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"Text": "Not bad... it's usually over by now. Let's see how far you get.",
"LocalizedText": {
"enMale": "Not bad... it's usually over by now. Let's see how far you get.",
"frMale": "Pas mal... pass\u00e9 ce stade, c'est jamais long. On va voir combien de temps tu tiens.",
"frFemale": "Pas mal... pass\u00e9 ce stade, c'est jamais long. On va voir combien de temps tu tiens.",
"deMale": "Nicht schlecht ... Normalerweise ist es jetzt schon vorbei. Mal sehen, wie weit Ihr es schafft.",
"deFemale": "Nicht schlecht ... Normalerweise ist es jetzt schon vorbei. Mal sehen, wie weit Ihr es schafft."
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"SpeakerB62Id": "qMCLzN4",
"Text": "Finding one that quickly could have been dumb luck. Two, you're getting help. Let's slow you down.",
"LocalizedText": {
"enMale": "Finding one that quickly could have been dumb luck. Two, you're getting help. Let's slow you down.",
"frMale": "Me trouver aussi vite, \u00e7a aurait pu \u00eatre un coup de pot. Mais en plus, on t'a aid\u00e9. Je vais te ralentir.",
"frFemale": "Me trouver aussi vite, \u00e7a aurait pu \u00eatre un coup de pot. Mais en plus, on t'a aid\u00e9e. Je vais te ralentir.",
"deMale": "Der erste Fund h\u00e4tte auch pures Gl\u00fcck sein k\u00f6nnen. Aber der zweite? Ihr m\u00fcsst Hilfe haben. Aber ich sorge daf\u00fcr, dass Ihr langsamer werdet.",
"deFemale": "Der erste Fund h\u00e4tte auch pures Gl\u00fcck sein k\u00f6nnen. Aber der zweite? Ihr m\u00fcsst Hilfe haben. Aber ich sorge daf\u00fcr, dass Ihr langsamer werdet."
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"SpeakerB62Id": "qMCLzN4",
"Text": "Ha! I haven't had this much fun in years, boy! I'm glad you didn't die too quickly after all!",
"LocalizedText": {
"enMale": "Ha! I haven't had this much fun in years, boy! I'm glad you didn't die too quickly after all!",
"frMale": "Ha ! Je m'\u00e9tais pas amus\u00e9 comme \u00e7a depuis des ann\u00e9es ! Je suis content que tu sois pas mort trop vite, apr\u00e8s tout !",
"frFemale": "Ha ! Je m'\u00e9tais pas amus\u00e9 comme \u00e7a depuis des ann\u00e9es ! Je suis content que tu sois pas morte trop vite, apr\u00e8s tout !",
"deMale": "Ha! Ich hatte schon ewig nicht mehr so viel Spa\u00df! Ich bin froh, dass Ihr nicht schon fr\u00fcher gestorben seid!",
"deFemale": "Ha! Ich hatte schon ewig nicht mehr so viel Spa\u00df! Ich bin froh, dass Ihr nicht schon fr\u00fcher gestorben seid!"
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"SpeakerB62Id": "qMCLzN4",
"Text": "Ha! You're a real spitfire. If I were young again, I might take you as a bride, girl.",
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"enMale": "Ha! You're a real spitfire. If I were young again, I might take you as a bride, girl.",
"frMale": "Ha ! Tu te laisses pas faire. Si j'\u00e9tais encore jeune, je te prendrais comme femme, petite.",
"frFemale": "Ha ! Tu te laisses pas faire. Si j'\u00e9tais encore jeune, je te prendrais comme femme, petite.",
"deMale": "Ha! Ihr seid ein echter Hitzkopf. Wenn ich nochmal jung w\u00e4re, w\u00fcrde ich Euch zur Braut nehmen, M\u00e4dchen.",
"deFemale": "Ha! Ihr seid ein echter Hitzkopf. Wenn ich nochmal jung w\u00e4re, w\u00fcrde ich Euch zur Braut nehmen, M\u00e4dchen."
