JSON PHP
{
"_id": {
"$oid": "5fb3e64e33180000cb05ecbc"
},
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"sXSafR3": "npc.location.taris_imperial.class.sith_warrior.general_minst.reactor_core_char_bible",
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"6o87zDR": "npc.companion.sith_warrior.vette",
"59mPTyI": "npc.companion.sith_warrior.quinn",
"O3LIwR7": "npc.companion.sith_warrior.broonmark",
"iLSKgu7": "npc.companion.sith_warrior.jaesa_dark",
"mr7tz4Q": "npc.companion.sith_warrior.jaesa_light",
"ObjUU55": "npc.location.taris_imperial.class.sith_warrior.general_minst.republic_trooper",
"UTzlsZH": "npc.location.taris_imperial.class.sith_warrior.general_minst.general_minst",
"3E9ugd4": "npc.location.taris_imperial.class.sith_warrior.multi.moff_hurdenn"
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"fr-fr": true,
"de-de": true
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"SpeakerB62Id": "sXSafR3",
"Text": "The reactor core will self-destruct in forty-five seconds....",
"LocalizedText": {
"enMale": "The reactor core will self-destruct in forty-five seconds....",
"frMale": "Le c\u0153ur du r\u00e9acteur s'autod\u00e9truira dans quarante-cinq secondes...",
"frFemale": "Le c\u0153ur du r\u00e9acteur s'autod\u00e9truira dans quarante-cinq secondes...",
"deMale": "Der Reaktorkern zerst\u00f6rt sich selbst in 45 Sekunden ...",
"deFemale": "Der Reaktorkern zerst\u00f6rt sich selbst in 45 Sekunden ..."
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"SpeakerB62Id": "KlQirXE",
"Text": "[You insert the vault code sequencer.]",
"LocalizedText": {
"enMale": "[You insert the vault code sequencer.]",
"frMale": "[Vous ins\u00e9rez le s\u00e9quenceur de codes de l'abri.]",
"frFemale": "[Vous ins\u00e9rez le s\u00e9quenceur de codes de l'abri.]",
"deMale": "[Ihr f\u00fchrt den Codesequenz-Generator ein.]",
"deFemale": "[Ihr f\u00fchrt den Codesequenz-Generator ein.]"
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"SpeakerB62Id": "KlQirXE",
"Text": "Vault code sequence arming....",
"LocalizedText": {
"enMale": "Vault code sequence arming....",
"frMale": "Initialisation de la s\u00e9quence de codes de l'abri...",
"frFemale": "Initialisation de la s\u00e9quence de codes de l'abri...",
"deMale": "Codesequenz f\u00fcr Kammer wird geladen ...",
"deFemale": "Codesequenz f\u00fcr Kammer wird geladen ..."
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"SpeakerB62Id": "sXSafR3",
"Text": "The reactor core will self-destruct in sixty seconds....",
"LocalizedText": {
"enMale": "The reactor core will self-destruct in sixty seconds....",
"frMale": "Le c\u0153ur du r\u00e9acteur s'autod\u00e9truira dans soixante secondes...",
"frFemale": "Le c\u0153ur du r\u00e9acteur s'autod\u00e9truira dans soixante secondes...",
"deMale": "Der Reaktorkern zerst\u00f6rt sich selbst in sechzig Sekunden ...",
"deFemale": "Der Reaktorkern zerst\u00f6rt sich selbst in sechzig Sekunden ..."
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"SpeakerB62Id": "KlQirXE",
"Text": "Vault code sequence initiated.",
"LocalizedText": {
"enMale": "Vault code sequence initiated.",
"frMale": "S\u00e9quence de codes de l'abri initialis\u00e9e...",
"frFemale": "S\u00e9quence de codes de l'abri initialis\u00e9e...",
"deMale": "Codesequenz f\u00fcr Kammer initiiert.",
"deFemale": "Codesequenz f\u00fcr Kammer initiiert."
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"SpeakerB62Id": "KlQirXE",
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"SpeakerB62Id": "6o87zDR",
"Text": "Sure hope that imposter was right and that thing takes less than a minute.",
"LocalizedText": {
"enMale": "Sure hope that imposter was right and that thing takes less than a minute.",
"frMale": "Esp\u00e9rons que l'imposteur n'a pas menti et que ce truc demande moins d'une minute.",
"frFemale": "Esp\u00e9rons que l'imposteur n'a pas menti et que ce truc demande moins d'une minute.",
"deMale": "Ich hoffe, dieser Betr\u00fcger hatte Recht und das Ding braucht weniger als eine Minute.",
"deFemale": "Ich hoffe, dieser Betr\u00fcger hatte Recht und das Ding braucht weniger als eine Minute."
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"SpeakerB62Id": "59mPTyI",
"Text": "The imposter's estimate had better be right. If this takes more than a minute, we'll be caught in the explosion.",
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"enMale": "The imposter's estimate had better be right. If this takes more than a minute, we'll be caught in the explosion.",
"frMale": "Il vaudrait mieux que l'imposteur ait vu juste. Si cela prend plus d'une minute, on sera pris dans l'explosion.",
"frFemale": "Il vaudrait mieux que l'imposteur ait vu juste. Si cela prend plus d'une minute, on sera pris dans l'explosion.",
"deMale": "Hoffentlich hat der Betr\u00fcger sich nicht versch\u00e4tzt. Wenn das hier l\u00e4nger dauert als eine Minute, fliegen wir in die Luft.",
"deFemale": "Hoffentlich hat der Betr\u00fcger sich nicht versch\u00e4tzt. Wenn das hier l\u00e4nger dauert als eine Minute, fliegen wir in die Luft."
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"SpeakerB62Id": "O3LIwR7",
"Text": "False clan leader says one minute to get in. One minute is all we have.",
"LocalizedText": {
"enMale": "False clan leader says one minute to get in. One minute is all we have.",
"frMale": "Faux chef de clan a dit une minute pour entrer. On a juste une minute.",
"frFemale": "Faux chef de clan a dit une minute pour entrer. On a juste une minute.",
"deMale": "Der falsche Clanf\u00fchrer sagt, in einer Minute kommen wir rein. Nur eine Minute.",
"deFemale": "Der falsche Clanf\u00fchrer sagt, in einer Minute kommen wir rein. Nur eine Minute."
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"SpeakerB62Id": "O3LIwR7",
"Text": "We die like warriors, you and us.",
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"enMale": "We die like warriors, you and us.",
"frMale": "On meurt en guerriers, vous et moi.",
"frFemale": "On meurt en guerriers, vous et moi.",
"deMale": "Ihr und ich, wir sterben wie Krieger.",
"deFemale": "Ihr und ich, wir sterben wie Krieger."
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"SpeakerB62Id": "6o87zDR",
"Text": "One disaster averted. Now where are we on that sequencer?",
"LocalizedText": {
"enMale": "One disaster averted. Now where are we on that sequencer?",
"frMale": "On a \u00e9vit\u00e9 le d\u00e9sastre. O\u00f9 en est le s\u00e9quenceur ?",
"frFemale": "On a \u00e9vit\u00e9 le d\u00e9sastre. O\u00f9 en est le s\u00e9quenceur ?",
"deMale": "So weit, so gut. Was macht der Code-Generator?",
"deFemale": "So weit, so gut. Was macht der Code-Generator?"
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"SpeakerB62Id": "59mPTyI",
"Text": "The immediate threat has been quelled. However, this place will explode in exactly ten seconds... now.",
"LocalizedText": {
"enMale": "The immediate threat has been quelled. However, this place will explode in exactly ten seconds... now.",
"frMale": "La menace directe a \u00e9t\u00e9 \u00e9cart\u00e9e. N\u00e9anmoins, cet endroit va exploser dans exactement dix secondes... Top.",
"frFemale": "La menace directe a \u00e9t\u00e9 \u00e9cart\u00e9e. N\u00e9anmoins, cet endroit va exploser dans exactement dix secondes... Top.",
"deMale": "Die unmittelbare Bedrohung existiert nicht mehr. Aber in zehn Sekunden fliegt uns hier alles um die Ohren!",
"deFemale": "Die unmittelbare Bedrohung existiert nicht mehr. Aber in zehn Sekunden fliegt uns hier alles um die Ohren!"
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"SpeakerB62Id": "O3LIwR7",
"Text": "We fight like every kill is our last!",
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"frFemale": "Maintenant on tue !",
"deMale": "Jetzt t\u00f6ten wir!",
"deFemale": "Jetzt t\u00f6ten wir!"
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"Text": "Don't have to tell me twice!",
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"enMale": "Don't have to tell me twice!",
"frMale": "Il faut pas me le dire deux fois !",
"frFemale": "Il faut pas me le dire deux fois !",
"deMale": "Das lass ich mir nicht zweimal sagen.",
"deFemale": "Das lass ich mir nicht zweimal sagen."
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"Text": "If the imposter was wrong about the time, we're in trouble.",
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"frMale": "Si l'imposteur s'est tromp\u00e9 sur la dur\u00e9e, on va avoir des probl\u00e8mes.",
"frFemale": "Si l'imposteur s'est tromp\u00e9 sur la dur\u00e9e, on va avoir des probl\u00e8mes.",
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"Text": "Terrific. If that imposter was wrong about how much time this will take, we'll be blown to bits.",
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"Text": "Just sit tight. I'm sure this will work.",
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"enMale": "Just sit tight. I'm sure this will work.",
"frMale": "Un peu de patience. \u00c7a va marcher.",
"frFemale": "Un peu de patience. \u00c7a va marcher.",
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"deFemale": "Ganz ruhig bleiben. Es wird sicher funktionieren."
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"frMale": "Patience.",
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"frMale": "<<1>> approuve.",
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"frMale": "<<1>> approuve.",
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"Text": "I'll hunt him down if this goes badly.",
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"deFemale": "<<1>> ist dagegen."
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"frFemale": "<<1>> d\u00e9sapprouve.",
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"deFemale": "<<1>> stimmt zu."
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"Text": "Yeah, sure, once we survive a reactor core implosion.",
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"Text": "Oh, perfect. Now we've got company.",
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"Text": "My lord, to complicate the matter, it seems we've been spotted.",
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"Text": "Good, we don't have to sit idly--we kill more enemy now!",
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"frMale": "Bien, on reste pas \u00e0 rien faire. On tue plus d'ennemis !",
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"Text": "Master, it looks like we have a fight on our hands.",
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"Text": "At least we won't be twiddling our thumbs! More fools to slaughter!",
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"Text": "Sorry. I always get chatty when I'm about to die.",
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"Text": "Of course, my lord.",
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"Text": "Sorry. I'm just a little nervous.",
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"Text": "I just don't like being at the mercy of Republic tech.",
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"frMale": "C'est que j'aime pas \u00eatre \u00e0 la merci de la technologie de la R\u00e9publique.",
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"Text": "We want to fight, not talk!",
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"SpeakerB62Id": "mr7tz4Q",
"Text": "It was either them or us. But we may have staved off death for only a few moments.",
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"enMale": "It was either them or us. But we may have staved off death for only a few moments.",
"frMale": "C'\u00e9tait eux ou nous. Mais on aura peut-\u00eatre pas \u00e9chapp\u00e9 \u00e0 la mort tr\u00e8s longtemps.",
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"deMale": "Eine klare Sache - die oder wir. Aber in wenigen Augenblicken sterben wir vermutlich trotzdem.",
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"Text": "I love the thrill of killing. Hope that wasn't our last.",
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"frMale": "J'adore le frisson du combat. J'esp\u00e8re que c'\u00e9tait pas le dernier.",
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"deMale": "T\u00f6ten ist doch immer wieder aufregend. Hoffentlich war das nicht das letzte Mal.",
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"Text": "Don't worry, we're not going to die.",
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"frMale": "Pas d'inqui\u00e9tude, on ne va pas mourir.",
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"frMale": "\u00c7a va aller.",
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"Text": "If we die, we die.",
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"Text": "The vault is open! Resecure the vault before the reactor core explodes!",
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"enMale": "The vault is open! Resecure the vault before the reactor core explodes!",
"frMale": "L'abri est ouvert ! Res\u00e9curisez l'abri avant que le c\u0153ur du r\u00e9acteur explose !",
"frFemale": "L'abri est ouvert ! Res\u00e9curisez l'abri avant que le c\u0153ur du r\u00e9acteur explose !",
"deMale": "Die Kammer ist offen! Wir m\u00fcssen sie wieder sichern, bevor der Reaktorkern explodiert!",
"deFemale": "Die Kammer ist offen! Wir m\u00fcssen sie wieder sichern, bevor der Reaktorkern explodiert!"
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"Text": "That was reckless, Sith. You could have killed us all.",
"LocalizedText": {
"enMale": "That was reckless, Sith. You could have killed us all.",
"frMale": "C'\u00e9tait risqu\u00e9, Sith. Vous avez failli tous nous tuer.",
"frFemale": "C'\u00e9tait risqu\u00e9, Sith. Vous avez failli tous nous tuer.",
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"Text": "I suppose this means my imposter turned tail. Stupid of me to entrust a grunt. I should have sacrificed my advisor here.",
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"enMale": "I suppose this means my imposter turned tail. Stupid of me to entrust a grunt. I should have sacrificed my advisor here.",
"frMale": "\u00c7a signifie sans doute que mon imposteur s'est d\u00e9fil\u00e9. J'ai \u00e9t\u00e9 b\u00eate de faire confiance \u00e0 un soldat. J'aurais d\u00fb sacrifier mon conseiller.",
"frFemale": "\u00c7a signifie sans doute que mon imposteur s'est d\u00e9fil\u00e9. J'ai \u00e9t\u00e9 b\u00eate de faire confiance \u00e0 un soldat. J'aurais d\u00fb sacrifier mon conseiller.",
"deMale": "Anscheinend hat mein Double nicht durchgehalten. Was musste ich auch einem einfachen Soldaten vertrauen? Ich h\u00e4tte meinen Ratgeber hier opfern sollen.",
"deFemale": "Anscheinend hat mein Double nicht durchgehalten. Was musste ich auch einem einfachen Soldaten vertrauen? Ich h\u00e4tte meinen Ratgeber hier opfern sollen."
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"Text": "Your advisor will be dead in a few moments.",
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"enMale": "Your advisor will be dead in a few moments.",
"frMale": "Votre conseiller sera bient\u00f4t mort.",
"frFemale": "Votre conseiller sera bient\u00f4t mort.",
"deMale": "Euer Ratgeber ist gleich sowieso tot.",
"deFemale": "Euer Ratgeber ist gleich sowieso tot."
