JSON PHP
{
"_id": {
"$oid": "5fb3e64e33180000cb05ebeb"
},
"SpeakersB62Ids": {
"SzDPfwC": "npc.location.korriban.class.sith_warrior.multi.dolgis"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Progressed": [
"QBCzfUA",
"QBCzfUA"
],
"RootNodes": [
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"NodeLookup": {
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"NodeId": 1,
"QuestsProgressedB62": [
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"QuestRewardB62": "0000000",
"ActionQuest": 1.6141109741039366e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "SzDPfwC",
"Text": "No! Hold up, hold up! Look, I was wrong. What they're saying about you... totally true. So... strong. I don't wanna die!",
"LocalizedText": {
"enMale": "No! Hold up, hold up! Look, I was wrong. What they're saying about you... totally true. So... strong. I don't wanna die!",
"frMale": "Non ! Attendez ! Attendez ! \u00c9coutez, j'avais tort. Ce qu'ils disent sur vous... c'est vrai. Vous \u00eates tr\u00e8s... fort. Je veux pas mourir !",
"frFemale": "Non ! Attendez ! Attendez ! \u00c9coutez, j'avais tort. Ce qu'ils disent sur vous... c'est vrai. Vous \u00eates tr\u00e8s... forte. Je veux pas mourir !",
"deMale": "Nein! Wartet, wartet! Ich habe mich geirrt. Was die Leute \u00fcber Euch erz\u00e4hlen ist ... alles wahr. So ... stark. Ich will nicht sterben!",
"deFemale": "Nein! Wartet, wartet! Ich habe mich geirrt. Was die Leute \u00fcber Euch erz\u00e4hlen ist ... alles wahr. So ... stark. Ich will nicht sterben!"
},
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"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
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"QuestRewardB62": "QBCzfUA",
"ActionQuest": 1.6141109741039366e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm afraid it's a little late for begging. What will you give me to let you live?",
"LocalizedText": {
"enMale": "I'm afraid it's a little late for begging. What will you give me to let you live?",
"frMale": "J'ai bien peur qu'il ne soit un peu tard pour supplier. Vous me donneriez quoi pour que je vous laisse la vie sauve ?",
"frFemale": "J'ai bien peur qu'il ne soit un peu tard pour supplier. Vous me donneriez quoi pour que je vous laisse la vie sauve ?",
"deMale": "F\u00fcr Bitten ist es jetzt wohl zu sp\u00e4t. Was gebt Ihr mir, damit ich Euch am Leben lasse?",
"deFemale": "F\u00fcr Bitten ist es jetzt wohl zu sp\u00e4t. Was gebt Ihr mir, damit ich Euch am Leben lasse?"
},
"LocalizedOptionText": {
"enMale": "Then buy your life.",
"frMale": "Alors achetez votre vie.",
"frFemale": "Alors achetez votre vie.",
"deMale": "Dann kauft Euch frei.",
"deFemale": "Dann kauft Euch frei."
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
"IsAmbient": false,
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"NodeId": 7,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "SzDPfwC",
"Text": "Here, I've... got a few credits. Take 'em!",
"LocalizedText": {
"enMale": "Here, I've... got a few credits. Take 'em!",
"frMale": "Tenez, j'ai... quelques cr\u00e9dits. Prenez-les !",
"frFemale": "Tenez, j'ai... quelques cr\u00e9dits. Prenez-les !",
"deMale": "Hier, ich habe ... ein paar Credits. Nehmt sie!",
"deFemale": "Hier, ich habe ... ein paar Credits. Nehmt sie!"
},
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "SzDPfwC",
"Text": "You won't see me again. I promise.",
"LocalizedText": {
"enMale": "You won't see me again. I promise.",
"frMale": "Vous ne me reverrez plus. Je vous le promets.",
"frFemale": "Vous ne me reverrez plus. Je vous le promets.",
"deMale": "Ihr seht mich nie wieder. Ich verspreche es.",
"deFemale": "Ihr seht mich nie wieder. Ich verspreche es."
},
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"NodeId": 15,
"QuestRewardB62": "QBCzfUA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "MediumDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Thanks for making that easy. You saved me the trouble of looting your corpse.",
"LocalizedText": {
"enMale": "Thanks for making that easy. You saved me the trouble of looting your corpse.",
"frMale": "Merci de m'avoir facilit\u00e9 la t\u00e2che. Je n'aurai pas \u00e0 d\u00e9pouiller votre cadavre.",
"frFemale": "Merci de m'avoir facilit\u00e9 la t\u00e2che. Je n'aurai pas \u00e0 d\u00e9pouiller votre cadavre.",
"deMale": "Danke, dass Ihr es mir so einfach gemacht habt. Jetzt muss ich wenigstens Eure Leiche nicht pl\u00fcndern.",
"deFemale": "Danke, dass Ihr es mir so einfach gemacht habt. Jetzt muss ich wenigstens Eure Leiche nicht pl\u00fcndern."
