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"Text": "Stop! I've been watching you on the surveillance monitors! I know what you're doing! You've got to stop!",
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"enMale": "Stop! I've been watching you on the surveillance monitors! I know what you're doing! You've got to stop!",
"frMale": "Arr\u00eatez ! Je vous ai vu sur les moniteurs de surveillance! J'ai compris ce que vous faites! Arr\u00eatez tout de suite!",
"frFemale": "Arr\u00eatez ! Je vous ai vue sur les moniteurs de surveillance! J'ai compris ce que vous faites! Arr\u00eatez tout de suite!",
"deMale": "Halt! Ich habe Euch auf den \u00dcberwachungsmonitoren beobachtet. Ich wei\u00df, was Ihr vorhabt! Bitte tut es nicht!",
"deFemale": "Halt! Ich habe Euch auf den \u00dcberwachungsmonitoren beobachtet. Ich wei\u00df, was Ihr vorhabt! Bitte tut es nicht!"
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"Text": "Please! There are dozens of civilian technicians and engineers working here! If you blow up this facility, they'll all be killed!",
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"enMale": "Please! There are dozens of civilian technicians and engineers working here! If you blow up this facility, they'll all be killed!",
"frMale": "Je vous en supplie ! Il y a dizaines de techniciens et d'ing\u00e9nieurs civils qui travaillent ici ! Si vous faites sauter le complexe, ils vont tous mourir !",
"frFemale": "Je vous en supplie ! Il y a dizaines de techniciens et d'ing\u00e9nieurs civils qui travaillent ici ! Si vous faites sauter le complexe, ils vont tous mourir !",
"deMale": "Bitte! Hier drin arbeiten Dutzende ziviler Techniker und Ingenieure! Wenn Ihr die Einrichtung sprengt, werden sie alle sterben!",
"deFemale": "Bitte! Hier drin arbeiten Dutzende ziviler Techniker und Ingenieure! Wenn Ihr die Einrichtung sprengt, werden sie alle sterben!"
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"Text": "It's called collateral damage.",
"LocalizedText": {
"enMale": "It's called collateral damage.",
"frMale": "On appelle \u00e7a des dommages collat\u00e9raux.",
"frFemale": "On appelle \u00e7a des dommages collat\u00e9raux.",
"deMale": "Das nennt man Kollateralschaden.",
"deFemale": "Das nennt man Kollateralschaden."
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"LocalizedOptionText": {
"enMale": "True enough.",
"frMale": "C'est pas faux.",
"frFemale": "C'est pas faux.",
"deMale": "So ist es.",
"deFemale": "So ist es."
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"SpeakerB62Id": "0000000",
"Text": "Maybe they should be getting out of here, then.",
"LocalizedText": {
"enMale": "Maybe they should be getting out of here, then.",
"frMale": "Ils feraient mieux de se mettre \u00e0 courir, alors.",
"frFemale": "Ils feraient mieux de se mettre \u00e0 courir, alors.",
"deMale": "Dann sollten sie wohl so schnell wie m\u00f6glich raus hier.",
"deFemale": "Dann sollten sie wohl so schnell wie m\u00f6glich raus hier."
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"enMale": "They should run.",
"frMale": "Qu'ils courent.",
"frFemale": "Qu'ils courent.",
"deMale": "Sie sollten besser rennen.",
"deFemale": "Sie sollten besser rennen."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "Our security chief disabled the evacuation alarm! They don't want this attack made public!",
"LocalizedText": {
"enMale": "Our security chief disabled the evacuation alarm! They don't want this attack made public!",
"frMale": "Le chef de la s\u00e9curit\u00e9 a d\u00e9sactiv\u00e9 l'alarme d'\u00e9vacuation ! Ils veulent pas que l'attaque soit rendue publique !",
"frFemale": "Le chef de la s\u00e9curit\u00e9 a d\u00e9sactiv\u00e9 l'alarme d'\u00e9vacuation ! Ils veulent pas que l'attaque soit rendue publique !",
"deMale": "Unser Sicherheitschef hat den Evakuierungsalarm deaktiviert. Sie wollen nicht, dass dieser Angriff bemerkt wird!",
"deFemale": "Unser Sicherheitschef hat den Evakuierungsalarm deaktiviert. Sie wollen nicht, dass dieser Angriff bemerkt wird!"
