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cnv.location.balmorra_rep.class.jedi_consular.zenith

  • 474. - Shhh. Have the stim? Excellent. Just in time.
    • 475. - We heard about Darth Lachris. Citizens are already rising up in Sobrik. The occupation is ending!
      • 477. - Sir, it's marvelous to see you again. My exile was too long.
        • 478. <Non-dialogue segment.>
          • 479. - Tai... is that you? You look older....
            • 481. - Uh, yes, sir. I've been gone for years. Is he alright?
              • 482. Option - He has suffered greatly.Player - Darth Lachris was not the gentlest of captors.
              • 484. Option - Yes, just shaken.Player - Once he's had time to recover, he'll be back to his old self.
                +50 Influence : disapproves.
              • 486. Option - Don't be so insensitive!Player - He's just survived a terrible ordeal. Show some respect.
                • 487. - I'm sorry, sir. I wish we had reached you sooner.
                  • 489. - I cannot... continue in my position. Tai... I must pass my role on to you.
                    • 491. - Good. He can follow a script.
                      • 493. - Before I retire from public life, I, President Galthe, hereby... transfer all the powers of my office as president... to Tai Cordan.
                        • 495. - As citizens of Balmorra, we bear witness to this decision, made of your own free will.
                          • 497. - I accept, sir, and I will strive to be a worthy successor.
          • 501. - Empty... all now. Go. Gone. Nhhh....
            • 503. - Sir? It's Tai, your trade secretary. What's wrong with him?
              • 504. Option - Sorry you had to see this.Player - His mind is irretrievably broken from torture.
              • 506. Option - He's been tortured.Player - His time as Darth Lachris's prisoner has left him little more than a shell.
              • 508. Option - He's a vegetable.Player - Your president couldn't handle a little rough treatment.
                +50 Influence : disapproves.
                • 509. - No. This can't be. He's... he's our leader.
                  • 511. - Imperial atrocities. This is why we must never stop fighting against the Empire.
                    • 513. - President Galthe is incapacitated. As senior official, Tai, you inherit his office.
                      • 515. - I didn't want it to happen like this.
                        • 517. - Tai Cordan, we, as fellow citizens of Balmorra, bear witness to your ascension to the office of president.
                          • 519. - I pledge to carry out my duties with honesty, integrity and compassion. For Balmorra.
                            • 520. Option - Be a wise leader.Player - This will be a difficult time. Set an example for your people. Guide them well.
                              +200 Influence : approves.
                            • 522. Option - Congratulations.Player - Well done, President Cordan. The Republic and the Jedi are with you.
                            • 524. Option - Remember your debt to us.Player - Both Zenith and I made great sacrifices to bring you here.
                              +200 Influence : approves.
                              • 525. - I haven't forgotten, Jedi.
                                • 527. - As my first act, I've drafted a formal request for Balmorra to join the Republic.
                                  • 529. - Is there anything you'd like to say on this historic occasion, Master Jedi?
                                    • 530. Option - The future is yours.Player - You all stand on the threshold of a new beginning--for Balmorra and for the Republic that waits to embrace you.
                                      • 531. - And I hope the Jedi Order will always be a part of that future.
                                    • 534. Option - Perhaps a Jedi proverb?Player - Remember, as Master Dorak once wrote: "The wisest gardener respects the audacity of a stone."
                                      +200 Influence : approves.
                                      +50 Influence : disapproves.
                                      • 535. - Thank you. I'm sure we all feel... enriched by that.
                                    • 538. Option - Don't screw this up.Player - Make the most of this. I won't always be around to bail you out.
                                      +200 Influence : approves.
                                      • 539. - Jedi has a point.
                                        • 541. - I have a few points of business to finish aboard your ship before I leave, Jedi.
                                          • 543. - And there's a matter we three need to discuss in private. Zenith, perhaps you should join us there.
                                            • 544. <Conversation Exit>
  • 433. - Get an adrenal stim from the Republic base. There's not much time.
  • 342. - Tai's gone to meet his citizens' committee. Coming to witness their new president's inauguration, hooray for the resistance.
    • 344. - Darth Lachris got the last laugh. Meet our noble president.
      • 346. - Lonely. Gone, all... who? Nhhh. No more. No. More.
        • 347. Option - It's alright, friend.Player - Don't be afraid. I'm a Jedi Master, you're safe with us.
          • 348. - Nhhh. Stars... all 'round. Blind--no, too many....
        • 351. Option - Maybe he's sick.Player - Are you hurt?
        • 355. Option - What?Player - Huh?
          +200 Influence : approves.
          • 356. - Nnn... noth--nothing. To say. Ran out.
            • 358. - Imperial torture's shattered him. He can't hand over power. Lachris knew.
              • 360. - No. The Empire can't win. We must fix this.
                • 361. Option - "Fix this" how?Player - What exactly are you suggesting?
                • 363. Option - I have a shielding ability....Player - I know a technique that helps people driven mad by darkness. +150
                  +50 Influence : disapproves.
                  • 364. - Then try it.
                    • 366. - Nnn--no. Can't be. Can't be. Go 'way.
                      • 368. - Feared this. He's broken, not corrupted. Hmm.
                • 371. Option - This is Tai's problem.Player - Let Tai deal with this when he gets back.
                  • 372. - Tai's bringing the citizens. They can't see the president this way.
                    • 374. - Corporations donated medical technology. There's a spinal implant, hacks into brain and muscle functions. He'd speak properly, sign his name....
                      • 376. - Experimental tech, though. Wouldn't last long and it might kill him. But Tai will be in power, and I doubt the president would want to live like... this.
                        • 381. Option - There must be a better way.Player - I don't want Tai to become president because of a trick.
                          +200 Influence : approves.
                        • 377. Option - You sound like a Sith.Player - Deceit and torture. You're no better than Darth Lachris.
                          +200 Influence : approves.
                          • 378. - How dare you. I bled for Balmorra!
                            • 382. - If Balmorrans see President Galthe like this, after all we've suffered, they'll crack. Tai's presidency will fail. The end.
                              • 383. Option - The people deserve the truth.Player - If Balmorra wants a great future, it must acknowledge its past. +150
                                +200 Influence : approves.
                              • 385. Option - Tai can help them accept it.Player - Tai escaped Imperial assassination for years. Tai himself proves there's hope. +150
                                +200 Influence : approves.
                                • 386. - If you're wrong, we lose everything. Hope you can handle that.
                              • 405. Option - Then let's use your plan.Player - Very well. I hope this poor soul is beyond feeling any pain. +150
                        • 407. Option - That's acceptable.Player - We can't fail now, not when we're so close. Do it. +150
                          • 408. - Good. I'll make arrangements.
                            • 410. - An adrenal stim will make Galthe look more alert. Get one from the Republic outpost, I'll stall Tai.
                              • 411. <Conversation Exit>
  • 438. - Stay quiet. Bad place to be hanging around.
    • 440. - Activity's spiked inside. Security changes, transport arrangements. Guess Darth Lachris is about to move the president.
      • 442. Option - Any idea where?Player - Can you keep track of him?
        • 451. - No. We get him now or not at all.
      • 453. Option - Then let's go.Player - So what are we waiting for?
      • 445. Option - I'll make sure she fails.Player - She must be stopped.
        +200 Influence : approves.
        • 444. - Passwords are all being changed. You'll need me to get to her.
          • 558. <Non-dialogue segment.>
            • 450. - Will return to the ship. Go with caution, Herald.
            • 448. - I never get between a man and his obsession. See you at the ship.
            • 447. - Let's go, Jedi.
              • 563. <Conversation Exit>
  • 565. Unauthorized access. Initiating lockdown. Please insert security card to proceed.
    • 148. - We're being cut down out here, Jedi. But--I won't let Darth Lachris win.
      • 150. - We've placed all our concussion charges around the facility. Shockwave will kill everyone inside.
        • 155. - Timer's already counting down. Get everyone out now.
          • 151. Option - How much time do I have?Player - Please tell me those charges are on a long countdown.
            • 157. - Longest I could set them for still isn't long. Hurry.
          • 152. Option - Are you insane?Player - How can you risk all these people for this vendetta of yours?
            +200 Influence : approves.
            • 160. - Life under Darth Lachris isn't worth living.
          • 153. Option - You'll pay for this!Player - I swear, Zenith, if I get out of here, you'll wish I hadn't.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 156. - Just get out alive. You can kill me later.
              • 162. - I'll pull out, find the civilians you freed. Get the others and head to this outpost.
                • 554. - If I'm not there, report to Tai--terminal's safe. He needs to know.
                  • 647. <Conversation Exit>
  • 130. - We got the Imperial forces to follow us. A few are being stubborn.
    • 132. - They're guarding the facility and civilians inside. Put up defenses. Force fields are blocking the entrance.
      • 133. Option - Those people are in danger.Player - I must reach the civilians.
      • 140. Option - Scout for anything useful.Player - Have your people search for some way to breach those force fields.
        +200 Influence : approves.
        • 143. - Amateurs search.
      • 135. Option - You tipped them off? Player - Your clumsiness could cost a lot of lives, Zenith.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 137. - Maybe let me finish.
          • 139. - I have plans with the locations of the generators powering those force fields. Shut those down, the facility's open.
            • 146. - Back to work. Be careful.
              • 147. <Conversation Exit>
  • 129. - I will investigate this director. Might find something useful.
  • 1. - Zenith speaking. What do you want?
    • 3. Option - Tai sent me.Player - I'm here on Tai Cordan's behalf.
      • 6. - Then what does he want?
    • 2. Option - I'm a friend and ally.Player - I came to help you liberate Balmorra.
      • 7. - The Republic says that a lot. Then it leaves.
    • 4. Option - I'm a Jedi. Be polite.Player - Watch your tone; I am a Jedi Master and Barsen'thor of the Jedi Order.
      +200 Influence : approves.
      • 5. - Okay. But what do you want?
        • 101. Option - We came to help you.Player - We share a goal--to free Balmorra's people. Tai Cordan is ready to rebuild the government.
        • 105. Option - We need your resources.Player - Tai Cordan requests the use of your followers and information, to help him restore the government.
        • 95. Option - I'm here to fight the Empire.Player - I want to run the Imperials off Balmorra so Tai Cordan's new government can take over.
          • 16. - Unlikely. The old government's in exile; the Empire's too powerful.
            • 18. - Hmm. Tai Cordan was talented. Naive, though. Still, exile can change a person....
              • 20. - No. The Republic has failed us before. Help me first. Then we'll talk.
                • 21. Option - Failed you how?Player - You appear to have a grudge against the Republic.
                  • 26. - They came to help, then abandoned us. Twice. Prove you're different.
                • 30. Option - That seems fair.Player - What's the mission?
                • 23. Option - I'll take that as your word.Player - I'll expect you to hold up your end of the deal.
                  +200 Influence : approves.
                  • 24. - Expect what you like.
                    • 29. - I'm tracking the Imperial head of manufacture. Responsible for building weapons and enslaving my people. He's operating from inside the Okara Droid Factory.
                      • 33. - Normally, no problem. But he has a powerful bodyguard. I can't get close.
                        • 35. - Go to the factory and keep the bodyguard out of the way for me. Then we talk politics.
                          • 37. Option - Tell me about this bodyguard.Player - What kind of resistance can I expect?
                            • 45. - I've seen him carry a lightsaber. Be careful.
                          • 49. Option - Count on me.Player - I will not fail.
                          • 47. Option - A menial task.Player - This will be trivial.
                            • 48. - Don't take long. This mission is vital.
                              • 555. <Non-dialogue segment.>
                                • 41. - This one is no soft thing. But should respect Scorekeeper's Herald. Now, we go?
                                • 40. - Hmph. What a sourpuss.
                                  • 55. - Not everyone has your gracious disposition, dear Holiday. We'd better do his little chore.
                                • 52. <Conversation Exit>
  • 466. - There you are. Building's damp, but safe enough.
  • 568. <Non-dialogue segment.>
    • 449. - Zenith's got you covered. Meet you back at the ship.
    • 42. - I've been shot at by people with better manners. Guess we'd better go.
    • 641. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.class.jedi_consular.zenith
Other Sites:
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            "Text": "Watch your tone; I am a Jedi Master and Barsen'thor of the Jedi Order.",
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            "Text": "The Republic says that a lot. Then it leaves.",
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            "Text": "Unlikely. The old government's in exile; the Empire's too powerful.",
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                "enMale": "Unlikely. The old government's in exile; the Empire's too powerful.",
                "frMale": "Vous r\u00eavez. L'ancien gouvernement est en exil. L'Empire est trop puissant.",
                "frFemale": "Vous r\u00eavez. L'ancien gouvernement est en exil. L'Empire est trop puissant.",
                "deMale": "Das wird wohl kaum geschehen. Die alte Regierung ist im Exil; das Imperium ist einfach zu m\u00e4chtig.",
                "deFemale": "Das wird wohl kaum geschehen. Die alte Regierung ist im Exil; das Imperium ist einfach zu m\u00e4chtig."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Hmm. Tai Cordan was talented. Naive, though. Still, exile can change a person....",
            "LocalizedText": {
                "enMale": "Hmm. Tai Cordan was talented. Naive, though. Still, exile can change a person....",
                "frMale": "Hmm. Tai Cordan \u00e9tait dou\u00e9. Na\u00eff, d'accord. Mais l'exil, \u00e7a peut vous changer un homme...",
                "frFemale": "Hmm. Tai Cordan \u00e9tait dou\u00e9. Na\u00eff, d'accord. Mais l'exil, \u00e7a peut vous changer un homme...",
                "deMale": "Hmm. Tai Cordan besa\u00df Talent, wenn er auch naiv war. Vielleicht hat sich das ja im Exil ge\u00e4ndert ...",
                "deFemale": "Hmm. Tai Cordan besa\u00df Talent, wenn er auch naiv war. Vielleicht hat sich das ja im Exil ge\u00e4ndert ..."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "No. The Republic has failed us before. Help me first. Then we'll talk.",
            "LocalizedText": {
                "enMale": "No. The Republic has failed us before. Help me first. Then we'll talk.",
                "frMale": "Non. La R\u00e9publique nous a d\u00e9j\u00e0 laiss\u00e9 tomber. Aidez-moi d'abord. Apr\u00e8s, on discutera.",
                "frFemale": "Non. La R\u00e9publique nous a d\u00e9j\u00e0 laiss\u00e9 tomber. Aidez-moi d'abord. Apr\u00e8s, on discutera.",
                "deMale": "Nein. Die Republik hat uns schon mehrmals im Stich gelassen. Erst helft Ihr mir. Dann k\u00f6nnen wir reden.",
                "deFemale": "Nein. Die Republik hat uns schon mehrmals im Stich gelassen. Erst helft Ihr mir. Dann k\u00f6nnen wir reden."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You appear to have a grudge against the Republic.",
            "LocalizedText": {
                "enMale": "You appear to have a grudge against the Republic.",
                "frMale": "On dirait que vous avez une dent contre la R\u00e9publique.",
                "frFemale": "On dirait que vous avez une dent contre la R\u00e9publique.",
                "deMale": "Ihr scheint etwas gegen die Republik zu haben.",
                "deFemale": "Ihr scheint etwas gegen die Republik zu haben."
