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cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2

  • 831. <Non-dialogue segment.>
    • 832. - One disaster averted. Now where are we on that sequencer?
    • 835. - The immediate threat has been quelled. However, this place will explode in exactly ten seconds... now.
    • 1242. - I love the thrill of killing. Hope that wasn't our last.
    • 1241. - It was either them or us. But we may have staved off death for only a few moments.
    • 841. - We fight like every kill is our last!
      • 843. - The reactor core will self-destruct in ten seconds....
        • 1468. <Non-dialogue segment.>
          • 1469. <Non-dialogue segment.>
            • 1243. Option - It'll be alright.Player - Don't worry, we're not going to die.
              +200 Influence : approves.
              +200 Influence : approves.
            • 1244. Option - Whatever happens, happens.Player - If we die, we die.
              +200 Influence : approves.
              +200 Influence : approves.
            • 1245. Option - Got any last requests?Player - If there's something you want to say before the end, now's the time.
              • 1246. <Non-dialogue segment.>
                • 1247. - I just wish we'd had more time to be together.
                • 1262. - Yeah, I got something. You are the biggest pile of crud in the galaxy.
                • 1263. - My mind's a blank. What do you know, I'm finally at a loss for words.
              • 1249. <Non-dialogue segment.>
                • 1251. - I believe you know how I feel about you, my lord.
                • 1250. - It has been my distinct pleasure serving you, my lord.
              • 1252. <Non-dialogue segment.>
                • 1260. - You have opened me up to so much sensation and thrill. I am forever grateful.
                • 1259. - I feel we only just scratched the surface of our potential together.
              • 1256. - You know I appreciate all you've done for me, Master.
              • 806. - We die like warriors, you and us.
                • 849. - Vault code sequence complete.
                  • 851. - The reactor core will self-destruct in five seconds....
                    • 853. - Vault lock disarming.
                      • 855. - Four....
                        • 857. - Vault door air lock releasing.
                          • 859. - Three....
                            • 861. - Vault open.
                              • 862. <Non-dialogue segment.>
                                • 866. Player - Hurry inside!
                                  • 867. - Right behind you, my lord!
                                  • 871. - Our enemies will pay for this!
                                  • 873. - Right behind you!
                                  • 875. - We kill now!
                                  • 877. - Don't have to tell me twice!
                                    • 1332. - The vault is open! Resecure the vault before the reactor core explodes!
                                      • 1334. - That was reckless, Sith. You could have killed us all.
                                        • 1336. - I suppose this means my imposter turned tail. Stupid of me to entrust a grunt. I should have sacrificed my advisor here.
                                          • 1337. Option - His life ends with yours.Player - Your advisor will be dead in a few moments.
                                            +200 Influence : approves.
                                            • 1338. - He is unarmed. Are you such a coward you kill the defenseless?
                                          • 1340. Option - Some leader you are.Player - You must be a joy to work for.
                                            +200 Influence : approves.
                                            • 1341. - True patriots are ready to die for their leader.
                                          • 1343. Option - What a waste.Player - All of this has been unnecessary.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 1344. - I don't care what you're peddling, Sith.
                                              • 1346. - Now that this reactor core has been detonated, the Empire can't duplicate Project Siantide.
                                                • 1348. - As Frellka no doubt demonstrated, there is nothing more important than our project. I had no choice.
                                                  • 1350. - All your effort has been a waste. Siantide is out of your reach.
                                                    • 1351. Option - You are my target.Player - I'm not interested in your project, General. Just you and the other members of the War Trust.
                                                      • 1352. - Well, I am at your mercy, but the others are safely beyond your grasp.
                                                        • 1354. - General Durant and General Faraire are working to make Project Siantide a success. They are close to achieving working prototypes!
                                                          • 1356. - No threat or torture will get me to compromise their locations.
                                                            • 1357. Option - Then you die. [Kill Minst]Player - If you're not going to be useful, I'll just kill you. +50
                                                              +200 Influence : approves.
                                                              +50 Influence : disapproves.
                                                              +200 Influence : approves.
                                                            • 1359. Option - Tell me about their work.Player - What exactly does the War Trust hope to achieve?
                                                              +200 Influence : approves.
                                                              • 1360. - With this station destroyed, it won't matter if you know.
                                                            • 1363. Option - We'll see. [Knock him out]Player - I'm taking you into custody, General. +50
                                                              +50 Influence : disapproves.
                                                              +200 Influence : approves.
                                                              +50 Influence : disapproves.
                                                    • 1366. Option - But you're not. [Kill Minst]Player - Guess killing you will have to be my consolation. +50
                                                      +200 Influence : approves.
                                                      +50 Influence : disapproves.
                                                      +200 Influence : approves.
                                                    • 1368. Option - Tell me about your project.Player - I want to know everything about Project Siantide.
                                                      +200 Influence : approves.
                                                      • 1369. - Little good it will do you. What's ironic is that the Empire's bombardment of Taris so many years ago made Project Siantide possible.
                                                        • 1371. - The substance being mined from the acid lake caves is the residue of all the life-forms eradicated in the flash fires of the original Sith bombardment.
                                                          • 1373. - We found that when the substance is exposed to radiation from this station, it becomes a volatile but extremely powerful energy source.
                                                            • 1374. Option - For what?Player - What are its uses?
                                                            • 1378. Option - Sounds dangerous.Player - I think you're playing with fire, Minst.
                                                              • 1379. - You have to play with fire if you wish to control it.
                                                            • 1382. Option - Who cares?Player - I'm not impressed.
                                                              • 1383. - How simpleminded you are, Sith.
                                                                • 1385. - With Siantide cells, common blasters will deliver like a turbo laser. Republic starships will fly circles around Imperial ships in combat.
                                                                  • 1387. - This station held the only equipment that could convert the substance. So, now the Empire will be outmatched on every battlefield.
                                                                    • 1388. Option - You're lucky. [Kill Minst]Player - Very few people get to die with a smile. +50
                                                                      +200 Influence : approves.
                                                                      +50 Influence : disapproves.
                                                                      +200 Influence : approves.
                                                                      +50 Influence : disapproves.
                                                                    • 1390. Option - You're ours. [Knock him out]Player - Perhaps the Empire can convince you to recreate your work for us.
                                                                      +200 Influence : approves.
                                                                      • 1392. Player - Moff Hurdenn, come in. I have a prisoner. Send men to this location to pick up General Minst.
                                                                        • 1393. - Ah, yes, immediately, my lord. What do you want me to do with him?
                                                                          • 1394. Option - Treat him well.Player - He is my personal guest. No harm is to come to him. +50
                                                                            +50 Influence : disapproves.
                                                                            +200 Influence : approves.
                                                                          • 1396. Option - Stick him with Frellka.Player - Add him to my collection of Republic generals.
                                                                            +200 Influence : approves.
                                                                          • 1398. Option - Do nothing. Player - Just hold him for me.
                                                                            +200 Influence : approves.
                                                                          • 1400. Option - Interrogate him.Player - Get your best man to try to pry Generals Durant and Faraire's location from him. +50
                                                                            +200 Influence : approves.
                                                                            +50 Influence : disapproves.
                                                                            +200 Influence : approves.
                                                                            +50 Influence : disapproves.
                                                                            • 1401. - Yes, of course, it will be done.
                                                                    • 1406. Option - Heard enough! [Kill Minst]Player - It's time for you to die! +50
                                                                      +200 Influence : approves.
                                                                      +50 Influence : disapproves.
                                                                      +200 Influence : approves.
                                                                      +50 Influence : disapproves.
          • 845. - Vault code sequence cross-checking....
  • 653. - [You insert the vault code sequencer.]
    • 655. - Vault code sequence arming....
      • 657. - The reactor core will self-destruct in sixty seconds....
        • 659. - Vault code sequence initiated.
          • 660. <Non-dialogue segment.>
            • 666. - Sure hope that imposter was right and that thing takes less than a minute.
            • 681. - The imposter's estimate had better be right. If this takes more than a minute, we'll be caught in the explosion.
            • 910. - Terrific. If that imposter was wrong about how much time this will take, we'll be blown to bits.
            • 909. - If the imposter was wrong about the time, we're in trouble.
            • 697. - False clan leader says one minute to get in. One minute is all we have.
              • 921. Option - Patience.Player - Just sit tight. I'm sure this will work.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
              • 922. Option - Shut up.Player - Your constant chatter isn't helping.
                • 1006. - Sorry. I always get chatty when I'm about to die.
                • 1007. - Of course, my lord.
                • 1017. - I just don't like being at the mercy of Republic tech.
                • 1014. - Sorry. I'm just a little nervous.
                • 1021. - We want to fight, not talk!
              • 1462. Option - Enjoy the risk.Player - This is going to be fun.
              • 923. Option - He'll pay if he lied.Player - I'll hunt him down if this goes badly.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 924. - Yeah, sure, once we survive a reactor core implosion.
                • 925. - We might have trouble doing that from the grave, my lord.
                • 929. - I'm sure the desire for vengeance will protect us through the blast.
                • 928. - If this goes badly, we won't be in any condition to hunt anyone.
                • 930. - We kill from beyond the grave!
                  • 20. - The reactor core will self-destruct in forty-five seconds....