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"SpeakerB62Id": "JXDmyzW",
"Text": "Found the traitor's bolt-hole. Wreckage. Crashed ship. The Endar Spire.",
"LocalizedText": {
"enMale": "Found the traitor's bolt-hole. Wreckage. Crashed ship. The Endar Spire.",
"frMale": "J'ai trouv\u00e9 le refuge du tra\u00eetre. Une \u00e9pave. Un vaisseau \u00e9cras\u00e9. La Fl\u00e8che d'Endar.",
"frFemale": "J'ai trouv\u00e9 le refuge du tra\u00eetre. Une \u00e9pave. Un vaisseau \u00e9cras\u00e9. La Fl\u00e8che d'Endar.",
"deMale": "Habe das Schlupfloch des Verr\u00e4ters gefunden. Ein Wrack, ein abgest\u00fcrztes Schiff. Die Endar Spire.",
"deFemale": "Habe das Schlupfloch des Verr\u00e4ters gefunden. Ein Wrack, ein abgest\u00fcrztes Schiff. Die Endar Spire."
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"Text": "I can head that direction.",
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"enMale": "I can head that direction.",
"frMale": "Je peux faire le d\u00e9placement.",
"frFemale": "Je peux faire le d\u00e9placement.",
"deMale": "Soll ich mich dahin aufmachen?",
"deFemale": "Soll ich mich dahin aufmachen?"
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"LocalizedOptionText": {
"enMale": "You want me there?",
"frMale": "Tu veux que je vienne ?",
"frFemale": "Tu veux que je vienne ?",
"deMale": "Willst du, dass ich hingehe?",
"deFemale": "Willst du, dass ich hingehe?"
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"SpeakerB62Id": "JXDmyzW",
"Text": "No, keep him busy. I'm laying a trap.",
"LocalizedText": {
"enMale": "No, keep him busy. I'm laying a trap.",
"frMale": "Non, d\u00e9tournez son attention. Je bricole un pi\u00e8ge.",
"frFemale": "Non, d\u00e9tournez son attention. Je bricole un pi\u00e8ge.",
"deMale": "Nein, besch\u00e4ftigt ihn einfach. Ich stelle ihm eine Falle.",
"deFemale": "Nein, besch\u00e4ftigt ihn einfach. Ich stelle ihm eine Falle."
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"SpeakerB62Id": "0000000",
"Text": "Good work, Torian. I'll let you know when I've got Jicoln on the run.",
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"enMale": "Good work, Torian. I'll let you know when I've got Jicoln on the run.",
"frMale": "Bien jou\u00e9, Torian. Je te pr\u00e9viendrai quand Jicoln sera en cavale.",
"frFemale": "Bien jou\u00e9, Torian. Je te pr\u00e9viendrai quand Jicoln sera en cavale.",
"deMale": "Gute Arbeit, Torian. Ich sage dir Bescheid, wenn Jicoln versucht zu fl\u00fcchten.",
"deFemale": "Gute Arbeit, Torian. Ich sage dir Bescheid, wenn Jicoln versucht zu fl\u00fcchten."
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"enMale": "Great job.",
"frMale": "Bon travail.",
"frFemale": "Bon travail.",
"deMale": "Gut gemacht.",
"deFemale": "Gut gemacht."
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"SpeakerB62Id": "0000000",
"Text": "The game's already half over. You better pull it together and fast.",
"LocalizedText": {
"enMale": "The game's already half over. You better pull it together and fast.",
"frMale": "On a d\u00e9pass\u00e9 la moiti\u00e9 du jeu. Magne-toi un peu, on a pas le temps.",
"frFemale": "On a d\u00e9pass\u00e9 la moiti\u00e9 du jeu. Magne-toi un peu, on a pas le temps.",
"deMale": "Das Spiel ist schon halb vorbei. Leg besser einen Zahn zu.",
"deFemale": "Das Spiel ist schon halb vorbei. Leg besser einen Zahn zu."
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"LocalizedOptionText": {
"enMale": "Took you long enough.",
"frMale": "Tu as mis le temps.",
"frFemale": "Tu as mis le temps.",
"deMale": "Das hat aber lange gedauert.",
"deFemale": "Das hat aber lange gedauert."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"SpeakerB62Id": "JXDmyzW",
"Text": "Keep the pressure on; I'll start laying a trap.",
"LocalizedText": {
"enMale": "Keep the pressure on; I'll start laying a trap.",
"frMale": "Maintenez-lui la pression : je pr\u00e9pare un pi\u00e8ge.",
"frFemale": "Maintenez-lui la pression : je pr\u00e9pare un pi\u00e8ge.",
"deMale": "Setzt ihn weiter unter Druck. Ich werde ihm eine Falle stellen.",
"deFemale": "Setzt ihn weiter unter Druck. Ich werde ihm eine Falle stellen."
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"Text": "I'll call when everything's in position.",
"LocalizedText": {
"enMale": "I'll call when everything's in position.",
"frMale": "Je vous appelle quand tout est en place.",
"frFemale": "Je vous appelle quand tout est en place.",
"deMale": "Ich melde mich, wenn alles bereit ist.",
"deFemale": "Ich melde mich, wenn alles bereit ist."
