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cnv.vo_holding.companion_characters.trooper.tanno_vik.tanno_vik

  • 2. <Non-dialogue segment.>
    • 5. - Well. That was exciting, huh? With the guns and the nobles and the crazy gangsters?
      • 6. Option - You could say that.Player - I guess that's one way of looking at it.
        • 7. - Good to keep a positive attitude, right?
          • 8. <Non-dialogue segment.>
            • 232. - BROKEN LINK FROM VO MOVE - SEE Misc Text
            • 233. - BROKEN LINK FROM VO MOVE - SEE Misc Text
            • 234. - BROKEN LINK FROM VO MOVE - SEE Misc Text
      • 12. Option - The next one better be easier.Player - You'll find someone softer next time, right?
        • 13. - Gonna do my best.
          • 14. <Non-dialogue segment.>
            • 235. - BROKEN LINK FROM VO MOVE - SEE Misc Text
            • 236. - BROKEN LINK FROM VO MOVE - SEE Misc Text
            • 237. - BROKEN LINK FROM VO MOVE - SEE Misc Text
      • 18. Option - I'm through with your schemes.Player - These plans of yours never work out. I'm done.
        • 19. - Ah, come on. So there were a few hiccups. We got what we went after, didn't we?
          • 20. <Non-dialogue segment.>
            • 21. - Can't believe that dumb kid is still breathing. We'll never build a good rep if you keep going easy.
              • 238. - BROKEN LINK FROM VO MOVE - SEE Misc Text
            • 24. - Wish we'd offed that stupid kid, but at least we got some extra credits for our trouble.
              • 239. - BROKEN LINK FROM VO MOVE - SEE Misc Text
            • 27. - At least that stupid kid got what he deserved. Made the whole situation a little less irritating.
              • 29. - Believe it or not, the Albreks looked like the easiest marks from Magaran's customer list. I'll make sure we've got a solid angle on the next run.
                • 30. Option - Sounds good.Player - Whatever you get lined up--I'm in.
                  • 240. - BROKEN LINK FROM VO MOVE - SEE Misc Text
                • 32. Option - You'd better.Player - No more madness like this last one.
                  • 33. - You can't tell me you didn't have a little bit of fun.
                    • 241. - BROKEN LINK FROM VO MOVE - SEE Misc Text
                • 36. Option - I said I'm out!Player - I'm done, Vik! No more marks!
                  • 242. - BROKEN LINK FROM VO MOVE - SEE Misc Text
                • 38. Option - I'm not interested.Player - There won't be a next run. I'm through.
                  • 39. - You say that now. See how you feel when the big payout is right under your nose.
                    • 41. - This rundown was rough, but it was nothing compared to our usual work--and it paid a lot better.
                      • 43. - We've got a good thing going here. Let's keep rolling with it.
                        • 44. <Conversation Exit>
    • 46. <Non-dialogue segment.>
      • 47. - We just walk in, show the files, act tough and walk out a good bit richer.
        • 48. Option - I doubt it will be so easy.Player - If Albrek is a noble, he must have guards.
          • 49. - Nope. The Albreks are at the bottom of the ladder--they don't even have servants. Forget about guards.
            • 51. - Can't wait.
              • 243. Player - BROKEN LINK FROM VO MOVE - SEE Misc Text
        • 53. Option - Sounds good.Player - We'll head out as soon as we can.
        • 54. Option - How many guns did he buy?Player - Is this guy going to be armed to the teeth?
      • 55. - It's going to be the easiest credits you ever made. You sure you're not interested?
        • 56. Option - I'm sorry, but I can't do it.Player - I like you, Vik, but I can't do this.
          • 244. - BROKEN LINK FROM VO MOVE - SEE Misc Text
        • 58. Option - Not a chance.Player - I meant what I said, Vik. I'm out.
          • 59. - Then we've got nothing to talk about.
            • 60. <Conversation Exit>
        • 61. Option - I want in after all.Player - I've changed my mind. Let's do this.
          • 62. - Good thinking. Let's head for Alderaan and make some credits.
            • 63. <Conversation Exit>
    • 66. - I'll let you know when everything's lined up. Then we'll pay the noble Lord Albrek a visit.
    • 69. - Hey. A pal of mine says he has a line on an easy score.
      • 70. <Non-dialogue segment.>
        • 71. - Guy's name is Trobec. He's the one who paid triple to take those Balmorran weapons off our hands.
