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cnv.location.alderaan.class.trooper.captain_cormac

  • 1. - See you around, Lieutenant.
  • 2. - Sir, I was only following the lieutenant's orders. Cooperating with our allies, isn't that the drill?
    • 4. - Captain, you have converted our prison into a... a hotel for enemy nobles!
      • 6. - I already told you, the lieutenant had to rescue the ladies to get Markus to start talking. That's all this is, sir.
        • 11. Option - I'm back.Player - The mission was a complete success.
          +200 Influence : approves.
        • 15. Option - What's going on here?Player - Is this guy giving you trouble, Cormac?
          +200 Influence : approves.
          • 16. - Lieutenant, sir! You're back! You're just in time.
            • 18. - Ah, the lieutenant, no doubt returning from yet another daring and influential operation on my family's behalf and without our knowledge.
        • 21. Option - Back off, Pallos.Player - I don't think anyone invited your lordship to come and talk to my prisoners.
          +200 Influence : approves.
          +200 Influence : approves.
          • 22. - Your prisoners? Yours? Unbelievable. Simply unbelievable.
            • 24. - Would you be so kind as to explain to me why there are three Thul nobles here, insisting that they have a bargain with you?
              • 25. Option - I'm afraid I can't.Player - That information is classified, sir.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 26. - Enough. You are taking advantage of our house's hospitality to engage in secretive dealings that may or may not even be to our benefit.
              • 29. Option - Because we do have a bargain.Player - I made a deal with Markus to get the information I needed.
                +200 Influence : approves.
                +200 Influence : approves.
                • 30. - How dare you make arrangements with House Organa's prisoners without our permission? Indeed, without our very knowledge!
                  • 32. - I don't suppose you'd care to share the details of this illicit arrangement that you've conceived, Lieutenant?
              • 38. Option - Watch your tone.Player - I don't know who you think you're talking to, Pallos, but you aren't the boss of me.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 39. - How dare you? Your attitude is inappropriate--inexcusable!
                  • 47. - I will have the truth. What bargain have you struck with this man and his family?
                    • 50. Option - I've pardoned Markus.Player - This man and his family have cooperated in full with Republic forces. They are free to go. +100
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 51. - This is an outrage! You promised amnesty for the very man who tried to murder our honored duke?
                        • 53. - This was not your decision to make. You have overstepped your meaningless authority for the last time.
                          • 54. Option - I'm sorry, this had to happen.Player - This concession was a mission necessity.
                            • 55. - And what of your allies in House Organa? Our demands are of no consequence to you?
                          • 58. Option - Talk to my CO.Player - If you aren't happy, take it up with General Garza.
                            • 59. - Why, that's a splendid suggestion! Thank you ever so much.
                          • 66. Option - Too bad. [Hit Pallos.]Player - Guess we won't be friends after all. +50
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            • 67. - Ungh... how... how dare you strike me? You'll pay for this outrage, Lieutenant--pay dearly!
                              • 69. - Your Commanding Officer will hear of what you've done. Good day to you all.
                                • 87. - Lieutenant, I... I am surprised. You have risked everything for the sake of my family. Thank you.
                                  • 90. Option - You're welcome.Player - Destroying families isn't in my op orders.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 91. - I will forever be in your debt. And Markus Thul never forgets his debts.
                                  • 606. Option - Hey, don't take it personally.Player - I did nothing noteworthy.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 95. - I think you've done far more than your job here today.
                                  • 98. Option - Don't make me regret it.Player - I can always change my mind, Markus.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 99. - You'll have no reason to do so. I swear it.
                                      • 101. - Well, sir, I guess that about wraps things up for you here. Let me just say that it's been a real honor working with you, Lieutenant--a real honor.
                                        • 106. Option - The honor was mine.Player - I couldn't have done it without you, Cormac.
                                          • 107. - Ah, it was nothing, really. Glad I could help.
                                        • 607. Option - It's been fun.Player - Wish I had time to stay and see the fun / join the party /etc
                                        • 112. Option - I can't wait to leave.Player - It's going to feel great to get off this messed up world.
                                          • 113. - Hope we meet again, sir. Good luck out there.
                    • 115. Option - Markus is still yours.Player - My deal was for the wife and daughter--not Markus. +50
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 116. - But... but Markus! My Markus--no, no!
                        • 118. - Please! Not father--not father!
                          • 120. - Hush now, dears. I knew that this might come to pass. And it is a small price to pay for your safety.
                            • 122. - This... this agreement is satisfactory to House Organa, Lieutenant. The ladies will be remanded to the Republic's care as soon as arrangements are made.
                              • 125. Option - Sounds good.Player - I'm glad we could come to an agreement, Pallos.
                                • 126. - Indeed. I apologize in earnest for doubting your commitment to the relationship between our house and the Galactic Republic.
                              • 129. Option - Sorry, Markus.Player - It has to be this way. You have my apologies.
                              • 598. Option - Great!Player - Then my task is complete.
                                • 134. - You... you're all monsters. Heartless beasts, with no bravery, or--or honor!
                                  • 136. - We cannot change this, Valyn. Nothing can.
                                    • 138. - Oh, Markus... my dearest Markus... no....
                                      • 140. - You'll pay for this. I won't rest until every single one of you has paid for this.
                                        • 141. Option - I have no choice.Player - I'm sorry, Valyn. If I could do something else, I would.
                                          +200 Influence : approves.
                                          • 142. - You could've chosen honor. But you didn't.
                                        • 597. Option - Bad things happen.Player - Bad stuff happens.
                                          +50 Influence : disapproves.
                                        • 147. Option - Quiet!Player - No one's talking to you, little girl.
                                          +50 Influence : disapproves.
                                          • 148. - No, but I'm talking to you. All of you.
                                            • 152. - You'll pay. Someday, you will. I swear it.
                                              • 154. - I'll, uh, leave you all to grieve, then. Farewell, Lieutenant, Captain.
                                                • 156. - Guess you'll move on now, Lieutenant--you got your man, Pallos is happy--everything's tied up.
                                                  • 157. Option - Thanks for your help.Player - I really appreciate your assistance, Captain.
                                                    • 158. - Been a pleasure to be part of something so important, sir. A real pleasure.
                                                  • 165. Option - Another job well-done.Player - Just the latest in a career of successful missions.
                                                    • 166. - Guess that's what being in Havoc is all about.
                                                  • 169. Option - I can't wait to leave.Player - Getting away from all this "nobility" sounds great.
                    • 36. Option - There is no deal.Player - I never intended to uphold the bargain I made with Markus, so it doesn't matter. +100
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      • 174. - No! You wretched, despicable coward!
                        • 176. - I should've known not to trust you.
                          • 178. - Lieutenant, it seems your services are no longer required. Thank you for your actions on behalf of our house, and good luck in all your future endeavors.
                            • 190. - Guess you really wrapped things up here. Had everyone fooled from the beginning.
                              • 199. Option - All part of the job.Player - Havoc Squad doesn't negotiate with the enemy.
                                +200 Influence : approves.
                              • 191. Option - Yeah, thanks for your help.Player - It's been great working with you, Captain.
                              • 203. Option - You got a problem with me?Player - I get the feeling you don't like how I work, Cormac.
  • 209. - Finally have what you came after, eh, Lieutenant? Good luck out there!
  • 210. - I think you'd better take these two on into Markus's cell, Lieutenant.
  • 211. - Oh, uh... uh, hello there, ladies. Welcome to the, uh... detention center.
    Progresses:
    • 213. - Where's Markus? You're holding him prisoner in this horrid place, aren't you? I insist that you take me to him at once.
      • 215. - Uh... Lieutenant? What's the call here--you think it's safe to let them in?
        • 216. Option - Yes.Player - I'll take responsibility if anything happens, Captain.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 222. Option - Are you kidding?Player - We're talking about a prison cell--I think it'll be fine.
        • 226. Option - It'll be a painful lesson.Player - Let them see how their beloved Markus looks.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 227. - All right--take the ladies on in. Cell's open.
            • 229. - Let's move along--I want to bring this nightmarish journey to a close.
              • 614. - Don't be such a crank, mum. Enjoy the adventure! We're going to see father!
                • 244. - Yes, the only thing that brings me comfort in our impending doom. Let's find out what these beasts have done to my Markus.
                  • 245. <Conversation Exit>
  • 246. - Be careful, Lieutenant. That Thul compound has a lot of guards. A lot.
  • 247. - So I guess that's it, then. Nothing for it but to rescue the wife and daughter, huh?
    • 248. Option - Affirmative.Player - At this point, there's no other choice, Captain.
      +200 Influence : approves.
      +200 Influence : approves.
      • 251. - Well, probably worse things in the galaxy than rescuing noble ladies, even if they are Thuls.
    • 254. Option - I can't believe it.Player - This really isn't what I signed up for.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      • 255. - Hey, I know the feeling, Lieutenant. Believe me.
    • 258. Option - Not a chance.Player - I'm not saving that Imp-lover's family.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 259. - No disrespect, sir, but I really don't know that you have a choice. I've seen how Markus can be--he doesn't talk if he doesn't want to.
        • 261. - I've got you some cloaks here, sir. To disguise the ladies, I mean.
          • 263. - It's going to be tough, getting to those ladies. There's bound to be loads of guards, Imperial and Thul, in every direction.
            • 264. Option - I'll stay sharp.Player - Thanks for the heads-up, Captain.
              +200 Influence : approves.
            • 599. Option - No sweat.Player - I like a challenge.
              +200 Influence : approves.
            • 600. Option - Spare me the commentary.Player - I didn't ask for your advice.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
  • 277. - I'll try to keep Pallos in the dark, Lieutenant. But I can't make any promises.
  • 278. - Captain Cormac, I really don't believe I can make myself much clearer than--
    Progresses:
    • 280. - Lieutenant! Welcome back, sir! How did your mission go? You know, destroying that giant missile battery that threatened our house, sir?
      • 281. Option - It went well.Player - The battery was destroyed successfully, Captain.
      • 285. Option - What's going on here?Player - Is everything alright, Cormac?
        • 286. - Oh, of course it is, Lieutenant. Especially knowing that you pulled off such a dangerous mission against Thul and the Imperials.
      • 603. Option - What, are you kidding?Player - The truth is, it was easy.
        • 290. - Well, congratulations! I'd say House Organa really owes you one for taking care of such a dangerous threat.
          • 292. - Ahem, yes, allow me to extend the fondest gratitude of our noble House of Organa for your heroic assistance, Lieutenant.
            • 294. - I am Pallos Thessius Organa, first nephew to his highness, the great duke of Organa. It is an honor to make your acquaintance.
              • 302. Option - Likewise.Player - It's good to meet you, too, sir.
                +200 Influence : approves.
              • 306. Option - First nephew? Nice.Player - So you're a real Organa, huh?
                • 307. - Err, yes, that is quite correct, Lieutenant.
              • 310. Option - I don't have time for this.Player - Spare me the ceremonial nonsense--I have work to do.
                +200 Influence : approves.
                • 311. - You'll forgive me my upbringing, I hope. A lifetime of pleasantries leaves its mark.
                  • 313. - I am told that you have spent some time in the company of a prisoner, detained herein. One Markus Thul.
                    • 315. - This man is of no small consequence to our house, as you may well be aware. What is your interest in him?
                      • 316. Option - I'm afraid that's classified.Player - Unfortunately, I can't discuss the details of my mission.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                      • 320. Option - I need his help.Player - Markus has vital intelligence for my operation.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 321. - Really, now? Well, House Organa is more than pleased to offer whatever assistance we can to our noble allies in the Galactic Republic.
                          • 323. - However, I must ask what you have promised this man in exchange for his vital intelligence. You have promised him something, haven't you?
                      • 330. Option - None of your business.Player - Ask all you want--but you won't get any answers.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        • 331. - Lieutenant, I'm certain you would agree that my family has a right to know what transpires in our home.
                          • 333. - Markus Thul is telling you secrets, which I deeply suspect he would not do without promise of recompense.
                            • 334. Option - I can't talk about it.Player - As I said, I can't discuss mission details with you.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                            • 336. Option - I can't talk about it.Player - Begging your pardon, sir, but I really can't discuss mission details.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              • 337. - Your mistrust saddens me. Are we not allies? Can we not confide in one another?
                            • 340. Option - Compromises have to be made.Player - I help him, he helps me--that's how these situations go.
                              • 341. - I see. It is as I suspected, then.
                            • 348. Option - I don't cut deals.Player - Markus isn't getting anything out of me.
                              • 349. - Really, now? You must be a shrewd negotiator indeed.
                                • 351. - Well, I'm afraid that house business compels me elsewhere, so I must take my leave of you, Lieutenant.
                                  • 353. - But let me make something clear: Markus Thul attempted to murder the head of our house. He will not be pardoned for his crime.
                                    • 365. - Sorry about that. I tried to calm him down, but to Pallos, you're just a stranger, buddying up with the guy who tried to kill his family.
                                      • 368. Option - I can't blame him.Player - Pallos has a right to seek justice for his family.
                                        +50 Influence : disapproves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        • 369. - Yeah, I'd want to put Markus down too, if he came after my family like he did the old duke.
                                      • 372. Option - Find a way.Player - I need Pallos off my back, Cormac--I can't do this without Markus.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                        +200 Influence : approves.
                                        • 373. - Well, I'll try, Lieutenant. But I really don't have much say against people in the family like Pallos.
                                      • 376. Option - Pallos better stay back.Player - Nobody interferes with my missions, Cormac. Nobody.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                        • 377. - I gotta say, Lieutenant, it's kind of nice to see someone who doesn't just bow and "yessir" the nobles all day.
                                          • 383. - I've been watching Markus since you left. Don't think he's made a sound or moved a centimeter.
                                            • 385. - Still, I'm sure he's been looking forward to your next visit. I'll be out here if you need anything.
                                              • 396. <Conversation Exit>
  • 397. - Careful out there, Lieutenant! I'll keep watch on Markus, don't worry.
  • 398. - I gotta say, Lieutenant, you're something else. Until you showed up, Markus had barely spouted twenty words at us.
    Progresses:
    • 428. - Don't know about this business with Markus's wife and daughter, though. The boys upstairs may not approve of cutting deals with this guy.
      • 431. Option - I have no other choice.Player - Saving the family is the only way to get Markus's intel.
        • 432. - Well, then it's probably best if we don't call any attention to ourselves.
      • 435. Option - Not my problem.Player - Your superiors' opinions have no impact on my mission.
        • 436. - Okay, sure, but these guys can make life very hard--believe me. Just figured I'd warn you now.
      • 439. Option - I'm not cutting any deals.Player - I have no intention of saving Markus's family.
        • 440. - Oh. I... I see. It's all just a trick, then. Makes sense, I guess.
          • 442. - So, what about Markus's story? All of this missile launcher business... you think he's telling the truth?
            • 443. Option - Yes.Player - I don't think he's lying to us.
              • 444. - Me neither, actually. I generally don't trust Thuls as a rule, of course, but I get the feeling this guy's too good for lying.
            • 447. Option - Not sure.Player - It's hard to say, but there's no choice but to investigate.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 448. - Suppose so, sir. Never thought I'd say this about a Thul, but I think I actually believe the guy.
            • 455. Option - He'd better be.Player - If he is lying, I'll kill him myself.
              +50 Influence : disapproves.
              +200 Influence : approves.
              • 456. - You don't mess around, do you?
                • 472. - Well, good luck out there, friend. Who knows--maybe you'll find some clues about this Gearbox guy. I'll keep an eye on Markus while you're gone.
                  • 484. <Conversation Exit>
  • 485. - Markus is in holding cell five, Lieutenant. Head right in.
  • 486. - Whoa, hold up a minute, friend. The detention area's restricted. I'm going to need to see some identification before you come in here.
    Progresses:
    • 487. Option - Of course.Player - Here you go.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
    • 491. Option - I'm with the Republic.Player - You must be Captain Cormac--General Garza sent me.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
    • 605. Option - Out of the way, grunt.Player - (Class) Do as they please.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 500. - Oh! I'm sorry, sir, I didn't recognize you. We, uh... well, your general told us someone was coming but didn't say who.
        • 514. - You'll be wanting to talk to our esteemed guest from House Thul, won't you? He's a tough one--we worked him over a dozen times, and he still won't talk.
          • 517. Option - You shouldn't have done that.Player - Your orders were to keep the prisoner in isolation, Captain.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 518. - I... well, yeah, I mean, we kept him away from all the other prisoners, kept anyone outside from talking to him, sure.
              • 520. - But we... well, I mean, we wanted to be sure the man wasn't wasting your time with some made-up story.
                • 521. Option - I appreciate it.Player - It was good of you to try and help, but this is a Republic matter.
