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"Text": "Our blasters are damaged!\n",
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"Text": "Blasted secondaries....",
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"frMale": "Armes secondaires HS.",
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"deMale": "Verfluchte Sekund\u00e4rwaffen ...",
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"Text": "Auxiliary systems shorting!\n",
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"Text": "No playing it safe now.\n",
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"Text": "I'm losing tactical!\n",
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"Text": "Got trouble with the engines!\n",
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"Text": "Enemy down!\n",
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"enMale": "Enemy down!\n",
"frMale": "Cible extermin\u00e9e !\n",
"frFemale": "Cible extermin\u00e9e !\n",
"deMale": "Einer weniger!\n",
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"Text": "Good shot.\n",
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"enMale": "Good shot.\n",
"frMale": "Joli tir.\n",
"frFemale": "Joli tir.\n",
"deMale": "Guter Schuss.\n",
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"Text": "Next target?\n",
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"frMale": "Prochaine cible\u00a0?\n",
"frFemale": "Prochaine cible\u00a0?\n",
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"Text": "We're hit!\n",
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"frMale": "On est touch\u00e9s\u00a0!\n",
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"deMale": "Sind getroffen!\n",
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"Text": "Taking damage.\n",
"LocalizedText": {
"enMale": "Taking damage.\n",
"frMale": "Ils nous infligent des d\u00e9g\u00e2ts.\n",
"frFemale": "Ils nous infligent des d\u00e9g\u00e2ts.\n",
"deMale": "Erleiden Schaden.\n",
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"Text": "Blast it!\n",
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"frMale": "Bon sang\u00a0!\n",
"frFemale": "Bon sang\u00a0!\n",
"deMale": "Verdammt!\n",
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"Text": "Right away.\n",
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"frMale": "Je vais les tenir occup\u00e9s.\n",
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"Text": "We'll coordinate assaults!\n",
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"frMale": "On va coordonner l'assaut\u00a0!\n",
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"Text": "It must be done.\n",
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"frMale": "On doit r\u00e9ussir.\n",
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"Text": "Shields almost gone!\n",
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"frMale": "On a presque plus de boucliers\u00a0!\n",
"frFemale": "On a presque plus de boucliers\u00a0!\n",
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"Text": "We're losing shields!\n",
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"enMale": "We're losing shields!\n",
"frMale": "Les boucliers s'envolent\u00a0!\n",
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"Text": "We've seen worse.\n",
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"enMale": "We've seen worse.\n",
"frMale": "On a d\u00e9j\u00e0 vu pire.\n",
"frFemale": "On a d\u00e9j\u00e0 vu pire.\n",
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"Text": "Hull's coming apart!\n",
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"enMale": "Hull's coming apart!\n",
"frMale": "La coque montre des signes de faiblesse\u00a0!\n",
"frFemale": "La coque montre des signes de faiblesse\u00a0!\n",
"deMale": "Der Rumpf bricht!\n",
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"Text": "It's not over yet!\n",
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"frMale": "C'est pas encore fini\u00a0!\n",
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"Text": "There is no death.\n",
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"enMale": "There is no death.\n",
"frMale": "Il n'y a pas de mort.\n",
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"Text": "Missile incoming!\n",
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"enMale": "Missile incoming!\n",
"frMale": "Missile en approche\u00a0!\n",
"frFemale": "Missile en approche\u00a0!\n",
"deMale": "Rakete kommt!\n",
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"Text": "Ready for impact!\n",
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"enMale": "Ready for impact!\n",
"frMale": "Pr\u00eats pour l'impact\u00a0!\n",
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"Text": "Hold on!\n",
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"enMale": "Hold on!\n",
"frMale": "Tenez bon\u00a0!\n",
"frFemale": "Tenez bon\u00a0!\n",
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"Text": "In our sights.\n",
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"enMale": "In our sights.\n",
"frMale": "Dans notre ligne de mire.\n",
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"Text": "We're locked.\n",
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"frMale": "On nous a verrouill\u00e9s.\n",
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"SpeakerB62Id": "Vxxl8j1",
"Text": "At your command.\n",
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"enMale": "At your command.\n",
"frMale": "J'attends vos ordres.\n",
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "Vxxl8j1",
"Text": "They've locked on!\n",
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"enMale": "They've locked on!\n",
"frMale": "Ils sont verrouill\u00e9s sur nous\u00a0!\n",
"frFemale": "Ils sont verrouill\u00e9s sur nous\u00a0!\n",
"deMale": "Sie haben uns erfasst!\n",
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"SpeakerB62Id": "Vxxl8j1",
"Text": "I can't shake it!\n",
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"enMale": "I can't shake it!\n",
"frMale": "\u00c7a veut pas nous l\u00e2cher\u00a0!\n",
"frFemale": "\u00c7a veut pas nous l\u00e2cher\u00a0!\n",
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"Text": "Missile lock!\n",
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"frMale": "Un missile verrouill\u00e9\u00a0!\n",
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[enMale] => Direct hit!
