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cnv.location.corellia.class.jedi_consular.jari_orez

  • 370. - Be safe, Master. May the Force guide you.
  • 369. - Please go safely, I cannot stand another loss.
  • 1. - I have warned you enough. Stay back! I will not allow more lives to be lost!
    Progresses:
    • 73. - As I told you, we're--oh, Jedi. Can you talk to him?
      • 2. Option - Be at peace.Player - We are friends. Remember, a Jedi listens first, and strikes only if necessary.
        +50 Influence : disapproves.
        +200 Influence : approves.
      • 4. Option - They are allies, as am I.Player - We've come to retake the walker factory, and the other Guardian Holds.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 7. - So these people are with you, Master? I couldn't quite believe it, not after today.
          • 8. <Non-dialogue segment.>
        • 94. - Then it's true? I'm so sorry, Master. I feel like I can't trust anyone, even one of my own people.
          • 95. <Non-dialogue segment.>
      • 5. Option - Don't be a fool.Player - Save your suspicion and recklessness for the enemy.
        +50 Influence : disapproves.
        +200 Influence : approves.
        +50 Influence : disapproves.
        • 6. - I beg your pardon, Master. After today, I can't trust anyone.
          • 11. <Non-dialogue segment.>
            • 13. - Must choose all fellows carefully now.
            • 14. - Yes. We quite understand.
            • 15. - Oh, we're right there with you.
            • 16. - Should never be too trusting.
            • 17. - It hasn't been a good day for any of us.
            • 24. - I am Jari Orez. We're all that's left of the defenders. Like Aelan says, we can... never...
              • 37. - The Council entrusted Guardian Hold Six to me and... my friend, Aelan Kalder. Just another battle together, we said. And it was, at first.
                • 293. Option - Take your time.Player - Go on when you're ready.
                  • 300. - Thank you, Master.
                • 296. Option - Something changed?Player - What happened next?
                • 298. Option - Hurry this up.Player - Get to the point.
                  • 299. - Aelan and I were checking the sentries, just talking, when he... attacked me. Not with his blaster, with the Force. Like a Sith.
                    • 305. - When I could stand again, he was killing our soldiers. I tried to stop him.
                      • 310. - Now Guardian Hold Six belongs to the Empire. How could Aelan do this? Even as we dueled, I felt no darkness, nothing!
                        • 309. Option - He's a Child of the Emperor.Player - It's not your fault. Aelan was a sleeper agent placed by the Sith.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 318. - I didn't think this situation could be any worse.
                        • 316. Option - Concentrate. I need your help.Player - Please, I must know what the current situation is.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 493. Option - Enough hysterics.Player - Stop this. You are a Jedi, conduct yourself like one.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          • 320. - I apologize, Master. I've learned a little more since... since then.
                            • 323. - The Imperials occupy the main factory. They're making military walkers; building their own reinforcements.
                              • 366. - We must shut down the production line. But Guardian Hold Six is a fortress, with no way inside.
                                • 325. - You escaped, with many wounded. How?
                                  • 327. - In the fighting, a wall junction exploded and overloaded the security grid. But the junction will be repaired by now.
                                    • 328. Option - Could we get through the wall?Player - If the wall itself was damaged in the blast, it could be breached.
                                    • 330. Option - Then we disrupt it again.Player - A precise hit could knock the security grid out for good.
                                      • 331. - We cannot, not from the outside. But the wall itself. That may be vulnerable.
                                    • 336. Option - We must focus on the walkers.Player - Those walkers are the biggest threat, the Imperials could start sending them across the city.
                                      • 337. - However many we destroy, they can always build more. But... perhaps that wall was damaged in the explosion.
                                        • 341. - Yes. Your forces could break through the wall, and distract the walkers. Then you could slip in and stop production. But, your soldiers will suffer heavy losses.
                                          • 342. Option - I know, and I regret it.Player - Any loss is a tragedy. But this is the only way.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                          • 344. Option - Then I'll work quickly.Player - The sooner I stop the walker production lines, the safer they will be.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                          • 346. Option - People suffer in wartime.Player - Shrinking from your duty is a sure way to be defeated.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            • 347. - I apologize, Master.
                                              • 354. Option - The droids would be perfect.Player - I imagine Balmorra's droids know what to do with walkers.
                                                • 355. - Indeed. They'll crack the wall for you, then take those walkers apart.
                                                  • 361. - Here are the codes to shut down the production line. And, Master, Aelan is still somewhere inside.
                                                    • 363. - Please. If you find him, try to help him. May the Force be with you both.
                                                      • 364. <Conversation Exit>
        • 97. - I beg your pardon. I must be cautious now, even among my own people.
          • 104. <Non-dialogue segment.>
  • 498. <Conversation Exit>
  • 499. <Non-dialogue segment.>
    • 494. - Our soldiers breach wall, draw off the walkers. You enter through the breach, turn off factory production line.
      • 349. - Who do you want to send? Our droids are ready; the Esh-kha and Voss commandos are too.
    • 358. Option - Dispatch the Voss commandos.Player - Gaden-Ko, have your commandos keep those walkers away from the factory.
      • 359. - It is our duty. First, the wall.
        • 360. <Conversation Exit>
    • 350. Option - Send the Esh-kha.Player - Hallow Voice, your people can handle the walkers for a time.
      • 351. - When the wall is a door, broken steel shall rain. If we fall, we fall well.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.class.jedi_consular.jari_orez
Other Sites:
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                "enMale": "Be at peace.",
                "frMale": "N'ayez crainte.",
                "frFemale": "N'ayez crainte.",
                "deMale": "Friede.",
                "deFemale": "Friede."