            },
            "LocalizedOptionText": {
                "enMale": "Failed you how?",
                "frMale": "Laiss\u00e9 tomber ?",
                "frFemale": "Laiss\u00e9 tomber ?",
                "deMale": "Im Stich gelassen? Wie denn?",
                "deFemale": "Im Stich gelassen? Wie denn?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll expect you to hold up your end of the deal.",
            "LocalizedText": {
                "enMale": "I'll expect you to hold up your end of the deal.",
                "frMale": "J'esp\u00e8re que vous respecterez votre part du march\u00e9.",
                "frFemale": "J'esp\u00e8re que vous respecterez votre part du march\u00e9.",
                "deMale": "Ich erwarte, dass Ihr Euch an die Abmachung haltet!",
                "deFemale": "Ich erwarte, dass Ihr Euch an die Abmachung haltet!"
            },
            "LocalizedOptionText": {
                "enMale": "I'll take that as your word.",
                "frMale": "Je prends \u00e7a pour un oui.",
                "frFemale": "Je prends \u00e7a pour un oui.",
                "deMale": "Ich nehme Euch beim Wort.",
                "deFemale": "Ich nehme Euch beim Wort."
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                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Expect what you like.",
            "LocalizedText": {
                "enMale": "Expect what you like.",
                "frMale": "Esp\u00e9rez ce que vous voulez.",
                "frFemale": "Esp\u00e9rez ce que vous voulez.",
                "deMale": "Was Ihr erwartet, ist mir egal.",
                "deFemale": "Was Ihr erwartet, ist mir egal."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "They came to help, then abandoned us. Twice. Prove you're different.",
            "LocalizedText": {
                "enMale": "They came to help, then abandoned us. Twice. Prove you're different.",
                "frMale": "Ils sont venus nous aider, et ils nous ont abandonn\u00e9s. Deux fois. Vous pensez faire mieux ?",
                "frFemale": "Ils sont venus nous aider, et ils nous ont abandonn\u00e9s. Deux fois. Vous pensez faire mieux ?",
                "deMale": "Erst wollten sie helfen und haben uns dann h\u00e4ngen lassen. Schon zweimal. Beweist mir, dass Ihr anders seid!",
                "deFemale": "Erst wollten sie helfen und haben uns dann h\u00e4ngen lassen. Schon zweimal. Beweist mir, dass Ihr anders seid!"
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "I'm tracking the Imperial head of manufacture. Responsible for building weapons and enslaving my people. He's operating from inside the Okara Droid Factory.",
            "LocalizedText": {
                "enMale": "I'm tracking the Imperial head of manufacture. Responsible for building weapons and enslaving my people. He's operating from inside the Okara Droid Factory.",
                "frMale": "Je recherche un Imp\u00e9rial directeur d'une manufacture. Il fabrique des armes et exploite mon peuple. Il agit depuis l'usine de dro\u00efdes d'Okara.",
                "frFemale": "Je recherche un Imp\u00e9rial directeur d'une manufacture. Il fabrique des armes et exploite mon peuple. Il agit depuis l'usine de dro\u00efdes d'Okara.",
                "deMale": "Ich verfolge den imperialen Produktionsdirektor, der Waffen bauen und mein Volk versklaven l\u00e4sst. Er sitzt in der Okara-Droidenfabrik.",
                "deFemale": "Ich verfolge den imperialen Produktionsdirektor, der Waffen bauen und mein Volk versklaven l\u00e4sst. Er sitzt in der Okara-Droidenfabrik."
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            "SpeakerB62Id": "0000000",
            "Text": "What's the mission?",
            "LocalizedText": {
                "enMale": "What's the mission?",
                "frMale": "Quelle est la mission\u00a0?",
                "frFemale": "Quelle est la mission\u00a0?",
                "deMale": "Worum geht es?",
                "deFemale": "Worum geht es?"
            },
            "LocalizedOptionText": {
                "enMale": "That seems fair.",
                "frMale": "\u00c7a me va.",
                "frFemale": "\u00c7a me va.",
                "deMale": "Das erscheint mir durchaus fair.",
                "deFemale": "Das erscheint mir durchaus fair."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Normally, no problem. But he has a powerful bodyguard. I can't get close.",
            "LocalizedText": {
                "enMale": "Normally, no problem. But he has a powerful bodyguard. I can't get close.",
                "frMale": "\u00c7a devrait poser aucun probl\u00e8me. Mais il a un garde du corps redoutable. Je peux pas l'approcher.",
                "frFemale": "\u00c7a devrait poser aucun probl\u00e8me. Mais il a un garde du corps redoutable. Je peux pas l'approcher.",
                "deMale": "Normalerweise w\u00e4re das kein Problem. Aber er hat einen f\u00e4higen Leibw\u00e4chter. Ich komme nicht an ihn heran.",
                "deFemale": "Normalerweise w\u00e4re das kein Problem. Aber er hat einen f\u00e4higen Leibw\u00e4chter. Ich komme nicht an ihn heran."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Go to the factory and keep the bodyguard out of the way for me. Then we talk politics.",
            "LocalizedText": {
                "enMale": "Go to the factory and keep the bodyguard out of the way for me. Then we talk politics.",
                "frMale": "Allez \u00e0 l'usine et d\u00e9tournez l'attention du garde du corps pour moi. Apr\u00e8s, on parlera politique.",
                "frFemale": "Allez \u00e0 l'usine et d\u00e9tournez l'attention du garde du corps pour moi. Apr\u00e8s, on parlera politique.",
                "deMale": "Geht zur Fabrik und haltet den Leibw\u00e4chter von ihm fern. Dann k\u00f6nnen wir \u00fcber Politik reden.",
                "deFemale": "Geht zur Fabrik und haltet den Leibw\u00e4chter von ihm fern. Dann k\u00f6nnen wir \u00fcber Politik reden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What kind of resistance can I expect?",
            "LocalizedText": {
                "enMale": "What kind of resistance can I expect?",
                "frMale": "\u00c0 quel danger devrai-je faire face ?",
                "frFemale": "\u00c0 quel danger devrai-je faire face ?",
                "deMale": "Welche Art von Widerstand ist zu erwarten?",
                "deFemale": "Welche Art von Widerstand ist zu erwarten?"
            },
            "LocalizedOptionText": {
                "enMale": "Tell me about this bodyguard.",
                "frMale": "Parlez-moi de ce garde du corps.",
                "frFemale": "Parlez-moi de ce garde du corps.",
                "deMale": "Erz\u00e4hlt mir mehr \u00fcber den Leibw\u00e4chter.",
                "deFemale": "Erz\u00e4hlt mir mehr \u00fcber den Leibw\u00e4chter."
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            "SpeakerB62Id": "ofRe1M1",
            "Text": "Hmph. What a sourpuss.",
            "LocalizedText": {
                "enMale": "Hmph. What a sourpuss.",
                "frMale": "Humpf. Quel rabat-joie.",
                "frFemale": "Humpf. Quel rabat-joie.",
                "deMale": "Hmpf. Was f\u00fcr ein Griesgram.",
                "deFemale": "Hmpf. Was f\u00fcr ein Griesgram."
            },
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            "NodeId": 41,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ZxTLZy8",
            "Text": "This one is no soft thing. But should respect Scorekeeper's Herald. Now, we go?",
            "LocalizedText": {
                "enMale": "This one is no soft thing. But should respect Scorekeeper's Herald. Now, we go?",
                "frMale": "Ce n'est pas l'id\u00e9al. Mais \u00e7a devrait convenir au messager de la Gardienne des points. On y va ?",
                "frFemale": "Ce n'est pas l'id\u00e9al. Mais \u00e7a devrait convenir \u00e0 la messag\u00e8re de la Gardienne des points. On y va ?",
                "deMale": "Er ist keine Weichhaut. Sollte aber den Herold der Z\u00e4hlerin respektieren. Gehen wir jetzt?",
                "deFemale": "Er ist keine Weichhaut. Sollte aber den Herold der Z\u00e4hlerin respektieren. Gehen wir jetzt?"
            },
            "CnvAlienVONode": 3990941123,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "G0HVa85",
            "Text": "I've been shot at by people with better manners. Guess we'd better go.",
            "LocalizedText": {
                "enMale": "I've been shot at by people with better manners. Guess we'd better go.",
                "frMale": "Je me suis fait canarder par des types mieux \u00e9lev\u00e9s que lui. On ferait mieux d'y aller.",
                "frFemale": "Je me suis fait canarder par des types mieux \u00e9lev\u00e9s que lui. On ferait mieux d'y aller.",
                "deMale": "Es haben schon Leute mit besseren Manieren auf mich geschossen. Gehen wir lieber.",
                "deFemale": "Es haben schon Leute mit besseren Manieren auf mich geschossen. Gehen wir lieber."
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            "CnvAlienVONode": -1,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "I've seen him carry a lightsaber. Be careful.",
            "LocalizedText": {
                "enMale": "I've seen him carry a lightsaber. Be careful.",
                "frMale": "Je l'ai vu avec un sabre laser. Soyez prudent.",
                "frFemale": "Je l'ai vu avec un sabre laser. Soyez prudente.",
                "deMale": "Er l\u00e4uft mit einem Lichtschwert herum. Nehmt Euch in Acht.",
                "deFemale": "Er l\u00e4uft mit einem Lichtschwert herum. Nehmt Euch in Acht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This will be trivial.",
            "LocalizedText": {
                "enMale": "This will be trivial.",
                "frMale": "Je peux le faire les mains dans les poches.",
                "frFemale": "Je peux le faire les mains dans les poches.",
                "deMale": "Ein Kinderspiel.",
                "deFemale": "Ein Kinderspiel."
            },
            "LocalizedOptionText": {
                "enMale": "A menial task.",
                "frMale": "Une t\u00e2che ingrate.",
                "frFemale": "Une t\u00e2che ingrate.",
                "deMale": "Wenn es weiter nichts ist.",
                "deFemale": "Wenn es weiter nichts ist."
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            "NodeId": 48,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "Don't take long. This mission is vital.",
            "LocalizedText": {
                "enMale": "Don't take long. This mission is vital.",
                "frMale": "Faites vite. C'est une mission capitale.",
                "frFemale": "Faites vite. C'est une mission capitale.",
                "deMale": "Macht nicht zu lange. Diese Mission ist \u00e4u\u00dferst wichtig!",
                "deFemale": "Macht nicht zu lange. Diese Mission ist \u00e4u\u00dferst wichtig!"
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I will not fail.",
            "LocalizedText": {
                "enMale": "I will not fail.",
                "frMale": "Je n'\u00e9chouerai pas.",
                "frFemale": "Je n'\u00e9chouerai pas.",
                "deMale": "Es wird mir auf jeden Fall gelingen.",
                "deFemale": "Es wird mir auf jeden Fall gelingen."
            },
            "LocalizedOptionText": {
                "enMale": "Count on me.",
                "frMale": "Vous pouvez compter sur moi.",
                "frFemale": "Vous pouvez compter sur moi.",
                "deMale": "Ihr k\u00f6nnt auf mich z\u00e4hlen.",
                "deFemale": "Ihr k\u00f6nnt auf mich z\u00e4hlen."
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            "NodeId": 52,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "53": {
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Not everyone has your gracious disposition, dear Holiday. We'd better do his little chore.",
            "LocalizedText": {
                "enMale": "Not everyone has your gracious disposition, dear Holiday. We'd better do his little chore.",
                "frMale": "Tout le monde n'a pas tes formidables dispositions, ma ch\u00e8re Holiday. On ferait mieux d'effectuer cette petite corv\u00e9e.",
                "frFemale": "Tout le monde n'a pas tes formidables dispositions, ma ch\u00e8re Holiday. On ferait mieux d'effectuer cette petite corv\u00e9e.",
                "deMale": "Nicht jeder besitzt ein so huldvolles Gem\u00fct wie du, meine liebe Holiday. Wir sollten seine kleine Aufgabe f\u00fcr ihn erledigen.",
                "deFemale": "Nicht jeder besitzt ein so huldvolles Gem\u00fct wie du, meine liebe Holiday. Wir sollten seine kleine Aufgabe f\u00fcr ihn erledigen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want to run the Imperials off Balmorra so Tai Cordan's new government can take over.",
            "LocalizedText": {
                "enMale": "I want to run the Imperials off Balmorra so Tai Cordan's new government can take over.",
                "frMale": "Je veux purger Balmorra de tous les Imp\u00e9riaux et aider le nouveau gouvernement de Tai Cordan \u00e0 se mettre en place.",
                "frFemale": "Je veux purger Balmorra de tous les Imp\u00e9riaux et aider le nouveau gouvernement de Tai Cordan \u00e0 se mettre en place.",
                "deMale": "Ich bin hier, um die Imperialen von Balmorra zu vertreiben, damit Tai Cordans neue Regierung ans Ruder kommt.",
                "deFemale": "Ich bin hier, um die Imperialen von Balmorra zu vertreiben, damit Tai Cordans neue Regierung ans Ruder kommt."
