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"LFpbGXC": "npc.location.nar_shaddaa.class.bounty_hunter.the_underdogs.gornik",
"H3TMYz4": "npc.companion.bounty_hunter.mako",
"uIMq6aB": "npc.location.nar_shaddaa.class.bounty_hunter.the_underdogs.ugmir"
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"AudioLanguageState": {
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"fr-fr": true,
"de-de": true
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"QuestB62Progressed": [
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EdXzkE",
"Text": "Stop! We give up! No more blasting! You win! You better hunter! We leave Big Hunt!",
"LocalizedText": {
"enMale": "Stop! We give up! No more blasting! You win! You better hunter! We leave Big Hunt!",
"frMale": "Stop ! Nous abandonner ! Plus tirer ! Vous gagner ! Vous meilleur chasseur ! Nous quitter Grand Traque !",
"frFemale": "Stop ! Nous abandonner ! Plus tirer ! Vous gagner ! Vous meilleur chasseuse ! Nous quitter Grand Traque !",
"deMale": "Halt! Wir geben auf! Kein Schie\u00dfen mehr! Ihr gewinnen! Ihr besserer J\u00e4ger! Wir beenden Gro\u00dfjagd!",
"deFemale": "Halt! Wir geben auf! Kein Schie\u00dfen mehr! Ihr gewinnen! Ihr besserer J\u00e4ger! Wir beenden Gro\u00dfjagd!"
},
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"IsEmpty": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Well, that was easy.",
"LocalizedText": {
"enMale": "Well, that was easy.",
"frMale": "Eh bien, c'\u00e9tait facile.",
"frFemale": "Eh bien, c'\u00e9tait facile.",
"deMale": "Na, das war einfach.",
"deFemale": "Na, das war einfach."
},
"LocalizedOptionText": {
"enMale": "Go on then.",
"frMale": "Alors partez.",
"frFemale": "Alors partez.",
"deMale": "Nur zu.",
"deFemale": "Nur zu."
},
"CnvAlienVONode": -1,
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LFpbGXC",
"Text": "Not fair! Not fair! Mark Two war droid not complete! We shamed! We go now!",
"LocalizedText": {
"enMale": "Not fair! Not fair! Mark Two war droid not complete! We shamed! We go now!",
"frMale": "Pas juste ! Pas juste ! Dro\u00efde de guerre Num\u00e9ro deux pas fini ! Nous humili\u00e9s ! Nous partir !",
"frFemale": "Pas juste ! Pas juste ! Dro\u00efde de guerre Num\u00e9ro deux pas fini ! Nous humili\u00e9s ! Nous partir !",
"deMale": "Nicht fair! Nicht fair! Version 2 Kriegsdroide nicht fertig! Wir Schande! Wir jetzt gehen!",
"deFemale": "Nicht fair! Nicht fair! Version 2 Kriegsdroide nicht fertig! Wir Schande! Wir jetzt gehen!"
},
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "It's easier and cleaner if I prove you're dead.",
"LocalizedText": {
"enMale": "It's easier and cleaner if I prove you're dead.",
"frMale": "Si vous \u00eates morts, ce sera plus simple pour tout le monde.",
"frFemale": "Si vous \u00eates morts, ce sera plus simple pour tout le monde.",
"deMale": "Es ist einfacher und sauberer, wenn ich euren Tod beweise.",
"deFemale": "Es ist einfacher und sauberer, wenn ich euren Tod beweise."
},
"LocalizedOptionText": {
"enMale": "Why shouldn't I kill you?",
"frMale": "Pourquoi je ne vous tuerais pas ?",
"frFemale": "Pourquoi je ne vous tuerais pas ?",
"deMale": "Warum t\u00f6te ich euch nicht einfach?",
"deFemale": "Warum t\u00f6te ich euch nicht einfach?"
},
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "H3TMYz4",
"Text": "Aw, come on. Look at them. They're so cute! Couldn't we just let them go?",
"LocalizedText": {
"enMale": "Aw, come on. Look at them. They're so cute! Couldn't we just let them go?",
"frMale": "Oh, arr\u00eate. Regarde-les. Ils sont trop mignons ! On pourrait pas les laisser partir ?",
"frFemale": "Oh, arr\u00eate. Regarde-les. Ils sont trop mignons ! On pourrait pas les laisser partir ?",
"deMale": "Also wirklich. Schaut sie Euch an. Sie sind so s\u00fc\u00df! K\u00f6nnen wir sie nicht einfach gehen lassen?",
"deFemale": "Also wirklich. Schaut sie Euch an. Sie sind so s\u00fc\u00df! K\u00f6nnen wir sie nicht einfach gehen lassen?"
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"SpeakerB62Id": "0000000",
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"QuestRewardB62": "0000000",
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LFpbGXC",
"Text": "No please! We go tell Big Hunt assistant how bad you beat us, tell all hunters, maybe others give up too?",
"LocalizedText": {
"enMale": "No please! We go tell Big Hunt assistant how bad you beat us, tell all hunters, maybe others give up too?",
"frMale": "Non, piti\u00e9 ! Nous dire \u00e0 l'assistant de la Grand Traque que vous nous avoir \u00e9cras\u00e9s, \u00e0 tous les chasseurs. Les autres abandonner peut-\u00eatre aussi ?",
"frFemale": "Non, piti\u00e9 ! Nous dire \u00e0 l'assistant de la Grand Traque que vous nous avoir \u00e9cras\u00e9s, \u00e0 tous les chasseurs. Les autres abandonner peut-\u00eatre aussi ?",
"deMale": "Nein, bitte! Wir sagen Assistent von Gro\u00dfer Jagd, wie b\u00f6se Ihr uns verhauen, sagen allen J\u00e4gern weiter, vielleicht andere auch aufgeben?",
"deFemale": "Nein, bitte! Wir sagen Assistent von Gro\u00dfer Jagd, wie b\u00f6se Ihr uns verhauen, sagen allen J\u00e4gern weiter, vielleicht andere auch aufgeben?"
},
"CnvAlienVONode": 25613530,
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"QuestRewardB62": "zjR2xDR",
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"AlignmentGain": "SmallLight",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You just bought your lives.",
"LocalizedText": {
"enMale": "You just bought your lives.",
"frMale": "Vous vous en tirez bien.",
"frFemale": "Vous vous en tirez bien.",
"deMale": "Ihr habt gerade eure Leben erkauft.",
"deFemale": "Ihr habt gerade eure Leben erkauft."
},
"LocalizedOptionText": {
"enMale": "Good enough.",
"frMale": "\u00c7a me va.",
"frFemale": "\u00c7a me va.",
"deMale": "Einverstanden.",
"deFemale": "Einverstanden."
},
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"AffectionRewardEventsB62": {
"Md6ozhL": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
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"QuestRewardB62": "0000000",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We better be talking a really big boom.",
"LocalizedText": {
"enMale": "We better be talking a really big boom.",
"frMale": "J'esp\u00e8re que c'est un bon gros boum-boum.",
"frFemale": "J'esp\u00e8re que c'est un bon gros boum-boum.",
"deMale": "Sie hat besser auch wirklich gro\u00dfen Wumm.",
"deFemale": "Sie hat besser auch wirklich gro\u00dfen Wumm."
},
"LocalizedOptionText": {
"enMale": "Is it really good?",
"frMale": "\u00c7a vaut vraiment le coup ?",
"frFemale": "\u00c7a vaut vraiment le coup ?",
"deMale": "Ist sie auch gut?",
"deFemale": "Ist sie auch gut?"
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"SpeakerB62Id": "LFpbGXC",
"Text": "Big boom weapon in lockbox. On table. Here is code.",
"LocalizedText": {
"enMale": "Big boom weapon in lockbox. On table. Here is code.",
"frMale": "Boum-boum \u00eatre dans bo\u00eete verrouill\u00e9e. Sur la table. Voil\u00e0 le code.",
"frFemale": "Boum-boum \u00eatre dans bo\u00eete verrouill\u00e9e. Sur la table. Voil\u00e0 le code.",
"deMale": "Gro\u00dfe Wummwaffe in Kiste. Auf Tisch. Hier Code.",
"deFemale": "Gro\u00dfe Wummwaffe in Kiste. Auf Tisch. Hier Code."
},
"CnvAlienVONode": 1928238265,
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"SpeakerB62Id": "0000000",
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"SpeakerB62Id": "8EdXzkE",
"Text": "Time to seek new blood profession! Come, brothers!",
"LocalizedText": {
"enMale": "Time to seek new blood profession! Come, brothers!",
"frMale": "Nous devoir chercher reconversion ! Allez, fr\u00e8res !",
"frFemale": "Nous devoir chercher reconversion ! Allez, fr\u00e8res !",
"deMale": "M\u00fcssen neuen Auftrag suchen! Kommt, Br\u00fcder!",
"deFemale": "M\u00fcssen neuen Auftrag suchen! Kommt, Br\u00fcder!"
},
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I prefer blasting Ugnaughts.",
"LocalizedText": {
"enMale": "I prefer blasting Ugnaughts.",
"frMale": "Je pr\u00e9f\u00e8re tuer des Ugnaughts.",
"frFemale": "Je pr\u00e9f\u00e8re tuer des Ugnaughts.",
"deMale": "Ugnaughts erledigen ist mir lieber.",
"deFemale": "Ugnaughts erledigen ist mir lieber."
},
"LocalizedOptionText": {
"enMale": "Nah. [Kill Ugnaughts]",
"frMale": "Nan. [Tuer les Ugnaughts]",
"frFemale": "Nan. [Tuer les Ugnaughts]",
"deMale": "Ach was. [Ugnaughts t\u00f6ten]",
"deFemale": "Ach was. [Ugnaughts t\u00f6ten]"
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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}
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"SpeakerB62Id": "0000000",
"Text": "Too late, little pigs.",
"LocalizedText": {
"enMale": "Too late, little pigs.",
"frMale": "Trop tard, petits parasites.",
"frFemale": "Trop tard, petits parasites.",
"deMale": "Zu sp\u00e4t, kleine Schweinchen.",
"deFemale": "Zu sp\u00e4t, kleine Schweinchen."
},
"LocalizedOptionText": {
"enMale": "No, you die. [Kill Ugnaughts]",
"frMale": "Non, vous mourez. [Tuer les Ugnaughts]",
"frFemale": "Non, vous mourez. [Tuer les Ugnaughts]",
"deMale": "Jetzt sterbt ihr. [Ugnaughts t\u00f6ten]",
"deFemale": "Jetzt sterbt ihr. [Ugnaughts t\u00f6ten]"
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"SpeakerB62Id": "uIMq6aB",
"Text": "Honor! Glory for Clan Zargnor!",
"LocalizedText": {
"enMale": "Honor! Glory for Clan Zargnor!",
"frMale": "Honneur ! Gloire au clan Zargnor !",
"frFemale": "Honneur ! Gloire au clan Zargnor !",
"deMale": "Ehre! Ruhm f\u00fcr Clan Zargnor!",
"deFemale": "Ehre! Ruhm f\u00fcr Clan Zargnor!"
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"SpeakerB62Id": "8EdXzkE",
"Text": "Stop! We give up! No more blasting! Our big fight not with you!",
"LocalizedText": {
"enMale": "Stop! We give up! No more blasting! Our big fight not with you!",
"frMale": "Stop ! Nous abandonner ! Plus tirer ! Nous pas combattre contre vous !",
"frFemale": "Stop ! Nous abandonner ! Plus tirer ! Nous pas combattre contre vous !",
"deMale": "Halt! Wir geben auf! Kein Schie\u00dfen mehr! Unser gro\u00dfer Kampf nicht mit Euch!",
"deFemale": "Halt! Wir geben auf! Kein Schie\u00dfen mehr! Unser gro\u00dfer Kampf nicht mit Euch!"
