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cnv.location.coruscant.class.republic_trooper.kalyn

  • 87. <Conversation Exit>
  • 1. - Stay back! The door is locked and sealed! You can't get in!
    • 3. - We heard all of the fighting, and we heard you talking to that freak Krel! We're not coming out until you swear you won't hurt us!
      • 4. Option - You're too dangerous.Player - I'm sorry, but I can't just let you go.
      • 6. Option - We'll work this out.Player - Just open the door, let's talk about this.
      • 10. Option - Let's get this over with.Player - My orders are to kill you, and that's what I'm going to do.
        • 11. - But we're not cyborgs! I'd know if I was some half-machine freak! This is insane!
          • 13. - You out there! Listen--I'm not sure about these others, but I can assure you that I'm not a cyborg!
            • 15. - What? Are you calling me a freak like Krel? I'm not a freak! Maybe you're the cyborg, and you're trying to trick everyone!
              • 17. - I am not! He spent far more time operating on you than he did on me, so if anyone is--
                • 19. - Both of you, stop it! None of us are cyborgs! That's all there is to it!
                  • 20. Option - We don't know that.Player - There's just no way to tell for sure, ma'am.
                  • 26. Option - I need proof.Player - Prove you aren't cyborgs, and I'll let you go.
                    • 27. - What do you mean, "prove we aren't cyborgs"? You might as well ask us to prove we're not rancors! It's obvious, isn't it?
                  • 81. Option - You're lying.Player - I highly doubt that.
                    • 31. - This is insane! Even if a few of us are cyborgs, would you really murder all of us just to be sure none of the cyborgs escape?
                      • 32. Option - I'm just following orders.Player - I'm sorry, ma'am, but there's no other choice.
                      • 36. Option - No, I won't kill you.Player - You're right--this is absurd. I can't do this.
                        • 37. - Then, you won't hurt us? You'll let us go?
                          • 38. Option - Yes.Player - You're free to go--all of you.
                          • 43. Option - Nope. [Drain air from lab]Player - Orders are orders. +100
                      • 45. Option - Open the door--now.Player - I'm getting tired of arguing about this through a door.
                        • 46. - Please, soldier--think this through. Cyborgs or not, we haven't done anything wrong. There's no reason to kill us.
                          • 57. Option - You're right--you can go.Player - I can't kill innocent people. Come on out, I won't hurt you.
                          • 49. Option - You can go if you give me ID.Player - Give me your names and identification numbers, and I'll let you go.
                            • 50. - What? So you can track us all down and kill us later? No way!
                              • 54. - If it gets us out of here alive, then it's worth it. We'll put the information on a datapad for you, soldier.
                                • 58. - Okay, stand back--I'm going to open the door.
                                  • 59. <Non-dialogue segment.>
                                    • 60. - Here's the datapad, soldier. Thank you for sparing us. Let's go home, everyone!
                                    • 65. - Come on out, everyone. It's going to feel so good to go home....
                                      • 66. Option - Goodbye.Player - Stay safe out there. +100
                                        +200 Influence : approves.
                                      • 68. Option - Don't make me regret this.Player - I'd better not find out you were dangerous after all. +100
                                        +200 Influence : approves.
                                        • 69. - We won't harm anyone, I swear it.
                                          • 71. - Thanks again, soldier. Farewell.
                                      • 73. Option - Home? Not likely. [Kill them]Player - Sorry--this was the only way. +100
                                        +50 Influence : disapproves.
                                        • 76. - What? Oh no, no!
                          • 78. Option - Too bad. [Drain air from lab]Player - My orders are reason enough. +100
                            +50 Influence : disapproves.
                            • 79. - What? What are you....
                              • 80. <Conversation Exit>
NPC:
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.coruscant.class.republic_trooper.kalyn
Other Sites:
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            "Text": "Stay back! The door is locked and sealed! You can't get in!",
            "LocalizedText": {
                "enMale": "Stay back! The door is locked and sealed! You can't get in!",
                "frMale": "Reculez ! La porte est ferm\u00e9e \u00e0 cl\u00e9 ! Vous pouvez pas entrer !",
                "frFemale": "Reculez ! La porte est ferm\u00e9e \u00e0 cl\u00e9 ! Vous pouvez pas entrer !",
                "deMale": "Zur\u00fcck! Die T\u00fcr ist verschlossen und versiegelt! Ihr k\u00f6nnt nicht herein!",
                "deFemale": "Zur\u00fcck! Die T\u00fcr ist verschlossen und versiegelt! Ihr k\u00f6nnt nicht herein!"
