- Look, no offense, but you show up out of nowhere, you're packing major hardware--we didn't figure you were here to shop, y'know? You're not, are you?
4. Option - No, I'm not.Player - I want to know what you delivered to the Empire.
- The Imps had us bring in a bunch of tunneling equipment and a giant bomb. Looked like Republic ordnance to me, truth be told. Reverse-engineered, maybe?
Link to Node 67
Link to Node 43
Link to Node 44
27. Option - No. [Wound Blex]Player - Am I not making myself clear, Blex? I want the intel.
- Ahh! Fine, fine, fine! It was tunneling equipment and a bomb, all right? A big one--maybe stolen from the Republic. I don't know, it looked Republic to me.
67. Option - Keep talking.Player - Where is the equipment now? What are the Imps up to?
{
"_id": {
"$oid": "5fb3e64d33180000cb05e91b"
},
"SpeakersB62Ids": {
"oUhwDS5": "npc.location.voss.class.trooper.hostile_negotiations.pol_blex"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Progressed": [
"BrtLbBF"
],
"RootNodes": [
71,
73
],
"NodeLookup": {
"1": {
"NodeId": 1,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Whoa! All right, all right! Everyone, back off! Just back off!",
"LocalizedText": {
"enMale": "Whoa! All right, all right! Everyone, back off! Just back off!",
"frMale": "Wahou ! Tr\u00e8s bien, tr\u00e8s bien ! Tout le monde, reculez ! Reculez !",
"frFemale": "Wahou ! Tr\u00e8s bien, tr\u00e8s bien ! Tout le monde, reculez ! Reculez !",
"deMale": "Whoa! Schon gut, schon gut! Alle zur\u00fcckziehen! Los, R\u00fcckzug!",
"deFemale": "Whoa! Schon gut, schon gut! Alle zur\u00fcckziehen! Los, R\u00fcckzug!"
},
"CnvAlienVONode": 1677338847,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
2
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"2": {
"NodeId": 2,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
3
],
"GenericNodeNumber": 0
},
"3": {
"NodeId": 3,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Look, no offense, but you show up out of nowhere, you're packing major hardware--we didn't figure you were here to shop, y'know? You're not, are you?",
"LocalizedText": {
"enMale": "Look, no offense, but you show up out of nowhere, you're packing major hardware--we didn't figure you were here to shop, y'know? You're not, are you?",
"frMale": "\u00c9coutez, ne le prenez pas mal, mais vous surgissez de nulle part, vous avez un arsenal sur vous... nous ne pensons pas que vous \u00eates ici pour acheter. Vous n'\u00eates pas l\u00e0 pour \u00e7a, hein ?",
"frFemale": "\u00c9coutez, ne le prenez pas mal, mais vous surgissez de nulle part, vous avez un arsenal sur vous... nous ne pensons pas que vous \u00eates ici pour acheter. Vous n'\u00eates pas l\u00e0 pour \u00e7a, hein ?",
"deMale": "Hey, nichts f\u00fcr ungut, aber Ihr taucht hier aus dem Nichts auf und seid bis an die Z\u00e4hne bewaffnet. Da haben wir gedacht, Ihr seid nicht zum Einkaufen hier, wisst Ihr? Seid Ihr ja auch nicht, oder?",
"deFemale": "Hey, nichts f\u00fcr ungut, aber Ihr taucht hier aus dem Nichts auf und seid bis an die Z\u00e4hne bewaffnet. Da haben wir gedacht, Ihr seid nicht zum Einkaufen hier, wisst Ihr? Seid Ihr ja auch nicht, oder?"
},
"CnvAlienVONode": 1543448799,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
4,
5,
6
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"4": {
"NodeId": 4,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I want to know what you delivered to the Empire.",
"LocalizedText": {
"enMale": "I want to know what you delivered to the Empire.",
"frMale": "Je veux savoir ce que vous avez fourni \u00e0 l'Empire.",
"frFemale": "Je veux savoir ce que vous avez fourni \u00e0 l'Empire.",
"deMale": "Ich will wissen, was Ihr an das Imperium geliefert habt.",
"deFemale": "Ich will wissen, was Ihr an das Imperium geliefert habt."
},
"LocalizedOptionText": {
"enMale": "No, I'm not.",
"frMale": "Non.",
"frFemale": "Non.",
"deMale": "Nein, das bin ich nicht.",
"deFemale": "Nein, das bin ich nicht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
7
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"5": {
"NodeId": 5,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Let's talk about your other customers. I hear the Imps are big buyers.",
"LocalizedText": {
"enMale": "Let's talk about your other customers. I hear the Imps are big buyers.",
"frMale": "Parlons de vos autres clients. Il para\u00eet que les Imp\u00e9riaux sont de bons acheteurs.",
"frFemale": "Parlons de vos autres clients. Il para\u00eet que les Imp\u00e9riaux sont de bons acheteurs.",
"deMale": "Lasst uns \u00fcber Eure anderen Kunden reden. Wie ich h\u00f6re, sind die Imperialen Stammk\u00e4ufer bei Euch.",
"deFemale": "Lasst uns \u00fcber Eure anderen Kunden reden. Wie ich h\u00f6re, sind die Imperialen Stammk\u00e4ufer bei Euch."
},
"LocalizedOptionText": {
"enMale": "I'm shopping for information.",
"frMale": "Je viens acheter des informations.",
"frFemale": "Je viens acheter des informations.",
"deMale": "Ich m\u00f6chte Informationen kaufen.",
"deFemale": "Ich m\u00f6chte Informationen kaufen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
9
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"6": {
"NodeId": 6,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Tell me everything you did for the Imps, or I keep shooting.",
"LocalizedText": {
"enMale": "Tell me everything you did for the Imps, or I keep shooting.",
"frMale": "Dites-moi tout ce que vous avez fait pour l'Empire, ou je continue \u00e0 tirer.",
"frFemale": "Dites-moi tout ce que vous avez fait pour l'Empire, ou je continue \u00e0 tirer.",
"deMale": "Sagt mir alles, was Ihr f\u00fcr die Imperialen gemacht habt, oder ich schie\u00dfe weiter.",
"deFemale": "Sagt mir alles, was Ihr f\u00fcr die Imperialen gemacht habt, oder ich schie\u00dfe weiter."
},
"LocalizedOptionText": {
"enMale": "Shut up!",
"frMale": "La ferme !",
"frFemale": "La ferme !",
"deMale": "Seid still!",
"deFemale": "Seid still!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
8
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"7": {
"NodeId": 7,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Whoa, not on your life. No way.",
"LocalizedText": {
"enMale": "Whoa, not on your life. No way.",
"frMale": "Whoa, pas question. Pas question.",
"frFemale": "Whoa, pas question. Pas question.",
"deMale": "Whoa, im Leben nicht. Vergesst es.",
"deFemale": "Whoa, im Leben nicht. Vergesst es."
},
"CnvAlienVONode": 1852352786,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
18
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"8": {
"NodeId": 8,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Whoa, whoa! Take it easy, all right?",
"LocalizedText": {
"enMale": "Whoa, whoa! Take it easy, all right?",
"frMale": "Whoa, whoa ! Du calme, d'accord ?",
"frFemale": "Whoa, whoa ! Du calme, d'accord ?",
"deMale": "Whoa, whoa! Beruhigt Euch, in Ordnung?",
"deFemale": "Whoa, whoa! Beruhigt Euch, in Ordnung?"
},
"CnvAlienVONode": 4037848880,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
10
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"9": {
"NodeId": 9,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Hey, come on--do you think I'm stupid?",
"LocalizedText": {
"enMale": "Hey, come on--do you think I'm stupid?",
"frMale": "H\u00e9, allez... vous me prenez pour qui ?",
"frFemale": "H\u00e9, allez... vous me prenez pour qui ?",
"deMale": "Hey, kommt schon. Haltet Ihr mich etwa f\u00fcr dumm?",
"deFemale": "Hey, kommt schon. Haltet Ihr mich etwa f\u00fcr dumm?"
