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cnv.exp.seasons.01.ep_04.scene_09_hk_exile

  • 2. <Non-dialogue segment.>
    • 3. - Please! Save us!
      • 67. <Non-dialogue segment.>
        • 8. - HK, explain!
        • 6. - What the hell is going on here? What'd you do to them?
          • 10. - Protestation: I have done nothing to these pitiable meatbags, master!
            • 12. - They were merely bystanders when I destroyed a group of Skytroopers. They've requested our help in escaping the enemy's notice.
              • 14. - Please--we're no danger to you. We were exiled for protesting Emperor Arcann's war.
                • 16. - We've already lost two of our friends... please, is there anything you can do for us?
                  • 17. Option - Come with us.Player - We're repairing a ship with room for passengers. We can get you out of here. +50
                    • 18. - You're serious? That's incredible! Thank you, thank you so much!
                      • 41. <Non-dialogue segment.>
                        • 42. - The path ahead of us is not a safe one. They might be better off here.
                          +50 Influence : disapproves.
                          • 44. Player - No one could be better off here.
                        • 43. - We're doing the right thing. Thank you.
                          +200 Influence : will remember your kindness.
                  • 20. Option - You're on your own.Player - +50
                    +200 Influence : approves.
                    +50 Influence : will remember your cruelty.
                    • 72. <Non-dialogue segment.>
                      • 22. Player - We have more important things to do. Deal with your own problems. +50
                        +50 Influence : will remember your cruelty.
                      • 23. Player - We can't help you--I'm sorry. +50
                        +200 Influence : will remember your decision.
                        • 25. - Let's get back.
                          +200 Influence : approves.
                          • 90. <Non-dialogue segment.>
                        • 24. - I have a bit of food on me--here. I wish we could do more.
                          • 28. <Non-dialogue segment.>
                            • 30. - Query: Is there something else, master?
                              • 32. Option - No, we're done here.Player - Nothing else, HK. Head back to the Gravestone. +100
                              • 33. Option - [Order HK to kill the exiles.]Player - These people can identify us. Once the others are out of earshot, kill them all. +100
                                +50 Influence : disapproves.
                                • 34. - Protestation: Master, I was not designed for wanton slaughter!
                                  • 35. Player - They're a potential threat to my safety. Remember our conversation earlier?
                                    +50 Influence : will remember your cruelty.
                                    • 38. - Concession: I will do as you say, master.
                                      • 53. <Non-dialogue segment.>
                                        • 78. <Conversation Exit>
                                        • 79. <Conversation Exit>
  • 71. <Conversation Exit>
  • 59. - VO HOLDING - UNUSED
    • 37. Player - They're a potential threat to all of us. You said protecting us was your highest priority.
  • 94. <Conversation Exit>
NPC:
First Seen: 4.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.exp.seasons.01.ep_04.scene_09_hk_exile
Other Sites:
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            "Text": "What the hell is going on here? What'd you do to them?",
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            "Text": "They were merely bystanders when I destroyed a group of Skytroopers. They've requested our help in escaping the enemy's notice.",
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            "Text": "Please--we're no danger to you. We were exiled for protesting Emperor Arcann's war.",
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                "enMale": "Please--we're no danger to you. We were exiled for protesting Emperor Arcann's war.",
                "frMale": "Je vous en supplie... Nous ne sommes pas une menace pour vous. Nous avons \u00e9t\u00e9 exil\u00e9s pour nous \u00eatre oppos\u00e9s \u00e0 la guerre de l'Empereur Arcann.",
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                "deMale": "Bitte ... wir sind keine Gefahr f\u00fcr Euch. Wir wurden verbannt, weil wir gegen den Krieg von Imperator Arcann protestiert haben.",
                "deFemale": "Bitte ... wir sind keine Gefahr f\u00fcr Euch. Wir wurden verbannt, weil wir gegen den Krieg von Imperator Arcann protestiert haben."
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            "Text": "We've already lost two of our friends... please, is there anything you can do for us?",
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                "frMale": "Nous avons d\u00e9j\u00e0 perdu deux de nos amis... S'il vous pla\u00eet, vous ne pouvez rien faire pour nous\u00a0?",
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                "deFemale": "Wir haben schon zwei unserer Freunde verloren ... bitte, k\u00f6nnt Ihr uns nicht irgendwie helfen?"