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"SpeakerB62Id": "0000000",
"Text": "Torian. That trap ready?",
"LocalizedText": {
"enMale": "Torian. That trap ready?",
"frMale": "Torian. Le pi\u00e8ge est pr\u00eat ?",
"frFemale": "Torian. Le pi\u00e8ge est pr\u00eat ?",
"deMale": "Torian. Ist die Falle fertig?",
"deFemale": "Torian. Ist die Falle fertig?"
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"SpeakerB62Id": "JXDmyzW",
"Text": "No, and the traitor's on his way back.",
"LocalizedText": {
"enMale": "No, and the traitor's on his way back.",
"frMale": "Non, et le tra\u00eetre rentre au bercail.",
"frFemale": "Non, et le tra\u00eetre rentre au bercail.",
"deMale": "Nein, und der Verr\u00e4ter ist auf dem Weg zur\u00fcck.",
"deFemale": "Nein, und der Verr\u00e4ter ist auf dem Weg zur\u00fcck."
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"Text": "Jicoln's still got one cache left, you think he's on to us?",
"LocalizedText": {
"enMale": "Jicoln's still got one cache left, you think he's on to us?",
"frMale": "Il reste une cachette \u00e0 Jicoln, tu crois qu'il nous pr\u00e9pare un truc ?",
"frFemale": "Il reste une cachette \u00e0 Jicoln, tu crois qu'il nous pr\u00e9pare un truc ?",
"deMale": "Jicoln hat noch ein Versteck vor sich. Ob er wei\u00df, was wir vorhaben?",
"deFemale": "Jicoln hat noch ein Versteck vor sich. Ob er wei\u00df, was wir vorhaben?"
},
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"enMale": "He's early.",
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"Md6ozhL"
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"LocalizedName": {
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"frMale": "cnv.location.taris_imp.class.bounty_hunter.multi.caches",
"deMale": "cnv.location.taris_imp.class.bounty_hunter.multi.caches"
},
"Id": "16140937474338825840",
"Base62Id": "SAR1KnD",
"Fqn": "cnv.location.taris_imp.class.bounty_hunter.multi.caches",
"B62References": {
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"first_seen": "1.0.0",
"last_seen": "6.2.1a",
"current_version": "6.2.0b",
"hash": "3516631411",
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[de-de] => 1
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[Text] => Not bad... it's usually over by now. Let's see how far you get.
[LocalizedText] => Array
(
[enMale] => Not bad... it's usually over by now. Let's see how far you get.
[frMale] => Pas mal... passé ce stade, c'est jamais long. On va voir combien de temps tu tiens.
[frFemale] => Pas mal... passé ce stade, c'est jamais long. On va voir combien de temps tu tiens.
[deMale] => Nicht schlecht ... Normalerweise ist es jetzt schon vorbei. Mal sehen, wie weit Ihr es schafft.
[deFemale] => Nicht schlecht ... Normalerweise ist es jetzt schon vorbei. Mal sehen, wie weit Ihr es schafft.
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[Text] => Finding one that quickly could have been dumb luck. Two, you're getting help. Let's slow you down.
[LocalizedText] => Array
(
[enMale] => Finding one that quickly could have been dumb luck. Two, you're getting help. Let's slow you down.
[frMale] => Me trouver aussi vite, ça aurait pu être un coup de pot. Mais en plus, on t'a aidé. Je vais te ralentir.
[frFemale] => Me trouver aussi vite, ça aurait pu être un coup de pot. Mais en plus, on t'a aidée. Je vais te ralentir.
[deMale] => Der erste Fund hätte auch pures Glück sein können. Aber der zweite? Ihr müsst Hilfe haben. Aber ich sorge dafür, dass Ihr langsamer werdet.
[deFemale] => Der erste Fund hätte auch pures Glück sein können. Aber der zweite? Ihr müsst Hilfe haben. Aber ich sorge dafür, dass Ihr langsamer werdet.
)
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[Text] => Ha! I haven't had this much fun in years, boy! I'm glad you didn't die too quickly after all!
[LocalizedText] => Array
(
[enMale] => Ha! I haven't had this much fun in years, boy! I'm glad you didn't die too quickly after all!
[frMale] => Ha ! Je m'étais pas amusé comme ça depuis des années ! Je suis content que tu sois pas mort trop vite, après tout !
