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cnv.location.corellia.class.agent.keeper

  • 436. - I'm sending you the coordinates of a starship in the Corellian system--the Tenebrous.
    • 438. - I'll meet you there, and we'll destroy the Star Cabal for good.
      • 437. <Conversation Exit>
  • 428. - Holocams missed your exit, and SIS chatter is reporting an Imperial Intelligence operative caught in the explosion.
    • 430. - Officially speaking, you're now dead. Congratulations.
      • 431. Option - What's our next step?Player - You said we were going to meet.
      • 433. Option - Never thought I'd hear that.Player - Do I get a state funeral?
        • 443. - Spies rarely do.
          • 440. - You're off the conspirators' scanners, if not for long. I'm sending you the coordinates of the starship Tenebrous.
      • 432. Option - Let's hope the enemy buys it.Player - If the conspirators think differently, it was all for naught.
        • 434. - They'll believe it long enough. I'll deliver a charred body if I have to.
  • 424. - Showing multiple SIS commando teams approaching your location--trouble, but perfect to witness your "death."
    • 426. - I'm triggering the explosives. Get to that escape tunnel.
      • 427. <Conversation Exit>
  • 369. - --cannot confirm authentication. Do not reply; instead proceed to secure line.
    • 371. - Coordinates attached. Repeat, proceed to--
      • 372. <Conversation Exit>
  • 339. - Scanning the mercenary docking codes. Authenticity confirmed--you can land a speeder on the conspirators' airship.
    • 341. - Remember, your job is to get yourself captured. When you break under interrogation, tell them....
      • 342. Option - I remember the mission.Player - I'll tell them secret reinforcements are coming to Corellia. That the Empire and Republic aren't evenly matched after all.
        • 349. - You're very good at your job, you know.
      • 343. Option - Hello?Player - Are you still there?
        • 352. - Apologies. It's been a long day.
          • 354. - You need to tell the conspirators that Imperial reinforcements are coming to Corellia. That the Empire and Republic aren't evenly matched after all.
      • 344. Option - Don't get pushy.Player - You want me to make them think Imperial reinforcements are coming to Corellia. I will, and I'll do it my way.
        • 345. - Please. We need to make them slip. Even once is enough.
          • 347. - If I don't hear from you in twenty-four hours, I'll try to arrange a rescue. But I don't know what you'll find, and I can't make a promise.
            • 348. <Non-dialogue segment.>
              • 357. - Ready? Conspirator ship, here we come.
              • 358. - We'll be at your back. We will come out of this.
              • 359. - Ready when you are, sir. The conspirator ship awaits.
              • 360. - I am very curious to see this conspirator airship. Let's be going.
              • 361. - You intend to undergo torture. Avoid drinking fluids for one hour prior to avoid accidental death.
              • 362. <Conversation Exit>
  • 273. - I've tracked conspirator resources to an airship above the city--a possible drop point or communications hub. It's defended by a team of mercenaries.
    • 284. - Take out the mercenaries while they're resupplying on the ground, and the ship's docking codes are yours.
      • 285. Option - Understood.Player - Once I'm aboard the airship, how do I proceed?
      • 286. Option - Give me a tactical assessment.Player - What should I expect from the enemy?
        • 305. - The mercenaries are corporate assassins, formerly of Eidolon Security. But the real danger is aboard the ship.
      • 287. Option - Say goodbye to that airship.Player - Once aboard, do I sabotage the engines or just blow the ship to atoms?
        • 288. - Neither, I'm afraid.
          • 290. - I want you to allow yourself to be captured--and interrogated.
            • 292. - They'll ask what you've discovered, and how we're responding. You will break under torture and confess that the Empire has secret reinforcements en route to Corellia.
              • 295. Option - You want me to do what?Player - You're asking me to turn myself over to murderers and brainwashers.
                • 312. - I know what I'm asking! But I can't think of anything else.
              • 296. Option - That should cause trouble.Player - They've worked out everything to the last man. A discovery like that....
                • 299. - ...would force them to scramble. And in the process, they'll expose themselves.
              • 293. Option - You've completely lost it.Player - Was it the coma that melted your brain, or is it just desperation?
                • 297. - Don't you dare--you don't know what I've been through.
                  • 283. - Convince them their perfect plan has a flaw, and they'll scramble to adjust. In the process, they'll expose themselves.
                    • 302. - I can follow their trail to the inner circle; not just identify their methods or resources, but locate our final target. Their center of operations.
                      • 309. Option - Then we have a plan.Player - I get on board, feed them false information--and hope to get out alive.
                        • 318. - Yes. We won't have another chance--if we fail, losing Intelligence will have been just the start.
                      • 310. Option - You sound a little rattled.Player - I've never heard you like this before. Are you alright?
                        • 323. - No. But I can do the work.
                        • 322. - I'm alright. I apologize--the situation is difficult.
                      • 311. Option - It's insane!Player - Your plan will never work.
                        • 315. - Please--Imperial Intelligence is gone. You're the only resource we have.
                          • 317. - I can't guarantee you a way off that airship--but if we can't trick the Star Cabal, the Empire and the Republic both face decimation.
                            • 328. Option - Very well.Player - I'll find a way aboard, and I'll do what I can.
                            • 329. Option - At least it'll be interesting.Player - Who wants to live forever? I'm in.
                              • 331. - Thank you.
                            • 330. Option - I'll figure out something.Player - I'll get onto that ship, and I'll try to pass on the information. But I'll only play your game so far.
                              • 336. - I do understand.
                                • 320. - I'm sending you locations to check for the mercenaries. Get the docking codes, and I'll contact you again before you leave for the airship.
                                  • 321. <Conversation Exit>
  • 241. Player - Situation resolved. The attackers are dead and so is Lord Razer.
    • 242. - It's happening everywhere--Sith and Jedi countering one another, playing into the conspirators' hands.
      • 244. - The Star Cabal saw Corellia coming, and they're using the war to decimate two military forces at once. I can't believe I didn't see it....
        • 246. Option - What's our next move?Player - Do you have a plan to stop them?
        • 245. Option - It's not your fault.Player - You saw it--you just couldn't be sure without proof.
          • 248. - It took Hunter and the Shadow Arsenal to even give me a clue. But I have a plan.
        • 247. Option - Whining won't save us.Player - I'm not pleased with your performance either, but let's keep focused.
          • 269. - We know their methods here, and we have data from Voss and Belsavis. I think I can find Hunter, find all of them.
  • 198. Player - I have Moff Zamar's report. Transmitting now.
    • 199. - We're lucky to have you, Cipher. Beginning analysis.
      • 201. - To date, our reports have shown the Empire at an advantage on Corellia. Our troops are more numerous, our weapons more advanced.
        • 203. - Zamar's report suggests this advantage was a lie.
          • 204. Option - Then our forces are in danger.Player - The Republic could defeat us after all.
            • 214. - Worse than that.
          • 205. Option - You're sure you can trust him?Player - Not to sound paranoid, but he could be compromised, too.
            • 217. - Possible, but unlikely. His new data shows this:
          • 206. Option - No surprise there.Player - Hardly a shocking find, given what we know about the conspirators.
            • 207. - Granted. But the details are disturbing.
              • 209. - Darths Thanaton, Baras, Vowrawn... half the Sith on the planet are expending Imperial troops on power plays instead of the war.
                • 211. - Add to that the Republic's reinforcements and we're an even match. Both sides could be obliterated--hold on.
                  • 213. - This is Lord Razer to all forces! The resistance and its Jedi friends have struck back!
                    • 221. - Report to my forward base. They are here--the calves have come to the butcher!
                      • 223. - You'd better lend a hand. The Empire can't afford a loss right now.
                        • 224. Option - Agreed.Player - I'm on my way. Keep working on the data--find out what the conspirators are planning.
                          • 238. - Understood. Contact me when you can, and we'll plan the next step.
                        • 447. Option - Ordering me around again?Player - Do I have to remind you that you're not my Keeper anymore?
                          • 448. - I have enough reminders. Thank you.
                        • 225. Option - [Flirt] Ordering me around?Player - In the old days, you could've made that a command. Stern, brilliant Keeper....
                          • 232. - I like to think I'm still stern and brilliant.
                        • 226. Option - Razer should learn humility.Player - We should let him squirm a bit.
                          • 228. - That isn't what we do.
                            • 230. - I'm going to continue my analysis. Contact me once you're through.
                              • 231. <Conversation Exit>
  • 189. - Intercepting a message from Moff Zamar's transport.
    Progresses:
    • 191. - --flight path is too dangerous. We'll set down until the Republic cannons stop firing.
      • 193. - Only a matter of time before they send ground troops. Reinforcements requested--
        • 195. - That's your signal. Get to Zamar before the Republic can, and get his report on our forces.
          • 196. <Conversation Exit>
  • 48. Player - I found the linkup to Republic headquarters. Connecting now.
    • 49. - Forty-two seconds until intercept. Slicing files... here.
      • 52. - This is Supreme Commander Rans to Corellia Command. I hope General Garza has arrived safely.
        • 54. - She spearheads one of two waves of reinforcements: Hers is a Special Forces-led deployment of armor and infantry.
          • 56. - The second wave is a coalition of foreign powers providing a detachment of battle droids, commandos and shock troops.
            • 58. - Details are attached to this message. Whatever the challenges, we will not give up Corellia.
              • 51. - The Empire isn't prepared for this level of opposition.
                • 60. Option - Explain yourself.Player - What do you know about our forces and strategy?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 63. - More than enough to know the invisible enemy is manipulating us.
                • 61. Option - But what about the Star Cabal?Player - You implied this had something to do with the conspirators.
                  +200 Influence : approves.
                • 62. Option - We've won tougher fights.Player - They can throw all the battalions at us they want. We're in the heart of the Republic, and we aren't turning back.
                  +200 Influence : approves.
                  • 64. - The invisible enemy is manipulating us. So long as that continues, we can't win.
                    • 67. - Complete your mission to destroy Aegis Base. I've arranged a secure line at Lord Razer's headquarters; after you report in, we need to talk.
                      • 70. Option - Agreed.Player - I look forward to getting some answers.
                        +200 Influence : approves.
                        +200 Influence : approves.
                      • 71. Option - What about this linkup?Player - Can we pull any more data from the Republic computers?
                        +200 Influence : approves.
                      • 72. Option - I need to know who you are.Player - I won't be your pawn. Give me answers, or we're finished.
                        +200 Influence : approves.
                        • 467. - The secure line. I'll tell you everything, Cipher. We'll be partners again.
                        • 73. - The secure line. I'll tell you everything, Cipher. We'll work as equals again.
                          • 74. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.class.agent.keeper
Other Sites:
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            "Text": "The second wave is a coalition of foreign powers providing a detachment of battle droids, commandos and shock troops.",
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "58": {
            "NodeId": 58,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "cX48KB9",
            "Text": "Details are attached to this message. Whatever the challenges, we will not give up Corellia.",
            "LocalizedText": {
                "enMale": "Details are attached to this message. Whatever the challenges, we will not give up Corellia.",
                "frMale": "Les d\u00e9tails sont joints \u00e0 ce message. Peu importe ce que nous devrons affronter, nous n'abandonnerons pas Corellia.",
                "frFemale": "Les d\u00e9tails sont joints \u00e0 ce message. Peu importe ce que nous devrons affronter, nous n'abandonnerons pas Corellia.",
                "deMale": "Einzelheiten h\u00e4ngen dieser Nachricht an. Wir werden Corellia um keinen Preis aufgeben.",
                "deFemale": "Einzelheiten h\u00e4ngen dieser Nachricht an. Wir werden Corellia um keinen Preis aufgeben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        },
        "59": {
            "NodeId": 59,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "60": {
            "NodeId": 60,
            "QuestRewardB62": "gAvhWg8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you know about our forces and strategy?",
            "LocalizedText": {
                "enMale": "What do you know about our forces and strategy?",
                "frMale": "Que savez-vous de nos forces et de notre strat\u00e9gie ?",
                "frFemale": "Que savez-vous de nos forces et de notre strat\u00e9gie ?",
                "deMale": "Was wisst Ihr denn \u00fcber unsere Truppen und Strategien?",
                "deFemale": "Was wisst Ihr denn \u00fcber unsere Truppen und Strategien?"
            },
            "LocalizedOptionText": {
                "enMale": "Explain yourself.",
                "frMale": "Expliquez-vous.",
                "frFemale": "Expliquez-vous.",
                "deMale": "Jetzt sagt mir mal, was los ist.",
                "deFemale": "Jetzt sagt mir mal, was los ist."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                63
            ],
            "Stb": "str.cnv.location.corellia.class.agent.keeper",
            "GenericNodeNumber": 0
        },
        "61": {
            "NodeId": 61,
            "QuestRewardB62": "gAvhWg8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You implied this had something to do with the conspirators.",
            "LocalizedText": {
                "enMale": "You implied this had something to do with the conspirators.",
                "frMale": "Vous dites que les conspirateurs sont impliqu\u00e9s.",
                "frFemale": "Vous dites que les conspirateurs sont impliqu\u00e9s.",
                "deMale": "Ihr habt angedeutet, dies h\u00e4tte etwas mit den Verschw\u00f6rern zu tun.",
                "deFemale": "Ihr habt angedeutet, dies h\u00e4tte etwas mit den Verschw\u00f6rern zu tun."