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"LocalizedOptionText": {
"enMale": "His life ends with yours.",
"frMale": "Il mourra avec vous.",
"frFemale": "Il mourra avec vous.",
"deMale": "Euer Ratgeber stirbt mit Euch.",
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "He is unarmed. Are you such a coward you kill the defenseless?",
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"enMale": "He is unarmed. Are you such a coward you kill the defenseless?",
"frMale": "Il n'est pas arm\u00e9. Vous \u00eates l\u00e2che au point de tuer une personne sans d\u00e9fense ?",
"frFemale": "Il n'est pas arm\u00e9. Vous \u00eates l\u00e2che au point de tuer une personne sans d\u00e9fense ?",
"deMale": "Er ist unbewaffnet. Seid Ihr feige genug, einen Wehrlosen zu t\u00f6ten?",
"deFemale": "Er ist unbewaffnet. Seid Ihr feige genug, einen Wehrlosen zu t\u00f6ten?"
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"Text": "You must be a joy to work for.",
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"enMale": "You must be a joy to work for.",
"frMale": "Ce doit \u00eatre une joie de travailler pour vous.",
"frFemale": "Ce doit \u00eatre une joie de travailler pour vous.",
"deMale": "Es muss ja eine Freude sein, f\u00fcr Euch zu arbeiten.",
"deFemale": "Es muss ja eine Freude sein, f\u00fcr Euch zu arbeiten."
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"enMale": "Some leader you are.",
"frMale": "Quel leader vous faites.",
"frFemale": "Quel leader vous faites.",
"deMale": "Ihr seid mir ein sch\u00f6ner Anf\u00fchrer.",
"deFemale": "Ihr seid mir ein sch\u00f6ner Anf\u00fchrer."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "True patriots are ready to die for their leader.",
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"enMale": "True patriots are ready to die for their leader.",
"frMale": "Les vrais patriotes sont pr\u00eats \u00e0 mourir pour leur leader.",
"frFemale": "Les vrais patriotes sont pr\u00eats \u00e0 mourir pour leur leader.",
"deMale": "Ein wahrer Patriot ist bereit, f\u00fcr seinen Anf\u00fchrer zu sterben.",
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"Text": "All of this has been unnecessary.",
"LocalizedText": {
"enMale": "All of this has been unnecessary.",
"frMale": "Tout \u00e7a n'a servi \u00e0 rien.",
"frFemale": "Tout \u00e7a n'a servi \u00e0 rien.",
"deMale": "All das hier war v\u00f6llig unn\u00f6tig.",
"deFemale": "All das hier war v\u00f6llig unn\u00f6tig."
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"enMale": "What a waste.",
"frMale": "Quel g\u00e2chis.",
"frFemale": "Quel g\u00e2chis.",
"deMale": "Was f\u00fcr eine Verschwendung.",
"deFemale": "Was f\u00fcr eine Verschwendung."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "I don't care what you're peddling, Sith.",
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"frMale": "Je me moque de ce que vous dites, Sith.",
"frFemale": "Je me moque de ce que vous dites, Sith.",
"deMale": "Eure Meinung interessiert mich nicht, Sith.",
"deFemale": "Eure Meinung interessiert mich nicht, Sith."
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"Text": "Now that this reactor core has been detonated, the Empire can't duplicate Project Siantide.",
"LocalizedText": {
"enMale": "Now that this reactor core has been detonated, the Empire can't duplicate Project Siantide.",
"frMale": "Maintenant que le c\u0153ur du r\u00e9acteur a explos\u00e9, l'Empire ne peut plus copier le projet Siantide.",
"frFemale": "Maintenant que le c\u0153ur du r\u00e9acteur a explos\u00e9, l'Empire ne peut plus copier le projet Siantide.",
"deMale": "Nun, da der Reaktorkern gesprengt ist, kann das Imperium Projekt Siantid nicht mehr reproduzieren.",
"deFemale": "Nun, da der Reaktorkern gesprengt ist, kann das Imperium Projekt Siantid nicht mehr reproduzieren."
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"Text": "As Frellka no doubt demonstrated, there is nothing more important than our project. I had no choice.",
"LocalizedText": {
"enMale": "As Frellka no doubt demonstrated, there is nothing more important than our project. I had no choice.",
"frMale": "Comme Frellka l'a sans doute d\u00e9montr\u00e9, il n'y a rien de plus important que notre projet. Je n'avais pas le choix.",
"frFemale": "Comme Frellka l'a sans doute d\u00e9montr\u00e9, il n'y a rien de plus important que notre projet. Je n'avais pas le choix.",
"deMale": "Wie Frellka zweifelsohne demonstriert hat, gibt es nichts Wichtigeres als unser Projekt. Ich hatte keine Wahl.",
"deFemale": "Wie Frellka zweifelsohne demonstriert hat, gibt es nichts Wichtigeres als unser Projekt. Ich hatte keine Wahl."
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"Text": "All your effort has been a waste. Siantide is out of your reach.",
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"enMale": "All your effort has been a waste. Siantide is out of your reach.",
"frMale": "Tous vos efforts n'auront servi \u00e0 rien. Vous n'aurez jamais Siantide.",
"frFemale": "Tous vos efforts n'auront servi \u00e0 rien. Vous n'aurez jamais Siantide.",
"deMale": "All Eure Bem\u00fchungen waren umsonst. Siantid ist vor Eurem Zugriff gesch\u00fctzt.",
"deFemale": "All Eure Bem\u00fchungen waren umsonst. Siantid ist vor Eurem Zugriff gesch\u00fctzt."
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"SpeakerB62Id": "0000000",
"Text": "I'm not interested in your project, General. Just you and the other members of the War Trust.",
"LocalizedText": {
"enMale": "I'm not interested in your project, General. Just you and the other members of the War Trust.",
"frMale": "Ce n'est pas votre projet qui m'int\u00e9resse, c'est vous et les membres du Trust Martial.",
"frFemale": "Ce n'est pas votre projet qui m'int\u00e9resse, c'est vous et les membres du Trust Martial.",
"deMale": "Euer Projekt interessiert mich nicht, General. Nur Ihr und die anderen Mitglieder des Kriegsbunds.",
"deFemale": "Euer Projekt interessiert mich nicht, General. Nur Ihr und die anderen Mitglieder des Kriegsbunds."
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"enMale": "You are my target.",
"frMale": "Ma cible, c'est vous.",
"frFemale": "Ma cible, c'est vous.",
"deMale": "Ihr seid mein Ziel.",
"deFemale": "Ihr seid mein Ziel."
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"SpeakerB62Id": "UTzlsZH",
"Text": "Well, I am at your mercy, but the others are safely beyond your grasp.",
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"enMale": "Well, I am at your mercy, but the others are safely beyond your grasp.",
"frMale": "Eh bien, je suis \u00e0 votre merci, mais les autres sont hors de votre port\u00e9e.",
"frFemale": "Eh bien, je suis \u00e0 votre merci, mais les autres sont hors de votre port\u00e9e.",
"deMale": "Ja, ich bin Euch ausgeliefert, aber die anderen sind sicher vor Euch.",
"deFemale": "Ja, ich bin Euch ausgeliefert, aber die anderen sind sicher vor Euch."
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"Text": "General Durant and General Faraire are working to make Project Siantide a success. They are close to achieving working prototypes!",
"LocalizedText": {
"enMale": "General Durant and General Faraire are working to make Project Siantide a success. They are close to achieving working prototypes!",
"frMale": "Le G\u00e9n\u00e9ral Durant et le G\u00e9n\u00e9ral Faraire travaillent \u00e0 la r\u00e9ussite du projet Siantide. Ils auront bient\u00f4t des prototypes en \u00e9tat de marche !",
"frFemale": "Le G\u00e9n\u00e9ral Durant et le G\u00e9n\u00e9ral Faraire travaillent \u00e0 la r\u00e9ussite du projet Siantide. Ils auront bient\u00f4t des prototypes en \u00e9tat de marche !",
"deMale": "General Durant und General Faraire arbeiten daran, dass Projekt Siantid ein Erfolg wird. Bald schon gibt es funktionierende Prototypen!",
"deFemale": "General Durant und General Faraire arbeiten daran, dass Projekt Siantid ein Erfolg wird. Bald schon gibt es funktionierende Prototypen!"
},
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"SpeakerB62Id": "UTzlsZH",
"Text": "No threat or torture will get me to compromise their locations.",
"LocalizedText": {
"enMale": "No threat or torture will get me to compromise their locations.",
"frMale": "Je ne vous dirai pas o\u00f9 ils sont, m\u00eame sous la menace et la torture.",
"frFemale": "Je ne vous dirai pas o\u00f9 ils sont, m\u00eame sous la menace et la torture.",
"deMale": "Keine Drohung und keine Folter wird bewirken, dass ich ihren Aufenthaltsort preisgebe.",
"deFemale": "Keine Drohung und keine Folter wird bewirken, dass ich ihren Aufenthaltsort preisgebe."
},
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If you're not going to be useful, I'll just kill you.",
"LocalizedText": {
"enMale": "If you're not going to be useful, I'll just kill you.",
"frMale": "Si vous ne m'\u00eates d'aucune utilit\u00e9, je vais juste vous tuer.",
"frFemale": "Si vous ne m'\u00eates d'aucune utilit\u00e9, je vais juste vous tuer.",
"deMale": "Wenn ihr mir nichts n\u00fctzt, t\u00f6te ich Euch eben.",
"deFemale": "Wenn ihr mir nichts n\u00fctzt, t\u00f6te ich Euch eben."
},
"LocalizedOptionText": {
"enMale": "Then you die. [Kill Minst]",
"frMale": "Alors vous mourrez. [Tuer Minst]",
"frFemale": "Alors vous mourrez. [Tuer Minst]",
"deMale": "Dann sterbt Ihr eben. [Minst t\u00f6ten]",
"deFemale": "Dann sterbt Ihr eben. [Minst t\u00f6ten]"
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"ReA7Dc9": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Qj3nElC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
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"SpeakerB62Id": "0000000",
"Text": "What exactly does the War Trust hope to achieve?",
"LocalizedText": {
"enMale": "What exactly does the War Trust hope to achieve?",
"frMale": "Qu'esp\u00e8re accomplir le Trust Martial exactement ?",
"frFemale": "Qu'esp\u00e8re accomplir le Trust Martial exactement ?",
"deMale": "Was versucht der Kriegsbund eigentlich zu erreichen?",
"deFemale": "Was versucht der Kriegsbund eigentlich zu erreichen?"
},
"LocalizedOptionText": {
"enMale": "Tell me about their work.",
"frMale": "Parlez-moi de leur travail.",
"frFemale": "Parlez-moi de leur travail.",
"deMale": "Erz\u00e4hlt mir von ihrer Arbeit.",
"deFemale": "Erz\u00e4hlt mir von ihrer Arbeit."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
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"SpeakerB62Id": "UTzlsZH",
"Text": "With this station destroyed, it won't matter if you know.",
"LocalizedText": {
"enMale": "With this station destroyed, it won't matter if you know.",
"frMale": "Maintenant que cet endroit est d\u00e9truit, peu importe que vous sachiez.",
"frFemale": "Maintenant que cet endroit est d\u00e9truit, peu importe que vous sachiez.",
"deMale": "Da diese Station jetzt zerst\u00f6rt ist, kann Euch das egal sein.",
"deFemale": "Da diese Station jetzt zerst\u00f6rt ist, kann Euch das egal sein."
},
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"SpeakerB62Id": "0000000",
"Text": "I'm taking you into custody, General.",
"LocalizedText": {
"enMale": "I'm taking you into custody, General.",
"frMale": "Je vous emm\u00e8ne en d\u00e9tention, G\u00e9n\u00e9ral.",
"frFemale": "Je vous emm\u00e8ne en d\u00e9tention, G\u00e9n\u00e9ral.",
"deMale": "Ich nehme Euch jetzt gefangen, General.",
"deFemale": "Ich nehme Euch jetzt gefangen, General."
},
"LocalizedOptionText": {
"enMale": "We'll see. [Knock him out]",
"frMale": "On verra. [L'assommer]",
"frFemale": "On verra. [L'assommer]",
"deMale": "Das sehen wir noch. [Ihn bewusstlos schlagen]",
"deFemale": "Das sehen wir noch. [Ihn bewusstlos schlagen]"
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
"ReA7Dc9": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Qj3nElC": {
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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}
},
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"SpeakerB62Id": "0000000",
"Text": "Guess killing you will have to be my consolation.",
"LocalizedText": {
"enMale": "Guess killing you will have to be my consolation.",
"frMale": "J'imagine que vous tuer sera mon lot de consolation.",
"frFemale": "J'imagine que vous tuer sera mon lot de consolation.",
"deMale": "Dann muss ich Euch eben t\u00f6ten. Zum Trost.",
"deFemale": "Dann muss ich Euch eben t\u00f6ten. Zum Trost."
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"LocalizedOptionText": {
"enMale": "But you're not. [Kill Minst]",
"frMale": "Mais vous, oui. [Tuer Minst]",
"frFemale": "Mais vous, oui. [Tuer Minst]",
"deMale": "Ihr aber nicht. [Minst t\u00f6ten]",
"deFemale": "Ihr aber nicht. [Minst t\u00f6ten]"
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"ReA7Dc9": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
"Qj3nElC": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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}
},
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I want to know everything about Project Siantide.",
"LocalizedText": {
"enMale": "I want to know everything about Project Siantide.",
"frMale": "Je veux tout savoir sur le projet Siantide.",
"frFemale": "Je veux tout savoir sur le projet Siantide.",
"deMale": "Ich m\u00f6chte alles \u00fcber Projekt Siantid wissen.",
"deFemale": "Ich m\u00f6chte alles \u00fcber Projekt Siantid wissen."
},
"LocalizedOptionText": {
"enMale": "Tell me about your project.",
"frMale": "Parlez-moi de votre projet.",
"frFemale": "Parlez-moi de votre projet.",
"deMale": "Erz\u00e4hlt mir von Eurem Projekt.",
"deFemale": "Erz\u00e4hlt mir von Eurem Projekt."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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}
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"SpeakerB62Id": "UTzlsZH",
"Text": "Little good it will do you. What's ironic is that the Empire's bombardment of Taris so many years ago made Project Siantide possible.",
"LocalizedText": {
"enMale": "Little good it will do you. What's ironic is that the Empire's bombardment of Taris so many years ago made Project Siantide possible.",
"frMale": "\u00c7a ne vous donnera rien. L'ironie, c'est que c'est le bombardement de Taris par l'Empire il y a quelques ann\u00e9es qui a rendu le projet Siantide possible.",
"frFemale": "\u00c7a ne vous donnera rien. L'ironie, c'est que c'est le bombardement de Taris par l'Empire il y a quelques ann\u00e9es qui a rendu le projet Siantide possible.",
"deMale": "Das wird Euch wenig n\u00fctzen. Es ist reine Ironie, dass Projekt Siantid nur m\u00f6glich wurde, weil das Imperium vor vielen Jahren Taris bombardiert hat.",
"deFemale": "Das wird Euch wenig n\u00fctzen. Es ist reine Ironie, dass Projekt Siantid nur m\u00f6glich wurde, weil das Imperium vor vielen Jahren Taris bombardiert hat."
