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cnv.location.hoth.world.imperial.taking_the_heat.captain_viatar

  • 54. - You must hurry! The sappers are getting closer. I can feel the vibrations.
  • 1. - ...then maybe the search team should have avoided the wampa cave instead of going inside! Crazy to think there'd be wampas in a wampa cave.
    • 3. - I don't care what they thought--
      • 5. - We're too late. They're going to kill us all.
        • 97. Option - Not if I can help it.Player - If the enemy is nearby, point me in the right direction and let me do what I do best.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
        • 98. Option - Are we under assault?Player - Are you saying the Republic has launched an attack?
          • 104. - Not in the conventional sense, no. That's what makes it so difficult.
        • 99. Option - No one's going to kill us.Player - What are you talking about? I haven't seen any fighting.
          • 101. - That's because there isn't any! That's why we can't win!
        • 6. Option - Identify yourself.Player - Who are you?
          • 9. - I'm Captain Viatar. I'm... in charge around here. At least, for the time being.
        • 119. Option - Panic is unseemly.Player - Control your emotions, Captain. You're an embarrassment to your rank.
          +200 Influence : approves.
          +200 Influence : approves.
        • 120. Option - Calm down.Player - This is not how a high ranking officer should behave.
          +200 Influence : approves.
        • 121. Option - Get a grip.Player - Calm down. You're embarrassing me.
          +200 Influence : approves.
          • 83. - I'm sorry. It's just... Command will blame me for this, I just know it!
            • 11. - Republic sappers are tunneling under the base, melting the ice with laser drills. They're trying to bring the outpost down on top of us.
              • 89. - I've heard of the great work you're doing for the Empire. You're a hero to us all. Can't... can't you go out and find them? Stop them?
                • 107. Option - I detest suck-ups.Player - False flattery will avail you of nothing.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 108. Option - Save your sucking up.Player - Do you honestly expect me to fall for such blatant flattery?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 111. - If you say no, who can I send? My search squads keep getting slaughtered by wampas.
                • 109. Option - Stop sucking up.Player - Enough with the false flattery. Do you think I'm stupid?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 112. - It's not false! You're my last hope. My search squads keep getting slaughtered by wampas.
                • 131. Option - Very well.Player - I can do it.
                • 90. Option - Isn't that your job?Player - Why don't you do it yourself?
                  • 91. - Me? Are you mad? Every squad I've sent out gets slaughtered by wampas.
                    • 93. - At least, I think they're wampas. No one really knows. The attacks just... come out of nowhere.
                      • 35. - The best thing to do is send someone with a proven track record to search for the sappers. Please--I have no one left to ask.
                        • 38. Option - I'll make them suffer.Player - I'll use their own cutting lasers on them. They'll regret taking on the Empire.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                        • 127. Option - Then let me get started.Player - Keep the fires warm. I'll be back in no time.
                          +200 Influence : approves.
                        • 81. Option - Fine. I'll do it.Player - Fine, you've convinced me.
                          • 40. - Thank you! Please--hurry. I don't think we have much time before the outpost collapses.
                            • 42. <Conversation Exit>
                        • 49. Option - Not interested. [Refuse quest]Player - Take responsibility for your outpost, Captain.
                          <Aborts Conversation>
                          • 43. - You really want me--me!--to go out there? But... I... well, I suppose I don't have a choice.
                            • 44. <Conversation Exit>
  • 78. - I've sent a team out to gather the laser drills. The Republic will soon have a taste of its own medicine. If all goes well, I might even get a promotion.
  • 39. - I can't talk right now. I'm trying to save my job.
  • 55. - The vibrations have stopped! You must have killed the sappers.
    • 72. - I admit I had some doubts, but the outpost is safe. Along with my job. Thank you.
      • 56. Option - Don't claim the credit.Player - Make sure everyone knows who helped you.
        +200 Influence : approves.
        • 59. - Oh--really? I was hoping... no, I suppose you're right. You did the work so you get the credit.
      • 74. Option - I'm glad to help.Player - Just doing my duty.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 75. - Your modesty is... alien to me. But you did the job, and that's all that matters.