                    • 941. - Men, the enemy is accessing the fallout vault. Defeat the Sith, and we can weather the explosion inside the vault!
                      • 942. <Non-dialogue segment.>
                        • 943. - Oh, perfect. Now we've got company.
                        • 958. - My lord, to complicate the matter, it seems we've been spotted.
                        • 1000. - At least we won't be twiddling our thumbs! More fools to slaughter!
                        • 999. - Master, it looks like we have a fight on our hands.
                        • 974. - Good, we don't have to sit idly--we kill more enemy now!
                          • 665. <Conversation Exit>
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2
Other Sites:
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            "Text": "Sure hope that imposter was right and that thing takes less than a minute.",
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                "enMale": "Sure hope that imposter was right and that thing takes less than a minute.",
                "frMale": "Esp\u00e9rons que l'imposteur n'a pas menti et que ce truc demande moins d'une minute.",
                "frFemale": "Esp\u00e9rons que l'imposteur n'a pas menti et que ce truc demande moins d'une minute.",
                "deMale": "Ich hoffe, dieser Betr\u00fcger hatte Recht und das Ding braucht weniger als eine Minute.",
                "deFemale": "Ich hoffe, dieser Betr\u00fcger hatte Recht und das Ding braucht weniger als eine Minute."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "The imposter's estimate had better be right. If this takes more than a minute, we'll be caught in the explosion.",
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                "enMale": "The imposter's estimate had better be right. If this takes more than a minute, we'll be caught in the explosion.",
                "frMale": "Il vaudrait mieux que l'imposteur ait vu juste. Si cela prend plus d'une minute, on sera pris dans l'explosion.",
                "frFemale": "Il vaudrait mieux que l'imposteur ait vu juste. Si cela prend plus d'une minute, on sera pris dans l'explosion.",
                "deMale": "Hoffentlich hat der Betr\u00fcger sich nicht versch\u00e4tzt. Wenn das hier l\u00e4nger dauert als eine Minute, fliegen wir in die Luft.",
                "deFemale": "Hoffentlich hat der Betr\u00fcger sich nicht versch\u00e4tzt. Wenn das hier l\u00e4nger dauert als eine Minute, fliegen wir in die Luft."
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            "Text": "False clan leader says one minute to get in. One minute is all we have.",
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                "enMale": "False clan leader says one minute to get in. One minute is all we have.",
                "frMale": "Faux chef de clan a dit une minute pour entrer. On a juste une minute.",
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                "deMale": "Der falsche Clanf\u00fchrer sagt, in einer Minute kommen wir rein. Nur eine Minute.",
                "deFemale": "Der falsche Clanf\u00fchrer sagt, in einer Minute kommen wir rein. Nur eine Minute."
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            "Text": "We die like warriors, you and us.",
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                "enMale": "We die like warriors, you and us.",
                "frMale": "On meurt en guerriers, vous et moi.",
                "frFemale": "On meurt en guerriers, vous et moi.",
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                "deFemale": "Ihr und ich, wir sterben wie Krieger."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "One disaster averted. Now where are we on that sequencer?",
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                "enMale": "One disaster averted. Now where are we on that sequencer?",
                "frMale": "On a \u00e9vit\u00e9 le d\u00e9sastre. O\u00f9 en est le s\u00e9quenceur ?",
                "frFemale": "On a \u00e9vit\u00e9 le d\u00e9sastre. O\u00f9 en est le s\u00e9quenceur ?",
                "deMale": "So weit, so gut. Was macht der Code-Generator?",
                "deFemale": "So weit, so gut. Was macht der Code-Generator?"
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            "Text": "The immediate threat has been quelled. However, this place will explode in exactly ten seconds... now.",
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                "enMale": "The immediate threat has been quelled. However, this place will explode in exactly ten seconds... now.",
                "frMale": "La menace directe a \u00e9t\u00e9 \u00e9cart\u00e9e. N\u00e9anmoins, cet endroit va exploser dans exactement dix secondes... Top.",
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                "deMale": "Die unmittelbare Bedrohung existiert nicht mehr. Aber in zehn Sekunden fliegt uns hier alles um die Ohren!",
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            "Text": "We fight like every kill is our last!",
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                "enMale": "We fight like every kill is our last!",
                "frMale": "On combat comme si chaque mort \u00e9tait le dernier !",
                "frFemale": "On combat comme si chaque mort \u00e9tait le dernier !",
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            "Text": "The reactor core will self-destruct in ten seconds....",
            "LocalizedText": {
                "enMale": "The reactor core will self-destruct in ten seconds....",
                "frMale": "Le c\u0153ur du r\u00e9acteur s'autod\u00e9truira dans dix secondes...",
                "frFemale": "Le c\u0153ur du r\u00e9acteur s'autod\u00e9truira dans dix secondes...",
                "deMale": "Der Reaktorkern zerst\u00f6rt sich selbst in zehn Sekunden ...",
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            "Text": "Vault code sequence cross-checking....",
            "LocalizedText": {
                "enMale": "Vault code sequence cross-checking....",
                "frMale": "Contr\u00f4le de la s\u00e9quence de codes de l'abri...",
                "frFemale": "Contr\u00f4le de la s\u00e9quence de codes de l'abri...",
                "deMale": "Codesequenz f\u00fcr Kammer wird \u00fcberpr\u00fcft ...",
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            "SpeakerB62Id": "sXSafR3",
            "Text": "Eight... seven....",
            "LocalizedText": {
                "enMale": "Eight... seven....",
                "frMale": "Huit... sept...",
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            "Text": "Vault code sequence complete.",
            "LocalizedText": {
                "enMale": "Vault code sequence complete.",
                "frMale": "S\u00e9quence de codes de l'abri termin\u00e9e.",
                "frFemale": "S\u00e9quence de codes de l'abri termin\u00e9e.",
                "deMale": "Codesequenz f\u00fcr Kammer vollst\u00e4ndig.",
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            "SpeakerB62Id": "sXSafR3",
            "Text": "The reactor core will self-destruct in five seconds....",
            "LocalizedText": {
                "enMale": "The reactor core will self-destruct in five seconds....",
                "frMale": "Le c\u0153ur du r\u00e9acteur s'autod\u00e9truira dans cinq secondes...",
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                "deMale": "Der Reaktorkern zerst\u00f6rt sich selbst in f\u00fcnf Sekunden ...",
                "deFemale": "Der Reaktorkern zerst\u00f6rt sich selbst in f\u00fcnf Sekunden ..."
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            "SpeakerB62Id": "KlQirXE",
            "Text": "Vault lock disarming.",
            "LocalizedText": {
                "enMale": "Vault lock disarming.",
                "frMale": "Ouverture du verrou de l'abri.",
                "frFemale": "Ouverture du verrou de l'abri.",
                "deMale": "Kammersperre wird gel\u00f6st.",
                "deFemale": "Kammersperre wird gel\u00f6st."
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                "enMale": "Four....",
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            "Text": "Vault open.",
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                "enMale": "Vault open.",
                "frMale": "Abri ouvert.",
                "frFemale": "Abri ouvert.",
                "deMale": "Kammer ist offen.",
                "deFemale": "Kammer ist offen."
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            "Text": "Hurry inside!",
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                "enMale": "Hurry inside!",
                "frMale": "Vite, \u00e0 l'int\u00e9rieur !",
                "frFemale": "Vite, \u00e0 l'int\u00e9rieur !",
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                "deFemale": "Schnell da rein!"
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            "Text": "Right behind you, my lord!",
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                "enMale": "Right behind you, my lord!",
                "frMale": "Derri\u00e8re vous, Excellence !",
                "frFemale": "Derri\u00e8re vous, Excellence !",
                "deMale": "Ich bin direkt hinter Euch!",
                "deFemale": "Ich bin direkt hinter Euch!"
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            "Text": "Our enemies will pay for this!",
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                "enMale": "Our enemies will pay for this!",
                "frMale": "Nos ennemis nous le paieront !",
                "frFemale": "Nos ennemis nous le paieront !",
                "deMale": "Unsere Feinde werden daf\u00fcr bezahlen!",
                "deFemale": "Unsere Feinde werden daf\u00fcr bezahlen!"
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            "Text": "Right behind you!",
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                "enMale": "Right behind you!",
                "frMale": "Derri\u00e8re vous !",
                "frFemale": "Derri\u00e8re vous !",
                "deMale": "Ich komme schon!",
                "deFemale": "Ich komme schon!"
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            "Text": "We kill now!",
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                "enMale": "We kill now!",
                "frMale": "Maintenant on tue !",
                "frFemale": "Maintenant on tue !",
                "deMale": "Jetzt t\u00f6ten wir!",
                "deFemale": "Jetzt t\u00f6ten wir!"
