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cnv.location.taris_imp.class.spy.chance

  • 132. Player - Chance. I came to meet you.
    • 133. - Thank you. I'm not--please listen.
      • 139. - Ianna Cel is in here somewhere... the scientist Ki Sazen needs to repair the Ultrawave Transmitter.
        • 141. - The scientist will only meet with SIS. Tell her the password. Gemstone.
          • 142. Option - I'll take care of it.Player - She won't know anything went wrong. I'm one of you, after all.
            • 156. - Good. Good.
          • 143. Option - What about you?Player - You don't look good. Can you get to a medic?
            +200 Influence : approves.
          • 144. Option - Still alive, huh?Player - You don't look well. How much blood do you think you've lost? A liter? Two?
            +200 Influence : approves.
            • 147. - If you can patch me up, I can--ah!
              • 149. - If you patch me up, I can get to an evac point. Keyword on--onomat--ah!
                • 152. Option - Be glad I'm feeling merciful.Player - After you forced me to come here, I should let you die. But I won't. +100
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                • 151. Option - Don't worry. I'll help.Player - Hold still. I'll do what I can. +100
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  • 161. Player - Can you move?
                    • 163. - I think so. I can make it as far as a Republic airlift.
                      • 165. - Thank you. Now find the scientist. Keep her safe from Ki Sazen.
                        • 297. <Non-dialogue segment.>
                • 150. Option - No more commands. [Leave him]Player - You can't say it, can you? Goodbye, Chance. +100
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  • 153. - Please... please....
                    • 154. <Non-dialogue segment.>
                      • 168. - Sir? Was he a... contact of yours?
                        • 174. Option - In short, yes.Player - Chance is an associate of mine. That's all I can tell you.
                        • 176. Option - He's with the SIS.Player - I'm afraid I can't tell you that.
                        • 175. Option - Don't ask.Player - I'm not sure I'm supposed to talk about it.
                          • 177. - I understand, sir. I don't mean to step out of line.
                      • 252. <Non-dialogue segment.>
                        • 171. - Clever. But you can't kill them all this way.
                        • 181. - You let him live. Now he still has control--but he trusts you. Useful.
                          • 189. Option - Who are you?Player - I keep hearing your voice. How is that possible?
                          • 188. Option - Get out of my head.Player - I don't know what you are, or where you're coming from. Just go away.
                            • 278. <Non-dialogue segment.>
                          • 186. <Non-dialogue segment.>
                            • 182. <Conversation Exit>
  • 90. - This is Chance to Legate. Can you hear me?
    Progresses:
    • 199. Player - Legate to Chance. I stopped Ki Sazen's servants--they won't be getting that rakghoul colony data.
      • 200. - Fantastic. I wish my news were that good.
        • 96. Option - You don't sound good.Player - Are you hurt?
          • 105. - Yeah. Blaster burns, but the shrapnel's worse.
        • 95. Option - Running into problems?Player - You were after that scientist--the one Ki Sazen wanted.
          • 201. - I found her. She agreed to meet me in the ruins.
        • 94. Option - Speak up.Player - You'll have to talk louder. I can barely read you.
          • 97. - I'll do what I can, but I'm not feeling so good.
            • 99. - I tracked down that scientist Ki Sazen is after. She agreed to meet me in the ruins.
              • 101. - I was on my way when Imperial scouts spotted me. I ditched them, but I'm bleeding fast.
                • 108. Option - I'll come help you.Player - Don't move. Tell me where you are, and I'll be there soon.
                  • 117. - I'm--look, I have to be sure.
                • 110. Option - Where's the scientist?Player - You said the scientist was meeting you in the ruins. Where?
                  • 114. - Somewhere close by. I'll explain, but--I have to be sure.
                • 109. Option - Enjoy your ugly death.Player - Try to ignore the pain. You'll pass out soon enough.
                  • 111. - How can you--? Never mind. It doesn't matter.
                    • 113. - Keyword: onomatophobia. I'm ordering you to my location at Dynamet General. Sending coordinates now.
                      • 124. Player - I am on my way to Dynamet General.
                        • 125. - I'm sorry, Cipher. It's just... I don't want to die like this.
                          • 134. - They can't resist using it. But you still have your mind. You can still think. That's your escape.
                            • 135. <Conversation Exit>
  • 46. Player - This is Legate to Chance. We have a situation with Ki Sazen.
    • 47. - Chance here, sir. I'm listening...
      • 197. - Building a rakghoul army with the Ultrawave Transmitter. Why...?
        • 49. - She has two more sets of followers, then. One going after this Republic scientist, one after the rakghoul colony data. We'll have to split up to stop them both.
          • 51. Option - Agreed.Player - We need to divide our resources.
          • 52. Option - Ready for some action?Player - Time for you to do some field work.
            • 84. - Looks like it, sir.
          • 53. Option - [Flirt] Should be interesting.Player - Now I get to see how much you can handle.
            • 87. - Are you--never mind. Later.
          • 50. Option - My part in this is finished.Player - My mission was to find proof of Ki Sazen's corruption. I found proof. I'm done.
            • 54. - You've seen proof, but nothing admissible. And Master Kothe's contacts on the Jedi Council are... cautious.
              • 56. - I'll try to find our scientist before the Nikto do. If this "Doctor Cel" works for the colonists, I should have a shot.
                • 58. - You need to figure out where they'd go for rakghoul colony scans.
                  • 59. Option - I know who might help.Player - I'll talk to Doctor Lokin. He knows the science, and he knows Taris; he could be our lead.
                    • 82. - I was afraid you'd say that. All right--but don't trust him. Chance out.
                  • 61. Option - I know who might help.Player - I met a man named Doctor Lokin. He knows the science, and he knows Taris; he could be our lead.
                    • 78. - I saw his call to you. Our file on him is almost empty, except for his kill sheet.
                      • 80. - I think you're right that he can help--just don't trust him. Chance out.
                  • 73. Option - Any suggestions?Player - Do you have a plan?
                  • 63. Option - Why don't we switch jobs?Player - You handle the rakghoul research, and I'll rescue the brilliant scientist.
                    • 64. - Not in Republic territory, you won't.
                      • 65. <Non-dialogue segment.>
                        • 67. - Your best chance may be Doctor Lokin. He knows the science, the transmitter and the rakghouls. And he's smarter than me.
                        • 66. - I've been listening to your calls, and I know you're in touch with a "Doctor Lokin."
                          • 75. - His file makes him into a ghost--twelve confirmed kills over thirty years, and nothing else--but he knows the science, the transmitter and the rakghouls.
                            • 69. - I'm not saying trust him--but he could help us stop the Nikto. Chance out.
                              • 70. <Conversation Exit>
  • 205. - This is Chance to Legate. Come in, Legate.
    • 207. - I know you're busy, sir, so I'll keep it short. Any progress finding Ki Sazen?
      • 208. Option - I'm following this lead....Player - I met a "Doctor Lokin" at Nasan Godera's lab. He thinks Sazen is raiding facilities across Taris--I'm en route to one now.
        • 209. - That's great. That name rings a bell, though... hold on.
          • 211. - Doctor Eckard Lokin, Imperial Intelligence. Twelve confirmed kills over thirty years. Not a lot in the file....
            • 213. - Be careful with that man, okay? And contact me when you find anything.
      • 218. Option - Maybe you can tell me.Player - I was hoping you'd turn up something.
        • 219. - The SIS doesn't have much presence on Taris, and the military hasn't seen much of Sazen since she landed.
          • 221. - We're in the dark, but I'll keep looking. Contact me if you find anything.
      • 226. Option - Talk to me later, kid.Player - I'm drowning in toxic chemicals, and you want a status report?
        • 227. - Yes, sir. I may be running this operation, but I'm also here to help you.
          • 229. - So please contact me when things calm down or if anything changes. All right?
            • 230. Option - Understood.Player - I'll be in touch, Chance.
              • 231. - Just so you know, sir? I don't agree with how Master Kothe is handling you. I have the codes, but I don't plan to use them.
                • 233. - Chance out.
            • 235. Option - [Flirt] Aren't you adorable?Player - Hmm, authority looks good on you.
              • 236. - That... wasn't really what I was going for. But thank you.
            • 239. Option - Are all SIS agents so polite?Player - If this is how you treat a defector, I'd love to see you manage Republic personnel.
              • 240. - You have a great deal of field experience. I respect that.
                • 242. - And for the record? I don't agree with how Master Kothe is using the command codes. I'd like to make up for it.
            • 244. Option - I'm losing you. [Disconnect]Player - Can't talk now. Some sort of electrical discharge.
              • 246. <Conversation Exit>
  • 145. - I'm sorry, is there something you need?
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris_imp.class.spy.chance
Other Sites:
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            "Text": "This is Legate to Chance. We have a situation with Ki Sazen.",
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            "Text": "She has two more sets of followers, then. One going after this Republic scientist, one after the rakghoul colony data. We'll have to split up to stop them both.",
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                "enMale": "She has two more sets of followers, then. One going after this Republic scientist, one after the rakghoul colony data. We'll have to split up to stop them both.",
                "frMale": "Elle a d'autres partisans, alors. Certains recherchent cette scientifique de la R\u00e9publique, d'autres, des donn\u00e9es sur la colonie rakgoule. On va devoir se s\u00e9parer pour les arr\u00eater.",
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                "deMale": "Dann hat sie jetzt zwei Gruppen mehr, die ihr folgen. Eine ist hinter dieser republikanischen Wissenschaftlerin her und die andere hinter den Daten \u00fcber die Rakghul-Kolonien. Wir m\u00fcssen uns aufteilen, wenn wir beide erwischen wollen.",
                "deFemale": "Dann hat sie jetzt zwei Gruppen mehr, die ihr folgen. Eine ist hinter dieser republikanischen Wissenschaftlerin her und die andere hinter den Daten \u00fcber die Rakghul-Kolonien. Wir m\u00fcssen uns aufteilen, wenn wir beide erwischen wollen."