[frMale] => Cible touchée !
[frFemale] => Cible touchée !
[deMale] => Direkter Treffer!
[deFemale] => Direkter Treffer!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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)
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[4] => Array
(
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Enemy systems offline!
[LocalizedText] => Array
(
[enMale] => Enemy systems offline!
[frMale] => Systèmes ennemis déconnectés !
[frFemale] => Systèmes ennemis déconnectés !
[deMale] => Feindsysteme ausgefallen!
[deFemale] => Feindsysteme ausgefallen!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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)
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[GenericNodeNumber] => 0
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[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Amazing.
[LocalizedText] => Array
(
[enMale] => Amazing.
[frMale] => Renversant.
[frFemale] => Renversant.
[deMale] => Beeindruckend.
[deFemale] => Beeindruckend.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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(
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[GenericNodeNumber] => 0
)
[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 7
)
[GenericNodeNumber] => 0
)
[7] => Array
(
[NodeId] => 7
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Our blasters are damaged!
[LocalizedText] => Array
(
[enMale] => Our blasters are damaged!
[frMale] => Nos blasters sont endommagés !
[frFemale] => Nos blasters sont endommagés !
[deMale] => Unsere Blaster sind beschädigt!
[deFemale] => Unsere Blaster sind beschädigt!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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(
)
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[GenericNodeNumber] => 0
)
[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 9
)
[GenericNodeNumber] => 0
)
[9] => Array
(
[NodeId] => 9
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Blasted secondaries....
[LocalizedText] => Array
(
[enMale] => Blasted secondaries....
[frMale] => Armes secondaires HS.
[frFemale] => Armes secondaires HS.
[deMale] => Verfluchte Sekundärwaffen ...
[deFemale] => Verfluchte Sekundärwaffen ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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)
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[GenericNodeNumber] => 0
)
[10] => Array
(
[NodeId] => 10
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 11
)
[GenericNodeNumber] => 0
)
[11] => Array
(
[NodeId] => 11
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Auxiliary systems shorting!
[LocalizedText] => Array
(
[enMale] => Auxiliary systems shorting!
[frMale] => Systèmes auxiliaires en panne !
[frFemale] => Systèmes auxiliaires en panne !
[deMale] => Hilfssysteme fallen aus!
[deFemale] => Hilfssysteme fallen aus!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
)
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[GenericNodeNumber] => 0
)
[12] => Array
(
[NodeId] => 12
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 13
)
[GenericNodeNumber] => 0
)
[13] => Array
(
[NodeId] => 13
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => No playing it safe now.
[LocalizedText] => Array
(
[enMale] => No playing it safe now.
[frMale] => On joue avec le feu...
[frFemale] => On joue avec le feu...
[deMale] => Das war's dann mit "auf Nummer Sicher gehen".
[deFemale] => Das war's dann mit "auf Nummer Sicher gehen".
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
)
[Stb] => str.cnv.spvp.companion.inquisitor.ashara
[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 15
)
[GenericNodeNumber] => 0
)
[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => I'm losing tactical!
[LocalizedText] => Array
(
[enMale] => I'm losing tactical!
[frMale] => On va perdre les systèmes tactiques !
[frFemale] => On va perdre les systèmes tactiques !
[deMale] => Ich verliere die Taktiksysteme!
[deFemale] => Ich verliere die Taktiksysteme!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
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(
)
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(
)
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[GenericNodeNumber] => 0
)
[16] => Array
(
[NodeId] => 16
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 17
)
[GenericNodeNumber] => 0
)
[17] => Array
(
[NodeId] => 17
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Got trouble with the engines!
[LocalizedText] => Array
(
[enMale] => Got trouble with the engines!
[frMale] => Les moteurs vont mal !
[frFemale] => Les moteurs vont mal !
[deMale] => Die Triebwerke machen Schwierigkeiten!
