMale": "I don't think so.",
                "frMale": "Pas question.",
                "frFemale": "Pas question.",
                "deMale": "Kein Interesse.",
                "deFemale": "Kein Interesse."
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Make this fast, lady. I've got other things to do.",
            "LocalizedText": {
                "enMale": "Make this fast, lady. I've got other things to do.",
                "frMale": "Faites vite, Madame. J'ai d'autres chats \u00e0 fouetter.",
                "frFemale": "Faites vite, Madame. J'ai d'autres chats \u00e0 fouetter.",
                "deMale": "Beeilt Euch. Ich habe noch viel zu tun.",
                "deFemale": "Beeilt Euch. Ich habe noch viel zu tun."
            },
            "LocalizedOptionText": {
                "enMale": "My time is expensive.",
                "frMale": "Le temps, c'est de l'argent.",
                "frFemale": "Le temps, c'est de l'argent.",
                "deMale": "Meine Zeit ist kostbar.",
                "deFemale": "Meine Zeit ist kostbar."
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Oh, stop testing my patience. The only reason you aren't dead is because I'd rather not cause a scene.",
            "LocalizedText": {
                "enMale": "Oh, stop testing my patience. The only reason you aren't dead is because I'd rather not cause a scene.",
                "frMale": "Arr\u00eatez de tester ma patience... La seule raison pour laquelle vous \u00eates encore en vie, c'est parce que je tiens pas \u00e0 attirer l'attention.",
                "frFemale": "Arr\u00eatez de tester ma patience... La seule raison pour laquelle vous \u00eates encore en vie, c'est parce que je tiens pas \u00e0 attirer l'attention.",
                "deMale": "Stellt meine Geduld nicht auf die Probe! Es gibt nur einen Grund, dass Ihr noch lebt: Ich will keine Szene.",
                "deFemale": "Stellt meine Geduld nicht auf die Probe! Es gibt nur einen Grund, dass Ihr noch lebt: Ich will keine Szene."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Should've thought of that before you became a Republic noble lover.",
            "LocalizedText": {
                "enMale": "Should've thought of that before you became a Republic noble lover.",
                "frMale": "Vous auriez d\u00fb r\u00e9fl\u00e9chir \u00e0 tout \u00e7a avant de tomber amoureuse d'un noble de la R\u00e9publique.",
                "frFemale": "Vous auriez d\u00fb r\u00e9fl\u00e9chir \u00e0 tout \u00e7a avant de tomber amoureuse d'un noble de la R\u00e9publique.",
                "deMale": "Daran h\u00e4ttet Ihr denken sollen, bevor Ihr einen Adligen der Republik zum Liebhaber nahmt.",
                "deFemale": "Daran h\u00e4ttet Ihr denken sollen, bevor Ihr einen Adligen der Republik zum Liebhaber nahmt."
            },
            "LocalizedOptionText": {
                "enMale": "Too late for that.",
                "frMale": "Il est trop tard pour discuter.",
                "frFemale": "Il est trop tard pour discuter.",
                "deMale": "Dazu ist es zu sp\u00e4t.",
                "deFemale": "Dazu ist es zu sp\u00e4t."
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Ouch. I am getting very close to wanting you dead.",
            "LocalizedText": {
                "enMale": "Ouch. I am getting very close to wanting you dead.",
                "frMale": "Ouh ! Je suis \u00e0 deux doigts de souhaiter votre mort.",
                "frFemale": "Ouh ! Je suis \u00e0 deux doigts de souhaiter votre mort.",
                "deMale": "Ahh. Ich bin kurz davor, Euren Tod herbeizusehnen.",
                "deFemale": "Ahh. Ich bin kurz davor, Euren Tod herbeizusehnen."
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            "SpeakerB62Id": "0000000",
            "Text": "This had better be good, lady.",
            "LocalizedText": {
                "enMale": "This had better be good, lady.",
                "frMale": "J'esp\u00e8re que \u00e7a en vaudra la peine.",
                "frFemale": "J'esp\u00e8re que \u00e7a en vaudra la peine.",
                "deMale": "Ich hoffe, Euer Angebot ist gut.",
                "deFemale": "Ich hoffe, Euer Angebot ist gut."
