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cnv.location.coruscant.world.partial_eclipse.agent_folaris

  • 1. - It was a pleasure working with you.
  • 2. - Go talk to Nizkif. The sooner you do, the sooner we get paid.
  • 3. - Well, since I haven't been visited by any large, angry Black Sun thugs, I take it you got everything taken care of?
    Progresses:
    • 10. Option - Yes, it's done.Player - The equipment is history.
    • 221. Option - The danger is over.Player - You're safe now.
      +200 Influence : approves.
    • 220. Option - Of course it's taken care of.Player - The truth is, it was easy.
      • 11. - Whew... all right, that's great news. What a relief.
        • 16. - Here--something for your trouble. I can't thank you enough for your help.
          • 18. - Ha... you know, it's funny. There are people who would pay a frigate-load of credits for this list.
            • 23. Option - But you're a security officer!Player - That list should be going to your superiors!
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 24. - Maybe so. But they don't pay me nearly enough for the risks I take down here everyday.
            • 27. Option - The real plan comes out.Player - So you had an ulterior motive all along.
              • 28. - No, it's nothing like that. I was just thinking, it'd be nice to make a little something extra, wouldn't it?
            • 31. Option - I don't want money.Player - A Jedi has no need of credits.
              +200 Influence : approves.
              • 32. - Yeah, yeah, I've heard. But surely a Jedi has expenses just like anyone else.
            • 35. Option - Your plan won't work.Player - If you sell the list, you'll be exposed as the thief.
              +200 Influence : approves.
              • 36. - Maybe, maybe not. There are ways to avoid that kind of attention.
            • 39. Option - Sounds good to me.Player - I like where this is going.
            • 41. Option - The list should stay secure.Player - Sensitive intel like that could cause havoc in the wrong hands.
              +200 Influence : approves.
              • 42. - If the list goes public, everyone on it would be warned--and we'd make a tidy profit.
            • 222. Option - I could use more credits.Player - I can work with that.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 46. - That's the spirit.
                • 48. - I say we seize this opportunity while we can.
                  • 80. Option - No, we can't do this.Player - That list should be used to save lives. +100
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 81. - You just don't give in, do you? Ah, you're right, I shouldn't be looking for a quick profit.
                      • 83. - I'll make sure the list ends up in the right hands. Lives are more important than credits anyhow.
                        • 94. - See you around, then. Thanks again for all your help.
                          • 95. <Conversation Exit>
                  • 49. Option - I agree.Player - Let's sell that list for everything it's worth. +100
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 50. - All right! I know a guy, Nizkif. He's an "information broker."
                      • 52. - Take the list to Nizkif, and I'm sure he'll give us a fortune for it.
                        • 53. Option - Sounds like a plan.Player - I'll talk to Nizkif right away. Where can I find him?
                        • 215. Option - Why do I have to go?Player - Why don't you do it yourself?
                          • 56. - You kidding? People know me at the cantina.
                        • 61. Option - I'll hold you to that.Player - Nizkif had better pay as well as you say.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          • 62. - Trust me, you'll be very satisfied.
                            • 64. - Nizkif hangs out at the Dealer's Den, a cantina in the old Galactic Market. I'll let him know you're coming.
                              • 66. - Nizkif will forward my share when it's done, so this is where we part ways. Pleasure doing business with you.
                                • 79. <Conversation Exit>
  • 96. - What are you doing back here? You need to get that equipment in the Black Sun base shut down before they track me!
  • 368. <Non-dialogue segment.>
    • 223. - Well. A Jedi. You don't stand out from all the low-lifes down here at all, do you?
    • 224. - Hey. Soldier. Hold up a minute, would you?
    • 225. - Hey. Why don't you hold up a minute?
      • 207. - I'm Folaris. I think you and I should have a private chat.
        • 100. Option - Very well.Player - What can I do for you?
          +200 Influence : approves.
        • 302. Option - [Flirt] How private?Player - I always have time for a beautiful woman.
          +200 Influence : approves.
          • 303. - We're talking business, not pleasure.
        • 208. Option - You want to talk, talk fast.Player - This had better be good.
        • 218. Option - Keep it short.Player - Talk quickly.
          +200 Influence : approves.
          • 105. - Don't worry. It will only take a second.
            • 107. - There's a rumor going around that Black Sun's about to clean house. Snitches, rival gang leaders--they're all gonna be dead meat.
              • 125. - There's a list of these unfortunate individuals sitting on their computers. I need those names.
                • 210. Option - No problem.Player - Sounds straightforward enough.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 211. - Well, it's not as straightforward as you might think.
                • 144. Option - Are you a security officer?Player - Sounds to me like you're in law enforcement.
                  +200 Influence : approves.
                  • 145. - Let's just say I'm interested in what's best for the people of Coruscant.
                • 219. Option - You seem to know an awful lot.Player - How do you know that? / How did you guess?
                  • 153. - Anonymous sources, who need to stay that way.
                    • 155. - I can slice into Black Sun's computers and get the hit list, but they'll be able to trace me.
                      • 157. - So, while I'm slicing in, I need someone to break into the Black Sun hideout and shut down their tracing equipment. Think you can do that?
                        • 164. Option - Are you sure about this?Player - Do you really want to put your life in my hands to get this list?
                          • 165. - Don't have much choice, do I? I need that list, and I need it yesterday.
                        • 306. Option - You can count on me.Player - I will not fail.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 179. - Time to make this happen. All right... go! Go!
                            • 196. <Conversation Exit>
                        • 197. Option - Not now. [Refuse quest]Player - You'll have to find someone else to help you.
                          <Aborts Conversation>
                          • 198. - Fine, fine. Maybe I'll manage to find someone who actually cares about saving lives.
  • 216. - You don't want to be hanging around here.
  • 213. Option - Let's talk about compensation.Player - What do I get out of this?
    • 13. - Here's the compensation I promised. You did good work.
    • 169. - You'll be adequately compensated for your time.
      • 171. - There's one last detail: You'll only have a few minutes to shut down the tracing equipment before Black Sun ID's me.
        • 173. - Think you can get that tracing equipment down in a short time frame?
          • 174. Option - Yes, I can do it.Player - I'll shut the equipment down before they trace you.
            • 175. - Great. All right, let's not waste any time. As soon as you head out, I'll start slicing into Black Sun's computer system from here.