      • 62. Option - I won't aid you again.Player - You should do your own dirty work.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 63. - Respectfully, a good leader understands the importance of delegating tasks to others.
          • 65. - You know, my spies recently uncovered the location of a Republic base. I've a mind to gather up those laser drills and return the favor....
            • 68. <Conversation Exit>
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.world.imperial.taking_the_heat.captain_viatar
Other Sites:
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            "Text": "...then maybe the search team should have avoided the wampa cave instead of going inside! Crazy to think there'd be wampas in a wampa cave.",
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                "enMale": "...then maybe the search team should have avoided the wampa cave instead of going inside! Crazy to think there'd be wampas in a wampa cave.",
                "frMale": "... alors peut-\u00eatre que l'unit\u00e9 de recherche aurait d\u00fb \u00e9viter la grotte des wampas plut\u00f4t que d'y entrer ! Qui imaginerait trouver des wampas dans une grotte de wampas, hein ?",
                "frFemale": "... alors peut-\u00eatre que l'unit\u00e9 de recherche aurait d\u00fb \u00e9viter la grotte des wampas plut\u00f4t que d'y entrer ! Qui imaginerait trouver des wampas dans une grotte de wampas, hein ?",
                "deMale": "... dann h\u00e4tte die Suchmannschaft die Wampah\u00f6hle vielleicht lieber meiden sollen, statt geradewegs hineinzumarschieren! Aber wer rechnet schon damit, dass in einer Wampah\u00f6hle auch Wampas hausen?",
                "deFemale": "... dann h\u00e4tte die Suchmannschaft die Wampah\u00f6hle vielleicht lieber meiden sollen, statt geradewegs hineinzumarschieren! Aber wer rechnet schon damit, dass in einer Wampah\u00f6hle auch Wampas hausen?"
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            "Text": "I don't care what they thought--",
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            "Text": "We're too late. They're going to kill us all.",
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                "frMale": "C'est trop tard. Ils vont tous nous tuer.",
                "frFemale": "C'est trop tard. Ils vont tous nous tuer.",
                "deMale": "Es ist zu sp\u00e4t. Sie werden uns alle umbringen.",
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            "Text": "Who are you?",
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                "frMale": "Qui \u00eates-vous\u00a0?",
                "frFemale": "Qui \u00eates-vous\u00a0?",
                "deMale": "Wen haben wir denn hier?",
                "deFemale": "Wen haben wir denn hier?"
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                "enMale": "Identify yourself.",
                "frMale": "Identifiez-vous.",
                "frFemale": "Identifiez-vous.",
                "deMale": "Wer seid Ihr?",
                "deFemale": "Wer seid Ihr?"
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "I'm Captain Viatar. I'm... in charge around here. At least, for the time being.",
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                "enMale": "I'm Captain Viatar. I'm... in charge around here. At least, for the time being.",
                "frMale": "Je suis le Capitaine Viatal. Je suis... le responsable ici. Pour le moment, en tout cas.",
                "frFemale": "Je suis le Capitaine Viatal. Je suis... le responsable ici. Pour le moment, en tout cas.",
                "deMale": "Ich bin Captain Viatar. Ich ... habe hier das Sagen. Wenigstens vor\u00fcbergehend.",
                "deFemale": "Ich bin Captain Viatar. Ich ... habe hier das Sagen. Wenigstens vor\u00fcbergehend."
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "Republic sappers are tunneling under the base, melting the ice with laser drills. They're trying to bring the outpost down on top of us.",
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                "enMale": "Republic sappers are tunneling under the base, melting the ice with laser drills. They're trying to bring the outpost down on top of us.",
                "frMale": "Les sapeurs de la R\u00e9publique creusent des galeries sous la base, ils font fondre la glace \u00e0 l'aide de foreuses laser. Ils essaient de nous faire tomber l'avant-poste dessus.",
                "frFemale": "Les sapeurs de la R\u00e9publique creusent des galeries sous la base, ils font fondre la glace \u00e0 l'aide de foreuses laser. Ils essaient de nous faire tomber l'avant-poste dessus.",
                "deMale": "Pioniere der Republik graben einen Tunnel unter dem St\u00fctzpunkt. Sie schmelzen das Eis mit Laserbohrern. Sie wollen den Au\u00dfenposten zum Einsturz bringen!",
                "deFemale": "Pioniere der Republik graben einen Tunnel unter dem St\u00fctzpunkt. Sie schmelzen das Eis mit Laserbohrern. Sie wollen den Au\u00dfenposten zum Einsturz bringen!"
