{
"_id": {
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},
"SpeakersB62Ids": {
"KlGAD75": "npc.location.voss.class.spy.the_prophecy_of_the_shining_man.ship_computer",
"xsT1q52": "npc.companion.spy.kaliyo_djannis",
"RypmMrM": "npc.companion.spy.vector",
"b4p9dE5": "npc.companion.spy.temple",
"oYAorCC": "npc.companion.spy.eckard_lokin",
"UCSrgQ0": "npc.companion.spy.scorpio",
"Dax8KZ2": "plc.location.voss.class.spy.the_prophecy_of_the_shining_man.ship_computer",
"gDfA453": "npc.location.voss.class.spy.the_prophecy_of_the_shining_man.gormak",
"PJGKse8": "npc.location.voss.class.spy.the_prophecy_of_the_shining_man.holoreporter",
"mmBnMyV": "npc.location.voss.class.spy.the_prophecy_of_the_shining_man.alien_governer",
"i6z2VRB": "npc.location.voss.class.spy.the_prophecy_of_the_shining_man.pirate"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Progressed": [
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"RootNodes": [
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"NodeLookup": {
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"NodeId": 1,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "KlGAD75",
"Text": "System errors detected. Hardware errors detected. Activating defense systems.",
"LocalizedText": {
"enMale": "System errors detected. Hardware errors detected. Activating defense systems.",
"frMale": "Erreurs syst\u00e8me d\u00e9tect\u00e9es. Erreurs mat\u00e9riel d\u00e9tect\u00e9es. Activation des syst\u00e8mes de d\u00e9fense.",
"frFemale": "Erreurs syst\u00e8me d\u00e9tect\u00e9es. Erreurs mat\u00e9riel d\u00e9tect\u00e9es. Activation des syst\u00e8mes de d\u00e9fense.",
"deMale": "Systemfehler entdeckt. Hardwarefehler entdeckt. Aktiviere Verteidigungssysteme.",
"deFemale": "Systemfehler entdeckt. Hardwarefehler entdeckt. Aktiviere Verteidigungssysteme."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.voss.class.spy.ship_computer",
"GenericNodeNumber": 0
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"2": {
"NodeId": 2,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
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"GenericNodeNumber": 0
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"3": {
"NodeId": 3,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "xsT1q52",
"Text": "We got problems. Turn around.",
"LocalizedText": {
"enMale": "We got problems. Turn around.",
"frMale": "On a un probl\u00e8me. Derri\u00e8re.",
"frFemale": "On a un probl\u00e8me. Derri\u00e8re.",
"deMale": "Wir haben \u00c4rger. Dreht Euch um.",
"deFemale": "Wir haben \u00c4rger. Dreht Euch um."
},
"CnvAlienVONode": -1,
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"ChildIds": [
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"GenericNodeNumber": 0
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"5": {
"NodeId": 5,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "RypmMrM",
"Text": "Cacophony. Something is wrong.",
"LocalizedText": {
"enMale": "Cacophony. Something is wrong.",
"frMale": "Cacophonie. Quelque chose ne va pas.",
"frFemale": "Cacophonie. Quelque chose ne va pas.",
"deMale": "Kakophonie. Etwas stimmt nicht.",
"deFemale": "Kakophonie. Etwas stimmt nicht."
},
"CnvAlienVONode": -1,
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"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.voss.class.spy.ship_computer",
"GenericNodeNumber": 0
},
"7": {
"NodeId": 7,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "b4p9dE5",
"Text": "Sir--something's approaching.",
"LocalizedText": {
"enMale": "Sir--something's approaching.",
"frMale": "Chef... quelque chose approche.",
"frFemale": "Chef... quelque chose approche.",
"deMale": "Da n\u00e4hert sich etwas.",
"deFemale": "Da n\u00e4hert sich etwas."
},
"CnvAlienVONode": -1,
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"ChildIds": [
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"GenericNodeNumber": 0
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"9": {
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oYAorCC",
"Text": "Cipher. I think we have a visitor.",
"LocalizedText": {
"enMale": "Cipher. I think we have a visitor.",
"frMale": "Op\u00e9rateur, je crois qu'on a de la visite.",
"frFemale": "Op\u00e9rateur, je crois qu'on a de la visite.",
"deMale": "Ziffer. Ich glaube, wir haben einen Besucher.",
"deFemale": "Ziffer. Ich glaube, wir haben einen Besucher."
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.voss.class.spy.ship_computer",
"GenericNodeNumber": 0
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"11": {
"NodeId": 11,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "UCSrgQ0",
"Text": "A life-form is approaching. The ship calls to it.",
"LocalizedText": {
"enMale": "A life-form is approaching. The ship calls to it.",
"frMale": "Une forme vivante approche. Le vaisseau l'appelle.",
"frFemale": "Une forme vivante approche. Le vaisseau l'appelle.",
"deMale": "Eine Lebensform n\u00e4hert sich. Das Schiff ruft sie.",
"deFemale": "Eine Lebensform n\u00e4hert sich. Das Schiff ruft sie."
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
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"ChildIds": [
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"Stb": "str.cnv.location.voss.class.spy.ship_computer",
"GenericNodeNumber": 0
},
"13": {
"NodeId": 13,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Dax8KZ2",
"CnvAlienVONode": -1,
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"IsAmbient": false,
"ChildIds": [
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"14": {
"NodeId": 14,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
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"15": {
"NodeId": 15,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "gDfA453",
"Text": "You come for the Shining Man. Come for his machine that fell from the stars.",
"LocalizedText": {
"enMale": "You come for the Shining Man. Come for his machine that fell from the stars.",
"frMale": "Vous venez pour l'homme-lumi\u00e8re. Vous venez pour cette machine tomb\u00e9e des \u00e9toiles.",
"frFemale": "Vous venez pour l'homme-lumi\u00e8re. Vous venez pour cette machine tomb\u00e9e des \u00e9toiles.",
"deMale": "Ihr kommt wegen des Leuchtenden Mannes. Wegen seiner Maschine, die vom Himmel fiel.",
"deFemale": "Ihr kommt wegen des Leuchtenden Mannes. Wegen seiner Maschine, die vom Himmel fiel."
},
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
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"17": {
"NodeId": 17,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "gDfA453",
"Text": "He camped here three moons, studying ancient ways. Writing Voss scrolls. Writing Voss prophecies in blood and ink.",
"LocalizedText": {
"enMale": "He camped here three moons, studying ancient ways. Writing Voss scrolls. Writing Voss prophecies in blood and ink.",
"frMale": "Il a camp\u00e9 ici pendant trois lunes, \u00e0 \u00e9tudier les \u00e9crits anciens. \u00c0 r\u00e9diger des manuscrits Voss. \u00c0 noter des proph\u00e9ties Voss avec de l'encre et son sang.",
"frFemale": "Il a camp\u00e9 ici pendant trois lunes, \u00e0 \u00e9tudier les \u00e9crits anciens. \u00c0 r\u00e9diger des manuscrits Voss. \u00c0 noter des proph\u00e9ties Voss avec de l'encre et son sang.",
"deMale": "Er hat hier drei Monde lang sein Lager aufgeschlagen, die alten Wege studiert. Voss-Schriftrollen geschrieben. Voss-Prophezeiungen mit Blut und Tinte geschrieben.",
"deFemale": "Er hat hier drei Monde lang sein Lager aufgeschlagen, die alten Wege studiert. Voss-Schriftrollen geschrieben. Voss-Prophezeiungen mit Blut und Tinte geschrieben."
