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cnv.location.taris.world.supply_chain.gilroh

  • 133. - Thank you. We won't forget how you helped us.
  • 132. - We're going. Soon. I promise.
  • 1. - We just stopped to rest! Geozel found a scratch, and we don't know if it's the rakghoul infection, so we're waiting.
    • 3. - And Ferdoin might be coming down with Geonosian swamp flu, but we're on our way, I swear, and--
      • 5. - You're looking at me very strangely.
        • 6. Option - Who are you?Player - Are you part of the Outpost Four supply convoy?
          +200 Influence : approves.
          • 9. - Um, yes. Private Gilroh. I assumed you were looking for us.
        • 7. Option - Feeling a little defensive?Player - What are you expecting me to accuse you of?
          +200 Influence : approves.
          • 10. - Nothing! I mean, I know we're late, so people naturally start thinking....
            • 16. Option - Thinking what?Player - That you were dead?
              • 27. - Would they care?
                • 29. - I'm sorry. I shouldn't--are you even Republic? I don't recognize....
        • 8. Option - What are you trying to say?Player - Back up and start from the beginning.
          • 11. - Nothing. There's nothing to tell. I mean--
            • 13. - I'm Private Gilroh, Taris Outpost Four. I kind of assumed you were looking for our convoy.
              • 24. - We, uh, just stopped to rest. Sorry to trouble everyone.
                • 14. Option - What happened to you?Player - You're forty-eight hours late. Have you been here that whole time?
                  +200 Influence : approves.
                  • 32. - Um, yeah. Like I said, Ferdoin was hurt--I mean, Geozel, and--
                • 15. Option - You look like you're hiding.Player - Are you afraid of something? Is someone after you?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 35. - What isn't after us on this awful planet? The nexu, the--the blasted rakghouls!
                    • 31. - Oh, forget it. I was never a good liar. We aren't going back, is that what you want to hear? We've deserted.
                • 20. Option - Do you think I'm stupid?Player - You're a pathetic liar.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  • 38. - I'm a terrible liar. I hate lying. All I wanted was to serve the Republic, fight Imperials, see new parts of the galaxy.
                    • 40. - I never asked to be sentenced to this forsaken hole.
                      • 42. - So, fine, we deserted, all right? We're never going back there. I'd rather die.
                        • 43. Option - Why?Player - Are conditions so bad you would turn against your every oath of loyalty?
                          • 49. - I love the Republic, I do, but I've been here five years on a one-year tour. I've sent complaints, talked to psych counselors, nothing.
                        • 46. Option - What brought you to this?Player - I feel your fear and anger tearing you apart. What did this?
                          • 50. - Do you know what it's like here? You and the same two dozen guys, in total isolation, at the end of the galaxy.
                        • 47. Option - How could you do that?Player - What kind of man abandons his comrades in the face of such an enemy?
                          +200 Influence : approves.
                          • 51. - Ha. We're not the only ones talking about running for it. We just got the first chance.
                        • 48. Option - Was it so bad?Player - I know army life stinks, but don't they kill you or something if you desert?
                          • 52. - Prison on Coruscant--which is way better than being stuck here. At least your family can visit!
                        • 44. Option - You have to go back.Player - You have a duty to the Republic.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 63. - What about its duty to me?
                        • 45. Option - Cut the hysterics.Player - Calm yourself!
                          • 66. - You think I should calm down? Maybe I should tell you what it's like here.
                            • 57. - Five years we've been out here, no break. Most of our friends have died. We're wounded, tired, broken.
                              • 61. - Fighting something that can't think, can't be frightened. And if you get the slightest scratch, you become the enemy and your own squad puts you down like a dog!
                                • 69. Option - You deserve a rest.Player - You have given the Republic as much as it can reasonably demand. +50
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 71. - Y--you're not going to turn us in?
                                    • 73. Option - You should go somewhere safer.Player - You'll never survive alone out here.
                                      +200 Influence : approves.
                                    • 72. Option - I'll buy you a ticket home.Player - Take this. It should be enough to buy a berth on a smuggler's ship.
                                      +200 Influence : approves.
                                      • 79. - You... I can't... I mean, we thought we might get a spot with one of the scavengers, but then we heard they kill strangers on sight.
                                        • 81. - This--this would save my life. Maybe I can even get back in time to fix things with my girl.
                                    • 74. Option - You've been through enough.Player - No one should suffer like that.
                                      +200 Influence : approves.
                                      • 75. - We're heading back near the main base. There are scavengers with ships there. Maybe we can make it offworld.
                                        • 83. - Please, tell Commander Yajak that you found our bodies. That way no one will ever come looking.
                                          • 78. <Conversation Exit>
                                • 70. Option - Go back. It's your duty.Player - You must return to your post. You knew the risks when you signed up. +50
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 86. - I--I can't. I'd rather kill myself, I really would.
                                    • 87. Option - Who should die in your place?Player - Every soldier knows they might have to die for the Republic. What makes you so special?
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 92. - You think we didn't agonize about that? If we were fighting the Sith... if our deaths would mean something... there's nothing on Taris!
                                        • 93. <Non-dialogue segment.>
                                          • 142. - But they're right, guys. Without us, the outpost can't staff a full watch. How would we feel if the rakghouls got the lot of them?
                                          • 145. - But she's right, guys. Trying to defend the outpost down five men? The rakghouls'll get them all. And it will be our fault.
                                          • 148. - But he's right, guys. The outpost can barely staff a full watch as it is. The rakghouls will get the lot of them. I can't live with that.
                                            • 144. - I guess we have to go back. No matter what happens....
                                    • 89. Option - Don't make me force you.Player - Resistance is useless.
                                      • 124. - All right. All right.
                                        • 126. - I'd rather die than go back, but I won't make that choice for the rest of these guys.
                                    • 152. Option - You cowards deserve to die!Player - I hope they put you on the front lines to draw fire from the real soldiers.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      • 153. - No, please! I'm not afraid of death. If only we were fighting the Sith--or something worthwhile!
                                        • 156. - But here? We're fighting rakghouls--dying on some forgotten planet at the far end of the galaxy. You don't care.
                                          • 128. - Just give us time to get our things together. We'll be back on base tonight. I promise.