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                "frMale": "On est venus reprendre l'usine de walkers et les autres bastions de garde.",
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                "deMale": "Hebt Euch Euer Misstrauen und Euren Leichtsinn f\u00fcr den Feind auf.",
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                "frMale": "Ne soyez pas stupide.",
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                "deMale": "Seid kein Narr.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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            "Text": "I beg your pardon, Master. After today, I can't trust anyone.",
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                "enMale": "I beg your pardon, Master. After today, I can't trust anyone.",
                "frMale": "Je vous demande pardon, Ma\u00eetre. Depuis ce qui s'est pass\u00e9 aujourd'hui, je ne peux me fier \u00e0 personne.",
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                "deMale": "Ich bitte um Verzeihung. Aber nach dem heutigen Tag kann ich niemandem mehr trauen.",
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            "Text": "So these people are with you, Master? I couldn't quite believe it, not after today.",
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                "enMale": "So these people are with you, Master? I couldn't quite believe it, not after today.",
                "frMale": "Alors ces hommes sont avec vous, Ma\u00eetre ? J'avais du mal \u00e0 y croire apr\u00e8s ce qui s'est pass\u00e9 aujourd'hui.",
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            "Text": "Must choose all fellows carefully now.",
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                "frMale": "Il faut choisir ses amis avec soin maintenant.",
                "frFemale": "Il faut choisir ses amis avec soin maintenant.",
                "deMale": "Man muss die Verb\u00fcndeten jetzt vorsichtig w\u00e4hlen.",
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            "Text": "Yes. We quite understand.",
            "LocalizedText": {
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                "frMale": "Oui. On comprend parfaitement.",
                "frFemale": "Oui. On comprend parfaitement.",
                "deMale": "Nat\u00fcrlich. Wir k\u00f6nnen Euch gut verstehen.",
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            "Text": "Oh, we're right there with you.",
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                "frMale": "Oh, on comprend tout \u00e0 fait.",
                "frFemale": "Oh, on comprend tout \u00e0 fait.",
                "deMale": "Oh, das k\u00f6nnen wir nur zu gut nachvollziehen.",
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Should never be too trusting.",
            "LocalizedText": {
                "enMale": "Should never be too trusting.",
                "frMale": "Il ne faut jamais \u00eatre trop confiant.",
                "frFemale": "Il ne faut jamais \u00eatre trop confiant.",
                "deMale": "Man sollte nie zu vertrauensselig sein.",
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            "Text": "It hasn't been a good day for any of us.",
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                "frMale": "On a tous eu une mauvaise journ\u00e9e.",
                "frFemale": "On a tous eu une mauvaise journ\u00e9e.",
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "I am Jari Orez. We're all that's left of the defenders. Like Aelan says, we can... never...",
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                "frFemale": "Je m'appelle Jari Orez. Il ne reste plus que nous. Comme le dit Aelan, on ne peut... jamais...",
                "deMale": "Ich bin Jari Orez. Wir sind alles, was von den Verteidigern \u00fcbrig geblieben ist. Es ist, wie Aelan sagt, wir k\u00f6nnen ... niemals ...",
                "deFemale": "Ich bin Jari Orez. Wir sind alles, was von den Verteidigern \u00fcbrig geblieben ist. Es ist, wie Aelan sagt, wir k\u00f6nnen ... niemals ..."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "The Council entrusted Guardian Hold Six to me and... my friend, Aelan Kalder. Just another battle together, we said. And it was, at first.",
            "LocalizedText": {
                "enMale": "The Council entrusted Guardian Hold Six to me and... my friend, Aelan Kalder. Just another battle together, we said. And it was, at first.",
                "frMale": "Le conseil nous avait confi\u00e9 le bastion de garde 6, \u00e0 moi et \u00e0... mon ami, Aelan Kalder. On se disait que ce n'\u00e9tait qu'un combat de plus \u00e0 mener ensemble. Et c'\u00e9tait le cas, au d\u00e9but.",
                "frFemale": "Le conseil nous avait confi\u00e9 le bastion de garde 6, \u00e0 moi et \u00e0... mon ami, Aelan Kalder. On se disait que ce n'\u00e9tait qu'un combat de plus \u00e0 mener ensemble. Et c'\u00e9tait le cas, au d\u00e9but.",
                "deMale": "Der Rat vertraute W\u00e4chterhort 6 mir und meinem ... meinem Freund Aelan Kalder an. Sah aus, als sei es nur ein weiterer gemeinsamer Kampf. Und so fing es auch an.",
                "deFemale": "Der Rat vertraute W\u00e4chterhort 6 mir und meinem ... meinem Freund Aelan Kalder an. Sah aus, als sei es nur ein weiterer gemeinsamer Kampf. Und so fing es auch an."
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            "SpeakerB62Id": "6zbxof1",
            "Text": "As I told you, we're--oh, Jedi. Can you talk to him?",
            "LocalizedText": {
                "enMale": "As I told you, we're--oh, Jedi. Can you talk to him?",
                "frMale": "Comme je vous l'ai dit, on... Ah, Jedi ! Vous pouvez lui parler ?",
                "frFemale": "Comme je vous l'ai dit, on... Ah, Jedi ! Vous pouvez lui parler ?",
                "deMale": "Ich habe es Euch doch schon gesagt, wir ... Oh, Jedi. K\u00f6nnt Ihr vielleicht mit ihm reden?",
                "deFemale": "Ich habe es Euch doch schon gesagt, wir ... Oh, Jedi. K\u00f6nnt Ihr vielleicht mit ihm reden?"
