You are not logged in.

English
Database
Site

cnv.location.belsavis.world.republic.evacuation.officer_vempor

  • 1. - You bought us some valuable time, thanks. They're loading up the civilians now.
  • 2. - What are you still doing here? You've got to get that transport to those civis, or the prisoners will tear them apart!
  • 4. - Hawkins, take Rawaat and check the north tower. If the prisoners have it, let me know and I'll send reinforcements.
    • 5. <Non-dialogue segment.>
      • 8. - Master Jedi, I could sure use your help. The prisoners are going from building to building, attacking everyone.
      • 9. - It's major, right? I'm sure glad to see you. The prisoners are going from building to building, attacking everyone.
      • 10. - Hope you're a quick shot with that blaster; the prisoners are killing everyone out there.
        • 16. - Worse, I've got civilians hiding in the prisoner intake yard. If the convicts find them, it'll be a massacre.
          • 67. Option - Civilians?Player - This is a prison. Where did civilians come from?
            • 22. - Many of the guards bring their families with them. It's good for morale, but now they're in danger.
          • 19. Option - How'd they end up there?Player - Doesn't sound like a safe place to hide.
            • 29. - When the riots started, it was the best we could do--I moved the guards' families there for protection.
          • 20. Option - You must've really messed up.Player - What sort of idiot allows civilians on a prison facility?
            • 27. - The guards are allowed to bring their wives and children. It's a long tour out here.
              • 24. - We're moving them offworld as soon as possible. I managed to scare up an armored transport.
                • 26. - Problem is there's an army of bloodthirsty convicts between the transport and the guards' families.
                  • 33. Option - Leave that to me.Player - I'll clear the prisoners out of the area.
                    • 43. - I knew I could count on you. Just be careful--they aren't showing anyone mercy.
                  • 35. Option - What do you need from me?Player - So what do you need me to do?
                    • 36. - It's not going to be pretty, I wish I could tell you otherwise.
                  • 34. Option - I'm in the mood for violence.Player - Trust me, these prisoners haven't seen bloodthirsty.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 41. - Sometimes that's all they understand.
                      • 38. - I need you to clear a path for the transport so it can get to those civis. The prisoners are going to throw everything they've got at you.
                        • 40. - Honestly, I wouldn't send a womp rat on this suicide run... but I'm out of options. Can you do it?
                          • 46. Option - I'll take care of it.Player - Your transport is safe with me.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 47. Option - I'll take care of it.Player - The Force protects us, and I am its servant.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 48. Option - Affirmative.Player - I'll clear the way for your transport.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 49. Option - I've got this.Player - I like my odds more than the womp rat's. I'll take care of it.
                            +200 Influence : approves.
                            • 58. - Thanks. With you on the job, I can concentrate on bringing other areas under control.
                          • 50. Option - Where do I go?Player - Point me to the transport, and I'll head out.
                            • 56. - You'll need to clear a path from there to the prisoner intake yard. That should buy enough time to get the civilians.
                              • 57. <Conversation Exit>
                          • 51. Option - You do it. [Refuse quest]Player - I'll find something else to do.
                            <Aborts Conversation>
                            • 52. - Great. If any of those civilians get hurt, I'm holding you personally responsible.
                              • 53. <Conversation Exit>
  • 3. - Sorry, no time to talk now. I've got my hands full just keeping people alive.
  • 54. - The rioters already captured the main power station, so the transport's currently charging its power cells at our reserve.