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},
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"NodeId": 34,
"QuestRewardB62": "0000000",
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"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You're the target, all right.",
"LocalizedText": {
"enMale": "You're the target, all right.",
"frMale": "Pourtant, c'est bien vous, ma cible.",
"frFemale": "Pourtant, c'est bien vous, ma cible.",
"deMale": "Ihr seid das Ziel, verstanden?",
"deFemale": "Ihr seid das Ziel, verstanden?"
},
"LocalizedOptionText": {
"enMale": "I beg to differ.",
"frMale": "Je me permets d'insister.",
"frFemale": "Je me permets d'insister.",
"deMale": "Das sehe ich anders.",
"deFemale": "Das sehe ich anders."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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},
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"NodeId": 38,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Too late to make nice now.",
"LocalizedText": {
"enMale": "Too late to make nice now.",
"frMale": "C'est trop tard pour devenir amis.",
"frFemale": "C'est trop tard pour devenir amis.",
"deMale": "Jetzt ist es zu sp\u00e4t f\u00fcr Nettigkeiten.",
"deFemale": "Jetzt ist es zu sp\u00e4t f\u00fcr Nettigkeiten."
},
"LocalizedOptionText": {
"enMale": "Should have been friendlier.",
"frMale": "Il fallait \u00eatre plus gentil.",
"frFemale": "Il fallait \u00eatre plus gentil.",
"deMale": "Ihr h\u00e4ttet freundlicher sein sollen.",
"deFemale": "Ihr h\u00e4ttet freundlicher sein sollen."
},
"CnvAlienVONode": -1,
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"ChildIds": [
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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},
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"MinLevel": -1,
"MaxLevel": -1,
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EdXzkE",
"Text": "Who you? Why you seek trouble? Why you come here?",
"LocalizedText": {
"enMale": "Who you? Why you seek trouble? Why you come here?",
"frMale": "Qui vous \u00eatre ? Pourquoi chercher probl\u00e8mes ? Pourquoi venir ici ?",
"frFemale": "Qui vous \u00eatre ? Pourquoi chercher probl\u00e8mes ? Pourquoi venir ici ?",
"deMale": "Wer Ihr? Warum Ihr \u00c4rger suchen? Warum Ihr hierherkommen?",
"deFemale": "Wer Ihr? Warum Ihr \u00c4rger suchen? Warum Ihr hierherkommen?"
},
"CnvAlienVONode": 1504129353,
"CnvAlienVOFQN": "cnv.alien_vo.ugnaught.male_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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},
"42": {
"NodeId": 42,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Can't you little fellas guess by now?",
"LocalizedText": {
"enMale": "Can't you little fellas guess by now?",
"frMale": "Vous avez toujours pas compris ?",
"frFemale": "Vous avez toujours pas compris ?",
"deMale": "Wisst ihr kleinen Kerle das immer noch nicht?",
"deFemale": "Wisst ihr kleinen Kerle das immer noch nicht?"
},
"LocalizedOptionText": {
"enMale": "Do I have to spell it out?",
"frMale": "Il faut vous faire un dessin ?",
"frFemale": "Il faut vous faire un dessin ?",
"deMale": "Soll ich das noch buchstabieren?",
"deFemale": "Soll ich das noch buchstabieren?"
},
"CnvAlienVONode": -1,
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"IsAmbient": false,
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},
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"QuestRewardB62": "zjR2xDR",
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Me big hunter! On Big Hunt!",
"LocalizedText": {
"enMale": "Me big hunter! On Big Hunt!",
"frMale": "Moi grand chasseur ! Dans Grand Traque !",
"frFemale": "Moi grande chasseuse ! Dans Grand Traque !",
"deMale": "Ich gro\u00dfer J\u00e4ger! Auf Gro\u00dfjagd!",
"deFemale": "Ich gro\u00dfer J\u00e4ger! Auf Gro\u00dfjagd!"
},
"LocalizedOptionText": {
"enMale": "You understand \"rival\"?",
"frMale": "\"Rivaux\", vous comprenez ?",
"frFemale": "\"Rivaux\", vous comprenez ?",
"deMale": "Versteht ihr \"Rivale\"?",
"deFemale": "Versteht ihr \"Rivale\"?"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": {
"Md6ozhL": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
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],
"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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},
"45": {
"NodeId": 45,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EdXzkE",
"Text": "You Big Hunt rival! You better hunter! We leave Big Hunt! You win!",
"LocalizedText": {
"enMale": "You Big Hunt rival! You better hunter! We leave Big Hunt! You win!",
"frMale": "Vous adversaire Grand Traque ! Vous meilleur ! Nous quitter Grand Traque ! Vous gagn\u00e9 !",
"frFemale": "Vous adversaire Grand Traque ! Vous meilleure ! Nous quitter Grand Traque ! Vous gagn\u00e9 !",
"deMale": "Ihr Rivale in Gro\u00dfjagd! Ihr besserer J\u00e4ger! Wir beenden Gro\u00dfjagd! Ihr gewinnen!",
"deFemale": "Ihr Rivale in Gro\u00dfjagd! Ihr besserer J\u00e4ger! Wir beenden Gro\u00dfjagd! Ihr gewinnen!"
},
"CnvAlienVONode": 2609586641,
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"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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},
"47": {
"NodeId": 47,
"QuestRewardB62": "zjR2xDR",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallLight",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Guess your war droid didn't help much, huh?",
"LocalizedText": {
"enMale": "Guess your war droid didn't help much, huh?",
"frMale": "C'est dommage, pour votre dro\u00efde de guerre... mais bon.",
"frFemale": "C'est dommage, pour votre dro\u00efde de guerre... mais bon.",
"deMale": "Sch\u00e4tze, der Kriegsdroide hat nicht viel geholfen, was?",
"deFemale": "Sch\u00e4tze, der Kriegsdroide hat nicht viel geholfen, was?"
},
"LocalizedOptionText": {
"enMale": "Better luck next time.",
"frMale": "\u00c7a ira mieux la prochaine fois.",
"frFemale": "\u00c7a ira mieux la prochaine fois.",
"deMale": "Viel Gl\u00fcck beim n\u00e4chsten Mal.",
"deFemale": "Viel Gl\u00fcck beim n\u00e4chsten Mal."
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": {
"Md6ozhL": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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},
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"QuestRewardB62": "zjR2xDR",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Yep, I win and you die.",
"LocalizedText": {
"enMale": "Yep, I win and you die.",
"frMale": "Ouais, j'ai gagn\u00e9, vous avez perdu.",
"frFemale": "Ouais, j'ai gagn\u00e9, vous avez perdu.",
"deMale": "Ja, ich gewinne und ihr sterbt.",
"deFemale": "Ja, ich gewinne und ihr sterbt."
},
"LocalizedOptionText": {
"enMale": "You're done, all right. [Kill]",
"frMale": "Exact, c'est fini. [Tuer]",
"frFemale": "Exact, c'est fini. [Tuer]",
"deMale": "Ihr seid erledigt. [T\u00f6ten]",
"deFemale": "Ihr seid erledigt. [T\u00f6ten]"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": {
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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"QuestRewardB62": "zjR2xDR",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "To kill all of you, why else?",
"LocalizedText": {
"enMale": "To kill all of you, why else?",
"frMale": "Pour vous exterminer, quelle question !",
"frFemale": "Pour vous exterminer, quelle question !",
"deMale": "Um euch alle zu t\u00f6ten, warum sonst?",
"deFemale": "Um euch alle zu t\u00f6ten, warum sonst?"
},
"LocalizedOptionText": {
"enMale": "For blood. [Kill Ugnaughts]",
"frMale": "Pour le sang. [Tuer les Ugnaughts]",
"frFemale": "Pour le sang. [Tuer les Ugnaughts]",
"deMale": "F\u00fcr Blut. [Ugnaughts t\u00f6ten]",
"deFemale": "F\u00fcr Blut. [Ugnaughts t\u00f6ten]"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": {
"Md6ozhL": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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},
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"QuestRewardB62": "zjR2xDR",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Guess again, little pigs.",
"LocalizedText": {
"enMale": "Guess again, little pigs.",
"frMale": "R\u00e9fl\u00e9chissez, petits parasites.",
"frFemale": "R\u00e9fl\u00e9chissez, petits parasites.",
"deMale": "Zu sp\u00e4t, kleine Schweinchen.",
"deFemale": "Zu sp\u00e4t, kleine Schweinchen."
},
"LocalizedOptionText": {
"enMale": "Whatever. [Kill Ugnaughts]",
"frMale": "Bof. [Tuer les Ugnaughts]",
"frFemale": "Bof. [Tuer les Ugnaughts]",
"deMale": "Mir egal. [Ugnaughts t\u00f6ten]",
"deFemale": "Mir egal. [Ugnaughts t\u00f6ten]"
},
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"AffectionRewardEventsB62": {
"Md6ozhL": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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},
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"QuestsProgressedB62": [
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"QuestRewardB62": "0000000",
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "8EdXzkE",
"Text": "No! Not there! You blind? Cannons too close to generator! Want another big boom? Put cannons over--",
"LocalizedText": {
"enMale": "No! Not there! You blind? Cannons too close to generator! Want another big boom? Put cannons over--",
"frMale": "Non ! Pas l\u00e0 ! Toi aveugle ? Canons trop pr\u00e8s du g\u00e9n\u00e9rateur ! Toi vouloir encore boum ? Mettre canons sur...",
"frFemale": "Non ! Pas l\u00e0 ! Toi aveugle ? Canons trop pr\u00e8s du g\u00e9n\u00e9rateur ! Toi vouloir encore boum ? Mettre canons sur...",
"deMale": "Nein! Nicht da! Ihr blind? Kanonen zu nah am Generator! Soll das nochmal explodieren? Kanonen m\u00fcssen da...",
"deFemale": "Nein! Nicht da! Ihr blind? Kanonen zu nah am Generator! Soll das nochmal explodieren? Kanonen m\u00fcssen da..."
},
"CnvAlienVONode": 541840602,
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"NodeId": 57,
"QuestRewardB62": "0000000",
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"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"NodeId": 58,
"QuestRewardB62": "0000000",
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"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "8EdXzkE",
"Text": "Hey! Who you? How you get here?",
"LocalizedText": {
"enMale": "Hey! Who you? How you get here?",
"frMale": "H\u00e9 ! Quoi... quoi vous faites l\u00e0 ?",
"frFemale": "H\u00e9 ! Quoi... quoi vous faites l\u00e0 ?",
"deMale": "Hey! Wer Ihr? Wie hierhergekommen?",
"deFemale": "Hey! Wer Ihr? Wie hierhergekommen?"
},
"CnvAlienVONode": 1504129229,
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm a bounty hunter on the Great Hunt.",
"LocalizedText": {
"enMale": "I'm a bounty hunter on the Great Hunt.",
"frMale": "Je suis chasseur de primes dans la Grande Traque.",
"frFemale": "Je suis chasseuse de primes dans la Grande Traque.",
"deMale": "Ich bin ein Kopfgeldj\u00e4ger und auf der Gro\u00dfen Jagd.",
"deFemale": "Ich bin ein Kopfgeldj\u00e4ger und auf der Gro\u00dfen Jagd."
},
"LocalizedOptionText": {
"enMale": "Your competition.",
"frMale": "Je suis votre adversaire.",
"frFemale": "Je suis votre adversaire.",
"deMale": "Die Konkurrenz.",
"deFemale": "Die Konkurrenz."
},
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},
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"NodeId": 64,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What are you little fellas building?",
"LocalizedText": {
"enMale": "What are you little fellas building?",
"frMale": "Vous construisez quoi, mes petits amis ?",
"frFemale": "Vous construisez quoi, mes petits amis ?",
"deMale": "Was baut ihr kleinen Kerle da?",
"deFemale": "Was baut ihr kleinen Kerle da?"
