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cnv.location.hoth.world.republic.i_came_i_froze_i.kaiya_stas

  • 76. - [Kaiya is deep in a healing trance. She does not stir.]
  • 63. - The very fact that you have returned tells me that you have defeated the White Terror. Well done.
    • 67. Option - I'm glad I could help.Player - It was my pleasure.
      +200 Influence : approves.
      +200 Influence : approves.
      • 71. - Your modesty does you credit.
    • 64. Option - Hey--I'm the best there is.Player - What can I say? I'm good at what I do.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 68. - Such confidence. But I suppose you have the skills to back it up.
    • 65. Option - I must leave now.Player - Goodbye.
      • 77. - So be it.
        • 69. - Thank you for your aid. There are many who now owe their lives to you.
          • 83. - Now, I must return to my healing trance. Farewell.
            • 84. <Conversation Exit>
  • 62. - What are you waiting for? The creature might decide to go off looking for food again.
  • 1. - Didn't your mother ever tell you it's rude to interrupt a lady's beauty sleep?
    • 3. - No matter--I'll re-enter the healing trance later. I'm Kaiya Stas--did you wake me for a purpose?
      • 19. Option - I came to see if I could help.Player - My apologies. I thought you were in trouble.
        +200 Influence : approves.
      • 23. Option - Thought I'd lend a hand.Player - Just doing my good deed for the day.
        +200 Influence : approves.
        • 24. - I see. Well, your sentiments are appreciated, even if your timing is terrible.
      • 4. Option - What happened to you?Player - Why are you in a healing trance?
      • 5. Option - Not really. I was bored.Player - Thought I'd prod your body with a stick to relieve the monotony.
        +200 Influence : approves.
        +200 Influence : approves.
        • 6. - Most amusing, but this situation is very serious.
          • 8. - The White Terror did this to me. It's a wampa, but... so much more. Imagine a battleship next to a starfighter.
            • 13. - The creature was roving farther afield in its search for food. Its path would have taken it straight to an Ortolan colony. I had to try and stop it.
              • 18. Option - You did what was needed.Player - A Jedi protects the weak. It was the right thing.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 46. - If only I'd succeeded.
              • 15. Option - It must be pretty tough.Player - Not every wampa can take down a Jedi.
              • 27. Option - At least you tried.Player - Real noble. Stupid, but noble.
              • 28. Option - That's a bit worrying.Player - That doesn't sound good.
              • 14. Option - Guess that didn't work out.Player - Maybe you should have just left it alone.
                • 30. - That was not an option, not if I wanted to save innocent lives. But I was not careful enough.
                  • 29. - I escaped the creature using an old Force trick, but my wound prevented me from fighting on.
                    • 32. - Please--you have to stop it. If it finds a ready source of food, it won' t leave 'til it has finished. The colony will be wiped out.
                      • 40. Option - I'll gladly help.Player - Of course.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        • 51. - You are a brave warrior. I thank you.
                      • 41. Option - No creature scares me.Player - No creature scares me.
                        +200 Influence : approves.
                        • 52. - Overconfidence was my mistake.
                          • 54. - Take this sonic agitator into the creature's lair. The disturbances will draw him out into the open. Good luck to you.
                            • 57. <Conversation Exit>
                      • 42. Option - Can't help. [Refuse quest]Player - I'm not interested.
                        <Aborts Conversation>
                        • 55. - Then leave me to complete my healing trance. I just hope I can heal myself enough before the creature returns.
                          • 56. <Conversation Exit>
  • 61. - [The body, though warm, does not respond.]