                                            • 98. <Conversation Exit>
  • 131. - We're just stopping to rest. Really.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris.world.supply_chain.gilroh
Other Sites:
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            "Text": "We just stopped to rest! Geozel found a scratch, and we don't know if it's the rakghoul infection, so we're waiting.",
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                "enMale": "We just stopped to rest! Geozel found a scratch, and we don't know if it's the rakghoul infection, so we're waiting.",
                "frMale": "On s'est arr\u00eat\u00e9s pour se reposer ! Geozel a une \u00e9gratignure et on attend de voir si c'est une infection de rakgoule.",
                "frFemale": "On s'est arr\u00eat\u00e9s pour se reposer ! Geozel a une \u00e9gratignure et on attend de voir si c'est une infection de rakgoule.",
                "deMale": "Wir machen nur kurz Rast! Geozel hat eine Schramme entdeckt und wir wissen nicht, ob er sich bei den Rakghulen angesteckt hat, also warten wir ab.",
                "deFemale": "Wir machen nur kurz Rast! Geozel hat eine Schramme entdeckt und wir wissen nicht, ob er sich bei den Rakghulen angesteckt hat, also warten wir ab."
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            "Text": "And Ferdoin might be coming down with Geonosian swamp flu, but we're on our way, I swear, and--",
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                "enMale": "And Ferdoin might be coming down with Geonosian swamp flu, but we're on our way, I swear, and--",
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                "enMale": "You're looking at me very strangely.",
                "frMale": "Vous me regardez bizarrement.",
                "frFemale": "Vous me regardez bizarrement.",
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            "Text": "Are you part of the Outpost Four supply convoy?",
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            "Text": "What are you expecting me to accuse you of?",
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                "frMale": "De quoi pourrais-je bien vous accuser ?",
                "frFemale": "De quoi je pourrais bien vous accuser ?",
                "deMale": "Was erwartet Ihr, dessen ich Euch anklagen w\u00fcrde?",
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                "deMale": "Warum so defensiv?",
                "deFemale": "Warum so defensiv?"
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            "Text": "Back up and start from the beginning.",
            "LocalizedText": {
                "enMale": "Back up and start from the beginning.",
                "frMale": "Reprenons depuis le d\u00e9but.",
                "frFemale": "Reprenons depuis le d\u00e9but.",
                "deMale": "Moment. Nochmal von Anfang an.",
                "deFemale": "Moment. Nochmal von Anfang an."
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                "enMale": "What are you trying to say?",
                "frMale": "Qu'est-ce que vous essayez de dire ?",
                "frFemale": "Qu'est-ce que vous essayez de dire ?",
                "deMale": "Was wollt Ihr damit sagen?",
                "deFemale": "Was wollt Ihr damit sagen?"
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            "Text": "Um, yes. Private Gilroh. I assumed you were looking for us.",
            "LocalizedText": {
                "enMale": "Um, yes. Private Gilroh. I assumed you were looking for us.",
                "frMale": "Euh oui. Soldat Gilroh. Je suppose que vous nous cherchiez.",
                "frFemale": "Euh oui. Soldat Gilroh. Je suppose que vous nous cherchiez.",
                "deMale": "\u00c4hm, ja. Private Gilroh. Ich dachte, Ihr sucht nach uns.",
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "Nothing! I mean, I know we're late, so people naturally start thinking....",
            "LocalizedText": {
                "enMale": "Nothing! I mean, I know we're late, so people naturally start thinking....",
                "frMale": "De rien ! C'est juste qu'on est en retard, alors forc\u00e9ment les gens s'imaginent...",
                "frFemale": "De rien ! C'est juste qu'on est en retard, alors forc\u00e9ment les gens s'imaginent...",
                "deMale": "Nichts! Ich meine, ich wei\u00df, dass wir sp\u00e4t sind, also f\u00e4ngt man an, Schlussfolgerungen zu ziehen ...",
                "deFemale": "Nichts! Ich meine, ich wei\u00df, dass wir sp\u00e4t sind, also f\u00e4ngt man an, Schlussfolgerungen zu ziehen ..."
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            "Text": "Nothing. There's nothing to tell. I mean--",
            "LocalizedText": {
                "enMale": "Nothing. There's nothing to tell. I mean--",
                "frMale": "Rien. Il n'y a rien \u00e0 dire. Je...",
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                "deMale": "Nichts. Es gibt nichts zu erz\u00e4hlen. Ich meine ...",
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "I'm Private Gilroh, Taris Outpost Four. I kind of assumed you were looking for our convoy.",
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                "enMale": "I'm Private Gilroh, Taris Outpost Four. I kind of assumed you were looking for our convoy.",
                "frMale": "Je suis le soldat Gilroh, de l'avant-poste 4 sur Taris. J'ai suppos\u00e9 que vous cherchiez notre convoi.",
                "frFemale": "Je suis le soldat Gilroh, de l'avant-poste 4 sur Taris. J'ai suppos\u00e9 que vous cherchiez notre convoi.",
                "deMale": "Ich bin Private Gilroh, tarisianischer Au\u00dfenposten 4. Ich dachte irgendwie, dass Ihr nach unserem Konvoi suchen w\u00fcrdet.",
                "deFemale": "Ich bin Private Gilroh, tarisianischer Au\u00dfenposten 4. Ich dachte irgendwie, dass Ihr nach unserem Konvoi suchen w\u00fcrdet."
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.gilroh",
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        "14": {
            "NodeId": 14,
            "QuestRewardB62": "JdtktY4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're forty-eight hours late. Have you been here that whole time?",
            "LocalizedText": {
                "enMale": "You're forty-eight hours late. Have you been here that whole time?",
                "frMale": "Vous avez deux jours de retard. Vous avez pass\u00e9 tout ce temps ici?",
                "frFemale": "Vous avez deux jours de retard. Vous avez pass\u00e9 tout ce temps ici?",
                "deMale": "Ihr seid 48 Stunden versp\u00e4tet. Wart Ihr die ganze Zeit hier?",
                "deFemale": "Ihr seid 48 Stunden versp\u00e4tet. Wart Ihr die ganze Zeit hier?"
            },
            "LocalizedOptionText": {
                "enMale": "What happened to you?",
                "frMale": "Qu'est-ce qui vous est arriv\u00e9 ?",
                "frFemale": "Qu'est-ce qui vous est arriv\u00e9 ?",
                "deMale": "Was ist geschehen?",
                "deFemale": "Was ist geschehen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.taris.world.supply_chain.gilroh",
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        },
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            "NodeId": 15,
            "QuestRewardB62": "JdtktY4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you afraid of something? Is someone after you?",
            "LocalizedText": {
                "enMale": "Are you afraid of something? Is someone after you?",
                "frMale": "Vous avez peur de quelque chose ? Quelqu'un vous poursuit ?",
                "frFemale": "Vous avez peur de quelque chose ? Quelqu'un vous poursuit ?",
                "deMale": "Habt Ihr Angst? Verfolgt Euch jemand?",
                "deFemale": "Habt Ihr Angst? Verfolgt Euch jemand?"