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            "Text": "My mission was to find proof of Ki Sazen's corruption. I found proof. I'm done.",
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                "enMale": "My mission was to find proof of Ki Sazen's corruption. I found proof. I'm done.",
                "frMale": "Ma mission \u00e9tait de trouver des preuves de la corruption de Ki Sazen. J'ai trouv\u00e9 des preuves. C'est fini pour moi.",
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                "deMale": "Mein Auftrag war es, Beweise f\u00fcr Ki Sazens Verrat zu finden. Das habe ich getan. Ich bin fertig.",
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                "enMale": "My part in this is finished.",
                "frMale": "Ma mission s'arr\u00eate l\u00e0.",
                "frFemale": "Ma mission s'arr\u00eate l\u00e0.",
                "deMale": "Mein Auftrag ist erledigt.",
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            "Text": "We need to divide our resources.",
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                "enMale": "We need to divide our resources.",
                "frMale": "Il va falloir diviser nos ressources.",
                "frFemale": "Il va falloir diviser nos ressources.",
                "deMale": "Wir m\u00fcssen unsere Kr\u00e4fte aufteilen.",
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                "enMale": "Agreed.",
                "frMale": "Entendu.",
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                "deMale": "Einverstanden.",
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            "Text": "Time for you to do some field work.",
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                "enMale": "Time for you to do some field work.",
                "frMale": "Il est temps pour vous d'aller sur le terrain.",
                "frFemale": "Il est temps pour vous d'aller sur le terrain.",
                "deMale": "Zeit f\u00fcr etwas Feldforschung.",
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                "enMale": "Ready for some action?",
                "frMale": "Pr\u00eat \u00e0 passer \u00e0 l'action ?",
                "frFemale": "Pr\u00eat \u00e0 passer \u00e0 l'action ?",
                "deMale": "Bereit f\u00fcr ein bisschen Spa\u00df?",
                "deFemale": "Bereit f\u00fcr ein bisschen Spa\u00df?"
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            "Text": "Now I get to see how much you can handle.",
            "LocalizedText": {
                "enMale": "Now I get to see how much you can handle.",
                "frMale": "Je vais enfin pouvoir admirer vos talents.",
                "frFemale": "Je vais enfin pouvoir admirer vos talents.",
                "deMale": "Endlich bekomme ich zu sehen, was Ihr k\u00f6nnt.",
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                "enMale": "[Flirt] Should be interesting.",
                "frMale": "[S\u00e9duire] \u00c7a devrait \u00eatre int\u00e9ressant.",
                "frFemale": "[S\u00e9duire] \u00c7a devrait \u00eatre int\u00e9ressant.",
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            "Text": "You've seen proof, but nothing admissible. And Master Kothe's contacts on the Jedi Council are... cautious.",
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                "enMale": "You've seen proof, but nothing admissible. And Master Kothe's contacts on the Jedi Council are... cautious.",
                "frMale": "Vous avez trouv\u00e9 des preuves, mais rien de s\u00e9rieux. Et les contacts de Ma\u00eetre Kothe au Conseil Jedi sont... durs \u00e0 convaincre.",
                "frFemale": "Vous avez trouv\u00e9 des preuves, mais rien de s\u00e9rieux. Et les contacts de Ma\u00eetre Kothe au Conseil Jedi sont... durs \u00e0 convaincre.",
                "deMale": "Diese Beweise sind nicht zul\u00e4ssig. Und Meister Kothes Kontakte im Jedi-Rat sind ... verhalten.",
                "deFemale": "Diese Beweise sind nicht zul\u00e4ssig. Und Meister Kothes Kontakte im Jedi-Rat sind ... verhalten."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I'll try to find our scientist before the Nikto do. If this \"Doctor Cel\" works for the colonists, I should have a shot.",
            "LocalizedText": {
                "enMale": "I'll try to find our scientist before the Nikto do. If this \"Doctor Cel\" works for the colonists, I should have a shot.",
                "frMale": "Je vais essayer de retrouver notre scientifique avant les Niktos. Si ce \"docteur Cel\" travaille pour les colons, je dois tenter le coup.",
                "frFemale": "Je vais essayer de retrouver notre scientifique avant les Niktos. Si ce \"docteur Cel\" travaille pour les colons, je dois tenter le coup.",
                "deMale": "Ich werde versuchen, unsere Wissenschaftlerin vor den Nikto zu finden. Wenn diese \"Doktor Cel\" f\u00fcr die Kolonisten arbeitet, habe ich eine Chance.",
                "deFemale": "Ich werde versuchen, unsere Wissenschaftlerin vor den Nikto zu finden. Wenn diese \"Doktor Cel\" f\u00fcr die Kolonisten arbeitet, habe ich eine Chance."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "TsauOi4",
            "Text": "You need to figure out where they'd go for rakghoul colony scans.",
            "LocalizedText": {
                "enMale": "You need to figure out where they'd go for rakghoul colony scans.",
                "frMale": "Vous allez devoir d\u00e9couvrir o\u00f9 ils pourraient aller chercher les donn\u00e9es sur la colonie rakgoule.",
                "frFemale": "Vous allez devoir d\u00e9couvrir o\u00f9 ils pourraient aller chercher les donn\u00e9es sur la colonie rakgoule.",
                "deMale": "Ihr m\u00fcsst herausfinden, wo sie die Scans der Rakghul-Kolonien durchf\u00fchren.",
                "deFemale": "Ihr m\u00fcsst herausfinden, wo sie die Scans der Rakghul-Kolonien durchf\u00fchren."
            },
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        },
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll talk to Doctor Lokin. He knows the science, and he knows Taris; he could be our lead.",
            "LocalizedText": {
                "enMale": "I'll talk to Doctor Lokin. He knows the science, and he knows Taris; he could be our lead.",
                "frMale": "Je vais parler au docteur Lokin. C'est un scientifique, et il conna\u00eet Taris. Il pourrait nous \u00eatre d'une grande aide.",
                "frFemale": "Je vais parler au docteur Lokin. C'est un scientifique, et il conna\u00eet Taris. Il pourrait nous \u00eatre d'une grande aide.",
                "deMale": "Ich werde mit Doktor Lokin sprechen. Er ist Wissenschaftler und kennt Taris. Er k\u00f6nnte uns f\u00fchren.",
                "deFemale": "Ich werde mit Doktor Lokin sprechen. Er ist Wissenschaftler und kennt Taris. Er k\u00f6nnte uns f\u00fchren."
            },
            "LocalizedOptionText": {
                "enMale": "I know who might help.",
                "frMale": "Je sais qui peut m'aider.",
                "frFemale": "Je sais qui peut m'aider.",
                "deMale": "Ich w\u00fcsste, wer helfen k\u00f6nnte.",
                "deFemale": "Ich w\u00fcsste, wer helfen k\u00f6nnte."
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        },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I met a man named Doctor Lokin. He knows the science, and he knows Taris; he could be our lead.",
            "LocalizedText": {
                "enMale": "I met a man named Doctor Lokin. He knows the science, and he knows Taris; he could be our lead.",
                "frMale": "J'ai rencontr\u00e9 un certain docteur Lokin. C'est un scientifique, et il conna\u00eet Taris. Il pourrait nous \u00eatre d'une grande aide.",
                "frFemale": "J'ai rencontr\u00e9 un certain docteur Lokin. C'est un scientifique, et il conna\u00eet Taris. Il pourrait nous \u00eatre d'une grande aide.",
                "deMale": "Ich kenne einen Mann namens Doktor Lokin. Er ist Wissenschaftler und kennt Taris. Er k\u00f6nnte uns f\u00fchren.",
                "deFemale": "Ich kenne einen Mann namens Doktor Lokin. Er ist Wissenschaftler und kennt Taris. Er k\u00f6nnte uns f\u00fchren."
            },
            "LocalizedOptionText": {
                "enMale": "I know who might help.",
                "frMale": "Je sais qui peut m'aider.",
                "frFemale": "Je sais qui peut m'aider.",
                "deMale": "Ich w\u00fcsste, wer helfen k\u00f6nnte.",
                "deFemale": "Ich w\u00fcsste, wer helfen k\u00f6nnte."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You handle the rakghoul research, and I'll rescue the brilliant scientist.",
            "LocalizedText": {
                "enMale": "You handle the rakghoul research, and I'll rescue the brilliant scientist.",
                "frMale": "Vous vous occupez des donn\u00e9es sur les rakgoules et moi, je vais sauver la brillante scientifique.",
                "frFemale": "Vous vous occupez des donn\u00e9es sur les rakgoules et moi, je vais sauver la brillante scientifique.",
                "deMale": "Ihr k\u00fcmmert Euch um die Rakghul-Forschung und ich rette dieses Wissenschaftsgenie.",
                "deFemale": "Ihr k\u00fcmmert Euch um die Rakghul-Forschung und ich rette dieses Wissenschaftsgenie."
            },
            "LocalizedOptionText": {
                "enMale": "Why don't we switch jobs?",
                "frMale": "On ne pourrait pas \u00e9changer les r\u00f4les ?",
                "frFemale": "On ne pourrait pas \u00e9changer les r\u00f4les ?",
                "deMale": "Warum tauschen wir nicht?",
                "deFemale": "Warum tauschen wir nicht?"