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            "SpeakerB62Id": "0000000",
            "Text": "We're repairing a ship with room for passengers. We can get you out of here.",
            "LocalizedText": {
                "enMale": "We're repairing a ship with room for passengers. We can get you out of here.",
                "frMale": "Nous sommes en train de r\u00e9parer un vaisseau et il y a de la place pour des passagers. Nous pouvons vous faire sortir de l\u00e0.",
                "frFemale": "Nous sommes en train de r\u00e9parer un vaisseau et il y a de la place pour des passagers. Nous pouvons vous faire sortir de l\u00e0.",
                "deMale": "Wir reparieren ein Schiff. Dort gibt es Platz f\u00fcr Passagiere. Wir k\u00f6nnen Euch hier rausbringen.",
                "deFemale": "Wir reparieren ein Schiff. Dort gibt es Platz f\u00fcr Passagiere. Wir k\u00f6nnen Euch hier rausbringen."
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                "enMale": "Come with us.",
                "frMale": "Venez avec nous.",
                "frFemale": "Venez avec nous.",
                "deMale": "Kommt mit uns.",
                "deFemale": "Kommt mit uns."
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            "Text": "You're serious? That's incredible! Thank you, thank you so much!",
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                "enMale": "You're serious? That's incredible! Thank you, thank you so much!",
                "frMale": "Vraiment\u00a0? C'est incroyable\u00a0! Merci. Merci infiniment\u00a0!",
                "frFemale": "Vraiment\u00a0? C'est incroyable\u00a0! Merci. Merci infiniment\u00a0!",
                "deMale": "Wirklich? Das ist ja unglaublich! Danke, habt vielen Dank!",
                "deFemale": "Wirklich? Das ist ja unglaublich! Danke, habt vielen Dank!"
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                "enMale": "You're on your own.",
                "frMale": "D\u00e9brouillez-vous\u00a0!",
                "frFemale": "D\u00e9brouillez-vous\u00a0!",
                "deMale": "Ihr seid auf Euch allein gestellt.",
                "deFemale": "Ihr seid auf Euch allein gestellt."
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                "kzDMluK": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "c87LB0A": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> will remember your cruelty.",
                        "frMale": "<<1>> n'oubliera pas votre cruaut\u00e9.",
                        "frFemale": "<<1>> n'oubliera pas votre cruaut\u00e9.",
                        "deMale": "<<1>> wird sich an deine Grausamkeit erinnern.",
                        "deFemale": "<<1>> wird sich an deine Grausamkeit erinnern."
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                }
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            "SpeakerB62Id": "utyfDkF",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We have more important things to do. Deal with your own problems.",
            "LocalizedText": {
                "enMale": "We have more important things to do. Deal with your own problems.",
                "frMale": "On n'a pas que \u00e7a \u00e0 faire. Occupez-vous de vos probl\u00e8mes.",
                "frFemale": "On n'a pas que \u00e7a \u00e0 faire. Occupez-vous de vos probl\u00e8mes.",
                "deMale": "Wir haben Wichtigeres zu tun. K\u00fcmmert Euch selbst um Eure Probleme.",
                "deFemale": "Wir haben Wichtigeres zu tun. K\u00fcmmert Euch selbst um Eure Probleme."
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                        "enMale": "<<1>> will remember your cruelty.",
                        "frMale": "<<1>> n'oubliera pas votre cruaut\u00e9.",
                        "frFemale": "<<1>> n'oubliera pas votre cruaut\u00e9.",
                        "deMale": "<<1>> wird sich an deine Grausamkeit erinnern.",
                        "deFemale": "<<1>> wird sich an deine Grausamkeit erinnern."
                    }
                }
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            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We can't help you--I'm sorry.",
            "LocalizedText": {
                "enMale": "We can't help you--I'm sorry.",
                "frMale": "Nous ne pouvons pas vous aider, je regrette.",
                "frFemale": "Nous ne pouvons pas vous aider, je regrette.",
                "deMale": "Wir k\u00f6nnen Euch nicht helfen - tut mir leid.",
                "deFemale": "Wir k\u00f6nnen Euch nicht helfen - tut mir leid."