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.world.republic.i_came_i_froze_i.kaiya_stas
Other Sites:
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            "Text": "Didn't your mother ever tell you it's rude to interrupt a lady's beauty sleep?",
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                "enMale": "Didn't your mother ever tell you it's rude to interrupt a lady's beauty sleep?",
                "frMale": "Votre m\u00e8re ne vous a jamais appris qu'il \u00e9tait impoli de d\u00e9ranger une dame dans son sommeil ?",
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            "Text": "No matter--I'll re-enter the healing trance later. I'm Kaiya Stas--did you wake me for a purpose?",
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                "enMale": "No matter--I'll re-enter the healing trance later. I'm Kaiya Stas--did you wake me for a purpose?",
                "frMale": "Peu importe. Je recommencerai ma transe curative. Je suis Kaiya Stas. Vous m'avez r\u00e9veill\u00e9e pour une raison particuli\u00e8re ?",
                "frFemale": "Peu importe. Je recommencerai ma transe curative. Je suis Kaiya Stas. Vous m'avez r\u00e9veill\u00e9e pour une raison particuli\u00e8re ?",
                "deMale": "Egal. Ich werde meine Heilungstrance sp\u00e4ter wieder aufnehmen. Ich bin Kaiya Stas. Habt Ihr mich aus einem bestimmten Grund geweckt?",
                "deFemale": "Egal. Ich werde meine Heilungstrance sp\u00e4ter wieder aufnehmen. Ich bin Kaiya Stas. Habt Ihr mich aus einem bestimmten Grund geweckt?"
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            "Text": "Why are you in a healing trance?",
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                "frMale": "Pourquoi entrez-vous en transe curative ?",
                "frFemale": "Pourquoi entrez-vous en transe curative ?",
                "deMale": "Warum befindet Ihr Euch in einer Heilungstrance?",
                "deFemale": "Warum befindet Ihr Euch in einer Heilungstrance?"
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            "Text": "Thought I'd prod your body with a stick to relieve the monotony.",
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                "enMale": "Thought I'd prod your body with a stick to relieve the monotony.",
                "frMale": "Je voulais vous donner des petits coups de b\u00e2ton pour m'amuser.",
                "frFemale": "Je voulais vous donner des petits coups de b\u00e2ton pour m'amuser.",
                "deMale": "Ich dachte, ich stupse Euren K\u00f6rper mal ein wenig mit einem Stock an, um mir die Zeit zu vertreiben.",
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                "frMale": "Pas vraiment, je m'ennuyais.",
                "frFemale": "Pas vraiment, je m'ennuyais.",
                "deMale": "Eigentlich nicht. Mir war langweilig.",
                "deFemale": "Eigentlich nicht. Mir war langweilig."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Most amusing, but this situation is very serious.",
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                "enMale": "Most amusing, but this situation is very serious.",
                "frMale": "Tr\u00e8s dr\u00f4le, mais la situation est grave.",
                "frFemale": "Tr\u00e8s dr\u00f4le, mais la situation est grave.",
                "deMale": "Sehr am\u00fcsant, aber diese Situation ist wirklich ernst.",
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            "SpeakerB62Id": "s8wEYs7",
            "Text": "The White Terror did this to me. It's a wampa, but... so much more. Imagine a battleship next to a starfighter.",
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                "enMale": "The White Terror did this to me. It's a wampa, but... so much more. Imagine a battleship next to a starfighter.",
                "frMale": "C'est la Terreur blanche qui m'a fait \u00e7a. C'est un wampa mais... bien plus encore. Imaginez un chasseur \u00e0 c\u00f4t\u00e9 d'un croiseur stellaire.",
                "frFemale": "C'est la Terreur blanche qui m'a fait \u00e7a. C'est un wampa mais... bien plus encore. Imaginez un chasseur \u00e0 c\u00f4t\u00e9 d'un croiseur stellaire.",
                "deMale": "Die Wei\u00dfe Furcht hat mir das angetan. Das ist ein Wampa, aber auch ... viel mehr als das. Als w\u00fcrde man ein Kampfschiff mit einem Raumj\u00e4ger vergleichen.",
                "deFemale": "Die Wei\u00dfe Furcht hat mir das angetan. Das ist ein Wampa, aber auch ... viel mehr als das. Als w\u00fcrde man ein Kampfschiff mit einem Raumj\u00e4ger vergleichen."