            },
            "LocalizedOptionText": {
                "enMale": "But what about the Star Cabal?",
                "frMale": "Et la Cabale Stellaire ?",
                "frFemale": "Et la Cabale Stellaire ?",
                "deMale": "Und das Sternenkomplott?",
                "deFemale": "Und das Sternenkomplott?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                65
            ],
            "Stb": "str.cnv.location.corellia.class.agent.keeper",
            "GenericNodeNumber": 0
        },
        "62": {
            "NodeId": 62,
            "QuestRewardB62": "gAvhWg8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They can throw all the battalions at us they want. We're in the heart of the Republic, and we aren't turning back.",
            "LocalizedText": {
                "enMale": "They can throw all the battalions at us they want. We're in the heart of the Republic, and we aren't turning back.",
                "frMale": "Ils peuvent envoyer tous les bataillons qu'ils veulent. Nous sommes au c\u0153ur de la R\u00e9publique, et nous ne reculerons pas.",
                "frFemale": "Ils peuvent envoyer tous les bataillons qu'ils veulent. Nous sommes au c\u0153ur de la R\u00e9publique, et nous ne reculerons pas.",
                "deMale": "Lasst ihre Bataillone nur kommen. Wir befinden uns im Herzen der Republik und machen keinen R\u00fcckzieher.",
                "deFemale": "Lasst ihre Bataillone nur kommen. Wir befinden uns im Herzen der Republik und machen keinen R\u00fcckzieher."
            },
            "LocalizedOptionText": {
                "enMale": "We've won tougher fights.",
                "frMale": "Nous avons remport\u00e9 des batailles plus rudes.",
                "frFemale": "Nous avons remport\u00e9 des batailles plus rudes.",
                "deMale": "Wir haben schon h\u00e4rtere K\u00e4mpfe gewonnen.",
                "deFemale": "Wir haben schon h\u00e4rtere K\u00e4mpfe gewonnen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.agent.keeper",
            "GenericNodeNumber": 0
        },
        "63": {
            "NodeId": 63,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xFy17C7",
            "Text": "More than enough to know the invisible enemy is manipulating us.",
            "LocalizedText": {
                "enMale": "More than enough to know the invisible enemy is manipulating us.",
                "frMale": "Plus qu'il n'en faut pour savoir que l'ennemi invisible nous manipule.",
                "frFemale": "Plus qu'il n'en faut pour savoir que l'ennemi invisible nous manipule.",
                "deMale": "Genug, um zu erkennen, dass der unsichtbare Feind uns manipuliert.",
                "deFemale": "Genug, um zu erkennen, dass der unsichtbare Feind uns manipuliert."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 64,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xFy17C7",
            "Text": "The invisible enemy is manipulating us. So long as that continues, we can't win.",
            "LocalizedText": {
                "enMale": "The invisible enemy is manipulating us. So long as that continues, we can't win.",
                "frMale": "L'ennemi invisible nous manipule. Tant que \u00e7a continuera, nous ne pourrons pas gagner.",
                "frFemale": "L'ennemi invisible nous manipule. Tant que \u00e7a continuera, nous ne pourrons pas gagner.",
                "deMale": "Der unsichtbare Feind manipuliert uns. Solange er das tut, k\u00f6nnen wir nicht gewinnen.",
                "deFemale": "Der unsichtbare Feind manipuliert uns. Solange er das tut, k\u00f6nnen wir nicht gewinnen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        "66": {
            "NodeId": 66,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "67": {
            "NodeId": 67,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xFy17C7",
            "Text": "Complete your mission to destroy Aegis Base. I've arranged a secure line at Lord Razer's headquarters; after you report in, we need to talk.",
            "LocalizedText": {
                "enMale": "Complete your mission to destroy Aegis Base. I've arranged a secure line at Lord Razer's headquarters; after you report in, we need to talk.",
                "frMale": "Terminez votre mission et d\u00e9truisez la base d'Aegis. J'ai pr\u00e9par\u00e9 une ligne s\u00e9curis\u00e9e dans le QG du Seigneur Razer. Apr\u00e8s avoir fait votre rapport, nous devrons parler.",
                "frFemale": "Terminez votre mission et d\u00e9truisez la base d'Aegis. J'ai pr\u00e9par\u00e9 une ligne s\u00e9curis\u00e9e dans le QG du Seigneur Razer. Apr\u00e8s avoir fait votre rapport, nous devrons parler.",
                "deMale": "Vollendet Eure Mission und zerst\u00f6rt den St\u00fctzpunkt Aegis. Ich habe f\u00fcr eine sichere Leitung zu Lord Razers Hauptquartier gesorgt. Wenn Ihr Euch zur\u00fcckmeldet, m\u00fcssen wir einiges besprechen.",
                "deFemale": "Vollendet Eure Mission und zerst\u00f6rt den St\u00fctzpunkt Aegis. Ich habe f\u00fcr eine sichere Leitung zu Lord Razers Hauptquartier gesorgt. Wenn Ihr Euch zur\u00fcckmeldet, m\u00fcssen wir einiges besprechen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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        "68": {
            "NodeId": 68,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        "70": {
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            "QuestRewardB62": "gAvhWg8",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I look forward to getting some answers.",
            "LocalizedText": {
                "enMale": "I look forward to getting some answers.",
                "frMale": "J'ai h\u00e2te qu'on r\u00e9ponde \u00e0 mes questions.",
                "frFemale": "J'ai h\u00e2te qu'on r\u00e9ponde \u00e0 mes questions.",
                "deMale": "Ich freue mich darauf, ein paar Antworten zu bekommen.",
                "deFemale": "Ich freue mich darauf, ein paar Antworten zu bekommen."
            },
            "LocalizedOptionText": {
                "enMale": "Agreed.",
                "frMale": "Entendu.",
                "frFemale": "Entendu.",
                "deMale": "Soll mir recht sein.",
                "deFemale": "Soll mir recht sein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        "71": {
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            "QuestRewardB62": "gAvhWg8",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can we pull any more data from the Republic computers?",
            "LocalizedText": {
                "enMale": "Can we pull any more data from the Republic computers?",
                "frMale": "On peut r\u00e9cup\u00e9rer davantage de donn\u00e9es sur les ordinateurs de la R\u00e9publique ?",
                "frFemale": "On peut r\u00e9cup\u00e9rer davantage de donn\u00e9es sur les ordinateurs de la R\u00e9publique ?",
                "deMale": "K\u00f6nnen wir uns noch mehr Daten von den Computern der Republik holen?",
                "deFemale": "K\u00f6nnen wir uns noch mehr Daten von den Computern der Republik holen?"
            },
            "LocalizedOptionText": {
                "enMale": "What about this linkup?",
                "frMale": "Parlez-moi de cette liaison.",
                "frFemale": "Parlez-moi de cette liaison.",
                "deMale": "Was ist mit dieser Leitung?",
                "deFemale": "Was ist mit dieser Leitung?"
            },
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            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        "72": {
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            "QuestRewardB62": "gAvhWg8",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't be your pawn. Give me answers, or we're finished.",
            "LocalizedText": {
                "enMale": "I won't be your pawn. Give me answers, or we're finished.",
                "frMale": "Je ne suis pas votre pion. Donnez-moi des r\u00e9ponses ou c'est termin\u00e9.",
                "frFemale": "Je ne suis pas votre pion. Donnez-moi des r\u00e9ponses ou c'est termin\u00e9.",
                "deMale": "Ich werde nicht Euren Handlanger spielen. Gebt mir Antworten oder lasst mich zufrieden.",
                "deFemale": "Ich werde nicht Eure Handlangerin spielen. Gebt mir Antworten oder lasst mich zufrieden."
            },
            "LocalizedOptionText": {
                "enMale": "I need to know who you are.",
                "frMale": "Je dois savoir qui vous \u00eates.",
                "frFemale": "Je dois savoir qui vous \u00eates.",
                "deMale": "Ich muss wissen, wer Ihr seid.",
                "deFemale": "Ich muss wissen, wer Ihr seid."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xFy17C7",
            "Text": "The secure line. I'll tell you everything, Cipher. We'll work as equals again.",
            "LocalizedText": {
                "enMale": "The secure line. I'll tell you everything, Cipher. We'll work as equals again.",
                "frMale": "La ligne s\u00e9curis\u00e9e. Je vous dirai tout, Op\u00e9rateur. Nous travaillerons \u00e0 nouveau ensemble.",
                "frFemale": "La ligne s\u00e9curis\u00e9e. Je vous dirai tout, Op\u00e9rateur. Nous travaillerons \u00e0 nouveau ensemble.",
                "deMale": "Die sichere Leitung ... Ich werde Euch alles erz\u00e4hlen, Ziffer. Wir arbeiten wieder gleichberechtigt zusammen.",
                "deFemale": "Die sichere Leitung ... Ich werde Euch alles erz\u00e4hlen, Ziffer. Wir arbeiten wieder gleichberechtigt zusammen."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "Text": "It'll be good to work together again.",
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                "enMale": "It'll be good to work together again.",
                "frMale": "Ce sera un plaisir de travailler \u00e0 nouveau ensemble.",
                "frFemale": "Ce sera un plaisir de travailler \u00e0 nouveau ensemble.",
                "deMale": "Es wird sch\u00f6n sein, wieder zusammenzuarbeiten.",
                "deFemale": "Es wird sch\u00f6n sein, wieder zusammenzuarbeiten."
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            "Text": "Negative. They just severed the link.",
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                "enMale": "Negative. They just severed the link.",
                "frMale": "N\u00e9gatif. Ils ont intensifi\u00e9 les contr\u00f4les.",
                "frFemale": "N\u00e9gatif. Ils ont intensifi\u00e9 les contr\u00f4les.",
                "deMale": "Leider nicht. Sie haben die Leitung soeben gekappt.",
                "deFemale": "Leider nicht. Sie haben die Leitung soeben gekappt."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Intercepting a message from Moff Zamar's transport.",
            "LocalizedText": {
                "enMale": "Intercepting a message from Moff Zamar's transport.",
                "frMale": "J'intercepte un message du convoi du Moff Zamar.",
                "frFemale": "J'intercepte un message du convoi du Moff Zamar.",
                "deMale": "Ich fange gerade eine Nachricht von Moff Zamars Transporter ab.",
                "deFemale": "Ich fange gerade eine Nachricht von Moff Zamars Transporter ab."
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            "SpeakerB62Id": "i2kCqU7",
            "Text": "--flight path is too dangerous. We'll set down until the Republic cannons stop firing.",
            "LocalizedText": {
                "enMale": "--flight path is too dangerous. We'll set down until the Republic cannons stop firing.",
                "frMale": "... la voie a\u00e9rienne est trop dangereuse. Nous allons nous poser en attendant que les canons de la R\u00e9publique ne cessent de tirer.",
                "frFemale": "... la voie a\u00e9rienne est trop dangereuse. Nous allons nous poser en attendant que les canons de la R\u00e9publique ne cessent de tirer.",
                "deMale": "... Flugbahn ist zu gef\u00e4hrlich. Wir landen, bis die Kanonen der Republik nicht mehr feuern.",
                "deFemale": "... Flugbahn ist zu gef\u00e4hrlich. Wir landen, bis die Kanonen der Republik nicht mehr feuern."
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            "SpeakerB62Id": "i2kCqU7",
            "Text": "Only a matter of time before they send ground troops. Reinforcements requested--",
            "LocalizedText": {
                "enMale": "Only a matter of time before they send ground troops. Reinforcements requested--",
                "frMale": "Ils vont envoyer des troupes terrestres d'une minute \u00e0 l'autre. Renforts demand\u00e9s...",
                "frFemale": "Ils vont envoyer des troupes terrestres d'une minute \u00e0 l'autre. Renforts demand\u00e9s...",
                "deMale": "Sie schicken sicher bald Bodentruppen. Wir brauchen Verst\u00e4rkung.",
                "deFemale": "Sie schicken sicher bald Bodentruppen. Wir brauchen Verst\u00e4rkung."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "That's your signal. Get to Zamar before the Republic can, and get his report on our forces.",
            "LocalizedText": {
                "enMale": "That's your signal. Get to Zamar before the Republic can, and get his report on our forces.",
                "frMale": "C'est le signal. Rejoignez Zamar avant la R\u00e9publique, et r\u00e9cup\u00e9rez ce rapport sur nos forces.",
                "frFemale": "C'est le signal. Rejoignez Zamar avant la R\u00e9publique, et r\u00e9cup\u00e9rez ce rapport sur nos forces.",
                "deMale": "Das ist Euer Signal. Ihr m\u00fcsst Zamar vor der Republik erreichen und seinen Bericht \u00fcber unsere Streitkr\u00e4fte holen.",
                "deFemale": "Das ist Euer Signal. Ihr m\u00fcsst Zamar vor der Republik erreichen und seinen Bericht \u00fcber unsere Streitkr\u00e4fte holen."
