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cnv.location.balmorra_rep.class.trooper.general_garza

  • 1. - Captain. I understand you've reached Balmorra--let's get straight to it, shall we?
    • 3. - Imperial forces conquered the planet during the first war, but a Balmorran resistance movement has fought the occupation to this day.
      • 5. - Republic support for the resistance has been... inconsistent, over the years. But now, our forces are pushing to drive the Empire off Balmorra for good.
        • 6. Option - I'll help wherever I can.Player - If our people need backup, they can count on Havoc Squad.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 7. Option - Why the change?Player - What brought on this sudden commitment?
          • 10. - We are at the brink of all-out war. Balmorra's industry is a strategic resource and cannot be allowed to remain in Imperial hands.
            • 11. <Non-dialogue segment.>
        • 53. Option - That's not my concern.Player - I didn't come here to win the war on Balmorra.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 13. - No, but as a soldier of the Republic, you are expected to assist Republic efforts whenever and wherever possible.
            • 14. <Non-dialogue segment.>
              • 15. - Your primary objective, of course, is the recruitment of Havoc Squad's new explosives expert. His name is Tanno Vik.
                • 17. - Vik is a Weequay, and a natural at demolitions work. But he also has a history of insubordination and collateral damage. Keep him on a short leash.
                  • 19. Option - Understood.Player - I'm sure I can keep him out of trouble, General.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 20. Option - Weequay?Player - What's a Weequay?
                    • 22. - Weequay are leathery-skinned humanoids from a desert planet called Sriluur, in the Outer Rim, though Vik himself comes from Nar Shaddaa.
                  • 21. Option - Sounds like a big risk.Player - What good is this guy if he can't follow orders?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 24. - You're an experienced officer. You can keep him in line.
                      • 26. - To be clear: Vik's infractions were not minor, and they led to his dishonorable discharge over a year ago.
                        • 28. - He is, however, the most skilled demolitionist on record--and Havoc Squad needs the best.
                          • 29. Option - Sounds good to me.Player - I'm sure he'll work out fine.
                            +200 Influence : approves.
                            • 34. - Just be sure to keep an eye on him.
                          • 30. Option - Why not Fuse?Player - Fuse is still around, General. Couldn't I use him?
                            +50 Influence : disapproves.
                            • 33. - Treason is a serious crime. Whatever his regrets, Fuse will never serve in an active field unit again.
                          • 31. Option - We'll see how it goes.Player - I'll give the guy a shot, at least.
                            • 42. - He is the only available explosives expert anywhere close to Havoc standards.
                          • 32. Option - This will be a disaster.Player - If this guy goes rogue, it won't be my fault.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            • 36. - You are responsible for the actions of personnel under your command.
                              • 38. - Vik is currently fighting as a mercenary for the Balmorran resistance. His supervisor is a resistance leader named Ardon.
                                • 40. - Meet with Ardon, learn where Vik is stationed and pull him out as quickly as possible. Contact me again when you've done so. Garza out.
                                  • 41. <Conversation Exit>
              • 135. - As on Hoth, your primary objective is the recruitment of a new soldier for Havoc Squad: an explosives expert named Tanno Vik.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.class.trooper.general_garza
Other Sites:
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            "Text": "Captain. I understand you've reached Balmorra--let's get straight to it, shall we?",
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            "Text": "Imperial forces conquered the planet during the first war, but a Balmorran resistance movement has fought the occupation to this day.",
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            "Text": "Republic support for the resistance has been... inconsistent, over the years. But now, our forces are pushing to drive the Empire off Balmorra for good.",
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            "Text": "If our people need backup, they can count on Havoc Squad.",
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                        "frMale": "<<1>> approuve.",
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            "Text": "What brought on this sudden commitment?",
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            "Text": "We are at the brink of all-out war. Balmorra's industry is a strategic resource and cannot be allowed to remain in Imperial hands.",
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                "enMale": "We are at the brink of all-out war. Balmorra's industry is a strategic resource and cannot be allowed to remain in Imperial hands.",
                "frMale": "Nous sommes \u00e0 l'aube d'une guerre totale. Les industries Balmorr\u00e9ennes sont une ressource strat\u00e9gique qu'on ne peut pas laisser aux mains de l'Empire.",
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            "Text": "No, but as a soldier of the Republic, you are expected to assist Republic efforts whenever and wherever possible.",
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            "SpeakerB62Id": "qs9litB",
            "Text": "Your primary objective, of course, is the recruitment of Havoc Squad's new explosives expert. His name is Tanno Vik.",
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                "enMale": "Your primary objective, of course, is the recruitment of Havoc Squad's new explosives expert. His name is Tanno Vik.",
                "frMale": "Votre objectif principal est le recrutement d'un expert en explosifs pour l'escouade du Chaos. Il s'appelle Tanno Vik.",
                "frFemale": "Votre objectif principal est le recrutement d'un expert en explosifs pour l'escouade du Chaos. Il s'appelle Tanno Vik.",
                "deMale": "Unser Prim\u00e4rziel ist nat\u00fcrlich die Rekrutierung des neuen Sprengstoffexperten f\u00fcr den Chaostrupp. Sein Name ist Tanno Vik.",
                "deFemale": "Unser Prim\u00e4rziel ist nat\u00fcrlich die Rekrutierung des neuen Sprengstoffexperten f\u00fcr den Chaostrupp. Sein Name ist Tanno Vik."
