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cnv.location.balmorra_rep.world.breakthrough.lem_karner

  • 8. - The Empire's clearing out fast. You did good.
    • 10. <Conversation Exit>
  • 1. - Commander says this one's for all the marbles. Good luck in there.
    • 9. <Conversation Exit>
  • 2. - Those Imperial contraptions aren't going to destroy themselves, you know.
    • 7. <Conversation Exit>
  • 6. Player - I'm looking for Lem Karner.
    • 11. - You've found him. Good thing, too--now you can take this off my hands. It's the Barrager spike. Commander Madine sent it over.
      • 43. - Your job is to use that to take control of the Barrager. My job is to find it for you.
        • 12. Option - The doctor's still missing?Player - I guess there's been no word from Doctor Carsiri.
          • 27. - Not a peep. That's why you're dealing with an old tech like me.
        • 29. Option - You must be good.Player - How do you intend to do that?
        • 14. Option - That doesn't seem fair.Player - It must be your job to fight these Imperials, too.
          • 28. - Why do you think these soldiers are here? A sabacc tournament?
            • 15. - It takes a lot of power to destroy a fleet. I can trace where it's going and locate the Barrager that way.
              • 17. - But the Empire's got power-hungry contraptions all over this battlefield. As long as they're up, I can't get a clear reading. Get me?
                • 35. Option - Pretty much.Player - Just point me in the right direction.
                • 18. Option - Not even a little.Player - What are these contraptions?
                  • 48. - Signal jammers, security fields--wartime technology they're hoping will keep the Republic back.
                • 41. Option - You're the tech.Player - Shouldn't this be your job?
                  • 44. - If Commander Madine ordered me to cross enemy lines, I'd be proud to die trying. But then I'd be, well, dead.
                    • 45. - Empire's recalled their full forces here. Republic's doing all they can, but you've got a literal army to get through. Watch yourself.
                      • 21. - Knock out everything the Empire's got running, hook this power monitor up to their primary sensor grid, and we'll find your weapon.
                        • 32. Option - Don't try to be a hero.Player - If the Empire advances, retreat. I'll figure things out.
                          • 62. - I was a front-lines tech in the Battle of Bothawui. This is nothing.
                        • 33. Option - If you need backup....Player - Comm me if this fight goes south. I'll be glad to help.
                          • 59. - Let's hope it doesn't come to that. The Empire's got a lot of tricks hiding in the Balmorran Arms Factory.
                        • 24. Option - I don't like my odds.Player - Any chance of a Republic escort or a distraction?
                          • 56. - If an attacking Republic army isn't a distraction, I don't know what is.
                        • 38. Option - This won't take long.Player - I'll be right back.
                        • 25. Option - You'd better deliver.Player - I'd hate to get stuck behind enemy lines with nothing to show for it.
                          • 53. - You do your job, and I'll do mine.
                            • 23. - As soon as I've got a lock on the Barrager's location, I'll comm you. Stay safe out there.
                              • 26. <Conversation Exit>
  • 4. - I'm a little busy right now. The battlefield's over there.