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            "SpeakerB62Id": "0000000",
            "Text": "I have Moff Zamar's report. Transmitting now.",
            "LocalizedText": {
                "enMale": "I have Moff Zamar's report. Transmitting now.",
                "frMale": "J'ai le rapport du Moff Zamar. Transmission en cours.",
                "frFemale": "J'ai le rapport du Moff Zamar. Transmission en cours.",
                "deMale": "Ich habe Moff Zamars Bericht. Er wird soeben \u00fcbertragen.",
                "deFemale": "Ich habe Moff Zamars Bericht. Er wird soeben \u00fcbertragen."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "We're lucky to have you, Cipher. Beginning analysis.",
            "LocalizedText": {
                "enMale": "We're lucky to have you, Cipher. Beginning analysis.",
                "frMale": "C'est une chance de vous avoir, Op\u00e9rateur. L'analyse commence.",
                "frFemale": "C'est une chance de vous avoir, Op\u00e9rateur. L'analyse commence.",
                "deMale": "Gut, dass wir Euch haben, Ziffer. Analyse eingeleitet.",
                "deFemale": "Gut, dass wir Euch haben, Ziffer. Analyse eingeleitet."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "To date, our reports have shown the Empire at an advantage on Corellia. Our troops are more numerous, our weapons more advanced.",
            "LocalizedText": {
                "enMale": "To date, our reports have shown the Empire at an advantage on Corellia. Our troops are more numerous, our weapons more advanced.",
                "frMale": "Jusqu'\u00e0 maintenant, nos rapports indiquaient que l'Empire avait l'avantage sur Corellia. Que nos troupes \u00e9taient plus nombreuses et nos armes plus avanc\u00e9es.",
                "frFemale": "Jusqu'\u00e0 maintenant, nos rapports indiquaient que l'Empire avait l'avantage sur Corellia. Que nos troupes \u00e9taient plus nombreuses et nos armes plus avanc\u00e9es.",
                "deMale": "Bisher haben unsere Berichte immer gezeigt, dass das Imperium auf Corellia die Oberhand hat. Wir haben st\u00e4rkere Truppen und modernere Waffen.",
                "deFemale": "Bisher haben unsere Berichte immer gezeigt, dass das Imperium auf Corellia die Oberhand hat. Wir haben st\u00e4rkere Truppen und modernere Waffen."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Zamar's report suggests this advantage was a lie.",
            "LocalizedText": {
                "enMale": "Zamar's report suggests this advantage was a lie.",
                "frMale": "Le rapport de Zamar prouve que cet avantage n'\u00e9tait qu'un mensonge.",
                "frFemale": "Le rapport de Zamar prouve que cet avantage n'\u00e9tait qu'un mensonge.",
                "deMale": "Laut Zamars Bericht war das alles eine L\u00fcge.",
                "deFemale": "Laut Zamars Bericht war das alles eine L\u00fcge."
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            "SpeakerB62Id": "0000000",
            "Text": "The Republic could defeat us after all.",
            "LocalizedText": {
                "enMale": "The Republic could defeat us after all.",
                "frMale": "La R\u00e9publique peut nous vaincre, finalement.",
                "frFemale": "La R\u00e9publique peut nous vaincre, finalement.",
                "deMale": "Die Republik k\u00f6nnte uns also doch besiegen.",
                "deFemale": "Die Republik k\u00f6nnte uns also doch besiegen."
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            "LocalizedOptionText": {
                "enMale": "Then our forces are in danger.",
                "frMale": "Alors nos forces sont en danger.",
                "frFemale": "Alors nos forces sont en danger.",
                "deMale": "Dann sind unsere Truppen in Gefahr.",
                "deFemale": "Dann sind unsere Truppen in Gefahr."
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            "SpeakerB62Id": "0000000",
            "Text": "Not to sound paranoid, but he could be compromised, too.",
            "LocalizedText": {
                "enMale": "Not to sound paranoid, but he could be compromised, too.",
                "frMale": "Je ne veux pas sembler parano, mais il pourrait mentir aussi.",
                "frFemale": "Je ne veux pas sembler parano, mais il pourrait mentir aussi.",
                "deMale": "Ich will nicht paranoid klingen, aber was, wenn er selbst korrupt ist?",
                "deFemale": "Ich will nicht paranoid klingen, aber was, wenn er selbst korrupt ist?"
            },
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                "enMale": "You're sure you can trust him?",
                "frMale": "Vous \u00eates s\u00fbre qu'on peut lui faire confiance ?",
                "frFemale": "Vous \u00eates s\u00fbre qu'on peut lui faire confiance ?",
                "deMale": "Ist er auch sicher vertrauensw\u00fcrdig?",
                "deFemale": "Ist er auch sicher vertrauensw\u00fcrdig?"
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            "SpeakerB62Id": "0000000",
            "Text": "Hardly a shocking find, given what we know about the conspirators.",
            "LocalizedText": {
                "enMale": "Hardly a shocking find, given what we know about the conspirators.",
                "frMale": "Ce n'est pas une surprise, vu ce qu'on sait sur les conspirateurs.",
                "frFemale": "Ce n'est pas une surprise, vu ce qu'on sait sur les conspirateurs.",
                "deMale": "Nach allem, was wir \u00fcber die Verschw\u00f6rer wissen, ist das kein gro\u00dfer Schock.",
                "deFemale": "Nach allem, was wir \u00fcber die Verschw\u00f6rer wissen, ist das kein gro\u00dfer Schock."
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                "enMale": "No surprise there.",
                "frMale": "\u00c7a ne me surprend pas.",
                "frFemale": "\u00c7a ne me surprend pas.",
                "deMale": "Das \u00fcberrascht mich nicht.",
                "deFemale": "Das \u00fcberrascht mich nicht."
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            "Text": "Granted. But the details are disturbing.",
            "LocalizedText": {
                "enMale": "Granted. But the details are disturbing.",
                "frMale": "C'est vrai. Mais les d\u00e9tails sont troublants.",
                "frFemale": "C'est vrai. Mais les d\u00e9tails sont troublants.",
                "deMale": "Das stimmt. Aber die Einzelheiten sind erschreckend.",
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Darths Thanaton, Baras, Vowrawn... half the Sith on the planet are expending Imperial troops on power plays instead of the war.",
            "LocalizedText": {
                "enMale": "Darths Thanaton, Baras, Vowrawn... half the Sith on the planet are expending Imperial troops on power plays instead of the war.",
                "frMale": "Dark Thanaton, Dark Baras, Dark Vowrawn... la moiti\u00e9 des Sith de la plan\u00e8te d\u00e9ploient des troupes imp\u00e9riales pour ses propres desseins plut\u00f4t que pour la guerre.",
                "frFemale": "Dark Thanaton, Dark Baras, Dark Vowrawn... la moiti\u00e9 des Sith de la plan\u00e8te d\u00e9ploient des troupes imp\u00e9riales pour leurs propres desseins plut\u00f4t que pour la guerre.",
                "deMale": "Darth Thanaton, Darth Baras, Darth Vowrawn ... die H\u00e4lfte der Sith auf dem Planeten verwendet die imperialen Truppen zu Machtspielchen und nicht, um den Krieg zu f\u00fchren.",
                "deFemale": "Darth Thanaton, Darth Baras, Darth Vowrawn ... die H\u00e4lfte der Sith auf dem Planeten verwendet die imperialen Truppen zu Machtspielchen und nicht, um den Krieg zu f\u00fchren."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Add to that the Republic's reinforcements and we're an even match. Both sides could be obliterated--hold on.",
            "LocalizedText": {
                "enMale": "Add to that the Republic's reinforcements and we're an even match. Both sides could be obliterated--hold on.",
                "frMale": "Si l'on y ajoute les renforts de la R\u00e9publique, les forces s'\u00e9quilibrent. Les deux camps pourraient \u00eatre an\u00e9antis... une seconde.",
                "frFemale": "Si l'on y ajoute les renforts de la R\u00e9publique, les forces s'\u00e9quilibrent. Les deux camps pourraient \u00eatre an\u00e9antis... une seconde.",
                "deMale": "Wenn man noch die Verst\u00e4rkung der Republik hinzuz\u00e4hlt, sind wir einander ebenb\u00fcrtig. Jede Seite k\u00f6nnte vernichtet werden. Moment ...",
                "deFemale": "Wenn man noch die Verst\u00e4rkung der Republik hinzuz\u00e4hlt, sind wir einander ebenb\u00fcrtig. Jede Seite k\u00f6nnte vernichtet werden. Moment ..."
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            "SpeakerB62Id": "kscRq43",
            "Text": "This is Lord Razer to all forces! The resistance and its Jedi friends have struck back!",
            "LocalizedText": {
                "enMale": "This is Lord Razer to all forces! The resistance and its Jedi friends have struck back!",
                "frMale": "Seigneur Razer \u00e0 toutes les forces. La r\u00e9sistance et les Jedi ont contre-attaqu\u00e9 !",
                "frFemale": "Seigneur Razer \u00e0 toutes les forces. La r\u00e9sistance et les Jedi ont contre-attaqu\u00e9 !",
                "deMale": "Lord Razer an alle Truppen! Der Widerstand und seine Jedi-Freunde haben zur\u00fcckgeschlagen!",
                "deFemale": "Lord Razer an alle Truppen! Der Widerstand und seine Jedi-Freunde haben zur\u00fcckgeschlagen!"
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Worse than that.",
            "LocalizedText": {
                "enMale": "Worse than that.",
                "frMale": "Pire que \u00e7a.",
                "frFemale": "Pire que \u00e7a.",
                "deMale": "Es ist noch schlimmer.",
                "deFemale": "Es ist noch schlimmer."
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            "Text": "Possible, but unlikely. His new data shows this:",
            "LocalizedText": {
                "enMale": "Possible, but unlikely. His new data shows this:",
                "frMale": "Possible, mais peu probable. \u00c9coutez ce que disent ses nouvelles donn\u00e9es.",
                "frFemale": "Possible, mais peu probable. \u00c9coutez ce que disent ses nouvelles donn\u00e9es.",
                "deMale": "Das ist m\u00f6glich, aber nicht wahrscheinlich. Seine neuen Daten zeigen Folgendes:",
                "deFemale": "Das ist m\u00f6glich, aber nicht wahrscheinlich. Seine neuen Daten zeigen Folgendes:"
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            "SpeakerB62Id": "kscRq43",
            "Text": "Report to my forward base. They are here--the calves have come to the butcher!",
            "LocalizedText": {
                "enMale": "Report to my forward base. They are here--the calves have come to the butcher!",
                "frMale": "Rendez-vous \u00e0 ma base avanc\u00e9e. Ils sont ici... Le massacre peut commencer !",
                "frFemale": "Rendez-vous \u00e0 ma base avanc\u00e9e. Ils sont ici... Le massacre peut commencer !",
                "deMale": "Meldet Euch an meiner Frontbasis. Sie sind hier - die K\u00e4lber sind zum Schlachter gekommen!",
                "deFemale": "Meldet Euch an meiner Frontbasis. Sie sind hier - die K\u00e4lber sind zum Schlachter gekommen!"
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            "Text": "You'd better lend a hand. The Empire can't afford a loss right now.",
            "LocalizedText": {
                "enMale": "You'd better lend a hand. The Empire can't afford a loss right now.",
                "frMale": "Vous devriez aller aider. L'Empire ne doit pas subir de perte pour le moment.",
                "frFemale": "Vous devriez aller aider. L'Empire ne doit pas subir de perte pour le moment.",
                "deMale": "Ihr solltet da aushelfen. Das Imperium kann sich jetzt gerade keine Niederlage leisten.",
                "deFemale": "Ihr solltet da aushelfen. Das Imperium kann sich jetzt gerade keine Niederlage leisten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm on my way. Keep working on the data--find out what the conspirators are planning.",
            "LocalizedText": {
                "enMale": "I'm on my way. Keep working on the data--find out what the conspirators are planning.",
                "frMale": "J'y vais. Continuez de travailler sur les donn\u00e9es... d\u00e9couvrez ce que pr\u00e9parent les conspirateurs.",
                "frFemale": "J'y vais. Continuez de travailler sur les donn\u00e9es... d\u00e9couvrez ce que pr\u00e9parent les conspirateurs.",
                "deMale": "Ich bin unterwegs. Arbeitet weiter an den Daten und findet heraus, was die Verschw\u00f6rer vorhaben.",
                "deFemale": "Ich bin unterwegs. Arbeitet weiter an den Daten und findet heraus, was die Verschw\u00f6rer vorhaben."