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"SpeakerB62Id": "UTzlsZH",
"Text": "The substance being mined from the acid lake caves is the residue of all the life-forms eradicated in the flash fires of the original Sith bombardment.",
"LocalizedText": {
"enMale": "The substance being mined from the acid lake caves is the residue of all the life-forms eradicated in the flash fires of the original Sith bombardment.",
"frMale": "La substance extraite des grottes de Lac Acide provient de toutes les formes de vie \u00e9radiqu\u00e9es dans les explosions du premier bombardement Sith.",
"frFemale": "La substance extraite des grottes de Lac Acide provient de toutes les formes de vie \u00e9radiqu\u00e9es dans les explosions du premier bombardement Sith.",
"deMale": "Die Substanz, die wir aus den H\u00f6hlen beim S\u00e4uresee bergen, besteht aus den \u00dcberresten all der Lebensformen, die im Bombenhagel der Sith durch die Feuerwolken ums Leben kamen.",
"deFemale": "Die Substanz, die wir aus den H\u00f6hlen beim S\u00e4uresee bergen, besteht aus den \u00dcberresten all der Lebensformen, die im Bombenhagel der Sith durch die Feuerwolken ums Leben kamen."
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"SpeakerB62Id": "UTzlsZH",
"Text": "We found that when the substance is exposed to radiation from this station, it becomes a volatile but extremely powerful energy source.",
"LocalizedText": {
"enMale": "We found that when the substance is exposed to radiation from this station, it becomes a volatile but extremely powerful energy source.",
"frMale": "On a d\u00e9couvert que lorsque la substance est expos\u00e9e aux radiations de cette station, elle devient une source d'\u00e9nergie volatile mais tr\u00e8s puissante.",
"frFemale": "On a d\u00e9couvert que lorsque la substance est expos\u00e9e aux radiations de cette station, elle devient une source d'\u00e9nergie volatile mais tr\u00e8s puissante.",
"deMale": "Wir haben herausgefunden, dass die Substanz, wenn man sie der Strahlung dieser Station aussetzt, zu einer fl\u00fcchtigen, aber \u00e4u\u00dferst ergiebigen Energiequelle wird.",
"deFemale": "Wir haben herausgefunden, dass die Substanz, wenn man sie der Strahlung dieser Station aussetzt, zu einer fl\u00fcchtigen, aber \u00e4u\u00dferst ergiebigen Energiequelle wird."
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"Text": "What are its uses?",
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"enMale": "What are its uses?",
"frMale": "\u00c0 quoi peut-on l'utiliser ?",
"frFemale": "\u00c0 quoi peut-on l'utiliser ?",
"deMale": "Wof\u00fcr braucht man das?",
"deFemale": "Wof\u00fcr braucht man das?"
},
"LocalizedOptionText": {
"enMale": "For what?",
"frMale": "Pour quoi faire ?",
"frFemale": "Pour quoi faire ?",
"deMale": "Wozu?",
"deFemale": "Wozu?"
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"SpeakerB62Id": "UTzlsZH",
"Text": "The sky is the limit.",
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"enMale": "The sky is the limit.",
"frMale": "Il n'y a aucune limite.",
"frFemale": "Il n'y a aucune limite.",
"deMale": "Die M\u00f6glichkeiten sind unbegrenzt.",
"deFemale": "Die M\u00f6glichkeiten sind unbegrenzt."
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"Text": "I think you're playing with fire, Minst.",
"LocalizedText": {
"enMale": "I think you're playing with fire, Minst.",
"frMale": "Je crois que vous jouez avec le feu, Minst.",
"frFemale": "Je crois que vous jouez avec le feu, Minst.",
"deMale": "Ihr spielt mit dem Feuer, Minst.",
"deFemale": "Ihr spielt mit dem Feuer, Minst."
},
"LocalizedOptionText": {
"enMale": "Sounds dangerous.",
"frMale": "\u00c7a semble dangereux.",
"frFemale": "\u00c7a semble dangereux.",
"deMale": "Das klingt gef\u00e4hrlich.",
"deFemale": "Das klingt gef\u00e4hrlich."
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "UTzlsZH",
"Text": "You have to play with fire if you wish to control it.",
"LocalizedText": {
"enMale": "You have to play with fire if you wish to control it.",
"frMale": "Il faut jouer avec le feu si on veut le contr\u00f4ler.",
"frFemale": "Il faut jouer avec le feu si on veut le contr\u00f4ler.",
"deMale": "Man muss mit dem Feuer spielen, wenn man es beherrschen will.",
"deFemale": "Man muss mit dem Feuer spielen, wenn man es beherrschen will."
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"Text": "I'm not impressed.",
"LocalizedText": {
"enMale": "I'm not impressed.",
"frMale": "\u00c7a ne m'impressionne pas.",
"frFemale": "\u00c7a ne m'impressionne pas.",
"deMale": "Das beeindruckt mich nicht.",
"deFemale": "Das beeindruckt mich nicht."
},
"LocalizedOptionText": {
"enMale": "Who cares?",
"frMale": "Et alors ?",
"frFemale": "Et alors ?",
"deMale": "Ja, und?",
"deFemale": "Ja, und?"
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"SpeakerB62Id": "UTzlsZH",
"Text": "How simpleminded you are, Sith.",
"LocalizedText": {
"enMale": "How simpleminded you are, Sith.",
"frMale": "Ce que vous pouvez \u00eatre b\u00eate, Sith.",
"frFemale": "Ce que vous pouvez \u00eatre b\u00eate, Sith.",
"deMale": "Ihr seid einf\u00e4ltig, Sith.",
"deFemale": "Ihr seid einf\u00e4ltig, Sith."
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"Text": "With Siantide cells, common blasters will deliver like a turbo laser. Republic starships will fly circles around Imperial ships in combat.",
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"enMale": "With Siantide cells, common blasters will deliver like a turbo laser. Republic starships will fly circles around Imperial ships in combat.",
"frMale": "Avec les cellules de Siantide, de simples blasters tireront comme des turbolasers. Les vaisseaux de la R\u00e9publique ne feront qu'une bouch\u00e9e des vaisseaux imp\u00e9riaux au combat.",
"frFemale": "Avec les cellules de Siantide, de simples blasters tireront comme des turbolasers. Les vaisseaux de la R\u00e9publique ne feront qu'une bouch\u00e9e des vaisseaux imp\u00e9riaux au combat.",
"deMale": "Mit Siantid-Zellen schie\u00dfen einfache Blaster wie Turbolaser. Die Raumschiffe der Republik werden den Schiffen des Imperiums haushoch \u00fcberlegen sein.",
"deFemale": "Mit Siantid-Zellen schie\u00dfen einfache Blaster wie Turbolaser. Die Raumschiffe der Republik werden den Schiffen des Imperiums haushoch \u00fcberlegen sein."
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"SpeakerB62Id": "UTzlsZH",
"Text": "This station held the only equipment that could convert the substance. So, now the Empire will be outmatched on every battlefield.",
"LocalizedText": {
"enMale": "This station held the only equipment that could convert the substance. So, now the Empire will be outmatched on every battlefield.",
"frMale": "Cette station \u00e9tait \u00e9quip\u00e9e du seul \u00e9quipement qui puisse convertir la substance. L'Empire sera donc d\u00e9pass\u00e9 sur tous les champs de bataille.",
"frFemale": "Cette station \u00e9tait \u00e9quip\u00e9e du seul \u00e9quipement qui puisse convertir la substance. L'Empire sera donc d\u00e9pass\u00e9 sur tous les champs de bataille.",
"deMale": "In dieser Station befand sich die einzige Ausr\u00fcstung, um die Substanz zu verarbeiten. Von nun an wird das Imperium auf jedem Schlachtfeld unterlegen sein.",
"deFemale": "In dieser Station befand sich die einzige Ausr\u00fcstung, um die Substanz zu verarbeiten. Von nun an wird das Imperium auf jedem Schlachtfeld unterlegen sein."
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"SpeakerB62Id": "0000000",
"Text": "Very few people get to die with a smile.",
"LocalizedText": {
"enMale": "Very few people get to die with a smile.",
"frMale": "Tr\u00e8s peu de gens meurent avec le sourire.",
"frFemale": "Tr\u00e8s peu de gens meurent avec le sourire.",
"deMale": "Nur wenige haben das Privileg, l\u00e4chelnd zu sterben.",
"deFemale": "Nur wenige haben das Privileg, l\u00e4chelnd zu sterben."
},
"LocalizedOptionText": {
"enMale": "You're lucky. [Kill Minst]",
"frMale": "Vous avez de la chance. [Tuer Minst]",
"frFemale": "Vous avez de la chance. [Tuer Minst]",
"deMale": "Wie sch\u00f6n f\u00fcr Euch. [Minst t\u00f6ten]",
"deFemale": "Wie sch\u00f6n f\u00fcr Euch. [Minst t\u00f6ten]"
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
"ReA7Dc9": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
"Qj3nElC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
"dpkUWgA": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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}
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"SpeakerB62Id": "0000000",
"Text": "Perhaps the Empire can convince you to recreate your work for us.",
"LocalizedText": {
"enMale": "Perhaps the Empire can convince you to recreate your work for us.",
"frMale": "Peut-\u00eatre que l'Empire saura vous convaincre de refaire le travail.",
"frFemale": "Peut-\u00eatre que l'Empire saura vous convaincre de refaire le travail.",
"deMale": "Vielleicht kann das Imperium Euch ja \u00fcberzeugen, Eure Arbeit f\u00fcr uns zu rekonstruieren.",
"deFemale": "Vielleicht kann das Imperium Euch ja \u00fcberzeugen, Eure Arbeit f\u00fcr uns zu rekonstruieren."
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"enMale": "You're ours. [Knock him out]",
"frMale": "Vous \u00eates \u00e0 nous. [L'assommer]",
"frFemale": "Vous \u00eates \u00e0 nous. [L'assommer]",
"deMale": "Ihr geh\u00f6rt jetzt uns. [Ihn bewusstlos schlagen]",
"deFemale": "Ihr geh\u00f6rt jetzt uns. [Ihn bewusstlos schlagen]"
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"SpeakerB62Id": "0000000",
"Text": "Moff Hurdenn, come in. I have a prisoner. Send men to this location to pick up General Minst.",
"LocalizedText": {
"enMale": "Moff Hurdenn, come in. I have a prisoner. Send men to this location to pick up General Minst.",
"frMale": "Moff Hurdenn, r\u00e9pondez. J'ai un prisonnier. Envoyez des hommes pour r\u00e9cup\u00e9rer le G\u00e9n\u00e9ral Minst.",
"frFemale": "Moff Hurdenn, r\u00e9pondez. J'ai un prisonnier. Envoyez des hommes pour r\u00e9cup\u00e9rer le G\u00e9n\u00e9ral Minst.",
"deMale": "Moff Hurdenn, bitte kommen. Ich habe einen Gefangenen. Schickt Eure Leute zu dieser Position, um General Minst abzuholen.",
"deFemale": "Moff Hurdenn, bitte kommen. Ich habe einen Gefangenen. Schickt Eure Leute zu dieser Position, um General Minst abzuholen."
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"SpeakerB62Id": "3E9ugd4",
"Text": "Ah, yes, immediately, my lord. What do you want me to do with him?",
"LocalizedText": {
"enMale": "Ah, yes, immediately, my lord. What do you want me to do with him?",
"frMale": "Ah, oui, tout de suite, Excellence. Que voulez-vous que je fasse de lui ?",
"frFemale": "Ah, oui, tout de suite, Excellence. Que voulez-vous que je fasse de lui ?",
"deMale": "Ah, ja, nat\u00fcrlich, sofort. Was soll mit ihm geschehen?",
"deFemale": "Ah, ja, nat\u00fcrlich, sofort. Was soll mit ihm geschehen?"
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"SpeakerB62Id": "0000000",
"Text": "He is my personal guest. No harm is to come to him.",
"LocalizedText": {
"enMale": "He is my personal guest. No harm is to come to him.",
"frMale": "Il est mon invit\u00e9. Aucun mal ne doit lui \u00eatre fait.",
"frFemale": "Il est mon invit\u00e9. Aucun mal ne doit lui \u00eatre fait.",
"deMale": "Er ist mein pers\u00f6nlicher Gast. Ihm darf nichts passieren.",
"deFemale": "Er ist mein pers\u00f6nlicher Gast. Ihm darf nichts passieren."
},
"LocalizedOptionText": {
"enMale": "Treat him well.",
"frMale": "Prenez soin de lui.",
"frFemale": "Prenez soin de lui.",
"deMale": "Behandelt ihn gut.",
"deFemale": "Behandelt ihn gut."
},
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"ReA7Dc9": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
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"MaxLevel": -1,
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Add him to my collection of Republic generals.",
"LocalizedText": {
"enMale": "Add him to my collection of Republic generals.",
"frMale": "Ajoutez-le \u00e0 ma collection de g\u00e9n\u00e9raux de la R\u00e9publique.",
"frFemale": "Ajoutez-le \u00e0 ma collection de g\u00e9n\u00e9raux de la R\u00e9publique.",
"deMale": "Bringt ihn in meine Sammlung republikanischer Gener\u00e4le.",
"deFemale": "Bringt ihn in meine Sammlung republikanischer Gener\u00e4le."
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"LocalizedOptionText": {
"enMale": "Stick him with Frellka.",
"frMale": "Mettez-le avec Frellka.",
"frFemale": "Mettez-le avec Frellka.",
"deMale": "Steckt ihn zu Frellka.",
"deFemale": "Steckt ihn zu Frellka."
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"SpeakerB62Id": "0000000",
"Text": "Just hold him for me.",
"LocalizedText": {
"enMale": "Just hold him for me.",
"frMale": "Gardez-le simplement pour moi.",
"frFemale": "Gardez-le simplement pour moi.",
"deMale": "Haltet ihn einfach nur fest f\u00fcr mich.",
"deFemale": "Haltet ihn einfach nur fest f\u00fcr mich."
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"LocalizedOptionText": {
"enMale": "Do nothing. ",
"frMale": "Rien.",
"frFemale": "Rien.",
"deMale": "Vorl\u00e4ufig gar nichts.",
"deFemale": "Vorl\u00e4ufig gar nichts."
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"Text": "Get your best man to try to pry Generals Durant and Faraire's location from him.",
"LocalizedText": {
"enMale": "Get your best man to try to pry Generals Durant and Faraire's location from him.",
"frMale": "Demandez \u00e0 votre expert de lui faire dire o\u00f9 se trouvent les G\u00e9n\u00e9raux Durant et Faraire.",
"frFemale": "Demandez \u00e0 votre expert de lui faire dire o\u00f9 se trouvent les G\u00e9n\u00e9raux Durant et Faraire.",
"deMale": "Euer bester Experte soll versuchen, den Aufenthaltsort der Gener\u00e4le Durant und Faraire aus ihm herauszubekommen.",
"deFemale": "Euer bester Experte soll versuchen, den Aufenthaltsort der Gener\u00e4le Durant und Faraire aus ihm herauszubekommen."