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "Not in Republic territory, you won't.",
            "LocalizedText": {
                "enMale": "Not in Republic territory, you won't.",
                "frMale": "Pas sur le territoire de la R\u00e9publique. Impossible.",
                "frFemale": "Pas sur le territoire de la R\u00e9publique. Impossible.",
                "deMale": "Nicht auf republikanischem Gebiet. Auf keinen Fall.",
                "deFemale": "Nicht auf republikanischem Gebiet. Auf keinen Fall."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "65": {
            "NodeId": 65,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 66,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I've been listening to your calls, and I know you're in touch with a \"Doctor Lokin.\"",
            "LocalizedText": {
                "enMale": "I've been listening to your calls, and I know you're in touch with a \"Doctor Lokin.\"",
                "frMale": "J'ai \u00e9cout\u00e9 vos appels et je sais que vous \u00eates en contact avec un certain \"docteur Lokin\".",
                "frFemale": "J'ai \u00e9cout\u00e9 vos appels et je sais que vous \u00eates en contact avec un certain \"docteur Lokin\".",
                "deMale": "Ich habe Eure Gespr\u00e4che geh\u00f6rt und ich wei\u00df, dass Ihr mit einem \"Doktor Lokin\" Kontakt habt.",
                "deFemale": "Ich habe Eure Gespr\u00e4che geh\u00f6rt und ich wei\u00df, dass Ihr mit einem \"Doktor Lokin\" Kontakt habt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
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            "NodeId": 67,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "Your best chance may be Doctor Lokin. He knows the science, the transmitter and the rakghouls. And he's smarter than me.",
            "LocalizedText": {
                "enMale": "Your best chance may be Doctor Lokin. He knows the science, the transmitter and the rakghouls. And he's smarter than me.",
                "frMale": "Vous aurez plus de chances avec le docteur Lokin. C'est un scientifique et il conna\u00eet l'\u00e9metteur et les rakgoules. Et il est plus intelligent que moi.",
                "frFemale": "Vous aurez plus de chances avec le docteur Lokin. C'est un scientifique et il conna\u00eet l'\u00e9metteur et les rakgoules. Et il est plus intelligent que moi.",
                "deMale": "Am besten w\u00e4re Doktor Lokin. Er ist Wissenschaftler und kennt sich mit dem Transmitter und mit Rakghulen aus.",
                "deFemale": "Am besten w\u00e4re Doktor Lokin. Er ist Wissenschaftler und kennt sich mit dem Transmitter und mit Rakghulen aus."
            },
            "CnvAlienVONode": -1,
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        },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "69": {
            "NodeId": 69,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I'm not saying trust him--but he could help us stop the Nikto. Chance out.",
            "LocalizedText": {
                "enMale": "I'm not saying trust him--but he could help us stop the Nikto. Chance out.",
                "frMale": "Je ne vous dis pas de lui faire confiance... mais il pourrait nous aider \u00e0 arr\u00eater les Niktos. Termin\u00e9.",
                "frFemale": "Je ne vous dis pas de lui faire confiance... mais il pourrait nous aider \u00e0 arr\u00eater les Niktos. Termin\u00e9.",
                "deMale": "Ich sage nicht, dass Ihr ihm trauen sollt. Doch er k\u00f6nnte uns dabei helfen, die Nikto aufzuhalten. Chance Ende.",
                "deFemale": "Ich sage nicht, dass Ihr ihm trauen sollt. Doch er k\u00f6nnte uns dabei helfen, die Nikto aufzuhalten. Chance Ende."
            },
            "CnvAlienVONode": -1,
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        "70": {
            "NodeId": 70,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 73,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you have a plan?",
            "LocalizedText": {
                "enMale": "Do you have a plan?",
                "frMale": "Vous avez un plan\u00a0?",
                "frFemale": "Vous avez un plan\u00a0?",
                "deMale": "Es gibt doch sicher einen Plan?",
                "deFemale": "Es gibt doch sicher einen Plan?"
            },
            "LocalizedOptionText": {
                "enMale": "Any suggestions?",
                "frMale": "Vous avez une id\u00e9e derri\u00e8re la t\u00eate ?",
                "frFemale": "Vous avez une id\u00e9e derri\u00e8re la t\u00eate ?",
                "deMale": "Irgendwelche Vorschl\u00e4ge?",
                "deFemale": "Irgendwelche Vorschl\u00e4ge?"
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        "74": {
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "75": {
            "NodeId": 75,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "His file makes him into a ghost--twelve confirmed kills over thirty years, and nothing else--but he knows the science, the transmitter and the rakghouls.",
            "LocalizedText": {
                "enMale": "His file makes him into a ghost--twelve confirmed kills over thirty years, and nothing else--but he knows the science, the transmitter and the rakghouls.",
                "frMale": "Ses fichiers le pr\u00e9sentent comme un fant\u00f4me... douze meurtres av\u00e9r\u00e9s en trente ans, et rien d'autre... Mais c'est un scientifique et il conna\u00eet l'\u00e9metteur et les rakgoules.",
                "frFemale": "Ses fichiers le pr\u00e9sentent comme un fant\u00f4me... douze meurtres av\u00e9r\u00e9s en trente ans, et rien d'autre... Mais c'est un scientifique et il conna\u00eet l'\u00e9metteur et les rakgoules.",
                "deMale": "Laut seiner Akte ist er ein Gespenst. Zw\u00f6lf best\u00e4tigte Morde in \u00fcber drei\u00dfig Jahren und sonst nichts. Doch er ist Wissenschaftler und kennt den Transmitter und die Rakghule.",
                "deFemale": "Laut seiner Akte ist er ein Gespenst. Zw\u00f6lf best\u00e4tigte Morde in \u00fcber drei\u00dfig Jahren und sonst nichts. Doch er ist Wissenschaftler und kennt den Transmitter und die Rakghule."
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        "76": {
            "NodeId": 76,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "78": {
            "NodeId": 78,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I saw his call to you. Our file on him is almost empty, except for his kill sheet.",
            "LocalizedText": {
                "enMale": "I saw his call to you. Our file on him is almost empty, except for his kill sheet.",
                "frMale": "J'ai vu son appel. Nous ne savons presque rien sur lui, sauf qu'il a tu\u00e9 beaucoup de monde.",
                "frFemale": "J'ai vu son appel. Nous ne savons presque rien sur lui, sauf qu'il a tu\u00e9 beaucoup de monde.",
                "deMale": "Ich habe Euer Gespr\u00e4ch verfolgt. Unsere Akte \u00fcber ihn ist beinahe leer, bis auf seine Opferliste.",
                "deFemale": "Ich habe Euer Gespr\u00e4ch verfolgt. Unsere Akte \u00fcber ihn ist beinahe leer, bis auf seine Opferliste."
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            "NodeId": 79,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 80,
            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I think you're right that he can help--just don't trust him. Chance out.",
            "LocalizedText": {
                "enMale": "I think you're right that he can help--just don't trust him. Chance out.",
                "frMale": "Je pense comme vous qu'il peut nous aider... mais ne lui faites pas trop confiance. Termin\u00e9.",
                "frFemale": "Je pense comme vous qu'il peut nous aider... mais ne lui faites pas trop confiance. Termin\u00e9.",
                "deMale": "Ich denke, Ihr habt Recht. Er kann uns helfen. Doch traut ihm nicht. Chance Ende.",
                "deFemale": "Ich denke, Ihr habt Recht. Er kann uns helfen. Doch traut ihm nicht. Chance Ende."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 82,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I was afraid you'd say that. All right--but don't trust him. Chance out.",
            "LocalizedText": {
                "enMale": "I was afraid you'd say that. All right--but don't trust him. Chance out.",
                "frMale": "Je craignais que vous disiez \u00e7a. Tr\u00e8s bien... mais ne lui faites pas trop confiance. Termin\u00e9.",
                "frFemale": "Je craignais que vous disiez \u00e7a. Tr\u00e8s bien... mais ne lui faites pas trop confiance. Termin\u00e9.",
                "deMale": "Ich hatte bef\u00fcrchtet, dass Ihr das sagen w\u00fcrdet. Na gut - aber traut ihm nicht. Chance Ende.",
                "deFemale": "Ich hatte bef\u00fcrchtet, dass Ihr das sagen w\u00fcrdet. Na gut - aber traut ihm nicht. Chance Ende."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 84,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "Looks like it, sir.",
            "LocalizedText": {
                "enMale": "Looks like it, sir.",
                "frMale": "On dirait bien, Monsieur.",
                "frFemale": "On dirait bien, Monsieur.",
                "deMale": "Sieht ganz danach aus.",
                "deFemale": "Sieht ganz danach aus."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        "85": {
            "NodeId": 85,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "87": {
            "NodeId": 87,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "Are you--never mind. Later.",
            "LocalizedText": {
                "enMale": "Are you--never mind. Later.",
                "frMale": "Vous \u00eates... laissez tomber. Plus tard.",
                "frFemale": "Vous \u00eates... laissez tomber. Plus tard.",
                "deMale": "Seid Ihr - ach nichts. Sp\u00e4ter.",
                "deFemale": "Seid Ihr - ach nichts. Sp\u00e4ter."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        "88": {
            "NodeId": 88,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "This is Chance to Legate. Can you hear me?",
            "LocalizedText": {
                "enMale": "This is Chance to Legate. Can you hear me?",
                "frMale": "Ici Chance pour L\u00e9gat. Vous me recevez ?",
                "frFemale": "Ici Chance pour L\u00e9gat. Vous me recevez ?",
                "deMale": "Hier Chance an Legate. H\u00f6rt Ihr mich?",
                "deFemale": "Hier Chance an Legate. H\u00f6rt Ihr mich?"
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll have to talk louder. I can barely read you.",
            "LocalizedText": {
                "enMale": "You'll have to talk louder. I can barely read you.",
                "frMale": "Parlez plus fort, j'arrive \u00e0 peine \u00e0 vous entendre.",
                "frFemale": "Parlez plus fort, j'arrive \u00e0 peine \u00e0 vous entendre.",
                "deMale": "Ihr m\u00fcsst lauter sprechen. Ich empfange Euch sehr schlecht.",
                "deFemale": "Ihr m\u00fcsst lauter sprechen. Ich empfange Euch sehr schlecht."