},
"LocalizedOptionText": {
"enMale": "Tell me about your project.",
"frMale": "Parlez-moi de vos projets.",
"frFemale": "Parlez-moi de vos projets.",
"deMale": "Was ist das f\u00fcr ein Projekt?",
"deFemale": "Was ist das f\u00fcr ein Projekt?"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EdXzkE",
"Text": "Nothing! You see nothing! Not your business! Go away!",
"LocalizedText": {
"enMale": "Nothing! You see nothing! Not your business! Go away!",
"frMale": "Rien ! Vous rien vu ! Pas vos affaires ! Partez, partez !",
"frFemale": "Rien ! Vous rien vu ! Pas vos affaires ! Partez, partez !",
"deMale": "Nichts! Ihr sehen nichts! Nicht Euch angehen! Gehen weg!",
"deFemale": "Nichts! Ihr sehen nichts! Nicht Euch angehen! Gehen weg!"
},
"CnvAlienVONode": 274060506,
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Hey, this isn't Gort's Casino!",
"LocalizedText": {
"enMale": "Hey, this isn't Gort's Casino!",
"frMale": "Oh, c'est pas le casino de Gort, ici !",
"frFemale": "Oh, c'est pas le casino de Gort, ici !",
"deMale": "Hey, das ist ja gar nicht Gorts Casino!",
"deFemale": "Hey, das ist ja gar nicht Gorts Casino!"
},
"LocalizedOptionText": {
"enMale": "Oops, I'm lost!",
"frMale": "Oups, je me suis \u00e9gar\u00e9.",
"frFemale": "Oups, je me suis \u00e9gar\u00e9e.",
"deMale": "Huch, ich habe mich verlaufen!",
"deFemale": "Huch, ich habe mich verlaufen!"
},
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"SpeakerB62Id": "LFpbGXC",
"Text": "No this not! This important work! Go away now!",
"LocalizedText": {
"enMale": "No this not! This important work! Go away now!",
"frMale": "Pas \u00e7a non ! Nous travailler dur ! Vous partir, partir !",
"frFemale": "Pas \u00e7a non ! Nous travailler dur ! Vous partir, partir !",
"deMale": "Nein ist nicht! Das wichtige Arbeit! Gehen jetzt weg!",
"deFemale": "Nein ist nicht! Das wichtige Arbeit! Gehen jetzt weg!"
},
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "8EdXzkE",
"Text": "This your only warning!",
"LocalizedText": {
"enMale": "This your only warning!",
"frMale": "Nous pas pr\u00e9venir deux fois !",
"frFemale": "Nous pas pr\u00e9venir deux fois !",
"deMale": "Ich geben nur eine Warnung!",
"deFemale": "Ich geben nur eine Warnung!"
},
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"IsEmpty": false,
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"SpeakerB62Id": "0000000",
"Text": "Are you threatening me, little one?",
"LocalizedText": {
"enMale": "Are you threatening me, little one?",
"frMale": "Vous me menacez, les nabots ?",
"frFemale": "Vous me menacez, les nabots ?",
"deMale": "Willst du mich bedrohen, kleiner Kerl?",
"deFemale": "Willst du mich bedrohen, kleiner Kerl?"
},
"LocalizedOptionText": {
"enMale": "That sounds hostile.",
"frMale": "C'est agressif.",
"frFemale": "C'est agressif.",
"deMale": "War das eine Beleidigung?",
"deFemale": "War das eine Beleidigung?"
},
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "uIMq6aB",
"Text": "Yes! Big threat! You not want to mess with us! We tough bounty hunters!",
"LocalizedText": {
"enMale": "Yes! Big threat! You not want to mess with us! We tough bounty hunters!",
"frMale": "Oui ! Grosse menace ! Vous pas nous emb\u00eater ! Nous m\u00e9chants chasseurs de primes !",
"frFemale": "Oui ! Grosse menace ! Vous pas nous emb\u00eater ! Nous m\u00e9chants chasseurs de primes !",
"deMale": "Ja. Wir bedrohen! Ihr nicht wollen \u00c4rger mit uns! Wir starke Kopfgeldj\u00e4ger!",
"deFemale": "Ja. Wir bedrohen! Ihr nicht wollen \u00c4rger mit uns! Wir starke Kopfgeldj\u00e4ger!"
},
"CnvAlienVONode": 541840602,
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"IsAmbient": false,
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"IsEmpty": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Are you building a war droid?",
"LocalizedText": {
"enMale": "Are you building a war droid?",
"frMale": "Vous construisez un dro\u00efde de guerre ?",
"frFemale": "Vous construisez un dro\u00efde de guerre ?",
"deMale": "Baut ihr da einen Kriegsdroiden?",
"deFemale": "Baut ihr da einen Kriegsdroiden?"
},
"LocalizedOptionText": {
"enMale": "That looks like a droid.",
"frMale": "\u00c7a ressemble \u00e0 un dro\u00efde.",
"frFemale": "\u00c7a ressemble \u00e0 un dro\u00efde.",
"deMale": "Sieht aus wie ein Droide.",
"deFemale": "Sieht aus wie ein Droide."
},
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"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LFpbGXC",
"Text": "No! We build \"ultimate\" war droid! Pack big boom! This Mark Two!",
"LocalizedText": {
"enMale": "No! We build \"ultimate\" war droid! Pack big boom! This Mark Two!",
"frMale": "Non ! Nous construire dro\u00efde de guerre ultime ! Gros, gros boum ! \u00c7a, Num\u00e9ro deux !",
"frFemale": "Non ! Nous construire dro\u00efde de guerre ultime ! Gros, gros boum ! \u00c7a, Num\u00e9ro deux !",
"deMale": "Nein! Wir bauen \"ultimativen\" Kriegsdroiden! Mit viel Wumms! Das Version 2!",
"deFemale": "Nein! Wir bauen \"ultimativen\" Kriegsdroiden! Mit viel Wumms! Das Version 2!"
},
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Will this one blow up like before?",
"LocalizedText": {
"enMale": "Will this one blow up like before?",
"frMale": "Et celui l\u00e0 aussi va exploser ?",
"frFemale": "Et celui l\u00e0 aussi va exploser ?",
"deMale": "Fliegt der hier auch wieder in die Luft?",
"deFemale": "Fliegt der hier auch wieder in die Luft?"
},
"LocalizedOptionText": {
"enMale": "Didn't the other one fail?",
"frMale": "L'autre \u00e9tait un \u00e9chec ?",
"frFemale": "L'autre \u00e9tait un \u00e9chec ?",
"deMale": "Ist der andere nicht Schrott?",
"deFemale": "Ist der andere nicht Schrott?"
},
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LFpbGXC",
"Text": "No! Mark Two better! Mark One had big problem! Cannons too--wait! How you know Mark One blow up? Only hunters on Big Hunt--",
"LocalizedText": {
"enMale": "No! Mark Two better! Mark One had big problem! Cannons too--wait! How you know Mark One blow up? Only hunters on Big Hunt--",
"frMale": "Non ! Num\u00e9ro deux mieux ! Num\u00e9ro un gros probl\u00e8me ! Canons trop... H\u00e9 ! Comment vous savoir Num\u00e9ro un explos\u00e9 ? Que les chasseurs de la Grande Traque...",
"frFemale": "Non ! Num\u00e9ro deux mieux ! Num\u00e9ro un gros probl\u00e8me ! Canons trop... H\u00e9 ! Comment vous savoir Num\u00e9ro un explos\u00e9 ? Que les chasseurs de la Grande Traque...",
"deMale": "Nein! Version 2 besser! Version 1 hatte gro\u00dfes Problem! Kanonen zu - Moment! Wie Ihr wissen, dass Version 1 explodiert? Nur J\u00e4ger auf Gro\u00dfjagd ...",
"deFemale": "Nein! Version 2 besser! Version 1 hatte gro\u00dfes Problem! Kanonen zu - Moment! Wie Ihr wissen, dass Version 1 explodiert? Nur J\u00e4ger auf Gro\u00dfjagd ..."
},
"CnvAlienVONode": 654966456,
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What happened to Mark One?",
"LocalizedText": {
"enMale": "What happened to Mark One?",
"frMale": "Qu'est-ce qui est arriv\u00e9 au Type 1 ?",
"frFemale": "Qu'est-ce qui est arriv\u00e9 au Type 1 ?",
"deMale": "Was ist mit Version 1 passiert?",
"deFemale": "Was ist mit Version 1 passiert?"
},
"LocalizedOptionText": {
"enMale": "Mark Two?",
"frMale": "Type deux ?",
"frFemale": "Type deux ?",
"deMale": "Version 2?",
"deFemale": "Version 2?"
},
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LFpbGXC",
"Text": "We not talk about Mark One! It hunter business only! We tough bounty hunters!",
"LocalizedText": {
"enMale": "We not talk about Mark One! It hunter business only! We tough bounty hunters!",
"frMale": "Nous pas parler de Num\u00e9ro un ! \u00c7a histoire de chasseurs ! Nous grands chasseurs de primes !",
"frFemale": "Nous pas parler de Num\u00e9ro un ! \u00c7a histoire de chasseurs ! Nous grands chasseurs de primes !",
"deMale": "Wir nicht sprechen \u00fcber Version 1! Nur J\u00e4ger-Angelegenheit! Wir starke Kopfgeldj\u00e4ger!",
"deFemale": "Wir nicht sprechen \u00fcber Version 1! Nur J\u00e4ger-Angelegenheit! Wir starke Kopfgeldj\u00e4ger!"
},
"CnvAlienVONode": 541840602,
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"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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"90": {
"NodeId": 90,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Looks like a piece of junk.",
"LocalizedText": {
"enMale": "Looks like a piece of junk.",
"frMale": "C'est juste un gros tas de ferraille.",
"frFemale": "C'est juste un gros tas de ferraille.",
"deMale": "Sieht wie ein Schrotthaufen aus.",
"deFemale": "Sieht wie ein Schrotthaufen aus."
},
"LocalizedOptionText": {
"enMale": "Doesn't look impressive.",
"frMale": "\u00c7a ne fait m\u00eame pas peur.",
"frFemale": "\u00c7a ne fait m\u00eame pas peur.",
"deMale": "Nicht gerade beeindruckend.",
"deFemale": "Nicht gerade beeindruckend."
},
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"91": {
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LFpbGXC",
"Text": "Mark Two not junk! It give big boom! You got big mouth! We tired of big mouth!",
"LocalizedText": {
"enMale": "Mark Two not junk! It give big boom! You got big mouth! We tired of big mouth!",
"frMale": "Num\u00e9ro deux pas ferraille ! Gros boum-boum ! Vous pipelette ! Pas aimer pipelettes !",
"frFemale": "Num\u00e9ro deux pas ferraille ! Gros boum-boum ! Vous pipelette ! Pas aimer pipelettes !",
"deMale": "Version 2 kein Schrott! Geben gro\u00dfen Wumms! Ihr haben gro\u00dfe Klappe! Wir m\u00fcde von gro\u00dfe Klappe!",
"deFemale": "Version 2 kein Schrott! Geben gro\u00dfen Wumms! Ihr haben gro\u00dfe Klappe! Wir m\u00fcde von gro\u00dfe Klappe!"
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"CnvAlienVONode": 25613530,
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"IsAmbient": false,
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"Stb": "str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught",
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"NodeId": 95,
"QuestRewardB62": "zjR2xDR",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I don't like being ordered around.",
"LocalizedText": {
"enMale": "I don't like being ordered around.",
"frMale": "J'aime pas trop qu'on me donne des ordres.",
"frFemale": "J'aime pas trop qu'on me donne des ordres.",
"deMale": "Ich mag keine Befehle.",
"deFemale": "Ich mag keine Befehle."