    • 55. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.belsavis.world.republic.evacuation.officer_vempor
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64d33180000cb05ea7e"
    },
    "SpeakersB62Ids": {
        "HyWcKlD": "npc.location.belsavis.world.republic.evacuation.officer_vempor"
    },
    "AudioLanguageState": {
        "en-us": true,
        "fr-fr": true,
        "de-de": true
    },
    "QuestB62Started": [
        "qON4S2A"
    ],
    "RootNodes": [
        1,
        2,
        4,
        3,
        70
    ],
    "NodeLookup": {
        "1": {
            "NodeId": 1,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "You bought us some valuable time, thanks. They're loading up the civilians now.",
            "LocalizedText": {
                "enMale": "You bought us some valuable time, thanks. They're loading up the civilians now.",
                "frMale": "Merci, vous nous avez rendu un fier service. Les civils sont en train d'embarquer.",
                "frFemale": "Merci, vous nous avez rendu un fier service. Les civils sont en train d'embarquer.",
                "deMale": "Ihr habt uns wertvolle Zeit verschafft, danke. Sie laden gerade die Zivilisten ein.",
                "deFemale": "Ihr habt uns wertvolle Zeit verschafft, danke. Sie laden gerade die Zivilisten ein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
            "ChildIds": [],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "2": {
            "NodeId": 2,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "What are you still doing here? You've got to get that transport to those civis, or the prisoners will tear them apart!",
            "LocalizedText": {
                "enMale": "What are you still doing here? You've got to get that transport to those civis, or the prisoners will tear them apart!",
                "frMale": "Qu'est-ce que vous faites encore ici ? Escortez le transport jusqu'aux civils, sinon les prisonniers vont les massacrer !",
                "frFemale": "Qu'est-ce que vous faites encore ici ? Escortez le transport jusqu'aux civils, sinon les prisonniers vont les massacrer !",
                "deMale": "Was tut Ihr denn noch hier? Ihr m\u00fcsst diesen Transporter zu den Zivilisten bringen, bevor die H\u00e4ftlinge sie in St\u00fccke rei\u00dfen.",
                "deFemale": "Was tut Ihr denn noch hier? Ihr m\u00fcsst diesen Transporter zu den Zivilisten bringen, bevor die H\u00e4ftlinge sie in St\u00fccke rei\u00dfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
            "ChildIds": [],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "3": {
            "NodeId": 3,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Sorry, no time to talk now. I've got my hands full just keeping people alive.",
            "LocalizedText": {
                "enMale": "Sorry, no time to talk now. I've got my hands full just keeping people alive.",
                "frMale": "D\u00e9sol\u00e9, pas le temps de discuter. Je fais de mon mieux pour sauver des vies.",
                "frFemale": "D\u00e9sol\u00e9, pas le temps de discuter. Je fais de mon mieux pour sauver des vies.",
                "deMale": "Entschuldigt, ich kann jetzt nicht reden. Ich habe genug damit zu tun, diese Leute am Leben zu halten.",
                "deFemale": "Entschuldigt, ich kann jetzt nicht reden. Ich habe genug damit zu tun, diese Leute am Leben zu halten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
            "ChildIds": [],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "4": {
            "NodeId": 4,
            "QuestsGrantedB62": [
                "qON4S2A"
            ],
            "QuestRewardB62": "qON4S2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Hawkins, take Rawaat and check the north tower. If the prisoners have it, let me know and I'll send reinforcements.",
            "LocalizedText": {
                "enMale": "Hawkins, take Rawaat and check the north tower. If the prisoners have it, let me know and I'll send reinforcements.",
                "frMale": "Hawkins, prenez Rawaat et v\u00e9rifiez la tour nord. Si les prisonniers y sont, pr\u00e9venez-moi et j'enverrai des renforts.",
                "frFemale": "Hawkins, prenez Rawaat et v\u00e9rifiez la tour nord. Si les prisonniers y sont, pr\u00e9venez-moi et j'enverrai des renforts.",
                "deMale": "Hawkins, \u00fcberpr\u00fcft mit Rawaat den Nordturm. Wenn die H\u00e4ftlinge ihn eingenommen haben, sagt es mir und ich schicke Verst\u00e4rkung.",
                "deFemale": "Hawkins, \u00fcberpr\u00fcft mit Rawaat den Nordturm. Wenn die H\u00e4ftlinge ihn eingenommen haben, sagt es mir und ich schicke Verst\u00e4rkung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                5
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "5": {
            "NodeId": 5,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                8,
                9,
                10
            ],
            "GenericNodeNumber": 0
        },
        "8": {
            "NodeId": 8,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Master Jedi, I could sure use your help. The prisoners are going from building to building, attacking everyone.",
            "LocalizedText": {
                "enMale": "Master Jedi, I could sure use your help. The prisoners are going from building to building, attacking everyone.",
                "frMale": "Ma\u00eetre Jedi, j'aurais besoin de votre aide. Les prisonniers vont de b\u00e2timent en b\u00e2timent et attaquent tout le monde.",
                "frFemale": "Ma\u00eetre Jedi, j'aurais besoin de votre aide. Les prisonniers vont de b\u00e2timent en b\u00e2timent et attaquent tout le monde.",
                "deMale": "Ich k\u00f6nnte Eure Hilfe gebrauchen, Jedi. Die H\u00e4ftlinge ziehen von Geb\u00e4ude zu Geb\u00e4ude und greifen jeden an.",