},
"LocalizedOptionText": {
"enMale": "Fool. [Kill him]",
"frMale": "Imb\u00e9cile. [Le tuer]",
"frFemale": "Imb\u00e9cile. [Le tuer]",
"deMale": "Narr. [Dolgis t\u00f6ten]",
"deFemale": "Narr. [Dolgis t\u00f6ten]"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
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"ChildIds": [
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"NodeId": 17,
"QuestRewardB62": "QBCzfUA",
"ActionQuest": 1.6141109741039366e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Ask for no mercy and expect none. Die like a Sith!",
"LocalizedText": {
"enMale": "Ask for no mercy and expect none. Die like a Sith!",
"frMale": "Ne demandez aucune piti\u00e9 et n'en attendez aucune. Mourez comme un Sith !",
"frFemale": "Ne demandez aucune piti\u00e9 et n'en attendez aucune. Mourez comme un Sith !",
"deMale": "Bittet nicht um Gnade und erwartet auch keine. Sterbt wie ein Sith!",
"deFemale": "Bittet nicht um Gnade und erwartet auch keine. Sterbt wie ein Sith!"
},
"LocalizedOptionText": {
"enMale": "You earned this. [Kill him]",
"frMale": "Vous l'avez m\u00e9rit\u00e9. [Le tuer]",
"frFemale": "Vous l'avez m\u00e9rit\u00e9. [Le tuer]",
"deMale": "Ihr habt es verdient. [Ihn t\u00f6ten]",
"deFemale": "Ihr habt es verdient. [Ihn t\u00f6ten]"
},
"CnvAlienVONode": -1,
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"Stb": "str.cnv.location.korriban.class.sith_warrior.dolgis",
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"NodeId": 18,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "SzDPfwC",
"Text": "I failed you, Vemrin!",
"LocalizedText": {
"enMale": "I failed you, Vemrin!",
"frMale": "Je n'ai pas \u00e9t\u00e9 \u00e0 la hauteur, Vemrin !",
"frFemale": "Je n'ai pas \u00e9t\u00e9 \u00e0 la hauteur, Vemrin !",
"deMale": "Ich habe versagt, Vemrin!",
"deFemale": "Ich habe versagt, Vemrin!"
},
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"NodeId": 20,
"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "SzDPfwC",
"Text": "Well, look who's here. Remember me?",
"LocalizedText": {
"enMale": "Well, look who's here. Remember me?",
"frMale": "Oh, regardez qui est l\u00e0 ! Vous vous souvenez de moi ?",
"frFemale": "Oh, regardez qui est l\u00e0 ! Vous vous souvenez de moi ?",
"deMale": "Na, wen haben wir denn da? Erinnert Ihr Euch an mich?",
"deFemale": "Na, wen haben wir denn da? Erinnert Ihr Euch an mich?"
},
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"AlignmentGain": "None",
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"IsEmpty": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I never forget a face. Your name is Dolgis, right? Vemrin's boy.",
"LocalizedText": {
"enMale": "I never forget a face. Your name is Dolgis, right? Vemrin's boy.",
"frMale": "Je n'oublie jamais un visage. Vous vous appelez Dolgis, c'est \u00e7a ? Vous \u00eates au service de Vemrin.",
"frFemale": "Je n'oublie jamais un visage. Vous vous appelez Dolgis, c'est \u00e7a ? Vous \u00eates au service de Vemrin.",
"deMale": "Ich vergesse niemals ein Gesicht. Euer Name ist Dolgis, oder? Der Junge von Vemrin.",
"deFemale": "Ich vergesse niemals ein Gesicht. Euer Name ist Dolgis, oder? Der Junge von Vemrin."
},
"LocalizedOptionText": {
"enMale": "Of course I do.",
"frMale": "Bien s\u00fbr.",
"frFemale": "Bien s\u00fbr.",
"deMale": "Nat\u00fcrlich.",
"deFemale": "Nat\u00fcrlich."
},
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "SzDPfwC",
"Text": "Very good. It's good to know the name of your killer.",
"LocalizedText": {
"enMale": "Very good. It's good to know the name of your killer.",
"frMale": "Tr\u00e8s bien. C'est bien de conna\u00eetre le nom de son meurtrier.",
"frFemale": "Tr\u00e8s bien. C'est bien de conna\u00eetre le nom de son meurtrier.",
"deMale": "Sehr gut. Es kann nie schaden, den Namen des eigenen M\u00f6rders zu kennen.",
"deFemale": "Sehr gut. Es kann nie schaden, den Namen des eigenen M\u00f6rders zu kennen."
},
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"SpeakerB62Id": "0000000",
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"SpeakerB62Id": "SzDPfwC",
"Text": "Vemrin thought I should follow up on our earlier discussion.",
"LocalizedText": {
"enMale": "Vemrin thought I should follow up on our earlier discussion.",
"frMale": "Vemrin s'est dit que je devrais conclure votre derni\u00e8re conversation.",
"frFemale": "Vemrin s'est dit que je devrais conclure votre derni\u00e8re conversation.",
"deMale": "Vemrin meinte, ich sollte unsere kleine Diskussion fortf\u00fchren.",
"deFemale": "Vemrin meinte, ich sollte unsere kleine Diskussion fortf\u00fchren."
