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cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout

  • 4. Player - Those snipers won't be a problem anymore.
    • 74. - They're dead? I... I can't believe it. I've been dreaming of this moment ever since they killed my brother.
      • 78. - Couldn't think about anything else. Barely ate. Barely slept. Thought I'd feel better after they were dead. But I just feel... numb.
        • 87. Option - You still miss your brother.Player - Killing those snipers won't bring your brother back. You know that now.
          +200 Influence : approves.
        • 85. Option - Revenge rarely brings peace.Player - The snipers had to be stopped. But you will not find comfort in their deaths.
        • 86. Option - War will do that to you.Player - It's not easy being a soldier. Sometimes all the bloodshed just leaves you empty inside.
          • 96. - Yeah, maybe. My brother was always there for me. It's going to be strange carrying on without him.
        • 89. Option - Pay me and you'll feel better.Player - You're just looking for some closure. Kick a few credits my way, and it'll buy you some peace of mind.
          +200 Influence : approves.
        • 109. Option - I'm worried about you.Player - Are you alright?
          • 110. - I just need some time. I'll be okay.
        • 88. Option - They suffered, if that helps.Player - They didn't go out peacefully. I made sure they paid in full for what they did.
          • 92. - Not sure that makes me feel any better. Doesn't make me feel worse, though.
            • 82. - Here, a token of my appreciation. It's not much, but my brother would want you to have it. I want you to have it.
              • 90. - Maybe tonight I'll finally be able to sleep without seeing his face every time I close my eyes.
                • 95. <Conversation Exit>
  • 72. - Those snipers killed my brother. Somebody has to make them pay.
  • 13. - Hey! You gotta help me. Seriously. No one believes me. They think I'm crazy. But I know what I saw!
    • 15. - Gotta act fast, though. Won't be there for long. Poof. Gone. Vanished. Just like last time.
      • 18. Option - Hey! Hold it together!Player - I can't help you if you freak out. Get a grip on yourself.
      • 16. Option - Calm yourself and start over.Player - You're rambling. Take a moment to collect your thoughts.
        • 24. - Okay. Right. Sorry. Need to get some sleep. I've been out scouting for three straight days.
      • 19. Option - Sounds like shell shock.Player - I think the stress of combat got to be a little too much for you.
        • 23. - It's not stress. I just need sleep. I've been out scouting the area for three days straight.
      • 17. Option - Great. You're hallucinating.Player - Lay off the spice, kid. That stuff will kill you.
        • 22. - I'm not on the spice! I just need some sleep. I've been out scouting the area for three straight days.
      • 104. Option - Whoa. Slow down.Player - Huh?
      • 108. Option - Quit bothering me.Player - Out of my way, worm.
        +50 Influence : disapproves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 27. - You're working for the Republic, right? Trying to drive the Imps off of Balmorra? I can help you!
          • 26. - Name's Chedd. I'm with the resistance. Spotted a couple Imperial snipers a few days ago. Followed them back to their base.
            • 37. - Ran back here to report the location. We gotta hit them before they move. Only nobody believes me.
              • 106. Option - They don't believe a scout?Player - Why not?
                • 44. - I don't have a great track record lately. The snipers killed my brother last month. Been tracking them ever since... even if it means staying out all night.
                  • 54. - Not getting a lot of sleep. The others think it's affecting my judgment.
              • 39. Option - Who cares about a few snipers?Player - This whole planet is overrun with Imperials. What makes these snipers so important?
                • 48. - They've been picking off our people for months. Over a hundred kills. Last month, they got my brother.
              • 47. Option - I believe you.Player - I get the feeling you're telling the truth.
                • 57. - I wouldn't lie about this. Those snipers killed my brother.
                  • 50. - Everyone thinks I'm obsessed with avenging him. They think I'm cracking up. Claim I'm seeing things that aren't there.
                    • 52. - They tried to pull me off patrol. But I wouldn't quit. I knew I could find these guys. But I can't take them out myself.
                      • 62. Option - I'll do it.Player - I'd like to help.
                      • 63. Option - I might be persuaded to help.Player - What are you offering?
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 64. - I can't put a price on my brother's life. But if it means getting the scum that killed him, I can come up with something.
                          • 67. - The snipers set up camp inside an Imperial-controlled settlement nearby. Probably figured nobody would go after them there.
                            • 69. - I know I'm asking a lot. But I'm counting on you. Make them pay for what they did.
                              • 71. <Conversation Exit>
                      • 41. Option - I don't care. [Refuse quest]Player - I have better things to expend effort on.
                        <Aborts Conversation>
                        • 42. - Fine. I'll find someone else to help me. I don't need you.
                          • 43. <Conversation Exit>
  • 84. - I know you can't bring my brother back, but I appreciate what you did.
  • 11. - Not in the mood for talk. Out on patrol all night. Gotta get some rest.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout
Other Sites:
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            "Text": "Those snipers won't be a problem anymore.",
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                "enMale": "Those snipers won't be a problem anymore.",
                "frMale": "Ces tireurs ne vous poseront plus de probl\u00e8me.",
                "frFemale": "Ces tireurs ne vous poseront plus de probl\u00e8me.",
                "deMale": "Die Scharfsch\u00fctzen stellen kein Problem mehr dar.",
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            "Text": "Not in the mood for talk. Out on patrol all night. Gotta get some rest.",
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                "frMale": "Je ne suis pas d'humeur \u00e0 parler. J'ai patrouill\u00e9 toute la nuit. Besoin de dormir.",
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                "deMale": "Ich bin gerade nicht in der Stimmung zum Reden. War die ganze Nacht auf Patrouille. Muss mich ausruhen.",
                "deFemale": "Ich bin gerade nicht in der Stimmung zum Reden. War die ganze Nacht auf Patrouille. Muss mich ausruhen."