            },
            "LocalizedOptionText": {
                "enMale": "I'm here to fight the Empire.",
                "frMale": "Je suis l\u00e0 pour combattre l'Empire.",
                "frFemale": "Je suis l\u00e0 pour combattre l'Empire.",
                "deMale": "Ich m\u00f6chte gegen das Imperium k\u00e4mpfen.",
                "deFemale": "Ich m\u00f6chte gegen das Imperium k\u00e4mpfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.class.jedi_consular.zenith",
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        "101": {
            "NodeId": 101,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We share a goal--to free Balmorra's people. Tai Cordan is ready to rebuild the government.",
            "LocalizedText": {
                "enMale": "We share a goal--to free Balmorra's people. Tai Cordan is ready to rebuild the government.",
                "frMale": "On a le m\u00eame objectif : lib\u00e9rer le peuple de Balmorra. Tai Cordan est pr\u00eat \u00e0 reconstruire le gouvernement.",
                "frFemale": "On a le m\u00eame objectif : lib\u00e9rer le peuple de Balmorra. Tai Cordan est pr\u00eat \u00e0 reconstruire le gouvernement.",
                "deMale": "Wir haben ein gemeinsames Ziel - wir wollen das balmorranische Volk befreien. Tai Cordan steht bereit, um eine neue Regierung zu bilden.",
                "deFemale": "Wir haben ein gemeinsames Ziel - wir wollen das balmorranische Volk befreien. Tai Cordan steht bereit, um eine neue Regierung zu bilden."
            },
            "LocalizedOptionText": {
                "enMale": "We came to help you.",
                "frMale": "On vient vous aider.",
                "frFemale": "On vient vous aider.",
                "deMale": "Wir sind hier, um Euch zu helfen.",
                "deFemale": "Wir sind hier, um Euch zu helfen."
            },
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            "AffectionRewardEventsB62": [],
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        },
        "105": {
            "NodeId": 105,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tai Cordan requests the use of your followers and information, to help him restore the government.",
            "LocalizedText": {
                "enMale": "Tai Cordan requests the use of your followers and information, to help him restore the government.",
                "frMale": "Tai Cordan aurait besoin de vos partisans et de vos informations pour aider \u00e0 restaurer le gouvernement.",
                "frFemale": "Tai Cordan aurait besoin de vos partisans et de vos informations pour aider \u00e0 restaurer le gouvernement.",
                "deMale": "Tai Cordan bittet Euch, ihm Eure Anh\u00e4nger und Informationen zur Verf\u00fcgung zu stellen, damit er die Regierung wieder einsetzen kann.",
                "deFemale": "Tai Cordan bittet Euch, ihm Eure Anh\u00e4nger und Informationen zur Verf\u00fcgung zu stellen, damit er die Regierung wieder einsetzen kann."
            },
            "LocalizedOptionText": {
                "enMale": "We need your resources.",
                "frMale": "On a besoin de vos ressources.",
                "frFemale": "On a besoin de vos ressources.",
                "deMale": "Wir brauchen Eure Ressourcen.",
                "deFemale": "Wir brauchen Eure Ressourcen."
            },
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "I will investigate this director. Might find something useful.",
            "LocalizedText": {
                "enMale": "I will investigate this director. Might find something useful.",
                "frMale": "Je vais \u00e9tudier le cas de ce directeur. J'apprendrai peut-\u00eatre quelque chose d'int\u00e9ressant.",
                "frFemale": "Je vais \u00e9tudier le cas de ce directeur. J'apprendrai peut-\u00eatre quelque chose d'int\u00e9ressant.",
                "deMale": "Ich werde diesen Direktor \u00fcberpr\u00fcfen. Vielleicht finde ich ja was N\u00fctzliches.",
                "deFemale": "Ich werde diesen Direktor \u00fcberpr\u00fcfen. Vielleicht finde ich ja was N\u00fctzliches."
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            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
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            "NodeId": 130,
            "QuestsProgressedB62": [
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "We got the Imperial forces to follow us. A few are being stubborn.",
            "LocalizedText": {
                "enMale": "We got the Imperial forces to follow us. A few are being stubborn.",
                "frMale": "Les forces imp\u00e9riales nous suivent \u00e0 la trace. Il y en a qui sont t\u00eatus.",
                "frFemale": "Les forces imp\u00e9riales nous suivent \u00e0 la trace. Il y en a qui sont t\u00eatus.",
                "deMale": "Die imperialen Einheiten h\u00e4ngen an uns dran. Manche von ihnen sind nicht kooperativ.",
                "deFemale": "Die imperialen Einheiten h\u00e4ngen an uns dran. Manche von ihnen sind nicht kooperativ."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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            "NodeId": 132,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "They're guarding the facility and civilians inside. Put up defenses. Force fields are blocking the entrance.",
            "LocalizedText": {
                "enMale": "They're guarding the facility and civilians inside. Put up defenses. Force fields are blocking the entrance.",
                "frMale": "L'endroit est surveill\u00e9 de pr\u00e8s. Les civils sont \u00e0 l'int\u00e9rieur. C'est bien d\u00e9fendu... Des champs magn\u00e9tiques bloquent l'entr\u00e9e.",
                "frFemale": "L'endroit est surveill\u00e9 de pr\u00e8s. Les civils sont \u00e0 l'int\u00e9rieur. C'est bien d\u00e9fendu... Des champs magn\u00e9tiques bloquent l'entr\u00e9e.",
                "deMale": "Sie bewachen die Anlage und die eingesperrten Zivilisten und haben sich verschanzt. Kraftfelder blockieren den Eingang.",
                "deFemale": "Sie bewachen die Anlage und die eingesperrten Zivilisten und haben sich verschanzt. Kraftfelder blockieren den Eingang."
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            "NodeId": 133,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I must reach the civilians.",
            "LocalizedText": {
                "enMale": "I must reach the civilians.",
                "frMale": "Je dois aller voir les civils.",
                "frFemale": "Je dois aller voir les civils.",
                "deMale": "Ich muss zu den Zivilisten vordringen.",
                "deFemale": "Ich muss zu den Zivilisten vordringen."
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            "LocalizedOptionText": {
                "enMale": "Those people are in danger.",
                "frMale": "Ces personnes sont en danger.",
                "frFemale": "Ces personnes sont en danger.",
                "deMale": "Diese Leute sind in Gefahr.",
                "deFemale": "Diese Leute sind in Gefahr."
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            "ChildIds": [
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        "135": {
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            "QuestRewardB62": "mQAz54S",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your clumsiness could cost a lot of lives, Zenith.",
            "LocalizedText": {
                "enMale": "Your clumsiness could cost a lot of lives, Zenith.",
                "frMale": "Votre maladresse risque de nous co\u00fbter des vies, Zenith.",
                "frFemale": "Votre maladresse risque de nous co\u00fbter des vies, Zenith.",
                "deMale": "Eure Ungeschicklichkeit kann viele Leben kosten, Zenith.",
                "deFemale": "Eure Ungeschicklichkeit kann viele Leben kosten, Zenith."
            },
            "LocalizedOptionText": {
                "enMale": "You tipped them off? ",
                "frMale": "Vous vous \u00eates fait rep\u00e9rer ?",
                "frFemale": "Vous vous \u00eates fait rep\u00e9rer ?",
                "deMale": "Habt Ihr sie auf Euch aufmerksam gemacht?",
                "deFemale": "Habt Ihr sie auf Euch aufmerksam gemacht?"
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            "AffectionRewardEventsB62": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "Maybe let me finish.",
            "LocalizedText": {
                "enMale": "Maybe let me finish.",
                "frMale": "Laissez-moi terminer.",
                "frFemale": "Laissez-moi terminer.",
                "deMale": "Lasst Ihr mich bitte ausreden?",
                "deFemale": "Lasst Ihr mich bitte ausreden?"
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "I have plans with the locations of the generators powering those force fields. Shut those down, the facility's open.",
            "LocalizedText": {
                "enMale": "I have plans with the locations of the generators powering those force fields. Shut those down, the facility's open.",
                "frMale": "J'ai les plans avec l'emplacement des g\u00e9n\u00e9rateurs qui alimentent les champs magn\u00e9tiques. Neutralisez-les, et le centre sera ouvert.",
                "frFemale": "J'ai les plans avec l'emplacement des g\u00e9n\u00e9rateurs qui alimentent les champs magn\u00e9tiques. Neutralisez-les, et le centre sera ouvert.",
                "deMale": "Ich habe Pl\u00e4ne, auf denen die Generatoren f\u00fcr diese Kraftfelder eingezeichnet sind. Die m\u00fcssen wir ausschalten, dann ist die Anlage offen.",
                "deFemale": "Ich habe Pl\u00e4ne, auf denen die Generatoren f\u00fcr diese Kraftfelder eingezeichnet sind. Die m\u00fcssen wir ausschalten, dann ist die Anlage offen."
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            "Stb": "str.cnv.location.balmorra_rep.class.jedi_consular.zenith",
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            "NodeId": 140,
            "QuestRewardB62": "mQAz54S",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have your people search for some way to breach those force fields.",
            "LocalizedText": {
                "enMale": "Have your people search for some way to breach those force fields.",
                "frMale": "Demandez \u00e0 vos hommes de chercher un moyen de contourner les champs.",
                "frFemale": "Demandez \u00e0 vos hommes de chercher un moyen de contourner les champs.",
                "deMale": "Lasst Eure Leute nach einem Weg suchen, diese Kraftfelder zu \u00fcberwinden.",
                "deFemale": "Lasst Eure Leute nach einem Weg suchen, diese Kraftfelder zu \u00fcberwinden."
            },
            "LocalizedOptionText": {
                "enMale": "Scout for anything useful.",
                "frMale": "T\u00e2chez de nous trouver une solution.",
                "frFemale": "T\u00e2chez de nous trouver une solution.",
                "deMale": "Vielleicht findet Ihr ja etwas Hilfreiches.",
                "deFemale": "Vielleicht findet Ihr ja etwas Hilfreiches."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.class.jedi_consular.zenith",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "143": {
            "NodeId": 143,
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Amateurs search.",
            "LocalizedText": {
                "enMale": "Amateurs search.",
                "frMale": "Chercher, c'est pour les amateurs.",
                "frFemale": "Chercher, c'est pour les amateurs.",
                "deMale": "Nur Amateure suchen.",
                "deFemale": "Nur Amateure suchen."
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            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "0000000",
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            "NodeId": 146,
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Back to work. Be careful.",
            "LocalizedText": {
                "enMale": "Back to work. Be careful.",
                "frMale": "Je dois y aller. Faites attention.",
                "frFemale": "Je dois y aller. Faites attention.",
                "deMale": "Zur\u00fcck ans Werk. Seht Euch vor.",
                "deFemale": "Zur\u00fcck ans Werk. Seht Euch vor."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "148": {
            "NodeId": 148,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "We're being cut down out here, Jedi. But--I won't let Darth Lachris win.",
            "LocalizedText": {
                "enMale": "We're being cut down out here, Jedi. But--I won't let Darth Lachris win.",
                "frMale": "On est en train de se faire massacrer, Jedi. Mais... je laisserai pas Dark Lachris gagner.",
                "frFemale": "On est en train de se faire massacrer, Jedi. Mais... je laisserai pas Dark Lachris gagner.",
                "deMale": "Sie metzeln uns nieder, Jedi. Aber - ich lasse nicht zu, dass Darth Lachris gewinnt!",
                "deFemale": "Sie metzeln uns nieder, Jedi. Aber - ich lasse nicht zu, dass Darth Lachris gewinnt!"
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            "CnvAlienVONode": -1,
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        "149": {
            "NodeId": 149,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "150": {
            "NodeId": 150,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "We've placed all our concussion charges around the facility. Shockwave will kill everyone inside.",
            "LocalizedText": {
                "enMale": "We've placed all our concussion charges around the facility. Shockwave will kill everyone inside.",
                "frMale": "On a plac\u00e9 des charges tout autour du centre. L'onde de choc va tuer tout le monde \u00e0 l'int\u00e9rieur.",
                "frFemale": "On a plac\u00e9 des charges tout autour du centre. L'onde de choc va tuer tout le monde \u00e0 l'int\u00e9rieur.",
                "deMale": "Wir haben all unsere Ersch\u00fctterungsladungen rund um die Anlage angebracht. Die Schockwelle wird drinnen alle t\u00f6ten.",
                "deFemale": "Wir haben all unsere Ersch\u00fctterungsladungen rund um die Anlage angebracht. Die Schockwelle wird drinnen alle t\u00f6ten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.class.jedi_consular.zenith",
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        "151": {
            "NodeId": 151,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Please tell me those charges are on a long countdown.",
            "LocalizedText": {
                "enMale": "Please tell me those charges are on a long countdown.",
                "frMale": "Non piti\u00e9, dites-moi que c'est une longue minuterie.",
                "frFemale": "Non piti\u00e9, dites-moi que c'est une longue minuterie.",
                "deMale": "Bitte sagt, dass Ihr einen langen Countdown eingeplant habt!",
                "deFemale": "Bitte sagt, dass Ihr einen langen Countdown eingeplant habt!"
            },
            "LocalizedOptionText": {
                "enMale": "How much time do I have?",
                "frMale": "Il me reste combien de temps ?",
                "frFemale": "Il me reste combien de temps ?",
                "deMale": "Wie viel Zeit habe ich?",
                "deFemale": "Wie viel Zeit habe ich?"