},
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"SpeakerB62Id": "SzDPfwC",
"Text": "I put myself in your way, buddy. On purpose.",
"LocalizedText": {
"enMale": "I put myself in your way, buddy. On purpose.",
"frMale": "Je reste en travers de votre route, mon vieux. Volontairement.",
"frFemale": "Je reste en travers de votre route, ma vieille. Volontairement.",
"deMale": "Es gibt einen Grund, warum ich hier stehe.",
"deFemale": "Es gibt einen Grund, warum ich hier stehe."
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"SpeakerB62Id": "SzDPfwC",
"Text": "Notice anything interesting? No witnesses. No witnesses means no rules.",
"LocalizedText": {
"enMale": "Notice anything interesting? No witnesses. No witnesses means no rules.",
"frMale": "Vous ne remarquez rien ? Il n'y a pas de t\u00e9moin. Et pas de t\u00e9moin, \u00e7a veut dire pas de r\u00e8gle.",
"frFemale": "Vous ne remarquez rien ? Il n'y a pas de t\u00e9moin. Et pas de t\u00e9moin, \u00e7a veut dire pas de r\u00e8gle.",
"deMale": "Habt Ihr es schon bemerkt? Keine Zeugen. Keine Zeugen bedeutet keine Regeln.",
"deFemale": "Habt Ihr es schon bemerkt? Keine Zeugen. Keine Zeugen bedeutet keine Regeln."
},
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"SpeakerB62Id": "SzDPfwC",
"Text": "You thought Vemrin wouldn't find out what happened? You thought Vemrin wouldn't send me?",
"LocalizedText": {
"enMale": "You thought Vemrin wouldn't find out what happened? You thought Vemrin wouldn't send me?",
"frMale": "Vous pensiez que Vemrin ne d\u00e9couvrirait pas ce qui s'est pass\u00e9 ? Vous pensiez qu'il ne m'enverrait pas ?",
"frFemale": "Vous pensiez que Vemrin ne d\u00e9couvrirait pas ce qui s'est pass\u00e9 ? Vous pensiez qu'il ne m'enverrait pas ?",
"deMale": "Dachtet Ihr, dass Vemrin nicht herausfindet, was passiert ist? Dachtet Ihr, er w\u00fcrde mich nicht schicken?",
"deFemale": "Dachtet Ihr, dass Vemrin nicht herausfindet, was passiert ist? Dachtet Ihr, er w\u00fcrde mich nicht schicken?"
},
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"Text": "I'm not sure what you're talking about. What happened?",
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"enMale": "I'm not sure what you're talking about. What happened?",
"frMale": "Je ne suis pas s\u00fbr de comprendre de quoi vous parlez. Que s'est-il pass\u00e9 ?",
"frFemale": "Je ne suis pas s\u00fbre de comprendre de quoi vous parlez. Que s'est-il pass\u00e9 ?",
"deMale": "Ich wei\u00df nicht, wovon Ihr sprecht. Was ist passiert?",
"deFemale": "Ich wei\u00df nicht, wovon Ihr sprecht. Was ist passiert?"
},
"LocalizedOptionText": {
"enMale": "This doesn't make sense.",
"frMale": "\u00c7a n'a aucun sens.",
"frFemale": "\u00c7a n'a aucun sens.",
"deMale": "Das ergibt keinen Sinn.",
"deFemale": "Das ergibt keinen Sinn."
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"SpeakerB62Id": "SzDPfwC",
"Text": "Don't play stupid with me. Overseer Tremel's little game ends here.",
"LocalizedText": {
"enMale": "Don't play stupid with me. Overseer Tremel's little game ends here.",
"frMale": "Ne faites pas semblant de ne pas comprendre. Le petit jeu du surveillant Tremel prend fin ici.",
"frFemale": "Ne faites pas semblant de ne pas comprendre. Le petit jeu du surveillant Tremel prend fin ici.",
"deMale": "Stellt Euch nicht dumm. Aufseher Tremels kleines Spiel ist jetzt vorbei.",
"deFemale": "Stellt Euch nicht dumm. Aufseher Tremels kleines Spiel ist jetzt vorbei."
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"SpeakerB62Id": "SzDPfwC",
"Text": "We'll see about that, won't we?",
"LocalizedText": {
"enMale": "We'll see about that, won't we?",
"frMale": "C'est ce qu'on va voir, d'accord ?",
"frFemale": "C'est ce qu'on va voir, d'accord ?",
"deMale": "Das werden wir dann sehen.",
"deFemale": "Das werden wir dann sehen."
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"Text": "I've heard about people like you. No sense in your head, survival instinct on the blink. You clearly have a death wish.",
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"frFemale": "J'ai entendu parler des gens comme vous. Pas une once d'intelligence, un instinct de survie d\u00e9faillant. Vous avez clairement des pulsions de mort.",
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"deFemale": "Ich habe von Leuten wie Euch geh\u00f6rt. Keinen Verstand im Kopf, kein \u00dcberlebensinstinkt. Ihr sehnt Euch wohl wirklich nach dem Tod."
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"enMale": "You want to die, stupid?",
"frMale": "Vous voulez mourir, imb\u00e9cile ?",
"frFemale": "Vous voulez mourir, imb\u00e9cile ?",
"deMale": "Wollt Ihr sterben, Schwachkopf?",
"deFemale": "Wollt Ihr sterben, Schwachkopf?"