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            "LocalizedOptionText": {
                "enMale": "Fine, make your pitch.",
                "frMale": "Tr\u00e8s bien, parlez toujours.",
                "frFemale": "Tr\u00e8s bien, parlez toujours.",
                "deMale": "Na sch\u00f6n, schlagt etwas vor.",
                "deFemale": "Na sch\u00f6n, schlagt etwas vor."
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "My darling... my lovely Altaca. Wouldn't you rather stay here with me than run home to your pathetic Republic family?",
            "LocalizedText": {
                "enMale": "My darling... my lovely Altaca. Wouldn't you rather stay here with me than run home to your pathetic Republic family?",
                "frMale": "Mon ch\u00e9ri, mon bien aim\u00e9 Altaca. Que pr\u00e9f\u00e8res-tu : rester ici en ma compagnie ou retourner vivre avec ta pitoyable famille au sein de la R\u00e9publique ?",
                "frFemale": "Mon ch\u00e9ri, mon bien aim\u00e9 Altaca. Que pr\u00e9f\u00e8res-tu : rester ici en ma compagnie ou retourner vivre avec ta pitoyable famille au sein de la R\u00e9publique ?",
                "deMale": "Liebling ... mein geliebter Altaca. Willst du nicht lieber bei mir bleiben, als zu deiner erb\u00e4rmlichen Familie zur\u00fcckzukehren?",
                "deFemale": "Liebling ... mein geliebter Altaca. Willst du nicht lieber bei mir bleiben, als zu deiner erb\u00e4rmlichen Familie zur\u00fcckzukehren?"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "What? Of course not! You treat me like a pet, and this planet is disgusting. In fact, I'd rather--",
            "LocalizedText": {
                "enMale": "What? Of course not! You treat me like a pet, and this planet is disgusting. In fact, I'd rather--",
                "frMale": "Comment ? Il n'est pas question que je reste ! Tu me traites comme ton petit chien et cette plan\u00e8te est un cauchemar. Je pr\u00e9f\u00e8re...",
                "frFemale": "Comment ? Il n'est pas question que je reste ! Tu me traites comme ton petit chien et cette plan\u00e8te est un cauchemar. Je pr\u00e9f\u00e8re...",
                "deMale": "Was? Nat\u00fcrlich nicht! Du behandelst mich wie ein Haustier, und dieser Planet ist widerw\u00e4rtig! Lieber w\u00fcrde ich ...",
                "deFemale": "Was? Nat\u00fcrlich nicht! Du behandelst mich wie ein Haustier, und dieser Planet ist widerw\u00e4rtig! Lieber w\u00fcrde ich ..."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Yes, yes. You've made your tiresome viewpoint clear. Then here is what I propose....",
            "LocalizedText": {
                "enMale": "Yes, yes. You've made your tiresome viewpoint clear. Then here is what I propose....",
                "frMale": "D'accord. Tout le monde a compris ton point de vue ennuyeux. Voici ce que je vous propose...",
                "frFemale": "D'accord. Tout le monde a compris ton point de vue ennuyeux. Voici ce que je vous propose...",
                "deMale": "Ja ja. Du hast deinen langweiligen Standpunkt deutlich gemacht. Gut, dann schlage ich vor ...",
                "deFemale": "Ja ja. Du hast deinen langweiligen Standpunkt deutlich gemacht. Gut, dann schlage ich vor ..."
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "I assume Altaca's family will pay less for just his body. Kill him, show me the slip and I'll compensate you the difference.",
            "LocalizedText": {
                "enMale": "I assume Altaca's family will pay less for just his body. Kill him, show me the slip and I'll compensate you the difference.",
                "frMale": "Je suppose que la famille d'Altaca vous paiera une somme moindre si vous le livrez mort. Tuez-le, montrez-moi votre avis de recherche et je compenserai la diff\u00e9rence.",
                "frFemale": "Je suppose que la famille d'Altaca vous paiera une somme moindre si vous le livrez mort. Tuez-le, montrez-moi votre avis de recherche et je compenserai la diff\u00e9rence.",
                "deMale": "Ich nehme an, Altacas Familie zahlt weniger f\u00fcr seine Leiche. Beseitigt ihn, zeigt mir den Schein und ich zahle die Differenz.",
                "deFemale": "Ich nehme an, Altacas Familie zahlt weniger f\u00fcr seine Leiche. Beseitigt ihn, zeigt mir den Schein und ich zahle die Differenz."