},
"CnvAlienVONode": -1,
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"ChildIds": [
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"Stb": "str.cnv.location.voss.class.spy.ship_computer",
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},
"18": {
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"QuestRewardB62": "lONgzuP",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What's your name? How do you know about the Shining Man?",
"LocalizedText": {
"enMale": "What's your name? How do you know about the Shining Man?",
"frMale": "Quel est votre nom ? Comment connaissez-vous l'homme-lumi\u00e8re ?",
"frFemale": "Quel est votre nom ? Comment connaissez-vous l'homme-lumi\u00e8re ?",
"deMale": "Wie hei\u00dft Ihr? Woher wisst Ihr vom Leuchtenden Mann?",
"deFemale": "Wie hei\u00dft Ihr? Woher wisst Ihr vom Leuchtenden Mann?"
},
"LocalizedOptionText": {
"enMale": "Who are you?",
"frMale": "Qui \u00eates-vous ?",
"frFemale": "Qui \u00eates-vous ?",
"deMale": "Wer seid Ihr?",
"deFemale": "Wer seid Ihr?"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": {
"0UrSrCA": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"LGACzD4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.voss.class.spy.ship_computer",
"GenericNodeNumber": 0
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"19": {
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "gDfA453",
"Text": "Xanar. Outcast. I saw him come. Look!",
"LocalizedText": {
"enMale": "Xanar. Outcast. I saw him come. Look!",
"frMale": "Xanar. Paria. Je l'ai vu arriver. Regardez !",
"frFemale": "Xanar. Paria. Je l'ai vu arriver. Regardez !",
"deMale": "Xanar. Ausgesto\u00dfener. Ich sah ihn kommen. Seht!",
"deFemale": "Xanar. Ausgesto\u00dfener. Ich sah ihn kommen. Seht!"
},
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"QuestRewardB62": "lONgzuP",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You're Gormak. I thought you couldn't speak our language.",
"LocalizedText": {
"enMale": "You're Gormak. I thought you couldn't speak our language.",
"frMale": "Vous \u00eates Gormak. Je croyais que vous ne parliez pas notre langue.",
"frFemale": "Vous \u00eates Gormak. Je croyais que vous ne parliez pas notre langue.",
"deMale": "Ihr seid ein Gormak. Ich dachte, Ihr sprecht unsere Sprache nicht.",
"deFemale": "Ihr seid ein Gormak. Ich dachte, Ihr sprecht unsere Sprache nicht."
},
"LocalizedOptionText": {
"enMale": "You can speak Basic?",
"frMale": "Vous parlez le Basic ?",
"frFemale": "Vous parlez le Basic ?",
"deMale": "Ihr sprecht Basic?",
"deFemale": "Ihr sprecht Basic?"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": {
"eh31DtF": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"esmw3O5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"EwzbYcD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "gDfA453",
"Text": "I speak as he did. Look!",
"LocalizedText": {
"enMale": "I speak as he did. Look!",
"frMale": "Je parle comme lui. Regardez !",
"frFemale": "Je parle comme lui. Regardez !",
"deMale": "Ich spreche, wie er es tat. Seht!",
"deFemale": "Ich spreche, wie er es tat. Seht!"
},
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"QuestRewardB62": "lONgzuP",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Stay back. I've already killed plenty of Gormak.",
"LocalizedText": {
"enMale": "Stay back. I've already killed plenty of Gormak.",
"frMale": "Restez o\u00f9 vous \u00eates. J'ai d\u00e9j\u00e0 tu\u00e9 plein de Gormaks.",
"frFemale": "Restez o\u00f9 vous \u00eates. J'ai d\u00e9j\u00e0 tu\u00e9 plein de Gormaks.",
"deMale": "Bleibt zur\u00fcck. Ich habe bereits viele Gormaks get\u00f6tet.",
"deFemale": "Bleibt zur\u00fcck. Ich habe bereits viele Gormaks get\u00f6tet."
},
"LocalizedOptionText": {
"enMale": "Move and you're dead.",
"frMale": "Encore un geste et vous \u00eates mort.",
"frFemale": "Encore un geste et vous \u00eates mort.",
"deMale": "Bewegt Euch und Ihr seid tot.",
"deFemale": "Bewegt Euch und Ihr seid tot."
},
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "gDfA453",
"Text": "I am unlike any other. Outcast.",
"LocalizedText": {
"enMale": "I am unlike any other. Outcast.",
"frMale": "Je ne suis pas comme les autres. Un paria.",
"frFemale": "Je ne suis pas comme les autres. Un paria.",
"deMale": "Ich bin nicht wie die anderen. Ausgesto\u00dfener.",
"deFemale": "Ich bin nicht wie die anderen. Ausgesto\u00dfener."
},
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
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"Text": "Only I saw him come here. Only I know his secrets.",
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"enMale": "Only I saw him come here. Only I know his secrets.",
"frMale": "Moi seul l'ai vu arriver. Moi seul connais ses secrets.",
"frFemale": "Moi seul l'ai vu arriver. Moi seul connais ses secrets.",
"deMale": "Nur ich sah ihn kommen. Nur ich kenne seine Geheimnisse.",
"deFemale": "Nur ich sah ihn kommen. Nur ich kenne seine Geheimnisse."
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"Text": "I hold the memory of this star machine in my hand. The Shining Man corrupted it before he left, would have burned it. I saved it.",
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"enMale": "I hold the memory of this star machine in my hand. The Shining Man corrupted it before he left, would have burned it. I saved it.",
"frMale": "Je d\u00e9tiens le secret de cette machine stellaire dans ma main. L'homme-lumi\u00e8re l'a endommag\u00e9e avant de partir. Il voulait la br\u00fbler, mais je l'ai sauv\u00e9e.",
"frFemale": "Je d\u00e9tiens le secret de cette machine stellaire dans ma main. L'homme-lumi\u00e8re l'a endommag\u00e9e avant de partir. Il voulait la br\u00fbler, mais je l'ai sauv\u00e9e.",
"deMale": "Ich halte den Speicher dieser Sternenmaschine in meiner Hand. Der Leuchtende Mann hat ihn besch\u00e4digt, bevor er ging. Wollte ihn verbrennen. Ich habe ihn gerettet.",
"deFemale": "Ich halte den Speicher dieser Sternenmaschine in meiner Hand. Der Leuchtende Mann hat ihn besch\u00e4digt, bevor er ging. Wollte ihn verbrennen. Ich habe ihn gerettet."