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "Then it's true? I'm so sorry, Master. I feel like I can't trust anyone, even one of my own people.",
            "LocalizedText": {
                "enMale": "Then it's true? I'm so sorry, Master. I feel like I can't trust anyone, even one of my own people.",
                "frMale": "Alors c'est vrai ? Pardon, Ma\u00eetre. J'ai l'impression de ne pouvoir me fier \u00e0 personne, pas m\u00eame aux miens.",
                "frFemale": "Alors c'est vrai ? Pardon, Ma\u00eetre. J'ai l'impression de ne pouvoir me fier \u00e0 personne, pas m\u00eame aux miens.",
                "deMale": "Dann ist es also wahr? Verzeiht mir, Meister. Ich habe das Gef\u00fchl, dass ich niemandem mehr trauen kann, nicht einmal meinen eigenen Leuten.",
                "deFemale": "Dann ist es also wahr? Verzeiht mir, Meister. Ich habe das Gef\u00fchl, dass ich niemandem mehr trauen kann, nicht einmal meinen eigenen Leuten."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "I beg your pardon. I must be cautious now, even among my own people.",
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                "enMale": "I beg your pardon. I must be cautious now, even among my own people.",
                "frMale": "Je vous demande pardon. Je dois me m\u00e9fier maintenant, m\u00eame des miens.",
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                "deMale": "Ich bitte um Verzeihung. Ich muss vorsichtig sein, selbst bei meinem eigenen Volk.",
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            "SpeakerB62Id": "0000000",
            "Text": "Go on when you're ready.",
            "LocalizedText": {
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                "frMale": "Vous pourrez continuer quand vous serez pr\u00eat.",
                "frFemale": "Vous pourrez continuer quand vous serez pr\u00eat.",
                "deMale": "Fahrt erst fort, wenn Ihr bereit seid.",
                "deFemale": "Fahrt erst fort, wenn Ihr bereit seid."
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                "enMale": "Take your time.",
                "frMale": "Prenez votre temps.",
                "frFemale": "Prenez votre temps.",
                "deMale": "Lasst Euch Zeit.",
                "deFemale": "Lasst Euch Zeit."
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            "Text": "What happened next?",
            "LocalizedText": {
                "enMale": "What happened next?",
                "frMale": "Et ensuite\u00a0?",
                "frFemale": "Et ensuite\u00a0?",
                "deMale": "Und dann?",
                "deFemale": "Und dann?"
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            "LocalizedOptionText": {
                "enMale": "Something changed?",
                "frMale": "Quelque chose a chang\u00e9 ?",
                "frFemale": "Quelque chose a chang\u00e9 ?",
                "deMale": "Aber dann kam es anders?",
                "deFemale": "Aber dann kam es anders?"
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            "SpeakerB62Id": "0000000",
            "Text": "Get to the point.",
            "LocalizedText": {
                "enMale": "Get to the point.",
                "frMale": "D\u00e9p\u00eachons.",
                "frFemale": "D\u00e9p\u00eachons.",
                "deMale": "Raus mit der Sprache.",
                "deFemale": "Raus mit der Sprache."
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                "enMale": "Hurry this up.",
                "frMale": "D\u00e9p\u00eachez-vous un peu.",
                "frFemale": "D\u00e9p\u00eachez-vous un peu.",
                "deMale": "Beeilt Euch.",
                "deFemale": "Beeilt Euch."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "Aelan and I were checking the sentries, just talking, when he... attacked me. Not with his blaster, with the Force. Like a Sith.",
            "LocalizedText": {
                "enMale": "Aelan and I were checking the sentries, just talking, when he... attacked me. Not with his blaster, with the Force. Like a Sith.",
                "frMale": "Aelan et moi, on passait les sentinelles en revue, on parlait et puis... il m'a attaqu\u00e9. Pas avec son blaster, mais avec la Force. Comme un Sith.",
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                "deFemale": "Aelan und ich haben die Wachposten kontrolliert. Wir haben uns einfach nur unterhalten, als er mich ... pl\u00f6tzlich angriff. Nicht mit dem Blaster - mit der Macht! Wie ein Sith."
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            "Text": "Thank you, Master.",
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                "frMale": "Merci, Ma\u00eetre.",
                "frFemale": "Merci, Ma\u00eetre.",
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            "Text": "When I could stand again, he was killing our soldiers. I tried to stop him.",
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                "frMale": "Quand j'ai pu me relever, il \u00e9tait en train de tuer nos soldats. J'ai essay\u00e9 de l'arr\u00eater.",
                "frFemale": "Quand j'ai pu me relever, il \u00e9tait en train de tuer nos soldats. J'ai essay\u00e9 de l'arr\u00eater.",
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                "deFemale": "Als ich wieder stehen konnte, war er dabei, unsere Soldaten zu t\u00f6ten. Ich habe versucht, ihn aufzuhalten."
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            "Text": "It's not your fault. Aelan was a sleeper agent placed by the Sith.",
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                "enMale": "It's not your fault. Aelan was a sleeper agent placed by the Sith.",
                "frMale": "Ce n'est pas votre faute. Aelan \u00e9tait un agent dormant envoy\u00e9 par les Sith.",
                "frFemale": "Ce n'est pas votre faute. Aelan \u00e9tait un agent dormant envoy\u00e9 par les Sith.",
                "deMale": "Es ist nicht Eure Schuld. Aelan war ein Schl\u00e4fer des Imperiums und wurde von den Sith eingeschleust.",
                "deFemale": "Es ist nicht Eure Schuld. Aelan war ein Schl\u00e4fer des Imperiums und wurde von den Sith eingeschleust."