              • 177. - Like I said before, you'll only have a few minutes to break into Black Sun's hideout and shut down the tracing equipment, so move fast.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.coruscant.world.partial_eclipse.agent_folaris
Other Sites:
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            "Text": "Well, since I haven't been visited by any large, angry Black Sun thugs, I take it you got everything taken care of?",
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                "frMale": "Puisque que je n'ai eu la visite d'aucun gros bras du Soleil Noir, je pr\u00e9sume que vous avez tout arrang\u00e9.",
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                "deMale": "Nun, da ich keinen Besuch von aufgebrachten Schl\u00e4gern der Schwarzen Sonne bekommen habe, nehme ich an, Ihr habt Euch um alles gek\u00fcmmert?",
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            "Text": "The equipment is history.",
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                "frMale": "Le syst\u00e8me appartient au pass\u00e9.",
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                "enMale": "Yes, it's done.",
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                "frFemale": "Mission accomplie.",
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            "Text": "Whew... all right, that's great news. What a relief.",
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                "enMale": "Whew... all right, that's great news. What a relief.",
                "frMale": "Ouf... Bonne nouvelle. Quel soulagement.",
                "frFemale": "Ouf... Bonne nouvelle. Quel soulagement.",
                "deMale": "Wow ... In Ordnung, das sind gute Nachrichten. Was f\u00fcr eine Erleichterung.",
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                "frMale": "Voici la r\u00e9compense promise. Vous avez fait du bon travail.",
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            "Text": "Here--something for your trouble. I can't thank you enough for your help.",
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                "enMale": "Here--something for your trouble. I can't thank you enough for your help.",
                "frMale": "Tenez, pour votre peine. Je ne saurais trop vous remercier.",
                "frFemale": "Tenez, pour votre peine. Je ne saurais trop vous remercier.",
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            "Text": "Ha... you know, it's funny. There are people who would pay a frigate-load of credits for this list.",
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                "enMale": "Ha... you know, it's funny. There are people who would pay a frigate-load of credits for this list.",
                "frMale": "Ha... Vous savez, c'est amusant. Des gens donneraient cher pour obtenir cette liste.",
                "frFemale": "Ha... Vous savez, c'est amusant. Des gens donneraient cher pour obtenir cette liste.",
                "deMale": "Ha ... Wisst Ihr, es ist lustig. Es gibt Leute, die eine ganze Schiffsladung voller Credits f\u00fcr diese Liste zahlen w\u00fcrden.",
                "deFemale": "Ha ... Wisst Ihr, es ist lustig. Es gibt Leute, die eine ganze Schiffsladung voller Credits f\u00fcr diese Liste zahlen w\u00fcrden."
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            "Text": "That list should be going to your superiors!",
            "LocalizedText": {
                "enMale": "That list should be going to your superiors!",
                "frMale": "Il faut remettre cette liste \u00e0 vos sup\u00e9rieurs !",
                "frFemale": "Il faut remettre cette liste \u00e0 vos sup\u00e9rieurs !",
                "deMale": "Eure Vorgesetzten sollten diese Liste erhalten!",
                "deFemale": "Eure Vorgesetzten sollten diese Liste erhalten!"
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                "enMale": "But you're a security officer!",
                "frMale": "Mais vous \u00eates un officier de s\u00e9curit\u00e9 !",
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                "deMale": "Aber Ihr seid vom Sicherheitsdienst!",
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Maybe so. But they don't pay me nearly enough for the risks I take down here everyday.",
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                "frMale": "Peut-\u00eatre. Mais ce qu'ils me payent n'est pas \u00e0 la hauteur des risques que je prends chaque jour.",
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            "Text": "So you had an ulterior motive all along.",
            "LocalizedText": {
                "enMale": "So you had an ulterior motive all along.",
                "frMale": "Depuis le d\u00e9but vous aviez une autre id\u00e9e en t\u00eate.",
                "frFemale": "Depuis le d\u00e9but vous aviez une autre id\u00e9e en t\u00eate.",
                "deMale": "Ihr hattet also die ganze Zeit Hintergedanken.",
                "deFemale": "Ihr hattet also die ganze Zeit Hintergedanken."
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                "enMale": "The real plan comes out.",
                "frMale": "C'\u00e9tait donc \u00e7a, le v\u00e9ritable plan.",
                "frFemale": "C'\u00e9tait donc \u00e7a, le v\u00e9ritable plan.",
                "deMale": "Jetzt zeigt sich der wahre Plan.",
                "deFemale": "Jetzt zeigt sich der wahre Plan."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "No, it's nothing like that. I was just thinking, it'd be nice to make a little something extra, wouldn't it?",
            "LocalizedText": {
                "enMale": "No, it's nothing like that. I was just thinking, it'd be nice to make a little something extra, wouldn't it?",
                "frMale": "Non, pas du tout. Je me disais juste qu'un petit bonus serait le bienvenu, qu'en pensez-vous ?",
                "frFemale": "Non, pas du tout. Je me disais juste qu'un petit bonus serait le bienvenu, qu'en pensez-vous ?",
                "deMale": "Nein, so ist es nicht. Ich dachte nur, dass es nett w\u00e4re, einen kleinen Nebenverdienst zu haben.",
                "deFemale": "Nein, so ist es nicht. Ich dachte nur, dass es nett w\u00e4re, einen kleinen Nebenverdienst zu haben."
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            "Text": "A Jedi has no need of credits.",
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                "enMale": "A Jedi has no need of credits.",
                "frMale": "Un Jedi n'a pas besoin de cr\u00e9dits.",
                "frFemale": "Un Jedi n'a pas besoin de cr\u00e9dits.",
                "deMale": "Ein Jedi hat keine Verwendung f\u00fcr Credits.",
                "deFemale": "Ein Jedi hat keine Verwendung f\u00fcr Credits."
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                "frMale": "Je ne veux pas d'argent.",
                "frFemale": "Je ne veux pas d'argent.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Yeah, yeah, I've heard. But surely a Jedi has expenses just like anyone else.",
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                "frMale": "Oui, oui, je sais. Mais un Jedi a des frais comme tout le monde.",
                "frFemale": "Oui, oui, je sais. Mais un Jedi a des frais comme tout le monde.",
                "deMale": "Ja sicher, hab ich geh\u00f6rt. Aber bestimmt hat auch ein Jedi Ausgaben wie alle anderen auch.",
                "deFemale": "Ja sicher, hab ich geh\u00f6rt. Aber bestimmt hat auch ein Jedi Ausgaben wie alle anderen auch."
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            "Text": "If you sell the list, you'll be exposed as the thief.",
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                "enMale": "If you sell the list, you'll be exposed as the thief.",
                "frMale": "Si vous vendez la liste, tout le monde saura que vous l'avez vol\u00e9e.",
                "frFemale": "Si vous vendez la liste, tout le monde saura que vous l'avez vol\u00e9e.",
                "deMale": "Wenn Ihr die Liste verkauft, werdet Ihr als Diebin entlarvt.",
                "deFemale": "Wenn Ihr die Liste verkauft, werdet Ihr als Diebin entlarvt."
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                "enMale": "Your plan won't work.",
                "frMale": "\u00c7a ne marchera pas.",
                "frFemale": "\u00c7a ne marchera pas.",
                "deMale": "Euer Plan funktioniert nicht.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Maybe, maybe not. There are ways to avoid that kind of attention.",
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                "frMale": "Peut-\u00eatre, peut-\u00eatre pas. On peut toujours \u00e9viter ce genre d'attention.",
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                "deMale": "Vielleicht, vielleicht auch nicht. Es gibt immer Wege, um solche Aufmerksamkeit zu vermeiden.",
                "deFemale": "Vielleicht, vielleicht auch nicht. Es gibt immer Wege, um solche Aufmerksamkeit zu vermeiden."
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            "Text": "I like where this is going.",
            "LocalizedText": {
                "enMale": "I like where this is going.",
                "frMale": "J'aime la tournure que prennent les choses.",
                "frFemale": "J'aime la tournure que prennent les choses.",
                "deMale": "Langsam entwickelt sich die Sache nach meinem Geschmack.",
                "deFemale": "Langsam entwickelt sich die Sache nach meinem Geschmack."