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                "enMale": "Agreed.",
                "frMale": "Entendu.",
                "frFemale": "Entendu.",
                "deMale": "Einverstanden.",
                "deFemale": "Einverstanden."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "In the old days, you could've made that a command. Stern, brilliant Keeper....",
            "LocalizedText": {
                "enMale": "In the old days, you could've made that a command. Stern, brilliant Keeper....",
                "frMale": "Avant, j'aurais pu prendre \u00e7a comme un ordre. S\u00e9v\u00e8re et brillante Cerb\u00e8re...",
                "frFemale": "Avant, j'aurais pu prendre \u00e7a comme un ordre. S\u00e9v\u00e8re et brillante Cerb\u00e8re...",
                "deMale": "Fr\u00fcher h\u00e4ttet Ihr mir einen Befehl erteilen k\u00f6nnen. Der strenge, geniale Aufseher ...",
                "deFemale": "Fr\u00fcher h\u00e4ttet Ihr mir einen Befehl erteilen k\u00f6nnen. Der strenge, geniale Aufseher ..."
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            "LocalizedOptionText": {
                "enMale": "[Flirt] Ordering me around?",
                "frMale": "[S\u00e9duire] Vous me donnez des ordres ?",
                "frFemale": "[S\u00e9duire] Vous me donnez des ordres ?",
                "deMale": "[Flirten] Ihr kommandiert mich wohl gerne rum?",
                "deFemale": "[Flirten] Ihr kommandiert mich wohl gerne rum?"
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            "SpeakerB62Id": "0000000",
            "Text": "We should let him squirm a bit.",
            "LocalizedText": {
                "enMale": "We should let him squirm a bit.",
                "frMale": "On devrait le laisser poireauter un peu.",
                "frFemale": "On devrait le laisser poireauter un peu.",
                "deMale": "Wir sollten ihn erst ein wenig zappeln lassen.",
                "deFemale": "Wir sollten ihn erst ein wenig zappeln lassen."
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            "LocalizedOptionText": {
                "enMale": "Razer should learn humility.",
                "frMale": "Razer devrait apprendre l'humilit\u00e9.",
                "frFemale": "Razer devrait apprendre l'humilit\u00e9.",
                "deMale": "Razer braucht mal einen D\u00e4mpfer.",
                "deFemale": "Razer braucht mal einen D\u00e4mpfer."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "That isn't what we do.",
            "LocalizedText": {
                "enMale": "That isn't what we do.",
                "frMale": "Ce n'est pas dans nos habitudes.",
                "frFemale": "Ce n'est pas dans nos habitudes.",
                "deMale": "Nein, sowas machen wir nicht.",
                "deFemale": "Nein, sowas machen wir nicht."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I'm going to continue my analysis. Contact me once you're through.",
            "LocalizedText": {
                "enMale": "I'm going to continue my analysis. Contact me once you're through.",
                "frMale": "Je vais continuer mes analyses. Contactez-moi quand vous aurez termin\u00e9.",
                "frFemale": "Je vais continuer mes analyses. Contactez-moi quand vous aurez termin\u00e9.",
                "deMale": "Ich setze jetzt meine Analyse fort. Meldet Euch bei mir, wenn Ihr fertig seid.",
                "deFemale": "Ich setze jetzt meine Analyse fort. Meldet Euch bei mir, wenn Ihr fertig seid."
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            "Text": "I like to think I'm still stern and brilliant.",
            "LocalizedText": {
                "enMale": "I like to think I'm still stern and brilliant.",
                "frMale": "J'aime \u00e0 penser que je suis encore s\u00e9v\u00e8re et brillante.",
                "frFemale": "J'aime \u00e0 penser que je suis encore s\u00e9v\u00e8re et brillante.",
                "deMale": "Ich finde mich eigentlich immer noch streng und genial.",
                "deFemale": "Ich finde mich eigentlich immer noch streng und genial."
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            "Text": "Understood. Contact me when you can, and we'll plan the next step.",
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                "enMale": "Understood. Contact me when you can, and we'll plan the next step.",
                "frMale": "Bien. Contactez-moi d\u00e8s que possible, et nous parlerons de l'\u00e9tape suivante.",
                "frFemale": "Bien. Contactez-moi d\u00e8s que possible, et nous parlerons de l'\u00e9tape suivante.",
                "deMale": "Verstanden. Meldet Euch bei mir, sobald Ihr k\u00f6nnt, dann planen wir den n\u00e4chsten Schritt.",
                "deFemale": "Verstanden. Meldet Euch bei mir, sobald Ihr k\u00f6nnt, dann planen wir den n\u00e4chsten Schritt."
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            "SpeakerB62Id": "0000000",
            "Text": "Situation resolved. The attackers are dead and so is Lord Razer.",
            "LocalizedText": {
                "enMale": "Situation resolved. The attackers are dead and so is Lord Razer.",
                "frMale": "Situation r\u00e9tablie. Les assaillants sont morts ainsi que le Seigneur Razer.",
                "frFemale": "Situation r\u00e9tablie. Les assaillants sont morts ainsi que le Seigneur Razer.",
                "deMale": "Die Lage ist bereinigt. Die Angreifer sind tot. Lord Razer auch.",
                "deFemale": "Die Lage ist bereinigt. Die Angreifer sind tot. Lord Razer auch."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "It's happening everywhere--Sith and Jedi countering one another, playing into the conspirators' hands.",
            "LocalizedText": {
                "enMale": "It's happening everywhere--Sith and Jedi countering one another, playing into the conspirators' hands.",
                "frMale": "C'est la m\u00eame chose partout... les Sith et les Jedi s'attaquant les uns et les autres, jouant le jeu des conspirateurs.",
                "frFemale": "C'est la m\u00eame chose partout... les Sith et les Jedi s'attaquant les uns et les autres, jouant le jeu des conspirateurs.",
                "deMale": "So geschieht es \u00fcberall - Sith und Jedi stehen sich gegen\u00fcber und spielen damit den Verschw\u00f6rern in die H\u00e4nde.",
                "deFemale": "So geschieht es \u00fcberall - Sith und Jedi stehen sich gegen\u00fcber und spielen damit den Verschw\u00f6rern in die H\u00e4nde."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "The Star Cabal saw Corellia coming, and they're using the war to decimate two military forces at once. I can't believe I didn't see it....",
            "LocalizedText": {
                "enMale": "The Star Cabal saw Corellia coming, and they're using the war to decimate two military forces at once. I can't believe I didn't see it....",
                "frMale": "La Cabale Stellaire avait pr\u00e9vu le combat sur Corellia, et ils utilisent la guerre pour d\u00e9cimer deux forces militaires \u00e0 la fois. Je n'arrive pas \u00e0 croire que je n'aie rien vu venir...",
                "frFemale": "La Cabale Stellaire avait pr\u00e9vu le combat sur Corellia, et ils utilisent la guerre pour d\u00e9cimer deux forces militaires \u00e0 la fois. Je n'arrive pas \u00e0 croire que je n'aie rien vu venir...",
                "deMale": "Das Sternenkomplott hat die Situation auf Corellia vorausgesehen und nutzt den Krieg, um zwei Milit\u00e4rm\u00e4chte auf einmal zu dezimieren. Und ich habe es nicht bemerkt ...",
                "deFemale": "Das Sternenkomplott hat die Situation auf Corellia vorausgesehen und nutzt den Krieg, um zwei Milit\u00e4rm\u00e4chte auf einmal zu dezimieren. Und ich habe es nicht bemerkt ..."
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            "SpeakerB62Id": "0000000",
            "Text": "You saw it--you just couldn't be sure without proof.",
            "LocalizedText": {
                "enMale": "You saw it--you just couldn't be sure without proof.",
                "frMale": "Vous l'aviez vu... mais vous ne pouviez pas \u00eatre s\u00fbre sans preuves.",
                "frFemale": "Vous l'aviez vu... mais vous ne pouviez pas \u00eatre s\u00fbre sans preuves.",
                "deMale": "Ihr habt Verdacht gesch\u00f6pft - aber ohne Beweise konntet Ihr nicht sicher sein.",
                "deFemale": "Ihr habt Verdacht gesch\u00f6pft - aber ohne Beweise konntet Ihr nicht sicher sein."
            },
            "LocalizedOptionText": {
                "enMale": "It's not your fault.",
                "frMale": "Ce n'est pas de votre faute.",
                "frFemale": "Ce n'est pas de votre faute.",
                "deMale": "Das ist doch nicht Eure Schuld!",
                "deFemale": "Das ist doch nicht Eure Schuld!"
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            "SpeakerB62Id": "0000000",
            "Text": "Do you have a plan to stop them?",
            "LocalizedText": {
                "enMale": "Do you have a plan to stop them?",
                "frMale": "Vous avez un plan pour les arr\u00eater ?",
                "frFemale": "Vous avez un plan pour les arr\u00eater ?",
                "deMale": "Habt Ihr einen Plan, um sie aufzuhalten?",
                "deFemale": "Habt Ihr einen Plan, um sie aufzuhalten?"
            },
            "LocalizedOptionText": {
                "enMale": "What's our next move?",
                "frMale": "Quelle est la prochaine \u00e9tape ?",
                "frFemale": "Quelle est la prochaine \u00e9tape ?",
                "deMale": "Was machen wir jetzt?",
                "deFemale": "Was machen wir jetzt?"
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not pleased with your performance either, but let's keep focused.",
            "LocalizedText": {
                "enMale": "I'm not pleased with your performance either, but let's keep focused.",
                "frMale": "Je ne suis pas tr\u00e8s fier de vos performances non plus, mais restons concentr\u00e9s.",
                "frFemale": "Je ne suis pas tr\u00e8s fi\u00e8re de vos performances non plus, mais restons concentr\u00e9es.",
                "deMale": "Ihr habt Euch zwar nicht gerade mit Ruhm bekleckert, aber wir m\u00fcssen nach vorn blicken.",
                "deFemale": "Ihr habt Euch zwar nicht gerade mit Ruhm bekleckert, aber wir m\u00fcssen nach vorn blicken."
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                "enMale": "Whining won't save us.",
                "frMale": "Pleurnicher ne servira \u00e0 rien.",
                "frFemale": "Pleurnicher ne servira \u00e0 rien.",
                "deMale": "Jammern hilft jetzt auch nichts.",
                "deFemale": "Jammern hilft jetzt auch nichts."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "It took Hunter and the Shadow Arsenal to even give me a clue. But I have a plan.",
            "LocalizedText": {
                "enMale": "It took Hunter and the Shadow Arsenal to even give me a clue. But I have a plan.",
                "frMale": "Il aura fallu Chasseur et l'Arsenal de l'Ombre pour me mettre la puce \u00e0 l'oreille. Mais j'ai un plan.",
                "frFemale": "Il aura fallu Chasseur et l'Arsenal de l'Ombre pour me mettre la puce \u00e0 l'oreille. Mais j'ai un plan.",
                "deMale": "Hunter und das Schattenarsenal mussten mich erst mit der Nase darauf sto\u00dfen. Aber ich habe einen Plan.",
                "deFemale": "Hunter und das Schattenarsenal mussten mich erst mit der Nase darauf sto\u00dfen. Aber ich habe einen Plan."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "We know their methods here, and we have data from Voss and Belsavis. I think I can find Hunter, find all of them.",
            "LocalizedText": {
                "enMale": "We know their methods here, and we have data from Voss and Belsavis. I think I can find Hunter, find all of them.",
                "frMale": "Nous connaissons leurs m\u00e9thodes ici, et nous avons des donn\u00e9es de Voss et Belsavis. Je pense pouvoir trouver Chasseur, et tous les autres.",
                "frFemale": "Nous connaissons leurs m\u00e9thodes ici, et nous avons des donn\u00e9es de Voss et Belsavis. Je pense pouvoir trouver Chasseur, et tous les autres.",
                "deMale": "Wir kennen ihre Methoden hier, und wir haben Daten von Voss und Belsavis. Ich denke, ich kann Hunter finden. Und die anderen auch.",
                "deFemale": "Wir kennen ihre Methoden hier, und wir haben Daten von Voss und Belsavis. Ich denke, ich kann Hunter finden. Und die anderen auch."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I've tracked conspirator resources to an airship above the city--a possible drop point or communications hub. It's defended by a team of mercenaries.",
            "LocalizedText": {
                "enMale": "I've tracked conspirator resources to an airship above the city--a possible drop point or communications hub. It's defended by a team of mercenaries.",
                "frMale": "J'ai localis\u00e9 des ressources des conspirateurs dans un vaisseau au-dessus de la ville... peut-\u00eatre un point de livraison ou une plateforme de communication. Il est d\u00e9fendu par une \u00e9quipe de mercenaires.",
                "frFemale": "J'ai localis\u00e9 des ressources des conspirateurs dans un vaisseau au-dessus de la ville... peut-\u00eatre un point de livraison ou une plateforme de communication. Il est d\u00e9fendu par une \u00e9quipe de mercenaires.",
                "deMale": "Ich habe die Ressourcen der Verschw\u00f6rer zu einem Luftschiff \u00fcber der Stadt zur\u00fcckverfolgen k\u00f6nnen - anscheinend ein Abholpunkt oder eine Kommunikationsschnittstelle. Es wird von einem S\u00f6ldnerteam verteidigt.",
                "deFemale": "Ich habe die Ressourcen der Verschw\u00f6rer zu einem Luftschiff \u00fcber der Stadt zur\u00fcckverfolgen k\u00f6nnen - anscheinend ein Abholpunkt oder eine Kommunikationsschnittstelle. Es wird von einem S\u00f6ldnerteam verteidigt."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Convince them their perfect plan has a flaw, and they'll scramble to adjust. In the process, they'll expose themselves.",
            "LocalizedText": {
                "enMale": "Convince them their perfect plan has a flaw, and they'll scramble to adjust. In the process, they'll expose themselves.",
                "frMale": "Faites-leur croire que leur plan parfait a un d\u00e9faut, et ils bouleverseront tout pour y rem\u00e9dier. Et dans l'affaire, ils s'autod\u00e9truiront.",
                "frFemale": "Faites-leur croire que leur plan parfait a un d\u00e9faut, et ils bouleverseront tout pour y rem\u00e9dier. Et dans l'affaire, ils s'autod\u00e9truiront.",
                "deMale": "Wenn Ihr sie \u00fcberzeugen k\u00f6nnt, dass ihr perfekter Plan nicht aufgeht, werden sie in Hektik ausbrechen und sich dabei verraten.",
                "deFemale": "Wenn Ihr sie \u00fcberzeugen k\u00f6nnt, dass ihr perfekter Plan nicht aufgeht, werden sie in Hektik ausbrechen und sich dabei verraten."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "Take out the mercenaries while they're resupplying on the ground, and the ship's docking codes are yours.",
            "LocalizedText": {
                "enMale": "Take out the mercenaries while they're resupplying on the ground, and the ship's docking codes are yours.",
                "frMale": "\u00c9liminez les mercenaires pendant qu'ils se ravitaillent au sol, et les codes du vaisseau sont \u00e0 vous.",
                "frFemale": "\u00c9liminez les mercenaires pendant qu'ils se ravitaillent au sol, et les codes du vaisseau sont \u00e0 vous.",
                "deMale": "Ihr erledigt die S\u00f6ldner, wenn sie runterkommen, um ihre Vorr\u00e4te aufzustocken, dann habt Ihr die Landecodes des Schiffs.",
                "deFemale": "Ihr erledigt die S\u00f6ldner, wenn sie runterkommen, um ihre Vorr\u00e4te aufzustocken, dann habt Ihr die Landecodes des Schiffs."