},
"LocalizedOptionText": {
"enMale": "This is silly. [Attack]",
"frMale": "C'est absurde. [Attaquer]",
"frFemale": "C'est absurde. [Attaquer]",
"deMale": "Das ist doch Unsinn. [Angreifen]",
"deFemale": "Das ist doch Unsinn. [Angreifen]"
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Bounty hunters? Really?",
"LocalizedText": {
"enMale": "Bounty hunters? Really?",
"frMale": "Des chasseurs de primes ? Ah ouais ?",
"frFemale": "Des chasseurs de primes ? Ah ouais ?",
"deMale": "Kopfgeldj\u00e4ger? Wirklich?",
"deFemale": "Kopfgeldj\u00e4ger? Wirklich?"
},
"LocalizedOptionText": {
"enMale": "Small world.",
"frMale": "Le monde est petit.",
"frFemale": "Le monde est petit.",
"deMale": "Die Welt ist klein.",
"deFemale": "Die Welt ist klein."
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "uIMq6aB",
"Text": "We big bounty hunters! We on Big Hunt! Only tough hunters do Big Hunt!",
"LocalizedText": {
"enMale": "We big bounty hunters! We on Big Hunt! Only tough hunters do Big Hunt!",
"frMale": "Nous grands chasseurs de primes ! Nous dans Grand Traque ! Grand Traque pour chasseurs tr\u00e8s forts !",
"frFemale": "Nous grands chasseurs de primes ! Nous dans Grand Traque ! Grand Traque pour chasseurs tr\u00e8s forts !",
"deMale": "Wir gro\u00dfe Kopfgeldj\u00e4ger! Wir auf Gro\u00dfjagd! Nur starke J\u00e4ger machen Gro\u00dfjagd!",
"deFemale": "Wir gro\u00dfe Kopfgeldj\u00e4ger! Wir auf Gro\u00dfjagd! Nur starke J\u00e4ger machen Gro\u00dfjagd!"
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"NodeId": 101,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What a coincidence. I'm on the \"Big Hunt\" too.",
"LocalizedText": {
"enMale": "What a coincidence. I'm on the \"Big Hunt\" too.",
"frMale": "Quelle co\u00efncidence. Moi aussi, je suis dans la \"Grand Traque\".",
"frFemale": "Quelle co\u00efncidence. Moi aussi, je suis dans la \"Grand Traque\".",
"deMale": "Was f\u00fcr ein Zufall. Ich bin auch auf der \"Gro\u00dfjagd\".",
"deFemale": "Was f\u00fcr ein Zufall. Ich bin auch auf der \"Gro\u00dfjagd\"."
},
"LocalizedOptionText": {
"enMale": "Hunters like me.",
"frMale": "Des gens comme moi.",
"frFemale": "Des gens comme moi.",
"deMale": "J\u00e4ger wie ich.",
"deFemale": "J\u00e4ger wie ich."
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"Text": "You win! We leave Big Hunt! You kill Shadow Death! We think you not do it!",
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"frMale": "Vous gagn\u00e9 ! Nous quitter Grand Traque ! Vous tuer Ombre mortelle ! Lui impossible \u00e0 tuer !",
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"Text": "Blast big rival! Now!",
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"enMale": "Blast big rival! Now!",
"frMale": "Exploser rival ! Maintenant !",
"frFemale": "Exploser rivale ! Maintenant !",
"deMale": "Erschie\u00dfen gro\u00dfen Rivalen! Jetzt!",
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"Text": "That's all I needed to know.",
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"frMale": "C'est tout ce que je voulais savoir.",
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"enMale": "Just had to be sure. [Attack]",
"frMale": "Je voulais \u00eatre s\u00fbr. [Attaquer]",
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"Text": "That's a lot of equipment for one bounty.",
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"frMale": "\u00c7a en fait, de l'\u00e9quipement, pour une cible.",
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"Text": "We after big assassin! He Shadow Death! Kill everyone! But we get him!",
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"frMale": "Nous chercher grand tueur ! Lui Ombre mortelle ! Lui tuer tout le monde ! Mais nous gagner !",
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"Text": "Big plan not finished yet. But we give Shadow Death big boom! Mark Two war droid blast him to sludge!",
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"frMale": "Nous pas encore fini machine. Mais nous faire boum-boum \u00e0 Ombre mortelle ! Dro\u00efde Num\u00e9ro deux mettre lui en miette !",
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"deFemale": "Gro\u00dfer Plan noch nicht beendet. Aber wir geben Schattentod gro\u00dfen Wumms! Kriegsdroide Version 2 ihn in St\u00fccke schie\u00dfen!"
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"frFemale": "Mais maintenant, vous savoir beaucoup trop ! Vous pr\u00e9venir Ombre mortelle ! Vous peut-\u00eatre Ombre mortelle ! Vous mourir !",
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[LFpbGXC] => npc.location.nar_shaddaa.class.bounty_hunter.the_underdogs.gornik
[H3TMYz4] => npc.companion.bounty_hunter.mako
[uIMq6aB] => npc.location.nar_shaddaa.class.bounty_hunter.the_underdogs.ugmir
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Progressed] => Array
(
[0] => zjR2xDR
[1] => zjR2xDR
)
[RootNodes] => Array
(
[0] => 194
[1] => 180
[2] => 193
[3] => 56
[4] => 187
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EdXzkE
[Text] => Stop! We give up! No more blasting! You win! You better hunter! We leave Big Hunt!
[LocalizedText] => Array
(
[enMale] => Stop! We give up! No more blasting! You win! You better hunter! We leave Big Hunt!
[frMale] => Stop ! Nous abandonner ! Plus tirer ! Vous gagner ! Vous meilleur chasseur ! Nous quitter Grand Traque !
[frFemale] => Stop ! Nous abandonner ! Plus tirer ! Vous gagner ! Vous meilleur chasseuse ! Nous quitter Grand Traque !
[deMale] => Halt! Wir geben auf! Kein Schießen mehr! Ihr gewinnen! Ihr besserer Jäger! Wir beenden Großjagd!
[deFemale] => Halt! Wir geben auf! Kein Schießen mehr! Ihr gewinnen! Ihr besserer Jäger! Wir beenden Großjagd!
)
[CnvAlienVONode] => 274060506
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
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[0] => 4
[1] => 14
[2] => 30
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[4] => Array
(
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[ActionQuest] => 0
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[MaxLevel] => -1
[AlignmentGain] => SmallLight
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Well, that was easy.
[LocalizedText] => Array
(
[enMale] => Well, that was easy.
[frMale] => Eh bien, c'était facile.
[frFemale] => Eh bien, c'était facile.
[deMale] => Na, das war einfach.
[deFemale] => Na, das war einfach.
)
[LocalizedOptionText] => Array
(
[enMale] => Go on then.
[frMale] => Alors partez.
[frFemale] => Alors partez.
[deMale] => Nur zu.
[deFemale] => Nur zu.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 5
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LFpbGXC
[Text] => Not fair! Not fair! Mark Two war droid not complete! We shamed! We go now!
[LocalizedText] => Array
(
[enMale] => Not fair! Not fair! Mark Two war droid not complete! We shamed! We go now!
[frMale] => Pas juste ! Pas juste ! Droïde de guerre Numéro deux pas fini ! Nous humiliés ! Nous partir !
[frFemale] => Pas juste ! Pas juste ! Droïde de guerre Numéro deux pas fini ! Nous humiliés ! Nous partir !
[deMale] => Nicht fair! Nicht fair! Version 2 Kriegsdroide nicht fertig! Wir Schande! Wir jetzt gehen!
[deFemale] => Nicht fair! Nicht fair! Version 2 Kriegsdroide nicht fertig! Wir Schande! Wir jetzt gehen!
)
[CnvAlienVONode] => 4258663662
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 179
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => It's easier and cleaner if I prove you're dead.
[LocalizedText] => Array
(
[enMale] => It's easier and cleaner if I prove you're dead.
[frMale] => Si vous êtes morts, ce sera plus simple pour tout le monde.
[frFemale] => Si vous êtes morts, ce sera plus simple pour tout le monde.
[deMale] => Es ist einfacher und sauberer, wenn ich euren Tod beweise.
[deFemale] => Es ist einfacher und sauberer, wenn ich euren Tod beweise.
)
[LocalizedOptionText] => Array
(
[enMale] => Why shouldn't I kill you?
[frMale] => Pourquoi je ne vous tuerais pas ?
[frFemale] => Pourquoi je ne vous tuerais pas ?
[deMale] => Warum töte ich euch nicht einfach?
[deFemale] => Warum töte ich euch nicht einfach?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
[0] => 15
[1] => 18
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => H3TMYz4
[Text] => Aw, come on. Look at them. They're so cute! Couldn't we just let them go?
[LocalizedText] => Array
(
[enMale] => Aw, come on. Look at them. They're so cute! Couldn't we just let them go?
[frMale] => Oh, arrête. Regarde-les. Ils sont trop mignons ! On pourrait pas les laisser partir ?
[frFemale] => Oh, arrête. Regarde-les. Ils sont trop mignons ! On pourrait pas les laisser partir ?
[deMale] => Also wirklich. Schaut sie Euch an. Sie sind so süß! Können wir sie nicht einfach gehen lassen?
[deFemale] => Also wirklich. Schaut sie Euch an. Sie sind so süß! Können wir sie nicht einfach gehen lassen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
[0] => 16
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[16] => Array
(
[NodeId] => 16
[QuestRewardB62] => 0000000
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[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 17
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[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => LFpbGXC
[Text] => No please! We go tell Big Hunt assistant how bad you beat us, tell all hunters, maybe others give up too?
[LocalizedText] => Array
(
[enMale] => No please! We go tell Big Hunt assistant how bad you beat us, tell all hunters, maybe others give up too?
[frMale] => Non, pitié ! Nous dire à l'assistant de la Grand Traque que vous nous avoir écrasés, à tous les chasseurs. Les autres abandonner peut-être aussi ?
[frFemale] => Non, pitié ! Nous dire à l'assistant de la Grand Traque que vous nous avoir écrasés, à tous les chasseurs. Les autres abandonner peut-être aussi ?
[deMale] => Nein, bitte! Wir sagen Assistent von Großer Jagd, wie böse Ihr uns verhauen, sagen allen Jägern weiter, vielleicht andere auch aufgeben?
[deFemale] => Nein, bitte! Wir sagen Assistent von Großer Jagd, wie böse Ihr uns verhauen, sagen allen Jägern weiter, vielleicht andere auch aufgeben?
)
[CnvAlienVONode] => 25613530
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 19
[1] => 186
[2] => 28
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[19] => Array
(
[NodeId] => 19
[QuestRewardB62] => zjR2xDR
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallLight
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You just bought your lives.
[LocalizedText] => Array
(
[enMale] => You just bought your lives.
[frMale] => Vous vous en tirez bien.
[frFemale] => Vous vous en tirez bien.
[deMale] => Ihr habt gerade eure Leben erkauft.
[deFemale] => Ihr habt gerade eure Leben erkauft.
)
[LocalizedOptionText] => Array
(
[enMale] => Good enough.
[frMale] => Ça me va.
[frFemale] => Ça me va.
[deMale] => Einverstanden.
[deFemale] => Einverstanden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Md6ozhL] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 188
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We better be talking a really big boom.
[LocalizedText] => Array
(
[enMale] => We better be talking a really big boom.
[frMale] => J'espère que c'est un bon gros boum-boum.
[frFemale] => J'espère que c'est un bon gros boum-boum.
[deMale] => Sie hat besser auch wirklich großen Wumm.
[deFemale] => Sie hat besser auch wirklich großen Wumm.
)
[LocalizedOptionText] => Array
(
[enMale] => Is it really good?
[frMale] => Ça vaut vraiment le coup ?
[frFemale] => Ça vaut vraiment le coup ?
[deMale] => Ist sie auch gut?