            },
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "Wha--what? You want her to kill me?",
            "LocalizedText": {
                "enMale": "Wha--what? You want her to kill me?",
                "frMale": "Co... Comment ? Tu lui demandes de me tuer ? ",
                "frFemale": "Co... Comment ? Tu lui demandes de me tuer ? ",
                "deMale": "W-was? Du willst, dass ich sterbe?",
                "deFemale": "W-was? Du willst, dass ich sterbe?"
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "Wha--what? You want him to kill me?",
            "LocalizedText": {
                "enMale": "Wha--what? You want him to kill me?",
                "frMale": "Co... Comment ? Tu lui demandes de me tuer ? ",
                "frFemale": "Co... Comment ? Tu lui demandes de me tuer ? ",
                "deMale": "W-was? Du willst, dass ich sterbe?",
                "deFemale": "W-was? Du willst, dass ich sterbe?"
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "You think I'd let you walk away and be someone else's pet? Never.",
            "LocalizedText": {
                "enMale": "You think I'd let you walk away and be someone else's pet? Never.",
                "frMale": "Tu crois que je vais te laisser partir et devenir le petit chien de quelqu'un d'autre ? Jamais !",
                "frFemale": "Tu crois que je vais te laisser partir et devenir le petit chien de quelqu'un d'autre ? Jamais !",
                "deMale": "Dachtest du, ich w\u00fcrde dich ziehen lassen, um das Haustier einer anderen zu werden? Niemals!",
                "deFemale": "Dachtest du, ich w\u00fcrde dich ziehen lassen, um das Haustier einer anderen zu werden? Niemals!"
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "She's insane! Please, take me back to my family. It would mean so much to them... to my poor mother.",
            "LocalizedText": {
                "enMale": "She's insane! Please, take me back to my family. It would mean so much to them... to my poor mother.",
                "frMale": "Elle est folle ! Je vous en prie, ramenez-moi dans ma famille. \u00c7a leur ferait tellement plaisir... Et ma pauvre m\u00e8re...",
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                "deMale": "Sie ist wahnsinnig! Ich bitte Euch, bringt mich zu meiner Familie. Es w\u00fcrde ihnen so viel bedeuten ... meiner armen Mutter ...",
                "deFemale": "Sie ist wahnsinnig! Ich bitte Euch, bringt mich zu meiner Familie. Es w\u00fcrde ihnen so viel bedeuten ... meiner armen Mutter ..."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tugging on my heartstrings was a mistake. Turns out, I haven't got any.",
            "LocalizedText": {
                "enMale": "Tugging on my heartstrings was a mistake. Turns out, I haven't got any.",
                "frMale": "Tirer sur la corde sensible est une erreur. Il se trouve que je n'ai pas de c\u0153ur.",
                "frFemale": "Tirer sur la corde sensible est une erreur. Il se trouve que j'ai pas de c\u0153ur.",
                "deMale": "Es ist ein Fehler, mein Herz anzusprechen. Ich habe keins.",
                "deFemale": "Es ist ein Fehler, mein Herz anzusprechen. Ich habe keins."
            },
            "LocalizedOptionText": {
                "enMale": "Like I care. [Kill him]",
                "frMale": "C'est le cadet de mes soucis. [Le tuer]",
                "frFemale": "C'est le cadet de mes soucis. [Le tuer]",
                "deMale": "Als ob mich das interessiert. [Ihn t\u00f6ten]",
                "deFemale": "Als ob mich das interessiert. [Ihn t\u00f6ten]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                105
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "105": {
            "NodeId": 105,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "That was delightful! His expression alone was worth it!",
            "LocalizedText": {
                "enMale": "That was delightful! His expression alone was worth it!",
                "frMale": "C'\u00e9tait merveilleux ! Rien que l'expression de son visage en valait la peine !",
                "frFemale": "C'\u00e9tait merveilleux ! Rien que l'expression de son visage en valait la peine !",
                "deMale": "Fantastisch! Allein sein Gesichtsausdruck war es wert!",
                "deFemale": "Fantastisch! Allein sein Gesichtsausdruck war es wert!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                150
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "106": {
            "NodeId": 106,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Glad to be of service.",
            "LocalizedText": {
                "enMale": "Glad to be of service.",
                "frMale": "Heureux d'avoir pu vous rendre service.",
                "frFemale": "Heureuse d'avoir pu vous rendre service.",
                "deMale": "War mir ein Vergn\u00fcgen.",
                "deFemale": "War mir ein Vergn\u00fcgen."