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            "LocalizedOptionText": {
                "enMale": "Sounds good to me.",
                "frMale": "\u00c7a me pla\u00eet.",
                "frFemale": "\u00c7a me pla\u00eet.",
                "deMale": "Klingt gut.",
                "deFemale": "Klingt gut."
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            "SpeakerB62Id": "0000000",
            "Text": "Sensitive intel like that could cause havoc in the wrong hands.",
            "LocalizedText": {
                "enMale": "Sensitive intel like that could cause havoc in the wrong hands.",
                "frMale": "Mises entre de mauvaises mains, des donn\u00e9es aussi sensibles pourraient \u00eatre d\u00e9sastreuses.",
                "frFemale": "Mises entre de mauvaises mains, des donn\u00e9es aussi sensibles pourraient \u00eatre d\u00e9sastreuses.",
                "deMale": "Solch sensible Daten k\u00f6nnten in den falschen H\u00e4nden Chaos verursachen.",
                "deFemale": "Solch sensible Daten k\u00f6nnten in den falschen H\u00e4nden Chaos verursachen."
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            "LocalizedOptionText": {
                "enMale": "The list should stay secure.",
                "frMale": "Il faut prot\u00e9ger cette liste.",
                "frFemale": "Il faut prot\u00e9ger cette liste.",
                "deMale": "Die Liste sollte in Sicherheit bleiben.",
                "deFemale": "Die Liste sollte in Sicherheit bleiben."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "If the list goes public, everyone on it would be warned--and we'd make a tidy profit.",
            "LocalizedText": {
                "enMale": "If the list goes public, everyone on it would be warned--and we'd make a tidy profit.",
                "frMale": "Si cette liste est rendue publique, toutes les cibles seront averties et on gagnera un beau petit pactole.",
                "frFemale": "Si cette liste est rendue publique, toutes les cibles seront averties et on gagnera un beau petit pactole.",
                "deMale": "Wenn die Liste \u00f6ffentlich gemacht w\u00fcrde, w\u00e4ren alle darauf gewarnt - und wir w\u00fcrden ein nettes S\u00fcmmchen machen.",
                "deFemale": "Wenn die Liste \u00f6ffentlich gemacht w\u00fcrde, w\u00e4ren alle darauf gewarnt - und wir w\u00fcrden ein nettes S\u00fcmmchen machen."
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            "Text": "That's the spirit.",
            "LocalizedText": {
                "enMale": "That's the spirit.",
                "frMale": "Voil\u00e0 une bonne r\u00e9ponse !",
                "frFemale": "Voil\u00e0 une bonne r\u00e9ponse !",
                "deMale": "Das ist die richtige Einstellung.",
                "deFemale": "Das ist die richtige Einstellung."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "I say we seize this opportunity while we can.",
            "LocalizedText": {
                "enMale": "I say we seize this opportunity while we can.",
                "frMale": "Saisissons cette opportunit\u00e9 tant qu'on peut.",
                "frFemale": "Saisissons cette opportunit\u00e9 tant qu'on peut.",
                "deMale": "Ich sage, wir nutzen die Gelegenheit, solange wir k\u00f6nnen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Let's sell that list for everything it's worth.",
            "LocalizedText": {
                "enMale": "Let's sell that list for everything it's worth.",
                "frMale": "Vendons cette liste \u00e0 sa juste valeur.",
                "frFemale": "Vendons cette liste \u00e0 sa juste valeur.",
                "deMale": "Verkaufen wir die Liste zum bestm\u00f6glichen Preis.",
                "deFemale": "Verkaufen wir die Liste zum bestm\u00f6glichen Preis."
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                "enMale": "I agree.",
                "frMale": "D'accord.",
                "frFemale": "D'accord.",
                "deMale": "Ich stimme zu.",
                "deFemale": "Ich stimme zu."
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            "AffectionRewardEventsB62": {
                "lHpoXyM": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "All right! I know a guy, Nizkif. He's an \"information broker.\"",
            "LocalizedText": {
                "enMale": "All right! I know a guy, Nizkif. He's an \"information broker.\"",
                "frMale": "Tr\u00e8s bien ! Je connais quelqu'un, Nizkif. Il est \"courtier en renseignements\".",
                "frFemale": "Tr\u00e8s bien ! Je connais quelqu'un, Nizkif. Il est \"courtier en renseignements\".",
                "deMale": "Alles klar. Ich kenne einen Kerl, Nizkif. Er ist ein \"Informationsh\u00e4ndler\".",
                "deFemale": "Alles klar. Ich kenne einen Kerl, Nizkif. Er ist ein \"Informationsh\u00e4ndler\"."
            },
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            "AffectionRewardEventsB62": [],
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 52,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Take the list to Nizkif, and I'm sure he'll give us a fortune for it.",
            "LocalizedText": {
                "enMale": "Take the list to Nizkif, and I'm sure he'll give us a fortune for it.",
                "frMale": "Apportez la liste \u00e0 Nizkif, je suis s\u00fbre qu'il payera une fortune pour l'avoir.",
                "frFemale": "Apportez la liste \u00e0 Nizkif, je suis s\u00fbre qu'il payera une fortune pour l'avoir.",
                "deMale": "Bringt Nizkif diese Liste, er wird uns bestimmt ein Verm\u00f6gen daf\u00fcr zahlen.",
                "deFemale": "Bringt Nizkif diese Liste, er wird uns bestimmt ein Verm\u00f6gen daf\u00fcr zahlen."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll talk to Nizkif right away. Where can I find him?",
            "LocalizedText": {
                "enMale": "I'll talk to Nizkif right away. Where can I find him?",
                "frMale": "Je vais parler \u00e0 Nizkif tout de suite. O\u00f9 peut-on le trouver ?",
                "frFemale": "Je vais parler \u00e0 Nizkif tout de suite. On peut le trouver o\u00f9 ?",
                "deMale": "Ich werde sofort mit Nizkif sprechen. Wo finde ich ihn?",
                "deFemale": "Ich werde sofort mit Nizkif sprechen. Wo finde ich ihn?"
            },
            "LocalizedOptionText": {
                "enMale": "Sounds like a plan.",
                "frMale": "Cette id\u00e9e me pla\u00eet.",
                "frFemale": "Cette id\u00e9e me pla\u00eet.",
                "deMale": "Guter Plan.",
                "deFemale": "Guter Plan."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "You kidding? People know me at the cantina.",
            "LocalizedText": {
                "enMale": "You kidding? People know me at the cantina.",
                "frMale": "Vous plaisantez ? Je suis connue \u00e0 la cantina.",
                "frFemale": "Vous plaisantez ? Je suis connue \u00e0 la cantina.",
                "deMale": "Macht Ihr Witze? Die Leute in der Cantina kennen mich.",
                "deFemale": "Macht Ihr Witze? Die Leute in der Cantina kennen mich."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.coruscant.world.partial_eclipse.agent_folaris",
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        },
        "57": {
            "NodeId": 57,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "GenericNodeNumber": 0
        },
        "61": {
            "NodeId": 61,
            "QuestRewardB62": "9EaH208",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nizkif had better pay as well as you say.",
            "LocalizedText": {
                "enMale": "Nizkif had better pay as well as you say.",
                "frMale": "Nizkif a int\u00e9r\u00eat \u00e0 \u00eatre aussi g\u00e9n\u00e9reux que vous le dites.",
                "frFemale": "Nizkif a int\u00e9r\u00eat \u00e0 \u00eatre aussi g\u00e9n\u00e9reux que vous le dites.",
                "deMale": "Nizkif zahlt besser so gut, wie Ihr sagt.",
                "deFemale": "Nizkif zahlt besser so gut, wie Ihr sagt."
