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cnv.location.voss.class.spy.therod_ton

  • 391. <Non-dialogue segment.>
    • 386. Player - Signal trouble. I'll need a moment.
      • 271. - Too bad about the ship. But hey, we got the Shining Man's log. Scorched or not, must be something on the conspirators in there.
      • 273. - It's a shame about the Gormak, and the ship.
        • 290. - But that holodisc... damaged or not, it'll be a treasure trove of intelligence on the conspirators.
      • 275. - Cut that a little closer than I like, but the conversation with the Gormak was... sparkling.
        • 284. - I suppose it's up to headquarters now--to pull the conspirators' data off that disc, I mean.
      • 277. - Pity about the ship, but really, this worked out nicely.
        • 288. - That data disc holds proof of the Shining Man's connection to the conspirators. The Fixers on Dromund Kaas will be excited to examine it.
      • 279. - Particles from the ship's destruction will poison its chamber for eighty-one days.
        • 292. - But you walk away with proof of the Shining Man's connection to my former benefactors. Is that success?
          • 293. Option - I wish we knew more.Player - It's a good lead, but we still don't know what the Shining Man was doing here.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 294. Option - I'd call this a victory.Player - We got what we came for--hard evidence and information on the enemy.
            +200 Influence : approves.
            • 323. - Bully for us.
            • 325. - Then it's time to go.
            • 327. - No time to enjoy the scenery, then.
            • 329. - All ends well.
          • 295. Option - This is a disaster.Player - We have scraps of data, but we don't even know why the Shining Man came to Voss. Now we've lost our only lead.
            +200 Influence : approves.
            • 310. - Yeah, well--you get your comm working?
            • 312. - We'll find them. We'll stop them. That's what's important.
            • 314. - At least the scenery's been nice?
            • 316. - If these conspirators are any good, we won't ever know all they've done.
            • 318. - It is your nature to remain ignorant. Be grateful for understanding that much.
    • 282. <Non-dialogue segment.>
      • 285. - Daughter of my family. Forgive this demand.
      • 349. - Son of my family. Forgive this demand.
      • 286. - Friend of Bas-Ton. I hoped not to speak again.
        • 351. - The interpreters of prophecy contacted. They wish to give a message.
          • 357. Option - Interpreters of prophecy?Player - I've never heard of them. Something to do with the Mystics?
            • 367. - They study what Mystics see. They advise our leaders.
          • 360. Option - Go ahead.Player - All right. I'm curious.
          • 358. Option - Family is always trouble.Player - I haven't been married a week, and already I'm doing your friends favors.
            +200 Influence : approves.
          • 359. Option - Shouldn't you be in jail?Player - Say, aren't the commandos after you? Something about sacred carvings?
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 361. - I have not been judged.
              • 363. - The interpreters have been watching you and the Nightmare Lands. They say the Chamber of Ashes was set ablaze.
                • 365. - They say a prophecy speaks of this, of you. You will meet the Three--those who govern Voss.
                  • 371. Option - It would be an honor.Player - Tell them I'm on my way now.
                    +200 Influence : approves.
                  • 372. Option - A prophecy about me?Player - I don't understand--what prophecy? Why do the Three care?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 381. - I do not know.
                      • 382. <Non-dialogue segment.>
                  • 373. Option - I don't like this.Player - I'm in a bit of a hurry to get offworld. Maybe it can wait.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 374. - You would be an honored guest. But I can say nothing to convince you.
                      • 375. <Non-dialogue segment.>
                        • 376. - The Three await you in the capitol. I am proud of you, my kin.
                        • 397. - The Three await you in the capitol.
                          • 384. <Conversation Exit>
  • 267. - Go to the Sacred Flame. The marriage must be soon.
  • 263. - Please leave our home.
  • 243. - We mourn later. Make preparations. Go to the Sacred Flame in the city.
    • 246. - You will be married today. You will see the carvings of Nightmare Lands. Bas-Ton's wishes fulfilled.
  • 125. - I will return with what you need.
    • 131. <Non-dialogue segment.>
      • 132. - If he's not back in fifteen minutes, I say we torch this place before the commandos come.
      • 135. - He's been gone awhile. Perhaps threats weren't the best approach.
      • 136. - You're sure we can trust him?
      • 137. - I've examined our escape routes. If Therod-Ton is caught by the commandos, we'll need them.
      • 138. - Your reliance on family loyalty could become a vulnerability.
      • 139. - Outsider! It is done. The carvings... they will guide.
        • 141. - There is an outsider--Murbek Gehn--who can show safe passage. Go now, before the commandos find me.
          • 153. Option - Hope we don't meet again.Player - If this works, I'll be out of your life. Goodbye, Therod-Ton.
            +200 Influence : approves.
          • 152. Option - I hope you find peace.Player - Take care of yourself, and your family.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 167. - I tend to the wounded.
              • 172. <Non-dialogue segment.>
            • 168. - Go. We must mourn.
              • 179. <Non-dialogue segment.>
          • 154. Option - Confess, but don't involve me.Player - You'll take the fall for this, and you'll keep me out of it... or else I'll be back.
            +200 Influence : approves.
            +200 Influence : approves.
            • 155. - Nightmare Lands, Chamber of Ashes, prophecies... let's find where the Shining Man really came from.
            • 156. - Now we find where the Shining Man came from. We hope the answers are worth it.
            • 157. - You can't help but feel for them a little. But if the Shining Man really came out of the Nightmare Lands... I guess we need to know.
            • 158. - Let's hope the Shining Man left something in the Nightmare Lands for us to find.
            • 159. - The path of the Shining Man is before you.
            • 412. <Conversation Exit>
  • 75. - Perhaps it is destined.
    • 77. - The Mystics haven't spoken.
      • 79. - Not to us. We may hope.
        • 81. - Outsider. Where is my brother?
          • 82. Option - I'm sorry; he's dead.Player - I did everything I could, but I was too late. He died thinking of his family. +50
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 106. Player - He was also... helping me with something. With his dying breath, he told me to go to you.
              • 188. - Bas-Ton thought of you as family; mourn with us.
              • 189. - You were Bas-Ton's friend. This is time to mourn.
                • 107. - You would see the Nightmare Lands. Bas-Ton asked about the sacred carvings.
          • 83. Option - He had to go into hiding.Player - Bas-Ton's alive, but the men who took him were criminals. I had to get him offworld.
            +200 Influence : approves.
            +200 Influence : approves.
            • 96. - Offworld.
              • 97. Player - He needs to stay hidden for now--and I need your help to reach the Nightmare Lands.
                • 196. - You must rest. We must all...
                • 98. - This is not--we should wait...
          • 84. Option - No time for mourning--talk!Player - Bas-Ton's dead. He was helping me reach the Nightmare Lands, so now you're going to pick up his slack. +50
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 86. - How did this happen?
            • 87. - You didn't save him.
              • 85. - I know the Nightmare Lands. Bas-Ton asked about the sacred carvings. I did not know it was for you.
                • 92. - The carvings are protected heritage. Only a Voss may study them.
                  • 93. Option - Help me see them, please.Player - There must be a way. Bas-Ton thought you could show me.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                  • 94. Option - I'll find my own way in.Player - Just give me directions. Guards won't stop me.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 186. - You would violate every tradition.
                      • 201. - Bas-Ton prized your friendship. We must honor that.
                        • 204. - Only Voss see the carvings... you must be Voss. Become one of our family.
                          • 206. Option - How would that work?Player - What does joining your family entail?
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 205. Option - That's very kind.Player - Nothing would please me more. I think Bas-Ton would say the same.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                          • 207. Option - No one would accept that.Player - Family or not, will anyone see me as Voss?
                            +200 Influence : approves.
                            • 208. - We would. It would last long enough.
                              • 209. <Non-dialogue segment.>
                                • 210. - Phi-Ton. Are you willing?
                                  • 220. - I am.
                                    • 225. - A father finds a wife. Bas-Ton never did this for me.
                                      • 227. - Join our family in marriage.
                                • 211. - Yana-Ton. Are you willing?
                                  • 217. - I am.
                                    • 221. - Bas-Ton was to choose my husband. He never did.
                                      • 223. - Join our family in marriage.
                                        • 229. Option - You're sure about this?Player - You don't have to do this. Not for me or your father. +50
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +50 Influence : disapproves.
                                          +50 Influence : disapproves.
                                        • 254. Option - [Flirt] You really do care.Player - I knew there was something special between us. +50
                                          +50 Influence : disapproves.
                                          • 239. - Bas-Ton wanted to help. So do I.
                                          • 240. - It isn't real.
                                        • 228. Option - A Voss marriage? Let's do it.Player - What can I say? We've got a wedding to plan. +50
                                          +200 Influence : approves.
                                          +50 Influence : disapproves.
                                          • 257. - There is joy in that.
                                          • 256. - With time, we would overwhelm with ceremonial beauty. Not now.
                                        • 230. Option - I'm tired of pathetic games.Player - How about this--get me to those carvings, and you don't lose any more family members. +50
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +50 Influence : disapproves.
                                          +50 Influence : disapproves.
                                          • 233. - You insult our father.
                  • 95. Option - Do I have to threaten you?Player - Look, just get me to those carvings, or you're going to lose more family members. +50
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 110. - Bas-Ton felt you were family!
                      • 114. - The carvings are safe. Commandos guard them.
                        • 116. - But I could enter. I could record.
                          • 119. - This is wrong.
                            • 118. - Bas-Ton is dead. I will not mourn his children.
                              • 121. Option - Smart choice.Player - Just act natural and don't warn anyone. I'll be waiting.
                                +200 Influence : approves.
                              • 122. Option - Don't take it personally.Player - You're feeling betrayed, but if it helps, it's just business.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                              • 430. Option - Be quick. [Hurt Yana-Ton]Player - +50
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                • 123. Option - Be quick. [Hurt Yana-Ton]Player - She'll bleed, but she won't die. Consider it incentive.
                              • 432. Option - Be quick. [Hurt Phi-Ton]Player - +50
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                • 124. Option - Be quick. [Hurt Phi-Ton]Player - He'll bleed, but he won't die. Consider it incentive.
                                  • 129. - You shot me...
  • 72. - Find my brother. Find Bas-Ton.
  • 2. <Non-dialogue segment.>
    • 3. - ...this is why commandos exist.
      • 4. - I was one, uncle. They are imperfect.
        • 12. - Outsider. Forgive us. No tea is prepared. Would you... look at something?
          • 16. Option - [Flirt] Kind of forward...Player - Show me what you've got. I'll return the favor.
            +200 Influence : approves.
            • 62. - I was unclear.
    • 7. - You believe in the commandos.
      • 6. - I believe in my father's judgment.
        • 11. - Outsider. There's something you must see.
          • 13. Option - What's going on?Player - Something's wrong. Tell me.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 14. Option - [Flirt] For you? Anything.Player - Now how can I resist a line like that.
            • 65. - This is not the time.
          • 17. Option - I need to see Bas-Ton.Player - I'm not interested. Where's your father?
            • 19. - This came to us. It speaks to you.
              • 21. - Hello, agent. Hope you get this in time, because your friend Bas-Ton doesn't have long.
                • 24. - He's safe for now, but... you know the drill. This stays between us.
                  • 26. - You want him back, come to these coordinates. It's out in the Gormak lands, but that shouldn't be a problem for you.
                    • 28. - We do not know him. The message came when Bas-Ton went into the city.
                      • 29. Option - I'll take care of it.Player - Stay here. I'm going to find him.
                        +200 Influence : approves.
                        • 45. - My father says you are like none other, so I must trust you.
                      • 47. Option - I'm truly sorry about this.Player - I've put your father in danger. I'll do everything I can to bring him back.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 55. - If he dies--if you die--I will put aside tea and avenge you.
                          • 56. <Non-dialogue segment.>
                        • 46. - My father trusted you, outsider. I trust you. Call on us, we come to your side.
                          • 48. <Non-dialogue segment.>
                      • 31. Option - Tell no one, understand?Player - I need to go. Breathe a word to your commandos, and Bas-Ton isn't the only one who'll suffer.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        • 33. - You're great with families. And by the way--no ransom demand means Bas-Ton's probably dead already....
                        • 36. - His family does care for him. Let's try to bring him back, shall we?
                        • 38. - My first hostage crisis. I'll follow your lead.
                        • 39. - The kidnapper called him by his Voss name. I don't think he knows who Bas-Ton really is.
                        • 40. - I've never rescued anyone. I will pay attention.
                        • 35. <Conversation Exit>
  • 264. - I cannot help you, outsider.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.voss.class.spy.therod_ton
Other Sites:
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            "SpeakerB62Id": "0000000",
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            "NodeId": 11,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "vv562L3",
            "Text": "Outsider. There's something you must see.",
            "LocalizedText": {
                "enMale": "Outsider. There's something you must see.",
                "frMale": "\u00c9tranger. Vous devez voir quelque chose.",
                "frFemale": "\u00c9trang\u00e8re. Vous devez voir quelque chose.",
                "deMale": "Fremdling. Es gibt etwas, das Ihr sehen m\u00fcsst.",
                "deFemale": "Fremdling. Es gibt etwas, das Ihr sehen m\u00fcsst."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "1gHi4s0",
            "Text": "Outsider. Forgive us. No tea is prepared. Would you... look at something?",
            "LocalizedText": {
                "enMale": "Outsider. Forgive us. No tea is prepared. Would you... look at something?",
                "frMale": "\u00c9tranger. Excusez-nous. Le th\u00e9 n'est pas pr\u00eat. Voulez-vous... regarder quelque chose ?",
                "frFemale": "\u00c9trang\u00e8re. Excusez-nous. Le th\u00e9 n'est pas pr\u00eat. Voulez-vous... regarder quelque chose ?",
                "deMale": "Fremdling. Vergebt uns. Der Tee ist nicht vorbereitet. Wollt Ihr ... etwas ansehen?",
                "deFemale": "Fremdling. Vergebt uns. Der Tee ist nicht vorbereitet. Wollt Ihr ... etwas ansehen?"
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Something's wrong. Tell me.",
            "LocalizedText": {
                "enMale": "Something's wrong. Tell me.",
                "frMale": "Quelque chose ne va pas ? Dites-moi.",
                "frFemale": "Quelque chose ne va pas ? Dites-moi.",
                "deMale": "Etwas stimmt nicht. Erz\u00e4hlt es mir.",
                "deFemale": "Etwas stimmt nicht. Erz\u00e4hlt es mir."
            },
            "LocalizedOptionText": {
                "enMale": "What's going on?",
                "frMale": "Que se passe-t-il ?",
                "frFemale": "Que se passe-t-il ?",
                "deMale": "Was ist los?",
                "deFemale": "Was ist los?"