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"LocalizedOptionText": {
"enMale": "Interrogate him.",
"frMale": "Interrogez-le.",
"frFemale": "Interrogez-le.",
"deMale": "Verh\u00f6rt ihn.",
"deFemale": "Verh\u00f6rt ihn."
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"frMale": "Oui, bien s\u00fbr. Ce sera fait.",
"frFemale": "Oui, bien s\u00fbr. Ce sera fait.",
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"Text": "It's time for you to die!",
"LocalizedText": {
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"frMale": "C'est l'heure de mourir !",
"frFemale": "C'est l'heure de mourir !",
"deMale": "Es ist Zeit, dass Ihr sterbt!",
"deFemale": "Es ist Zeit, dass Ihr sterbt!"
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"LocalizedOptionText": {
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"frFemale": "J'en sais assez ! [Tuer Minst]",
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"deFemale": "<<1>> stimmt zu."
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"frFemale": "<<1>> d\u00e9sapprouve.",
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"deFemale": "<<1>> ist dagegen."
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
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"deFemale": "<<1>> stimmt zu."
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
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"deFemale": "Agh..."
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"Text": "This is going to be fun.",
"LocalizedText": {
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"frMale": "Les missions dangereuses, c'est ce que je pr\u00e9f\u00e8re.",
"frFemale": "Les missions dangereuses, c'est ce que je pr\u00e9f\u00e8re.",
"deMale": "Das wird unterhaltsam.",
"deFemale": "Das wird unterhaltsam."
},
"LocalizedOptionText": {
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"frMale": "J'aime le risque.",
"frFemale": "J'aime le risque.",
"deMale": "Genie\u00dft das Risiko.",
"deFemale": "Genie\u00dft das Risiko."
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},
"DefaultSpeakerId": 0,
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"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
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"dpkUWgA",
"TPAYA10",
"aCkSzGB",
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],
"LocalizedName": {
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"deMale": "cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2"
},
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"Base62Id": "Mi6Qar9",
"Fqn": "cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
"B62References": {
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},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "4.0.0",
"hash": "2662012296",
"removed_in": "",
"changed_fields": [
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"hash"
],
"previous_versions": [
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} Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64e33180000cb05ecbc
)
[SpeakersB62Ids] => Array
(
[sXSafR3] => npc.location.taris_imperial.class.sith_warrior.general_minst.reactor_core_char_bible
[vG6sCt0] => plc.location.taris_imperial.class.sith_warrior.general_minst.reactor_vault_interface
[KlQirXE] => npc.location.taris_imperial.class.sith_warrior.general_minst.reactor_vault_interface_char_bible
[6o87zDR] => npc.companion.sith_warrior.vette
[59mPTyI] => npc.companion.sith_warrior.quinn
[O3LIwR7] => npc.companion.sith_warrior.broonmark
[iLSKgu7] => npc.companion.sith_warrior.jaesa_dark
[mr7tz4Q] => npc.companion.sith_warrior.jaesa_light
[ObjUU55] => npc.location.taris_imperial.class.sith_warrior.general_minst.republic_trooper
[UTzlsZH] => npc.location.taris_imperial.class.sith_warrior.general_minst.general_minst
[3E9ugd4] => npc.location.taris_imperial.class.sith_warrior.multi.moff_hurdenn
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Progressed] => Array
(
[0] => m3xIzv3
[1] => m3xIzv3
)
[RootNodes] => Array
(
[0] => 918
[1] => 651
)
[NodeLookup] => Array
(
[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => sXSafR3
[Text] => The reactor core will self-destruct in forty-five seconds....
[LocalizedText] => Array
(
[enMale] => The reactor core will self-destruct in forty-five seconds....
[frMale] => Le cœur du réacteur s'autodétruira dans quarante-cinq secondes...
[frFemale] => Le cœur du réacteur s'autodétruira dans quarante-cinq secondes...
[deMale] => Der Reaktorkern zerstört sich selbst in 45 Sekunden ...
[deFemale] => Der Reaktorkern zerstört sich selbst in 45 Sekunden ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 940
)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[651] => Array
(
[NodeId] => 651
[QuestsProgressedB62] => Array
(
[0] => m3xIzv3
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 652
)
[GenericNodeNumber] => 0
)
[652] => Array
(
[NodeId] => 652
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 653
)
[GenericNodeNumber] => 0
)
[653] => Array
(
[NodeId] => 653
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => KlQirXE
[Text] => [You insert the vault code sequencer.]
[LocalizedText] => Array
(
[enMale] => [You insert the vault code sequencer.]
[frMale] => [Vous insérez le séquenceur de codes de l'abri.]
[frFemale] => [Vous insérez le séquenceur de codes de l'abri.]
[deMale] => [Ihr führt den Codesequenz-Generator ein.]
[deFemale] => [Ihr führt den Codesequenz-Generator ein.]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 654
)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[654] => Array
(
[NodeId] => 654
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 655
)
[GenericNodeNumber] => 0
)
[655] => Array
(
[NodeId] => 655
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => KlQirXE
[Text] => Vault code sequence arming....
[LocalizedText] => Array
(
[enMale] => Vault code sequence arming....
[frMale] => Initialisation de la séquence de codes de l'abri...
[frFemale] => Initialisation de la séquence de codes de l'abri...
[deMale] => Codesequenz für Kammer wird geladen ...
[deFemale] => Codesequenz für Kammer wird geladen ...
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[Text] => The reactor core will self-destruct in sixty seconds....
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[frMale] => Le cœur du réacteur s'autodétruira dans soixante secondes...
[frFemale] => Le cœur du réacteur s'autodétruira dans soixante secondes...
[deMale] => Der Reaktorkern zerstört sich selbst in sechzig Sekunden ...
[deFemale] => Der Reaktorkern zerstört sich selbst in sechzig Sekunden ...
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[Text] => Vault code sequence initiated.
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[frMale] => Séquence de codes de l'abri initialisée...
[frFemale] => Séquence de codes de l'abri initialisée...
[deMale] => Codesequenz für Kammer initiiert.
[deFemale] => Codesequenz für Kammer initiiert.
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[Text] => Sure hope that imposter was right and that thing takes less than a minute.
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[enMale] => Sure hope that imposter was right and that thing takes less than a minute.
[frMale] => Espérons que l'imposteur n'a pas menti et que ce truc demande moins d'une minute.
[frFemale] => Espérons que l'imposteur n'a pas menti et que ce truc demande moins d'une minute.
[deMale] => Ich hoffe, dieser Betrüger hatte Recht und das Ding braucht weniger als eine Minute.
[deFemale] => Ich hoffe, dieser Betrüger hatte Recht und das Ding braucht weniger als eine Minute.
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[Text] => The imposter's estimate had better be right. If this takes more than a minute, we'll be caught in the explosion.
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[enMale] => The imposter's estimate had better be right. If this takes more than a minute, we'll be caught in the explosion.
[frMale] => Il vaudrait mieux que l'imposteur ait vu juste. Si cela prend plus d'une minute, on sera pris dans l'explosion.
[frFemale] => Il vaudrait mieux que l'imposteur ait vu juste. Si cela prend plus d'une minute, on sera pris dans l'explosion.
[deMale] => Hoffentlich hat der Betrüger sich nicht verschätzt. Wenn das hier länger dauert als eine Minute, fliegen wir in die Luft.
[deFemale] => Hoffentlich hat der Betrüger sich nicht verschätzt. Wenn das hier länger dauert als eine Minute, fliegen wir in die Luft.
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[Text] => False clan leader says one minute to get in. One minute is all we have.
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[enMale] => False clan leader says one minute to get in. One minute is all we have.
[frMale] => Faux chef de clan a dit une minute pour entrer. On a juste une minute.
[frFemale] => Faux chef de clan a dit une minute pour entrer. On a juste une minute.
[deMale] => Der falsche Clanführer sagt, in einer Minute kommen wir rein. Nur eine Minute.
[deFemale] => Der falsche Clanführer sagt, in einer Minute kommen wir rein. Nur eine Minute.
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[Text] => We die like warriors, you and us.
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[enMale] => We die like warriors, you and us.
[frMale] => On meurt en guerriers, vous et moi.
[frFemale] => On meurt en guerriers, vous et moi.
[deMale] => Ihr und ich, wir sterben wie Krieger.
[deFemale] => Ihr und ich, wir sterben wie Krieger.
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[Text] => One disaster averted. Now where are we on that sequencer?
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[enMale] => One disaster averted. Now where are we on that sequencer?
[frMale] => On a évité le désastre. Où en est le séquenceur ?
[frFemale] => On a évité le désastre. Où en est le séquenceur ?
[deMale] => So weit, so gut. Was macht der Code-Generator?
[deFemale] => So weit, so gut. Was macht der Code-Generator?
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[Text] => The immediate threat has been quelled. However, this place will explode in exactly ten seconds... now.
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[enMale] => The immediate threat has been quelled. However, this place will explode in exactly ten seconds... now.
[frMale] => La menace directe a été écartée. Néanmoins, cet endroit va exploser dans exactement dix secondes... Top.
[frFemale] => La menace directe a été écartée. Néanmoins, cet endroit va exploser dans exactement dix secondes... Top.
[deMale] => Die unmittelbare Bedrohung existiert nicht mehr. Aber in zehn Sekunden fliegt uns hier alles um die Ohren!
[deFemale] => Die unmittelbare Bedrohung existiert nicht mehr. Aber in zehn Sekunden fliegt uns hier alles um die Ohren!
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[Text] => We fight like every kill is our last!
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[frMale] => On combat comme si chaque mort était le dernier !
[frFemale] => On combat comme si chaque mort était le dernier !
[deMale] => Wir kämpfen immer so, als wäre es das letzte Mal!
[deFemale] => Wir kämpfen immer so, als wäre es das letzte Mal!
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[Text] => The reactor core will self-destruct in ten seconds....
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[enMale] => The reactor core will self-destruct in ten seconds....
[frMale] => Le cœur du réacteur s'autodétruira dans dix secondes...
[frFemale] => Le cœur du réacteur s'autodétruira dans dix secondes...
[deMale] => Der Reaktorkern zerstört sich selbst in zehn Sekunden ...
[deFemale] => Der Reaktorkern zerstört sich selbst in zehn Sekunden ...
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[Text] => Vault code sequence cross-checking....
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[frMale] => Contrôle de la séquence de codes de l'abri...
[frFemale] => Contrôle de la séquence de codes de l'abri...
[deMale] => Codesequenz für Kammer wird überprüft ...
[deFemale] => Codesequenz für Kammer wird überprüft ...
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[Text] => Eight... seven....
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[frMale] => Huit... sept...
[frFemale] => Huit... sept...
[deMale] => Acht ... sieben ...
[deFemale] => Acht ... sieben ...
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[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => KlQirXE
[Text] => Vault code sequence complete.
[LocalizedText] => Array
(
[enMale] => Vault code sequence complete.
[frMale] => Séquence de codes de l'abri terminée.
[frFemale] => Séquence de codes de l'abri terminée.
[deMale] => Codesequenz für Kammer vollständig.
[deFemale] => Codesequenz für Kammer vollständig.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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(
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)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[850] => Array
(
[NodeId] => 850
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 851
)
[GenericNodeNumber] => 0
)
[851] => Array
(
[NodeId] => 851
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => sXSafR3
[Text] => The reactor core will self-destruct in five seconds....
[LocalizedText] => Array
(
[enMale] => The reactor core will self-destruct in five seconds....
[frMale] => Le cœur du réacteur s'autodétruira dans cinq secondes...
[frFemale] => Le cœur du réacteur s'autodétruira dans cinq secondes...
[deMale] => Der Reaktorkern zerstört sich selbst in fünf Sekunden ...
[deFemale] => Der Reaktorkern zerstört sich selbst in fünf Sekunden ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
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[ChildIds] => Array
(
[0] => 852
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[852] => Array
(
[NodeId] => 852
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 853
)
[GenericNodeNumber] => 0
)
[853] => Array
(
[NodeId] => 853
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => KlQirXE
[Text] => Vault lock disarming.
[LocalizedText] => Array
(
[enMale] => Vault lock disarming.
[frMale] => Ouverture du verrou de l'abri.
[frFemale] => Ouverture du verrou de l'abri.
[deMale] => Kammersperre wird gelöst.
[deFemale] => Kammersperre wird gelöst.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 854
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[854] => Array
(
[NodeId] => 854
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 855
)
[GenericNodeNumber] => 0
)
[855] => Array
(
[NodeId] => 855
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => sXSafR3
[Text] => Four....
[LocalizedText] => Array
(
[enMale] => Four....
[frMale] => Quatre...
[frFemale] => Quatre...
[deMale] => Vier ...
[deFemale] => Vier ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 856
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
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[856] => Array
(
[NodeId] => 856
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 857
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[GenericNodeNumber] => 0
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[857] => Array
(
[NodeId] => 857
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => KlQirXE
[Text] => Vault door air lock releasing.
[LocalizedText] => Array
(
[enMale] => Vault door air lock releasing.
[frMale] => Dépressurisation de la porte de l'abri.
[frFemale] => Dépressurisation de la porte de l'abri.
[deMale] => Luftschleuse der Kammertür wird geöffnet.
[deFemale] => Luftschleuse der Kammertür wird geöffnet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 858
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[858] => Array
(
[NodeId] => 858
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 859
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[GenericNodeNumber] => 0
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[859] => Array
(
[NodeId] => 859
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => sXSafR3
[Text] => Three....
[LocalizedText] => Array
(
[enMale] => Three....
[frMale] => Trois...
[frFemale] => Trois...
[deMale] => Drei ...
[deFemale] => Drei ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 860
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
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[860] => Array
(
[NodeId] => 860
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 861
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[GenericNodeNumber] => 0
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[861] => Array
(
[NodeId] => 861
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => KlQirXE
[Text] => Vault open.
[LocalizedText] => Array
(
[enMale] => Vault open.
[frMale] => Abri ouvert.
[frFemale] => Abri ouvert.
[deMale] => Kammer ist offen.
[deFemale] => Kammer ist offen.
)
[CnvAlienVONode] => -1
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(
)
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
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[862] => Array
(
[NodeId] => 862
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[IsAmbient] =>
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[0] => 865
[1] => 863
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[GenericNodeNumber] => 0
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[863] => Array
(
[NodeId] => 863
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
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(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1441
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[GenericNodeNumber] => 0
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[865] => Array
(
[NodeId] => 865
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 866
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[GenericNodeNumber] => 0
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[866] => Array
(
[NodeId] => 866
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Hurry inside!