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            "Text": "Don't have to tell me twice!",
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                "enMale": "Don't have to tell me twice!",
                "frMale": "Il faut pas me le dire deux fois !",
                "frFemale": "Il faut pas me le dire deux fois !",
                "deMale": "Das lass ich mir nicht zweimal sagen.",
                "deFemale": "Das lass ich mir nicht zweimal sagen."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "If the imposter was wrong about the time, we're in trouble.",
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                "enMale": "If the imposter was wrong about the time, we're in trouble.",
                "frMale": "Si l'imposteur s'est tromp\u00e9 sur la dur\u00e9e, on va avoir des probl\u00e8mes.",
                "frFemale": "Si l'imposteur s'est tromp\u00e9 sur la dur\u00e9e, on va avoir des probl\u00e8mes.",
                "deMale": "Wenn der Betr\u00fcger sich in der Zeit geirrt hat, war's das f\u00fcr uns.",
                "deFemale": "Wenn der Betr\u00fcger sich in der Zeit geirrt hat, war's das f\u00fcr uns."
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "Terrific. If that imposter was wrong about how much time this will take, we'll be blown to bits.",
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                "enMale": "Terrific. If that imposter was wrong about how much time this will take, we'll be blown to bits.",
                "frMale": "G\u00e9nial. Si l'imposteur s'est tromp\u00e9 sur le temps n\u00e9cessaire \u00e0 l'op\u00e9ration, on sera pulv\u00e9ris\u00e9s.",
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                "deMale": "Na toll. Wenn der Betr\u00fcger sich geirrt hat, was die Zeit betrifft, werden wir jetzt in St\u00fccke gerissen.",
                "deFemale": "Na toll. Wenn der Betr\u00fcger sich geirrt hat, was die Zeit betrifft, werden wir jetzt in St\u00fccke gerissen."
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            "Text": "Just sit tight. I'm sure this will work.",
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                "enMale": "Just sit tight. I'm sure this will work.",
                "frMale": "Un peu de patience. \u00c7a va marcher.",
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                "deMale": "Nur Geduld.",
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "Your constant chatter isn't helping.",
            "LocalizedText": {
                "enMale": "Your constant chatter isn't helping.",
                "frMale": "Ce bavardage incessant n'aide en rien.",
                "frFemale": "Ce bavardage incessant n'aide en rien.",
                "deMale": "Dummes Geschw\u00e4tz macht es auch nicht besser.",
                "deFemale": "Dummes Geschw\u00e4tz macht es auch nicht besser."
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            "LocalizedOptionText": {
                "enMale": "Shut up.",
                "frMale": "Silence.",
                "frFemale": "Silence.",
                "deMale": "Ruhe jetzt.",
                "deFemale": "Ruhe jetzt."
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            "Text": "I'll hunt him down if this goes badly.",
            "LocalizedText": {
                "enMale": "I'll hunt him down if this goes badly.",
                "frMale": "Si \u00e7a tourne mal, je le retrouverai.",
                "frFemale": "Si \u00e7a tourne mal, je le retrouverai.",
                "deMale": "Ich werde ihn jagen und t\u00f6ten, wenn das hier nicht klappt.",
                "deFemale": "Ich werde ihn jagen und t\u00f6ten, wenn das hier nicht klappt."
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            "LocalizedOptionText": {
                "enMale": "He'll pay if he lied.",
                "frMale": "S'il a menti, il me le paiera.",
                "frFemale": "S'il a menti, il me le paiera.",
                "deMale": "Wenn er gelogen hat, muss er b\u00fc\u00dfen.",
                "deFemale": "Wenn er gelogen hat, muss er b\u00fc\u00dfen."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Yeah, sure, once we survive a reactor core implosion.",
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                "enMale": "Yeah, sure, once we survive a reactor core implosion.",
                "frMale": "Oui, bien s\u00fbr. Apr\u00e8s avoir surv\u00e9cu \u00e0 l'explosion d'un c\u0153ur de r\u00e9acteur.",
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                "deFemale": "Aber klar doch - nachdem wir die Implosion des Reaktorkerns \u00fcberlebt haben."
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            "Text": "We might have trouble doing that from the grave, my lord.",
            "LocalizedText": {
                "enMale": "We might have trouble doing that from the grave, my lord.",
                "frMale": "Ce ne sera peut-\u00eatre pas facile depuis nos tombes, Excellence.",
                "frFemale": "Ce ne sera peut-\u00eatre pas facile depuis nos tombes, Excellence.",
                "deMale": "Es d\u00fcrfte schwierig sein, das vom Grab aus zu tun.",
                "deFemale": "Es d\u00fcrfte schwierig sein, das vom Grab aus zu tun."
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            "Text": "If this goes badly, we won't be in any condition to hunt anyone.",
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                "enMale": "If this goes badly, we won't be in any condition to hunt anyone.",
                "frMale": "Si \u00e7a tourne mal, on sera pas en \u00e9tat de retrouver qui que ce soit.",
                "frFemale": "Si \u00e7a tourne mal, on sera pas en \u00e9tat de retrouver qui que ce soit.",
                "deMale": "Wenn das hier nicht klappt, werden wir nicht in der Verfassung sein, irgendwen zu jagen.",
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            "Text": "I'm sure the desire for vengeance will protect us through the blast.",
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                "enMale": "I'm sure the desire for vengeance will protect us through the blast.",
                "frMale": "Je suis s\u00fbre que cette soif de vengeance nous prot\u00e8gera de l'explosion.",
                "frFemale": "Je suis s\u00fbre que cette soif de vengeance nous prot\u00e8gera de l'explosion.",
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            "SpeakerB62Id": "O3LIwR7",
            "Text": "We kill from beyond the grave!",
            "LocalizedText": {
                "enMale": "We kill from beyond the grave!",
                "frMale": "On tuera depuis notre tombe !",
                "frFemale": "On tuera depuis notre tombe !",
                "deMale": "Wir t\u00f6ten noch von jenseits des Grabes!",
                "deFemale": "Wir t\u00f6ten noch von jenseits des Grabes!"
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            "SpeakerB62Id": "ObjUU55",
            "Text": "Men, the enemy is accessing the fallout vault. Defeat the Sith, and we can weather the explosion inside the vault!",
            "LocalizedText": {
                "enMale": "Men, the enemy is accessing the fallout vault. Defeat the Sith, and we can weather the explosion inside the vault!",
                "frMale": "Messieurs, l'ennemi tente de p\u00e9n\u00e9trer dans l'abri antiradiation. Tuez le Sith et nous pourrons nous r\u00e9fugier dans l'abri !",
                "frFemale": "Messieurs, l'ennemi tente de p\u00e9n\u00e9trer dans l'abri antiradiation. Tuez le Sith et nous pourrons nous r\u00e9fugier dans l'abri !",
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                "deFemale": "Leute, der Feind dringt in die Notschutzkammer vor. Beseitigt den Sith und wir k\u00f6nnen die Explosion in der Kammer \u00fcberstehen!"
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Oh, perfect. Now we've got company.",
            "LocalizedText": {
                "enMale": "Oh, perfect. Now we've got company.",
                "frMale": "Oh, g\u00e9nial. En plus, on a de la compagnie.",
                "frFemale": "Oh, g\u00e9nial. En plus, on a de la compagnie.",
                "deMale": "Na super. Jetzt kriegen wir auch noch Besuch.",
                "deFemale": "Na super. Jetzt kriegen wir auch noch Besuch."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "My lord, to complicate the matter, it seems we've been spotted.",
            "LocalizedText": {
                "enMale": "My lord, to complicate the matter, it seems we've been spotted.",
                "frMale": "Excellence, pour arranger les choses, il semble que nous soyons rep\u00e9r\u00e9s.",
                "frFemale": "Excellence, pour arranger les choses, il semble que nous soyons rep\u00e9r\u00e9s.",
                "deMale": "Jetzt wird es kompliziert. Man hat uns anscheinend entdeckt.",
                "deFemale": "Jetzt wird es kompliziert. Man hat uns anscheinend entdeckt."
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            "SpeakerB62Id": "O3LIwR7",
            "Text": "Good, we don't have to sit idly--we kill more enemy now!",
            "LocalizedText": {
                "enMale": "Good, we don't have to sit idly--we kill more enemy now!",
                "frMale": "Bien, on reste pas \u00e0 rien faire. On tue plus d'ennemis !",
                "frFemale": "Bien, on reste pas \u00e0 rien faire. On tue plus d'ennemis !",
                "deMale": "Gut, dann m\u00fcssen wir nicht rumsitzen. Wir t\u00f6ten mehr Feinde!",
                "deFemale": "Gut, dann m\u00fcssen wir nicht rumsitzen. Wir t\u00f6ten mehr Feinde!"
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Master, it looks like we have a fight on our hands.",
            "LocalizedText": {
                "enMale": "Master, it looks like we have a fight on our hands.",
                "frMale": "Ma\u00eetre, on dirait qu'on va devoir se battre.",
                "frFemale": "Ma\u00eetre, on dirait qu'on va devoir se battre.",
                "deMale": "Meister, es sieht so aus, als m\u00fcssten wir gleich k\u00e4mpfen.",
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "At least we won't be twiddling our thumbs! More fools to slaughter!",
            "LocalizedText": {
                "enMale": "At least we won't be twiddling our thumbs! More fools to slaughter!",
                "frMale": "Au moins, on ne se tournera pas les pouces ! Plus d'idiots \u00e0 massacrer !",
                "frFemale": "Au moins, on ne se tournera pas les pouces ! Plus d'idiots \u00e0 massacrer !",
                "deMale": "Wenigstens m\u00fcssen wir nicht mehr D\u00e4umchen drehen! Machen wir die Idioten kalt!",
                "deFemale": "Wenigstens m\u00fcssen wir nicht mehr D\u00e4umchen drehen! Machen wir die Idioten kalt!"