            },
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Once I'm aboard the airship, how do I proceed?",
            "LocalizedText": {
                "enMale": "Once I'm aboard the airship, how do I proceed?",
                "frMale": "Une fois \u00e0 bord, qu'est-ce que je fais ?",
                "frFemale": "Une fois \u00e0 bord, qu'est-ce que je fais ?",
                "deMale": "Und was mache ich, wenn ich dann im Luftschiff bin?",
                "deFemale": "Und was mache ich, wenn ich dann im Luftschiff bin?"
            },
            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Bien.",
                "frFemale": "Bien.",
                "deMale": "Ich verstehe.",
                "deFemale": "Ich verstehe."
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What should I expect from the enemy?",
            "LocalizedText": {
                "enMale": "What should I expect from the enemy?",
                "frMale": "Quel genre d'ennemis je vais affronter ?",
                "frFemale": "Quel genre d'ennemis je vais affronter ?",
                "deMale": "Was habe ich vom Feind zu erwarten?",
                "deFemale": "Was habe ich vom Feind zu erwarten?"
            },
            "LocalizedOptionText": {
                "enMale": "Give me a tactical assessment.",
                "frMale": "Quelle est la tactique ?",
                "frFemale": "Quelle est la tactique ?",
                "deMale": "Ich brauche Eure taktische Einsch\u00e4tzung.",
                "deFemale": "Ich brauche Eure taktische Einsch\u00e4tzung."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 287,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Once aboard, do I sabotage the engines or just blow the ship to atoms?",
            "LocalizedText": {
                "enMale": "Once aboard, do I sabotage the engines or just blow the ship to atoms?",
                "frMale": "Une fois \u00e0 bord, je trafique les moteurs ou je r\u00e9duis juste le vaisseau en miettes ?",
                "frFemale": "Une fois \u00e0 bord, je trafique les moteurs ou je r\u00e9duis juste le vaisseau en miettes ?",
                "deMale": "Soll ich an Bord die Motoren sabotieren oder das Schiff einfach nur in die Luft jagen?",
                "deFemale": "Soll ich an Bord die Motoren sabotieren oder das Schiff einfach nur in die Luft jagen?"
            },
            "LocalizedOptionText": {
                "enMale": "Say goodbye to that airship.",
                "frMale": "Dites au revoir \u00e0 ce vaisseau.",
                "frFemale": "Dites au revoir \u00e0 ce vaisseau.",
                "deMale": "Das Luftschiff wird dran glauben m\u00fcssen.",
                "deFemale": "Das Luftschiff wird dran glauben m\u00fcssen."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "Neither, I'm afraid.",
            "LocalizedText": {
                "enMale": "Neither, I'm afraid.",
                "frMale": "Aucun des deux, je le crains.",
                "frFemale": "Aucun des deux, je le crains.",
                "deMale": "Weder noch.",
                "deFemale": "Weder noch."
            },
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I want you to allow yourself to be captured--and interrogated.",
            "LocalizedText": {
                "enMale": "I want you to allow yourself to be captured--and interrogated.",
                "frMale": "Je veux que vous vous laissiez capturer... et interroger.",
                "frFemale": "Je veux que vous vous laissiez capturer... et interroger.",
                "deMale": "Ich m\u00f6chte, dass Ihr Euch gefangen nehmen und verh\u00f6ren lasst.",
                "deFemale": "Ich m\u00f6chte, dass Ihr Euch gefangen nehmen und verh\u00f6ren lasst."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "292": {
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "They'll ask what you've discovered, and how we're responding. You will break under torture and confess that the Empire has secret reinforcements en route to Corellia.",
            "LocalizedText": {
                "enMale": "They'll ask what you've discovered, and how we're responding. You will break under torture and confess that the Empire has secret reinforcements en route to Corellia.",
                "frMale": "Ils vous demanderont ce que vous avez d\u00e9couvert, et ce que nous comptons faire. Vous c\u00e8derez sous la torture et raconterez que l'Empire envoie des renforts secrets sur Corellia.",
                "frFemale": "Ils vous demanderont ce que vous avez d\u00e9couvert, et ce que nous comptons faire. Vous c\u00e8derez sous la torture et raconterez que l'Empire envoie des renforts secrets sur Corellia.",
                "deMale": "Sie werden wissen wollen, was Ihr entdeckt habt und wie wir darauf reagieren. Wenn sie Euch foltern, gebt Ihr nach und erz\u00e4hlt ihnen, dass das Imperium insgeheim Verst\u00e4rkung nach Corellia schickt.",
                "deFemale": "Sie werden wissen wollen, was Ihr entdeckt habt und wie wir darauf reagieren. Wenn sie Euch foltern, gebt Ihr nach und erz\u00e4hlt ihnen, dass das Imperium insgeheim Verst\u00e4rkung nach Corellia schickt."
            },
            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Was it the coma that melted your brain, or is it just desperation?",
            "LocalizedText": {
                "enMale": "Was it the coma that melted your brain, or is it just desperation?",
                "frMale": "C'est le coma qui vous a rendu folle, ou seulement le d\u00e9sespoir ?",
                "frFemale": "C'est le coma qui vous a rendu folle, ou seulement le d\u00e9sespoir ?",
                "deMale": "Hat das Koma Euer Hirn geschmolzen, oder seid Ihr einfach nur verzweifelt?",
                "deFemale": "Hat das Koma Euer Hirn geschmolzen, oder seid Ihr einfach nur verzweifelt?"
            },
            "LocalizedOptionText": {
                "enMale": "You've completely lost it.",
                "frMale": "Vous perdez la t\u00eate.",
                "frFemale": "Vous perdez la t\u00eate.",
                "deMale": "Jetzt seid Ihr v\u00f6llig verr\u00fcckt geworden.",
                "deFemale": "Jetzt seid Ihr v\u00f6llig verr\u00fcckt geworden."
            },
            "CnvAlienVONode": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're asking me to turn myself over to murderers and brainwashers.",
            "LocalizedText": {
                "enMale": "You're asking me to turn myself over to murderers and brainwashers.",
                "frMale": "Vous me demandez de me rendre \u00e0 des meurtriers et \u00e0 des laveurs de cerveau ?",
                "frFemale": "Vous me demandez de me rendre \u00e0 des meurtriers et \u00e0 des laveurs de cerveau ?",
                "deMale": "Ihr wollt, dass ich mich in die H\u00e4nde von M\u00f6rdern und Gehirnw\u00e4schern begebe?",
                "deFemale": "Ihr wollt, dass ich mich in die H\u00e4nde von M\u00f6rdern und Gehirnw\u00e4schern begebe?"
            },
            "LocalizedOptionText": {
                "enMale": "You want me to do what?",
                "frMale": "Vous voulez que je fasse quoi ?",
                "frFemale": "Vous voulez que je fasse quoi ?",
                "deMale": "Habe ich da eben richtig geh\u00f6rt?",
                "deFemale": "Habe ich da eben richtig geh\u00f6rt?"
            },
            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They've worked out everything to the last man. A discovery like that....",
            "LocalizedText": {
                "enMale": "They've worked out everything to the last man. A discovery like that....",
                "frMale": "Ils ont tout planifi\u00e9 \u00e0 la perfection. Une telle d\u00e9couverte...",
                "frFemale": "Ils ont tout planifi\u00e9 \u00e0 la perfection. Une telle d\u00e9couverte...",
                "deMale": "Sie haben alles bis ins kleinste Detail ausgearbeitet. Eine solche Entdeckung ...",
                "deFemale": "Sie haben alles bis ins kleinste Detail ausgearbeitet. Eine solche Entdeckung ..."
            },
            "LocalizedOptionText": {
                "enMale": "That should cause trouble.",
                "frMale": "\u00c7a risque de faire du grabuge.",
                "frFemale": "\u00c7a risque de faire du grabuge.",
                "deMale": "Das wird ihnen Probleme bereiten.",
                "deFemale": "Das wird ihnen Probleme bereiten."
            },
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Don't you dare--you don't know what I've been through.",
            "LocalizedText": {
                "enMale": "Don't you dare--you don't know what I've been through.",
                "frMale": "Comment osez-vous... vous ne savez pas ce que j'ai travers\u00e9.",
                "frFemale": "Comment osez-vous... vous ne savez pas ce que j'ai travers\u00e9.",
                "deMale": "Wagt es nicht - Ihr wisst ja nicht, was ich durchgemacht habe.",
                "deFemale": "Wagt es nicht - Ihr wisst ja nicht, was ich durchgemacht habe."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "...would force them to scramble. And in the process, they'll expose themselves.",
            "LocalizedText": {
                "enMale": "...would force them to scramble. And in the process, they'll expose themselves.",
                "frMale": "... les obligerait \u00e0 tout bousculer. Et dans l'affaire, ils s'autod\u00e9truiront.",
                "frFemale": "... les obligerait \u00e0 tout bousculer. Et dans l'affaire, ils s'autod\u00e9truiront.",
                "deMale": "... w\u00fcrde bei ihnen gro\u00dfe Hektik ausl\u00f6sen. Und dabei w\u00fcrden sie sich verraten.",
                "deFemale": "... w\u00fcrde bei ihnen gro\u00dfe Hektik ausl\u00f6sen. Und dabei w\u00fcrden sie sich verraten."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "302": {
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I can follow their trail to the inner circle; not just identify their methods or resources, but locate our final target. Their center of operations.",
            "LocalizedText": {
                "enMale": "I can follow their trail to the inner circle; not just identify their methods or resources, but locate our final target. Their center of operations.",
                "frMale": "Je peux suivre leur trace jusqu'\u00e0 l'int\u00e9rieur, et non seulement identifier leurs m\u00e9thodes ou leurs ressources, mais aussi localiser notre cible finale : le centre des op\u00e9rations.",
                "frFemale": "Je peux suivre leur trace jusqu'\u00e0 l'int\u00e9rieur, et non seulement identifier leurs m\u00e9thodes ou leurs ressources, mais aussi localiser notre cible finale : le centre des op\u00e9rations.",
                "deMale": "Dann kann ich ihrer Spur bis zum inneren Kreis folgen und nicht nur ihre Methoden und Ressourcen identifizieren, sondern unser Endziel. Ihre Zentrale.",
                "deFemale": "Dann kann ich ihrer Spur bis zum inneren Kreis folgen und nicht nur ihre Methoden und Ressourcen identifizieren, sondern unser Endziel. Ihre Zentrale."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "The mercenaries are corporate assassins, formerly of Eidolon Security. But the real danger is aboard the ship.",
            "LocalizedText": {
                "enMale": "The mercenaries are corporate assassins, formerly of Eidolon Security. But the real danger is aboard the ship.",
                "frMale": "Les mercenaires sont des assassins organis\u00e9s, des anciens d'Eidolon S\u00e9curit\u00e9. Mais le r\u00e9el danger se trouve \u00e0 l'int\u00e9rieur du vaisseau.",
                "frFemale": "Les mercenaires sont des assassins organis\u00e9s, des anciens d'Eidolon S\u00e9curit\u00e9. Mais le r\u00e9el danger se trouve \u00e0 l'int\u00e9rieur du vaisseau.",
                "deMale": "Die S\u00f6ldner sind ehemalige Attent\u00e4ter von Eidolon Security. Aber die wahre Gefahr lauert auf dem Schiff.",
                "deFemale": "Die S\u00f6ldner sind ehemalige Attent\u00e4ter von Eidolon Security. Aber die wahre Gefahr lauert auf dem Schiff."