            },
            "LocalizedOptionText": {
                "enMale": "You're welcome.",
                "frMale": "Merci bien.",
                "frFemale": "Merci bien.",
                "deMale": "Gern geschehen.",
                "deFemale": "Gern geschehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                107
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "107": {
            "NodeId": 107,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "You're a credit to your profession.",
            "LocalizedText": {
                "enMale": "You're a credit to your profession.",
                "frMale": "Vous \u00eates un exemple pour votre profession.",
                "frFemale": "Vous \u00eates un exemple pour votre profession.",
                "deMale": "Ihr macht Eurem Beruf alle Ehre.",
                "deFemale": "Ihr macht Eurem Beruf alle Ehre."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                108
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            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "109": {
            "NodeId": 109,
            "QuestRewardB62": "ycaWggT",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I got a little Altaca on you.",
            "LocalizedText": {
                "enMale": "I think I got a little Altaca on you.",
                "frMale": "Je crois qu'il reste un bout d'Altaca sur vous.",
                "frFemale": "Je crois qu'il reste un bout d'Altaca sur vous.",
                "deMale": "Ihr habt da etwas Altaca an Euch.",
                "deFemale": "Ihr habt da etwas Altaca an Euch."
            },
            "LocalizedOptionText": {
                "enMale": "Sorry about the mess.",
                "frMale": "D\u00e9sol\u00e9 pour les taches.",
                "frFemale": "D\u00e9sol\u00e9e pour les taches.",
                "deMale": "Tut mir leid, die Sauerei.",
                "deFemale": "Tut mir leid, die Sauerei."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                110
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "110": {
            "NodeId": 110,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "I'm sure it will wash out.",
            "LocalizedText": {
                "enMale": "I'm sure it will wash out.",
                "frMale": "\u00c7a partira bien au lavage.",
                "frFemale": "\u00c7a partira bien au lavage.",
                "deMale": "Das kann man bestimmt waschen.",
                "deFemale": "Das kann man bestimmt waschen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                111
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "112": {
            "NodeId": 112,
            "QuestRewardB62": "ycaWggT",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll leave you to your sick parlor games.",
            "LocalizedText": {
                "enMale": "I'll leave you to your sick parlor games.",
                "frMale": "Je vais vous laisser \u00e0 vos petits jeux sadiques.",
                "frFemale": "Je vais vous laisser \u00e0 vos petits jeux sadiques.",
                "deMale": "Ich \u00fcberlasse Euch jetzt Euren kranken Spielchen.",
                "deFemale": "Ich \u00fcberlasse Euch jetzt Euren kranken Spielchen."
            },
            "LocalizedOptionText": {
                "enMale": "You're completely twisted.",
                "frMale": "Vous \u00eates vraiment tordue.",
                "frFemale": "Vous \u00eates vraiment tordue.",
                "deMale": "Ihr seid ja v\u00f6llig verr\u00fcckt.",
                "deFemale": "Ihr seid ja v\u00f6llig verr\u00fcckt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                113
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "113": {
            "NodeId": 113,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "You must find life's little pleasures wherever you can--and wring them dry.",
            "LocalizedText": {
                "enMale": "You must find life's little pleasures wherever you can--and wring them dry.",
                "frMale": "Dans la vie, il faut trouver ses petits plaisirs quand on en a la possibilit\u00e9... et en profiter jusqu'au bout !",
                "frFemale": "Dans la vie, il faut trouver ses petits plaisirs quand on en a la possibilit\u00e9... et en profiter jusqu'au bout !",
                "deMale": "Man muss die kleinen Freuden des Lebens genie\u00dfen - bis zum letzten Tropfen.",
                "deFemale": "Man muss die kleinen Freuden des Lebens genie\u00dfen - bis zum letzten Tropfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "117": {
            "NodeId": 117,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                118
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            "GenericNodeNumber": 0
        },
        "118": {
            "NodeId": 118,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "Goodbye, bounty hunter.",
            "LocalizedText": {
                "enMale": "Goodbye, bounty hunter.",
                "frMale": "Au revoir, chasseur de primes.",
                "frFemale": "Au revoir, chasseuse de primes.",
                "deMale": "Lebt wohl, Kopfgeldj\u00e4ger.",
                "deFemale": "Lebt wohl, Kopfgeldj\u00e4ger."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                159
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "120": {
            "NodeId": 120,
            "QuestRewardB62": "ycaWggT",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't kill people unless I have to.",
            "LocalizedText": {
                "enMale": "I don't kill people unless I have to.",
                "frMale": "Je tue pas les gens par plaisir.",
                "frFemale": "Je tue pas les gens par plaisir.",
                "deMale": "Ich t\u00f6te niemanden, wenn es nicht sein muss.",
                "deFemale": "Ich t\u00f6te niemanden, wenn es nicht sein muss."