                • 527. Option - I'll have to report this.Player - General Garza will be informed of what you've done.
                  +200 Influence : approves.
                  • 528. - I apologize and take full responsibility, Lieutenant, sir. Please tell General Garza that we were only trying to help.
                • 531. Option - I don't want to hear it.Player - You disobeyed orders. That's all there is to it.
                  +200 Influence : approves.
                  • 532. - I apologize, Lieutenant, sir. It absolutely will not happen again.
                    • 534. - So, uh, going back to the prisoner, sir. His name is Markus Thul.
          • 541. Option - What about Gearbox?Player - I thought he mentioned a man called Gearbox?
            • 542. - Well, yeah, besides that. He mentioned the Gearbox fellow as soon as we brought him in.
          • 545. Option - So he's a tough guy, huh?Player - How tough can some nobleman be?
            +200 Influence : approves.
            • 546. - It's unreal. He just stands in there, still and quiet as a stone. Like he doesn't even feel it.
              • 548. - Man's name is Markus Thul. He did tell us that much.
                • 550. - Our boys caught old Markus sneaking into the castle with a dozen Imperial commandos, set on cutting the head of House Organa into thranta bait.
                  • 551. Option - Is Markus the only prisoner?Player - If you captured any Imperials, I'll need to speak with them as well.
                    • 552. - I'm afraid there aren't any, Lieutenant. They all went down during the fight. Took a lot of our boys with 'em, too.
                  • 555. Option - Did you have any casualties?Player - Was anyone in House Organa harmed?
                    • 556. - Nobody in the family was hurt, but a bunch of guards went down in the fighting. It was bad, Lieutenant. Really bad.
                  • 563. Option - Assassins made it here?Player - Someone must've screwed up big for the Imps to get this close.
                    +200 Influence : approves.
                    • 564. - I can't speak to that, Lieutenant, but these guys were definitely pros.
                      • 566. - Anyways, as soon as we got the shock-cuffs on him, Markus starts in on the Gearbox stuff.
                        • 568. - "Critical intelligence, Republic Special Forces will want to know," that sort of thing. That's when we called your people.
                          • 569. Option - Let's get to it.Player - I should speak with the prisoner at once.
                          • 575. Option - Just remember to keep quiet.Player - This is all top secret, Captain--don't forget that.
                            • 576. - As you say, sir. I wouldn't breath a word of it to anybody.
                          • 579. Option - I'll make him talk.Player - Let's see if this guy won't spare a few words for me.
                            • 580. - Absolutely, sir. Sorry to have held you up so long.
                              • 582. - Markus is in holding cell five, Lieutenant. I've set the security door to grant you access, whenever you're ready.
                                • 593. <Conversation Exit>
  • 594. - This is the detention area. You need something?
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.alderaan.class.trooper.captain_cormac
Other Sites:
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            "Text": "Sir, I was only following the lieutenant's orders. Cooperating with our allies, isn't that the drill?",
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                "deFemale": "Ich habe nur die Befehle des Lieutenants befolgt, Sir. Hei\u00dft es nicht st\u00e4ndig, wir m\u00fcssen mit unseren Verb\u00fcndeten zusammenarbeiten?"
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Captain, you have converted our prison into a... a hotel for enemy nobles!",
            "LocalizedText": {
                "enMale": "Captain, you have converted our prison into a... a hotel for enemy nobles!",
                "frMale": "Capitaine, vous avez fait de cette prison un... h\u00f4tel pour nos ennemis !",
                "frFemale": "Capitaine, vous avez fait de cette prison un... h\u00f4tel pour nos ennemis !",
                "deMale": "Captain, Ihr habt unser Gef\u00e4ngnis zu einem ... einem Hotel f\u00fcr feindliche Adlige gemacht!",
                "deFemale": "Captain, Ihr habt unser Gef\u00e4ngnis zu einem ... einem Hotel f\u00fcr feindliche Adlige gemacht!"
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "I already told you, the lieutenant had to rescue the ladies to get Markus to start talking. That's all this is, sir.",
            "LocalizedText": {
                "enMale": "I already told you, the lieutenant had to rescue the ladies to get Markus to start talking. That's all this is, sir.",
                "frMale": "Je vous l'ai d\u00e9j\u00e0 dit, le lieutenant devait sauver les femmes pour faire parler Markus. C'est tout, Monsieur.",
                "frFemale": "Je vous l'ai d\u00e9j\u00e0 dit, le lieutenant devait sauver les femmes pour faire parler Markus. C'est tout, Monsieur.",
                "deMale": "Ich habe Euch bereits gesagt, dass der Lieutenant die Frauen retten musste, um Markus zum Sprechen zu bringen. Das war alles, Sir.",
                "deFemale": "Ich habe Euch bereits gesagt, dass der Lieutenant die Frauen retten musste, um Markus zum Sprechen zu bringen. Das war alles, Sir."
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            "SpeakerB62Id": "0000000",
            "Text": "The mission was a complete success.",
            "LocalizedText": {
                "enMale": "The mission was a complete success.",
                "frMale": "La mission a \u00e9t\u00e9 une r\u00e9ussite totale.",
                "frFemale": "La mission a \u00e9t\u00e9 une r\u00e9ussite totale.",
                "deMale": "Die Mission war ein voller Erfolg.",
                "deFemale": "Die Mission war ein voller Erfolg."
            },
            "LocalizedOptionText": {
                "enMale": "I'm back.",
                "frMale": "Me revoil\u00e0.",
                "frFemale": "Me revoil\u00e0.",
                "deMale": "Ich bin zur\u00fcck.",
                "deFemale": "Ich bin zur\u00fcck."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is this guy giving you trouble, Cormac?",
            "LocalizedText": {
                "enMale": "Is this guy giving you trouble, Cormac?",
                "frMale": "Cet homme vous d\u00e9range, Cormac ?",
                "frFemale": "Cet homme vous d\u00e9range, Cormac ?",
                "deMale": "Macht Euch dieser Kerl Probleme, Cormac?",
                "deFemale": "Macht Euch dieser Kerl Probleme, Cormac?"
            },
            "LocalizedOptionText": {
                "enMale": "What's going on here?",
                "frMale": "Qu'est-ce qui se passe ici ?",
                "frFemale": "Qu'est-ce qui se passe ici ?",
                "deMale": "Was geht hier vor?",
                "deFemale": "Was geht hier vor?"
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Lieutenant, sir! You're back! You're just in time.",
            "LocalizedText": {
                "enMale": "Lieutenant, sir! You're back! You're just in time.",
                "frMale": "Lieutenant ! Vous \u00eates de retour ! Vous arrivez juste \u00e0 temps.",
                "frFemale": "Lieutenant ! Vous \u00eates de retour ! Vous arrivez juste \u00e0 temps.",
                "deMale": "Lieutenant! Ihr seid zur\u00fcck! Ihr kommt gerade rechtzeitig.",
                "deFemale": "Lieutenant! Ihr seid zur\u00fcck! Ihr kommt gerade rechtzeitig."
            },
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Ah, the lieutenant, no doubt returning from yet another daring and influential operation on my family's behalf and without our knowledge.",
            "LocalizedText": {
                "enMale": "Ah, the lieutenant, no doubt returning from yet another daring and influential operation on my family's behalf and without our knowledge.",
                "frMale": "Ah, le lieutenant, sans doute de retour d'une nouvelle mission inutile men\u00e9e dans le dos de ma famille.",
                "frFemale": "Ah, le lieutenant, sans doute de retour d'une nouvelle mission inutile men\u00e9e dans le dos de ma famille.",
                "deMale": "Ah, der Lieutenant kehrt wohl wieder von einer gef\u00e4hrlichen und wichtigen Mission im Namen unserer Familie und ohne unser Mitwissen zur\u00fcck.",
                "deFemale": "Ah, der Lieutenant kehrt wohl wieder von einer gef\u00e4hrlichen und wichtigen Mission im Namen unserer Familie und ohne unser Mitwissen zur\u00fcck."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't think anyone invited your lordship to come and talk to my prisoners.",
            "LocalizedText": {
                "enMale": "I don't think anyone invited your lordship to come and talk to my prisoners.",
                "frMale": "Je ne crois pas que quelqu'un vous ait invit\u00e9 \u00e0 venir parler \u00e0 mes prisonniers.",
                "frFemale": "Je ne crois pas que quelqu'un vous ait invit\u00e9 \u00e0 venir parler \u00e0 mes prisonniers.",
                "deMale": "Ich glaube nicht, dass Eure Lordschaft eingeladen wurde, mit meinen Gefangenen zu sprechen.",
                "deFemale": "Ich glaube nicht, dass Eure Lordschaft eingeladen wurde, mit meinen Gefangenen zu sprechen."
            },
            "LocalizedOptionText": {
                "enMale": "Back off, Pallos.",
                "frMale": "Du balai, Pallos.",
                "frFemale": "Du balai, Pallos.",
                "deMale": "Haltet Euch zur\u00fcck, Pallos.",
                "deFemale": "Haltet Euch zur\u00fcck, Pallos."
            },
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Your prisoners? Yours? Unbelievable. Simply unbelievable.",
            "LocalizedText": {
                "enMale": "Your prisoners? Yours? Unbelievable. Simply unbelievable.",
                "frMale": "Vos prisonniers ? Vos ? Incroyable. Vraiment incroyable.",
                "frFemale": "Vos prisonniers ? Vos ? Incroyable. Vraiment incroyable.",
                "deMale": "Eure Gefangenen? Eure? Unglaublich. Einfach unglaublich.",
                "deFemale": "Eure Gefangenen? Eure? Unglaublich. Einfach unglaublich."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Would you be so kind as to explain to me why there are three Thul nobles here, insisting that they have a bargain with you?",
            "LocalizedText": {
                "enMale": "Would you be so kind as to explain to me why there are three Thul nobles here, insisting that they have a bargain with you?",
                "frMale": "Auriez-vous la bont\u00e9 de m'expliquer pourquoi il y a trois Thul ici, qui insistent sur le fait qu'ils ont pass\u00e9 un march\u00e9 avec vous ?",
                "frFemale": "Auriez-vous la bont\u00e9 de m'expliquer pourquoi il y a trois Thul ici, qui insistent sur le fait qu'ils ont pass\u00e9 un march\u00e9 avec vous ?",
                "deMale": "W\u00e4rt Ihr so freundlich, mir zu erkl\u00e4ren, warum hier drei Thul-Adlige sind, die darauf bestehen, eine Abmachung mit Euch zu haben?",
                "deFemale": "W\u00e4rt Ihr so freundlich, mir zu erkl\u00e4ren, warum hier drei Thul-Adlige sind, die darauf bestehen, eine Abmachung mit Euch zu haben?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That information is classified, sir.",
            "LocalizedText": {
                "enMale": "That information is classified, sir.",
                "frMale": "Ces informations sont secr\u00e8tes, Monsieur.",
                "frFemale": "Ces informations sont secr\u00e8tes, Monsieur.",
                "deMale": "Diese Informationen sind geheim, Sir.",
                "deFemale": "Diese Informationen sind geheim, Sir."
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            "LocalizedOptionText": {
                "enMale": "I'm afraid I can't.",
                "frMale": "Je crains que non.",
                "frFemale": "Je crains que non.",
                "deMale": "Ich f\u00fcrchte, das kann ich nicht.",
                "deFemale": "Ich f\u00fcrchte, das kann ich nicht."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "QIyX73M": {
                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Enough. You are taking advantage of our house's hospitality to engage in secretive dealings that may or may not even be to our benefit.",
            "LocalizedText": {
                "enMale": "Enough. You are taking advantage of our house's hospitality to engage in secretive dealings that may or may not even be to our benefit.",
                "frMale": "Assez. Vous tirez parti de l'hospitalit\u00e9 de notre famille pour vous engager dans des affaires secr\u00e8tes qui pourraient ne pas nous profiter.",
                "frFemale": "Assez. Vous tirez parti de l'hospitalit\u00e9 de notre famille pour vous engager dans des affaires secr\u00e8tes qui pourraient ne pas nous profiter.",
                "deMale": "Genug. Ihr habt die Gastfreundschaft unseres Hauses ausgenutzt, um geheime Angelegenheiten zu regeln, die uns vielleicht nicht einmal n\u00fctzen werden.",
                "deFemale": "Genug. Ihr habt die Gastfreundschaft unseres Hauses ausgenutzt, um geheime Angelegenheiten zu regeln, die uns vielleicht nicht einmal n\u00fctzen werden."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "29": {
            "NodeId": 29,
            "QuestRewardB62": "t3G4J53",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I made a deal with Markus to get the information I needed.",
            "LocalizedText": {
                "enMale": "I made a deal with Markus to get the information I needed.",
                "frMale": "J'ai pass\u00e9 un march\u00e9 avec Markus pour obtenir les informations dont j'avais besoin.",
                "frFemale": "J'ai pass\u00e9 un march\u00e9 avec Markus pour obtenir les informations dont j'avais besoin.",
                "deMale": "Ich habe ein Gesch\u00e4ft mit Markus gemacht, um an die ben\u00f6tigten Informationen zu gelangen.",
                "deFemale": "Ich habe ein Gesch\u00e4ft mit Markus gemacht, um an die ben\u00f6tigten Informationen zu gelangen."
            },
            "LocalizedOptionText": {
                "enMale": "Because we do have a bargain.",
                "frMale": "Parce qu'on a pass\u00e9 un march\u00e9, justement.",
                "frFemale": "Parce qu'on a pass\u00e9 un march\u00e9, justement.",
                "deMale": "Weil wir eine Abmachung haben.",
                "deFemale": "Weil wir eine Abmachung haben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                30
            ],
            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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        },
        "30": {
            "NodeId": 30,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "zr3qdSQ",
            "Text": "How dare you make arrangements with House Organa's prisoners without our permission? Indeed, without our very knowledge!",
            "LocalizedText": {
                "enMale": "How dare you make arrangements with House Organa's prisoners without our permission? Indeed, without our very knowledge!",
                "frMale": "Comment osez-vous passer des march\u00e9s avec les prisonniers de la maison Organa sans notre accord ? Et m\u00eame sans nous en avertir ?",
                "frFemale": "Comment osez-vous passer des march\u00e9s avec les prisonniers de la maison Organa sans notre accord ? Et m\u00eame sans nous en avertir ?",
                "deMale": "Wie k\u00f6nnt Ihr es wagen, mit den Gefangenen des Hauses Organa ohne unsere Erlaubnis Abmachungen einzugehen? Was sage ich, sogar ohne unser Wissen!",
                "deFemale": "Wie k\u00f6nnt Ihr es wagen, mit den Gefangenen des Hauses Organa ohne unsere Erlaubnis Abmachungen einzugehen? Was sage ich, sogar ohne unser Wissen!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                31
            ],
            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
            "GenericNodeNumber": 0
        },
        "31": {
            "NodeId": 31,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                32
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            "GenericNodeNumber": 0
        },
        "32": {
            "NodeId": 32,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "zr3qdSQ",
            "Text": "I don't suppose you'd care to share the details of this illicit arrangement that you've conceived, Lieutenant?",
            "LocalizedText": {
                "enMale": "I don't suppose you'd care to share the details of this illicit arrangement that you've conceived, Lieutenant?",
                "frMale": "J'imagine que vous ne comptez pas r\u00e9v\u00e9ler les d\u00e9tails de cet ignoble march\u00e9 que vous avez conclu, Lieutenant ?",
                "frFemale": "J'imagine que vous ne comptez pas r\u00e9v\u00e9ler les d\u00e9tails de cet ignoble march\u00e9 que vous avez conclu, Lieutenant ?",
                "deMale": "Ich gehe nicht davon aus, dass Ihr die Einzelheiten dieser unerlaubten Abmachung mit uns teilen werdet, Lieutenant?",
                "deFemale": "Ich gehe nicht davon aus, dass Ihr die Einzelheiten dieser unerlaubten Abmachung mit uns teilen werdet, Lieutenant?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                34,
                35,
                595
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
            "GenericNodeNumber": 0
        },
        "36": {
            "NodeId": 36,
            "QuestRewardB62": "t3G4J53",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "MediumDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I never intended to uphold the bargain I made with Markus, so it doesn't matter.",
            "LocalizedText": {
                "enMale": "I never intended to uphold the bargain I made with Markus, so it doesn't matter.",
                "frMale": "Je n'ai jamais compt\u00e9 respecter mon engagement avec Markus, ne vous en faites pas.",
                "frFemale": "Je n'ai jamais compt\u00e9 respecter mon engagement avec Markus, ne vous en faites pas.",
                "deMale": "Ich hatte nie vor, die Abmachung mit Markus wirklich einzuhalten.",
                "deFemale": "Ich hatte nie vor, die Abmachung mit Markus wirklich einzuhalten."