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "152": {
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            "QuestRewardB62": "mQAz54S",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How can you risk all these people for this vendetta of yours?",
            "LocalizedText": {
                "enMale": "How can you risk all these people for this vendetta of yours?",
                "frMale": "Vous risquez la vie de ces gens, par simple vengeance ?",
                "frFemale": "Vous risquez la vie de ces gens, par simple vengeance ?",
                "deMale": "Wie k\u00f6nnt Ihr f\u00fcr Euren Rachefeldzug das Leben all dieser Leute aufs Spiel setzen?",
                "deFemale": "Wie k\u00f6nnt Ihr f\u00fcr Euren Rachefeldzug das Leben all dieser Leute aufs Spiel setzen?"
            },
            "LocalizedOptionText": {
                "enMale": "Are you insane?",
                "frMale": "Vous \u00eates cingl\u00e9 ?",
                "frFemale": "Vous \u00eates cingl\u00e9 ?",
                "deMale": "Seid Ihr des Wahnsinns?",
                "deFemale": "Seid Ihr des Wahnsinns?"
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.class.jedi_consular.zenith",
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I swear, Zenith, if I get out of here, you'll wish I hadn't.",
            "LocalizedText": {
                "enMale": "I swear, Zenith, if I get out of here, you'll wish I hadn't.",
                "frMale": "Je vous promets, Zenith, que si je m'en sors vivant, vous allez le regretter.",
                "frFemale": "Je vous promets, Zenith, que si je m'en sors vivante, vous allez le regretter.",
                "deMale": "Ich schw\u00f6re Euch, Zenith - wenn ich hier lebend rauskomme, werdet Ihr das bedauern!",
                "deFemale": "Ich schw\u00f6re Euch, Zenith - wenn ich hier lebend rauskomme, werdet Ihr das bedauern!"
            },
            "LocalizedOptionText": {
                "enMale": "You'll pay for this!",
                "frMale": "Je vous ferai payer !",
                "frFemale": "Je vous ferai payer !",
                "deMale": "Das kommt Euch teuer zu stehen!",
                "deFemale": "Das kommt Euch teuer zu stehen!"
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Timer's already counting down. Get everyone out now.",
            "LocalizedText": {
                "enMale": "Timer's already counting down. Get everyone out now.",
                "frMale": "La minuterie est d\u00e9j\u00e0 en route. \u00c9vacuez tout le monde maintenant.",
                "frFemale": "La minuterie est d\u00e9j\u00e0 en route. \u00c9vacuez tout le monde maintenant.",
                "deMale": "Die Zeit l\u00e4uft bereits. Holt sofort alle raus!",
                "deFemale": "Die Zeit l\u00e4uft bereits. Holt sofort alle raus!"
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Just get out alive. You can kill me later.",
            "LocalizedText": {
                "enMale": "Just get out alive. You can kill me later.",
                "frMale": "T\u00e2chez de rester en vie. Vous me tuerez plus tard.",
                "frFemale": "T\u00e2chez de rester en vie. Vous me tuerez plus tard.",
                "deMale": "Jetzt seht erstmal zu, dass Ihr \u00fcberlebt. Sp\u00e4ter k\u00f6nnt Ihr mich dann umbringen.",
                "deFemale": "Jetzt seht erstmal zu, dass Ihr \u00fcberlebt. Sp\u00e4ter k\u00f6nnt Ihr mich dann umbringen."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Longest I could set them for still isn't long. Hurry.",
            "LocalizedText": {
                "enMale": "Longest I could set them for still isn't long. Hurry.",
                "frMale": "Elle est au maximum, mais \u00e7a reste court. D\u00e9p\u00eachez-vous.",
                "frFemale": "Elle est au maximum, mais \u00e7a reste court. D\u00e9p\u00eachez-vous.",
                "deMale": "Der l\u00e4ngste, den ich einstellen konnte, ist immer noch nicht sehr lang. Beeilt Euch!",
                "deFemale": "Der l\u00e4ngste, den ich einstellen konnte, ist immer noch nicht sehr lang. Beeilt Euch!"
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Life under Darth Lachris isn't worth living.",
            "LocalizedText": {
                "enMale": "Life under Darth Lachris isn't worth living.",
                "frMale": "\u00c7a vaut pas le coup de vivre sous la menace de Dark Lachris.",
                "frFemale": "\u00c7a vaut pas le coup de vivre sous la menace de Dark Lachris.",
                "deMale": "Ein Leben unter Darth Lachris ist wertlos.",
                "deFemale": "Ein Leben unter Darth Lachris ist wertlos."
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "I'll pull out, find the civilians you freed. Get the others and head to this outpost.",
            "LocalizedText": {
                "enMale": "I'll pull out, find the civilians you freed. Get the others and head to this outpost.",
                "frMale": "Je pars chercher les civils que vous avez lib\u00e9r\u00e9s. Trouvez les autres et rendez-vous \u00e0 cet avant-poste.",
                "frFemale": "Je pars chercher les civils que vous avez lib\u00e9r\u00e9s. Trouvez les autres et rendez-vous \u00e0 cet avant-poste.",
                "deMale": "Ich ziehe mich zur\u00fcck und suche die Zivilisten, die Ihr befreit habt. Holt die anderen und begebt Euch zu diesem Au\u00dfenposten.",
                "deFemale": "Ich ziehe mich zur\u00fcck und suche die Zivilisten, die Ihr befreit habt. Holt die anderen und begebt Euch zu diesem Au\u00dfenposten."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Tai's gone to meet his citizens' committee. Coming to witness their new president's inauguration, hooray for the resistance.",
            "LocalizedText": {
                "enMale": "Tai's gone to meet his citizens' committee. Coming to witness their new president's inauguration, hooray for the resistance.",
                "frMale": "Tai est parti \u00e0 la rencontre de son comit\u00e9 de citoyens. Ils se porteront t\u00e9moins de l'investiture pr\u00e9sidentielle. Hourra pour la r\u00e9sistance.",
                "frFemale": "Tai est parti \u00e0 la rencontre de son comit\u00e9 de citoyens. Ils se porteront t\u00e9moins de l'investiture pr\u00e9sidentielle. Hourra pour la r\u00e9sistance.",
                "deMale": "Tai trifft sich gerade mit seinem B\u00fcrgerkomitee. Sie wollen die Einsetzung ihres neuen Pr\u00e4sidenten mit ansehen und dem Widerstand zujubeln.",
                "deFemale": "Tai trifft sich gerade mit seinem B\u00fcrgerkomitee. Sie wollen die Einsetzung ihres neuen Pr\u00e4sidenten mit ansehen und dem Widerstand zujubeln."
            },
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "Darth Lachris got the last laugh. Meet our noble president.",
            "LocalizedText": {
                "enMale": "Darth Lachris got the last laugh. Meet our noble president.",
                "frMale": "Dark Lachris a eu le dernier mot. Voici notre cher pr\u00e9sident.",
                "frFemale": "Dark Lachris a eu le dernier mot. Voici notre cher pr\u00e9sident.",
                "deMale": "Darth Lachris hat zuletzt gelacht. Hier ist er, unser edler Pr\u00e4sident.",
                "deFemale": "Darth Lachris hat zuletzt gelacht. Hier ist er, unser edler Pr\u00e4sident."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 346,
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            "SpeakerB62Id": "HptWii9",
            "Text": "Lonely. Gone, all... who? Nhhh. No more. No. More.",
            "LocalizedText": {
                "enMale": "Lonely. Gone, all... who? Nhhh. No more. No. More.",
                "frMale": "Tout seul. Partie, tous les... Qui ? Nnn... Non. Stop. Non.",
                "frFemale": "Tout seul. Partie, tous les... Qui ? Nnn... Non. Stop. Non.",
                "deMale": "Einsam. Fort, alle ... wer? Nhhh. Genug. Genug.",
                "deFemale": "Einsam. Fort, alle ... wer? Nhhh. Genug. Genug."
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            "NodeId": 347,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't be afraid. I'm a Jedi Master, you're safe with us.",
            "LocalizedText": {
                "enMale": "Don't be afraid. I'm a Jedi Master, you're safe with us.",
                "frMale": "N'ayez pas peur. Je suis Ma\u00eetre Jedi, vous \u00eates en s\u00e9curit\u00e9 avec nous.",
                "frFemale": "N'ayez pas peur. Je suis Ma\u00eetre Jedi, vous \u00eates en s\u00e9curit\u00e9 avec nous.",
                "deMale": "Keine Angst. Ich bin ein Jedi-Meister. Ihr seid jetzt in Sicherheit.",
                "deFemale": "Keine Angst. Ich bin ein Jedi-Meister. Ihr seid jetzt in Sicherheit."
            },
            "LocalizedOptionText": {
                "enMale": "It's alright, friend.",
                "frMale": "Tout va bien, l'ami.",
                "frFemale": "Tout va bien, l'ami.",
                "deMale": "Ist ja schon gut, mein Freund.",
                "deFemale": "Ist ja schon gut, mein Freund."
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            "SpeakerB62Id": "HptWii9",
            "Text": "Nhhh. Stars... all 'round. Blind--no, too many....",
            "LocalizedText": {
                "enMale": "Nhhh. Stars... all 'round. Blind--no, too many....",
                "frMale": "Nnn. Les \u00e9toiles... Tout autour. Aveugle... Non. Trop, trop...",
                "frFemale": "Nnn. Les \u00e9toiles... Tout autour. Aveugle... Non. Trop, trop...",
                "deMale": "Nhhh. Sterne ... \u00fcberall. Blind - nein, zu viele ...",
                "deFemale": "Nhhh. Sterne ... \u00fcberall. Blind - nein, zu viele ..."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you hurt?",
            "LocalizedText": {
                "enMale": "Are you hurt?",
                "frMale": "Vous \u00eates bless\u00e9\u00a0?",
                "frFemale": "Vous \u00eates bless\u00e9e\u00a0?",
                "deMale": "Verletzt?",
                "deFemale": "Verletzt?"
            },
            "LocalizedOptionText": {
                "enMale": "Maybe he's sick.",
                "frMale": "Il est peut-\u00eatre malade.",
                "frFemale": "Il est peut-\u00eatre malade.",
                "deMale": "Vielleicht ist er krank.",
                "deFemale": "Vielleicht ist er krank."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "HptWii9",
            "Text": "Hurt. Shhh--shame. Go. Go 'way.",
            "LocalizedText": {
                "enMale": "Hurt. Shhh--shame. Go. Go 'way.",
                "frMale": "Mal. Ah... Humili\u00e9. Par... Partez.",
                "frFemale": "Mal. Ah... Humili\u00e9. Par... Partez.",
                "deMale": "Weh getan. Schhh-Schande. Geht. Geht weg.",
                "deFemale": "Weh getan. Schhh-Schande. Geht. Geht weg."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Huh?",
            "LocalizedText": {
                "enMale": "Huh?",
                "frMale": "Je crois que je n'ai pas tout compris.",
                "frFemale": "Je crois que je n'ai pas tout compris.",
                "deMale": "Wie bitte?",
                "deFemale": "Wie bitte?"
            },
            "LocalizedOptionText": {
                "enMale": "What?",
                "frMale": "Quoi ?",
                "frFemale": "Quoi ?",
                "deMale": "Was?",
                "deFemale": "Was?"
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            "AffectionRewardEventsB62": {
                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "HptWii9",
            "Text": "Nnn... noth--nothing. To say. Ran out.",
            "LocalizedText": {
                "enMale": "Nnn... noth--nothing. To say. Ran out.",
                "frMale": "Rrr... Rien. \u00c0 vous dire. Plus l\u00e0.",
                "frFemale": "Rrr... Rien. \u00c0 vous dire. Plus l\u00e0.",
                "deMale": "Nnn ... ni-nichts. Zu sagen. Nichts mehr.",
                "deFemale": "Nnn ... ni-nichts. Zu sagen. Nichts mehr."
            },
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            "Text": "Imperial torture's shattered him. He can't hand over power. Lachris knew.",
            "LocalizedText": {
                "enMale": "Imperial torture's shattered him. He can't hand over power. Lachris knew.",
                "frMale": "Les m\u00e9thodes de torture imp\u00e9riales l'ont bris\u00e9. Il pourra pas reprendre le pouvoir. Lachris le savait.",
                "frFemale": "Les m\u00e9thodes de torture imp\u00e9riales l'ont bris\u00e9. Il pourra pas reprendre le pouvoir. Lachris le savait.",
                "deMale": "Die Folter durch die Imperialen hat ihn gebrochen. Er kann sein Amt nicht \u00fcbergeben. Lachris wusste das.",
                "deFemale": "Die Folter durch die Imperialen hat ihn gebrochen. Er kann sein Amt nicht \u00fcbergeben. Lachris wusste das."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "No. The Empire can't win. We must fix this.",
            "LocalizedText": {
                "enMale": "No. The Empire can't win. We must fix this.",
                "frMale": "Non. On peut pas laisser l'Empire gagner. Il faut r\u00e9gler \u00e7a.",
                "frFemale": "Non. On peut pas laisser l'Empire gagner. Il faut r\u00e9gler \u00e7a.",
                "deMale": "Nein. Das Imperium darf nicht gewinnen. Wir m\u00fcssen das in Ordnung bringen.",
                "deFemale": "Nein. Das Imperium darf nicht gewinnen. Wir m\u00fcssen das in Ordnung bringen."
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            "Text": "What exactly are you suggesting?",
            "LocalizedText": {
                "enMale": "What exactly are you suggesting?",
                "frMale": "Qu'est-ce que vous sugg\u00e9rez, exactement ?",
                "frFemale": "Qu'est-ce que vous sugg\u00e9rez, exactement ?",
                "deMale": "Was genau schlagt Ihr vor?",
                "deFemale": "Was genau schlagt Ihr vor?"
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            "LocalizedOptionText": {
                "enMale": "\"Fix this\" how?",
                "frMale": "\"R\u00e9gler \u00e7a\" comment ?",
                "frFemale": "\"R\u00e9gler \u00e7a\" comment ?",
                "deMale": "\"In Ordnung bringen\"? Wie denn?",
                "deFemale": "\"In Ordnung bringen\"? Wie denn?"