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"SpeakerB62Id": "SzDPfwC",
"Text": "Not exactly. I got a kill wish.",
"LocalizedText": {
"enMale": "Not exactly. I got a kill wish.",
"frMale": "Pas tout \u00e0 fait. J'ai une pulsion meurtri\u00e8re.",
"frFemale": "Pas tout \u00e0 fait. J'ai une pulsion meurtri\u00e8re.",
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"deFemale": "Ja, nach Eurem Tod."
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"Text": "No more shortcuts. No more special treatment. You're just gonna be another dead failure on Korriban.",
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"enMale": "No more shortcuts. No more special treatment. You're just gonna be another dead failure on Korriban.",
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"frFemale": "Plus de tour de passe-passe. Plus de traitement de faveur. Vous rejoindrez bient\u00f4t les cadavres de ceux qui ont \u00e9chou\u00e9 sur Korriban.",
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"Text": "I got nothing to say to you.",
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"Text": "Out of my way, worm.",
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"Text": "What do you want?",
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"frFemale": "Que voulez-vous ?",
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"deFemale": "Soll ich mich jetzt etwa f\u00fcrchten?"
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"Text": "Just get out of here.",
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"deMale": "Raus hier, und zwar sofort!",
"deFemale": "Raus hier, und zwar sofort!"
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"LocalizedOptionText": {
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"frMale": "Partez.",
"frFemale": "Partez.",
"deMale": "Geht jetzt.",
"deFemale": "Geht jetzt."
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"Text": "It's been a pleasure doing business with you.",
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"frMale": "Heureux que \u00e7a se soit si bien pass\u00e9.",
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"deMale": "Ein guter Abschluss f\u00fcr dieses Gesch\u00e4ft.",
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"enMale": "They'll do nicely.",
"frMale": "Ils feront tr\u00e8s bien l'affaire.",
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"deMale": "Das reicht mir.",
"deFemale": "Das reicht mir."
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"Text": "Just don't let it happen again.",
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"frMale": "Que \u00e7a ne se reproduise plus.",
"frFemale": "Que \u00e7a ne se reproduise plus.",
"deMale": "Hauptsache, es passiert nicht noch einmal.",
"deFemale": "Hauptsache, es passiert nicht noch einmal."
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"frMale": "Je vous d\u00e9conseille de me contrarier une nouvelle fois.",
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"Text": "You supposed to be here?",
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"SpeakerB62Id": "SzDPfwC",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
110
],
"GenericNodeNumber": 0
}
},
"NodeLinkList": {
"3": 11,
"24": 36,
"28": 36,
"62": 70,
"66": 70,
"88": 18,
"89": 11,
"97": 70,
"110": 19
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.korriban.class.sith_warrior.dolgis",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [],
"LocalizedName": {
"enMale": "cnv.location.korriban.class.sith_warrior.dolgis",
"frMale": "cnv.location.korriban.class.sith_warrior.dolgis",
"deMale": "cnv.location.korriban.class.sith_warrior.dolgis"
},
"Id": "16141164892784866377",
"Base62Id": "IRHoJzJ",
"Fqn": "cnv.location.korriban.class.sith_warrior.dolgis",
"B62References": {
"ProgressesQuest": [
"QBCzfUA"
],
"npcStartsCnv": [
"SzDPfwC",
"chBNbxF",
"I5QAS77",
"KyyOpJv",
"fDMpt6B"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "2.3.1",
"hash": "2675308412",
"removed_in": "",
"changed_fields": [
"NodeLookup",
"hash"
],
"previous_versions": [
"1.0.0a",
"1.3.0",
"1.4.0"
]
} Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64e33180000cb05ebeb
)
[SpeakersB62Ids] => Array
(
[SzDPfwC] => npc.location.korriban.class.sith_warrior.multi.dolgis
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Progressed] => Array
(
[0] => QBCzfUA
[1] => QBCzfUA
)
[RootNodes] => Array
(
[0] => 1
[1] => 107
[2] => 72
[3] => 83
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestsProgressedB62] => Array
(
[0] => QBCzfUA
)
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141109741039E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[Text] => No! Hold up, hold up! Look, I was wrong. What they're saying about you... totally true. So... strong. I don't wanna die!
[LocalizedText] => Array
(
[enMale] => No! Hold up, hold up! Look, I was wrong. What they're saying about you... totally true. So... strong. I don't wanna die!
[frMale] => Non ! Attendez ! Attendez ! Écoutez, j'avais tort. Ce qu'ils disent sur vous... c'est vrai. Vous êtes très... fort. Je veux pas mourir !
[frFemale] => Non ! Attendez ! Attendez ! Écoutez, j'avais tort. Ce qu'ils disent sur vous... c'est vrai. Vous êtes très... forte. Je veux pas mourir !
[deMale] => Nein! Wartet, wartet! Ich habe mich geirrt. Was die Leute über Euch erzählen ist ... alles wahr. So ... stark. Ich will nicht sterben!