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"SpeakerB62Id": "OB7Z2SC",
"Text": "Please! I don't care what you do to this facility, just give me time to evacuate my people!",
"LocalizedText": {
"enMale": "Please! I don't care what you do to this facility, just give me time to evacuate my people!",
"frMale": "Piti\u00e9 ! Peu importe ce que vous faites \u00e0 ce complexe, mais donnez-moi le temps d'\u00e9vacuer tout le monde !",
"frFemale": "Piti\u00e9 ! Peu importe ce que vous faites \u00e0 ce complexe, mais donnez-moi le temps d'\u00e9vacuer tout le monde !",
"deMale": "Bitte! Mir ist egal, was Ihr mit der Einrichtung macht, aber bitte lasst mich meine Leute evakuieren!",
"deFemale": "Bitte! Mir ist egal, was Ihr mit der Einrichtung macht, aber bitte lasst mich meine Leute evakuieren!"
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"Text": "I only need a few minutes to round up my crew and get them out of here! Do what you will afterwards!",
"LocalizedText": {
"enMale": "I only need a few minutes to round up my crew and get them out of here! Do what you will afterwards!",
"frMale": "Je pourrais rassembler mon \u00e9quipe et la faire sortir de l\u00e0 en quelques minutes ! Apr\u00e8s, je vous laisse tranquille !",
"frFemale": "Je pourrais rassembler mon \u00e9quipe et la faire sortir de l\u00e0 en quelques minutes ! Apr\u00e8s, je vous laisse tranquille !",
"deMale": "Ich brauche nur ein paar Minuten, um meine Leute zu holen und sie hier rauszubringen! Macht danach, was Ihr wollt!",
"deFemale": "Ich brauche nur ein paar Minuten, um meine Leute zu holen und sie hier rauszubringen! Macht danach, was Ihr wollt!"
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"Text": "Every merc in here wants my hide.",
"LocalizedText": {
"enMale": "Every merc in here wants my hide.",
"frMale": "Il y a plein de gens qui en veulent \u00e0 ma peau, ici.",
"frFemale": "Il y a plein de gens qui en veulent \u00e0 ma peau, ici.",
"deMale": "Jeder S\u00f6ldner hier will mich erledigen.",
"deFemale": "Jeder S\u00f6ldner hier will mich erledigen."
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"enMale": "Too risky.",
"frMale": "Trop risqu\u00e9.",
"frFemale": "Trop risqu\u00e9.",
"deMale": "Zu gef\u00e4hrlich.",
"deFemale": "Zu gef\u00e4hrlich."
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"Text": "These people are innocent employees! They have families! Show some compassion! I'm begging you!",
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"enMale": "These people are innocent employees! They have families! Show some compassion! I'm begging you!",
"frMale": "Ces employ\u00e9s sont des gens innocents ! Ils ont des familles ! Faites preuve d'un peu de compassion ! Je vous en supplie !",
"frFemale": "Ces employ\u00e9s sont des gens innocents ! Ils ont des familles ! Faites preuve d'un peu de compassion ! Je vous en supplie !",
"deMale": "Diese Leute sind unschuldige Angestellte mit Familien! Habt doch Mitleid! Ich flehe Euch an!",
"deFemale": "Diese Leute sind unschuldige Angestellte mit Familien! Habt doch Mitleid! Ich flehe Euch an!"
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"SpeakerB62Id": "0000000",
"Text": "Well, don't just stand there. Go!",
"LocalizedText": {
"enMale": "Well, don't just stand there. Go!",
"frMale": "Restez pas l\u00e0 sans bouger. Allez !",
"frFemale": "Restez pas l\u00e0 sans bouger. Allez !",
"deMale": "Dann steht hier nicht einfach rum. Los!",
"deFemale": "Dann steht hier nicht einfach rum. Los!"
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"LocalizedOptionText": {
"enMale": "Fine, stop talking and run!",
"frMale": "Bon, assez parl\u00e9, courez !",
"frFemale": "Bon, assez parl\u00e9, courez !",
"deMale": "Gut. H\u00f6rt auf zu reden und rennt!",
"deFemale": "Gut. H\u00f6rt auf zu reden und rennt!"
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "Compassion won't get my job done.",
"LocalizedText": {
"enMale": "Compassion won't get my job done.",
"frMale": "La compassion, \u00e7a ne m\u00e8ne nulle part.",
"frFemale": "La compassion, \u00e7a ne m\u00e8ne nulle part.",
"deMale": "Mitleid hilft mir bei meinem Auftrag nicht.",
"deFemale": "Mitleid hilft mir bei meinem Auftrag nicht."