            },
            "LocalizedOptionText": {
                "enMale": "Speak up.",
                "frMale": "Parlez plus fort.",
                "frFemale": "Parlez plus fort.",
                "deMale": "Sprecht lauter.",
                "deFemale": "Sprecht lauter."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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        "95": {
            "NodeId": 95,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You were after that scientist--the one Ki Sazen wanted.",
            "LocalizedText": {
                "enMale": "You were after that scientist--the one Ki Sazen wanted.",
                "frMale": "Vous cherchiez cette scientifique... celle que voulait Ki Sazen.",
                "frFemale": "Vous cherchiez cette scientifique... celle que voulait Ki Sazen.",
                "deMale": "Ihr wart hinter dieser Wissenschaftlerin her, die Ki Sazen wollte.",
                "deFemale": "Ihr wart hinter dieser Wissenschaftlerin her, die Ki Sazen wollte."
            },
            "LocalizedOptionText": {
                "enMale": "Running into problems?",
                "frMale": "Vous avez eu des soucis ?",
                "frFemale": "Vous avez eu des soucis ?",
                "deMale": "Gab es Probleme?",
                "deFemale": "Gab es Probleme?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        "96": {
            "NodeId": 96,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you hurt?",
            "LocalizedText": {
                "enMale": "Are you hurt?",
                "frMale": "Vous \u00eates bless\u00e9\u00a0?",
                "frFemale": "Vous \u00eates bless\u00e9e\u00a0?",
                "deMale": "Verletzt?",
                "deFemale": "Verletzt?"
            },
            "LocalizedOptionText": {
                "enMale": "You don't sound good.",
                "frMale": "\u00c7a n'a pas l'air d'aller.",
                "frFemale": "\u00c7a n'a pas l'air d'aller.",
                "deMale": "Das klingt nicht sehr gut.",
                "deFemale": "Das klingt nicht sehr gut."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I'll do what I can, but I'm not feeling so good.",
            "LocalizedText": {
                "enMale": "I'll do what I can, but I'm not feeling so good.",
                "frMale": "Je vais faire mon possible, mais \u00e7a ne va pas tr\u00e8s bien.",
                "frFemale": "Je vais faire mon possible, mais \u00e7a ne va pas tr\u00e8s bien.",
                "deMale": "Ich bem\u00fche mich, aber es geht mir nicht gut.",
                "deFemale": "Ich bem\u00fche mich, aber es geht mir nicht gut."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        "98": {
            "NodeId": 98,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "99": {
            "NodeId": 99,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I tracked down that scientist Ki Sazen is after. She agreed to meet me in the ruins.",
            "LocalizedText": {
                "enMale": "I tracked down that scientist Ki Sazen is after. She agreed to meet me in the ruins.",
                "frMale": "J'ai retrouv\u00e9 cette scientifique recherch\u00e9e par Ki Sazen. Elle a accept\u00e9 de me rencontrer dans les ruines.",
                "frFemale": "J'ai retrouv\u00e9 cette scientifique recherch\u00e9e par Ki Sazen. Elle a accept\u00e9 de me rencontrer dans les ruines.",
                "deMale": "Ich habe die Wissenschaftlerin gefunden, hinter der Ki Sazen her war. Sie war mit einem Treffen in den Ruinen einverstanden.",
                "deFemale": "Ich habe die Wissenschaftlerin gefunden, hinter der Ki Sazen her war. Sie war mit einem Treffen in den Ruinen einverstanden."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "100": {
            "NodeId": 100,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "101": {
            "NodeId": 101,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I was on my way when Imperial scouts spotted me. I ditched them, but I'm bleeding fast.",
            "LocalizedText": {
                "enMale": "I was on my way when Imperial scouts spotted me. I ditched them, but I'm bleeding fast.",
                "frMale": "J'\u00e9tais en route quand des \u00e9claireurs imp\u00e9riaux m'ont vu. Je les ai neutralis\u00e9s, mais je perds beaucoup de sang.",
                "frFemale": "J'\u00e9tais en route quand des \u00e9claireurs imp\u00e9riaux m'ont vu. Je les ai neutralis\u00e9s, mais je perds beaucoup de sang.",
                "deMale": "Ich war unterwegs, als ich von imperialen Scouts entdeckt wurde. Ich konnte entkommen, aber ich blute stark.",
                "deFemale": "Ich war unterwegs, als ich von imperialen Scouts entdeckt wurde. Ich konnte entkommen, aber ich blute stark."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "Yeah. Blaster burns, but the shrapnel's worse.",
            "LocalizedText": {
                "enMale": "Yeah. Blaster burns, but the shrapnel's worse.",
                "frMale": "Non. J'ai des br\u00fblures de blaster, mais le pire, ce sont les \u00e9clats.",
                "frFemale": "Non. J'ai des br\u00fblures de blaster, mais le pire, ce sont les \u00e9clats.",
                "deMale": "Ja. Blasterwunden. Das Schrapnell ist aber schlimmer.",
                "deFemale": "Ja. Blasterwunden. Das Schrapnell ist aber schlimmer."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        "106": {
            "NodeId": 106,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "108": {
            "NodeId": 108,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't move. Tell me where you are, and I'll be there soon.",
            "LocalizedText": {
                "enMale": "Don't move. Tell me where you are, and I'll be there soon.",
                "frMale": "Ne bougez pas. Dites-moi o\u00f9 vous \u00eates, je serai bient\u00f4t l\u00e0.",
                "frFemale": "Ne bougez pas. Dites-moi o\u00f9 vous \u00eates, je serai bient\u00f4t l\u00e0.",
                "deMale": "R\u00fchrt Euch nicht vom Fleck. Sagt mir, wo Ihr seid, und ich komme so schnell es geht zu Euch.",
                "deFemale": "R\u00fchrt Euch nicht vom Fleck. Sagt mir, wo Ihr seid, und ich komme so schnell es geht zu Euch."
            },
            "LocalizedOptionText": {
                "enMale": "I'll come help you.",
                "frMale": "Je vais venir vous aider.",
                "frFemale": "Je vais venir vous aider.",
                "deMale": "Ich komme und helfe Euch.",
                "deFemale": "Ich komme und helfe Euch."
            },
            "CnvAlienVONode": -1,
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        "109": {
            "NodeId": 109,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Try to ignore the pain. You'll pass out soon enough.",
            "LocalizedText": {
                "enMale": "Try to ignore the pain. You'll pass out soon enough.",
                "frMale": "Essayez d'oublier la douleur. Vous mourrez bien assez t\u00f4t.",
                "frFemale": "Essayez d'oublier la douleur. Vous mourrez bien assez t\u00f4t.",
                "deMale": "Achtet nicht auf die Schmerzen. Ihr seid fr\u00fch genug ohnm\u00e4chtig.",
                "deFemale": "Achtet nicht auf die Schmerzen. Ihr seid fr\u00fch genug ohnm\u00e4chtig."
            },
            "LocalizedOptionText": {
                "enMale": "Enjoy your ugly death.",
                "frMale": "Profitez bien de votre petite mort.",
                "frFemale": "Profitez bien de votre petite mort.",
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            "Text": "You said the scientist was meeting you in the ruins. Where?",
            "LocalizedText": {
                "enMale": "You said the scientist was meeting you in the ruins. Where?",
                "frMale": "Vous dites que la scientifique devait vous rencontrer dans les ruines. O\u00f9 \u00e7a ?",
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                "deMale": "Ihr spracht von einem Treffen mit der Wissenschaftlerin in den Ruinen. Wo?",
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            "LocalizedOptionText": {
                "enMale": "Where's the scientist?",
                "frMale": "O\u00f9 est la scientifique ?",
                "frFemale": "O\u00f9 est la scientifique ?",
                "deMale": "Wo ist diese Wissenschaftlerin?",
                "deFemale": "Wo ist diese Wissenschaftlerin?"
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            "Text": "How can you--? Never mind. It doesn't matter.",
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                "enMale": "How can you--? Never mind. It doesn't matter.",
                "frMale": "Comment pouvez-vous... ? Peu importe. C'est pas grave.",
                "frFemale": "Comment pouvez-vous... ? Peu importe. C'est pas grave.",
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            "Text": "Keyword: onomatophobia. I'm ordering you to my location at Dynamet General. Sending coordinates now.",
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                "frMale": "Je serais venu quand m\u00eame.",
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            "LocalizedOptionText": {
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                "frMale": "Vous me reprogrammez ?",
                "frFemale": "Vous me reprogrammez ?",
                "deMale": "Programmiert Ihr mich um?",
                "deFemale": "Programmiert Ihr mich um?"
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                "enMale": "You'll regret doing this.",
                "frMale": "Vous allez le regretter.",
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                "deFemale": "Das werdet Ihr noch bereuen."