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Sorry. I always get chatty when I'm about to die.",
            "LocalizedText": {
                "enMale": "Sorry. I always get chatty when I'm about to die.",
                "frMale": "D\u00e9sol\u00e9e. Je deviens bavarde quand je risque de mourir.",
                "frFemale": "D\u00e9sol\u00e9e. Je deviens bavarde quand je risque de mourir.",
                "deMale": "Tut mir leid. Ich werde immer so schwatzhaft, wenn ich gleich sterbe.",
                "deFemale": "Tut mir leid. Ich werde immer so schwatzhaft, wenn ich gleich sterbe."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Of course, my lord.",
            "LocalizedText": {
                "enMale": "Of course, my lord.",
                "frMale": "Bien s\u00fbr, Excellence.",
                "frFemale": "Bien s\u00fbr, Excellence.",
                "deMale": "Sehr wohl, mein Sith-Lord.",
                "deFemale": "Sehr wohl, mein Sith-Lord."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Sorry. I'm just a little nervous.",
            "LocalizedText": {
                "enMale": "Sorry. I'm just a little nervous.",
                "frMale": "D\u00e9sol\u00e9e, je suis juste un peu nerveuse.",
                "frFemale": "D\u00e9sol\u00e9e, je suis juste un peu nerveuse.",
                "deMale": "Tut mir leid. Ich bin nur ein wenig nerv\u00f6s.",
                "deFemale": "Tut mir leid. Ich bin nur ein wenig nerv\u00f6s."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "I just don't like being at the mercy of Republic tech.",
            "LocalizedText": {
                "enMale": "I just don't like being at the mercy of Republic tech.",
                "frMale": "C'est que j'aime pas \u00eatre \u00e0 la merci de la technologie de la R\u00e9publique.",
                "frFemale": "C'est que j'aime pas \u00eatre \u00e0 la merci de la technologie de la R\u00e9publique.",
                "deMale": "Ich bin eben nicht gern der Technik der Republik ausgeliefert.",
                "deFemale": "Ich bin eben nicht gern der Technik der Republik ausgeliefert."
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            "SpeakerB62Id": "O3LIwR7",
            "Text": "We want to fight, not talk!",
            "LocalizedText": {
                "enMale": "We want to fight, not talk!",
                "frMale": "On veut combattre, pas parler !",
                "frFemale": "On veut combattre, pas parler !",
                "deMale": "Wir wollen k\u00e4mpfen, nicht reden!",
                "deFemale": "Wir wollen k\u00e4mpfen, nicht reden!"
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "It was either them or us. But we may have staved off death for only a few moments.",
            "LocalizedText": {
                "enMale": "It was either them or us. But we may have staved off death for only a few moments.",
                "frMale": "C'\u00e9tait eux ou nous. Mais on aura peut-\u00eatre pas \u00e9chapp\u00e9 \u00e0 la mort tr\u00e8s longtemps.",
                "frFemale": "C'\u00e9tait eux ou nous. Mais on aura peut-\u00eatre pas \u00e9chapp\u00e9 \u00e0 la mort tr\u00e8s longtemps.",
                "deMale": "Eine klare Sache - die oder wir. Aber in wenigen Augenblicken sterben wir vermutlich trotzdem.",
                "deFemale": "Eine klare Sache - die oder wir. Aber in wenigen Augenblicken sterben wir vermutlich trotzdem."
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "I love the thrill of killing. Hope that wasn't our last.",
            "LocalizedText": {
                "enMale": "I love the thrill of killing. Hope that wasn't our last.",
                "frMale": "J'adore le frisson du combat. J'esp\u00e8re que c'\u00e9tait pas le dernier.",
                "frFemale": "J'adore le frisson du combat. J'esp\u00e8re que c'\u00e9tait pas le dernier.",
                "deMale": "T\u00f6ten ist doch immer wieder aufregend. Hoffentlich war das nicht das letzte Mal.",
                "deFemale": "T\u00f6ten ist doch immer wieder aufregend. Hoffentlich war das nicht das letzte Mal."
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't worry, we're not going to die.",
            "LocalizedText": {
                "enMale": "Don't worry, we're not going to die.",
                "frMale": "Pas d'inqui\u00e9tude, on ne va pas mourir.",
                "frFemale": "Pas d'inqui\u00e9tude, on ne va pas mourir.",
                "deMale": "Keine Angst, noch sterben wir nicht.",
                "deFemale": "Keine Angst, noch sterben wir nicht."
            },
            "LocalizedOptionText": {
                "enMale": "It'll be alright.",
                "frMale": "\u00c7a va aller.",
                "frFemale": "\u00c7a va aller.",
                "deMale": "Sicher wird alles gut.",
                "deFemale": "Sicher wird alles gut."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If we die, we die.",
            "LocalizedText": {
                "enMale": "If we die, we die.",
                "frMale": "Si on meurt, on meurt.",
                "frFemale": "Si on meurt, on meurt.",
                "deMale": "Wenn wir sterben, dann ist es eben so.",
                "deFemale": "Wenn wir sterben, dann ist es eben so."
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            "LocalizedOptionText": {
                "enMale": "Whatever happens, happens.",
                "frMale": "\u00c7a arrive.",
                "frFemale": "\u00c7a arrive.",
                "deMale": "Was passiert, passiert.",
                "deFemale": "Was passiert, passiert."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsAmbient": false,
            "ChildIds": [
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If there's something you want to say before the end, now's the time.",
            "LocalizedText": {
                "enMale": "If there's something you want to say before the end, now's the time.",
                "frMale": "Si quelqu'un a quelque chose \u00e0 dire, c'est maintenant ou jamais.",
                "frFemale": "Si quelqu'un a quelque chose \u00e0 dire, c'est maintenant ou jamais.",
                "deMale": "Wer vor dem Ende noch etwas sagen m\u00f6chte, sollte das jetzt tun.",
                "deFemale": "Wer vor dem Ende noch etwas sagen m\u00f6chte, sollte das jetzt tun."
            },
            "LocalizedOptionText": {
                "enMale": "Got any last requests?",
                "frMale": "Une derni\u00e8re volont\u00e9 ?",
                "frFemale": "Une derni\u00e8re volont\u00e9 ?",
                "deMale": "Irgendwelche letzten W\u00fcnsche?",
                "deFemale": "Irgendwelche letzten W\u00fcnsche?"
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "6o87zDR",
            "Text": "I just wish we'd had more time to be together.",
            "LocalizedText": {
                "enMale": "I just wish we'd had more time to be together.",
                "frMale": "J'aurais juste aim\u00e9 qu'on passe plus de temps ensemble.",
                "frFemale": "J'aurais juste aim\u00e9 qu'on passe plus de temps ensemble.",
                "deMale": "Ich w\u00fcnschte nur, wir h\u00e4tten mehr Zeit f\u00fcreinander gehabt.",
                "deFemale": "Ich w\u00fcnschte nur, wir h\u00e4tten mehr Zeit f\u00fcreinander gehabt."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "59mPTyI",
            "Text": "It has been my distinct pleasure serving you, my lord.",
            "LocalizedText": {
                "enMale": "It has been my distinct pleasure serving you, my lord.",
                "frMale": "\u00c7a a \u00e9t\u00e9 un plaisir de vous servir, Excellence.",
                "frFemale": "\u00c7a a \u00e9t\u00e9 un plaisir de vous servir, Excellence.",
                "deMale": "Es war mir eine gro\u00dfe Freude, Euch dienen zu d\u00fcrfen.",
                "deFemale": "Es war mir eine gro\u00dfe Freude, Euch dienen zu d\u00fcrfen."
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            "Text": "I feel we only just scratched the surface of our potential together.",
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                "frMale": "Vous m'avez ouverte \u00e0 tellement de sensations et de frissons. Vous avez toute ma reconnaissance.",
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            "Text": "Yeah, I got something. You are the biggest pile of crud in the galaxy.",
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            "Text": "My mind's a blank. What do you know, I'm finally at a loss for words.",
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            "Text": "The vault is open! Resecure the vault before the reactor core explodes!",
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            "Text": "That was reckless, Sith. You could have killed us all.",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "I suppose this means my imposter turned tail. Stupid of me to entrust a grunt. I should have sacrificed my advisor here.",
            "LocalizedText": {
                "enMale": "I suppose this means my imposter turned tail. Stupid of me to entrust a grunt. I should have sacrificed my advisor here.",
                "frMale": "\u00c7a signifie sans doute que mon imposteur s'est d\u00e9fil\u00e9. J'ai \u00e9t\u00e9 b\u00eate de faire confiance \u00e0 un soldat. J'aurais d\u00fb sacrifier mon conseiller.",
                "frFemale": "\u00c7a signifie sans doute que mon imposteur s'est d\u00e9fil\u00e9. J'ai \u00e9t\u00e9 b\u00eate de faire confiance \u00e0 un soldat. J'aurais d\u00fb sacrifier mon conseiller.",
                "deMale": "Anscheinend hat mein Double nicht durchgehalten. Was musste ich auch einem einfachen Soldaten vertrauen? Ich h\u00e4tte meinen Ratgeber hier opfern sollen.",
                "deFemale": "Anscheinend hat mein Double nicht durchgehalten. Was musste ich auch einem einfachen Soldaten vertrauen? Ich h\u00e4tte meinen Ratgeber hier opfern sollen."