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                "enMale": "He's a Child of the Emperor.",
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                "frFemale": "C'est un Enfant de l'Empereur.",
                "deMale": "Er ist ein Kind des Imperators.",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "Now Guardian Hold Six belongs to the Empire. How could Aelan do this? Even as we dueled, I felt no darkness, nothing!",
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                "enMale": "Now Guardian Hold Six belongs to the Empire. How could Aelan do this? Even as we dueled, I felt no darkness, nothing!",
                "frMale": "Maintenant le bastion de garde 6 appartient \u00e0 l'Empire. Comment Aelan a-t-il pu faire \u00e7a ? M\u00eame quand on s'est battus, je n'ai senti aucune noirceur, rien !",
                "frFemale": "Maintenant le bastion de garde 6 appartient \u00e0 l'Empire. Comment Aelan a-t-il pu faire \u00e7a ? M\u00eame quand on s'est battus, je n'ai senti aucune noirceur, rien !",
                "deMale": "Jetzt geh\u00f6rt W\u00e4chterhort 6 dem Imperium. Wie konnte Aelan nur so etwas tun? Selbst w\u00e4hrend unseres Duells habe ich keine Dunkelheit gesp\u00fcrt, nichts!",
                "deFemale": "Jetzt geh\u00f6rt W\u00e4chterhort 6 dem Imperium. Wie konnte Aelan nur so etwas tun? Selbst w\u00e4hrend unseres Duells habe ich keine Dunkelheit gesp\u00fcrt, nichts!"
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            "SpeakerB62Id": "0000000",
            "Text": "Please, I must know what the current situation is.",
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                "enMale": "Please, I must know what the current situation is.",
                "frMale": "S'il vous pla\u00eet, j'ai besoin de savoir o\u00f9 en est la situation.",
                "frFemale": "S'il vous pla\u00eet, j'ai besoin de savoir o\u00f9 en est la situation.",
                "deMale": "Bitte, ich muss wissen, wie die Lage ist.",
                "deFemale": "Bitte, ich muss wissen, wie die Lage ist."
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                "enMale": "Concentrate. I need your help.",
                "frMale": "Concentrez-vous. J'ai besoin de votre aide.",
                "frFemale": "Concentrez-vous. J'ai besoin de votre aide.",
                "deMale": "Konzentriert Euch. Ich brauche Eure Hilfe.",
                "deFemale": "Konzentriert Euch. Ich brauche Eure Hilfe."
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                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I didn't think this situation could be any worse.",
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "I apologize, Master. I've learned a little more since... since then.",
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                "enMale": "I apologize, Master. I've learned a little more since... since then.",
                "frMale": "Pardon, Ma\u00eetre. J'ai appris certaines choses depuis... depuis cet \u00e9v\u00e9nement.",
                "frFemale": "Pardon, Ma\u00eetre. J'ai appris certaines choses depuis... depuis cet \u00e9v\u00e9nement.",
                "deMale": "Es tut mir leid. Ich habe etwas dazugelernt seit ... seitdem.",
                "deFemale": "Es tut mir leid. Ich habe etwas dazugelernt seit ... seitdem."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "The Imperials occupy the main factory. They're making military walkers; building their own reinforcements.",
            "LocalizedText": {
                "enMale": "The Imperials occupy the main factory. They're making military walkers; building their own reinforcements.",
                "frMale": "Les Imp\u00e9riaux occupent l'usine principale. Ils produisent des walkers militaires. Ils construisent leurs renforts.",
                "frFemale": "Les Imp\u00e9riaux occupent l'usine principale. Ils produisent des walkers militaires. Ils construisent leurs renforts.",
                "deMale": "Die Imperialen besetzen die Hauptfabrik. Sie produzieren dort Kampfl\u00e4ufer - bauen sich Verst\u00e4rkung.",
                "deFemale": "Die Imperialen besetzen die Hauptfabrik. Sie produzieren dort Kampfl\u00e4ufer - bauen sich Verst\u00e4rkung."
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            "SpeakerB62Id": "lUlZI90",
            "Text": "You escaped, with many wounded. How?",
            "LocalizedText": {
                "enMale": "You escaped, with many wounded. How?",
                "frMale": "Vous vous \u00eates enfuis, avec plein de bless\u00e9s. Comment ?",
                "frFemale": "Vous vous \u00eates enfuis, avec plein de bless\u00e9s. Comment ?",
                "deMale": "Ihr seid entkommen, mit vielen Verletzten. Wie?",
                "deFemale": "Ihr seid entkommen, mit vielen Verletzten. Wie?"