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"LocalizedOptionText": {
"enMale": "Don't beg. [Kill scientist]",
"frMale": "Ne me suppliez pas. [Tuer le scientifique]",
"frFemale": "Ne me suppliez pas. [Tuer le scientifique]",
"deMale": "Blo\u00df kein Gebettel. [Wissenschaftler t\u00f6ten]",
"deFemale": "Blo\u00df kein Gebettel. [Wissenschaftler t\u00f6ten]"
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"Text": "Do it. Hurry!",
"LocalizedText": {
"enMale": "Do it. Hurry!",
"frMale": "OK. Faites vite !",
"frFemale": "OK. Faites vite !",
"deMale": "Meinetwegen. Beeilt Euch!",
"deFemale": "Meinetwegen. Beeilt Euch!"
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"enMale": "Sure.",
"frMale": "Bien s\u00fbr.",
"frFemale": "Bien s\u00fbr.",
"deMale": "Sicher.",
"deFemale": "Sicher."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "Thank you!",
"LocalizedText": {
"enMale": "Thank you!",
"frMale": "Merci !",
"frFemale": "Merci !",
"deMale": "Danke!",
"deFemale": "Danke!"
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"Text": "That's the price of working for an assassin.",
"LocalizedText": {
"enMale": "That's the price of working for an assassin.",
"frMale": "\u00c7a vous apprendra \u00e0 travailler pour un assassin.",
"frFemale": "\u00c7a vous apprendra \u00e0 travailler pour un assassin.",
"deMale": "Das ist der Preis daf\u00fcr, wenn man f\u00fcr einen Attent\u00e4ter arbeitet.",
"deFemale": "Das ist der Preis daf\u00fcr, wenn man f\u00fcr einen Attent\u00e4ter arbeitet."
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"LocalizedOptionText": {
"enMale": "Hmm. No. [Kill scientist]",
"frMale": "Hmmm. Non. [Tuer le scientifique]",
"frFemale": "Hmmm. Non. [Tuer le scientifique]",
"deMale": "Hmm. Nein. [Wissenschaftler t\u00f6ten]",
"deFemale": "Hmm. Nein. [Wissenschaftler t\u00f6ten]"
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
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"deFemale": "<<1>> ist dagegen."
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"frMale": "Sale...brute...",
"frFemale": "Sale...brute...",
"deMale": "Ihr ... Bestie ...",
"deFemale": "Ihr ... Bestie ..."
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"Text": "You say that like I should care.",
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"frMale": "Comme si \u00e7a m'int\u00e9ressait.",
"frFemale": "Comme si \u00e7a m'int\u00e9ressait.",
"deMale": "Das klingt fast so, als sollte es mich betreffen.",
"deFemale": "Das klingt fast so, als sollte es mich betreffen."
},
"LocalizedOptionText": {
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"frMale": "Et ?",
"frFemale": "Et ?",
"deMale": "Und?",
"deFemale": "Und?"
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
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"deFemale": "<<1>> ist dagegen."
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"Text": "Fine, you've convinced me.",
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"frMale": "Tr\u00e8s bien, j'en suis.",
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"enMale": "Ugh. Guilt overload. Okay.",
"frMale": "Ouh. Trop de culpabilit\u00e9. OK.",
"frFemale": "Ouh. Trop de culpabilit\u00e9. OK.",
"deMale": "Die Gewissensnummer also. Okay.",
"deFemale": "Die Gewissensnummer also. Okay."
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"deFemale": "<<1>> stimmt zu."
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"first_seen": "1.0.0a",
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[Text] => Stop! I've been watching you on the surveillance monitors! I know what you're doing! You've got to stop!
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[enMale] => Stop! I've been watching you on the surveillance monitors! I know what you're doing! You've got to stop!
[frMale] => Arrêtez ! Je vous ai vu sur les moniteurs de surveillance! J'ai compris ce que vous faites! Arrêtez tout de suite!
[frFemale] => Arrêtez ! Je vous ai vue sur les moniteurs de surveillance! J'ai compris ce que vous faites! Arrêtez tout de suite!
[deMale] => Halt! Ich habe Euch auf den Überwachungsmonitoren beobachtet. Ich weiß, was Ihr vorhabt! Bitte tut es nicht!
[deFemale] => Halt! Ich habe Euch auf den Überwachungsmonitoren beobachtet. Ich weiß, was Ihr vorhabt! Bitte tut es nicht!