            },
            "CnvAlienVONode": 1365833917,
            "CnvAlienVOFQN": "cnv.alien_vo.rodian.male_a",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        "1337": {
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            "QuestRewardB62": "m3xIzv3",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your advisor will be dead in a few moments.",
            "LocalizedText": {
                "enMale": "Your advisor will be dead in a few moments.",
                "frMale": "Votre conseiller sera bient\u00f4t mort.",
                "frFemale": "Votre conseiller sera bient\u00f4t mort.",
                "deMale": "Euer Ratgeber ist gleich sowieso tot.",
                "deFemale": "Euer Ratgeber ist gleich sowieso tot."
            },
            "LocalizedOptionText": {
                "enMale": "His life ends with yours.",
                "frMale": "Il mourra avec vous.",
                "frFemale": "Il mourra avec vous.",
                "deMale": "Euer Ratgeber stirbt mit Euch.",
                "deFemale": "Euer Ratgeber stirbt mit Euch."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "He is unarmed. Are you such a coward you kill the defenseless?",
            "LocalizedText": {
                "enMale": "He is unarmed. Are you such a coward you kill the defenseless?",
                "frMale": "Il n'est pas arm\u00e9. Vous \u00eates l\u00e2che au point de tuer une personne sans d\u00e9fense ?",
                "frFemale": "Il n'est pas arm\u00e9. Vous \u00eates l\u00e2che au point de tuer une personne sans d\u00e9fense ?",
                "deMale": "Er ist unbewaffnet. Seid Ihr feige genug, einen Wehrlosen zu t\u00f6ten?",
                "deFemale": "Er ist unbewaffnet. Seid Ihr feige genug, einen Wehrlosen zu t\u00f6ten?"
            },
            "CnvAlienVONode": 3353606261,
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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            "QuestRewardB62": "m3xIzv3",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You must be a joy to work for.",
            "LocalizedText": {
                "enMale": "You must be a joy to work for.",
                "frMale": "Ce doit \u00eatre une joie de travailler pour vous.",
                "frFemale": "Ce doit \u00eatre une joie de travailler pour vous.",
                "deMale": "Es muss ja eine Freude sein, f\u00fcr Euch zu arbeiten.",
                "deFemale": "Es muss ja eine Freude sein, f\u00fcr Euch zu arbeiten."
            },
            "LocalizedOptionText": {
                "enMale": "Some leader you are.",
                "frMale": "Quel leader vous faites.",
                "frFemale": "Quel leader vous faites.",
                "deMale": "Ihr seid mir ein sch\u00f6ner Anf\u00fchrer.",
                "deFemale": "Ihr seid mir ein sch\u00f6ner Anf\u00fchrer."
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            "AffectionRewardEventsB62": {
                "dpkUWgA": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "True patriots are ready to die for their leader.",
            "LocalizedText": {
                "enMale": "True patriots are ready to die for their leader.",
                "frMale": "Les vrais patriotes sont pr\u00eats \u00e0 mourir pour leur leader.",
                "frFemale": "Les vrais patriotes sont pr\u00eats \u00e0 mourir pour leur leader.",
                "deMale": "Ein wahrer Patriot ist bereit, f\u00fcr seinen Anf\u00fchrer zu sterben.",
                "deFemale": "Ein wahrer Patriot ist bereit, f\u00fcr seinen Anf\u00fchrer zu sterben."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All of this has been unnecessary.",
            "LocalizedText": {
                "enMale": "All of this has been unnecessary.",
                "frMale": "Tout \u00e7a n'a servi \u00e0 rien.",
                "frFemale": "Tout \u00e7a n'a servi \u00e0 rien.",
                "deMale": "All das hier war v\u00f6llig unn\u00f6tig.",
                "deFemale": "All das hier war v\u00f6llig unn\u00f6tig."
            },
            "LocalizedOptionText": {
                "enMale": "What a waste.",
                "frMale": "Quel g\u00e2chis.",
                "frFemale": "Quel g\u00e2chis.",
                "deMale": "Was f\u00fcr eine Verschwendung.",
                "deFemale": "Was f\u00fcr eine Verschwendung."
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                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "I don't care what you're peddling, Sith.",
            "LocalizedText": {
                "enMale": "I don't care what you're peddling, Sith.",
                "frMale": "Je me moque de ce que vous dites, Sith.",
                "frFemale": "Je me moque de ce que vous dites, Sith.",
                "deMale": "Eure Meinung interessiert mich nicht, Sith.",
                "deFemale": "Eure Meinung interessiert mich nicht, Sith."
            },
            "CnvAlienVONode": 31663101,
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        "1345": {
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "Now that this reactor core has been detonated, the Empire can't duplicate Project Siantide.",
            "LocalizedText": {
                "enMale": "Now that this reactor core has been detonated, the Empire can't duplicate Project Siantide.",
                "frMale": "Maintenant que le c\u0153ur du r\u00e9acteur a explos\u00e9, l'Empire ne peut plus copier le projet Siantide.",
                "frFemale": "Maintenant que le c\u0153ur du r\u00e9acteur a explos\u00e9, l'Empire ne peut plus copier le projet Siantide.",
                "deMale": "Nun, da der Reaktorkern gesprengt ist, kann das Imperium Projekt Siantid nicht mehr reproduzieren.",
                "deFemale": "Nun, da der Reaktorkern gesprengt ist, kann das Imperium Projekt Siantid nicht mehr reproduzieren."
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            "CnvAlienVONode": 1368127677,
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "As Frellka no doubt demonstrated, there is nothing more important than our project. I had no choice.",
            "LocalizedText": {
                "enMale": "As Frellka no doubt demonstrated, there is nothing more important than our project. I had no choice.",
                "frMale": "Comme Frellka l'a sans doute d\u00e9montr\u00e9, il n'y a rien de plus important que notre projet. Je n'avais pas le choix.",
                "frFemale": "Comme Frellka l'a sans doute d\u00e9montr\u00e9, il n'y a rien de plus important que notre projet. Je n'avais pas le choix.",
                "deMale": "Wie Frellka zweifelsohne demonstriert hat, gibt es nichts Wichtigeres als unser Projekt. Ich hatte keine Wahl.",
                "deFemale": "Wie Frellka zweifelsohne demonstriert hat, gibt es nichts Wichtigeres als unser Projekt. Ich hatte keine Wahl."
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            "CnvAlienVONode": 3899694462,
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        "1349": {
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "All your effort has been a waste. Siantide is out of your reach.",
            "LocalizedText": {
                "enMale": "All your effort has been a waste. Siantide is out of your reach.",
                "frMale": "Tous vos efforts n'auront servi \u00e0 rien. Vous n'aurez jamais Siantide.",
                "frFemale": "Tous vos efforts n'auront servi \u00e0 rien. Vous n'aurez jamais Siantide.",
                "deMale": "All Eure Bem\u00fchungen waren umsonst. Siantid ist vor Eurem Zugriff gesch\u00fctzt.",
                "deFemale": "All Eure Bem\u00fchungen waren umsonst. Siantid ist vor Eurem Zugriff gesch\u00fctzt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not interested in your project, General. Just you and the other members of the War Trust.",
            "LocalizedText": {
                "enMale": "I'm not interested in your project, General. Just you and the other members of the War Trust.",
                "frMale": "Ce n'est pas votre projet qui m'int\u00e9resse, c'est vous et les membres du Trust Martial.",
                "frFemale": "Ce n'est pas votre projet qui m'int\u00e9resse, c'est vous et les membres du Trust Martial.",
                "deMale": "Euer Projekt interessiert mich nicht, General. Nur Ihr und die anderen Mitglieder des Kriegsbunds.",
                "deFemale": "Euer Projekt interessiert mich nicht, General. Nur Ihr und die anderen Mitglieder des Kriegsbunds."
            },
            "LocalizedOptionText": {
                "enMale": "You are my target.",
                "frMale": "Ma cible, c'est vous.",
                "frFemale": "Ma cible, c'est vous.",
                "deMale": "Ihr seid mein Ziel.",
                "deFemale": "Ihr seid mein Ziel."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "Well, I am at your mercy, but the others are safely beyond your grasp.",
            "LocalizedText": {
                "enMale": "Well, I am at your mercy, but the others are safely beyond your grasp.",
                "frMale": "Eh bien, je suis \u00e0 votre merci, mais les autres sont hors de votre port\u00e9e.",
                "frFemale": "Eh bien, je suis \u00e0 votre merci, mais les autres sont hors de votre port\u00e9e.",
                "deMale": "Ja, ich bin Euch ausgeliefert, aber die anderen sind sicher vor Euch.",
                "deFemale": "Ja, ich bin Euch ausgeliefert, aber die anderen sind sicher vor Euch."