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "In the fighting, a wall junction exploded and overloaded the security grid. But the junction will be repaired by now.",
            "LocalizedText": {
                "enMale": "In the fighting, a wall junction exploded and overloaded the security grid. But the junction will be repaired by now.",
                "frMale": "Au cours du combat, la jonction entre deux murs a explos\u00e9 et a surcharg\u00e9 la grille de s\u00e9curit\u00e9. Mais ils ont d\u00fb r\u00e9parer la jonction maintenant. ",
                "frFemale": "Au cours du combat, la jonction entre deux murs a explos\u00e9 et a surcharg\u00e9 la grille de s\u00e9curit\u00e9. Mais ils ont d\u00fb r\u00e9parer la jonction maintenant. ",
                "deMale": "W\u00e4hrend des Kampfs ist ein Mauerknotenpunkt explodiert und das Sicherheitsnetz wurde \u00fcberlastet. Aber er wurde bestimmt schon repariert.",
                "deFemale": "W\u00e4hrend des Kampfs ist ein Mauerknotenpunkt explodiert und das Sicherheitsnetz wurde \u00fcberlastet. Aber er wurde bestimmt schon repariert."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If the wall itself was damaged in the blast, it could be breached.",
            "LocalizedText": {
                "enMale": "If the wall itself was damaged in the blast, it could be breached.",
                "frMale": "Si le mur a \u00e9t\u00e9 endommag\u00e9 pendant l'explosion, on peut ouvrir une br\u00e8che.",
                "frFemale": "Si le mur a \u00e9t\u00e9 endommag\u00e9 pendant l'explosion, on peut ouvrir une br\u00e8che.",
                "deMale": "Wenn die Mauer selbst bei der Explosion besch\u00e4digt wurde, kommen wir dort rein.",
                "deFemale": "Wenn die Mauer selbst bei der Explosion besch\u00e4digt wurde, kommen wir dort rein."
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            "LocalizedOptionText": {
                "enMale": "Could we get through the wall?",
                "frMale": "On pourrait franchir le mur ?",
                "frFemale": "On pourrait franchir le mur ?",
                "deMale": "K\u00f6nnen wir durch die Mauer gehen?",
                "deFemale": "K\u00f6nnen wir durch die Mauer gehen?"
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            "Text": "A precise hit could knock the security grid out for good.",
            "LocalizedText": {
                "enMale": "A precise hit could knock the security grid out for good.",
                "frMale": "Si on frappe au bon endroit, on devrait pouvoir neutraliser la grille de s\u00e9curit\u00e9 une bonne fois pour toutes.",
                "frFemale": "Si on frappe au bon endroit, on devrait pouvoir neutraliser la grille de s\u00e9curit\u00e9 une bonne fois pour toutes.",
                "deMale": "Mit einem pr\u00e4zisen Treffer k\u00f6nnten wir das Sicherheitsnetz dauerhaft ausschalten.",
                "deFemale": "Mit einem pr\u00e4zisen Treffer k\u00f6nnten wir das Sicherheitsnetz dauerhaft ausschalten."
            },
            "LocalizedOptionText": {
                "enMale": "Then we disrupt it again.",
                "frMale": "Alors on la neutralisera une nouvelle fois.",
                "frFemale": "Alors on la neutralisera une nouvelle fois.",
                "deMale": "Dann unterbrechen wir das Netz wieder.",
                "deFemale": "Dann unterbrechen wir das Netz wieder."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "JlGmZc0",
            "Text": "We cannot, not from the outside. But the wall itself. That may be vulnerable.",
            "LocalizedText": {
                "enMale": "We cannot, not from the outside. But the wall itself. That may be vulnerable.",
                "frMale": "C'est impossible, pas depuis l'ext\u00e9rieur. Mais le mur \u00e0 proprement parler, il a peut-\u00eatre \u00e9t\u00e9 fragilis\u00e9.",
                "frFemale": "C'est impossible, pas depuis l'ext\u00e9rieur. Mais le mur \u00e0 proprement parler, il a peut-\u00eatre \u00e9t\u00e9 fragilis\u00e9.",
                "deMale": "Das geht nicht. Nicht von au\u00dfen. Aber die Mauer selbst k\u00f6nnte anf\u00e4llig sein.",
                "deFemale": "Das geht nicht. Nicht von au\u00dfen. Aber die Mauer selbst k\u00f6nnte anf\u00e4llig sein."
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            "SpeakerB62Id": "0000000",
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            "NodeId": 336,
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            "SpeakerB62Id": "0000000",
            "Text": "Those walkers are the biggest threat, the Imperials could start sending them across the city.",
            "LocalizedText": {
                "enMale": "Those walkers are the biggest threat, the Imperials could start sending them across the city.",
                "frMale": "Les walkers sont la plus grande menace. Les Imp\u00e9riaux pourraient commencer \u00e0 les envoyer dans la ville.",
                "frFemale": "Les walkers sont la plus grande menace. Les Imp\u00e9riaux pourraient commencer \u00e0 les envoyer dans la ville.",
                "deMale": "Die gr\u00f6\u00dfte Gefahr sind die Kampfl\u00e4ufer - die Imperialen k\u00f6nnten sie in die Stadt hinausschicken.",
                "deFemale": "Die gr\u00f6\u00dfte Gefahr sind die Kampfl\u00e4ufer - die Imperialen k\u00f6nnten sie in die Stadt hinausschicken."
            },
            "LocalizedOptionText": {
                "enMale": "We must focus on the walkers.",
                "frMale": "On doit se concentrer sur les walkers.",
                "frFemale": "On doit se concentrer sur les walkers.",
                "deMale": "Am wichtigsten sind die Kampfl\u00e4ufer.",
                "deFemale": "Am wichtigsten sind die Kampfl\u00e4ufer."
            },
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        "337": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "JlGmZc0",
            "Text": "However many we destroy, they can always build more. But... perhaps that wall was damaged in the explosion.",
            "LocalizedText": {
                "enMale": "However many we destroy, they can always build more. But... perhaps that wall was damaged in the explosion.",
                "frMale": "On aura beau les d\u00e9truire, ils pourront toujours en reconstruire d'autres. Mais... ce mur a peut-\u00eatre \u00e9t\u00e9 endommag\u00e9 dans l'explosion.",
                "frFemale": "On aura beau les d\u00e9truire, ils pourront toujours en reconstruire d'autres. Mais... ce mur a peut-\u00eatre \u00e9t\u00e9 endommag\u00e9 dans l'explosion.",
                "deMale": "Egal, wie viele wir zerst\u00f6ren, sie k\u00f6nnen immer mehr produzieren. Aber ... vielleicht wurde die Mauer bei der Explosion besch\u00e4digt.",
                "deFemale": "Egal, wie viele wir zerst\u00f6ren, sie k\u00f6nnen immer mehr produzieren. Aber ... vielleicht wurde die Mauer bei der Explosion besch\u00e4digt."