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Now how can I resist a line like that.",
            "LocalizedText": {
                "enMale": "Now how can I resist a line like that.",
                "frMale": "Comment pourrais-je r\u00e9sister \u00e0 une proposition pareille ?",
                "frFemale": "Comment pourrais-je r\u00e9sister \u00e0 une proposition pareille ?",
                "deMale": "Nun, wie k\u00f6nnte ich da widerstehen.",
                "deFemale": "Nun, wie k\u00f6nnte ich da widerstehen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] For you? Anything.",
                "frMale": "[S\u00e9duire] Pour vous ? Avec plaisir.",
                "frFemale": "[S\u00e9duire] Pour vous ? Avec plaisir.",
                "deMale": "[Flirten] F\u00fcr Euch? Alles.",
                "deFemale": "[Flirten] F\u00fcr Euch? Alles."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "16": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Show me what you've got. I'll return the favor.",
            "LocalizedText": {
                "enMale": "Show me what you've got. I'll return the favor.",
                "frMale": "Montrez-moi ce que vous avez. J'en ferai de m\u00eame.",
                "frFemale": "Montrez-moi ce que vous avez. J'en ferai de m\u00eame.",
                "deMale": "Zeigt mir, was Ihr habt. Ich werde mich erkenntlich zeigen.",
                "deFemale": "Zeigt mir, was Ihr habt. Ich werde mich erkenntlich zeigen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Kind of forward...",
                "frMale": "[S\u00e9duire] Bien s\u00fbr...",
                "frFemale": "[S\u00e9duire] Bien s\u00fbr...",
                "deMale": "[Flirten] Ziemlich direkt ...",
                "deFemale": "[Flirten] Ziemlich direkt ..."
            },
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                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "NodeId": 17,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not interested. Where's your father?",
            "LocalizedText": {
                "enMale": "I'm not interested. Where's your father?",
                "frMale": "\u00c7a ne m'int\u00e9resse pas. O\u00f9 est votre p\u00e8re ?",
                "frFemale": "\u00c7a ne m'int\u00e9resse pas. O\u00f9 est votre p\u00e8re ?",
                "deMale": "Ich bin nicht interessiert. Wo ist Euer Vater?",
                "deFemale": "Ich bin nicht interessiert. Wo ist Euer Vater?"
            },
            "LocalizedOptionText": {
                "enMale": "I need to see Bas-Ton.",
                "frMale": "Je dois voir Bas-Ton.",
                "frFemale": "Je dois voir Bas-Ton.",
                "deMale": "Ich muss Bas-Ton treffen.",
                "deFemale": "Ich muss Bas-Ton treffen."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "This came to us. It speaks to you.",
            "LocalizedText": {
                "enMale": "This came to us. It speaks to you.",
                "frMale": "\u00c7a nous est arriv\u00e9. \u00c7a parle de vous.",
                "frFemale": "\u00c7a nous est arriv\u00e9. \u00c7a parle de vous.",
                "deMale": "Das haben wir bekommen. Es spricht mit Euch.",
                "deFemale": "Das haben wir bekommen. Es spricht mit Euch."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n2yC4zY",
            "Text": "Hello, agent. Hope you get this in time, because your friend Bas-Ton doesn't have long.",
            "LocalizedText": {
                "enMale": "Hello, agent. Hope you get this in time, because your friend Bas-Ton doesn't have long.",
                "frMale": "Bonjour, agent. J'esp\u00e8re que vous recevrez ce message \u00e0 temps, parce que votre ami Bas-Ton n'en a plus pour longtemps.",
                "frFemale": "Bonjour, agent. J'esp\u00e8re que vous recevrez ce message \u00e0 temps, parce que votre ami Bas-Ton n'en a plus pour longtemps.",
                "deMale": "Hallo, Agent. Hoffentlich erhaltet Ihr das rechtzeitig, weil Euer Freund Bas-Ton nicht viel Zeit hat.",
                "deFemale": "Hallo, Agent. Hoffentlich erhaltet Ihr das rechtzeitig, weil Euer Freund Bas-Ton nicht viel Zeit hat."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n2yC4zY",
            "Text": "He's safe for now, but... you know the drill. This stays between us.",
            "LocalizedText": {
                "enMale": "He's safe for now, but... you know the drill. This stays between us.",
                "frMale": "Pour le moment, il va bien, mais... vous connaissez la marche \u00e0 suivre. \u00c7a reste entre nous. ",
                "frFemale": "Pour le moment, il va bien, mais... vous connaissez la marche \u00e0 suivre. \u00c7a reste entre nous. ",
                "deMale": "Er ist vorerst in Sicherheit, aber ... Ihr wisst, wie es l\u00e4uft. Das bleibt zwischen uns.",
                "deFemale": "Er ist vorerst in Sicherheit, aber ... Ihr wisst, wie es l\u00e4uft. Das bleibt zwischen uns."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n2yC4zY",
            "Text": "You want him back, come to these coordinates. It's out in the Gormak lands, but that shouldn't be a problem for you.",
            "LocalizedText": {
                "enMale": "You want him back, come to these coordinates. It's out in the Gormak lands, but that shouldn't be a problem for you.",
                "frMale": "Si vous voulez le revoir, venez \u00e0 ces coordonn\u00e9es. C'est sur le territoire des Gormaks, mais \u00e7a ne devrait pas vous poser probl\u00e8me.",
                "frFemale": "Si vous voulez le revoir, venez \u00e0 ces coordonn\u00e9es. C'est sur le territoire des Gormaks, mais \u00e7a ne devrait pas vous poser probl\u00e8me.",
                "deMale": "Wenn Ihr ihn zur\u00fcckwollt, kommt zu diesen Koordinaten drau\u00dfen im Gormak-Gebiet, aber das sollte kein Problem f\u00fcr Euch sein.",
                "deFemale": "Wenn Ihr ihn zur\u00fcckwollt, kommt zu diesen Koordinaten drau\u00dfen im Gormak-Gebiet, aber das sollte kein Problem f\u00fcr Euch sein."
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        "27": {
            "NodeId": 27,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "We do not know him. The message came when Bas-Ton went into the city.",
            "LocalizedText": {
                "enMale": "We do not know him. The message came when Bas-Ton went into the city.",
                "frMale": "Nous ne le connaissons pas. Le message est arriv\u00e9 quand Bas-Ton est parti en ville.",
                "frFemale": "Nous ne le connaissons pas. Le message est arriv\u00e9 quand Bas-Ton est parti en ville.",
                "deMale": "Wir kennen ihn nicht. Die Nachricht kam, als Bas-Ton in die Stadt ging.",
                "deFemale": "Wir kennen ihn nicht. Die Nachricht kam, als Bas-Ton in die Stadt ging."
            },
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        "29": {
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stay here. I'm going to find him.",
            "LocalizedText": {
                "enMale": "Stay here. I'm going to find him.",
                "frMale": "Restez l\u00e0. Je vais le retrouver.",
                "frFemale": "Restez l\u00e0. Je vais le retrouver.",
                "deMale": "Bleibt hier. Ich werde ihn finden.",
                "deFemale": "Bleibt hier. Ich werde ihn finden."
            },
            "LocalizedOptionText": {
                "enMale": "I'll take care of it.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
            },
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                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I need to go. Breathe a word to your commandos, and Bas-Ton isn't the only one who'll suffer.",
            "LocalizedText": {
                "enMale": "I need to go. Breathe a word to your commandos, and Bas-Ton isn't the only one who'll suffer.",
                "frMale": "Je dois y aller. Si vous en touchez un mot \u00e0 vos commandos, Bas-Ton ne sera pas le seul en danger.",
                "frFemale": "Je dois y aller. Si vous en touchez un mot \u00e0 vos commandos, Bas-Ton ne sera pas le seul en danger.",
                "deMale": "Ich muss gehen. Wenn nur ein Wort davon zu Euren Kommandosoldaten gelangt, wird Bas-Ton nicht der Einzige sein, der leidet.",
                "deFemale": "Ich muss gehen. Wenn nur ein Wort davon zu Euren Kommandosoldaten gelangt, wird Bas-Ton nicht der Einzige sein, der leidet."
            },
            "LocalizedOptionText": {
                "enMale": "Tell no one, understand?",
                "frMale": "N'en parlez \u00e0 personne, compris ?",
                "frFemale": "N'en parlez \u00e0 personne, compris ?",
                "deMale": "Redet mit niemandem, verstanden?",
                "deFemale": "Redet mit niemandem, verstanden?"
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "33": {
            "NodeId": 33,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "You're great with families. And by the way--no ransom demand means Bas-Ton's probably dead already....",
            "LocalizedText": {
                "enMale": "You're great with families. And by the way--no ransom demand means Bas-Ton's probably dead already....",
                "frMale": "Tu sais y faire avec les familles. Par contre... pas de ran\u00e7on, \u00e7a signifie que Bas-Ton est s\u00fbrement d\u00e9j\u00e0 mort...",
                "frFemale": "Tu sais y faire avec les familles. Par contre... pas de ran\u00e7on, \u00e7a signifie que Bas-Ton est s\u00fbrement d\u00e9j\u00e0 mort...",
                "deMale": "Ihr k\u00f6nnt gro\u00dfartig mit Familien. \u00dcbrigens, keine L\u00f6segeldforderung bedeutet wahrscheinlich, dass Bas-Ton schon tot ist ...",
                "deFemale": "Ihr k\u00f6nnt gro\u00dfartig mit Familien. \u00dcbrigens, keine L\u00f6segeldforderung bedeutet wahrscheinlich, dass Bas-Ton schon tot ist ..."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "34": {
            "NodeId": 34,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
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            "GenericNodeNumber": 0
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        "35": {
            "NodeId": 35,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 36,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "RypmMrM",
            "Text": "His family does care for him. Let's try to bring him back, shall we?",
            "LocalizedText": {
                "enMale": "His family does care for him. Let's try to bring him back, shall we?",
                "frMale": "Sa famille s'inqui\u00e8te pour lui. Essayons de le ramener, d'accord ?",
                "frFemale": "Sa famille s'inqui\u00e8te pour lui. Essayons de le ramener, d'accord ?",
                "deMale": "Seiner Familie ist es wichtig. Versuchen wir, ihn zur\u00fcckzubringen, ja?",
                "deFemale": "Seiner Familie ist es wichtig. Versuchen wir, ihn zur\u00fcckzubringen, ja?"
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "38": {
            "NodeId": 38,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "My first hostage crisis. I'll follow your lead.",
            "LocalizedText": {
                "enMale": "My first hostage crisis. I'll follow your lead.",
                "frMale": "Ma premi\u00e8re prise d'otage. Je vais suivre votre commandement.",
                "frFemale": "Ma premi\u00e8re prise d'otage. Je vais suivre votre commandement.",
                "deMale": "Meine erste Geiselnahme. Ich folge Euch.",
                "deFemale": "Meine erste Geiselnahme. Ich folge Euch."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "The kidnapper called him by his Voss name. I don't think he knows who Bas-Ton really is.",
            "LocalizedText": {
                "enMale": "The kidnapper called him by his Voss name. I don't think he knows who Bas-Ton really is.",
                "frMale": "Le kidnappeur l'a appel\u00e9 par son nom Voss. Je ne pense pas qu'il sache qui est vraiment Bas-Ton.",
                "frFemale": "Le kidnappeur l'a appel\u00e9 par son nom Voss. Je ne pense pas qu'il sache qui est vraiment Bas-Ton.",
                "deMale": "Der Entf\u00fchrer hat ihn bei seinem Voss-Namen genannt. Ich denke nicht, dass er wei\u00df, wer Bas-Ton wirklich ist.",
                "deFemale": "Der Entf\u00fchrer hat ihn bei seinem Voss-Namen genannt. Ich denke nicht, dass er wei\u00df, wer Bas-Ton wirklich ist."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "NodeId": 40,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "I've never rescued anyone. I will pay attention.",
            "LocalizedText": {
                "enMale": "I've never rescued anyone. I will pay attention.",
                "frMale": "Je n'ai jamais sauv\u00e9 personne. Je serai attentive.",
                "frFemale": "Je n'ai jamais sauv\u00e9 personne. Je serai attentive.",
                "deMale": "Ich habe noch nie jemanden gerettet. Ich werde aufpassen.",
                "deFemale": "Ich habe noch nie jemanden gerettet. Ich werde aufpassen."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "1gHi4s0",
            "Text": "My father says you are like none other, so I must trust you.",
            "LocalizedText": {
                "enMale": "My father says you are like none other, so I must trust you.",
                "frMale": "Mon p\u00e8re dit qu'il n'y en a pas deux comme vous, alors je vous fais confiance.",
                "frFemale": "Mon p\u00e8re dit qu'il n'y en a pas deux comme vous, alors je vous fais confiance.",
                "deMale": "Mein Vater sagt, Ihr seid unvergleichlich, also muss ich Euch trauen.",
                "deFemale": "Mein Vater sagt, Ihr seid unvergleichlich, also muss ich Euch trauen."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 46,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "vv562L3",
            "Text": "My father trusted you, outsider. I trust you. Call on us, we come to your side.",
            "LocalizedText": {
                "enMale": "My father trusted you, outsider. I trust you. Call on us, we come to your side.",
                "frMale": "Mon p\u00e8re vous faisait confiance, \u00e9tranger. Je vous fais confiance. Nous sommes avec vous.",
                "frFemale": "Mon p\u00e8re vous faisait confiance, \u00e9trang\u00e8re. Je vous fais confiance. Nous sommes avec vous.",
                "deMale": "Mein Vater hat Euch vertraut, Fremdling. Ich vertraue Euch. Wenn Ihr uns braucht, eilen wir Euch zu Hilfe.",
                "deFemale": "Mein Vater hat Euch vertraut, Fremdling. Ich vertraue Euch. Wenn Ihr uns braucht, eilen wir Euch zu Hilfe."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "47": {
            "NodeId": 47,
            "QuestRewardB62": "yEFwO1T",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've put your father in danger. I'll do everything I can to bring him back.",
            "LocalizedText": {
                "enMale": "I've put your father in danger. I'll do everything I can to bring him back.",
                "frMale": "J'ai mis votre p\u00e8re en danger. Je vais faire tout mon possible pour le ramener.",
                "frFemale": "J'ai mis votre p\u00e8re en danger. Je vais faire tout mon possible pour le ramener.",
                "deMale": "Ich habe Euren Vater in Gefahr gebracht. Ich werde alles tun, um ihn zur\u00fcckzubringen.",
                "deFemale": "Ich habe Euren Vater in Gefahr gebracht. Ich werde alles tun, um ihn zur\u00fcckzubringen."