            },
            "LocalizedOptionText": {
                "enMale": "I'll hold you to that.",
                "frMale": "Je vous prends au mot.",
                "frFemale": "Je vous prends au mot.",
                "deMale": "Ich verlasse mich darauf.",
                "deFemale": "Ich verlasse mich darauf."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "a4SC3f9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "lHpoXyM": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.coruscant.world.partial_eclipse.agent_folaris",
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            "NodeId": 62,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Trust me, you'll be very satisfied.",
            "LocalizedText": {
                "enMale": "Trust me, you'll be very satisfied.",
                "frMale": "Croyez-moi, vous ne serez pas d\u00e9\u00e7u.",
                "frFemale": "Croyez-moi, vous ne serez pas d\u00e9\u00e7ue.",
                "deMale": "Vertraut mir, Ihr werdet sehr zufrieden sein.",
                "deFemale": "Vertraut mir, Ihr werdet sehr zufrieden sein."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "63": {
            "NodeId": 63,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 64,
            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Nizkif hangs out at the Dealer's Den, a cantina in the old Galactic Market. I'll let him know you're coming.",
            "LocalizedText": {
                "enMale": "Nizkif hangs out at the Dealer's Den, a cantina in the old Galactic Market. I'll let him know you're coming.",
                "frMale": "Nizkif tra\u00eene \u00e0 la Taverne des Marchands, une cantina de l'ancien March\u00e9 Galactique. Je lui ferai savoir que vous venez.",
                "frFemale": "Nizkif tra\u00eene \u00e0 la Taverne des Marchands, une cantina de l'ancien March\u00e9 Galactique. Je lui ferai savoir que vous venez.",
                "deMale": "Nizkif ist in der Schmugglerh\u00f6hle, einer Cantina auf dem Alten Galaktischen Markt. Ich sage ihm, dass Ihr kommt.",
                "deFemale": "Nizkif ist in der Schmugglerh\u00f6hle, einer Cantina auf dem Alten Galaktischen Markt. Ich sage ihm, dass Ihr kommt."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 65,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Nizkif will forward my share when it's done, so this is where we part ways. Pleasure doing business with you.",
            "LocalizedText": {
                "enMale": "Nizkif will forward my share when it's done, so this is where we part ways. Pleasure doing business with you.",
                "frMale": "Nizkif me donnera ma part quand ce sera fait. C'est ici que nos chemins se s\u00e9parent. \u00c7a a \u00e9t\u00e9 un plaisir de travailler avec vous.",
                "frFemale": "Nizkif me donnera ma part quand ce sera fait. C'est ici que nos chemins se s\u00e9parent. \u00c7a a \u00e9t\u00e9 un plaisir de travailler avec vous.",
                "deMale": "Nizkif wird meinen Anteil an mich weiterleiten, also trennen sich hier unsere Wege. War sch\u00f6n, mit Euch Gesch\u00e4fte zu machen.",
                "deFemale": "Nizkif wird meinen Anteil an mich weiterleiten, also trennen sich hier unsere Wege. War sch\u00f6n, mit Euch Gesch\u00e4fte zu machen."
            },
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        "79": {
            "NodeId": 79,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6140945079456098e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "80": {
            "NodeId": 80,
            "QuestRewardB62": "9EaH208",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "MediumLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That list should be used to save lives.",
            "LocalizedText": {
                "enMale": "That list should be used to save lives.",
                "frMale": "Cette liste devrait servir \u00e0 sauver des vies.",
                "frFemale": "Cette liste devrait servir \u00e0 sauver des vies.",
                "deMale": "Diese Liste sollte dazu eingesetzt werden, Leben zu retten.",
                "deFemale": "Diese Liste sollte dazu eingesetzt werden, Leben zu retten."
            },
            "LocalizedOptionText": {
                "enMale": "No, we can't do this.",
                "frMale": "On ne peut pas faire \u00e7a.",
                "frFemale": "On ne peut pas faire \u00e7a.",
                "deMale": "Das k\u00f6nnen wir nicht tun.",
                "deFemale": "Das k\u00f6nnen wir nicht tun."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "You just don't give in, do you? Ah, you're right, I shouldn't be looking for a quick profit.",
            "LocalizedText": {
                "enMale": "You just don't give in, do you? Ah, you're right, I shouldn't be looking for a quick profit.",
                "frMale": "Vous n'abandonnez jamais, pas vrai ? Vous avez raison, je ne devrais pas chercher \u00e0 en tirer profit.",
                "frFemale": "Vous n'abandonnez jamais, pas vrai ? Vous avez raison, je ne devrais pas chercher \u00e0 en tirer profit.",
                "deMale": "Ihr gebt einfach nicht auf, was? Ah, Ihr habt Recht. Ich sollte nicht auf schnellen Profit aus sein.",
                "deFemale": "Ihr gebt einfach nicht auf, was? Ah, Ihr habt Recht. Ich sollte nicht auf schnellen Profit aus sein."
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "83": {
            "NodeId": 83,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "I'll make sure the list ends up in the right hands. Lives are more important than credits anyhow.",
            "LocalizedText": {
                "enMale": "I'll make sure the list ends up in the right hands. Lives are more important than credits anyhow.",
                "frMale": "Je veillerai \u00e0 ce que la liste finisse entre de bonnes mains. Sauver des vies est plus important que s'enrichir.",
                "frFemale": "Je veillerai \u00e0 ce que la liste finisse entre de bonnes mains. Sauver des vies est plus important que s'enrichir.",
                "deMale": "Ich sorge daf\u00fcr, dass die Liste in die richtigen H\u00e4nde ger\u00e4t. Leben sind eh wichtiger als Credits.",
                "deFemale": "Ich sorge daf\u00fcr, dass die Liste in die richtigen H\u00e4nde ger\u00e4t. Leben sind eh wichtiger als Credits."
            },
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            "IsEmpty": true,
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "See you around, then. Thanks again for all your help.",
            "LocalizedText": {
                "enMale": "See you around, then. Thanks again for all your help.",
                "frMale": "Prenez soin de vous. Merci de votre aide.",
                "frFemale": "Prenez soin de vous. Merci de votre aide.",
                "deMale": "Ich seh Euch noch. Danke nochmal f\u00fcr Eure Hilfe.",
                "deFemale": "Ich seh Euch noch. Danke nochmal f\u00fcr Eure Hilfe."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "What are you doing back here? You need to get that equipment in the Black Sun base shut down before they track me!",
            "LocalizedText": {
                "enMale": "What are you doing back here? You need to get that equipment in the Black Sun base shut down before they track me!",
                "frMale": "Qu'est-ce que vous faites l\u00e0 ? Vous devez d\u00e9sactiver le syst\u00e8me de la base du Soleil Noir avant qu'ils me rep\u00e8rent !",
                "frFemale": "Qu'est-ce que vous faites l\u00e0 ? Vous devez d\u00e9sactiver le syst\u00e8me de la base du Soleil Noir avant qu'ils me rep\u00e8rent !",
                "deMale": "Was tut Ihr hier? Ihr m\u00fcsst die Ger\u00e4te in der Basis der Schwarzen Sonne ausschalten, bevor sie mich aufsp\u00fcren k\u00f6nnen!",
                "deFemale": "Was tut Ihr hier? Ihr m\u00fcsst die Ger\u00e4te in der Basis der Schwarzen Sonne ausschalten, bevor sie mich aufsp\u00fcren k\u00f6nnen!"
