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cnv.location.flashpoint.shared.the_streets_of_cademimu.imperial.s0_m1

  • 48. - S0-M1 = authorized for communication + data processing // S0-M1 = on standby
  • 2. - Identity = confirmed // Protocol seven = activating
    • 4. - Attached HoloNet news footage = forward from Darth Malgus // Message title = "Opportunity"
      • 8. Option - Give me full message details.Player - Report time stamp and begin playback.
      • 6. Option - News footage? Really?Player - Why is Darth Malgus sending footage from a holoreporter?
        • 20. - Information = not available
      • 7. Option - You're wasting time, droid.Player - Well, don't keep me in suspense.
        • 9. - Original HoloNet transmission source = Cademimu system // Time stamp = minus six standard hours
          • 23. - ...the Republic entrusts Cademimu Five with missile stockpiles, but not financial support; the Senate asks me to prepare this world for war, then calls me corrupt!
            • 25. - My fellow Cademimans, you've suffered these political games long enough.
              • 27. - My duty as governor is to protect you--so as of today, I am declaring independence of the Republic and declaring its weapons our own.
                • 16. - Darth Malgus = requests strike team assembly // Mission = response to Cademimu Five secession
                  • 30. Option - It's our chance to attack.Player - The fools abandon the Republic and make themselves vulnerable to us.
                  • 31. Option - Interesting political shift.Player - If Cademimu Five is no longer with the Republic, the Treaty of Coruscant can't protect them.
                  • 32. Option - This changes the arms race.Player - If Cademimu Five is seceding with the Republic's missile stockpiles, the balance of power just changed.
                  • 33. Option - Going to get violent, huh?Player - Since you're hiring a bounty hunter instead of a diplomat, I take it the response isn't peaceful.
                    • 43. - S0-M1 = not designed for situational analysis // Recommendation = rendezvous with Darth Malgus
                  • 19. Option - Tell me about Cademimu.Player - The governor mentioned weapon stockpiles. What sort of world is Cademimu Five?
                    • 36. - Cademimu Five = industrial ecumenopolis // Population = ten billion
                      • 38. - Notable features = planetary missile batteries + ordnance stockpiles // Weaponry purpose = distribution to neighboring Republic systems in event of war
                  • 29. Option - I'm awfully busy right now.Player - No promises, but I'll try.
                    • 34. - Situation = urgent // Rendezvous point = Vaiken Spacedock
                      • 35. <Conversation Exit>
  • 1. - S0-M1 = authorized for communication + data processing // S0-M1 = on standby
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.flashpoint.shared.the_streets_of_cademimu.imperial.s0_m1
Other Sites:
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            "Text": "S0-M1 = authorized for communication + data processing \/\/ S0-M1 = on standby",
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            "Text": "Identity = confirmed \/\/ Protocol seven = activating",
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            "Text": "Attached HoloNet news footage = forward from Darth Malgus \/\/ Message title = \"Opportunity\"",
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                "enMale": "Attached HoloNet news footage = forward from Darth Malgus \/\/ Message title = \"Opportunity\"",
                "frMale": "Vid\u00e9o informative HoloNet jointe = transmise par Dark Malgus \/\/ Objet du message = \"Opportunit\u00e9\"",
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                "frFemale": "Pourquoi Dark Malgus envoie-t-il la vid\u00e9o d'un holojournaliste ?",
                "deMale": "Warum sendet Darth Malgus Material von einem Holoreporter?",
                "deFemale": "Warum sendet Darth Malgus Material von einem Holoreporter?"
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                "frFemale": "Une vid\u00e9o informative ? Vraiment ?",
                "deMale": "Nachrichtenmaterial? Wirklich?",
                "deFemale": "Nachrichtenmaterial? Wirklich?"
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            "Text": "Well, don't keep me in suspense.",
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                "enMale": "Well, don't keep me in suspense.",
                "frMale": "Arr\u00eatez ce suspense\u00a0!",
                "frFemale": "Arr\u00eatez ce suspense\u00a0!",
                "deMale": "Machen wir es nicht zu spannend.",
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                "deMale": "Du verschwendest Zeit, Droide.",
                "deFemale": "Du verschwendest Zeit, Droide."