            },
            "LocalizedOptionText": {
                "enMale": "I prefer him alive. [Freeze him]",
                "frMale": "Je pr\u00e9f\u00e8re le garder en vie. [Le congeler]",
                "frFemale": "Je pr\u00e9f\u00e8re le garder en vie. [Le congeler]",
                "deMale": "Mir ist er lebend lieber. [Ihn einfrieren]",
                "deFemale": "Mir ist er lebend lieber. [Ihn einfrieren]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                179
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
            "GenericNodeNumber": 0
        },
        "121": {
            "NodeId": 121,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "You've made a very big mistake here today. Now take this thing and leave. Your kind does not belong here.",
            "LocalizedText": {
                "enMale": "You've made a very big mistake here today. Now take this thing and leave. Your kind does not belong here.",
                "frMale": "Vous venez de commettre une tr\u00e8s grave erreur. Maintenant, emportez cette chose et ne revenez jamais. Vos semblables n'ont rien \u00e0 faire ici.",
                "frFemale": "Vous venez de commettre une tr\u00e8s grave erreur. Maintenant, emportez cette chose et ne revenez jamais. Vos semblables n'ont rien \u00e0 faire ici.",
                "deMale": "Ihr habt da einen gro\u00dfen Fehler gemacht. Nehmt das Ding mit und geht. Leute wie Ihr geh\u00f6ren hier nicht her.",
                "deFemale": "Ihr habt da einen gro\u00dfen Fehler gemacht. Nehmt das Ding mit und geht. Leute wie Ihr geh\u00f6ren hier nicht her."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                124,
                126,
                128,
                130
            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
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        },
        "124": {
            "NodeId": 124,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm too good for this place.",
            "LocalizedText": {
                "enMale": "I'm too good for this place.",
                "frMale": "J'ai bien trop de qualit\u00e9s pour rester moisir ici.",
                "frFemale": "J'ai bien trop de qualit\u00e9s pour rester moisir ici.",
                "deMale": "Ich bin zu gut f\u00fcr diesen Ort.",
                "deFemale": "Ich bin zu gut f\u00fcr diesen Ort."
            },
            "LocalizedOptionText": {
                "enMale": "You've got that right.",
                "frMale": "Vous avez tout \u00e0 fait raison.",
                "frFemale": "Vous avez tout \u00e0 fait raison.",
                "deMale": "Da habt Ihr ausnahmsweise Recht.",
                "deFemale": "Da habt Ihr ausnahmsweise Recht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
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        },
        "126": {
            "NodeId": 126,
            "QuestRewardB62": "J6zb8FH",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sure you don't want to get some dinner with me?",
            "LocalizedText": {
                "enMale": "Sure you don't want to get some dinner with me?",
                "frMale": "Vous \u00eates s\u00fbre que vous ne voulez pas d\u00eener avec moi ?",
                "frFemale": "Vous \u00eates s\u00fbre que vous ne voulez pas d\u00eener avec moi ?",
                "deMale": "Dann wollt Ihr also nicht mit mir essen gehen?",
                "deFemale": "Dann wollt Ihr also nicht mit mir essen gehen?"