[deFemale] => Die Triebwerke machen Schwierigkeiten!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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(
)
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[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 19
[1] => 20
[2] => 21
)
[GenericNodeNumber] => 0
)
[19] => Array
(
[NodeId] => 19
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Enemy down!
[LocalizedText] => Array
(
[enMale] => Enemy down!
[frMale] => Cible exterminée !
[frFemale] => Cible exterminée !
[deMale] => Einer weniger!
[deFemale] => Einer weniger!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[GenericNodeNumber] => 0
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[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Good shot.
[LocalizedText] => Array
(
[enMale] => Good shot.
[frMale] => Joli tir.
[frFemale] => Joli tir.
[deMale] => Guter Schuss.
[deFemale] => Guter Schuss.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
)
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[GenericNodeNumber] => 0
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[21] => Array
(
[NodeId] => 21
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Next target?
[LocalizedText] => Array
(
[enMale] => Next target?
[frMale] => Prochaine cible ?
[frFemale] => Prochaine cible ?
[deMale] => Nächstes Ziel?
[deFemale] => Nächstes Ziel?
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[22] => Array
(
[NodeId] => 22
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 23
[1] => 24
[2] => 25
)
[GenericNodeNumber] => 0
)
[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => We're hit!
[LocalizedText] => Array
(
[enMale] => We're hit!
[frMale] => On est touchés !
[frFemale] => On est touchées !
[deMale] => Sind getroffen!
[deFemale] => Sind getroffen!
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[24] => Array
(
[NodeId] => 24
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Taking damage.
[LocalizedText] => Array
(
[enMale] => Taking damage.
[frMale] => Ils nous infligent des dégâts.
[frFemale] => Ils nous infligent des dégâts.
[deMale] => Erleiden Schaden.
[deFemale] => Erleiden Schaden.
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[25] => Array
(
[NodeId] => 25
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Blast it!
[LocalizedText] => Array
(
[enMale] => Blast it!
[frMale] => Bon sang !
[frFemale] => Bon sang !
[deMale] => Verdammt!
[deFemale] => Verdammt!
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[IsAmbient] =>
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[0] => 27
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[GenericNodeNumber] => 0
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[27] => Array
(
[NodeId] => 27
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => Right away.
[LocalizedText] => Array
(
[enMale] => Right away.
[frMale] => Tout de suite.
[frFemale] => Tout de suite.
[deMale] => Sofort.
[deFemale] => Sofort.
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[28] => Array
(
[NodeId] => 28
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
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(
)
[IsAmbient] =>
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(
[0] => 29
)
[GenericNodeNumber] => 0
)
[29] => Array
(
[NodeId] => 29
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => I'll keep them busy.
[LocalizedText] => Array
(
[enMale] => I'll keep them busy.
[frMale] => Je vais les tenir occupés.
[frFemale] => Je vais les tenir occupés.
[deMale] => Ich beschäftige sie.
[deFemale] => Ich beschäftige sie.
)
[CnvAlienVONode] => -1
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(
)
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[GenericNodeNumber] => 0
)
[30] => Array
(
[NodeId] => 30
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 31
)
[GenericNodeNumber] => 0
)
[31] => Array
(
[NodeId] => 31
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Vxxl8j1
[Text] => We'll coordinate assaults!
[LocalizedText] => Array
(
[enMale] => We'll coordinate assaults!
[frMale] => On va coordonner l'assaut !
[frFemale] => On va coordonner l'assaut !
[deMale] => Wir koordinieren die Angriffe!
[deFemale] => Wir koordinieren die Angriffe!
)
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[Text] => It must be done.
[LocalizedText] => Array
(
[enMale] => It must be done.
[frMale] => On doit réussir.
[frFemale] => On doit réussir.
[deMale] => Es muss getan werden.
[deFemale] => Es muss getan werden.
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[Text] => Shields almost gone!
[LocalizedText] => Array
(
[enMale] => Shields almost gone!
[frMale] => On a presque plus de boucliers !
[frFemale] => On a presque plus de boucliers !
[deMale] => Die Schilde sind fast weg!
[deFemale] => Die Schilde sind fast weg!
)
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[Text] => We're losing shields!
[LocalizedText] => Array
(
[enMale] => We're losing shields!
[frMale] => Les boucliers s'envolent !
[frFemale] => Les boucliers s'envolent !
[deMale] => Wir verlieren Schilde!