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "We heard all of the fighting, and we heard you talking to that freak Krel! We're not coming out until you swear you won't hurt us!",
            "LocalizedText": {
                "enMale": "We heard all of the fighting, and we heard you talking to that freak Krel! We're not coming out until you swear you won't hurt us!",
                "frMale": "On a suivi tout le combat et on vous a entendu parler \u00e0 ce monstre de Krel ! On sortira pas tant qu'on aura pas l'assurance d'\u00eatre en s\u00e9curit\u00e9 !",
                "frFemale": "On a suivi tout le combat et on vous a entendu parler \u00e0 ce monstre de Krel ! On sortira pas tant qu'on aura pas l'assurance d'\u00eatre en s\u00e9curit\u00e9 !",
                "deMale": "Wir haben den Kampfl\u00e4rm geh\u00f6rt, und wie Ihr mit diesem Monster Krel gesprochen habt! Wir kommen erst raus, wenn Ihr versprecht, uns nichts zu tun!",
                "deFemale": "Wir haben den Kampfl\u00e4rm geh\u00f6rt, und wie Ihr mit diesem Monster Krel gesprochen habt! Wir kommen erst raus, wenn Ihr versprecht, uns nichts zu tun!"
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            "Text": "I'm sorry, but I can't just let you go.",
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                "enMale": "I'm sorry, but I can't just let you go.",
                "frMale": "D\u00e9sol\u00e9, mais, je peux pas vous laisser sortir.",
                "frFemale": "D\u00e9sol\u00e9, mais, je peux pas vous laisser sortir.",
                "deMale": "Tut mir leid, ich kann Euch nicht einfach gehen lassen.",
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                "enMale": "You're too dangerous.",
                "frMale": "Vous \u00eates trop dangereux.",
                "frFemale": "Vous \u00eates trop dangereux.",
                "deMale": "Ihr seid zu gef\u00e4hrlich.",
                "deFemale": "Ihr seid zu gef\u00e4hrlich."
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            "SpeakerB62Id": "0000000",
            "Text": "Just open the door, let's talk about this.",
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                "enMale": "Just open the door, let's talk about this.",
                "frMale": "Ouvrez cette porte, on va discuter de \u00e7a.",
                "frFemale": "Ouvrez cette porte, on va discuter de \u00e7a.",
                "deMale": "Macht auf, dann k\u00f6nnen wir dar\u00fcber reden.",
                "deFemale": "Macht auf, dann k\u00f6nnen wir dar\u00fcber reden."
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                "enMale": "We'll work this out.",
                "frMale": "On va discuter dehors.",
                "frFemale": "On va discuter dehors.",
                "deMale": "Wir finden schon eine L\u00f6sung.",
                "deFemale": "Wir finden schon eine L\u00f6sung."
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            "Text": "My orders are to kill you, and that's what I'm going to do.",
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                "enMale": "My orders are to kill you, and that's what I'm going to do.",
                "frMale": "J'ai l'ordre de vous tuer, et c'est ce que je vais faire.",
                "frFemale": "J'ai l'ordre de vous tuer, et c'est ce que je vais faire.",
                "deMale": "Mein Befehl lautet, Euch zu t\u00f6ten, und das werde ich auch tun.",
                "deFemale": "Mein Befehl lautet, Euch zu t\u00f6ten, und das werde ich auch tun."
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                "enMale": "Let's get this over with.",
                "frMale": "Finissons-en.",
                "frFemale": "Finissons-en.",
                "deMale": "Bringen wir es hinter uns.",
                "deFemale": "Bringen wir es hinter uns."