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"Text": "Gormak sliced the big bad conspirator computer with a rock and string.",
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"enMale": "Gormak sliced the big bad conspirator computer with a rock and string.",
"frMale": "Le Gormak a pirat\u00e9 l'ordinateur du conspirateur avec des cailloux et de la ficelle.",
"frFemale": "Le Gormak a pirat\u00e9 l'ordinateur du conspirateur avec des cailloux et de la ficelle.",
"deMale": "Ein Gormak hat mit einem Stein und Schnur den gro\u00dfen, b\u00f6sen Verschw\u00f6rer-Computer gehackt.",
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"SpeakerB62Id": "RypmMrM",
"Text": "A Gormak did what Intelligence couldn't. He sliced a conspirator computer.",
"LocalizedText": {
"enMale": "A Gormak did what Intelligence couldn't. He sliced a conspirator computer.",
"frMale": "Le Gormak a r\u00e9ussi l\u00e0 o\u00f9 les Services Secrets ont \u00e9chou\u00e9. Il a pirat\u00e9 l'ordinateur d'un conspirateur.",
"frFemale": "Le Gormak a r\u00e9ussi l\u00e0 o\u00f9 les Services Secrets ont \u00e9chou\u00e9. Il a pirat\u00e9 l'ordinateur d'un conspirateur.",
"deMale": "Ein Gormak hat geschafft, wozu der Geheimdienst nicht f\u00e4hig war. Er hat einen Verschw\u00f6rer-Computer gehackt.",
"deFemale": "Ein Gormak hat geschafft, wozu der Geheimdienst nicht f\u00e4hig war. Er hat einen Verschw\u00f6rer-Computer gehackt."
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"SpeakerB62Id": "b4p9dE5",
"Text": "You saved the Shining Man's data, beat his security....",
"LocalizedText": {
"enMale": "You saved the Shining Man's data, beat his security....",
"frMale": "Vous avez sauv\u00e9 les donn\u00e9es de l'homme-lumi\u00e8re, vous avez pirat\u00e9 sa s\u00e9curit\u00e9...",
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"deMale": "Ihr habt die Daten des Leuchtenden Mannes gerettet, seine Sicherheitsvorkehrungen \u00fcberwunden ...",
"deFemale": "Ihr habt die Daten des Leuchtenden Mannes gerettet, seine Sicherheitsvorkehrungen \u00fcberwunden ..."
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"SpeakerB62Id": "oYAorCC",
"Text": "The conspirators' security is nothing to sneer at. The Gormak are remarkable.",
"LocalizedText": {
"enMale": "The conspirators' security is nothing to sneer at. The Gormak are remarkable.",
"frMale": "Ce n'est pas rien de pirater la s\u00e9curit\u00e9 d'un conspirateur. Le Gormak est tr\u00e8s fort.",
"frFemale": "Ce n'est pas rien de pirater la s\u00e9curit\u00e9 d'un conspirateur. Le Gormak est tr\u00e8s fort.",
"deMale": "Die Sicherheitsvorkehrungen der Verschw\u00f6rer sind nicht von schlechten Eltern. Bemerkenswert, diese Gormaks.",
"deFemale": "Die Sicherheitsvorkehrungen der Verschw\u00f6rer sind nicht von schlechten Eltern. Bemerkenswert, diese Gormaks."
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"Text": "Your technique with computer systems is admirable.",
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"enMale": "Your technique with computer systems is admirable.",
"frMale": "Vos connaissances sur les syst\u00e8mes informatiques sont admirables.",
"frFemale": "Vos connaissances sur les syst\u00e8mes informatiques sont admirables.",
"deMale": "Ihre Technik mit Computersystemen ist bewundernswert.",
"deFemale": "Ihre Technik mit Computersystemen ist bewundernswert."
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"SpeakerB62Id": "gDfA453",
"Text": "Now we bargain for his records.",
"LocalizedText": {
"enMale": "Now we bargain for his records.",
"frMale": "Maintenant, on marchande ses donn\u00e9es.",
"frFemale": "Maintenant, on marchande ses donn\u00e9es.",
"deMale": "Und jetzt feilschen wir um seine Aufzeichnungen.",
"deFemale": "Und jetzt feilschen wir um seine Aufzeichnungen."
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"Text": "You have my attention. What do you want for the ship's data?",
"LocalizedText": {
"enMale": "You have my attention. What do you want for the ship's data?",
"frMale": "Je vous \u00e9coute. Que voulez-vous pour les donn\u00e9es du vaisseau ?",
"frFemale": "Je vous \u00e9coute. Que voulez-vous pour les donn\u00e9es du vaisseau ?",
"deMale": "Ihr habt meine Aufmerksamkeit. Was verlangt Ihr f\u00fcr die Daten des Schiffs?",
"deFemale": "Ihr habt meine Aufmerksamkeit. Was verlangt Ihr f\u00fcr die Daten des Schiffs?"
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"enMale": "I'm open to bargaining.",
"frMale": "Je veux bien marchander.",
"frFemale": "Je veux bien marchander.",
"deMale": "Ich bin dabei.",
"deFemale": "Ich bin dabei."
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"frMale": "<<1>> approuve.",
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "Lives are at stake, and the Shining Man's data is nothing to toy with.",
"LocalizedText": {
"enMale": "Lives are at stake, and the Shining Man's data is nothing to toy with.",
"frMale": "Des vies sont en jeu, et les donn\u00e9es de l'homme-lumi\u00e8re ne sont pas un jouet.",
"frFemale": "Des vies sont en jeu, et les donn\u00e9es de l'homme-lumi\u00e8re ne sont pas un jouet.",
"deMale": "Es geht um Leben oder Tod und die Daten des Leuchtenden Mannes sind kein Spielzeug.",
"deFemale": "Es geht um Leben oder Tod und die Daten des Leuchtenden Mannes sind kein Spielzeug."
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"enMale": "This isn't a game.",
"frMale": "Ce n'est pas un jeu.",
"frFemale": "Ce n'est pas un jeu.",
"deMale": "Das ist kein Spiel.",
"deFemale": "Das ist kein Spiel."
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"SpeakerB62Id": "gDfA453",
"Text": "Stupid.",
"LocalizedText": {
"enMale": "Stupid.",
"frMale": "Imb\u00e9cile.",
"frFemale": "Imb\u00e9cile.",
"deMale": "Unsinn.",
"deFemale": "Unsinn."
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"Text": "If that's really the ship's data, I could force you to give it up.",
"LocalizedText": {
"enMale": "If that's really the ship's data, I could force you to give it up.",
"frMale": "Si ce sont vraiment les donn\u00e9es du vaisseau, je pourrais vous forcer \u00e0 me les donner.",
"frFemale": "Si ce sont vraiment les donn\u00e9es du vaisseau, je pourrais vous forcer \u00e0 me les donner.",
"deMale": "Wenn das wirklich die Schiffsdaten sind, k\u00f6nnte ich Euch zwingen, sie herzugeben.",
"deFemale": "Wenn das wirklich die Schiffsdaten sind, k\u00f6nnte ich Euch zwingen, sie herzugeben."