            },
            "LocalizedOptionText": {
                "enMale": "I'm truly sorry about this.",
                "frMale": "Je suis vraiment d\u00e9sol\u00e9.",
                "frFemale": "Je suis vraiment d\u00e9sol\u00e9e.",
                "deMale": "Das tut mir wirklich leid.",
                "deFemale": "Das tut mir wirklich leid."
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "48": {
            "NodeId": 48,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "MaxLevel": -1,
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "If he dies--if you die--I will put aside tea and avenge you.",
            "LocalizedText": {
                "enMale": "If he dies--if you die--I will put aside tea and avenge you.",
                "frMale": "S'il meurt... si vous mourez... je laisserai le th\u00e9 de c\u00f4t\u00e9 et je vous vengerai.",
                "frFemale": "S'il meurt... si vous mourez... je laisserai le th\u00e9 de c\u00f4t\u00e9 et je vous vengerai.",
                "deMale": "Wenn er stirbt - wenn Ihr sterbt - h\u00f6re ich mit dem Tee auf und werde Euch r\u00e4chen.",
                "deFemale": "Wenn er stirbt - wenn Ihr sterbt - h\u00f6re ich mit dem Tee auf und werde Euch r\u00e4chen."
            },
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        "56": {
            "NodeId": 56,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 62,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "1gHi4s0",
            "Text": "I was unclear.",
            "LocalizedText": {
                "enMale": "I was unclear.",
                "frMale": "Je n'ai pas \u00e9t\u00e9 clair.",
                "frFemale": "Je n'ai pas \u00e9t\u00e9 clair.",
                "deMale": "Ich habe mich nicht klar ausgedr\u00fcckt.",
                "deFemale": "Ich habe mich nicht klar ausgedr\u00fcckt."
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        "63": {
            "NodeId": 63,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "vv562L3",
            "Text": "This is not the time.",
            "LocalizedText": {
                "enMale": "This is not the time.",
                "frMale": "Ce n'est pas le moment.",
                "frFemale": "Ce n'est pas le moment.",
                "deMale": "Das ist der falsche Zeitpunkt.",
                "deFemale": "Das ist der falsche Zeitpunkt."
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Find my brother. Find Bas-Ton.",
            "LocalizedText": {
                "enMale": "Find my brother. Find Bas-Ton.",
                "frMale": "Trouvez mon fr\u00e8re. Trouvez Bas-Ton.",
                "frFemale": "Trouvez mon fr\u00e8re. Trouvez Bas-Ton.",
                "deMale": "Findet meinen Bruder. Findet Bas-Ton.",
                "deFemale": "Findet meinen Bruder. Findet Bas-Ton."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "Perhaps it is destined.",
            "LocalizedText": {
                "enMale": "Perhaps it is destined.",
                "frMale": "C'est peut-\u00eatre le destin.",
                "frFemale": "C'est peut-\u00eatre le destin.",
                "deMale": "Vielleicht war es Schicksal.",
                "deFemale": "Vielleicht war es Schicksal."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "vv562L3",
            "Text": "The Mystics haven't spoken.",
            "LocalizedText": {
                "enMale": "The Mystics haven't spoken.",
                "frMale": "Les Mystiques n'ont pas parl\u00e9.",
                "frFemale": "Les Mystiques n'ont pas parl\u00e9.",
                "deMale": "Die Mystiker haben nicht gesprochen.",
                "deFemale": "Die Mystiker haben nicht gesprochen."
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "Not to us. We may hope.",
            "LocalizedText": {
                "enMale": "Not to us. We may hope.",
                "frMale": "Pas \u00e0 nous. Il faut garder espoir.",
                "frFemale": "Pas \u00e0 nous. Il faut garder espoir.",
                "deMale": "Nicht mit uns. Wir haben noch Hoffnung.",
                "deFemale": "Nicht mit uns. Wir haben noch Hoffnung."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Outsider. Where is my brother?",
            "LocalizedText": {
                "enMale": "Outsider. Where is my brother?",
                "frMale": "\u00c9tranger. O\u00f9 est mon fr\u00e8re ?",
                "frFemale": "\u00c9trang\u00e8re. O\u00f9 est mon fr\u00e8re ?",
                "deMale": "Fremdling. Wo ist mein Bruder?",
                "deFemale": "Fremdling. Wo ist mein Bruder?"
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            "SpeakerB62Id": "0000000",
            "Text": "I did everything I could, but I was too late. He died thinking of his family.",
            "LocalizedText": {
                "enMale": "I did everything I could, but I was too late. He died thinking of his family.",
                "frMale": "J'ai fait tout ce que j'ai pu, mais il \u00e9tait trop tard. Il est mort en pensant \u00e0 sa famille.",
                "frFemale": "J'ai fait tout ce que j'ai pu, mais il \u00e9tait trop tard. Il est mort en pensant \u00e0 sa famille.",
                "deMale": "Ich habe alles getan, was in meiner Macht stand, aber ich kam zu sp\u00e4t. Die Gedanken an seine Familie haben ihn bis in den Tod begleitet.",
                "deFemale": "Ich habe alles getan, was in meiner Macht stand, aber ich kam zu sp\u00e4t. Die Gedanken an seine Familie haben ihn bis in den Tod begleitet."
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            "LocalizedOptionText": {
                "enMale": "I'm sorry; he's dead.",
                "frMale": "Je suis d\u00e9sol\u00e9, il est mort.",
                "frFemale": "Je suis d\u00e9sol\u00e9e, il est mort.",
                "deMale": "Es tut mir leid, er ist tot.",
                "deFemale": "Es tut mir leid, er ist tot."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "Bas-Ton's alive, but the men who took him were criminals. I had to get him offworld.",
            "LocalizedText": {
                "enMale": "Bas-Ton's alive, but the men who took him were criminals. I had to get him offworld.",
                "frMale": "Bas-Ton est vivant, mais ceux qui l'ont enlev\u00e9 \u00e9taient des criminels. J'ai d\u00fb lui faire quitter la plan\u00e8te.",
                "frFemale": "Bas-Ton est vivant, mais ceux qui l'ont enlev\u00e9 \u00e9taient des criminels. J'ai d\u00fb lui faire quitter la plan\u00e8te.",
                "deMale": "Bas-Ton lebt, aber die M\u00e4nner, die ihn entf\u00fchrten, waren Verbrecher. Ich musste ihn von dieser Welt fortbringen.",
                "deFemale": "Bas-Ton lebt, aber die M\u00e4nner, die ihn entf\u00fchrten, waren Verbrecher. Ich musste ihn von dieser Welt fortbringen."
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            "LocalizedOptionText": {
                "enMale": "He had to go into hiding.",
                "frMale": "Il a d\u00fb se cacher.",
                "frFemale": "Il a d\u00fb se cacher.",
                "deMale": "Er versteckt sich.",
                "deFemale": "Er versteckt sich."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Bas-Ton's dead. He was helping me reach the Nightmare Lands, so now you're going to pick up his slack.",
            "LocalizedText": {
                "enMale": "Bas-Ton's dead. He was helping me reach the Nightmare Lands, so now you're going to pick up his slack.",
                "frMale": "Bas-Ton est mort. Il m'aidait \u00e0 rejoindre les Terres de Cauchemar, alors maintenant, vous allez prendre le relais.",
                "frFemale": "Bas-Ton est mort. Il m'aidait \u00e0 rejoindre les Terres de Cauchemar, alors maintenant, vous allez prendre le relais.",
                "deMale": "Bas-Ton ist tot. Er wollte mir helfen, die Albtraumlande zu erreichen, also werdet Ihr diese Aufgabe nun \u00fcbernehmen.",
                "deFemale": "Bas-Ton ist tot. Er wollte mir helfen, die Albtraumlande zu erreichen, also werdet Ihr diese Aufgabe nun \u00fcbernehmen."
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            "LocalizedOptionText": {
                "enMale": "No time for mourning--talk!",
                "frMale": "Pas le temps de se recueillir... parlez !",
                "frFemale": "Pas le temps de se recueillir... parlez !",
                "deMale": "Keine Zeit f\u00fcr Trauer - redet!",
                "deFemale": "Keine Zeit f\u00fcr Trauer - redet!"
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            "AffectionRewardEventsB62": {
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "0UrSrCA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "esmw3O5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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        "85": {
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "I know the Nightmare Lands. Bas-Ton asked about the sacred carvings. I did not know it was for you.",
            "LocalizedText": {
                "enMale": "I know the Nightmare Lands. Bas-Ton asked about the sacred carvings. I did not know it was for you.",
                "frMale": "Je connais les Terres de Cauchemar. Bas-Ton a demand\u00e9 les sculptures sacr\u00e9es. Je ne savais pas que c'\u00e9tait pour vous.",
                "frFemale": "Je connais les Terres de Cauchemar. Bas-Ton a demand\u00e9 les sculptures sacr\u00e9es. Je ne savais pas que c'\u00e9tait pour vous.",
                "deMale": "Ich kenne die Albtraumlande. Bas-Ton hat wegen der heiligen Reliefs gefragt. Ich wusste nicht, dass das f\u00fcr Euch gedacht war.",
                "deFemale": "Ich kenne die Albtraumlande. Bas-Ton hat wegen der heiligen Reliefs gefragt. Ich wusste nicht, dass das f\u00fcr Euch gedacht war."
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "How did this happen?",
            "LocalizedText": {
                "enMale": "How did this happen?",
                "frMale": "Comment est-ce arriv\u00e9 ?",
                "frFemale": "Comment est-ce arriv\u00e9 ?",
                "deMale": "Wie ist das passiert?",
                "deFemale": "Wie ist das passiert?"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "vv562L3",
            "Text": "You didn't save him.",
            "LocalizedText": {
                "enMale": "You didn't save him.",
                "frMale": "Vous ne l'avez pas sauv\u00e9.",
                "frFemale": "Vous ne l'avez pas sauv\u00e9.",
                "deMale": "Ihr habt ihn nicht gerettet.",
                "deFemale": "Ihr habt ihn nicht gerettet."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "The carvings are protected heritage. Only a Voss may study them.",
            "LocalizedText": {
                "enMale": "The carvings are protected heritage. Only a Voss may study them.",
                "frMale": "Les sculptures repr\u00e9sentent un h\u00e9ritage pr\u00e9cieux. Seul un Voss peut les \u00e9tudier.",
                "frFemale": "Les sculptures repr\u00e9sentent un h\u00e9ritage pr\u00e9cieux. Seul un Voss peut les \u00e9tudier.",
                "deMale": "Die Reliefs sind gesch\u00fctztes Erbe. Nur ein Voss darf sie studieren.",
                "deFemale": "Die Reliefs sind gesch\u00fctztes Erbe. Nur ein Voss darf sie studieren."
            },
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There must be a way. Bas-Ton thought you could show me.",
            "LocalizedText": {
                "enMale": "There must be a way. Bas-Ton thought you could show me.",
                "frMale": "Il doit y avoir un moyen. Bas-Ton pensait que vous pouviez me les montrer.",
                "frFemale": "Il doit y avoir un moyen. Bas-Ton pensait que vous pouviez me les montrer.",
                "deMale": "Es muss einen Weg geben. Bas-Ton dachte, Ihr k\u00f6nnt ihn mir zeigen.",
                "deFemale": "Es muss einen Weg geben. Bas-Ton dachte, Ihr k\u00f6nnt ihn mir zeigen."
            },
            "LocalizedOptionText": {
                "enMale": "Help me see them, please.",
                "frMale": "Aidez-moi \u00e0 les voir, s'il vous pla\u00eet.",
                "frFemale": "Aidez-moi \u00e0 les voir, s'il vous pla\u00eet.",
                "deMale": "Helft mir, sie zu sehen, bitte.",
                "deFemale": "Helft mir, sie zu sehen, bitte."
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                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just give me directions. Guards won't stop me.",
            "LocalizedText": {
                "enMale": "Just give me directions. Guards won't stop me.",
                "frMale": "Dites-moi par o\u00f9 commencer. Les gardes ne m'arr\u00eateront pas.",
                "frFemale": "Dites-moi par o\u00f9 commencer. Les gardes ne m'arr\u00eateront pas.",
                "deMale": "Sagt mir nur, was ich tun muss. Wachen werden mich nicht aufhalten.",
                "deFemale": "Sagt mir nur, was ich tun muss. Wachen werden mich nicht aufhalten."
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            "LocalizedOptionText": {
                "enMale": "I'll find my own way in.",
                "frMale": "Je trouverai un moyen.",
                "frFemale": "Je trouverai un moyen.",
                "deMale": "Ich finde selbst hinein.",
                "deFemale": "Ich finde selbst hinein."
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                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "NodeId": 95,
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            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Look, just get me to those carvings, or you're going to lose more family members.",
            "LocalizedText": {
                "enMale": "Look, just get me to those carvings, or you're going to lose more family members.",
                "frMale": "\u00c9coutez, amenez-moi juste \u00e0 ces sculptures, ou vous perdrez d'autres membres de votre famille.",
                "frFemale": "\u00c9coutez, amenez-moi juste \u00e0 ces sculptures, ou vous perdrez d'autres membres de votre famille.",
                "deMale": "Seht her, bringt mich einfach zu diesen Reliefs, sonst verliert Ihr noch mehr Familienmitglieder.",
                "deFemale": "Seht her, bringt mich einfach zu diesen Reliefs, sonst verliert Ihr noch mehr Familienmitglieder."
            },
            "LocalizedOptionText": {
                "enMale": "Do I have to threaten you?",
                "frMale": "Je vais devoir vous menacer ?",
                "frFemale": "Je vais devoir vous menacer ?",
                "deMale": "Muss ich Euch drohen?",
                "deFemale": "Muss ich Euch drohen?"
