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cnv.location.taris_imp.class.bounty_hunter.multi.caches

  • 447. <Non-dialogue segment.>
    • 424. <Non-dialogue segment.>
      • 55. - Ha! I haven't had this much fun in years, boy! I'm glad you didn't die too quickly after all!
      • 56. - Ha! You're a real spitfire. If I were young again, I might take you as a bride, girl.
    • 53. - Finding one that quickly could have been dumb luck. Two, you're getting help. Let's slow you down.
    • 33. - Not bad... it's usually over by now. Let's see how far you get.
      • 52. <Non-dialogue segment.>
        • 382. Player - Torian. That trap ready?
          • 383. - No, and the traitor's on his way back.
            • 384. Option - He's early.Player - Jicoln's still got one cache left, you think he's on to us?
              +200 Influence : approves.
              +200 Influence : approves.
            • 386. Option - Is he trying to run away?Player - You think Jicoln's quitting the game?
              • 387. - He's just changing strategy.
                • 389. - You're winning; he's coming to fortify his stronghold.
                  • 391. - Transmitting location. I'll do what I can. Hurry.
            • 393. Option - Pin him down.Player - Don't let him get away. I'm heading to you now.
              • 394. - I'll ambush him at his camp. Transmitting coordinates. Hurry there.
                • 437. <Conversation Exit>
        • 368. - Found the traitor's bolt-hole. Wreckage. Crashed ship. The Endar Spire.
          • 369. Option - You want me there?Player - I can head that direction.
            • 370. - No, keep him busy. I'm laying a trap.
          • 373. Option - Great job.Player - Good work, Torian. I'll let you know when I've got Jicoln on the run.
            +200 Influence : approves.
            +200 Influence : approves.
          • 375. Option - Took you long enough.Player - The game's already half over. You better pull it together and fast.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 376. - Keep the pressure on; I'll start laying a trap.
              • 378. - I'll call when everything's in position.
                • 435. <Conversation Exit>
        • 433. <Conversation Exit>
        • 412. <Conversation Exit>
  • 57. <Conversation Exit>
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris_imp.class.bounty_hunter.multi.caches
Other Sites:
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            "Text": "Not bad... it's usually over by now. Let's see how far you get.",
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                "enMale": "Not bad... it's usually over by now. Let's see how far you get.",
                "frMale": "Pas mal... pass\u00e9 ce stade, c'est jamais long. On va voir combien de temps tu tiens.",
                "frFemale": "Pas mal... pass\u00e9 ce stade, c'est jamais long. On va voir combien de temps tu tiens.",
                "deMale": "Nicht schlecht ... Normalerweise ist es jetzt schon vorbei. Mal sehen, wie weit Ihr es schafft.",
                "deFemale": "Nicht schlecht ... Normalerweise ist es jetzt schon vorbei. Mal sehen, wie weit Ihr es schafft."
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            "Text": "Finding one that quickly could have been dumb luck. Two, you're getting help. Let's slow you down.",
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                "enMale": "Finding one that quickly could have been dumb luck. Two, you're getting help. Let's slow you down.",
                "frMale": "Me trouver aussi vite, \u00e7a aurait pu \u00eatre un coup de pot. Mais en plus, on t'a aid\u00e9. Je vais te ralentir.",
                "frFemale": "Me trouver aussi vite, \u00e7a aurait pu \u00eatre un coup de pot. Mais en plus, on t'a aid\u00e9e. Je vais te ralentir.",
                "deMale": "Der erste Fund h\u00e4tte auch pures Gl\u00fcck sein k\u00f6nnen. Aber der zweite? Ihr m\u00fcsst Hilfe haben. Aber ich sorge daf\u00fcr, dass Ihr langsamer werdet.",
                "deFemale": "Der erste Fund h\u00e4tte auch pures Gl\u00fcck sein k\u00f6nnen. Aber der zweite? Ihr m\u00fcsst Hilfe haben. Aber ich sorge daf\u00fcr, dass Ihr langsamer werdet."