},
"CnvAlienVONode": 563005399,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
12
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"10": {
"NodeId": 10,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
11
],
"GenericNodeNumber": 0
},
"11": {
"NodeId": 11,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "I have to respect my clients' privacy. The Imps aren't exactly going to send me flowers for blabbing about their business, now are they?",
"LocalizedText": {
"enMale": "I have to respect my clients' privacy. The Imps aren't exactly going to send me flowers for blabbing about their business, now are they?",
"frMale": "Je dois respecter le secret professionnel. Je ne pense pas que l'Empire sera d'accord si je vous r\u00e9v\u00e8le ce qu'il pr\u00e9pare, vous voyez\u00a0?",
"frFemale": "Je dois respecter le secret professionnel. Je ne pense pas que l'Empire sera d'accord si je vous r\u00e9v\u00e8le ce qu'il pr\u00e9pare, vous voyez\u00a0?",
"deMale": "Ich muss die Privatsph\u00e4re meiner Kunden respektieren. Die Imperialen werden mir sicher keine Blumen schicken, wenn ich etwas \u00fcber ihre Gesch\u00e4fte ausplaudere.",
"deFemale": "Ich muss die Privatsph\u00e4re meiner Kunden respektieren. Die Imperialen werden mir sicher keine Blumen schicken, wenn ich etwas \u00fcber ihre Gesch\u00e4fte ausplaudere."
},
"CnvAlienVONode": 1677338882,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
13,
14,
15
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"12": {
"NodeId": 12,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
17
],
"GenericNodeNumber": 0
},
"13": {
"NodeId": 13,
"QuestRewardB62": "BrtLbBF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If the Imperials invade, thousands of innocent people could die.",
"LocalizedText": {
"enMale": "If the Imperials invade, thousands of innocent people could die.",
"frMale": "Si les Imp\u00e9riaux attaquent, des milliers d'innocents pourraient mourir.",
"frFemale": "Si les Imp\u00e9riaux attaquent, des milliers d'innocents pourraient mourir.",
"deMale": "Wenn die Imperialen einmarschieren, k\u00f6nnten Tausende Unschuldige sterben.",
"deFemale": "Wenn die Imperialen einmarschieren, k\u00f6nnten Tausende Unschuldige sterben."
},
"LocalizedOptionText": {
"enMale": "Lives are on the line.",
"frMale": "Des vies sont en jeu.",
"frFemale": "Des vies sont en jeu.",
"deMale": "Es stehen Leben auf dem Spiel.",
"deFemale": "Es stehen Leben auf dem Spiel."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"qSrvBe5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
20
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"14": {
"NodeId": 14,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I won't tell the Imperials if you don't, Blex.",
"LocalizedText": {
"enMale": "I won't tell the Imperials if you don't, Blex.",
"frMale": "Je ne dirai rien aux Imp\u00e9riaux si vous non plus, Blex.",
"frFemale": "Je ne dirai rien aux Imp\u00e9riaux si vous non plus, Blex.",
"deMale": "Ich werde es den Imperialen nicht verraten, wenn Ihr es nicht tut, Blex.",
"deFemale": "Ich werde es den Imperialen nicht verraten, wenn Ihr es nicht tut, Blex."
},
"LocalizedOptionText": {
"enMale": "It will be our secret.",
"frMale": "Ce sera notre secret.",
"frFemale": "Ce sera notre secret.",
"deMale": "Es wird unser Geheimnis bleiben.",
"deFemale": "Es wird unser Geheimnis bleiben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
21
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"15": {
"NodeId": 15,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What do you think I'll do if you don't tell me?",
"LocalizedText": {
"enMale": "What do you think I'll do if you don't tell me?",
"frMale": "Que pensez-vous que je vais faire si vous ne me dites rien ?",
"frFemale": "Que pensez-vous que je vais faire si vous ne me dites rien ?",
"deMale": "Was denkt Ihr, werde ich wohl tun, wenn Ihr es mir nicht sagt?",
"deFemale": "Was denkt Ihr, werde ich wohl tun, wenn Ihr es mir nicht sagt?"
},
"LocalizedOptionText": {
"enMale": "Worry about me, not them.",
"frMale": "C'est moi qu'il faut craindre, pas eux.",
"frFemale": "C'est moi qu'il faut craindre, pas eux.",
"deMale": "Sorgt Euch um mich, nicht um die.",
"deFemale": "Sorgt Euch um mich, nicht um die."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
16
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"16": {
"NodeId": 16,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Yeah, yeah. You're here with a gun, they aren't, I get it.",
"LocalizedText": {
"enMale": "Yeah, yeah. You're here with a gun, they aren't, I get it.",
"frMale": "Ouais, ouais. Vous \u00eates ici avec une arme, pas eux, j'ai compris.",
"frFemale": "Ouais, ouais. Vous \u00eates ici avec une arme, pas eux, j'ai compris.",
"deMale": "Ja, ja. Ihr steht hier mit einer Waffe, sie nicht, ich hab's kapiert.",
"deFemale": "Ja, ja. Ihr steht hier mit einer Waffe, sie nicht, ich hab's kapiert."
},
"CnvAlienVONode": 1677339037,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
22
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"18": {
"NodeId": 18,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
19
],
"GenericNodeNumber": 0
},
"20": {
"NodeId": 20,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Look, I'm not such a bad guy. But I have interests of my own to protect, you know?",
"LocalizedText": {
"enMale": "Look, I'm not such a bad guy. But I have interests of my own to protect, you know?",
"frMale": "\u00c9coutez, ce n'est pas ce que je souhaite. Mais j'ai mes propres int\u00e9r\u00eats \u00e0 prot\u00e9ger, vous savez ?",
"frFemale": "\u00c9coutez, ce n'est pas ce que je souhaite. Mais j'ai mes propres int\u00e9r\u00eats \u00e0 prot\u00e9ger, vous savez ?",
"deMale": "Schaut, ich bin gar kein so \u00fcbler Typ. Aber ich muss meine eigenen Interessen sch\u00fctzen, versteht Ihr?",
"deFemale": "Schaut, ich bin gar kein so \u00fcbler Typ. Aber ich muss meine eigenen Interessen sch\u00fctzen, versteht Ihr?"
},
"CnvAlienVONode": 1677338882,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
63
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"21": {
"NodeId": 21,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "That's really comforting. Really.",
"LocalizedText": {
"enMale": "That's really comforting. Really.",
"frMale": "Tr\u00e8s heureux de l'entendre. Vraiment.",
"frFemale": "Tr\u00e8s heureux de l'entendre. Vraiment.",
"deMale": "Sehr beruhigend. Wirklich.",
"deFemale": "Sehr beruhigend. Wirklich."
},
"CnvAlienVONode": 873172647,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
65
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"22": {
"NodeId": 22,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
23
],
"GenericNodeNumber": 0
},
"23": {
"NodeId": 23,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Just make it worth my while, all right? If I talk, I have to pump up security, make escape plans... all very expensive. Help me out, here.",
"LocalizedText": {
"enMale": "Just make it worth my while, all right? If I talk, I have to pump up security, make escape plans... all very expensive. Help me out, here.",
"frMale": "Je veux juste ne rien perdre dans l'affaire, d'accord ? Si je parle, je dois renforcer la s\u00e9curit\u00e9, pr\u00e9parer des plans d'\u00e9vasion... mais \u00e7a co\u00fbte cher. Il va falloir m'aider.",
"frFemale": "Je veux juste ne rien perdre dans l'affaire, d'accord ? Si je parle, je dois renforcer la s\u00e9curit\u00e9, pr\u00e9parer des plans d'\u00e9vasion... mais \u00e7a co\u00fbte cher. Il va falloir m'aider.",
"deMale": "Sorgt daf\u00fcr, dass es sich f\u00fcr mich lohnt. Wenn ich rede, muss ich die Sicherheitsvorkehrungen aufstocken, Fluchtpl\u00e4ne schmieden ... Alles sehr kostspielig. Kommt mir doch etwas entgegen.",
"deFemale": "Sorgt daf\u00fcr, dass es sich f\u00fcr mich lohnt. Wenn ich rede, muss ich die Sicherheitsvorkehrungen aufstocken, Fluchtpl\u00e4ne schmieden ... Alles sehr kostspielig. Kommt mir doch etwas entgegen."
},
"CnvAlienVONode": 1543448427,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
24,
25,
26,
27
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"24": {
"NodeId": 24,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Here. Now tell me what you know.",
"LocalizedText": {
"enMale": "Here. Now tell me what you know.",
"frMale": "Tenez. Maintenant, dites-moi ce que vous savez.",
"frFemale": "Tenez. Maintenant, dites-moi ce que vous savez.",
"deMale": "Hier. Jetzt sagt mir, was Ihr wisst.",
"deFemale": "Hier. Jetzt sagt mir, was Ihr wisst."