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            "Text": "Hey! You gotta help me. Seriously. No one believes me. They think I'm crazy. But I know what I saw!",
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                "frMale": "H\u00e9 ! Vous devez m'aider. S\u00e9rieusement. Personne ne me croit. Ils disent que je suis fou. Mais je sais ce que j'ai vu !",
                "frFemale": "H\u00e9 ! Vous devez m'aider. S\u00e9rieusement. Personne ne me croit. Ils disent que je suis fou. Mais je sais ce que j'ai vu !",
                "deMale": "Hey! Ihr m\u00fcsst mir helfen. Ernsthaft. Niemand will mir glauben. Sie meinen, ich sei verr\u00fcckt. Aber ich wei\u00df, was ich gesehen habe!",
                "deFemale": "Hey! Ihr m\u00fcsst mir helfen. Ernsthaft. Niemand will mir glauben. Sie meinen, ich sei verr\u00fcckt. Aber ich wei\u00df, was ich gesehen habe!"
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "Gotta act fast, though. Won't be there for long. Poof. Gone. Vanished. Just like last time.",
            "LocalizedText": {
                "enMale": "Gotta act fast, though. Won't be there for long. Poof. Gone. Vanished. Just like last time.",
                "frMale": "Il faut faire vite. \u00c7a ne durera pas. La preuve. Partie. Disparue. Comme la derni\u00e8re fois.",
                "frFemale": "Il faut faire vite. \u00c7a ne durera pas. La preuve. Partie. Disparue. Comme la derni\u00e8re fois.",
                "deMale": "Aber Ihr m\u00fcsst Euch beeilen. Sie sind nicht lange da. Puff. Weg. Verschwunden. Genau wie letztes Mal.",
                "deFemale": "Aber Ihr m\u00fcsst Euch beeilen. Sie sind nicht lange da. Puff. Weg. Verschwunden. Genau wie letztes Mal."
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            "SpeakerB62Id": "0000000",
            "Text": "You're rambling. Take a moment to collect your thoughts.",
            "LocalizedText": {
                "enMale": "You're rambling. Take a moment to collect your thoughts.",
                "frMale": "Ce que vous dites n'a aucun sens. Prenez le temps d'organiser votre pens\u00e9e.",
                "frFemale": "Ce que vous dites n'a aucun sens. Prenez le temps d'organiser votre pens\u00e9e.",
                "deMale": "Ihr redet wirres Zeug. Sammelt erstmal Eure Gedanken.",
                "deFemale": "Ihr redet wirres Zeug. Sammelt erstmal Eure Gedanken."
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            "LocalizedOptionText": {
                "enMale": "Calm yourself and start over.",
                "frMale": "Calmez-vous et recommencez depuis le d\u00e9but.",
                "frFemale": "Calmez-vous et recommencez depuis le d\u00e9but.",
                "deMale": "Beruhigt Euch und fangt von vorne an.",
                "deFemale": "Beruhigt Euch und fangt von vorne an."
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            "SpeakerB62Id": "0000000",
            "Text": "Lay off the spice, kid. That stuff will kill you.",
            "LocalizedText": {
                "enMale": "Lay off the spice, kid. That stuff will kill you.",
                "frMale": "Laissez tomber l'\u00e9pice, petit. Ce truc va vous tuer.",
                "frFemale": "Laissez tomber l'\u00e9pice, petit. Ce truc va vous tuer.",
                "deMale": "Lasst die Finger vom Spice, Kleiner. Das Zeug bringt Euch noch um.",
                "deFemale": "Lasst die Finger vom Spice, Kleiner. Das Zeug bringt Euch noch um."
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                "enMale": "Great. You're hallucinating.",
                "frMale": "Super. Vous avez des hallucinations.",
                "frFemale": "Super. Vous avez des hallucinations.",
                "deMale": "Na, gro\u00dfartig. Ihr halluziniert.",
                "deFemale": "Na, gro\u00dfartig. Ihr halluziniert."
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            "Text": "I can't help you if you freak out. Get a grip on yourself.",
            "LocalizedText": {
                "enMale": "I can't help you if you freak out. Get a grip on yourself.",
                "frMale": "Je ne peux pas vous aider si vous paniquez. Ressaisissez-vous !",
                "frFemale": "Je ne peux pas vous aider si vous paniquez. Ressaisissez-vous !",
                "deMale": "Ich kann Euch helfen, wenn Ihr nicht durchdreht. Beruhigt Euch erst einmal.",
                "deFemale": "Ich kann Euch helfen, wenn Ihr nicht durchdreht. Beruhigt Euch erst einmal."
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                "enMale": "Hey! Hold it together!",
                "frMale": "H\u00e9 ! Ressaisissez-vous !",
                "frFemale": "H\u00e9 ! Ressaisissez-vous !",
                "deMale": "Hey! Rei\u00dft Euch zusammen!",
                "deFemale": "Hey! Rei\u00dft Euch zusammen!"