            },
            "LocalizedOptionText": {
                "enMale": "You look like you're hiding.",
                "frMale": "On dirait que vous vous cachez.",
                "frFemale": "On dirait que vous vous cachez.",
                "deMale": "Ihr seht aus, als w\u00fcrdet Ihr Euch verstecken.",
                "deFemale": "Ihr seht aus, als w\u00fcrdet Ihr Euch verstecken."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.gilroh",
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        },
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            "NodeId": 16,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That you were dead?",
            "LocalizedText": {
                "enMale": "That you were dead?",
                "frMale": "Que vous \u00eates morts ?",
                "frFemale": "Que vous \u00eates morts ?",
                "deMale": "Dass Ihr tot w\u00e4rt?",
                "deFemale": "Dass Ihr tot w\u00e4rt?"
            },
            "LocalizedOptionText": {
                "enMale": "Thinking what?",
                "frMale": "S'imaginent quoi ?",
                "frFemale": "S'imaginent quoi ?",
                "deMale": "Schlussfolgerungen welcher Art?",
                "deFemale": "Schlussfolgerungen welcher Art?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.gilroh",
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        },
        "20": {
            "NodeId": 20,
            "QuestRewardB62": "JdtktY4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're a pathetic liar.",
            "LocalizedText": {
                "enMale": "You're a pathetic liar.",
                "frMale": "Ce ne sont que des mensonges.",
                "frFemale": "Ce ne sont que des mensonges.",
                "deMale": "L\u00fcgner kann ich nicht ausstehen.",
                "deFemale": "L\u00fcgner kann ich nicht ausstehen."
            },
            "LocalizedOptionText": {
                "enMale": "Do you think I'm stupid?",
                "frMale": "Vous me prenez pour un idiot ?",
                "frFemale": "Vous me prenez pour une idiote ?",
                "deMale": "Haltet Ihr mich f\u00fcr dumm?",
                "deFemale": "Haltet Ihr mich f\u00fcr dumm?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "a4SC3f9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                163
            ],
            "Stb": "str.cnv.misc.generic_lines",
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        },
        "23": {
            "NodeId": 23,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "24": {
            "NodeId": 24,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "We, uh, just stopped to rest. Sorry to trouble everyone.",
            "LocalizedText": {
                "enMale": "We, uh, just stopped to rest. Sorry to trouble everyone.",
                "frMale": "On s'est juste arr\u00eat\u00e9s pour se reposer. D\u00e9sol\u00e9 pour le d\u00e9rangement.",
                "frFemale": "On s'est juste arr\u00eat\u00e9s pour se reposer. D\u00e9sol\u00e9 pour le d\u00e9rangement.",
                "deMale": "Wir, \u00e4h, haben nur kurz gerastet. Tut mir leid, wenn wir Probleme gemacht haben.",
                "deFemale": "Wir, \u00e4h, haben nur kurz gerastet. Tut mir leid, wenn wir Probleme gemacht haben."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.gilroh",
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        },
        "25": {
            "NodeId": 25,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "27": {
            "NodeId": 27,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "Would they care?",
            "LocalizedText": {
                "enMale": "Would they care?",
                "frMale": "Ils s'en soucieraient ?",
                "frFemale": "Ils s'en soucieraient ?",
                "deMale": "W\u00fcrde sie das interessieren?",
                "deFemale": "W\u00fcrde sie das interessieren?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.taris.world.supply_chain.gilroh",
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        "28": {
            "NodeId": 28,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "29": {
            "NodeId": 29,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "I'm sorry. I shouldn't--are you even Republic? I don't recognize....",
            "LocalizedText": {
                "enMale": "I'm sorry. I shouldn't--are you even Republic? I don't recognize....",
                "frMale": "D\u00e9sol\u00e9. Je devrais pas... Vous faites partie de la R\u00e9publique ? Je ne reconnais pas...",
                "frFemale": "D\u00e9sol\u00e9. Je devrais pas... Vous faites partie de la R\u00e9publique ? Je ne reconnais pas...",
                "deMale": "Es tut mir leid. Ich sollte ... Geh\u00f6rt Ihr \u00fcberhaupt zur Republik? Ich kenne Euch nicht ...",
                "deFemale": "Es tut mir leid. Ich sollte ... Geh\u00f6rt Ihr \u00fcberhaupt zur Republik? Ich kenne Euch nicht ..."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "30": {
            "NodeId": 30,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "GenericNodeNumber": 0
        },
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            "NodeId": 31,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "Oh, forget it. I was never a good liar. We aren't going back, is that what you want to hear? We've deserted.",
            "LocalizedText": {
                "enMale": "Oh, forget it. I was never a good liar. We aren't going back, is that what you want to hear? We've deserted.",
                "frMale": "Oh, laissez tomber. J'ai jamais su mentir. On ne veut pas revenir, voil\u00e0 ! On a d\u00e9sert\u00e9.",
                "frFemale": "Oh, laissez tomber. J'ai jamais su mentir. On ne veut pas revenir, voil\u00e0 ! On a d\u00e9sert\u00e9.",
                "deMale": "Oh, vergesst es. Ich war nie ein guter L\u00fcgner. Wir gehen nicht zur\u00fcck, wollt Ihr das h\u00f6ren? Wir sind desertiert.",
                "deFemale": "Oh, vergesst es. Ich war nie ein guter L\u00fcgner. Wir gehen nicht zur\u00fcck, wollt Ihr das h\u00f6ren? Wir sind desertiert."
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "Um, yeah. Like I said, Ferdoin was hurt--I mean, Geozel, and--",
            "LocalizedText": {
                "enMale": "Um, yeah. Like I said, Ferdoin was hurt--I mean, Geozel, and--",
                "frMale": "Euh oui. Comme j'ai dit, Ferdoin a \u00e9t\u00e9 bless\u00e9... Je veux dire Geozel, et...",
                "frFemale": "Euh oui. Comme j'ai dit, Ferdoin a \u00e9t\u00e9 bless\u00e9... Je veux dire Geozel, et...",
                "deMale": "\u00c4h, ja. Wie ich sagte, Ferdoin war verletzt ... ich meine Geozel ... und ...",
                "deFemale": "\u00c4h, ja. Wie ich sagte, Ferdoin war verletzt ... ich meine Geozel ... und ..."