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] I could.",
                "frMale": "[S\u00e9duire] Vous devriez approfondir la question.",
                "frFemale": "[S\u00e9duire] Vous devriez approfondir la question.",
                "deMale": "[Flirten] Das k\u00f6nnten wir \u00e4ndern.",
                "deFemale": "[Flirten] Das k\u00f6nnten wir \u00e4ndern."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
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        },
        "128": {
            "NodeId": 128,
            "QuestRewardB62": "ycaWggT",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Aw, I thought we were bonding!",
            "LocalizedText": {
                "enMale": "Aw, I thought we were bonding!",
                "frMale": "Argh, moi qui pensais avoir tiss\u00e9 des liens !",
                "frFemale": "Argh, moi qui pensais avoir tiss\u00e9 des liens !",
                "deMale": "Oh, und ich dachte, wir w\u00fcrden uns so gut verstehen!",
                "deFemale": "Oh, und ich dachte, wir w\u00fcrden uns so gut verstehen!"
            },
            "LocalizedOptionText": {
                "enMale": "We're not friends?",
                "frMale": "Nous ne sommes pas amies ?",
                "frFemale": "Nous ne sommes pas amies ?",
                "deMale": "Wir sind also keine Freundinnen?",
                "deFemale": "Wir sind also keine Freundinnen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.lord_dakah",
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        },
        "130": {
            "NodeId": 130,
            "QuestRewardB62": "ycaWggT",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't scare me, you pathetic witch.",
            "LocalizedText": {
                "enMale": "You don't scare me, you pathetic witch.",
                "frMale": "Vous ne me faites pas peur, pitoyable sorci\u00e8re.",
                "frFemale": "Vous ne me faites pas peur, pitoyable sorci\u00e8re.",
                "deMale": "Ihr macht mir keine Angst - erb\u00e4rmliche Hexe!",
                "deFemale": "Ihr macht mir keine Angst - erb\u00e4rmliche Hexe!"
            },
            "LocalizedOptionText": {
                "enMale": "Stuff it, lady.",
                "frMale": "Allez voir dans la jungle si j'y suis.",
                "frFemale": "Allez voir dans la jungle si j'y suis.",
                "deMale": "Haltet die Luft an.",
                "deFemale": "Haltet die Luft an."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "Just leave.",
            "LocalizedText": {
                "enMale": "Just leave.",
                "frMale": "Disparaissez !",
                "frFemale": "Disparaissez !",
                "deMale": "Geht einfach.",
                "deFemale": "Geht einfach."
            },
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            "QuestRewardB62": "ycaWggT",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Altaca's right, lady--you're way too crazy to live.",
            "LocalizedText": {
                "enMale": "Altaca's right, lady--you're way too crazy to live.",
                "frMale": "Altaca a raison, Madame... Vous \u00eates bien trop folle pour rester en vie.",
                "frFemale": "Altaca a raison, Madame... Vous \u00eates bien trop folle pour rester en vie.",
                "deMale": "Altaca hat ganz Recht - Ihr seid zu wahnsinnig, um zu \u00fcberleben.",
                "deFemale": "Altaca hat ganz Recht - Ihr seid zu wahnsinnig, um zu \u00fcberleben."
            },
            "LocalizedOptionText": {
                "enMale": "Enough. [Kill Lady Dak-Ah]",
                "frMale": "\u00c7a suffit ! [Tuer Dame Dak-Ah]",
                "frFemale": "\u00c7a suffit ! [Tuer Dame Dak-Ah]",
                "deMale": "Genug! [Lady Dak-Ah t\u00f6ten]",
                "deFemale": "Genug! [Lady Dak-Ah t\u00f6ten]"
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Making a scene is part of my job description.",
            "LocalizedText": {
                "enMale": "Making a scene is part of my job description.",
                "frMale": "Attirer l'attention fait partie de mes attributions.",
                "frFemale": "Attirer l'attention fait partie de mes attributions.",
                "deMale": "Szenen zu machen geh\u00f6rt aber zu meinem Beruf.",
                "deFemale": "Szenen zu machen geh\u00f6rt aber zu meinem Beruf."
            },
            "LocalizedOptionText": {
                "enMale": "Doesn't bother me. [Attack]",
                "frMale": "\u00c7a ne me d\u00e9range pas. [Attaquer]",
                "frFemale": "\u00c7a ne me d\u00e9range pas. [Attaquer]",
                "deMale": "Das ist mir gleichg\u00fcltig. [Angreifen]",
                "deFemale": "Das ist mir gleichg\u00fcltig. [Angreifen]"
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "Defend me, my love!",
            "LocalizedText": {
                "enMale": "Defend me, my love!",
                "frMale": "Prot\u00e8ge-moi, mon amour !",
                "frFemale": "Prot\u00e8ge-moi, mon amour !",
                "deMale": "Hilf mir, mein Liebster!",
                "deFemale": "Hilf mir, mein Liebster!"