[LocalizedText] => Array
(
[enMale] => Hurry inside!
[frMale] => Vite, à l'intérieur !
[frFemale] => Vite, à l'intérieur !
[deMale] => Schnell da rein!
[deFemale] => Schnell da rein!
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
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[0] => 867
[1] => 871
[2] => 873
[3] => 875
[4] => 877
[5] => 1411
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
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[867] => Array
(
[NodeId] => 867
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 59mPTyI
[Text] => Right behind you, my lord!
[LocalizedText] => Array
(
[enMale] => Right behind you, my lord!
[frMale] => Derrière vous, Excellence !
[frFemale] => Derrière vous, Excellence !
[deMale] => Ich bin direkt hinter Euch!
[deFemale] => Ich bin direkt hinter Euch!
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
)
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[ChildIds] => Array
(
[0] => 868
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
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[871] => Array
(
[NodeId] => 871
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => iLSKgu7
[Text] => Our enemies will pay for this!
[LocalizedText] => Array
(
[enMale] => Our enemies will pay for this!
[frMale] => Nos ennemis nous le paieront !
[frFemale] => Nos ennemis nous le paieront !
[deMale] => Unsere Feinde werden dafür bezahlen!
[deFemale] => Unsere Feinde werden dafür bezahlen!
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
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[0] => 872
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
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[873] => Array
(
[NodeId] => 873
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => mr7tz4Q
[Text] => Right behind you!
[LocalizedText] => Array
(
[enMale] => Right behind you!
[frMale] => Derrière vous !
[frFemale] => Derrière vous !
[deMale] => Ich komme schon!
[deFemale] => Ich komme schon!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[0] => 874
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
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[875] => Array
(
[NodeId] => 875
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => O3LIwR7
[Text] => We kill now!
[LocalizedText] => Array
(
[enMale] => We kill now!
[frMale] => Maintenant on tue !
[frFemale] => Maintenant on tue !
[deMale] => Jetzt töten wir!
[deFemale] => Jetzt töten wir!
)
[CnvAlienVONode] => 4154741021
[CnvAlienVOFQN] => cnv.alien_vo.talz.broonmark_med
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 876
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[877] => Array
(
[NodeId] => 877
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 6o87zDR
[Text] => Don't have to tell me twice!
[LocalizedText] => Array
(
[enMale] => Don't have to tell me twice!
[frMale] => Il faut pas me le dire deux fois !
[frFemale] => Il faut pas me le dire deux fois !
[deMale] => Das lass ich mir nicht zweimal sagen.
[deFemale] => Das lass ich mir nicht zweimal sagen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[0] => 888
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[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
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[888] => Array
(
[NodeId] => 888
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[CnvAlienVOFQN] =>
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1419
)
[GenericNodeNumber] => 0
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[890] => Array
(
[NodeId] => 890
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1332
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[GenericNodeNumber] => 0
)
[909] => Array
(
[NodeId] => 909
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => mr7tz4Q
[Text] => If the imposter was wrong about the time, we're in trouble.
[LocalizedText] => Array
(
[enMale] => If the imposter was wrong about the time, we're in trouble.
[frMale] => Si l'imposteur s'est trompé sur la durée, on va avoir des problèmes.
[frFemale] => Si l'imposteur s'est trompé sur la durée, on va avoir des problèmes.
[deMale] => Wenn der Betrüger sich in der Zeit geirrt hat, war's das für uns.
[deFemale] => Wenn der Betrüger sich in der Zeit geirrt hat, war's das für uns.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1229
[1] => 1233
[2] => 1464
[3] => 1237
)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[910] => Array
(
[NodeId] => 910
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => iLSKgu7
[Text] => Terrific. If that imposter was wrong about how much time this will take, we'll be blown to bits.
[LocalizedText] => Array
(
[enMale] => Terrific. If that imposter was wrong about how much time this will take, we'll be blown to bits.
[frMale] => Génial. Si l'imposteur s'est trompé sur le temps nécessaire à l'opération, on sera pulvérisés.
[frFemale] => Génial. Si l'imposteur s'est trompé sur le temps nécessaire à l'opération, on sera pulvérisées.
[deMale] => Na toll. Wenn der Betrüger sich geirrt hat, was die Zeit betrifft, werden wir jetzt in Stücke gerissen.
[deFemale] => Na toll. Wenn der Betrüger sich geirrt hat, was die Zeit betrifft, werden wir jetzt in Stücke gerissen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1228
[1] => 1232
[2] => 1465
[3] => 1236
)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[918] => Array
(
[NodeId] => 918
[QuestsProgressedB62] => Array
(
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[Text] => Just sit tight. I'm sure this will work.
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(
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[frMale] => Un peu de patience. Ça va marcher.
[frFemale] => Un peu de patience. Ça va marcher.
[deMale] => Ganz ruhig bleiben. Es wird sicher funktionieren.
[deFemale] => Ganz ruhig bleiben. Es wird sicher funktionieren.
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[LocalizedOptionText] => Array
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[frMale] => Patience.
[frFemale] => Patience.
[deMale] => Nur Geduld.
[deFemale] => Nur Geduld.
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[frFemale] => <<1>> approuve.
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[deFemale] => <<1>> stimmt zu.
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[deFemale] => <<1>> stimmt zu.
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[deFemale] => <<1>> stimmt zu.
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[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[Text] => Your constant chatter isn't helping.
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[frMale] => Ce bavardage incessant n'aide en rien.
[frFemale] => Ce bavardage incessant n'aide en rien.
[deMale] => Dummes Geschwätz macht es auch nicht besser.
[deFemale] => Dummes Geschwätz macht es auch nicht besser.
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[frMale] => Silence.
[frFemale] => Silence.
[deMale] => Ruhe jetzt.
[deFemale] => Ruhe jetzt.
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[Text] => I'll hunt him down if this goes badly.
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[enMale] => I'll hunt him down if this goes badly.
[frMale] => Si ça tourne mal, je le retrouverai.
[frFemale] => Si ça tourne mal, je le retrouverai.
[deMale] => Ich werde ihn jagen und töten, wenn das hier nicht klappt.
[deFemale] => Ich werde ihn jagen und töten, wenn das hier nicht klappt.
)
[LocalizedOptionText] => Array
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[enMale] => He'll pay if he lied.
[frMale] => S'il a menti, il me le paiera.
[frFemale] => S'il a menti, il me le paiera.
[deMale] => Wenn er gelogen hat, muss er büßen.
[deFemale] => Wenn er gelogen hat, muss er büßen.
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[deFemale] => <<1>> stimmt zu.
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[deFemale] => <<1>> ist dagegen.
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[deFemale] => <<1>> ist dagegen.
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[Text] => Yeah, sure, once we survive a reactor core implosion.
[LocalizedText] => Array
(
[enMale] => Yeah, sure, once we survive a reactor core implosion.
[frMale] => Oui, bien sûr. Après avoir survécu à l'explosion d'un cœur de réacteur.
[frFemale] => Oui, bien sûr. Après avoir survécu à l'explosion d'un cœur de réacteur.
[deMale] => Aber klar doch - nachdem wir die Implosion des Reaktorkerns überlebt haben.
[deFemale] => Aber klar doch - nachdem wir die Implosion des Reaktorkerns überlebt haben.
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[Text] => We might have trouble doing that from the grave, my lord.
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(
[enMale] => We might have trouble doing that from the grave, my lord.
[frMale] => Ce ne sera peut-être pas facile depuis nos tombes, Excellence.
[frFemale] => Ce ne sera peut-être pas facile depuis nos tombes, Excellence.
[deMale] => Es dürfte schwierig sein, das vom Grab aus zu tun.
[deFemale] => Es dürfte schwierig sein, das vom Grab aus zu tun.
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[Text] => If this goes badly, we won't be in any condition to hunt anyone.
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(
[enMale] => If this goes badly, we won't be in any condition to hunt anyone.
[frMale] => Si ça tourne mal, on sera pas en état de retrouver qui que ce soit.
[frFemale] => Si ça tourne mal, on sera pas en état de retrouver qui que ce soit.
[deMale] => Wenn das hier nicht klappt, werden wir nicht in der Verfassung sein, irgendwen zu jagen.
[deFemale] => Wenn das hier nicht klappt, werden wir nicht in der Verfassung sein, irgendwen zu jagen.
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[Text] => I'm sure the desire for vengeance will protect us through the blast.
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(
[enMale] => I'm sure the desire for vengeance will protect us through the blast.
[frMale] => Je suis sûre que cette soif de vengeance nous protègera de l'explosion.
[frFemale] => Je suis sûre que cette soif de vengeance nous protègera de l'explosion.
[deMale] => Na klar - unsere Rachegelüste werden uns sicher schützen, wenn es knallt.
[deFemale] => Na klar - unsere Rachegelüste werden uns sicher schützen, wenn es knallt.
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[Text] => We kill from beyond the grave!
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[enMale] => We kill from beyond the grave!
[frMale] => On tuera depuis notre tombe !
[frFemale] => On tuera depuis notre tombe !
[deMale] => Wir töten noch von jenseits des Grabes!
[deFemale] => Wir töten noch von jenseits des Grabes!
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[Text] => Men, the enemy is accessing the fallout vault. Defeat the Sith, and we can weather the explosion inside the vault!
[LocalizedText] => Array
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[enMale] => Men, the enemy is accessing the fallout vault. Defeat the Sith, and we can weather the explosion inside the vault!
[frMale] => Messieurs, l'ennemi tente de pénétrer dans l'abri antiradiation. Tuez le Sith et nous pourrons nous réfugier dans l'abri !
[frFemale] => Messieurs, l'ennemi tente de pénétrer dans l'abri antiradiation. Tuez le Sith et nous pourrons nous réfugier dans l'abri !
[deMale] => Leute, der Feind dringt in die Notschutzkammer vor. Beseitigt den Sith und wir können die Explosion in der Kammer überstehen!
[deFemale] => Leute, der Feind dringt in die Notschutzkammer vor. Beseitigt den Sith und wir können die Explosion in der Kammer überstehen!
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[Text] => Oh, perfect. Now we've got company.
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[enMale] => Oh, perfect. Now we've got company.
[frMale] => Oh, génial. En plus, on a de la compagnie.
[frFemale] => Oh, génial. En plus, on a de la compagnie.
[deMale] => Na super. Jetzt kriegen wir auch noch Besuch.
[deFemale] => Na super. Jetzt kriegen wir auch noch Besuch.
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[Text] => My lord, to complicate the matter, it seems we've been spotted.
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[enMale] => My lord, to complicate the matter, it seems we've been spotted.
[frMale] => Excellence, pour arranger les choses, il semble que nous soyons repérés.
[frFemale] => Excellence, pour arranger les choses, il semble que nous soyons repérés.
[deMale] => Jetzt wird es kompliziert. Man hat uns anscheinend entdeckt.
[deFemale] => Jetzt wird es kompliziert. Man hat uns anscheinend entdeckt.
)
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[Text] => Good, we don't have to sit idly--we kill more enemy now!
[LocalizedText] => Array
(
[enMale] => Good, we don't have to sit idly--we kill more enemy now!
[frMale] => Bien, on reste pas à rien faire. On tue plus d'ennemis !
[frFemale] => Bien, on reste pas à rien faire. On tue plus d'ennemis !
[deMale] => Gut, dann müssen wir nicht rumsitzen. Wir töten mehr Feinde!
[deFemale] => Gut, dann müssen wir nicht rumsitzen. Wir töten mehr Feinde!
)
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[Text] => Master, it looks like we have a fight on our hands.
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[frMale] => Maître, on dirait qu'on va devoir se battre.
[frFemale] => Maître, on dirait qu'on va devoir se battre.
[deMale] => Meister, es sieht so aus, als müssten wir gleich kämpfen.
[deFemale] => Meister, es sieht so aus, als müssten wir gleich kämpfen.
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[Text] => At least we won't be twiddling our thumbs! More fools to slaughter!
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(
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[frMale] => Au moins, on ne se tournera pas les pouces ! Plus d'idiots à massacrer !
[frFemale] => Au moins, on ne se tournera pas les pouces ! Plus d'idiots à massacrer !
[deMale] => Wenigstens müssen wir nicht mehr Däumchen drehen! Machen wir die Idioten kalt!
[deFemale] => Wenigstens müssen wir nicht mehr Däumchen drehen! Machen wir die Idioten kalt!
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[Text] => Sorry. I always get chatty when I'm about to die.
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[frMale] => Désolée. Je deviens bavarde quand je risque de mourir.
[frFemale] => Désolée. Je deviens bavarde quand je risque de mourir.
[deMale] => Tut mir leid. Ich werde immer so schwatzhaft, wenn ich gleich sterbe.
[deFemale] => Tut mir leid. Ich werde immer so schwatzhaft, wenn ich gleich sterbe.
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[Text] => Of course, my lord.
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[frMale] => Bien sûr, Excellence.
[frFemale] => Bien sûr, Excellence.
[deMale] => Sehr wohl, mein Sith-Lord.
[deFemale] => Sehr wohl, mein Sith-Lord.
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[Text] => Sorry. I'm just a little nervous.
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[enMale] => Sorry. I'm just a little nervous.
[frMale] => Désolée, je suis juste un peu nerveuse.
[frFemale] => Désolée, je suis juste un peu nerveuse.
[deMale] => Tut mir leid. Ich bin nur ein wenig nervös.
[deFemale] => Tut mir leid. Ich bin nur ein wenig nervös.
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[Text] => I just don't like being at the mercy of Republic tech.
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[enMale] => I just don't like being at the mercy of Republic tech.
[frMale] => C'est que j'aime pas être à la merci de la technologie de la République.
[frFemale] => C'est que j'aime pas être à la merci de la technologie de la République.
[deMale] => Ich bin eben nicht gern der Technik der Republik ausgeliefert.
[deFemale] => Ich bin eben nicht gern der Technik der Republik ausgeliefert.
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[Text] => We want to fight, not talk!
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[frMale] => On veut combattre, pas parler !
[frFemale] => On veut combattre, pas parler !
[deMale] => Wir wollen kämpfen, nicht reden!
[deFemale] => Wir wollen kämpfen, nicht reden!
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[Text] => It was either them or us. But we may have staved off death for only a few moments.
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[enMale] => It was either them or us. But we may have staved off death for only a few moments.
[frMale] => C'était eux ou nous. Mais on aura peut-être pas échappé à la mort très longtemps.
[frFemale] => C'était eux ou nous. Mais on aura peut-être pas échappé à la mort très longtemps.
[deMale] => Eine klare Sache - die oder wir. Aber in wenigen Augenblicken sterben wir vermutlich trotzdem.