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                "c87LB0A": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> will remember your decision.",
                        "frMale": "<<1>> n'oubliera pas votre d\u00e9cision.",
                        "frFemale": "<<1>> n'oubliera pas votre d\u00e9cision.",
                        "deMale": "<<1>> wird sich an deine Entscheidung erinnern.",
                        "deFemale": "<<1>> wird sich an deine Entscheidung erinnern."
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                }
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            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oSn1vI2",
            "Text": "I have a bit of food on me--here. I wish we could do more.",
            "LocalizedText": {
                "enMale": "I have a bit of food on me--here. I wish we could do more.",
                "frMale": "J'ai un peu de nourriture sur moi. Tenez. J'aimerais pouvoir faire plus.",
                "frFemale": "J'ai un peu de nourriture sur moi. Tenez. J'aimerais pouvoir faire plus.",
                "deMale": "Ich habe hier ein wenig zu essen. Ich w\u00fcnschte, wir k\u00f6nnten mehr tun.",
                "deFemale": "Ich habe hier ein wenig zu essen. Ich w\u00fcnschte, wir k\u00f6nnten mehr tun."
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            "SpeakerB62Id": "A19CIB8",
            "Text": "Let's get back.",
            "LocalizedText": {
                "enMale": "Let's get back.",
                "frMale": "Allez, rentrons.",
                "frFemale": "Allez, rentrons.",
                "deMale": "Gehen wir zur\u00fcck.",
                "deFemale": "Gehen wir zur\u00fcck."
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                "kzDMluK": {
                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "tVfCJf2",
            "Text": "Query: Is there something else, master?",
            "LocalizedText": {
                "enMale": "Query: Is there something else, master?",
                "frMale": "Question\u00a0: y a-t-il autre chose, Ma\u00eetre\u00a0?",
                "frFemale": "Question\u00a0: y a-t-il autre chose, Ma\u00eetresse\u00a0?",
                "deMale": "Anfrage: Gibt es sonst noch etwas?",
                "deFemale": "Anfrage: Gibt es sonst noch etwas?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing else, HK. Head back to the Gravestone.",
            "LocalizedText": {
                "enMale": "Nothing else, HK. Head back to the Gravestone.",
                "frMale": "Ce sera tout, HK. Retournons au C\u00e9notaphe.",
                "frFemale": "Ce sera tout, HK. Retournons au C\u00e9notaphe.",
                "deMale": "Sonst ist nichts, HK. Kehre zur Gravestone zur\u00fcck.",
                "deFemale": "Sonst ist nichts, HK. Kehre zur Gravestone zur\u00fcck."
            },
            "LocalizedOptionText": {
                "enMale": "No, we're done here.",
                "frMale": "Non, on n'a plus rien \u00e0 faire ici.",
                "frFemale": "Non, on n'a plus rien \u00e0 faire ici.",
                "deMale": "Nein, wir sind hier fertig.",
                "deFemale": "Nein, wir sind hier fertig."
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            "AlignmentGain": "MediumDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "These people can identify us. Once the others are out of earshot, kill them all.",
            "LocalizedText": {
                "enMale": "These people can identify us. Once the others are out of earshot, kill them all.",
                "frMale": "Ces gens peuvent nous identifier. Une fois que les autres ne seront plus \u00e0 port\u00e9e de voix, tue-les tous\u00a0!",
                "frFemale": "Ces gens peuvent nous identifier. Une fois que les autres ne seront plus \u00e0 port\u00e9e de voix, tue-les tous\u00a0!",
                "deMale": "Diese Leute k\u00f6nnen uns identifizieren. T\u00f6te sie alle, sobald die anderen au\u00dfer H\u00f6rweite sind.",
                "deFemale": "Diese Leute k\u00f6nnen uns identifizieren. T\u00f6te sie alle, sobald die anderen au\u00dfer H\u00f6rweite sind."