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"enMale": "I can just take what I want.",
"frMale": "Je peux juste prendre ce que je veux.",
"frFemale": "Je peux juste prendre ce que je veux.",
"deMale": "Ich kann mir einfach nehmen, was ich will.",
"deFemale": "Ich kann mir einfach nehmen, was ich will."
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"frMale": "<<1>> d\u00e9sapprouve.",
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"deMale": "<<1>> ist dagegen.",
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"frMale": "<<1>> d\u00e9sapprouve.",
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"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"frMale": "Me forcer ? Affrontez-moi ! Vous ne pouvez pas me battre.",
"frFemale": "Me forcer ? Affrontez-moi ! Vous ne pouvez pas me battre.",
"deMale": "Mich zwingen? K\u00e4mpft gegen mich! Ihr k\u00f6nnt mich nicht besiegen!",
"deFemale": "Mich zwingen? K\u00e4mpft gegen mich! Ihr k\u00f6nnt mich nicht besiegen!"
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"Text": "The Shining Man arrives, walks in my land, steals my treasures. He makes me angry. Then I watch Shining Man shed skin and become Voss.",
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"Text": "This is a great feat. He leaves for Voss shrine. I study his ways to learn his powers. You will take me to him so I can learn more.",
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"Text": "What do you mean, \"study his ways\"?",
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"deFemale": "Was soll das hei\u00dfen, Ihr \"beobachtet seine Wege\"?"
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"Text": "His disciplines.",
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"frFemale": "Sa discipline.",
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"Text": "His stories preserved in the machine.",
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"Text": "--the assassinations today of Senator Nehal and her aide--",
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"Text": "From this day forth, I declare Tantra independent of--",
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"SpeakerB62Id": "i6z2VRB",
"Text": "--will bleed your systems dry. From now on, for every ship you--",
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"frMale": "... allons d\u00e9pouiller vos territoires. Dor\u00e9navant, pour chaque vaisseau que vous...",
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"deMale": "- wird Eure Systeme ausbluten lassen. Von jetzt an wird jedes Schiff, das Ihr -",
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"Text": "A thousand lands serve him, but they do not know!",
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"Text": "Now tell me where to find him!",
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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}
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"LocalizedText": {
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"frMale": "Je suis d\u00e9sol\u00e9, mais il est enterr\u00e9 sous Voss-Ka. J'ai retrouv\u00e9 ses cendres.",
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"frMale": "Vous mentez ! Il \u00e9tait puissant.",
"frFemale": "Vous mentez ! Il \u00e9tait puissant.",
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"deFemale": "Ihr l\u00fcgt! Er war stark."
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"frMale": "Montrez-moi un autre holo-enregistrement.",
"frFemale": "Montrez-moi un autre holo-enregistrement.",
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"deFemale": "Zeigt Ihr mir noch eine Holo?"
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
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"deFemale": "<<1>> stimmt zu."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "You do not know where he is.",
"LocalizedText": {
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"frMale": "Vous ne savez pas o\u00f9 il est.",
"frFemale": "Vous ne savez pas o\u00f9 il est.",
"deMale": "Ihr wisst nicht, wo er ist.",
"deFemale": "Ihr wisst nicht, wo er ist."
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"frMale": "Je suis d\u00e9sol\u00e9, il est parti. Apr\u00e8s avoir rencontr\u00e9 les Voss, il est retourn\u00e9 dans les \u00e9toiles.",
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"deFemale": "Es tut mir leid, er ist weg. Nachdem er die Voss getroffen hatte, kehrte er zu den Sternen zur\u00fcck."
},
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"frMale": "Il a quitt\u00e9 la plan\u00e8te.",
"frFemale": "Il a quitt\u00e9 la plan\u00e8te.",
"deMale": "Er hat den Planeten verlassen.",
"deFemale": "Er hat den Planeten verlassen."
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"frFemale": "<<1>> approuve.",
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"deFemale": "<<1>> stimmt zu."
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"deFemale": "<<1>> stimmt zu."
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"frFemale": "<<1>> d\u00e9sapprouve.",
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"deFemale": "<<1>> ist dagegen."
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"Text": "That is a lie. He knew he would never leave Voss!",
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"frMale": "C'est un mensonge. Il savait qu'il ne quitterait jamais Voss !",
"frFemale": "C'est un mensonge. Il savait qu'il ne quitterait jamais Voss !",
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"frFemale": "Vous allez mourir.",
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"frFemale": "C'est gentil \u00e0 vous d'avoir conserv\u00e9 sa technologie. Mais il est l'heure de nous quitter.",
"deMale": "Danke, dass Ihr seine Technologie bewahrt habt, aber jetzt steht Ihr nur noch im Weg.",
"deFemale": "Danke, dass Ihr seine Technologie bewahrt habt, aber jetzt steht Ihr nur noch im Weg."
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"LocalizedOptionText": {
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[xsT1q52] => npc.companion.spy.kaliyo_djannis
[RypmMrM] => npc.companion.spy.vector
[b4p9dE5] => npc.companion.spy.temple
[oYAorCC] => npc.companion.spy.eckard_lokin
[UCSrgQ0] => npc.companion.spy.scorpio
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[PJGKse8] => npc.location.voss.class.spy.the_prophecy_of_the_shining_man.holoreporter
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[AudioLanguageState] => Array
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[QuestB62Progressed] => Array
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[RootNodes] => Array
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[NodeLookup] => Array
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[Text] => System errors detected. Hardware errors detected. Activating defense systems.
[LocalizedText] => Array
(
[enMale] => System errors detected. Hardware errors detected. Activating defense systems.
[frMale] => Erreurs système détectées. Erreurs matériel détectées. Activation des systèmes de défense.
[frFemale] => Erreurs système détectées. Erreurs matériel détectées. Activation des systèmes de défense.
[deMale] => Systemfehler entdeckt. Hardwarefehler entdeckt. Aktiviere Verteidigungssysteme.
[deFemale] => Systemfehler entdeckt. Hardwarefehler entdeckt. Aktiviere Verteidigungssysteme.
)
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[1] => 5
[2] => 7
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[Text] => We got problems. Turn around.
[LocalizedText] => Array
(
[enMale] => We got problems. Turn around.
[frMale] => On a un problème. Derrière.
[frFemale] => On a un problème. Derrière.
[deMale] => Wir haben Ärger. Dreht Euch um.
[deFemale] => Wir haben Ärger. Dreht Euch um.
)
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[IsEmpty] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => RypmMrM
[Text] => Cacophony. Something is wrong.
[LocalizedText] => Array
(
[enMale] => Cacophony. Something is wrong.
[frMale] => Cacophonie. Quelque chose ne va pas.
[frFemale] => Cacophonie. Quelque chose ne va pas.
[deMale] => Kakophonie. Etwas stimmt nicht.
[deFemale] => Kakophonie. Etwas stimmt nicht.
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[Text] => Sir--something's approaching.