            },
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                "0UrSrCA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "MaxLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Offworld.",
            "LocalizedText": {
                "enMale": "Offworld.",
                "frMale": "Quitter la plan\u00e8te.",
                "frFemale": "Quitter la plan\u00e8te.",
                "deMale": "Fort von dieser Welt.",
                "deFemale": "Fort von dieser Welt."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He needs to stay hidden for now--and I need your help to reach the Nightmare Lands.",
            "LocalizedText": {
                "enMale": "He needs to stay hidden for now--and I need your help to reach the Nightmare Lands.",
                "frMale": "Il doit rester cach\u00e9 pour l'instant... et j'ai besoin de votre aide pour rejoindre les Terres de Cauchemar.",
                "frFemale": "Il doit rester cach\u00e9 pour l'instant... et j'ai besoin de votre aide pour rejoindre les Terres de Cauchemar.",
                "deMale": "Er muss vorerst weiterhin versteckt bleiben - und ich brauche Eure Hilfe, um die Albtraumlande zu erreichen.",
                "deFemale": "Er muss vorerst weiterhin versteckt bleiben - und ich brauche Eure Hilfe, um die Albtraumlande zu erreichen."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "vv562L3",
            "Text": "This is not--we should wait...",
            "LocalizedText": {
                "enMale": "This is not--we should wait...",
                "frMale": "Ce n'est pas... il faut attendre...",
                "frFemale": "Ce n'est pas... il faut attendre...",
                "deMale": "Das ist nicht - wir sollten warten ...",
                "deFemale": "Das ist nicht - wir sollten warten ..."
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        "106": {
            "NodeId": 106,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He was also... helping me with something. With his dying breath, he told me to go to you.",
            "LocalizedText": {
                "enMale": "He was also... helping me with something. With his dying breath, he told me to go to you.",
                "frMale": "Il \u00e9tait aussi... en train de m'aider sur une affaire. Avant de mourir, il m'a dit de m'adresser \u00e0 vous.",
                "frFemale": "Il \u00e9tait aussi... en train de m'aider sur une affaire. Avant de mourir, il m'a dit de m'adresser \u00e0 vous.",
                "deMale": "Er ... half mir auch mit einer Sache. In seinen letzten Z\u00fcgen sagte er mir, ich solle zu Euch gehen.",
                "deFemale": "Er ... half mir auch mit einer Sache. In seinen letzten Z\u00fcgen sagte er mir, ich solle zu Euch gehen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "You would see the Nightmare Lands. Bas-Ton asked about the sacred carvings.",
            "LocalizedText": {
                "enMale": "You would see the Nightmare Lands. Bas-Ton asked about the sacred carvings.",
                "frMale": "Vous verrez les Terres de Cauchemar. Bas-Ton nous a demand\u00e9 les sculptures sacr\u00e9es.",
                "frFemale": "Vous verrez les Terres de Cauchemar. Bas-Ton nous a demand\u00e9 les sculptures sacr\u00e9es.",
                "deMale": "Ihr w\u00fcrdet die Albtraumlande sehen. Bas-Ton hat wegen der heiligen Reliefs gefragt.",
                "deFemale": "Ihr w\u00fcrdet die Albtraumlande sehen. Bas-Ton hat wegen der heiligen Reliefs gefragt."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "vv562L3",
            "Text": "Bas-Ton felt you were family!",
            "LocalizedText": {
                "enMale": "Bas-Ton felt you were family!",
                "frMale": "Bas-Ton vous consid\u00e9rait comme un membre de la famille !",
                "frFemale": "Bas-Ton vous consid\u00e9rait comme un membre de la famille !",
                "deMale": "F\u00fcr Bas-Ton wart Ihr wie Familie!",
                "deFemale": "F\u00fcr Bas-Ton wart Ihr wie Familie!"
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "The carvings are safe. Commandos guard them.",
            "LocalizedText": {
                "enMale": "The carvings are safe. Commandos guard them.",
                "frMale": "Les sculptures sont en s\u00e9curit\u00e9. Les commandos les surveillent.",
                "frFemale": "Les sculptures sont en s\u00e9curit\u00e9. Les commandos les surveillent.",
                "deMale": "Die Reliefs sind in Sicherheit. Kommandosoldaten bewachen sie.",
                "deFemale": "Die Reliefs sind in Sicherheit. Kommandosoldaten bewachen sie."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "But I could enter. I could record.",
            "LocalizedText": {
                "enMale": "But I could enter. I could record.",
                "frMale": "Mais je pourrais entrer et les enregistrer.",
                "frFemale": "Mais je pourrais entrer et les enregistrer.",
                "deMale": "Aber ich k\u00f6nnte hinein. Ich k\u00f6nnte aufnehmen.",
                "deFemale": "Aber ich k\u00f6nnte hinein. Ich k\u00f6nnte aufnehmen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Bas-Ton is dead. I will not mourn his children.",
            "LocalizedText": {
                "enMale": "Bas-Ton is dead. I will not mourn his children.",
                "frMale": "Bas-Ton est mort. Je n'ai pas envie de pleurer ses enfants.",
                "frFemale": "Bas-Ton est mort. Je n'ai pas envie de pleurer ses enfants.",
                "deMale": "Bas-Ton ist tot. Ich werde nicht auch noch um seine Kinder trauern.",
                "deFemale": "Bas-Ton ist tot. Ich werde nicht auch noch um seine Kinder trauern."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "This is wrong.",
            "LocalizedText": {
                "enMale": "This is wrong.",
                "frMale": "C'est interdit.",
                "frFemale": "C'est interdit.",
                "deMale": "Das ist falsch.",
                "deFemale": "Das ist falsch."
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            "NodeId": 120,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "121": {
            "NodeId": 121,
            "QuestRewardB62": "lONgzuP",
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            "AlignmentGain": "None",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just act natural and don't warn anyone. I'll be waiting.",
            "LocalizedText": {
                "enMale": "Just act natural and don't warn anyone. I'll be waiting.",
                "frMale": "Agissez naturellement et ne pr\u00e9venez personne. Je vous attendrai.",
                "frFemale": "Agissez naturellement et ne pr\u00e9venez personne. Je vous attendrai.",
                "deMale": "Verhaltet Euch einfach normal und warnt niemanden. Ich werde warten.",
                "deFemale": "Verhaltet Euch einfach normal und warnt niemanden. Ich werde warten."
            },
            "LocalizedOptionText": {
                "enMale": "Smart choice.",
                "frMale": "Bon choix.",
                "frFemale": "Bon choix.",
                "deMale": "Kluge Entscheidung.",
                "deFemale": "Kluge Entscheidung."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "122": {
            "NodeId": 122,
            "QuestRewardB62": "lONgzuP",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're feeling betrayed, but if it helps, it's just business.",
            "LocalizedText": {
                "enMale": "You're feeling betrayed, but if it helps, it's just business.",
                "frMale": "Vous vous sentez trahi, mais si \u00e7a peut vous rassurer, ce sont les affaires.",
                "frFemale": "Vous vous sentez trahi, mais si \u00e7a peut vous rassurer, ce sont les affaires.",
                "deMale": "Ihr f\u00fchlt Euch betrogen, aber falls es Euch hilft, das ist rein gesch\u00e4ftlich.",
                "deFemale": "Ihr f\u00fchlt Euch betrogen, aber falls es Euch hilft, das ist rein gesch\u00e4ftlich."
            },
            "LocalizedOptionText": {
                "enMale": "Don't take it personally.",
                "frMale": "Ne le prenez pas pour vous.",
                "frFemale": "Ne le prenez pas pour vous.",
                "deMale": "Nehmt es nicht pers\u00f6nlich.",
                "deFemale": "Nehmt es nicht pers\u00f6nlich."
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "123": {
            "NodeId": 123,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141094843772619e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She'll bleed, but she won't die. Consider it incentive.",
            "LocalizedText": {
                "enMale": "She'll bleed, but she won't die. Consider it incentive.",
                "frMale": "Elle risque de saigner, mais elle ne mourra pas. Prenez \u00e7a comme une motivation.",
                "frFemale": "Elle risque de saigner, mais elle ne mourra pas. Prenez \u00e7a comme une motivation.",
                "deMale": "Sie wird bluten, aber sie wird nicht sterben. Betrachtet es als Anreiz.",
                "deFemale": "Sie wird bluten, aber sie wird nicht sterben. Betrachtet es als Anreiz."
            },
            "LocalizedOptionText": {
                "enMale": "Be quick. [Hurt Yana-Ton]",
                "frMale": "Faites vite. [Blesser Yana-Ton]",
                "frFemale": "Faites vite. [Blesser Yana-Ton]",
                "deMale": "Macht schnell. [Yana-Ton wehtun]",
                "deFemale": "Macht schnell. [Yana-Ton wehtun]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "124": {
            "NodeId": 124,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141094843772619e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He'll bleed, but he won't die. Consider it incentive.",
            "LocalizedText": {
                "enMale": "He'll bleed, but he won't die. Consider it incentive.",
                "frMale": "Il risque de saigner, mais il ne mourra pas. Prenez \u00e7a comme une motivation.",
                "frFemale": "Il risque de saigner, mais il ne mourra pas. Prenez \u00e7a comme une motivation.",
                "deMale": "Er wird bluten, aber er wird nicht sterben. Betrachtet es als Anreiz.",
                "deFemale": "Er wird bluten, aber er wird nicht sterben. Betrachtet es als Anreiz."
            },
            "LocalizedOptionText": {
                "enMale": "Be quick. [Hurt Phi-Ton]",
                "frMale": "Faites vite. [Blesser Phi-Ton]",
                "frFemale": "Faites vite. [Blesser Phi-Ton]",
                "deMale": "Macht schnell. [Phi-Ton wehtun]",
                "deFemale": "Macht schnell. [Phi-Ton wehtun]"
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "125": {
            "NodeId": 125,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
            "Text": "I will return with what you need.",
            "LocalizedText": {
                "enMale": "I will return with what you need.",
                "frMale": "Je reviendrai avec ce que vous avez demand\u00e9.",
                "frFemale": "Je reviendrai avec ce que vous avez demand\u00e9.",
                "deMale": "Ich kehre mit dem zur\u00fcck, was Ihr braucht.",
                "deFemale": "Ich kehre mit dem zur\u00fcck, was Ihr braucht."
            },
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "127": {
            "NodeId": 127,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "vv562L3",
            "Text": "It hurts...",
            "LocalizedText": {
                "enMale": "It hurts...",
                "frMale": "\u00c7a fait mal...",
                "frFemale": "\u00c7a fait mal...",
                "deMale": "Es tut weh ...",
                "deFemale": "Es tut weh ..."
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            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "128": {
            "NodeId": 128,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "129": {
            "NodeId": 129,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "1gHi4s0",
            "Text": "You shot me...",
            "LocalizedText": {
                "enMale": "You shot me...",
                "frMale": "Vous m'avez tir\u00e9 dessus...",
                "frFemale": "Vous m'avez tir\u00e9 dessus...",
                "deMale": "Ihr habt auf mich geschossen ...",
                "deFemale": "Ihr habt auf mich geschossen ..."
            },
            "CnvAlienVONode": -1,
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        "130": {
            "NodeId": 130,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "131": {
            "NodeId": 131,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "132": {
            "NodeId": 132,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "If he's not back in fifteen minutes, I say we torch this place before the commandos come.",
            "LocalizedText": {
                "enMale": "If he's not back in fifteen minutes, I say we torch this place before the commandos come.",
                "frMale": "S'il est pas de retour dans un quart d'heure, je propose qu'on br\u00fble cet endroit avant que les commandos arrivent.",
                "frFemale": "S'il est pas de retour dans un quart d'heure, je propose qu'on br\u00fble cet endroit avant que les commandos arrivent.",
                "deMale": "Wenn er in 15 Minuten nicht zur\u00fcck ist, schlage ich vor, wir brennen diesen Ort nieder, bevor die Kommandos kommen.",
                "deFemale": "Wenn er in 15 Minuten nicht zur\u00fcck ist, schlage ich vor, wir brennen diesen Ort nieder, bevor die Kommandos kommen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "135": {
            "NodeId": 135,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "RypmMrM",
            "Text": "He's been gone awhile. Perhaps threats weren't the best approach.",
            "LocalizedText": {
                "enMale": "He's been gone awhile. Perhaps threats weren't the best approach.",
                "frMale": "\u00c7a fait un moment qu'il est parti. Peut-\u00eatre que la menace n'\u00e9tait pas la meilleure solution.",
                "frFemale": "\u00c7a fait un moment qu'il est parti. Peut-\u00eatre que la menace n'\u00e9tait pas la meilleure solution.",
                "deMale": "Er ist schon lange weg. Drohungen waren vielleicht nicht der richtige Ansatz.",
                "deFemale": "Er ist schon lange weg. Drohungen waren vielleicht nicht der richtige Ansatz."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        },
        "136": {
            "NodeId": 136,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "You're sure we can trust him?",
            "LocalizedText": {
                "enMale": "You're sure we can trust him?",
                "frMale": "Vous pensez qu'on peut lui faire confiance ?",
                "frFemale": "Vous pensez qu'on peut lui faire confiance ?",
                "deMale": "Seid Ihr sicher, dass wir ihm trauen k\u00f6nnen?",
                "deFemale": "Seid Ihr sicher, dass wir ihm trauen k\u00f6nnen?"
            },
            "CnvAlienVONode": -1,
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        "137": {
            "NodeId": 137,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "I've examined our escape routes. If Therod-Ton is caught by the commandos, we'll need them.",
            "LocalizedText": {
                "enMale": "I've examined our escape routes. If Therod-Ton is caught by the commandos, we'll need them.",
                "frMale": "J'ai rep\u00e9r\u00e9 nos issues de secours. Si Therod-Ton se fait attraper par les commandos, on en aura besoin.",
                "frFemale": "J'ai rep\u00e9r\u00e9 nos issues de secours. Si Therod-Ton se fait attraper par les commandos, on en aura besoin.",
                "deMale": "Ich habe unsere Fluchtwege untersucht. Wenn Therod-Ton von den Kommandos geschnappt wird, werden wir sie brauchen.",
                "deFemale": "Ich habe unsere Fluchtwege untersucht. Wenn Therod-Ton von den Kommandos geschnappt wird, werden wir sie brauchen."
            },
            "CnvAlienVONode": -1,
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        },
        "138": {
            "NodeId": 138,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Your reliance on family loyalty could become a vulnerability.",
            "LocalizedText": {
                "enMale": "Your reliance on family loyalty could become a vulnerability.",
                "frMale": "Votre confiance en la loyaut\u00e9 familiale pourrait devenir une faiblesse.",
                "frFemale": "Votre confiance en la loyaut\u00e9 familiale pourrait devenir une faiblesse.",
                "deMale": "Ihr Vertrauen in Familienbande k\u00f6nnte zu einer Schwachstelle werden.",
                "deFemale": "Ihr Vertrauen in Familienbande k\u00f6nnte zu einer Schwachstelle werden."