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            "SpeakerB62Id": "0000000",
            "Text": "I get on board, feed them false information--and hope to get out alive.",
            "LocalizedText": {
                "enMale": "I get on board, feed them false information--and hope to get out alive.",
                "frMale": "Je monte \u00e0 bord, je leur fournis de fausses informations... et j'esp\u00e8re en sortir en vie.",
                "frFemale": "Je monte \u00e0 bord, je leur fournis de fausses informations... et j'esp\u00e8re en sortir en vie.",
                "deMale": "Ich begebe mich an Bord, tische ihnen ein paar L\u00fcgen auf und versuche, lebendig wieder rauszukommen.",
                "deFemale": "Ich begebe mich an Bord, tische ihnen ein paar L\u00fcgen auf und versuche, lebendig wieder rauszukommen."
            },
            "LocalizedOptionText": {
                "enMale": "Then we have a plan.",
                "frMale": "Alors on a un plan.",
                "frFemale": "Alors on a un plan.",
                "deMale": "Dann haben wir einen Plan.",
                "deFemale": "Dann haben wir einen Plan."
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            "SpeakerB62Id": "0000000",
            "Text": "I've never heard you like this before. Are you alright?",
            "LocalizedText": {
                "enMale": "I've never heard you like this before. Are you alright?",
                "frMale": "Je ne vous ai jamais entendu parler comme \u00e7a. Vous allez bien ?",
                "frFemale": "Je ne vous ai jamais entendu parler comme \u00e7a. Vous allez bien ?",
                "deMale": "So habe ich Euch noch nie geh\u00f6rt. Ist alles in Ordnung?",
                "deFemale": "So habe ich Euch noch nie geh\u00f6rt. Ist alles in Ordnung?"
            },
            "LocalizedOptionText": {
                "enMale": "You sound a little rattled.",
                "frMale": "Vous semblez un peu \u00e9branl\u00e9e.",
                "frFemale": "Vous semblez un peu \u00e9branl\u00e9e.",
                "deMale": "Ihr klingt etwas mitgenommen.",
                "deFemale": "Ihr klingt etwas mitgenommen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Your plan will never work.",
            "LocalizedText": {
                "enMale": "Your plan will never work.",
                "frMale": "Votre plan ne fonctionnera jamais.",
                "frFemale": "Votre plan ne fonctionnera jamais.",
                "deMale": "Euer Plan wird niemals funktionieren.",
                "deFemale": "Euer Plan wird niemals funktionieren."
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            "LocalizedOptionText": {
                "enMale": "It's insane!",
                "frMale": "C'est de la folie !",
                "frFemale": "C'est de la folie !",
                "deMale": "Das ist der reine Wahnsinn!",
                "deFemale": "Das ist der reine Wahnsinn!"
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            "Text": "I know what I'm asking! But I can't think of anything else.",
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                "enMale": "I know what I'm asking! But I can't think of anything else.",
                "frMale": "Je sais ce que je vous demande ! Mais je n'ai pas d'autre id\u00e9e.",
                "frFemale": "Je sais ce que je vous demande ! Mais je n'ai pas d'autre id\u00e9e.",
                "deMale": "Ich wei\u00df, was ich da verlange! Aber mir f\u00e4llt nichts Besseres ein.",
                "deFemale": "Ich wei\u00df, was ich da verlange! Aber mir f\u00e4llt nichts Besseres ein."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Please--Imperial Intelligence is gone. You're the only resource we have.",
            "LocalizedText": {
                "enMale": "Please--Imperial Intelligence is gone. You're the only resource we have.",
                "frMale": "S'il vous pla\u00eet... Nous avons perdu les Services Secrets. Vous \u00eates la seule ressource dont nous disposons.",
                "frFemale": "S'il vous pla\u00eet... Nous avons perdu les Services Secrets. Vous \u00eates la seule ressource dont nous disposons.",
                "deMale": "Bitte - der Imperiale Geheimdienst ist aufgel\u00f6st. Jetzt haben wir nur noch Euch.",
                "deFemale": "Bitte - der Imperiale Geheimdienst ist aufgel\u00f6st. Jetzt haben wir nur noch Euch."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I can't guarantee you a way off that airship--but if we can't trick the Star Cabal, the Empire and the Republic both face decimation.",
            "LocalizedText": {
                "enMale": "I can't guarantee you a way off that airship--but if we can't trick the Star Cabal, the Empire and the Republic both face decimation.",
                "frMale": "Je ne peux pas vous garantir que vous sortirez de ce vaisseau... mais si nous ne pouvons pas pi\u00e9ger la Cabale Stellaire, l'Empire et la R\u00e9publique seront d\u00e9cim\u00e9s.",
                "frFemale": "Je ne peux pas vous garantir que vous sortirez de ce vaisseau... mais si nous ne pouvons pas pi\u00e9ger la Cabale Stellaire, l'Empire et la R\u00e9publique seront d\u00e9cim\u00e9s.",
                "deMale": "Ich kann nicht garantieren, dass Ihr das Luftschiff wieder lebend verlasst. Aber wenn wir das Sternenkomplott nicht t\u00e4uschen k\u00f6nnen, m\u00fcssen sich Imperium und Republik auf das Schlimmste gefasst machen.",
                "deFemale": "Ich kann nicht garantieren, dass Ihr das Luftschiff wieder lebend verlasst. Aber wenn wir das Sternenkomplott nicht t\u00e4uschen k\u00f6nnen, m\u00fcssen sich Imperium und Republik auf das Schlimmste gefasst machen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "Yes. We won't have another chance--if we fail, losing Intelligence will have been just the start.",
            "LocalizedText": {
                "enMale": "Yes. We won't have another chance--if we fail, losing Intelligence will have been just the start.",
                "frMale": "Oui. C'est notre seule chance... si nous \u00e9chouons, la perte des Services Secrets ne sera qu'un d\u00e9but.",
                "frFemale": "Oui. C'est notre seule chance... si nous \u00e9chouons, la perte des Services Secrets ne sera qu'un d\u00e9but.",
                "deMale": "Genau. Es gibt keine andere M\u00f6glichkeit. Wenn wir scheitern, verlieren wir mehr als nur unseren Geheimdienst.",
                "deFemale": "Genau. Es gibt keine andere M\u00f6glichkeit. Wenn wir scheitern, verlieren wir mehr als nur unseren Geheimdienst."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I'm sending you locations to check for the mercenaries. Get the docking codes, and I'll contact you again before you leave for the airship.",
            "LocalizedText": {
                "enMale": "I'm sending you locations to check for the mercenaries. Get the docking codes, and I'll contact you again before you leave for the airship.",
                "frMale": "Je vous envoie l'emplacement des mercenaires. Obtenez les codes d'amarrage et je vous recontacterai avant que vous partiez pour le vaisseau.",
                "frFemale": "Je vous envoie l'emplacement des mercenaires. Obtenez les codes d'amarrage et je vous recontacterai avant que vous partiez pour le vaisseau.",
                "deMale": "Ich lasse Euch wissen, wo Ihr nach den S\u00f6ldnern suchen m\u00fcsst. Besorgt Euch die Landecodes. Ich melde mich noch einmal bei Euch, bevor Ihr zum Luftschiff geht.",
                "deFemale": "Ich lasse Euch wissen, wo Ihr nach den S\u00f6ldnern suchen m\u00fcsst. Besorgt Euch die Landecodes. Ich melde mich noch einmal bei Euch, bevor Ihr zum Luftschiff geht."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I'm alright. I apologize--the situation is difficult.",
            "LocalizedText": {
                "enMale": "I'm alright. I apologize--the situation is difficult.",
                "frMale": "Je vais bien. Je m'excuse... la situation est difficile.",
                "frFemale": "Je vais bien. Je m'excuse... la situation est difficile.",
                "deMale": "Es geht mir gut. Entschuldigt bitte - das ist eine schwierige Situation.",
                "deFemale": "Es geht mir gut. Entschuldigt bitte - das ist eine schwierige Situation."
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            "Text": "No. But I can do the work.",
            "LocalizedText": {
                "enMale": "No. But I can do the work.",
                "frMale": "Non. Mais je peux faire mon travail.",
                "frFemale": "Non. Mais je peux faire mon travail.",
                "deMale": "Nein. Aber arbeiten kann ich noch.",
                "deFemale": "Nein. Aber arbeiten kann ich noch."
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            "Text": "I'll find a way aboard, and I'll do what I can.",
            "LocalizedText": {
                "enMale": "I'll find a way aboard, and I'll do what I can.",
                "frMale": "Je vais trouver un moyen de monter \u00e0 bord, et je ferai mon possible.",
                "frFemale": "Je vais trouver un moyen de monter \u00e0 bord, et je ferai mon possible.",
                "deMale": "Ich werde mich an Bord schleichen und sehen, was ich tun kann.",
                "deFemale": "Ich werde mich an Bord schleichen und sehen, was ich tun kann."
            },
            "LocalizedOptionText": {
                "enMale": "Very well.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Also sch\u00f6n.",
                "deFemale": "Also sch\u00f6n."
            },
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            "NodeId": 329,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who wants to live forever? I'm in.",
            "LocalizedText": {
                "enMale": "Who wants to live forever? I'm in.",
                "frMale": "On n'a qu'une vie ! J'y vais.",
                "frFemale": "On n'a qu'une vie ! J'y vais.",
                "deMale": "Wer will schon ewig leben? Ich bin dabei!",
                "deFemale": "Wer will schon ewig leben? Ich bin dabei!"
            },
            "LocalizedOptionText": {
                "enMale": "At least it'll be interesting.",
                "frMale": "Enfin de l'action.",
                "frFemale": "Enfin de l'action.",
                "deMale": "Na, immerhin wird es interessant.",
                "deFemale": "Na, immerhin wird es interessant."
            },
            "CnvAlienVONode": -1,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll get onto that ship, and I'll try to pass on the information. But I'll only play your game so far.",
            "LocalizedText": {
                "enMale": "I'll get onto that ship, and I'll try to pass on the information. But I'll only play your game so far.",
                "frMale": "Je vais monter dans ce vaisseau et essayer de faire passer l'information. Mais je n'irai pas plus loin.",
                "frFemale": "Je vais monter dans ce vaisseau et essayer de faire passer l'information. Mais je n'irai pas plus loin.",
                "deMale": "Ich begebe mich aufs Schiff und versuche, denen die Informationen unterzuschieben. Aber weiter mache ich Euer Spiel nicht mit.",
                "deFemale": "Ich begebe mich aufs Schiff und versuche, denen die Informationen unterzuschieben. Aber weiter mache ich Euer Spiel nicht mit."
            },
            "LocalizedOptionText": {
                "enMale": "I'll figure out something.",
                "frMale": "Je vais essayer.",
                "frFemale": "Je vais essayer.",
                "deMale": "Mir f\u00e4llt schon was ein.",
                "deFemale": "Mir f\u00e4llt schon was ein."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "Thank you.",
            "LocalizedText": {
                "enMale": "Thank you.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I do understand.",
            "LocalizedText": {
                "enMale": "I do understand.",
                "frMale": "Je comprends.",
                "frFemale": "Je comprends.",
                "deMale": "Das kann ich verstehen.",
                "deFemale": "Das kann ich verstehen."
            },
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        "337": {
            "NodeId": 337,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "339": {
            "NodeId": 339,
            "QuestsProgressedB62": [
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            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141169900989204e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "Scanning the mercenary docking codes. Authenticity confirmed--you can land a speeder on the conspirators' airship.",
            "LocalizedText": {
                "enMale": "Scanning the mercenary docking codes. Authenticity confirmed--you can land a speeder on the conspirators' airship.",
                "frMale": "Je scanne les codes d'amarrage des mercenaires. Authenticit\u00e9 confirm\u00e9e... vous pouvez poser un speeder sur le vaisseau des conspirateurs.",
                "frFemale": "Je scanne les codes d'amarrage des mercenaires. Authenticit\u00e9 confirm\u00e9e... vous pouvez poser un speeder sur le vaisseau des conspirateurs.",
                "deMale": "Ich scanne die S\u00f6ldner-Landecodes. Sie sind echt - Ihr k\u00f6nnt mit einem Gleiter auf dem Luftschiff der Verschw\u00f6rer landen.",
                "deFemale": "Ich scanne die S\u00f6ldner-Landecodes. Sie sind echt - Ihr k\u00f6nnt mit einem Gleiter auf dem Luftschiff der Verschw\u00f6rer landen."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 341,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "Remember, your job is to get yourself captured. When you break under interrogation, tell them....",
            "LocalizedText": {
                "enMale": "Remember, your job is to get yourself captured. When you break under interrogation, tell them....",
                "frMale": "N'oubliez pas, votre t\u00e2che consiste \u00e0 vous faire capturer. Quand vous c\u00e8derez lors de l'interrogatoire, dites-leur...",
                "frFemale": "N'oubliez pas, votre t\u00e2che consiste \u00e0 vous faire capturer. Quand vous c\u00e8derez lors de l'interrogatoire, dites-leur...",
                "deMale": "Denkt dran, Ihr sollt Euch gefangen nehmen lassen. Wenn Ihr beim Verh\u00f6r zusammenbrecht, sagt ihnen ...",
                "deFemale": "Denkt dran, Ihr sollt Euch gefangen nehmen lassen. Wenn Ihr beim Verh\u00f6r zusammenbrecht, sagt ihnen ..."