[deFemale] => Eine klare Sache - die oder wir. Aber in wenigen Augenblicken sterben wir vermutlich trotzdem.
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[Text] => I love the thrill of killing. Hope that wasn't our last.
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[enMale] => I love the thrill of killing. Hope that wasn't our last.
[frMale] => J'adore le frisson du combat. J'espère que c'était pas le dernier.
[frFemale] => J'adore le frisson du combat. J'espère que c'était pas le dernier.
[deMale] => Töten ist doch immer wieder aufregend. Hoffentlich war das nicht das letzte Mal.
[deFemale] => Töten ist doch immer wieder aufregend. Hoffentlich war das nicht das letzte Mal.
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[Text] => Don't worry, we're not going to die.
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[frMale] => Pas d'inquiétude, on ne va pas mourir.
[frFemale] => Pas d'inquiétude, on ne va pas mourir.
[deMale] => Keine Angst, noch sterben wir nicht.
[deFemale] => Keine Angst, noch sterben wir nicht.
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[enMale] => It'll be alright.
[frMale] => Ça va aller.
[frFemale] => Ça va aller.
[deMale] => Sicher wird alles gut.
[deFemale] => Sicher wird alles gut.
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[Text] => If we die, we die.
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[frMale] => Si on meurt, on meurt.
[frFemale] => Si on meurt, on meurt.
[deMale] => Wenn wir sterben, dann ist es eben so.
[deFemale] => Wenn wir sterben, dann ist es eben so.
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[enMale] => Whatever happens, happens.
[frMale] => Ça arrive.
[frFemale] => Ça arrive.
[deMale] => Was passiert, passiert.
[deFemale] => Was passiert, passiert.
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[Text] => If there's something you want to say before the end, now's the time.
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[enMale] => If there's something you want to say before the end, now's the time.
[frMale] => Si quelqu'un a quelque chose à dire, c'est maintenant ou jamais.
[frFemale] => Si quelqu'un a quelque chose à dire, c'est maintenant ou jamais.
[deMale] => Wer vor dem Ende noch etwas sagen möchte, sollte das jetzt tun.
[deFemale] => Wer vor dem Ende noch etwas sagen möchte, sollte das jetzt tun.
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[enMale] => Got any last requests?
[frMale] => Une dernière volonté ?
[frFemale] => Une dernière volonté ?
[deMale] => Irgendwelche letzten Wünsche?
[deFemale] => Irgendwelche letzten Wünsche?
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[Text] => I just wish we'd had more time to be together.
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[frMale] => J'aurais juste aimé qu'on passe plus de temps ensemble.
[frFemale] => J'aurais juste aimé qu'on passe plus de temps ensemble.
[deMale] => Ich wünschte nur, wir hätten mehr Zeit füreinander gehabt.
[deFemale] => Ich wünschte nur, wir hätten mehr Zeit füreinander gehabt.
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[Text] => It has been my distinct pleasure serving you, my lord.
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[frMale] => Ça a été un plaisir de vous servir, Excellence.
[frFemale] => Ça a été un plaisir de vous servir, Excellence.
[deMale] => Es war mir eine große Freude, Euch dienen zu dürfen.
[deFemale] => Es war mir eine große Freude, Euch dienen zu dürfen.
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[Text] => I believe you know how I feel about you, my lord.
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[frMale] => Je crois que vous savez ce que je pense de vous, Excellence.
[frFemale] => Je crois que vous savez ce que je pense de vous, Excellence.
[deMale] => Ihr wisst doch sicher, was ich für Euch fühle.
[deFemale] => Ihr wisst doch sicher, was ich für Euch fühle.
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[Text] => You know I appreciate all you've done for me, Master.
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[frMale] => Sachez que j'ai apprécié tout ce que vous avez fait pour moi, Maître.
[frFemale] => Sachez que j'ai apprécié tout ce que vous avez fait pour moi, Maître.
[deMale] => Ich bin wirklich dankbar für alles, was Ihr für mich getan habt, Meister.
[deFemale] => Ich bin wirklich dankbar für alles, was Ihr für mich getan habt, Meister.
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[Text] => I feel we only just scratched the surface of our potential together.
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[enMale] => I feel we only just scratched the surface of our potential together.
[frMale] => J'ai le sentiment qu'on était loin de notre potentiel maximal, vous et moi.
[frFemale] => J'ai le sentiment qu'on était loin de notre potentiel maximal, vous et moi.
[deMale] => Wie schade, dass wir unser gemeinsames Potenzial nie richtig ausleben konnten.
[deFemale] => Wie schade, dass wir unser gemeinsames Potenzial nie richtig ausleben konnten.
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[Text] => You have opened me up to so much sensation and thrill. I am forever grateful.
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[enMale] => You have opened me up to so much sensation and thrill. I am forever grateful.
[frMale] => Vous m'avez ouverte à tellement de sensations et de frissons. Vous avez toute ma reconnaissance.
[frFemale] => Vous m'avez ouverte à tellement de sensations et de frissons. Vous avez toute ma reconnaissance.
[deMale] => Ihr habt eine aufregende Welt der Gefühle für mich eröffnet. Ich bin Euch auf ewig dankbar.
[deFemale] => Ihr habt eine aufregende Welt der Gefühle für mich eröffnet. Ich bin Euch auf ewig dankbar.
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[Text] => Yeah, I got something. You are the biggest pile of crud in the galaxy.
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[enMale] => Yeah, I got something. You are the biggest pile of crud in the galaxy.
[frMale] => Oui, j'ai une chose à dire : vous êtes le plus grand ramassis de raclures de la galaxie.
[frFemale] => Oui, j'ai une chose à dire : vous êtes le plus grand ramassis de raclures de la galaxie.
[deMale] => Ja, ich möchte noch was sagen. Ihr seid der größte Haufen Dreck in der ganzen Galaxis!
[deFemale] => Ja, ich möchte noch was sagen. Ihr seid der größte Haufen Dreck in der ganzen Galaxis!
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[Text] => My mind's a blank. What do you know, I'm finally at a loss for words.
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[enMale] => My mind's a blank. What do you know, I'm finally at a loss for words.
[frMale] => Ma tête est vide. Qu'est-ce que vous en dites ? Je suis enfin à court de mots.
[frFemale] => Ma tête est vide. Qu'est-ce que vous en dites ? Je suis enfin à court de mots.
[deMale] => Mir fällt gar nichts ein. Zum ersten Mal fehlen mir wirklich die Worte.
[deFemale] => Mir fällt gar nichts ein. Zum ersten Mal fehlen mir wirklich die Worte.
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[Text] => The vault is open! Resecure the vault before the reactor core explodes!
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[enMale] => The vault is open! Resecure the vault before the reactor core explodes!
[frMale] => L'abri est ouvert ! Resécurisez l'abri avant que le cœur du réacteur explose !
[frFemale] => L'abri est ouvert ! Resécurisez l'abri avant que le cœur du réacteur explose !
[deMale] => Die Kammer ist offen! Wir müssen sie wieder sichern, bevor der Reaktorkern explodiert!
[deFemale] => Die Kammer ist offen! Wir müssen sie wieder sichern, bevor der Reaktorkern explodiert!
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[Text] => That was reckless, Sith. You could have killed us all.
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[enMale] => That was reckless, Sith. You could have killed us all.
[frMale] => C'était risqué, Sith. Vous avez failli tous nous tuer.
[frFemale] => C'était risqué, Sith. Vous avez failli tous nous tuer.
[deMale] => Das war unverantwortlich, Sith. Beinahe wären wir alle umgekommen.
[deFemale] => Das war unverantwortlich, Sith. Beinahe wären wir alle umgekommen.
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[Text] => I suppose this means my imposter turned tail. Stupid of me to entrust a grunt. I should have sacrificed my advisor here.
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[enMale] => I suppose this means my imposter turned tail. Stupid of me to entrust a grunt. I should have sacrificed my advisor here.
[frMale] => Ça signifie sans doute que mon imposteur s'est défilé. J'ai été bête de faire confiance à un soldat. J'aurais dû sacrifier mon conseiller.
[frFemale] => Ça signifie sans doute que mon imposteur s'est défilé. J'ai été bête de faire confiance à un soldat. J'aurais dû sacrifier mon conseiller.
[deMale] => Anscheinend hat mein Double nicht durchgehalten. Was musste ich auch einem einfachen Soldaten vertrauen? Ich hätte meinen Ratgeber hier opfern sollen.
[deFemale] => Anscheinend hat mein Double nicht durchgehalten. Was musste ich auch einem einfachen Soldaten vertrauen? Ich hätte meinen Ratgeber hier opfern sollen.
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[Text] => Your advisor will be dead in a few moments.
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(
[enMale] => Your advisor will be dead in a few moments.
[frMale] => Votre conseiller sera bientôt mort.
[frFemale] => Votre conseiller sera bientôt mort.
[deMale] => Euer Ratgeber ist gleich sowieso tot.
[deFemale] => Euer Ratgeber ist gleich sowieso tot.
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[frMale] => Il mourra avec vous.
[frFemale] => Il mourra avec vous.
[deMale] => Euer Ratgeber stirbt mit Euch.
[deFemale] => Euer Ratgeber stirbt mit Euch.
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[deFemale] => <<1>> stimmt zu.
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[Text] => He is unarmed. Are you such a coward you kill the defenseless?
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[enMale] => He is unarmed. Are you such a coward you kill the defenseless?
[frMale] => Il n'est pas armé. Vous êtes lâche au point de tuer une personne sans défense ?
[frFemale] => Il n'est pas armé. Vous êtes lâche au point de tuer une personne sans défense ?
[deMale] => Er ist unbewaffnet. Seid Ihr feige genug, einen Wehrlosen zu töten?
[deFemale] => Er ist unbewaffnet. Seid Ihr feige genug, einen Wehrlosen zu töten?
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[Text] => You must be a joy to work for.
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[frMale] => Ce doit être une joie de travailler pour vous.
[frFemale] => Ce doit être une joie de travailler pour vous.
[deMale] => Es muss ja eine Freude sein, für Euch zu arbeiten.
[deFemale] => Es muss ja eine Freude sein, für Euch zu arbeiten.
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[LocalizedOptionText] => Array
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[enMale] => Some leader you are.
[frMale] => Quel leader vous faites.
[frFemale] => Quel leader vous faites.
[deMale] => Ihr seid mir ein schöner Anführer.
[deFemale] => Ihr seid mir ein schöner Anführer.
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[deFemale] => <<1>> stimmt zu.
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[Text] => True patriots are ready to die for their leader.
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[frMale] => Les vrais patriotes sont prêts à mourir pour leur leader.
[frFemale] => Les vrais patriotes sont prêts à mourir pour leur leader.
[deMale] => Ein wahrer Patriot ist bereit, für seinen Anführer zu sterben.
[deFemale] => Ein wahrer Patriot ist bereit, für seinen Anführer zu sterben.
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[Text] => All of this has been unnecessary.
[LocalizedText] => Array
(
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[frMale] => Tout ça n'a servi à rien.
[frFemale] => Tout ça n'a servi à rien.
[deMale] => All das hier war völlig unnötig.
[deFemale] => All das hier war völlig unnötig.
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[LocalizedOptionText] => Array
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[enMale] => What a waste.
[frMale] => Quel gâchis.
[frFemale] => Quel gâchis.
[deMale] => Was für eine Verschwendung.
[deFemale] => Was für eine Verschwendung.
)
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[deFemale] => <<1>> stimmt zu.
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[deFemale] => <<1>> stimmt zu.
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[Text] => I don't care what you're peddling, Sith.
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(
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[frMale] => Je me moque de ce que vous dites, Sith.
[frFemale] => Je me moque de ce que vous dites, Sith.
[deMale] => Eure Meinung interessiert mich nicht, Sith.
[deFemale] => Eure Meinung interessiert mich nicht, Sith.
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[Text] => Now that this reactor core has been detonated, the Empire can't duplicate Project Siantide.
[LocalizedText] => Array
(
[enMale] => Now that this reactor core has been detonated, the Empire can't duplicate Project Siantide.
[frMale] => Maintenant que le cœur du réacteur a explosé, l'Empire ne peut plus copier le projet Siantide.
[frFemale] => Maintenant que le cœur du réacteur a explosé, l'Empire ne peut plus copier le projet Siantide.
[deMale] => Nun, da der Reaktorkern gesprengt ist, kann das Imperium Projekt Siantid nicht mehr reproduzieren.
[deFemale] => Nun, da der Reaktorkern gesprengt ist, kann das Imperium Projekt Siantid nicht mehr reproduzieren.
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[Text] => As Frellka no doubt demonstrated, there is nothing more important than our project. I had no choice.
[LocalizedText] => Array
(
[enMale] => As Frellka no doubt demonstrated, there is nothing more important than our project. I had no choice.
[frMale] => Comme Frellka l'a sans doute démontré, il n'y a rien de plus important que notre projet. Je n'avais pas le choix.
[frFemale] => Comme Frellka l'a sans doute démontré, il n'y a rien de plus important que notre projet. Je n'avais pas le choix.
[deMale] => Wie Frellka zweifelsohne demonstriert hat, gibt es nichts Wichtigeres als unser Projekt. Ich hatte keine Wahl.
[deFemale] => Wie Frellka zweifelsohne demonstriert hat, gibt es nichts Wichtigeres als unser Projekt. Ich hatte keine Wahl.
)
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[Text] => All your effort has been a waste. Siantide is out of your reach.
[LocalizedText] => Array
(
[enMale] => All your effort has been a waste. Siantide is out of your reach.
[frMale] => Tous vos efforts n'auront servi à rien. Vous n'aurez jamais Siantide.
[frFemale] => Tous vos efforts n'auront servi à rien. Vous n'aurez jamais Siantide.
[deMale] => All Eure Bemühungen waren umsonst. Siantid ist vor Eurem Zugriff geschützt.
[deFemale] => All Eure Bemühungen waren umsonst. Siantid ist vor Eurem Zugriff geschützt.
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[Text] => I'm not interested in your project, General. Just you and the other members of the War Trust.
[LocalizedText] => Array
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[enMale] => I'm not interested in your project, General. Just you and the other members of the War Trust.
[frMale] => Ce n'est pas votre projet qui m'intéresse, c'est vous et les membres du Trust Martial.
[frFemale] => Ce n'est pas votre projet qui m'intéresse, c'est vous et les membres du Trust Martial.
[deMale] => Euer Projekt interessiert mich nicht, General. Nur Ihr und die anderen Mitglieder des Kriegsbunds.
[deFemale] => Euer Projekt interessiert mich nicht, General. Nur Ihr und die anderen Mitglieder des Kriegsbunds.
)
[LocalizedOptionText] => Array
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[enMale] => You are my target.
[frMale] => Ma cible, c'est vous.
[frFemale] => Ma cible, c'est vous.
[deMale] => Ihr seid mein Ziel.