            },
            "CnvAlienVONode": -1,
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        "139": {
            "NodeId": 139,
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
            "Text": "Outsider! It is done. The carvings... they will guide.",
            "LocalizedText": {
                "enMale": "Outsider! It is done. The carvings... they will guide.",
                "frMale": "\u00c9tranger ! C'est fait. Les sculptures... vous guideront.",
                "frFemale": "\u00c9trang\u00e8re ! C'est fait. Les sculptures... vous guideront.",
                "deMale": "Fremdling! Es ist vollbracht ... Die Reliefs ... sie werden Euch leiten.",
                "deFemale": "Fremdling! Es ist vollbracht ... Die Reliefs ... sie werden Euch leiten."
            },
            "CnvAlienVONode": -1,
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        "140": {
            "NodeId": 140,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "141": {
            "NodeId": 141,
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            "MinLevel": -1,
            "MaxLevel": -1,
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            "IsEmpty": false,
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "There is an outsider--Murbek Gehn--who can show safe passage. Go now, before the commandos find me.",
            "LocalizedText": {
                "enMale": "There is an outsider--Murbek Gehn--who can show safe passage. Go now, before the commandos find me.",
                "frMale": "Un \u00e9tranger... Murbek Gehn... pourra vous indiquer une route s\u00fbre. Allez-y maintenant, avant que les commandos me retrouvent.",
                "frFemale": "Un \u00e9tranger... Murbek Gehn... pourra vous indiquer une route s\u00fbre. Allez-y maintenant, avant que les commandos me retrouvent.",
                "deMale": "Da ist ein Fremder - Murbek Gehn - der einen sicheren Weg wei\u00df. Geht nun, bevor die Kommandos mich finden.",
                "deFemale": "Da ist ein Fremder - Murbek Gehn - der einen sicheren Weg wei\u00df. Geht nun, bevor die Kommandos mich finden."
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            "SpeakerB62Id": "0000000",
            "Text": "Take care of yourself, and your family.",
            "LocalizedText": {
                "enMale": "Take care of yourself, and your family.",
                "frMale": "Faites attention \u00e0 vous, et \u00e0 votre famille.",
                "frFemale": "Faites attention \u00e0 vous, et \u00e0 votre famille.",
                "deMale": "Passt auf Euch und Eure Familie auf.",
                "deFemale": "Passt auf Euch und Eure Familie auf."
            },
            "LocalizedOptionText": {
                "enMale": "I hope you find peace.",
                "frMale": "J'esp\u00e8re que vous trouverez la paix.",
                "frFemale": "J'esp\u00e8re que vous trouverez la paix.",
                "deMale": "Ich hoffe, Ihr findet Frieden.",
                "deFemale": "Ich hoffe, Ihr findet Frieden."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "If this works, I'll be out of your life. Goodbye, Therod-Ton.",
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                "enMale": "If this works, I'll be out of your life. Goodbye, Therod-Ton.",
                "frMale": "Si \u00e7a marche, je sortirai de votre vie. Au revoir, Therod-Ton.",
                "frFemale": "Si \u00e7a marche, je sortirai de votre vie. Au revoir, Therod-Ton.",
                "deMale": "Wenn das funktioniert, verschwinde ich aus Eurem Leben. Lebt wohl, Therod-Ton.",
                "deFemale": "Wenn das funktioniert, verschwinde ich aus Eurem Leben. Lebt wohl, Therod-Ton."
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            "LocalizedOptionText": {
                "enMale": "Hope we don't meet again.",
                "frMale": "J'esp\u00e8re que c'est la derni\u00e8re fois que je vous parle.",
                "frFemale": "J'esp\u00e8re que c'est la derni\u00e8re fois que je vous parle.",
                "deMale": "Hoffentlich sehen wir uns nicht wieder.",
                "deFemale": "Hoffentlich sehen wir uns nicht wieder."
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                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll take the fall for this, and you'll keep me out of it... or else I'll be back.",
            "LocalizedText": {
                "enMale": "You'll take the fall for this, and you'll keep me out of it... or else I'll be back.",
                "frMale": "Vous prendrez la responsabilit\u00e9 de tout \u00e7a, et vous ne parlerez pas de moi sinon... je reviendrai.",
                "frFemale": "Vous prendrez la responsabilit\u00e9 de tout \u00e7a, et vous ne parlerez pas de moi sinon... je reviendrai.",
                "deMale": "Daf\u00fcr werdet Ihr geradestehen. Ich will damit nichts zu tun haben ... Sonst komme ich wieder.",
                "deFemale": "Daf\u00fcr werdet Ihr geradestehen. Ich will damit nichts zu tun haben ... Sonst komme ich wieder."
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            "LocalizedOptionText": {
                "enMale": "Confess, but don't involve me.",
                "frMale": "Racontez tout, mais ne parlez pas de moi.",
                "frFemale": "Racontez tout, mais ne parlez pas de moi.",
                "deMale": "Gesteht, aber haltet mich raus.",
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Nightmare Lands, Chamber of Ashes, prophecies... let's find where the Shining Man really came from.",
            "LocalizedText": {
                "enMale": "Nightmare Lands, Chamber of Ashes, prophecies... let's find where the Shining Man really came from.",
                "frMale": "Les Terres de Cauchemar, la Chambre des Cendres, les proph\u00e9ties... voyons d'o\u00f9 venait vraiment l'homme-lumi\u00e8re.",
                "frFemale": "Les Terres de Cauchemar, la Chambre des Cendres, les proph\u00e9ties... voyons d'o\u00f9 venait vraiment l'homme-lumi\u00e8re.",
                "deMale": "Albtraumlande, Aschekammer, Prophezeiungen ... Finden wir heraus, wo der Leuchtende Mann wirklich herkommt.",
                "deFemale": "Albtraumlande, Aschekammer, Prophezeiungen ... Finden wir heraus, wo der Leuchtende Mann wirklich herkommt."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Now we find where the Shining Man came from. We hope the answers are worth it.",
            "LocalizedText": {
                "enMale": "Now we find where the Shining Man came from. We hope the answers are worth it.",
                "frMale": "Maintenant, nous allons savoir d'o\u00f9 venait l'homme-lumi\u00e8re. Esp\u00e9rons que la r\u00e9ponse en aura valu la peine.",
                "frFemale": "Maintenant, nous allons savoir d'o\u00f9 venait l'homme-lumi\u00e8re. Esp\u00e9rons que la r\u00e9ponse en aura valu la peine.",
                "deMale": "Jetzt finden wir heraus, wo der Leuchtende Mann herkam. Hoffentlich sind es die Antworten wert.",
                "deFemale": "Jetzt finden wir heraus, wo der Leuchtende Mann herkam. Hoffentlich sind es die Antworten wert."
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "You can't help but feel for them a little. But if the Shining Man really came out of the Nightmare Lands... I guess we need to know.",
            "LocalizedText": {
                "enMale": "You can't help but feel for them a little. But if the Shining Man really came out of the Nightmare Lands... I guess we need to know.",
                "frMale": "On ne peut pas s'emp\u00eacher de penser \u00e0 eux. Mais si l'homme-lumi\u00e8re venait vraiment des Terres de Cauchemar... nous devons en avoir le c\u0153ur net.",
                "frFemale": "On ne peut pas s'emp\u00eacher de penser \u00e0 eux. Mais si l'homme-lumi\u00e8re venait vraiment des Terres de Cauchemar... nous devons en avoir le c\u0153ur net.",
                "deMale": "Ein wenig muss man schon mit ihnen mitf\u00fchlen. Aber wenn der Leuchtende Mann wirklich aus den Albtraumlanden kam ... Ich glaube, das m\u00fcssen wir herausfinden.",
                "deFemale": "Ein wenig muss man schon mit ihnen mitf\u00fchlen. Aber wenn der Leuchtende Mann wirklich aus den Albtraumlanden kam ... Ich glaube, das m\u00fcssen wir herausfinden."
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Let's hope the Shining Man left something in the Nightmare Lands for us to find.",
            "LocalizedText": {
                "enMale": "Let's hope the Shining Man left something in the Nightmare Lands for us to find.",
                "frMale": "Esp\u00e9rons que l'homme-lumi\u00e8re nous ait laiss\u00e9 quelque chose dans les Terres de Cauchemar.",
                "frFemale": "Esp\u00e9rons que l'homme-lumi\u00e8re nous ait laiss\u00e9 quelque chose dans les Terres de Cauchemar.",
                "deMale": "Hoffentlich hat der Leuchtende Mann uns etwas in den Albtraumlanden hinterlassen.",
                "deFemale": "Hoffentlich hat der Leuchtende Mann uns etwas in den Albtraumlanden hinterlassen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "The path of the Shining Man is before you.",
            "LocalizedText": {
                "enMale": "The path of the Shining Man is before you.",
                "frMale": "La route de l'homme-lumi\u00e8re vous attend.",
                "frFemale": "La route de l'homme-lumi\u00e8re vous attend.",
                "deMale": "Der Pfad des Leuchtenden Mannes liegt vor Ihnen.",
                "deFemale": "Der Pfad des Leuchtenden Mannes liegt vor Ihnen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "SlHoqg9",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "I tend to the wounded.",
            "LocalizedText": {
                "enMale": "I tend to the wounded.",
                "frMale": "Je m'occuperai des bless\u00e9s.",
                "frFemale": "Je m'occuperai des bless\u00e9s.",
                "deMale": "Ich pflege die Verwundeten.",
                "deFemale": "Ich pflege die Verwundeten."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Go. We must mourn.",
            "LocalizedText": {
                "enMale": "Go. We must mourn.",
                "frMale": "Allez-y. Nous devons nous recueillir.",
                "frFemale": "Allez-y. Nous devons nous recueillir.",
                "deMale": "Geht. Wir m\u00fcssen trauern.",
                "deFemale": "Geht. Wir m\u00fcssen trauern."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "You would violate every tradition.",
            "LocalizedText": {
                "enMale": "You would violate every tradition.",
                "frMale": "Vous violeriez toutes les traditions.",
                "frFemale": "Vous violeriez toutes les traditions.",
                "deMale": "Ihr w\u00fcrdet jede Tradition verletzen.",
                "deFemale": "Ihr w\u00fcrdet jede Tradition verletzen."
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "NodeId": 187,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "Bas-Ton thought of you as family; mourn with us.",
            "LocalizedText": {
                "enMale": "Bas-Ton thought of you as family; mourn with us.",
                "frMale": "Bas-Ton vous consid\u00e9rait comme un membre de la famille, venez le pleurer avec nous.",
                "frFemale": "Bas-Ton vous consid\u00e9rait comme un membre de la famille, venez le pleurer avec nous.",
                "deMale": "Ihr wart f\u00fcr Bas-Ton wie ein Familienmitglied. Trauert mit uns.",
                "deFemale": "Ihr wart f\u00fcr Bas-Ton wie ein Familienmitglied. Trauert mit uns."
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            "CnvAlienVOFQN": "",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "vv562L3",
            "Text": "You were Bas-Ton's friend. This is time to mourn.",
            "LocalizedText": {
                "enMale": "You were Bas-Ton's friend. This is time to mourn.",
                "frMale": "Vous \u00e9tiez l'ami de Bas-Ton. L'heure est au recueillement.",
                "frFemale": "Vous \u00e9tiez l'amie de Bas-Ton. L'heure est au recueillement.",
                "deMale": "Ihr wart Bas-Tons Freund. Jetzt ist Zeit zu trauern.",
                "deFemale": "Ihr wart Bas-Tons Freund. Jetzt ist Zeit zu trauern."
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            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SlHoqg9",
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "You must rest. We must all...",
            "LocalizedText": {
                "enMale": "You must rest. We must all...",
                "frMale": "Vous devriez vous reposer. Nous en avons tous besoin.",
                "frFemale": "Vous devriez vous reposer. Nous en avons tous besoin.",
                "deMale": "Ihr m\u00fcsst ruhen. Wir alle m\u00fcssen das ...",
                "deFemale": "Ihr m\u00fcsst ruhen. Wir alle m\u00fcssen das ..."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Bas-Ton prized your friendship. We must honor that.",
            "LocalizedText": {
                "enMale": "Bas-Ton prized your friendship. We must honor that.",
                "frMale": "Bas-Ton avait de l'estime pour vous. Nous devons le respecter.",
                "frFemale": "Bas-Ton avait de l'estime pour vous. Nous devons le respecter.",
                "deMale": "Bas-Ton hat Eure Freundschaft hoch gesch\u00e4tzt. Das m\u00fcssen wir honorieren.",
                "deFemale": "Bas-Ton hat Eure Freundschaft hoch gesch\u00e4tzt. Das m\u00fcssen wir honorieren."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "NodeId": 204,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
            "Text": "Only Voss see the carvings... you must be Voss. Become one of our family.",
            "LocalizedText": {
                "enMale": "Only Voss see the carvings... you must be Voss. Become one of our family.",
                "frMale": "Seuls les Voss peuvent voir les sculptures... Vous devez devenir Voss. Devenir un membre de notre famille.",
                "frFemale": "Seuls les Voss peuvent voir les sculptures... Vous devez devenir Voss. Devenir un membre de notre famille.",
                "deMale": "Nur Voss sehen die Reliefs ... Ihr m\u00fcsst Voss sein. Werdet ein Teil unserer Familie.",
                "deFemale": "Nur Voss sehen die Reliefs ... Ihr m\u00fcsst Voss sein. Werdet ein Teil unserer Familie."
            },
            "CnvAlienVONode": -1,
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        "205": {
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            "QuestRewardB62": "yEFwO1T",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing would please me more. I think Bas-Ton would say the same.",
            "LocalizedText": {
                "enMale": "Nothing would please me more. I think Bas-Ton would say the same.",
                "frMale": "Rien ne me ferait plus plaisir. Je pense que Bas-Ton aurait dit la m\u00eame chose.",
                "frFemale": "Rien ne me ferait plus plaisir. Je pense que Bas-Ton aurait dit la m\u00eame chose.",
                "deMale": "Nichts w\u00fcrde ich lieber. Ich denke, Bas-Ton w\u00e4re derselben Meinung.",
                "deFemale": "Nichts w\u00fcrde ich lieber. Ich denke, Bas-Ton w\u00e4re derselben Meinung."
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            "LocalizedOptionText": {
                "enMale": "That's very kind.",
                "frMale": "C'est tr\u00e8s gentil.",
                "frFemale": "C'est tr\u00e8s gentil.",
                "deMale": "Das ist sehr nett.",
                "deFemale": "Das ist sehr nett."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "EwzbYcD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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                215
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        },
        "206": {
            "NodeId": 206,
            "QuestRewardB62": "yEFwO1T",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What does joining your family entail?",
            "LocalizedText": {
                "enMale": "What does joining your family entail?",
                "frMale": "Comment je peux faire pour rejoindre votre famille ?",
                "frFemale": "Comment je peux faire pour rejoindre votre famille ?",
                "deMale": "Welche Konsequenzen h\u00e4tte das f\u00fcr mich?",
                "deFemale": "Welche Konsequenzen h\u00e4tte das f\u00fcr mich?"