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What can I do for you?",
            "LocalizedText": {
                "enMale": "What can I do for you?",
                "frMale": "Que puis-je faire pour vous ?",
                "frFemale": "Que puis-je faire pour vous ?",
                "deMale": "Was kann ich f\u00fcr Euch tun?",
                "deFemale": "Was kann ich f\u00fcr Euch tun?"
            },
            "LocalizedOptionText": {
                "enMale": "Very well.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Na gut.",
                "deFemale": "Na gut."
            },
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            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Don't worry. It will only take a second.",
            "LocalizedText": {
                "enMale": "Don't worry. It will only take a second.",
                "frMale": "Ne vous inqui\u00e9tez pas, \u00e7a ne prendra que quelques secondes.",
                "frFemale": "Ne vous inqui\u00e9tez pas, \u00e7a ne prendra que quelques secondes.",
                "deMale": "Keine Sorge. Es dauert nur einen Moment.",
                "deFemale": "Keine Sorge. Es dauert nur einen Moment."
            },
            "CnvAlienVONode": -1,
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        },
        "106": {
            "NodeId": 106,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 107,
            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "There's a rumor going around that Black Sun's about to clean house. Snitches, rival gang leaders--they're all gonna be dead meat.",
            "LocalizedText": {
                "enMale": "There's a rumor going around that Black Sun's about to clean house. Snitches, rival gang leaders--they're all gonna be dead meat.",
                "frMale": "J'ai entendu dire que le Soleil Noir voulait faire le m\u00e9nage. Indics, chefs de gangs rivaux, leur heure a sonn\u00e9.",
                "frFemale": "J'ai entendu dire que le Soleil Noir voulait faire le m\u00e9nage. Indics, chefs de gangs rivaux, leur heure a sonn\u00e9.",
                "deMale": "Ein Ger\u00fccht macht die Runde, dass die Schwarze Sonne reinen Tisch machen will. Informanten, Anf\u00fchrer anderer Banden - sie alle werden sterben.",
                "deFemale": "Ein Ger\u00fccht macht die Runde, dass die Schwarze Sonne reinen Tisch machen will. Informanten, Anf\u00fchrer anderer Banden - sie alle werden sterben."
            },
            "CnvAlienVONode": -1,
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        },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "125": {
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "There's a list of these unfortunate individuals sitting on their computers. I need those names.",
            "LocalizedText": {
                "enMale": "There's a list of these unfortunate individuals sitting on their computers. I need those names.",
                "frMale": "Leurs ordinateurs renferment la liste de ces malheureux. Il me faut ces noms.",
                "frFemale": "Leurs ordinateurs renferment la liste de ces malheureux. Il me faut ces noms.",
                "deMale": "Auf den Computern der Sonne gibt es eine Liste aller Opfer. Ich brauche diese Namen.",
                "deFemale": "Auf den Computern der Sonne gibt es eine Liste aller Opfer. Ich brauche diese Namen."
            },
            "CnvAlienVONode": -1,
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        },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds to me like you're in law enforcement.",
            "LocalizedText": {
                "enMale": "Sounds to me like you're in law enforcement.",
                "frMale": "On dirait que vous appartenez aux forces de l'ordre.",
                "frFemale": "On dirait que vous appartenez aux forces de l'ordre.",
                "deMale": "Das klingt f\u00fcr mich, als w\u00e4rt Ihr vom Sicherheitsdienst.",
                "deFemale": "Das klingt f\u00fcr mich, als w\u00e4rt Ihr vom Sicherheitsdienst."
            },
            "LocalizedOptionText": {
                "enMale": "Are you a security officer?",
                "frMale": "Vous \u00eates un officier de s\u00e9curit\u00e9 ?",
                "frFemale": "Vous \u00eates un officier de s\u00e9curit\u00e9 ?",
                "deMale": "Seid Ihr eine Sicherheitsbeamtin?",
                "deFemale": "Seid Ihr eine Sicherheitsbeamtin?"
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                "xu2zYrP": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Let's just say I'm interested in what's best for the people of Coruscant.",
            "LocalizedText": {
                "enMale": "Let's just say I'm interested in what's best for the people of Coruscant.",
                "frMale": "Disons que j'agis pour le bien des habitants de Coruscant.",
                "frFemale": "Disons que j'agis pour le bien des habitants de Coruscant.",
                "deMale": "Sagen wir einfach, ich habe das Wohl der Bewohner von Coruscant im Sinn.",
                "deFemale": "Sagen wir einfach, ich habe das Wohl der Bewohner von Coruscant im Sinn."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "Anonymous sources, who need to stay that way.",
            "LocalizedText": {
                "enMale": "Anonymous sources, who need to stay that way.",
                "frMale": "J'ai des sources anonymes qui doivent le rester.",
                "frFemale": "J'ai des sources anonymes qui doivent le rester.",
                "deMale": "Anonyme Quellen, die anonym bleiben m\u00fcssen.",
                "deFemale": "Anonyme Quellen, die anonym bleiben m\u00fcssen."
            },
            "CnvAlienVONode": -1,
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        "154": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "155": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "I can slice into Black Sun's computers and get the hit list, but they'll be able to trace me.",
            "LocalizedText": {
                "enMale": "I can slice into Black Sun's computers and get the hit list, but they'll be able to trace me.",
                "frMale": "Je peux pirater les ordinateurs du Soleil Noir et obtenir la liste des cibles mais ils remonteront jusqu'\u00e0 moi. ",
                "frFemale": "Je peux pirater les ordinateurs du Soleil Noir et obtenir la liste des cibles mais ils remonteront jusqu'\u00e0 moi. ",
                "deMale": "Ich kann mich in die Computer der Schwarzen Sonne einklinken und die Liste kopieren, aber sie k\u00f6nnten mich zur\u00fcckverfolgen.",
                "deFemale": "Ich kann mich in die Computer der Schwarzen Sonne einklinken und die Liste kopieren, aber sie k\u00f6nnten mich zur\u00fcckverfolgen."