            },
            "LocalizedOptionText": {
                "enMale": "There is no deal.",
                "frMale": "Il n'y a aucun march\u00e9.",
                "frFemale": "Il n'y a aucun march\u00e9.",
                "deMale": "Es gibt keine Abmachung.",
                "deFemale": "Es gibt keine Abmachung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                174
            ],
            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
            "GenericNodeNumber": 0
        },
        "38": {
            "NodeId": 38,
            "QuestRewardB62": "t3G4J53",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't know who you think you're talking to, Pallos, but you aren't the boss of me.",
            "LocalizedText": {
                "enMale": "I don't know who you think you're talking to, Pallos, but you aren't the boss of me.",
                "frMale": "Je ne sais pas pour qui vous vous prenez, Pallos, mais je n'ai pas d'ordres \u00e0 recevoir de vous.",
                "frFemale": "Je ne sais pas pour qui vous vous prenez, Pallos, mais je n'ai pas d'ordres \u00e0 recevoir de vous.",
                "deMale": "Ich wei\u00df nicht, mit wem Ihr zu reden glaubt, Pallos, aber Ihr seid nicht mein Vorgesetzter.",
                "deFemale": "Ich wei\u00df nicht, mit wem Ihr zu reden glaubt, Pallos, aber Ihr seid nicht mein Vorgesetzter."
            },
            "LocalizedOptionText": {
                "enMale": "Watch your tone.",
                "frMale": "Surveillez votre ton.",
                "frFemale": "Surveillez votre ton.",
                "deMale": "H\u00fctet Eure Zunge.",
                "deFemale": "H\u00fctet Eure Zunge."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                39
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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        },
        "39": {
            "NodeId": 39,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "zr3qdSQ",
            "Text": "How dare you? Your attitude is inappropriate--inexcusable!",
            "LocalizedText": {
                "enMale": "How dare you? Your attitude is inappropriate--inexcusable!",
                "frMale": "Comment osez-vous ? Votre attitude est d\u00e9plac\u00e9e... inexcusable !",
                "frFemale": "Comment osez-vous ? Votre attitude est d\u00e9plac\u00e9e... inexcusable !",
                "deMale": "Wie k\u00f6nnt Ihr es wagen? Euer Verhalten ist deplaziert und nicht zu entschuldigen!",
                "deFemale": "Wie k\u00f6nnt Ihr es wagen? Euer Verhalten ist deplaziert und nicht zu entschuldigen!"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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        },
        "40": {
            "NodeId": 40,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "47": {
            "NodeId": 47,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "zr3qdSQ",
            "Text": "I will have the truth. What bargain have you struck with this man and his family?",
            "LocalizedText": {
                "enMale": "I will have the truth. What bargain have you struck with this man and his family?",
                "frMale": "Je veux la v\u00e9rit\u00e9. Quel march\u00e9 avez-vous pass\u00e9 avec cet homme et sa famille ?",
                "frFemale": "Je veux la v\u00e9rit\u00e9. Quel march\u00e9 avez-vous pass\u00e9 avec cet homme et sa famille ?",
                "deMale": "Ich werde die Wahrheit herausfinden. Welche Abmachung habt Ihr mit diesem Mann und seiner Familie getroffen?",
                "deFemale": "Ich werde die Wahrheit herausfinden. Welche Abmachung habt Ihr mit diesem Mann und seiner Familie getroffen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                115,
                36
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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        },
        "50": {
            "NodeId": 50,
            "QuestRewardB62": "t3G4J53",
            "ActionQuest": 1.6141168603579038e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "MediumLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This man and his family have cooperated in full with Republic forces. They are free to go.",
            "LocalizedText": {
                "enMale": "This man and his family have cooperated in full with Republic forces. They are free to go.",
                "frMale": "Cet homme et sa famille ont coop\u00e9r\u00e9 avec les forces de la R\u00e9publique. Ils peuvent partir.",
                "frFemale": "Cet homme et sa famille ont coop\u00e9r\u00e9 avec les forces de la R\u00e9publique. Ils peuvent partir.",
                "deMale": "Dieser Mann und seine Familie haben auf ganzer Linie mit der Republik kooperiert. Sie sind frei.",
                "deFemale": "Dieser Mann und seine Familie haben auf ganzer Linie mit der Republik kooperiert. Sie sind frei."
            },
            "LocalizedOptionText": {
                "enMale": "I've pardoned Markus.",
                "frMale": "J'ai graci\u00e9 Markus.",
                "frFemale": "J'ai graci\u00e9 Markus.",
                "deMale": "Ich habe Markus begnadigt.",
                "deFemale": "Ich habe Markus begnadigt."
            },
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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        "51": {
            "NodeId": 51,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "zr3qdSQ",
            "Text": "This is an outrage! You promised amnesty for the very man who tried to murder our honored duke?",
            "LocalizedText": {
                "enMale": "This is an outrage! You promised amnesty for the very man who tried to murder our honored duke?",
                "frMale": "C'est un scandale ! Vous avez promis de lib\u00e9rer l'homme qui a voulu tuer notre tr\u00e8s cher duc ?",
                "frFemale": "C'est un scandale ! Vous avez promis de lib\u00e9rer l'homme qui a voulu tuer notre tr\u00e8s cher duc ?",
                "deMale": "Das ist eine Frechheit! Ihr habt einem Mann die Freiheit versprochen, der unseren geehrten Duke ermorden wollte?",
                "deFemale": "Das ist eine Frechheit! Ihr habt einem Mann die Freiheit versprochen, der unseren geehrten Duke ermorden wollte?"
            },
            "CnvAlienVONode": -1,
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        "52": {
            "NodeId": 52,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "53": {
            "NodeId": 53,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "zr3qdSQ",
            "Text": "This was not your decision to make. You have overstepped your meaningless authority for the last time.",
            "LocalizedText": {
                "enMale": "This was not your decision to make. You have overstepped your meaningless authority for the last time.",
                "frMale": "Ce n'\u00e9tait pas \u00e0 vous de prendre cette d\u00e9cision. Vous avez abus\u00e9 de votre mis\u00e9rable autorit\u00e9 pour la derni\u00e8re fois.",
                "frFemale": "Ce n'\u00e9tait pas \u00e0 vous de prendre cette d\u00e9cision. Vous avez abus\u00e9 de votre mis\u00e9rable autorit\u00e9 pour la derni\u00e8re fois.",
                "deMale": "Diese Entscheidung durftet Ihr nicht treffen. Ihr habt Eure bedeutungslose Befehlsgewalt zum letzten Mal \u00fcbersch\u00e4tzt.",
                "deFemale": "Diese Entscheidung durftet Ihr nicht treffen. Ihr habt Eure bedeutungslose Befehlsgewalt zum letzten Mal \u00fcbersch\u00e4tzt."
            },
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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        "54": {
            "NodeId": 54,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This concession was a mission necessity.",
            "LocalizedText": {
                "enMale": "This concession was a mission necessity.",
                "frMale": "C'\u00e9tait n\u00e9cessaire pour ma mission.",
                "frFemale": "C'\u00e9tait n\u00e9cessaire pour ma mission.",
                "deMale": "Dieses Zugest\u00e4ndnis war notwendig f\u00fcr die Mission.",
                "deFemale": "Dieses Zugest\u00e4ndnis war notwendig f\u00fcr die Mission."
            },
            "LocalizedOptionText": {
                "enMale": "I'm sorry, this had to happen.",
                "frMale": "Je suis d\u00e9sol\u00e9, il le fallait.",
                "frFemale": "Je suis d\u00e9sol\u00e9e, il le fallait.",
                "deMale": "Ich hatte leider keine Wahl.",
                "deFemale": "Ich hatte leider keine Wahl."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "And what of your allies in House Organa? Our demands are of no consequence to you?",
            "LocalizedText": {
                "enMale": "And what of your allies in House Organa? Our demands are of no consequence to you?",
                "frMale": "Et vos alli\u00e9s de la maison Organa ? Nos demandes n'ont aucune valeur pour vous ?",
                "frFemale": "Et vos alli\u00e9s de la maison Organa ? Nos demandes n'ont aucune valeur pour vous ?",
                "deMale": "Und was ist mit Euren Verb\u00fcndeten im Haus Organa? Unsere Forderungen bedeuten Euch nichts?",
                "deFemale": "Und was ist mit Euren Verb\u00fcndeten im Haus Organa? Unsere Forderungen bedeuten Euch nichts?"
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            "SpeakerB62Id": "0000000",
            "Text": "If you aren't happy, take it up with General Garza.",
            "LocalizedText": {
                "enMale": "If you aren't happy, take it up with General Garza.",
                "frMale": "Si vous [{M}]\u00eates pas content, adressez-vous au G\u00e9n\u00e9ral Garza.",
                "frFemale": "Si vous [{M}]n'\u00eates pas content, adressez-vous au G\u00e9n\u00e9ral Garza.",
                "deMale": "Wenn Ihr damit Probleme habt, k\u00f6nnt Ihr gerne mit General Garza sprechen.",
                "deFemale": "Wenn Ihr damit Probleme habt, k\u00f6nnt Ihr gerne mit General Garza sprechen."
            },
            "LocalizedOptionText": {
                "enMale": "Talk to my CO.",
                "frMale": "Parlez-en \u00e0 mon OC.",
                "frFemale": "Parlez-en \u00e0 mon OC.",
                "deMale": "Sprecht mit meinem Vorgesetzten.",
                "deFemale": "Sprecht mit meinem Vorgesetzten."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Why, that's a splendid suggestion! Thank you ever so much.",
            "LocalizedText": {
                "enMale": "Why, that's a splendid suggestion! Thank you ever so much.",
                "frMale": "Que... tr\u00e8s bonne id\u00e9e ! Merci beaucoup.",
                "frFemale": "Que... tr\u00e8s bonne id\u00e9e ! Merci beaucoup.",
                "deMale": "Nun, das ist eine hervorragende Idee! Habt vielen Dank.",
                "deFemale": "Nun, das ist eine hervorragende Idee! Habt vielen Dank."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Guess we won't be friends after all.",
            "LocalizedText": {
                "enMale": "Guess we won't be friends after all.",
                "frMale": "Je pense qu'on ne s'entendra jamais.",
                "frFemale": "Je pense qu'on ne s'entendra jamais.",
                "deMale": "Ich sch\u00e4tze, wir beide werden doch keine Freunde mehr.",
                "deFemale": "Ich sch\u00e4tze, wir beide werden doch keine Freunde mehr."
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            "LocalizedOptionText": {
                "enMale": "Too bad. [Hit Pallos.]",
                "frMale": "Dommage. [Frapper Pallos]",
                "frFemale": "Dommage. [Frapper Pallos]",
                "deMale": "Was f\u00fcr ein Pech. [Pallos schlagen]",
                "deFemale": "Was f\u00fcr ein Pech. [Pallos schlagen]"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "QIyX73M": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Ungh... how... how dare you strike me? You'll pay for this outrage, Lieutenant--pay dearly!",
            "LocalizedText": {
                "enMale": "Ungh... how... how dare you strike me? You'll pay for this outrage, Lieutenant--pay dearly!",
                "frMale": "Ungh... comment... comment osez-vous me frapper ? Vous paierez pour \u00e7a, Lieutenant, vous paierez tr\u00e8s cher !",
                "frFemale": "Ungh... comment... comment osez-vous me frapper ? Vous paierez pour \u00e7a, Lieutenant, vous paierez tr\u00e8s cher !",
                "deMale": "Au ... wie ... wie k\u00f6nnt Ihr es wagen, mich zu schlagen? Daf\u00fcr werdet Ihr bezahlen, Lieutenant, das verspreche ich Euch.",
                "deFemale": "Au ... wie ... wie k\u00f6nnt Ihr es wagen, mich zu schlagen? Daf\u00fcr werdet Ihr bezahlen, Lieutenant, das verspreche ich Euch."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Your Commanding Officer will hear of what you've done. Good day to you all.",
            "LocalizedText": {
                "enMale": "Your Commanding Officer will hear of what you've done. Good day to you all.",
                "frMale": "Votre sup\u00e9rieure sera mise au courant de tout \u00e7a. Je vous souhaite bien du courage.",
                "frFemale": "Votre sup\u00e9rieure sera mise au courant de tout \u00e7a. Je vous souhaite bien du courage.",
                "deMale": "Euer Kommandant wird erfahren, was Ihr getan habt. Einen sch\u00f6nen Tag noch.",
                "deFemale": "Euer Kommandant wird erfahren, was Ihr getan habt. Einen sch\u00f6nen Tag noch."
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            "SpeakerB62Id": "GYCZ964",
            "Text": "Lieutenant, I... I am surprised. You have risked everything for the sake of my family. Thank you.",
            "LocalizedText": {
                "enMale": "Lieutenant, I... I am surprised. You have risked everything for the sake of my family. Thank you.",
                "frMale": "Lieutenant, je... je suis \u00e9tonn\u00e9. Vous avez tout risqu\u00e9 pour ma famille. Merci.",
                "frFemale": "Lieutenant, je... je suis \u00e9tonn\u00e9. Vous avez tout risqu\u00e9 pour ma famille. Merci.",
                "deMale": "Lieutenant, ich ... ich bin \u00fcberrascht. Ihr habt zum Wohle meiner Familie alles riskiert. Ich danke Euch.",
                "deFemale": "Lieutenant, ich ... ich bin \u00fcberrascht. Ihr habt zum Wohle meiner Familie alles riskiert. Ich danke Euch."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Destroying families isn't in my op orders.",
            "LocalizedText": {
                "enMale": "Destroying families isn't in my op orders.",
                "frMale": "D\u00e9truire les familles ne fait pas partie de mes objectifs.",
                "frFemale": "D\u00e9truire des familles ne fait pas partie de mes objectifs.",
                "deMale": "Das Zerst\u00f6ren von Familien geh\u00f6rt nicht zu meinen Aufgaben.",
                "deFemale": "Das Zerst\u00f6ren von Familien geh\u00f6rt nicht zu meinen Aufgaben."
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            "LocalizedOptionText": {
                "enMale": "You're welcome.",
                "frMale": "De rien.",
                "frFemale": "De rien.",
                "deMale": "Keine Ursache.",
                "deFemale": "Keine Ursache."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "GYCZ964",
            "Text": "I will forever be in your debt. And Markus Thul never forgets his debts.",
            "LocalizedText": {
                "enMale": "I will forever be in your debt. And Markus Thul never forgets his debts.",
                "frMale": "J'ai une dette envers vous. Et Markus Thul honore toujours ses dettes.",
                "frFemale": "J'ai une dette envers vous. Et Markus Thul honore toujours ses dettes.",
                "deMale": "Ich stehe f\u00fcr immer in Eurer Schuld. Und Markus Thul vergisst niemals seine Schulden.",
                "deFemale": "Ich stehe f\u00fcr immer in Eurer Schuld. Und Markus Thul vergisst niemals seine Schulden."
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            "SpeakerB62Id": "GYCZ964",
            "Text": "I think you've done far more than your job here today.",
            "LocalizedText": {
                "enMale": "I think you've done far more than your job here today.",
                "frMale": "Je crois que vous avez fait bien plus que votre travail aujourd'hui.",
                "frFemale": "Je crois que vous avez fait bien plus que votre travail aujourd'hui.",
                "deMale": "Ich finde, Ihr habt heute weit mehr getan als blo\u00df Eure Arbeit.",
                "deFemale": "Ich finde, Ihr habt heute weit mehr getan als blo\u00df Eure Arbeit."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can always change my mind, Markus.",
            "LocalizedText": {
                "enMale": "I can always change my mind, Markus.",
                "frMale": "Je peux toujours changer d'avis, Markus.",
                "frFemale": "Je peux toujours changer d'avis, Markus.",
                "deMale": "Ich kann mich immer noch umentscheiden, Markus.",
                "deFemale": "Ich kann mich immer noch umentscheiden, Markus."
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            "LocalizedOptionText": {
                "enMale": "Don't make me regret it.",
                "frMale": "Ne me le faites pas regretter.",
                "frFemale": "Ne me le faites pas regretter.",
                "deMale": "Ich hoffe, ich bereue es nicht.",
                "deFemale": "Ich hoffe, ich bereue es nicht."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "GYCZ964",
            "Text": "You'll have no reason to do so. I swear it.",
            "LocalizedText": {
                "enMale": "You'll have no reason to do so. I swear it.",
                "frMale": "\u00c7a ne sera pas n\u00e9cessaire. Je vous assure.",
                "frFemale": "\u00c7a ne sera pas n\u00e9cessaire. Je vous assure.",
                "deMale": "Dazu werdet Ihr keinen Grund haben. Das schw\u00f6re ich.",
                "deFemale": "Dazu werdet Ihr keinen Grund haben. Das schw\u00f6re ich."