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            "SpeakerB62Id": "0000000",
            "Text": "I think the stress of combat got to be a little too much for you.",
            "LocalizedText": {
                "enMale": "I think the stress of combat got to be a little too much for you.",
                "frMale": "Je pense que le stress du combat est un peu trop intense pour vous.",
                "frFemale": "Je pense que le stress du combat est un peu trop intense pour vous.",
                "deMale": "Ich glaube, der Kampfstress war ein bisschen zu viel f\u00fcr Euch.",
                "deFemale": "Ich glaube, der Kampfstress war ein bisschen zu viel f\u00fcr Euch."
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            "LocalizedOptionText": {
                "enMale": "Sounds like shell shock.",
                "frMale": "On dirait une psychose traumatique.",
                "frFemale": "On dirait une psychose traumatique.",
                "deMale": "Klingt nach einer Kriegsneurose.",
                "deFemale": "Klingt nach einer Kriegsneurose."
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "I'm not on the spice! I just need some sleep. I've been out scouting the area for three straight days.",
            "LocalizedText": {
                "enMale": "I'm not on the spice! I just need some sleep. I've been out scouting the area for three straight days.",
                "frMale": "Je ne prends pas d'\u00e9pice ! J'ai seulement besoin de dormir. J'explore la zone depuis trois jours d'affil\u00e9e.",
                "frFemale": "Je ne prends pas d'\u00e9pice ! J'ai seulement besoin de dormir. J'explore la zone depuis trois jours d'affil\u00e9e.",
                "deMale": "Ich bin nicht auf Spice! Ich brauche einfach nur Schlaf. Ich bin jetzt schon seit drei Tagen im Gebiet als Scout unterwegs.",
                "deFemale": "Ich bin nicht auf Spice! Ich brauche einfach nur Schlaf. Ich bin jetzt schon seit drei Tagen im Gebiet als Scout unterwegs."
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "It's not stress. I just need sleep. I've been out scouting the area for three days straight.",
            "LocalizedText": {
                "enMale": "It's not stress. I just need sleep. I've been out scouting the area for three days straight.",
                "frMale": "Ce n'est pas le stress. J'ai seulement besoin de dormir. J'explore la zone depuis trois jours d'affil\u00e9e.",
                "frFemale": "Ce n'est pas le stress. J'ai seulement besoin de dormir. J'explore la zone depuis trois jours d'affil\u00e9e.",
                "deMale": "Ich bin nicht gestresst. Ich bin \u00fcberm\u00fcdet. Ich bin jetzt schon seit drei Tagen hier als Scout unterwegs.",
                "deFemale": "Ich bin nicht gestresst. Ich bin \u00fcberm\u00fcdet. Ich bin jetzt schon seit drei Tagen hier als Scout unterwegs."
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "Okay. Right. Sorry. Need to get some sleep. I've been out scouting for three straight days.",
            "LocalizedText": {
                "enMale": "Okay. Right. Sorry. Need to get some sleep. I've been out scouting for three straight days.",
                "frMale": "OK. Oui. D\u00e9sol\u00e9. J'ai besoin de dormir. J'explore la zone depuis trois jours d'affil\u00e9e.",
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                "deMale": "Okay. Richtig. Tut mir leid. Ich brauche unbedingt Schlaf. Ich bin jetzt schon seit drei Tagen als Scout unterwegs.",
                "deFemale": "Okay. Richtig. Tut mir leid. Ich brauche unbedingt Schlaf. Ich bin jetzt schon seit drei Tagen als Scout unterwegs."
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "Name's Chedd. I'm with the resistance. Spotted a couple Imperial snipers a few days ago. Followed them back to their base.",
            "LocalizedText": {
                "enMale": "Name's Chedd. I'm with the resistance. Spotted a couple Imperial snipers a few days ago. Followed them back to their base.",
                "frMale": "Je m'appelle Chedd. Je suis avec la r\u00e9sistance. J'ai rep\u00e9r\u00e9 des tireurs imp\u00e9riaux il y a quelques jours. Je les ai suivis jusqu'\u00e0 leur base.",
                "frFemale": "Je m'appelle Chedd. Je suis avec la r\u00e9sistance. J'ai rep\u00e9r\u00e9 des tireurs imp\u00e9riaux il y a quelques jours. Je les ai suivis jusqu'\u00e0 leur base.",
                "deMale": "Ich hei\u00dfe Chedd. Ich geh\u00f6re zum Widerstand. Vor ein paar Tagen habe ich ein paar imperiale Scharfsch\u00fctzen entdeckt und habe sie bis zu ihrer Basis verfolgt.",
                "deFemale": "Ich hei\u00dfe Chedd. Ich geh\u00f6re zum Widerstand. Vor ein paar Tagen habe ich ein paar imperiale Scharfsch\u00fctzen entdeckt und habe sie bis zu ihrer Basis verfolgt."
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "You're working for the Republic, right? Trying to drive the Imps off of Balmorra? I can help you!",
            "LocalizedText": {
                "enMale": "You're working for the Republic, right? Trying to drive the Imps off of Balmorra? I can help you!",
                "frMale": "Vous travaillez pour la R\u00e9publique, n'est-ce pas ? Vous essayez de chasser les Imp\u00e9riaux de Balmorra ? Je peux vous aider !",
                "frFemale": "Vous travaillez pour la R\u00e9publique, n'est-ce pas ? Vous essayez de chasser les Imp\u00e9riaux de Balmorra ? Je peux vous aider !",
                "deMale": "Ihr arbeitet doch f\u00fcr die Republik, oder? Ihr wollt doch die Imperialen von Balmorra vertreiben. Ich kann Euch helfen!",
                "deFemale": "Ihr arbeitet doch f\u00fcr die Republik, oder? Ihr wollt doch die Imperialen von Balmorra vertreiben. Ich kann Euch helfen!"