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "The best thing to do is send someone with a proven track record to search for the sappers. Please--I have no one left to ask.",
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                "enMale": "The best thing to do is send someone with a proven track record to search for the sappers. Please--I have no one left to ask.",
                "frMale": "La meilleure chose \u00e0 faire serait d'envoyer quelqu'un qui a fait ses preuves pour rechercher les sapeurs. Piti\u00e9... je n'ai personne d'autre.",
                "frFemale": "La meilleure chose \u00e0 faire serait d'envoyer quelqu'un qui a fait ses preuves pour rechercher les sapeurs. Piti\u00e9... je n'ai personne d'autre.",
                "deMale": "Das Sicherste w\u00e4re, jemanden mit Erfahrung zu schicken, um die Pioniere zu suchen. Bitte - es gibt sonst niemanden mehr, den ich fragen k\u00f6nnte.",
                "deFemale": "Das Sicherste w\u00e4re, jemanden mit Erfahrung zu schicken, um die Pioniere zu suchen. Bitte - es gibt sonst niemanden mehr, den ich fragen k\u00f6nnte."
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            "Text": "I'll use their own cutting lasers on them. They'll regret taking on the Empire.",
            "LocalizedText": {
                "enMale": "I'll use their own cutting lasers on them. They'll regret taking on the Empire.",
                "frMale": "Je vais utiliser leurs propres lasers sur eux. Ils vont regretter de s'attaquer \u00e0 l'Empire.",
                "frFemale": "Je vais utiliser leurs propres lasers sur eux. Ils vont regretter de s'attaquer \u00e0 l'Empire.",
                "deMale": "Ich verwende ihre eigenen Schneidelaser gegen sie. Sie werden es bereuen, sich mit dem Imperium angelegt zu haben.",
                "deFemale": "Ich verwende ihre eigenen Schneidelaser gegen sie. Sie werden es bereuen, sich mit dem Imperium angelegt zu haben."
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                "enMale": "I'll make them suffer.",
                "frMale": "Je vais les faire souffrir.",
                "frFemale": "Je vais les faire souffrir.",
                "deMale": "Sie werden leiden.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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            "Text": "I can't talk right now. I'm trying to save my job.",
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                "frMale": "Je ne peux pas parler pour le moment. J'essaie de sauver mon emploi.",
                "frFemale": "Je ne peux pas parler pour le moment. J'essaie de sauver mon emploi.",
                "deMale": "Ich kann jetzt nicht reden. Ich versuche, meinen Posten zu bewahren.",
                "deFemale": "Ich kann jetzt nicht reden. Ich versuche, meinen Posten zu bewahren."
            },
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "Thank you! Please--hurry. I don't think we have much time before the outpost collapses.",
            "LocalizedText": {
                "enMale": "Thank you! Please--hurry. I don't think we have much time before the outpost collapses.",
                "frMale": "Merci ! S'il vous pla\u00eet... faites vite. Il ne reste plus beaucoup de temps avant que l'avant-poste ne l\u00e2che.",
                "frFemale": "Merci ! S'il vous pla\u00eet... faites vite. Il ne reste plus beaucoup de temps avant que l'avant-poste ne l\u00e2che.",
                "deMale": "Danke! Bitte beeilt Euch. Ich glaube nicht, dass uns noch viel Zeit bleibt, ehe der Au\u00dfenposten einbricht.",
                "deFemale": "Danke! Bitte beeilt Euch. Ich glaube nicht, dass uns noch viel Zeit bleibt, ehe der Au\u00dfenposten einbricht."