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            "Text": "Well, sir, I guess that about wraps things up for you here. Let me just say that it's been a real honor working with you, Lieutenant--a real honor.",
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            "Text": "It's going to feel great to get off this messed up world.",
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            "Text": "Hope we meet again, sir. Good luck out there.",
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            "Text": "My deal was for the wife and daughter--not Markus.",
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                "enMale": "Markus is still yours.",
                "frMale": "Markus vous appartient toujours.",
                "frFemale": "Markus vous appartient toujours.",
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            "Text": "But... but Markus! My Markus--no, no!",
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                "frMale": "Mais... mais Markus ! Mon Markus... non, non !",
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            "Text": "Please! Not father--not father!",
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            "Text": "Hush now, dears. I knew that this might come to pass. And it is a small price to pay for your safety.",
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                "frMale": "Du calme, mes ch\u00e9ries. Je savais que \u00e7a arriverait. Et c'est peu cher pay\u00e9 pour votre s\u00e9curit\u00e9.",
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            "Text": "This... this agreement is satisfactory to House Organa, Lieutenant. The ladies will be remanded to the Republic's care as soon as arrangements are made.",
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                "frMale": "Ce... cet accord convient \u00e0 la maison Organa, Lieutenant. Les femmes seront livr\u00e9es \u00e0 la R\u00e9publique une fois les formalit\u00e9s d'usage remplies.",
                "frFemale": "Ce... cet accord convient \u00e0 la maison Organa, Lieutenant. Les femmes seront livr\u00e9es \u00e0 la R\u00e9publique une fois les formalit\u00e9s d'usage remplies.",
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                "deFemale": "Dieser ... dieser Abmachung kann das Haus Organa zustimmen, Lieutenant. Die Frauen werden der Republik \u00fcbergeben, sobald alle Vorbereitungen getroffen sind."
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            "Text": "I'm glad we could come to an agreement, Pallos.",
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                "frMale": "\u00c7a me va.",
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            "Text": "Indeed. I apologize in earnest for doubting your commitment to the relationship between our house and the Galactic Republic.",
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                "frMale": "En effet. Je vous pr\u00e9sente mes excuses pour avoir dout\u00e9 de votre engagement concernant les relations entre notre maison et la R\u00e9publique Galactique.",
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            "Text": "It has to be this way. You have my apologies.",
            "LocalizedText": {
                "enMale": "It has to be this way. You have my apologies.",
                "frMale": "Je n'ai pas le choix. Je suis d\u00e9sol\u00e9.",
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                "deMale": "Es geht nicht anders. Entschuldigt bitte.",
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            "Text": "Yes. I understand.",
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            "Text": "We cannot change this, Valyn. Nothing can.",
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                "frMale": "On ne peut rien y faire, Valyn. Rien.",
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            "Text": "Oh, Markus... my dearest Markus... no....",
            "LocalizedText": {
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                "frMale": "Oh, Markus... mon cher Markus... non...",
                "frFemale": "Oh, Markus... mon cher Markus... non...",
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            "Text": "You'll pay for this. I won't rest until every single one of you has paid for this.",
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                "frMale": "Vous paierez pour \u00e7a. Je veillerai \u00e0 ce que chacun d'entre vous paie pour tout \u00e7a.",
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            "Text": "I'm sorry, Valyn. If I could do something else, I would.",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You could've chosen honor. But you didn't.",
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            "Text": "No one's talking to you, little girl.",
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                "frMale": "Silence !",
                "frFemale": "Silence !",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
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            "Text": "No, but I'm talking to you. All of you.",
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            "Text": "You'll pay. Someday, you will. I swear it.",
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            "Text": "I'll, uh, leave you all to grieve, then. Farewell, Lieutenant, Captain.",
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Guess you'll move on now, Lieutenant--you got your man, Pallos is happy--everything's tied up.",
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                "enMale": "Guess you'll move on now, Lieutenant--you got your man, Pallos is happy--everything's tied up.",
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            "SpeakerB62Id": "0000000",
            "Text": "I really appreciate your assistance, Captain.",
            "LocalizedText": {
                "enMale": "I really appreciate your assistance, Captain.",
                "frMale": "Votre aide a \u00e9t\u00e9 pr\u00e9cieuse, Capitaine.",
                "frFemale": "Votre aide a \u00e9t\u00e9 pr\u00e9cieuse, Capitaine.",
                "deMale": "Ich danke Euch wirklich f\u00fcr Eure Unterst\u00fctzung, Captain.",
                "deFemale": "Ich danke Euch wirklich f\u00fcr Eure Unterst\u00fctzung, Captain."
            },
            "LocalizedOptionText": {
                "enMale": "Thanks for your help.",
                "frMale": "Merci pour votre aide.",
                "frFemale": "Merci pour votre aide.",
                "deMale": "Danke f\u00fcr Eure Hilfe.",
                "deFemale": "Danke f\u00fcr Eure Hilfe."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Been a pleasure to be part of something so important, sir. A real pleasure.",
            "LocalizedText": {
                "enMale": "Been a pleasure to be part of something so important, sir. A real pleasure.",
                "frMale": "Je suis content d'avoir particip\u00e9 \u00e0 quelque chose de si important. Ce fut un honneur.",
                "frFemale": "Je suis content d'avoir particip\u00e9 \u00e0 quelque chose de si important. Ce fut un honneur.",
                "deMale": "Es war mir eine Freude, Teil einer so wichtigen Angelegenheit zu sein, Lieutenant. Eine gro\u00dfe Freude.",
                "deFemale": "Es war mir eine Freude, Teil einer so wichtigen Angelegenheit zu sein, Lieutenant. Eine gro\u00dfe Freude."
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            "SpeakerB62Id": "0000000",
            "Text": "Just the latest in a career of successful missions.",
            "LocalizedText": {
                "enMale": "Just the latest in a career of successful missions.",
                "frMale": "Ce n'est qu'une \u00e9ni\u00e8me mission r\u00e9ussie dans ma carri\u00e8re.",
                "frFemale": "Ce n'est qu'une \u00e9ni\u00e8me mission r\u00e9ussie dans ma carri\u00e8re.",
                "deMale": "Das war nur einer von vielen erledigten Auftr\u00e4gen.",
                "deFemale": "Das war nur einer von vielen erledigten Auftr\u00e4gen."
            },
            "LocalizedOptionText": {
                "enMale": "Another job well-done.",
                "frMale": "Encore une mission r\u00e9ussie.",
                "frFemale": "Encore une mission r\u00e9ussie.",
                "deMale": "Wieder eine erfolgreiche Mission.",
                "deFemale": "Wieder eine erfolgreiche Mission."
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "tvhTNf2",
            "Text": "Guess that's what being in Havoc is all about.",
            "LocalizedText": {
                "enMale": "Guess that's what being in Havoc is all about.",
                "frMale": "\u00c7a doit \u00eatre bien de faire partie de l'escouade du Chaos.",
                "frFemale": "\u00c7a doit \u00eatre bien de faire partie de l'escouade du Chaos.",
                "deMale": "Tja, darum geht's wohl beim Chaostrupp.",
                "deFemale": "Tja, darum geht's wohl beim Chaostrupp."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 169,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Getting away from all this \"nobility\" sounds great.",
            "LocalizedText": {
                "enMale": "Getting away from all this \"nobility\" sounds great.",
                "frMale": "Tout ce que je veux, c'est m'\u00e9loigner de cette \"noblesse\".",
                "frFemale": "Tout ce que je veux, c'est m'\u00e9loigner de cette \"noblesse\".",
                "deMale": "Eine verlockende Aussicht, diesen ganzen \"Adel\" endlich loszuwerden.",
                "deFemale": "Eine verlockende Aussicht, diesen ganzen \"Adel\" endlich loszuwerden."
            },
            "LocalizedOptionText": {
                "enMale": "I can't wait to leave.",
                "frMale": "J'ai h\u00e2te de partir.",
                "frFemale": "J'ai h\u00e2te de partir.",
                "deMale": "Ich kann die Abreise kaum erwarten.",
                "deFemale": "Ich kann die Abreise kaum erwarten."
            },
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "I hear you, friend. I hear you.",
            "LocalizedText": {
                "enMale": "I hear you, friend. I hear you.",
                "frMale": "Je vous comprends, l'ami, je vous comprends.",
                "frFemale": "Je vous comprends, l'amie, je vous comprends.",
                "deMale": "Das kann ich gut verstehen ... wirklich.",
                "deFemale": "Das kann ich gut verstehen ... wirklich."
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            "SpeakerB62Id": "Z4At7l6",
            "Text": "No! You wretched, despicable coward!",
            "LocalizedText": {
                "enMale": "No! You wretched, despicable coward!",
                "frMale": "Non ! Vous n'\u00eates qu'une vermine m\u00e9prisable !",
                "frFemale": "Non ! Vous n'\u00eates qu'une vermine m\u00e9prisable !",
                "deMale": "Nein! Ihr erb\u00e4rmlicher, abscheulicher Feigling!",
                "deFemale": "Nein! Ihr erb\u00e4rmlicher, abscheulicher Feigling!"
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "GYCZ964",
            "Text": "I should've known not to trust you.",
            "LocalizedText": {
                "enMale": "I should've known not to trust you.",
                "frMale": "Je n'aurais jamais d\u00fb vous faire confiance.",
                "frFemale": "Je n'aurais jamais d\u00fb vous faire confiance.",
                "deMale": "Ich h\u00e4tte wissen m\u00fcssen, dass ich Euch nicht trauen kann.",
                "deFemale": "Ich h\u00e4tte wissen m\u00fcssen, dass ich Euch nicht trauen kann."
            },
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Lieutenant, it seems your services are no longer required. Thank you for your actions on behalf of our house, and good luck in all your future endeavors.",
            "LocalizedText": {
                "enMale": "Lieutenant, it seems your services are no longer required. Thank you for your actions on behalf of our house, and good luck in all your future endeavors.",
                "frMale": "Lieutenant, il semble que vous n'ayez plus rien \u00e0 faire ici. Merci pour ce que vous avez fait pour notre maison, et bonne chance pour vos missions futures.",
                "frFemale": "Lieutenant, il semble que vous n'ayez plus rien \u00e0 faire ici. Merci pour ce que vous avez fait pour notre maison, et bonne chance pour vos missions futures.",
                "deMale": "Lieutenant, Eure Dienste werden hier anscheinend nicht mehr ben\u00f6tigt. Danke f\u00fcr alles, was Ihr im Namen unseres Hauses getan habt, und viel Gl\u00fcck bei Euren zuk\u00fcnftigen Unternehmungen.",
                "deFemale": "Lieutenant, Eure Dienste werden hier anscheinend nicht mehr ben\u00f6tigt. Danke f\u00fcr alles, was Ihr im Namen unseres Hauses getan habt, und viel Gl\u00fcck bei Euren zuk\u00fcnftigen Unternehmungen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Guess you really wrapped things up here. Had everyone fooled from the beginning.",
            "LocalizedText": {
                "enMale": "Guess you really wrapped things up here. Had everyone fooled from the beginning.",
                "frMale": "Vous avez bien cach\u00e9 votre jeu. Vous avez tromp\u00e9 tout le monde d\u00e8s le d\u00e9but.",
                "frFemale": "Vous avez bien cach\u00e9 votre jeu. Vous avez tromp\u00e9 tout le monde d\u00e8s le d\u00e9but.",
                "deMale": "Das war dann wohl ein richtiger Rundumschlag. Ihr habt einfach jeden von Anfang an get\u00e4uscht.",
                "deFemale": "Das war dann wohl ein richtiger Rundumschlag. Ihr habt einfach jeden von Anfang an get\u00e4uscht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's been great working with you, Captain.",
            "LocalizedText": {
                "enMale": "It's been great working with you, Captain.",
                "frMale": "J'ai bien aim\u00e9 travailler avec vous, Capitaine.",
                "frFemale": "J'ai bien aim\u00e9 travailler avec vous, Capitaine.",
                "deMale": "Es war sch\u00f6n, mit Euch zu arbeiten, Captain.",
                "deFemale": "Es war sch\u00f6n, mit Euch zu arbeiten, Captain."
            },
            "LocalizedOptionText": {
                "enMale": "Yeah, thanks for your help.",
                "frMale": "Oui, merci pour votre aide.",
                "frFemale": "Oui, merci pour votre aide.",
                "deMale": "Ja, danke f\u00fcr Eure Hilfe.",
                "deFemale": "Ja, danke f\u00fcr Eure Hilfe."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Yeah. You too.",
            "LocalizedText": {
                "enMale": "Yeah. You too.",
                "frMale": "Ouais, moi aussi.",
                "frFemale": "Ouais, moi aussi.",
                "deMale": "Danke, ebenso.",
                "deFemale": "Danke, ebenso."
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            "SpeakerB62Id": "0000000",
            "Text": "Havoc Squad doesn't negotiate with the enemy.",
            "LocalizedText": {
                "enMale": "Havoc Squad doesn't negotiate with the enemy.",
                "frMale": "L'escouade du Chaos ne n\u00e9gocie pas avec l'ennemi.",
                "frFemale": "L'escouade du Chaos ne n\u00e9gocie pas avec l'ennemi.",
                "deMale": "Der Chaostrupp verhandelt nicht mit dem Feind.",
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            "LocalizedOptionText": {
                "enMale": "All part of the job.",
                "frMale": "\u00c7a fait partie de mon travail.",
                "frFemale": "\u00c7a fait partie de mon travail.",
                "deMale": "Das geh\u00f6rt zu meiner Arbeit.",
                "deFemale": "Das geh\u00f6rt zu meiner Arbeit."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "No, I guess you don't.",
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                "frMale": "Non, en effet.",
                "frFemale": "Non, en effet.",
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            "Text": "I get the feeling you don't like how I work, Cormac.",
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            "Text": "Not up to me to tell you your job, sir. Not my place.",
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                "frMale": "C'est pas \u00e0 moi de vous donner des le\u00e7ons, Lieutenant.",
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                "deMale": "Es ist nicht meine Aufgabe, Euch Eure Arbeit zu erkl\u00e4ren, Lieutenant.",
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            "Text": "See you around, Lieutenant.",
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                "enMale": "See you around, Lieutenant.",
                "frMale": "\u00c0 plus tard, Lieutenant.",
                "frFemale": "\u00c0 plus tard, Lieutenant.",
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            "Text": "Finally have what you came after, eh, Lieutenant? Good luck out there!",
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                "enMale": "Finally have what you came after, eh, Lieutenant? Good luck out there!",
                "frMale": "Vous avez enfin ce que vous cherchiez, hein, Lieutenant ? Bonne chance !",
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            "Text": "I think you'd better take these two on into Markus's cell, Lieutenant.",
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            "Text": "Oh, uh... uh, hello there, ladies. Welcome to the, uh... detention center.",
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                "enMale": "Oh, uh... uh, hello there, ladies. Welcome to the, uh... detention center.",
                "frMale": "Oh, euh... euh, bonjour, Mesdames. Bienvenue au euh... centre de d\u00e9tention.",
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            "Text": "Where's Markus? You're holding him prisoner in this horrid place, aren't you? I insist that you take me to him at once.",
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Uh... Lieutenant? What's the call here--you think it's safe to let them in?",
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                "enMale": "Uh... Lieutenant? What's the call here--you think it's safe to let them in?",
                "frMale": "Euh... Lieutenant ? Je fais quoi... vous pensez que je peux les laisser entrer ?",
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            "Text": "I'll take responsibility if anything happens, Captain.",
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                "frMale": "J'endosse toute la responsabilit\u00e9 si \u00e7a se passe mal, Capitaine.",
                "frFemale": "J'endosse toute la responsabilit\u00e9 si \u00e7a se passe mal, Capitaine.",
                "deMale": "Ich \u00fcbernehme die Verantwortung f\u00fcr alles, Captain.",
                "deFemale": "Ich \u00fcbernehme die Verantwortung f\u00fcr alles, Captain."