            },
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        "33": {
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 35,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "What isn't after us on this awful planet? The nexu, the--the blasted rakghouls!",
            "LocalizedText": {
                "enMale": "What isn't after us on this awful planet? The nexu, the--the blasted rakghouls!",
                "frMale": "Qu'est-ce qui ne vous poursuit pas sur cette plan\u00e8te maudite ? Les nexus, les rakgoules !",
                "frFemale": "Qu'est-ce qui ne vous poursuit pas sur cette plan\u00e8te maudite ? Les nexus, les rakgoules !",
                "deMale": "Was verfolgt uns nicht, auf diesem furchtbaren Planeten? Die Nexus, die ... die verfluchten Rakghule!",
                "deFemale": "Was verfolgt uns nicht, auf diesem furchtbaren Planeten? Die Nexus, die ... die verfluchten Rakghule!"
            },
            "CnvAlienVONode": -1,
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        "36": {
            "NodeId": 36,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 38,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "I'm a terrible liar. I hate lying. All I wanted was to serve the Republic, fight Imperials, see new parts of the galaxy.",
            "LocalizedText": {
                "enMale": "I'm a terrible liar. I hate lying. All I wanted was to serve the Republic, fight Imperials, see new parts of the galaxy.",
                "frMale": "Je suis un terrible menteur. Je d\u00e9teste mentir. Tout ce que je voulais, c'\u00e9tait servir la R\u00e9publique, combattre les Imp\u00e9riaux, explorer la galaxie.",
                "frFemale": "Je suis un terrible menteur. Je d\u00e9teste mentir. Tout ce que je voulais, c'\u00e9tait servir la R\u00e9publique, combattre les Imp\u00e9riaux, explorer la galaxie.",
                "deMale": "Ich bin ein furchtbar schlechter L\u00fcgner. Ich wollte nur der Republik dienen, Imperiale bek\u00e4mpfen und neue Teile der Galaxis sehen.",
                "deFemale": "Ich bin ein furchtbar schlechter L\u00fcgner. Ich wollte nur der Republik dienen, Imperiale bek\u00e4mpfen und neue Teile der Galaxis sehen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "I never asked to be sentenced to this forsaken hole.",
            "LocalizedText": {
                "enMale": "I never asked to be sentenced to this forsaken hole.",
                "frMale": "Je n'ai jamais demand\u00e9 \u00e0 me retrouver dans ce trou perdu.",
                "frFemale": "Je n'ai jamais demand\u00e9 \u00e0 me retrouver dans ce trou perdu.",
                "deMale": "Ich habe nie darum gebeten, in dieses gottverlassene Loch verbannt zu werden.",
                "deFemale": "Ich habe nie darum gebeten, in dieses gottverlassene Loch verbannt zu werden."
            },
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "So, fine, we deserted, all right? We're never going back there. I'd rather die.",
            "LocalizedText": {
                "enMale": "So, fine, we deserted, all right? We're never going back there. I'd rather die.",
                "frMale": "Alors, on a d\u00e9sert\u00e9, OK ? On ne retournera jamais l\u00e0-bas. Plut\u00f4t mourir.",
                "frFemale": "Alors, on a d\u00e9sert\u00e9, OK ? On ne retournera jamais l\u00e0-bas. Plut\u00f4t mourir.",
                "deMale": "Dann sind wir eben desertiert, na und? Wir gehen nicht mehr zur\u00fcck. Eher w\u00fcrde ich sterben.",
                "deFemale": "Dann sind wir eben desertiert, na und? Wir gehen nicht mehr zur\u00fcck. Eher w\u00fcrde ich sterben."
            },
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are conditions so bad you would turn against your every oath of loyalty?",
            "LocalizedText": {
                "enMale": "Are conditions so bad you would turn against your every oath of loyalty?",
                "frMale": "Les conditions sont si p\u00e9nibles que personne ne peut rester loyal !",
                "frFemale": "Les conditions sont si p\u00e9nibles que personne ne peut rester loyal !",
                "deMale": "Ist es dort so schlecht, dass Ihr Euren Eid gegen\u00fcber der Republik brechen w\u00fcrdet?",
                "deFemale": "Ist es dort so schlecht, dass Ihr Euren Eid gegen\u00fcber der Republik brechen w\u00fcrdet?"
            },
            "LocalizedOptionText": {
                "enMale": "Why?",
                "frMale": "Pourquoi ?",
                "frFemale": "Pourquoi ?",
                "deMale": "Warum?",
                "deFemale": "Warum?"
            },
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            "QuestRewardB62": "JdtktY4",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have a duty to the Republic.",
            "LocalizedText": {
                "enMale": "You have a duty to the Republic.",
                "frMale": "Vous avez un devoir envers la R\u00e9publique.",
                "frFemale": "Vous avez un devoir envers la R\u00e9publique.",
                "deMale": "Ihr habt Pflichten im Dienste der Republik zu erf\u00fcllen.",
                "deFemale": "Ihr habt Pflichten im Dienste der Republik zu erf\u00fcllen."
            },
            "LocalizedOptionText": {
                "enMale": "You have to go back.",
                "frMale": "Il faut revenir.",
                "frFemale": "Il faut revenir.",
                "deMale": "Ihr m\u00fcsst zur\u00fcck.",
                "deFemale": "Ihr m\u00fcsst zur\u00fcck."
            },
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                "8mAbih6": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Calm yourself!",
            "LocalizedText": {
                "enMale": "Calm yourself!",
                "frMale": "Du calme\u00a0!",
                "frFemale": "Du calme\u00a0!",
                "deMale": "Ganz ruhig bleiben!",
                "deFemale": "Ganz ruhig bleiben!"
            },
            "LocalizedOptionText": {
                "enMale": "Cut the hysterics.",
                "frMale": "Vous \u00eates hyst\u00e9rique.",
                "frFemale": "Vous \u00eates hyst\u00e9rique.",
                "deMale": "Werdet blo\u00df nicht hysterisch.",
                "deFemale": "Werdet blo\u00df nicht hysterisch."
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I feel your fear and anger tearing you apart. What did this?",
            "LocalizedText": {
                "enMale": "I feel your fear and anger tearing you apart. What did this?",
                "frMale": "La peur et la col\u00e8re semblent vous tenailler. Comment \u00e7a se fait ?",
                "frFemale": "La peur et la col\u00e8re semblent vous tenailler. Comment \u00e7a se fait ?",
                "deMale": "Ich sp\u00fcre, wie Eure Furcht und Eure Wut Euch zerfressen. Wie kam es dazu?",
                "deFemale": "Ich sp\u00fcre, wie Eure Furcht und Eure Wut Euch zerfressen. Wie kam es dazu?"