[LocalizedText] => Array
(
[enMale] => Sir--something's approaching.
[frMale] => Chef... quelque chose approche.
[frFemale] => Chef... quelque chose approche.
[deMale] => Da nähert sich etwas.
[deFemale] => Da nähert sich etwas.
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[Text] => Cipher. I think we have a visitor.
[LocalizedText] => Array
(
[enMale] => Cipher. I think we have a visitor.
[frMale] => Opérateur, je crois qu'on a de la visite.
[frFemale] => Opérateur, je crois qu'on a de la visite.
[deMale] => Ziffer. Ich glaube, wir haben einen Besucher.
[deFemale] => Ziffer. Ich glaube, wir haben einen Besucher.
)
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(
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[SpeakerB62Id] => UCSrgQ0
[Text] => A life-form is approaching. The ship calls to it.
[LocalizedText] => Array
(
[enMale] => A life-form is approaching. The ship calls to it.
[frMale] => Une forme vivante approche. Le vaisseau l'appelle.
[frFemale] => Une forme vivante approche. Le vaisseau l'appelle.
[deMale] => Eine Lebensform nähert sich. Das Schiff ruft sie.
[deFemale] => Eine Lebensform nähert sich. Das Schiff ruft sie.
)
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)
[13] => Array
(
[NodeId] => 13
[QuestRewardB62] => 0000000
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[SpeakerB62Id] => Dax8KZ2
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[QuestRewardB62] => 0000000
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[SpeakerB62Id] => 0000000
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[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[SpeakerB62Id] => gDfA453
[Text] => You come for the Shining Man. Come for his machine that fell from the stars.
[LocalizedText] => Array
(
[enMale] => You come for the Shining Man. Come for his machine that fell from the stars.
[frMale] => Vous venez pour l'homme-lumière. Vous venez pour cette machine tombée des étoiles.
[frFemale] => Vous venez pour l'homme-lumière. Vous venez pour cette machine tombée des étoiles.
[deMale] => Ihr kommt wegen des Leuchtenden Mannes. Wegen seiner Maschine, die vom Himmel fiel.
[deFemale] => Ihr kommt wegen des Leuchtenden Mannes. Wegen seiner Maschine, die vom Himmel fiel.
)
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(
[NodeId] => 16
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[SpeakerB62Id] => 0000000
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[17] => Array
(
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
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[SpeakerB62Id] => gDfA453
[Text] => He camped here three moons, studying ancient ways. Writing Voss scrolls. Writing Voss prophecies in blood and ink.
[LocalizedText] => Array
(
[enMale] => He camped here three moons, studying ancient ways. Writing Voss scrolls. Writing Voss prophecies in blood and ink.
[frMale] => Il a campé ici pendant trois lunes, à étudier les écrits anciens. À rédiger des manuscrits Voss. À noter des prophéties Voss avec de l'encre et son sang.
[frFemale] => Il a campé ici pendant trois lunes, à étudier les écrits anciens. À rédiger des manuscrits Voss. À noter des prophéties Voss avec de l'encre et son sang.
[deMale] => Er hat hier drei Monde lang sein Lager aufgeschlagen, die alten Wege studiert. Voss-Schriftrollen geschrieben. Voss-Prophezeiungen mit Blut und Tinte geschrieben.
[deFemale] => Er hat hier drei Monde lang sein Lager aufgeschlagen, die alten Wege studiert. Voss-Schriftrollen geschrieben. Voss-Prophezeiungen mit Blut und Tinte geschrieben.
)
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[1] => 21
[2] => 24
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[Stb] => str.cnv.location.voss.class.spy.ship_computer
[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => lONgzuP
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What's your name? How do you know about the Shining Man?
[LocalizedText] => Array
(
[enMale] => What's your name? How do you know about the Shining Man?
[frMale] => Quel est votre nom ? Comment connaissez-vous l'homme-lumière ?
[frFemale] => Quel est votre nom ? Comment connaissez-vous l'homme-lumière ?
[deMale] => Wie heißt Ihr? Woher wisst Ihr vom Leuchtenden Mann?
[deFemale] => Wie heißt Ihr? Woher wisst Ihr vom Leuchtenden Mann?
)
[LocalizedOptionText] => Array
(
[enMale] => Who are you?
[frMale] => Qui êtes-vous ?
[frFemale] => Qui êtes-vous ?
[deMale] => Wer seid Ihr?
[deFemale] => Wer seid Ihr?
)
[CnvAlienVONode] => -1
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[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[LGACzD4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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)
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[IsAmbient] =>
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[19] => Array
(
[NodeId] => 19
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[SpeakerB62Id] => gDfA453
[Text] => Xanar. Outcast. I saw him come. Look!
[LocalizedText] => Array
(
[enMale] => Xanar. Outcast. I saw him come. Look!
[frMale] => Xanar. Paria. Je l'ai vu arriver. Regardez !
[frFemale] => Xanar. Paria. Je l'ai vu arriver. Regardez !
[deMale] => Xanar. Ausgestoßener. Ich sah ihn kommen. Seht!
[deFemale] => Xanar. Ausgestoßener. Ich sah ihn kommen. Seht!
)
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[21] => Array
(
[NodeId] => 21
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[IsEmpty] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You're Gormak. I thought you couldn't speak our language.
[LocalizedText] => Array
(
[enMale] => You're Gormak. I thought you couldn't speak our language.
[frMale] => Vous êtes Gormak. Je croyais que vous ne parliez pas notre langue.
[frFemale] => Vous êtes Gormak. Je croyais que vous ne parliez pas notre langue.
[deMale] => Ihr seid ein Gormak. Ich dachte, Ihr sprecht unsere Sprache nicht.
[deFemale] => Ihr seid ein Gormak. Ich dachte, Ihr sprecht unsere Sprache nicht.
)
[LocalizedOptionText] => Array
(
[enMale] => You can speak Basic?
[frMale] => Vous parlez le Basic ?
[frFemale] => Vous parlez le Basic ?
[deMale] => Ihr sprecht Basic?
[deFemale] => Ihr sprecht Basic?
)
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[eh31DtF] => Array
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[Key] => 200
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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)
[esmw3O5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[EwzbYcD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[ChildIds] => Array
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[0] => 22
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[NodeId] => 22
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[SpeakerB62Id] => gDfA453
[Text] => I speak as he did. Look!
[LocalizedText] => Array
(
[enMale] => I speak as he did. Look!
[frMale] => Je parle comme lui. Regardez !
[frFemale] => Je parle comme lui. Regardez !
[deMale] => Ich spreche, wie er es tat. Seht!
[deFemale] => Ich spreche, wie er es tat. Seht!
)
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[CnvAlienVOFQN] =>
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[SpeakerB62Id] => 0000000
[Text] => Stay back. I've already killed plenty of Gormak.
[LocalizedText] => Array
(
[enMale] => Stay back. I've already killed plenty of Gormak.
[frMale] => Restez où vous êtes. J'ai déjà tué plein de Gormaks.