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            "Text": "I know a technique that helps people driven mad by darkness.",
            "LocalizedText": {
                "enMale": "I know a technique that helps people driven mad by darkness.",
                "frMale": "Je sais comment soigner les personnes atteintes de folie.",
                "frFemale": "Je sais comment soigner les personnes atteintes de folie.",
                "deMale": "Ich kenne eine Technik, die jenen hilft, die von der Finsternis in den Wahnsinn getrieben wurden.",
                "deFemale": "Ich kenne eine Technik, die jenen hilft, die von der Finsternis in den Wahnsinn getrieben wurden."
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            "LocalizedOptionText": {
                "enMale": "I have a shielding ability....",
                "frMale": "Je connais une technique de protection...",
                "frFemale": "Je connais une technique de protection...",
                "deMale": "Ich beherrsche ein Schutzritual ...",
                "deFemale": "Ich beherrsche ein Schutzritual ..."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Then try it.",
            "LocalizedText": {
                "enMale": "Then try it.",
                "frMale": "Alors allez-y.",
                "frFemale": "Alors allez-y.",
                "deMale": "Dann versucht es damit.",
                "deFemale": "Dann versucht es damit."
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            "SpeakerB62Id": "HptWii9",
            "Text": "Nnn--no. Can't be. Can't be. Go 'way.",
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                "enMale": "Nnn--no. Can't be. Can't be. Go 'way.",
                "frMale": "Nnn... Non. Pas possible. Pas possible. Partez.",
                "frFemale": "Nnn... Non. Pas possible. Pas possible. Partez.",
                "deMale": "Nnn-nein. Kann nicht sein. Kann nicht. Geht weg.",
                "deFemale": "Nnn-nein. Kann nicht sein. Kann nicht. Geht weg."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Feared this. He's broken, not corrupted. Hmm.",
            "LocalizedText": {
                "enMale": "Feared this. He's broken, not corrupted. Hmm.",
                "frMale": "C'est ce que je craignais. Il est HS, pas corrompu. Hmm.",
                "frFemale": "C'est ce que je craignais. Il est HS, pas corrompu. Hmm.",
                "deMale": "Das hatte ich bef\u00fcrchtet. Er ist mehr als nur gesch\u00e4digt; er ist gebrochen. Hmm.",
                "deFemale": "Das hatte ich bef\u00fcrchtet. Er ist mehr als nur gesch\u00e4digt; er ist gebrochen. Hmm."
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            "SpeakerB62Id": "0000000",
            "Text": "Let Tai deal with this when he gets back.",
            "LocalizedText": {
                "enMale": "Let Tai deal with this when he gets back.",
                "frMale": "Tai n'aura qu'\u00e0 s'occuper de lui \u00e0 son retour.",
                "frFemale": "Tai n'aura qu'\u00e0 s'occuper de lui \u00e0 son retour.",
                "deMale": "Tai soll sich damit befassen, wenn er zur\u00fcckkommt.",
                "deFemale": "Tai soll sich damit befassen, wenn er zur\u00fcckkommt."
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            "LocalizedOptionText": {
                "enMale": "This is Tai's problem.",
                "frMale": "C'est le probl\u00e8me de Tai.",
                "frFemale": "C'est le probl\u00e8me de Tai.",
                "deMale": "Das ist Tais Problem.",
                "deFemale": "Das ist Tais Problem."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Tai's bringing the citizens. They can't see the president this way.",
            "LocalizedText": {
                "enMale": "Tai's bringing the citizens. They can't see the president this way.",
                "frMale": "Tai fait venir les citoyens. Il faut pas qu'ils voient le pr\u00e9sident dans cet \u00e9tat.",
                "frFemale": "Tai fait venir les citoyens. Il faut pas qu'ils voient le pr\u00e9sident dans cet \u00e9tat.",
                "deMale": "Tai bringt die B\u00fcrger mit. Die d\u00fcrfen den Pr\u00e4sidenten nicht so sehen!",
                "deFemale": "Tai bringt die B\u00fcrger mit. Die d\u00fcrfen den Pr\u00e4sidenten nicht so sehen!"
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Corporations donated medical technology. There's a spinal implant, hacks into brain and muscle functions. He'd speak properly, sign his name....",
            "LocalizedText": {
                "enMale": "Corporations donated medical technology. There's a spinal implant, hacks into brain and muscle functions. He'd speak properly, sign his name....",
                "frMale": "Les corporations ont envoy\u00e9 du mat\u00e9riel m\u00e9dical de pointe. Il existe un implant vert\u00e9bral pour prendre le contr\u00f4le du cerveau et des muscles. Il pourrait parler, signer des papiers...",
                "frFemale": "Les corporations ont envoy\u00e9 du mat\u00e9riel m\u00e9dical de pointe. Il existe un implant vert\u00e9bral pour prendre le contr\u00f4le du cerveau et des muscles. Il pourrait parler, signer des papiers...",
                "deMale": "Die Industrie hat medizinische Technologie gespendet - unter anderem ein R\u00fcckenmarksimplantat, das Hirn- und Muskelfunktionen \u00fcbernimmt. Er k\u00f6nnte vern\u00fcnftig reden, Dokumente unterschreiben ...",
                "deFemale": "Die Industrie hat medizinische Technologie gespendet - unter anderem ein R\u00fcckenmarksimplantat, das Hirn- und Muskelfunktionen \u00fcbernimmt. Er k\u00f6nnte vern\u00fcnftig reden, Dokumente unterschreiben ..."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Experimental tech, though. Wouldn't last long and it might kill him. But Tai will be in power, and I doubt the president would want to live like... this.",
            "LocalizedText": {
                "enMale": "Experimental tech, though. Wouldn't last long and it might kill him. But Tai will be in power, and I doubt the president would want to live like... this.",
                "frMale": "Mais c'est une technologie exp\u00e9rimentale. \u00c7a durera pas longtemps et \u00e7a peut le tuer. Mais Tai sera au pouvoir, et je pense pas que le pr\u00e9sident veuille vivre comme... \u00e7a.",
                "frFemale": "Mais c'est une technologie exp\u00e9rimentale. \u00c7a durera pas longtemps et \u00e7a peut le tuer. Mais Tai sera au pouvoir, et je pense pas que le pr\u00e9sident veuille vivre comme... \u00e7a.",
                "deMale": "Aber die Technik ist noch nicht ausgereift. Es w\u00fcrde nicht lange halten und ihn wom\u00f6glich umbringen. Aber Tai wird an der Macht sein, und ich glaube nicht, dass der Pr\u00e4sident - so leben wollen w\u00fcrde.",
                "deFemale": "Aber die Technik ist noch nicht ausgereift. Es w\u00fcrde nicht lange halten und ihn wom\u00f6glich umbringen. Aber Tai wird an der Macht sein, und ich glaube nicht, dass der Pr\u00e4sident - so leben wollen w\u00fcrde."
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            "SpeakerB62Id": "0000000",
            "Text": "Deceit and torture. You're no better than Darth Lachris.",
            "LocalizedText": {
                "enMale": "Deceit and torture. You're no better than Darth Lachris.",
                "frMale": "Tortures, tromperies. Vous ne valez pas mieux que Dark Lachris.",
                "frFemale": "Tortures, tromperies. Vous ne valez pas mieux que Dark Lachris.",
                "deMale": "Betrug und Folter. Ihr seid auch nicht besser als Darth Lachris.",
                "deFemale": "Betrug und Folter. Ihr seid auch nicht besser als Darth Lachris."
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            "LocalizedOptionText": {
                "enMale": "You sound like a Sith.",
                "frMale": "Vous parlez comme un Sith.",
                "frFemale": "Vous parlez comme un Sith.",
                "deMale": "Ihr klingt wie ein Sith.",
                "deFemale": "Ihr klingt wie ein Sith."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "How dare you. I bled for Balmorra!",
            "LocalizedText": {
                "enMale": "How dare you. I bled for Balmorra!",
                "frMale": "Je vous permets pas ! J'ai vers\u00e9 mon sang pour Balmorra !",
                "frFemale": "Je vous permets pas ! J'ai vers\u00e9 mon sang pour Balmorra !",
                "deMale": "Was f\u00e4llt Euch ein! Ich habe f\u00fcr Balmorra geblutet!",
                "deFemale": "Was f\u00e4llt Euch ein! Ich habe f\u00fcr Balmorra geblutet!"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't want Tai to become president because of a trick.",
            "LocalizedText": {
                "enMale": "I don't want Tai to become president because of a trick.",
                "frMale": "Je ne veux pas que Tai devienne pr\u00e9sident gr\u00e2ce \u00e0 un coup mont\u00e9.",
                "frFemale": "Je ne veux pas que Tai devienne pr\u00e9sident gr\u00e2ce \u00e0 un coup mont\u00e9.",
                "deMale": "Ich will nicht, dass Tai aufgrund eines Tricks Pr\u00e4sident wird.",
                "deFemale": "Ich will nicht, dass Tai aufgrund eines Tricks Pr\u00e4sident wird."
            },
            "LocalizedOptionText": {
                "enMale": "There must be a better way.",
                "frMale": "Il doit y avoir une meilleure solution.",
                "frFemale": "Il doit y avoir une meilleure solution.",
                "deMale": "Es muss eine bessere L\u00f6sung geben.",
                "deFemale": "Es muss eine bessere L\u00f6sung geben."
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                "lHpoXyM": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "If Balmorrans see President Galthe like this, after all we've suffered, they'll crack. Tai's presidency will fail. The end.",
            "LocalizedText": {
                "enMale": "If Balmorrans see President Galthe like this, after all we've suffered, they'll crack. Tai's presidency will fail. The end.",
                "frMale": "Si les Balmorr\u00e9ens voient le Pr\u00e9sident Galthe comme \u00e7a, apr\u00e8s tout ce qu'il a endur\u00e9, ils perdront espoir. Tai ne pourra pas \u00eatre pr\u00e9sident. Point final.",
                "frFemale": "Si les Balmorr\u00e9ens voient le Pr\u00e9sident Galthe comme \u00e7a, apr\u00e8s tout ce qu'il a endur\u00e9, ils perdront espoir. Tai ne pourra pas \u00eatre pr\u00e9sident. Point final.",
                "deMale": "Wenn die Balmorraner nach allem, was wir erlitten haben, Pr\u00e4sident Galthe so sehen, drehen sie durch. Und dann wird Tais Pr\u00e4sidentschaft scheitern. Aus, vorbei.",
                "deFemale": "Wenn die Balmorraner nach allem, was wir erlitten haben, Pr\u00e4sident Galthe so sehen, drehen sie durch. Und dann wird Tais Pr\u00e4sidentschaft scheitern. Aus, vorbei."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If Balmorra wants a great future, it must acknowledge its past.",
            "LocalizedText": {
                "enMale": "If Balmorra wants a great future, it must acknowledge its past.",
                "frMale": "Si les Balmorr\u00e9ens veulent pr\u00e9parer l'avenir, ils doivent conna\u00eetre leur pass\u00e9.",
                "frFemale": "Si les Balmorr\u00e9ens veulent pr\u00e9parer l'avenir, ils doivent conna\u00eetre leur pass\u00e9.",
                "deMale": "Wenn Balmorra eine gro\u00dfe Zukunft haben will, muss es sich seiner Vergangenheit stellen.",
                "deFemale": "Wenn Balmorra eine gro\u00dfe Zukunft haben will, muss es sich seiner Vergangenheit stellen."
            },
            "LocalizedOptionText": {
                "enMale": "The people deserve the truth.",
                "frMale": "Le peuple m\u00e9rite la v\u00e9rit\u00e9.",
                "frFemale": "Le peuple m\u00e9rite la v\u00e9rit\u00e9.",
                "deMale": "Diese Leute haben die Wahrheit verdient.",
                "deFemale": "Diese Leute haben die Wahrheit verdient."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "Stb": "str.cnv.location.balmorra_rep.class.jedi_consular.zenith",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tai escaped Imperial assassination for years. Tai himself proves there's hope.",
            "LocalizedText": {
                "enMale": "Tai escaped Imperial assassination for years. Tai himself proves there's hope.",
                "frMale": "Cela fait des ann\u00e9es que Tai \u00e9chappe aux attentats imp\u00e9riaux. Il est une preuve d'espoir vivante.",
                "frFemale": "Cela fait des ann\u00e9es que Tai \u00e9chappe aux attentats imp\u00e9riaux. Il est une preuve d'espoir vivante.",
                "deMale": "Tai ist den Mordanschl\u00e4gen der Imperialen jahrelang entgangen. Tai selbst beweist, dass es Hoffnung gibt.",
                "deFemale": "Tai ist den Mordanschl\u00e4gen der Imperialen jahrelang entgangen. Tai selbst beweist, dass es Hoffnung gibt."
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            "LocalizedOptionText": {
                "enMale": "Tai can help them accept it.",
                "frMale": "Tai les aidera \u00e0 accepter la v\u00e9rit\u00e9.",
                "frFemale": "Tai les aidera \u00e0 accepter la v\u00e9rit\u00e9.",
                "deMale": "Tai kann ihnen helfen, es zu akzeptieren.",
                "deFemale": "Tai kann ihnen helfen, es zu akzeptieren."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "If you're wrong, we lose everything. Hope you can handle that.",
            "LocalizedText": {
                "enMale": "If you're wrong, we lose everything. Hope you can handle that.",
                "frMale": "Si vous vous trompez, on perd tout. J'esp\u00e8re que vous supporterez le choc.",
                "frFemale": "Si vous vous trompez, on perd tout. J'esp\u00e8re que vous supporterez le choc.",
                "deMale": "Wenn Ihr Euch irrt, ist alles verloren. Hoffentlich k\u00f6nnt Ihr das verantworten.",
                "deFemale": "Wenn Ihr Euch irrt, ist alles verloren. Hoffentlich k\u00f6nnt Ihr das verantworten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Very well. I hope this poor soul is beyond feeling any pain.",
            "LocalizedText": {
                "enMale": "Very well. I hope this poor soul is beyond feeling any pain.",
                "frMale": "Tr\u00e8s bien. J'esp\u00e8re que ce pauvre homme ne peut plus ressentir la douleur.",
                "frFemale": "Tr\u00e8s bien. J'esp\u00e8re que ce pauvre homme ne peut plus ressentir la douleur.",
                "deMale": "Also gut. Ich kann nur hoffen, dass dieser arme Teufel keinen Schmerz mehr f\u00fchlt.",
                "deFemale": "Also gut. Ich kann nur hoffen, dass dieser arme Teufel keinen Schmerz mehr f\u00fchlt."