            },
            "LocalizedOptionText": {
                "enMale": "What brought you to this?",
                "frMale": "Que vous est-il arriv\u00e9 ?",
                "frFemale": "Que vous est-il arriv\u00e9 ?",
                "deMale": "Was hat Euch in diese Situation gebracht?",
                "deFemale": "Was hat Euch in diese Situation gebracht?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What kind of man abandons his comrades in the face of such an enemy?",
            "LocalizedText": {
                "enMale": "What kind of man abandons his comrades in the face of such an enemy?",
                "frMale": "Quel genre d'homme abandonne ses compagnons face \u00e0 un tel ennemi ?",
                "frFemale": "Quel genre d'homme abandonne ses compagnons face \u00e0 un tel ennemi ?",
                "deMale": "Was f\u00fcr M\u00e4nner lassen ihre Kameraden im Angesicht eines solchen Feindes im Stich?",
                "deFemale": "Was f\u00fcr M\u00e4nner lassen ihre Kameraden im Angesicht eines solchen Feindes im Stich?"
            },
            "LocalizedOptionText": {
                "enMale": "How could you do that?",
                "frMale": "Comment avez-vous pu faire \u00e7a ?",
                "frFemale": "Comment avez-vous pu faire \u00e7a ?",
                "deMale": "Wie konntet Ihr das tun?",
                "deFemale": "Wie konntet Ihr das tun?"
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know army life stinks, but don't they kill you or something if you desert?",
            "LocalizedText": {
                "enMale": "I know army life stinks, but don't they kill you or something if you desert?",
                "frMale": "La vie dans l'arm\u00e9e, c'est dur, mais vous ne risquez pas la peine de mort si vous d\u00e9sertez ?",
                "frFemale": "La vie dans l'arm\u00e9e est dure, mais vous ne risquez pas la peine de mort si vous d\u00e9sertez ?",
                "deMale": "Ich wei\u00df, dass das Leben in der Armee mies ist, aber werdet Ihr f\u00fcrs Desertieren nicht get\u00f6tet, oder so?",
                "deFemale": "Ich wei\u00df, dass das Leben in der Armee mies ist, aber werdet Ihr f\u00fcrs Desertieren nicht get\u00f6tet, oder so?"
            },
            "LocalizedOptionText": {
                "enMale": "Was it so bad?",
                "frMale": "C'\u00e9tait si dur ?",
                "frFemale": "C'\u00e9tait si dur ?",
                "deMale": "War es so schlimm?",
                "deFemale": "War es so schlimm?"
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "I love the Republic, I do, but I've been here five years on a one-year tour. I've sent complaints, talked to psych counselors, nothing.",
            "LocalizedText": {
                "enMale": "I love the Republic, I do, but I've been here five years on a one-year tour. I've sent complaints, talked to psych counselors, nothing.",
                "frMale": "J'adore la R\u00e9publique, mais \u00e7a fait cinq ans que je suis l\u00e0 alors qu'au d\u00e9part c'\u00e9tait pour un an. Je me suis plaint, j'ai vu des conseillers, sans r\u00e9sultat.",
                "frFemale": "J'adore la R\u00e9publique, mais \u00e7a fait cinq ans que je suis l\u00e0 alors qu'au d\u00e9part c'\u00e9tait pour un an. Je me suis plaint, j'ai vu des conseillers, sans r\u00e9sultat.",
                "deMale": "Ich liebe die Republik, wirklich. Obwohl es nur f\u00fcr ein Jahr geplant war, bin ich jetzt seit f\u00fcnf Jahren hier. Ich habe Beschwerden geschickt, mit Psychologen geredet ... zwecklos.",
                "deFemale": "Ich liebe die Republik, wirklich. Obwohl es nur f\u00fcr ein Jahr geplant war, bin ich jetzt seit f\u00fcnf Jahren hier. Ich habe Beschwerden geschickt, mit Psychologen geredet ... zwecklos."
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            "MaxLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "Do you know what it's like here? You and the same two dozen guys, in total isolation, at the end of the galaxy.",
            "LocalizedText": {
                "enMale": "Do you know what it's like here? You and the same two dozen guys, in total isolation, at the end of the galaxy.",
                "frMale": "Vous savez comment c'est ici ? On reste seul avec une vingtaine d'hommes, totalement isol\u00e9s, au fin fond de la galaxie.",
                "frFemale": "Vous savez comment c'est ici ? On reste seul avec une vingtaine d'hommes, totalement isol\u00e9s, au fin fond de la galaxie.",
                "deMale": "Wisst Ihr, wie es hier ist? Ihr und immer dieselben zwei Dutzend Jungs in totaler Isolation am Ende der Galaxis.",
                "deFemale": "Wisst Ihr, wie es hier ist? Ihr und immer dieselben zwei Dutzend Jungs in totaler Isolation am Ende der Galaxis."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "Ha. We're not the only ones talking about running for it. We just got the first chance.",
            "LocalizedText": {
                "enMale": "Ha. We're not the only ones talking about running for it. We just got the first chance.",
                "frMale": "Ha ! On est pas les seuls \u00e0 y penser. On est seulement les premiers \u00e0 en avoir eu l'occasion.",
                "frFemale": "Ha ! On est pas les seuls \u00e0 y penser. On est seulement les premiers \u00e0 en avoir eu l'occasion.",
                "deMale": "Ha. Wir sind nicht die Einzigen, die vom Weglaufen reden. Wir hatten nur als erste die Chance.",
                "deFemale": "Ha. Wir sind nicht die Einzigen, die vom Weglaufen reden. Wir hatten nur als erste die Chance."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "Prison on Coruscant--which is way better than being stuck here. At least your family can visit!",
            "LocalizedText": {
                "enMale": "Prison on Coruscant--which is way better than being stuck here. At least your family can visit!",
                "frMale": "On risque la prison sur Coruscant, c'est bien mieux que de rester ici. Au moins, la famille peut venir vous rendre visite !",
                "frFemale": "On risque la prison sur Coruscant, c'est bien mieux que de rester ici. Au moins, la famille peut venir vous rendre visite !",
                "deMale": "Gef\u00e4ngnis auf Coruscant. Was um einiges besser ist, als hier zu versauern. Immerhin kann einen die Familie besuchen!",
                "deFemale": "Gef\u00e4ngnis auf Coruscant. Was um einiges besser ist, als hier zu versauern. Immerhin kann einen die Familie besuchen!"