            },
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "You really want me--me!--to go out there? But... I... well, I suppose I don't have a choice.",
            "LocalizedText": {
                "enMale": "You really want me--me!--to go out there? But... I... well, I suppose I don't have a choice.",
                "frMale": "Vous voulez vraiment que je... que... j'y aille ? Mais... je... enfin, je n'ai pas vraiment le choix.",
                "frFemale": "Vous voulez vraiment que je... que... j'y aille ? Mais... je... enfin, je n'ai pas vraiment le choix.",
                "deMale": "Ihr meint, ich - ich! - soll da rausgehen? Aber ... ich ... ich sch\u00e4tze, mir bleibt keine andere Wahl.",
                "deFemale": "Ihr meint, ich - ich! - soll da rausgehen? Aber ... ich ... ich sch\u00e4tze, mir bleibt keine andere Wahl."
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            "SpeakerB62Id": "0000000",
            "Text": "Take responsibility for your outpost, Captain.",
            "LocalizedText": {
                "enMale": "Take responsibility for your outpost, Captain.",
                "frMale": "Prenez vos responsabilit\u00e9s avec votre avant-poste, Capitaine.",
                "frFemale": "Prenez vos responsabilit\u00e9s avec votre avant-poste, Capitaine.",
                "deMale": "Der Au\u00dfenposten unterliegt Eurer Verantwortung, Captain.",
                "deFemale": "Der Au\u00dfenposten unterliegt Eurer Verantwortung, Captain."
            },
            "LocalizedOptionText": {
                "enMale": "Not interested. [Refuse quest]",
                "frMale": "\u00c7a ne m'int\u00e9resse pas. [Refuser la qu\u00eate]",
                "frFemale": "\u00c7a ne m'int\u00e9resse pas. [Refuser la qu\u00eate]",
                "deMale": "Kein Interesse. [Mission ablehnen]",
                "deFemale": "Kein Interesse. [Mission ablehnen]"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "4Ou81vE",
            "Text": "You must hurry! The sappers are getting closer. I can feel the vibrations.",
            "LocalizedText": {
                "enMale": "You must hurry! The sappers are getting closer. I can feel the vibrations.",
                "frMale": "D\u00e9p\u00eachez-vous ! Les sapeurs approchent. Je sens les vibrations.",
                "frFemale": "D\u00e9p\u00eachez-vous ! Les sapeurs approchent. Je sens les vibrations.",
                "deMale": "Beeilt Euch! Die Pioniere kommen immer n\u00e4her. Ich sp\u00fcre schon die Vibrationen.",
                "deFemale": "Beeilt Euch! Die Pioniere kommen immer n\u00e4her. Ich sp\u00fcre schon die Vibrationen."
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "The vibrations have stopped! You must have killed the sappers.",
            "LocalizedText": {
                "enMale": "The vibrations have stopped! You must have killed the sappers.",
                "frMale": "Les vibrations ont cess\u00e9 ! Vous avez d\u00fb tuer les sapeurs.",
                "frFemale": "Les vibrations ont cess\u00e9 ! Vous avez d\u00fb tuer les sapeurs.",
                "deMale": "Die Vibrationen haben aufgeh\u00f6rt! Ihr m\u00fcsste die Pioniere get\u00f6tet haben.",
                "deFemale": "Die Vibrationen haben aufgeh\u00f6rt! Ihr m\u00fcsste die Pioniere get\u00f6tet haben."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Make sure everyone knows who helped you.",
            "LocalizedText": {
                "enMale": "Make sure everyone knows who helped you.",
                "frMale": "Il ne faut pas oublier tout ce que j'ai fait.",
                "frFemale": "Il ne faut pas oublier tout ce que j'ai fait.",
                "deMale": "Es soll ruhig jeder wissen, wem der Dank geb\u00fchrt.",
                "deFemale": "Es soll ruhig jeder wissen, wem der Dank geb\u00fchrt."