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[Text] => Please! There are dozens of civilian technicians and engineers working here! If you blow up this facility, they'll all be killed!
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[enMale] => Please! There are dozens of civilian technicians and engineers working here! If you blow up this facility, they'll all be killed!
[frMale] => Je vous en supplie ! Il y a dizaines de techniciens et d'ingénieurs civils qui travaillent ici ! Si vous faites sauter le complexe, ils vont tous mourir !
[frFemale] => Je vous en supplie ! Il y a dizaines de techniciens et d'ingénieurs civils qui travaillent ici ! Si vous faites sauter le complexe, ils vont tous mourir !
[deMale] => Bitte! Hier drin arbeiten Dutzende ziviler Techniker und Ingenieure! Wenn Ihr die Einrichtung sprengt, werden sie alle sterben!
[deFemale] => Bitte! Hier drin arbeiten Dutzende ziviler Techniker und Ingenieure! Wenn Ihr die Einrichtung sprengt, werden sie alle sterben!
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[Text] => It's called collateral damage.
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[frMale] => On appelle ça des dommages collatéraux.
[frFemale] => On appelle ça des dommages collatéraux.
[deMale] => Das nennt man Kollateralschaden.
[deFemale] => Das nennt man Kollateralschaden.
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[enMale] => True enough.
[frMale] => C'est pas faux.
[frFemale] => C'est pas faux.
[deMale] => So ist es.
[deFemale] => So ist es.
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[Text] => Maybe they should be getting out of here, then.
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[enMale] => Maybe they should be getting out of here, then.
[frMale] => Ils feraient mieux de se mettre à courir, alors.
[frFemale] => Ils feraient mieux de se mettre à courir, alors.
[deMale] => Dann sollten sie wohl so schnell wie möglich raus hier.
[deFemale] => Dann sollten sie wohl so schnell wie möglich raus hier.
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[enMale] => They should run.
[frMale] => Qu'ils courent.
[frFemale] => Qu'ils courent.
[deMale] => Sie sollten besser rennen.
[deFemale] => Sie sollten besser rennen.
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[Text] => Our security chief disabled the evacuation alarm! They don't want this attack made public!
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[enMale] => Our security chief disabled the evacuation alarm! They don't want this attack made public!
[frMale] => Le chef de la sécurité a désactivé l'alarme d'évacuation ! Ils veulent pas que l'attaque soit rendue publique !
[frFemale] => Le chef de la sécurité a désactivé l'alarme d'évacuation ! Ils veulent pas que l'attaque soit rendue publique !
[deMale] => Unser Sicherheitschef hat den Evakuierungsalarm deaktiviert. Sie wollen nicht, dass dieser Angriff bemerkt wird!
[deFemale] => Unser Sicherheitschef hat den Evakuierungsalarm deaktiviert. Sie wollen nicht, dass dieser Angriff bemerkt wird!
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[Text] => Please! I don't care what you do to this facility, just give me time to evacuate my people!
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[enMale] => Please! I don't care what you do to this facility, just give me time to evacuate my people!
[frMale] => Pitié ! Peu importe ce que vous faites à ce complexe, mais donnez-moi le temps d'évacuer tout le monde !
[frFemale] => Pitié ! Peu importe ce que vous faites à ce complexe, mais donnez-moi le temps d'évacuer tout le monde !
[deMale] => Bitte! Mir ist egal, was Ihr mit der Einrichtung macht, aber bitte lasst mich meine Leute evakuieren!
[deFemale] => Bitte! Mir ist egal, was Ihr mit der Einrichtung macht, aber bitte lasst mich meine Leute evakuieren!
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[Text] => I only need a few minutes to round up my crew and get them out of here! Do what you will afterwards!
[LocalizedText] => Array
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[enMale] => I only need a few minutes to round up my crew and get them out of here! Do what you will afterwards!
[frMale] => Je pourrais rassembler mon équipe et la faire sortir de là en quelques minutes ! Après, je vous laisse tranquille !
[frFemale] => Je pourrais rassembler mon équipe et la faire sortir de là en quelques minutes ! Après, je vous laisse tranquille !
[deMale] => Ich brauche nur ein paar Minuten, um meine Leute zu holen und sie hier rauszubringen! Macht danach, was Ihr wollt!
[deFemale] => Ich brauche nur ein paar Minuten, um meine Leute zu holen und sie hier rauszubringen! Macht danach, was Ihr wollt!