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            "Text": "Original HoloNet transmission source = Cademimu system \/\/ Time stamp = minus six standard hours",
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                "enMale": "Original HoloNet transmission source = Cademimu system \/\/ Time stamp = minus six standard hours",
                "frMale": "Source originale transmission HoloNet = syst\u00e8me Cademimu \/\/ Horodatation = moins six heures standard",
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            "Text": "Darth Malgus = requests strike team assembly \/\/ Mission = response to Cademimu Five secession",
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                "enMale": "Darth Malgus = requests strike team assembly \/\/ Mission = response to Cademimu Five secession",
                "frMale": "Dark Malgus = demander r\u00e9union brigade d'intervention \/\/ Mission = r\u00e9pondre \u00e0 s\u00e9cession de Cademimu 5",
                "frFemale": "Dark Malgus = demander r\u00e9union brigade d'intervention \/\/ Mission = r\u00e9pondre \u00e0 s\u00e9cession de Cademimu 5",
                "deMale": "Darth Malgus = ordnet Sammeln von Sto\u00dftrupps an \/\/ Mission = Reaktion auf Abspaltung von Cademimu V",
                "deFemale": "Darth Malgus = ordnet Sammeln von Sto\u00dftrupps an \/\/ Mission = Reaktion auf Abspaltung von Cademimu V"
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            "Text": "The governor mentioned weapon stockpiles. What sort of world is Cademimu Five?",
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                "enMale": "The governor mentioned weapon stockpiles. What sort of world is Cademimu Five?",
                "frMale": "Le gouverneur a parl\u00e9 de r\u00e9serves d'armes. \u00c0 quoi ressemble Cademimu 5 ?",
                "frFemale": "Le gouverneur a parl\u00e9 de r\u00e9serves d'armes. \u00c0 quoi ressemble Cademimu 5 ?",
                "deMale": "Der Gouverneur hat Waffenlager erw\u00e4hnt. Was f\u00fcr eine Welt ist Cademimu V?",
                "deFemale": "Der Gouverneur hat Waffenlager erw\u00e4hnt. Was f\u00fcr eine Welt ist Cademimu V?"
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                "enMale": "Tell me about Cademimu.",
                "frMale": "Parle-moi de Cademimu.",
                "frFemale": "Parle-moi de Cademimu.",
                "deMale": "Erz\u00e4hl mir mehr \u00fcber Cademimu.",
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            "SpeakerB62Id": "wyoV2rR",
            "Text": "...the Republic entrusts Cademimu Five with missile stockpiles, but not financial support; the Senate asks me to prepare this world for war, then calls me corrupt!",
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                "enMale": "...the Republic entrusts Cademimu Five with missile stockpiles, but not financial support; the Senate asks me to prepare this world for war, then calls me corrupt!",
                "frMale": "... La R\u00e9publique confie des r\u00e9serves de missiles \u00e0 Cademimu 5, mais ne lui accorde aucune aide financi\u00e8re. Le S\u00e9nat me demande de pr\u00e9parer ce monde pour la guerre puis m'accuse de corruption !",
                "frFemale": "... La R\u00e9publique confie des r\u00e9serves de missiles \u00e0 Cademimu 5, mais ne lui accorde aucune aide financi\u00e8re. Le S\u00e9nat me demande de pr\u00e9parer ce monde pour la guerre puis m'accuse de corruption !",
                "deMale": "... die Republik vertraut Cademimu V Raketenlager an, aber gew\u00e4hrt keine finanzielle Unterst\u00fctzung. Der Senat fordert mich auf, diese Welt auf den Krieg vorzubereiten, und nennt mich dann korrupt!",
                "deFemale": "... die Republik vertraut Cademimu V Raketenlager an, aber gew\u00e4hrt keine finanzielle Unterst\u00fctzung. Der Senat fordert mich auf, diese Welt auf den Krieg vorzubereiten, und nennt mich dann korrupt!"