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "Ran back here to report the location. We gotta hit them before they move. Only nobody believes me.",
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                "enMale": "Ran back here to report the location. We gotta hit them before they move. Only nobody believes me.",
                "frMale": "Je suis revenu ici pour signaler leur localisation. Il faut les attaquer avant qu'ils ne se d\u00e9placent. Mais personne ne me croit.",
                "frFemale": "Je suis revenu ici pour signaler leur localisation. Il faut les attaquer avant qu'ils ne se d\u00e9placent. Mais personne ne me croit.",
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                "deFemale": "Ich bin hierher zur\u00fcckgerannt, um die Position zu melden. Wir m\u00fcssen sie angreifen, bevor sie sich bewegen. Nur will mir keiner glauben."
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            "SpeakerB62Id": "0000000",
            "Text": "This whole planet is overrun with Imperials. What makes these snipers so important?",
            "LocalizedText": {
                "enMale": "This whole planet is overrun with Imperials. What makes these snipers so important?",
                "frMale": "Cette plan\u00e8te est envahie par les Imp\u00e9riaux. Pourquoi ces tireurs sont-ils aussi importants ?",
                "frFemale": "Cette plan\u00e8te est envahie par les Imp\u00e9riaux. Pourquoi ces tireurs sont-ils aussi importants ?",
                "deMale": "Auf dem ganzen Planeten wimmelt es nur so von Imperialen. Was ist so wichtig an diesen Scharfsch\u00fctzen?",
                "deFemale": "Auf dem ganzen Planeten wimmelt es nur so von Imperialen. Was ist so wichtig an diesen Scharfsch\u00fctzen?"
            },
            "LocalizedOptionText": {
                "enMale": "Who cares about a few snipers?",
                "frMale": "Qui se soucie de quelques tireurs ?",
                "frFemale": "Qui se soucie de quelques tireurs ?",
                "deMale": "Die paar Scharfsch\u00fctzen ...",
                "deFemale": "Die paar Scharfsch\u00fctzen ..."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I have better things to expend effort on.",
            "LocalizedText": {
                "enMale": "I have better things to expend effort on.",
                "frMale": "J'ai des choses plus importantes \u00e0 faire.",
                "frFemale": "J'ai des choses plus importantes \u00e0 faire.",
                "deMale": "Ich habe anderes vor, was meine M\u00fche auch wert ist.",
                "deFemale": "Ich habe anderes vor, was meine M\u00fche auch wert ist."
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                "enMale": "I don't care. [Refuse quest]",
                "frMale": "Ce n'est pas mon probl\u00e8me. [Refuser la qu\u00eate]",
                "frFemale": "Ce n'est pas mon probl\u00e8me. [Refuser la qu\u00eate]",
                "deMale": "Ist mir egal. [Mission ablehnen]",
                "deFemale": "Ist mir egal. [Mission ablehnen]"
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "Fine. I'll find someone else to help me. I don't need you.",
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                "enMale": "Fine. I'll find someone else to help me. I don't need you.",
                "frMale": "Tr\u00e8s bien. Je trouverai quelqu'un d'autre pour m'aider. Je n'ai pas besoin de vous.",
                "frFemale": "Tr\u00e8s bien. Je trouverai quelqu'un d'autre pour m'aider. Je n'ai pas besoin de vous.",
                "deMale": "Also gut. Ich finde schon jemand anderen, der mir hilft. Ich brauche Euch nicht.",
                "deFemale": "Also gut. Ich finde schon jemand anderen, der mir hilft. Ich brauche Euch nicht."
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "I don't have a great track record lately. The snipers killed my brother last month. Been tracking them ever since... even if it means staying out all night.",
            "LocalizedText": {
                "enMale": "I don't have a great track record lately. The snipers killed my brother last month. Been tracking them ever since... even if it means staying out all night.",
                "frMale": "Mes r\u00e9sultats ne sont pas tr\u00e8s brillants ces derniers temps. Les tireurs ont tu\u00e9 mon fr\u00e8re le mois dernier. Depuis, je suis sur leurs traces... M\u00eame si pour cela je dois rester debout toute la nuit.",
                "frFemale": "Mes r\u00e9sultats ne sont pas tr\u00e8s brillants ces derniers temps. Les tireurs ont tu\u00e9 mon fr\u00e8re le mois dernier. Depuis, je suis sur leurs traces... M\u00eame si pour cela je dois rester debout toute la nuit.",
                "deMale": "Ich hatte in letzter Zeit keine gute Aufkl\u00e4rungsquote. Die Scharfsch\u00fctzen haben letzten Monat meinen Bruder get\u00f6tet. Ich verfolge sie seitdem ... selbst, wenn ich dazu die ganze Nacht wach bleiben muss.",
                "deFemale": "Ich hatte in letzter Zeit keine gute Aufkl\u00e4rungsquote. Die Scharfsch\u00fctzen haben letzten Monat meinen Bruder get\u00f6tet. Ich verfolge sie seitdem ... selbst, wenn ich dazu die ganze Nacht wach bleiben muss."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I get the feeling you're telling the truth.",
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                "enMale": "I get the feeling you're telling the truth.",
                "frMale": "J'ai le sentiment que vous dites la v\u00e9rit\u00e9.",
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                "enMale": "I believe you.",
                "frMale": "Je vous crois.",
                "frFemale": "Je vous crois.",
                "deMale": "Ich glaube Euch.",
                "deFemale": "Ich glaube Euch."