[frFemale] => Ha ! Je m'étais pas amusé comme ça depuis des années ! Je suis content que tu sois pas morte trop vite, après tout !
[deMale] => Ha! Ich hatte schon ewig nicht mehr so viel Spaß! Ich bin froh, dass Ihr nicht schon früher gestorben seid!
[deFemale] => Ha! Ich hatte schon ewig nicht mehr so viel Spaß! Ich bin froh, dass Ihr nicht schon früher gestorben seid!
)
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[Text] => Ha! You're a real spitfire. If I were young again, I might take you as a bride, girl.
[LocalizedText] => Array
(
[enMale] => Ha! You're a real spitfire. If I were young again, I might take you as a bride, girl.
[frMale] => Ha ! Tu te laisses pas faire. Si j'étais encore jeune, je te prendrais comme femme, petite.
[frFemale] => Ha ! Tu te laisses pas faire. Si j'étais encore jeune, je te prendrais comme femme, petite.
[deMale] => Ha! Ihr seid ein echter Hitzkopf. Wenn ich nochmal jung wäre, würde ich Euch zur Braut nehmen, Mädchen.
[deFemale] => Ha! Ihr seid ein echter Hitzkopf. Wenn ich nochmal jung wäre, würde ich Euch zur Braut nehmen, Mädchen.
)
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[Text] => Found the traitor's bolt-hole. Wreckage. Crashed ship. The Endar Spire.
[LocalizedText] => Array
(
[enMale] => Found the traitor's bolt-hole. Wreckage. Crashed ship. The Endar Spire.
[frMale] => J'ai trouvé le refuge du traître. Une épave. Un vaisseau écrasé. La Flèche d'Endar.
[frFemale] => J'ai trouvé le refuge du traître. Une épave. Un vaisseau écrasé. La Flèche d'Endar.
[deMale] => Habe das Schlupfloch des Verräters gefunden. Ein Wrack, ein abgestürztes Schiff. Die Endar Spire.
[deFemale] => Habe das Schlupfloch des Verräters gefunden. Ein Wrack, ein abgestürztes Schiff. Die Endar Spire.
)
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[Text] => I can head that direction.
[LocalizedText] => Array
(
[enMale] => I can head that direction.
[frMale] => Je peux faire le déplacement.
[frFemale] => Je peux faire le déplacement.
[deMale] => Soll ich mich dahin aufmachen?
[deFemale] => Soll ich mich dahin aufmachen?
)
[LocalizedOptionText] => Array
(
[enMale] => You want me there?
[frMale] => Tu veux que je vienne ?
[frFemale] => Tu veux que je vienne ?
[deMale] => Willst du, dass ich hingehe?
[deFemale] => Willst du, dass ich hingehe?
)
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[Text] => No, keep him busy. I'm laying a trap.
[LocalizedText] => Array
(
[enMale] => No, keep him busy. I'm laying a trap.
[frMale] => Non, détournez son attention. Je bricole un piège.
[frFemale] => Non, détournez son attention. Je bricole un piège.
[deMale] => Nein, beschäftigt ihn einfach. Ich stelle ihm eine Falle.
[deFemale] => Nein, beschäftigt ihn einfach. Ich stelle ihm eine Falle.
)
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[Text] => Good work, Torian. I'll let you know when I've got Jicoln on the run.
[LocalizedText] => Array
(
[enMale] => Good work, Torian. I'll let you know when I've got Jicoln on the run.
[frMale] => Bien joué, Torian. Je te préviendrai quand Jicoln sera en cavale.
[frFemale] => Bien joué, Torian. Je te préviendrai quand Jicoln sera en cavale.
[deMale] => Gute Arbeit, Torian. Ich sage dir Bescheid, wenn Jicoln versucht zu flüchten.
[deFemale] => Gute Arbeit, Torian. Ich sage dir Bescheid, wenn Jicoln versucht zu flüchten.
)
[LocalizedOptionText] => Array
(
[enMale] => Great job.
[frMale] => Bon travail.
[frFemale] => Bon travail.
[deMale] => Gut gemacht.
[deFemale] => Gut gemacht.
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[CnvAlienVONode] => -1
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[VgMySBC] => Array
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[Key] => 200
[Value] => Array
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[Md6ozhL] => Array
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[Key] => 200
[Value] => Array
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[Text] => The game's already half over. You better pull it together and fast.
[LocalizedText] => Array
(
[enMale] => The game's already half over. You better pull it together and fast.
[frMale] => On a dépassé la moitié du jeu. Magne-toi un peu, on a pas le temps.