            },
            "LocalizedOptionText": {
                "enMale": "How would that work?",
                "frMale": "Comment ?",
                "frFemale": "Comment ?",
                "deMale": "Wie soll das funktionieren?",
                "deFemale": "Wie soll das funktionieren?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Family or not, will anyone see me as Voss?",
            "LocalizedText": {
                "enMale": "Family or not, will anyone see me as Voss?",
                "frMale": "Famille ou pas, qui me prendra pour un Voss ?",
                "frFemale": "Famille ou pas, qui me prendra pour un Voss ?",
                "deMale": "Familie oder nicht, w\u00fcrde mich irgendjemand als Voss ansehen?",
                "deFemale": "Familie oder nicht, w\u00fcrde mich irgendjemand als Voss ansehen?"
            },
            "LocalizedOptionText": {
                "enMale": "No one would accept that.",
                "frMale": "Personne n'acceptera une chose pareille.",
                "frFemale": "Personne n'acceptera une chose pareille.",
                "deMale": "Niemand w\u00fcrde das akzeptieren.",
                "deFemale": "Niemand w\u00fcrde das akzeptieren."
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                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "208": {
            "NodeId": 208,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
            "Text": "We would. It would last long enough.",
            "LocalizedText": {
                "enMale": "We would. It would last long enough.",
                "frMale": "Nous. \u00c7a durera suffisamment longtemps.",
                "frFemale": "Nous. \u00c7a durera suffisamment longtemps.",
                "deMale": "Wir. Es w\u00fcrde lange genug andauern.",
                "deFemale": "Wir. Es w\u00fcrde lange genug andauern."
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        "209": {
            "NodeId": 209,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "210": {
            "NodeId": 210,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Phi-Ton. Are you willing?",
            "LocalizedText": {
                "enMale": "Phi-Ton. Are you willing?",
                "frMale": "Phi-Ton. Tu es d'accord ?",
                "frFemale": "Phi-Ton. Tu es d'accord ?",
                "deMale": "Phi-Ton. Bist du willens?",
                "deFemale": "Phi-Ton. Bist du willens?"
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        "211": {
            "NodeId": 211,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
            "Text": "Yana-Ton. Are you willing?",
            "LocalizedText": {
                "enMale": "Yana-Ton. Are you willing?",
                "frMale": "Yana-Ton. Tu es d'accord ?",
                "frFemale": "Yana-Ton. Tu es d'accord ?",
                "deMale": "Yana-Ton. Bist du willens?",
                "deFemale": "Yana-Ton. Bist du willens?"
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            "Text": "I am.",
            "LocalizedText": {
                "enMale": "I am.",
                "frMale": "Oui.",
                "frFemale": "Oui.",
                "deMale": "Das bin ich.",
                "deFemale": "Das bin ich."
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "I am.",
            "LocalizedText": {
                "enMale": "I am.",
                "frMale": "Oui.",
                "frFemale": "Oui.",
                "deMale": "Das bin ich.",
                "deFemale": "Das bin ich."
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            "SpeakerB62Id": "vv562L3",
            "Text": "Bas-Ton was to choose my husband. He never did.",
            "LocalizedText": {
                "enMale": "Bas-Ton was to choose my husband. He never did.",
                "frMale": "Bas-Ton devait me choisir un mari. Il ne l'a jamais fait.",
                "frFemale": "Bas-Ton devait me choisir un mari. Il ne l'a jamais fait.",
                "deMale": "Bas-Ton sollte meinen Ehemann aussuchen. Das hat er nie getan.",
                "deFemale": "Bas-Ton sollte meinen Ehemann aussuchen. Das hat er nie getan."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "vv562L3",
            "Text": "Join our family in marriage.",
            "LocalizedText": {
                "enMale": "Join our family in marriage.",
                "frMale": "Rejoignez notre famille par le mariage.",
                "frFemale": "Rejoignez notre famille par le mariage.",
                "deMale": "Heiratet in unsere Familie ein.",
                "deFemale": "Heiratet in unsere Familie ein."
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "A father finds a wife. Bas-Ton never did this for me.",
            "LocalizedText": {
                "enMale": "A father finds a wife. Bas-Ton never did this for me.",
                "frMale": "Le p\u00e8re doit trouver une femme. Bas-Ton n'a jamais fait \u00e7a pour moi.",
                "frFemale": "Le p\u00e8re doit trouver une femme. Bas-Ton n'a jamais fait \u00e7a pour moi.",
                "deMale": "Ein Vater findet eine Frau. Bas-Ton hat das nie f\u00fcr mich getan.",
                "deFemale": "Ein Vater findet eine Frau. Bas-Ton hat das nie f\u00fcr mich getan."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "Join our family in marriage.",
            "LocalizedText": {
                "enMale": "Join our family in marriage.",
                "frMale": "Rejoignez notre famille par le mariage.",
                "frFemale": "Rejoignez notre famille par le mariage.",
                "deMale": "Heiratet in unsere Familie ein.",
                "deFemale": "Heiratet in unsere Familie ein."
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            "Text": "What can I say? We've got a wedding to plan.",
            "LocalizedText": {
                "enMale": "What can I say? We've got a wedding to plan.",
                "frMale": "Que puis-je dire ? Nous avons un mariage \u00e0 organiser.",
                "frFemale": "Que puis-je dire ? Nous avons un mariage \u00e0 organiser.",
                "deMale": "Was soll ich sagen? Wir m\u00fcssen eine Hochzeit planen.",
                "deFemale": "Was soll ich sagen? Wir m\u00fcssen eine Hochzeit planen."
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            "LocalizedOptionText": {
                "enMale": "A Voss marriage? Let's do it.",
                "frMale": "Un mariage Voss ? D'accord.",
                "frFemale": "Un mariage Voss ? D'accord.",
                "deMale": "Eine Voss-Heirat? Tun wir's.",
                "deFemale": "Eine Voss-Heirat? Tun wir's."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "EwzbYcD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't have to do this. Not for me or your father.",
            "LocalizedText": {
                "enMale": "You don't have to do this. Not for me or your father.",
                "frMale": "Vous n'avez pas \u00e0 faire une chose pareille. Ni pour moi ni pour Bas-Ton.",
                "frFemale": "Vous n'avez pas \u00e0 faire une chose pareille. Ni pour moi ni pour Bas-Ton.",
                "deMale": "Ihr m\u00fcsst das nicht tun. Nicht f\u00fcr mich oder Euren Vater.",
                "deFemale": "Ihr m\u00fcsst das nicht tun. Nicht f\u00fcr mich oder Euren Vater."
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            "LocalizedOptionText": {
                "enMale": "You're sure about this?",
                "frMale": "Je ne veux forcer personne.",
                "frFemale": "Je ne veux forcer personne.",
                "deMale": "Seid Ihr Euch sicher?",
                "deFemale": "Seid Ihr Euch sicher?"
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "EwzbYcD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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        "230": {
            "NodeId": 230,
            "QuestRewardB62": "yEFwO1T",
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            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How about this--get me to those carvings, and you don't lose any more family members.",
            "LocalizedText": {
                "enMale": "How about this--get me to those carvings, and you don't lose any more family members.",
                "frMale": "Que dites-vous de \u00e7a... vous m'emmenez voir ces sculptures, et vous ne perdrez aucun autre membre de votre famille.",
                "frFemale": "Que dites-vous de \u00e7a... vous m'emmenez voir ces sculptures, et vous ne perdrez aucun autre membre de votre famille.",
                "deMale": "Wie w\u00e4r's damit - bringt mich zu den Reliefs und Ihr d\u00fcrft alle restlichen Familienmitglieder behalten.",
                "deFemale": "Wie w\u00e4r's damit - bringt mich zu den Reliefs und Ihr d\u00fcrft alle restlichen Familienmitglieder behalten."
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            "LocalizedOptionText": {
                "enMale": "I'm tired of pathetic games.",
                "frMale": "Ces petits jeux me fatiguent.",
                "frFemale": "Ces petits jeux me fatiguent.",
                "deMale": "Ich habe diese Spielchen satt.",
                "deFemale": "Ich habe diese Spielchen satt."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "0UrSrCA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "esmw3O5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "NodeId": 233,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "vv562L3",
            "Text": "You insult our father.",
            "LocalizedText": {
                "enMale": "You insult our father.",
                "frMale": "Vous insultez notre p\u00e8re.",
                "frFemale": "Vous insultez notre p\u00e8re.",
                "deMale": "Ihr beleidigt unseren Vater.",
                "deFemale": "Ihr beleidigt unseren Vater."
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        "234": {
            "NodeId": 234,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "1gHi4s0",
            "Text": "Bas-Ton wanted to help. So do I.",
            "LocalizedText": {
                "enMale": "Bas-Ton wanted to help. So do I.",
                "frMale": "Bas-Ton voulait vous aider. Moi aussi.",
                "frFemale": "Bas-Ton voulait vous aider. Moi aussi.",
                "deMale": "Bas-Ton wollte helfen. Ich will es auch.",
                "deFemale": "Bas-Ton wollte helfen. Ich will es auch."
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            "NodeId": 240,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "vv562L3",
            "Text": "It isn't real.",
            "LocalizedText": {
                "enMale": "It isn't real.",
                "frMale": "Ce n'est pas r\u00e9el.",
                "frFemale": "Ce n'est pas r\u00e9el.",
                "deMale": "Es ist nicht echt.",
                "deFemale": "Es ist nicht echt."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "We mourn later. Make preparations. Go to the Sacred Flame in the city.",
            "LocalizedText": {
                "enMale": "We mourn later. Make preparations. Go to the Sacred Flame in the city.",
                "frMale": "Nous pleurerons plus tard. Pr\u00e9parons le mariage. Rendons-nous \u00e0 la Flamme Sacr\u00e9e en ville.",
                "frFemale": "Nous pleurerons plus tard. Pr\u00e9parons le mariage. Rendons-nous \u00e0 la Flamme Sacr\u00e9e en ville.",
                "deMale": "Wir trauern sp\u00e4ter. Trefft die Vorbereitungen. Geht zur Heiligen Flamme in der Stadt.",
                "deFemale": "Wir trauern sp\u00e4ter. Trefft die Vorbereitungen. Geht zur Heiligen Flamme in der Stadt."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "You will be married today. You will see the carvings of Nightmare Lands. Bas-Ton's wishes fulfilled.",
            "LocalizedText": {
                "enMale": "You will be married today. You will see the carvings of Nightmare Lands. Bas-Ton's wishes fulfilled.",
                "frMale": "Vous serez mari\u00e9s aujourd'hui. Vous verrez les sculptures des Terres de Cauchemar. Les souhaits de Bas-Ton seront exauc\u00e9s.",
                "frFemale": "Vous serez mari\u00e9s aujourd'hui. Vous verrez les sculptures des Terres de Cauchemar. Les souhaits de Bas-Ton seront exauc\u00e9s.",
                "deMale": "Ihr werdet heute heiraten. Ihr werdet die Reliefs der Albtraumlande sehen. Bas-Tons W\u00fcnsche werden erf\u00fcllt.",
                "deFemale": "Ihr werdet heute heiraten. Ihr werdet die Reliefs der Albtraumlande sehen. Bas-Tons W\u00fcnsche werden erf\u00fcllt."
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            "SpeakerB62Id": "0000000",
            "Text": "I knew there was something special between us.",
            "LocalizedText": {
                "enMale": "I knew there was something special between us.",
                "frMale": "J'ai toujours su qu'il y avait quelque chose de sp\u00e9cial entre nous.",
                "frFemale": "J'ai toujours su qu'il y avait quelque chose de sp\u00e9cial entre nous.",
                "deMale": "Ich wusste, zwischen uns ist etwas Besonderes.",
                "deFemale": "Ich wusste, zwischen uns ist etwas Besonderes."
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            "LocalizedOptionText": {
                "enMale": "[Flirt] You really do care.",
                "frMale": "[S\u00e9duire] Je vous int\u00e9resse vraiment.",
                "frFemale": "[S\u00e9duire] Je vous int\u00e9resse vraiment.",
                "deMale": "[Flirten] Ihr k\u00fcmmert Euch wirklich.",
                "deFemale": "[Flirten] Ihr k\u00fcmmert Euch wirklich."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "vv562L3",
            "Text": "With time, we would overwhelm with ceremonial beauty. Not now.",
            "LocalizedText": {
                "enMale": "With time, we would overwhelm with ceremonial beauty. Not now.",
                "frMale": "Avec le temps, nous nous r\u00e9jouirons de la beaut\u00e9 de la c\u00e9r\u00e9monie. Pas maintenant.",
                "frFemale": "Avec le temps, nous nous r\u00e9jouirons de la beaut\u00e9 de la c\u00e9r\u00e9monie. Pas maintenant.",
                "deMale": "Mit der Zeit werden wir von der zeremoniellen Sch\u00f6nheit \u00fcberw\u00e4ltigt. Nicht jetzt.",
                "deFemale": "Mit der Zeit werden wir von der zeremoniellen Sch\u00f6nheit \u00fcberw\u00e4ltigt. Nicht jetzt."