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "They've been picking off our people for months. Over a hundred kills. Last month, they got my brother.",
            "LocalizedText": {
                "enMale": "They've been picking off our people for months. Over a hundred kills. Last month, they got my brother.",
                "frMale": "Ils abattent nos hommes depuis des mois. Plus d'une centaine de morts. Le mois dernier, ils ont eu mon fr\u00e8re.",
                "frFemale": "Ils abattent nos hommes depuis des mois. Plus d'une centaine de morts. Le mois dernier, ils ont eu mon fr\u00e8re.",
                "deMale": "Sie schalten schon seit Monaten unsere Leute aus. Mehr als hundert Opfer. Letzten Monat haben sie meinen Bruder erwischt.",
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "Everyone thinks I'm obsessed with avenging him. They think I'm cracking up. Claim I'm seeing things that aren't there.",
            "LocalizedText": {
                "enMale": "Everyone thinks I'm obsessed with avenging him. They think I'm cracking up. Claim I'm seeing things that aren't there.",
                "frMale": "Tout le monde pense que la vengeance m'obs\u00e8de. Ils pensent que je craque. Ils disent que je vois des choses qui n'existent pas.",
                "frFemale": "Tout le monde pense que la vengeance m'obs\u00e8de. Ils pensent que je craque. Ils disent que je vois des choses qui n'existent pas.",
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                "deFemale": "Alle glauben, dass ich ihn nur unbedingt r\u00e4chen will. Sie meinen, dass ich durchdrehe. Ich soll Dinge sehen, die gar nicht da sind."
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            "Text": "They tried to pull me off patrol. But I wouldn't quit. I knew I could find these guys. But I can't take them out myself.",
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            "Text": "Not getting a lot of sleep. The others think it's affecting my judgment.",
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                "frMale": "Je ne dors pas beaucoup. Les autres pensent que \u00e7a affecte mon jugement.",
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            "Text": "I wouldn't lie about this. Those snipers killed my brother.",
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            "Text": "I'd like to help.",
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                "deMale": "Wie lautet das Angebot?",
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                "frMale": "Vous pouvez me convaincre de vous aider.",
                "frFemale": "Vous pouvez me convaincre de vous aider.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I can't put a price on my brother's life. But if it means getting the scum that killed him, I can come up with something.",
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            "Text": "The snipers set up camp inside an Imperial-controlled settlement nearby. Probably figured nobody would go after them there.",
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                "enMale": "The snipers set up camp inside an Imperial-controlled settlement nearby. Probably figured nobody would go after them there.",
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                "deFemale": "Die Scharfsch\u00fctzen befinden sich in einer vom Imperium kontrollierten Siedlung in der N\u00e4he. Sie dachten wohl, dass ihnen niemand bis dorthin folgen w\u00fcrde."
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "I know I'm asking a lot. But I'm counting on you. Make them pay for what they did.",
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                "enMale": "I know I'm asking a lot. But I'm counting on you. Make them pay for what they did.",
                "frMale": "Je sais que je vous demande beaucoup, mais je compte sur vous. Faites-leur payer ce qu'ils ont fait.",
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            "Text": "Those snipers killed my brother. Somebody has to make them pay.",
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                "enMale": "Those snipers killed my brother. Somebody has to make them pay.",
                "frMale": "Ces tireurs ont tu\u00e9 mon fr\u00e8re. Quelqu'un doit les faire payer.",
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "They're dead? I... I can't believe it. I've been dreaming of this moment ever since they killed my brother.",
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                "enMale": "They're dead? I... I can't believe it. I've been dreaming of this moment ever since they killed my brother.",
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "Couldn't think about anything else. Barely ate. Barely slept. Thought I'd feel better after they were dead. But I just feel... numb.",
            "LocalizedText": {
                "enMale": "Couldn't think about anything else. Barely ate. Barely slept. Thought I'd feel better after they were dead. But I just feel... numb.",
                "frMale": "Je ne pouvais penser qu'\u00e0 \u00e7a. C'est \u00e0 peine si je pouvais manger. Dormir. Je croyais que je me sentirais mieux une fois qu'ils seraient morts. Mais je me sens... vide.",
                "frFemale": "Je ne pouvais penser qu'\u00e0 \u00e7a. C'est \u00e0 peine si je pouvais manger. Dormir. Je croyais que je me sentirais mieux une fois qu'ils seraient morts. Mais je me sens... vide.",
                "deMale": "Ich konnte an nichts anderes mehr denken. Habe kaum gegessen, kaum geschlafen. Ich dachte, dass ich mich besser f\u00fchlen w\u00fcrde, wenn sie tot sind, aber ich f\u00fchle irgendwie ... gar nichts.",
                "deFemale": "Ich konnte an nichts anderes mehr denken. Habe kaum gegessen, kaum geschlafen. Ich dachte, dass ich mich besser f\u00fchlen w\u00fcrde, wenn sie tot sind, aber ich f\u00fchle irgendwie ... gar nichts."