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            "SpeakerB62Id": "HwRdftA",
            "Text": "But we're not cyborgs! I'd know if I was some half-machine freak! This is insane!",
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                "enMale": "But we're not cyborgs! I'd know if I was some half-machine freak! This is insane!",
                "frMale": "Mais, on est pas des cyborgs ! Je le saurais si j'\u00e9tais une sorte de machine ! C'est ridicule !",
                "frFemale": "Mais, on est pas des cyborgs ! Je le saurais si j'\u00e9tais une sorte de machine ! C'est ridicule !",
                "deMale": "Aber wir sind keine Cyborgs! Ich w\u00fcsste es, wenn ich halb Maschine w\u00e4re! Das ist doch verr\u00fcckt!",
                "deFemale": "Aber wir sind keine Cyborgs! Ich w\u00fcsste es, wenn ich halb Maschine w\u00e4re! Das ist doch verr\u00fcckt!"
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            "SpeakerB62Id": "hFbnzg1",
            "Text": "You out there! Listen--I'm not sure about these others, but I can assure you that I'm not a cyborg!",
            "LocalizedText": {
                "enMale": "You out there! Listen--I'm not sure about these others, but I can assure you that I'm not a cyborg!",
                "frMale": "Vous, dehors ! \u00c9coutez... Je sais pas pour les autres, mais je peux vous assurer que je suis pas un cyborg !",
                "frFemale": "Vous, dehors ! \u00c9coutez... Je sais pas pour les autres, mais je peux vous assurer que je suis pas un cyborg !",
                "deMale": "Ihr da drau\u00dfen! H\u00f6rt zu - ich wei\u00df nicht, wie es mit den anderen aussieht, aber ich bin ganz bestimmt kein Cyborg!",
                "deFemale": "Ihr da drau\u00dfen! H\u00f6rt zu - ich wei\u00df nicht, wie es mit den anderen aussieht, aber ich bin ganz bestimmt kein Cyborg!"
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            "SpeakerB62Id": "HwRdftA",
            "Text": "What? Are you calling me a freak like Krel? I'm not a freak! Maybe you're the cyborg, and you're trying to trick everyone!",
            "LocalizedText": {
                "enMale": "What? Are you calling me a freak like Krel? I'm not a freak! Maybe you're the cyborg, and you're trying to trick everyone!",
                "frMale": "Quoi ? Tu dis que je suis un monstre comme ce Krel ? C'est faux ! C'est peut-\u00eatre toi le cyborg, et tu veux tromper tout le monde !",
                "frFemale": "Quoi ? Tu dis que je suis un monstre comme ce Krel ? C'est faux ! C'est peut-\u00eatre toi le cyborg, et tu veux tromper tout le monde !",
                "deMale": "Was? Nennt Ihr mich ein Monster wie Krel? Ich bin kein Monster! Vielleicht seid Ihr selbst ein Cyborg und versucht, alle hinters Licht zu f\u00fchren!",
                "deFemale": "Was? Nennt Ihr mich ein Monster wie Krel? Ich bin kein Monster! Vielleicht seid Ihr selbst ein Cyborg und versucht, alle hinters Licht zu f\u00fchren!"
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            "SpeakerB62Id": "hFbnzg1",
            "Text": "I am not! He spent far more time operating on you than he did on me, so if anyone is--",
            "LocalizedText": {
                "enMale": "I am not! He spent far more time operating on you than he did on me, so if anyone is--",
                "frMale": "C'est pas vrai ! Il a pass\u00e9 bien plus de temps \u00e0 travailler sur toi que sur moi, alors, si quelqu'un doit...",
                "frFemale": "C'est pas vrai ! Il a pass\u00e9 bien plus de temps \u00e0 travailler sur toi que sur moi, alors, si quelqu'un doit...",
                "deMale": "Ich bin keiner! Er hat viel l\u00e4nger an Euch experimentiert als an mir, also wenn hier \u00fcberhaupt jemand ...",
                "deFemale": "Ich bin keiner! Er hat viel l\u00e4nger an Euch experimentiert als an mir, also wenn hier \u00fcberhaupt jemand ..."