[frFemale] => On a dépassé la moitié du jeu. Magne-toi un peu, on a pas le temps.
[deMale] => Das Spiel ist schon halb vorbei. Leg besser einen Zahn zu.
[deFemale] => Das Spiel ist schon halb vorbei. Leg besser einen Zahn zu.
)
[LocalizedOptionText] => Array
(
[enMale] => Took you long enough.
[frMale] => Tu as mis le temps.
[frFemale] => Tu as mis le temps.
[deMale] => Das hat aber lange gedauert.
[deFemale] => Das hat aber lange gedauert.
)
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
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[deFemale] => <<1>> stimmt zu.
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[Key] => 50
[Value] => Array
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
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[Text] => Keep the pressure on; I'll start laying a trap.
[LocalizedText] => Array
(
[enMale] => Keep the pressure on; I'll start laying a trap.
[frMale] => Maintenez-lui la pression : je prépare un piège.
[frFemale] => Maintenez-lui la pression : je prépare un piège.
[deMale] => Setzt ihn weiter unter Druck. Ich werde ihm eine Falle stellen.
[deFemale] => Setzt ihn weiter unter Druck. Ich werde ihm eine Falle stellen.
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[Text] => I'll call when everything's in position.
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[enMale] => I'll call when everything's in position.
[frMale] => Je vous appelle quand tout est en place.
[frFemale] => Je vous appelle quand tout est en place.
[deMale] => Ich melde mich, wenn alles bereit ist.
[deFemale] => Ich melde mich, wenn alles bereit ist.
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[Text] => Torian. That trap ready?
[LocalizedText] => Array
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[enMale] => Torian. That trap ready?
[frMale] => Torian. Le piège est prêt ?
[frFemale] => Torian. Le piège est prêt ?
[deMale] => Torian. Ist die Falle fertig?
[deFemale] => Torian. Ist die Falle fertig?
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[Text] => No, and the traitor's on his way back.
[LocalizedText] => Array
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[enMale] => No, and the traitor's on his way back.
[frMale] => Non, et le traître rentre au bercail.
[frFemale] => Non, et le traître rentre au bercail.
[deMale] => Nein, und der Verräter ist auf dem Weg zurück.
[deFemale] => Nein, und der Verräter ist auf dem Weg zurück.
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[MaxLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Jicoln's still got one cache left, you think he's on to us?
[LocalizedText] => Array
(
[enMale] => Jicoln's still got one cache left, you think he's on to us?
[frMale] => Il reste une cachette à Jicoln, tu crois qu'il nous prépare un truc ?
[frFemale] => Il reste une cachette à Jicoln, tu crois qu'il nous prépare un truc ?
[deMale] => Jicoln hat noch ein Versteck vor sich. Ob er weiß, was wir vorhaben?
[deFemale] => Jicoln hat noch ein Versteck vor sich. Ob er weiß, was wir vorhaben?
)
[LocalizedOptionText] => Array
(
[enMale] => He's early.
[frMale] => Il est en avance.
[frFemale] => Il est en avance.
[deMale] => Er ist früh dran.
[deFemale] => Er ist früh dran.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
[VgMySBC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Md6ozhL] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
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[Stb] => str.cnv.location.taris_imp.class.bounty_hunter.multi.caches
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
[Text] => You think Jicoln's quitting the game?
[LocalizedText] => Array
(
[enMale] => You think Jicoln's quitting the game?
[frMale] => Tu crois que Jicoln veut abandonner la partie ?
[frFemale] => Tu crois que Jicoln veut abandonner la partie ?
[deMale] => Glaubst du, dass Jicoln aus dem Spiel aussteigt?
[deFemale] => Glaubst du, dass Jicoln aus dem Spiel aussteigt?
)
[LocalizedOptionText] => Array
(
[enMale] => Is he trying to run away?
[frMale] => Est-ce qu'il essaye de s'enfuir ?
[frFemale] => Est-ce qu'il essaye de s'enfuir ?
[deMale] => Will er wegrennen?
[deFemale] => Will er wegrennen?
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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(
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[IsPlayerNode] =>
[SpeakerB62Id] => JXDmyzW
[Text] => He's just changing strategy.
[LocalizedText] => Array
(
[enMale] => He's just changing strategy.
[frMale] => Il change juste de stratégie.
[frFemale] => Il change juste de stratégie.
[deMale] => Er ändert nur seine Strategie.
[deFemale] => Er ändert nur seine Strategie.