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            "SpeakerB62Id": "s8wEYs7",
            "Text": "The creature was roving farther afield in its search for food. Its path would have taken it straight to an Ortolan colony. I had to try and stop it.",
            "LocalizedText": {
                "enMale": "The creature was roving farther afield in its search for food. Its path would have taken it straight to an Ortolan colony. I had to try and stop it.",
                "frMale": "La cr\u00e9ature errait \u00e0 la recherche de nourriture. Sa route allait la mener droit \u00e0 une colonie d'Ortoliens. Il fallait que je l'arr\u00eate.",
                "frFemale": "La cr\u00e9ature errait \u00e0 la recherche de nourriture. Sa route allait la mener droit \u00e0 une colonie d'Ortoliens. Il fallait que je l'arr\u00eate.",
                "deMale": "Die Kreatur zog weit hinaus auf der Suche nach Nahrung. Ihr Weg h\u00e4tte sie direkt zu einer ortolanischen Kolonie gef\u00fchrt. Ich musste versuchen, sie aufzuhalten.",
                "deFemale": "Die Kreatur zog weit hinaus auf der Suche nach Nahrung. Ihr Weg h\u00e4tte sie direkt zu einer ortolanischen Kolonie gef\u00fchrt. Ich musste versuchen, sie aufzuhalten."
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            "Text": "Maybe you should have just left it alone.",
            "LocalizedText": {
                "enMale": "Maybe you should have just left it alone.",
                "frMale": "Vous auriez peut-\u00eatre mieux fait de le laisser aller.",
                "frFemale": "Vous auriez peut-\u00eatre mieux fait de le laisser aller.",
                "deMale": "Vielleicht h\u00e4ttet ihr sie in Ruhe lassen sollen.",
                "deFemale": "Vielleicht h\u00e4ttet ihr sie in Ruhe lassen sollen."
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                "enMale": "Guess that didn't work out.",
                "frMale": "J'imagine que \u00e7a n'a pas march\u00e9.",
                "frFemale": "J'imagine que \u00e7a n'a pas march\u00e9.",
                "deMale": "Ich sch\u00e4tze, es hat nicht funktioniert.",
                "deFemale": "Ich sch\u00e4tze, es hat nicht funktioniert."
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            "Text": "Not every wampa can take down a Jedi.",
            "LocalizedText": {
                "enMale": "Not every wampa can take down a Jedi.",
                "frMale": "Un wampa moyen ne peut pas battre un Jedi.",
                "frFemale": "Un wampa moyen ne peut pas battre un Jedi.",
                "deMale": "Nicht jeder Wampa kann einen Jedi ausschalten.",
                "deFemale": "Nicht jeder Wampa kann einen Jedi ausschalten."
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                "enMale": "It must be pretty tough.",
                "frMale": "Il doit \u00eatre plut\u00f4t fort.",
                "frFemale": "Il doit \u00eatre plut\u00f4t fort.",
                "deMale": "Das Scheusal muss hart sein.",
                "deFemale": "Das Scheusal muss hart sein."
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            "Text": "A Jedi protects the weak. It was the right thing.",
            "LocalizedText": {
                "enMale": "A Jedi protects the weak. It was the right thing.",
                "frMale": "Un Jedi prot\u00e8ge les plus faibles. C'\u00e9tait le bon choix.",
                "frFemale": "Un Jedi prot\u00e8ge les plus faibles. C'\u00e9tait le bon choix.",
                "deMale": "Ein Jedi besch\u00fctzt die Schwachen. Es war das Richtige.",
                "deFemale": "Ein Jedi besch\u00fctzt die Schwachen. Es war das Richtige."
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                "enMale": "You did what was needed.",
                "frMale": "Vous avez fait ce qu'il fallait faire.",
                "frFemale": "Vous avez fait ce qu'il fallait faire.",
                "deMale": "Ihr habt getan, was n\u00f6tig war.",
                "deFemale": "Ihr habt getan, was n\u00f6tig war."
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                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "BeKofq4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "IsAmbient": false,
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            "QuestRewardB62": "UvJ3BN3",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My apologies. I thought you were in trouble.",
            "LocalizedText": {
                "enMale": "My apologies. I thought you were in trouble.",
                "frMale": "Toutes mes excuses, je croyais que vous aviez des probl\u00e8mes.",
                "frFemale": "Toutes mes excuses, je croyais que vous aviez des probl\u00e8mes.",
                "deMale": "Ich entschuldige mich. Ich dachte, Ihr w\u00e4rt in Schwierigkeiten.",
                "deFemale": "Ich entschuldige mich. Ich dachte, Ihr w\u00e4rt in Schwierigkeiten."