},
"LocalizedOptionText": {
"enMale": "Fine--take these credits.",
"frMale": "Tr\u00e8s bien... voil\u00e0 X cr\u00e9dits.",
"frFemale": "Tr\u00e8s bien... voil\u00e0 X cr\u00e9dits.",
"deMale": "Na gut, nehmt X Credits.",
"deFemale": "Na gut, nehmt X Credits."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
75
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"25": {
"NodeId": 25,
"QuestRewardB62": "BrtLbBF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I work for a Senator. He could get you what you need.",
"LocalizedText": {
"enMale": "I work for a Senator. He could get you what you need.",
"frMale": "Je travaille pour un s\u00e9nateur. Il pourra vous obtenir ce que vous voulez.",
"frFemale": "Je travaille pour un s\u00e9nateur. Il pourra vous obtenir ce que vous voulez.",
"deMale": "Ich arbeite f\u00fcr einen Senator. Er k\u00f6nnte Euch geben, was Ihr braucht.",
"deFemale": "Ich arbeite f\u00fcr einen Senator. Er k\u00f6nnte Euch geben, was Ihr braucht."
},
"LocalizedOptionText": {
"enMale": "Evran could make that happen.",
"frMale": "Evran pourra s'en occuper.",
"frFemale": "Evran pourra s'en occuper.",
"deMale": "Evran k\u00f6nnte daf\u00fcr sorgen.",
"deFemale": "Evran k\u00f6nnte daf\u00fcr sorgen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
38
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"26": {
"NodeId": 26,
"QuestRewardB62": "BrtLbBF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Well, you don't need to pay those guards I shot....",
"LocalizedText": {
"enMale": "Well, you don't need to pay those guards I shot....",
"frMale": "Eh bien, vous n'aurez pas besoin de payer ces gardes que j'ai tu\u00e9s...",
"frFemale": "Eh bien, vous n'aurez pas besoin de payer ces gardes que j'ai tu\u00e9s...",
"deMale": "Also die Wachen, die ich erschossen habe, braucht Ihr schon nicht mehr zu bezahlen.",
"deFemale": "Also die Wachen, die ich erschossen habe, braucht Ihr schon nicht mehr zu bezahlen."
},
"LocalizedOptionText": {
"enMale": "I already helped.",
"frMale": "Je vous ai d\u00e9j\u00e0 aid\u00e9.",
"frFemale": "Je vous ai d\u00e9j\u00e0 aid\u00e9.",
"deMale": "Ich bin Euch bereits entgegengekommen.",
"deFemale": "Ich bin Euch bereits entgegengekommen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
31
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"27": {
"NodeId": 27,
"QuestRewardB62": "BrtLbBF",
"ActionQuest": 1.6140984350703706e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Am I not making myself clear, Blex? I want the intel.",
"LocalizedText": {
"enMale": "Am I not making myself clear, Blex? I want the intel.",
"frMale": "Je n'ai pas \u00e9t\u00e9 assez clair, Blex ? Je veux les infos.",
"frFemale": "Je n'ai pas \u00e9t\u00e9 assez claire, Blex ? Je veux les infos.",
"deMale": "Habe ich mich etwa unklar ausgedr\u00fcckt, Blex? Ich will die Informationen.",
"deFemale": "Habe ich mich etwa unklar ausgedr\u00fcckt, Blex? Ich will die Informationen."
},
"LocalizedOptionText": {
"enMale": "No. [Wound Blex]",
"frMale": "Non. [Blesser Blex]",
"frFemale": "Non. [Blesser Blex]",
"deMale": "Nein. [Blex verwunden]",
"deFemale": "Nein. [Blex verwunden]"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"qSrvBe5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
28
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"28": {
"NodeId": 28,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Ahh! Fine, fine, fine! It was tunneling equipment and a bomb, all right? A big one--maybe stolen from the Republic. I don't know, it looked Republic to me.",
"LocalizedText": {
"enMale": "Ahh! Fine, fine, fine! It was tunneling equipment and a bomb, all right? A big one--maybe stolen from the Republic. I don't know, it looked Republic to me.",
"frMale": "Ahh ! Bien, bien, bien ! C'\u00e9tait du mat\u00e9riel de forage et une bombe, d'accord ? Une bombe g\u00e9ante... peut-\u00eatre vol\u00e9e \u00e0 la R\u00e9publique. Je ne sais pas, elle me semblait \u00eatre de la R\u00e9publique.",
"frFemale": "Ahh ! Bien, bien, bien ! C'\u00e9tait du mat\u00e9riel de forage et une bombe, d'accord ? Une bombe g\u00e9ante... peut-\u00eatre vol\u00e9e \u00e0 la R\u00e9publique. Je ne sais pas, elle me semblait \u00eatre de la R\u00e9publique.",
"deMale": "Ahh! Na gut, na gut! Ausr\u00fcstung f\u00fcr den Tunnelbau und eine Bombe, in Ordnung? Eine gro\u00dfe, vielleicht von der Republik gestohlen. Ich wei\u00df es nicht, sie sah irgendwie republikanisch aus.",
"deFemale": "Ahh! Na gut, na gut! Ausr\u00fcstung f\u00fcr den Tunnelbau und eine Bombe, in Ordnung? Eine gro\u00dfe, vielleicht von der Republik gestohlen. Ich wei\u00df es nicht, sie sah irgendwie republikanisch aus."
},
"CnvAlienVONode": 1543448768,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
67,
43,
44
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"31": {
"NodeId": 31,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6140984350703706e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Hmm. Not a bad point, actually. We'll, uh, we'll call it even, then.",
"LocalizedText": {
"enMale": "Hmm. Not a bad point, actually. We'll, uh, we'll call it even, then.",
"frMale": "Hum. Vous avez raison. Bon, euh, disons que c'est donnant-donnant.",
"frFemale": "Hum. Vous avez raison. Bon, euh, disons que c'est donnant-donnant.",
"deMale": "Hm, ein gutes Argument. Dann, \u00e4h, dann sind wir quitt.",
"deFemale": "Hm, ein gutes Argument. Dann, \u00e4h, dann sind wir quitt."
},
"CnvAlienVONode": 1543448989,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
40
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"32": {
"NodeId": 32,
"QuestRewardB62": "BrtLbBF",
"ActionQuest": 1.6140984350703706e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "You've got yourself a deal.",
"LocalizedText": {
"enMale": "You've got yourself a deal.",
"frMale": "March\u00e9 conclu.",
"frFemale": "March\u00e9 conclu.",
"deMale": "Abgemacht.",
"deFemale": "Abgemacht."
},
"CnvAlienVONode": 841125448,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
57
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"38": {
"NodeId": 38,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6140984350703706e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Hmm... a nice, fat Republic contract, huh? I think that could work out.",
"LocalizedText": {
"enMale": "Hmm... a nice, fat Republic contract, huh? I think that could work out.",
"frMale": "Hum... un bon gros contrat avec la R\u00e9publique, hein ? \u00c7a pourrait m'int\u00e9resser.",
"frFemale": "Hum... un bon gros contrat avec la R\u00e9publique, hein ? \u00c7a pourrait m'int\u00e9resser.",
"deMale": "Hmm... Einen sch\u00f6nen, fetten Auftrag der Republik? Ich denke, das k\u00f6nnte funktionieren.",
"deFemale": "Hmm... Einen sch\u00f6nen, fetten Auftrag der Republik? Ich denke, das k\u00f6nnte funktionieren."
},
"CnvAlienVONode": 1543448660,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
39
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"39": {
"NodeId": 39,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
56
],
"GenericNodeNumber": 0
},
"40": {
"NodeId": 40,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
41
],
"GenericNodeNumber": 0
},
"41": {
"NodeId": 41,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "The Imps had us bring in a bunch of tunneling equipment and a giant bomb. Looked like Republic ordnance to me, truth be told. Reverse-engineered, maybe?",
"LocalizedText": {
"enMale": "The Imps had us bring in a bunch of tunneling equipment and a giant bomb. Looked like Republic ordnance to me, truth be told. Reverse-engineered, maybe?",
"frMale": "Les Imp\u00e9riaux nous ont demand\u00e9 du mat\u00e9riel de forage et une bombe g\u00e9ante. On aurait dit du mat\u00e9riel de la R\u00e9publique, si vous voulez mon avis. Peut-\u00eatre modifi\u00e9 ?",
"frFemale": "Les Imp\u00e9riaux nous ont demand\u00e9 du mat\u00e9riel de forage et une bombe g\u00e9ante. On aurait dit du mat\u00e9riel de la R\u00e9publique, si vous voulez mon avis. Peut-\u00eatre modifi\u00e9 ?",
"deMale": "Wir mussten jede Menge Tunnelbau-Ausr\u00fcstung f\u00fcr die Imperialen herbringen und eine riesige Bombe. Sah mir nach einer republikanischen Waffe aus, wenn ich ehrlich sein soll. Vielleicht ein Nachbau?",
"deFemale": "Wir mussten jede Menge Tunnelbau-Ausr\u00fcstung f\u00fcr die Imperialen herbringen und eine riesige Bombe. Sah mir nach einer republikanischen Waffe aus, wenn ich ehrlich sein soll. Vielleicht ein Nachbau?"