[deFemale] => Nein! Wartet, wartet! Ich habe mich geirrt. Was die Leute über Euch erzählen ist ... alles wahr. So ... stark. Ich will nicht sterben!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 17
[1] => 82
[2] => 6
)
[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
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[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => QBCzfUA
[ActionQuest] => 1.6141109741039E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm afraid it's a little late for begging. What will you give me to let you live?
[LocalizedText] => Array
(
[enMale] => I'm afraid it's a little late for begging. What will you give me to let you live?
[frMale] => J'ai bien peur qu'il ne soit un peu tard pour supplier. Vous me donneriez quoi pour que je vous laisse la vie sauve ?
[frFemale] => J'ai bien peur qu'il ne soit un peu tard pour supplier. Vous me donneriez quoi pour que je vous laisse la vie sauve ?
[deMale] => Für Bitten ist es jetzt wohl zu spät. Was gebt Ihr mir, damit ich Euch am Leben lasse?
[deFemale] => Für Bitten ist es jetzt wohl zu spät. Was gebt Ihr mir, damit ich Euch am Leben lasse?
)
[LocalizedOptionText] => Array
(
[enMale] => Then buy your life.
[frMale] => Alors achetez votre vie.
[frFemale] => Alors achetez votre vie.
[deMale] => Dann kauft Euch frei.
[deFemale] => Dann kauft Euch frei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
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[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
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[7] => Array
(
[NodeId] => 7
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[Text] => Here, I've... got a few credits. Take 'em!
[LocalizedText] => Array
(
[enMale] => Here, I've... got a few credits. Take 'em!
[frMale] => Tenez, j'ai... quelques crédits. Prenez-les !
[frFemale] => Tenez, j'ai... quelques crédits. Prenez-les !
[deMale] => Hier, ich habe ... ein paar Credits. Nehmt sie!
[deFemale] => Hier, ich habe ... ein paar Credits. Nehmt sie!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 78
[1] => 79
[2] => 15
)
[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
)
[11] => Array
(
[NodeId] => 11
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141109741039E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[Text] => You won't see me again. I promise.
[LocalizedText] => Array
(
[enMale] => You won't see me again. I promise.
[frMale] => Vous ne me reverrez plus. Je vous le promets.
[frFemale] => Vous ne me reverrez plus. Je vous le promets.
[deMale] => Ihr seht mich nie wieder. Ich verspreche es.
[deFemale] => Ihr seht mich nie wieder. Ich verspreche es.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 84
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[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
)
[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => QBCzfUA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => MediumDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Thanks for making that easy. You saved me the trouble of looting your corpse.
[LocalizedText] => Array
(
[enMale] => Thanks for making that easy. You saved me the trouble of looting your corpse.
[frMale] => Merci de m'avoir facilité la tâche. Je n'aurai pas à dépouiller votre cadavre.
[frFemale] => Merci de m'avoir facilité la tâche. Je n'aurai pas à dépouiller votre cadavre.
[deMale] => Danke, dass Ihr es mir so einfach gemacht habt. Jetzt muss ich wenigstens Eure Leiche nicht plündern.
[deFemale] => Danke, dass Ihr es mir so einfach gemacht habt. Jetzt muss ich wenigstens Eure Leiche nicht plündern.
)
[LocalizedOptionText] => Array
(
[enMale] => Fool. [Kill him]
[frMale] => Imbécile. [Le tuer]
[frFemale] => Imbécile. [Le tuer]
[deMale] => Narr. [Dolgis töten]
[deFemale] => Narr. [Dolgis töten]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 18
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[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
)
[17] => Array
(
[NodeId] => 17
[QuestRewardB62] => QBCzfUA
[ActionQuest] => 1.6141109741039E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Ask for no mercy and expect none. Die like a Sith!
[LocalizedText] => Array
(
[enMale] => Ask for no mercy and expect none. Die like a Sith!
[frMale] => Ne demandez aucune pitié et n'en attendez aucune. Mourez comme un Sith !
[frFemale] => Ne demandez aucune pitié et n'en attendez aucune. Mourez comme un Sith !
[deMale] => Bittet nicht um Gnade und erwartet auch keine. Sterbt wie ein Sith!
[deFemale] => Bittet nicht um Gnade und erwartet auch keine. Sterbt wie ein Sith!
)
[LocalizedOptionText] => Array
(
[enMale] => You earned this. [Kill him]
[frMale] => Vous l'avez mérité. [Le tuer]
[frFemale] => Vous l'avez mérité. [Le tuer]
[deMale] => Ihr habt es verdient. [Ihn töten]
[deFemale] => Ihr habt es verdient. [Ihn töten]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
[0] => 88
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[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[Text] => I failed you, Vemrin!
[LocalizedText] => Array
(
[enMale] => I failed you, Vemrin!
[frMale] => Je n'ai pas été à la hauteur, Vemrin !
[frFemale] => Je n'ai pas été à la hauteur, Vemrin !
[deMale] => Ich habe versagt, Vemrin!
[deFemale] => Ich habe versagt, Vemrin!
)
[CnvAlienVONode] => -1
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[0] => 100
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[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
)
[19] => Array
(
[NodeId] => 19
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141109741039E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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(
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(
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[GenericNodeNumber] => 0
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[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => SzDPfwC
[Text] => Well, look who's here. Remember me?