[frFemale] => Restez où vous êtes. J'ai déjà tué plein de Gormaks.
[deMale] => Bleibt zurück. Ich habe bereits viele Gormaks getötet.
[deFemale] => Bleibt zurück. Ich habe bereits viele Gormaks getötet.
)
[LocalizedOptionText] => Array
(
[enMale] => Move and you're dead.
[frMale] => Encore un geste et vous êtes mort.
[frFemale] => Encore un geste et vous êtes mort.
[deMale] => Bewegt Euch und Ihr seid tot.
[deFemale] => Bewegt Euch und Ihr seid tot.
)
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[ChildIds] => Array
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[AbortsConversation] =>
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[SpeakerB62Id] => gDfA453
[Text] => I am unlike any other. Outcast.
[LocalizedText] => Array
(
[enMale] => I am unlike any other. Outcast.
[frMale] => Je ne suis pas comme les autres. Un paria.
[frFemale] => Je ne suis pas comme les autres. Un paria.
[deMale] => Ich bin nicht wie die anderen. Ausgestoßener.
[deFemale] => Ich bin nicht wie die anderen. Ausgestoßener.
)
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[26] => Array
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[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
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[IsAmbient] =>
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[27] => Array
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[SpeakerB62Id] => gDfA453
[Text] => Only I saw him come here. Only I know his secrets.
[LocalizedText] => Array
(
[enMale] => Only I saw him come here. Only I know his secrets.
[frMale] => Moi seul l'ai vu arriver. Moi seul connais ses secrets.
[frFemale] => Moi seul l'ai vu arriver. Moi seul connais ses secrets.
[deMale] => Nur ich sah ihn kommen. Nur ich kenne seine Geheimnisse.
[deFemale] => Nur ich sah ihn kommen. Nur ich kenne seine Geheimnisse.
)
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[Text] => I hold the memory of this star machine in my hand. The Shining Man corrupted it before he left, would have burned it. I saved it.
[LocalizedText] => Array
(
[enMale] => I hold the memory of this star machine in my hand. The Shining Man corrupted it before he left, would have burned it. I saved it.
[frMale] => Je détiens le secret de cette machine stellaire dans ma main. L'homme-lumière l'a endommagée avant de partir. Il voulait la brûler, mais je l'ai sauvée.
[frFemale] => Je détiens le secret de cette machine stellaire dans ma main. L'homme-lumière l'a endommagée avant de partir. Il voulait la brûler, mais je l'ai sauvée.
[deMale] => Ich halte den Speicher dieser Sternenmaschine in meiner Hand. Der Leuchtende Mann hat ihn beschädigt, bevor er ging. Wollte ihn verbrennen. Ich habe ihn gerettet.
[deFemale] => Ich halte den Speicher dieser Sternenmaschine in meiner Hand. Der Leuchtende Mann hat ihn beschädigt, bevor er ging. Wollte ihn verbrennen. Ich habe ihn gerettet.
)
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[Text] => Gormak sliced the big bad conspirator computer with a rock and string.
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(
[enMale] => Gormak sliced the big bad conspirator computer with a rock and string.
[frMale] => Le Gormak a piraté l'ordinateur du conspirateur avec des cailloux et de la ficelle.
[frFemale] => Le Gormak a piraté l'ordinateur du conspirateur avec des cailloux et de la ficelle.
[deMale] => Ein Gormak hat mit einem Stein und Schnur den großen, bösen Verschwörer-Computer gehackt.
[deFemale] => Ein Gormak hat mit einem Stein und Schnur den großen, bösen Verschwörer-Computer gehackt.
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[Text] => A Gormak did what Intelligence couldn't. He sliced a conspirator computer.
[LocalizedText] => Array
(
[enMale] => A Gormak did what Intelligence couldn't. He sliced a conspirator computer.
[frMale] => Le Gormak a réussi là où les Services Secrets ont échoué. Il a piraté l'ordinateur d'un conspirateur.
[frFemale] => Le Gormak a réussi là où les Services Secrets ont échoué. Il a piraté l'ordinateur d'un conspirateur.
[deMale] => Ein Gormak hat geschafft, wozu der Geheimdienst nicht fähig war. Er hat einen Verschwörer-Computer gehackt.
[deFemale] => Ein Gormak hat geschafft, wozu der Geheimdienst nicht fähig war. Er hat einen Verschwörer-Computer gehackt.
)
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[Text] => You saved the Shining Man's data, beat his security....
[LocalizedText] => Array
(
[enMale] => You saved the Shining Man's data, beat his security....
[frMale] => Vous avez sauvé les données de l'homme-lumière, vous avez piraté sa sécurité...
[frFemale] => Vous avez sauvé les données de l'homme-lumière, vous avez piraté sa sécurité...
[deMale] => Ihr habt die Daten des Leuchtenden Mannes gerettet, seine Sicherheitsvorkehrungen überwunden ...
[deFemale] => Ihr habt die Daten des Leuchtenden Mannes gerettet, seine Sicherheitsvorkehrungen überwunden ...
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[Text] => The conspirators' security is nothing to sneer at. The Gormak are remarkable.
[LocalizedText] => Array
(
[enMale] => The conspirators' security is nothing to sneer at. The Gormak are remarkable.
[frMale] => Ce n'est pas rien de pirater la sécurité d'un conspirateur. Le Gormak est très fort.
[frFemale] => Ce n'est pas rien de pirater la sécurité d'un conspirateur. Le Gormak est très fort.
[deMale] => Die Sicherheitsvorkehrungen der Verschwörer sind nicht von schlechten Eltern. Bemerkenswert, diese Gormaks.
[deFemale] => Die Sicherheitsvorkehrungen der Verschwörer sind nicht von schlechten Eltern. Bemerkenswert, diese Gormaks.
)
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[Text] => Your technique with computer systems is admirable.
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(
[enMale] => Your technique with computer systems is admirable.
[frMale] => Vos connaissances sur les systèmes informatiques sont admirables.
[frFemale] => Vos connaissances sur les systèmes informatiques sont admirables.
[deMale] => Ihre Technik mit Computersystemen ist bewundernswert.
[deFemale] => Ihre Technik mit Computersystemen ist bewundernswert.
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[Text] => Now we bargain for his records.
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[enMale] => Now we bargain for his records.
[frMale] => Maintenant, on marchande ses données.
[frFemale] => Maintenant, on marchande ses données.
[deMale] => Und jetzt feilschen wir um seine Aufzeichnungen.
[deFemale] => Und jetzt feilschen wir um seine Aufzeichnungen.
)
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[Text] => You have my attention. What do you want for the ship's data?
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[enMale] => You have my attention. What do you want for the ship's data?
[frMale] => Je vous écoute. Que voulez-vous pour les données du vaisseau ?
[frFemale] => Je vous écoute. Que voulez-vous pour les données du vaisseau ?
[deMale] => Ihr habt meine Aufmerksamkeit. Was verlangt Ihr für die Daten des Schiffs?