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            "Text": "Ha! I haven't had this much fun in years, boy! I'm glad you didn't die too quickly after all!",
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                "enMale": "Ha! I haven't had this much fun in years, boy! I'm glad you didn't die too quickly after all!",
                "frMale": "Ha ! Je m'\u00e9tais pas amus\u00e9 comme \u00e7a depuis des ann\u00e9es ! Je suis content que tu sois pas mort trop vite, apr\u00e8s tout !",
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                "deMale": "Ha! Ich hatte schon ewig nicht mehr so viel Spa\u00df! Ich bin froh, dass Ihr nicht schon fr\u00fcher gestorben seid!",
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            "Text": "Ha! You're a real spitfire. If I were young again, I might take you as a bride, girl.",
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                "frMale": "Ha ! Tu te laisses pas faire. Si j'\u00e9tais encore jeune, je te prendrais comme femme, petite.",
                "frFemale": "Ha ! Tu te laisses pas faire. Si j'\u00e9tais encore jeune, je te prendrais comme femme, petite.",
                "deMale": "Ha! Ihr seid ein echter Hitzkopf. Wenn ich nochmal jung w\u00e4re, w\u00fcrde ich Euch zur Braut nehmen, M\u00e4dchen.",
                "deFemale": "Ha! Ihr seid ein echter Hitzkopf. Wenn ich nochmal jung w\u00e4re, w\u00fcrde ich Euch zur Braut nehmen, M\u00e4dchen."
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            "Text": "Found the traitor's bolt-hole. Wreckage. Crashed ship. The Endar Spire.",
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                "enMale": "Found the traitor's bolt-hole. Wreckage. Crashed ship. The Endar Spire.",
                "frMale": "J'ai trouv\u00e9 le refuge du tra\u00eetre. Une \u00e9pave. Un vaisseau \u00e9cras\u00e9. La Fl\u00e8che d'Endar.",
                "frFemale": "J'ai trouv\u00e9 le refuge du tra\u00eetre. Une \u00e9pave. Un vaisseau \u00e9cras\u00e9. La Fl\u00e8che d'Endar.",
                "deMale": "Habe das Schlupfloch des Verr\u00e4ters gefunden. Ein Wrack, ein abgest\u00fcrztes Schiff. Die Endar Spire.",
                "deFemale": "Habe das Schlupfloch des Verr\u00e4ters gefunden. Ein Wrack, ein abgest\u00fcrztes Schiff. Die Endar Spire."
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            "Text": "I can head that direction.",
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                "enMale": "I can head that direction.",
                "frMale": "Je peux faire le d\u00e9placement.",
                "frFemale": "Je peux faire le d\u00e9placement.",
                "deMale": "Soll ich mich dahin aufmachen?",
                "deFemale": "Soll ich mich dahin aufmachen?"
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                "enMale": "You want me there?",
                "frMale": "Tu veux que je vienne ?",
                "frFemale": "Tu veux que je vienne ?",
                "deMale": "Willst du, dass ich hingehe?",
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            "Text": "No, keep him busy. I'm laying a trap.",
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                "enMale": "No, keep him busy. I'm laying a trap.",
                "frMale": "Non, d\u00e9tournez son attention. Je bricole un pi\u00e8ge.",
                "frFemale": "Non, d\u00e9tournez son attention. Je bricole un pi\u00e8ge.",
                "deMale": "Nein, besch\u00e4ftigt ihn einfach. Ich stelle ihm eine Falle.",
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            "Text": "Good work, Torian. I'll let you know when I've got Jicoln on the run.",
            "LocalizedText": {
                "enMale": "Good work, Torian. I'll let you know when I've got Jicoln on the run.",
                "frMale": "Bien jou\u00e9, Torian. Je te pr\u00e9viendrai quand Jicoln sera en cavale.",
                "frFemale": "Bien jou\u00e9, Torian. Je te pr\u00e9viendrai quand Jicoln sera en cavale.",
                "deMale": "Gute Arbeit, Torian. Ich sage dir Bescheid, wenn Jicoln versucht zu fl\u00fcchten.",
                "deFemale": "Gute Arbeit, Torian. Ich sage dir Bescheid, wenn Jicoln versucht zu fl\u00fcchten."