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            "SpeakerB62Id": "0000000",
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        "341": {
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "Yes. Your forces could break through the wall, and distract the walkers. Then you could slip in and stop production. But, your soldiers will suffer heavy losses.",
            "LocalizedText": {
                "enMale": "Yes. Your forces could break through the wall, and distract the walkers. Then you could slip in and stop production. But, your soldiers will suffer heavy losses.",
                "frMale": "Oui. Vos forces pourraient ouvrir une br\u00e8che dans le mur et distraire les walkers. Vous pourriez alors entrer et arr\u00eater la production. Mais vos soldats enregistreront de lourdes pertes.",
                "frFemale": "Oui. Vos forces pourraient ouvrir une br\u00e8che dans le mur et distraire les walkers. Vous pourriez alors entrer et arr\u00eater la production. Mais vos soldats enregistreront de lourdes pertes.",
                "deMale": "Ja. Eure Leute k\u00f6nnten die Mauer durchbrechen und die Kampfl\u00e4ufer ablenken. Dann k\u00f6nntet Ihr Euch hineinschleichen und die Produktion stoppen. Aber Eure Soldaten werden schwere Verluste erleiden.",
                "deFemale": "Ja. Eure Leute k\u00f6nnten die Mauer durchbrechen und die Kampfl\u00e4ufer ablenken. Dann k\u00f6nntet Ihr Euch hineinschleichen und die Produktion stoppen. Aber Eure Soldaten werden schwere Verluste erleiden."
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Any loss is a tragedy. But this is the only way.",
            "LocalizedText": {
                "enMale": "Any loss is a tragedy. But this is the only way.",
                "frMale": "Chaque perte est une trag\u00e9die. Mais c'est le seul moyen.",
                "frFemale": "Chaque perte est une trag\u00e9die. Mais c'est le seul moyen.",
                "deMale": "Jeder Verlust ist eine Trag\u00f6die. Aber es gibt keine andere M\u00f6glichkeit.",
                "deFemale": "Jeder Verlust ist eine Trag\u00f6die. Aber es gibt keine andere M\u00f6glichkeit."
            },
            "LocalizedOptionText": {
                "enMale": "I know, and I regret it.",
                "frMale": "Je sais, et je le regrette.",
                "frFemale": "Je sais, et je le regrette.",
                "deMale": "Ich wei\u00df und ich bedaure es.",
                "deFemale": "Ich wei\u00df und ich bedaure es."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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        "344": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The sooner I stop the walker production lines, the safer they will be.",
            "LocalizedText": {
                "enMale": "The sooner I stop the walker production lines, the safer they will be.",
                "frMale": "Plus vite j'arr\u00eaterai les cha\u00eenes de fabrication, plus vite ils seront en s\u00e9curit\u00e9.",
                "frFemale": "Plus vite j'arr\u00eaterai les cha\u00eenes de fabrication, plus vite ils seront en s\u00e9curit\u00e9.",
                "deMale": "Je schneller ich die Kampfl\u00e4uferproduktion aufhalte, desto sicherer werden sie sein.",
                "deFemale": "Je schneller ich die Kampfl\u00e4uferproduktion aufhalte, desto sicherer werden sie sein."
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            "LocalizedOptionText": {
                "enMale": "Then I'll work quickly.",
                "frMale": "Alors je ferai vite.",
                "frFemale": "Alors je ferai vite.",
                "deMale": "Dann muss ich mich beeilen.",
                "deFemale": "Dann muss ich mich beeilen."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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        "346": {
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Shrinking from your duty is a sure way to be defeated.",
            "LocalizedText": {
                "enMale": "Shrinking from your duty is a sure way to be defeated.",
                "frMale": "Reculer devant le devoir est le meilleur moyen d'\u00eatre vaincu.",
                "frFemale": "Reculer devant le devoir est le meilleur moyen d'\u00eatre vaincu.",
                "deMale": "Sich vor der Pflicht zu scheuen ist ein sicherer Weg, besiegt zu werden.",
                "deFemale": "Sich vor der Pflicht zu scheuen ist ein sicherer Weg, besiegt zu werden."
            },
            "LocalizedOptionText": {
                "enMale": "People suffer in wartime.",
                "frMale": "Les gens souffrent en temps de guerre.",
                "frFemale": "Les gens souffrent en temps de guerre.",
                "deMale": "Im Krieg muss man Opfer bringen.",
                "deFemale": "Im Krieg muss man Opfer bringen."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "aznV1kR": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "I apologize, Master.",
            "LocalizedText": {
                "enMale": "I apologize, Master.",
                "frMale": "Pardonnez-moi, Ma\u00eetre.",
                "frFemale": "Pardonnez-moi, Ma\u00eetre.",
                "deMale": "Verzeihung, Meister.",
                "deFemale": "Verzeihung, Meister."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "6zbxof1",
            "Text": "Who do you want to send? Our droids are ready; the Esh-kha and Voss commandos are too.",
            "LocalizedText": {
                "enMale": "Who do you want to send? Our droids are ready; the Esh-kha and Voss commandos are too.",
                "frMale": "Qui voulez-vous envoyer ? Nos dro\u00efdes sont pr\u00eats, tout comme les Esh-kha et le commando Voss.",
                "frFemale": "Qui voulez-vous envoyer ? Nos dro\u00efdes sont pr\u00eats, tout comme les Esh-kha et le commando Voss.",
                "deMale": "Wen wollt Ihr denn schicken? Unsere Droiden sind bereit, auch die Esh-kha und die Voss-Kommandosoldaten.",
                "deFemale": "Wen wollt Ihr denn schicken? Unsere Droiden sind bereit, auch die Esh-kha und die Voss-Kommandosoldaten."