                "deFemale": "Ich k\u00f6nnte Eure Hilfe gebrauchen, Jedi. Die H\u00e4ftlinge ziehen von Geb\u00e4ude zu Geb\u00e4ude und greifen jeden an."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                11
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "9": {
            "NodeId": 9,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "It's major, right? I'm sure glad to see you. The prisoners are going from building to building, attacking everyone.",
            "LocalizedText": {
                "enMale": "It's major, right? I'm sure glad to see you. The prisoners are going from building to building, attacking everyone.",
                "frMale": "Major, c'est \u00e7a ? Ravi de vous voir. Les prisonniers vont de b\u00e2timent en b\u00e2timent et attaquent tout le monde.",
                "frFemale": "Major, c'est \u00e7a ? Ravi de vous voir. Les prisonniers vont de b\u00e2timent en b\u00e2timent et attaquent tout le monde.",
                "deMale": "Der Major, richtig? Ich bin froh, Euch zu sehen. Die H\u00e4ftlinge ziehen von Geb\u00e4ude zu Geb\u00e4ude und greifen jeden an.",
                "deFemale": "Der Major, richtig? Ich bin froh, Euch zu sehen. Die H\u00e4ftlinge ziehen von Geb\u00e4ude zu Geb\u00e4ude und greifen jeden an."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                12
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "10": {
            "NodeId": 10,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Hope you're a quick shot with that blaster; the prisoners are killing everyone out there.",
            "LocalizedText": {
                "enMale": "Hope you're a quick shot with that blaster; the prisoners are killing everyone out there.",
                "frMale": "J'esp\u00e8re que vous \u00eates rapide au blaster car les prisonniers sont en train de faire un massacre.",
                "frFemale": "J'esp\u00e8re que vous \u00eates rapide au blaster car les prisonniers sont en train de faire un massacre.",
                "deMale": "Hoffentlich k\u00f6nnt Ihr mit diesem Blaster umgehen. Die H\u00e4ftlinge t\u00f6ten jeden da drau\u00dfen.",
                "deFemale": "Hoffentlich k\u00f6nnt Ihr mit diesem Blaster umgehen. Die H\u00e4ftlinge t\u00f6ten jeden da drau\u00dfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                13
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "11": {
            "NodeId": 11,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                69
            ],
            "GenericNodeNumber": 0
        },
        "12": {
            "NodeId": 12,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                68
            ],
            "GenericNodeNumber": 0
        },
        "13": {
            "NodeId": 13,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                16
            ],
            "GenericNodeNumber": 0
        },
        "16": {
            "NodeId": 16,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Worse, I've got civilians hiding in the prisoner intake yard. If the convicts find them, it'll be a massacre.",
            "LocalizedText": {
                "enMale": "Worse, I've got civilians hiding in the prisoner intake yard. If the convicts find them, it'll be a massacre.",
                "frMale": "Le pire, c'est qu'il y a des civils qui se cachent dans le quartier d'admission. Si les d\u00e9tenus les trouvent, ils vont faire un massacre.",
                "frFemale": "Le pire, c'est qu'il y a des civils qui se cachent dans le quartier d'admission. Si les d\u00e9tenus les trouvent, ils vont faire un massacre.",
                "deMale": "Schlimmer noch, da verstecken sich Zivilisten im Aufnahmebereich. Wenn die H\u00e4ftlinge sie finden, gibt es ein Massaker.",
                "deFemale": "Schlimmer noch, da verstecken sich Zivilisten im Aufnahmebereich. Wenn die H\u00e4ftlinge sie finden, gibt es ein Massaker."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                67,
                19,
                20
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "19": {
            "NodeId": 19,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Doesn't sound like a safe place to hide.",
            "LocalizedText": {
                "enMale": "Doesn't sound like a safe place to hide.",
                "frMale": "C'est pas l'endroit id\u00e9al pour se cacher.",
                "frFemale": "C'est pas l'endroit id\u00e9al pour se cacher.",
                "deMale": "Klingt nicht gerade nach einem sicheren Versteck.",
                "deFemale": "Klingt nicht gerade nach einem sicheren Versteck."
            },
            "LocalizedOptionText": {
                "enMale": "How'd they end up there?",
                "frMale": "Comment ont-ils atterri l\u00e0-bas ?",
                "frFemale": "Comment ont-ils atterri l\u00e0-bas ?",
                "deMale": "Wie sind die denn dort gelandet?",
                "deFemale": "Wie sind die denn dort gelandet?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                29
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "20": {
            "NodeId": 20,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What sort of idiot allows civilians on a prison facility?",
            "LocalizedText": {
                "enMale": "What sort of idiot allows civilians on a prison facility?",
                "frMale": "Quel imb\u00e9cile autoriserait la pr\u00e9sence de civils dans une prison ?",
                "frFemale": "Quel imb\u00e9cile autoriserait la pr\u00e9sence de civils dans une prison ?",
                "deMale": "Welcher Idiot gestattet es Zivilisten, sich in einem Gef\u00e4ngnis aufzuhalten?",
                "deFemale": "Welcher Idiot gestattet es Zivilisten, sich in einem Gef\u00e4ngnis aufzuhalten?"