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                "frMale": "Oui.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "We're talking about a prison cell--I think it'll be fine.",
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                "enMale": "We're talking about a prison cell--I think it'll be fine.",
                "frMale": "On parle d'une cellule de prison... je pense que \u00e7a ira.",
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                "deMale": "In eine Gef\u00e4ngniszelle? Ich denke, das geht in Ordnung.",
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            "LocalizedOptionText": {
                "enMale": "Are you kidding?",
                "frMale": "Vous plaisantez ?",
                "frFemale": "Vous plaisantez ?",
                "deMale": "Macht Ihr Witze?",
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            "Text": "Heh. Good point, sir, good point.",
            "LocalizedText": {
                "enMale": "Heh. Good point, sir, good point.",
                "frMale": "Euh, vous avez raison, Lieutenant.",
                "frFemale": "Euh, vous avez raison, Lieutenant.",
                "deMale": "Gutes Argument, Lieutenant, gutes Argument.",
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            "Text": "Let them see how their beloved Markus looks.",
            "LocalizedText": {
                "enMale": "Let them see how their beloved Markus looks.",
                "frMale": "Faisons-leur voir \u00e0 quoi ressemble leur cher Markus.",
                "frFemale": "Faisons-leur voir \u00e0 quoi ressemble leur cher Markus.",
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                "enMale": "It'll be a painful lesson.",
                "frMale": "\u00c7a va leur faire dr\u00f4le.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "All right--take the ladies on in. Cell's open.",
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            "Text": "Let's move along--I want to bring this nightmarish journey to a close.",
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                "frMale": "D\u00e9p\u00eachons, j'ai h\u00e2te que ce cauchemar se termine.",
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            "Text": "Yes, the only thing that brings me comfort in our impending doom. Let's find out what these beasts have done to my Markus.",
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                "enMale": "Yes, the only thing that brings me comfort in our impending doom. Let's find out what these beasts have done to my Markus.",
                "frMale": "Oui, c'est la seule chose qui me r\u00e9conforte en cette p\u00e9riode sombre. Allons voir ce que ces b\u00eates ont fait \u00e0 mon Markus.",
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            "Text": "Be careful, Lieutenant. That Thul compound has a lot of guards. A lot.",
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                "enMale": "Be careful, Lieutenant. That Thul compound has a lot of guards. A lot.",
                "frMale": "Faites attention, Lieutenant. Il doit y avoir plein de gardes chez les Thul. Plein.",
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            "Text": "So I guess that's it, then. Nothing for it but to rescue the wife and daughter, huh?",
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                "frMale": "J'imagine qu'il n'en dira pas plus. Pas d'autre choix que de sauver la femme et la fille, hein ?",
                "frFemale": "J'imagine qu'il n'en dira pas plus. Pas d'autre choix que de sauver la femme et la fille, hein ?",
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            "Text": "At this point, there's no other choice, Captain.",
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                "enMale": "Affirmative.",
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                "deMale": "Korrekt.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Well, probably worse things in the galaxy than rescuing noble ladies, even if they are Thuls.",
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                "frMale": "Enfin, il doit y avoir bien pire dans la galaxie que de sauver des nobles, m\u00eame si ce sont des Thul.",
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            "Text": "This really isn't what I signed up for.",
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                "frMale": "C'est pas vraiment ce \u00e0 quoi je m'attendais.",
                "frFemale": "C'est pas vraiment ce \u00e0 quoi je m'attendais.",
                "deMale": "Also daf\u00fcr habe ich mich wirklich nicht gemeldet.",
                "deFemale": "Also daf\u00fcr habe ich mich wirklich nicht gemeldet."
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                "enMale": "I can't believe it.",
                "frMale": "Je n'arrive pas \u00e0 y croire.",
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                "deMale": "Ich kann es nicht glauben.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Hey, I know the feeling, Lieutenant. Believe me.",
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                "enMale": "Hey, I know the feeling, Lieutenant. Believe me.",
                "frMale": "H\u00e9, je sais ce que c'est, Lieutenant, croyez-moi.",
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                "deMale": "Ja, das Gef\u00fchl kenne ich, Lieutenant. Glaubt mir.",
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            "Text": "I'm not saving that Imp-lover's family.",
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                "enMale": "I'm not saving that Imp-lover's family.",
                "frMale": "Je vais pas sauver cette famille de fanatiques de l'Empire.",
                "frFemale": "Je vais pas sauver cette famille de fanatiques de l'Empire.",
                "deMale": "Ich werde die Familie dieses Imperiumslieblings nicht retten.",
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                "enMale": "Not a chance.",
                "frMale": "Pas question.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
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                        "deMale": "<<1>> ist dagegen.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "No disrespect, sir, but I really don't know that you have a choice. I've seen how Markus can be--he doesn't talk if he doesn't want to.",
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            "Text": "I've got you some cloaks here, sir. To disguise the ladies, I mean.",
            "LocalizedText": {
                "enMale": "I've got you some cloaks here, sir. To disguise the ladies, I mean.",
                "frMale": "Je vous ai amen\u00e9 des capes, Lieutenant. Pour d\u00e9guiser les femmes, je veux dire.",
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            "Text": "I'll try to keep Pallos in the dark, Lieutenant. But I can't make any promises.",
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            "Text": "Lieutenant! Welcome back, sir! How did your mission go? You know, destroying that giant missile battery that threatened our house, sir?",
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            "Text": "Oh, of course it is, Lieutenant. Especially knowing that you pulled off such a dangerous mission against Thul and the Imperials.",
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            "Text": "Well, congratulations! I'd say House Organa really owes you one for taking care of such a dangerous threat.",
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            "Text": "Ahem, yes, allow me to extend the fondest gratitude of our noble House of Organa for your heroic assistance, Lieutenant.",
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                "frMale": "Hum, oui, permettez-moi de vous dire que la maison Organa est tr\u00e8s impressionn\u00e9e par vos actes h\u00e9ro\u00efques et qu'elle vous remercie, Lieutenant.",
                "frFemale": "Hum, oui, permettez-moi de vous dire que la maison Organa est tr\u00e8s impressionn\u00e9e par vos actes h\u00e9ro\u00efques et qu'elle vous remercie, Lieutenant.",
                "deMale": "\u00c4hem, ja, erlaubt mir, Euch im Namen unseres edlen Hauses Organa unseren tiefsten Dank f\u00fcr Eure heldenhafte Unterst\u00fctzung auszusprechen, Lieutenant.",
                "deFemale": "\u00c4hem, ja, erlaubt mir, Euch im Namen unseres edlen Hauses Organa unseren tiefsten Dank f\u00fcr Eure heldenhafte Unterst\u00fctzung auszusprechen, Lieutenant."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "I am Pallos Thessius Organa, first nephew to his highness, the great duke of Organa. It is an honor to make your acquaintance.",
            "LocalizedText": {
                "enMale": "I am Pallos Thessius Organa, first nephew to his highness, the great duke of Organa. It is an honor to make your acquaintance.",
                "frMale": "Je suis Pallos Thessius Organa, premier neveu de Son Altesse, le Duc Organa. C'est un honneur de faire votre connaissance. ",
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                "deMale": "Ich bin Pallos Thessius Organa, erster Neffe seiner Hoheit, dem gro\u00dfen Duke von Organa. Es ist mir eine Ehre, Eure Bekanntschaft zu machen.",
                "deFemale": "Ich bin Pallos Thessius Organa, erster Neffe seiner Hoheit, dem gro\u00dfen Duke von Organa. Es ist mir eine Ehre, Eure Bekanntschaft zu machen."
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            "Text": "It's good to meet you, too, sir.",
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                "enMale": "It's good to meet you, too, sir.",
                "frMale": "Pour moi aussi, Monsieur.",
                "frFemale": "Pour moi aussi, Monsieur.",
                "deMale": "Die Ehre ist ganz meinerseits.",
                "deFemale": "Die Ehre ist ganz meinerseits."
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            "LocalizedOptionText": {
                "enMale": "Likewise.",
                "frMale": "De m\u00eame.",
                "frFemale": "De m\u00eame.",
                "deMale": "Ebenso.",
                "deFemale": "Ebenso."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Uh, yes, well, indeed.",
            "LocalizedText": {
                "enMale": "Uh, yes, well, indeed.",
                "frMale": "Euh, oui, en effet.",
                "frFemale": "Euh, oui, en effet.",
                "deMale": "\u00c4h, ja, in der Tat.",
                "deFemale": "\u00c4h, ja, in der Tat."
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            "SpeakerB62Id": "0000000",
            "Text": "So you're a real Organa, huh?",
            "LocalizedText": {
                "enMale": "So you're a real Organa, huh?",
                "frMale": "Alors vous \u00eates un vrai Organa, hein ?",
                "frFemale": "Alors vous \u00eates un vrai Organa, hein ?",
                "deMale": "Ihr seid also ein echter Organa, wie?",
                "deFemale": "Ihr seid also ein echter Organa, wie?"
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            "LocalizedOptionText": {
                "enMale": "First nephew? Nice.",
                "frMale": "Premier neveu ? Pas mal.",
                "frFemale": "Premier neveu ? Pas mal.",
                "deMale": "Erster Neffe? Nicht schlecht.",
                "deFemale": "Erster Neffe? Nicht schlecht."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Err, yes, that is quite correct, Lieutenant.",
            "LocalizedText": {
                "enMale": "Err, yes, that is quite correct, Lieutenant.",
                "frMale": "Euh, oui, on peut dire \u00e7a, Lieutenant.",
                "frFemale": "Euh, oui, on peut dire \u00e7a, Lieutenant.",
                "deMale": "\u00c4h, ja, das ist korrekt, Lieutenant.",
                "deFemale": "\u00c4h, ja, das ist korrekt, Lieutenant."
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            "SpeakerB62Id": "0000000",
            "Text": "Spare me the ceremonial nonsense--I have work to do.",
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                "enMale": "Spare me the ceremonial nonsense--I have work to do.",
                "frMale": "\u00c9pargnez-moi toutes ces courbettes, j'ai du travail.",
                "frFemale": "\u00c9pargnez-moi toutes ces courbettes, j'ai du travail.",
                "deMale": "Verschont mich mit dem Adelsgeschw\u00e4tz. Ich muss arbeiten.",
                "deFemale": "Verschont mich mit dem Adelsgeschw\u00e4tz. Ich muss arbeiten."
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            "LocalizedOptionText": {
                "enMale": "I don't have time for this.",
                "frMale": "Je n'ai pas le temps pour \u00e7a.",
                "frFemale": "Je n'ai pas le temps pour \u00e7a.",
                "deMale": "Daf\u00fcr habe ich keine Zeit.",
                "deFemale": "Daf\u00fcr habe ich keine Zeit."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "You'll forgive me my upbringing, I hope. A lifetime of pleasantries leaves its mark.",
            "LocalizedText": {
                "enMale": "You'll forgive me my upbringing, I hope. A lifetime of pleasantries leaves its mark.",
                "frMale": "Excusez ma politesse, toute une vie \u00e0 \u00e9changer des civilit\u00e9s, \u00e7a laisse des traces.",
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                "deMale": "Ich hoffe, Ihr vergebt mir meine Erziehung. Ein Leben voller H\u00f6flichkeiten hinterl\u00e4sst seine Spuren.",
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "I am told that you have spent some time in the company of a prisoner, detained herein. One Markus Thul.",
            "LocalizedText": {
                "enMale": "I am told that you have spent some time in the company of a prisoner, detained herein. One Markus Thul.",
                "frMale": "On m'a dit que vous avez pass\u00e9 du temps en compagnie d'un prisonnier d\u00e9tenu ici. Un certain Markus Thul.",
                "frFemale": "On m'a dit que vous avez pass\u00e9 du temps en compagnie d'un prisonnier d\u00e9tenu ici. Un certain Markus Thul.",
                "deMale": "Wie ich h\u00f6re, habt Ihr Euch mit einem unserer Gefangenen besch\u00e4ftigt. Einem Markus Thul.",
                "deFemale": "Wie ich h\u00f6re, habt Ihr Euch mit einem unserer Gefangenen besch\u00e4ftigt. Einem Markus Thul."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "This man is of no small consequence to our house, as you may well be aware. What is your interest in him?",
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                "enMale": "This man is of no small consequence to our house, as you may well be aware. What is your interest in him?",
                "frMale": "Cet homme n'a que peu d'importance pour notre maison, comme vous devez vous en douter. Pourquoi vous int\u00e9resse-t-il autant ?",
                "frFemale": "Cet homme n'a que peu d'importance pour notre maison, comme vous devez vous en douter. Pourquoi vous int\u00e9resse-t-il autant ?",
                "deMale": "Dieser Mann ist f\u00fcr unser Haus \u00e4u\u00dferst wichtig, wie Ihr sicherlich wisst. Weshalb interessiert Ihr Euch f\u00fcr ihn?",
                "deFemale": "Dieser Mann ist f\u00fcr unser Haus \u00e4u\u00dferst wichtig, wie Ihr sicherlich wisst. Weshalb interessiert Ihr Euch f\u00fcr ihn?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Unfortunately, I can't discuss the details of my mission.",
            "LocalizedText": {
                "enMale": "Unfortunately, I can't discuss the details of my mission.",
                "frMale": "Malheureusement, je ne peux pas vous r\u00e9v\u00e9ler les d\u00e9tails de ma mission.",
                "frFemale": "Malheureusement, je ne peux pas vous r\u00e9v\u00e9ler les d\u00e9tails de ma mission.",
                "deMale": "Ich darf Euch leider keine Einzelheiten \u00fcber meine Mission verraten.",
                "deFemale": "Ich darf Euch leider keine Einzelheiten \u00fcber meine Mission verraten."
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            "LocalizedOptionText": {
                "enMale": "I'm afraid that's classified.",
                "frMale": "Je crains que ce ne soit confidentiel.",
                "frFemale": "Je crains que ce ne soit confidentiel.",
                "deMale": "Das ist Geheimsache.",
                "deFemale": "Das ist Geheimsache."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "QIyX73M": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Surely you're joking.",
            "LocalizedText": {
                "enMale": "Surely you're joking.",
                "frMale": "Vous devez plaisanter.",
                "frFemale": "Vous devez plaisanter.",
                "deMale": "Ihr m\u00fcsst Witze machen.",
                "deFemale": "Ihr m\u00fcsst Witze machen."
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            "SpeakerB62Id": "0000000",
            "Text": "Markus has vital intelligence for my operation.",
            "LocalizedText": {
                "enMale": "Markus has vital intelligence for my operation.",
                "frMale": "Markus d\u00e9tient des renseignements importants pour ma mission.",
                "frFemale": "Markus d\u00e9tient des renseignements importants pour ma mission.",
                "deMale": "Markus hat wichtige Informationen zu meinem Auftrag.",
                "deFemale": "Markus hat wichtige Informationen zu meinem Auftrag."
            },
            "LocalizedOptionText": {
                "enMale": "I need his help.",
                "frMale": "J'ai besoin de son aide.",
                "frFemale": "J'ai besoin de son aide.",
                "deMale": "Ich brauche seine Hilfe.",
                "deFemale": "Ich brauche seine Hilfe."
            },
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Really, now? Well, House Organa is more than pleased to offer whatever assistance we can to our noble allies in the Galactic Republic.",
            "LocalizedText": {
                "enMale": "Really, now? Well, House Organa is more than pleased to offer whatever assistance we can to our noble allies in the Galactic Republic.",
                "frMale": "Vraiment ? Eh bien, la maison Organa est tr\u00e8s heureuse de pouvoir aider ses nobles alli\u00e9s de la R\u00e9publique Galactique.",
                "frFemale": "Vraiment ? Eh bien, la maison Organa est tr\u00e8s heureuse de pouvoir aider ses nobles alli\u00e9s de la R\u00e9publique Galactique.",
                "deMale": "Wirklich? Nun, das Haus Organa ist mehr als erfreut, unseren edlen Freunden in der Galaktischen Republik zu helfen, wo immer es m\u00f6glich ist.",
                "deFemale": "Wirklich? Nun, das Haus Organa ist mehr als erfreut, unseren edlen Freunden in der Galaktischen Republik zu helfen, wo immer es m\u00f6glich ist."
            },
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "zr3qdSQ",
            "Text": "However, I must ask what you have promised this man in exchange for his vital intelligence. You have promised him something, haven't you?",
            "LocalizedText": {
                "enMale": "However, I must ask what you have promised this man in exchange for his vital intelligence. You have promised him something, haven't you?",
                "frMale": "Cependant, je dois vous demander ce que vous avez promis \u00e0 cet homme en \u00e9change de ses renseignements. Vous lui avez promis quelque chose, n'est-ce pas ?",
                "frFemale": "Cependant, je dois vous demander ce que vous avez promis \u00e0 cet homme en \u00e9change de ses renseignements. Vous lui avez promis quelque chose, n'est-ce pas ?",
                "deMale": "Und doch muss ich Euch fragen, was Ihr diesem Mann im Gegenzug f\u00fcr seine wichtigen Informationen versprochen habt. Ihr habt ihm doch etwas versprochen, nicht wahr?",
                "deFemale": "Und doch muss ich Euch fragen, was Ihr diesem Mann im Gegenzug f\u00fcr seine wichtigen Informationen versprochen habt. Ihr habt ihm doch etwas versprochen, nicht wahr?"