            },
            "LocalizedOptionText": {
                "enMale": "I came to see if I could help.",
                "frMale": "Je suis venu voir si je pouvais aider.",
                "frFemale": "Je suis venue voir si je pouvais aider.",
                "deMale": "Ich wollte sehen, ob Ihr Hilfe braucht.",
                "deFemale": "Ich wollte sehen, ob Ihr Hilfe braucht."
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.world.republic.i_came_i_froze_i.kaiya_stas",
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            "QuestRewardB62": "UvJ3BN3",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just doing my good deed for the day.",
            "LocalizedText": {
                "enMale": "Just doing my good deed for the day.",
                "frMale": "Je faisais juste ma bonne action du jour.",
                "frFemale": "Je faisais juste ma bonne action du jour.",
                "deMale": "Ich tu hier nur meine gute Tat des Tages.",
                "deFemale": "Ich tu hier nur meine gute Tat des Tages."
            },
            "LocalizedOptionText": {
                "enMale": "Thought I'd lend a hand.",
                "frMale": "Je pensais donner un coup de main.",
                "frFemale": "Je pensais donner un coup de main.",
                "deMale": "Ich dachte, ich helf mal ein bisschen.",
                "deFemale": "Ich dachte, ich helf mal ein bisschen."
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            "AffectionRewardEventsB62": {
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.world.republic.i_came_i_froze_i.kaiya_stas",
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            "NodeId": 24,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "I see. Well, your sentiments are appreciated, even if your timing is terrible.",
            "LocalizedText": {
                "enMale": "I see. Well, your sentiments are appreciated, even if your timing is terrible.",
                "frMale": "Je vois. Eh bien, vos intentions sont louables mais votre timing est \u00e9pouvantable.",
                "frFemale": "Je vois. Eh bien, vos intentions sont louables mais votre timing est \u00e9pouvantable.",
                "deMale": "Ich verstehe. Nun, ich wei\u00df Eure Sorge zu sch\u00e4tzen, selbst wenn Ihr einen schrecklichen Zeitpunkt gew\u00e4hlt habt.",
                "deFemale": "Ich verstehe. Nun, ich wei\u00df Eure Sorge zu sch\u00e4tzen, selbst wenn Ihr einen schrecklichen Zeitpunkt gew\u00e4hlt habt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 25,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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        },
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            "NodeId": 27,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Real noble. Stupid, but noble.",
            "LocalizedText": {
                "enMale": "Real noble. Stupid, but noble.",
                "frMale": "C'\u00e9tait noble. Stupide, mais noble.",
                "frFemale": "C'\u00e9tait noble. Stupide, mais noble.",
                "deMale": "Wirklich edel. Dumm, aber edel.",
                "deFemale": "Wirklich edel. Dumm, aber edel."
            },
            "LocalizedOptionText": {
                "enMale": "At least you tried.",
                "frMale": "Au moins vous avez essay\u00e9.",
                "frFemale": "Au moins vous avez essay\u00e9.",
                "deMale": "Wenigstens habt Ihr es versucht.",
                "deFemale": "Wenigstens habt Ihr es versucht."
            },
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            "AffectionRewardEventsB62": [],
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That doesn't sound good.",
            "LocalizedText": {
                "enMale": "That doesn't sound good.",
                "frMale": "\u00c7a s'annonce plut\u00f4t mal.",
                "frFemale": "\u00c7a s'annonce plut\u00f4t mal.",
                "deMale": "Das klingt gar nicht gut.",
                "deFemale": "Das klingt gar nicht gut."