},
"CnvAlienVONode": 1543448958,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
69,
49,
50
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"43": {
"NodeId": 43,
"QuestRewardB62": "BrtLbBF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What kind of giant bomb? A ZR-57 orbital strike bomb?",
"LocalizedText": {
"enMale": "What kind of giant bomb? A ZR-57 orbital strike bomb?",
"frMale": "Quel genre de bombe ? Une bombe orbitale ZR-57 ?",
"frFemale": "Quel genre de bombe ? Une bombe orbitale ZR-57 ?",
"deMale": "Was f\u00fcr eine gro\u00dfe Bombe? Eine ZR-57 Orbitalschlagbombe?",
"deFemale": "Was f\u00fcr eine gro\u00dfe Bombe? Eine ZR-57 Orbitalschlagbombe?"
},
"LocalizedOptionText": {
"enMale": "The ZR-57? From Ord Mantell?",
"frMale": "La ZR-57 ? D'Ord Mantell ?",
"frFemale": "La ZR-57 ? D'Ord Mantell ?",
"deMale": "Die ZR-57? Von Ord Mantell?",
"deFemale": "Die ZR-57? Von Ord Mantell?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"qSrvBe5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
45
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"44": {
"NodeId": 44,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Are you a weapons expert on top of being a smuggler?",
"LocalizedText": {
"enMale": "Are you a weapons expert on top of being a smuggler?",
"frMale": "Vous \u00eates un expert en armes en plus d'\u00eatre un trafiquant ?",
"frFemale": "Vous \u00eates un expert en armes en plus d'\u00eatre un trafiquant ?",
"deMale": "Seid Ihr nicht nur ein Schmuggler, sondern auch noch ein Waffenspezialist?",
"deFemale": "Seid Ihr nicht nur ein Schmuggler, sondern auch noch ein Waffenspezialist?"
},
"LocalizedOptionText": {
"enMale": "How would you know?",
"frMale": "Comment le savez-vous ?",
"frFemale": "Comment le savez-vous ?",
"deMale": "Woher wollt Ihr das wissen?",
"deFemale": "Woher wollt Ihr das wissen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
46
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"45": {
"NodeId": 45,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "I don't know, I'm no expert. Looked big enough to drop from orbit, sure.",
"LocalizedText": {
"enMale": "I don't know, I'm no expert. Looked big enough to drop from orbit, sure.",
"frMale": "Je ne sais pas, je ne suis pas un expert. Mais elle semblait suffisamment grosse pour \u00e7a.",
"frFemale": "Je ne sais pas, je ne suis pas un expert. Mais elle semblait suffisamment grosse pour \u00e7a.",
"deMale": "Ich wei\u00df es nicht, ich bin kein Experte. Sah auf jeden Fall gro\u00df genug aus, um sie aus dem Orbit abzuwerfen.",
"deFemale": "Ich wei\u00df es nicht, ich bin kein Experte. Sah auf jeden Fall gro\u00df genug aus, um sie aus dem Orbit abzuwerfen."
},
"CnvAlienVONode": 1677338739,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
51
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"46": {
"NodeId": 46,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Nah. But when you run enough toys, you start to get an eye for who made 'em.",
"LocalizedText": {
"enMale": "Nah. But when you run enough toys, you start to get an eye for who made 'em.",
"frMale": "Nan. Mais quand on manipule ce genre de choses, on regarde d'o\u00f9 \u00e7a vient.",
"frFemale": "Nan. Mais quand on manipule ce genre de choses, on regarde d'o\u00f9 \u00e7a vient.",
"deMale": "Ach was. Aber wenn man soviel Spielzeug rumkutschiert wie ich, bekommt man einen Blick daf\u00fcr, wer es gemacht hat.",
"deFemale": "Ach was. Aber wenn man soviel Spielzeug rumkutschiert wie ich, bekommt man einen Blick daf\u00fcr, wer es gemacht hat."
},
"CnvAlienVONode": 1677338816,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
47
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"47": {
"NodeId": 47,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
52
],
"GenericNodeNumber": 0
},
"51": {
"NodeId": 51,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
59
],
"GenericNodeNumber": 0
},
"52": {
"NodeId": 52,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "The Imps picked the stuff up here. I didn't ask where they took it or what they're planning. Not my business, right?",
"LocalizedText": {
"enMale": "The Imps picked the stuff up here. I didn't ask where they took it or what they're planning. Not my business, right?",
"frMale": "Les Imp\u00e9riaux sont venus chercher le mat\u00e9riel ici. Je n'ai pas demand\u00e9 o\u00f9 ils l'emmenaient ni ce qu'ils voulaient en faire. \u00c7a ne me regardait pas, vous comprenez ?",
"frFemale": "Les Imp\u00e9riaux sont venus chercher le mat\u00e9riel ici. Je n'ai pas demand\u00e9 o\u00f9 ils l'emmenaient ni ce qu'ils voulaient en faire. \u00c7a ne me regardait pas, vous comprenez ?",
"deMale": "Die Imperialen haben das Zeug hier abgeholt. Ich habe nicht gefragt, wohin sie es bringen oder was sie damit machen wollen. Das geht mich nichts an, oder?",
"deFemale": "Die Imperialen haben das Zeug hier abgeholt. Ich habe nicht gefragt, wohin sie es bringen oder was sie damit machen wollen. Das geht mich nichts an, oder?"
},
"CnvAlienVONode": 1543448834,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
62
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"57": {
"NodeId": 57,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
58
],
"GenericNodeNumber": 0
},
"60": {
"NodeId": 60,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Now, if you'll excuse me, I've got a big mess to clean up here before I can see any more customers. Feel free to see yourself out.",
"LocalizedText": {
"enMale": "Now, if you'll excuse me, I've got a big mess to clean up here before I can see any more customers. Feel free to see yourself out.",
"frMale": "Maintenant, si vous voulez bien m'excuser, j'ai du nettoyage \u00e0 faire avant de recevoir d'autres clients. Vous savez o\u00f9 se trouve la sortie.",
"frFemale": "Maintenant, si vous voulez bien m'excuser, j'ai du nettoyage \u00e0 faire avant de recevoir d'autres clients. Vous savez o\u00f9 se trouve la sortie.",
"deMale": "Wenn Ihr mich jetzt entschuldigen wollt, ich muss diese Sauerei hier wegmachen, bevor ich wieder Kunden empfangen kann. Ihr wisst ja, wo es raus geht.",
"deFemale": "Wenn Ihr mich jetzt entschuldigen wollt, ich muss diese Sauerei hier wegmachen, bevor ich wieder Kunden empfangen kann. Ihr wisst ja, wo es raus geht."
},
"CnvAlienVONode": 1543448865,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
70
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"62": {
"NodeId": 62,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
60
],
"GenericNodeNumber": 0
},
"63": {
"NodeId": 63,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
64
],
"GenericNodeNumber": 0
},
"65": {
"NodeId": 65,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
66
],
"GenericNodeNumber": 0
},
"67": {
"NodeId": 67,
"QuestRewardB62": "BrtLbBF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Where is the equipment now? What are the Imps up to?",
"LocalizedText": {
"enMale": "Where is the equipment now? What are the Imps up to?",
"frMale": "O\u00f9 est le mat\u00e9riel maintenant ? Que pr\u00e9parent les Imp\u00e9riaux ?",
"frFemale": "O\u00f9 est le mat\u00e9riel maintenant ? Que pr\u00e9parent les Imp\u00e9riaux ?",
"deMale": "Wo ist die Ausr\u00fcstung jetzt? Was haben die Imperialen vor?",
"deFemale": "Wo ist die Ausr\u00fcstung jetzt? Was haben die Imperialen vor?"
},
"LocalizedOptionText": {
"enMale": "Keep talking.",
"frMale": "Continuez.",
"frFemale": "Continuez.",
"deMale": "Redet weiter.",
"deFemale": "Redet weiter."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"qSrvBe5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
68
],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"70": {
"NodeId": 70,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6140984350703706e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"71": {
"NodeId": 71,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"Text": "Are you still here?",
"LocalizedText": {
"enMale": "Are you still here?",
"frMale": "Vous \u00eates toujours l\u00e0 ?",
"frFemale": "Vous \u00eates toujours l\u00e0 ?",
"deMale": "Seid Ihr immer noch hier?",
"deFemale": "Seid Ihr immer noch hier?"