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        "1353": {
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "General Durant and General Faraire are working to make Project Siantide a success. They are close to achieving working prototypes!",
            "LocalizedText": {
                "enMale": "General Durant and General Faraire are working to make Project Siantide a success. They are close to achieving working prototypes!",
                "frMale": "Le G\u00e9n\u00e9ral Durant et le G\u00e9n\u00e9ral Faraire travaillent \u00e0 la r\u00e9ussite du projet Siantide. Ils auront bient\u00f4t des prototypes en \u00e9tat de marche !",
                "frFemale": "Le G\u00e9n\u00e9ral Durant et le G\u00e9n\u00e9ral Faraire travaillent \u00e0 la r\u00e9ussite du projet Siantide. Ils auront bient\u00f4t des prototypes en \u00e9tat de marche !",
                "deMale": "General Durant und General Faraire arbeiten daran, dass Projekt Siantid ein Erfolg wird. Bald schon gibt es funktionierende Prototypen!",
                "deFemale": "General Durant und General Faraire arbeiten daran, dass Projekt Siantid ein Erfolg wird. Bald schon gibt es funktionierende Prototypen!"
            },
            "CnvAlienVONode": 1365833917,
            "CnvAlienVOFQN": "cnv.alien_vo.rodian.male_a",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        },
        "1355": {
            "NodeId": 1355,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "1356": {
            "NodeId": 1356,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "No threat or torture will get me to compromise their locations.",
            "LocalizedText": {
                "enMale": "No threat or torture will get me to compromise their locations.",
                "frMale": "Je ne vous dirai pas o\u00f9 ils sont, m\u00eame sous la menace et la torture.",
                "frFemale": "Je ne vous dirai pas o\u00f9 ils sont, m\u00eame sous la menace et la torture.",
                "deMale": "Keine Drohung und keine Folter wird bewirken, dass ich ihren Aufenthaltsort preisgebe.",
                "deFemale": "Keine Drohung und keine Folter wird bewirken, dass ich ihren Aufenthaltsort preisgebe."
            },
            "CnvAlienVONode": 3899694462,
            "CnvAlienVOFQN": "cnv.alien_vo.rodian.male_a",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                1359,
                1363
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        },
        "1357": {
            "NodeId": 1357,
            "QuestRewardB62": "m3xIzv3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you're not going to be useful, I'll just kill you.",
            "LocalizedText": {
                "enMale": "If you're not going to be useful, I'll just kill you.",
                "frMale": "Si vous ne m'\u00eates d'aucune utilit\u00e9, je vais juste vous tuer.",
                "frFemale": "Si vous ne m'\u00eates d'aucune utilit\u00e9, je vais juste vous tuer.",
                "deMale": "Wenn ihr mir nichts n\u00fctzt, t\u00f6te ich Euch eben.",
                "deFemale": "Wenn ihr mir nichts n\u00fctzt, t\u00f6te ich Euch eben."
            },
            "LocalizedOptionText": {
                "enMale": "Then you die. [Kill Minst]",
                "frMale": "Alors vous mourrez. [Tuer Minst]",
                "frFemale": "Alors vous mourrez. [Tuer Minst]",
                "deMale": "Dann sterbt Ihr eben. [Minst t\u00f6ten]",
                "deFemale": "Dann sterbt Ihr eben. [Minst t\u00f6ten]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        },
        "1359": {
            "NodeId": 1359,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141047454158176e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly does the War Trust hope to achieve?",
            "LocalizedText": {
                "enMale": "What exactly does the War Trust hope to achieve?",
                "frMale": "Qu'esp\u00e8re accomplir le Trust Martial exactement ?",
                "frFemale": "Qu'esp\u00e8re accomplir le Trust Martial exactement ?",
                "deMale": "Was versucht der Kriegsbund eigentlich zu erreichen?",
                "deFemale": "Was versucht der Kriegsbund eigentlich zu erreichen?"
            },
            "LocalizedOptionText": {
                "enMale": "Tell me about their work.",
                "frMale": "Parlez-moi de leur travail.",
                "frFemale": "Parlez-moi de leur travail.",
                "deMale": "Erz\u00e4hlt mir von ihrer Arbeit.",
                "deFemale": "Erz\u00e4hlt mir von ihrer Arbeit."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        },
        "1360": {
            "NodeId": 1360,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "With this station destroyed, it won't matter if you know.",
            "LocalizedText": {
                "enMale": "With this station destroyed, it won't matter if you know.",
                "frMale": "Maintenant que cet endroit est d\u00e9truit, peu importe que vous sachiez.",
                "frFemale": "Maintenant que cet endroit est d\u00e9truit, peu importe que vous sachiez.",
                "deMale": "Da diese Station jetzt zerst\u00f6rt ist, kann Euch das egal sein.",
                "deFemale": "Da diese Station jetzt zerst\u00f6rt ist, kann Euch das egal sein."
            },
            "CnvAlienVONode": 589766439,
            "CnvAlienVOFQN": "cnv.alien_vo.rodian.male_a",
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        "1361": {
            "NodeId": 1361,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
        },
        "1363": {
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            "QuestRewardB62": "m3xIzv3",
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            "AlignmentGain": "SmallLight",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm taking you into custody, General.",
            "LocalizedText": {
                "enMale": "I'm taking you into custody, General.",
                "frMale": "Je vous emm\u00e8ne en d\u00e9tention, G\u00e9n\u00e9ral.",
                "frFemale": "Je vous emm\u00e8ne en d\u00e9tention, G\u00e9n\u00e9ral.",
                "deMale": "Ich nehme Euch jetzt gefangen, General.",
                "deFemale": "Ich nehme Euch jetzt gefangen, General."
            },
            "LocalizedOptionText": {
                "enMale": "We'll see. [Knock him out]",
                "frMale": "On verra. [L'assommer]",
                "frFemale": "On verra. [L'assommer]",
                "deMale": "Das sehen wir noch. [Ihn bewusstlos schlagen]",
                "deFemale": "Das sehen wir noch. [Ihn bewusstlos schlagen]"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        },
        "1364": {
            "NodeId": 1364,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "vG6sCt0",
            "CnvAlienVONode": -1,
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        },
        "1366": {
            "NodeId": 1366,
            "QuestRewardB62": "m3xIzv3",
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            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Guess killing you will have to be my consolation.",
            "LocalizedText": {
                "enMale": "Guess killing you will have to be my consolation.",
                "frMale": "J'imagine que vous tuer sera mon lot de consolation.",
                "frFemale": "J'imagine que vous tuer sera mon lot de consolation.",
                "deMale": "Dann muss ich Euch eben t\u00f6ten. Zum Trost.",
                "deFemale": "Dann muss ich Euch eben t\u00f6ten. Zum Trost."
            },
            "LocalizedOptionText": {
                "enMale": "But you're not. [Kill Minst]",
                "frMale": "Mais vous, oui. [Tuer Minst]",
                "frFemale": "Mais vous, oui. [Tuer Minst]",
                "deMale": "Ihr aber nicht. [Minst t\u00f6ten]",
                "deFemale": "Ihr aber nicht. [Minst t\u00f6ten]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        },
        "1368": {
            "NodeId": 1368,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want to know everything about Project Siantide.",
            "LocalizedText": {
                "enMale": "I want to know everything about Project Siantide.",
                "frMale": "Je veux tout savoir sur le projet Siantide.",
                "frFemale": "Je veux tout savoir sur le projet Siantide.",
                "deMale": "Ich m\u00f6chte alles \u00fcber Projekt Siantid wissen.",
                "deFemale": "Ich m\u00f6chte alles \u00fcber Projekt Siantid wissen."
            },
            "LocalizedOptionText": {
                "enMale": "Tell me about your project.",
                "frMale": "Parlez-moi de votre projet.",
                "frFemale": "Parlez-moi de votre projet.",
                "deMale": "Erz\u00e4hlt mir von Eurem Projekt.",
                "deFemale": "Erz\u00e4hlt mir von Eurem Projekt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        "1369": {
            "NodeId": 1369,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "Little good it will do you. What's ironic is that the Empire's bombardment of Taris so many years ago made Project Siantide possible.",
            "LocalizedText": {
                "enMale": "Little good it will do you. What's ironic is that the Empire's bombardment of Taris so many years ago made Project Siantide possible.",
                "frMale": "\u00c7a ne vous donnera rien. L'ironie, c'est que c'est le bombardement de Taris par l'Empire il y a quelques ann\u00e9es qui a rendu le projet Siantide possible.",
                "frFemale": "\u00c7a ne vous donnera rien. L'ironie, c'est que c'est le bombardement de Taris par l'Empire il y a quelques ann\u00e9es qui a rendu le projet Siantide possible.",
                "deMale": "Das wird Euch wenig n\u00fctzen. Es ist reine Ironie, dass Projekt Siantid nur m\u00f6glich wurde, weil das Imperium vor vielen Jahren Taris bombardiert hat.",
                "deFemale": "Das wird Euch wenig n\u00fctzen. Es ist reine Ironie, dass Projekt Siantid nur m\u00f6glich wurde, weil das Imperium vor vielen Jahren Taris bombardiert hat."