[LocalizedText] => Array
(
[enMale] => Well, look who's here. Remember me?
[frMale] => Oh, regardez qui est là ! Vous vous souvenez de moi ?
[frFemale] => Oh, regardez qui est là ! Vous vous souvenez de moi ?
[deMale] => Na, wen haben wir denn da? Erinnert Ihr Euch an mich?
[deFemale] => Na, wen haben wir denn da? Erinnert Ihr Euch an mich?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 21
[1] => 75
[2] => 73
)
[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
)
[21] => Array
(
[NodeId] => 21
[QuestRewardB62] => QBCzfUA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I never forget a face. Your name is Dolgis, right? Vemrin's boy.
[LocalizedText] => Array
(
[enMale] => I never forget a face. Your name is Dolgis, right? Vemrin's boy.
[frMale] => Je n'oublie jamais un visage. Vous vous appelez Dolgis, c'est ça ? Vous êtes au service de Vemrin.
[frFemale] => Je n'oublie jamais un visage. Vous vous appelez Dolgis, c'est ça ? Vous êtes au service de Vemrin.
[deMale] => Ich vergesse niemals ein Gesicht. Euer Name ist Dolgis, oder? Der Junge von Vemrin.
[deFemale] => Ich vergesse niemals ein Gesicht. Euer Name ist Dolgis, oder? Der Junge von Vemrin.
)
[LocalizedOptionText] => Array
(
[enMale] => Of course I do.
[frMale] => Bien sûr.
[frFemale] => Bien sûr.
[deMale] => Natürlich.
[deFemale] => Natürlich.
)
[CnvAlienVONode] => -1
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(
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[IsAmbient] =>
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(
[0] => 22
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[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
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[22] => Array
(
[NodeId] => 22
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[Text] => Very good. It's good to know the name of your killer.
[LocalizedText] => Array
(
[enMale] => Very good. It's good to know the name of your killer.
[frMale] => Très bien. C'est bien de connaître le nom de son meurtrier.
[frFemale] => Très bien. C'est bien de connaître le nom de son meurtrier.
[deMale] => Sehr gut. Es kann nie schaden, den Namen des eigenen Mörders zu kennen.
[deFemale] => Sehr gut. Es kann nie schaden, den Namen des eigenen Mörders zu kennen.
)
[CnvAlienVONode] => -1
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(
[0] => 23
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[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[GenericNodeNumber] => 0
)
[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[IsAmbient] =>
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[0] => 24
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[GenericNodeNumber] => 0
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[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[Text] => Vemrin thought I should follow up on our earlier discussion.
[LocalizedText] => Array
(
[enMale] => Vemrin thought I should follow up on our earlier discussion.
[frMale] => Vemrin s'est dit que je devrais conclure votre dernière conversation.
[frFemale] => Vemrin s'est dit que je devrais conclure votre dernière conversation.
[deMale] => Vemrin meinte, ich sollte unsere kleine Diskussion fortführen.
[deFemale] => Vemrin meinte, ich sollte unsere kleine Diskussion fortführen.
)
[CnvAlienVONode] => -1
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[27] => Array
(
[NodeId] => 27
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[ActionQuest] => 0
[MinLevel] => -1
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[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 28
)
[GenericNodeNumber] => 0
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[34] => Array
(
[NodeId] => 34
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[Text] => I put myself in your way, buddy. On purpose.
[LocalizedText] => Array
(
[enMale] => I put myself in your way, buddy. On purpose.
[frMale] => Je reste en travers de votre route, mon vieux. Volontairement.
[frFemale] => Je reste en travers de votre route, ma vieille. Volontairement.
[deMale] => Es gibt einen Grund, warum ich hier stehe.
[deFemale] => Es gibt einen Grund, warum ich hier stehe.
)
[CnvAlienVONode] => -1
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[35] => Array
(
[NodeId] => 35
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[MinLevel] => -1
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[SpeakerB62Id] => 0000000
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[36] => Array
(
[NodeId] => 36
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[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[Text] => Notice anything interesting? No witnesses. No witnesses means no rules.
[LocalizedText] => Array
(
[enMale] => Notice anything interesting? No witnesses. No witnesses means no rules.
[frMale] => Vous ne remarquez rien ? Il n'y a pas de témoin. Et pas de témoin, ça veut dire pas de règle.
[frFemale] => Vous ne remarquez rien ? Il n'y a pas de témoin. Et pas de témoin, ça veut dire pas de règle.
[deMale] => Habt Ihr es schon bemerkt? Keine Zeugen. Keine Zeugen bedeutet keine Regeln.
[deFemale] => Habt Ihr es schon bemerkt? Keine Zeugen. Keine Zeugen bedeutet keine Regeln.
)
[CnvAlienVONode] => -1
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[37] => Array
(
[NodeId] => 37
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[IsAmbient] =>
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[GenericNodeNumber] => 0
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[38] => Array
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[Text] => You thought Vemrin wouldn't find out what happened? You thought Vemrin wouldn't send me?
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[frMale] => Vous pensiez que Vemrin ne découvrirait pas ce qui s'est passé ? Vous pensiez qu'il ne m'enverrait pas ?