            },
            "CnvAlienVONode": -1,
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        "342": {
            "NodeId": 342,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll tell them secret reinforcements are coming to Corellia. That the Empire and Republic aren't evenly matched after all.",
            "LocalizedText": {
                "enMale": "I'll tell them secret reinforcements are coming to Corellia. That the Empire and Republic aren't evenly matched after all.",
                "frMale": "Je leur dis que des renforts secrets arrivent sur Corellia. Que l'Empire et la R\u00e9publique ne sont pas au m\u00eame niveau, finalement.",
                "frFemale": "Je leur dis que des renforts secrets arrivent sur Corellia. Que l'Empire et la R\u00e9publique ne sont pas au m\u00eame niveau, finalement.",
                "deMale": "Ich sage ihnen, dass bald geheime Verst\u00e4rkung in Corellia eintrifft. Dass das Imperium und die Republik doch nicht gleich stark vertreten sind.",
                "deFemale": "Ich sage ihnen, dass bald geheime Verst\u00e4rkung in Corellia eintrifft. Dass das Imperium und die Republik doch nicht gleich stark vertreten sind."
            },
            "LocalizedOptionText": {
                "enMale": "I remember the mission.",
                "frMale": "Je me souviens de la mission.",
                "frFemale": "Je me souviens de la mission.",
                "deMale": "Ich wei\u00df, was ich zu tun habe.",
                "deFemale": "Ich wei\u00df, was ich zu tun habe."
            },
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            "NodeId": 343,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you still there?",
            "LocalizedText": {
                "enMale": "Are you still there?",
                "frMale": "Vous \u00eates toujours l\u00e0 ?",
                "frFemale": "Vous \u00eates toujours l\u00e0 ?",
                "deMale": "Seid Ihr noch da?",
                "deFemale": "Seid Ihr noch da?"
            },
            "LocalizedOptionText": {
                "enMale": "Hello?",
                "frMale": "All\u00f4 ?",
                "frFemale": "All\u00f4 ?",
                "deMale": "Hallo?",
                "deFemale": "Hallo?"
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You want me to make them think Imperial reinforcements are coming to Corellia. I will, and I'll do it my way.",
            "LocalizedText": {
                "enMale": "You want me to make them think Imperial reinforcements are coming to Corellia. I will, and I'll do it my way.",
                "frMale": "Vous voulez que je leur fasse croire que les renforts imp\u00e9riaux arrivent sur Corellia. Je le ferai, mais \u00e0 ma fa\u00e7on.",
                "frFemale": "Vous voulez que je leur fasse croire que les renforts imp\u00e9riaux arrivent sur Corellia. Je le ferai, mais \u00e0 ma fa\u00e7on.",
                "deMale": "Ich soll ihnen vorgaukeln, dass das Imperium Verst\u00e4rkung nach Corellia schickt. Das werde ich tun. Aber auf meine Art.",
                "deFemale": "Ich soll ihnen vorgaukeln, dass das Imperium Verst\u00e4rkung nach Corellia schickt. Das werde ich tun. Aber auf meine Art."
            },
            "LocalizedOptionText": {
                "enMale": "Don't get pushy.",
                "frMale": "N'en demandez pas trop.",
                "frFemale": "N'en demandez pas trop.",
                "deMale": "H\u00f6rt auf, mich zu bedr\u00e4ngen.",
                "deFemale": "H\u00f6rt auf, mich zu bedr\u00e4ngen."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "Please. We need to make them slip. Even once is enough.",
            "LocalizedText": {
                "enMale": "Please. We need to make them slip. Even once is enough.",
                "frMale": "S'il vous pla\u00eet. Nous devons les induire en erreur. Rien qu'une fois.",
                "frFemale": "S'il vous pla\u00eet. Nous devons les induire en erreur. Rien qu'une fois.",
                "deMale": "Bitte. Wir m\u00fcssen sie zum Straucheln bringen. Ein einziges Mal reicht schon.",
                "deFemale": "Bitte. Wir m\u00fcssen sie zum Straucheln bringen. Ein einziges Mal reicht schon."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "347": {
            "NodeId": 347,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "If I don't hear from you in twenty-four hours, I'll try to arrange a rescue. But I don't know what you'll find, and I can't make a promise.",
            "LocalizedText": {
                "enMale": "If I don't hear from you in twenty-four hours, I'll try to arrange a rescue. But I don't know what you'll find, and I can't make a promise.",
                "frMale": "Si je n'ai pas de vos nouvelles dans les vingt-quatre heures, j'essaierai d'envoyer une unit\u00e9 de sauvetage. Mais je ne sais pas ce que vous allez trouver, et je ne peux rien vous promettre.",
                "frFemale": "Si je n'ai pas de vos nouvelles dans les vingt-quatre heures, j'essaierai d'envoyer une unit\u00e9 de sauvetage. Mais je ne sais pas ce que vous allez trouver, et je ne peux rien vous promettre.",
                "deMale": "Wenn ich nach 24 Stunden noch nichts von Euch geh\u00f6rt habe, werde ich versuchen, Euch retten zu lassen. Aber ich wei\u00df nicht, was Ihr da vorfindet, und ich kann nichts versprechen.",
                "deFemale": "Wenn ich nach 24 Stunden noch nichts von Euch geh\u00f6rt habe, werde ich versuchen, Euch retten zu lassen. Aber ich wei\u00df nicht, was Ihr da vorfindet, und ich kann nichts versprechen."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "349": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "You're very good at your job, you know.",
            "LocalizedText": {
                "enMale": "You're very good at your job, you know.",
                "frMale": "Vous \u00eatre vraiment dou\u00e9 dans votre travail, vous savez.",
                "frFemale": "Vous \u00eatre vraiment dou\u00e9e dans votre travail, vous savez.",
                "deMale": "Ihr macht Eure Sache gut, wisst Ihr das?",
                "deFemale": "Ihr macht Eure Sache gut, wisst Ihr das?"
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Apologies. It's been a long day.",
            "LocalizedText": {
                "enMale": "Apologies. It's been a long day.",
                "frMale": "D\u00e9sol\u00e9e. La journ\u00e9e a \u00e9t\u00e9 longue.",
                "frFemale": "D\u00e9sol\u00e9e. La journ\u00e9e a \u00e9t\u00e9 longue.",
                "deMale": "Verzeiht mir. Es war ein langer Tag.",
                "deFemale": "Verzeiht mir. Es war ein langer Tag."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "You need to tell the conspirators that Imperial reinforcements are coming to Corellia. That the Empire and Republic aren't evenly matched after all.",
            "LocalizedText": {
                "enMale": "You need to tell the conspirators that Imperial reinforcements are coming to Corellia. That the Empire and Republic aren't evenly matched after all.",
                "frMale": "Vous devez dire aux conspirateurs que les renforts imp\u00e9riaux arrivent sur Corellia. Que l'Empire et la R\u00e9publique ne sont pas au m\u00eame niveau, finalement.",
                "frFemale": "Vous devez dire aux conspirateurs que les renforts imp\u00e9riaux arrivent sur Corellia. Que l'Empire et la R\u00e9publique ne sont pas au m\u00eame niveau, finalement.",
                "deMale": "Ihr m\u00fcsst den Verschw\u00f6rern weismachen, dass das Imperium Verst\u00e4rkung nach Corellia schickt. Dass das Imperium und die Republik doch nicht gleich stark vertreten sind.",
                "deFemale": "Ihr m\u00fcsst den Verschw\u00f6rern weismachen, dass das Imperium Verst\u00e4rkung nach Corellia schickt. Dass das Imperium und die Republik doch nicht gleich stark vertreten sind."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Ready? Conspirator ship, here we come.",
            "LocalizedText": {
                "enMale": "Ready? Conspirator ship, here we come.",
                "frMale": "Pr\u00eat ? Vaisseau des conspirateurs, nous voil\u00e0 !",
                "frFemale": "Pr\u00eate ? Vaisseau des conspirateurs, nous voil\u00e0 !",
                "deMale": "Alles bereit? Dann auf zum Schiff der Verschw\u00f6rer.",
                "deFemale": "Alles bereit? Dann auf zum Schiff der Verschw\u00f6rer."
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            "SpeakerB62Id": "RypmMrM",
            "Text": "We'll be at your back. We will come out of this.",
            "LocalizedText": {
                "enMale": "We'll be at your back. We will come out of this.",
                "frMale": "Nous serons derri\u00e8re vous. Nous nous sortirons de tout \u00e7a.",
                "frFemale": "Nous serons derri\u00e8re vous. Nous nous sortirons de tout \u00e7a.",
                "deMale": "Wir halten Euch den R\u00fccken frei. Irgendwie kommen wir schon durch.",
                "deFemale": "Wir halten Euch den R\u00fccken frei. Irgendwie kommen wir schon durch."
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Ready when you are, sir. The conspirator ship awaits.",
            "LocalizedText": {
                "enMale": "Ready when you are, sir. The conspirator ship awaits.",
                "frMale": "J'attends votre signal, chef. Le vaisseau des conspirateurs nous attend.",
                "frFemale": "J'attends votre signal, chef. Le vaisseau des conspirateurs nous attend.",
                "deMale": "Ich bin jederzeit bereit. Das Schiff der Verschw\u00f6rer wartet.",
                "deFemale": "Ich bin jederzeit bereit. Das Schiff der Verschw\u00f6rer wartet."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "I am very curious to see this conspirator airship. Let's be going.",
            "LocalizedText": {
                "enMale": "I am very curious to see this conspirator airship. Let's be going.",
                "frMale": "Je suis tr\u00e8s curieux de voir ce vaisseau des conspirateurs. Allons-y.",
                "frFemale": "Je suis tr\u00e8s curieux de voir ce vaisseau des conspirateurs. Allons-y.",
                "deMale": "Ich bin richtig neugierig auf das Schiff der Verschw\u00f6rer. Dann wollen wir mal!",
                "deFemale": "Ich bin richtig neugierig auf das Schiff der Verschw\u00f6rer. Dann wollen wir mal!"
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "You intend to undergo torture. Avoid drinking fluids for one hour prior to avoid accidental death.",
            "LocalizedText": {
                "enMale": "You intend to undergo torture. Avoid drinking fluids for one hour prior to avoid accidental death.",
                "frMale": "Vous comptez subir la torture. \u00c9vitez de boire des liquides pendant une heure si vous voulez \u00e9viter la mort accidentelle.",
                "frFemale": "Vous comptez subir la torture. \u00c9vitez de boire des liquides pendant une heure si vous voulez \u00e9viter la mort accidentelle.",
                "deMale": "Sie haben vor, sich foltern zu lassen. Sie sollten eine Stunde vorher nichts mehr trinken, um Ihre \u00dcberlebenschancen zu erh\u00f6hen.",
                "deFemale": "Sie haben vor, sich foltern zu lassen. Sie sollten eine Stunde vorher nichts mehr trinken, um Ihre \u00dcberlebenschancen zu erh\u00f6hen."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "363": {
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            "SpeakerB62Id": "xFy17C7",
            "Text": "--cannot confirm authentication. Do not reply; instead proceed to secure line.",
            "LocalizedText": {
                "enMale": "--cannot confirm authentication. Do not reply; instead proceed to secure line.",
                "frMale": "... authentification non confirm\u00e9e. Ne r\u00e9pondez pas, rejoignez plut\u00f4t la ligne s\u00e9curis\u00e9e.",
                "frFemale": "... authentification non confirm\u00e9e. Ne r\u00e9pondez pas, rejoignez plut\u00f4t la ligne s\u00e9curis\u00e9e.",
                "deMale": "... kann Echtheit nicht best\u00e4tigen. Bitte nicht antworten und sichere Leitung verwenden.",
                "deFemale": "... kann Echtheit nicht best\u00e4tigen. Bitte nicht antworten und sichere Leitung verwenden."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xFy17C7",
            "Text": "Coordinates attached. Repeat, proceed to--",
            "LocalizedText": {
                "enMale": "Coordinates attached. Repeat, proceed to--",
                "frMale": "Coordonn\u00e9es envoy\u00e9es. Je r\u00e9p\u00e8te, rejoignez...",
                "frFemale": "Coordonn\u00e9es envoy\u00e9es. Je r\u00e9p\u00e8te, rejoignez...",
                "deMale": "Koordinaten sind beigef\u00fcgt. Ich wiederhole, verwendet die ...",
                "deFemale": "Koordinaten sind beigef\u00fcgt. Ich wiederhole, verwendet die ..."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Showing multiple SIS commando teams approaching your location--trouble, but perfect to witness your \"death.\"",
            "LocalizedText": {
                "enMale": "Showing multiple SIS commando teams approaching your location--trouble, but perfect to witness your \"death.\"",
                "frMale": "Je vois plusieurs commandos du SIS approcher de votre position... ennuyeux, mais parfait pour t\u00e9moigner de votre \"mort\".",
                "frFemale": "Je vois plusieurs commandos du SIS approcher de votre position... ennuyeux, mais parfait pour t\u00e9moigner de votre \"mort\".",
                "deMale": "Mehrere SID-Kommandoteams n\u00e4hern sich Eurem Standort. Das bedeutet \u00c4rger, aber sie geben perfekte Zeugen f\u00fcr Euren \"Tod\" ab.",
                "deFemale": "Mehrere SID-Kommandoteams n\u00e4hern sich Eurem Standort. Das bedeutet \u00c4rger, aber sie geben perfekte Zeugen f\u00fcr Euren \"Tod\" ab."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "I'm triggering the explosives. Get to that escape tunnel.",
            "LocalizedText": {
                "enMale": "I'm triggering the explosives. Get to that escape tunnel.",
                "frMale": "Je d\u00e9clenche les explosifs. Prenez ce tunnel de secours.",
                "frFemale": "Je d\u00e9clenche les explosifs. Prenez ce tunnel de secours.",
                "deMale": "Ich l\u00f6se jetzt die Sprengs\u00e4tze aus. Schnell zum Fluchttunnel!",
                "deFemale": "Ich l\u00f6se jetzt die Sprengs\u00e4tze aus. Schnell zum Fluchttunnel!"