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "Both of you, stop it! None of us are cyborgs! That's all there is to it!",
            "LocalizedText": {
                "enMale": "Both of you, stop it! None of us are cyborgs! That's all there is to it!",
                "frMale": "Arr\u00eatez, tous les deux ! On est pas des cyborgs ! Un point c'est tout !",
                "frFemale": "Arr\u00eatez, tous les deux ! On est pas des cyborgs ! Un point c'est tout !",
                "deMale": "H\u00f6rt alle beide auf damit! Keiner von uns ist ein Cyborg! Und damit genug.",
                "deFemale": "H\u00f6rt alle beide auf damit! Keiner von uns ist ein Cyborg! Und damit genug."
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            "Text": "There's just no way to tell for sure, ma'am.",
            "LocalizedText": {
                "enMale": "There's just no way to tell for sure, ma'am.",
                "frMale": "Aucun moyen de le prouver, Madame.",
                "frFemale": "Aucun moyen de le prouver, Madame.",
                "deMale": "Das kann niemand mit Sicherheit sagen.",
                "deFemale": "Das kann niemand mit Sicherheit sagen."
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                "enMale": "We don't know that.",
                "frMale": "On n'en sait rien.",
                "frFemale": "On n'en sait rien.",
                "deMale": "Das wissen wir nicht.",
                "deFemale": "Das wissen wir nicht."
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            "Text": "Prove you aren't cyborgs, and I'll let you go.",
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                "frMale": "Prouvez que vous \u00eates pas des cyborgs et je vous laisse sortir.",
                "frFemale": "Prouvez que vous \u00eates pas des cyborgs et je vous laisse sortir.",
                "deMale": "Beweist mir, dass Ihr keine Cyborgs seid, dann lass ich Euch gehen.",
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                "frMale": "Il me faut une preuve.",
                "frFemale": "Il me faut une preuve.",
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "What do you mean, \"prove we aren't cyborgs\"? You might as well ask us to prove we're not rancors! It's obvious, isn't it?",
            "LocalizedText": {
                "enMale": "What do you mean, \"prove we aren't cyborgs\"? You might as well ask us to prove we're not rancors! It's obvious, isn't it?",
                "frMale": "Comment \u00e7a, \"prouver qu'on est pas des cyborgs\" ? Et pourquoi pas des rancors ! C'est \u00e9vident, non ?",
                "frFemale": "Comment \u00e7a, \"prouver qu'on est pas des cyborgs\" ? Et pourquoi pas des rancors ! C'est \u00e9vident, non ?",
                "deMale": "Was soll das denn hei\u00dfen? Ihr k\u00f6nntet uns ebenso gut bitten zu beweisen, dass wir keine Rancors sind! Es ist doch offensichtlich!",
                "deFemale": "Was soll das denn hei\u00dfen? Ihr k\u00f6nntet uns ebenso gut bitten zu beweisen, dass wir keine Rancors sind! Es ist doch offensichtlich!"
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "This is insane! Even if a few of us are cyborgs, would you really murder all of us just to be sure none of the cyborgs escape?",
            "LocalizedText": {
                "enMale": "This is insane! Even if a few of us are cyborgs, would you really murder all of us just to be sure none of the cyborgs escape?",
                "frMale": "C'est ridicule ! M\u00eame si certains d'entre nous sont des cyborgs, vous allez quand m\u00eame pas tuer tout le monde pour vous assurer qu'aucun cyborg survive !",
                "frFemale": "C'est ridicule ! M\u00eame si certains d'entre nous sont des cyborgs, vous allez quand m\u00eame pas tuer tout le monde pour vous assurer qu'aucun cyborg survive !",
                "deMale": "Das ist doch Wahnsinn! Selbst wenn ein paar von uns Cyborgs sein sollten - wollt Ihr uns wirklich alle t\u00f6ten, damit keine von ihnen entkommen?",
                "deFemale": "Das ist doch Wahnsinn! Selbst wenn ein paar von uns Cyborgs sein sollten - wollt Ihr uns wirklich alle t\u00f6ten, damit keine von ihnen entkommen?"
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            "Text": "I'm sorry, ma'am, but there's no other choice.",
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                "enMale": "I'm sorry, ma'am, but there's no other choice.",
                "frMale": "D\u00e9sol\u00e9, Madame, j'ai pas le choix.",
                "frFemale": "D\u00e9sol\u00e9, Madame, j'ai pas le choix.",
                "deMale": "Tut mir leid. Ich habe keine Wahl.",
                "deFemale": "Tut mir leid. Ich habe keine Wahl."