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            "SpeakerB62Id": "wyoV2rR",
            "Text": "My fellow Cademimans, you've suffered these political games long enough.",
            "LocalizedText": {
                "enMale": "My fellow Cademimans, you've suffered these political games long enough.",
                "frMale": "Mes chers Cademimes, vous avez assez souffert de ces jeux politiques.",
                "frFemale": "Mes chers Cademimes, vous avez assez souffert de ces jeux politiques.",
                "deMale": "Cademimaner, Ihr habt lange genug unter diesen politischen Spielen gelitten.",
                "deFemale": "Cademimaner, Ihr habt lange genug unter diesen politischen Spielen gelitten."
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "wyoV2rR",
            "Text": "My duty as governor is to protect you--so as of today, I am declaring independence of the Republic and declaring its weapons our own.",
            "LocalizedText": {
                "enMale": "My duty as governor is to protect you--so as of today, I am declaring independence of the Republic and declaring its weapons our own.",
                "frMale": "En tant que gouverneur, il est de mon devoir de vous prot\u00e9ger. \u00c0 partir d'aujourd'hui, j'annonce notre ind\u00e9pendance et d\u00e9clare que les armes de la R\u00e9publique sont \u00e0 nous.",
                "frFemale": "En tant que gouverneur, il est de mon devoir de vous prot\u00e9ger. \u00c0 partir d'aujourd'hui, j'annonce notre ind\u00e9pendance et d\u00e9clare que les armes de la R\u00e9publique sont \u00e0 nous.",
                "deMale": "Meine Pflicht als Gouverneur ist es, Euch zu besch\u00fctzen - deshalb erkl\u00e4re ich ab dem heutigen Tage die Unabh\u00e4ngigkeit von der Republik und nenne ihre gesamten Waffen unser Eigen.",
                "deFemale": "Meine Pflicht als Gouverneur ist es, Euch zu besch\u00fctzen - deshalb erkl\u00e4re ich ab dem heutigen Tage die Unabh\u00e4ngigkeit von der Republik und nenne ihre gesamten Waffen unser Eigen."
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No promises, but I'll try.",
            "LocalizedText": {
                "enMale": "No promises, but I'll try.",
                "frMale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "frFemale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "deMale": "Ich kann nichts versprechen.",
                "deFemale": "Ich kann nichts versprechen."
            },
            "LocalizedOptionText": {
                "enMale": "I'm awfully busy right now.",
                "frMale": "J'ai un emploi du temps tr\u00e8s charg\u00e9.",
                "frFemale": "J'ai un emploi du temps tr\u00e8s charg\u00e9.",
                "deMale": "Ich habe gerade schrecklich viel zu tun.",
                "deFemale": "Ich habe gerade schrecklich viel zu tun."
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            "NodeId": 30,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The fools abandon the Republic and make themselves vulnerable to us.",
            "LocalizedText": {
                "enMale": "The fools abandon the Republic and make themselves vulnerable to us.",
                "frMale": "Ces imb\u00e9ciles abandonnent la R\u00e9publique et se mettent dans une situation vuln\u00e9rable.",
                "frFemale": "Ces imb\u00e9ciles abandonnent la R\u00e9publique et se mettent dans une situation vuln\u00e9rable.",
                "deMale": "Diese Narren verlassen die Republik und bieten uns die perfekte Angriffsfl\u00e4che.",
                "deFemale": "Diese Narren verlassen die Republik und bieten uns die perfekte Angriffsfl\u00e4che."
            },
            "LocalizedOptionText": {
                "enMale": "It's our chance to attack.",
                "frMale": "C'est l'occasion d'attaquer.",
                "frFemale": "C'est l'occasion d'attaquer.",
                "deMale": "Das ist unsere Chance auf einen Angriff.",
                "deFemale": "Das ist unsere Chance auf einen Angriff."