},
"CnvAlienVONode": 862752361,
"CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [],
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"GenericNodeNumber": 0
},
"73": {
"NodeId": 73,
"QuestsProgressedB62": [
"BrtLbBF"
],
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
74
],
"GenericNodeNumber": 0
},
"74": {
"NodeId": 74,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1
],
"GenericNodeNumber": 0
},
"75": {
"NodeId": 75,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "oUhwDS5",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
76
],
"GenericNodeNumber": 0
},
"76": {
"NodeId": 76,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
32
],
"GenericNodeNumber": 0
}
},
"NodeLinkList": {
"17": 11,
"19": 11,
"49": 43,
"50": 44,
"56": 41,
"58": 41,
"59": 52,
"64": 23,
"66": 23,
"68": 52,
"69": 67
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.voss.class.trooper.pol_blex",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"xu2zYrP",
"Y7ylpO5",
"QIyX73M",
"qSrvBe5",
"y1Jf0BD"
],
"LocalizedName": {
"enMale": "cnv.location.voss.class.trooper.pol_blex",
"frMale": "cnv.location.voss.class.trooper.pol_blex",
"deMale": "cnv.location.voss.class.trooper.pol_blex"
},
"Id": "16141138663750978181",
"Base62Id": "XKepOn8",
"Fqn": "cnv.location.voss.class.trooper.pol_blex",
"B62References": {
"ProgressesQuest": [
"BrtLbBF"
],
"npcStartsCnv": [
"oUhwDS5"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "4.0.0",
"hash": "3083922690",
"removed_in": "",
"changed_fields": [
"AffectionNpcB62",
"NodeLookup",
"AffectionNcoB62",
"hash"
],
"previous_versions": [
"1.0.0a",
"1.3.0",
"2.3.1"
]
}
Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64d33180000cb05e91b
)
[SpeakersB62Ids] => Array
(
[oUhwDS5] => npc.location.voss.class.trooper.hostile_negotiations.pol_blex
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Progressed] => Array
(
[0] => BrtLbBF
)
[RootNodes] => Array
(
[0] => 71
[1] => 73
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Whoa! All right, all right! Everyone, back off! Just back off!
[LocalizedText] => Array
(
[enMale] => Whoa! All right, all right! Everyone, back off! Just back off!
[frMale] => Wahou ! Très bien, très bien ! Tout le monde, reculez ! Reculez !
[frFemale] => Wahou ! Très bien, très bien ! Tout le monde, reculez ! Reculez !
[deMale] => Whoa! Schon gut, schon gut! Alle zurückziehen! Los, Rückzug!
[deFemale] => Whoa! Schon gut, schon gut! Alle zurückziehen! Los, Rückzug!
)
[CnvAlienVONode] => 1677338847
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 2
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[2] => Array
(
[NodeId] => 2
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 3
)
[GenericNodeNumber] => 0
)
[3] => Array
(
[NodeId] => 3
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Look, no offense, but you show up out of nowhere, you're packing major hardware--we didn't figure you were here to shop, y'know? You're not, are you?
[LocalizedText] => Array
(
[enMale] => Look, no offense, but you show up out of nowhere, you're packing major hardware--we didn't figure you were here to shop, y'know? You're not, are you?
[frMale] => Écoutez, ne le prenez pas mal, mais vous surgissez de nulle part, vous avez un arsenal sur vous... nous ne pensons pas que vous êtes ici pour acheter. Vous n'êtes pas là pour ça, hein ?
[frFemale] => Écoutez, ne le prenez pas mal, mais vous surgissez de nulle part, vous avez un arsenal sur vous... nous ne pensons pas que vous êtes ici pour acheter. Vous n'êtes pas là pour ça, hein ?
[deMale] => Hey, nichts für ungut, aber Ihr taucht hier aus dem Nichts auf und seid bis an die Zähne bewaffnet. Da haben wir gedacht, Ihr seid nicht zum Einkaufen hier, wisst Ihr? Seid Ihr ja auch nicht, oder?
[deFemale] => Hey, nichts für ungut, aber Ihr taucht hier aus dem Nichts auf und seid bis an die Zähne bewaffnet. Da haben wir gedacht, Ihr seid nicht zum Einkaufen hier, wisst Ihr? Seid Ihr ja auch nicht, oder?
)
[CnvAlienVONode] => 1543448799
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 4
[1] => 5
[2] => 6
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[4] => Array
(
[NodeId] => 4
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I want to know what you delivered to the Empire.
[LocalizedText] => Array
(
[enMale] => I want to know what you delivered to the Empire.
[frMale] => Je veux savoir ce que vous avez fourni à l'Empire.
[frFemale] => Je veux savoir ce que vous avez fourni à l'Empire.
[deMale] => Ich will wissen, was Ihr an das Imperium geliefert habt.
[deFemale] => Ich will wissen, was Ihr an das Imperium geliefert habt.
)
[LocalizedOptionText] => Array
(
[enMale] => No, I'm not.
[frMale] => Non.
[frFemale] => Non.
[deMale] => Nein, das bin ich nicht.
[deFemale] => Nein, das bin ich nicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 7
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Let's talk about your other customers. I hear the Imps are big buyers.
[LocalizedText] => Array
(
[enMale] => Let's talk about your other customers. I hear the Imps are big buyers.
[frMale] => Parlons de vos autres clients. Il paraît que les Impériaux sont de bons acheteurs.
[frFemale] => Parlons de vos autres clients. Il paraît que les Impériaux sont de bons acheteurs.
[deMale] => Lasst uns über Eure anderen Kunden reden. Wie ich höre, sind die Imperialen Stammkäufer bei Euch.
[deFemale] => Lasst uns über Eure anderen Kunden reden. Wie ich höre, sind die Imperialen Stammkäufer bei Euch.
)
[LocalizedOptionText] => Array
(
[enMale] => I'm shopping for information.
[frMale] => Je viens acheter des informations.
[frFemale] => Je viens acheter des informations.
[deMale] => Ich möchte Informationen kaufen.
[deFemale] => Ich möchte Informationen kaufen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 9
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Tell me everything you did for the Imps, or I keep shooting.
[LocalizedText] => Array
(
[enMale] => Tell me everything you did for the Imps, or I keep shooting.
[frMale] => Dites-moi tout ce que vous avez fait pour l'Empire, ou je continue à tirer.
[frFemale] => Dites-moi tout ce que vous avez fait pour l'Empire, ou je continue à tirer.
[deMale] => Sagt mir alles, was Ihr für die Imperialen gemacht habt, oder ich schieße weiter.
[deFemale] => Sagt mir alles, was Ihr für die Imperialen gemacht habt, oder ich schieße weiter.
)
[LocalizedOptionText] => Array
(
[enMale] => Shut up!
[frMale] => La ferme !
[frFemale] => La ferme !
[deMale] => Seid still!
[deFemale] => Seid still!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 8
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[7] => Array
(
[NodeId] => 7
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Whoa, not on your life. No way.
[LocalizedText] => Array
(
[enMale] => Whoa, not on your life. No way.
[frMale] => Whoa, pas question. Pas question.
[frFemale] => Whoa, pas question. Pas question.
[deMale] => Whoa, im Leben nicht. Vergesst es.
[deFemale] => Whoa, im Leben nicht. Vergesst es.
)
[CnvAlienVONode] => 1852352786
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 18
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Whoa, whoa! Take it easy, all right?
[LocalizedText] => Array
(
[enMale] => Whoa, whoa! Take it easy, all right?
[frMale] => Whoa, whoa ! Du calme, d'accord ?
[frFemale] => Whoa, whoa ! Du calme, d'accord ?
[deMale] => Whoa, whoa! Beruhigt Euch, in Ordnung?
[deFemale] => Whoa, whoa! Beruhigt Euch, in Ordnung?
)
[CnvAlienVONode] => 4037848880
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 10
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[9] => Array
(
[NodeId] => 9
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Hey, come on--do you think I'm stupid?
[LocalizedText] => Array
(
[enMale] => Hey, come on--do you think I'm stupid?
[frMale] => Hé, allez... vous me prenez pour qui ?
[frFemale] => Hé, allez... vous me prenez pour qui ?
[deMale] => Hey, kommt schon. Haltet Ihr mich etwa für dumm?
[deFemale] => Hey, kommt schon. Haltet Ihr mich etwa für dumm?