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            "SpeakerB62Id": "1gHi4s0",
            "Text": "There is joy in that.",
            "LocalizedText": {
                "enMale": "There is joy in that.",
                "frMale": "Il y a de la joie dans tout \u00e7a.",
                "frFemale": "Il y a de la joie dans tout \u00e7a.",
                "deMale": "Das macht Freude.",
                "deFemale": "Das macht Freude."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Please leave our home.",
            "LocalizedText": {
                "enMale": "Please leave our home.",
                "frMale": "Quittez notre maison.",
                "frFemale": "Quittez notre maison.",
                "deMale": "Bitte verlasst unser Zuhause.",
                "deFemale": "Bitte verlasst unser Zuhause."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "I cannot help you, outsider.",
            "LocalizedText": {
                "enMale": "I cannot help you, outsider.",
                "frMale": "Je ne peux pas vous aider, \u00e9tranger.",
                "frFemale": "Je ne peux pas vous aider, \u00e9trang\u00e8re.",
                "deMale": "Ich kann Euch nicht helfen, Fremdling.",
                "deFemale": "Ich kann Euch nicht helfen, Fremdling."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Go to the Sacred Flame. The marriage must be soon.",
            "LocalizedText": {
                "enMale": "Go to the Sacred Flame. The marriage must be soon.",
                "frMale": "Rendez-vous \u00e0 la Flamme Sacr\u00e9e. Le mariage va bient\u00f4t commencer.",
                "frFemale": "Rendez-vous \u00e0 la Flamme Sacr\u00e9e. Le mariage va bient\u00f4t commencer.",
                "deMale": "Geht zur Heiligen Flamme. Die Hochzeit muss bald sein.",
                "deFemale": "Geht zur Heiligen Flamme. Die Hochzeit muss bald sein."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Too bad about the ship. But hey, we got the Shining Man's log. Scorched or not, must be something on the conspirators in there.",
            "LocalizedText": {
                "enMale": "Too bad about the ship. But hey, we got the Shining Man's log. Scorched or not, must be something on the conspirators in there.",
                "frMale": "Dommage pour le vaisseau. Mais bon, on a les donn\u00e9es de l'homme-lumi\u00e8re. Br\u00fbl\u00e9es ou pas, il doit bien y avoir quelque chose sur les conspirateurs.",
                "frFemale": "Dommage pour le vaisseau. Mais bon, on a les donn\u00e9es de l'homme-lumi\u00e8re. Br\u00fbl\u00e9es ou pas, il doit bien y avoir quelque chose sur les conspirateurs.",
                "deMale": "Schade wegen dem Schiff. Aber hey, wir haben das Logbuch des Leuchtenden Mannes. Angekokelt oder nicht, irgendetwas \u00fcber die Verschw\u00f6rer muss darin stehen.",
                "deFemale": "Schade wegen dem Schiff. Aber hey, wir haben das Logbuch des Leuchtenden Mannes. Angekokelt oder nicht, irgendetwas \u00fcber die Verschw\u00f6rer muss darin stehen."
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            "SpeakerB62Id": "RypmMrM",
            "Text": "It's a shame about the Gormak, and the ship.",
            "LocalizedText": {
                "enMale": "It's a shame about the Gormak, and the ship.",
                "frMale": "Dommage pour le Gormak, et le vaisseau.",
                "frFemale": "Dommage pour le Gormak, et le vaisseau.",
                "deMale": "Zu schade wegen der Gormaks und des Schiffs.",
                "deFemale": "Zu schade wegen der Gormaks und des Schiffs."
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Cut that a little closer than I like, but the conversation with the Gormak was... sparkling.",
            "LocalizedText": {
                "enMale": "Cut that a little closer than I like, but the conversation with the Gormak was... sparkling.",
                "frMale": "Je pr\u00e9f\u00e8re avoir un peu plus de marge, mais la conversation avec le Gormak a \u00e9t\u00e9 plut\u00f4t... explosive.",
                "frFemale": "Je pr\u00e9f\u00e8re avoir un peu plus de marge, mais la conversation avec le Gormak a \u00e9t\u00e9 plut\u00f4t... explosive.",
                "deMale": "Das war knapper, als mir lieb ist, aber die Unterhaltung mit den Gormaks war ... funkelnd.",
                "deFemale": "Das war knapper, als mir lieb ist, aber die Unterhaltung mit den Gormaks war ... funkelnd."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Pity about the ship, but really, this worked out nicely.",
            "LocalizedText": {
                "enMale": "Pity about the ship, but really, this worked out nicely.",
                "frMale": "Dommage pour le vaisseau, mais on peut dire que \u00e7a s'est bien pass\u00e9.",
                "frFemale": "Dommage pour le vaisseau, mais on peut dire que \u00e7a s'est bien pass\u00e9.",
                "deMale": "Eine Schande wegen des Schiffs, aber das hat wirklich gut geklappt.",
                "deFemale": "Eine Schande wegen des Schiffs, aber das hat wirklich gut geklappt."
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Particles from the ship's destruction will poison its chamber for eighty-one days.",
            "LocalizedText": {
                "enMale": "Particles from the ship's destruction will poison its chamber for eighty-one days.",
                "frMale": "Les particules dues \u00e0 la destruction du vaisseau pollueront pendant quatre-vingt-un jours.",
                "frFemale": "Les particules dues \u00e0 la destruction du vaisseau pollueront pendant quatre-vingt-un jours.",
                "deMale": "Partikel von der Zerst\u00f6rung des Schiffs werden die Kammer 81 Tage lang vergiften.",
                "deFemale": "Partikel von der Zerst\u00f6rung des Schiffs werden die Kammer 81 Tage lang vergiften."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "I suppose it's up to headquarters now--to pull the conspirators' data off that disc, I mean.",
            "LocalizedText": {
                "enMale": "I suppose it's up to headquarters now--to pull the conspirators' data off that disc, I mean.",
                "frMale": "J'imagine que la t\u00e2che revient au QG maintenant... de faire sortir les donn\u00e9es des conspirateurs de ce disque, je veux dire.",
                "frFemale": "J'imagine que la t\u00e2che revient au QG maintenant... de faire sortir les donn\u00e9es des conspirateurs de ce disque, je veux dire.",
                "deMale": "Jetzt liegt es wohl am Hauptquartier - die Daten der Verschw\u00f6rer von der Disk zu holen, meine ich.",
                "deFemale": "Jetzt liegt es wohl am Hauptquartier - die Daten der Verschw\u00f6rer von der Disk zu holen, meine ich."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Daughter of my family. Forgive this demand.",
            "LocalizedText": {
                "enMale": "Daughter of my family. Forgive this demand.",
                "frMale": "Fille de ma famille. Excusez cette demande.",
                "frFemale": "Fille de ma famille. Excusez cette demande.",
                "deMale": "Tochter meiner Familie. Vergebt mir diese Bitte.",
                "deFemale": "Tochter meiner Familie. Vergebt mir diese Bitte."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "Friend of Bas-Ton. I hoped not to speak again.",
            "LocalizedText": {
                "enMale": "Friend of Bas-Ton. I hoped not to speak again.",
                "frMale": "Ami de Bas-Ton. J'esp\u00e9rais ne plus avoir \u00e0 vous parler.",
                "frFemale": "Ami de Bas-Ton. J'esp\u00e9rais ne plus avoir \u00e0 vous parler.",
                "deMale": "Freund von Bas-Ton. Ich hatte gehofft, nie mehr mit Euch zu sprechen.",
                "deFemale": "Freundin von Bas-Ton. Ich hatte gehofft, nie mehr mit Euch zu sprechen."
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            "SpeakerB62Id": "oYAorCC",
            "Text": "That data disc holds proof of the Shining Man's connection to the conspirators. The Fixers on Dromund Kaas will be excited to examine it.",
            "LocalizedText": {
                "enMale": "That data disc holds proof of the Shining Man's connection to the conspirators. The Fixers on Dromund Kaas will be excited to examine it.",
                "frMale": "Ce disque de donn\u00e9es contient la preuve que l'homme-lumi\u00e8re \u00e9tait li\u00e9 aux conspirateurs. Les D\u00e9panneurs sur Dromund Kaas auront h\u00e2te de les examiner.",
                "frFemale": "Ce disque de donn\u00e9es contient la preuve que l'homme-lumi\u00e8re \u00e9tait li\u00e9 aux conspirateurs. Les D\u00e9panneurs sur Dromund Kaas auront h\u00e2te de les examiner.",
                "deMale": "Diese Datendisk beweist die Verbindung des Leuchtenden Mannes zu den Verschw\u00f6rern. Die T\u00fcftler auf Dromund Kaas werden viel Freude an der Untersuchung haben.",
                "deFemale": "Diese Datendisk beweist die Verbindung des Leuchtenden Mannes zu den Verschw\u00f6rern. Die T\u00fcftler auf Dromund Kaas werden viel Freude an der Untersuchung haben."
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            "SpeakerB62Id": "RypmMrM",
            "Text": "But that holodisc... damaged or not, it'll be a treasure trove of intelligence on the conspirators.",
            "LocalizedText": {
                "enMale": "But that holodisc... damaged or not, it'll be a treasure trove of intelligence on the conspirators.",
                "frMale": "Mais cet holodisque... endommag\u00e9 ou pas, ce sera une mine d'informations sur les conspirateurs.",
                "frFemale": "Mais cet holodisque... endommag\u00e9 ou pas, ce sera une mine d'informations sur les conspirateurs.",
                "deMale": "Aber diese Holodisk, besch\u00e4digt oder nicht, ist sicher eine Datenfundgrube, was die Verschw\u00f6rer betrifft.",
                "deFemale": "Aber diese Holodisk, besch\u00e4digt oder nicht, ist sicher eine Datenfundgrube, was die Verschw\u00f6rer betrifft."
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "But you walk away with proof of the Shining Man's connection to my former benefactors. Is that success?",
            "LocalizedText": {
                "enMale": "But you walk away with proof of the Shining Man's connection to my former benefactors. Is that success?",
                "frMale": "Mais vous partez avec la preuve des liens entre l'homme-lumi\u00e8re et mes anciens bienfaiteurs. C'est une r\u00e9ussite ?",
                "frFemale": "Mais vous partez avec la preuve des liens entre l'homme-lumi\u00e8re et mes anciens bienfaiteurs. C'est une r\u00e9ussite ?",
                "deMale": "Aber Sie verschwinden mit dem Beweis von der Verbindung zwischen dem Leuchtenden Mann und meinen fr\u00fcheren Wohlt\u00e4tern. Ist das Erfolg?",
                "deFemale": "Aber Sie verschwinden mit dem Beweis von der Verbindung zwischen dem Leuchtenden Mann und meinen fr\u00fcheren Wohlt\u00e4tern. Ist das Erfolg?"
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            "SpeakerB62Id": "0000000",
            "Text": "It's a good lead, but we still don't know what the Shining Man was doing here.",
            "LocalizedText": {
                "enMale": "It's a good lead, but we still don't know what the Shining Man was doing here.",
                "frMale": "C'est un bon d\u00e9but, mais on ne sait toujours pas ce que l'homme-lumi\u00e8re faisait ici.",
                "frFemale": "C'est un bon d\u00e9but, mais on ne sait toujours pas ce que l'homme-lumi\u00e8re faisait ici.",
                "deMale": "Das ist eine gute Spur, aber wir wissen immer noch nicht, was der Leuchtende Mann hier gemacht hat.",
                "deFemale": "Das ist eine gute Spur, aber wir wissen immer noch nicht, was der Leuchtende Mann hier gemacht hat."
            },
            "LocalizedOptionText": {
                "enMale": "I wish we knew more.",
                "frMale": "J'aurais aim\u00e9 en savoir plus.",
                "frFemale": "J'aurais aim\u00e9 en savoir plus.",
                "deMale": "Ich w\u00fcnschte, wir w\u00fcssten mehr.",
                "deFemale": "Ich w\u00fcnschte, wir w\u00fcssten mehr."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We got what we came for--hard evidence and information on the enemy.",
            "LocalizedText": {
                "enMale": "We got what we came for--hard evidence and information on the enemy.",
                "frMale": "On a ce qu'on voulait... des preuves et des informations solides sur l'ennemi.",
                "frFemale": "On a ce qu'on voulait... des preuves et des informations solides sur l'ennemi.",
                "deMale": "Wir haben, weshalb wir herkamen - eindeutige Beweise und Informationen \u00fcber den Feind.",
                "deFemale": "Wir haben, weshalb wir herkamen - eindeutige Beweise und Informationen \u00fcber den Feind."
            },
            "LocalizedOptionText": {
                "enMale": "I'd call this a victory.",
                "frMale": "Je dirais que c'est une victoire.",
                "frFemale": "Je dirais que c'est une victoire.",
                "deMale": "Ich nenne das einen Sieg.",
                "deFemale": "Ich nenne das einen Sieg."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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        "295": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We have scraps of data, but we don't even know why the Shining Man came to Voss. Now we've lost our only lead.",
            "LocalizedText": {
                "enMale": "We have scraps of data, but we don't even know why the Shining Man came to Voss. Now we've lost our only lead.",
                "frMale": "On a des fragments de donn\u00e9es, mais on ne sait m\u00eame pas pourquoi l'homme-lumi\u00e8re est venu sur Voss. Et maintenant, on a perdu notre seule piste.",
                "frFemale": "On a des fragments de donn\u00e9es, mais on ne sait m\u00eame pas pourquoi l'homme-lumi\u00e8re est venu sur Voss. Et maintenant, on a perdu notre seule piste.",
                "deMale": "Wir haben Datenreste, aber wir wissen nicht einmal, wieso der Leuchtende Mann nach Voss kam. Jetzt haben wir unsere einzige Spur verloren.",
                "deFemale": "Wir haben Datenreste, aber wir wissen nicht einmal, wieso der Leuchtende Mann nach Voss kam. Jetzt haben wir unsere einzige Spur verloren."
            },
            "LocalizedOptionText": {
                "enMale": "This is a disaster.",
                "frMale": "C'est une catastrophe.",
                "frFemale": "C'est une catastrophe.",
                "deMale": "Das ist eine Katastrophe.",
                "deFemale": "Das ist eine Katastrophe."
            },
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Yeah, well--you get your comm working?",
            "LocalizedText": {
                "enMale": "Yeah, well--you get your comm working?",
                "frMale": "Ouais, bon... ton unit\u00e9 com fonctionne ?",
                "frFemale": "Ouais, bon... ton unit\u00e9 com fonctionne ?",
                "deMale": "Ja, nun - kriegt Ihr Eure Kommunikation wieder zum Laufen?",
                "deFemale": "Ja, nun - kriegt Ihr Eure Kommunikation wieder zum Laufen?"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "We'll find them. We'll stop them. That's what's important.",
            "LocalizedText": {
                "enMale": "We'll find them. We'll stop them. That's what's important.",
                "frMale": "Nous les retrouverons. Nous les arr\u00eaterons. C'est ce qui compte.",
                "frFemale": "Nous les retrouverons. Nous les arr\u00eaterons. C'est ce qui compte.",
                "deMale": "Wir werden sie finden. Wir werden sie aufhalten. Nur das z\u00e4hlt.",
                "deFemale": "Wir werden sie finden. Wir werden sie aufhalten. Nur das z\u00e4hlt."
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "At least the scenery's been nice?",
            "LocalizedText": {
                "enMale": "At least the scenery's been nice?",
                "frMale": "Au moins, on a profit\u00e9 du paysage.",
                "frFemale": "Au moins, on a profit\u00e9 du paysage.",
                "deMale": "Wenigstens war die Landschaft sch\u00f6n.",
                "deFemale": "Wenigstens war die Landschaft sch\u00f6n."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "If these conspirators are any good, we won't ever know all they've done.",
            "LocalizedText": {
                "enMale": "If these conspirators are any good, we won't ever know all they've done.",
                "frMale": "Si ces conspirateurs sont assez dou\u00e9s, on ne saura jamais ce qu'ils ont fait.",
                "frFemale": "Si ces conspirateurs sont assez dou\u00e9s, on ne saura jamais ce qu'ils ont fait.",
                "deMale": "Wenn diese Verschw\u00f6rer zu irgendetwas taugen, werden wir nie herausfinden, was sie alles getan haben.",
                "deFemale": "Wenn diese Verschw\u00f6rer zu irgendetwas taugen, werden wir nie herausfinden, was sie alles getan haben."