)
[CnvAlienVONode] => -1
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(
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[AffectionRewardEventsB62] => Array
(
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[GenericNodeNumber] => 0
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[389] => Array
(
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[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[Text] => You're winning; he's coming to fortify his stronghold.
[LocalizedText] => Array
(
[enMale] => You're winning; he's coming to fortify his stronghold.
[frMale] => Comme vous gagnez, il va renforcer sa forteresse.
[frFemale] => Comme vous gagnez, il va renforcer sa forteresse.
[deMale] => Ihr gewinnt. Er kommt, um seine Festung zu verstärken.
[deFemale] => Ihr gewinnt. Er kommt, um seine Festung zu verstärken.
)
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[390] => Array
(
[NodeId] => 390
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[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[GenericNodeNumber] => 0
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[391] => Array
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[ActionQuest] => 0
[MinLevel] => -1
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[JoinDisabledForHolocom] =>
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[Text] => Transmitting location. I'll do what I can. Hurry.
[LocalizedText] => Array
(
[enMale] => Transmitting location. I'll do what I can. Hurry.
[frMale] => Je vous transmets l'emplacement. Je fais de mon mieux. Dépêchez-vous.
[frFemale] => Je vous transmets l'emplacement. Je fais de mon mieux. Dépêchez-vous.
[deMale] => Position wird übermittelt. Ich tue, was ich kann. Beeilt Euch.
[deFemale] => Position wird übermittelt. Ich tue, was ich kann. Beeilt Euch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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(
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[Stb] => str.cnv.location.taris_imp.class.bounty_hunter.multi.caches
[GenericNodeNumber] => 0
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[393] => Array
(
[NodeId] => 393
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
[Text] => Don't let him get away. I'm heading to you now.
[LocalizedText] => Array
(
[enMale] => Don't let him get away. I'm heading to you now.
[frMale] => Le laisse pas s'enfuir. Je vais dans ta direction.
[frFemale] => Le laisse pas s'enfuir. Je vais dans ta direction.
[deMale] => Lass ihn nicht entkommen. Ich komme sofort zu dir.
[deFemale] => Lass ihn nicht entkommen. Ich komme sofort zu dir.
)
[LocalizedOptionText] => Array
(
[enMale] => Pin him down.
[frMale] => Immobilise-le.
[frFemale] => Immobilise-le.
[deMale] => Halte ihn fest.
[deFemale] => Halte ihn fest.
)
[CnvAlienVONode] => -1
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(
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[Stb] => str.cnv.location.taris_imp.class.bounty_hunter.multi.caches
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(
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[Text] => I'll ambush him at his camp. Transmitting coordinates. Hurry there.
[LocalizedText] => Array
(
[enMale] => I'll ambush him at his camp. Transmitting coordinates. Hurry there.
[frMale] => Je lui tends une embuscade à son camp. Je vous transmets les coordonnées. Faites vite.
[frFemale] => Je lui tends une embuscade à son camp. Je vous transmets les coordonnées. Faites vite.
[deMale] => Ich überfalle ihn in seinem Lager. Übermittle Koordinaten. Beeilt Euch.
[deFemale] => Ich überfalle ihn in seinem Lager. Übermittle Koordinaten. Beeilt Euch.
)
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[IsPlayerNode] =>
[SpeakerB62Id] => qMCLzN4
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 424
)
[GenericNodeNumber] => 0
)
[450] => Array
(
[NodeId] => 450
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => qMCLzN4
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 425
)
[GenericNodeNumber] => 0
)
[451] => Array
(
[NodeId] => 451
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => qMCLzN4
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 427
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[372] => 378
[374] => 376
[385] => 387
[438] => 437
[439] => 52
[440] => 52
[441] => 52
[444] => 52
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.taris_imp.class.bounty_hunter.multi.caches
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => VgMySBC
[1] => Md6ozhL
)
[LocalizedName] => Array
(
[enMale] => cnv.location.taris_imp.class.bounty_hunter.multi.caches
[frMale] => cnv.location.taris_imp.class.bounty_hunter.multi.caches
[deMale] => cnv.location.taris_imp.class.bounty_hunter.multi.caches
)
[Id] => 16140937474338825840
[Base62Id] => SAR1KnD
[Fqn] => cnv.location.taris_imp.class.bounty_hunter.multi.caches
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => 43o67g9
)
)
[first_seen] => 1.0.0
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 3516631411
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0
[1] => 1.0.0a
[2] => 1.3.0
[3] => 2.3.1
[4] => 4.0.0
)
)