[frFemale] => Vous pensiez que Vemrin ne découvrirait pas ce qui s'est passé ? Vous pensiez qu'il ne m'enverrait pas ?
[deMale] => Dachtet Ihr, dass Vemrin nicht herausfindet, was passiert ist? Dachtet Ihr, er würde mich nicht schicken?
[deFemale] => Dachtet Ihr, dass Vemrin nicht herausfindet, was passiert ist? Dachtet Ihr, er würde mich nicht schicken?
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[Text] => I'm not sure what you're talking about. What happened?
[LocalizedText] => Array
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[enMale] => I'm not sure what you're talking about. What happened?
[frMale] => Je ne suis pas sûr de comprendre de quoi vous parlez. Que s'est-il passé ?
[frFemale] => Je ne suis pas sûre de comprendre de quoi vous parlez. Que s'est-il passé ?
[deMale] => Ich weiß nicht, wovon Ihr sprecht. Was ist passiert?
[deFemale] => Ich weiß nicht, wovon Ihr sprecht. Was ist passiert?
)
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(
[enMale] => This doesn't make sense.
[frMale] => Ça n'a aucun sens.
[frFemale] => Ça n'a aucun sens.
[deMale] => Das ergibt keinen Sinn.
[deFemale] => Das ergibt keinen Sinn.
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[Text] => Don't play stupid with me. Overseer Tremel's little game ends here.
[LocalizedText] => Array
(
[enMale] => Don't play stupid with me. Overseer Tremel's little game ends here.
[frMale] => Ne faites pas semblant de ne pas comprendre. Le petit jeu du surveillant Tremel prend fin ici.
[frFemale] => Ne faites pas semblant de ne pas comprendre. Le petit jeu du surveillant Tremel prend fin ici.
[deMale] => Stellt Euch nicht dumm. Aufseher Tremels kleines Spiel ist jetzt vorbei.
[deFemale] => Stellt Euch nicht dumm. Aufseher Tremels kleines Spiel ist jetzt vorbei.
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[Text] => We'll see about that, won't we?
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[enMale] => We'll see about that, won't we?
[frMale] => C'est ce qu'on va voir, d'accord ?
[frFemale] => C'est ce qu'on va voir, d'accord ?
[deMale] => Das werden wir dann sehen.
[deFemale] => Das werden wir dann sehen.
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[Text] => I've heard about people like you. No sense in your head, survival instinct on the blink. You clearly have a death wish.
[LocalizedText] => Array
(
[enMale] => I've heard about people like you. No sense in your head, survival instinct on the blink. You clearly have a death wish.
[frMale] => J'ai entendu parler des gens comme vous. Pas une once d'intelligence, un instinct de survie défaillant. Vous avez clairement des pulsions de mort.
[frFemale] => J'ai entendu parler des gens comme vous. Pas une once d'intelligence, un instinct de survie défaillant. Vous avez clairement des pulsions de mort.
[deMale] => Ich habe von Leuten wie Euch gehört. Keinen Verstand im Kopf, kein Überlebensinstinkt. Ihr sehnt Euch wohl wirklich nach dem Tod.
[deFemale] => Ich habe von Leuten wie Euch gehört. Keinen Verstand im Kopf, kein Überlebensinstinkt. Ihr sehnt Euch wohl wirklich nach dem Tod.
)
[LocalizedOptionText] => Array
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[enMale] => You want to die, stupid?
[frMale] => Vous voulez mourir, imbécile ?
[frFemale] => Vous voulez mourir, imbécile ?
[deMale] => Wollt Ihr sterben, Schwachkopf?
[deFemale] => Wollt Ihr sterben, Schwachkopf?
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[Text] => Not exactly. I got a kill wish.
[LocalizedText] => Array
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[enMale] => Not exactly. I got a kill wish.
[frMale] => Pas tout à fait. J'ai une pulsion meurtrière.
[frFemale] => Pas tout à fait. J'ai une pulsion meurtrière.
[deMale] => Ja, nach Eurem Tod.
[deFemale] => Ja, nach Eurem Tod.
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[Text] => No more shortcuts. No more special treatment. You're just gonna be another dead failure on Korriban.
[LocalizedText] => Array
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[enMale] => No more shortcuts. No more special treatment. You're just gonna be another dead failure on Korriban.
[frMale] => Plus de tour de passe-passe. Plus de traitement de faveur. Vous rejoindrez bientôt les cadavres de ceux qui ont échoué sur Korriban.
[frFemale] => Plus de tour de passe-passe. Plus de traitement de faveur. Vous rejoindrez bientôt les cadavres de ceux qui ont échoué sur Korriban.
[deMale] => Schluss mit den Abkürzungen, Schluss mit der Sonderbehandlung. Ihr werdet einfach ein weiterer toter Versager auf Korriban sein.
[deFemale] => Schluss mit den Abkürzungen, Schluss mit der Sonderbehandlung. Ihr werdet einfach ein weiterer toter Versager auf Korriban sein.
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[Text] => I got nothing to say to you.
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(
[enMale] => I got nothing to say to you.
[frMale] => J'ai rien à vous dire.
[frFemale] => J'ai rien à vous dire.
[deMale] => Ich habe Euch nichts zu sagen.