            },
            "CnvAlienVONode": 3999130589,
            "CnvAlienVOFQN": "cnv.alien_vo.hutttwilek.male",
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            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
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        "82": {
            "NodeId": 82,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "tyy1dQT",
            "Text": "Here, a token of my appreciation. It's not much, but my brother would want you to have it. I want you to have it.",
            "LocalizedText": {
                "enMale": "Here, a token of my appreciation. It's not much, but my brother would want you to have it. I want you to have it.",
                "frMale": "Tenez, en gage de ma reconnaissance. Ce n'est pas beaucoup, mais mon fr\u00e8re aurait voulu que vous le preniez. Je veux que vous le preniez.",
                "frFemale": "Tenez, en gage de ma reconnaissance. Ce n'est pas beaucoup, mais mon fr\u00e8re aurait voulu que vous le preniez. Je veux que vous le preniez.",
                "deMale": "Hier, ein Zeichen meines Dankes. Es ist nicht viel, aber mein Bruder h\u00e4tte gewollt, dass Ihr es bekommt. Und ich will es auch.",
                "deFemale": "Hier, ein Zeichen meines Dankes. Es ist nicht viel, aber mein Bruder h\u00e4tte gewollt, dass Ihr es bekommt. Und ich will es auch."
            },
            "CnvAlienVONode": 531002095,
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            "Stb": "str.cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AbortsConversation": false,
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "I know you can't bring my brother back, but I appreciate what you did.",
            "LocalizedText": {
                "enMale": "I know you can't bring my brother back, but I appreciate what you did.",
                "frMale": "Je sais que vous ne pouvez pas me ramener mon fr\u00e8re, mais j'appr\u00e9cie ce que vous avez fait.",
                "frFemale": "Je sais que vous ne pouvez pas me ramener mon fr\u00e8re, mais j'appr\u00e9cie ce que vous avez fait.",
                "deMale": "Ich wei\u00df, Ihr k\u00f6nnt meinen Bruder nicht zur\u00fcckbringen, aber ich bin sehr dankbar f\u00fcr Eure Hilfe.",
                "deFemale": "Ich wei\u00df, Ihr k\u00f6nnt meinen Bruder nicht zur\u00fcckbringen, aber ich bin sehr dankbar f\u00fcr Eure Hilfe."
            },
            "CnvAlienVONode": 3750683613,
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            "IsAmbient": true,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The snipers had to be stopped. But you will not find comfort in their deaths.",
            "LocalizedText": {
                "enMale": "The snipers had to be stopped. But you will not find comfort in their deaths.",
                "frMale": "Il fallait arr\u00eater ces tireurs. Mais vous ne trouverez aucun r\u00e9confort dans leur mort.",
                "frFemale": "Il fallait arr\u00eater ces tireurs. Mais vous ne trouverez aucun r\u00e9confort dans leur mort.",
                "deMale": "Jemand musste die Scharfsch\u00fctzen aufhalten. Aber Ihr Tod wird Euch keinen Trost bringen.",
                "deFemale": "Jemand musste die Scharfsch\u00fctzen aufhalten. Aber Ihr Tod wird Euch keinen Trost bringen."
            },
            "LocalizedOptionText": {
                "enMale": "Revenge rarely brings peace.",
                "frMale": "La revanche est rarement source de paix.",
                "frFemale": "La revanche est rarement source de paix.",
                "deMale": "Rache bringt nur selten Frieden.",
                "deFemale": "Rache bringt nur selten Frieden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's not easy being a soldier. Sometimes all the bloodshed just leaves you empty inside.",
            "LocalizedText": {
                "enMale": "It's not easy being a soldier. Sometimes all the bloodshed just leaves you empty inside.",
                "frMale": "Ce n'est pas facile d'\u00eatre un soldat. Tout ce sang qui est vers\u00e9 ne laisse parfois qu'un grand vide.",
                "frFemale": "Ce n'est pas facile d'\u00eatre un soldat. Tout ce sang qui est vers\u00e9 ne laisse parfois qu'un grand vide.",
                "deMale": "Das Leben als Soldat ist nicht leicht. Manchmal l\u00e4sst das ganze Blutvergie\u00dfen eine Leere in einem entstehen.",
                "deFemale": "Das Leben als Soldat ist nicht leicht. Manchmal l\u00e4sst das ganze Blutvergie\u00dfen eine Leere in einem entstehen."
            },
            "LocalizedOptionText": {
                "enMale": "War will do that to you.",
                "frMale": "La guerre a tendance \u00e0 produire cet effet.",
                "frFemale": "La guerre a tendance \u00e0 produire cet effet.",
                "deMale": "So ist der Krieg, Junge.",
                "deFemale": "So ist der Krieg, Junge."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Killing those snipers won't bring your brother back. You know that now.",
            "LocalizedText": {
                "enMale": "Killing those snipers won't bring your brother back. You know that now.",
                "frMale": "Le fait de tuer ces tireurs ne ram\u00e8nera pas votre fr\u00e8re. Vous le savez maintenant.",
                "frFemale": "Le fait de tuer ces tireurs ne ram\u00e8nera pas votre fr\u00e8re. Vous le savez maintenant.",
                "deMale": "Der Tod dieser Scharfsch\u00fctzen wird Euren Bruder nicht zur\u00fcckbringen. Das wisst Ihr nun.",
                "deFemale": "Der Tod dieser Scharfsch\u00fctzen wird Euren Bruder nicht zur\u00fcckbringen. Das wisst Ihr nun."
            },
            "LocalizedOptionText": {
                "enMale": "You still miss your brother.",
                "frMale": "Votre fr\u00e8re vous manque encore.",
                "frFemale": "Votre fr\u00e8re vous manque encore.",
                "deMale": "Ihr vermisst Euren Bruder noch.",
                "deFemale": "Ihr vermisst Euren Bruder noch."