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            "LocalizedOptionText": {
                "enMale": "Don't claim the credit.",
                "frMale": "Ne prenez pas tout le cr\u00e9dit pour vous.",
                "frFemale": "Ne prenez pas tout le cr\u00e9dit pour vous.",
                "deMale": "Behaltet ja nicht das Lob f\u00fcr Euch.",
                "deFemale": "Behaltet ja nicht das Lob f\u00fcr Euch."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "4Ou81vE",
            "Text": "Oh--really? I was hoping... no, I suppose you're right. You did the work so you get the credit.",
            "LocalizedText": {
                "enMale": "Oh--really? I was hoping... no, I suppose you're right. You did the work so you get the credit.",
                "frMale": "Oh... vraiment ? J'esp\u00e9rais... non, vous avez raison. Vous avez fait le travail, le cr\u00e9dit vous revient.",
                "frFemale": "Oh... vraiment ? J'esp\u00e9rais... non, vous avez raison. Vous avez fait le travail, le cr\u00e9dit vous revient.",
                "deMale": "Oh - muss das sein? Ich hatte gehofft ... nein, Ihr habt wohl Recht. Ihr habt es getan, also geb\u00fchrt Euch der Ruhm.",
                "deFemale": "Oh - muss das sein? Ich hatte gehofft ... nein, Ihr habt wohl Recht. Ihr habt es getan, also geb\u00fchrt Euch der Ruhm."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should do your own dirty work.",
            "LocalizedText": {
                "enMale": "You should do your own dirty work.",
                "frMale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "frFemale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "deMale": "Solche Drecksarbeit habe ich zum letzten Mal gemacht.",
                "deFemale": "Solche Drecksarbeit habe ich zum letzten Mal gemacht."
            },
            "LocalizedOptionText": {
                "enMale": "I won't aid you again.",
                "frMale": "Ne comptez plus sur moi.",
                "frFemale": "Ne comptez plus sur moi.",
                "deMale": "Das war das letzte Mal.",
                "deFemale": "Das war das letzte Mal."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "FQMMOa3": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "2Igez9E": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "0UrSrCA": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "Respectfully, a good leader understands the importance of delegating tasks to others.",
            "LocalizedText": {
                "enMale": "Respectfully, a good leader understands the importance of delegating tasks to others.",
                "frMale": "Avec tout le respect que je vous dois, un bon leader sait qu'il faut d\u00e9l\u00e9guer certaines t\u00e2ches.",
                "frFemale": "Avec tout le respect que je vous dois, un bon leader sait qu'il faut d\u00e9l\u00e9guer certaines t\u00e2ches.",
                "deMale": "Bei allem Respekt - ein guter Anf\u00fchrer versteht, dass es wichtig ist, Aufgaben an andere zu delegieren.",
                "deFemale": "Bei allem Respekt - ein guter Anf\u00fchrer versteht, dass es wichtig ist, Aufgaben an andere zu delegieren."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "You know, my spies recently uncovered the location of a Republic base. I've a mind to gather up those laser drills and return the favor....",
            "LocalizedText": {
                "enMale": "You know, my spies recently uncovered the location of a Republic base. I've a mind to gather up those laser drills and return the favor....",
                "frMale": "Vous savez, mes espions ont r\u00e9cemment localis\u00e9 une base de la R\u00e9publique. J'ai bien envie de rassembler ces foreuses laser et de leur rendre la pareille...",
                "frFemale": "Vous savez, mes espions ont r\u00e9cemment localis\u00e9 une base de la R\u00e9publique. J'ai bien envie de rassembler ces foreuses laser et de leur rendre la pareille...",
                "deMale": "Meine Spione haben vor Kurzem einen St\u00fctzpunkt der Republik entdeckt. Wie gern w\u00fcrde ich diese Laserbohrer nehmen und ihren Gefallen erwidern ...",
                "deFemale": "Meine Spione haben vor Kurzem einen St\u00fctzpunkt der Republik entdeckt. Wie gern w\u00fcrde ich diese Laserbohrer nehmen und ihren Gefallen erwidern ..."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "I admit I had some doubts, but the outpost is safe. Along with my job. Thank you.",
            "LocalizedText": {
                "enMale": "I admit I had some doubts, but the outpost is safe. Along with my job. Thank you.",
                "frMale": "Je dois admettre que j'avais des doutes, mais l'avant-poste est s\u00e9curis\u00e9. Et mon emploi aussi. Merci.",
                "frFemale": "Je dois admettre que j'avais des doutes, mais l'avant-poste est s\u00e9curis\u00e9. Et mon emploi aussi. Merci.",
                "deMale": "Ich gebe zu, ich hatte meine Zweifel. Doch nun ist der Au\u00dfenposten in Sicherheit. Und mein Job auch. Danke sehr.",
                "deFemale": "Ich gebe zu, ich hatte meine Zweifel. Doch nun ist der Au\u00dfenposten in Sicherheit. Und mein Job auch. Danke sehr."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just doing my duty.",
            "LocalizedText": {
                "enMale": "Just doing my duty.",
                "frMale": "Je ne fais que mon devoir.",
                "frFemale": "Je ne fais que mon devoir.",
                "deMale": "Ich tue nur, was ich muss.",
                "deFemale": "Ich tue nur, was ich muss."