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[Text] => Every merc in here wants my hide.
[LocalizedText] => Array
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[enMale] => Every merc in here wants my hide.
[frMale] => Il y a plein de gens qui en veulent à ma peau, ici.
[frFemale] => Il y a plein de gens qui en veulent à ma peau, ici.
[deMale] => Jeder Söldner hier will mich erledigen.
[deFemale] => Jeder Söldner hier will mich erledigen.
)
[LocalizedOptionText] => Array
(
[enMale] => Too risky.
[frMale] => Trop risqué.
[frFemale] => Trop risqué.
[deMale] => Zu gefährlich.
[deFemale] => Zu gefährlich.
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(
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(
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[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => OB7Z2SC
[Text] => These people are innocent employees! They have families! Show some compassion! I'm begging you!
[LocalizedText] => Array
(
[enMale] => These people are innocent employees! They have families! Show some compassion! I'm begging you!
[frMale] => Ces employés sont des gens innocents ! Ils ont des familles ! Faites preuve d'un peu de compassion ! Je vous en supplie !
[frFemale] => Ces employés sont des gens innocents ! Ils ont des familles ! Faites preuve d'un peu de compassion ! Je vous en supplie !
[deMale] => Diese Leute sind unschuldige Angestellte mit Familien! Habt doch Mitleid! Ich flehe Euch an!
[deFemale] => Diese Leute sind unschuldige Angestellte mit Familien! Habt doch Mitleid! Ich flehe Euch an!
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[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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(
[0] => 27
[1] => 31
[2] => 43
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.scientist
[GenericNodeNumber] => 0
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[27] => Array
(
[NodeId] => 27
[QuestRewardB62] => kXLe5U5
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[MaxLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
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[Text] => Well, don't just stand there. Go!
[LocalizedText] => Array
(
[enMale] => Well, don't just stand there. Go!
[frMale] => Restez pas là sans bouger. Allez !
[frFemale] => Restez pas là sans bouger. Allez !
[deMale] => Dann steht hier nicht einfach rum. Los!
[deFemale] => Dann steht hier nicht einfach rum. Los!
)
[LocalizedOptionText] => Array
(
[enMale] => Fine, stop talking and run!
[frMale] => Bon, assez parlé, courez !
[frFemale] => Bon, assez parlé, courez !
[deMale] => Gut. Hört auf zu reden und rennt!
[deFemale] => Gut. Hört auf zu reden und rennt!
)
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[AffectionRewardEventsB62] => Array
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[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
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[ChildIds] => Array
(
[0] => 28
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.scientist
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[31] => Array
(
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[MinLevel] => -1
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[IsEmpty] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Compassion won't get my job done.
[LocalizedText] => Array
(
[enMale] => Compassion won't get my job done.
[frMale] => La compassion, ça ne mène nulle part.
[frFemale] => La compassion, ça ne mène nulle part.
[deMale] => Mitleid hilft mir bei meinem Auftrag nicht.
[deFemale] => Mitleid hilft mir bei meinem Auftrag nicht.
)
[LocalizedOptionText] => Array
(
[enMale] => Don't beg. [Kill scientist]
[frMale] => Ne me suppliez pas. [Tuer le scientifique]
[frFemale] => Ne me suppliez pas. [Tuer le scientifique]
[deMale] => Bloß kein Gebettel. [Wissenschaftler töten]
[deFemale] => Bloß kein Gebettel. [Wissenschaftler töten]
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
[Md6ozhL] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
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[ChildIds] => Array
(
[0] => 49
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.scientist
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[33] => Array
(
[NodeId] => 33
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[ActionQuest] => 0
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[SpeakerB62Id] => 0000000
[Text] => Do it. Hurry!
[LocalizedText] => Array
(
[enMale] => Do it. Hurry!
[frMale] => OK. Faites vite !
[frFemale] => OK. Faites vite !
[deMale] => Meinetwegen. Beeilt Euch!
[deFemale] => Meinetwegen. Beeilt Euch!
)
[LocalizedOptionText] => Array
(
[enMale] => Sure.
[frMale] => Bien sûr.
[frFemale] => Bien sûr.
[deMale] => Sicher.
[deFemale] => Sicher.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
[Md6ozhL] => Array
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[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
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[ChildIds] => Array
(
[0] => 34
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[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.scientist
[GenericNodeNumber] => 0
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[34] => Array
(
[NodeId] => 34
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => OB7Z2SC
[Text] => Thank you!