            },
            "LocalizedOptionText": {
                "enMale": "You must've really messed up.",
                "frMale": "Vous avez vraiment d\u00fb rater votre coup.",
                "frFemale": "Vous avez vraiment d\u00fb rater votre coup.",
                "deMale": "Ihr habt es echt vermasselt.",
                "deFemale": "Ihr habt es echt vermasselt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                27
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "22": {
            "NodeId": 22,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Many of the guards bring their families with them. It's good for morale, but now they're in danger.",
            "LocalizedText": {
                "enMale": "Many of the guards bring their families with them. It's good for morale, but now they're in danger.",
                "frMale": "La plupart des gardes viennent ici avec leurs familles. \u00c7a les aide \u00e0 tenir le coup, mais \u00e7a a mal tourn\u00e9.",
                "frFemale": "La plupart des gardes viennent ici avec leurs familles. \u00c7a les aide \u00e0 tenir le coup, mais \u00e7a a mal tourn\u00e9.",
                "deMale": "Viele der W\u00e4rter bringen ihre Familien hierher. Das ist gut f\u00fcr die Moral, aber jetzt sind sie in Gefahr.",
                "deFemale": "Viele der W\u00e4rter bringen ihre Familien hierher. Das ist gut f\u00fcr die Moral, aber jetzt sind sie in Gefahr."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                23
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "23": {
            "NodeId": 23,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                65
            ],
            "GenericNodeNumber": 0
        },
        "24": {
            "NodeId": 24,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "We're moving them offworld as soon as possible. I managed to scare up an armored transport.",
            "LocalizedText": {
                "enMale": "We're moving them offworld as soon as possible. I managed to scare up an armored transport.",
                "frMale": "On va les \u00e9vacuer le plus vite possible. J'ai r\u00e9ussi \u00e0 d\u00e9nicher un transport blind\u00e9.",
                "frFemale": "On va les \u00e9vacuer le plus vite possible. J'ai r\u00e9ussi \u00e0 d\u00e9nicher un transport blind\u00e9.",
                "deMale": "Wir bringen sie so schnell wie m\u00f6glich von Belsavis fort. Ich habe einen gepanzerten Transporter besorgt.",
                "deFemale": "Wir bringen sie so schnell wie m\u00f6glich von Belsavis fort. Ich habe einen gepanzerten Transporter besorgt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                25
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "25": {
            "NodeId": 25,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                26
            ],
            "GenericNodeNumber": 0
        },
        "26": {
            "NodeId": 26,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Problem is there's an army of bloodthirsty convicts between the transport and the guards' families.",
            "LocalizedText": {
                "enMale": "Problem is there's an army of bloodthirsty convicts between the transport and the guards' families.",
                "frMale": "Le probl\u00e8me, c'est qu'une horde de d\u00e9tenus sanguinaires s\u00e9pare le transport des familles des gardes.",
                "frFemale": "Le probl\u00e8me, c'est qu'une horde de d\u00e9tenus sanguinaires s\u00e9pare le transport des familles des gardes.",
                "deMale": "Das Problem ist die Armee von blutr\u00fcnstigen H\u00e4ftlingen zwischen dem Transporter und den Familien der W\u00e4rter.",
                "deFemale": "Das Problem ist die Armee von blutr\u00fcnstigen H\u00e4ftlingen zwischen dem Transporter und den Familien der W\u00e4rter."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                33,
                35,
                34
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "27": {
            "NodeId": 27,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "The guards are allowed to bring their wives and children. It's a long tour out here.",
            "LocalizedText": {
                "enMale": "The guards are allowed to bring their wives and children. It's a long tour out here.",
                "frMale": "Les gardes sont autoris\u00e9s \u00e0 amener leurs femmes et leurs enfants. Ils sont ici \u00e0 long terme.",
                "frFemale": "Les gardes sont autoris\u00e9s \u00e0 amener leurs femmes et leurs enfants. Ils sont ici \u00e0 long terme.",
                "deMale": "Den W\u00e4rtern ist es erlaubt, ihre Frauen und Kinder hierher zu bringen. Sie sind eine lange Zeit hier stationiert.",
                "deFemale": "Den W\u00e4rtern ist es erlaubt, ihre Frauen und Kinder hierher zu bringen. Sie sind eine lange Zeit hier stationiert."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                28
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "28": {
            "NodeId": 28,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                24
            ],
            "GenericNodeNumber": 0
        },
        "29": {
            "NodeId": 29,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "When the riots started, it was the best we could do--I moved the guards' families there for protection.",
            "LocalizedText": {
                "enMale": "When the riots started, it was the best we could do--I moved the guards' families there for protection.",
                "frMale": "Quand les \u00e9meutes ont \u00e9clat\u00e9, c'\u00e9tait la meilleure solution. J'y ai conduit les familles des gardes pour les mettre \u00e0 l'abri.",
                "frFemale": "Quand les \u00e9meutes ont \u00e9clat\u00e9, c'\u00e9tait la meilleure solution. J'y ai conduit les familles des gardes pour les mettre \u00e0 l'abri.",
                "deMale": "Als die Aufst\u00e4nde anfingen, war es das Beste, was wir tun konnten. Ich habe die Familien der W\u00e4rter zum Schutz dorthin gebracht.",
                "deFemale": "Als die Aufst\u00e4nde anfingen, war es das Beste, was wir tun konnten. Ich habe die Familien der W\u00e4rter zum Schutz dorthin gebracht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                30
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "30": {
            "NodeId": 30,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                31
            ],
            "GenericNodeNumber": 0
        },
        "33": {
            "NodeId": 33,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll clear the prisoners out of the area.",
            "LocalizedText": {
                "enMale": "I'll clear the prisoners out of the area.",
                "frMale": "Je vais chasser les prisonniers de la zone.",
                "frFemale": "Je vais chasser les prisonniers de la zone.",
                "deMale": "Ich befreie das Gebiet von H\u00e4ftlingen.",
                "deFemale": "Ich befreie das Gebiet von H\u00e4ftlingen."