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                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
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            "NodeId": 88,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They didn't go out peacefully. I made sure they paid in full for what they did.",
            "LocalizedText": {
                "enMale": "They didn't go out peacefully. I made sure they paid in full for what they did.",
                "frMale": "Ils n'ont pas eu une mort douce. J'ai veill\u00e9 \u00e0 ce qu'ils payent le prix fort pour ce qu'ils avaient fait.",
                "frFemale": "Ils n'ont pas eu une mort douce. J'ai veill\u00e9 \u00e0 ce qu'ils payent le prix fort pour ce qu'ils avaient fait.",
                "deMale": "Sie hatten keinen schnellen Tod. Ich habe daf\u00fcr gesorgt, dass sie voll und ganz f\u00fcr ihre Taten bezahlen.",
                "deFemale": "Sie hatten keinen schnellen Tod. Ich habe daf\u00fcr gesorgt, dass sie voll und ganz f\u00fcr ihre Taten bezahlen."
            },
            "LocalizedOptionText": {
                "enMale": "They suffered, if that helps.",
                "frMale": "Ils ont souffert, si \u00e7a peut vous aider.",
                "frFemale": "Ils ont souffert, si \u00e7a peut vous aider.",
                "deMale": "Sie mussten leiden, wenn Euch das hilft.",
                "deFemale": "Sie mussten leiden, wenn Euch das hilft."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
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            "NodeId": 89,
            "QuestRewardB62": "zNrEnM5",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're just looking for some closure. Kick a few credits my way, and it'll buy you some peace of mind.",
            "LocalizedText": {
                "enMale": "You're just looking for some closure. Kick a few credits my way, and it'll buy you some peace of mind.",
                "frMale": "Vous cherchez un moyen de tourner la page. Donnez-moi quelques cr\u00e9dits et votre esprit trouvera un peu de paix.",
                "frFemale": "Vous cherchez un moyen de tourner la page. Donnez-moi quelques cr\u00e9dits et votre esprit retrouvera un peu de paix.",
                "deMale": "Ihr sucht nach einem Abschluss. Schmei\u00dft ein paar Credits r\u00fcber und erkauft Euch Euren Seelenfrieden.",
                "deFemale": "Ihr sucht nur nach einem Abschluss. Schmei\u00dft ein paar Credits r\u00fcber und erkauft Euch Euren Seelenfrieden."
            },
            "LocalizedOptionText": {
                "enMale": "Pay me and you'll feel better.",
                "frMale": "Payez-moi et vous vous sentirez mieux.",
                "frFemale": "Payez-moi et vous vous sentirez mieux.",
                "deMale": "Bezahlt mich und Ihr f\u00fchlt Euch besser.",
                "deFemale": "Bezahlt mich und Ihr f\u00fchlt Euch besser."
            },
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            "AffectionRewardEventsB62": {
                "40CsJ78": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
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            "NodeId": 90,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "tyy1dQT",
            "Text": "Maybe tonight I'll finally be able to sleep without seeing his face every time I close my eyes.",
            "LocalizedText": {
                "enMale": "Maybe tonight I'll finally be able to sleep without seeing his face every time I close my eyes.",
                "frMale": "Cette nuit, je pourrai peut-\u00eatre enfin dormir sans voir son visage d\u00e8s que je fermerai les yeux.",
                "frFemale": "Cette nuit, je pourrai peut-\u00eatre enfin dormir sans voir son visage d\u00e8s que je fermerai les yeux.",
                "deMale": "Vielleicht kann ich heute Nacht einmal schlafen, ohne sein Gesicht zu sehen, sobald ich die Augen schlie\u00dfe.",
                "deFemale": "Vielleicht kann ich heute Nacht einmal schlafen, ohne sein Gesicht zu sehen, sobald ich die Augen schlie\u00dfe."
            },
            "CnvAlienVONode": 2970974954,
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            "NodeId": 92,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "tyy1dQT",
            "Text": "Not sure that makes me feel any better. Doesn't make me feel worse, though.",
            "LocalizedText": {
                "enMale": "Not sure that makes me feel any better. Doesn't make me feel worse, though.",
                "frMale": "Je ne suis pas s\u00fbre que \u00e7a m'aide \u00e0 me sentir mieux. Mais ce n'est pas pire en tout \u00e7a.",
                "frFemale": "Je ne suis pas s\u00fbre que \u00e7a m'aide \u00e0 me sentir mieux. Mais ce n'est pas pire en tout \u00e7a.",
                "deMale": "Ich wei\u00df nicht, ob ich mich dadurch besser f\u00fchle. Aber schlechter sicher auch nicht.",
                "deFemale": "Ich wei\u00df nicht, ob ich mich dadurch besser f\u00fchle. Aber schlechter sicher auch nicht."
            },
            "CnvAlienVONode": 1047229167,
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            "AlignmentGain": "None",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": true,
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "tyy1dQT",
            "Text": "Yeah, maybe. My brother was always there for me. It's going to be strange carrying on without him.",
            "LocalizedText": {
                "enMale": "Yeah, maybe. My brother was always there for me. It's going to be strange carrying on without him.",
                "frMale": "Oui, peut-\u00eatre. Mon fr\u00e8re \u00e9tait toujours l\u00e0 pour moi. \u00c7a va \u00eatre bizarre de continuer sans lui.",
                "frFemale": "Oui, peut-\u00eatre. Mon fr\u00e8re \u00e9tait toujours l\u00e0 pour moi. \u00c7a va \u00eatre bizarre de continuer sans lui.",
                "deMale": "Ja, vielleicht. Mein Bruder war immer f\u00fcr mich da. Es wird seltsam sein, ganz ohne ihn weiterzumachen.",
                "deFemale": "Ja, vielleicht. Mein Bruder war immer f\u00fcr mich da. Es wird seltsam sein, ganz ohne ihn weiterzumachen."