    • 5. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.world.breakthrough.lem_karner
Other Sites:
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            "Text": "Commander says this one's for all the marbles. Good luck in there.",
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                "frMale": "Je cherche Lem Karner.",
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            "Text": "You've found him. Good thing, too--now you can take this off my hands. It's the Barrager spike. Commander Madine sent it over.",
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            "Text": "I guess there's been no word from Doctor Carsiri.",
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                "frMale": "Je suppose que vous n'avez pas eu de nouvelles du docteur Carsiri.",
                "frFemale": "Je suppose que vous n'avez pas eu de nouvelles du docteur Carsiri.",
                "deMale": "Ich sch\u00e4tze, es gibt noch kein Wort von Doktor Carsiri?",
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                "enMale": "The doctor's still missing?",
                "frMale": "Le docteur n'est toujours pas revenu ?",
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            "Text": "It must be your job to fight these Imperials, too.",
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                "enMale": "It must be your job to fight these Imperials, too.",
                "frMale": "Vous devez aussi vous occuper de combattre ces Imp\u00e9riaux.",
                "frFemale": "Vous devez aussi vous occuper de combattre ces Imp\u00e9riaux.",
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            "Text": "It takes a lot of power to destroy a fleet. I can trace where it's going and locate the Barrager that way.",
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                "frMale": "Il faut beaucoup d'\u00e9nergie pour d\u00e9truire une flotte. Je peux rep\u00e9rer o\u00f9 elle va et ainsi localiser le Barrager.",
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            "Text": "But the Empire's got power-hungry contraptions all over this battlefield. As long as they're up, I can't get a clear reading. Get me?",
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                "enMale": "But the Empire's got power-hungry contraptions all over this battlefield. As long as they're up, I can't get a clear reading. Get me?",
                "frMale": "Mais l'Empire a des appareils qui consomment beaucoup d'\u00e9nergie \u00e0 travers tout le champ de bataille. Tant qu'ils sont actifs, je ne peux pas avoir de relev\u00e9 net. Vous me suivez ?",
                "frFemale": "Mais l'Empire a des appareils qui consomment beaucoup d'\u00e9nergie \u00e0 travers tout le champ de bataille. Tant qu'ils sont actifs, je ne peux pas avoir de relev\u00e9 net. Vous me suivez ?",
                "deMale": "Aber das Imperium hat \u00fcberall auf dem Schlachtfeld energiefressende Apparate. Solange sie aktiv sind, bekomme ich kein klares Signal. Versteht Ihr?",
                "deFemale": "Aber das Imperium hat \u00fcberall auf dem Schlachtfeld energiefressende Apparate. Solange sie aktiv sind, bekomme ich kein klares Signal. Versteht Ihr?"
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            "Text": "What are these contraptions?",
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                "enMale": "What are these contraptions?",
                "frMale": "Quels genres d'appareils ?",
                "frFemale": "Quels genres d'appareils ?",
                "deMale": "Was sind das f\u00fcr Apparate?",
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                "enMale": "Not even a little.",
                "frMale": "Pas du tout.",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "48U9OOC",
            "Text": "Knock out everything the Empire's got running, hook this power monitor up to their primary sensor grid, and we'll find your weapon.",
            "LocalizedText": {
                "enMale": "Knock out everything the Empire's got running, hook this power monitor up to their primary sensor grid, and we'll find your weapon.",
                "frMale": "D\u00e9truisez tous les engins de l'Empire qui fonctionnent, reliez ce moniteur d'\u00e9nergie \u00e0 leur r\u00e9seau principal de capteurs et on trouvera votre arme.",
                "frFemale": "D\u00e9truisez tous les engins de l'Empire qui fonctionnent, reliez ce moniteur d'\u00e9nergie \u00e0 leur r\u00e9seau principal de capteurs et on trouvera votre arme.",
                "deMale": "Schaltet alles aus, was das Imperium am Laufen hat, und h\u00e4ngt diesen Energiemonitor an ihre prim\u00e4re Sensoranlage, dann findet Ihr Eure Waffe.",
                "deFemale": "Schaltet alles aus, was das Imperium am Laufen hat, und h\u00e4ngt diesen Energiemonitor an ihre prim\u00e4re Sensoranlage, dann findet Ihr Eure Waffe."
            },
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            "NodeId": 23,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "48U9OOC",
            "Text": "As soon as I've got a lock on the Barrager's location, I'll comm you. Stay safe out there.",
            "LocalizedText": {
                "enMale": "As soon as I've got a lock on the Barrager's location, I'll comm you. Stay safe out there.",
                "frMale": "D\u00e8s que j'aurai rep\u00e9r\u00e9 l'emplacement du Barrager, je vous en informerai. Restez o\u00f9 vous \u00eates.",
                "frFemale": "D\u00e8s que j'aurai rep\u00e9r\u00e9 l'emplacement du Barrager, je vous en informerai. Restez o\u00f9 vous \u00eates.",
                "deMale": "Sobald ich den Standort des Sperrers erfasst habe, melde ich mich bei Euch. Passt auf Euch auf da drau\u00dfen.",
                "deFemale": "Sobald ich den Standort des Sperrers erfasst habe, melde ich mich bei Euch. Passt auf Euch auf da drau\u00dfen."