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            "Text": "Vik is a Weequay, and a natural at demolitions work. But he also has a history of insubordination and collateral damage. Keep him on a short leash.",
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                "enMale": "Vik is a Weequay, and a natural at demolitions work. But he also has a history of insubordination and collateral damage. Keep him on a short leash.",
                "frMale": "Vik est un Weequay naturellement dou\u00e9 pour la d\u00e9molition. Il est aussi connu pour son insubordination et ses dommages collat\u00e9raux. Gardez un \u0153il sur lui.",
                "frFemale": "Vik est un Weequay naturellement dou\u00e9 pour la d\u00e9molition. Il est aussi connu pour son insubordination et ses dommages collat\u00e9raux. Gardez un \u0153il sur lui.",
                "deMale": "Vik ist ein Weequay und ein Naturtalent in Sachen Sprengstoff. Er hat allerdings Probleme mit der Unterordnung und einige Kollateralsch\u00e4den in seiner Akte. Haltet ihn an der kurzen Leine.",
                "deFemale": "Vik ist ein Weequay und ein Naturtalent in Sachen Sprengstoff. Er hat allerdings Probleme mit der Unterordnung und einige Kollateralsch\u00e4den in seiner Akte. Haltet ihn an der kurzen Leine."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure I can keep him out of trouble, General.",
            "LocalizedText": {
                "enMale": "I'm sure I can keep him out of trouble, General.",
                "frMale": "Je suis s\u00fbr que tout se passera bien, G\u00e9n\u00e9ral.",
                "frFemale": "Je suis s\u00fbre que tout se passera bien, G\u00e9n\u00e9ral.",
                "deMale": "Ich bin sicher, er wird keinen \u00c4rger machen, General.",
                "deFemale": "Ich bin sicher, er wird keinen \u00c4rger machen, General."
            },
            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
            },
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's a Weequay?",
            "LocalizedText": {
                "enMale": "What's a Weequay?",
                "frMale": "Qu'est-ce qu'un Weequay ?",
                "frFemale": "Qu'est-ce qu'un Weequay ?",
                "deMale": "Was ist ein Weequay?",
                "deFemale": "Was ist ein Weequay?"
            },
            "LocalizedOptionText": {
                "enMale": "Weequay?",
                "frMale": "Un Weequay ?",
                "frFemale": "Un Weequay ?",
                "deMale": "Ein Weequay?",
                "deFemale": "Ein Weequay?"
            },
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "Y6Y31U1",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What good is this guy if he can't follow orders?",
            "LocalizedText": {
                "enMale": "What good is this guy if he can't follow orders?",
                "frMale": "\u00c0 quoi va nous servir cet homme s'il ne suit pas les ordres ?",
                "frFemale": "\u00c0 quoi va nous servir cet homme s'il ne suit pas les ordres ?",
                "deMale": "Was ist dran an dem Kerl, wenn er nicht mal Befehle befolgen kann?",
                "deFemale": "Was ist dran an dem Kerl, wenn er nicht mal Befehle befolgen kann?"
            },
            "LocalizedOptionText": {
                "enMale": "Sounds like a big risk.",
                "frMale": "\u00c7a semble risqu\u00e9.",
                "frFemale": "\u00c7a semble risqu\u00e9.",
                "deMale": "Klingt nach gro\u00dfem Risiko.",
                "deFemale": "Klingt nach gro\u00dfem Risiko."