[deFemale] => Ist sie auch gut?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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[0] => 24
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(
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[QuestRewardB62] => 0000000
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => LFpbGXC
[Text] => Big boom weapon in lockbox. On table. Here is code.
[LocalizedText] => Array
(
[enMale] => Big boom weapon in lockbox. On table. Here is code.
[frMale] => Boum-boum être dans boîte verrouillée. Sur la table. Voilà le code.
[frFemale] => Boum-boum être dans boîte verrouillée. Sur la table. Voilà le code.
[deMale] => Große Wummwaffe in Kiste. Auf Tisch. Hier Code.
[deFemale] => Große Wummwaffe in Kiste. Auf Tisch. Hier Code.
)
[CnvAlienVONode] => 1928238265
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[AffectionRewardEventsB62] => Array
(
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[0] => 25
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[25] => Array
(
[NodeId] => 25
[QuestRewardB62] => 0000000
[ActionQuest] => 0
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[AlignmentGain] => None
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[CnvAlienVOFQN] =>
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[IsAmbient] =>
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[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => 8EdXzkE
[Text] => Time to seek new blood profession! Come, brothers!
[LocalizedText] => Array
(
[enMale] => Time to seek new blood profession! Come, brothers!
[frMale] => Nous devoir chercher reconversion ! Allez, frères !
[frFemale] => Nous devoir chercher reconversion ! Allez, frères !
[deMale] => Müssen neuen Auftrag suchen! Kommt, Brüder!
[deFemale] => Müssen neuen Auftrag suchen! Kommt, Brüder!
)
[CnvAlienVONode] => 2913356526
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[AffectionRewardEventsB62] => Array
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[27] => Array
(
[NodeId] => 27
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[ActionQuest] => 1.6141048106351E+19
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[28] => Array
(
[NodeId] => 28
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[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
[Text] => I prefer blasting Ugnaughts.
[LocalizedText] => Array
(
[enMale] => I prefer blasting Ugnaughts.
[frMale] => Je préfère tuer des Ugnaughts.
[frFemale] => Je préfère tuer des Ugnaughts.
[deMale] => Ugnaughts erledigen ist mir lieber.
[deFemale] => Ugnaughts erledigen ist mir lieber.
)
[LocalizedOptionText] => Array
(
[enMale] => Nah. [Kill Ugnaughts]
[frMale] => Nan. [Tuer les Ugnaughts]
[frFemale] => Nan. [Tuer les Ugnaughts]
[deMale] => Ach was. [Ugnaughts töten]
[deFemale] => Ach was. [Ugnaughts töten]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Md6ozhL] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
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[0] => 29
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[IsEmpty] =>
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[SpeakerB62Id] => 0000000
[Text] => Too late, little pigs.
[LocalizedText] => Array
(
[enMale] => Too late, little pigs.
[frMale] => Trop tard, petits parasites.
[frFemale] => Trop tard, petits parasites.
[deMale] => Zu spät, kleine Schweinchen.
[deFemale] => Zu spät, kleine Schweinchen.
)
[LocalizedOptionText] => Array
(
[enMale] => No, you die. [Kill Ugnaughts]
[frMale] => Non, vous mourez. [Tuer les Ugnaughts]
[frFemale] => Non, vous mourez. [Tuer les Ugnaughts]
[deMale] => Jetzt sterbt ihr. [Ugnaughts töten]
[deFemale] => Jetzt sterbt ihr. [Ugnaughts töten]
)
[CnvAlienVONode] => -1
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[Key] => 50
[Value] => Array
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
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[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => uIMq6aB
[Text] => Honor! Glory for Clan Zargnor!
[LocalizedText] => Array
(
[enMale] => Honor! Glory for Clan Zargnor!
[frMale] => Honneur ! Gloire au clan Zargnor !
[frFemale] => Honneur ! Gloire au clan Zargnor !
[deMale] => Ehre! Ruhm für Clan Zargnor!
[deFemale] => Ehre! Ruhm für Clan Zargnor!
)
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[ActionQuest] => 1.6141048106351E+19
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 8EdXzkE
[Text] => Stop! We give up! No more blasting! Our big fight not with you!
[LocalizedText] => Array
(
[enMale] => Stop! We give up! No more blasting! Our big fight not with you!
[frMale] => Stop ! Nous abandonner ! Plus tirer ! Nous pas combattre contre vous !
[frFemale] => Stop ! Nous abandonner ! Plus tirer ! Nous pas combattre contre vous !
[deMale] => Halt! Wir geben auf! Kein Schießen mehr! Unser großer Kampf nicht mit Euch!
[deFemale] => Halt! Wir geben auf! Kein Schießen mehr! Unser großer Kampf nicht mit Euch!
)
[CnvAlienVONode] => 1937347769
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[AffectionRewardEventsB62] => Array
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[1] => 38
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
[Text] => You're the target, all right.
[LocalizedText] => Array
(
[enMale] => You're the target, all right.
[frMale] => Pourtant, c'est bien vous, ma cible.
[frFemale] => Pourtant, c'est bien vous, ma cible.
[deMale] => Ihr seid das Ziel, verstanden?
[deFemale] => Ihr seid das Ziel, verstanden?
)
[LocalizedOptionText] => Array
(
[enMale] => I beg to differ.
[frMale] => Je me permets d'insister.
[frFemale] => Je me permets d'insister.
[deMale] => Das sehe ich anders.
[deFemale] => Das sehe ich anders.
)
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(
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[Text] => Too late to make nice now.
[LocalizedText] => Array
(
[enMale] => Too late to make nice now.
[frMale] => C'est trop tard pour devenir amis.
[frFemale] => C'est trop tard pour devenir amis.
[deMale] => Jetzt ist es zu spät für Nettigkeiten.
[deFemale] => Jetzt ist es zu spät für Nettigkeiten.
)
[LocalizedOptionText] => Array
(
[enMale] => Should have been friendlier.
[frMale] => Il fallait être plus gentil.
[frFemale] => Il fallait être plus gentil.
[deMale] => Ihr hättet freundlicher sein sollen.
[deFemale] => Ihr hättet freundlicher sein sollen.
)
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[Text] => Who you? Why you seek trouble? Why you come here?
[LocalizedText] => Array
(
[enMale] => Who you? Why you seek trouble? Why you come here?
[frMale] => Qui vous être ? Pourquoi chercher problèmes ? Pourquoi venir ici ?
[frFemale] => Qui vous être ? Pourquoi chercher problèmes ? Pourquoi venir ici ?
[deMale] => Wer Ihr? Warum Ihr Ärger suchen? Warum Ihr hierherkommen?
[deFemale] => Wer Ihr? Warum Ihr Ärger suchen? Warum Ihr hierherkommen?
)
[CnvAlienVONode] => 1504129353
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[AffectionRewardEventsB62] => Array
(
)
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[1] => 44
[2] => 52
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[42] => Array
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[Text] => Can't you little fellas guess by now?
[LocalizedText] => Array
(
[enMale] => Can't you little fellas guess by now?
[frMale] => Vous avez toujours pas compris ?
[frFemale] => Vous avez toujours pas compris ?
[deMale] => Wisst ihr kleinen Kerle das immer noch nicht?
[deFemale] => Wisst ihr kleinen Kerle das immer noch nicht?
)
[LocalizedOptionText] => Array
(
[enMale] => Do I have to spell it out?
[frMale] => Il faut vous faire un dessin ?
[frFemale] => Il faut vous faire un dessin ?
[deMale] => Soll ich das noch buchstabieren?
[deFemale] => Soll ich das noch buchstabieren?
)
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[IsEmpty] =>
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[Text] => Me big hunter! On Big Hunt!
[LocalizedText] => Array
(
[enMale] => Me big hunter! On Big Hunt!
[frMale] => Moi grand chasseur ! Dans Grand Traque !
[frFemale] => Moi grande chasseuse ! Dans Grand Traque !
[deMale] => Ich großer Jäger! Auf Großjagd!
[deFemale] => Ich großer Jäger! Auf Großjagd!
)
[LocalizedOptionText] => Array
(
[enMale] => You understand "rival"?
[frMale] => "Rivaux", vous comprenez ?
[frFemale] => "Rivaux", vous comprenez ?
[deMale] => Versteht ihr "Rivale"?
[deFemale] => Versteht ihr "Rivale"?
)
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[Md6ozhL] => Array
(
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[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
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[0] => 45
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[45] => Array
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[NodeId] => 45
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[IsEmpty] =>
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[AbortsConversation] =>
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[Text] => You Big Hunt rival! You better hunter! We leave Big Hunt! You win!
[LocalizedText] => Array
(
[enMale] => You Big Hunt rival! You better hunter! We leave Big Hunt! You win!
[frMale] => Vous adversaire Grand Traque ! Vous meilleur ! Nous quitter Grand Traque ! Vous gagné !
[frFemale] => Vous adversaire Grand Traque ! Vous meilleure ! Nous quitter Grand Traque ! Vous gagné !
[deMale] => Ihr Rivale in Großjagd! Ihr besserer Jäger! Wir beenden Großjagd! Ihr gewinnen!
[deFemale] => Ihr Rivale in Großjagd! Ihr besserer Jäger! Wir beenden Großjagd! Ihr gewinnen!
)
[CnvAlienVONode] => 2609586641
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[AffectionRewardEventsB62] => Array
(
)
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[ChildIds] => Array
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[1] => 50
[2] => 169
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[47] => Array
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[NodeId] => 47
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[IsEmpty] =>
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[SpeakerB62Id] => 0000000
[Text] => Guess your war droid didn't help much, huh?
[LocalizedText] => Array
(
[enMale] => Guess your war droid didn't help much, huh?
[frMale] => C'est dommage, pour votre droïde de guerre... mais bon.
[frFemale] => C'est dommage, pour votre droïde de guerre... mais bon.
[deMale] => Schätze, der Kriegsdroide hat nicht viel geholfen, was?
[deFemale] => Schätze, der Kriegsdroide hat nicht viel geholfen, was?
)
[LocalizedOptionText] => Array
(
[enMale] => Better luck next time.
[frMale] => Ça ira mieux la prochaine fois.
[frFemale] => Ça ira mieux la prochaine fois.
[deMale] => Viel Glück beim nächsten Mal.
[deFemale] => Viel Glück beim nächsten Mal.
)
[CnvAlienVONode] => -1
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[Md6ozhL] => Array
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[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
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[ChildIds] => Array
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[0] => 48
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[50] => Array
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[NodeId] => 50
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[SpeakerB62Id] => 0000000
[Text] => Yep, I win and you die.
[LocalizedText] => Array
(
[enMale] => Yep, I win and you die.
[frMale] => Ouais, j'ai gagné, vous avez perdu.
[frFemale] => Ouais, j'ai gagné, vous avez perdu.
[deMale] => Ja, ich gewinne und ihr sterbt.
[deFemale] => Ja, ich gewinne und ihr sterbt.
)
[LocalizedOptionText] => Array
(
[enMale] => You're done, all right. [Kill]
[frMale] => Exact, c'est fini. [Tuer]
[frFemale] => Exact, c'est fini. [Tuer]
[deMale] => Ihr seid erledigt. [Töten]
[deFemale] => Ihr seid erledigt. [Töten]
)
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[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
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[0] => 51
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[52] => Array
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[NodeId] => 52
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[IsEmpty] =>
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[SpeakerB62Id] => 0000000
[Text] => To kill all of you, why else?
[LocalizedText] => Array
(
[enMale] => To kill all of you, why else?
[frMale] => Pour vous exterminer, quelle question !
[frFemale] => Pour vous exterminer, quelle question !
[deMale] => Um euch alle zu töten, warum sonst?
[deFemale] => Um euch alle zu töten, warum sonst?