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Any chance of a Republic escort or a distraction?",
            "LocalizedText": {
                "enMale": "Any chance of a Republic escort or a distraction?",
                "frMale": "Il y a une chance que j'aie une escorte de la R\u00e9publique ou que l'arm\u00e9e soit distraite ?",
                "frFemale": "Il y a une chance que j'aie une escorte de la R\u00e9publique ou que l'arm\u00e9e soit distraite ?",
                "deMale": "Gibt es eine Chance auf eine Eskorte der Republik oder auf Ablenkung?",
                "deFemale": "Gibt es eine Chance auf eine Eskorte der Republik oder auf Ablenkung?"
            },
            "LocalizedOptionText": {
                "enMale": "I don't like my odds.",
                "frMale": "Je n'aime pas cette perspective.",
                "frFemale": "Je n'aime pas cette perspective.",
                "deMale": "Das Zahlenverh\u00e4ltnis gef\u00e4llt mir nicht.",
                "deFemale": "Das Zahlenverh\u00e4ltnis gef\u00e4llt mir nicht."
            },
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            "NodeId": 25,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd hate to get stuck behind enemy lines with nothing to show for it.",
            "LocalizedText": {
                "enMale": "I'd hate to get stuck behind enemy lines with nothing to show for it.",
                "frMale": "Je n'aimerais pas me retrouver coinc\u00e9 derri\u00e8re les lignes ennemies et que \u00e7a ne serve \u00e0 rien. ",
                "frFemale": "Je n'aimerais pas me retrouver coinc\u00e9e derri\u00e8re les lignes ennemies et que \u00e7a ne serve \u00e0 rien. ",
                "deMale": "Ich hasse es, hinter den feindlichen Linien festzusitzen, ohne dass es etwas bringt.",
                "deFemale": "Ich hasse es, hinter den feindlichen Linien festzusitzen, ohne dass es etwas bringt."
            },
            "LocalizedOptionText": {
                "enMale": "You'd better deliver.",
                "frMale": "Vous avez int\u00e9r\u00eat.",
                "frFemale": "Vous avez int\u00e9r\u00eat.",
                "deMale": "Haltet besser, was Ihr versprecht.",
                "deFemale": "Haltet besser, was Ihr versprecht."
            },
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            "AffectionRewardEventsB62": [],
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            "NodeId": 26,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "27": {
            "NodeId": 27,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "48U9OOC",
            "Text": "Not a peep. That's why you're dealing with an old tech like me.",
            "LocalizedText": {
                "enMale": "Not a peep. That's why you're dealing with an old tech like me.",
                "frMale": "Aucune. C'est pour \u00e7a que vous \u00eates face \u00e0 un vieux technicien comme moi.",
                "frFemale": "Aucune. C'est pour \u00e7a que vous \u00eates face \u00e0 un vieux technicien comme moi.",
                "deMale": "Keinen Pieps. Deshalb habt Ihr es mit einem alten Techniker wie mir zu tun.",
                "deFemale": "Keinen Pieps. Deshalb habt Ihr es mit einem alten Techniker wie mir zu tun."