)
[CnvAlienVONode] => 563005399
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 12
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[10] => Array
(
[NodeId] => 10
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 11
)
[GenericNodeNumber] => 0
)
[11] => Array
(
[NodeId] => 11
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => I have to respect my clients' privacy. The Imps aren't exactly going to send me flowers for blabbing about their business, now are they?
[LocalizedText] => Array
(
[enMale] => I have to respect my clients' privacy. The Imps aren't exactly going to send me flowers for blabbing about their business, now are they?
[frMale] => Je dois respecter le secret professionnel. Je ne pense pas que l'Empire sera d'accord si je vous révèle ce qu'il prépare, vous voyez ?
[frFemale] => Je dois respecter le secret professionnel. Je ne pense pas que l'Empire sera d'accord si je vous révèle ce qu'il prépare, vous voyez ?
[deMale] => Ich muss die Privatsphäre meiner Kunden respektieren. Die Imperialen werden mir sicher keine Blumen schicken, wenn ich etwas über ihre Geschäfte ausplaudere.
[deFemale] => Ich muss die Privatsphäre meiner Kunden respektieren. Die Imperialen werden mir sicher keine Blumen schicken, wenn ich etwas über ihre Geschäfte ausplaudere.
)
[CnvAlienVONode] => 1677338882
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 13
[1] => 14
[2] => 15
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[12] => Array
(
[NodeId] => 12
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 17
)
[GenericNodeNumber] => 0
)
[13] => Array
(
[NodeId] => 13
[QuestRewardB62] => BrtLbBF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If the Imperials invade, thousands of innocent people could die.
[LocalizedText] => Array
(
[enMale] => If the Imperials invade, thousands of innocent people could die.
[frMale] => Si les Impériaux attaquent, des milliers d'innocents pourraient mourir.
[frFemale] => Si les Impériaux attaquent, des milliers d'innocents pourraient mourir.
[deMale] => Wenn die Imperialen einmarschieren, könnten Tausende Unschuldige sterben.
[deFemale] => Wenn die Imperialen einmarschieren, könnten Tausende Unschuldige sterben.
)
[LocalizedOptionText] => Array
(
[enMale] => Lives are on the line.
[frMale] => Des vies sont en jeu.
[frFemale] => Des vies sont en jeu.
[deMale] => Es stehen Leben auf dem Spiel.
[deFemale] => Es stehen Leben auf dem Spiel.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[qSrvBe5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 20
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I won't tell the Imperials if you don't, Blex.
[LocalizedText] => Array
(
[enMale] => I won't tell the Imperials if you don't, Blex.
[frMale] => Je ne dirai rien aux Impériaux si vous non plus, Blex.
[frFemale] => Je ne dirai rien aux Impériaux si vous non plus, Blex.
[deMale] => Ich werde es den Imperialen nicht verraten, wenn Ihr es nicht tut, Blex.
[deFemale] => Ich werde es den Imperialen nicht verraten, wenn Ihr es nicht tut, Blex.
)
[LocalizedOptionText] => Array
(
[enMale] => It will be our secret.
[frMale] => Ce sera notre secret.
[frFemale] => Ce sera notre secret.
[deMale] => Es wird unser Geheimnis bleiben.
[deFemale] => Es wird unser Geheimnis bleiben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 21
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What do you think I'll do if you don't tell me?
[LocalizedText] => Array
(
[enMale] => What do you think I'll do if you don't tell me?
[frMale] => Que pensez-vous que je vais faire si vous ne me dites rien ?
[frFemale] => Que pensez-vous que je vais faire si vous ne me dites rien ?
[deMale] => Was denkt Ihr, werde ich wohl tun, wenn Ihr es mir nicht sagt?
[deFemale] => Was denkt Ihr, werde ich wohl tun, wenn Ihr es mir nicht sagt?
)
[LocalizedOptionText] => Array
(
[enMale] => Worry about me, not them.
[frMale] => C'est moi qu'il faut craindre, pas eux.
[frFemale] => C'est moi qu'il faut craindre, pas eux.
[deMale] => Sorgt Euch um mich, nicht um die.
[deFemale] => Sorgt Euch um mich, nicht um die.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 16
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[16] => Array
(
[NodeId] => 16
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Yeah, yeah. You're here with a gun, they aren't, I get it.
[LocalizedText] => Array
(
[enMale] => Yeah, yeah. You're here with a gun, they aren't, I get it.
[frMale] => Ouais, ouais. Vous êtes ici avec une arme, pas eux, j'ai compris.
[frFemale] => Ouais, ouais. Vous êtes ici avec une arme, pas eux, j'ai compris.
[deMale] => Ja, ja. Ihr steht hier mit einer Waffe, sie nicht, ich hab's kapiert.
[deFemale] => Ja, ja. Ihr steht hier mit einer Waffe, sie nicht, ich hab's kapiert.
)
[CnvAlienVONode] => 1677339037
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 22
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 19
)
[GenericNodeNumber] => 0
)
[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Look, I'm not such a bad guy. But I have interests of my own to protect, you know?
[LocalizedText] => Array
(
[enMale] => Look, I'm not such a bad guy. But I have interests of my own to protect, you know?
[frMale] => Écoutez, ce n'est pas ce que je souhaite. Mais j'ai mes propres intérêts à protéger, vous savez ?
[frFemale] => Écoutez, ce n'est pas ce que je souhaite. Mais j'ai mes propres intérêts à protéger, vous savez ?
[deMale] => Schaut, ich bin gar kein so übler Typ. Aber ich muss meine eigenen Interessen schützen, versteht Ihr?
[deFemale] => Schaut, ich bin gar kein so übler Typ. Aber ich muss meine eigenen Interessen schützen, versteht Ihr?
)
[CnvAlienVONode] => 1677338882
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 63
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[21] => Array
(
[NodeId] => 21
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => That's really comforting. Really.
[LocalizedText] => Array
(
[enMale] => That's really comforting. Really.
[frMale] => Très heureux de l'entendre. Vraiment.
[frFemale] => Très heureux de l'entendre. Vraiment.
[deMale] => Sehr beruhigend. Wirklich.
[deFemale] => Sehr beruhigend. Wirklich.
)
[CnvAlienVONode] => 873172647
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 65
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[22] => Array
(
[NodeId] => 22
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 23
)
[GenericNodeNumber] => 0
)
[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Just make it worth my while, all right? If I talk, I have to pump up security, make escape plans... all very expensive. Help me out, here.
[LocalizedText] => Array
(
[enMale] => Just make it worth my while, all right? If I talk, I have to pump up security, make escape plans... all very expensive. Help me out, here.
[frMale] => Je veux juste ne rien perdre dans l'affaire, d'accord ? Si je parle, je dois renforcer la sécurité, préparer des plans d'évasion... mais ça coûte cher. Il va falloir m'aider.
[frFemale] => Je veux juste ne rien perdre dans l'affaire, d'accord ? Si je parle, je dois renforcer la sécurité, préparer des plans d'évasion... mais ça coûte cher. Il va falloir m'aider.
[deMale] => Sorgt dafür, dass es sich für mich lohnt. Wenn ich rede, muss ich die Sicherheitsvorkehrungen aufstocken, Fluchtpläne schmieden ... Alles sehr kostspielig. Kommt mir doch etwas entgegen.
[deFemale] => Sorgt dafür, dass es sich für mich lohnt. Wenn ich rede, muss ich die Sicherheitsvorkehrungen aufstocken, Fluchtpläne schmieden ... Alles sehr kostspielig. Kommt mir doch etwas entgegen.
)
[CnvAlienVONode] => 1543448427
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 24
[1] => 25
[2] => 26
[3] => 27
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[24] => Array
(
[NodeId] => 24
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Here. Now tell me what you know.
[LocalizedText] => Array
(
[enMale] => Here. Now tell me what you know.
[frMale] => Tenez. Maintenant, dites-moi ce que vous savez.
[frFemale] => Tenez. Maintenant, dites-moi ce que vous savez.
[deMale] => Hier. Jetzt sagt mir, was Ihr wisst.
[deFemale] => Hier. Jetzt sagt mir, was Ihr wisst.
)
[LocalizedOptionText] => Array
(
[enMale] => Fine--take these credits.
[frMale] => Très bien... voilà X crédits.
[frFemale] => Très bien... voilà X crédits.
[deMale] => Na gut, nehmt X Credits.
[deFemale] => Na gut, nehmt X Credits.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 75
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[25] => Array
(
[NodeId] => 25
[QuestRewardB62] => BrtLbBF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I work for a Senator. He could get you what you need.
[LocalizedText] => Array
(
[enMale] => I work for a Senator. He could get you what you need.
[frMale] => Je travaille pour un sénateur. Il pourra vous obtenir ce que vous voulez.