            },
            "CnvAlienVONode": 1365833917,
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        "1370": {
            "NodeId": 1370,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "1371": {
            "NodeId": 1371,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "The substance being mined from the acid lake caves is the residue of all the life-forms eradicated in the flash fires of the original Sith bombardment.",
            "LocalizedText": {
                "enMale": "The substance being mined from the acid lake caves is the residue of all the life-forms eradicated in the flash fires of the original Sith bombardment.",
                "frMale": "La substance extraite des grottes de Lac Acide provient de toutes les formes de vie \u00e9radiqu\u00e9es dans les explosions du premier bombardement Sith.",
                "frFemale": "La substance extraite des grottes de Lac Acide provient de toutes les formes de vie \u00e9radiqu\u00e9es dans les explosions du premier bombardement Sith.",
                "deMale": "Die Substanz, die wir aus den H\u00f6hlen beim S\u00e4uresee bergen, besteht aus den \u00dcberresten all der Lebensformen, die im Bombenhagel der Sith durch die Feuerwolken ums Leben kamen.",
                "deFemale": "Die Substanz, die wir aus den H\u00f6hlen beim S\u00e4uresee bergen, besteht aus den \u00dcberresten all der Lebensformen, die im Bombenhagel der Sith durch die Feuerwolken ums Leben kamen."
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        },
        "1372": {
            "NodeId": 1372,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "1373": {
            "NodeId": 1373,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "We found that when the substance is exposed to radiation from this station, it becomes a volatile but extremely powerful energy source.",
            "LocalizedText": {
                "enMale": "We found that when the substance is exposed to radiation from this station, it becomes a volatile but extremely powerful energy source.",
                "frMale": "On a d\u00e9couvert que lorsque la substance est expos\u00e9e aux radiations de cette station, elle devient une source d'\u00e9nergie volatile mais tr\u00e8s puissante.",
                "frFemale": "On a d\u00e9couvert que lorsque la substance est expos\u00e9e aux radiations de cette station, elle devient une source d'\u00e9nergie volatile mais tr\u00e8s puissante.",
                "deMale": "Wir haben herausgefunden, dass die Substanz, wenn man sie der Strahlung dieser Station aussetzt, zu einer fl\u00fcchtigen, aber \u00e4u\u00dferst ergiebigen Energiequelle wird.",
                "deFemale": "Wir haben herausgefunden, dass die Substanz, wenn man sie der Strahlung dieser Station aussetzt, zu einer fl\u00fcchtigen, aber \u00e4u\u00dferst ergiebigen Energiequelle wird."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "What are its uses?",
            "LocalizedText": {
                "enMale": "What are its uses?",
                "frMale": "\u00c0 quoi peut-on l'utiliser ?",
                "frFemale": "\u00c0 quoi peut-on l'utiliser ?",
                "deMale": "Wof\u00fcr braucht man das?",
                "deFemale": "Wof\u00fcr braucht man das?"
            },
            "LocalizedOptionText": {
                "enMale": "For what?",
                "frMale": "Pour quoi faire ?",
                "frFemale": "Pour quoi faire ?",
                "deMale": "Wozu?",
                "deFemale": "Wozu?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "The sky is the limit.",
            "LocalizedText": {
                "enMale": "The sky is the limit.",
                "frMale": "Il n'y a aucune limite.",
                "frFemale": "Il n'y a aucune limite.",
                "deMale": "Die M\u00f6glichkeiten sind unbegrenzt.",
                "deFemale": "Die M\u00f6glichkeiten sind unbegrenzt."
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            "CnvAlienVONode": 1370610212,
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        "1376": {
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think you're playing with fire, Minst.",
            "LocalizedText": {
                "enMale": "I think you're playing with fire, Minst.",
                "frMale": "Je crois que vous jouez avec le feu, Minst.",
                "frFemale": "Je crois que vous jouez avec le feu, Minst.",
                "deMale": "Ihr spielt mit dem Feuer, Minst.",
                "deFemale": "Ihr spielt mit dem Feuer, Minst."
            },
            "LocalizedOptionText": {
                "enMale": "Sounds dangerous.",
                "frMale": "\u00c7a semble dangereux.",
                "frFemale": "\u00c7a semble dangereux.",
                "deMale": "Das klingt gef\u00e4hrlich.",
                "deFemale": "Das klingt gef\u00e4hrlich."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "You have to play with fire if you wish to control it.",
            "LocalizedText": {
                "enMale": "You have to play with fire if you wish to control it.",
                "frMale": "Il faut jouer avec le feu si on veut le contr\u00f4ler.",
                "frFemale": "Il faut jouer avec le feu si on veut le contr\u00f4ler.",
                "deMale": "Man muss mit dem Feuer spielen, wenn man es beherrschen will.",
                "deFemale": "Man muss mit dem Feuer spielen, wenn man es beherrschen will."
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            "NodeId": 1380,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not impressed.",
            "LocalizedText": {
                "enMale": "I'm not impressed.",
                "frMale": "\u00c7a ne m'impressionne pas.",
                "frFemale": "\u00c7a ne m'impressionne pas.",
                "deMale": "Das beeindruckt mich nicht.",
                "deFemale": "Das beeindruckt mich nicht."
            },
            "LocalizedOptionText": {
                "enMale": "Who cares?",
                "frMale": "Et alors ?",
                "frFemale": "Et alors ?",
                "deMale": "Ja, und?",
                "deFemale": "Ja, und?"
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "How simpleminded you are, Sith.",
            "LocalizedText": {
                "enMale": "How simpleminded you are, Sith.",
                "frMale": "Ce que vous pouvez \u00eatre b\u00eate, Sith.",
                "frFemale": "Ce que vous pouvez \u00eatre b\u00eate, Sith.",
                "deMale": "Ihr seid einf\u00e4ltig, Sith.",
                "deFemale": "Ihr seid einf\u00e4ltig, Sith."
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        "1384": {
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "With Siantide cells, common blasters will deliver like a turbo laser. Republic starships will fly circles around Imperial ships in combat.",
            "LocalizedText": {
                "enMale": "With Siantide cells, common blasters will deliver like a turbo laser. Republic starships will fly circles around Imperial ships in combat.",
                "frMale": "Avec les cellules de Siantide, de simples blasters tireront comme des turbolasers. Les vaisseaux de la R\u00e9publique ne feront qu'une bouch\u00e9e des vaisseaux imp\u00e9riaux au combat.",
                "frFemale": "Avec les cellules de Siantide, de simples blasters tireront comme des turbolasers. Les vaisseaux de la R\u00e9publique ne feront qu'une bouch\u00e9e des vaisseaux imp\u00e9riaux au combat.",
                "deMale": "Mit Siantid-Zellen schie\u00dfen einfache Blaster wie Turbolaser. Die Raumschiffe der Republik werden den Schiffen des Imperiums haushoch \u00fcberlegen sein.",
                "deFemale": "Mit Siantid-Zellen schie\u00dfen einfache Blaster wie Turbolaser. Die Raumschiffe der Republik werden den Schiffen des Imperiums haushoch \u00fcberlegen sein."
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        "1386": {
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        "1387": {
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            "MaxLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "UTzlsZH",
            "Text": "This station held the only equipment that could convert the substance. So, now the Empire will be outmatched on every battlefield.",
            "LocalizedText": {
                "enMale": "This station held the only equipment that could convert the substance. So, now the Empire will be outmatched on every battlefield.",
                "frMale": "Cette station \u00e9tait \u00e9quip\u00e9e du seul \u00e9quipement qui puisse convertir la substance. L'Empire sera donc d\u00e9pass\u00e9 sur tous les champs de bataille.",
                "frFemale": "Cette station \u00e9tait \u00e9quip\u00e9e du seul \u00e9quipement qui puisse convertir la substance. L'Empire sera donc d\u00e9pass\u00e9 sur tous les champs de bataille.",
                "deMale": "In dieser Station befand sich die einzige Ausr\u00fcstung, um die Substanz zu verarbeiten. Von nun an wird das Imperium auf jedem Schlachtfeld unterlegen sein.",
                "deFemale": "In dieser Station befand sich die einzige Ausr\u00fcstung, um die Substanz zu verarbeiten. Von nun an wird das Imperium auf jedem Schlachtfeld unterlegen sein."
            },
            "CnvAlienVONode": 4167474558,
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        "1388": {
            "NodeId": 1388,
            "QuestRewardB62": "m3xIzv3",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Very few people get to die with a smile.",
            "LocalizedText": {
                "enMale": "Very few people get to die with a smile.",
                "frMale": "Tr\u00e8s peu de gens meurent avec le sourire.",
                "frFemale": "Tr\u00e8s peu de gens meurent avec le sourire.",
                "deMale": "Nur wenige haben das Privileg, l\u00e4chelnd zu sterben.",
                "deFemale": "Nur wenige haben das Privileg, l\u00e4chelnd zu sterben."
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            "LocalizedOptionText": {
                "enMale": "You're lucky. [Kill Minst]",
                "frMale": "Vous avez de la chance. [Tuer Minst]",
                "frFemale": "Vous avez de la chance. [Tuer Minst]",
                "deMale": "Wie sch\u00f6n f\u00fcr Euch. [Minst t\u00f6ten]",
                "deFemale": "Wie sch\u00f6n f\u00fcr Euch. [Minst t\u00f6ten]"
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                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Perhaps the Empire can convince you to recreate your work for us.",
            "LocalizedText": {
                "enMale": "Perhaps the Empire can convince you to recreate your work for us.",
                "frMale": "Peut-\u00eatre que l'Empire saura vous convaincre de refaire le travail.",
                "frFemale": "Peut-\u00eatre que l'Empire saura vous convaincre de refaire le travail.",
                "deMale": "Vielleicht kann das Imperium Euch ja \u00fcberzeugen, Eure Arbeit f\u00fcr uns zu rekonstruieren.",
                "deFemale": "Vielleicht kann das Imperium Euch ja \u00fcberzeugen, Eure Arbeit f\u00fcr uns zu rekonstruieren."