[deFemale] => Wir verlieren Schilde!
)
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[Text] => We've seen worse.
[LocalizedText] => Array
(
[enMale] => We've seen worse.
[frMale] => On a déjà vu pire.
[frFemale] => On a déjà vu pire.
[deMale] => Wir haben schon Schlimmeres gesehen.
[deFemale] => Wir haben schon Schlimmeres gesehen.
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[Text] => Hull's coming apart!
[LocalizedText] => Array
(
[enMale] => Hull's coming apart!
[frMale] => La coque montre des signes de faiblesse !
[frFemale] => La coque montre des signes de faiblesse !
[deMale] => Der Rumpf bricht!
[deFemale] => Der Rumpf bricht!
)
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[Text] => It's not over yet!
[LocalizedText] => Array
(
[enMale] => It's not over yet!
[frMale] => C'est pas encore fini !
[frFemale] => C'est pas encore fini !
[deMale] => Es ist noch nicht vorbei!
[deFemale] => Es ist noch nicht vorbei!
)
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[Text] => There is no death.
[LocalizedText] => Array
(
[enMale] => There is no death.
[frMale] => Il n'y a pas de mort.
[frFemale] => Il n'y a pas de mort.
[deMale] => Es gibt keinen Tod.
[deFemale] => Es gibt keinen Tod.
)
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[Text] => Missile incoming!
[LocalizedText] => Array
(
[enMale] => Missile incoming!
[frMale] => Missile en approche !
[frFemale] => Missile en approche !
[deMale] => Rakete kommt!
[deFemale] => Rakete kommt!
)
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[Text] => Ready for impact!
[LocalizedText] => Array
(
[enMale] => Ready for impact!
[frMale] => Prêts pour l'impact !
[frFemale] => Prêts pour l'impact !
[deMale] => Einschlag steht bevor!
[deFemale] => Einschlag steht bevor!
)
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[Text] => Hold on!
[LocalizedText] => Array
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[enMale] => Hold on!
[frMale] => Tenez bon !
[frFemale] => Tenez bon !
[deMale] => Festhalten!
[deFemale] => Festhalten!
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[Text] => In our sights.
[LocalizedText] => Array
(
[enMale] => In our sights.
[frMale] => Dans notre ligne de mire.
[frFemale] => Dans notre ligne de mire.
[deMale] => Im Visier.
[deFemale] => Im Visier.
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[Text] => We're locked.
[LocalizedText] => Array
(
[enMale] => We're locked.
[frMale] => On nous a verrouillés.
[frFemale] => On nous a verrouillées.
[deMale] => Wir haben sie erfasst.
[deFemale] => Wir haben sie erfasst.
)
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[Text] => At your command.
[LocalizedText] => Array
(
[enMale] => At your command.
[frMale] => J'attends vos ordres.
[frFemale] => J'attends vos ordres.
[deMale] => Auf Euren Befehl.
[deFemale] => Auf Euren Befehl.
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[Text] => They've locked on!
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[enMale] => They've locked on!
[frMale] => Ils sont verrouillés sur nous !
[frFemale] => Ils sont verrouillés sur nous !
[deMale] => Sie haben uns erfasst!
[deFemale] => Sie haben uns erfasst!
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[Text] => I can't shake it!
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(
[enMale] => I can't shake it!
[frMale] => Ça veut pas nous lâcher !
[frFemale] => Ça veut pas nous lâcher !
[deMale] => Ich kann sie nicht loswerden!
[deFemale] => Ich kann sie nicht loswerden!
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[Text] => Missile lock!
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[enMale] => Missile lock!
[frMale] => Un missile verrouillé !
[frFemale] => Un missile verrouillé !
[deMale] => Raketenerfassung!
[deFemale] => Raketenerfassung!
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[Text] => They can't stop us.
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[enMale] => They can't stop us.
[frMale] => Ils peuvent pas nous arrêter.
[frFemale] => Ils peuvent pas nous arrêter.
[deMale] => Sie können uns nicht aufhalten.
[deFemale] => Sie können uns nicht aufhalten.
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[Text] => You're incredible.
[LocalizedText] => Array
(
[enMale] => You're incredible.
[frMale] => Vous êtes incroyable.
[frFemale] => Vous êtes incroyable.
[deMale] => Ihr seid unglaublich.
[deFemale] => Ihr seid unglaublich.
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[Text] => Let's go for a spin.
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