[frFemale] => Je travaille pour un sénateur. Il pourra vous obtenir ce que vous voulez.
[deMale] => Ich arbeite für einen Senator. Er könnte Euch geben, was Ihr braucht.
[deFemale] => Ich arbeite für einen Senator. Er könnte Euch geben, was Ihr braucht.
)
[LocalizedOptionText] => Array
(
[enMale] => Evran could make that happen.
[frMale] => Evran pourra s'en occuper.
[frFemale] => Evran pourra s'en occuper.
[deMale] => Evran könnte dafür sorgen.
[deFemale] => Evran könnte dafür sorgen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 38
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => BrtLbBF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Well, you don't need to pay those guards I shot....
[LocalizedText] => Array
(
[enMale] => Well, you don't need to pay those guards I shot....
[frMale] => Eh bien, vous n'aurez pas besoin de payer ces gardes que j'ai tués...
[frFemale] => Eh bien, vous n'aurez pas besoin de payer ces gardes que j'ai tués...
[deMale] => Also die Wachen, die ich erschossen habe, braucht Ihr schon nicht mehr zu bezahlen.
[deFemale] => Also die Wachen, die ich erschossen habe, braucht Ihr schon nicht mehr zu bezahlen.
)
[LocalizedOptionText] => Array
(
[enMale] => I already helped.
[frMale] => Je vous ai déjà aidé.
[frFemale] => Je vous ai déjà aidé.
[deMale] => Ich bin Euch bereits entgegengekommen.
[deFemale] => Ich bin Euch bereits entgegengekommen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 31
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[27] => Array
(
[NodeId] => 27
[QuestRewardB62] => BrtLbBF
[ActionQuest] => 1.6140984350704E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Am I not making myself clear, Blex? I want the intel.
[LocalizedText] => Array
(
[enMale] => Am I not making myself clear, Blex? I want the intel.
[frMale] => Je n'ai pas été assez clair, Blex ? Je veux les infos.
[frFemale] => Je n'ai pas été assez claire, Blex ? Je veux les infos.
[deMale] => Habe ich mich etwa unklar ausgedrückt, Blex? Ich will die Informationen.
[deFemale] => Habe ich mich etwa unklar ausgedrückt, Blex? Ich will die Informationen.
)
[LocalizedOptionText] => Array
(
[enMale] => No. [Wound Blex]
[frMale] => Non. [Blesser Blex]
[frFemale] => Non. [Blesser Blex]
[deMale] => Nein. [Blex verwunden]
[deFemale] => Nein. [Blex verwunden]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[qSrvBe5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 28
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[28] => Array
(
[NodeId] => 28
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Ahh! Fine, fine, fine! It was tunneling equipment and a bomb, all right? A big one--maybe stolen from the Republic. I don't know, it looked Republic to me.
[LocalizedText] => Array
(
[enMale] => Ahh! Fine, fine, fine! It was tunneling equipment and a bomb, all right? A big one--maybe stolen from the Republic. I don't know, it looked Republic to me.
[frMale] => Ahh ! Bien, bien, bien ! C'était du matériel de forage et une bombe, d'accord ? Une bombe géante... peut-être volée à la République. Je ne sais pas, elle me semblait être de la République.
[frFemale] => Ahh ! Bien, bien, bien ! C'était du matériel de forage et une bombe, d'accord ? Une bombe géante... peut-être volée à la République. Je ne sais pas, elle me semblait être de la République.
[deMale] => Ahh! Na gut, na gut! Ausrüstung für den Tunnelbau und eine Bombe, in Ordnung? Eine große, vielleicht von der Republik gestohlen. Ich weiß es nicht, sie sah irgendwie republikanisch aus.
[deFemale] => Ahh! Na gut, na gut! Ausrüstung für den Tunnelbau und eine Bombe, in Ordnung? Eine große, vielleicht von der Republik gestohlen. Ich weiß es nicht, sie sah irgendwie republikanisch aus.
)
[CnvAlienVONode] => 1543448768
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 67
[1] => 43
[2] => 44
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[31] => Array
(
[NodeId] => 31
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6140984350704E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Hmm. Not a bad point, actually. We'll, uh, we'll call it even, then.
[LocalizedText] => Array
(
[enMale] => Hmm. Not a bad point, actually. We'll, uh, we'll call it even, then.
[frMale] => Hum. Vous avez raison. Bon, euh, disons que c'est donnant-donnant.
[frFemale] => Hum. Vous avez raison. Bon, euh, disons que c'est donnant-donnant.
[deMale] => Hm, ein gutes Argument. Dann, äh, dann sind wir quitt.
[deFemale] => Hm, ein gutes Argument. Dann, äh, dann sind wir quitt.
)
[CnvAlienVONode] => 1543448989
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 40
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[32] => Array
(
[NodeId] => 32
[QuestRewardB62] => BrtLbBF
[ActionQuest] => 1.6140984350704E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => You've got yourself a deal.
[LocalizedText] => Array
(
[enMale] => You've got yourself a deal.
[frMale] => Marché conclu.
[frFemale] => Marché conclu.
[deMale] => Abgemacht.
[deFemale] => Abgemacht.
)
[CnvAlienVONode] => 841125448
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 57
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[38] => Array
(
[NodeId] => 38
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6140984350704E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Hmm... a nice, fat Republic contract, huh? I think that could work out.
[LocalizedText] => Array
(
[enMale] => Hmm... a nice, fat Republic contract, huh? I think that could work out.
[frMale] => Hum... un bon gros contrat avec la République, hein ? Ça pourrait m'intéresser.
[frFemale] => Hum... un bon gros contrat avec la République, hein ? Ça pourrait m'intéresser.
[deMale] => Hmm... Einen schönen, fetten Auftrag der Republik? Ich denke, das könnte funktionieren.
[deFemale] => Hmm... Einen schönen, fetten Auftrag der Republik? Ich denke, das könnte funktionieren.
)
[CnvAlienVONode] => 1543448660
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 39
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[39] => Array
(
[NodeId] => 39
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 56
)
[GenericNodeNumber] => 0
)
[40] => Array
(
[NodeId] => 40
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 41
)
[GenericNodeNumber] => 0
)
[41] => Array
(
[NodeId] => 41
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => The Imps had us bring in a bunch of tunneling equipment and a giant bomb. Looked like Republic ordnance to me, truth be told. Reverse-engineered, maybe?
[LocalizedText] => Array
(
[enMale] => The Imps had us bring in a bunch of tunneling equipment and a giant bomb. Looked like Republic ordnance to me, truth be told. Reverse-engineered, maybe?
[frMale] => Les Impériaux nous ont demandé du matériel de forage et une bombe géante. On aurait dit du matériel de la République, si vous voulez mon avis. Peut-être modifié ?
[frFemale] => Les Impériaux nous ont demandé du matériel de forage et une bombe géante. On aurait dit du matériel de la République, si vous voulez mon avis. Peut-être modifié ?
[deMale] => Wir mussten jede Menge Tunnelbau-Ausrüstung für die Imperialen herbringen und eine riesige Bombe. Sah mir nach einer republikanischen Waffe aus, wenn ich ehrlich sein soll. Vielleicht ein Nachbau?
[deFemale] => Wir mussten jede Menge Tunnelbau-Ausrüstung für die Imperialen herbringen und eine riesige Bombe. Sah mir nach einer republikanischen Waffe aus, wenn ich ehrlich sein soll. Vielleicht ein Nachbau?
)
[CnvAlienVONode] => 1543448958
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 69
[1] => 49
[2] => 50
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[43] => Array
(
[NodeId] => 43
[QuestRewardB62] => BrtLbBF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What kind of giant bomb? A ZR-57 orbital strike bomb?
[LocalizedText] => Array
(
[enMale] => What kind of giant bomb? A ZR-57 orbital strike bomb?
[frMale] => Quel genre de bombe ? Une bombe orbitale ZR-57 ?
[frFemale] => Quel genre de bombe ? Une bombe orbitale ZR-57 ?
[deMale] => Was für eine große Bombe? Eine ZR-57 Orbitalschlagbombe?
[deFemale] => Was für eine große Bombe? Eine ZR-57 Orbitalschlagbombe?
)
[LocalizedOptionText] => Array
(
[enMale] => The ZR-57? From Ord Mantell?
[frMale] => La ZR-57 ? D'Ord Mantell ?
[frFemale] => La ZR-57 ? D'Ord Mantell ?
[deMale] => Die ZR-57? Von Ord Mantell?