            },
            "LocalizedOptionText": {
                "enMale": "That's a bit worrying.",
                "frMale": "C'est un peu inqui\u00e9tant.",
                "frFemale": "C'est un peu inqui\u00e9tant.",
                "deMale": "Das ist besorgniserregend.",
                "deFemale": "Das ist besorgniserregend."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        },
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            "NodeId": 29,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "I escaped the creature using an old Force trick, but my wound prevented me from fighting on.",
            "LocalizedText": {
                "enMale": "I escaped the creature using an old Force trick, but my wound prevented me from fighting on.",
                "frMale": "J'ai \u00e9chapp\u00e9 \u00e0 la cr\u00e9ature gr\u00e2ce \u00e0 la Force, mais mes blessures m'ont emp\u00each\u00e9 de continuer le combat.",
                "frFemale": "J'ai \u00e9chapp\u00e9 \u00e0 la cr\u00e9ature gr\u00e2ce \u00e0 la Force, mais mes blessures m'ont emp\u00each\u00e9 de continuer le combat.",
                "deMale": "Ich konnte der Kreatur dank eines alten Machttricks entkommen, aber meine Wunden hinderten mich daran weiterzuk\u00e4mpfen.",
                "deFemale": "Ich konnte der Kreatur dank eines alten Machttricks entkommen, aber meine Wunden hinderten mich daran weiterzuk\u00e4mpfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.world.republic.i_came_i_froze_i.kaiya_stas",
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            "NodeId": 30,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "That was not an option, not if I wanted to save innocent lives. But I was not careful enough.",
            "LocalizedText": {
                "enMale": "That was not an option, not if I wanted to save innocent lives. But I was not careful enough.",
                "frMale": "\u00c7a n'\u00e9tait pas une option. Pas si je voulais sauver des vies innocentes. Mais je n'ai pas \u00e9t\u00e9 assez prudente.",
                "frFemale": "\u00c7a n'\u00e9tait pas une option. Pas si je voulais sauver des vies innocentes. Mais je n'ai pas \u00e9t\u00e9 assez prudente.",
                "deMale": "Das kam nicht in Frage. Es galt, unschuldige Leben zu retten. Aber ich war nicht vorsichtig genug.",
                "deFemale": "Das kam nicht in Frage. Es galt, unschuldige Leben zu retten. Aber ich war nicht vorsichtig genug."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "31": {
            "NodeId": 31,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
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        "32": {
            "NodeId": 32,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "Please--you have to stop it. If it finds a ready source of food, it won' t leave 'til it has finished. The colony will be wiped out.",
            "LocalizedText": {
                "enMale": "Please--you have to stop it. If it finds a ready source of food, it won' t leave 'til it has finished. The colony will be wiped out.",
                "frMale": "S'il vous pla\u00eet, vous devez l'arr\u00eater. S'il trouve une source de nourriture, le wampa ne la quitte pas avant de l'avoir \u00e9puis\u00e9e. La colonie va \u00eatre d\u00e9cim\u00e9e.",
                "frFemale": "S'il vous pla\u00eet, vous devez l'arr\u00eater. S'il trouve une source de nourriture, le wampa ne la quitte pas avant de l'avoir \u00e9puis\u00e9e. La colonie va \u00eatre d\u00e9cim\u00e9e.",
                "deMale": "Bitte. Ihr m\u00fcsst sie aufhalten. Wenn sie eine stete Futterquelle findet, wird sie nicht gehen, bis sie fertig ist. Die Kolonie wird ausgel\u00f6scht werden.",
                "deFemale": "Bitte. Ihr m\u00fcsst sie aufhalten. Wenn sie eine stete Futterquelle findet, wird sie nicht gehen, bis sie fertig ist. Die Kolonie wird ausgel\u00f6scht werden."
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            "NodeId": 35,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "40": {
            "NodeId": 40,
            "QuestRewardB62": "UvJ3BN3",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Of course.",
            "LocalizedText": {
                "enMale": "Of course.",
                "frMale": "Je m'en occupe.",
                "frFemale": "Je m'en occupe.",
                "deMale": "Selbstverst\u00e4ndlich.",
                "deFemale": "Selbstverst\u00e4ndlich."