            },
            "LocalizedOptionText": {
                "enMale": "Leave that to me.",
                "frMale": "Je m'en occupe.",
                "frFemale": "Je m'en occupe.",
                "deMale": "\u00dcberlasst das mir.",
                "deFemale": "\u00dcberlasst das mir."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                43
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "34": {
            "NodeId": 34,
            "QuestRewardB62": "qON4S2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Trust me, these prisoners haven't seen bloodthirsty.",
            "LocalizedText": {
                "enMale": "Trust me, these prisoners haven't seen bloodthirsty.",
                "frMale": "Croyez-moi, ces prisonniers n'ont rien de sanguinaire compar\u00e9s \u00e0 moi.",
                "frFemale": "Croyez-moi, ces prisonniers n'ont rien de sanguinaire compar\u00e9s \u00e0 moi.",
                "deMale": "Vertraut mir, diese H\u00e4ftlinge haben keine Ahnung, was \"blutr\u00fcnstig\" wirklich hei\u00dft.",
                "deFemale": "Vertraut mir, diese H\u00e4ftlinge haben keine Ahnung, was \"blutr\u00fcnstig\" wirklich hei\u00dft."
            },
            "LocalizedOptionText": {
                "enMale": "I'm in the mood for violence.",
                "frMale": "Je suis d'humeur pour un massacre.",
                "frFemale": "Je suis d'humeur pour un massacre.",
                "deMale": "Ich bin in der richtigen Stimmung f\u00fcr Gewalt.",
                "deFemale": "Ich bin in der richtigen Stimmung f\u00fcr Gewalt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "mFHXTc2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                41
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "35": {
            "NodeId": 35,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what do you need me to do?",
            "LocalizedText": {
                "enMale": "So what do you need me to do?",
                "frMale": "Et moi, dans tout \u00e7a\u00a0?",
                "frFemale": "Et moi, dans tout \u00e7a\u00a0?",
                "deMale": "Was soll ich tun, um zu helfen?",
                "deFemale": "Was soll ich tun, um zu helfen?"
            },
            "LocalizedOptionText": {
                "enMale": "What do you need from me?",
                "frMale": "Qu'est-ce que vous voulez que je fasse ?",
                "frFemale": "Qu'est-ce que vous voulez que je fasse ?",
                "deMale": "Was braucht Ihr von mir?",
                "deFemale": "Was braucht Ihr von mir?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                36
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 13040
        },
        "36": {
            "NodeId": 36,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "It's not going to be pretty, I wish I could tell you otherwise.",
            "LocalizedText": {
                "enMale": "It's not going to be pretty, I wish I could tell you otherwise.",
                "frMale": "Je vous pr\u00e9viens, \u00e7a risque de ne pas vous plaire.",
                "frFemale": "Je vous pr\u00e9viens, \u00e7a risque de ne pas vous plaire.",
                "deMale": "Das wird kein Spaziergang, ich w\u00fcnschte, ich h\u00e4tte bessere Nachrichten.",
                "deFemale": "Das wird kein Spaziergang, ich w\u00fcnschte, ich h\u00e4tte bessere Nachrichten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                37
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "37": {
            "NodeId": 37,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                66
            ],
            "GenericNodeNumber": 0
        },
        "38": {
            "NodeId": 38,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "I need you to clear a path for the transport so it can get to those civis. The prisoners are going to throw everything they've got at you.",
            "LocalizedText": {
                "enMale": "I need you to clear a path for the transport so it can get to those civis. The prisoners are going to throw everything they've got at you.",
                "frMale": "Il faudrait que vous escortiez le transport jusqu'aux civils. Les prisonniers vont tout faire pour vous emp\u00eacher de passer.",
                "frFemale": "Il faudrait que vous escortiez le transport jusqu'aux civils. Les prisonniers vont tout faire pour vous emp\u00eacher de passer.",
                "deMale": "Ihr m\u00fcsstet einen Weg f\u00fcr den Transporter bahnen, so dass er die Zivilisten erreichen kann. Die H\u00e4ftlinge werden Euch alles entgegensetzen, was sie haben.",
                "deFemale": "Ihr m\u00fcsstet einen Weg f\u00fcr den Transporter bahnen, so dass er die Zivilisten erreichen kann. Die H\u00e4ftlinge werden Euch alles entgegensetzen, was sie haben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                39
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "39": {
            "NodeId": 39,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                40
            ],
            "GenericNodeNumber": 0
        },
        "40": {
            "NodeId": 40,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Honestly, I wouldn't send a womp rat on this suicide run... but I'm out of options. Can you do it?",