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            "LocalizedOptionText": {
                "enMale": "Then let's use your plan.",
                "frMale": "Alors on n'a qu'\u00e0 suivre votre plan.",
                "frFemale": "Alors on n'a qu'\u00e0 suivre votre plan.",
                "deMale": "Dann wenden wir Euren Plan an.",
                "deFemale": "Dann wenden wir Euren Plan an."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We can't fail now, not when we're so close. Do it.",
            "LocalizedText": {
                "enMale": "We can't fail now, not when we're so close. Do it.",
                "frMale": "On ne peut pas se permettre d'\u00e9chouer, pas si pr\u00e8s du but. Allez-y.",
                "frFemale": "On ne peut pas se permettre d'\u00e9chouer, pas si pr\u00e8s du but. Allez-y.",
                "deMale": "Wir d\u00fcrfen so kurz vor dem Ende nicht scheitern. Wir tun es!",
                "deFemale": "Wir d\u00fcrfen so kurz vor dem Ende nicht scheitern. Wir tun es!"
            },
            "LocalizedOptionText": {
                "enMale": "That's acceptable.",
                "frMale": "C'est acceptable.",
                "frFemale": "C'est acceptable.",
                "deMale": "Das ist akzeptabel.",
                "deFemale": "Das ist akzeptabel."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Good. I'll make arrangements.",
            "LocalizedText": {
                "enMale": "Good. I'll make arrangements.",
                "frMale": "OK. Je vais faire le n\u00e9cessaire.",
                "frFemale": "OK. Je vais faire le n\u00e9cessaire.",
                "deMale": "Gut. Ich werde es in die Wege leiten.",
                "deFemale": "Gut. Ich werde es in die Wege leiten."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "An adrenal stim will make Galthe look more alert. Get one from the Republic outpost, I'll stall Tai.",
            "LocalizedText": {
                "enMale": "An adrenal stim will make Galthe look more alert. Get one from the Republic outpost, I'll stall Tai.",
                "frMale": "Galthe aura l'air plus \u00e9veill\u00e9 avec un stim surr\u00e9nal. Allez en chercher un \u00e0 l'avant-poste de la R\u00e9publique. Je vais gagner du temps avec Tai.",
                "frFemale": "Galthe aura l'air plus \u00e9veill\u00e9 avec un stim surr\u00e9nal. Allez en chercher un \u00e0 l'avant-poste de la R\u00e9publique. Je vais gagner du temps avec Tai.",
                "deMale": "Ein Adrenalin-Stim l\u00e4sst Galthe gleich viel munterer aussehen. Besorgt einen vom Au\u00dfenposten der Republik. Ich halte Tai solange hin.",
                "deFemale": "Ein Adrenalin-Stim l\u00e4sst Galthe gleich viel munterer aussehen. Besorgt einen vom Au\u00dfenposten der Republik. Ich halte Tai solange hin."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Get an adrenal stim from the Republic base. There's not much time.",
            "LocalizedText": {
                "enMale": "Get an adrenal stim from the Republic base. There's not much time.",
                "frMale": "Allez chercher un stim surr\u00e9nal \u00e0 l'avant-poste de la R\u00e9publique. Il reste peu de temps.",
                "frFemale": "Allez chercher un stim surr\u00e9nal \u00e0 l'avant-poste de la R\u00e9publique. Il reste peu de temps.",
                "deMale": "Besorgt einen Adrenalin-Stim vom St\u00fctzpunkt der Republik. Uns bleibt nicht viel Zeit.",
                "deFemale": "Besorgt einen Adrenalin-Stim vom St\u00fctzpunkt der Republik. Uns bleibt nicht viel Zeit."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Stay quiet. Bad place to be hanging around.",
            "LocalizedText": {
                "enMale": "Stay quiet. Bad place to be hanging around.",
                "frMale": "Pas un bruit. C'est pas le moment de se faire rep\u00e9rer.",
                "frFemale": "Pas un bruit. C'est pas le moment de se faire rep\u00e9rer.",
                "deMale": "Verhaltet Euch ruhig. Das hier ist ein gef\u00e4hrlicher Ort.",
                "deFemale": "Verhaltet Euch ruhig. Das hier ist ein gef\u00e4hrlicher Ort."
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        "440": {
            "NodeId": 440,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "Activity's spiked inside. Security changes, transport arrangements. Guess Darth Lachris is about to move the president.",
            "LocalizedText": {
                "enMale": "Activity's spiked inside. Security changes, transport arrangements. Guess Darth Lachris is about to move the president.",
                "frMale": "Il y a du mouvement \u00e0 l'int\u00e9rieur. Renforts de s\u00e9curit\u00e9, moyens de transport. Dark Lachris va sans doute d\u00e9placer le pr\u00e9sident.",
                "frFemale": "Il y a du mouvement \u00e0 l'int\u00e9rieur. Renforts de s\u00e9curit\u00e9, moyens de transport. Dark Lachris va sans doute d\u00e9placer le pr\u00e9sident.",
                "deMale": "Drinnen herrscht rege Aktivit\u00e4t. Sie \u00e4ndern die Sicherheitsvorkehrungen und arrangieren Transporte. Ich denke, Darth Lachris bringt den Pr\u00e4sidenten jetzt fort.",
                "deFemale": "Drinnen herrscht rege Aktivit\u00e4t. Sie \u00e4ndern die Sicherheitsvorkehrungen und arrangieren Transporte. Ich denke, Darth Lachris bringt den Pr\u00e4sidenten jetzt fort."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you keep track of him?",
            "LocalizedText": {
                "enMale": "Can you keep track of him?",
                "frMale": "Vous pouvez suivre sa trace ?",
                "frFemale": "Vous pouvez suivre sa trace ?",
                "deMale": "K\u00f6nnt Ihr seinen Weg verfolgen?",
                "deFemale": "K\u00f6nnt Ihr seinen Weg verfolgen?"
            },
            "LocalizedOptionText": {
                "enMale": "Any idea where?",
                "frMale": "Vous savez o\u00f9 ?",
                "frFemale": "Vous savez o\u00f9 ?",
                "deMale": "K\u00f6nnt Ihr Euch denken wohin?",
                "deFemale": "K\u00f6nnt Ihr Euch denken wohin?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "SYqVrrC",
            "Text": "Passwords are all being changed. You'll need me to get to her.",
            "LocalizedText": {
                "enMale": "Passwords are all being changed. You'll need me to get to her.",
                "frMale": "Ils sont en train de changer les mots de passe. Vous aurez besoin de moi pour l'atteindre.",
                "frFemale": "Ils sont en train de changer les mots de passe. Vous aurez besoin de moi pour l'atteindre.",
                "deMale": "Alle Passw\u00f6rter werden ge\u00e4ndert. Ohne mich dringt Ihr nicht zu ihr durch.",
                "deFemale": "Alle Passw\u00f6rter werden ge\u00e4ndert. Ohne mich dringt Ihr nicht zu ihr durch."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She must be stopped.",
            "LocalizedText": {
                "enMale": "She must be stopped.",
                "frMale": "Il faut la faire \u00e9chouer.",
                "frFemale": "Il faut la faire \u00e9chouer.",
                "deMale": "Jemand muss sie aufhalten.",
                "deFemale": "Jemand muss sie aufhalten."
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            "LocalizedOptionText": {
                "enMale": "I'll make sure she fails.",
                "frMale": "Je ferai tout pour l'en emp\u00eacher.",
                "frFemale": "Je ferai tout pour l'en emp\u00eacher.",
                "deMale": "Ich werde daf\u00fcr sorgen, dass sie scheitert.",
                "deFemale": "Ich werde daf\u00fcr sorgen, dass sie scheitert."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Let's go, Jedi.",
            "LocalizedText": {
                "enMale": "Let's go, Jedi.",
                "frMale": "Allons-y, Jedi.",
                "frFemale": "Allons-y, Jedi.",
                "deMale": "Also los, Jedi.",
                "deFemale": "Also los, Jedi."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "I never get between a man and his obsession. See you at the ship.",
            "LocalizedText": {
                "enMale": "I never get between a man and his obsession. See you at the ship.",
                "frMale": "Je ne vais pas m'opposer \u00e0 ses id\u00e9es fixes. On se retrouve au vaisseau.",
                "frFemale": "Je ne vais pas m'opposer \u00e0 ses id\u00e9es fixes. On se retrouve au vaisseau.",
                "deMale": "Ich stelle mich nie zwischen einen K\u00e4mpfer und seine Obsession. Wir sehen uns am Schiff.",
                "deFemale": "Ich stelle mich nie zwischen einen K\u00e4mpfer und seine Obsession. Wir sehen uns am Schiff."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Zenith's got you covered. Meet you back at the ship.",
            "LocalizedText": {
                "enMale": "Zenith's got you covered. Meet you back at the ship.",
                "frMale": "Zenith est quelqu'un de fiable. On se revoit au vaisseau.",
                "frFemale": "Zenith est quelqu'un de fiable. On se revoit au vaisseau.",
                "deMale": "Zenith deckt Euch den R\u00fccken. Wir treffen uns beim Schiff.",
                "deFemale": "Zenith deckt Euch den R\u00fccken. Wir treffen uns beim Schiff."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Will return to the ship. Go with caution, Herald.",
            "LocalizedText": {
                "enMale": "Will return to the ship. Go with caution, Herald.",
                "frMale": "Je retourne au vaisseau. Soyez prudent, messager.",
                "frFemale": "Je retourne au vaisseau. Soyez prudente, messag\u00e8re.",
                "deMale": "Ich kehre zum Schiff zur\u00fcck. Vorsicht, Herold.",
                "deFemale": "Ich kehre zum Schiff zur\u00fcck. Vorsicht, Herold."
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            "CnvAlienVONode": 186718473,
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "No. We get him now or not at all.",
            "LocalizedText": {
                "enMale": "No. We get him now or not at all.",
                "frMale": "Non. Si on le sauve, c'est maintenant ou jamais.",
                "frFemale": "Non. Si on le sauve, c'est maintenant ou jamais.",
                "deMale": "Nein. Wir holen ihn uns jetzt oder nie.",
                "deFemale": "Nein. Wir holen ihn uns jetzt oder nie."
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            "SpeakerB62Id": "0000000",
            "Text": "So what are we waiting for?",
            "LocalizedText": {
                "enMale": "So what are we waiting for?",
                "frMale": "Qu'est-ce qu'on attend alors\u00a0?",
                "frFemale": "Qu'est-ce qu'on attend alors\u00a0?",
                "deMale": "Worauf warten wir denn noch?",
                "deFemale": "Worauf warten wir denn noch?"
            },
            "LocalizedOptionText": {
                "enMale": "Then let's go.",
                "frMale": "Alors allons-y.",
                "frFemale": "Alors allons-y.",
                "deMale": "Dann mal los!",
                "deFemale": "Dann mal los!"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "There you are. Building's damp, but safe enough.",
            "LocalizedText": {
                "enMale": "There you are. Building's damp, but safe enough.",
                "frMale": "On y est. Un peu humide, mais c'est un endroit s\u00fbr.",
                "frFemale": "On y est. Un peu humide, mais c'est un endroit s\u00fbr.",
                "deMale": "Da seid Ihr ja. Das Geb\u00e4ude ist feucht, aber einigerma\u00dfen sicher.",
                "deFemale": "Da seid Ihr ja. Das Geb\u00e4ude ist feucht, aber einigerma\u00dfen sicher."
            },
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Shhh. Have the stim? Excellent. Just in time.",
            "LocalizedText": {
                "enMale": "Shhh. Have the stim? Excellent. Just in time.",
                "frMale": "Chut. Vous avez le stim ? G\u00e9nial. Il \u00e9tait moins une.",
                "frFemale": "Chut. Vous avez le stim ? G\u00e9nial. Il \u00e9tait moins une.",
                "deMale": "Psst. Habt Ihr den Stim? Wunderbar. Gerade rechtzeitig.",
                "deFemale": "Psst. Habt Ihr den Stim? Wunderbar. Gerade rechtzeitig."
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            "SpeakerB62Id": "Vc4nBTB",
            "Text": "We heard about Darth Lachris. Citizens are already rising up in Sobrik. The occupation is ending!",
            "LocalizedText": {
                "enMale": "We heard about Darth Lachris. Citizens are already rising up in Sobrik. The occupation is ending!",
                "frMale": "On a appris, pour Dark Lachris. Les citoyens de Sobrik se rassemblent d\u00e9j\u00e0. C'est la fin de l'occupation !",
                "frFemale": "On a appris, pour Dark Lachris. Les citoyens de Sobrik se rassemblent d\u00e9j\u00e0. C'est la fin de l'occupation !",
                "deMale": "Wir haben von Darth Lachris' Tod geh\u00f6rt. In Sobrik gibt es bereits einen B\u00fcrgeraufstand. Die Besatzung ist so gut wie vor\u00fcber!",
                "deFemale": "Wir haben von Darth Lachris' Tod geh\u00f6rt. In Sobrik gibt es bereits einen B\u00fcrgeraufstand. Die Besatzung ist so gut wie vor\u00fcber!"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Vc4nBTB",
            "Text": "Sir, it's marvelous to see you again. My exile was too long.",
            "LocalizedText": {
                "enMale": "Sir, it's marvelous to see you again. My exile was too long.",
                "frMale": "Monsieur le pr\u00e9sident, quel plaisir de vous revoir. Mon exil a dur\u00e9 trop longtemps.",
                "frFemale": "Monsieur le pr\u00e9sident, quel plaisir de vous revoir. Mon exil a dur\u00e9 trop longtemps.",
                "deMale": "Sir, ich bin sehr froh, Euch wiederzusehen. Ich war viel zu lange im Exil.",
                "deFemale": "Sir, ich bin sehr froh, Euch wiederzusehen. Ich war viel zu lange im Exil."