            },
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.class.trooper.general_garza",
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            "NodeId": 22,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "qs9litB",
            "Text": "Weequay are leathery-skinned humanoids from a desert planet called Sriluur, in the Outer Rim, though Vik himself comes from Nar Shaddaa.",
            "LocalizedText": {
                "enMale": "Weequay are leathery-skinned humanoids from a desert planet called Sriluur, in the Outer Rim, though Vik himself comes from Nar Shaddaa.",
                "frMale": "Les Weequays sont des humano\u00efdes \u00e0 la peau de cuir. Ils viennent de Sriluur, une plan\u00e8te d\u00e9sertique de la Bordure Ext\u00e9rieure. Vik est originaire de Nar Shaddaa.",
                "frFemale": "Les Weequays sont des humano\u00efdes \u00e0 la peau de cuir. Ils viennent de Sriluur, une plan\u00e8te d\u00e9sertique de la Bordure Ext\u00e9rieure. Vik est originaire de Nar Shaddaa.",
                "deMale": "Weequay sind lederh\u00e4utige Humanoide von einem W\u00fcstenplaneten namens Sriluur im Outer Rim, auch wenn Vik selbst von Nar Shaddaa stammt.",
                "deFemale": "Weequay sind lederh\u00e4utige Humanoide von einem W\u00fcstenplaneten namens Sriluur im Outer Rim, auch wenn Vik selbst von Nar Shaddaa stammt."
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 24,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "qs9litB",
            "Text": "You're an experienced officer. You can keep him in line.",
            "LocalizedText": {
                "enMale": "You're an experienced officer. You can keep him in line.",
                "frMale": "Vous \u00eates un officier exp\u00e9riment\u00e9. Vous saurez le tenir en place.",
                "frFemale": "Vous \u00eates un officier exp\u00e9riment\u00e9. Vous saurez le tenir en place.",
                "deMale": "Ihr seid ein erfahrener Offizier. Ihr k\u00f6nnt ihn bei der Stange halten.",
                "deFemale": "Ihr seid ein erfahrener Offizier. Ihr k\u00f6nnt ihn bei der Stange halten."
            },
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            "NodeId": 25,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 26,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "qs9litB",
            "Text": "To be clear: Vik's infractions were not minor, and they led to his dishonorable discharge over a year ago.",
            "LocalizedText": {
                "enMale": "To be clear: Vik's infractions were not minor, and they led to his dishonorable discharge over a year ago.",
                "frMale": "Soyons clairs : les infractions de Vik ne sont pas mineures. Elles ont men\u00e9 \u00e0 sa mise \u00e0 pied il y a un peu plus d'un an.",
                "frFemale": "Soyons clairs : les infractions de Vik ne sont pas mineures. Elles ont men\u00e9 \u00e0 sa mise \u00e0 pied il y a un peu plus d'un an.",
                "deMale": "Um es klar auszudr\u00fccken: Viks Regelverst\u00f6\u00dfe waren erheblich und sie f\u00fchrten vor \u00fcber einem Jahr zu seiner unehrenhaften Entlassung.",
                "deFemale": "Um es klar auszudr\u00fccken: Viks Regelverst\u00f6\u00dfe waren erheblich und sie f\u00fchrten vor \u00fcber einem Jahr zu seiner unehrenhaften Entlassung."
            },
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            "NodeId": 27,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "28": {
            "NodeId": 28,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "qs9litB",
            "Text": "He is, however, the most skilled demolitionist on record--and Havoc Squad needs the best.",
            "LocalizedText": {
                "enMale": "He is, however, the most skilled demolitionist on record--and Havoc Squad needs the best.",
                "frMale": "Quoi qu'il en soit, il est le plus grand d\u00e9molisseur connu. Et le Chaos a besoin du meilleur.",
                "frFemale": "Quoi qu'il en soit, il est le plus grand d\u00e9molisseur connu. Et le Chaos a besoin du meilleur.",
                "deMale": "Aber er ist der geschickteste Sprengstoffexperte, den wir kennen - und der Chaostrupp braucht den Besten.",
                "deFemale": "Aber er ist der geschickteste Sprengstoffexperte, den wir kennen - und der Chaostrupp braucht den Besten."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure he'll work out fine.",
            "LocalizedText": {
                "enMale": "I'm sure he'll work out fine.",
                "frMale": "Je suis s\u00fbr qu'il fera du bon boulot.",
                "frFemale": "Je suis s\u00fbre qu'il fera du bon boulot.",
                "deMale": "Ich bin sicher, er macht das schon.",
                "deFemale": "Ich bin sicher, er macht das schon."