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            "Text": "I'm sorry, Cipher. It's just... I don't want to die like this.",
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            "Text": "Chance. I came to meet you.",
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            "Text": "They can't resist using it. But you still have your mind. You can still think. That's your escape.",
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            "NodeId": 138,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "139": {
            "NodeId": 139,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6Hi9iD6",
            "Text": "Ianna Cel is in here somewhere... the scientist Ki Sazen needs to repair the Ultrawave Transmitter.",
            "LocalizedText": {
                "enMale": "Ianna Cel is in here somewhere... the scientist Ki Sazen needs to repair the Ultrawave Transmitter.",
                "frMale": "Ianna Cel est quelque part \u00e0 l'int\u00e9rieur... c'est la scientifique dont Ki Sazen a besoin pour r\u00e9parer l'\u00e9metteur ultra-ondes.",
                "frFemale": "Ianna Cel est quelque part \u00e0 l'int\u00e9rieur... c'est la scientifique dont Ki Sazen a besoin pour r\u00e9parer l'\u00e9metteur ultra-ondes.",
                "deMale": "Ianna Cel ist irgendwo hier ... Die Wissenschaftlerin, die f\u00fcr Ki Sazen den Ultrawellen-Transmitter reparieren soll.",
                "deFemale": "Ianna Cel ist irgendwo hier ... Die Wissenschaftlerin, die f\u00fcr Ki Sazen den Ultrawellen-Transmitter reparieren soll."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        },
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            "NodeId": 140,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "GenericNodeNumber": 0
        },
        "141": {
            "NodeId": 141,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6Hi9iD6",
            "Text": "The scientist will only meet with SIS. Tell her the password. Gemstone.",
            "LocalizedText": {
                "enMale": "The scientist will only meet with SIS. Tell her the password. Gemstone.",
                "frMale": "Elle ne voudra voir qu'un membre du SIS. Dites-lui le mot de passe. Gemme.",
                "frFemale": "Elle ne voudra voir qu'un membre du SIS. Dites-lui le mot de passe. Gemme.",
                "deMale": "Die Wissenschaftlerin trifft sich nur mit SID-Leuten. Nennt ihr das Passwort: Edelstein.",
                "deFemale": "Die Wissenschaftlerin trifft sich nur mit SID-Leuten. Nennt ihr das Passwort: Edelstein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                144
            ],
            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
            "GenericNodeNumber": 0
        },
        "142": {
            "NodeId": 142,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She won't know anything went wrong. I'm one of you, after all.",
            "LocalizedText": {
                "enMale": "She won't know anything went wrong. I'm one of you, after all.",
                "frMale": "Elle ne saura rien de tout \u00e7a. Je suis avec vous, apr\u00e8s tout.",
                "frFemale": "Elle ne saura rien de tout \u00e7a. Je suis avec vous, apr\u00e8s tout.",
                "deMale": "Sie wird nicht merken, dass etwas schiefgelaufen ist. Immerhin geh\u00f6re ich zu Euch.",
                "deFemale": "Sie wird nicht merken, dass etwas schiefgelaufen ist. Immerhin geh\u00f6re ich zu Euch."
            },
            "LocalizedOptionText": {
                "enMale": "I'll take care of it.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        },
        "143": {
            "NodeId": 143,
            "QuestRewardB62": "6Fu8gD9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't look good. Can you get to a medic?",
            "LocalizedText": {
                "enMale": "You don't look good. Can you get to a medic?",
                "frMale": "Vous n'avez pas l'air bien. Vous pouvez trouver un m\u00e9decin ?",
                "frFemale": "Vous n'avez pas l'air bien. Vous pouvez trouver un m\u00e9decin ?",
                "deMale": "Ihr seht nicht gut aus. Schafft Ihr es zu einem Sanit\u00e4ter?",
                "deFemale": "Ihr seht nicht gut aus. Schafft Ihr es zu einem Sanit\u00e4ter?"
            },
            "LocalizedOptionText": {
                "enMale": "What about you?",
                "frMale": "Et vous ?",
                "frFemale": "Et vous ?",
                "deMale": "Was ist mit Euch?",
                "deFemale": "Was ist mit Euch?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                155
            ],
            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        },
        "144": {
            "NodeId": 144,
            "QuestRewardB62": "6Fu8gD9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't look well. How much blood do you think you've lost? A liter? Two?",
            "LocalizedText": {
                "enMale": "You don't look well. How much blood do you think you've lost? A liter? Two?",
                "frMale": "Vous n'avez pas l'air bien. Vous avez perdu beaucoup de sang ? Un litre ? Deux ?",
                "frFemale": "Vous n'avez pas l'air bien. Vous avez perdu beaucoup de sang ? Un litre ? Deux ?",
                "deMale": "Ihr seht nicht gut aus. Wie viel Blut habt Ihr wohl verloren? Einen Liter? Zwei?",
                "deFemale": "Ihr seht nicht gut aus. Wie viel Blut habt Ihr wohl verloren? Einen Liter? Zwei?"
            },
            "LocalizedOptionText": {
                "enMale": "Still alive, huh?",
                "frMale": "Toujours vivant, hein ?",
                "frFemale": "Toujours vivant, hein ?",
                "deMale": "Noch am Leben, was?",
                "deFemale": "Noch am Leben, was?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        },
        "145": {
            "NodeId": 145,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "I'm sorry, is there something you need?",
            "LocalizedText": {
                "enMale": "I'm sorry, is there something you need?",
                "frMale": "Je suis d\u00e9sol\u00e9, vous avez besoin de quelque chose ?",
                "frFemale": "Je suis d\u00e9sol\u00e9, vous avez besoin de quelque chose ?",
                "deMale": "Verzeiht, braucht Ihr etwas?",
                "deFemale": "Verzeiht, braucht Ihr etwas?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "NodeId": 147,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6Hi9iD6",
            "Text": "If you can patch me up, I can--ah!",
            "LocalizedText": {
                "enMale": "If you can patch me up, I can--ah!",
                "frMale": "Si vous pouviez me mettre un pansement, je pourrais... ah !",
                "frFemale": "Si vous pouviez me mettre un pansement, je pourrais... ah !",
                "deMale": "Wenn Ihr mich verbindet, schaffe ich... Ah!",
                "deFemale": "Wenn Ihr mich verbindet, schaffe ich... Ah!"
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        },
        "148": {
            "NodeId": 148,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "149": {
            "NodeId": 149,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6Hi9iD6",
            "Text": "If you patch me up, I can get to an evac point. Keyword on--onomat--ah!",
            "LocalizedText": {
                "enMale": "If you patch me up, I can get to an evac point. Keyword on--onomat--ah!",
                "frMale": "Si vous pouviez me mettre un pansement, je pourrais rejoindre un point d'\u00e9vacuation. Mot cl\u00e9 : on... omato... ah !",
                "frFemale": "Si vous pouviez me mettre un pansement, je pourrais rejoindre un point d'\u00e9vacuation. Mot cl\u00e9 : on... omato... ah !",
                "deMale": "Wenn Ihr mich verbindet, schaffe ich es zu einem Evakuierungspunkt. Passwort On... Onomat... Ah!",
                "deFemale": "Wenn Ihr mich verbindet, schaffe ich es zu einem Evakuierungspunkt. Passwort On... Onomat... Ah!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        },
        "150": {
            "NodeId": 150,
            "QuestRewardB62": "6Fu8gD9",
            "ActionQuest": 1.614103723925314e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "MediumDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You can't say it, can you? Goodbye, Chance.",
            "LocalizedText": {
                "enMale": "You can't say it, can you? Goodbye, Chance.",
                "frMale": "Vous n'arrivez pas \u00e0 le dire, hein ? Adieu, Chance.",
                "frFemale": "Vous n'arrivez pas \u00e0 le dire, hein ? Adieu, Chance.",
                "deMale": "Ihr k\u00f6nnt es nicht sagen, oder? Wiedersehen, Chance.",
                "deFemale": "Ihr k\u00f6nnt es nicht sagen, oder? Wiedersehen, Chance."
            },
            "LocalizedOptionText": {
                "enMale": "No more commands. [Leave him]",
                "frMale": "Je n'ai plus d'ordres \u00e0 recevoir. [L'abandonner]",
                "frFemale": "Je n'ai plus d'ordres \u00e0 recevoir. [L'abandonner]",
                "deMale": "Keine Befehle mehr. [Ihn verlassen]",
                "deFemale": "Keine Befehle mehr. [Ihn verlassen]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        },
        "151": {
            "NodeId": 151,
            "QuestRewardB62": "6Fu8gD9",
            "ActionQuest": 1.614103723925314e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "MediumLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hold still. I'll do what I can.",
            "LocalizedText": {
                "enMale": "Hold still. I'll do what I can.",
                "frMale": "Ne bougez pas, je vais faire mon possible.",
                "frFemale": "Ne bougez pas, je vais faire mon possible.",
                "deMale": "Haltet still. Ich tue, was ich kann.",
                "deFemale": "Haltet still. Ich tue, was ich kann."
            },
            "LocalizedOptionText": {
                "enMale": "Don't worry. I'll help.",
                "frMale": "Ne vous en faites pas, je vais vous aider.",
                "frFemale": "Ne vous en faites pas, je vais vous aider.",
                "deMale": "Keine Sorge. Ich helfe Euch.",
                "deFemale": "Keine Sorge. Ich helfe Euch."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        },
        "152": {
            "NodeId": 152,
            "QuestRewardB62": "6Fu8gD9",
            "ActionQuest": 1.614103723925314e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "MediumLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "After you forced me to come here, I should let you die. But I won't.",
            "LocalizedText": {
                "enMale": "After you forced me to come here, I should let you die. But I won't.",
                "frMale": "Apr\u00e8s m'avoir forc\u00e9 \u00e0 venir ici, je devrais vous laisser mourir. Mais vous avez de la chance.",
                "frFemale": "Apr\u00e8s m'avoir forc\u00e9e \u00e0 venir ici, je devrais vous laisser mourir. Mais vous avez de la chance.",
                "deMale": "Ihr habt mich gezwungen hierherzukommen, also sollte ich Euch sterben lassen. Aber das werde ich nicht.",
                "deFemale": "Ihr habt mich gezwungen hierherzukommen, also sollte ich Euch sterben lassen. Aber das werde ich nicht."
            },
            "LocalizedOptionText": {
                "enMale": "Be glad I'm feeling merciful.",
                "frMale": "Estimez-vous heureux que je sois cl\u00e9ment.",
                "frFemale": "Estimez-vous heureux que je sois cl\u00e9mente.",
                "deMale": "Ihr k\u00f6nnt froh sein, dass ich so gn\u00e4dig bin.",
                "deFemale": "Ihr k\u00f6nnt froh sein, dass ich so gn\u00e4dig bin."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.spy.chance",
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        "153": {
            "NodeId": 153,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6Hi9iD6",
            "Text": "Please... please....",
            "LocalizedText": {
                "enMale": "Please... please....",
                "frMale": "Piti\u00e9... Piti\u00e9...",
                "frFemale": "Piti\u00e9... Piti\u00e9...",
                "deMale": "Bitte ... Bitte ...",
                "deFemale": "Bitte ... Bitte ..."