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 57,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "Five years we've been out here, no break. Most of our friends have died. We're wounded, tired, broken.",
            "LocalizedText": {
                "enMale": "Five years we've been out here, no break. Most of our friends have died. We're wounded, tired, broken.",
                "frMale": "\u00c7a fait cinq ans que je suis ici, je suis pas rentr\u00e9 chez moi depuis. La plupart de nos amis sont morts. On est bless\u00e9s, us\u00e9s, cass\u00e9s.",
                "frFemale": "\u00c7a fait cinq ans que je suis ici, je suis pas rentr\u00e9 chez moi depuis. La plupart de nos amis sont morts. On est bless\u00e9s, us\u00e9s, cass\u00e9s.",
                "deMale": "Seit f\u00fcnf Jahren sind wir schon hier, ohne Urlaub. Die meisten unserer Freunde sind tot. Wir sind verletzt, m\u00fcde und ausgebrannt.",
                "deFemale": "Seit f\u00fcnf Jahren sind wir schon hier, ohne Urlaub. Die meisten unserer Freunde sind tot. Wir sind verletzt, m\u00fcde und ausgebrannt."
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "61": {
            "NodeId": 61,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "Fighting something that can't think, can't be frightened. And if you get the slightest scratch, you become the enemy and your own squad puts you down like a dog!",
            "LocalizedText": {
                "enMale": "Fighting something that can't think, can't be frightened. And if you get the slightest scratch, you become the enemy and your own squad puts you down like a dog!",
                "frMale": "On affronte un truc qui ne pense pas, qui ne peut pas \u00eatre effray\u00e9. Si vous avez la moindre \u00e9gratignure, vous devenez l'ennemi et votre propre escouade vous abat comme un chien.",
                "frFemale": "On affronte un truc qui ne pense pas, qui ne peut pas \u00eatre effray\u00e9. Si vous avez la moindre \u00e9gratignure, vous devenez l'ennemi et votre propre escouade vous abat comme un chien.",
                "deMale": "Wir k\u00e4mpfen gegen etwas, das nicht denken kann, das keine Furcht empfindet. Und wenn man den geringsten Kratzer bekommt, wird man selbst zum Feind und der eigene Trupp erschie\u00dft dich.",
                "deFemale": "Wir k\u00e4mpfen gegen etwas, das nicht denken kann, das keine Furcht empfindet. Und wenn man den geringsten Kratzer bekommt, wird man selbst zum Feind und der eigene Trupp erschie\u00dft dich."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "What about its duty to me?",
            "LocalizedText": {
                "enMale": "What about its duty to me?",
                "frMale": "Et le devoir qu'elle a envers moi ?",
                "frFemale": "Et le devoir qu'elle a envers moi ?",
                "deMale": "Was ist mit ihrer Pflicht mir gegen\u00fcber?",
                "deFemale": "Was ist mit ihrer Pflicht mir gegen\u00fcber?"
            },
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "You think I should calm down? Maybe I should tell you what it's like here.",
            "LocalizedText": {
                "enMale": "You think I should calm down? Maybe I should tell you what it's like here.",
                "frMale": "Je devrais me calmer ? Je devrais peut-\u00eatre vous raconter ce qui se passe ici.",
                "frFemale": "Je devrais me calmer ? Je devrais peut-\u00eatre vous raconter ce qui se passe ici.",
                "deMale": "Ich soll mich beruhigen? Vielleicht sollte ich Euch mal erz\u00e4hlen, wie es hier ist.",
                "deFemale": "Ich soll mich beruhigen? Vielleicht sollte ich Euch mal erz\u00e4hlen, wie es hier ist."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have given the Republic as much as it can reasonably demand.",
            "LocalizedText": {
                "enMale": "You have given the Republic as much as it can reasonably demand.",
                "frMale": "Vous avez donn\u00e9 tout ce que vous pouviez \u00e0 la R\u00e9publique.",
                "frFemale": "Vous avez donn\u00e9 tout ce que vous pouviez \u00e0 la R\u00e9publique.",
                "deMale": "Ihr habt der Republik so viel gegeben, wie sie vern\u00fcnftigerweise erwarten kann.",
                "deFemale": "Ihr habt der Republik so viel gegeben, wie sie vern\u00fcnftigerweise erwarten kann."
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            "LocalizedOptionText": {
                "enMale": "You deserve a rest.",
                "frMale": "Vous m\u00e9ritez un peu de repos.",
                "frFemale": "Vous m\u00e9ritez un peu de repos.",
                "deMale": "Ihr habt Euch eine Pause verdient.",
                "deFemale": "Ihr habt Euch eine Pause verdient."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You must return to your post. You knew the risks when you signed up.",
            "LocalizedText": {
                "enMale": "You must return to your post. You knew the risks when you signed up.",
                "frMale": "Vous devez retourner \u00e0 votre poste. Vous connaissiez les risques en vous engageant.",
                "frFemale": "Vous devez retourner \u00e0 votre poste. Vous connaissiez les risques en vous engageant.",
                "deMale": "Ihr m\u00fcsst zu Eurem Posten zur\u00fcckkehren. Ihr kanntet das Risiko, als Ihr Euch gemeldet habt.",
                "deFemale": "Ihr m\u00fcsst zu Eurem Posten zur\u00fcckkehren. Ihr kanntet das Risiko, als Ihr Euch gemeldet habt."
            },
            "LocalizedOptionText": {
                "enMale": "Go back. It's your duty.",
                "frMale": "Revenez. C'est votre devoir.",
                "frFemale": "Revenez. C'est votre devoir.",
                "deMale": "Geht zur\u00fcck. Es ist Eure Pflicht.",
                "deFemale": "Geht zur\u00fcck. Es ist Eure Pflicht."
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                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.gilroh",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "Y--you're not going to turn us in?",
            "LocalizedText": {
                "enMale": "Y--you're not going to turn us in?",
                "frMale": "Vous n'allez pas nous d\u00e9noncer ?",
                "frFemale": "Vous n'allez pas nous d\u00e9noncer ?",
                "deMale": "I-Ihr \u00fcbergebt uns nicht?",
                "deFemale": "I-Ihr \u00fcbergebt uns nicht?"
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take this. It should be enough to buy a berth on a smuggler's ship.",
            "LocalizedText": {
                "enMale": "Take this. It should be enough to buy a berth on a smuggler's ship.",
                "frMale": "Tenez. \u00c7a devrait suffire pour une couchette dans un vaisseau de contrebandier.",
                "frFemale": "Tenez. \u00c7a devrait suffire pour une couchette dans un vaisseau de contrebandier.",
                "deMale": "Nehmt das. Das sollte gen\u00fcgen, um Euch einen Platz auf einem Schmugglerschiff zu sichern.",
                "deFemale": "Nehmt das. Das sollte gen\u00fcgen, um Euch einen Platz auf einem Schmugglerschiff zu sichern."