            },
            "LocalizedOptionText": {
                "enMale": "I'll gladly help.",
                "frMale": "J'aiderai avec joie.",
                "frFemale": "J'aiderai avec joie.",
                "deMale": "Ich helfe gerne.",
                "deFemale": "Ich helfe gerne."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "BeKofq4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "1lgIpT6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "40CsJ78": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zyM9980": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "QuestRewardB62": "UvJ3BN3",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No creature scares me.",
            "LocalizedText": {
                "enMale": "No creature scares me.",
                "frMale": "J'en ferai mon affaire.",
                "frFemale": "J'en ferai mon affaire.",
                "deMale": "Bestien machen mir keine Angst",
                "deFemale": "Bestien machen mir keine Angst"
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            "LocalizedOptionText": {
                "enMale": "No creature scares me.",
                "frMale": "Aucune cr\u00e9ature ne me fait peur.",
                "frFemale": "Aucune cr\u00e9ature ne me fait peur.",
                "deMale": "Mir macht keine Kreatur Angst.",
                "deFemale": "Mir macht keine Kreatur Angst."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "NodeId": 42,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not interested.",
            "LocalizedText": {
                "enMale": "I'm not interested.",
                "frMale": "J'ai des choses plus importantes \u00e0 r\u00e9gler.",
                "frFemale": "J'ai des choses plus importantes \u00e0 r\u00e9gler.",
                "deMale": "Kein Interesse.",
                "deFemale": "Kein Interesse."
            },
            "LocalizedOptionText": {
                "enMale": "Can't help. [Refuse quest]",
                "frMale": "Je ne peux pas vous aider. [Refuser la qu\u00eate]",
                "frFemale": "Je ne peux pas vous aider. [Refuser la qu\u00eate]",
                "deMale": "Ich kann nicht. [Mission ablehnen]",
                "deFemale": "Ich kann nicht. [Mission ablehnen]"
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            "NodeId": 46,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "If only I'd succeeded.",
            "LocalizedText": {
                "enMale": "If only I'd succeeded.",
                "frMale": "Si seulement j'avais r\u00e9ussi...",
                "frFemale": "Si seulement j'avais r\u00e9ussi...",
                "deMale": "Wenn ich nur Erfolg gehabt h\u00e4tte.",
                "deFemale": "Wenn ich nur Erfolg gehabt h\u00e4tte."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 51,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "You are a brave warrior. I thank you.",
            "LocalizedText": {
                "enMale": "You are a brave warrior. I thank you.",
                "frMale": "Vous \u00eates un brave guerrier, merci.",
                "frFemale": "Vous \u00eates une brave guerri\u00e8re, merci.",
                "deMale": "Ihr seid wirklich tapfer. Ich danke Euch.",
                "deFemale": "Ihr seid wirklich tapfer. Ich danke Euch."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "Overconfidence was my mistake.",
            "LocalizedText": {
                "enMale": "Overconfidence was my mistake.",
                "frMale": "J'ai fait l'erreur d'\u00eatre trop confiante.",
                "frFemale": "J'ai fait l'erreur d'\u00eatre trop confiante.",
                "deMale": "\u00dcbertriebene Selbstsicherheit war auch mein Fehler.",
                "deFemale": "\u00dcbertriebene Selbstsicherheit war auch mein Fehler."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 54,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "s8wEYs7",
            "Text": "Take this sonic agitator into the creature's lair. The disturbances will draw him out into the open. Good luck to you.",
            "LocalizedText": {
                "enMale": "Take this sonic agitator into the creature's lair. The disturbances will draw him out into the open. Good luck to you.",
                "frMale": "Placez cet agitateur sonore dans l'antre de la cr\u00e9ature. Les perturbations vont la pousser \u00e0 l'ext\u00e9rieur. Bonne chance.",
                "frFemale": "Placez cet agitateur sonore dans l'antre de la cr\u00e9ature. Les perturbations vont la pousser \u00e0 l'ext\u00e9rieur. Bonne chance.",
                "deMale": "Bringt diesen Schallmischer in den Unterschlupf der Kreatur. Die Schwingungen werden sie ins Freie locken. Ich w\u00fcnsche Euch Gl\u00fcck.",
                "deFemale": "Bringt diesen Schallmischer in den Unterschlupf der Kreatur. Die Schwingungen werden sie ins Freie locken. Ich w\u00fcnsche Euch Gl\u00fcck."