        • 74. - His name's Trobec. I've worked with him before--he's no fool.
          • 76. - So, in or out?
            • 77. Option - I'm in.Player - I can always use spending money.
              • 78. - That's the spirit.
                • 80. - We're going after an Imp weapons transport. She's flying a back route with minimal escort. All we do is smash, grab and run.
            • 83. Option - Give me the details, first.Player - What exactly would I be agreeing to?
              • 84. - Knocking over an Imp weapons transport. What we'd normally do, but we get a lot more for it.
                • 86. - We'll get specifics from Trobec on Nar Shaddaa. Sound good?
                  • 87. Option - Sounds good.Player - Let's go make some credits.
                  • 90. Option - Is Nar Shaddaa safe?Player - You've got a lot of enemies on Nar Shaddaa.
                    • 91. - Only enemy I have left on Nar Shaddaa is Magaran, and he's not nearly scary enough to keep me from going after this job.
                      • 93. - We'll be fine, boss. Trust me.
                  • 95. Option - Sounds dangerous.Player - Are you sure this isn't a setup?
                    • 96. - Sure as I've ever been, so keep that blaster handy.
            • 98. Option - No thanks.Player - I'll pass, Vik.
              • 99. - Come on. It's an Imp weapons transport--nothing we wouldn't do anyway.
                • 101. - If you come around, Trobec will meet us on Nar Shaddaa with the details.
                  • 102. <Conversation Exit>
    • 103. <Non-dialogue segment.>
      • 104. <Conversation Exit>
      • 105. Option - He didn't send bounty hunters?Player - I'm surprised Magaran would hire people to come after us, but not his debtors.
        • 106. - He only wanted us dead, and hired killers come cheap these days. Good debt collectors are expensive--you actually have to trust them.
          • 108. - There are credits to be made. People owe Magaran. We took him down--his stuff is our stuff.
            • 110. - Everyone who owed him owes us, now. I look through the lists, find the big debts, and we collect. Easy.
              • 111. Option - Make it happen.Player - Get me names and coordinates, and we'll move out.
              • 112. Option - Will it work?Player - Do you really think people would pay us?
        • 113. <Conversation Exit>
    • 115. <Non-dialogue segment.>
      • 116. - Hey, come here--this is going to be hilarious. I'm calling the first guy I had lined up to buy those weapons from Balmorra.
        • 118. - He's upset that the deal didn't go through--I thought maybe you could explain it all to him.
      • 119. - Hey, hey, come here--this will be fun. I'm calling up the buyer I had lined up for those weapons from Balmorra.
        • 121. - He's upset that the deal didn't go through--I thought maybe we could clear things up for him.
          • 122. Option - Why bother?Player - Does it really matter if he gets an explanation?
            • 123. - Probably not. But I'll enjoy seeing the look on his face.
          • 126. Option - Fine.Player - I'll be glad to clear everything up.
        • 128. Option - We can work this out.Player - I'm sure we can come to an alternate arrangement.
          • 129. - Okay, alternate arrangement--instead of not bringing me the guns, you bring me the guns!
            • 130. <Conversation Exit>
      • 131. - My new boss here--the commander of Havoc Squad--changed the plans. No guns, Red.
    • 133. <Non-dialogue segment.>
      • 134. - Got something for you, boss.
        • 136. - A friend of mine was very excited about the find we snagged on Balmorra. Paid so well I dumped my original buyer flat out. That's your cut.
          • 137. Option - Good deal.Player - I'm glad things worked out so well.
          • 141. Option - I deserve more.Player - I'm the CO. I should get the biggest cut.
            • 142. - A negotiator, huh? All right, I'll bite--but you'd better keep us both covered if anyone asks questions.
          • 145. Option - I changed my mind.Player - I don't want to be a part of this, Vik.
            • 146. - You're kidding, right? The deal's done--won't make any difference to back out now. Just take your cut and put it behind you.
              • 147. Option - Fine, you're right.Player - I guess I might as well.
              • 151. Option - I'll put it to good use.Player - I can always use the credits for something worthwhile.
                • 152. - Or you could spend it on fancy booze and top-notch weaponry. Just sayin'.
                  • 154. - If I get any more bright ideas for some extra income, I'll be sure to fill you in.
                    • 155. <Conversation Exit>
              • 156. Option - I said "no."Player - I'm not interested.
                • 157. - Suit yourself. More for me.
                  • 159. - Maybe I'll just leave you out, next time.