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            "SpeakerB62Id": "HptWii9",
            "Text": "Tai... is that you? You look older....",
            "LocalizedText": {
                "enMale": "Tai... is that you? You look older....",
                "frMale": "Tai... c'est bien vous ? Vous avez chang\u00e9...",
                "frFemale": "Tai... c'est bien vous ? Vous avez chang\u00e9...",
                "deMale": "Tai ... seid Ihr das? Ihr seht \u00e4lter aus ...",
                "deFemale": "Tai ... seid Ihr das? Ihr seht \u00e4lter aus ..."
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            "SpeakerB62Id": "Vc4nBTB",
            "Text": "Uh, yes, sir. I've been gone for years. Is he alright?",
            "LocalizedText": {
                "enMale": "Uh, yes, sir. I've been gone for years. Is he alright?",
                "frMale": "Euh, effectivement. J'ai \u00e9t\u00e9 absent plusieurs ann\u00e9es. Est-ce qu'il va bien ?",
                "frFemale": "Euh, effectivement. J'ai \u00e9t\u00e9 absent plusieurs ann\u00e9es. Est-ce qu'il va bien ?",
                "deMale": "\u00c4h - ja, Sir. Ich war doch jahrelang fort. Stimmt was nicht mit ihm?",
                "deFemale": "\u00c4h - ja, Sir. Ich war doch jahrelang fort. Stimmt was nicht mit ihm?"
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            "SpeakerB62Id": "0000000",
            "Text": "Darth Lachris was not the gentlest of captors.",
            "LocalizedText": {
                "enMale": "Darth Lachris was not the gentlest of captors.",
                "frMale": "Dark Lachris n'a pas \u00e9t\u00e9 vraiment tendre avec lui.",
                "frFemale": "Dark Lachris n'a pas \u00e9t\u00e9 vraiment tendre avec lui.",
                "deMale": "Darth Lachris hat ihn nicht gut behandelt.",
                "deFemale": "Darth Lachris hat ihn nicht gut behandelt."
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            "LocalizedOptionText": {
                "enMale": "He has suffered greatly.",
                "frMale": "Il a beaucoup souffert.",
                "frFemale": "Il a beaucoup souffert.",
                "deMale": "Er hat sehr gelitten.",
                "deFemale": "Er hat sehr gelitten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Once he's had time to recover, he'll be back to his old self.",
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                "enMale": "Once he's had time to recover, he'll be back to his old self.",
                "frMale": "Quand il aura r\u00e9cup\u00e9r\u00e9, il redeviendra comme avant.",
                "frFemale": "Quand il aura r\u00e9cup\u00e9r\u00e9, il redeviendra comme avant.",
                "deMale": "Wenn er sich erst erholt hat, ist er wieder ganz der Alte.",
                "deFemale": "Wenn er sich erst erholt hat, ist er wieder ganz der Alte."
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            "LocalizedOptionText": {
                "enMale": "Yes, just shaken.",
                "frMale": "Oui. Encore sous le choc.",
                "frFemale": "Oui. Encore sous le choc.",
                "deMale": "Ach, er ist nur ein wenig ersch\u00fcttert.",
                "deFemale": "Ach, er ist nur ein wenig ersch\u00fcttert."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "He's just survived a terrible ordeal. Show some respect.",
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                "enMale": "He's just survived a terrible ordeal. Show some respect.",
                "frMale": "Il a surv\u00e9cu \u00e0 une terrible \u00e9preuve. Faites donc preuve de respect.",
                "frFemale": "Il a surv\u00e9cu \u00e0 une terrible \u00e9preuve. Faites donc preuve de respect.",
                "deMale": "Er hat gerade Schreckliches durchgemacht. Bringt ihm etwas Respekt entgegen.",
                "deFemale": "Er hat gerade Schreckliches durchgemacht. Bringt ihm etwas Respekt entgegen."
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            "LocalizedOptionText": {
                "enMale": "Don't be so insensitive!",
                "frMale": "Vous manquez de tact !",
                "frFemale": "Vous manquez de tact !",
                "deMale": "Seid doch nicht so gef\u00fchllos!",
                "deFemale": "Seid doch nicht so gef\u00fchllos!"
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            "Text": "I'm sorry, sir. I wish we had reached you sooner.",
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                "enMale": "I'm sorry, sir. I wish we had reached you sooner.",
                "frMale": "D\u00e9sol\u00e9, Monsieur le pr\u00e9sident. Si on avait pu vous retrouver plus vite...",
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                "deMale": "Es tut mir leid, Sir. Ich w\u00fcnschte, wir w\u00e4ren fr\u00fcher zu Euch vorgedrungen.",
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            "SpeakerB62Id": "HptWii9",
            "Text": "I cannot... continue in my position. Tai... I must pass my role on to you.",
            "LocalizedText": {
                "enMale": "I cannot... continue in my position. Tai... I must pass my role on to you.",
                "frMale": "Je ne peux pas... continuer dans cet \u00e9tat... Je dois vous l\u00e9guer mon pouvoir.",
                "frFemale": "Je ne peux pas... continuer dans cet \u00e9tat... Je dois vous l\u00e9guer mon pouvoir.",
                "deMale": "Ich kann mein ... Amt nicht mehr aus\u00fcben, Tai. Ihr m\u00fcsst meinen Posten \u00fcbernehmen.",
                "deFemale": "Ich kann mein ... Amt nicht mehr aus\u00fcben, Tai. Ihr m\u00fcsst meinen Posten \u00fcbernehmen."
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            "SpeakerB62Id": "SYqVrrC",
            "Text": "Good. He can follow a script.",
            "LocalizedText": {
                "enMale": "Good. He can follow a script.",
                "frMale": "Bien. Il fait comme on lui a dit.",
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            "SpeakerB62Id": "HptWii9",
            "Text": "Before I retire from public life, I, President Galthe, hereby... transfer all the powers of my office as president... to Tai Cordan.",
            "LocalizedText": {
                "enMale": "Before I retire from public life, I, President Galthe, hereby... transfer all the powers of my office as president... to Tai Cordan.",
                "frMale": "Avant de me retirer de la vie politique, moi, le Pr\u00e9sident Galthe, d\u00e9clare... transf\u00e9rer tous mes pouvoirs pr\u00e9sidentiels... \u00e0 Tai Cordan.",
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                "deMale": "Bevor ich mich aus der \u00d6ffentlichkeit zur\u00fcckziehe, \u00fcbertrage ich, Pr\u00e4sident Galthe, hiermit ... alle Befugnisse meines Pr\u00e4sidentenamtes ... auf Tai Cordan.",
                "deFemale": "Bevor ich mich aus der \u00d6ffentlichkeit zur\u00fcckziehe, \u00fcbertrage ich, Pr\u00e4sident Galthe, hiermit ... alle Befugnisse meines Pr\u00e4sidentenamtes ... auf Tai Cordan."
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            "SpeakerB62Id": "iqIyY2A",
            "Text": "As citizens of Balmorra, we bear witness to this decision, made of your own free will.",
            "LocalizedText": {
                "enMale": "As citizens of Balmorra, we bear witness to this decision, made of your own free will.",
                "frMale": "En tant que citoyens de Balmorra, nous nous portons t\u00e9moins de cette d\u00e9cision prise en votre \u00e2me et conscience.",
                "frFemale": "En tant que citoyens de Balmorra, nous nous portons t\u00e9moins de cette d\u00e9cision prise en votre \u00e2me et conscience.",
                "deMale": "Als B\u00fcrger von Balmorra bezeugen wir diesen Entschluss, der aus freien St\u00fccken erfolgt ist.",
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            "SpeakerB62Id": "Vc4nBTB",
            "Text": "I accept, sir, and I will strive to be a worthy successor.",
            "LocalizedText": {
                "enMale": "I accept, sir, and I will strive to be a worthy successor.",
                "frMale": "J'accepte, Monsieur le pr\u00e9sident. Je t\u00e2cherai de vous succ\u00e9der dignement.",
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                "deMale": "Ich nehme das Amt an, Sir, und werde versuchen, Euch ein w\u00fcrdiger Nachfolger zu sein.",
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            "SpeakerB62Id": "HptWii9",
            "Text": "Empty... all now. Go. Gone. Nhhh....",
            "LocalizedText": {
                "enMale": "Empty... all now. Go. Gone. Nhhh....",
                "frMale": "Vide... dedans. Partez. Partie. Nnn...",
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            "Text": "Sir? It's Tai, your trade secretary. What's wrong with him?",
            "LocalizedText": {
                "enMale": "Sir? It's Tai, your trade secretary. What's wrong with him?",
                "frMale": "Monsieur le pr\u00e9sident ? Je suis Tai, votre secr\u00e9taire du commerce. Qu'est-ce qu'il a ?",
                "frFemale": "Monsieur le pr\u00e9sident ? Je suis Tai, votre secr\u00e9taire du commerce. Qu'est-ce qu'il a ?",
                "deMale": "Sir? Ich bin's, Tai, Euer Handelssekret\u00e4r. Was hat er denn?",
                "deFemale": "Sir? Ich bin's, Tai, Euer Handelssekret\u00e4r. Was hat er denn?"
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            "SpeakerB62Id": "0000000",
            "Text": "His mind is irretrievably broken from torture.",
            "LocalizedText": {
                "enMale": "His mind is irretrievably broken from torture.",
                "frMale": "Il a d\u00e9finitivement perdu la raison sous la torture.",
                "frFemale": "Il a d\u00e9finitivement perdu la raison sous la torture.",
                "deMale": "Sein Geist ist durch die Folter unwiederbringlich zerst\u00f6rt worden.",
                "deFemale": "Sein Geist ist durch die Folter unwiederbringlich zerst\u00f6rt worden."
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                "enMale": "Sorry you had to see this.",
                "frMale": "Navr\u00e9 que vous ayez vu \u00e7a.",
                "frFemale": "Navr\u00e9e que vous ayez vu \u00e7a.",
                "deMale": "Tut mir leid, dass Ihr das sehen musstet.",
                "deFemale": "Tut mir leid, dass Ihr das sehen musstet."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "His time as Darth Lachris's prisoner has left him little more than a shell.",
            "LocalizedText": {
                "enMale": "His time as Darth Lachris's prisoner has left him little more than a shell.",
                "frMale": "Apr\u00e8s son s\u00e9jour chez Dark Lachris, ce n'est plus qu'une coquille vide.",
                "frFemale": "Apr\u00e8s son s\u00e9jour chez Dark Lachris, ce n'est plus qu'une coquille vide.",
                "deMale": "Seit er Darth Lachris' Gefangener war, ist er kaum mehr als eine leere H\u00fclle.",
                "deFemale": "Seit er Darth Lachris' Gefangener war, ist er kaum mehr als eine leere H\u00fclle."
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            "LocalizedOptionText": {
                "enMale": "He's been tortured.",
                "frMale": "On l'a tortur\u00e9.",
                "frFemale": "On l'a tortur\u00e9.",
                "deMale": "Sie haben ihn gefoltert.",
                "deFemale": "Sie haben ihn gefoltert."
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            "SpeakerB62Id": "0000000",
            "Text": "Your president couldn't handle a little rough treatment.",
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                "enMale": "Your president couldn't handle a little rough treatment.",
                "frMale": "Votre pr\u00e9sident n'a pas support\u00e9 qu'on le malm\u00e8ne.",
                "frFemale": "Votre pr\u00e9sident n'a pas support\u00e9 qu'on le malm\u00e8ne.",
                "deMale": "Euer Pr\u00e4sident hat die derbe Behandlung leider nicht vertragen.",
                "deFemale": "Euer Pr\u00e4sident hat die derbe Behandlung leider nicht vertragen."
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            "LocalizedOptionText": {
                "enMale": "He's a vegetable.",
                "frMale": "C'est un l\u00e9gume.",
                "frFemale": "C'est un l\u00e9gume.",
                "deMale": "Er vegetiert nur noch dahin.",
                "deFemale": "Er vegetiert nur noch dahin."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "No. This can't be. He's... he's our leader.",
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                "enMale": "No. This can't be. He's... he's our leader.",
                "frMale": "Non. C'est impossible. C'est... c'est notre chef.",
                "frFemale": "Non. C'est impossible. C'est... c'est notre chef.",
                "deMale": "Nein. Das kann nicht sein! Er ist doch ... unser Anf\u00fchrer.",
                "deFemale": "Nein. Das kann nicht sein! Er ist doch ... unser Anf\u00fchrer."
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            "SpeakerB62Id": "Vc4nBTB",
            "Text": "Imperial atrocities. This is why we must never stop fighting against the Empire.",
            "LocalizedText": {
                "enMale": "Imperial atrocities. This is why we must never stop fighting against the Empire.",
                "frMale": "Les atrocit\u00e9s des Imp\u00e9riaux. C'est pour \u00e7a qu'on ne devra jamais cesser de combattre l'Empire.",
                "frFemale": "Les atrocit\u00e9s des Imp\u00e9riaux. C'est pour \u00e7a qu'on ne devra jamais cesser de combattre l'Empire.",
                "deMale": "Die Gr\u00e4ueltaten des Imperiums! Genau deshalb d\u00fcrfen wir niemals aufh\u00f6ren, es zu bek\u00e4mpfen.",
                "deFemale": "Die Gr\u00e4ueltaten des Imperiums! Genau deshalb d\u00fcrfen wir niemals aufh\u00f6ren, es zu bek\u00e4mpfen."