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            "LocalizedOptionText": {
                "enMale": "Great job.",
                "frMale": "Bon travail.",
                "frFemale": "Bon travail.",
                "deMale": "Gut gemacht.",
                "deFemale": "Gut gemacht."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "The game's already half over. You better pull it together and fast.",
            "LocalizedText": {
                "enMale": "The game's already half over. You better pull it together and fast.",
                "frMale": "On a d\u00e9pass\u00e9 la moiti\u00e9 du jeu. Magne-toi un peu, on a pas le temps.",
                "frFemale": "On a d\u00e9pass\u00e9 la moiti\u00e9 du jeu. Magne-toi un peu, on a pas le temps.",
                "deMale": "Das Spiel ist schon halb vorbei. Leg besser einen Zahn zu.",
                "deFemale": "Das Spiel ist schon halb vorbei. Leg besser einen Zahn zu."
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            "LocalizedOptionText": {
                "enMale": "Took you long enough.",
                "frMale": "Tu as mis le temps.",
                "frFemale": "Tu as mis le temps.",
                "deMale": "Das hat aber lange gedauert.",
                "deFemale": "Das hat aber lange gedauert."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "JXDmyzW",
            "Text": "Keep the pressure on; I'll start laying a trap.",
            "LocalizedText": {
                "enMale": "Keep the pressure on; I'll start laying a trap.",
                "frMale": "Maintenez-lui la pression : je pr\u00e9pare un pi\u00e8ge.",
                "frFemale": "Maintenez-lui la pression : je pr\u00e9pare un pi\u00e8ge.",
                "deMale": "Setzt ihn weiter unter Druck. Ich werde ihm eine Falle stellen.",
                "deFemale": "Setzt ihn weiter unter Druck. Ich werde ihm eine Falle stellen."
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            "Text": "I'll call when everything's in position.",
            "LocalizedText": {
                "enMale": "I'll call when everything's in position.",
                "frMale": "Je vous appelle quand tout est en place.",
                "frFemale": "Je vous appelle quand tout est en place.",
                "deMale": "Ich melde mich, wenn alles bereit ist.",
                "deFemale": "Ich melde mich, wenn alles bereit ist."
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            "CreditsGained": 0,
            "IsEmpty": true,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "JXDmyzW",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Torian. That trap ready?",
            "LocalizedText": {
                "enMale": "Torian. That trap ready?",
                "frMale": "Torian. Le pi\u00e8ge est pr\u00eat ?",
                "frFemale": "Torian. Le pi\u00e8ge est pr\u00eat ?",
                "deMale": "Torian. Ist die Falle fertig?",
                "deFemale": "Torian. Ist die Falle fertig?"
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "JXDmyzW",
            "Text": "No, and the traitor's on his way back.",
            "LocalizedText": {
                "enMale": "No, and the traitor's on his way back.",
                "frMale": "Non, et le tra\u00eetre rentre au bercail.",
                "frFemale": "Non, et le tra\u00eetre rentre au bercail.",
                "deMale": "Nein, und der Verr\u00e4ter ist auf dem Weg zur\u00fcck.",
                "deFemale": "Nein, und der Verr\u00e4ter ist auf dem Weg zur\u00fcck."
            },
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            "QuestRewardB62": "EBF7um6",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Jicoln's still got one cache left, you think he's on to us?",
            "LocalizedText": {
                "enMale": "Jicoln's still got one cache left, you think he's on to us?",
                "frMale": "Il reste une cachette \u00e0 Jicoln, tu crois qu'il nous pr\u00e9pare un truc ?",
                "frFemale": "Il reste une cachette \u00e0 Jicoln, tu crois qu'il nous pr\u00e9pare un truc ?",
                "deMale": "Jicoln hat noch ein Versteck vor sich. Ob er wei\u00df, was wir vorhaben?",
                "deFemale": "Jicoln hat noch ein Versteck vor sich. Ob er wei\u00df, was wir vorhaben?"