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            "LocalizedOptionText": {
                "enMale": "I'm just following orders.",
                "frMale": "Je suis les ordres.",
                "frFemale": "Je suis les ordres.",
                "deMale": "Ich f\u00fchre nur meine Befehle aus.",
                "deFemale": "Ich f\u00fchre nur meine Befehle aus."
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            "Text": "You're right--this is absurd. I can't do this.",
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                "frMale": "Vous avez raison, c'est absurde. Je peux pas faire \u00e7a.",
                "frFemale": "Vous avez raison, c'est absurde. Je peux pas faire \u00e7a.",
                "deMale": "Ihr habt Recht. Das ist absurd. Ich kann das nicht.",
                "deFemale": "Ihr habt Recht. Das ist absurd. Ich kann das nicht."
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                "enMale": "No, I won't kill you.",
                "frMale": "Non, je ne vous tuerai pas.",
                "frFemale": "Non, je ne vous tuerai pas.",
                "deMale": "Nein, ich werde Euch nicht t\u00f6ten.",
                "deFemale": "Nein, ich werde Euch nicht t\u00f6ten."
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "Then, you won't hurt us? You'll let us go?",
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                "enMale": "Then, you won't hurt us? You'll let us go?",
                "frMale": "Alors, vous allez pas nous tuer ? Vous allez nous laisser partir ?",
                "frFemale": "Alors, vous allez pas nous tuer ? Vous allez nous laisser partir ?",
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                "deFemale": "Dann werdet Ihr uns nichts tun? Ihr lasst uns gehen?"
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            "Text": "You're free to go--all of you.",
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                "enMale": "You're free to go--all of you.",
                "frMale": "Vous \u00eates libres de partir, tous.",
                "frFemale": "Vous \u00eates libres de partir, tous.",
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                "deMale": "Ja.",
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            "Text": "Orders are orders.",
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                "enMale": "Orders are orders.",
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                "frFemale": "Les ordres sont les ordres.",
                "deMale": "Befehl ist Befehl.",
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                "enMale": "Nope. [Drain air from lab]",
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                "frFemale": "Non. [Couper la ventilation du labo]",
                "deMale": "Nein. [Dem Labor die Luft entziehen]",
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            "Text": "I'm getting tired of arguing about this through a door.",
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                "deMale": "Ich bin es leid, durch die T\u00fcr dar\u00fcber zu diskutieren.",
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                "enMale": "Open the door--now.",
                "frMale": "Ouvrez la porte... maintenant.",
                "frFemale": "Ouvrez la porte... maintenant.",
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            "Text": "Please, soldier--think this through. Cyborgs or not, we haven't done anything wrong. There's no reason to kill us.",
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                "enMale": "Please, soldier--think this through. Cyborgs or not, we haven't done anything wrong. There's no reason to kill us.",
                "frMale": "S'il vous pla\u00eet, soldat, r\u00e9fl\u00e9chissez. Cyborgs ou pas, on a rien fait de mal. Vous avez aucune raison de nous tuer.",
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            "Text": "Give me your names and identification numbers, and I'll let you go.",
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                "frMale": "Donnez-moi votre nom et votre num\u00e9ro d'identification, et je vous laisse partir.",
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                "frFemale": "Vous pouvez partir si vous me donnez votre identification.",
                "deMale": "Wenn Ihr Euch ausweist, ja.",
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            "Text": "What? So you can track us all down and kill us later? No way!",
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                "frMale": "Quoi ? Pour pouvoir nous suivre et nous tuer plus tard ? Pas question !",
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            "Text": "If it gets us out of here alive, then it's worth it. We'll put the information on a datapad for you, soldier.",
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                "enMale": "If it gets us out of here alive, then it's worth it. We'll put the information on a datapad for you, soldier.",
                "frMale": "Si \u00e7a nous permet de sortir, alors, d'accord. On va mettre les informations sur un bloc de donn\u00e9es pour vous, soldat.",
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                "deFemale": "Wenn wir so lebend hier rauskommen, ist es das wert. Wir speichern die Informationen auf ein Datenpad."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't kill innocent people. Come on out, I won't hurt you.",
            "LocalizedText": {
                "enMale": "I can't kill innocent people. Come on out, I won't hurt you.",
                "frMale": "Je peux pas tuer des innocents. Sortez, je vous ferai pas de mal.",
                "frFemale": "Je peux pas tuer des innocents. Sortez, je vous ferai pas de mal.",
                "deMale": "Ich kann keine Unschuldigen t\u00f6ten. Kommt raus, ich tue Euch nichts.",
                "deFemale": "Ich kann keine Unschuldigen t\u00f6ten. Kommt raus, ich tue Euch nichts."