            },
            "CnvAlienVONode": -1,
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        "154": {
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "6Hi9iD6",
            "Text": "Good. Good.",
            "LocalizedText": {
                "enMale": "Good. Good.",
                "frMale": "Bien. Bien.",
                "frFemale": "Bien. Bien.",
                "deMale": "Gut. Gut.",
                "deFemale": "Gut. Gut."
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you move?",
            "LocalizedText": {
                "enMale": "Can you move?",
                "frMale": "Vous pouvez bouger ?",
                "frFemale": "Vous pouvez bouger ?",
                "deMale": "K\u00f6nnt Ihr laufen?",
                "deFemale": "K\u00f6nnt Ihr laufen?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6Hi9iD6",
            "Text": "I think so. I can make it as far as a Republic airlift.",
            "LocalizedText": {
                "enMale": "I think so. I can make it as far as a Republic airlift.",
                "frMale": "Je crois. Aussi vite qu'un vaisseau de la R\u00e9publique.",
                "frFemale": "Je crois. Aussi vite qu'un vaisseau de la R\u00e9publique.",
                "deMale": "Ich denke schon. Zu einer republikanischen Luftbr\u00fccke werde ich es schon schaffen.",
                "deFemale": "Ich denke schon. Zu einer republikanischen Luftbr\u00fccke werde ich es schon schaffen."
            },
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6Hi9iD6",
            "Text": "Thank you. Now find the scientist. Keep her safe from Ki Sazen.",
            "LocalizedText": {
                "enMale": "Thank you. Now find the scientist. Keep her safe from Ki Sazen.",
                "frMale": "Merci. Maintenant, retrouvez la scientifique et prot\u00e9gez-la de Ki Sazen.",
                "frFemale": "Merci. Maintenant, retrouvez la scientifique et prot\u00e9gez-la de Ki Sazen.",
                "deMale": "Ich danke Euch. Und jetzt findet die Wissenschaftlerin. Besch\u00fctzt sie vor Ki Sazen.",
                "deFemale": "Ich danke Euch. Und jetzt findet die Wissenschaftlerin. Besch\u00fctzt sie vor Ki Sazen."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "Sir? Was he a... contact of yours?",
            "LocalizedText": {
                "enMale": "Sir? Was he a... contact of yours?",
                "frMale": "Monsieur ? C'\u00e9tait un... contact \u00e0 vous ?",
                "frFemale": "Madame ? C'\u00e9tait un... contact \u00e0 vous ?",
                "deMale": "Entschuldigt. War das einer Eurer Kontakte?",
                "deFemale": "Entschuldigt. War das einer Eurer Kontakte?"
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "LAyos9A",
            "Text": "Clever. But you can't kill them all this way.",
            "LocalizedText": {
                "enMale": "Clever. But you can't kill them all this way.",
                "frMale": "Pas b\u00eate. Mais vous ne pouvez pas tous les tuer comme \u00e7a.",
                "frFemale": "Pas b\u00eate. Mais vous ne pouvez pas tous les tuer comme \u00e7a.",
                "deMale": "Schlau von Euch. Doch Ihr k\u00f6nnt nicht alle so t\u00f6ten.",
                "deFemale": "Schlau von Euch. Doch Ihr k\u00f6nnt nicht alle so t\u00f6ten."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Chance is an associate of mine. That's all I can tell you.",
            "LocalizedText": {
                "enMale": "Chance is an associate of mine. That's all I can tell you.",
                "frMale": "Chance travaille avec moi. C'est tout ce que je peux vous dire.",
                "frFemale": "Chance travaille avec moi. C'est tout ce que je peux vous dire.",
                "deMale": "Chance ist ein Verb\u00fcndeter von mir. Mehr kann ich dazu nicht sagen.",
                "deFemale": "Chance ist ein Verb\u00fcndeter von mir. Mehr kann ich dazu nicht sagen."
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            "LocalizedOptionText": {
                "enMale": "In short, yes.",
                "frMale": "En gros, oui.",
                "frFemale": "En gros, oui.",
                "deMale": "Nun ... Ja.",
                "deFemale": "Nun ... Ja."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure I'm supposed to talk about it.",
            "LocalizedText": {
                "enMale": "I'm not sure I'm supposed to talk about it.",
                "frMale": "Je ne peux pas en dire plus.",
                "frFemale": "Je ne peux pas en dire plus.",
                "deMale": "Dar\u00fcber sollte ich nicht reden.",
                "deFemale": "Dar\u00fcber sollte ich nicht reden."
            },
            "LocalizedOptionText": {
                "enMale": "Don't ask.",
                "frMale": "\u00c7a ne vous regarde pas.",
                "frFemale": "\u00c7a ne vous regarde pas.",
                "deMale": "Fragt nicht.",
                "deFemale": "Fragt nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid I can't tell you that.",
            "LocalizedText": {
                "enMale": "I'm afraid I can't tell you that.",
                "frMale": "Je crains de ne pas pouvoir vous r\u00e9pondre.",
                "frFemale": "Je crains de ne pas pouvoir vous r\u00e9pondre.",
                "deMale": "Ich f\u00fcrchte, das kann ich Euch nicht sagen.",
                "deFemale": "Ich f\u00fcrchte, das kann ich Euch nicht sagen."
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            "LocalizedOptionText": {
                "enMale": "He's with the SIS.",
                "frMale": "Il fait partie du SIS.",
                "frFemale": "Il fait partie du SIS.",
                "deMale": "Er ist beim SID.",
                "deFemale": "Er ist beim SID."
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "I understand, sir. I don't mean to step out of line.",
            "LocalizedText": {
                "enMale": "I understand, sir. I don't mean to step out of line.",
                "frMale": "Je comprends, Monsieur. Je ne voulais pas trop vous en demander.",
                "frFemale": "Je comprends, Madame. Je ne voulais pas trop vous en demander.",
                "deMale": "Ich verstehe. Ich wollte nicht neugierig sein.",
                "deFemale": "Ich verstehe. Ich wollte nicht neugierig sein."
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            "SpeakerB62Id": "LAyos9A",
            "Text": "You let him live. Now he still has control--but he trusts you. Useful.",
            "LocalizedText": {
                "enMale": "You let him live. Now he still has control--but he trusts you. Useful.",
                "frMale": "Vous l'avez laisser vivre. Il a toujours le contr\u00f4le... mais il vous fait confiance. Pas b\u00eate.",
                "frFemale": "Vous l'avez laisser vivre. Il a toujours le contr\u00f4le... mais il vous fait confiance. Pas b\u00eate.",
                "deMale": "Ihr habt ihn am Leben gelassen. Er hat nun zwar noch die Kontrolle - doch er traut Euch. N\u00fctzlich.",
                "deFemale": "Ihr habt ihn am Leben gelassen. Er hat nun zwar noch die Kontrolle - doch er traut Euch. N\u00fctzlich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "LocalizedOptionText": {
                "enMale": "[Ignore the voice]",
                "frMale": "[Ignorer la voix]",
                "frFemale": "[Ignorer la voix]",
                "deMale": "[Die Stimme ignorieren]",
                "deFemale": "[Die Stimme ignorieren]"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't know what you are, or where you're coming from. Just go away.",
            "LocalizedText": {
                "enMale": "I don't know what you are, or where you're coming from. Just go away.",
                "frMale": "Je ne sais pas ce que vous \u00eates, ou d'o\u00f9 vous venez. Mais partez.",
                "frFemale": "Je ne sais pas ce que vous \u00eates, ou d'o\u00f9 vous venez. Mais partez.",
                "deMale": "Ich wei\u00df nicht, was Ihr seid oder woher Ihr kommt, aber ... Geht einfach.",
                "deFemale": "Ich wei\u00df nicht, was Ihr seid oder woher Ihr kommt, aber ... Geht einfach."
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            "LocalizedOptionText": {
                "enMale": "Get out of my head.",
                "frMale": "Sortez de ma t\u00eate.",
                "frFemale": "Sortez de ma t\u00eate.",
                "deMale": "Raus aus meinem Kopf.",
                "deFemale": "Raus aus meinem Kopf."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I keep hearing your voice. How is that possible?",
            "LocalizedText": {
                "enMale": "I keep hearing your voice. How is that possible?",
                "frMale": "Je n'arr\u00eate pas d'entendre votre voix. Comment c'est possible ?",
                "frFemale": "Je n'arr\u00eate pas d'entendre votre voix. Comment c'est possible ?",
                "deMale": "St\u00e4ndig h\u00f6re ich Eure Stimme. Wie kann das sein?",
                "deFemale": "St\u00e4ndig h\u00f6re ich Eure Stimme. Wie kann das sein?"
            },
            "LocalizedOptionText": {
                "enMale": "Who are you?",
                "frMale": "Qui \u00eates-vous ?",
                "frFemale": "Qui \u00eates-vous ?",
                "deMale": "Wer seid Ihr?",
                "deFemale": "Wer seid Ihr?"
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            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "TsauOi4",
            "Text": "Building a rakghoul army with the Ultrawave Transmitter. Why...?",
            "LocalizedText": {
                "enMale": "Building a rakghoul army with the Ultrawave Transmitter. Why...?",
                "frMale": "Cr\u00e9er une arm\u00e9e de rakgoules avec l'\u00e9metteur ultra-ondes. Pourquoi... ?",
                "frFemale": "Cr\u00e9er une arm\u00e9e de rakgoules avec l'\u00e9metteur ultra-ondes. Pourquoi... ?",
                "deMale": "Eine Rakghul-Armee mit dem Ultrawellen-Transmitter aufbauen? Warum ... ?",
                "deFemale": "Eine Rakghul-Armee mit dem Ultrawellen-Transmitter aufbauen? Warum ... ?"