[deFemale] => Ihr seid mein Ziel.
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[Text] => Well, I am at your mercy, but the others are safely beyond your grasp.
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(
[enMale] => Well, I am at your mercy, but the others are safely beyond your grasp.
[frMale] => Eh bien, je suis à votre merci, mais les autres sont hors de votre portée.
[frFemale] => Eh bien, je suis à votre merci, mais les autres sont hors de votre portée.
[deMale] => Ja, ich bin Euch ausgeliefert, aber die anderen sind sicher vor Euch.
[deFemale] => Ja, ich bin Euch ausgeliefert, aber die anderen sind sicher vor Euch.
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[Text] => General Durant and General Faraire are working to make Project Siantide a success. They are close to achieving working prototypes!
[LocalizedText] => Array
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[enMale] => General Durant and General Faraire are working to make Project Siantide a success. They are close to achieving working prototypes!
[frMale] => Le Général Durant et le Général Faraire travaillent à la réussite du projet Siantide. Ils auront bientôt des prototypes en état de marche !
[frFemale] => Le Général Durant et le Général Faraire travaillent à la réussite du projet Siantide. Ils auront bientôt des prototypes en état de marche !
[deMale] => General Durant und General Faraire arbeiten daran, dass Projekt Siantid ein Erfolg wird. Bald schon gibt es funktionierende Prototypen!
[deFemale] => General Durant und General Faraire arbeiten daran, dass Projekt Siantid ein Erfolg wird. Bald schon gibt es funktionierende Prototypen!
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[Text] => No threat or torture will get me to compromise their locations.
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[enMale] => No threat or torture will get me to compromise their locations.
[frMale] => Je ne vous dirai pas où ils sont, même sous la menace et la torture.
[frFemale] => Je ne vous dirai pas où ils sont, même sous la menace et la torture.
[deMale] => Keine Drohung und keine Folter wird bewirken, dass ich ihren Aufenthaltsort preisgebe.
[deFemale] => Keine Drohung und keine Folter wird bewirken, dass ich ihren Aufenthaltsort preisgebe.
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[Text] => If you're not going to be useful, I'll just kill you.
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(
[enMale] => If you're not going to be useful, I'll just kill you.
[frMale] => Si vous ne m'êtes d'aucune utilité, je vais juste vous tuer.
[frFemale] => Si vous ne m'êtes d'aucune utilité, je vais juste vous tuer.
[deMale] => Wenn ihr mir nichts nützt, töte ich Euch eben.
[deFemale] => Wenn ihr mir nichts nützt, töte ich Euch eben.
)
[LocalizedOptionText] => Array
(
[enMale] => Then you die. [Kill Minst]
[frMale] => Alors vous mourrez. [Tuer Minst]
[frFemale] => Alors vous mourrez. [Tuer Minst]
[deMale] => Dann sterbt Ihr eben. [Minst töten]
[deFemale] => Dann sterbt Ihr eben. [Minst töten]
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[deFemale] => <<1>> ist dagegen.
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[Text] => What exactly does the War Trust hope to achieve?
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[enMale] => What exactly does the War Trust hope to achieve?
[frMale] => Qu'espère accomplir le Trust Martial exactement ?
[frFemale] => Qu'espère accomplir le Trust Martial exactement ?
[deMale] => Was versucht der Kriegsbund eigentlich zu erreichen?
[deFemale] => Was versucht der Kriegsbund eigentlich zu erreichen?
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[enMale] => Tell me about their work.
[frMale] => Parlez-moi de leur travail.
[frFemale] => Parlez-moi de leur travail.
[deMale] => Erzählt mir von ihrer Arbeit.
[deFemale] => Erzählt mir von ihrer Arbeit.
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[deFemale] => <<1>> stimmt zu.
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[Text] => With this station destroyed, it won't matter if you know.
[LocalizedText] => Array
(
[enMale] => With this station destroyed, it won't matter if you know.
[frMale] => Maintenant que cet endroit est détruit, peu importe que vous sachiez.
[frFemale] => Maintenant que cet endroit est détruit, peu importe que vous sachiez.
[deMale] => Da diese Station jetzt zerstört ist, kann Euch das egal sein.
[deFemale] => Da diese Station jetzt zerstört ist, kann Euch das egal sein.
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[Text] => I'm taking you into custody, General.
[LocalizedText] => Array
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[enMale] => I'm taking you into custody, General.
[frMale] => Je vous emmène en détention, Général.
[frFemale] => Je vous emmène en détention, Général.
[deMale] => Ich nehme Euch jetzt gefangen, General.
[deFemale] => Ich nehme Euch jetzt gefangen, General.
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[enMale] => We'll see. [Knock him out]
[frMale] => On verra. [L'assommer]
[frFemale] => On verra. [L'assommer]
[deMale] => Das sehen wir noch. [Ihn bewusstlos schlagen]
[deFemale] => Das sehen wir noch. [Ihn bewusstlos schlagen]
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[deFemale] => <<1>> ist dagegen.
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[frFemale] => <<1>> approuve.
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[deFemale] => <<1>> stimmt zu.
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[deFemale] => <<1>> ist dagegen.
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[Text] => Guess killing you will have to be my consolation.
[LocalizedText] => Array
(
[enMale] => Guess killing you will have to be my consolation.
[frMale] => J'imagine que vous tuer sera mon lot de consolation.
[frFemale] => J'imagine que vous tuer sera mon lot de consolation.
[deMale] => Dann muss ich Euch eben töten. Zum Trost.
[deFemale] => Dann muss ich Euch eben töten. Zum Trost.
)
[LocalizedOptionText] => Array
(
[enMale] => But you're not. [Kill Minst]
[frMale] => Mais vous, oui. [Tuer Minst]
[frFemale] => Mais vous, oui. [Tuer Minst]
[deMale] => Ihr aber nicht. [Minst töten]
[deFemale] => Ihr aber nicht. [Minst töten]
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[deFemale] => <<1>> stimmt zu.
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[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[deFemale] => <<1>> stimmt zu.
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[Text] => I want to know everything about Project Siantide.
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(
[enMale] => I want to know everything about Project Siantide.
[frMale] => Je veux tout savoir sur le projet Siantide.
[frFemale] => Je veux tout savoir sur le projet Siantide.
[deMale] => Ich möchte alles über Projekt Siantid wissen.
[deFemale] => Ich möchte alles über Projekt Siantid wissen.
)
[LocalizedOptionText] => Array
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[enMale] => Tell me about your project.
[frMale] => Parlez-moi de votre projet.
[frFemale] => Parlez-moi de votre projet.
[deMale] => Erzählt mir von Eurem Projekt.
[deFemale] => Erzählt mir von Eurem Projekt.
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[deFemale] => <<1>> stimmt zu.
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[Text] => Little good it will do you. What's ironic is that the Empire's bombardment of Taris so many years ago made Project Siantide possible.
[LocalizedText] => Array
(
[enMale] => Little good it will do you. What's ironic is that the Empire's bombardment of Taris so many years ago made Project Siantide possible.
[frMale] => Ça ne vous donnera rien. L'ironie, c'est que c'est le bombardement de Taris par l'Empire il y a quelques années qui a rendu le projet Siantide possible.
[frFemale] => Ça ne vous donnera rien. L'ironie, c'est que c'est le bombardement de Taris par l'Empire il y a quelques années qui a rendu le projet Siantide possible.
[deMale] => Das wird Euch wenig nützen. Es ist reine Ironie, dass Projekt Siantid nur möglich wurde, weil das Imperium vor vielen Jahren Taris bombardiert hat.
[deFemale] => Das wird Euch wenig nützen. Es ist reine Ironie, dass Projekt Siantid nur möglich wurde, weil das Imperium vor vielen Jahren Taris bombardiert hat.
)
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[Text] => The substance being mined from the acid lake caves is the residue of all the life-forms eradicated in the flash fires of the original Sith bombardment.
[LocalizedText] => Array
(
[enMale] => The substance being mined from the acid lake caves is the residue of all the life-forms eradicated in the flash fires of the original Sith bombardment.
[frMale] => La substance extraite des grottes de Lac Acide provient de toutes les formes de vie éradiquées dans les explosions du premier bombardement Sith.
[frFemale] => La substance extraite des grottes de Lac Acide provient de toutes les formes de vie éradiquées dans les explosions du premier bombardement Sith.
[deMale] => Die Substanz, die wir aus den Höhlen beim Säuresee bergen, besteht aus den Überresten all der Lebensformen, die im Bombenhagel der Sith durch die Feuerwolken ums Leben kamen.
[deFemale] => Die Substanz, die wir aus den Höhlen beim Säuresee bergen, besteht aus den Überresten all der Lebensformen, die im Bombenhagel der Sith durch die Feuerwolken ums Leben kamen.
)
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[Text] => We found that when the substance is exposed to radiation from this station, it becomes a volatile but extremely powerful energy source.
[LocalizedText] => Array
(
[enMale] => We found that when the substance is exposed to radiation from this station, it becomes a volatile but extremely powerful energy source.
[frMale] => On a découvert que lorsque la substance est exposée aux radiations de cette station, elle devient une source d'énergie volatile mais très puissante.
[frFemale] => On a découvert que lorsque la substance est exposée aux radiations de cette station, elle devient une source d'énergie volatile mais très puissante.
[deMale] => Wir haben herausgefunden, dass die Substanz, wenn man sie der Strahlung dieser Station aussetzt, zu einer flüchtigen, aber äußerst ergiebigen Energiequelle wird.
[deFemale] => Wir haben herausgefunden, dass die Substanz, wenn man sie der Strahlung dieser Station aussetzt, zu einer flüchtigen, aber äußerst ergiebigen Energiequelle wird.
)
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[Text] => What are its uses?
[LocalizedText] => Array
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[enMale] => What are its uses?
[frMale] => À quoi peut-on l'utiliser ?
[frFemale] => À quoi peut-on l'utiliser ?
[deMale] => Wofür braucht man das?
[deFemale] => Wofür braucht man das?
)
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[enMale] => For what?
[frMale] => Pour quoi faire ?
[frFemale] => Pour quoi faire ?
[deMale] => Wozu?
[deFemale] => Wozu?
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[Text] => The sky is the limit.
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[enMale] => The sky is the limit.
[frMale] => Il n'y a aucune limite.
[frFemale] => Il n'y a aucune limite.
[deMale] => Die Möglichkeiten sind unbegrenzt.
[deFemale] => Die Möglichkeiten sind unbegrenzt.
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[Text] => I think you're playing with fire, Minst.
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[enMale] => I think you're playing with fire, Minst.
[frMale] => Je crois que vous jouez avec le feu, Minst.
[frFemale] => Je crois que vous jouez avec le feu, Minst.
[deMale] => Ihr spielt mit dem Feuer, Minst.
[deFemale] => Ihr spielt mit dem Feuer, Minst.
)
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[enMale] => Sounds dangerous.
[frMale] => Ça semble dangereux.
[frFemale] => Ça semble dangereux.
[deMale] => Das klingt gefährlich.
[deFemale] => Das klingt gefährlich.
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[Text] => You have to play with fire if you wish to control it.
[LocalizedText] => Array
(
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[frMale] => Il faut jouer avec le feu si on veut le contrôler.
[frFemale] => Il faut jouer avec le feu si on veut le contrôler.
[deMale] => Man muss mit dem Feuer spielen, wenn man es beherrschen will.
[deFemale] => Man muss mit dem Feuer spielen, wenn man es beherrschen will.
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[Text] => I'm not impressed.
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[frMale] => Ça ne m'impressionne pas.
[frFemale] => Ça ne m'impressionne pas.
[deMale] => Das beeindruckt mich nicht.
[deFemale] => Das beeindruckt mich nicht.
)
[LocalizedOptionText] => Array
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[frMale] => Et alors ?
[frFemale] => Et alors ?
[deMale] => Ja, und?
[deFemale] => Ja, und?
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[Text] => How simpleminded you are, Sith.
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[enMale] => How simpleminded you are, Sith.
[frMale] => Ce que vous pouvez être bête, Sith.
[frFemale] => Ce que vous pouvez être bête, Sith.
[deMale] => Ihr seid einfältig, Sith.
[deFemale] => Ihr seid einfältig, Sith.
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[Text] => With Siantide cells, common blasters will deliver like a turbo laser. Republic starships will fly circles around Imperial ships in combat.
[LocalizedText] => Array
(
[enMale] => With Siantide cells, common blasters will deliver like a turbo laser. Republic starships will fly circles around Imperial ships in combat.
[frMale] => Avec les cellules de Siantide, de simples blasters tireront comme des turbolasers. Les vaisseaux de la République ne feront qu'une bouchée des vaisseaux impériaux au combat.
[frFemale] => Avec les cellules de Siantide, de simples blasters tireront comme des turbolasers. Les vaisseaux de la République ne feront qu'une bouchée des vaisseaux impériaux au combat.
[deMale] => Mit Siantid-Zellen schießen einfache Blaster wie Turbolaser. Die Raumschiffe der Republik werden den Schiffen des Imperiums haushoch überlegen sein.
[deFemale] => Mit Siantid-Zellen schießen einfache Blaster wie Turbolaser. Die Raumschiffe der Republik werden den Schiffen des Imperiums haushoch überlegen sein.
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[Text] => This station held the only equipment that could convert the substance. So, now the Empire will be outmatched on every battlefield.
[LocalizedText] => Array
(
[enMale] => This station held the only equipment that could convert the substance. So, now the Empire will be outmatched on every battlefield.
[frMale] => Cette station était équipée du seul équipement qui puisse convertir la substance. L'Empire sera donc dépassé sur tous les champs de bataille.
[frFemale] => Cette station était équipée du seul équipement qui puisse convertir la substance. L'Empire sera donc dépassé sur tous les champs de bataille.
[deMale] => In dieser Station befand sich die einzige Ausrüstung, um die Substanz zu verarbeiten. Von nun an wird das Imperium auf jedem Schlachtfeld unterlegen sein.
[deFemale] => In dieser Station befand sich die einzige Ausrüstung, um die Substanz zu verarbeiten. Von nun an wird das Imperium auf jedem Schlachtfeld unterlegen sein.
)
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[Text] => Very few people get to die with a smile.
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[enMale] => Very few people get to die with a smile.
[frMale] => Très peu de gens meurent avec le sourire.
[frFemale] => Très peu de gens meurent avec le sourire.
[deMale] => Nur wenige haben das Privileg, lächelnd zu sterben.
[deFemale] => Nur wenige haben das Privileg, lächelnd zu sterben.
)
[LocalizedOptionText] => Array
(
[enMale] => You're lucky. [Kill Minst]
[frMale] => Vous avez de la chance. [Tuer Minst]
[frFemale] => Vous avez de la chance. [Tuer Minst]
[deMale] => Wie schön für Euch. [Minst töten]
[deFemale] => Wie schön für Euch. [Minst töten]
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[ReA7Dc9] => Array
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[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[Qj3nElC] => Array
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[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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)
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[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[Text] => Perhaps the Empire can convince you to recreate your work for us.