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If Cademimu Five is no longer with the Republic, the Treaty of Coruscant can't protect them.",
            "LocalizedText": {
                "enMale": "If Cademimu Five is no longer with the Republic, the Treaty of Coruscant can't protect them.",
                "frMale": "Si Cademimu 5 n'est plus avec la R\u00e9publique, le Trait\u00e9 de Coruscant ne le prot\u00e8ge plus.",
                "frFemale": "Si Cademimu 5 n'est plus avec la R\u00e9publique, le Trait\u00e9 de Coruscant ne le prot\u00e8ge plus.",
                "deMale": "Wenn Cademimu V nicht l\u00e4nger zur Republik geh\u00f6rt, kann der Vertrag von Coruscant sie nicht sch\u00fctzen.",
                "deFemale": "Wenn Cademimu V nicht l\u00e4nger zur Republik geh\u00f6rt, kann der Vertrag von Coruscant sie nicht sch\u00fctzen."
            },
            "LocalizedOptionText": {
                "enMale": "Interesting political shift.",
                "frMale": "C'est un revirement politique int\u00e9ressant.",
                "frFemale": "C'est un revirement politique int\u00e9ressant.",
                "deMale": "Interessanter politischer Schachzug.",
                "deFemale": "Interessanter politischer Schachzug."
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            "ChildIds": [
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            "NodeId": 32,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If Cademimu Five is seceding with the Republic's missile stockpiles, the balance of power just changed.",
            "LocalizedText": {
                "enMale": "If Cademimu Five is seceding with the Republic's missile stockpiles, the balance of power just changed.",
                "frMale": "Si Cademimu 5 se s\u00e9pare des r\u00e9serves de missiles de la R\u00e9publique, l'\u00e9quilibre des forces vient de changer.",
                "frFemale": "Si Cademimu 5 se s\u00e9pare des r\u00e9serves de missiles de la R\u00e9publique, l'\u00e9quilibre des forces vient de changer.",
                "deMale": "Wenn Cademimu V sich samt Raketenlager von der Republik lossagt, haben sich gerade die Machtverh\u00e4ltnisse ge\u00e4ndert.",
                "deFemale": "Wenn Cademimu V sich samt Raketenlager von der Republik lossagt, haben sich gerade die Machtverh\u00e4ltnisse ge\u00e4ndert."
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            "LocalizedOptionText": {
                "enMale": "This changes the arms race.",
                "frMale": "\u00c7a modifie la course aux armements.",
                "frFemale": "\u00c7a modifie la course aux armements.",
                "deMale": "Das \u00e4ndert das Waffengleichgewicht.",
                "deFemale": "Das \u00e4ndert das Waffengleichgewicht."
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            "NodeId": 33,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Since you're hiring a bounty hunter instead of a diplomat, I take it the response isn't peaceful.",
            "LocalizedText": {
                "enMale": "Since you're hiring a bounty hunter instead of a diplomat, I take it the response isn't peaceful.",
                "frMale": "\u00c9tant donn\u00e9 que vous engagez un chasseur de primes au lieu d'un diplomate, je suppose que la r\u00e9ponse ne sera pas pacifique.",
                "frFemale": "\u00c9tant donn\u00e9 que vous engagez une chasseuse de primes au lieu d'un diplomate, je suppose que la r\u00e9ponse ne sera pas pacifique.",
                "deMale": "Da ein Kopfgeldj\u00e4ger und kein Diplomat angeheuert werden soll, nehme ich an, dass die Reaktion keine friedliche sein wird.",
                "deFemale": "Da ein Kopfgeldj\u00e4ger und kein Diplomat angeheuert werden soll, nehme ich an, dass die Reaktion keine friedliche sein wird."