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Holocams missed your exit, and SIS chatter is reporting an Imperial Intelligence operative caught in the explosion.",
            "LocalizedText": {
                "enMale": "Holocams missed your exit, and SIS chatter is reporting an Imperial Intelligence operative caught in the explosion.",
                "frMale": "Les holocam\u00e9ras ont manqu\u00e9 votre fuite, et les canaux du SIS font \u00e9tat d'un agent des Services Secrets pris dans l'explosion.",
                "frFemale": "Les holocam\u00e9ras ont manqu\u00e9 votre fuite, et les canaux du SIS font \u00e9tat d'un agent des Services Secrets pris dans l'explosion.",
                "deMale": "Die Holocams haben Euer Verschwinden nicht erfasst und im SID-Funkverkehr ist von einem Agenten des Imperialen Geheimdiensts die Rede, der bei der Explosion umgekommen ist.",
                "deFemale": "Die Holocams haben Euer Verschwinden nicht erfasst und im SID-Funkverkehr ist von einem Agenten des Imperialen Geheimdiensts die Rede, der bei der Explosion umgekommen ist."
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            "SpeakerB62Id": "7thIyYQ",
            "Text": "Officially speaking, you're now dead. Congratulations.",
            "LocalizedText": {
                "enMale": "Officially speaking, you're now dead. Congratulations.",
                "frMale": "Officiellement, vous \u00eates maintenant mort. F\u00e9licitations.",
                "frFemale": "Officiellement, vous \u00eates maintenant morte. F\u00e9licitations.",
                "deMale": "Offiziell seid Ihr jetzt tot. Herzlichen Gl\u00fcckwunsch!",
                "deFemale": "Offiziell seid Ihr jetzt tot. Herzlichen Gl\u00fcckwunsch!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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                432
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        },
        "431": {
            "NodeId": 431,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You said we were going to meet.",
            "LocalizedText": {
                "enMale": "You said we were going to meet.",
                "frMale": "Vous avez dit qu'on se rencontrerait.",
                "frFemale": "Vous avez dit qu'on se rencontrerait.",
                "deMale": "Ihr sagtet, wir w\u00fcrden uns treffen.",
                "deFemale": "Ihr sagtet, wir w\u00fcrden uns treffen."
            },
            "LocalizedOptionText": {
                "enMale": "What's our next step?",
                "frMale": "Quelle est la prochaine \u00e9tape ?",
                "frFemale": "Quelle est la prochaine \u00e9tape ?",
                "deMale": "Wie sieht unser n\u00e4chster Schritt aus?",
                "deFemale": "Wie sieht unser n\u00e4chster Schritt aus?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        },
        "432": {
            "NodeId": 432,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If the conspirators think differently, it was all for naught.",
            "LocalizedText": {
                "enMale": "If the conspirators think differently, it was all for naught.",
                "frMale": "Si les conspirateurs pensent diff\u00e9remment, tout \u00e7a n'aura servi \u00e0 rien.",
                "frFemale": "Si les conspirateurs pensent diff\u00e9remment, tout \u00e7a n'aura servi \u00e0 rien.",
                "deMale": "Wenn die Verschw\u00f6rer das nicht glauben, war alles umsonst.",
                "deFemale": "Wenn die Verschw\u00f6rer das nicht glauben, war alles umsonst."
            },
            "LocalizedOptionText": {
                "enMale": "Let's hope the enemy buys it.",
                "frMale": "Esp\u00e9rons que l'ennemi croie tout \u00e7a.",
                "frFemale": "Esp\u00e9rons que l'ennemi croie tout \u00e7a.",
                "deMale": "Hoffentlich fallen sie auch darauf rein.",
                "deFemale": "Hoffentlich fallen sie auch darauf rein."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        },
        "433": {
            "NodeId": 433,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do I get a state funeral?",
            "LocalizedText": {
                "enMale": "Do I get a state funeral?",
                "frMale": "J'aurai droit \u00e0 des fun\u00e9railles nationales ?",
                "frFemale": "J'aurai droit \u00e0 des fun\u00e9railles nationales ?",
                "deMale": "Bekomme ich ein Staatsbegr\u00e4bnis?",
                "deFemale": "Bekomme ich ein Staatsbegr\u00e4bnis?"
            },
            "LocalizedOptionText": {
                "enMale": "Never thought I'd hear that.",
                "frMale": "Je n'aurais jamais pens\u00e9 entendre \u00e7a un jour.",
                "frFemale": "Je n'aurais jamais pens\u00e9 entendre \u00e7a un jour.",
                "deMale": "Sowas h\u00f6rt man nicht oft.",
                "deFemale": "Sowas h\u00f6rt man nicht oft."
            },
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        "434": {
            "NodeId": 434,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "They'll believe it long enough. I'll deliver a charred body if I have to.",
            "LocalizedText": {
                "enMale": "They'll believe it long enough. I'll deliver a charred body if I have to.",
                "frMale": "Ils y croiront suffisamment longtemps. J'enverrai un corps carbonis\u00e9 s'il le faut.",
                "frFemale": "Ils y croiront suffisamment longtemps. J'enverrai un corps carbonis\u00e9 s'il le faut.",
                "deMale": "Sie werden es uns schon lange genug abkaufen. Notfalls serviere ich ihnen eine verkohlte Leiche.",
                "deFemale": "Sie werden es uns schon lange genug abkaufen. Notfalls serviere ich ihnen eine verkohlte Leiche."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        },
        "435": {
            "NodeId": 435,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "436": {
            "NodeId": 436,
            "QuestsGrantedB62": [
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            ],
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "I'm sending you the coordinates of a starship in the Corellian system--the Tenebrous.",
            "LocalizedText": {
                "enMale": "I'm sending you the coordinates of a starship in the Corellian system--the Tenebrous.",
                "frMale": "Je vous envoie les coordonn\u00e9es d'un vaisseau dans le syst\u00e8me Corellien... le T\u00e9n\u00e9breux.",
                "frFemale": "Je vous envoie les coordonn\u00e9es d'un vaisseau dans le syst\u00e8me Corellien... le T\u00e9n\u00e9breux.",
                "deMale": "Ich sende Euch die Koordinaten eines Raumschiffs im corellianischen System. Es ist die Tenebrous.",
                "deFemale": "Ich sende Euch die Koordinaten eines Raumschiffs im corellianischen System. Es ist die Tenebrous."
            },
            "CnvAlienVONode": -1,
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        "437": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "438": {
            "NodeId": 438,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "I'll meet you there, and we'll destroy the Star Cabal for good.",
            "LocalizedText": {
                "enMale": "I'll meet you there, and we'll destroy the Star Cabal for good.",
                "frMale": "Je vous y retrouverai, et nous d\u00e9truirons la Cabale Stellaire pour de bon.",
                "frFemale": "Je vous y retrouverai, et nous d\u00e9truirons la Cabale Stellaire pour de bon.",
                "deMale": "Ich treffe Euch dort und dann zerschlagen wir das Sternenkomplott endg\u00fcltig.",
                "deFemale": "Ich treffe Euch dort und dann zerschlagen wir das Sternenkomplott endg\u00fcltig."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.corellia.class.agent.keeper",
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        },
        "439": {
            "NodeId": 439,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "440": {
            "NodeId": 440,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "You're off the conspirators' scanners, if not for long. I'm sending you the coordinates of the starship Tenebrous.",
            "LocalizedText": {
                "enMale": "You're off the conspirators' scanners, if not for long. I'm sending you the coordinates of the starship Tenebrous.",
                "frMale": "Vous ne figurez plus sur les scanners des conspirateurs, pour le moment. Je vous envoie les coordonn\u00e9es du T\u00e9n\u00e9breux.",
                "frFemale": "Vous ne figurez plus sur les scanners des conspirateurs, pour le moment. Je vous envoie les coordonn\u00e9es du T\u00e9n\u00e9breux.",
                "deMale": "Die Verschw\u00f6rer haben Euch vorl\u00e4ufig nicht mehr auf dem Schirm. Ich sende Euch die Koordinaten des Raumschiffs Tenebrous.",
                "deFemale": "Die Verschw\u00f6rer haben Euch vorl\u00e4ufig nicht mehr auf dem Schirm. Ich sende Euch die Koordinaten des Raumschiffs Tenebrous."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "441": {
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "443": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "Spies rarely do.",
            "LocalizedText": {
                "enMale": "Spies rarely do.",
                "frMale": "Les espions y ont rarement droit.",
                "frFemale": "Les espions y ont rarement droit.",
                "deMale": "Die Ehre wird Spionen nur selten zuteil.",
                "deFemale": "Die Ehre wird Spionen nur selten zuteil."
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            "MaxLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
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        "447": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do I have to remind you that you're not my Keeper anymore?",
            "LocalizedText": {
                "enMale": "Do I have to remind you that you're not my Keeper anymore?",
                "frMale": "Dois-je vous rappeler que vous n'\u00eates plus mon Cerb\u00e8re ?",
                "frFemale": "Dois-je vous rappeler que vous n'\u00eates plus mon Cerb\u00e8re ?",
                "deMale": "Darf ich Euch daran erinnern, dass Ihr nicht mehr mein Aufseher seid?",
                "deFemale": "Darf ich Euch daran erinnern, dass Ihr nicht mehr mein Aufseher seid?"
            },
            "LocalizedOptionText": {
                "enMale": "Ordering me around again?",
                "frMale": "Vous recommencez \u00e0 me donner des ordres ?",
                "frFemale": "Vous recommencez \u00e0 me donner des ordres ?",
                "deMale": "Ihr kommandiert mich schon wieder rum!",
                "deFemale": "Ihr kommandiert mich schon wieder rum!"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7thIyYQ",
            "Text": "I have enough reminders. Thank you.",
            "LocalizedText": {
                "enMale": "I have enough reminders. Thank you.",
                "frMale": "On me rappelle bien assez de choses. Merci.",
                "frFemale": "On me rappelle bien assez de choses. Merci.",
                "deMale": "Daran werde ich schon oft genug erinnert. Vielen Dank.",
                "deFemale": "Daran werde ich schon oft genug erinnert. Vielen Dank."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": false,
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            "SpeakerB62Id": "xFy17C7",
            "Text": "The secure line. I'll tell you everything, Cipher. We'll be partners again.",
            "LocalizedText": {
                "enMale": "The secure line. I'll tell you everything, Cipher. We'll be partners again.",
                "frMale": "La ligne s\u00e9curis\u00e9e. Je vous dirai tout, Op\u00e9rateur. Nous serons \u00e0 nouveau partenaires.",
                "frFemale": "La ligne s\u00e9curis\u00e9e. Je vous dirai tout, Op\u00e9rateur. Nous serons \u00e0 nouveau partenaires.",
                "deMale": "Die sichere Leitung ... Ich werde Euch alles erz\u00e4hlen, Ziffer. Wir werden wieder Partner sein.",
                "deFemale": "Die sichere Leitung ... Ich werde Euch alles erz\u00e4hlen, Ziffer. Wir werden wieder Partner sein."
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        "frMale": "cnv.location.corellia.class.agent.keeper",
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    "last_seen": "6.2.1a",
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