[LocalizedText] => Array
(
[enMale] => Perhaps the Empire can convince you to recreate your work for us.
[frMale] => Peut-être que l'Empire saura vous convaincre de refaire le travail.
[frFemale] => Peut-être que l'Empire saura vous convaincre de refaire le travail.
[deMale] => Vielleicht kann das Imperium Euch ja überzeugen, Eure Arbeit für uns zu rekonstruieren.
[deFemale] => Vielleicht kann das Imperium Euch ja überzeugen, Eure Arbeit für uns zu rekonstruieren.
)
[LocalizedOptionText] => Array
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[enMale] => You're ours. [Knock him out]
[frMale] => Vous êtes à nous. [L'assommer]
[frFemale] => Vous êtes à nous. [L'assommer]
[deMale] => Ihr gehört jetzt uns. [Ihn bewusstlos schlagen]
[deFemale] => Ihr gehört jetzt uns. [Ihn bewusstlos schlagen]
)
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[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[Text] => Moff Hurdenn, come in. I have a prisoner. Send men to this location to pick up General Minst.
[LocalizedText] => Array
(
[enMale] => Moff Hurdenn, come in. I have a prisoner. Send men to this location to pick up General Minst.
[frMale] => Moff Hurdenn, répondez. J'ai un prisonnier. Envoyez des hommes pour récupérer le Général Minst.
[frFemale] => Moff Hurdenn, répondez. J'ai un prisonnier. Envoyez des hommes pour récupérer le Général Minst.
[deMale] => Moff Hurdenn, bitte kommen. Ich habe einen Gefangenen. Schickt Eure Leute zu dieser Position, um General Minst abzuholen.
[deFemale] => Moff Hurdenn, bitte kommen. Ich habe einen Gefangenen. Schickt Eure Leute zu dieser Position, um General Minst abzuholen.
)
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[Text] => Ah, yes, immediately, my lord. What do you want me to do with him?
[LocalizedText] => Array
(
[enMale] => Ah, yes, immediately, my lord. What do you want me to do with him?
[frMale] => Ah, oui, tout de suite, Excellence. Que voulez-vous que je fasse de lui ?
[frFemale] => Ah, oui, tout de suite, Excellence. Que voulez-vous que je fasse de lui ?
[deMale] => Ah, ja, natürlich, sofort. Was soll mit ihm geschehen?
[deFemale] => Ah, ja, natürlich, sofort. Was soll mit ihm geschehen?
)
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[Text] => He is my personal guest. No harm is to come to him.
[LocalizedText] => Array
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[enMale] => He is my personal guest. No harm is to come to him.
[frMale] => Il est mon invité. Aucun mal ne doit lui être fait.
[frFemale] => Il est mon invité. Aucun mal ne doit lui être fait.
[deMale] => Er ist mein persönlicher Gast. Ihm darf nichts passieren.
[deFemale] => Er ist mein persönlicher Gast. Ihm darf nichts passieren.
)
[LocalizedOptionText] => Array
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[enMale] => Treat him well.
[frMale] => Prenez soin de lui.
[frFemale] => Prenez soin de lui.
[deMale] => Behandelt ihn gut.
[deFemale] => Behandelt ihn gut.
)
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[deFemale] => <<1>> ist dagegen.
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[Text] => Add him to my collection of Republic generals.
[LocalizedText] => Array
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[enMale] => Add him to my collection of Republic generals.
[frMale] => Ajoutez-le à ma collection de généraux de la République.
[frFemale] => Ajoutez-le à ma collection de généraux de la République.
[deMale] => Bringt ihn in meine Sammlung republikanischer Generäle.
[deFemale] => Bringt ihn in meine Sammlung republikanischer Generäle.
)
[LocalizedOptionText] => Array
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[enMale] => Stick him with Frellka.
[frMale] => Mettez-le avec Frellka.
[frFemale] => Mettez-le avec Frellka.
[deMale] => Steckt ihn zu Frellka.
[deFemale] => Steckt ihn zu Frellka.
)
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[frFemale] => <<1>> approuve.
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[deFemale] => <<1>> stimmt zu.
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[Text] => Just hold him for me.
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[enMale] => Just hold him for me.
[frMale] => Gardez-le simplement pour moi.
[frFemale] => Gardez-le simplement pour moi.
[deMale] => Haltet ihn einfach nur fest für mich.
[deFemale] => Haltet ihn einfach nur fest für mich.
)
[LocalizedOptionText] => Array
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[enMale] => Do nothing.
[frMale] => Rien.
[frFemale] => Rien.
[deMale] => Vorläufig gar nichts.
[deFemale] => Vorläufig gar nichts.
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[deFemale] => <<1>> stimmt zu.
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[Text] => Get your best man to try to pry Generals Durant and Faraire's location from him.
[LocalizedText] => Array
(
[enMale] => Get your best man to try to pry Generals Durant and Faraire's location from him.
[frMale] => Demandez à votre expert de lui faire dire où se trouvent les Généraux Durant et Faraire.
[frFemale] => Demandez à votre expert de lui faire dire où se trouvent les Généraux Durant et Faraire.
[deMale] => Euer bester Experte soll versuchen, den Aufenthaltsort der Generäle Durant und Faraire aus ihm herauszubekommen.
[deFemale] => Euer bester Experte soll versuchen, den Aufenthaltsort der Generäle Durant und Faraire aus ihm herauszubekommen.
)
[LocalizedOptionText] => Array
(
[enMale] => Interrogate him.
[frMale] => Interrogez-le.
[frFemale] => Interrogez-le.
[deMale] => Verhört ihn.
[deFemale] => Verhört ihn.
)
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(
[aCkSzGB] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[ReA7Dc9] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[TPAYA10] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[dpkUWgA] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1401
)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[1401] => Array
(
[NodeId] => 1401
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 3E9ugd4
[Text] => Yes, of course, it will be done.
[LocalizedText] => Array
(
[enMale] => Yes, of course, it will be done.
[frMale] => Oui, bien sûr. Ce sera fait.
[frFemale] => Oui, bien sûr. Ce sera fait.
[deMale] => Ja, selbstverständlich, wird gemacht.
[deFemale] => Ja, selbstverständlich, wird gemacht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1402
)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[1402] => Array
(
[NodeId] => 1402
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1403
)
[GenericNodeNumber] => 0
)
[1403] => Array
(
[NodeId] => 1403
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1404
)
[GenericNodeNumber] => 0
)
[1404] => Array
(
[NodeId] => 1404
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141047454158E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1405
)
[GenericNodeNumber] => 0
)
[1406] => Array
(
[NodeId] => 1406
[QuestRewardB62] => m3xIzv3
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => It's time for you to die!
[LocalizedText] => Array
(
[enMale] => It's time for you to die!
[frMale] => C'est l'heure de mourir !
[frFemale] => C'est l'heure de mourir !
[deMale] => Es ist Zeit, dass Ihr sterbt!
[deFemale] => Es ist Zeit, dass Ihr sterbt!
)
[LocalizedOptionText] => Array
(
[enMale] => Heard enough! [Kill Minst]
[frMale] => J'en sais assez ! [Tuer Minst]
[frFemale] => J'en sais assez ! [Tuer Minst]
[deMale] => Ich habe genug gehört! [Minst töten]
[deFemale] => Ich habe genug gehört! [Minst töten]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[aCkSzGB] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[ReA7Dc9] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Qj3nElC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[dpkUWgA] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1448
)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[1407] => Array
(
[NodeId] => 1407
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => UTzlsZH
[Text] => Ugh....
[LocalizedText] => Array
(
[enMale] => Ugh....
[frMale] => Ugh...
[frFemale] => Ugh...
[deMale] => Agh...
[deFemale] => Agh...
)
[CnvAlienVONode] => 430716085
[CnvAlienVOFQN] => cnv.alien_vo.rodian.male_a
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1460
)
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[GenericNodeNumber] => 0
)
[1408] => Array
(
[NodeId] => 1408
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141047454158E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1409
)
[GenericNodeNumber] => 0
)
[1409] => Array
(
[NodeId] => 1409
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141047454158E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => UTzlsZH
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[1411] => Array
(
[NodeId] => 1411
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1443
)
[GenericNodeNumber] => 0
)
[1415] => Array
(
[NodeId] => 1415
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1246
)
[GenericNodeNumber] => 0
)
[1416] => Array
(
[NodeId] => 1416
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1249
)
[GenericNodeNumber] => 0
)
[1417] => Array
(
[NodeId] => 1417
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1252
)
[GenericNodeNumber] => 0
)
[1418] => Array
(
[NodeId] => 1418
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1258
)
[GenericNodeNumber] => 0
)
[1419] => Array
(
[NodeId] => 1419
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1435
)
[GenericNodeNumber] => 0
)
[1422] => Array
(
[NodeId] => 1422
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1423
)
[GenericNodeNumber] => 0
)
[1423] => Array
(
[NodeId] => 1423
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => UTzlsZH
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1424
)
[GenericNodeNumber] => 0
)
[1424] => Array
(
[NodeId] => 1424
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1425
)
[GenericNodeNumber] => 0
)
[1425] => Array
(
[NodeId] => 1425
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1333
)
[GenericNodeNumber] => 0
)
[1432] => Array
(
[NodeId] => 1432
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1433
)
[GenericNodeNumber] => 0
)
[1433] => Array
(
[NodeId] => 1433
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1392
)
[GenericNodeNumber] => 0
)
[1435] => Array
(
[NodeId] => 1435
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1436
)
[GenericNodeNumber] => 0
)
[1436] => Array
(
[NodeId] => 1436
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 890
)
[GenericNodeNumber] => 0
)
[1437] => Array
(
[NodeId] => 1437
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1438
)
[GenericNodeNumber] => 0
)
[1438] => Array
(
[NodeId] => 1438
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => ObjUU55
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 942
)
[GenericNodeNumber] => 0
)
[1439] => Array
(
[NodeId] => 1439
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => O3LIwR7
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1440
)
[GenericNodeNumber] => 0
)
[1440] => Array
(
[NodeId] => 1440
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 665
)
[GenericNodeNumber] => 0
)
[1441] => Array
(
[NodeId] => 1441
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1442
)
[GenericNodeNumber] => 0
)
[1442] => Array
(
[NodeId] => 1442
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 878
)
[GenericNodeNumber] => 0
)
[1443] => Array
(
[NodeId] => 1443
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1444
)
[GenericNodeNumber] => 0
)
[1444] => Array
(
[NodeId] => 1444
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => vG6sCt0
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1412
)
[GenericNodeNumber] => 0
)
[1448] => Array
(
[NodeId] => 1448
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => UTzlsZH
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1449
)
[GenericNodeNumber] => 0
)
[1449] => Array
(
[NodeId] => 1449
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1407
)
[GenericNodeNumber] => 0
)
[1460] => Array
(
[NodeId] => 1460
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1461
)
[GenericNodeNumber] => 0
)
[1461] => Array
(
[NodeId] => 1461
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => UTzlsZH
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1408
)
[GenericNodeNumber] => 0
)
[1462] => Array
(
[NodeId] => 1462
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => This is going to be fun.
[LocalizedText] => Array
(
[enMale] => This is going to be fun.
[frMale] => Les missions dangereuses, c'est ce que je préfère.
[frFemale] => Les missions dangereuses, c'est ce que je préfère.
[deMale] => Das wird unterhaltsam.
[deFemale] => Das wird unterhaltsam.
)
[LocalizedOptionText] => Array
(
[enMale] => Enjoy the risk.
[frMale] => J'aime le risque.
[frFemale] => J'aime le risque.
[deMale] => Genießt das Risiko.
[deFemale] => Genießt das Risiko.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1463
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 7020
)
[1468] => Array
(
[NodeId] => 1468
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1469
[1] => 1470
)
[GenericNodeNumber] => 0
)
[1469] => Array
(
[NodeId] => 1469
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => sXSafR3
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1243
[1] => 1244
[2] => 1245
)
[GenericNodeNumber] => 0
)
[1470] => Array
(
[NodeId] => 1470
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => sXSafR3
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1328
)
[GenericNodeNumber] => 0
)
[1473] => Array
(
[NodeId] => 1473
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1474
)
[GenericNodeNumber] => 0
)
[1474] => Array
(
[NodeId] => 1474
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => UTzlsZH
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1422
)
[GenericNodeNumber] => 0
)
[1476] => Array
(
[NodeId] => 1476
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => sXSafR3
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1477
)
[GenericNodeNumber] => 0
)
[1477] => Array
(
[NodeId] => 1477
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1309
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[834] => 843
[837] => 843
[868] => 888
[872] => 888
[874] => 888
[876] => 888
[878] => 888
[933] => 20
[935] => 20
[937] => 20
[939] => 20
[1001] => 664
[1002] => 664
[1003] => 664
[1004] => 664
[1005] => 664
[1009] => 20
[1011] => 20
[1016] => 20
[1019] => 20
[1223] => 20
[1224] => 1006
[1225] => 1007
[1227] => 1021
[1228] => 921
[1229] => 921
[1230] => 921
[1231] => 921
[1232] => 922
[1233] => 922
[1234] => 922
[1235] => 922
[1236] => 923
[1237] => 923
[1238] => 923
[1239] => 923
[1265] => 849
[1267] => 849
[1269] => 849
[1302] => 849
[1304] => 849
[1306] => 849
[1308] => 849
[1309] => 843
[1311] => 849
[1314] => 843
[1316] => 843
[1317] => 847
[1318] => 847
[1321] => 849
[1339] => 1345
[1342] => 1345
[1362] => 1371
[1377] => 1385
[1381] => 1385
[1395] => 1401
[1397] => 1401
[1399] => 1401
[1405] => 1409
[1412] => 888
[1413] => 1017
[1414] => 1014
[1434] => 1432
[1450] => 1448
[1451] => 1448
[1452] => 1448
[1463] => 20
[1464] => 1462
[1465] => 1462
[1466] => 1462
[1467] => 1462
[1471] => 20
[1481] => 847
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => ReA7Dc9
[1] => dpkUWgA
[2] => TPAYA10
[3] => aCkSzGB
[4] => Qj3nElC
)
[LocalizedName] => Array
(
[enMale] => cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[frMale] => cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[deMale] => cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
)
[Id] => 16141171929084772698
[Base62Id] => Mi6Qar9
[Fqn] => cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => m3xIzv3
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 4.0.0
[hash] => 2662012296
[removed_in] =>
[changed_fields] => Array
(
[0] => AffectionNpcB62
[1] => NodeLookup
[2] => AffectionNcoB62
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.3.0
[2] => 2.3.1
)
)