            },
            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "48U9OOC",
            "Text": "Why do you think these soldiers are here? A sabacc tournament?",
            "LocalizedText": {
                "enMale": "Why do you think these soldiers are here? A sabacc tournament?",
                "frMale": "\u00c0 votre avis, pourquoi ces soldats sont-ils l\u00e0 ? Pour un tournoi de sabacc ?",
                "frFemale": "\u00c0 votre avis, pourquoi ces soldats sont-ils l\u00e0 ? Pour un tournoi de sabacc ?",
                "deMale": "Weshalb glaubt Ihr, sind diese Soldaten hier? Wegen eines Sabacc-Turniers?",
                "deFemale": "Weshalb glaubt Ihr, sind diese Soldaten hier? Wegen eines Sabacc-Turniers?"
            },
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        "29": {
            "NodeId": 29,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you intend to do that?",
            "LocalizedText": {
                "enMale": "How do you intend to do that?",
                "frMale": "Et comment on fait\u00a0?",
                "frFemale": "Et comment on fait\u00a0?",
                "deMale": "Wie genau soll das vonstattengehen?",
                "deFemale": "Wie genau soll das vonstattengehen?"
            },
            "LocalizedOptionText": {
                "enMale": "You must be good.",
                "frMale": "Vous devez \u00eatre dou\u00e9.",
                "frFemale": "Vous devez \u00eatre dou\u00e9.",
                "deMale": "Ihr m\u00fcsst gut sein.",
                "deFemale": "Ihr m\u00fcsst gut sein."
            },
            "CnvAlienVONode": -1,
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        "30": {
            "NodeId": 30,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "32": {
            "NodeId": 32,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If the Empire advances, retreat. I'll figure things out.",
            "LocalizedText": {
                "enMale": "If the Empire advances, retreat. I'll figure things out.",
                "frMale": "Si l'Empire avance, reculez. Je trouverai une solution.",
                "frFemale": "Si l'Empire avance, reculez. Je trouverai une solution.",
                "deMale": "Wenn das Imperium vorr\u00fcckt, zieht Euch zur\u00fcck. Ich k\u00fcmmere mich darum.",
                "deFemale": "Wenn das Imperium vorr\u00fcckt, zieht Euch zur\u00fcck. Ich k\u00fcmmere mich darum."
            },
            "LocalizedOptionText": {
                "enMale": "Don't try to be a hero.",
                "frMale": "Ne jouez pas au h\u00e9ros.",
                "frFemale": "Ne jouez pas au h\u00e9ros.",
                "deMale": "Spielt nur nicht den Helden.",
                "deFemale": "Spielt nur nicht den Helden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        "33": {
            "NodeId": 33,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Comm me if this fight goes south. I'll be glad to help.",
            "LocalizedText": {
                "enMale": "Comm me if this fight goes south. I'll be glad to help.",
                "frMale": "Appelez-moi si les choses se passent mal, je serai ravi de vous aider.",
                "frFemale": "Appelez-moi si les choses se passent mal, je serai ravie de vous aider.",
                "deMale": "Kontaktiert mich, wenn sich der Kampf nach S\u00fcden verlagert. Ich helfe gern.",
                "deFemale": "Kontaktiert mich, wenn sich der Kampf nach S\u00fcden verlagert. Ich helfe gern."
            },
            "LocalizedOptionText": {
                "enMale": "If you need backup....",
                "frMale": "Si vous avez besoin de renforts...",
                "frFemale": "Si vous avez besoin de renforts...",
                "deMale": "Wenn Ihr Verst\u00e4rkung braucht ...",
                "deFemale": "Wenn Ihr Verst\u00e4rkung braucht ..."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.balmorra_rep.world.breakthrough.lem_karner",
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        "35": {
            "NodeId": 35,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just point me in the right direction.",
            "LocalizedText": {
                "enMale": "Just point me in the right direction.",
                "frMale": "Il me faut les coordonn\u00e9es et j'y vais.",
                "frFemale": "Il me faut les coordonn\u00e9es et j'y vais.",
                "deMale": "Ich muss nur die Richtung wissen.",
                "deFemale": "Ich muss nur die Richtung wissen."