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            "LocalizedOptionText": {
                "enMale": "You're right--you can go.",
                "frMale": "Vous avez raison, vous pouvez partir.",
                "frFemale": "Vous avez raison, vous pouvez partir.",
                "deMale": "Ihr habt Recht. Ihr k\u00f6nnt gehen.",
                "deFemale": "Ihr habt Recht. Ihr k\u00f6nnt gehen."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "il1Z2iF",
            "Text": "Okay, stand back--I'm going to open the door.",
            "LocalizedText": {
                "enMale": "Okay, stand back--I'm going to open the door.",
                "frMale": "Bien, reculez, je vais ouvrir la porte.",
                "frFemale": "Bien, reculez, je vais ouvrir la porte.",
                "deMale": "Gut, tretet zur\u00fcck - ich werde jetzt die T\u00fcr \u00f6ffnen.",
                "deFemale": "Gut, tretet zur\u00fcck - ich werde jetzt die T\u00fcr \u00f6ffnen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "Here's the datapad, soldier. Thank you for sparing us. Let's go home, everyone!",
            "LocalizedText": {
                "enMale": "Here's the datapad, soldier. Thank you for sparing us. Let's go home, everyone!",
                "frMale": "Voil\u00e0 le bloc de donn\u00e9es, soldat. Merci de nous \u00e9pargner. Rentrons tous chez nous !",
                "frFemale": "Voil\u00e0 le bloc de donn\u00e9es, soldat. Merci de nous \u00e9pargner. Rentrons tous chez nous !",
                "deMale": "Hier das Datenpad, Soldat. Danke f\u00fcr's verschonen. Gehen wir heim, Leute.",
                "deFemale": "Hier das Datenpad, Soldat. Danke f\u00fcr's verschonen. Gehen wir heim, Leute."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "il1Z2iF",
            "Text": "Come on out, everyone. It's going to feel so good to go home....",
            "LocalizedText": {
                "enMale": "Come on out, everyone. It's going to feel so good to go home....",
                "frMale": "Allez, tout le monde. \u00c7a va faire du bien de retrouver son chez soi.",
                "frFemale": "Allez, tout le monde. \u00c7a va faire du bien de retrouver son chez soi.",
                "deMale": "Kommt, Leute. Endlich k\u00f6nnen wir wieder nach Hause.",
                "deFemale": "Kommt, Leute. Endlich k\u00f6nnen wir wieder nach Hause."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stay safe out there.",
            "LocalizedText": {
                "enMale": "Stay safe out there.",
                "frMale": "Soyez prudents.",
                "frFemale": "Soyez prudents.",
                "deMale": "Passt auf Euch auf.",
                "deFemale": "Passt auf Euch auf."
            },
            "LocalizedOptionText": {
                "enMale": "Goodbye.",
                "frMale": "Au revoir.",
                "frFemale": "Au revoir.",
                "deMale": "Lebt wohl.",
                "deFemale": "Lebt wohl."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd better not find out you were dangerous after all.",
            "LocalizedText": {
                "enMale": "I'd better not find out you were dangerous after all.",
                "frMale": "J'esp\u00e8re ne pas d\u00e9couvrir que finalement, vous \u00e9tiez dangereux.",
                "frFemale": "J'esp\u00e8re ne pas d\u00e9couvrir que finalement, vous \u00e9tiez dangereux.",
                "deMale": "Wehe, ich finde heraus, dass Ihr doch gef\u00e4hrlich seid.",
                "deFemale": "Wehe, ich finde heraus, dass Ihr doch gef\u00e4hrlich seid."