            },
            "LocalizedOptionText": {
                "enMale": "I'll buy you a ticket home.",
                "frMale": "Je vais vous offrir votre billet retour.",
                "frFemale": "Je vais vous offrir votre billet retour.",
                "deMale": "Ich finanziere Euch die Heimreise.",
                "deFemale": "Ich finanziere Euch die Heimreise."
            },
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.taris.world.supply_chain.gilroh",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll never survive alone out here.",
            "LocalizedText": {
                "enMale": "You'll never survive alone out here.",
                "frMale": "Tout seul, vous ne survivrez jamais ici.",
                "frFemale": "Tout seul, vous ne survivrez jamais ici.",
                "deMale": "Alleine \u00fcberlebt Ihr hier drau\u00dfen nie.",
                "deFemale": "Alleine \u00fcberlebt Ihr hier drau\u00dfen nie."
            },
            "LocalizedOptionText": {
                "enMale": "You should go somewhere safer.",
                "frMale": "Vous devriez aller dans un endroit plus s\u00fbr.",
                "frFemale": "Vous devriez aller dans un endroit plus s\u00fbr.",
                "deMale": "Ihr solltet irgendwohin, wo es sicherer ist.",
                "deFemale": "Ihr solltet irgendwohin, wo es sicherer ist."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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        "74": {
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one should suffer like that.",
            "LocalizedText": {
                "enMale": "No one should suffer like that.",
                "frMale": "Personne ne devrait vivre ces choses-l\u00e0.",
                "frFemale": "Personne ne devrait vivre ces choses-l\u00e0.",
                "deMale": "So viel Leid hat niemand verdient.",
                "deFemale": "So viel Leid hat niemand verdient."
            },
            "LocalizedOptionText": {
                "enMale": "You've been through enough.",
                "frMale": "Vous en avez assez bav\u00e9.",
                "frFemale": "Vous en avez assez bav\u00e9.",
                "deMale": "Ihr habt genug erlitten.",
                "deFemale": "Ihr habt genug erlitten."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "NodeId": 75,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "We're heading back near the main base. There are scavengers with ships there. Maybe we can make it offworld.",
            "LocalizedText": {
                "enMale": "We're heading back near the main base. There are scavengers with ships there. Maybe we can make it offworld.",
                "frMale": "On retourne vers la base principale. Il y a des pillards avec des vaisseaux l\u00e0-bas. On pourra peut-\u00eatre s'enfuir.",
                "frFemale": "On retourne vers la base principale. Il y a des pillards avec des vaisseaux l\u00e0-bas. On pourra peut-\u00eatre s'enfuir.",
                "deMale": "Wir wollen in die N\u00e4he der Hauptbasis. Dort gibt es Pl\u00fcnderer mit Schiffen. Vielleicht schaffen wir es vom Planeten runter.",
                "deFemale": "Wir wollen in die N\u00e4he der Hauptbasis. Dort gibt es Pl\u00fcnderer mit Schiffen. Vielleicht schaffen wir es vom Planeten runter."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "You... I can't... I mean, we thought we might get a spot with one of the scavengers, but then we heard they kill strangers on sight.",
            "LocalizedText": {
                "enMale": "You... I can't... I mean, we thought we might get a spot with one of the scavengers, but then we heard they kill strangers on sight.",
                "frMale": "Vous... Je ne peux pas... On pensait demander aux pillards, mais on a appris qu'ils tuent les \u00e9trangers \u00e0 vue.",
                "frFemale": "Vous... Je ne peux pas... On pensait demander aux pillards, mais on a appris qu'ils tuent les \u00e9trangers \u00e0 vue.",
                "deMale": "Ihr ... Ich ... Ich meine, wir dachten, dass wir vielleicht bei den Pl\u00fcnderern einen Platz finden, aber angeblich bringen sie jeden Fremdling um, den sie sehen.",
                "deFemale": "Ihr ... Ich ... Ich meine, wir dachten, dass wir vielleicht bei den Pl\u00fcnderern einen Platz finden, aber angeblich bringen sie jeden Fremdling um, den sie sehen."
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "This--this would save my life. Maybe I can even get back in time to fix things with my girl.",
            "LocalizedText": {
                "enMale": "This--this would save my life. Maybe I can even get back in time to fix things with my girl.",
                "frMale": "\u00c7a me sauverait la vie. Je rentrerais m\u00eame peut-\u00eatre \u00e0 temps pour arranger les choses avec ma petite amie.",
                "frFemale": "\u00c7a me sauverait la vie. Je rentrerais m\u00eame peut-\u00eatre \u00e0 temps pour arranger les choses avec ma petite amie.",
                "deMale": "Das ... das w\u00fcrde mein Leben retten. Vielleicht kann ich sogar rechtzeitig zur\u00fcck, um meine Beziehung zu retten.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "Please, tell Commander Yajak that you found our bodies. That way no one will ever come looking.",
            "LocalizedText": {
                "enMale": "Please, tell Commander Yajak that you found our bodies. That way no one will ever come looking.",
                "frMale": "S'il vous pla\u00eet, dites au Commandant Yajak que vous avez retrouv\u00e9 nos cadavres. Plus personne nous cherchera.",
                "frFemale": "S'il vous pla\u00eet, dites au Commandant Yajak que vous avez retrouv\u00e9 nos cadavres. Plus personne nous cherchera.",
                "deMale": "Bitte, sagt Commander Yajak, dass Ihr unsere Leichen gefunden habt. So wird uns niemand suchen.",
                "deFemale": "Bitte, sagt Commander Yajak, dass Ihr unsere Leichen gefunden habt. So wird uns niemand suchen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "I--I can't. I'd rather kill myself, I really would.",
            "LocalizedText": {
                "enMale": "I--I can't. I'd rather kill myself, I really would.",
                "frMale": "Impossible. Je pr\u00e9f\u00e8re me suicider, sans h\u00e9siter.",
                "frFemale": "Impossible. Je pr\u00e9f\u00e8re me suicider, sans h\u00e9siter.",
                "deMale": "I-ich kann nicht. Eher w\u00fcrde ich mich umbringen. Wirklich.",
                "deFemale": "I-ich kann nicht. Eher w\u00fcrde ich mich umbringen. Wirklich."