[LocalizedText] => Array
(
[enMale] => Thank you!
[frMale] => Merci !
[frFemale] => Merci !
[deMale] => Danke!
[deFemale] => Danke!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
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[35] => Array
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[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141066975147E+19
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
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[GenericNodeNumber] => 0
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[38] => Array
(
[NodeId] => 38
[QuestRewardB62] => kXLe5U5
[ActionQuest] => 1.6141066975147E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => LargeDark
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[IsEmpty] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => That's the price of working for an assassin.
[LocalizedText] => Array
(
[enMale] => That's the price of working for an assassin.
[frMale] => Ça vous apprendra à travailler pour un assassin.
[frFemale] => Ça vous apprendra à travailler pour un assassin.
[deMale] => Das ist der Preis dafür, wenn man für einen Attentäter arbeitet.
[deFemale] => Das ist der Preis dafür, wenn man für einen Attentäter arbeitet.
)
[LocalizedOptionText] => Array
(
[enMale] => Hmm. No. [Kill scientist]
[frMale] => Hmmm. Non. [Tuer le scientifique]
[frFemale] => Hmmm. Non. [Tuer le scientifique]
[deMale] => Hmm. Nein. [Wissenschaftler töten]
[deFemale] => Hmm. Nein. [Wissenschaftler töten]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Md6ozhL] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
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[ChildIds] => Array
(
[0] => 47
)
[Stb] => str.cnv.location.nar_shaddaa.class.bounty_hunter.scientist
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[39] => Array
(
[NodeId] => 39
[QuestRewardB62] => 0000000
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[SpeakerB62Id] => OB7Z2SC
[Text] => You... animal....
[LocalizedText] => Array
(
[enMale] => You... animal....
[frMale] => Sale...brute...
[frFemale] => Sale...brute...
[deMale] => Ihr ... Bestie ...
[deFemale] => Ihr ... Bestie ...
)
[CnvAlienVONode] => -1
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[40] => Array
(
[NodeId] => 40
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141066975147E+19
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[IsAmbient] =>
[ChildIds] => Array
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[GenericNodeNumber] => 0
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[42] => Array
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[NodeId] => 42
[QuestRewardB62] => kXLe5U5
[ActionQuest] => 0
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[Text] => You say that like I should care.
[LocalizedText] => Array
(
[enMale] => You say that like I should care.
[frMale] => Comme si ça m'intéressait.
[frFemale] => Comme si ça m'intéressait.
[deMale] => Das klingt fast so, als sollte es mich betreffen.
[deFemale] => Das klingt fast so, als sollte es mich betreffen.
)
[LocalizedOptionText] => Array
(
[enMale] => And?
[frMale] => Et ?
[frFemale] => Et ?
[deMale] => Und?
[deFemale] => Und?
)
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
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[IsAmbient] =>
[ChildIds] => Array
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[0] => 20
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[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 25050
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[43] => Array
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[NodeId] => 43
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[SpeakerB62Id] => 0000000
[Text] => Fine, you've convinced me.
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(
[enMale] => Fine, you've convinced me.
[frMale] => Très bien, j'en suis.
[frFemale] => Très bien, j'en suis.
[deMale] => Gut, ich mach's ja schon.
[deFemale] => Gut, ich mach's ja schon.
)
[LocalizedOptionText] => Array
(
[enMale] => Ugh. Guilt overload. Okay.
[frMale] => Ouh. Trop de culpabilité. OK.
[frFemale] => Ouh. Trop de culpabilité. OK.
[deMale] => Die Gewissensnummer also. Okay.
[deFemale] => Die Gewissensnummer also. Okay.
)
[CnvAlienVONode] => -1
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
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[0] => 26
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[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 2010
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[47] => Array
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[deMale] => cnv.location.nar_shaddaa.class.bounty_hunter.scientist
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[Id] => 16140952951187943032
[Base62Id] => UAxPpp0
[Fqn] => cnv.location.nar_shaddaa.class.bounty_hunter.scientist
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[0] => kXLe5U5
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[npcStartsCnv] => Array
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[0] => OB7Z2SC
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[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 3798120164
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[changed_fields] => Array
(
[0] => removed_in
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[previous_versions] => Array
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[0] => 1.0.0a
[1] => 1.0.0a
[2] => 1.3.0
[3] => 1.7.0
[4] => 2.3.1
[5] => 4.0.0
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