            },
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        "156": {
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "157": {
            "NodeId": 157,
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "So, while I'm slicing in, I need someone to break into the Black Sun hideout and shut down their tracing equipment. Think you can do that?",
            "LocalizedText": {
                "enMale": "So, while I'm slicing in, I need someone to break into the Black Sun hideout and shut down their tracing equipment. Think you can do that?",
                "frMale": "Pendant que je m'introduis dans le syst\u00e8me, quelqu'un doit s'infiltrer dans la base du Soleil Noir pour d\u00e9sactiver leur syst\u00e8me de pistage. Vous pouvez le faire ?",
                "frFemale": "Pendant que je m'introduis dans le syst\u00e8me, quelqu'un doit s'infiltrer dans la base du Soleil Noir pour d\u00e9sactiver leur syst\u00e8me de pistage. Vous pouvez le faire ?",
                "deMale": "Also brauche ich jemanden, der ins Versteck der Schwarzen Sonne einbricht und ihre Aufsp\u00fcrtechnik deaktiviert, w\u00e4hrend ich mich einklinke. Meint Ihr, Ihr schafft das?",
                "deFemale": "Also brauche ich jemanden, der ins Versteck der Schwarzen Sonne einbricht und ihre Aufsp\u00fcrtechnik deaktiviert, w\u00e4hrend ich mich einklinke. Meint Ihr, Ihr schafft das?"
            },
            "CnvAlienVONode": -1,
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        "164": {
            "NodeId": 164,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you really want to put your life in my hands to get this list?",
            "LocalizedText": {
                "enMale": "Do you really want to put your life in my hands to get this list?",
                "frMale": "Vous voulez vraiment mettre votre vie entre mes mains pour obtenir cette liste ?",
                "frFemale": "Vous voulez vraiment mettre votre vie entre mes mains pour obtenir cette liste ?",
                "deMale": "Wollt Ihr wirklich Euer Leben in meine H\u00e4nde legen, um diese Liste zu bekommen?",
                "deFemale": "Wollt Ihr wirklich Euer Leben in meine H\u00e4nde legen, um diese Liste zu bekommen?"
            },
            "LocalizedOptionText": {
                "enMale": "Are you sure about this?",
                "frMale": "Vous \u00eates s\u00fbre de vous ?",
                "frFemale": "Vous \u00eates s\u00fbre de vous ?",
                "deMale": "Seid Ihr Euch da sicher?",
                "deFemale": "Seid Ihr Euch da sicher?"
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "Don't have much choice, do I? I need that list, and I need it yesterday.",
            "LocalizedText": {
                "enMale": "Don't have much choice, do I? I need that list, and I need it yesterday.",
                "frMale": "J'ai pas vraiment le choix. Il me faut cette liste, il me la faut au plus vite.",
                "frFemale": "J'ai pas vraiment le choix. Il me faut cette liste, il me la faut au plus vite.",
                "deMale": "Ich habe keine Wahl, oder? Ich brauche diese Liste, und ich brauche sie gestern.",
                "deFemale": "Ich habe keine Wahl, oder? Ich brauche diese Liste, und ich brauche sie gestern."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "You'll be adequately compensated for your time.",
            "LocalizedText": {
                "enMale": "You'll be adequately compensated for your time.",
                "frMale": "Votre temps sera d\u00fbment r\u00e9compens\u00e9.",
                "frFemale": "Votre temps sera d\u00fbment r\u00e9compens\u00e9.",
                "deMale": "Ihr werdet f\u00fcr Eure M\u00fchen angemessen entlohnt.",
                "deFemale": "Ihr werdet f\u00fcr Eure M\u00fchen angemessen entlohnt."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "There's one last detail: You'll only have a few minutes to shut down the tracing equipment before Black Sun ID's me.",
            "LocalizedText": {
                "enMale": "There's one last detail: You'll only have a few minutes to shut down the tracing equipment before Black Sun ID's me.",
                "frMale": "Dernier d\u00e9tail : vous n'aurez que quelques minutes pour d\u00e9sactiver le syst\u00e8me de pistage avant que le Soleil Noir ne m'identifie.",
                "frFemale": "Dernier d\u00e9tail : vous n'aurez que quelques minutes pour d\u00e9sactiver le syst\u00e8me de pistage avant que le Soleil Noir ne m'identifie.",
                "deMale": "Eines noch: Ihr werdet nur wenige Minuten haben, um die Technik zu deaktivieren, bevor die Schwarze Sonne mich identifiziert.",
                "deFemale": "Eines noch: Ihr werdet nur wenige Minuten haben, um die Technik zu deaktivieren, bevor die Schwarze Sonne mich identifiziert."
            },
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "Think you can get that tracing equipment down in a short time frame?",
            "LocalizedText": {
                "enMale": "Think you can get that tracing equipment down in a short time frame?",
                "frMale": "Vous pensez \u00eatre en mesure de d\u00e9sactiver le syst\u00e8me de pistage \u00e0 temps ?",
                "frFemale": "Vous pensez \u00eatre en mesure de d\u00e9sactiver le syst\u00e8me de pistage \u00e0 temps ?",
                "deMale": "Meint Ihr, Ihr schafft das in dieser kurzen Zeitspanne?",
                "deFemale": "Meint Ihr, Ihr schafft das in dieser kurzen Zeitspanne?"
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            "SpeakerB62Id": "0000000",
            "Text": "I'll shut the equipment down before they trace you.",
            "LocalizedText": {
                "enMale": "I'll shut the equipment down before they trace you.",
                "frMale": "Je d\u00e9sactiverai le syst\u00e8me avant qu'ils vous rep\u00e8rent.",
                "frFemale": "Je d\u00e9sactiverai le syst\u00e8me avant qu'ils vous rep\u00e8rent.",
                "deMale": "Ich werde die Ger\u00e4te deaktivieren, bevor sie Euch aufsp\u00fcren.",
                "deFemale": "Ich werde die Ger\u00e4te deaktivieren, bevor sie Euch aufsp\u00fcren."
            },
            "LocalizedOptionText": {
                "enMale": "Yes, I can do it.",
                "frMale": "Oui, j'y arriverai.",
                "frFemale": "Oui, j'y arriverai.",
                "deMale": "Ja, das bekomme ich hin.",
                "deFemale": "Ja, das bekomme ich hin."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "Great. All right, let's not waste any time. As soon as you head out, I'll start slicing into Black Sun's computer system from here.",
            "LocalizedText": {
                "enMale": "Great. All right, let's not waste any time. As soon as you head out, I'll start slicing into Black Sun's computer system from here.",
                "frMale": "OK. Parfait. Il n'y a pas de temps \u00e0 perdre. D\u00e8s que vous partirez, je commencerai \u00e0 pirater le syst\u00e8me informatique du Soleil Noir.",
                "frFemale": "OK. Parfait. Il n'y a pas de temps \u00e0 perdre. D\u00e8s que vous partirez, je commencerai \u00e0 pirater le syst\u00e8me informatique du Soleil Noir.",
                "deMale": "Gro\u00dfartig. Verschwenden wir keine Zeit. Sobald Ihr rausgeht, werde ich mich von hier aus ins Computersystem der Schwarzen Sonne einklinken.",
                "deFemale": "Gro\u00dfartig. Verschwenden wir keine Zeit. Sobald Ihr rausgeht, werde ich mich von hier aus ins Computersystem der Schwarzen Sonne einklinken."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "Like I said before, you'll only have a few minutes to break into Black Sun's hideout and shut down the tracing equipment, so move fast.",
            "LocalizedText": {
                "enMale": "Like I said before, you'll only have a few minutes to break into Black Sun's hideout and shut down the tracing equipment, so move fast.",
                "frMale": "Comme je vous l'ai dit, vous ne disposerez que de quelques minutes pour entrer dans la base du Soleil Noir et d\u00e9sactiver le syst\u00e8me de pistage, alors d\u00e9p\u00eachez-vous.",
                "frFemale": "Comme je vous l'ai dit, vous ne disposerez que de quelques minutes pour entrer dans la base du Soleil Noir et d\u00e9sactiver le syst\u00e8me de pistage, alors d\u00e9p\u00eachez-vous.",
                "deMale": "Wie ich schon sagte, Ihr habt nur ein paar Minuten, um ins Versteck der Schwarzen Sonne einzubrechen und die Ger\u00e4te zu deaktivieren, also beeilt Euch.",
                "deFemale": "Wie ich schon sagte, Ihr habt nur ein paar Minuten, um ins Versteck der Schwarzen Sonne einzubrechen und die Ger\u00e4te zu deaktivieren, also beeilt Euch."