[deFemale] => Ich habe Euch nichts zu sagen.
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[Text] => Out of my way, worm.
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[enMale] => Out of my way, worm.
[frMale] => Hors de mon chemin. Vite.
[frFemale] => Hors de mon chemin. Vite.
[deMale] => Aus dem Weg!
[deFemale] => Aus dem Weg!
)
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[enMale] => Don't cross me, Dolgis.
[frMale] => Ne m'énervez pas, Dolgis.
[frFemale] => Ne m'énervez pas, Dolgis.
[deMale] => Stellt Euch mir nicht entgegen, Dolgis.
[deFemale] => Stellt Euch mir nicht entgegen, Dolgis.
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[Text] => What do you want?
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[enMale] => What do you want?
[frMale] => Dépêchons, je n'ai pas que ça à faire.
[frFemale] => Dépêchons, je n'ai pas que ça à faire.
[deMale] => Was ist denn los?
[deFemale] => Was ist denn los?
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[enMale] => What do you want?
[frMale] => Que voulez-vous ?
[frFemale] => Que voulez-vous ?
[deMale] => Was wollt Ihr?
[deFemale] => Was wollt Ihr?
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[Text] => You don't scare me.
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[enMale] => You don't scare me.
[frMale] => Bon courage pour me faire peur.
[frFemale] => Bon courage pour me faire peur.
[deMale] => Soll ich mich jetzt etwa fürchten?
[deFemale] => Soll ich mich jetzt etwa fürchten?
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[enMale] => I'm not intimidated.
[frMale] => Vous ne me faites pas peur.
[frFemale] => Vous ne me faites pas peur.
[deMale] => Ihr macht mir keine Angst.
[deFemale] => Ihr macht mir keine Angst.
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[Text] => Just get out of here.
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[enMale] => Just get out of here.
[frMale] => Hors de ma vue.
[frFemale] => Hors de ma vue.
[deMale] => Raus hier, und zwar sofort!
[deFemale] => Raus hier, und zwar sofort!
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[enMale] => Now go.
[frMale] => Partez.
[frFemale] => Partez.
[deMale] => Geht jetzt.
[deFemale] => Geht jetzt.
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[Text] => It's been a pleasure doing business with you.
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[enMale] => It's been a pleasure doing business with you.
[frMale] => Heureux que ça se soit si bien passé.
[frFemale] => Heureuse que ça se soit si bien passé.
[deMale] => Ein guter Abschluss für dieses Geschäft.
[deFemale] => Ein guter Abschluss für dieses Geschäft.
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[enMale] => They'll do nicely.
[frMale] => Ils feront très bien l'affaire.
[frFemale] => Ils feront très bien l'affaire.
[deMale] => Das reicht mir.
[deFemale] => Das reicht mir.
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[Text] => Just don't let it happen again.
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[enMale] => Just don't let it happen again.
[frMale] => Que ça ne se reproduise plus.
[frFemale] => Que ça ne se reproduise plus.
[deMale] => Hauptsache, es passiert nicht noch einmal.
[deFemale] => Hauptsache, es passiert nicht noch einmal.
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[enMale] => Don't cross me again.
[frMale] => Je vous déconseille de me contrarier une nouvelle fois.
[frFemale] => Je vous déconseille de me contrarier une nouvelle fois.
[deMale] => Stellt Euch mir nicht noch einmal in den Weg.
[deFemale] => Stellt Euch mir nicht noch einmal in den Weg.
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[Text] => You supposed to be here?
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[frMale] => Qu'est-ce que vous faites là ?
[frFemale] => Qu'est-ce que vous faites là ?
[deMale] => Solltet Ihr hier sein?
[deFemale] => Solltet Ihr hier sein?
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 19
)
[GenericNodeNumber] => 0
)
[107] => Array
(
[NodeId] => 107
[QuestsProgressedB62] => Array
(
[0] => QBCzfUA
)
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141109741039E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 108
)
[GenericNodeNumber] => 0
)
[108] => Array
(
[NodeId] => 108
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 20
)
[GenericNodeNumber] => 0
)
[109] => Array
(
[NodeId] => 109
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => SzDPfwC
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 110
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[3] => 11
[24] => 36
[28] => 36
[62] => 70
[66] => 70
[88] => 18
[89] => 11
[97] => 70
[110] => 19
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.korriban.class.sith_warrior.dolgis
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
)
[LocalizedName] => Array
(
[enMale] => cnv.location.korriban.class.sith_warrior.dolgis
[frMale] => cnv.location.korriban.class.sith_warrior.dolgis
[deMale] => cnv.location.korriban.class.sith_warrior.dolgis
)
[Id] => 16141164892784866377
[Base62Id] => IRHoJzJ
[Fqn] => cnv.location.korriban.class.sith_warrior.dolgis
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => QBCzfUA
)
[npcStartsCnv] => Array
(
[0] => SzDPfwC
[1] => chBNbxF
[2] => I5QAS77
[3] => KyyOpJv
[4] => fDMpt6B
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 2.3.1
[hash] => 2675308412
[removed_in] =>
[changed_fields] => Array
(
[0] => NodeLookup
[1] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.3.0
[2] => 1.4.0
)
)