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            "NodeId": 350,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hallow Voice, your people can handle the walkers for a time.",
            "LocalizedText": {
                "enMale": "Hallow Voice, your people can handle the walkers for a time.",
                "frMale": "Auguste Voix, vos hommes peuvent s'occuper des walkers pendant quelque temps.",
                "frFemale": "Auguste Voix, vos hommes peuvent s'occuper des walkers pendant quelque temps.",
                "deMale": "Geweihte Stimme, Eure Leute k\u00f6nnen sich eine Zeitlang um die Kampfl\u00e4ufer k\u00fcmmern.",
                "deFemale": "Geweihte Stimme, Eure Leute k\u00f6nnen sich eine Zeitlang um die Kampfl\u00e4ufer k\u00fcmmern."
            },
            "LocalizedOptionText": {
                "enMale": "Send the Esh-kha.",
                "frMale": "Envoyez les Esh-kha.",
                "frFemale": "Envoyez les Esh-kha.",
                "deMale": "Schickt die Esh-kha.",
                "deFemale": "Schickt die Esh-kha."
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            "Text": "When the wall is a door, broken steel shall rain. If we fall, we fall well.",
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                "frMale": "Quand le mur est une porte, il pleut de l'acier bris\u00e9. Si on tombe, on tombe bien.",
                "frFemale": "Quand le mur est une porte, il pleut de l'acier bris\u00e9. Si on tombe, on tombe bien.",
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            "Text": "I imagine Balmorra's droids know what to do with walkers.",
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                "enMale": "I imagine Balmorra's droids know what to do with walkers.",
                "frMale": "J'imagine que les dro\u00efdes de Balmorra savent quoi faire avec les walkers.",
                "frFemale": "J'imagine que les dro\u00efdes de Balmorra savent quoi faire avec les walkers.",
                "deMale": "Ich denke, balmorranische Droiden wissen, wie mit Kampfl\u00e4ufern zu verfahren ist.",
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                "enMale": "The droids would be perfect.",
                "frMale": "Les dro\u00efdes feront tr\u00e8s bien l'affaire.",
                "frFemale": "Les dro\u00efdes feront tr\u00e8s bien l'affaire.",
                "deMale": "Die Droiden w\u00e4ren perfekt.",
                "deFemale": "Die Droiden w\u00e4ren perfekt."
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            "SpeakerB62Id": "6zbxof1",
            "Text": "Indeed. They'll crack the wall for you, then take those walkers apart.",
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                "enMale": "Indeed. They'll crack the wall for you, then take those walkers apart.",
                "frMale": "En effet. Ils perceront le mur pour vous puis mettront ces walkers en pi\u00e8ces.",
                "frFemale": "En effet. Ils perceront le mur pour vous puis mettront ces walkers en pi\u00e8ces.",
                "deMale": "Allerdings. Sie werden die Mauer f\u00fcr Euch durchbrechen und die Kampfl\u00e4ufer in St\u00fccke rei\u00dfen.",
                "deFemale": "Allerdings. Sie werden die Mauer f\u00fcr Euch durchbrechen und die Kampfl\u00e4ufer in St\u00fccke rei\u00dfen."
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            "SpeakerB62Id": "0000000",
            "Text": "Gaden-Ko, have your commandos keep those walkers away from the factory.",
            "LocalizedText": {
                "enMale": "Gaden-Ko, have your commandos keep those walkers away from the factory.",
                "frMale": "Gaden-Ko, demande \u00e0 tes hommes d'\u00e9loigner ces walkers de l'usine.",
                "frFemale": "Gaden-Ko, demande \u00e0 tes hommes d'\u00e9loigner ces walkers de l'usine.",
                "deMale": "Gaden-Ko, Eure Kommandosoldaten sollen die Kampfl\u00e4ufer von der Fabrik fernhalten.",
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                "enMale": "Dispatch the Voss commandos.",
                "frMale": "Envoyez le commando Voss.",
                "frFemale": "Envoyez le commando Voss.",
                "deMale": "Schickt die Voss-Kommandos.",
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            "SpeakerB62Id": "lUlZI90",
            "Text": "It is our duty. First, the wall.",
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                "enMale": "It is our duty. First, the wall.",
                "frMale": "C'est notre devoir. D'abord le mur.",
                "frFemale": "C'est notre devoir. D'abord le mur.",
                "deMale": "Das ist unsere Pflicht. Zuerst die Mauer.",
                "deFemale": "Das ist unsere Pflicht. Zuerst die Mauer."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "Here are the codes to shut down the production line. And, Master, Aelan is still somewhere inside.",
            "LocalizedText": {
                "enMale": "Here are the codes to shut down the production line. And, Master, Aelan is still somewhere inside.",
                "frMale": "Voil\u00e0 les codes pour arr\u00eater la cha\u00eene de fabrication. Et, Ma\u00eetre, Aelan est encore quelque part \u00e0 l'int\u00e9rieur.",
                "frFemale": "Voil\u00e0 les codes pour arr\u00eater la cha\u00eene de fabrication. Et, Ma\u00eetre, Aelan est encore quelque part \u00e0 l'int\u00e9rieur.",