            "LocalizedText": {
                "enMale": "Honestly, I wouldn't send a womp rat on this suicide run... but I'm out of options. Can you do it?",
                "frMale": "Pour \u00eatre franc, je confierais m\u00eame pas cette mission-suicide \u00e0 un rat-womp... mais j'ai pas le choix. Vous pouvez le faire ?",
                "frFemale": "Pour \u00eatre franc, je confierais m\u00eame pas cette mission-suicide \u00e0 un rat-womp... mais j'ai pas le choix. Vous pouvez le faire ?",
                "deMale": "Ehrlich gesagt w\u00fcrde ich keine Wumpratte auf dieses Selbstmordkommando schicken, aber ich habe keine Wahl. K\u00f6nnt Ihr uns helfen?",
                "deFemale": "Ehrlich gesagt w\u00fcrde ich keine Wumpratte auf dieses Selbstmordkommando schicken, aber ich habe keine Wahl. K\u00f6nnt Ihr uns helfen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                46,
                47,
                48,
                49,
                50,
                51
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "41": {
            "NodeId": 41,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Sometimes that's all they understand.",
            "LocalizedText": {
                "enMale": "Sometimes that's all they understand.",
                "frMale": "Il faut parfois gu\u00e9rir le mal par le mal.",
                "frFemale": "Il faut parfois gu\u00e9rir le mal par le mal.",
                "deMale": "Manchmal ist das die einzige Sprache, die sie verstehen.",
                "deFemale": "Manchmal ist das die einzige Sprache, die sie verstehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                42
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "42": {
            "NodeId": 42,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                38
            ],
            "GenericNodeNumber": 0
        },
        "43": {
            "NodeId": 43,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "I knew I could count on you. Just be careful--they aren't showing anyone mercy.",
            "LocalizedText": {
                "enMale": "I knew I could count on you. Just be careful--they aren't showing anyone mercy.",
                "frMale": "Je savais que je pouvais compter sur vous. Soyez prudent, ils sont sans piti\u00e9.",
                "frFemale": "Je savais que je pouvais compter sur vous. Soyez prudente, ils sont sans piti\u00e9.",
                "deMale": "Ich wusste, dass ich auf Euch z\u00e4hlen kann. Seid nur vorsichtig. Sie kennen keine Gnade.",
                "deFemale": "Ich wusste, dass ich auf Euch z\u00e4hlen kann. Seid nur vorsichtig. Sie kennen keine Gnade."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                44
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "44": {
            "NodeId": 44,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                73
            ],
            "GenericNodeNumber": 0
        },
        "46": {
            "NodeId": 46,
            "QuestRewardB62": "qON4S2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your transport is safe with me.",
            "LocalizedText": {
                "enMale": "Your transport is safe with me.",
                "frMale": "Votre transport sera en s\u00e9curit\u00e9 avec moi.",
                "frFemale": "Votre transport sera en s\u00e9curit\u00e9 avec moi.",
                "deMale": "Euer Transporter ist bei mir sicher.",
                "deFemale": "Euer Transporter ist bei mir sicher."
            },
            "LocalizedOptionText": {
                "enMale": "I'll take care of it.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "JdiDeg1": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "BeKofq4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                63
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "47": {
            "NodeId": 47,
            "QuestRewardB62": "qON4S2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Force protects us, and I am its servant.",
            "LocalizedText": {
                "enMale": "The Force protects us, and I am its servant.",
                "frMale": "La Force nous prot\u00e8ge et je suis son disciple.",
                "frFemale": "La Force nous prot\u00e8ge et je suis sa disciple.",
                "deMale": "Die Macht besch\u00fctzt uns und ich bin ihr zu Diensten.",
                "deFemale": "Die Macht besch\u00fctzt uns und ich bin ihr zu Diensten."
            },
            "LocalizedOptionText": {
                "enMale": "I'll take care of it.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aznV1kR": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                62
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "48": {
            "NodeId": 48,
            "QuestRewardB62": "qON4S2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll clear the way for your transport.",
            "LocalizedText": {
                "enMale": "I'll clear the way for your transport.",
                "frMale": "Je vais ouvrir la voie au transport.",
                "frFemale": "Je vais ouvrir la voie au transport.",
                "deMale": "Ich r\u00e4ume den Weg f\u00fcr Euren Transporter frei.",
                "deFemale": "Ich r\u00e4ume den Weg f\u00fcr Euren Transporter frei."