            },
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            "NodeId": 330,
            "QuestRewardB62": "YdFtfCF",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Ask all you want--but you won't get any answers.",
            "LocalizedText": {
                "enMale": "Ask all you want--but you won't get any answers.",
                "frMale": "Demandez autant que vous voulez, vous n'aurez aucune r\u00e9ponse.",
                "frFemale": "Demandez autant que vous voulez, vous n'aurez aucune r\u00e9ponse.",
                "deMale": "Ihr k\u00f6nnt gerne fragen. Antworten bekommt Ihr aber keine.",
                "deFemale": "Ihr k\u00f6nnt gerne fragen. Antworten bekommt Ihr aber keine."
            },
            "LocalizedOptionText": {
                "enMale": "None of your business.",
                "frMale": "\u00c7a ne vous regarde pas.",
                "frFemale": "\u00c7a ne vous regarde pas.",
                "deMale": "Das geht Euch nichts an.",
                "deFemale": "Das geht Euch nichts an."
            },
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                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Lieutenant, I'm certain you would agree that my family has a right to know what transpires in our home.",
            "LocalizedText": {
                "enMale": "Lieutenant, I'm certain you would agree that my family has a right to know what transpires in our home.",
                "frMale": "Lieutenant, je suis s\u00fbr que vous pouvez comprendre que ma famille ait besoin de savoir ce qui se passe chez nous.",
                "frFemale": "Lieutenant, je suis s\u00fbr que vous pouvez comprendre que ma famille ait besoin de savoir ce qui se passe chez nous.",
                "deMale": "Lieutenant, ich bin sicher, Ihr versteht, dass meine Familie ein Recht hat, zu erfahren, was in unserem Heim vor sich geht.",
                "deFemale": "Lieutenant, ich bin sicher, Ihr versteht, dass meine Familie ein Recht hat, zu erfahren, was in unserem Heim vor sich geht."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Markus Thul is telling you secrets, which I deeply suspect he would not do without promise of recompense.",
            "LocalizedText": {
                "enMale": "Markus Thul is telling you secrets, which I deeply suspect he would not do without promise of recompense.",
                "frMale": "Markus Thul vous r\u00e9v\u00e8le des secrets, chose qu'il ne ferait certainement pas sans r\u00e9compense \u00e0 la cl\u00e9.",
                "frFemale": "Markus Thul vous r\u00e9v\u00e8le des secrets, chose qu'il ne ferait certainement pas sans r\u00e9compense \u00e0 la cl\u00e9.",
                "deMale": "Markus Thul w\u00fcrde Euch sicherlich keine Geheimnisse verraten, ohne eine Gegenleistung zu erwarten.",
                "deFemale": "Markus Thul w\u00fcrde Euch sicherlich keine Geheimnisse verraten, ohne eine Gegenleistung zu erwarten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "As I said, I can't discuss mission details with you.",
            "LocalizedText": {
                "enMale": "As I said, I can't discuss mission details with you.",
                "frMale": "Je vous l'ai dit, je ne peux pas parler des d\u00e9tails de ma mission avec vous.",
                "frFemale": "Je vous l'ai dit, je ne peux pas parler des d\u00e9tails de ma mission avec vous.",
                "deMale": "Wie ich schon sagte, kann ich Euch keine Einzelheiten zu meiner Mission nennen.",
                "deFemale": "Wie ich schon sagte, kann ich Euch keine Einzelheiten zu meiner Mission nennen."
            },
            "LocalizedOptionText": {
                "enMale": "I can't talk about it.",
                "frMale": "Je ne peux pas en parler.",
                "frFemale": "Je ne peux pas en parler.",
                "deMale": "Ich kann nicht dar\u00fcber sprechen.",
                "deFemale": "Ich kann nicht dar\u00fcber sprechen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Begging your pardon, sir, but I really can't discuss mission details.",
            "LocalizedText": {
                "enMale": "Begging your pardon, sir, but I really can't discuss mission details.",
                "frMale": "Je vous demande pardon, Monsieur, mais je ne peux pas parler des d\u00e9tails de ma mission.",
                "frFemale": "Je vous demande pardon, Monsieur, mais je ne peux pas parler des d\u00e9tails de ma mission.",
                "deMale": "Bitte entschuldigt, aber ich kann wirklich nicht \u00fcber Missionsdetails sprechen.",
                "deFemale": "Bitte entschuldigt, aber ich kann wirklich nicht \u00fcber Missionsdetails sprechen."
            },
            "LocalizedOptionText": {
                "enMale": "I can't talk about it.",
                "frMale": "Je ne peux pas en parler.",
                "frFemale": "Je ne peux pas en parler.",
                "deMale": "Ich kann nicht dar\u00fcber sprechen.",
                "deFemale": "Ich kann nicht dar\u00fcber sprechen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "Your mistrust saddens me. Are we not allies? Can we not confide in one another?",
            "LocalizedText": {
                "enMale": "Your mistrust saddens me. Are we not allies? Can we not confide in one another?",
                "frMale": "Votre m\u00e9fiance me chagrine. Ne sommes-nous pas alli\u00e9s ? Ne pouvons-nous pas tout nous confier ?",
                "frFemale": "Votre m\u00e9fiance me chagrine. Ne sommes-nous pas alli\u00e9s ? Ne pouvons-nous pas tout nous confier ?",
                "deMale": "Euer Misstrauen trifft mich. Sind wir keine Verb\u00fcndeten? K\u00f6nnen wir einander nicht vertrauen?",
                "deFemale": "Euer Misstrauen trifft mich. Sind wir keine Verb\u00fcndeten? K\u00f6nnen wir einander nicht vertrauen?"
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "I help him, he helps me--that's how these situations go.",
            "LocalizedText": {
                "enMale": "I help him, he helps me--that's how these situations go.",
                "frMale": "Je l'aide, il m'aide, c'est comme \u00e7a que \u00e7a se passe.",
                "frFemale": "Je l'aide, il m'aide, c'est comme \u00e7a que \u00e7a se passe.",
                "deMale": "Ich helfe ihm, er hilft mir. So l\u00e4uft das in solchen Situationen.",
                "deFemale": "Ich helfe ihm, er hilft mir. So l\u00e4uft das in solchen Situationen."
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            "LocalizedOptionText": {
                "enMale": "Compromises have to be made.",
                "frMale": "Il faut savoir faire des compromis.",
                "frFemale": "Il faut savoir faire des compromis.",
                "deMale": "Ohne Kompromisse geht es nicht.",
                "deFemale": "Ohne Kompromisse geht es nicht."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "I see. It is as I suspected, then.",
            "LocalizedText": {
                "enMale": "I see. It is as I suspected, then.",
                "frMale": "Je vois. C'est bien ce que je pensais.",
                "frFemale": "Je vois. C'est bien ce que je pensais.",
                "deMale": "Ich verstehe. Das hatte ich schon vermutet.",
                "deFemale": "Ich verstehe. Das hatte ich schon vermutet."
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        "342": {
            "NodeId": 342,
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            "IsEmpty": true,
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            "NodeId": 348,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Markus isn't getting anything out of me.",
            "LocalizedText": {
                "enMale": "Markus isn't getting anything out of me.",
                "frMale": "Markus n'obtiendra rien de moi.",
                "frFemale": "Markus n'obtiendra rien de moi.",
                "deMale": "Markus bekommt \u00fcberhaupt nichts von mir.",
                "deFemale": "Markus bekommt \u00fcberhaupt nichts von mir."
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            "LocalizedOptionText": {
                "enMale": "I don't cut deals.",
                "frMale": "Ce n'est pas mon genre.",
                "frFemale": "Ce n'est pas mon genre.",
                "deMale": "Ich mache keine Gesch\u00e4fte.",
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            "Text": "Really, now? You must be a shrewd negotiator indeed.",
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                "frMale": "Vraiment ? Vous devez \u00eatre un fin n\u00e9gociateur.",
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            "Text": "Well, I'm afraid that house business compels me elsewhere, so I must take my leave of you, Lieutenant.",
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            "SpeakerB62Id": "zr3qdSQ",
            "Text": "But let me make something clear: Markus Thul attempted to murder the head of our house. He will not be pardoned for his crime.",
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                "enMale": "But let me make something clear: Markus Thul attempted to murder the head of our house. He will not be pardoned for his crime.",
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Sorry about that. I tried to calm him down, but to Pallos, you're just a stranger, buddying up with the guy who tried to kill his family.",
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                "enMale": "Sorry about that. I tried to calm him down, but to Pallos, you're just a stranger, buddying up with the guy who tried to kill his family.",
                "frMale": "D\u00e9sol\u00e9 pour tout \u00e7a. J'ai essay\u00e9 de le calmer, mais pour Pallos, vous n'\u00eates qu'un \u00e9tranger sympathisant avec le type qui a voulu tuer sa famille.",
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                "deMale": "Tut mir leid. Ich habe versucht, ihn zu beruhigen, aber f\u00fcr Pallos seid Ihr nur ein Fremder, der mit einem vermeintlichen Familienm\u00f6rder verhandeln will.",
                "deFemale": "Tut mir leid. Ich habe versucht, ihn zu beruhigen, aber f\u00fcr Pallos seid Ihr nur eine Fremde, die mit einem vermeintlichen Familienm\u00f6rder verhandeln will."
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            "SpeakerB62Id": "0000000",
            "Text": "Pallos has a right to seek justice for his family.",
            "LocalizedText": {
                "enMale": "Pallos has a right to seek justice for his family.",
                "frMale": "Pallos a le droit de vouloir rendre justice \u00e0 sa famille.",
                "frFemale": "Pallos a le droit de vouloir rendre justice \u00e0 sa famille.",
                "deMale": "Pallos hat ein Recht, f\u00fcr seine Familie Gerechtigkeit zu fordern.",
                "deFemale": "Pallos hat ein Recht, f\u00fcr seine Familie Gerechtigkeit zu fordern."
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                "enMale": "I can't blame him.",
                "frMale": "Je ne peux pas lui en vouloir.",
                "frFemale": "Je ne peux pas lui en vouloir.",
                "deMale": "Das kann man ihm nicht ver\u00fcbeln.",
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Yeah, I'd want to put Markus down too, if he came after my family like he did the old duke.",
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                "enMale": "Yeah, I'd want to put Markus down too, if he came after my family like he did the old duke.",
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            "Text": "I need Pallos off my back, Cormac--I can't do this without Markus.",
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                "frMale": "Pallos doit me laisser tranquille, Cormac, je ne peux rien faire sans Markus.",
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                "enMale": "Find a way.",
                "frMale": "Trouvez un moyen.",
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            "Text": "Well, I'll try, Lieutenant. But I really don't have much say against people in the family like Pallos.",
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                "frMale": "Bien, je vais essayer, Lieutenant. Mais je n'ai pas vraiment mon mot \u00e0 dire contre les gens de la famille comme Pallos.",
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                "deMale": "Einverstanden, ich versuche es, Lieutenant. Aber Leute wie Pallos schenken mir nicht wirklich viel Geh\u00f6r.",
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            "Text": "Nobody interferes with my missions, Cormac. Nobody.",
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                "frMale": "Personne n'intervient dans mes missions, Cormac, personne.",
                "frFemale": "Personne n'intervient dans mes missions, Cormac, personne.",
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                        "deMale": "<<1>> ist dagegen.",
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            "Text": "I gotta say, Lieutenant, it's kind of nice to see someone who doesn't just bow and \"yessir\" the nobles all day.",
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            "Text": "I've been watching Markus since you left. Don't think he's made a sound or moved a centimeter.",
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            "Text": "Still, I'm sure he's been looking forward to your next visit. I'll be out here if you need anything.",
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            "Text": "Careful out there, Lieutenant! I'll keep watch on Markus, don't worry.",
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            "Text": "I gotta say, Lieutenant, you're something else. Until you showed up, Markus had barely spouted twenty words at us.",
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            "Text": "Don't know about this business with Markus's wife and daughter, though. The boys upstairs may not approve of cutting deals with this guy.",
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            "Text": "Saving the family is the only way to get Markus's intel.",
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            "Text": "Well, then it's probably best if we don't call any attention to ourselves.",
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            "Text": "Your superiors' opinions have no impact on my mission.",
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            "Text": "Okay, sure, but these guys can make life very hard--believe me. Just figured I'd warn you now.",
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                "enMale": "Okay, sure, but these guys can make life very hard--believe me. Just figured I'd warn you now.",
                "frMale": "OK, tr\u00e8s bien, mais ces types peuvent vous mener la vie dure, croyez-moi. Je vous aurai pr\u00e9venu.",
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            "Text": "I have no intention of saving Markus's family.",
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                "enMale": "I have no intention of saving Markus's family.",
                "frMale": "J'ai pas l'intention de sauver la famille de Markus.",
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                "enMale": "I'm not cutting any deals.",
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Oh. I... I see. It's all just a trick, then. Makes sense, I guess.",
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                "enMale": "Oh. I... I see. It's all just a trick, then. Makes sense, I guess.",
                "frMale": "Oh. Je... je vois. C'est une ruse, alors. Pas b\u00eate.",
                "frFemale": "Oh. Je... je vois. C'est une ruse, alors. Pas b\u00eate.",
                "deMale": "Oh. I-ich verstehe. Es ist also alles nur T\u00e4uschung. Das ergibt Sinn, denke ich.",
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            "Text": "So, what about Markus's story? All of this missile launcher business... you think he's telling the truth?",
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            "Text": "I don't think he's lying to us.",
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                "frFemale": "Je pense qu'il ne ment pas.",
                "deMale": "Ich glaube nicht, dass er uns anl\u00fcgt.",
                "deFemale": "Ich glaube nicht, dass er uns anl\u00fcgt."
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            "LocalizedOptionText": {
                "enMale": "Yes.",
                "frMale": "Oui.",
                "frFemale": "Oui.",
                "deMale": "Ja.",
                "deFemale": "Ja."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Me neither, actually. I generally don't trust Thuls as a rule, of course, but I get the feeling this guy's too good for lying.",
            "LocalizedText": {
                "enMale": "Me neither, actually. I generally don't trust Thuls as a rule, of course, but I get the feeling this guy's too good for lying.",
                "frMale": "Moi non plus, en fait. En g\u00e9n\u00e9ral, je ne crois pas un Thul, c'est normal, mais j'ai l'impression que cet homme est trop bon pour mentir.",
                "frFemale": "Moi non plus, en fait. En g\u00e9n\u00e9ral, je ne crois pas un Thul, c'est normal, mais j'ai l'impression que cet homme est trop bon pour mentir.",
                "deMale": "Ich eigentlich auch nicht. Ich vertraue Thuls im Allgemeinen nat\u00fcrlich nicht, aber ich habe das Gef\u00fchl, dass dieser Kerl zu gut zum L\u00fcgen ist.",
                "deFemale": "Ich eigentlich auch nicht. Ich vertraue Thuls im Allgemeinen nat\u00fcrlich nicht, aber ich habe das Gef\u00fchl, dass dieser Kerl zu gut zum L\u00fcgen ist."
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            "SpeakerB62Id": "0000000",
            "Text": "It's hard to say, but there's no choice but to investigate.",
            "LocalizedText": {
                "enMale": "It's hard to say, but there's no choice but to investigate.",
                "frMale": "Difficile \u00e0 dire, mais on a pas d'autre choix que d'enqu\u00eater.",
                "frFemale": "Difficile \u00e0 dire, mais on a pas d'autre choix que d'enqu\u00eater.",
                "deMale": "Schwer zu sagen, aber es gibt keine andere M\u00f6glichkeit, als es zu \u00fcberpr\u00fcfen.",
                "deFemale": "Schwer zu sagen, aber es gibt keine andere M\u00f6glichkeit, als es zu \u00fcberpr\u00fcfen."