)
[LocalizedOptionText] => Array
(
[enMale] => For blood. [Kill Ugnaughts]
[frMale] => Pour le sang. [Tuer les Ugnaughts]
[frFemale] => Pour le sang. [Tuer les Ugnaughts]
[deMale] => Für Blut. [Ugnaughts töten]
[deFemale] => Für Blut. [Ugnaughts töten]
)
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[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
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[ChildIds] => Array
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[0] => 53
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[54] => Array
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[NodeId] => 54
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[IsEmpty] =>
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[Text] => Guess again, little pigs.
[LocalizedText] => Array
(
[enMale] => Guess again, little pigs.
[frMale] => Réfléchissez, petits parasites.
[frFemale] => Réfléchissez, petits parasites.
[deMale] => Zu spät, kleine Schweinchen.
[deFemale] => Zu spät, kleine Schweinchen.
)
[LocalizedOptionText] => Array
(
[enMale] => Whatever. [Kill Ugnaughts]
[frMale] => Bof. [Tuer les Ugnaughts]
[frFemale] => Bof. [Tuer les Ugnaughts]
[deMale] => Mir egal. [Ugnaughts töten]
[deFemale] => Mir egal. [Ugnaughts töten]
)
[CnvAlienVONode] => -1
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
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[0] => 31
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[56] => Array
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[NodeId] => 56
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[QuestRewardB62] => 0000000
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[SpeakerB62Id] => 8EdXzkE
[Text] => No! Not there! You blind? Cannons too close to generator! Want another big boom? Put cannons over--
[LocalizedText] => Array
(
[enMale] => No! Not there! You blind? Cannons too close to generator! Want another big boom? Put cannons over--
[frMale] => Non ! Pas là ! Toi aveugle ? Canons trop près du générateur ! Toi vouloir encore boum ? Mettre canons sur...
[frFemale] => Non ! Pas là ! Toi aveugle ? Canons trop près du générateur ! Toi vouloir encore boum ? Mettre canons sur...
[deMale] => Nein! Nicht da! Ihr blind? Kanonen zu nah am Generator! Soll das nochmal explodieren? Kanonen müssen da...
[deFemale] => Nein! Nicht da! Ihr blind? Kanonen zu nah am Generator! Soll das nochmal explodieren? Kanonen müssen da...
)
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[57] => Array
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[NodeId] => 57
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[SpeakerB62Id] => 8EdXzkE
[Text] => Hey! Who you? How you get here?
[LocalizedText] => Array
(
[enMale] => Hey! Who you? How you get here?
[frMale] => Hé ! Quoi... quoi vous faites là ?
[frFemale] => Hé ! Quoi... quoi vous faites là ?
[deMale] => Hey! Wer Ihr? Wie hierhergekommen?
[deFemale] => Hey! Wer Ihr? Wie hierhergekommen?
)
[CnvAlienVONode] => 1504129229
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[AffectionRewardEventsB62] => Array
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[1] => 64
[2] => 67
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[62] => Array
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[NodeId] => 62
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[IsEmpty] =>
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[SpeakerB62Id] => 0000000
[Text] => I'm a bounty hunter on the Great Hunt.
[LocalizedText] => Array
(
[enMale] => I'm a bounty hunter on the Great Hunt.
[frMale] => Je suis chasseur de primes dans la Grande Traque.
[frFemale] => Je suis chasseuse de primes dans la Grande Traque.
[deMale] => Ich bin ein Kopfgeldjäger und auf der Großen Jagd.
[deFemale] => Ich bin ein Kopfgeldjäger und auf der Großen Jagd.
)
[LocalizedOptionText] => Array
(
[enMale] => Your competition.
[frMale] => Je suis votre adversaire.
[frFemale] => Je suis votre adversaire.
[deMale] => Die Konkurrenz.
[deFemale] => Die Konkurrenz.
)
[CnvAlienVONode] => -1
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[64] => Array
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[IsEmpty] =>
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[SpeakerB62Id] => 0000000
[Text] => What are you little fellas building?
[LocalizedText] => Array
(
[enMale] => What are you little fellas building?
[frMale] => Vous construisez quoi, mes petits amis ?
[frFemale] => Vous construisez quoi, mes petits amis ?
[deMale] => Was baut ihr kleinen Kerle da?
[deFemale] => Was baut ihr kleinen Kerle da?
)
[LocalizedOptionText] => Array
(
[enMale] => Tell me about your project.
[frMale] => Parlez-moi de vos projets.
[frFemale] => Parlez-moi de vos projets.
[deMale] => Was ist das für ein Projekt?
[deFemale] => Was ist das für ein Projekt?
)
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[65] => Array
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[NodeId] => 65
[QuestRewardB62] => 0000000
[ActionQuest] => 0
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => 8EdXzkE
[Text] => Nothing! You see nothing! Not your business! Go away!
[LocalizedText] => Array
(
[enMale] => Nothing! You see nothing! Not your business! Go away!
[frMale] => Rien ! Vous rien vu ! Pas vos affaires ! Partez, partez !
[frFemale] => Rien ! Vous rien vu ! Pas vos affaires ! Partez, partez !
[deMale] => Nichts! Ihr sehen nichts! Nicht Euch angehen! Gehen weg!
[deFemale] => Nichts! Ihr sehen nichts! Nicht Euch angehen! Gehen weg!
)
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[67] => Array
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[NodeId] => 67
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[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Hey, this isn't Gort's Casino!
[LocalizedText] => Array
(
[enMale] => Hey, this isn't Gort's Casino!
[frMale] => Oh, c'est pas le casino de Gort, ici !
[frFemale] => Oh, c'est pas le casino de Gort, ici !
[deMale] => Hey, das ist ja gar nicht Gorts Casino!
[deFemale] => Hey, das ist ja gar nicht Gorts Casino!
)
[LocalizedOptionText] => Array
(
[enMale] => Oops, I'm lost!
[frMale] => Oups, je me suis égaré.
[frFemale] => Oups, je me suis égarée.
[deMale] => Huch, ich habe mich verlaufen!
[deFemale] => Huch, ich habe mich verlaufen!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
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)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[68] => Array
(
[NodeId] => 68
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LFpbGXC
[Text] => No this not! This important work! Go away now!
[LocalizedText] => Array
(
[enMale] => No this not! This important work! Go away now!
[frMale] => Pas ça non ! Nous travailler dur ! Vous partir, partir !
[frFemale] => Pas ça non ! Nous travailler dur ! Vous partir, partir !
[deMale] => Nein ist nicht! Das wichtige Arbeit! Gehen jetzt weg!
[deFemale] => Nein ist nicht! Das wichtige Arbeit! Gehen jetzt weg!
)
[CnvAlienVONode] => 274060506
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[AffectionRewardEventsB62] => Array
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)
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[69] => Array
(
[NodeId] => 69
[QuestRewardB62] => 0000000
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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)
[IsAmbient] =>
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[0] => 70
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[GenericNodeNumber] => 0
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(
[NodeId] => 70
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => 8EdXzkE
[Text] => This your only warning!
[LocalizedText] => Array
(
[enMale] => This your only warning!
[frMale] => Nous pas prévenir deux fois !
[frFemale] => Nous pas prévenir deux fois !
[deMale] => Ich geben nur eine Warnung!
[deFemale] => Ich geben nur eine Warnung!
)
[CnvAlienVONode] => 2925808366
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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[0] => 77
[1] => 71
[2] => 95
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
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[71] => Array
(
[NodeId] => 71
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Are you threatening me, little one?
[LocalizedText] => Array
(
[enMale] => Are you threatening me, little one?
[frMale] => Vous me menacez, les nabots ?
[frFemale] => Vous me menacez, les nabots ?
[deMale] => Willst du mich bedrohen, kleiner Kerl?
[deFemale] => Willst du mich bedrohen, kleiner Kerl?
)
[LocalizedOptionText] => Array
(
[enMale] => That sounds hostile.
[frMale] => C'est agressif.
[frFemale] => C'est agressif.
[deMale] => War das eine Beleidigung?
[deFemale] => War das eine Beleidigung?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
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[0] => 72
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[72] => Array
(
[NodeId] => 72
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => uIMq6aB
[Text] => Yes! Big threat! You not want to mess with us! We tough bounty hunters!
[LocalizedText] => Array
(
[enMale] => Yes! Big threat! You not want to mess with us! We tough bounty hunters!
[frMale] => Oui ! Grosse menace ! Vous pas nous embêter ! Nous méchants chasseurs de primes !
[frFemale] => Oui ! Grosse menace ! Vous pas nous embêter ! Nous méchants chasseurs de primes !
[deMale] => Ja. Wir bedrohen! Ihr nicht wollen Ärger mit uns! Wir starke Kopfgeldjäger!
[deFemale] => Ja. Wir bedrohen! Ihr nicht wollen Ärger mit uns! Wir starke Kopfgeldjäger!
)
[CnvAlienVONode] => 541840602
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 99
[1] => 147
[2] => 162
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[77] => Array
(
[NodeId] => 77
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Are you building a war droid?
[LocalizedText] => Array
(
[enMale] => Are you building a war droid?
[frMale] => Vous construisez un droïde de guerre ?
[frFemale] => Vous construisez un droïde de guerre ?
[deMale] => Baut ihr da einen Kriegsdroiden?
[deFemale] => Baut ihr da einen Kriegsdroiden?
)
[LocalizedOptionText] => Array
(
[enMale] => That looks like a droid.
[frMale] => Ça ressemble à un droïde.
[frFemale] => Ça ressemble à un droïde.
[deMale] => Sieht aus wie ein Droide.
[deFemale] => Sieht aus wie ein Droide.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 78
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[78] => Array
(
[NodeId] => 78
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
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[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LFpbGXC
[Text] => No! We build "ultimate" war droid! Pack big boom! This Mark Two!
[LocalizedText] => Array
(
[enMale] => No! We build "ultimate" war droid! Pack big boom! This Mark Two!
[frMale] => Non ! Nous construire droïde de guerre ultime ! Gros, gros boum ! Ça, Numéro deux !
[frFemale] => Non ! Nous construire droïde de guerre ultime ! Gros, gros boum ! Ça, Numéro deux !
[deMale] => Nein! Wir bauen "ultimativen" Kriegsdroiden! Mit viel Wumms! Das Version 2!
[deFemale] => Nein! Wir bauen "ultimativen" Kriegsdroiden! Mit viel Wumms! Das Version 2!
)
[CnvAlienVONode] => 541840602
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 79
[1] => 82
[2] => 90
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[79] => Array
(
[NodeId] => 79
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Will this one blow up like before?
[LocalizedText] => Array
(
[enMale] => Will this one blow up like before?
[frMale] => Et celui là aussi va exploser ?
[frFemale] => Et celui là aussi va exploser ?
[deMale] => Fliegt der hier auch wieder in die Luft?
[deFemale] => Fliegt der hier auch wieder in die Luft?
)
[LocalizedOptionText] => Array
(
[enMale] => Didn't the other one fail?
[frMale] => L'autre était un échec ?
[frFemale] => L'autre était un échec ?
[deMale] => Ist der andere nicht Schrott?
[deFemale] => Ist der andere nicht Schrott?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
[0] => 80
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[80] => Array
(
[NodeId] => 80
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LFpbGXC
[Text] => No! Mark Two better! Mark One had big problem! Cannons too--wait! How you know Mark One blow up? Only hunters on Big Hunt--
[LocalizedText] => Array
(
[enMale] => No! Mark Two better! Mark One had big problem! Cannons too--wait! How you know Mark One blow up? Only hunters on Big Hunt--
[frMale] => Non ! Numéro deux mieux ! Numéro un gros problème ! Canons trop... Hé ! Comment vous savoir Numéro un explosé ? Que les chasseurs de la Grande Traque...
[frFemale] => Non ! Numéro deux mieux ! Numéro un gros problème ! Canons trop... Hé ! Comment vous savoir Numéro un explosé ? Que les chasseurs de la Grande Traque...