                    • 160. <Conversation Exit>
      • 161. - We really should've grabbed those guns from Balmorra.
        • 163. - Old friend of mine just called, offered triple what my original buyer was offering. We could've done really well for ourselves.
          • 164. Option - It would've been robbery.Player - They weren't our weapons to sell, Vik.
            • 165. - You're right. How could I have lived with myself?
          • 168. Option - You'll get over it.Player - I'm sure you'll find more ways to make a quick profit.
            • 169. - Let's hope so.
              • 171. - Galaxy is full of opportunities, boss. Smart people take advantage when they see 'em, and the rest get left behind.
          • 174. Option - Maybe next time.Player - I might be interested in other opportunities.
            • 175. - Oh yeah? Maybe I'll keep you in the loop, then.
              • 177. - Let's get back to work.
                • 178. <Conversation Exit>
    • 181. - I've had it with you.
      • 183. - You're never going to stop wasting your time trying to be the "perfect officer." You're useless to me.
        • 184. Option - I'm just doing my job.Player - I have a duty to be the best I can be, Vik. We all do.
          • 185. - Don't try to feed me that junk. We're here because we like to mess people up, and the army pays.
            • 245. - BROKEN LINK FROM VO MOVE - SEE Misc Text
        • 188. Option - Give me another chance!Player - Please, Vik--don't give up on me.
        • 192. Option - I'm in charge, not you.Player - I'm the CO, Vik. You serve me, not the other way around.
          • 193. - That's not how I operate. I'm not a slave--I help you if you help me.
            • 195. - I'm not going anywhere--this is still a free meal ticket, so if something needs to blow up, I'll take care of it.
              • 197. - But don't expect more.
                • 198. <Conversation Exit>
    • 201. - What is your problem, exactly?
      • 203. - You don't listen to my advice, you don't grab chances to make extra credits, and you never give me any slack. I'm sick of it.
        • 204. Option - We have to stay disciplined.Player - Our ops don't leave room to mess around.
          • 205. - That's what I mean. We've got plenty of room to make credits and finish our ops--you just won't see it.
            • 207. - Try doing things my way. You won't regret it.
              • 247. Player - BROKEN LINK FROM VO MOVE - SEE Misc Text
        • 209. Option - I shouldn't be so hard on you.Player - You're right, Vik. I'll listen to you more.
          • 210. - Maybe you'll see what you've been missing.
            • 248. Player - BROKEN LINK FROM VO MOVE - SEE Misc Text
        • 212. Option - Get over it.Player - You're here to fight, not to have a good time.
          • 213. - Yeah. I'm getting that.
            • 214. <Conversation Exit>
    • 217. - You're really getting on my nerves, you know that?
      • 219. - You think you're better than me. You want to play "perfect soldier," fine--but I won't play along.
        • 220. Option - Nobody's playing.Player - This isn't a game, Vik. We have to stay serious to get the job done.
          • 221. - Heh. That's what you call it? Staying serious?
            • 249. - BROKEN LINK FROM VO MOVE - SEE Misc Text
        • 224. Option - I'm sorry.Player - I never intended to insult you, Vik.
          • 225. - I really don't care what you intended. Just knock it off.
            • 250. Player - BROKEN LINK FROM VO MOVE - SEE Misc Text
        • 227. Option - Lose the attitude!Player - I'm in charge here, Vik--you don't talk to me like that.
          • 228. - Yeah. That's exactly what I'm talking about.
            • 230. - You want me to get your back, you'd better wise up. Sir.
              • 231. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.vo_holding.companion_characters.trooper.tanno_vik.tanno_vik
Other Sites:
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            "Text": "These plans of yours never work out. I'm done.",
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            "Text": "We'll get specifics from Trobec on Nar Shaddaa. Sound good?",
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            "Text": "Let's go make some credits.",
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            "Text": "You've got a lot of enemies on Nar Shaddaa.",
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            "Text": "Are you sure this isn't a setup?",
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            "Text": "Sure as I've ever been, so keep that blaster handy.",
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            "Text": "I'll pass, Vik.",
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            "Text": "Come on. It's an Imp weapons transport--nothing we wouldn't do anyway.",
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            "Text": "I'm surprised Magaran would hire people to come after us, but not his debtors.",
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            "Text": "He only wanted us dead, and hired killers come cheap these days. Good debt collectors are expensive--you actually have to trust them.",
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            "SpeakerB62Id": "DY3VhiF",
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