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            "LocalizedOptionText": {
                "enMale": "Not sure.",
                "frMale": "Pas s\u00fbr.",
                "frFemale": "Pas s\u00fbr.",
                "deMale": "Ich bin nicht sicher.",
                "deFemale": "Ich bin nicht sicher."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Suppose so, sir. Never thought I'd say this about a Thul, but I think I actually believe the guy.",
            "LocalizedText": {
                "enMale": "Suppose so, sir. Never thought I'd say this about a Thul, but I think I actually believe the guy.",
                "frMale": "J'imagine, Lieutenant. J'aurais jamais pens\u00e9 dire \u00e7a \u00e0 propos d'un Thul, mais je pense qu'il dit la v\u00e9rit\u00e9.",
                "frFemale": "J'imagine, Lieutenant. J'aurais jamais pens\u00e9 dire \u00e7a \u00e0 propos d'un Thul, mais je pense qu'il dit la v\u00e9rit\u00e9.",
                "deMale": "Wahrscheinlich. Ich h\u00e4tte nie gedacht, dass ich so etwas je \u00fcber einen Thul sagen w\u00fcrde, aber ich glaube dem Kerl wirklich.",
                "deFemale": "Wahrscheinlich. Ich h\u00e4tte nie gedacht, dass ich so etwas je \u00fcber einen Thul sagen w\u00fcrde, aber ich glaube dem Kerl wirklich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If he is lying, I'll kill him myself.",
            "LocalizedText": {
                "enMale": "If he is lying, I'll kill him myself.",
                "frMale": "S'il ment, je le tue moi-m\u00eame.",
                "frFemale": "S'il ment, je le tue moi-m\u00eame.",
                "deMale": "Wenn er l\u00fcgt, bringe ich ihn eigenh\u00e4ndig um.",
                "deFemale": "Wenn er l\u00fcgt, bringe ich ihn eigenh\u00e4ndig um."
            },
            "LocalizedOptionText": {
                "enMale": "He'd better be.",
                "frMale": "Il a int\u00e9r\u00eat.",
                "frFemale": "Il a int\u00e9r\u00eat.",
                "deMale": "Das w\u00e4re besser f\u00fcr ihn.",
                "deFemale": "Das w\u00e4re besser f\u00fcr ihn."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "You don't mess around, do you?",
            "LocalizedText": {
                "enMale": "You don't mess around, do you?",
                "frMale": "Vous ne plaisantez pas, hein ?",
                "frFemale": "Vous ne plaisantez pas, hein ?",
                "deMale": "Ihr fackelt nicht lange, oder?",
                "deFemale": "Ihr fackelt nicht lange, oder?"
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Well, good luck out there, friend. Who knows--maybe you'll find some clues about this Gearbox guy. I'll keep an eye on Markus while you're gone.",
            "LocalizedText": {
                "enMale": "Well, good luck out there, friend. Who knows--maybe you'll find some clues about this Gearbox guy. I'll keep an eye on Markus while you're gone.",
                "frMale": "Bien, bonne chance, l'ami. Qui sait, vous trouverez peut-\u00eatre des infos sur ce Cliquet. En attendant, je vais garder un \u0153il sur Markus.",
                "frFemale": "Bien, bonne chance, l'amie. Qui sait, vous trouverez peut-\u00eatre des infos sur ce Cliquet. En attendant, je vais garder un \u0153il sur Markus.",
                "deMale": "Nun, viel Gl\u00fcck da drau\u00dfen. Wer wei\u00df ... vielleicht findet Ihr ja Hinweise zu diesem Schrauber-Typ. Ich passe auf Markus auf, solange Ihr weg seid.",
                "deFemale": "Nun, viel Gl\u00fcck da drau\u00dfen. Wer wei\u00df ... vielleicht findet Ihr ja Hinweise zu diesem Schrauber-Typ. Ich passe auf Markus auf, solange Ihr weg seid."
            },
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Markus is in holding cell five, Lieutenant. Head right in.",
            "LocalizedText": {
                "enMale": "Markus is in holding cell five, Lieutenant. Head right in.",
                "frMale": "Markus est dans la cellule 5, Lieutenant. Allez-y.",
                "frFemale": "Markus est dans la cellule 5, Lieutenant. Allez-y.",
                "deMale": "Markus ist in Arrestzelle 5, Lieutenant. Geht einfach hinein.",
                "deFemale": "Markus ist in Arrestzelle 5, Lieutenant. Geht einfach hinein."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Whoa, hold up a minute, friend. The detention area's restricted. I'm going to need to see some identification before you come in here.",
            "LocalizedText": {
                "enMale": "Whoa, hold up a minute, friend. The detention area's restricted. I'm going to need to see some identification before you come in here.",
                "frMale": "H\u00e9, une minute, l'ami. Le centre de d\u00e9tention est interdit. Je vais devoir v\u00e9rifier votre identit\u00e9 avant de vous autoriser \u00e0 entrer.",
                "frFemale": "H\u00e9, une minute, l'amie. Le centre de d\u00e9tention est interdit. Je vais devoir v\u00e9rifier votre identit\u00e9 avant de vous autoriser \u00e0 entrer.",
                "deMale": "Hey, immer sch\u00f6n langsam. In den Inhaftierungsbereich kommt nicht jeder. Ich muss eine Identifikation sehen, bevor ich Euch hier reinlassen kann.",
                "deFemale": "Hey, immer sch\u00f6n langsam. In den Inhaftierungsbereich kommt nicht jeder. Ich muss eine Identifikation sehen, bevor ich Euch hier reinlassen kann."
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            "SpeakerB62Id": "0000000",
            "Text": "Here you go.",
            "LocalizedText": {
                "enMale": "Here you go.",
                "frMale": "Voil\u00e0.",
                "frFemale": "Et voil\u00e0.",
                "deMale": "Bitte sch\u00f6n.",
                "deFemale": "Bitte sch\u00f6n."
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            "LocalizedOptionText": {
                "enMale": "Of course.",
                "frMale": "Bien s\u00fbr.",
                "frFemale": "Bien s\u00fbr.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Thank you. Let's have a look, then.",
            "LocalizedText": {
                "enMale": "Thank you. Let's have a look, then.",
                "frMale": "Merci. Alors, voyons voir.",
                "frFemale": "Merci. Alors, voyons voir.",
                "deMale": "Danke. Also, mal sehen.",
                "deFemale": "Danke. Also, mal sehen."
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            "SpeakerB62Id": "0000000",
            "Text": "You must be Captain Cormac--General Garza sent me.",
            "LocalizedText": {
                "enMale": "You must be Captain Cormac--General Garza sent me.",
                "frMale": "Vous devez \u00eatre le Capitaine Cormac... C'est le G\u00e9n\u00e9ral Garza qui m'envoie.",
                "frFemale": "Vous devez \u00eatre le Capitaine Cormac... C'est le G\u00e9n\u00e9ral Garza qui m'envoie.",
                "deMale": "Ihr m\u00fcsst Captain Cormac sein ... General Garza schickt mich.",
                "deFemale": "Ihr m\u00fcsst Captain Cormac sein ... General Garza schickt mich."
            },
            "LocalizedOptionText": {
                "enMale": "I'm with the Republic.",
                "frMale": "Je suis du c\u00f4t\u00e9 de la R\u00e9publique.",
                "frFemale": "Je suis du c\u00f4t\u00e9 de la R\u00e9publique.",
                "deMale": "Ich geh\u00f6re zur Republik.",
                "deFemale": "Ich geh\u00f6re zur Republik."
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            "Text": "You'll be wanting to talk to our esteemed guest from House Thul, won't you? He's a tough one--we worked him over a dozen times, and he still won't talk.",
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            "Text": "Your orders were to keep the prisoner in isolation, Captain.",
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            "Text": "I... well, yeah, I mean, we kept him away from all the other prisoners, kept anyone outside from talking to him, sure.",
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            "Text": "But we... well, I mean, we wanted to be sure the man wasn't wasting your time with some made-up story.",
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            "Text": "It was good of you to try and help, but this is a Republic matter.",
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                "frMale": "C'est gentil d'avoir essay\u00e9 d'aider, mais c'est \u00e0 la R\u00e9publique de r\u00e9gler \u00e7a.",
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                "deMale": "Es war gut, dass Ihr versucht habt, zu helfen, aber das hier ist eine Angelegenheit der Republik.",
                "deFemale": "Es war gut, dass Ihr versucht habt, zu helfen, aber das hier ist eine Angelegenheit der Republik."
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                "enMale": "I appreciate it.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Ich danke Euch.",
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            "Text": "General Garza will be informed of what you've done.",
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                "frMale": "Je vais devoir faire un rapport.",
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            "Text": "I apologize and take full responsibility, Lieutenant, sir. Please tell General Garza that we were only trying to help.",
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            "Text": "You disobeyed orders. That's all there is to it.",
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            "Text": "I apologize, Lieutenant, sir. It absolutely will not happen again.",
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                "frMale": "Je suis d\u00e9sol\u00e9, Lieutenant. \u00c7a ne se reproduira plus.",
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            "Text": "So, uh, going back to the prisoner, sir. His name is Markus Thul.",
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            "SpeakerB62Id": "0000000",
            "Text": "I thought he mentioned a man called Gearbox?",
            "LocalizedText": {
                "enMale": "I thought he mentioned a man called Gearbox?",
                "frMale": "Je croyais qu'il avait parl\u00e9 d'un homme appel\u00e9 Cliquet ?",
                "frFemale": "Je croyais qu'il avait parl\u00e9 d'un homme appel\u00e9 Cliquet ?",
                "deMale": "Ich dachte, er hat einen Mann namens Schrauber erw\u00e4hnt?",
                "deFemale": "Ich dachte, er hat einen Mann namens Schrauber erw\u00e4hnt?"
            },
            "LocalizedOptionText": {
                "enMale": "What about Gearbox?",
                "frMale": "Et Cliquet ?",
                "frFemale": "Et Cliquet ?",
                "deMale": "Was ist mit Schrauber?",
                "deFemale": "Was ist mit Schrauber?"
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Well, yeah, besides that. He mentioned the Gearbox fellow as soon as we brought him in.",
            "LocalizedText": {
                "enMale": "Well, yeah, besides that. He mentioned the Gearbox fellow as soon as we brought him in.",
                "frMale": "Euh, oui, maintenant que vous le dites. Il a mentionn\u00e9 ce Cliquet d\u00e8s qu'il est arriv\u00e9 ici.",
                "frFemale": "Euh, oui, maintenant que vous le dites. Il a mentionn\u00e9 ce Cliquet d\u00e8s qu'il est arriv\u00e9 ici.",
                "deMale": "Nun, ja, das auch. Er hat diesen Schrauber erw\u00e4hnt, als wir ihn verhaftet haben.",
                "deFemale": "Nun, ja, das auch. Er hat diesen Schrauber erw\u00e4hnt, als wir ihn verhaftet haben."
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            "SpeakerB62Id": "0000000",
            "Text": "How tough can some nobleman be?",
            "LocalizedText": {
                "enMale": "How tough can some nobleman be?",
                "frMale": "Un noble qui r\u00e9ussit \u00e0 nous r\u00e9sister ?",
                "frFemale": "Un noble qui r\u00e9ussit \u00e0 nous r\u00e9sister ?",
                "deMale": "Wie hart kann so ein Adliger schon sein?",
                "deFemale": "Wie hart kann so ein Adliger schon sein?"
            },
            "LocalizedOptionText": {
                "enMale": "So he's a tough guy, huh?",
                "frMale": "Alors comme \u00e7a, il est coriace ?",
                "frFemale": "Alors comme \u00e7a, il est coriace ?",
                "deMale": "Er ist also ein z\u00e4her Bursche, wie?",
                "deFemale": "Er ist also ein z\u00e4her Bursche, wie?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "It's unreal. He just stands in there, still and quiet as a stone. Like he doesn't even feel it.",
            "LocalizedText": {
                "enMale": "It's unreal. He just stands in there, still and quiet as a stone. Like he doesn't even feel it.",
                "frMale": "C'est dingue. Il reste l\u00e0, calme, muet comme une carpe. Comme s'il ne sentait rien.",
                "frFemale": "C'est dingue. Il reste l\u00e0, calme, muet comme une carpe. Comme s'il ne sentait rien.",
                "deMale": "Es ist unglaublich. Er steht einfach da und bleibt stumm wie ein Stein. Als f\u00fchlte er rein gar nichts.",
                "deFemale": "Es ist unglaublich. Er steht einfach da und bleibt stumm wie ein Stein. Als f\u00fchlte er rein gar nichts."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Man's name is Markus Thul. He did tell us that much.",
            "LocalizedText": {
                "enMale": "Man's name is Markus Thul. He did tell us that much.",
                "frMale": "Il s'appelle Markus Thul. Il n'a pas dit grand-chose d'autre.",
                "frFemale": "Il s'appelle Markus Thul. Il n'a pas dit grand-chose d'autre.",
                "deMale": "Der Mann hei\u00dft Markus Thul. Wenigstens das hat er uns erz\u00e4hlt.",
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Our boys caught old Markus sneaking into the castle with a dozen Imperial commandos, set on cutting the head of House Organa into thranta bait.",
            "LocalizedText": {
                "enMale": "Our boys caught old Markus sneaking into the castle with a dozen Imperial commandos, set on cutting the head of House Organa into thranta bait.",
                "frMale": "Nos hommes ont attrap\u00e9 le vieux Markus en train de s'infiltrer dans le ch\u00e2teau avec une dizaine d'Imp\u00e9riaux. Ils \u00e9taient sur le point d'\u00e9liminer l'h\u00e9ritier de la maison Organa.",
                "frFemale": "Nos hommes ont attrap\u00e9 le vieux Markus en train de s'infiltrer dans le ch\u00e2teau avec une dizaine d'Imp\u00e9riaux. Ils \u00e9taient sur le point d'\u00e9liminer l'h\u00e9ritier de la maison Organa.",
                "deMale": "Unsere Leute haben den guten Markus mit einem Dutzend imperialer Kommandos gefangen genommen. Sie wollten ins Schloss eindringen und das Oberhaupt des Hauses Organa zu Thrantak\u00f6dern verarbeiten.",
                "deFemale": "Unsere Leute haben den guten Markus mit einem Dutzend imperialer Kommandos gefangen genommen. Sie wollten ins Schloss eindringen und das Oberhaupt des Hauses Organa zu Thrantak\u00f6dern verarbeiten."
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            "SpeakerB62Id": "0000000",
            "Text": "If you captured any Imperials, I'll need to speak with them as well.",
            "LocalizedText": {
                "enMale": "If you captured any Imperials, I'll need to speak with them as well.",
                "frMale": "Si vous avez captur\u00e9 des Imp\u00e9riaux, j'aimerais discuter avec eux aussi.",
                "frFemale": "Si vous avez captur\u00e9 des Imp\u00e9riaux, j'aimerais discuter avec eux aussi.",
                "deMale": "Wenn Ihr auch noch Imperiale verhaftet habt, muss ich auch mit ihnen sprechen.",
                "deFemale": "Wenn Ihr auch noch Imperiale verhaftet habt, muss ich auch mit ihnen sprechen."
            },
            "LocalizedOptionText": {
                "enMale": "Is Markus the only prisoner?",
                "frMale": "Markus est le seul prisonnier ?",
                "frFemale": "Markus est le seul prisonnier ?",
                "deMale": "Ist Markus der einzige Gefangene?",
                "deFemale": "Ist Markus der einzige Gefangene?"
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "I'm afraid there aren't any, Lieutenant. They all went down during the fight. Took a lot of our boys with 'em, too.",
            "LocalizedText": {
                "enMale": "I'm afraid there aren't any, Lieutenant. They all went down during the fight. Took a lot of our boys with 'em, too.",
                "frMale": "Je crains qu'il n'en reste aucun, Lieutenant. Ils sont tous morts pendant le combat. Ils ont aussi tu\u00e9 beaucoup de nos hommes.",
                "frFemale": "Je crains qu'il n'en reste aucun, Lieutenant. Ils sont tous morts pendant le combat. Ils ont aussi tu\u00e9 beaucoup de nos hommes.",
                "deMale": "Es tut mir leid, Lieutenant. Sie sind alle im Kampf gestorben und haben einige unserer Jungs mitgenommen.",
                "deFemale": "Es tut mir leid, Lieutenant. Sie sind alle im Kampf gestorben und haben einige unserer Jungs mitgenommen."
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            "SpeakerB62Id": "0000000",
            "Text": "Was anyone in House Organa harmed?",
            "LocalizedText": {
                "enMale": "Was anyone in House Organa harmed?",
                "frMale": "Des membres de la maison Organa ont \u00e9t\u00e9 bless\u00e9s ?",
                "frFemale": "Des membres de la maison Organa ont \u00e9t\u00e9 bless\u00e9s ?",
                "deMale": "Wurde jemand im Haus Organa verletzt?",
                "deFemale": "Wurde jemand im Haus Organa verletzt?"
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            "LocalizedOptionText": {
                "enMale": "Did you have any casualties?",
                "frMale": "Vous avez subi des pertes ?",
                "frFemale": "Vous avez subi des pertes ?",
                "deMale": "Gab es Opfer?",
                "deFemale": "Gab es Opfer?"