            },
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "Time to make this happen. All right... go! Go!",
            "LocalizedText": {
                "enMale": "Time to make this happen. All right... go! Go!",
                "frMale": "C'est le moment d'y aller. Bien... vite ! Vite !",
                "frFemale": "C'est le moment d'y aller. Bien... vite ! Vite !",
                "deMale": "Dann wollen wir mal. In Ordnung - geht! Na los!",
                "deFemale": "Dann wollen wir mal. In Ordnung - geht! Na los!"
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            "SpeakerB62Id": "0000000",
            "Text": "You'll have to find someone else to help you.",
            "LocalizedText": {
                "enMale": "You'll have to find someone else to help you.",
                "frMale": "Vous devrez trouver quelqu'un d'autre pour vous aider.",
                "frFemale": "Vous devrez trouver quelqu'un d'autre pour vous aider.",
                "deMale": "Ihr werdet jemand anderen daf\u00fcr finden m\u00fcssen.",
                "deFemale": "Ihr werdet jemand anderen daf\u00fcr finden m\u00fcssen."
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            "LocalizedOptionText": {
                "enMale": "Not now. [Refuse quest]",
                "frMale": "Pas maintenant. [Refuser la qu\u00eate] ",
                "frFemale": "Pas maintenant. [Refuser la qu\u00eate] ",
                "deMale": "Nicht jetzt. [Mission ablehnen]",
                "deFemale": "Nicht jetzt. [Mission ablehnen]"
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "Fine, fine. Maybe I'll manage to find someone who actually cares about saving lives.",
            "LocalizedText": {
                "enMale": "Fine, fine. Maybe I'll manage to find someone who actually cares about saving lives.",
                "frMale": "Tr\u00e8s bien. J'arriverai peut-\u00eatre \u00e0 trouver quelqu'un qui a envie de sauver des vies.",
                "frFemale": "Tr\u00e8s bien. J'arriverai peut-\u00eatre \u00e0 trouver quelqu'un qui a envie de sauver des vies.",
                "deMale": "Na gut. Vielleicht finde ich jemanden, der sich f\u00fcr die Rettung von Leben tats\u00e4chlich interessiert.",
                "deFemale": "Na gut. Vielleicht finde ich jemanden, der sich f\u00fcr die Rettung von Leben tats\u00e4chlich interessiert."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "So long.",
            "LocalizedText": {
                "enMale": "So long.",
                "frMale": "Au revoir.",
                "frFemale": "Au revoir.",
                "deMale": "Bis dann.",
                "deFemale": "Bis dann."
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            "SpeakerB62Id": "oqNDEBC",
            "Text": "I'm Folaris. I think you and I should have a private chat.",
            "LocalizedText": {
                "enMale": "I'm Folaris. I think you and I should have a private chat.",
                "frMale": "Je m'appelle Folaris. Je crois qu'on devrait avoir une petite discussion.",
                "frFemale": "Je m'appelle Folaris. Je crois qu'on devrait avoir une petite discussion.",
                "deMale": "Ich bin Folaris. Ich glaube, wir zwei sollten uns mal unterhalten.",
                "deFemale": "Ich bin Folaris. Ich glaube, wir zwei sollten uns mal unterhalten."
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            "SpeakerB62Id": "0000000",
            "Text": "This had better be good.",
            "LocalizedText": {
                "enMale": "This had better be good.",
                "frMale": "J'esp\u00e8re que \u00e7a vaut le coup.",
                "frFemale": "J'esp\u00e8re que \u00e7a vaut le coup.",
                "deMale": "Das ist hoffentlich wichtig.",
                "deFemale": "Das ist hoffentlich wichtig."
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            "LocalizedOptionText": {
                "enMale": "You want to talk, talk fast.",
                "frMale": "Venez-en au fait.",
                "frFemale": "Venez-en au fait.",
                "deMale": "Wenn Ihr reden wollt, dann schnell.",
                "deFemale": "Wenn Ihr reden wollt, dann schnell."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "NodeId": 210,
            "QuestRewardB62": "9EaH208",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds straightforward enough.",
            "LocalizedText": {
                "enMale": "Sounds straightforward enough.",
                "frMale": "\u00c7a a l'air plut\u00f4t facile.",
                "frFemale": "\u00c7a a l'air plut\u00f4t facile.",
                "deMale": "Nicht weiter schwierig.",
                "deFemale": "Nicht weiter schwierig."
            },
            "LocalizedOptionText": {
                "enMale": "No problem.",
                "frMale": "Aucun probl\u00e8me.",
                "frFemale": "Aucun probl\u00e8me.",
                "deMale": "Kein Problem.",
                "deFemale": "Kein Problem."
            },
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            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Well, it's not as straightforward as you might think.",
            "LocalizedText": {
                "enMale": "Well, it's not as straightforward as you might think.",
                "frMale": "Eh bien, ce n'est pas aussi simple que \u00e7a.",
                "frFemale": "Eh bien, ce n'est pas aussi simple que \u00e7a.",
                "deMale": "Nun, es ist nicht so einfach, wie Ihr vielleicht denkt.",
                "deFemale": "Nun, es ist nicht so einfach, wie Ihr vielleicht denkt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "212": {
            "NodeId": 212,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "213": {
            "NodeId": 213,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do I get out of this?",
            "LocalizedText": {
                "enMale": "What do I get out of this?",
                "frMale": "Qu'est-ce que \u00e7a me rapporte\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a me rapporte\u00a0?",
                "deMale": "Was habe ich denn davon?",
                "deFemale": "Was habe ich denn davon?"
            },
            "LocalizedOptionText": {
                "enMale": "Let's talk about compensation.",
                "frMale": "Parlons r\u00e9compense.",
                "frFemale": "Parlons r\u00e9compense.",
                "deMale": "Reden wir \u00fcber die Bezahlung.",
                "deFemale": "Reden wir \u00fcber die Bezahlung."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 215,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you do it yourself?",
            "LocalizedText": {
                "enMale": "Why don't you do it yourself?",
                "frMale": "Et si je vous laissais vous d\u00e9brouiller sans moi\u00a0?",
                "frFemale": "Et si je vous laissais vous d\u00e9brouiller sans moi\u00a0?",
                "deMale": "Ich habe da einen Vorschlag: selber machen!",
                "deFemale": "Ich habe da einen Vorschlag: selber machen!"