[deFemale] => Ihr habt meine Aufmerksamkeit. Was verlangt Ihr für die Daten des Schiffs?
)
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[enMale] => I'm open to bargaining.
[frMale] => Je veux bien marchander.
[frFemale] => Je veux bien marchander.
[deMale] => Ich bin dabei.
[deFemale] => Ich bin dabei.
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[deFemale] => <<1>> stimmt zu.
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[Text] => Lives are at stake, and the Shining Man's data is nothing to toy with.
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(
[enMale] => Lives are at stake, and the Shining Man's data is nothing to toy with.
[frMale] => Des vies sont en jeu, et les données de l'homme-lumière ne sont pas un jouet.
[frFemale] => Des vies sont en jeu, et les données de l'homme-lumière ne sont pas un jouet.
[deMale] => Es geht um Leben oder Tod und die Daten des Leuchtenden Mannes sind kein Spielzeug.
[deFemale] => Es geht um Leben oder Tod und die Daten des Leuchtenden Mannes sind kein Spielzeug.
)
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[enMale] => This isn't a game.
[frMale] => Ce n'est pas un jeu.
[frFemale] => Ce n'est pas un jeu.
[deMale] => Das ist kein Spiel.
[deFemale] => Das ist kein Spiel.
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[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[Text] => Stupid.
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[enMale] => Stupid.
[frMale] => Imbécile.
[frFemale] => Imbécile.
[deMale] => Unsinn.
[deFemale] => Unsinn.
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[Text] => If that's really the ship's data, I could force you to give it up.
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(
[enMale] => If that's really the ship's data, I could force you to give it up.
[frMale] => Si ce sont vraiment les données du vaisseau, je pourrais vous forcer à me les donner.
[frFemale] => Si ce sont vraiment les données du vaisseau, je pourrais vous forcer à me les donner.
[deMale] => Wenn das wirklich die Schiffsdaten sind, könnte ich Euch zwingen, sie herzugeben.
[deFemale] => Wenn das wirklich die Schiffsdaten sind, könnte ich Euch zwingen, sie herzugeben.
)
[LocalizedOptionText] => Array
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[enMale] => I can just take what I want.
[frMale] => Je peux juste prendre ce que je veux.
[frFemale] => Je peux juste prendre ce que je veux.
[deMale] => Ich kann mir einfach nehmen, was ich will.
[deFemale] => Ich kann mir einfach nehmen, was ich will.
)
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[deFemale] => <<1>> ist dagegen.
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[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[Text] => Force me? Fight me! You cannot fight me.
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(
[enMale] => Force me? Fight me! You cannot fight me.
[frMale] => Me forcer ? Affrontez-moi ! Vous ne pouvez pas me battre.
[frFemale] => Me forcer ? Affrontez-moi ! Vous ne pouvez pas me battre.
[deMale] => Mich zwingen? Kämpft gegen mich! Ihr könnt mich nicht besiegen!
[deFemale] => Mich zwingen? Kämpft gegen mich! Ihr könnt mich nicht besiegen!
)
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[Text] => The Shining Man arrives, walks in my land, steals my treasures. He makes me angry. Then I watch Shining Man shed skin and become Voss.
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[enMale] => The Shining Man arrives, walks in my land, steals my treasures. He makes me angry. Then I watch Shining Man shed skin and become Voss.
[frMale] => L'homme-lumière arrive, marche sur mon territoire, vole mes trésors. Il me met en colère. Puis je vois l'homme-lumière changer et devenir Voss.
[frFemale] => L'homme-lumière arrive, marche sur mon territoire, vole mes trésors. Il me met en colère. Puis je vois l'homme-lumière changer et devenir Voss.
[deMale] => Der Leuchtende Mann kommt an, geht durch mein Land, stiehlt meine Schätze. Er macht mich zornig. Dann sehe ich, wie der Leuchtende Mann die Haut wechselt und Voss wird.
[deFemale] => Der Leuchtende Mann kommt an, geht durch mein Land, stiehlt meine Schätze. Er macht mich zornig. Dann sehe ich, wie der Leuchtende Mann die Haut wechselt und Voss wird.
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[Text] => This is a great feat. He leaves for Voss shrine. I study his ways to learn his powers. You will take me to him so I can learn more.
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[enMale] => This is a great feat. He leaves for Voss shrine. I study his ways to learn his powers. You will take me to him so I can learn more.
[frMale] => C'est un grand exploit. Il part pour le sanctuaire Voss. J'étudie ses manières pour apprendre ses pouvoirs. Vous allez m'amener à lui pour que j'en apprenne plus.
[frFemale] => C'est un grand exploit. Il part pour le sanctuaire Voss. J'étudie ses manières pour apprendre ses pouvoirs. Vous allez m'amener à lui pour que j'en apprenne plus.
[deMale] => Das ist eine große Leistung. Er geht weg zum Voss-Schrein. Ich beobachte seine Wege, um seine Fähigkeiten erlernen. Ihr werdet mich zu ihm bringen, damit ich mehr lernen kann.
[deFemale] => Das ist eine große Leistung. Er geht weg zum Voss-Schrein. Ich beobachte seine Wege, um seine Fähigkeiten erlernen. Ihr werdet mich zu ihm bringen, damit ich mehr lernen kann.
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[Text] => What do you mean, "study his ways"?
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[frMale] => Que voulez-vous dire par "étudier ses manières" ?
[frFemale] => Que voulez-vous dire par "étudier ses manières" ?
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[deFemale] => Was soll das heißen, Ihr "beobachtet seine Wege"?
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[deFemale] => Zuerst will ich mehr wissen.
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[Text] => His disciplines.
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[frFemale] => Sa discipline.
[deMale] => Seine Disziplinen.
[deFemale] => Seine Disziplinen.
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[Text] => His stories preserved in the machine.
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[frFemale] => Son histoire est dans la machine.
[deMale] => Seine Geschichten sind in der Maschine bewahrt.
[deFemale] => Seine Geschichten sind in der Maschine bewahrt.
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[Text] => --the assassinations today of Senator Nehal and her aide--
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[frMale] => ... aujourd'hui, l'assassinat du Sénateur Nehal et de son assistante...
[frFemale] => ... aujourd'hui, l'assassinat du Sénateur Nehal et de son assistante...
[deMale] => - die heutige Ermordung von Senatorin Nehal und ihres Gehilfen -
[deFemale] => - die heutige Ermordung von Senatorin Nehal und ihres Gehilfen -
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[Text] => From this day forth, I declare Tantra independent of--
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[deMale] => Vom heutigen Tag an erkläre ich die Unabhängigkeit Tantras von -
[deFemale] => Vom heutigen Tag an erkläre ich die Unabhängigkeit Tantras von -
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[Text] => --will bleed your systems dry. From now on, for every ship you--
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[enMale] => --will bleed your systems dry. From now on, for every ship you--
[frMale] => ... allons dépouiller vos territoires. Dorénavant, pour chaque vaisseau que vous...
[frFemale] => ... allons dépouiller vos territoires. Dorénavant, pour chaque vaisseau que vous...