            },
            "LocalizedOptionText": {
                "enMale": "He's early.",
                "frMale": "Il est en avance.",
                "frFemale": "Il est en avance.",
                "deMale": "Er ist fr\u00fch dran.",
                "deFemale": "Er ist fr\u00fch dran."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think Jicoln's quitting the game?",
            "LocalizedText": {
                "enMale": "You think Jicoln's quitting the game?",
                "frMale": "Tu crois que Jicoln veut abandonner la partie ?",
                "frFemale": "Tu crois que Jicoln veut abandonner la partie ?",
                "deMale": "Glaubst du, dass Jicoln aus dem Spiel aussteigt?",
                "deFemale": "Glaubst du, dass Jicoln aus dem Spiel aussteigt?"
            },
            "LocalizedOptionText": {
                "enMale": "Is he trying to run away?",
                "frMale": "Est-ce qu'il essaye de s'enfuir ?",
                "frFemale": "Est-ce qu'il essaye de s'enfuir ?",
                "deMale": "Will er wegrennen?",
                "deFemale": "Will er wegrennen?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "JXDmyzW",
            "Text": "He's just changing strategy.",
            "LocalizedText": {
                "enMale": "He's just changing strategy.",
                "frMale": "Il change juste de strat\u00e9gie.",
                "frFemale": "Il change juste de strat\u00e9gie.",
                "deMale": "Er \u00e4ndert nur seine Strategie.",
                "deFemale": "Er \u00e4ndert nur seine Strategie."
            },
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            "SpeakerB62Id": "JXDmyzW",
            "Text": "You're winning; he's coming to fortify his stronghold.",
            "LocalizedText": {
                "enMale": "You're winning; he's coming to fortify his stronghold.",
                "frMale": "Comme vous gagnez, il va renforcer sa forteresse. ",
                "frFemale": "Comme vous gagnez, il va renforcer sa forteresse. ",
                "deMale": "Ihr gewinnt. Er kommt, um seine Festung zu verst\u00e4rken.",
                "deFemale": "Ihr gewinnt. Er kommt, um seine Festung zu verst\u00e4rken."
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            "SpeakerB62Id": "JXDmyzW",
            "Text": "Transmitting location. I'll do what I can. Hurry.",
            "LocalizedText": {
                "enMale": "Transmitting location. I'll do what I can. Hurry.",
                "frMale": "Je vous transmets l'emplacement. Je fais de mon mieux. D\u00e9p\u00eachez-vous.",
                "frFemale": "Je vous transmets l'emplacement. Je fais de mon mieux. D\u00e9p\u00eachez-vous.",
                "deMale": "Position wird \u00fcbermittelt. Ich tue, was ich kann. Beeilt Euch.",
                "deFemale": "Position wird \u00fcbermittelt. Ich tue, was ich kann. Beeilt Euch."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't let him get away. I'm heading to you now.",
            "LocalizedText": {
                "enMale": "Don't let him get away. I'm heading to you now.",
                "frMale": "Le laisse pas s'enfuir. Je vais dans ta direction.",
                "frFemale": "Le laisse pas s'enfuir. Je vais dans ta direction.",
                "deMale": "Lass ihn nicht entkommen. Ich komme sofort zu dir.",
                "deFemale": "Lass ihn nicht entkommen. Ich komme sofort zu dir."
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            "LocalizedOptionText": {
                "enMale": "Pin him down.",
                "frMale": "Immobilise-le.",
                "frFemale": "Immobilise-le.",
                "deMale": "Halte ihn fest.",
                "deFemale": "Halte ihn fest."
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            "SpeakerB62Id": "JXDmyzW",
            "Text": "I'll ambush him at his camp. Transmitting coordinates. Hurry there.",
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                "enMale": "I'll ambush him at his camp. Transmitting coordinates. Hurry there.",
                "frMale": "Je lui tends une embuscade \u00e0 son camp. Je vous transmets les coordonn\u00e9es. Faites vite.",
                "frFemale": "Je lui tends une embuscade \u00e0 son camp. Je vous transmets les coordonn\u00e9es. Faites vite.",
                "deMale": "Ich \u00fcberfalle ihn in seinem Lager. \u00dcbermittle Koordinaten. Beeilt Euch.",
                "deFemale": "Ich \u00fcberfalle ihn in seinem Lager. \u00dcbermittle Koordinaten. Beeilt Euch."
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