            },
            "LocalizedOptionText": {
                "enMale": "Affirmative.",
                "frMale": "Affirmatif.",
                "frFemale": "Affirmatif.",
                "deMale": "Ja.",
                "deFemale": "Ja."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                61
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "49": {
            "NodeId": 49,
            "QuestRewardB62": "qON4S2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I like my odds more than the womp rat's. I'll take care of it.",
            "LocalizedText": {
                "enMale": "I like my odds more than the womp rat's. I'll take care of it.",
                "frMale": "J'ai de meilleures chances d'y arriver qu'un rat-womp. Je m'en charge.",
                "frFemale": "J'ai de meilleures chances d'y arriver qu'un rat-womp. Je m'en charge.",
                "deMale": "Ich schlage mich sicher besser als eine Wumpratte. Ich k\u00fcmmere mich drum.",
                "deFemale": "Ich schlage mich sicher besser als eine Wumpratte. Ich k\u00fcmmere mich drum."
            },
            "LocalizedOptionText": {
                "enMale": "I've got this.",
                "frMale": "\u00c7a marche.",
                "frFemale": "\u00c7a marche.",
                "deMale": "Kein Problem.",
                "deFemale": "Kein Problem."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                58
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "50": {
            "NodeId": 50,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Point me to the transport, and I'll head out.",
            "LocalizedText": {
                "enMale": "Point me to the transport, and I'll head out.",
                "frMale": "Dites-moi o\u00f9 se trouve le transport et j'y vais.",
                "frFemale": "Dites-moi o\u00f9 se trouve le transport et j'y vais.",
                "deMale": "Zeigt mir den Weg zum Transporter und ich breche gleich auf.",
                "deFemale": "Zeigt mir den Weg zum Transporter und ich breche gleich auf."
            },
            "LocalizedOptionText": {
                "enMale": "Where do I go?",
                "frMale": "O\u00f9 dois-je aller ?",
                "frFemale": "O\u00f9 dois-je aller ?",
                "deMale": "Wo muss ich hin?",
                "deFemale": "Wo muss ich hin?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                56
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "51": {
            "NodeId": 51,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll find something else to do.",
            "LocalizedText": {
                "enMale": "I'll find something else to do.",
                "frMale": "Je vais aller autre part.",
                "frFemale": "Je vais aller autre part.",
                "deMale": "Ich finde was Besseres zu tun.",
                "deFemale": "Ich finde was Besseres zu tun."
            },
            "LocalizedOptionText": {
                "enMale": "You do it. [Refuse quest]",
                "frMale": "Faites-le vous-m\u00eame. [Refuser la qu\u00eate]",
                "frFemale": "Faites-le vous-m\u00eame. [Refuser la qu\u00eate]",
                "deMale": "Macht es doch selbst. [Mission ablehnen]",
                "deFemale": "Macht es doch selbst. [Mission ablehnen]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                52
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 60050
        },
        "52": {
            "NodeId": 52,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Great. If any of those civilians get hurt, I'm holding you personally responsible.",
            "LocalizedText": {
                "enMale": "Great. If any of those civilians get hurt, I'm holding you personally responsible.",
                "frMale": "Tr\u00e8s bien. Si jamais on a des bless\u00e9s parmi les civils, je vous en tiendrai personnellement responsable.",
                "frFemale": "Tr\u00e8s bien. Si jamais on a des bless\u00e9s parmi les civils, je vous en tiendrai personnellement responsable.",
                "deMale": "Danke. Wenn von den Zivilisten jemand verletzt wird, ziehe ich Euch zur Verantwortung.",
                "deFemale": "Danke. Wenn von den Zivilisten jemand verletzt wird, ziehe ich Euch zur Verantwortung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                53
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "53": {
            "NodeId": 53,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "GenericNodeNumber": 0
        },
        "54": {
            "NodeId": 54,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "The rioters already captured the main power station, so the transport's currently charging its power cells at our reserve.",
            "LocalizedText": {
                "enMale": "The rioters already captured the main power station, so the transport's currently charging its power cells at our reserve.",
                "frMale": "Les prisonniers ont d\u00e9j\u00e0 pris le contr\u00f4le de la centrale \u00e9nerg\u00e9tique, alors le transport est en train de charger ses cellules \u00e0 la r\u00e9serve.",
                "frFemale": "Les prisonniers ont d\u00e9j\u00e0 pris le contr\u00f4le de la centrale \u00e9nerg\u00e9tique, alors le transport est en train de charger ses cellules \u00e0 la r\u00e9serve.",
                "deMale": "Die Aufst\u00e4ndischen haben bereits das Kraftwerk eingenommen, also l\u00e4dt der Transporter seine Energiezellen gerade bei unserer Reserve auf.",
                "deFemale": "Die Aufst\u00e4ndischen haben bereits das Kraftwerk eingenommen, also l\u00e4dt der Transporter seine Energiezellen gerade bei unserer Reserve auf."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                55