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            "LocalizedOptionText": {
                "enMale": "[Order HK to kill the exiles.]",
                "frMale": "[Ordonner \u00e0 HK de tuer les exil\u00e9s]",
                "frFemale": "[Ordonner \u00e0 HK de tuer les exil\u00e9s]",
                "deMale": "[HK befehlen, die Verbannten zu t\u00f6ten]",
                "deFemale": "[HK befehlen, die Verbannten zu t\u00f6ten]"
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                "FLjy3WQ": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "tVfCJf2",
            "Text": "Protestation: Master, I was not designed for wanton slaughter!",
            "LocalizedText": {
                "enMale": "Protestation: Master, I was not designed for wanton slaughter!",
                "frMale": "Protestation\u00a0: Ma\u00eetre, je n'ai pas \u00e9t\u00e9 con\u00e7u pour tuer sans raison\u00a0!",
                "frFemale": "Protestation\u00a0: Ma\u00eetresse, je n'ai pas \u00e9t\u00e9 con\u00e7u pour tuer sans raison\u00a0!",
                "deMale": "Protest: Ich wurde nicht f\u00fcr mutwillige Massaker programmiert!",
                "deFemale": "Protest: Ich wurde nicht f\u00fcr mutwillige Massaker programmiert!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They're a potential threat to my safety. Remember our conversation earlier?",
            "LocalizedText": {
                "enMale": "They're a potential threat to my safety. Remember our conversation earlier?",
                "frMale": "Ils repr\u00e9sentent une menace potentielle pour ma s\u00e9curit\u00e9. Tu te souviens de la conversation que nous avons eue plus t\u00f4t\u00a0?",
                "frFemale": "Ils repr\u00e9sentent une menace potentielle pour ma s\u00e9curit\u00e9. Tu te souviens de la conversation que nous avons eue plus t\u00f4t\u00a0?",
                "deMale": "Sie sind eine potenzielle Bedrohung meiner Sicherheit. Erinnerst du dich noch an das Gespr\u00e4ch, das wir hatten?",
                "deFemale": "Sie sind eine potenzielle Bedrohung meiner Sicherheit. Erinnerst du dich noch an das Gespr\u00e4ch, das wir hatten?"
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                "FLjy3WQ": {
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                        "enMale": "<<1>> will remember your cruelty.",
                        "frMale": "<<1>> n'oubliera pas votre cruaut\u00e9.",
                        "frFemale": "<<1>> n'oubliera pas votre cruaut\u00e9.",
                        "deMale": "<<1>> wird sich an deine Grausamkeit erinnern.",
                        "deFemale": "<<1>> wird sich an deine Grausamkeit erinnern."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They're a potential threat to all of us. You said protecting us was your highest priority.",
            "LocalizedText": {
                "enMale": "They're a potential threat to all of us. You said protecting us was your highest priority.",
                "frMale": "Ils repr\u00e9sentent une menace potentielle pour nous tous. Tu as dit que notre protection \u00e9tait ta plus grande priorit\u00e9.",
                "frFemale": "Ils repr\u00e9sentent une menace potentielle pour nous tous. Tu as dit que notre protection \u00e9tait ta plus grande priorit\u00e9.",
                "deMale": "Sie sind eine potenzielle Bedrohung f\u00fcr uns alle. Du hast doch gesagt, dass es f\u00fcr dich h\u00f6chste Priorit\u00e4t hat, uns zu besch\u00fctzen.",
                "deFemale": "Sie sind eine potenzielle Bedrohung f\u00fcr uns alle. Du hast doch gesagt, dass es f\u00fcr dich h\u00f6chste Priorit\u00e4t hat, uns zu besch\u00fctzen."
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            "SpeakerB62Id": "tVfCJf2",
            "Text": "Concession: I will do as you say, master.",
            "LocalizedText": {
                "enMale": "Concession: I will do as you say, master.",
                "frMale": "Concession\u00a0: comme vous voudrez, Ma\u00eetre.",
                "frFemale": "Concession\u00a0: comme vous voudrez, Ma\u00eetresse.",
                "deMale": "Zugest\u00e4ndnis: Ich tue, was Sie sagen, Herr.",
                "deFemale": "Zugest\u00e4ndnis: Ich tue, was Sie sagen, Herrin."
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            "SpeakerB62Id": "A19CIB8",
            "Text": "The path ahead of us is not a safe one. They might be better off here.",
            "LocalizedText": {
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