            },
            "LocalizedOptionText": {
                "enMale": "Sounds good to me.",
                "frMale": "\u00c7a me convient.",
                "frFemale": "\u00c7a me convient.",
                "deMale": "Klingt gut.",
                "deFemale": "Klingt gut."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fuse is still around, General. Couldn't I use him?",
            "LocalizedText": {
                "enMale": "Fuse is still around, General. Couldn't I use him?",
                "frMale": "Il y a toujours Fusible, G\u00e9n\u00e9ral. On ne peut pas le recruter ?",
                "frFemale": "Il y a toujours Fusible, G\u00e9n\u00e9ral. On ne peut pas le recruter ?",
                "deMale": "Lunte ist auch noch da, General. K\u00f6nnten wir nicht ihn nehmen?",
                "deFemale": "Lunte ist auch noch da, General. K\u00f6nnten wir nicht ihn nehmen?"
            },
            "LocalizedOptionText": {
                "enMale": "Why not Fuse?",
                "frMale": "Pourquoi pas Fusible ?",
                "frFemale": "Pourquoi pas Fusible ?",
                "deMale": "Wieso nicht Lunte?",
                "deFemale": "Wieso nicht Lunte?"
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.class.trooper.general_garza",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll give the guy a shot, at least.",
            "LocalizedText": {
                "enMale": "I'll give the guy a shot, at least.",
                "frMale": "Je vais lui donner une chance, au moins.",
                "frFemale": "Je vais lui donner une chance, au moins.",
                "deMale": "Geben wir dem Kerl zumindest eine Chance.",
                "deFemale": "Geben wir dem Kerl zumindest eine Chance."
            },
            "LocalizedOptionText": {
                "enMale": "We'll see how it goes.",
                "frMale": "On verra ce que \u00e7a donne.",
                "frFemale": "On verra ce que \u00e7a donne.",
                "deMale": "Wir werden sehen, wie es l\u00e4uft.",
                "deFemale": "Wir werden sehen, wie es l\u00e4uft."
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        "32": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If this guy goes rogue, it won't be my fault.",
            "LocalizedText": {
                "enMale": "If this guy goes rogue, it won't be my fault.",
                "frMale": "Si ce type d\u00e9conne, je d\u00e9cline toute responsabilit\u00e9.",
                "frFemale": "Si ce type d\u00e9conne, je d\u00e9cline toute responsabilit\u00e9.",
                "deMale": "Wenn der Kerl \u00fcber die Str\u00e4nge schl\u00e4gt, ist es nicht meine Schuld.",
                "deFemale": "Wenn der Kerl \u00fcber die Str\u00e4nge schl\u00e4gt, ist es nicht meine Schuld."
            },
            "LocalizedOptionText": {
                "enMale": "This will be a disaster.",
                "frMale": "\u00c7a va \u00eatre un d\u00e9sastre.",
                "frFemale": "\u00c7a va \u00eatre un d\u00e9sastre.",
                "deMale": "Das wird ein Desaster.",
                "deFemale": "Das wird ein Desaster."
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                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qs9litB",
            "Text": "Treason is a serious crime. Whatever his regrets, Fuse will never serve in an active field unit again.",
            "LocalizedText": {
                "enMale": "Treason is a serious crime. Whatever his regrets, Fuse will never serve in an active field unit again.",
                "frMale": "La trahison est un crime grave. Peu importent ses regrets, Fusible ne servira plus jamais sur le terrain.",
                "frFemale": "La trahison est un crime grave. Peu importent ses regrets, Fusible ne servira plus jamais sur le terrain.",
                "deMale": "Verrat ist ein schweres Verbrechen. Wie sehr er es auch bedauert, er wird nie wieder in einer aktiven Feldeinheit dienen.",
                "deFemale": "Verrat ist ein schweres Verbrechen. Wie sehr er es auch bedauert, er wird nie wieder in einer aktiven Feldeinheit dienen."
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                "frMale": "Gardez juste un \u0153il sur lui.",
                "frFemale": "Gardez juste un \u0153il sur lui.",
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            "Text": "You are responsible for the actions of personnel under your command.",
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                "enMale": "You are responsible for the actions of personnel under your command.",
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                "enMale": "Meet with Ardon, learn where Vik is stationed and pull him out as quickly as possible. Contact me again when you've done so. Garza out.",
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                        "deFemale": "<<1>> ist dagegen."
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