                "deMale": "Hier sind die Codes, um die Produktion abzuschalten. Und, Jedi - Aelan ist noch irgendwo da drin.",
                "deFemale": "Hier sind die Codes, um die Produktion abzuschalten. Und, Jedi - Aelan ist noch irgendwo da drin."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "Please. If you find him, try to help him. May the Force be with you both.",
            "LocalizedText": {
                "enMale": "Please. If you find him, try to help him. May the Force be with you both.",
                "frMale": "S'il vous pla\u00eet. Si vous le trouvez, essayez de l'aider. Que la Force soit avec vous deux.",
                "frFemale": "S'il vous pla\u00eet. Si vous le trouvez, essayez de l'aider. Que la Force soit avec vous deux.",
                "deMale": "Bitte - wenn Ihr ihn findet, versucht, ihm zu helfen. M\u00f6ge die Macht mit Euch beiden sein.",
                "deFemale": "Bitte - wenn Ihr ihn findet, versucht, ihm zu helfen. M\u00f6ge die Macht mit Euch beiden sein."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "We must shut down the production line. But Guardian Hold Six is a fortress, with no way inside.",
            "LocalizedText": {
                "enMale": "We must shut down the production line. But Guardian Hold Six is a fortress, with no way inside.",
                "frMale": "Il faut qu'on arr\u00eate la cha\u00eene de fabrication. Mais le bastion de garde 6 est une v\u00e9ritable forteresse, il n'y a aucun moyen d'y acc\u00e9der.",
                "frFemale": "Il faut qu'on arr\u00eate la cha\u00eene de fabrication. Mais le bastion de garde 6 est une v\u00e9ritable forteresse, il n'y a aucun moyen d'y acc\u00e9der.",
                "deMale": "Wir m\u00fcssen die Produktion aufhalten. Aber W\u00e4chterhort 6 ist eine Festung. Es gibt keinen Weg hinein.",
                "deFemale": "Wir m\u00fcssen die Produktion aufhalten. Aber W\u00e4chterhort 6 ist eine Festung. Es gibt keinen Weg hinein."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "Please go safely, I cannot stand another loss.",
            "LocalizedText": {
                "enMale": "Please go safely, I cannot stand another loss.",
                "frMale": "Je vous en prie, soyez prudent. Je ne supporterai pas une perte de plus.",
                "frFemale": "Je vous en prie, soyez prudente. Je ne supporterai pas une perte de plus.",
                "deMale": "Bitte seid vorsichtig. Noch einen Verlust verkrafte ich nicht.",
                "deFemale": "Bitte seid vorsichtig. Noch einen Verlust verkrafte ich nicht."
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            "SpeakerB62Id": "JlGmZc0",
            "Text": "Be safe, Master. May the Force guide you.",
            "LocalizedText": {
                "enMale": "Be safe, Master. May the Force guide you.",
                "frMale": "Faites attention, Ma\u00eetre. Que la Force vous guide.",
                "frFemale": "Faites attention, Ma\u00eetre. Que la Force vous guide.",
                "deMale": "Seid vorsichtig, Meister. M\u00f6ge die Macht Euch f\u00fchren.",
                "deFemale": "Seid vorsichtig, Meister. M\u00f6ge die Macht Euch f\u00fchren."
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            "SpeakerB62Id": "0000000",
            "Text": "Stop this. You are a Jedi, conduct yourself like one.",
            "LocalizedText": {
                "enMale": "Stop this. You are a Jedi, conduct yourself like one.",
                "frMale": "\u00c7a suffit. Vous \u00eates un Jedi, conduisez-vous en tant que tel.",
                "frFemale": "\u00c7a suffit. Vous \u00eates un Jedi, conduisez-vous en tant que tel.",
                "deMale": "H\u00f6rt auf damit. Ihr seid ein Jedi; verhaltet Euch entsprechend.",
                "deFemale": "H\u00f6rt auf damit. Ihr seid ein Jedi; verhaltet Euch entsprechend."
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            "LocalizedOptionText": {
                "enMale": "Enough hysterics.",
                "frMale": "Calmez-vous !",
                "frFemale": "Calmez-vous !",
                "deMale": "Schluss mit der Hysterie.",
                "deFemale": "Schluss mit der Hysterie."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "aznV1kR": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "lUlZI90",
            "Text": "Our soldiers breach wall, draw off the walkers. You enter through the breach, turn off factory production line.",
            "LocalizedText": {
                "enMale": "Our soldiers breach wall, draw off the walkers. You enter through the breach, turn off factory production line.",
                "frMale": "Nos soldats ouvrent une br\u00e8che dans le mur et attirent les walkers. Vous entrez par la br\u00e8che et arr\u00eatez la cha\u00eene de fabrication de l'usine.",
                "frFemale": "Nos soldats ouvrent une br\u00e8che dans le mur et attirent les walkers. Vous entrez par la br\u00e8che et arr\u00eatez la cha\u00eene de fabrication de l'usine.",
                "deMale": "Unsere Soldaten durchbrechen die Mauer, lenken die Kampfl\u00e4ufer ab. Ihr dringt ein und stoppt die Fabrikproduktion.",
                "deFemale": "Unsere Soldaten durchbrechen die Mauer, lenken die Kampfl\u00e4ufer ab. Ihr dringt ein und stoppt die Fabrikproduktion."
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