            },
            "CnvAlienVONode": 3667030767,
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            "Stb": "str.cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
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        "102": {
            "NodeId": 102,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "104": {
            "NodeId": 104,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Huh?",
            "LocalizedText": {
                "enMale": "Huh?",
                "frMale": "Je crois que je n'ai pas tout compris.",
                "frFemale": "Je crois que je n'ai pas tout compris.",
                "deMale": "Wie bitte?",
                "deFemale": "Wie bitte?"
            },
            "LocalizedOptionText": {
                "enMale": "Whoa. Slow down.",
                "frMale": "Ouah. Moins vite.",
                "frFemale": "Ouah. Moins vite.",
                "deMale": "Whoa. Sch\u00f6n langsam.",
                "deFemale": "Whoa. Sch\u00f6n langsam."
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 57030
        },
        "106": {
            "NodeId": 106,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why not?",
            "LocalizedText": {
                "enMale": "Why not?",
                "frMale": "Je ne vois pas pourquoi.",
                "frFemale": "Je ne vois pas pourquoi.",
                "deMale": "Und warum nicht?",
                "deFemale": "Und warum nicht?"
            },
            "LocalizedOptionText": {
                "enMale": "They don't believe a scout?",
                "frMale": "Ils ne croient pas un \u00e9claireur ?",
                "frFemale": "Ils ne croient pas un \u00e9claireur ?",
                "deMale": "Man glaubt einem Scout nicht?",
                "deFemale": "Man glaubt einem Scout nicht?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                44
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 13180
        },
        "108": {
            "NodeId": 108,
            "QuestRewardB62": "zNrEnM5",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Out of my way, worm.",
            "LocalizedText": {
                "enMale": "Out of my way, worm.",
                "frMale": "Hors de mon chemin. Vite.",
                "frFemale": "Hors de mon chemin. Vite.",
                "deMale": "Aus dem Weg!",
                "deFemale": "Aus dem Weg!"
            },
            "LocalizedOptionText": {
                "enMale": "Quit bothering me.",
                "frMale": "Arr\u00eatez de m'importuner.",
                "frFemale": "Arr\u00eatez de m'importuner.",
                "deMale": "Lasst mich in Ruhe.",
                "deFemale": "Lasst mich in Ruhe."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1ooYsN6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                27
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 25090
        },
        "109": {
            "NodeId": 109,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you alright?",
            "LocalizedText": {
                "enMale": "Are you alright?",
                "frMale": "\u00c7a va\u00a0?",
                "frFemale": "\u00c7a va\u00a0?",
                "deMale": "Alles in Ordnung?",
                "deFemale": "Alles in Ordnung?"
            },
            "LocalizedOptionText": {
                "enMale": "I'm worried about you.",
                "frMale": "Je m'inqui\u00e8te pour vous.",
                "frFemale": "Je m'inqui\u00e8te pour vous.",
                "deMale": "Ich mache mir Sorgen um Euch.",
                "deFemale": "Ich mache mir Sorgen um Euch."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                110
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 27030
        },
        "110": {
            "NodeId": 110,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "tyy1dQT",
            "Text": "I just need some time. I'll be okay.",
            "LocalizedText": {
                "enMale": "I just need some time. I'll be okay.",
                "frMale": "J'ai juste besoin de temps. Tout ira bien.",
                "frFemale": "J'ai juste besoin de temps. Tout ira bien.",
                "deMale": "Ich brauche nur etwas Zeit. Ich schaffe das schon.",
                "deFemale": "Ich brauche nur etwas Zeit. Ich schaffe das schon."
            },
            "CnvAlienVONode": 1649635909,
            "CnvAlienVOFQN": "cnv.alien_vo.hutttwilek.male",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                111
            ],
            "Stb": "str.cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
            "GenericNodeNumber": 0
        },
        "111": {
            "NodeId": 111,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                94
            ],
            "GenericNodeNumber": 0
        }
    },
    "NodeLinkList": {
        "25": 24,
        "29": 26,
        "33": 26,
        "34": 26,
        "35": 26,
        "56": 52,
        "60": 50,
        "70": 67,
        "94": 82,
        "97": 96,
        "100": 82,
        "101": 96,
        "103": 82
    },
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [
        "8mAbih6",
        "lHpoXyM",
        "xu2zYrP",
        "Y7ylpO5",
        "y1Jf0BD",
        "40CsJ78",
        "1ooYsN6"
    ],
    "LocalizedName": {
        "enMale": "cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
        "frMale": "cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
        "deMale": "cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout"
    },
    "Id": "16141121106674308207",
    "Base62Id": "Ryfmnv0",
    "Fqn": "cnv.location.balmorra_rep.bronze.hit_em_where_they_live.scout",
    "B62References": {
        "endsQuest": [
            "zNrEnM5"
        ],
        "startsQuest": [
            "zNrEnM5"
        ],
        "npcStartsCnv": [
            "tyy1dQT"
        ]
    },
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "5.2.2",
    "hash": "3183102685",
    "removed_in": "",
    "changed_fields": [
        "NodeLookup",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.7.2",
        "2.3.1",
        "4.0.0"
    ]
}