[deFemale] => Die ZR-57? Von Ord Mantell?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[qSrvBe5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 45
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[44] => Array
(
[NodeId] => 44
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Are you a weapons expert on top of being a smuggler?
[LocalizedText] => Array
(
[enMale] => Are you a weapons expert on top of being a smuggler?
[frMale] => Vous êtes un expert en armes en plus d'être un trafiquant ?
[frFemale] => Vous êtes un expert en armes en plus d'être un trafiquant ?
[deMale] => Seid Ihr nicht nur ein Schmuggler, sondern auch noch ein Waffenspezialist?
[deFemale] => Seid Ihr nicht nur ein Schmuggler, sondern auch noch ein Waffenspezialist?
)
[LocalizedOptionText] => Array
(
[enMale] => How would you know?
[frMale] => Comment le savez-vous ?
[frFemale] => Comment le savez-vous ?
[deMale] => Woher wollt Ihr das wissen?
[deFemale] => Woher wollt Ihr das wissen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 46
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[45] => Array
(
[NodeId] => 45
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => I don't know, I'm no expert. Looked big enough to drop from orbit, sure.
[LocalizedText] => Array
(
[enMale] => I don't know, I'm no expert. Looked big enough to drop from orbit, sure.
[frMale] => Je ne sais pas, je ne suis pas un expert. Mais elle semblait suffisamment grosse pour ça.
[frFemale] => Je ne sais pas, je ne suis pas un expert. Mais elle semblait suffisamment grosse pour ça.
[deMale] => Ich weiß es nicht, ich bin kein Experte. Sah auf jeden Fall groß genug aus, um sie aus dem Orbit abzuwerfen.
[deFemale] => Ich weiß es nicht, ich bin kein Experte. Sah auf jeden Fall groß genug aus, um sie aus dem Orbit abzuwerfen.
)
[CnvAlienVONode] => 1677338739
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 51
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[46] => Array
(
[NodeId] => 46
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Nah. But when you run enough toys, you start to get an eye for who made 'em.
[LocalizedText] => Array
(
[enMale] => Nah. But when you run enough toys, you start to get an eye for who made 'em.
[frMale] => Nan. Mais quand on manipule ce genre de choses, on regarde d'où ça vient.
[frFemale] => Nan. Mais quand on manipule ce genre de choses, on regarde d'où ça vient.
[deMale] => Ach was. Aber wenn man soviel Spielzeug rumkutschiert wie ich, bekommt man einen Blick dafür, wer es gemacht hat.
[deFemale] => Ach was. Aber wenn man soviel Spielzeug rumkutschiert wie ich, bekommt man einen Blick dafür, wer es gemacht hat.
)
[CnvAlienVONode] => 1677338816
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 47
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[47] => Array
(
[NodeId] => 47
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 52
)
[GenericNodeNumber] => 0
)
[51] => Array
(
[NodeId] => 51
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 59
)
[GenericNodeNumber] => 0
)
[52] => Array
(
[NodeId] => 52
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => The Imps picked the stuff up here. I didn't ask where they took it or what they're planning. Not my business, right?
[LocalizedText] => Array
(
[enMale] => The Imps picked the stuff up here. I didn't ask where they took it or what they're planning. Not my business, right?
[frMale] => Les Impériaux sont venus chercher le matériel ici. Je n'ai pas demandé où ils l'emmenaient ni ce qu'ils voulaient en faire. Ça ne me regardait pas, vous comprenez ?
[frFemale] => Les Impériaux sont venus chercher le matériel ici. Je n'ai pas demandé où ils l'emmenaient ni ce qu'ils voulaient en faire. Ça ne me regardait pas, vous comprenez ?
[deMale] => Die Imperialen haben das Zeug hier abgeholt. Ich habe nicht gefragt, wohin sie es bringen oder was sie damit machen wollen. Das geht mich nichts an, oder?
[deFemale] => Die Imperialen haben das Zeug hier abgeholt. Ich habe nicht gefragt, wohin sie es bringen oder was sie damit machen wollen. Das geht mich nichts an, oder?
)
[CnvAlienVONode] => 1543448834
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 62
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[57] => Array
(
[NodeId] => 57
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 58
)
[GenericNodeNumber] => 0
)
[60] => Array
(
[NodeId] => 60
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Now, if you'll excuse me, I've got a big mess to clean up here before I can see any more customers. Feel free to see yourself out.
[LocalizedText] => Array
(
[enMale] => Now, if you'll excuse me, I've got a big mess to clean up here before I can see any more customers. Feel free to see yourself out.
[frMale] => Maintenant, si vous voulez bien m'excuser, j'ai du nettoyage à faire avant de recevoir d'autres clients. Vous savez où se trouve la sortie.
[frFemale] => Maintenant, si vous voulez bien m'excuser, j'ai du nettoyage à faire avant de recevoir d'autres clients. Vous savez où se trouve la sortie.
[deMale] => Wenn Ihr mich jetzt entschuldigen wollt, ich muss diese Sauerei hier wegmachen, bevor ich wieder Kunden empfangen kann. Ihr wisst ja, wo es raus geht.
[deFemale] => Wenn Ihr mich jetzt entschuldigen wollt, ich muss diese Sauerei hier wegmachen, bevor ich wieder Kunden empfangen kann. Ihr wisst ja, wo es raus geht.
)
[CnvAlienVONode] => 1543448865
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 70
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[62] => Array
(
[NodeId] => 62
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 60
)
[GenericNodeNumber] => 0
)
[63] => Array
(
[NodeId] => 63
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 64
)
[GenericNodeNumber] => 0
)
[65] => Array
(
[NodeId] => 65
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 66
)
[GenericNodeNumber] => 0
)
[67] => Array
(
[NodeId] => 67
[QuestRewardB62] => BrtLbBF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Where is the equipment now? What are the Imps up to?
[LocalizedText] => Array
(
[enMale] => Where is the equipment now? What are the Imps up to?
[frMale] => Où est le matériel maintenant ? Que préparent les Impériaux ?
[frFemale] => Où est le matériel maintenant ? Que préparent les Impériaux ?
[deMale] => Wo ist die Ausrüstung jetzt? Was haben die Imperialen vor?
[deFemale] => Wo ist die Ausrüstung jetzt? Was haben die Imperialen vor?
)
[LocalizedOptionText] => Array
(
[enMale] => Keep talking.
[frMale] => Continuez.
[frFemale] => Continuez.
[deMale] => Redet weiter.
[deFemale] => Redet weiter.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[qSrvBe5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 68
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[70] => Array
(
[NodeId] => 70
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6140984350704E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[71] => Array
(
[NodeId] => 71
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[Text] => Are you still here?
[LocalizedText] => Array
(
[enMale] => Are you still here?
[frMale] => Vous êtes toujours là ?
[frFemale] => Vous êtes toujours là ?
[deMale] => Seid Ihr immer noch hier?
[deFemale] => Seid Ihr immer noch hier?
)
[CnvAlienVONode] => 862752361
[CnvAlienVOFQN] => cnv.alien_vo.neimoidian.m_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[GenericNodeNumber] => 0
)
[73] => Array
(
[NodeId] => 73
[QuestsProgressedB62] => Array
(
[0] => BrtLbBF
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 74
)
[GenericNodeNumber] => 0
)
[74] => Array
(
[NodeId] => 74
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1
)
[GenericNodeNumber] => 0
)
[75] => Array
(
[NodeId] => 75
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oUhwDS5
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 76
)
[GenericNodeNumber] => 0
)
[76] => Array
(
[NodeId] => 76
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 32
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[17] => 11
[19] => 11
[49] => 43
[50] => 44
[56] => 41
[58] => 41
[59] => 52
[64] => 23
[66] => 23
[68] => 52
[69] => 67
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.voss.class.trooper.pol_blex
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => xu2zYrP
[1] => Y7ylpO5
[2] => QIyX73M
[3] => qSrvBe5
[4] => y1Jf0BD
)
[LocalizedName] => Array
(
[enMale] => cnv.location.voss.class.trooper.pol_blex
[frMale] => cnv.location.voss.class.trooper.pol_blex
[deMale] => cnv.location.voss.class.trooper.pol_blex
)
[Id] => 16141138663750978181
[Base62Id] => XKepOn8
[Fqn] => cnv.location.voss.class.trooper.pol_blex
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => BrtLbBF
)
[npcStartsCnv] => Array
(
[0] => oUhwDS5
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 4.0.0
[hash] => 3083922690
[removed_in] =>
[changed_fields] => Array
(
[0] => AffectionNpcB62
[1] => NodeLookup
[2] => AffectionNcoB62
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.3.0
[2] => 2.3.1
)
)