            },
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            "SpeakerB62Id": "0000000",
            "Text": "Legate to Chance. I stopped Ki Sazen's servants--they won't be getting that rakghoul colony data.",
            "LocalizedText": {
                "enMale": "Legate to Chance. I stopped Ki Sazen's servants--they won't be getting that rakghoul colony data.",
                "frMale": "Ici L\u00e9gat pour Chance. J'ai arr\u00eat\u00e9 les serviteurs de Ki Sazen... ils n'auront pas les donn\u00e9es sur cette colonie rakgoule.",
                "frFemale": "Ici L\u00e9gat pour Chance. J'ai arr\u00eat\u00e9 les serviteurs de Ki Sazen... ils n'auront pas les donn\u00e9es sur cette colonie rakgoule.",
                "deMale": "Legate an Chance. Ich habe Ki Sazens Diener aufgehalten - sie werden keine Daten \u00fcber Rakghul-Kolonien bekommen.",
                "deFemale": "Legate an Chance. Ich habe Ki Sazens Diener aufgehalten - sie werden keine Daten \u00fcber Rakghul-Kolonien bekommen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "Fantastic. I wish my news were that good.",
            "LocalizedText": {
                "enMale": "Fantastic. I wish my news were that good.",
                "frMale": "Fantastique. J'aurais aim\u00e9 pouvoir en dire autant.",
                "frFemale": "Fantastique. J'aurais aim\u00e9 pouvoir en dire autant.",
                "deMale": "Fantastisch. Ich w\u00fcnschte, ich h\u00e4tte \u00e4hnlich gute Neuigkeiten.",
                "deFemale": "Fantastisch. Ich w\u00fcnschte, ich h\u00e4tte \u00e4hnlich gute Neuigkeiten."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "I found her. She agreed to meet me in the ruins.",
            "LocalizedText": {
                "enMale": "I found her. She agreed to meet me in the ruins.",
                "frMale": "Je l'ai trouv\u00e9e. Elle a accept\u00e9 de me rencontrer dans les ruines.",
                "frFemale": "Je l'ai trouv\u00e9e. Elle a accept\u00e9 de me rencontrer dans les ruines.",
                "deMale": "Ich habe sie gefunden. Sie war mit einem Treffen in den Ruinen einverstanden.",
                "deFemale": "Ich habe sie gefunden. Sie war mit einem Treffen in den Ruinen einverstanden."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "This is Chance to Legate. Come in, Legate.",
            "LocalizedText": {
                "enMale": "This is Chance to Legate. Come in, Legate.",
                "frMale": "Chance pour L\u00e9gat. Bonjour, L\u00e9gat.",
                "frFemale": "Chance pour L\u00e9gat. Bonjour, L\u00e9gat.",
                "deMale": "Hier Chance an Legate. Bitte melden, Legate.",
                "deFemale": "Hier Chance an Legate. Bitte melden, Legate."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "I know you're busy, sir, so I'll keep it short. Any progress finding Ki Sazen?",
            "LocalizedText": {
                "enMale": "I know you're busy, sir, so I'll keep it short. Any progress finding Ki Sazen?",
                "frMale": "Je sais que vous \u00eates occup\u00e9, Ma\u00eetre, alors je serai bref. Est-ce que vous avez trouv\u00e9 Ki Sazen ?",
                "frFemale": "Je sais que vous \u00eates occup\u00e9e, Ma\u00eetre, alors je serai bref. Est-ce que vous avez trouv\u00e9 Ki Sazen ?",
                "deMale": "Ich wei\u00df, Ihr seid besch\u00e4ftigt, also fasse ich mich kurz. Macht Ihr Fortschritte bei der Suche nach Ki Sazen?",
                "deFemale": "Ich wei\u00df, Ihr seid besch\u00e4ftigt, also fasse ich mich kurz. Macht Ihr Fortschritte bei der Suche nach Ki Sazen?"
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            "SpeakerB62Id": "0000000",
            "Text": "I met a \"Doctor Lokin\" at Nasan Godera's lab. He thinks Sazen is raiding facilities across Taris--I'm en route to one now.",
            "LocalizedText": {
                "enMale": "I met a \"Doctor Lokin\" at Nasan Godera's lab. He thinks Sazen is raiding facilities across Taris--I'm en route to one now.",
                "frMale": "J'ai rencontr\u00e9 un certain \"docteur Lokin\" au laboratoire de Nasan Godera. Il semble que Sazen s'en prend \u00e0 des b\u00e2timents sur Taris. Je me rends dans un de ces b\u00e2timents.",
                "frFemale": "J'ai rencontr\u00e9 un certain \"docteur Lokin\" au laboratoire de Nasan Godera. Il pense que Sazen s'en prend \u00e0 des b\u00e2timents sur Taris. Je me rends dans un de ces b\u00e2timents.",
                "deMale": "Ich habe einen \"Doktor Lokin\" in Nasan Goderas Labor getroffen. Er glaubt, Sazen \u00fcberf\u00e4llt Anlagen auf ganz Taris - ich bin jetzt zu einer unterwegs.",
                "deFemale": "Ich habe einen \"Doktor Lokin\" in Nasan Goderas Labor getroffen. Er glaubt, Sazen \u00fcberf\u00e4llt Anlagen auf ganz Taris - ich bin jetzt zu einer unterwegs."
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            "LocalizedOptionText": {
                "enMale": "I'm following this lead....",
                "frMale": "Je suis sur sa piste...",
                "frFemale": "Je suis sur sa piste...",
                "deMale": "Ich folge dieser Spur ...",
                "deFemale": "Ich folge dieser Spur ..."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "That's great. That name rings a bell, though... hold on.",
            "LocalizedText": {
                "enMale": "That's great. That name rings a bell, though... hold on.",
                "frMale": "C'est parfait. Ce nom ne m'est pas inconnu, mais... Un instant.",
                "frFemale": "C'est parfait. Ce nom ne m'est pas inconnu, mais... Un instant.",
                "deMale": "Das ist gro\u00dfartig. Aber der Name kommt mir bekannt vor ... Moment.",
                "deFemale": "Das ist gro\u00dfartig. Aber der Name kommt mir bekannt vor ... Moment."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "Doctor Eckard Lokin, Imperial Intelligence. Twelve confirmed kills over thirty years. Not a lot in the file....",
            "LocalizedText": {
                "enMale": "Doctor Eckard Lokin, Imperial Intelligence. Twelve confirmed kills over thirty years. Not a lot in the file....",
                "frMale": "Docteur Eckard Lokin, Services Secrets de l'Empire. Douze meurtres confirm\u00e9s en trente ans. Il n'y a pas grand-chose dans son dossier...",
                "frFemale": "Docteur Eckard Lokin, Services Secrets de l'Empire. Douze meurtres confirm\u00e9s en trente ans. Il n'y a pas grand-chose dans son dossier...",
                "deMale": "Doktor Eckard Lokin, Imperialer Geheimdienst. Zw\u00f6lf best\u00e4tigte Opfer in drei\u00dfig Jahren. Nicht viel in der Akte ...",
                "deFemale": "Doktor Eckard Lokin, Imperialer Geheimdienst. Zw\u00f6lf best\u00e4tigte Opfer in drei\u00dfig Jahren. Nicht viel in der Akte ..."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "TsauOi4",
            "Text": "Be careful with that man, okay? And contact me when you find anything.",
            "LocalizedText": {
                "enMale": "Be careful with that man, okay? And contact me when you find anything.",
                "frMale": "M\u00e9fiez-vous de cet homme, OK ? Et contactez-moi si vous trouvez quelque chose.",
                "frFemale": "M\u00e9fiez-vous de cet homme, OK ? Et contactez-moi si vous trouvez quelque chose.",
                "deMale": "Seid vorsichtig bei diesem Mann, okay? Und kontaktiert mich, wenn Ihr etwas findet.",
                "deFemale": "Seid vorsichtig bei diesem Mann, okay? Und kontaktiert mich, wenn Ihr etwas findet."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping you'd turn up something.",
            "LocalizedText": {
                "enMale": "I was hoping you'd turn up something.",
                "frMale": "J'esp\u00e9rais que vous auriez d\u00e9couvert quelque chose.",
                "frFemale": "J'esp\u00e9rais que vous auriez d\u00e9couvert quelque chose.",
                "deMale": "Ich hatte gehofft, Ihr w\u00fcrdet auf etwas sto\u00dfen.",
                "deFemale": "Ich hatte gehofft, Ihr w\u00fcrdet auf etwas sto\u00dfen."
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            "LocalizedOptionText": {
                "enMale": "Maybe you can tell me.",
                "frMale": "\u00c0 vous de me le dire.",
                "frFemale": "\u00c0 vous de me le dire.",
                "deMale": "Vielleicht k\u00f6nnt Ihr es mir sagen.",
                "deFemale": "Vielleicht k\u00f6nnt Ihr es mir sagen."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "The SIS doesn't have much presence on Taris, and the military hasn't seen much of Sazen since she landed.",
            "LocalizedText": {
                "enMale": "The SIS doesn't have much presence on Taris, and the military hasn't seen much of Sazen since she landed.",
                "frMale": "Le SIS n'a pas beaucoup d'hommes sur Taris et l'arm\u00e9e n'a pas beaucoup vu Sazen depuis son arriv\u00e9e.",
                "frFemale": "Le SIS n'a pas beaucoup d'hommes sur Taris et l'arm\u00e9e n'a pas beaucoup vu Sazen depuis son arriv\u00e9e.",
                "deMale": "Der SID ist auf Taris nicht besonders pr\u00e4sent und das Milit\u00e4r hat seit ihrer Landung nicht viel von Sazen gesehen.",
                "deFemale": "Der SID ist auf Taris nicht besonders pr\u00e4sent und das Milit\u00e4r hat seit ihrer Landung nicht viel von Sazen gesehen."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "TsauOi4",
            "Text": "We're in the dark, but I'll keep looking. Contact me if you find anything.",
            "LocalizedText": {
                "enMale": "We're in the dark, but I'll keep looking. Contact me if you find anything.",
                "frMale": "On est dans le noir, mais je vais continuer \u00e0 chercher. Contactez-moi si vous apprenez quelque chose.",
                "frFemale": "On est dans le noir, mais je vais continuer \u00e0 chercher. Contactez-moi si vous apprenez quelque chose.",
                "deMale": "Wir tappen im Dunkeln, aber ich suche weiter. Kontaktiert mich, wenn Ihr etwas findet.",
                "deFemale": "Wir tappen im Dunkeln, aber ich suche weiter. Kontaktiert mich, wenn Ihr etwas findet."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm drowning in toxic chemicals, and you want a status report?",
            "LocalizedText": {
                "enMale": "I'm drowning in toxic chemicals, and you want a status report?",
                "frMale": "Je me noie dans des substances chimiques toxiques et vous voulez un rapport de situation ?",
                "frFemale": "Je me noie dans des substances chimiques toxiques et vous voulez un rapport de situation ?",
                "deMale": "Ich ertrinke in toxischen Chemikalien, und Ihr wollt einen Lagebericht?",
                "deFemale": "Ich ertrinke in toxischen Chemikalien, und Ihr wollt einen Lagebericht?"