            },
            "LocalizedOptionText": {
                "enMale": "Why do I have to go?",
                "frMale": "Pourquoi c'est moi qui dois y aller ?",
                "frFemale": "Pourquoi c'est moi qui dois y aller ?",
                "deMale": "Warum ich?",
                "deFemale": "Warum ich?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        "216": {
            "NodeId": 216,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "You don't want to be hanging around here.",
            "LocalizedText": {
                "enMale": "You don't want to be hanging around here.",
                "frMale": "Vous ne devriez pas rester ici.",
                "frFemale": "Vous ne devriez pas rester ici.",
                "deMale": "Ihr wollt Euch hier bestimmt nicht aufhalten.",
                "deFemale": "Ihr wollt Euch hier bestimmt nicht aufhalten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
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        },
        "218": {
            "NodeId": 218,
            "QuestRewardB62": "9EaH208",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Talk quickly.",
            "LocalizedText": {
                "enMale": "Talk quickly.",
                "frMale": "J'\u00e9coute, mais il faut faire vite.",
                "frFemale": "J'\u00e9coute, mais il faut faire vite.",
                "deMale": "Schnell jetzt.",
                "deFemale": "Schnell jetzt."
            },
            "LocalizedOptionText": {
                "enMale": "Keep it short.",
                "frMale": "Soyez br\u00e8ve.",
                "frFemale": "Soyez br\u00e8ve.",
                "deMale": "Fasst Euch kurz.",
                "deFemale": "Fasst Euch kurz."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 219,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you know that? \/ How did you guess?",
            "LocalizedText": {
                "enMale": "How do you know that? \/ How did you guess?",
                "frMale": "Comment le savez-vous\u00a0? Comment avez-vous devin\u00e9\u00a0?",
                "frFemale": "Comment le savez-vous\u00a0? Comment avez-vous devin\u00e9\u00a0?",
                "deMale": "Woher stammt dieses Wissen?",
                "deFemale": "Woher stammt dieses Wissen?"
            },
            "LocalizedOptionText": {
                "enMale": "You seem to know an awful lot.",
                "frMale": "Vous semblez savoir beaucoup de choses.",
                "frFemale": "Vous semblez savoir beaucoup de choses.",
                "deMale": "Ihr scheint verd\u00e4chtig viel zu wissen.",
                "deFemale": "Ihr scheint verd\u00e4chtig viel zu wissen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 67050
        },
        "220": {
            "NodeId": 220,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The truth is, it was easy.",
            "LocalizedText": {
                "enMale": "The truth is, it was easy.",
                "frMale": "Un vrai jeu d'enfant.",
                "frFemale": "Un vrai jeu d'enfant.",
                "deMale": "Ehrlich gesagt war das kinderleicht.",
                "deFemale": "Ehrlich gesagt war das kinderleicht."
            },
            "LocalizedOptionText": {
                "enMale": "Of course it's taken care of.",
                "frMale": "Bien s\u00fbr, j'ai tout arrang\u00e9.",
                "frFemale": "Bien s\u00fbr, j'ai tout arrang\u00e9.",
                "deMale": "Nat\u00fcrlich habe ich das.",
                "deFemale": "Nat\u00fcrlich habe ich das."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "221": {
            "NodeId": 221,
            "QuestRewardB62": "9EaH208",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're safe now.",
            "LocalizedText": {
                "enMale": "You're safe now.",
                "frMale": "Pas d'inqui\u00e9tude, tout va bien.",
                "frFemale": "Pas d'inqui\u00e9tude, tout va bien.",
                "deMale": "Die Gefahr ist vor\u00fcber.",
                "deFemale": "Die Gefahr ist vor\u00fcber."
            },
            "LocalizedOptionText": {
                "enMale": "The danger is over.",
                "frMale": "Il n'y a plus de danger.",
                "frFemale": "Il n'y a plus de danger.",
                "deMale": "Die Gefahr ist gebannt.",
                "deFemale": "Die Gefahr ist gebannt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.misc.generic_lines",
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        "222": {
            "NodeId": 222,
            "QuestRewardB62": "9EaH208",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can work with that.",
            "LocalizedText": {
                "enMale": "I can work with that.",
                "frMale": "C'est une opportunit\u00e9 \u00e0 saisir.",
                "frFemale": "C'est une opportunit\u00e9 \u00e0 saisir.",
                "deMale": "Das hilft mir weiter.",
                "deFemale": "Das hilft mir weiter."
            },
            "LocalizedOptionText": {
                "enMale": "I could use more credits.",
                "frMale": "Des cr\u00e9dits ne seraient pas de refus.",
                "frFemale": "Des cr\u00e9dits ne seraient pas de refus.",
                "deMale": "Ich k\u00f6nnte ein paar Credits gebrauchen.",
                "deFemale": "Ich k\u00f6nnte ein paar Credits gebrauchen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "lHpoXyM": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "NodeId": 223,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Well. A Jedi. You don't stand out from all the low-lifes down here at all, do you?",
            "LocalizedText": {
                "enMale": "Well. A Jedi. You don't stand out from all the low-lifes down here at all, do you?",
                "frMale": "Bien. Un Jedi. On ne vous distingue pas bien au milieu de ces voyous, dites-moi.",
                "frFemale": "Bien. Un Jedi. On ne vous distingue pas bien au milieu de ces voyous, dites-moi.",
                "deMale": "Ach was. Ein Jedi. Ihr stecht \u00fcberhaupt nicht aus dem ganzen Abschaum hier unten heraus, was?",
                "deFemale": "Ach was. Ein Jedi. Ihr stecht \u00fcberhaupt nicht aus dem ganzen Abschaum hier unten heraus, was?"
            },
            "CnvAlienVONode": -1,
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        "224": {
            "NodeId": 224,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Hey. Soldier. Hold up a minute, would you?",
            "LocalizedText": {
                "enMale": "Hey. Soldier. Hold up a minute, would you?",
                "frMale": "H\u00e9, soldat ! Attendez une minute !",
                "frFemale": "H\u00e9, soldat ! Attendez une minute !",
                "deMale": "Hey, Soldat. Habt Ihr einen Moment Zeit?",
                "deFemale": "Hey, Soldat. Habt Ihr einen Moment Zeit?"
            },
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        "225": {
            "NodeId": 225,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oqNDEBC",
            "Text": "Hey. Why don't you hold up a minute?",
            "LocalizedText": {
                "enMale": "Hey. Why don't you hold up a minute?",
                "frMale": "H\u00e9 ! Vous pouvez m'accorder quelques instants ?",
                "frFemale": "H\u00e9 ! Vous pouvez m'accorder quelques instants ?",
                "deMale": "Hey. Warum wartet Ihr nicht einen Moment?",
                "deFemale": "Hey. Warum wartet Ihr nicht einen Moment?"
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "227": {
            "NodeId": 227,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "228": {
            "NodeId": 228,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "302": {
            "NodeId": 302,
            "QuestRewardB62": "9EaH208",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I always have time for a beautiful woman.",
            "LocalizedText": {
                "enMale": "I always have time for a beautiful woman.",
                "frMale": "Si j'ai sign\u00e9, c'est pour pouvoir aider les jolies femmes.",
                "frFemale": "Si j'ai sign\u00e9, c'est pour pouvoir aider les jolies femmes.",
                "deMale": "F\u00fcr sch\u00f6ne Frauen habe ich immer Zeit.",
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