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            "LocalizedOptionText": {
                "enMale": "Going to get violent, huh?",
                "frMale": "\u00c7a va saigner, n'est-ce pas ?",
                "frFemale": "\u00c7a va saigner, n'est-ce pas ?",
                "deMale": "Das wird brutal, was?",
                "deFemale": "Das wird brutal, was?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "aQdOp84",
            "Text": "Situation = urgent \/\/ Rendezvous point = Vaiken Spacedock",
            "LocalizedText": {
                "enMale": "Situation = urgent \/\/ Rendezvous point = Vaiken Spacedock",
                "frMale": "Situation = urgente \/\/ Point de rencontre = spatiodock Vaiken",
                "frFemale": "Situation = urgente \/\/ Point de rencontre = spatiodock Vaiken",
                "deMale": "Situation = dringend \/\/ Treffpunkt = Vaiken-Raumdock",
                "deFemale": "Situation = dringend \/\/ Treffpunkt = Vaiken-Raumdock"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "aQdOp84",
            "Text": "Cademimu Five = industrial ecumenopolis \/\/ Population = ten billion",
            "LocalizedText": {
                "enMale": "Cademimu Five = industrial ecumenopolis \/\/ Population = ten billion",
                "frMale": "Cademimu 5 = \u0153cumenopole industrielle \/\/ Habitants = dix milliards",
                "frFemale": "Cademimu 5 = \u0153cumenopole industrielle \/\/ Habitants = dix milliards",
                "deMale": "Cademimu V = industrielle \u00d6kumenopolis \/\/ Bev\u00f6lkerung = zehn Milliarden",
                "deFemale": "Cademimu V = industrielle \u00d6kumenopolis \/\/ Bev\u00f6lkerung = zehn Milliarden"
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "aQdOp84",
            "Text": "Notable features = planetary missile batteries + ordnance stockpiles \/\/ Weaponry purpose = distribution to neighboring Republic systems in event of war",
            "LocalizedText": {
                "enMale": "Notable features = planetary missile batteries + ordnance stockpiles \/\/ Weaponry purpose = distribution to neighboring Republic systems in event of war",
                "frMale": "Particularit\u00e9s = batteries de missiles plan\u00e9taires + r\u00e9serves d'artillerie \/\/ Objectif armement = distribution aux syst\u00e8mes de la R\u00e9publique voisins en cas de guerre",
                "frFemale": "Particularit\u00e9s = batteries de missiles plan\u00e9taires + r\u00e9serves d'artillerie \/\/ Objectif armement = distribution aux syst\u00e8mes de la R\u00e9publique voisins en cas de guerre",
                "deMale": "Bemerkenswerte Eigenschaften = planetare Raketenbatterien + Waffenlager \/\/ Zweck = Verteilung an benachbarte republikanische Systeme im Kriegsfall",
                "deFemale": "Bemerkenswerte Eigenschaften = planetare Raketenbatterien + Waffenlager \/\/ Zweck = Verteilung an benachbarte republikanische Systeme im Kriegsfall"
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            "SpeakerB62Id": "0000000",
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            "NodeId": 43,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "aQdOp84",
            "Text": "S0-M1 = not designed for situational analysis \/\/ Recommendation = rendezvous with Darth Malgus",
            "LocalizedText": {
                "enMale": "S0-M1 = not designed for situational analysis \/\/ Recommendation = rendezvous with Darth Malgus",
                "frMale": "S0-M1 = pas con\u00e7u pour analyse situationnelle \/\/ Recommandation = contacter Dark Malgus",
                "frFemale": "S0-M1 = pas con\u00e7u pour analyse situationnelle \/\/ Recommandation = contacter Dark Malgus",
                "deMale": "S0-M1 = nicht f\u00fcr Situationsanalyse entwickelt \/\/ Empfehlung = Treffen mit Darth Malgus",
                "deFemale": "S0-M1 = nicht f\u00fcr Situationsanalyse entwickelt \/\/ Empfehlung = Treffen mit Darth Malgus"
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "aQdOp84",
            "Text": "S0-M1 = authorized for communication + data processing \/\/ S0-M1 = on standby",
            "LocalizedText": {
                "enMale": "S0-M1 = authorized for communication + data processing \/\/ S0-M1 = on standby",
                "frMale": "S0-M1 = autoris\u00e9 \u00e0 communiquer + traitement des donn\u00e9es \/\/ S0-M1 = en attente",
                "frFemale": "S0-M1 = autoris\u00e9 \u00e0 communiquer + traitement des donn\u00e9es \/\/ S0-M1 = en attente",
                "deMale": "S0-M1 = autorisiert f\u00fcr Kommunikation + Datenverarbeitung \/\/ S0-M1 = einsatzbereit",
                "deFemale": "S0-M1 = autorisiert f\u00fcr Kommunikation + Datenverarbeitung \/\/ S0-M1 = einsatzbereit"
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