[deMale] => Nein! Version 2 besser! Version 1 hatte großes Problem! Kanonen zu - Moment! Wie Ihr wissen, dass Version 1 explodiert? Nur Jäger auf Großjagd ...
[deFemale] => Nein! Version 2 besser! Version 1 hatte großes Problem! Kanonen zu - Moment! Wie Ihr wissen, dass Version 1 explodiert? Nur Jäger auf Großjagd ...
)
[CnvAlienVONode] => 654966456
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 81
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[82] => Array
(
[NodeId] => 82
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What happened to Mark One?
[LocalizedText] => Array
(
[enMale] => What happened to Mark One?
[frMale] => Qu'est-ce qui est arrivé au Type 1 ?
[frFemale] => Qu'est-ce qui est arrivé au Type 1 ?
[deMale] => Was ist mit Version 1 passiert?
[deFemale] => Was ist mit Version 1 passiert?
)
[LocalizedOptionText] => Array
(
[enMale] => Mark Two?
[frMale] => Type deux ?
[frFemale] => Type deux ?
[deMale] => Version 2?
[deFemale] => Version 2?
)
[CnvAlienVONode] => -1
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[83] => Array
(
[NodeId] => 83
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
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[SpeakerB62Id] => LFpbGXC
[Text] => We not talk about Mark One! It hunter business only! We tough bounty hunters!
[LocalizedText] => Array
(
[enMale] => We not talk about Mark One! It hunter business only! We tough bounty hunters!
[frMale] => Nous pas parler de Numéro un ! Ça histoire de chasseurs ! Nous grands chasseurs de primes !
[frFemale] => Nous pas parler de Numéro un ! Ça histoire de chasseurs ! Nous grands chasseurs de primes !
[deMale] => Wir nicht sprechen über Version 1! Nur Jäger-Angelegenheit! Wir starke Kopfgeldjäger!
[deFemale] => Wir nicht sprechen über Version 1! Nur Jäger-Angelegenheit! Wir starke Kopfgeldjäger!
)
[CnvAlienVONode] => 541840602
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[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
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(
[0] => 85
[1] => 87
[2] => 167
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
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[90] => Array
(
[NodeId] => 90
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
[Text] => Looks like a piece of junk.
[LocalizedText] => Array
(
[enMale] => Looks like a piece of junk.
[frMale] => C'est juste un gros tas de ferraille.
[frFemale] => C'est juste un gros tas de ferraille.
[deMale] => Sieht wie ein Schrotthaufen aus.
[deFemale] => Sieht wie ein Schrotthaufen aus.
)
[LocalizedOptionText] => Array
(
[enMale] => Doesn't look impressive.
[frMale] => Ça ne fait même pas peur.
[frFemale] => Ça ne fait même pas peur.
[deMale] => Nicht gerade beeindruckend.
[deFemale] => Nicht gerade beeindruckend.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
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(
)
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(
[0] => 91
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
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[91] => Array
(
[NodeId] => 91
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LFpbGXC
[Text] => Mark Two not junk! It give big boom! You got big mouth! We tired of big mouth!
[LocalizedText] => Array
(
[enMale] => Mark Two not junk! It give big boom! You got big mouth! We tired of big mouth!
[frMale] => Numéro deux pas ferraille ! Gros boum-boum ! Vous pipelette ! Pas aimer pipelettes !
[frFemale] => Numéro deux pas ferraille ! Gros boum-boum ! Vous pipelette ! Pas aimer pipelettes !
[deMale] => Version 2 kein Schrott! Geben großen Wumms! Ihr haben große Klappe! Wir müde von große Klappe!
[deFemale] => Version 2 kein Schrott! Geben großen Wumms! Ihr haben große Klappe! Wir müde von große Klappe!
)
[CnvAlienVONode] => 25613530
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 92
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[95] => Array
(
[NodeId] => 95
[QuestRewardB62] => zjR2xDR
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I don't like being ordered around.
[LocalizedText] => Array
(
[enMale] => I don't like being ordered around.
[frMale] => J'aime pas trop qu'on me donne des ordres.
[frFemale] => J'aime pas trop qu'on me donne des ordres.
[deMale] => Ich mag keine Befehle.
[deFemale] => Ich mag keine Befehle.
)
[LocalizedOptionText] => Array
(
[enMale] => This is silly. [Attack]
[frMale] => C'est absurde. [Attaquer]
[frFemale] => C'est absurde. [Attaquer]
[deMale] => Das ist doch Unsinn. [Angreifen]
[deFemale] => Das ist doch Unsinn. [Angreifen]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
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(
)
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
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[99] => Array
(
[NodeId] => 99
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Bounty hunters? Really?
[LocalizedText] => Array
(
[enMale] => Bounty hunters? Really?
[frMale] => Des chasseurs de primes ? Ah ouais ?
[frFemale] => Des chasseurs de primes ? Ah ouais ?
[deMale] => Kopfgeldjäger? Wirklich?
[deFemale] => Kopfgeldjäger? Wirklich?
)
[LocalizedOptionText] => Array
(
[enMale] => Small world.
[frMale] => Le monde est petit.
[frFemale] => Le monde est petit.
[deMale] => Die Welt ist klein.
[deFemale] => Die Welt ist klein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[0] => 100
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
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[100] => Array
(
[NodeId] => 100
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => uIMq6aB
[Text] => We big bounty hunters! We on Big Hunt! Only tough hunters do Big Hunt!
[LocalizedText] => Array
(
[enMale] => We big bounty hunters! We on Big Hunt! Only tough hunters do Big Hunt!
[frMale] => Nous grands chasseurs de primes ! Nous dans Grand Traque ! Grand Traque pour chasseurs très forts !
[frFemale] => Nous grands chasseurs de primes ! Nous dans Grand Traque ! Grand Traque pour chasseurs très forts !
[deMale] => Wir große Kopfgeldjäger! Wir auf Großjagd! Nur starke Jäger machen Großjagd!
[deFemale] => Wir große Kopfgeldjäger! Wir auf Großjagd! Nur starke Jäger machen Großjagd!
)
[CnvAlienVONode] => 274060506
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 101
[1] => 107
[2] => 145
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[101] => Array
(
[NodeId] => 101
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What a coincidence. I'm on the "Big Hunt" too.
[LocalizedText] => Array
(
[enMale] => What a coincidence. I'm on the "Big Hunt" too.
[frMale] => Quelle coïncidence. Moi aussi, je suis dans la "Grand Traque".
[frFemale] => Quelle coïncidence. Moi aussi, je suis dans la "Grand Traque".
[deMale] => Was für ein Zufall. Ich bin auch auf der "Großjagd".
[deFemale] => Was für ein Zufall. Ich bin auch auf der "Großjagd".
)
[LocalizedOptionText] => Array
(
[enMale] => Hunters like me.
[frMale] => Des gens comme moi.
[frFemale] => Des gens comme moi.
[deMale] => Jäger wie ich.
[deFemale] => Jäger wie ich.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 102
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
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[102] => Array
(
[NodeId] => 102
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EdXzkE
[Text] => Wait! If you on Big Hunt, that mean you--
[LocalizedText] => Array
(
[enMale] => Wait! If you on Big Hunt, that mean you--
[frMale] => Attendez ! Si vous Grand Traque, alors vous être...
[frFemale] => Attendez ! Si vous Grand Traque, alors vous être...
[deMale] => Moment! Wenn Ihr auf Großjagd, dann ...
[deFemale] => Moment! Wenn Ihr auf Großjagd, dann ...
)
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(
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[Text] => It's the Great Hunt, not the Big Hunt.
[LocalizedText] => Array
(
[enMale] => It's the Great Hunt, not the Big Hunt.
[frMale] => C'est la Grande Traque, pas la Grand Traque.
[frFemale] => C'est la Grande Traque, pas la Grand Traque.
[deMale] => Es heißt Große Jagd, nicht Großjagd.
[deFemale] => Es heißt Große Jagd, nicht Großjagd.
)
[LocalizedOptionText] => Array
(
[enMale] => It's not called "Big Hunt."
[frMale] => On ne dit pas "Grand Traque".
[frFemale] => On ne dit pas "Grand Traque".
[deMale] => Es heißt nicht "Großjagd".
[deFemale] => Es heißt nicht "Großjagd".
)
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[Text] => How you know? No one know about Big--
[LocalizedText] => Array
(
[enMale] => How you know? No one know about Big--
[frMale] => Comment vous savoir ? Personne sait pour la Grand...
[frFemale] => Comment vous savoir ? Personne sait pour la Grand...
[deMale] => Woher Ihr wissen? Niemand weiß von Groß...
[deFemale] => Woher Ihr wissen? Niemand weiß von Groß...
)
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[Text] => Oh no! You rival! Rival has found us! Must kill rival!
[LocalizedText] => Array
(
[enMale] => Oh no! You rival! Rival has found us! Must kill rival!
[frMale] => Oh non ! Vous adversaire ! Rival trouvé nous ! Nous devoir tuer rival !
[frFemale] => Oh non ! Vous adversaire ! Rivale trouvé nous ! Nous devoir tuer rivale !
[deMale] => Oh nein! Ihr Rivale! Rivale uns gefunden! Müssen Rivale töten!
[deFemale] => Oh nein! Ihr Rivale! Rivale uns gefunden! Müssen Rivale töten!
)
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[1] => 115
[2] => 178
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[Text] => My feelings exactly.
[LocalizedText] => Array
(
[enMale] => My feelings exactly.
[frMale] => J'allais le dire.
[frFemale] => J'allais le dire.
[deMale] => Wir verstehen uns.
[deFemale] => Wir verstehen uns.
)
[LocalizedOptionText] => Array
(
[enMale] => Finally. [Attack]
[frMale] => Enfin. [Attaquer]
[frFemale] => Enfin. [Attaquer]
[deMale] => Endlich. [Angreifen]
[deFemale] => Endlich. [Angreifen]
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[Text] => Your droid isn't even done. Don't make me kill you.
[LocalizedText] => Array
(
[enMale] => Your droid isn't even done. Don't make me kill you.
[frMale] => Votre droïde est même pas fini. Me forcez pas à vous tuer.
[frFemale] => Votre droïde est même pas fini. Me forcez pas à vous tuer.
[deMale] => Euer Droide ist nicht mal fertig. Ihr müsst nicht sterben.
[deFemale] => Euer Droide ist nicht mal fertig. Ihr müsst nicht sterben.
)
[LocalizedOptionText] => Array
(
[enMale] => You can't win.
[frMale] => Vous ne pouvez pas gagner.
[frFemale] => Vous ne pouvez pas gagner.
[deMale] => Ihr habt keine Chance.
[deFemale] => Ihr habt keine Chance.
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[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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)
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[Text] => What? But we big bounty....
[LocalizedText] => Array
(
[enMale] => What? But we big bounty....
[frMale] => Quoi, mais nous grands chasseurs de...
[frFemale] => Quoi, mais nous grands chasseurs de...
[deMale] => Was? Aber wir große Kopfgeld...
[deFemale] => Was? Aber wir große Kopfgeld...
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[Text] => He right. We work too hard! You quit Big Hunt!
[LocalizedText] => Array
(
[enMale] => He right. We work too hard! You quit Big Hunt!
[frMale] => Lui raison ! Nous travailler dur ! Vous quitter Grand Traque !
[frFemale] => Lui raison ! Nous travailler dur ! Vous quitter Grand Traque !
[deMale] => Genau. Wir arbeiten zu hart! Ihr beenden Großjagd!
[deFemale] => Genau. Wir arbeiten zu hart! Ihr beenden Großjagd!
)
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[Text] => No, big hunter right. Mark Two not finished. You get drop on us. You big hunter!