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            "LocalizedOptionText": {
                "enMale": "Don't make me regret this.",
                "frMale": "Ne me faites pas regretter mon choix.",
                "frFemale": "Ne me faites pas regretter mon choix.",
                "deMale": "Ich hoffe, ich werde das nicht bereuen.",
                "deFemale": "Ich hoffe, ich werde das nicht bereuen."
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                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "We won't harm anyone, I swear it.",
            "LocalizedText": {
                "enMale": "We won't harm anyone, I swear it.",
                "frMale": "On fera de mal \u00e0 personne, je vous le jure.",
                "frFemale": "On fera de mal \u00e0 personne, je vous le jure.",
                "deMale": "Wir werden niemandem etwas tun, das schw\u00f6re ich.",
                "deFemale": "Wir werden niemandem etwas tun, das schw\u00f6re ich."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "Thanks again, soldier. Farewell.",
            "LocalizedText": {
                "enMale": "Thanks again, soldier. Farewell.",
                "frMale": "Merci encore, soldat. Adieu.",
                "frFemale": "Merci encore, soldat. Adieu.",
                "deMale": "Nochmals danke, Soldat. Lebt wohl.",
                "deFemale": "Nochmals danke, Soldat. Lebt wohl."
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            "AlignmentGain": "MediumDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry--this was the only way.",
            "LocalizedText": {
                "enMale": "Sorry--this was the only way.",
                "frMale": "D\u00e9sol\u00e9... C'\u00e9tait le seul moyen.",
                "frFemale": "D\u00e9sol\u00e9e... C'\u00e9tait le seul moyen.",
                "deMale": "Tut mir leid - es ging nicht anders.",
                "deFemale": "Tut mir leid - es ging nicht anders."
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            "LocalizedOptionText": {
                "enMale": "Home? Not likely. [Kill them]",
                "frMale": "Pas si vite. [Les tuer]",
                "frFemale": "Pas si vite. [Les tuer]",
                "deMale": "Nach Hause? Wohl kaum. [Sie t\u00f6ten]",
                "deFemale": "Nach Hause? Wohl kaum. [Sie t\u00f6ten]"
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "ChildIds": [
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            "Stb": "str.cnv.location.coruscant.class.republic_trooper.kalyn",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "il1Z2iF",
            "Text": "What? Oh no, no!",
            "LocalizedText": {
                "enMale": "What? Oh no, no!",
                "frMale": "Quoi ? Oh non, non !",
                "frFemale": "Quoi ? Oh non, non !",
                "deMale": "Was? Oh nein, nein!",
                "deFemale": "Was? Oh nein, nein!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My orders are reason enough.",
            "LocalizedText": {
                "enMale": "My orders are reason enough.",
                "frMale": "J'ai des ordres \u00e0 respecter.",
                "frFemale": "J'ai des ordres \u00e0 respecter.",
                "deMale": "Meine Befehle sind Grund genug.",
                "deFemale": "Meine Befehle sind Grund genug."
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            "LocalizedOptionText": {
                "enMale": "Too bad. [Drain air from lab]",
                "frMale": "Dommage. [Couper la ventilation du labo]",
                "frFemale": "Dommage. [Couper la ventilation du labo]",
                "deMale": "Zu schade. [Dem Labor die Luft entziehen]",
                "deFemale": "Zu schade. [Dem Labor die Luft entziehen]"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "il1Z2iF",
            "Text": "What? What are you....",
            "LocalizedText": {
                "enMale": "What? What are you....",
                "frMale": "Quoi ? Qu'est-ce que vous...",
                "frFemale": "Quoi ? Qu'est-ce que vous...",
                "deMale": "Was? Was habt Ihr ...",
                "deFemale": "Was? Was habt Ihr ..."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "I highly doubt that.",
            "LocalizedText": {
                "enMale": "I highly doubt that.",
                "frMale": "J'en doute fortement.",
                "frFemale": "J'en doute fortement.",
                "deMale": "Da habe ich meine Zweifel.",
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            "LocalizedOptionText": {
                "enMale": "You're lying.",
                "frMale": "Vous mentez !",
                "frFemale": "Vous mentez !",
                "deMale": "Ihr l\u00fcgt.",
                "deFemale": "Ihr l\u00fcgt."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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