[deMale] => - wird Eure Systeme ausbluten lassen. Von jetzt an wird jedes Schiff, das Ihr -
[deFemale] => - wird Eure Systeme ausbluten lassen. Von jetzt an wird jedes Schiff, das Ihr -
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[Text] => A thousand lands serve him, but they do not know!
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[frMale] => Des milliers de territoires sont à son service, mais ils ne le savent pas !
[frFemale] => Des milliers de territoires sont à son service, mais ils ne le savent pas !
[deMale] => Tausend Länder dienen ihm, doch sie wissen es nicht!
[deFemale] => Tausend Länder dienen ihm, doch sie wissen es nicht!
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[Text] => Now tell me where to find him!
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[frMale] => Maintenant, dites-moi où le trouver !
[frFemale] => Maintenant, dites-moi où le trouver !
[deMale] => Jetzt sagt mir, wo ich ihn finden kann!
[deFemale] => Jetzt sagt mir, wo ich ihn finden kann!
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[Text] => I'm sorry, but he's buried below Voss-Ka. I found his ashes.
[LocalizedText] => Array
(
[enMale] => I'm sorry, but he's buried below Voss-Ka. I found his ashes.
[frMale] => Je suis désolé, mais il est enterré sous Voss-Ka. J'ai retrouvé ses cendres.
[frFemale] => Je suis désolée, mais il est enterré sous Voss-Ka. J'ai retrouvé ses cendres.
[deMale] => Es tut mir leid, aber er liegt am Fuße von Voss-Ka begraben. Ich habe seine Asche gefunden.
[deFemale] => Es tut mir leid, aber er liegt am Fuße von Voss-Ka begraben. Ich habe seine Asche gefunden.
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[Text] => You lie! He was strong.
[LocalizedText] => Array
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[enMale] => You lie! He was strong.
[frMale] => Vous mentez ! Il était puissant.
[frFemale] => Vous mentez ! Il était puissant.
[deMale] => Ihr lügt! Er war stark.
[deFemale] => Ihr lügt! Er war stark.
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[Text] => I need more before I'm convinced this bargain is worth it.
[LocalizedText] => Array
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[frMale] => J'ai besoin d'en voir plus avant de savoir si ce marché en vaut la peine.
[frFemale] => J'ai besoin d'en voir plus avant de savoir si ce marché en vaut la peine.
[deMale] => Ich brauche mehr, bevor ich überzeugt bin, dass das ein gutes Geschäft ist.
[deFemale] => Ich brauche mehr, bevor ich überzeugt bin, dass das ein gutes Geschäft ist.
)
[LocalizedOptionText] => Array
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[enMale] => Show me another holo?
[frMale] => Montrez-moi un autre holo-enregistrement.
[frFemale] => Montrez-moi un autre holo-enregistrement.
[deMale] => Zeigt Ihr mir noch eine Holo?
[deFemale] => Zeigt Ihr mir noch eine Holo?
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[eh31DtF] => Array
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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)
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[Text] => You do not know where he is.
[LocalizedText] => Array
(
[enMale] => You do not know where he is.
[frMale] => Vous ne savez pas où il est.
[frFemale] => Vous ne savez pas où il est.
[deMale] => Ihr wisst nicht, wo er ist.
[deFemale] => Ihr wisst nicht, wo er ist.
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[IsEmpty] =>
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[Text] => I'm sorry, he's gone. After he met the Voss, he went back to the stars.
[LocalizedText] => Array
(
[enMale] => I'm sorry, he's gone. After he met the Voss, he went back to the stars.
[frMale] => Je suis désolé, il est parti. Après avoir rencontré les Voss, il est retourné dans les étoiles.
[frFemale] => Je suis désolée, il est parti. Après avoir rencontré les Voss, il est retourné dans les étoiles.
[deMale] => Es tut mir leid, er ist weg. Nachdem er die Voss getroffen hatte, kehrte er zu den Sternen zurück.
[deFemale] => Es tut mir leid, er ist weg. Nachdem er die Voss getroffen hatte, kehrte er zu den Sternen zurück.
)
[LocalizedOptionText] => Array
(
[enMale] => He left the planet.
[frMale] => Il a quitté la planète.
[frFemale] => Il a quitté la planète.
[deMale] => Er hat den Planeten verlassen.
[deFemale] => Er hat den Planeten verlassen.
)
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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)
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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)
[EwzbYcD] => Array
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[Key] => 50
[Value] => Array
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
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[Text] => That is a lie. He knew he would never leave Voss!
[LocalizedText] => Array
(
[enMale] => That is a lie. He knew he would never leave Voss!
[frMale] => C'est un mensonge. Il savait qu'il ne quitterait jamais Voss !
[frFemale] => C'est un mensonge. Il savait qu'il ne quitterait jamais Voss !
[deMale] => Das ist eine Lüge. Er wusste, dass er die Voss nie verlassen würde!
[deFemale] => Das ist eine Lüge. Er wusste, dass er die Voss nie verlassen würde!
)
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[Text] => You die.
[LocalizedText] => Array
(
[enMale] => You die.
[frMale] => Vous allez mourir.
[frFemale] => Vous allez mourir.
[deMale] => Ihr werdet sterben!
[deFemale] => Ihr werdet sterben!
)
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[NodeId] => 89
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[Text] => I appreciate you preserving his technology. But now you're just in the way.
[LocalizedText] => Array
(
[enMale] => I appreciate you preserving his technology. But now you're just in the way.
[frMale] => C'est gentil à vous d'avoir conservé sa technologie. Mais il est l'heure de nous quitter.
[frFemale] => C'est gentil à vous d'avoir conservé sa technologie. Mais il est l'heure de nous quitter.
[deMale] => Danke, dass Ihr seine Technologie bewahrt habt, aber jetzt steht Ihr nur noch im Weg.
[deFemale] => Danke, dass Ihr seine Technologie bewahrt habt, aber jetzt steht Ihr nur noch im Weg.
)
[LocalizedOptionText] => Array
(
[enMale] => You're insane. [Attack]
[frMale] => Vous êtes malade. [Attaquer]
[frFemale] => Vous êtes malade. [Attaquer]
[deMale] => Ihr seid verrückt. [Angreifen]
[deFemale] => Ihr seid verrückt. [Angreifen]
)
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
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[deFemale] => <<1>> stimmt zu.
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[Text] => I kill you as the Shining Man kills.
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[enMale] => I kill you as the Shining Man kills.
[frMale] => Je vais vous tuer comme le fait l'homme-lumière.
[frFemale] => Je vais vous tuer comme le fait l'homme-lumière.
[deMale] => Ich töte Euch so, wie der Leuchtende Mann tötet.
[deFemale] => Ich töte Euch so, wie der Leuchtende Mann tötet.
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[Id] => 16141044125396639867
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[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 235964848
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[changed_fields] => Array
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[0] => removed_in
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[previous_versions] => Array
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[1] => 1.7.2
[2] => 2.3.1
[3] => 4.0.0
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