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "What? Are you insane?",
            "LocalizedText": {
                "enMale": "What? Are you insane?",
                "frMale": "Comment ? Tu as perdu la t\u00eate ?",
                "frFemale": "Comment ? Tu as perdu la t\u00eate ?",
                "deMale": "Was? Bist du jetzt ganz wahnsinnig geworden?",
                "deFemale": "Was? Bist du jetzt ganz wahnsinnig geworden?"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "g5rFzk9",
            "Text": "Um, excuse me.",
            "LocalizedText": {
                "enMale": "Um, excuse me.",
                "frMale": "Hmm, je n'ai pas le temps.",
                "frFemale": "Hmm, je n'ai pas le temps.",
                "deMale": "\u00c4hem, Entschuldigung.",
                "deFemale": "\u00c4hem, Entschuldigung."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "It's clearly not supposed to be here, and we shouldn't let ourselves look like we approve. Come, let us get a drink.",
            "LocalizedText": {
                "enMale": "It's clearly not supposed to be here, and we shouldn't let ourselves look like we approve. Come, let us get a drink.",
                "frMale": "Sa place n'est pas ici et nous ne devrions pas donner l'impression que nous acceptons sa pr\u00e9sence. Venez, allons nous rafra\u00eechir.",
                "frFemale": "Sa place n'est pas ici et nous ne devrions pas donner l'impression que nous acceptons sa pr\u00e9sence. Venez, allons nous rafra\u00eechir.",
                "deMale": "Diese Person hat hier nichts zu suchen. Und wir sollten nicht den Eindruck erwecken, als w\u00e4re es uns recht. Komm, gehen wir etwas trinken.",
                "deFemale": "Diese Person hat hier nichts zu suchen. Und wir sollten nicht den Eindruck erwecken, als w\u00e4re es uns recht. Komm, gehen wir etwas trinken."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "mdQrRIA",
            "Text": "Darling, please don't speak to that... thing.",
            "LocalizedText": {
                "enMale": "Darling, please don't speak to that... thing.",
                "frMale": "Mon cher, voulez-vous bien \u00e9viter de parler \u00e0 cette... chose.",
                "frFemale": "Mon cher, voulez-vous bien \u00e9viter de parler \u00e0 cette... chose.",
                "deMale": "Liebling, bitte sprich nicht mit diesem ... Ding.",
                "deFemale": "Liebling, bitte sprich nicht mit diesem ... Ding."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm listening.",
            "LocalizedText": {
                "enMale": "I'm listening.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Ich h\u00f6re.",
                "deFemale": "Ich h\u00f6re."
            },
            "LocalizedOptionText": {
                "enMale": "Go on.",
                "frMale": "Allez-y.",
                "frFemale": "Allez-y.",
                "deMale": "Fahrt fort.",
                "deFemale": "Fahrt fort."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "mdQrRIA",
            "Text": "Let me see your job slip... all right, this will even you up. I even put in a bit extra for the show.",
            "LocalizedText": {
                "enMale": "Let me see your job slip... all right, this will even you up. I even put in a bit extra for the show.",
                "frMale": "Voyons votre avis de recherche... Parfait, cette somme compensera vos pertes. J'ai m\u00eame ajout\u00e9 quelques cr\u00e9dits pour le spectacle.",
                "frFemale": "Voyons votre avis de recherche... Parfait, cette somme compensera vos pertes. J'ai m\u00eame ajout\u00e9 quelques cr\u00e9dits pour le spectacle.",
                "deMale": "Zeigt mir Euren Auftragsschein. Gut, nun habt Ihr Euren Lohn. Ich habe noch etwas draufgeschlagen.",
                "deFemale": "Zeigt mir Euren Auftragsschein. Gut, nun habt Ihr Euren Lohn. Ich habe noch etwas draufgeschlagen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "This keeps getting more disturbing.",
            "LocalizedText": {
                "enMale": "This keeps getting more disturbing.",
                "frMale": "C'est de plus en plus malsain.",
                "frFemale": "C'est de plus en plus malsain.",
                "deMale": "Das wird ja immer abstruser.",
                "deFemale": "Das wird ja immer abstruser."
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