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            "CnvAlienVOFQN": "",
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            "NodeId": 318,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "It is your nature to remain ignorant. Be grateful for understanding that much.",
            "LocalizedText": {
                "enMale": "It is your nature to remain ignorant. Be grateful for understanding that much.",
                "frMale": "C'est dans votre nature de rester ignorant. Estimez-vous heureux d'en avoir autant appris.",
                "frFemale": "C'est dans votre nature de rester ignorante. Estimez-vous heureuse d'en avoir autant appris.",
                "deMale": "Ignoranz liegt in Ihrer Natur. Seien Sie dankbar, dass Sie so viel verstehen.",
                "deFemale": "Ignoranz liegt in Ihrer Natur. Seien Sie dankbar, dass Sie so viel verstehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "NodeId": 323,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "Bully for us.",
            "LocalizedText": {
                "enMale": "Bully for us.",
                "frMale": "Rien ne peut nous r\u00e9sister.",
                "frFemale": "Rien ne peut nous r\u00e9sister.",
                "deMale": "Na dann, Gratulation.",
                "deFemale": "Na dann, Gratulation."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 325,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "RypmMrM",
            "Text": "Then it's time to go.",
            "LocalizedText": {
                "enMale": "Then it's time to go.",
                "frMale": "Alors il est temps de partir.",
                "frFemale": "Alors il est temps de partir.",
                "deMale": "Dann ist es Zeit, aufzubrechen.",
                "deFemale": "Dann ist es Zeit, aufzubrechen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "327": {
            "NodeId": 327,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "No time to enjoy the scenery, then.",
            "LocalizedText": {
                "enMale": "No time to enjoy the scenery, then.",
                "frMale": "Pas le temps d'admirer le paysage, alors.",
                "frFemale": "Pas le temps d'admirer le paysage, alors.",
                "deMale": "Dann haben wir keine Zeit, die Aussicht zu genie\u00dfen.",
                "deFemale": "Dann haben wir keine Zeit, die Aussicht zu genie\u00dfen."
            },
            "CnvAlienVONode": -1,
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        "329": {
            "NodeId": 329,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "All ends well.",
            "LocalizedText": {
                "enMale": "All ends well.",
                "frMale": "Tout est bien qui finit bien.",
                "frFemale": "Tout est bien qui finit bien.",
                "deMale": "Alles endet gut.",
                "deFemale": "Alles endet gut."
            },
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        "338": {
            "NodeId": 338,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
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        "349": {
            "NodeId": 349,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
            "Text": "Son of my family. Forgive this demand.",
            "LocalizedText": {
                "enMale": "Son of my family. Forgive this demand.",
                "frMale": "Fils de ma famille. Excusez cette demande.",
                "frFemale": "Fils de ma famille. Excusez cette demande.",
                "deMale": "Sohn meiner Familie. Vergebt mir diese Bitte.",
                "deFemale": "Sohn meiner Familie. Vergebt mir diese Bitte."
            },
            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "351": {
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "The interpreters of prophecy contacted. They wish to give a message.",
            "LocalizedText": {
                "enMale": "The interpreters of prophecy contacted. They wish to give a message.",
                "frMale": "Les interpr\u00e8tes de la proph\u00e9tie m'ont contact\u00e9. Ils veulent vous faire passer un message.",
                "frFemale": "Les interpr\u00e8tes de la proph\u00e9tie m'ont contact\u00e9. Ils veulent vous faire passer un message.",
                "deMale": "Die Deuter der Prophezeiung kontaktierten mich. Sie haben eine Nachricht.",
                "deFemale": "Die Deuter der Prophezeiung kontaktierten mich. Sie haben eine Nachricht."
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            "NodeId": 352,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "353": {
            "NodeId": 353,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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        "357": {
            "NodeId": 357,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've never heard of them. Something to do with the Mystics?",
            "LocalizedText": {
                "enMale": "I've never heard of them. Something to do with the Mystics?",
                "frMale": "Je n'ai jamais entendu parler d'eux. C'est en rapport avec les Mystiques ?",
                "frFemale": "Je n'ai jamais entendu parler d'eux. C'est en rapport avec les Mystiques ?",
                "deMale": "Davon habe ich noch nie geh\u00f6rt. Hat das etwas mit den Mystikern zu tun?",
                "deFemale": "Davon habe ich noch nie geh\u00f6rt. Hat das etwas mit den Mystikern zu tun?"
            },
            "LocalizedOptionText": {
                "enMale": "Interpreters of prophecy?",
                "frMale": "Les interpr\u00e8tes de la proph\u00e9tie ?",
                "frFemale": "Les interpr\u00e8tes de la proph\u00e9tie ?",
                "deMale": "Deuter der Prophezeiung?",
                "deFemale": "Deuter der Prophezeiung?"
            },
            "CnvAlienVONode": -1,
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        },
        "358": {
            "NodeId": 358,
            "QuestRewardB62": "lONgzuP",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I haven't been married a week, and already I'm doing your friends favors.",
            "LocalizedText": {
                "enMale": "I haven't been married a week, and already I'm doing your friends favors.",
                "frMale": "\u00c7a ne fait m\u00eame pas une semaine que je suis mari\u00e9 et je dois d\u00e9j\u00e0 aider vos amis.",
                "frFemale": "\u00c7a ne fait m\u00eame pas une semaine que je suis mari\u00e9e et je dois d\u00e9j\u00e0 aider vos amis.",
                "deMale": "Ich bin noch keine Woche verheiratet, da erweise ich Euren Freunden schon Gefallen.",
                "deFemale": "Ich bin noch keine Woche verheiratet, da erweise ich Euren Freunden schon Gefallen."
            },
            "LocalizedOptionText": {
                "enMale": "Family is always trouble.",
                "frMale": "Il faut toujours que la famille vous d\u00e9range.",
                "frFemale": "Il faut toujours que la famille vous d\u00e9range.",
                "deMale": "Familie bedeutet immer \u00c4rger.",
                "deFemale": "Familie bedeutet immer \u00c4rger."
            },
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                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "359": {
            "NodeId": 359,
            "QuestRewardB62": "lONgzuP",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Say, aren't the commandos after you? Something about sacred carvings?",
            "LocalizedText": {
                "enMale": "Say, aren't the commandos after you? Something about sacred carvings?",
                "frMale": "Dites, les commandos ne sont pas apr\u00e8s vous ? C'est en rapport avec les sculptures sacr\u00e9es ?",
                "frFemale": "Dites, les commandos ne sont pas apr\u00e8s vous ? C'est en rapport avec les sculptures sacr\u00e9es ?",
                "deMale": "Sagt, sind nicht die Kommandos hinter Euch her? Wegen der heiligen Reliefs?",
                "deFemale": "Sagt, sind nicht die Kommandos hinter Euch her? Wegen der heiligen Reliefs?"
            },
            "LocalizedOptionText": {
                "enMale": "Shouldn't you be in jail?",
                "frMale": "Vous ne devriez pas \u00eatre en prison ?",
                "frFemale": "Vous ne devriez pas \u00eatre en prison ?",
                "deMale": "Solltet Ihr nicht im Gef\u00e4ngnis sein?",
                "deFemale": "Solltet Ihr nicht im Gef\u00e4ngnis sein?"
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "0UrSrCA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.voss.class.spy.therod_ton",
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        "360": {
            "NodeId": 360,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All right. I'm curious.",
            "LocalizedText": {
                "enMale": "All right. I'm curious.",
                "frMale": "\u00c7a m'int\u00e9resse.",
                "frFemale": "\u00c7a m'int\u00e9resse.",
                "deMale": "Da bin ich mal gespannt.",
                "deFemale": "Da bin ich mal gespannt."
            },
            "LocalizedOptionText": {
                "enMale": "Go ahead.",
                "frMale": "Continuez.",
                "frFemale": "Continuez.",
                "deMale": "Fahrt fort.",
                "deFemale": "Fahrt fort."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
            "Text": "I have not been judged.",
            "LocalizedText": {
                "enMale": "I have not been judged.",
                "frMale": "Je n'ai pas \u00e9t\u00e9 jug\u00e9.",
                "frFemale": "Je n'ai pas \u00e9t\u00e9 jug\u00e9.",
                "deMale": "Ich wurde nicht vor Gericht gestellt.",
                "deFemale": "Ich wurde nicht vor Gericht gestellt."
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        "362": {
            "NodeId": 362,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "363": {
            "NodeId": 363,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SlHoqg9",
            "Text": "The interpreters have been watching you and the Nightmare Lands. They say the Chamber of Ashes was set ablaze.",
            "LocalizedText": {
                "enMale": "The interpreters have been watching you and the Nightmare Lands. They say the Chamber of Ashes was set ablaze.",
                "frMale": "Les interpr\u00e8tes vous ont vu dans les Terres de Cauchemar. Ils disent que vous avez br\u00fbl\u00e9 la Chambre des Cendres.",
                "frFemale": "Les interpr\u00e8tes vous ont vu dans les Terres de Cauchemar. Ils disent que vous avez br\u00fbl\u00e9 la Chambre des Cendres.",
                "deMale": "Die Deuter haben Euch und die Albtraumlande beobachtet. Sie sagen, die Aschekammer wurde in Brand gesetzt.",
                "deFemale": "Die Deuter haben Euch und die Albtraumlande beobachtet. Sie sagen, die Aschekammer wurde in Brand gesetzt."
            },
            "CnvAlienVONode": -1,
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        "364": {
            "NodeId": 364,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "365": {
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "They say a prophecy speaks of this, of you. You will meet the Three--those who govern Voss.",
            "LocalizedText": {
                "enMale": "They say a prophecy speaks of this, of you. You will meet the Three--those who govern Voss.",
                "frMale": "Ils disent qu'une proph\u00e9tie parle de \u00e7a, de vous. Vous allez rencontrer les Trois... ceux qui gouvernent Voss.",
                "frFemale": "Ils disent qu'une proph\u00e9tie parle de \u00e7a, de vous. Vous allez rencontrer les Trois... ceux qui gouvernent Voss.",
                "deMale": "Sie sagen, in einer Prophezeiung ist davon die Rede. Von Euch. Ihr werdet die Drei treffen - diejenigen, die Voss regieren.",
                "deFemale": "Sie sagen, in einer Prophezeiung ist davon die Rede. Von Euch. Ihr werdet die Drei treffen - diejenigen, die Voss regieren."
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            "SpeakerB62Id": "SlHoqg9",
            "Text": "They study what Mystics see. They advise our leaders.",
            "LocalizedText": {
                "enMale": "They study what Mystics see. They advise our leaders.",
                "frMale": "Ils \u00e9tudient ce que voient les Mystiques. Ils conseillent nos responsables.",
                "frFemale": "Ils \u00e9tudient ce que voient les Mystiques. Ils conseillent nos responsables.",
                "deMale": "Sie studieren das, was Mystiker sehen. Sie beraten unsere Anf\u00fchrer.",
                "deFemale": "Sie studieren das, was Mystiker sehen. Sie beraten unsere Anf\u00fchrer."
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            "SpeakerB62Id": "0000000",
            "Text": "Tell them I'm on my way now.",
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                "enMale": "Tell them I'm on my way now.",
                "frMale": "Dites-leur que j'arrive tout de suite.",
                "frFemale": "Dites-leur que j'arrive tout de suite.",
                "deMale": "Sagt ihnen, ich bin schon unterwegs.",
                "deFemale": "Sagt ihnen, ich bin schon unterwegs."
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            "LocalizedOptionText": {
                "enMale": "It would be an honor.",
                "frMale": "Ce serait un honneur.",
                "frFemale": "Ce serait un honneur.",
                "deMale": "Es w\u00e4re mir eine Ehre.",
                "deFemale": "Es w\u00e4re mir eine Ehre."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't understand--what prophecy? Why do the Three care?",
            "LocalizedText": {
                "enMale": "I don't understand--what prophecy? Why do the Three care?",
                "frMale": "Je ne comprends pas... quelle proph\u00e9tie ? Que viennent faire les Trois l\u00e0-dedans ?",
                "frFemale": "Je ne comprends pas... quelle proph\u00e9tie ? Que viennent faire les Trois l\u00e0-dedans ?",
                "deMale": "Ich verstehe nicht - welche Prophezeiung? Wieso interessiert das die Drei?",
                "deFemale": "Ich verstehe nicht - welche Prophezeiung? Wieso interessiert das die Drei?"
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            "LocalizedOptionText": {
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                "frMale": "Une proph\u00e9tie sur moi ?",
                "frFemale": "Une proph\u00e9tie sur moi ?",
                "deMale": "Eine Prophezeiung \u00fcber mich?",
                "deFemale": "Eine Prophezeiung \u00fcber mich?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "Text": "I'm in a bit of a hurry to get offworld. Maybe it can wait.",
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                "enMale": "I'm in a bit of a hurry to get offworld. Maybe it can wait.",
                "frMale": "Je dois rapidement quitter la plan\u00e8te. \u00c7a peut peut-\u00eatre attendre.",
                "frFemale": "Je dois rapidement quitter la plan\u00e8te. \u00c7a peut peut-\u00eatre attendre.",
                "deMale": "Ich habe es etwas eilig, von hier wegzukommen. Vielleicht kann es warten.",
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                "frFemale": "Je n'aime pas \u00e7a.",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "EwzbYcD": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You would be an honored guest. But I can say nothing to convince you.",
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                "frMale": "Vous seriez un h\u00f4te d'honneur. Mais je ne peux rien dire pour vous convaincre.",
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            "Text": "The Three await you in the capitol. I am proud of you, my kin.",
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                "enMale": "I do not know.",
                "frMale": "Je ne sais pas.",
                "frFemale": "Je ne sais pas.",
                "deMale": "Ich wei\u00df nicht.",
                "deFemale": "Ich wei\u00df nicht."
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            "Text": "Signal trouble. I'll need a moment.",
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                "enMale": "Signal trouble. I'll need a moment.",
                "frMale": "Le signal est mauvais. Il va me falloir un moment.",
                "frFemale": "Le signal est mauvais. Il va me falloir un moment.",
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            "Text": "The Three await you in the capitol.",
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