            },
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "Then leave me to complete my healing trance. I just hope I can heal myself enough before the creature returns.",
            "LocalizedText": {
                "enMale": "Then leave me to complete my healing trance. I just hope I can heal myself enough before the creature returns.",
                "frMale": "Alors laissez-moi finir ma transe curative. J'esp\u00e8re simplement \u00eatre remise avant que la cr\u00e9ature ne revienne.",
                "frFemale": "Alors laissez-moi finir ma transe curative. J'esp\u00e8re simplement \u00eatre remise avant que la cr\u00e9ature ne revienne.",
                "deMale": "Dann geht, damit ich meine Heilungstrance vollenden kann. Ich hoffe nur, ich kann mich genug heilen, bevor diese Kreatur zur\u00fcckkehrt.",
                "deFemale": "Dann geht, damit ich meine Heilungstrance vollenden kann. Ich hoffe nur, ich kann mich genug heilen, bevor diese Kreatur zur\u00fcckkehrt."
            },
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        },
        "56": {
            "NodeId": 56,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "57": {
            "NodeId": 57,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "58": {
            "NodeId": 58,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "[The body, though warm, does not respond.]",
            "LocalizedText": {
                "enMale": "[The body, though warm, does not respond.]",
                "frMale": "[Le corps, bien que chaud, ne r\u00e9agit pas]",
                "frFemale": "[Le corps, bien que chaud, ne r\u00e9agit pas]",
                "deMale": "[Der K\u00f6rper ist warm, reagiert aber nicht.]",
                "deFemale": "[Der K\u00f6rper ist warm, reagiert aber nicht.]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        "62": {
            "NodeId": 62,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "What are you waiting for? The creature might decide to go off looking for food again.",
            "LocalizedText": {
                "enMale": "What are you waiting for? The creature might decide to go off looking for food again.",
                "frMale": "Qu'est-ce que vous attendez ? La cr\u00e9ature peut retourner chercher \u00e0 manger d'un moment \u00e0 l'autre.",
                "frFemale": "Qu'est-ce que vous attendez ? La cr\u00e9ature peut retourner chercher \u00e0 manger d'un moment \u00e0 l'autre.",
                "deMale": "Worauf wartet Ihr? Die Kreatur k\u00f6nnte sich entscheiden, wieder nach Futter zu suchen.",
                "deFemale": "Worauf wartet Ihr? Die Kreatur k\u00f6nnte sich entscheiden, wieder nach Futter zu suchen."
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            "CnvAlienVONode": -1,
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        "63": {
            "NodeId": 63,
            "QuestsEndedB62": [
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            "QuestRewardB62": "UvJ3BN3",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "The very fact that you have returned tells me that you have defeated the White Terror. Well done.",
            "LocalizedText": {
                "enMale": "The very fact that you have returned tells me that you have defeated the White Terror. Well done.",
                "frMale": "Le fait que vous reveniez indique que vous avez vaincu la Terreur blanche. Bravo.",
                "frFemale": "Le fait que vous reveniez indique que vous avez vaincu la Terreur blanche. Bravo.",
                "deMale": "Die Tatsache, dass Ihr zur\u00fcckkehrt, sagt mir, dass Ihr die Wei\u00dfe Furcht besiegt habt. Gut gemacht.",
                "deFemale": "Die Tatsache, dass Ihr zur\u00fcckkehrt, sagt mir, dass Ihr die Wei\u00dfe Furcht besiegt habt. Gut gemacht."
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        "64": {
            "NodeId": 64,
            "QuestRewardB62": "UvJ3BN3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What can I say? I'm good at what I do.",
            "LocalizedText": {
                "enMale": "What can I say? I'm good at what I do.",
                "frMale": "C'est \u00e7a, le talent.",
                "frFemale": "C'est \u00e7a, le talent.",
                "deMale": "Was soll ich sagen? Ich bin eben gut.",
                "deFemale": "Was soll ich sagen? Ich bin eben gut."
            },
            "LocalizedOptionText": {
                "enMale": "Hey--I'm the best there is.",
                "frMale": "Eh, c'est moi le meilleur.",
                "frFemale": "Eh, c'est moi la meilleure.",
                "deMale": "Hey, niemand ist besser als ich.",
                "deFemale": "Hey, niemand ist besser als ich."