            },
            "LocalizedOptionText": {
                "enMale": "Talk to me later, kid.",
                "frMale": "Plus tard, petit.",
                "frFemale": "Plus tard, petit.",
                "deMale": "Lasst uns sp\u00e4ter reden.",
                "deFemale": "Lasst uns sp\u00e4ter reden."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "Yes, sir. I may be running this operation, but I'm also here to help you.",
            "LocalizedText": {
                "enMale": "Yes, sir. I may be running this operation, but I'm also here to help you.",
                "frMale": "Oui, Monsieur. Je dirige peut-\u00eatre cette op\u00e9ration, mais je suis aussi l\u00e0 pour vous aider.",
                "frFemale": "Oui, Madame. Je dirige peut-\u00eatre cette op\u00e9ration, mais je suis aussi l\u00e0 pour vous aider.",
                "deMale": "Ja. Ich leite diese Operation, aber ich bin auch hier, um Euch zu helfen.",
                "deFemale": "Ja. Ich leite diese Operation, aber ich bin auch hier, um Euch zu helfen."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "So please contact me when things calm down or if anything changes. All right?",
            "LocalizedText": {
                "enMale": "So please contact me when things calm down or if anything changes. All right?",
                "frMale": "Contactez-moi quand \u00e7a sera plus calme ou s'il y a du changement. D'accord ?",
                "frFemale": "Contactez-moi quand \u00e7a sera plus calme ou s'il y a du changement. D'accord ?",
                "deMale": "Also kontaktiert mich bitte, wenn sich die Lage beruhigt oder sich irgendetwas tut. In Ordnung?",
                "deFemale": "Also kontaktiert mich bitte, wenn sich die Lage beruhigt oder sich irgendetwas tut. In Ordnung?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be in touch, Chance.",
            "LocalizedText": {
                "enMale": "I'll be in touch, Chance.",
                "frMale": "Je vous contacterai, Chance.",
                "frFemale": "Je vous contacterai, Chance.",
                "deMale": "Ich werde in Kontakt bleiben, Chance.",
                "deFemale": "Ich werde in Kontakt bleiben, Chance."
            },
            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "TsauOi4",
            "Text": "Just so you know, sir? I don't agree with how Master Kothe is handling you. I have the codes, but I don't plan to use them.",
            "LocalizedText": {
                "enMale": "Just so you know, sir? I don't agree with how Master Kothe is handling you. I have the codes, but I don't plan to use them.",
                "frMale": "Pour votre information, Monsieur, je ne suis pas d'accord avec la mani\u00e8re dont Ma\u00eetre Kothe vous traite. J'ai les codes, mais je n'ai pas l'intention de m'en servir.",
                "frFemale": "Pour votre information, Madame, je ne suis pas d'accord avec la mani\u00e8re dont Ma\u00eetre Kothe vous traite. J'ai les codes, mais je n'ai pas l'intention de m'en servir.",
                "deMale": "Nur, dass Ihr es wisst - ich bin nicht damit einverstanden, wie Kothe mit Euch umspringt. Ich habe die Codes, aber ich habe nicht vor, sie einzusetzen.",
                "deFemale": "Nur, dass Ihr es wisst - ich bin nicht damit einverstanden, wie Kothe mit Euch umspringt. Ich habe die Codes, aber ich habe nicht vor, sie einzusetzen."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "Chance out.",
            "LocalizedText": {
                "enMale": "Chance out.",
                "frMale": "Termin\u00e9.",
                "frFemale": "Termin\u00e9.",
                "deMale": "Chance Ende.",
                "deFemale": "Chance Ende."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hmm, authority looks good on you.",
            "LocalizedText": {
                "enMale": "Hmm, authority looks good on you.",
                "frMale": "Hum, l'autorit\u00e9 vous va bien.",
                "frFemale": "Hum, l'autorit\u00e9 vous va bien.",
                "deMale": "Hmm, die Autorit\u00e4t steht Euch gut.",
                "deFemale": "Hmm, die Autorit\u00e4t steht Euch gut."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Aren't you adorable?",
                "frMale": "[S\u00e9duire] N'\u00eates-vous pas charmant ?",
                "frFemale": "[S\u00e9duire] N'\u00eates-vous pas charmant ?",
                "deMale": "[Flirten] Einfach hinrei\u00dfend.",
                "deFemale": "[Flirten] Einfach hinrei\u00dfend."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "That... wasn't really what I was going for. But thank you.",
            "LocalizedText": {
                "enMale": "That... wasn't really what I was going for. But thank you.",
                "frMale": "Ce... Ce n'est pas vraiment ce que j'attendais, mais merci.",
                "frFemale": "Ce... Ce n'est pas vraiment ce que j'attendais, mais merci.",
                "deMale": "Darauf ... wollte ich eigentlich nicht hinaus. Aber danke.",
                "deFemale": "Darauf ... wollte ich eigentlich nicht hinaus. Aber danke."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If this is how you treat a defector, I'd love to see you manage Republic personnel.",
            "LocalizedText": {
                "enMale": "If this is how you treat a defector, I'd love to see you manage Republic personnel.",
                "frMale": "Si vous traitez un transfuge de cette mani\u00e8re, j'adorerais vous voir g\u00e9rer le personnel de la R\u00e9publique.",
                "frFemale": "Si vous traitez un transfuge de cette mani\u00e8re, j'adorerais vous voir g\u00e9rer le personnel de la R\u00e9publique.",
                "deMale": "Wenn Ihr so mit einem \u00dcberl\u00e4ufer umgeht, m\u00f6chte ich wissen, wie Ihr mit Personal aus der Republik klarkommt.",
                "deFemale": "Wenn Ihr so mit einem \u00dcberl\u00e4ufer umgeht, m\u00f6chte ich wissen, wie Ihr mit Personal aus der Republik klarkommt."
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            "LocalizedOptionText": {
                "enMale": "Are all SIS agents so polite?",
                "frMale": "Les agents du SIS sont-ils tous aussi polis ?",
                "frFemale": "Les agents du SIS sont-ils tous aussi polis ?",
                "deMale": "Sind alle SID-Agenten so h\u00f6flich?",
                "deFemale": "Sind alle SID-Agenten so h\u00f6flich?"
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            "SpeakerB62Id": "TsauOi4",
            "Text": "You have a great deal of field experience. I respect that.",
            "LocalizedText": {
                "enMale": "You have a great deal of field experience. I respect that.",
                "frMale": "Vous avez une grande exp\u00e9rience du terrain. Je respecte \u00e7a.",
                "frFemale": "Vous avez une grande exp\u00e9rience du terrain. Je respecte \u00e7a.",
                "deMale": "Ihr habt umfangreiche Felderfahrung. Das respektiere ich.",
                "deFemale": "Ihr habt umfangreiche Felderfahrung. Das respektiere ich."
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            "SpeakerB62Id": "TsauOi4",
            "Text": "And for the record? I don't agree with how Master Kothe is using the command codes. I'd like to make up for it.",
            "LocalizedText": {
                "enMale": "And for the record? I don't agree with how Master Kothe is using the command codes. I'd like to make up for it.",
                "frMale": "Et pour information, je n'appr\u00e9cie pas la fa\u00e7on dont Ma\u00eetre Kothe utilise les codes de commandement. J'aimerais me rattraper.",
                "frFemale": "Et pour information, je n'appr\u00e9cie pas la fa\u00e7on dont Ma\u00eetre Kothe utilise les codes de commandement. J'aimerais me rattraper.",
                "deMale": "Und f\u00fcr die Akten - ich finde es nicht gut, wie Kothe die Kommandocodes verwendet. Ich m\u00f6chte mich daf\u00fcr entschuldigen.",
                "deFemale": "Und f\u00fcr die Akten - ich finde es nicht gut, wie Kothe die Kommandocodes verwendet. Ich m\u00f6chte mich daf\u00fcr entschuldigen."
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            "SpeakerB62Id": "0000000",
            "Text": "Can't talk now. Some sort of electrical discharge.",
            "LocalizedText": {
                "enMale": "Can't talk now. Some sort of electrical discharge.",
                "frMale": "Je ne peux pas vous parler. Une sorte de d\u00e9charge \u00e9lectrique.",
                "frFemale": "Je ne peux pas vous parler. Une sorte de d\u00e9charge \u00e9lectrique.",
                "deMale": "Ich kann jetzt nicht reden. Irgendeine elektrische Entladung.",
                "deFemale": "Ich kann jetzt nicht reden. Irgendeine elektrische Entladung."
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            "LocalizedOptionText": {
                "enMale": "I'm losing you. [Disconnect]",
                "frMale": "Je vous perds. [Se d\u00e9connecter]",
                "frFemale": "Je vous perds. [Se d\u00e9connecter]",
                "deMale": "Schlechte Verbindung. [Verbindung trennen]",
                "deFemale": "Schlechte Verbindung. [Verbindung trennen]"
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