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            "LocalizedOptionText": {
                "enMale": "You're ours. [Knock him out]",
                "frMale": "Vous \u00eates \u00e0 nous. [L'assommer]",
                "frFemale": "Vous \u00eates \u00e0 nous. [L'assommer]",
                "deMale": "Ihr geh\u00f6rt jetzt uns. [Ihn bewusstlos schlagen]",
                "deFemale": "Ihr geh\u00f6rt jetzt uns. [Ihn bewusstlos schlagen]"
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsAmbient": false,
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            "IsEmpty": true,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Moff Hurdenn, come in. I have a prisoner. Send men to this location to pick up General Minst.",
            "LocalizedText": {
                "enMale": "Moff Hurdenn, come in. I have a prisoner. Send men to this location to pick up General Minst.",
                "frMale": "Moff Hurdenn, r\u00e9pondez. J'ai un prisonnier. Envoyez des hommes pour r\u00e9cup\u00e9rer le G\u00e9n\u00e9ral Minst.",
                "frFemale": "Moff Hurdenn, r\u00e9pondez. J'ai un prisonnier. Envoyez des hommes pour r\u00e9cup\u00e9rer le G\u00e9n\u00e9ral Minst.",
                "deMale": "Moff Hurdenn, bitte kommen. Ich habe einen Gefangenen. Schickt Eure Leute zu dieser Position, um General Minst abzuholen.",
                "deFemale": "Moff Hurdenn, bitte kommen. Ich habe einen Gefangenen. Schickt Eure Leute zu dieser Position, um General Minst abzuholen."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3E9ugd4",
            "Text": "Ah, yes, immediately, my lord. What do you want me to do with him?",
            "LocalizedText": {
                "enMale": "Ah, yes, immediately, my lord. What do you want me to do with him?",
                "frMale": "Ah, oui, tout de suite, Excellence. Que voulez-vous que je fasse de lui ?",
                "frFemale": "Ah, oui, tout de suite, Excellence. Que voulez-vous que je fasse de lui ?",
                "deMale": "Ah, ja, nat\u00fcrlich, sofort. Was soll mit ihm geschehen?",
                "deFemale": "Ah, ja, nat\u00fcrlich, sofort. Was soll mit ihm geschehen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1394,
                1396,
                1398,
                1400
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
            "GenericNodeNumber": 0
        },
        "1394": {
            "NodeId": 1394,
            "QuestRewardB62": "m3xIzv3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He is my personal guest. No harm is to come to him.",
            "LocalizedText": {
                "enMale": "He is my personal guest. No harm is to come to him.",
                "frMale": "Il est mon invit\u00e9. Aucun mal ne doit lui \u00eatre fait.",
                "frFemale": "Il est mon invit\u00e9. Aucun mal ne doit lui \u00eatre fait.",
                "deMale": "Er ist mein pers\u00f6nlicher Gast. Ihm darf nichts passieren.",
                "deFemale": "Er ist mein pers\u00f6nlicher Gast. Ihm darf nichts passieren."
            },
            "LocalizedOptionText": {
                "enMale": "Treat him well.",
                "frMale": "Prenez soin de lui.",
                "frFemale": "Prenez soin de lui.",
                "deMale": "Behandelt ihn gut.",
                "deFemale": "Behandelt ihn gut."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                1395
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
            "GenericNodeNumber": 0
        },
        "1396": {
            "NodeId": 1396,
            "QuestRewardB62": "m3xIzv3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Add him to my collection of Republic generals.",
            "LocalizedText": {
                "enMale": "Add him to my collection of Republic generals.",
                "frMale": "Ajoutez-le \u00e0 ma collection de g\u00e9n\u00e9raux de la R\u00e9publique.",
                "frFemale": "Ajoutez-le \u00e0 ma collection de g\u00e9n\u00e9raux de la R\u00e9publique.",
                "deMale": "Bringt ihn in meine Sammlung republikanischer Gener\u00e4le.",
                "deFemale": "Bringt ihn in meine Sammlung republikanischer Gener\u00e4le."
            },
            "LocalizedOptionText": {
                "enMale": "Stick him with Frellka.",
                "frMale": "Mettez-le avec Frellka.",
                "frFemale": "Mettez-le avec Frellka.",
                "deMale": "Steckt ihn zu Frellka.",
                "deFemale": "Steckt ihn zu Frellka."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
            "GenericNodeNumber": 0
        },
        "1398": {
            "NodeId": 1398,
            "QuestRewardB62": "m3xIzv3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just hold him for me.",
            "LocalizedText": {
                "enMale": "Just hold him for me.",
                "frMale": "Gardez-le simplement pour moi.",
                "frFemale": "Gardez-le simplement pour moi.",
                "deMale": "Haltet ihn einfach nur fest f\u00fcr mich.",
                "deFemale": "Haltet ihn einfach nur fest f\u00fcr mich."
            },
            "LocalizedOptionText": {
                "enMale": "Do nothing. ",
                "frMale": "Rien.",
                "frFemale": "Rien.",
                "deMale": "Vorl\u00e4ufig gar nichts.",
                "deFemale": "Vorl\u00e4ufig gar nichts."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
            "GenericNodeNumber": 0
        },
        "1400": {
            "NodeId": 1400,
            "QuestRewardB62": "m3xIzv3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get your best man to try to pry Generals Durant and Faraire's location from him.",
            "LocalizedText": {
                "enMale": "Get your best man to try to pry Generals Durant and Faraire's location from him.",
                "frMale": "Demandez \u00e0 votre expert de lui faire dire o\u00f9 se trouvent les G\u00e9n\u00e9raux Durant et Faraire.",
                "frFemale": "Demandez \u00e0 votre expert de lui faire dire o\u00f9 se trouvent les G\u00e9n\u00e9raux Durant et Faraire.",
                "deMale": "Euer bester Experte soll versuchen, den Aufenthaltsort der Gener\u00e4le Durant und Faraire aus ihm herauszubekommen.",
                "deFemale": "Euer bester Experte soll versuchen, den Aufenthaltsort der Gener\u00e4le Durant und Faraire aus ihm herauszubekommen."
            },
            "LocalizedOptionText": {
                "enMale": "Interrogate him.",
                "frMale": "Interrogez-le.",
                "frFemale": "Interrogez-le.",
                "deMale": "Verh\u00f6rt ihn.",
                "deFemale": "Verh\u00f6rt ihn."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        "1401": {
            "NodeId": 1401,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3E9ugd4",
            "Text": "Yes, of course, it will be done.",
            "LocalizedText": {
                "enMale": "Yes, of course, it will be done.",
                "frMale": "Oui, bien s\u00fbr. Ce sera fait.",
                "frFemale": "Oui, bien s\u00fbr. Ce sera fait.",
                "deMale": "Ja, selbstverst\u00e4ndlich, wird gemacht.",
                "deFemale": "Ja, selbstverst\u00e4ndlich, wird gemacht."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        "1402": {
            "NodeId": 1402,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "1403": {
            "NodeId": 1403,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "vG6sCt0",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "1404": {
            "NodeId": 1404,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "1406": {
            "NodeId": 1406,
            "QuestRewardB62": "m3xIzv3",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's time for you to die!",
            "LocalizedText": {
                "enMale": "It's time for you to die!",
                "frMale": "C'est l'heure de mourir !",
                "frFemale": "C'est l'heure de mourir !",
                "deMale": "Es ist Zeit, dass Ihr sterbt!",
                "deFemale": "Es ist Zeit, dass Ihr sterbt!"
            },
            "LocalizedOptionText": {
                "enMale": "Heard enough! [Kill Minst]",
                "frMale": "J'en sais assez ! [Tuer Minst]",
                "frFemale": "J'en sais assez ! [Tuer Minst]",
                "deMale": "Ich habe genug geh\u00f6rt! [Minst t\u00f6ten]",
                "deFemale": "Ich habe genug geh\u00f6rt! [Minst t\u00f6ten]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.reactor_vault_interface2",
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        "1407": {
            "NodeId": 1407,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UTzlsZH",
            "Text": "Ugh....",
            "LocalizedText": {
                "enMale": "Ugh....",
                "frMale": "Ugh...",
                "frFemale": "Ugh...",
                "deMale": "Agh...",
                "deFemale": "Agh..."
            },
            "CnvAlienVONode": 430716085,
            "CnvAlienVOFQN": "cnv.alien_vo.rodian.male_a",
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        "1408": {
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "1409": {
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            "QuestRewardB62": "0000000",
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        "1411": {
            "NodeId": 1411,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "vG6sCt0",
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        "1415": {
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        "1416": {
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        "1417": {
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        "1418": {
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        "1419": {
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            "QuestRewardB62": "0000000",
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        "1422": {
            "NodeId": 1422,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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