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "BeKofq4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "qSrvBe5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "1ooYsN6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 9110
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        "65": {
            "NodeId": 65,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Goodbye.",
            "LocalizedText": {
                "enMale": "Goodbye.",
                "frMale": "Je dois partir.",
                "frFemale": "Je dois partir.",
                "deMale": "Ich verabschiede mich.",
                "deFemale": "Ich verabschiede mich."
            },
            "LocalizedOptionText": {
                "enMale": "I must leave now.",
                "frMale": "Je dois m'en aller.",
                "frFemale": "Je dois m'en aller.",
                "deMale": "Ich muss jetzt gehen.",
                "deFemale": "Ich muss jetzt gehen."
            },
            "CnvAlienVONode": -1,
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        "67": {
            "NodeId": 67,
            "QuestRewardB62": "UvJ3BN3",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was my pleasure.",
            "LocalizedText": {
                "enMale": "It was my pleasure.",
                "frMale": "C'est toujours un plaisir d'aider quelqu'un.",
                "frFemale": "C'est toujours un plaisir d'aider quelqu'un.",
                "deMale": "Es war mir eine Freude.",
                "deFemale": "Es war mir eine Freude."
            },
            "LocalizedOptionText": {
                "enMale": "I'm glad I could help.",
                "frMale": "Content d'avoir pu aider.",
                "frFemale": "Contente d'avoir pu aider.",
                "deMale": "Sch\u00f6n, dass ich helfen konnte.",
                "deFemale": "Sch\u00f6n, dass ich helfen konnte."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "qSrvBe5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 14010
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        "68": {
            "NodeId": 68,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "s8wEYs7",
            "Text": "Such confidence. But I suppose you have the skills to back it up.",
            "LocalizedText": {
                "enMale": "Such confidence. But I suppose you have the skills to back it up.",
                "frMale": "Quelle confiance. Mais j'imagine que ce n'est pas pour rien.",
                "frFemale": "Quelle confiance. Mais j'imagine que ce n'est pas pour rien.",
                "deMale": "Was f\u00fcr ein Selbstvertrauen. Aber ich sch\u00e4tze, Ihr habt die F\u00e4higkeiten, um es zu untermauern.",
                "deFemale": "Was f\u00fcr ein Selbstvertrauen. Aber ich sch\u00e4tze, Ihr habt die F\u00e4higkeiten, um es zu untermauern."
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            "AlignmentGain": "None",
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            "Text": "Thank you for your aid. There are many who now owe their lives to you.",
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                "enMale": "Thank you for your aid. There are many who now owe their lives to you.",
                "frMale": "Merci pour votre aide. Beaucoup de personnes vous doivent la vie.",
                "frFemale": "Merci pour votre aide. Beaucoup de personnes vous doivent la vie.",
                "deMale": "Danke f\u00fcr Eure Hilfe. Es gibt viele, die Euch jetzt ihr Leben verdanken.",
                "deFemale": "Danke f\u00fcr Eure Hilfe. Es gibt viele, die Euch jetzt ihr Leben verdanken."
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            "Text": "Your modesty does you credit.",
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                "enMale": "Your modesty does you credit.",
                "frMale": "Votre modestie vous honore.",
                "frFemale": "Votre modestie vous honore.",
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            "Text": "[Kaiya is deep in a healing trance. She does not stir.]",
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                "frMale": "[Kaiya est en transe curative, elle ne bouge pas]",
                "frFemale": "[Kaiya est en transe curative, elle ne bouge pas]",
                "deMale": "[Kaiya ist in ihrer Heilungstrance versunken. Sie r\u00fchrt sich nicht.]",
                "deFemale": "[Kaiya ist in ihrer Heilungstrance versunken. Sie r\u00fchrt sich nicht.]"
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            "Text": "So be it.",
            "LocalizedText": {
                "enMale": "So be it.",
                "frMale": "Soit.",
                "frFemale": "Soit.",
                "deMale": "So sei es.",
                "deFemale": "So sei es."
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            "Text": "Now, I must return to my healing trance. Farewell.",
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                "frFemale": "Je vais reprendre ma transe curative. Au revoir.",
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