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Nobody in the family was hurt, but a bunch of guards went down in the fighting. It was bad, Lieutenant. Really bad.",
            "LocalizedText": {
                "enMale": "Nobody in the family was hurt, but a bunch of guards went down in the fighting. It was bad, Lieutenant. Really bad.",
                "frMale": "Personne de la famille n'a \u00e9t\u00e9 bless\u00e9, mais on a perdu plusieurs gardes au combat. C'\u00e9tait affreux, Lieutenant, vraiment affreux.",
                "frFemale": "Personne de la famille n'a \u00e9t\u00e9 bless\u00e9, mais on a perdu plusieurs gardes au combat. C'\u00e9tait affreux, Lieutenant, vraiment affreux.",
                "deMale": "Niemand von der Familie, aber ein paar Wachen sind im Kampf gefallen. Es war schlimm, Lieutenant. Wirklich schlimm.",
                "deFemale": "Niemand von der Familie, aber ein paar Wachen sind im Kampf gefallen. Es war schlimm, Lieutenant. Wirklich schlimm."
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            "SpeakerB62Id": "0000000",
            "Text": "Someone must've screwed up big for the Imps to get this close.",
            "LocalizedText": {
                "enMale": "Someone must've screwed up big for the Imps to get this close.",
                "frMale": "Vous devez tous \u00eatre aveugles pour que les Imp\u00e9riaux soient arriv\u00e9s aussi loin.",
                "frFemale": "Vous devez tous \u00eatre aveugles pour que les Imp\u00e9riaux soient arriv\u00e9s aussi loin.",
                "deMale": "Da hat wohl jemand seine Arbeit nicht gemacht, wenn diese Imperialen so nahe kommen konnten.",
                "deFemale": "Da hat wohl jemand seine Arbeit nicht gemacht, wenn diese Imperialen so nahe kommen konnten."
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            "LocalizedOptionText": {
                "enMale": "Assassins made it here?",
                "frMale": "Des assassins ont r\u00e9ussi \u00e0 venir jusqu'ici ?",
                "frFemale": "Des assassins ont r\u00e9ussi \u00e0 venir jusqu'ici ?",
                "deMale": "Attent\u00e4ter haben es hierhin geschafft?",
                "deFemale": "Attent\u00e4ter haben es hierhin geschafft?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I can't speak to that, Lieutenant, but these guys were definitely pros.",
            "LocalizedText": {
                "enMale": "I can't speak to that, Lieutenant, but these guys were definitely pros.",
                "frMale": "Je ne dis pas le contraire, Lieutenant, mais ces types \u00e9taient de vrais pros.",
                "frFemale": "Je ne dis pas le contraire, Lieutenant, mais ces types \u00e9taient de vrais pros.",
                "deMale": "Das kann ich nicht beurteilen, Lieutenant, aber diese Leute waren echte Profis.",
                "deFemale": "Das kann ich nicht beurteilen, Lieutenant, aber diese Leute waren echte Profis."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Anyways, as soon as we got the shock-cuffs on him, Markus starts in on the Gearbox stuff.",
            "LocalizedText": {
                "enMale": "Anyways, as soon as we got the shock-cuffs on him, Markus starts in on the Gearbox stuff.",
                "frMale": "Bref, d\u00e8s qu'on lui a mis les bracelets \u00e9lectriques, Markus a commenc\u00e9 \u00e0 parler de Cliquet.",
                "frFemale": "Bref, d\u00e8s qu'on lui a mis les bracelets \u00e9lectriques, Markus a commenc\u00e9 \u00e0 parler de Cliquet.",
                "deMale": "Als wir ihm dann die Schockhandschellen angelegt haben, hat Markus sofort von diesem Schrauber angefangen.",
                "deFemale": "Als wir ihm dann die Schockhandschellen angelegt haben, hat Markus sofort von diesem Schrauber angefangen."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "\"Critical intelligence, Republic Special Forces will want to know,\" that sort of thing. That's when we called your people.",
            "LocalizedText": {
                "enMale": "\"Critical intelligence, Republic Special Forces will want to know,\" that sort of thing. That's when we called your people.",
                "frMale": "\"Des renseignements capitaux, les Forces Sp\u00e9ciales voudront savoir\", ce genre de choses. Alors on vous a appel\u00e9s.",
                "frFemale": "\"Des renseignements capitaux, les Forces Sp\u00e9ciales voudront savoir\", ce genre de choses. Alors on vous a appel\u00e9s.",
                "deMale": "\"Wichtige Informationen f\u00fcr republikanische Sondereinheiten\" und sowas. Deshalb haben wir Eure Leute verst\u00e4ndigt.",
                "deFemale": "\"Wichtige Informationen f\u00fcr republikanische Sondereinheiten\" und sowas. Deshalb haben wir Eure Leute verst\u00e4ndigt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I should speak with the prisoner at once.",
            "LocalizedText": {
                "enMale": "I should speak with the prisoner at once.",
                "frMale": "Je dois parler avec le prisonnier imm\u00e9diatement.",
                "frFemale": "Je dois parler avec le prisonnier imm\u00e9diatement.",
                "deMale": "Ich muss sofort mit dem Gefangenen sprechen.",
                "deFemale": "Ich muss sofort mit dem Gefangenen sprechen."
            },
            "LocalizedOptionText": {
                "enMale": "Let's get to it.",
                "frMale": "Allons-y.",
                "frFemale": "Allons-y.",
                "deMale": "Dann wollen wir doch mal sehen.",
                "deFemale": "Dann wollen wir doch mal sehen."
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            "SpeakerB62Id": "0000000",
            "Text": "This is all top secret, Captain--don't forget that.",
            "LocalizedText": {
                "enMale": "This is all top secret, Captain--don't forget that.",
                "frMale": "Tout \u00e7a est top-secret, Capitaine, ne l'oubliez pas.",
                "frFemale": "Tout \u00e7a est top-secret, Capitaine, ne l'oubliez pas.",
                "deMale": "Das alles unterliegt strengster Geheimhaltung, Captain. Vergesst das nicht.",
                "deFemale": "Das alles unterliegt strengster Geheimhaltung, Captain. Vergesst das nicht."
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            "LocalizedOptionText": {
                "enMale": "Just remember to keep quiet.",
                "frMale": "Gardez tout \u00e7a pour vous.",
                "frFemale": "Gardez tout \u00e7a pour vous.",
                "deMale": "Niemand darf davon erfahren.",
                "deFemale": "Niemand darf davon erfahren."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "As you say, sir. I wouldn't breath a word of it to anybody.",
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                "enMale": "As you say, sir. I wouldn't breath a word of it to anybody.",
                "frMale": "Entendu, Lieutenant. Je n'en parlerai \u00e0 personne.",
                "frFemale": "Entendu, Lieutenant. Je n'en parlerai \u00e0 personne.",
                "deMale": "Wie Ihr w\u00fcnscht. Von mir wird niemand etwas h\u00f6ren.",
                "deFemale": "Wie Ihr w\u00fcnscht. Von mir wird niemand etwas h\u00f6ren."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's see if this guy won't spare a few words for me.",
            "LocalizedText": {
                "enMale": "Let's see if this guy won't spare a few words for me.",
                "frMale": "On va voir s'il n'a vraiment rien \u00e0 nous dire.",
                "frFemale": "On va voir s'il n'a vraiment rien \u00e0 nous dire.",
                "deMale": "Mal sehen, ob dieser Kerl mir nicht etwas erz\u00e4hlen wird.",
                "deFemale": "Mal sehen, ob dieser Kerl mir nicht etwas erz\u00e4hlen wird."
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            "LocalizedOptionText": {
                "enMale": "I'll make him talk.",
                "frMale": "Je le ferai parler.",
                "frFemale": "Je le ferai parler.",
                "deMale": "Ich werde ihn zum Sprechen bringen.",
                "deFemale": "Ich werde ihn zum Sprechen bringen."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Absolutely, sir. Sorry to have held you up so long.",
            "LocalizedText": {
                "enMale": "Absolutely, sir. Sorry to have held you up so long.",
                "frMale": "Tr\u00e8s bien, Lieutenant. D\u00e9sol\u00e9 de vous avoir fait attendre si longtemps.",
                "frFemale": "Tr\u00e8s bien, Lieutenant. D\u00e9sol\u00e9 de vous avoir fait attendre si longtemps.",
                "deMale": "Nat\u00fcrlich. Vezeiht, dass ich Euch so lange aufgehalten habe.",
                "deFemale": "Nat\u00fcrlich. Vezeiht, dass ich Euch so lange aufgehalten habe."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "Markus is in holding cell five, Lieutenant. I've set the security door to grant you access, whenever you're ready.",
            "LocalizedText": {
                "enMale": "Markus is in holding cell five, Lieutenant. I've set the security door to grant you access, whenever you're ready.",
                "frMale": "Markus est dans la cellule 5, Lieutenant. J'ai programm\u00e9 les portes de s\u00e9curit\u00e9 pour vous laisser entrer. C'est quand vous voulez.",
                "frFemale": "Markus est dans la cellule 5, Lieutenant. J'ai programm\u00e9 les portes de s\u00e9curit\u00e9 pour vous laisser entrer. C'est quand vous voulez.",
                "deMale": "Markus ist in Arrestzelle 5, Lieutenant. Ihr k\u00f6nnt die Sicherheitst\u00fcr \u00f6ffnen, wann immer Ihr wollt.",
                "deFemale": "Markus ist in Arrestzelle 5, Lieutenant. Ihr k\u00f6nnt die Sicherheitst\u00fcr \u00f6ffnen, wann immer Ihr wollt."
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            "SpeakerB62Id": "tvhTNf2",
            "Text": "This is the detention area. You need something?",
            "LocalizedText": {
                "enMale": "This is the detention area. You need something?",
                "frMale": "Vous \u00eates dans un centre de d\u00e9tention. Je peux vous aider ?",
                "frFemale": "Vous \u00eates dans un centre de d\u00e9tention. Je peux vous aider ?",
                "deMale": "Dies ist der Inhaftierungsbereich. Kann ich Euch helfen?",
                "deFemale": "Dies ist der Inhaftierungsbereich. Kann ich Euch helfen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Bad stuff happens.",
            "LocalizedText": {
                "enMale": "Bad stuff happens.",
                "frMale": "La galaxie n'est pas toujours tranquille.",
                "frFemale": "La galaxie n'est pas toujours tranquille.",
                "deMale": "Manchmal passieren eben schlimme Dinge.",
                "deFemale": "Manchmal passieren eben schlimme Dinge."
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            "LocalizedOptionText": {
                "enMale": "Bad things happen.",
                "frMale": "\u00c7a arrive.",
                "frFemale": "\u00c7a arrive.",
                "deMale": "Schlimme Dinge geschehen.",
                "deFemale": "Schlimme Dinge geschehen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Then my task is complete.",
            "LocalizedText": {
                "enMale": "Then my task is complete.",
                "frMale": "Mission accomplie, alors.",
                "frFemale": "Mission accomplie, alors.",
                "deMale": "Dann ist meine Arbeit getan.",
                "deFemale": "Dann ist meine Arbeit getan."
            },
            "LocalizedOptionText": {
                "enMale": "Great!",
                "frMale": "G\u00e9nial !",
                "frFemale": "G\u00e9nial !",
                "deMale": "Gro\u00dfartig!",
                "deFemale": "Gro\u00dfartig!"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I like a challenge.",
            "LocalizedText": {
                "enMale": "I like a challenge.",
                "frMale": "J'excelle dans la difficult\u00e9.",
                "frFemale": "J'excelle dans la difficult\u00e9.",
                "deMale": "Ich mag schwierige Aufgaben.",
                "deFemale": "Ich mag schwierige Aufgaben."
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            "LocalizedOptionText": {
                "enMale": "No sweat.",
                "frMale": "Ne vous en faites pas.",
                "frFemale": "Ne vous en faites pas.",
                "deMale": "Ich werde nicht mal ins Schwitzen kommen.",
                "deFemale": "Ich werde nicht mal ins Schwitzen kommen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I didn't ask for your advice.",
            "LocalizedText": {
                "enMale": "I didn't ask for your advice.",
                "frMale": "Je n'ai demand\u00e9 d'aide \u00e0 personne.",
                "frFemale": "Je n'ai demand\u00e9 d'aide \u00e0 personne.",
                "deMale": "Ich brauche keine Hilfe.",
                "deFemale": "Ich brauche keine Hilfe."
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            "LocalizedOptionText": {
                "enMale": "Spare me the commentary.",
                "frMale": "Je me passe de vos commentaires.",
                "frFemale": "Je me passe de vos commentaires.",
                "deMale": "Ich brauche keinen Kommentar dazu.",
                "deFemale": "Ich brauche keinen Kommentar dazu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "The truth is, it was easy.",
            "LocalizedText": {
                "enMale": "The truth is, it was easy.",
                "frMale": "Un vrai jeu d'enfant.",
                "frFemale": "Un vrai jeu d'enfant.",
                "deMale": "Ehrlich gesagt war das kinderleicht.",
                "deFemale": "Ehrlich gesagt war das kinderleicht."
            },
            "LocalizedOptionText": {
                "enMale": "What, are you kidding?",
                "frMale": "Quoi, vous plaisantez ?",
                "frFemale": "Quoi, vous plaisantez ?",
                "deMale": "Macht Ihr Witze?",
                "deFemale": "Macht Ihr Witze?"
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.misc.generic_lines",
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            "QuestRewardB62": "AdDaAfD",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "(Class) Do as they please.",
            "LocalizedText": {
                "enMale": "(Class) Do as they please.",
                "frMale": "Je fais partie des Forces Sp\u00e9ciales. Je fais ce que je veux.",
                "frFemale": "Je fais partie des Forces Sp\u00e9ciales. Je fais ce que je veux.",
                "deMale": "Ein (Class) tut, was er will.",
                "deFemale": "Ein (Class) tut, was er will."
            },
            "LocalizedOptionText": {
                "enMale": "Out of the way, grunt.",
                "frMale": "Hors de ma vue, soldat.",
                "frFemale": "Hors de ma vue, soldat.",
                "deMale": "Aus dem Weg, Soldat.",
                "deFemale": "Aus dem Weg, Soldat."
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                "xu2zYrP": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did nothing noteworthy.",
            "LocalizedText": {
                "enMale": "I did nothing noteworthy.",
                "frMale": "Je n'ai fait que mon travail.",
                "frFemale": "Je n'ai fait que mon travail.",
                "deMale": "Das war doch nichts Besonderes.",
                "deFemale": "Das war doch nichts Besonderes."
            },
            "LocalizedOptionText": {
                "enMale": "Hey, don't take it personally.",
                "frMale": "H\u00e9, n'en faites pas trop.",
                "frFemale": "H\u00e9, n'en faites pas trop.",
                "deMale": "Nehmt's nicht pers\u00f6nlich.",
                "deFemale": "Nehmt's nicht pers\u00f6nlich."
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            "AffectionRewardEventsB62": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 29050
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            "NodeId": 607,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wish I had time to stay and see the fun \/ join the party \/etc",
            "LocalizedText": {
                "enMale": "Wish I had time to stay and see the fun \/ join the party \/etc",
                "frMale": "J'aimerais rester, mais je dois y aller.",
                "frFemale": "J'aimerais rester, mais je dois y aller.",
                "deMale": "Ich w\u00fcnschte, ich k\u00f6nnte dabei sein, wenn's losgeht!",
                "deFemale": "Ich w\u00fcnschte, ich k\u00f6nnte dabei sein, wenn's losgeht!"
            },
            "LocalizedOptionText": {
                "enMale": "It's been fun.",
                "frMale": "C'\u00e9tait marrant.",
                "frFemale": "C'\u00e9tait marrant.",
                "deMale": "Es hat Spa\u00df gemacht.",
                "deFemale": "Es hat Spa\u00df gemacht."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 45010
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            "NodeId": 614,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Y4PP5yN",
            "Text": "Don't be such a crank, mum. Enjoy the adventure! We're going to see father!",
            "LocalizedText": {
                "enMale": "Don't be such a crank, mum. Enjoy the adventure! We're going to see father!",
                "frMale": "Arr\u00eate un peu, maman. Profite de cette aventure ! On va voir papa !",
                "frFemale": "Arr\u00eate un peu, maman. Profite de cette aventure ! On va voir papa !",
                "deMale": "Sei nicht so launisch, Mama. Genie\u00dfe das Abenteuer! Wir werden Vater sehen!",
                "deFemale": "Sei nicht so launisch, Mama. Genie\u00dfe das Abenteuer! Wir werden Vater sehen!"
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.trooper.captain_cormac",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
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    "Base62Id": "Wyk54CA",
    "Fqn": "cnv.location.alderaan.class.trooper.captain_cormac",
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        "npcStartsCnv": [
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    "last_seen": "6.2.1a",
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