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            "SpeakerB62Id": "5QsXD2A",
            "Text": "President Galthe is incapacitated. As senior official, Tai, you inherit his office.",
            "LocalizedText": {
                "enMale": "President Galthe is incapacitated. As senior official, Tai, you inherit his office.",
                "frMale": "Le Pr\u00e9sident Galthe est infirme. Tai, en tant que bras droit, c'est vous qui h\u00e9ritez de ses pouvoirs.",
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                "deFemale": "Pr\u00e4sident Galthe ist seiner Sinne nicht mehr m\u00e4chtig. Ihr seid nun der h\u00f6chste Staatsbeamte, Tai, und m\u00fcsst sein Amt \u00fcbernehmen."
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            "Text": "I didn't want it to happen like this.",
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                "enMale": "I didn't want it to happen like this.",
                "frMale": "Je ne voulais pas que \u00e7a se passe comme \u00e7a.",
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            "SpeakerB62Id": "iqIyY2A",
            "Text": "Tai Cordan, we, as fellow citizens of Balmorra, bear witness to your ascension to the office of president.",
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                "enMale": "Tai Cordan, we, as fellow citizens of Balmorra, bear witness to your ascension to the office of president.",
                "frMale": "Tai Cordan, le comit\u00e9 de citoyens Balmorr\u00e9ens se porte t\u00e9moin de votre accession au poste de pr\u00e9sident.",
                "frFemale": "Tai Cordan, le comit\u00e9 de citoyens Balmorr\u00e9ens se porte t\u00e9moin de votre accession au poste de pr\u00e9sident.",
                "deMale": "Tai Cordan - wir, Eure Mitb\u00fcrger von Balmorra, bezeugen, dass Ihr ins Amt des Pr\u00e4sidenten aufgestiegen seid.",
                "deFemale": "Tai Cordan - wir, Eure Mitb\u00fcrger von Balmorra, bezeugen, dass Ihr ins Amt des Pr\u00e4sidenten aufgestiegen seid."
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            "SpeakerB62Id": "Vc4nBTB",
            "Text": "I pledge to carry out my duties with honesty, integrity and compassion. For Balmorra.",
            "LocalizedText": {
                "enMale": "I pledge to carry out my duties with honesty, integrity and compassion. For Balmorra.",
                "frMale": "Je t\u00e2cherai d'accomplir mon devoir avec toute l'honn\u00eatet\u00e9, l'int\u00e9grit\u00e9 et l'humanit\u00e9 requises. Pour Balmorra.",
                "frFemale": "Je t\u00e2cherai d'accomplir mon devoir avec toute l'honn\u00eatet\u00e9, l'int\u00e9grit\u00e9 et l'humanit\u00e9 requises. Pour Balmorra.",
                "deMale": "Ich schw\u00f6re, dass ich meine Pflichten mit Ehre, Anstand und Anteilnahme erf\u00fcllen werde. F\u00fcr Balmorra!",
                "deFemale": "Ich schw\u00f6re, dass ich meine Pflichten mit Ehre, Anstand und Anteilnahme erf\u00fcllen werde. F\u00fcr Balmorra!"
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            "SpeakerB62Id": "0000000",
            "Text": "This will be a difficult time. Set an example for your people. Guide them well.",
            "LocalizedText": {
                "enMale": "This will be a difficult time. Set an example for your people. Guide them well.",
                "frMale": "Les temps sont durs. Montrez l'exemple \u00e0 votre peuple. Soyez un bon guide.",
                "frFemale": "Les temps sont durs. Montrez l'exemple \u00e0 votre peuple. Soyez un bon guide.",
                "deMale": "Es kommen schwierige Zeiten auf Euch zu. Seid Euren Leuten ein Beispiel und f\u00fchrt sie gut.",
                "deFemale": "Es kommen schwierige Zeiten auf Euch zu. Seid Euren Leuten ein Beispiel und f\u00fchrt sie gut."
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            "LocalizedOptionText": {
                "enMale": "Be a wise leader.",
                "frMale": "Soyez un bon dirigeant.",
                "frFemale": "Soyez un bon dirigeant.",
                "deMale": "Seid ein weiser Anf\u00fchrer.",
                "deFemale": "Seid ein weiser Anf\u00fchrer."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Well done, President Cordan. The Republic and the Jedi are with you.",
            "LocalizedText": {
                "enMale": "Well done, President Cordan. The Republic and the Jedi are with you.",
                "frMale": "Bravo, Pr\u00e9sident Cordan. La R\u00e9publique et les Jedi sont de tout c\u0153ur avec vous.",
                "frFemale": "Bravo, Pr\u00e9sident Cordan. La R\u00e9publique et les Jedi sont de tout c\u0153ur avec vous.",
                "deMale": "Gut gemacht, Pr\u00e4sident Cordan. Die Republik und die Jedi stehen hinter Euch.",
                "deFemale": "Gut gemacht, Pr\u00e4sident Cordan. Die Republik und die Jedi stehen hinter Euch."
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                "enMale": "Congratulations.",
                "frMale": "F\u00e9licitations.",
                "frFemale": "F\u00e9licitations.",
                "deMale": "Herzlichen Gl\u00fcckwunsch!",
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            "Text": "Both Zenith and I made great sacrifices to bring you here.",
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                "enMale": "Both Zenith and I made great sacrifices to bring you here.",
                "frMale": "Zenith et moi avons beaucoup donn\u00e9 pour que vous arriviez l\u00e0.",
                "frFemale": "Zenith et moi avons beaucoup donn\u00e9 pour que vous arriviez l\u00e0.",
                "deMale": "Zenith und ich haben gro\u00dfe Opfer gebracht, damit Ihr heute hier stehen k\u00f6nnt.",
                "deFemale": "Zenith und ich haben gro\u00dfe Opfer gebracht, damit Ihr heute hier stehen k\u00f6nnt."
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                "enMale": "Remember your debt to us.",
                "frMale": "N'oubliez pas votre dette.",
                "frFemale": "N'oubliez pas votre dette.",
                "deMale": "Denkt an das, was Ihr uns schuldet.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I haven't forgotten, Jedi.",
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            "Text": "As my first act, I've drafted a formal request for Balmorra to join the Republic.",
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                "enMale": "As my first act, I've drafted a formal request for Balmorra to join the Republic.",
                "frMale": "En ce qui concerne ma premi\u00e8re d\u00e9cision, j'ai r\u00e9dig\u00e9 une demande officielle pour que Balmorra rejoigne la R\u00e9publique.",
                "frFemale": "En ce qui concerne ma premi\u00e8re d\u00e9cision, j'ai r\u00e9dig\u00e9 une demande officielle pour que Balmorra rejoigne la R\u00e9publique.",
                "deMale": "Als erste Amtshandlung habe ich ein formelles Gesuch zur Aufnahme Balmorras in die Republik verfasst.",
                "deFemale": "Als erste Amtshandlung habe ich ein formelles Gesuch zur Aufnahme Balmorras in die Republik verfasst."
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            "SpeakerB62Id": "5QsXD2A",
            "Text": "Is there anything you'd like to say on this historic occasion, Master Jedi?",
            "LocalizedText": {
                "enMale": "Is there anything you'd like to say on this historic occasion, Master Jedi?",
                "frMale": "Vous avez quelque chose de particulier \u00e0 d\u00e9clarer, Ma\u00eetre Jedi ?",
                "frFemale": "Vous avez quelque chose de particulier \u00e0 d\u00e9clarer, Ma\u00eetre Jedi ?",
                "deMale": "M\u00f6chtet Ihr in diesem historischen Moment noch etwas sagen, Jedi?",
                "deFemale": "M\u00f6chtet Ihr in diesem historischen Moment noch etwas sagen, Jedi?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You all stand on the threshold of a new beginning--for Balmorra and for the Republic that waits to embrace you.",
            "LocalizedText": {
                "enMale": "You all stand on the threshold of a new beginning--for Balmorra and for the Republic that waits to embrace you.",
                "frMale": "Vous \u00eates au commencement d'une nouvelle \u00e8re, \u00e0 la fois pour Balmorra et pour la R\u00e9publique. C'est une grande occasion.",
                "frFemale": "Vous \u00eates au commencement d'une nouvelle \u00e8re, \u00e0 la fois pour Balmorra et pour la R\u00e9publique. C'est une grande occasion.",
                "deMale": "Ihr alle steht an der Schwelle eines Neuanfangs - f\u00fcr Balmorra und f\u00fcr die Republik, die Euch mit offenen Armen empfangen wird.",
                "deFemale": "Ihr alle steht an der Schwelle eines Neuanfangs - f\u00fcr Balmorra und f\u00fcr die Republik, die Euch mit offenen Armen empfangen wird."
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            "LocalizedOptionText": {
                "enMale": "The future is yours.",
                "frMale": "Le futur vous appartient.",
                "frFemale": "Le futur vous appartient.",
                "deMale": "Die Zukunft geh\u00f6rt Euch.",
                "deFemale": "Die Zukunft geh\u00f6rt Euch."
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            "SpeakerB62Id": "Vc4nBTB",
            "Text": "And I hope the Jedi Order will always be a part of that future.",
            "LocalizedText": {
                "enMale": "And I hope the Jedi Order will always be a part of that future.",
                "frMale": "Et j'esp\u00e8re que l'Ordre Jedi jouera un r\u00f4le dans cette nouvelle \u00e8re.",
                "frFemale": "Et j'esp\u00e8re que l'Ordre Jedi jouera un r\u00f4le dans cette nouvelle \u00e8re.",
                "deMale": "Und ich hoffe, dass der Jedi-Orden immer Teil Eurer Zukunft sein wird.",
                "deFemale": "Und ich hoffe, dass der Jedi-Orden immer Teil Eurer Zukunft sein wird."
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            "SpeakerB62Id": "0000000",
            "Text": "Remember, as Master Dorak once wrote: \"The wisest gardener respects the audacity of a stone.\"",
            "LocalizedText": {
                "enMale": "Remember, as Master Dorak once wrote: \"The wisest gardener respects the audacity of a stone.\"",
                "frMale": "Comme l'a \u00e9crit un jour Ma\u00eetre Dorak, \"le plus sage des jardiniers respecte l'audace de la pierre\".",
                "frFemale": "Comme l'a \u00e9crit un jour Ma\u00eetre Dorak, \"le plus sage des jardiniers respecte l'audace de la pierre\".",
                "deMale": "Denkt an Meister Doraks Worte: \"Der kl\u00fcgste G\u00e4rtner respektiert die Verwegenheit des Steins.\"",
                "deFemale": "Denkt an Meister Doraks Worte: \"Der kl\u00fcgste G\u00e4rtner respektiert die Verwegenheit des Steins.\""
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            "LocalizedOptionText": {
                "enMale": "Perhaps a Jedi proverb?",
                "frMale": "Peut-\u00eatre un proverbe Jedi ?",
                "frFemale": "Peut-\u00eatre un proverbe Jedi ?",
                "deMale": "Es gibt da ein Jedi-Sprichwort ...",
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                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Thank you. I'm sure we all feel... enriched by that.",
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                "enMale": "Thank you. I'm sure we all feel... enriched by that.",
                "frMale": "Merci, je pense qu'on en a tous... une le\u00e7on \u00e0 tirer.",
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                "deMale": "Ich danke Euch. Das hat uns bestimmt allen ... zu denken gegeben.",
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            "Text": "Make the most of this. I won't always be around to bail you out.",
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                "enMale": "Make the most of this. I won't always be around to bail you out.",
                "frMale": "Poursuivez vos efforts. Je ne serai pas toujours l\u00e0 pour vous sauver la mise.",
                "frFemale": "Poursuivez vos efforts. Je ne serai pas toujours l\u00e0 pour vous sauver la mise.",
                "deMale": "Gebt Euch alle M\u00fche. Ich kann nicht jedes Mal f\u00fcr Euch den Karren aus dem Dreck ziehen.",
                "deFemale": "Gebt Euch alle M\u00fche. Ich kann nicht jedes Mal f\u00fcr Euch den Karren aus dem Dreck ziehen."
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                "enMale": "Don't screw this up.",
                "frMale": "Ne fichez pas tout en l'air.",
                "frFemale": "Ne fichez pas tout en l'air.",
                "deMale": "Macht jetzt nur keinen Bl\u00f6dsinn.",
                "deFemale": "Macht jetzt nur keinen Bl\u00f6dsinn."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Jedi has a point.",
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                "enMale": "Jedi has a point.",
                "frMale": "Le Jedi a raison.",
                "frFemale": "Le Jedi a raison.",
                "deMale": "Der Jedi hat Recht.",
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            "Text": "I have a few points of business to finish aboard your ship before I leave, Jedi.",
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                "enMale": "I have a few points of business to finish aboard your ship before I leave, Jedi.",
                "frMale": "J'ai quelques affaires \u00e0 r\u00e9gler \u00e0 bord de votre vaisseau avant de partir, Jedi.",
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                "deMale": "Ich habe auf Eurem Schiff noch ein paar gesch\u00e4ftliche Dinge zu erledigen, bevor ich gehe, Jedi.",
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            "Text": "And there's a matter we three need to discuss in private. Zenith, perhaps you should join us there.",
            "LocalizedText": {
                "enMale": "And there's a matter we three need to discuss in private. Zenith, perhaps you should join us there.",
                "frMale": "Et il y a un point que nous devrions aborder nous trois, en priv\u00e9. Zenith, si vous voulez bien vous joindre \u00e0 nous.",
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                "deMale": "Und dann gibt es noch etwas, das wir drei unter uns besprechen m\u00fcssen. Zenith, Ihr solltet dabei sein.",
                "deFemale": "Und dann gibt es noch etwas, das wir drei unter uns besprechen m\u00fcssen. Zenith, Ihr solltet dabei sein."
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