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "55": {
            "NodeId": 55,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "GenericNodeNumber": 0
        },
        "56": {
            "NodeId": 56,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "You'll need to clear a path from there to the prisoner intake yard. That should buy enough time to get the civilians.",
            "LocalizedText": {
                "enMale": "You'll need to clear a path from there to the prisoner intake yard. That should buy enough time to get the civilians.",
                "frMale": "Vous allez devoir ouvrir la voie d'ici jusqu'au quartier d'admission des prisonniers. \u00c7a devrait nous permettre d'atteindre les civils.",
                "frFemale": "Vous allez devoir ouvrir la voie d'ici jusqu'au quartier d'admission des prisonniers. \u00c7a devrait nous permettre d'atteindre les civils.",
                "deMale": "Ihr werdet den Weg von hier bis zum Aufnahmebereich frei r\u00e4umen m\u00fcssen. Das sollte uns gen\u00fcgend Zeit verschaffen, um die Zivilisten rauszuholen.",
                "deFemale": "Ihr werdet den Weg von hier bis zum Aufnahmebereich frei r\u00e4umen m\u00fcssen. Das sollte uns gen\u00fcgend Zeit verschaffen, um die Zivilisten rauszuholen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                57
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "57": {
            "NodeId": 57,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141155233962428e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "GenericNodeNumber": 0
        },
        "58": {
            "NodeId": 58,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "Text": "Thanks. With you on the job, I can concentrate on bringing other areas under control.",
            "LocalizedText": {
                "enMale": "Thanks. With you on the job, I can concentrate on bringing other areas under control.",
                "frMale": "Merci. Gr\u00e2ce \u00e0 vous, je vais pouvoir me concentrer sur les autres zones \u00e0 s\u00e9curiser.",
                "frFemale": "Merci. Gr\u00e2ce \u00e0 vous, je vais pouvoir me concentrer sur les autres zones \u00e0 s\u00e9curiser.",
                "deMale": "Danke. Wenn Ihr die Sache \u00fcbernehmt, kann ich mich darauf konzentrieren, die anderen Gebiete unter Kontrolle zu bringen.",
                "deFemale": "Danke. Wenn Ihr die Sache \u00fcbernehmt, kann ich mich darauf konzentrieren, die anderen Gebiete unter Kontrolle zu bringen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                59
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "59": {
            "NodeId": 59,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                72
            ],
            "GenericNodeNumber": 0
        },
        "67": {
            "NodeId": 67,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is a prison. Where did civilians come from?",
            "LocalizedText": {
                "enMale": "This is a prison. Where did civilians come from?",
                "frMale": "C'est une prison. D'o\u00f9 sortent ces civils ?",
                "frFemale": "C'est une prison. D'o\u00f9 sortent ces civils ?",
                "deMale": "Das ist ein Gef\u00e4ngnis. Wo kommen die Zivilisten her?",
                "deFemale": "Das ist ein Gef\u00e4ngnis. Wo kommen die Zivilisten her?"
            },
            "LocalizedOptionText": {
                "enMale": "Civilians?",
                "frMale": "Des civils ?",
                "frFemale": "Des civils ?",
                "deMale": "Zivilisten?",
                "deFemale": "Zivilisten?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                22
            ],
            "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
            "GenericNodeNumber": 0
        },
        "70": {
            "NodeId": 70,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HyWcKlD",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                71
            ],
            "GenericNodeNumber": 0
        },
        "71": {
            "NodeId": 71,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                54
            ],
            "GenericNodeNumber": 0
        }
    },
    "NodeLinkList": {
        "31": 24,
        "61": 58,
        "62": 58,
        "63": 58,
        "65": 24,
        "66": 38,
        "68": 16,
        "69": 16,
        "72": 56,
        "73": 38
    },
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.belsavis.world.republic.evacuation.officer_vempor",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [
        "mFHXTc2",
        "y1Jf0BD",
        "JdiDeg1",
        "zav1HuJ",
        "BeKofq4",
        "8mAbih6",
        "QvXyUBG",
        "qXbCis4",
        "aznV1kR",
        "xu2zYrP",
        "Y7ylpO5",
        "QIyX73M",
        "a4SC3f9"
    ],
    "LocalizedName": {
        "enMale": "cnv.location.belsavis.world.republic.evacuation.officer_vempor",
        "frMale": "cnv.location.belsavis.world.republic.evacuation.officer_vempor",
        "deMale": "cnv.location.belsavis.world.republic.evacuation.officer_vempor"
    },
    "Id": "16141152085368292416",
    "Base62Id": "GCJkMKD",
    "Fqn": "cnv.location.belsavis.world.republic.evacuation.officer_vempor",
    "B62References": {
        "startsQuest": [
            "qON4S2A"
        ],
        "npcStartsCnv": [
            "HyWcKlD"
        ]
    },
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "5.2.2",
    "hash": "1344693780",
    "removed_in": "",
    "changed_fields": [
        "NodeLookup",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "2.3.1",
        "4.0.0"
    ]
}