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            "SpeakerB62Id": "0000000",
            "Text": "Every soldier knows they might have to die for the Republic. What makes you so special?",
            "LocalizedText": {
                "enMale": "Every soldier knows they might have to die for the Republic. What makes you so special?",
                "frMale": "Les soldats savent qu'ils devront peut-\u00eatre mourir pour la R\u00e9publique. Qu'est-ce qui vous rend sp\u00e9cial ?",
                "frFemale": "Les soldats savent qu'ils devront peut-\u00eatre mourir pour la R\u00e9publique. Qu'est-ce qui vous rend sp\u00e9cial ?",
                "deMale": "Jeder Soldat wei\u00df, dass er vielleicht f\u00fcr die Republik sterben muss. Was macht Euch so besonders?",
                "deFemale": "Jeder Soldat wei\u00df, dass er vielleicht f\u00fcr die Republik sterben muss. Was macht Euch so besonders?"
            },
            "LocalizedOptionText": {
                "enMale": "Who should die in your place?",
                "frMale": "Qui devrait mourir \u00e0 votre place ?",
                "frFemale": "Qui devrait mourir \u00e0 votre place ?",
                "deMale": "Wer soll an Eurer statt sterben?",
                "deFemale": "Wer soll an Eurer statt sterben?"
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "Resistance is useless.",
            "LocalizedText": {
                "enMale": "Resistance is useless.",
                "frMale": "Rien ne sert de r\u00e9sister.",
                "frFemale": "Rien ne sert de r\u00e9sister.",
                "deMale": "Widerstand n\u00fctzt hier nichts.",
                "deFemale": "Widerstand n\u00fctzt hier nichts."
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            "LocalizedOptionText": {
                "enMale": "Don't make me force you.",
                "frMale": "Ne m'obligez pas \u00e0 recourir \u00e0 la force.",
                "frFemale": "Ne m'obligez pas \u00e0 recourir \u00e0 la force.",
                "deMale": "Muss ich Euch zwingen?",
                "deFemale": "Muss ich Euch zwingen?"
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "You think we didn't agonize about that? If we were fighting the Sith... if our deaths would mean something... there's nothing on Taris!",
            "LocalizedText": {
                "enMale": "You think we didn't agonize about that? If we were fighting the Sith... if our deaths would mean something... there's nothing on Taris!",
                "frMale": "Vous croyez qu'on n'y pense pas ? Si on affrontait les Sith, si nos morts servaient \u00e0 quelque chose... Mais il n'y a rien sur Taris !",
                "frFemale": "Vous croyez qu'on n'y pense pas ? Si on affrontait les Sith, si nos morts servaient \u00e0 quelque chose... Mais il n'y a rien sur Taris !",
                "deMale": "Denkt Ihr, wir h\u00e4tten dar\u00fcber nicht nachgedacht? Wenn wir die Sith bek\u00e4mpfen w\u00fcrden ... Wenn unsere Tode etwas bedeuten w\u00fcrden ... Aber auf Taris gibt es nichts!",
                "deFemale": "Denkt Ihr, wir h\u00e4tten dar\u00fcber nicht nachgedacht? Wenn wir die Sith bek\u00e4mpfen w\u00fcrden ... Wenn unsere Tode etwas bedeuten w\u00fcrden ... Aber auf Taris gibt es nichts!"
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "All right. All right.",
            "LocalizedText": {
                "enMale": "All right. All right.",
                "frMale": "OK. OK.",
                "frFemale": "OK. OK.",
                "deMale": "In Ordnung. In Ordnung.",
                "deFemale": "In Ordnung. In Ordnung."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "I'd rather die than go back, but I won't make that choice for the rest of these guys.",
            "LocalizedText": {
                "enMale": "I'd rather die than go back, but I won't make that choice for the rest of these guys.",
                "frMale": "Plut\u00f4t mourir que de revenir, mais mon choix n'engage que moi.",
                "frFemale": "Plut\u00f4t mourir que de revenir, mais mon choix n'engage que moi.",
                "deMale": "Eher w\u00fcrde ich sterben, als zur\u00fcckzugehen, aber ich werde die Entscheidung dem Rest der Jungs nicht aufzwingen.",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "Just give us time to get our things together. We'll be back on base tonight. I promise.",
            "LocalizedText": {
                "enMale": "Just give us time to get our things together. We'll be back on base tonight. I promise.",
                "frMale": "Donnez-nous seulement le temps de rassembler nos affaires. On sera de retour \u00e0 la base ce soir, promis.",
                "frFemale": "Donnez-nous seulement le temps de rassembler nos affaires. On sera de retour \u00e0 la base ce soir, promis.",
                "deMale": "Gebt uns nur etwas Zeit, unsere Sachen zusammenzupacken. Wir gehen heute noch zur Basis zur\u00fcck. Versprochen.",
                "deFemale": "Gebt uns nur etwas Zeit, unsere Sachen zusammenzupacken. Wir gehen heute noch zur Basis zur\u00fcck. Versprochen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Hypa7yx",
            "Text": "We're just stopping to rest. Really.",
            "LocalizedText": {
                "enMale": "We're just stopping to rest. Really.",
                "frMale": "On fait seulement une pause pour se reposer.",
                "frFemale": "On fait seulement une pause pour se reposer.",
                "deMale": "Wir machen nur kurz Rast. Wirklich.",
                "deFemale": "Wir machen nur kurz Rast. Wirklich."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "We're going. Soon. I promise.",
            "LocalizedText": {
                "enMale": "We're going. Soon. I promise.",
                "frMale": "On y va. Bient\u00f4t. Promis.",
                "frFemale": "On y va. Bient\u00f4t. Promis.",
                "deMale": "Wir gehen. Bald. Das verspreche ich.",
                "deFemale": "Wir gehen. Bald. Das verspreche ich."
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            "SpeakerB62Id": "Hypa7yx",
            "Text": "Thank you. We won't forget how you helped us.",
            "LocalizedText": {
                "enMale": "Thank you. We won't forget how you helped us.",
                "frMale": "Merci. On n'oubliera pas votre aide.",
                "frFemale": "Merci. On n'oubliera pas votre aide.",
                "deMale": "Vielen Dank. Wir werden nicht vergessen, wie Ihr uns geholfen habt.",
                "deFemale": "Vielen Dank. Wir werden nicht vergessen, wie Ihr uns geholfen habt."
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            "Text": "But they're right, guys. Without us, the outpost can't staff a full watch. How would we feel if the rakghouls got the lot of them?",
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            "Text": "I guess we have to go back. No matter what happens....",
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            "Text": "But he's right, guys. The outpost can barely staff a full watch as it is. The rakghouls will get the lot of them. I can't live with that.",
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            "Text": "I hope they put you on the front lines to draw fire from the real soldiers.",
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            "Text": "But here? We're fighting rakghouls--dying on some forgotten planet at the far end of the galaxy. You don't care.",
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