            },
            "LocalizedOptionText": {
                "enMale": "Pretty much.",
                "frMale": "Je vous suis.",
                "frFemale": "Je vous suis.",
                "deMale": "Mehr oder weniger.",
                "deFemale": "Mehr oder weniger."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 31030
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        "38": {
            "NodeId": 38,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be right back.",
            "LocalizedText": {
                "enMale": "I'll be right back.",
                "frMale": "Je reviens d\u00e8s que possible.",
                "frFemale": "Je reviens d\u00e8s que possible.",
                "deMale": "Ich bin im Nu zur\u00fcck.",
                "deFemale": "Ich bin im Nu zur\u00fcck."
            },
            "LocalizedOptionText": {
                "enMale": "This won't take long.",
                "frMale": "\u00c7a ne sera pas long.",
                "frFemale": "\u00c7a ne sera pas long.",
                "deMale": "Das wird nicht lange dauern.",
                "deFemale": "Das wird nicht lange dauern."
            },
            "CnvAlienVONode": -1,
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        "41": {
            "NodeId": 41,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Shouldn't this be your job?",
            "LocalizedText": {
                "enMale": "Shouldn't this be your job?",
                "frMale": "Je ne sais pas si c'est moi qui dois m'en occuper.",
                "frFemale": "Je ne sais pas si c'est moi qui dois m'en occuper.",
                "deMale": "Manche Jobs sollte man lieber selber tun.",
                "deFemale": "Manche Jobs sollte man lieber selber tun."
            },
            "LocalizedOptionText": {
                "enMale": "You're the tech.",
                "frMale": "C'est vous le technicien.",
                "frFemale": "C'est vous le technicien.",
                "deMale": "Ihr seid der Techniker.",
                "deFemale": "Ihr seid der Techniker."
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        "42": {
            "NodeId": 42,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "43": {
            "NodeId": 43,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "48U9OOC",
            "Text": "Your job is to use that to take control of the Barrager. My job is to find it for you.",
            "LocalizedText": {
                "enMale": "Your job is to use that to take control of the Barrager. My job is to find it for you.",
                "frMale": "Vous, vous prenez le contr\u00f4le du Barrager avec \u00e7a. Et moi, je le trouve.",
                "frFemale": "Vous, vous prenez le contr\u00f4le du Barrager avec \u00e7a. Et moi, je le trouve.",
                "deMale": "Eure Aufgabe ist es, ihn einzusetzen, um die Kontrolle \u00fcber den Sperrer zu erlangen. Meine Aufgabe ist es, ihn f\u00fcr Euch zu finden.",
                "deFemale": "Eure Aufgabe ist es, ihn einzusetzen, um die Kontrolle \u00fcber den Sperrer zu erlangen. Meine Aufgabe ist es, ihn f\u00fcr Euch zu finden."
            },
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        "44": {
            "NodeId": 44,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "48U9OOC",
            "Text": "If Commander Madine ordered me to cross enemy lines, I'd be proud to die trying. But then I'd be, well, dead.",
            "LocalizedText": {
                "enMale": "If Commander Madine ordered me to cross enemy lines, I'd be proud to die trying. But then I'd be, well, dead.",
                "frMale": "Si le Commandant Madine me demandait de franchir les lignes ennemies, je serais fier de mourir en essayant. Mais dans ce cas, je serais, hum, mort.",
                "frFemale": "Si le Commandant Madine me demandait de franchir les lignes ennemies, je serais fier de mourir en essayant. Mais dans ce cas, je serais, hum, mort.",
                "deMale": "Wenn Commander Madine mir befohlen h\u00e4tte, die feindlichen Linien zu durchqueren, w\u00fcrde ich mit Stolz bei dem Versuch sterben. Aber dann w\u00e4re ich, na ja, tot.",
                "deFemale": "Wenn Commander Madine mir befohlen h\u00e4tte, die feindlichen Linien zu durchqueren, w\u00fcrde ich mit Stolz bei dem Versuch sterben. Aber dann w\u00e4re ich, na ja, tot."
            },
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