[LocalizedText] => Array
(
[enMale] => No, big hunter right. Mark Two not finished. You get drop on us. You big hunter!
[frMale] => Non, chasseur raison. Numéro deux pas fini. Vous trouvé nous. Vous grand chasseur !
[frFemale] => Non, chasseuse raison. Numéro deux pas fini. Vous trouvé nous. Vous grande chasseuse !
[deMale] => Nein, großer Jäger hat Recht. Version 2 nicht fertig. Ihr überlegen. Ihr großer Jäger!
[deFemale] => Nein, großer Jäger hat Recht. Version 2 nicht fertig. Ihr überlegen. Ihr großer Jäger!
)
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[Text] => You win! We leave Big Hunt! You kill Shadow Death! We think you not do it!
[LocalizedText] => Array
(
[enMale] => You win! We leave Big Hunt! You kill Shadow Death! We think you not do it!
[frMale] => Vous gagné ! Nous quitter Grand Traque ! Vous tuer Ombre mortelle ! Lui impossible à tuer !
[frFemale] => Vous gagné ! Nous quitter Grand Traque ! Vous tuer Ombre mortelle ! Lui impossible à tuer !
[deMale] => Ihr gewinnen! Wir beenden Großjagd! Ihr töten Schattentod! Wir denken, Ihr es nicht tun.
[deFemale] => Ihr gewinnen! Wir beenden Großjagd! Ihr töten Schattentod! Wir denken, Ihr es nicht tun.
)
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[Text] => Blast big rival! Now!
[LocalizedText] => Array
(
[enMale] => Blast big rival! Now!
[frMale] => Exploser rival ! Maintenant !
[frFemale] => Exploser rivale ! Maintenant !
[deMale] => Erschießen großen Rivalen! Jetzt!
[deFemale] => Erschießen großen Rivalen! Jetzt!
)
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[Text] => That's all I needed to know.
[LocalizedText] => Array
(
[enMale] => That's all I needed to know.
[frMale] => C'est tout ce que je voulais savoir.
[frFemale] => C'est tout ce que je voulais savoir.
[deMale] => Das war alles, was ich wissen musste.
[deFemale] => Das war alles, was ich wissen musste.
)
[LocalizedOptionText] => Array
(
[enMale] => Just had to be sure. [Attack]
[frMale] => Je voulais être sûr. [Attaquer]
[frFemale] => Je voulais être sûre. [Attaquer]
[deMale] => Ich musste nur sichergehen. [Angreifen]
[deFemale] => Ich musste nur sichergehen. [Angreifen]
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[Text] => That's a lot of equipment for one bounty.
[LocalizedText] => Array
(
[enMale] => That's a lot of equipment for one bounty.
[frMale] => Ça en fait, de l'équipement, pour une cible.
[frFemale] => Ça en fait, de l'équipement, pour une cible.
[deMale] => Ziemlich viel Ausrüstung für einen Auftrag.
[deFemale] => Ziemlich viel Ausrüstung für einen Auftrag.
)
[LocalizedOptionText] => Array
(
[enMale] => Who's the mark?
[frMale] => Qui est la cible ?
[frFemale] => Qui est la cible ?
[deMale] => Wer ist das Ziel?
[deFemale] => Wer ist das Ziel?
)
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[Text] => We after big assassin! He Shadow Death! Kill everyone! But we get him!
[LocalizedText] => Array
(
[enMale] => We after big assassin! He Shadow Death! Kill everyone! But we get him!
[frMale] => Nous chercher grand tueur ! Lui Ombre mortelle ! Lui tuer tout le monde ! Mais nous gagner !
[frFemale] => Nous chercher grand tueur ! Lui Ombre mortelle ! Lui tuer tout le monde ! Mais nous gagner !
[deMale] => Wir jagen großen Attentäter! Schattentod! Er jeden töten! Aber wir ihn kriegen!
[deFemale] => Wir jagen großen Attentäter! Schattentod! Er jeden töten! Aber wir ihn kriegen!
)
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[Text] => Big plan not finished yet. But we give Shadow Death big boom! Mark Two war droid blast him to sludge!
[LocalizedText] => Array
(
[enMale] => Big plan not finished yet. But we give Shadow Death big boom! Mark Two war droid blast him to sludge!
[frMale] => Nous pas encore fini machine. Mais nous faire boum-boum à Ombre mortelle ! Droïde Numéro deux mettre lui en miette !
[frFemale] => Nous pas encore fini machine. Mais nous faire boum-boum à Ombre mortelle ! Droïde Numéro deux mettre lui en miette !
[deMale] => Großer Plan noch nicht beendet. Aber wir geben Schattentod großen Wumms! Kriegsdroide Version 2 ihn in Stücke schießen!
[deFemale] => Großer Plan noch nicht beendet. Aber wir geben Schattentod großen Wumms! Kriegsdroide Version 2 ihn in Stücke schießen!
)
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[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EdXzkE
[Text] => But now you know too much! You might warn Shadow Death! Maybe you be Shadow Death! You die now!
[LocalizedText] => Array
(
[enMale] => But now you know too much! You might warn Shadow Death! Maybe you be Shadow Death! You die now!
[frMale] => Mais maintenant, vous savoir beaucoup trop ! Vous prévenir Ombre mortelle ! Vous peut-être Ombre mortelle ! Vous mourir !
[frFemale] => Mais maintenant, vous savoir beaucoup trop ! Vous prévenir Ombre mortelle ! Vous peut-être Ombre mortelle ! Vous mourir !
[deMale] => Aber Ihr zu viel wissen! Vielleicht warnen Schattentod! Vielleicht Ihr Schattentod! Ihr jetzt sterben!
[deFemale] => Aber Ihr zu viel wissen! Vielleicht warnen Schattentod! Vielleicht Ihr Schattentod! Ihr jetzt sterben!
)
[CnvAlienVONode] => 654966615
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 159
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[162] => Array
(
[NodeId] => 162
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Oh, I bet. Big scary bounty hunters.
[LocalizedText] => Array
(
[enMale] => Oh, I bet. Big scary bounty hunters.
[frMale] => Oh, ouais. Des grands chasseurs très effrayants.
[frFemale] => Oh, ouais. Des grands chasseurs très effrayants.
[deMale] => Ja klar. Große, gefährliche Kopfgeldjäger.
[deFemale] => Ja klar. Große, gefährliche Kopfgeldjäger.
)
[LocalizedOptionText] => Array
(
[enMale] => You're insane.
[frMale] => Vous êtes cinglés.
[frFemale] => Vous êtes cinglés.
[deMale] => Ihr seid verrückt.
[deFemale] => Ihr seid verrückt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 163
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[163] => Array
(
[NodeId] => 163
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => uIMq6aB
[Text] => You got big mouth! We tired of big mouth! We warned you! Now you die!
[LocalizedText] => Array
(
[enMale] => You got big mouth! We tired of big mouth! We warned you! Now you die!
[frMale] => Vous parler trop ! Nous pas aimer pipelettes ! Nous prévenu vous ! Vous mourir !
[frFemale] => Vous parler trop ! Nous pas aimer pipelettes ! Nous prévenu vous ! Vous mourir !
[deMale] => Ihr große Klappe! Wir müde von großer Klappe! Wir Euch gewarnt! Jetzt Ihr sterben!
[deFemale] => Ihr große Klappe! Wir müde von großer Klappe! Wir Euch gewarnt! Jetzt Ihr sterben!
)
[CnvAlienVONode] => 541840602
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 164
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[164] => Array
(
[NodeId] => 164
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 175
)
[GenericNodeNumber] => 0
)
[165] => Array
(
[NodeId] => 165
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => uIMq6aB
[Text] => Blast big dumb one!
[LocalizedText] => Array
(
[enMale] => Blast big dumb one!
[frMale] => Saleté de grand !
[frFemale] => Saleté de grande !
[deMale] => Großen Blödmann erschießen!
[deFemale] => Großen Blödmann erschießen!
)
[CnvAlienVONode] => 183703637
[CnvAlienVOFQN] => cnv.alien_vo.ugnaught.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 166
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[GenericNodeNumber] => 0
)
[166] => Array
(
[NodeId] => 166
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141048106351E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[170] => Array
(
[NodeId] => 170
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 171
)
[GenericNodeNumber] => 0
)
[177] => Array
(
[NodeId] => 177
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 156
)
[GenericNodeNumber] => 0
)
[178] => Array
(
[NodeId] => 178
[QuestRewardB62] => zjR2xDR
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You're going to die now.
[LocalizedText] => Array
(
[enMale] => You're going to die now.
[frMale] => L'heure est venue d'en finir.
[frFemale] => L'heure est venue d'en finir.
[deMale] => Jetzt wird gekämpft.
[deFemale] => Jetzt wird gekämpft.
)
[LocalizedOptionText] => Array
(
[enMale] => It's over. [Attack]
[frMale] => C'est terminé. [Attaquer]
[frFemale] => C'est terminé. [Attaquer]
[deMale] => Es ist vorbei. [Angreifen]
[deFemale] => Es ist vorbei. [Angreifen]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Md6ozhL] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 143
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 6010
)
[179] => Array
(
[NodeId] => 179
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 7
)
[GenericNodeNumber] => 0
)
[180] => Array
(
[NodeId] => 180
[QuestsProgressedB62] => Array
(
[0] => zjR2xDR
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EdXzkE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 181
)
[GenericNodeNumber] => 0
)
[181] => Array
(
[NodeId] => 181
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1
[1] => 33
)
[GenericNodeNumber] => 0
)
[183] => Array
(
[NodeId] => 183
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141048106351E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => 8EdXzkE
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[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 184
)
[GenericNodeNumber] => 0
)
[184] => Array
(
[NodeId] => 184
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 199
)
[GenericNodeNumber] => 0
)
[186] => Array
(
[NodeId] => 186
[QuestRewardB62] => zjR2xDR
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallLight
[CreditsGained] => 0
[IsEmpty] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I don't like this, but it has to be done.
[LocalizedText] => Array
(
[enMale] => I don't like this, but it has to be done.
[frMale] => Je n'aime pas ça, mais c'est notre seule option.
[frFemale] => Je n'aime pas ça, mais c'est notre seule option.
[deMale] => Ich mag es nicht, aber jemand muss es ja tun.
[deFemale] => Ich mag es nicht, aber jemand muss es ja tun.
)
[LocalizedOptionText] => Array
(
[enMale] => Okay, okay. Stop squealing.
[frMale] => OK, OK. Arrêtez de crier.
[frFemale] => OK, OK. Arrêtez de crier.
[deMale] => Okay, okay. Hört auf zu quieken.
[deFemale] => Okay, okay. Hört auf zu quieken.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Md6ozhL] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 26
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 61020
)
[187] => Array
(
[NodeId] => 187
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[0] => 23
)
[GenericNodeNumber] => 0
)
[189] => Array
(
[NodeId] => 189
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[0] => 190
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[GenericNodeNumber] => 0
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[190] => Array
(
[NodeId] => 190
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141048106351E+19
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[MaxLevel] => -1
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[GenericNodeNumber] => 0
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[192] => Array
(
[NodeId] => 192
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[JoinDisabledForHolocom] =>
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[NodeId] => 193
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[NodeLinkList] => Array
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[17] => 18
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[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
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[AffectionNcoB62] => Array
(
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[LocalizedName] => Array
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[frMale] => cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[deMale] => cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
)
[Id] => 16140942970083274824
[Base62Id] => IF2cvnC
[Fqn] => cnv.location.nar_shaddaa.class.bounty_hunter.ugnaught
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => zjR2xDR
)
[npcStartsCnv] => Array
(
[0] => 8EdXzkE
)
)
[first_seen] => 1.0.0
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 750053402
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0
[1] => 1.0.0a
[2] => 1.7.2
[3] => 2.3.1
[4] => 4.0.0
)
)