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            "LocalizedOptionText": {
                "enMale": "I'm glad to help.",
                "frMale": "Je suis heureux d'avoir pu aider.",
                "frFemale": "Je suis heureuse d'avoir pu aider.",
                "deMale": "Ich bin froh, dass ich helfen konnte.",
                "deFemale": "Ich bin froh, dass ich helfen konnte."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "FQMMOa3": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "Your modesty is... alien to me. But you did the job, and that's all that matters.",
            "LocalizedText": {
                "enMale": "Your modesty is... alien to me. But you did the job, and that's all that matters.",
                "frMale": "Votre modestie est... nouvelle pour moi. Mais vous avez r\u00e9ussi, c'est tout ce qui compte.",
                "frFemale": "Votre modestie est... nouvelle pour moi. Mais vous avez r\u00e9ussi, c'est tout ce qui compte.",
                "deMale": "Diese Art von Bescheidenheit ist ... mir fremd. Aber Ihr habt den Auftrag erledigt, und nur das z\u00e4hlt.",
                "deFemale": "Diese Art von Bescheidenheit ist ... mir fremd. Aber Ihr habt den Auftrag erledigt, und nur das z\u00e4hlt."
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "I've sent a team out to gather the laser drills. The Republic will soon have a taste of its own medicine. If all goes well, I might even get a promotion.",
            "LocalizedText": {
                "enMale": "I've sent a team out to gather the laser drills. The Republic will soon have a taste of its own medicine. If all goes well, I might even get a promotion.",
                "frMale": "J'ai envoy\u00e9 une escouade rassembler les foreuses laser. La R\u00e9publique va bient\u00f4t tester ses armes en direct. Si tout va bien, j'aurai peut-\u00eatre m\u00eame une promotion.",
                "frFemale": "J'ai envoy\u00e9 une escouade rassembler les foreuses laser. La R\u00e9publique va bient\u00f4t tester ses armes en direct. Si tout va bien, j'aurai peut-\u00eatre m\u00eame une promotion.",
                "deMale": "Ich habe ein Team losgeschickt, um die Laserbohrer zu bergen. Bald wird die Republik ihre Methoden am eigenen Leib erfahren. Wenn alles gutgeht, wer wei\u00df - vielleicht werde ich sogar bef\u00f6rdert.",
                "deFemale": "Ich habe ein Team losgeschickt, um die Laserbohrer zu bergen. Bald wird die Republik ihre Methoden am eigenen Leib erfahren. Wenn alles gutgeht, wer wei\u00df - vielleicht werde ich sogar bef\u00f6rdert."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Fine, you've convinced me.",
            "LocalizedText": {
                "enMale": "Fine, you've convinced me.",
                "frMale": "Tr\u00e8s bien, j'en suis.",
                "frFemale": "Tr\u00e8s bien, j'en suis.",
                "deMale": "Gut, ich mach's ja schon.",
                "deFemale": "Gut, ich mach's ja schon."
            },
            "LocalizedOptionText": {
                "enMale": "Fine. I'll do it.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Meinetwegen.",
                "deFemale": "Meinetwegen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "4Ou81vE",
            "Text": "I'm sorry. It's just... Command will blame me for this, I just know it!",
            "LocalizedText": {
                "enMale": "I'm sorry. It's just... Command will blame me for this, I just know it!",
                "frMale": "Je suis d\u00e9sol\u00e9. C'est juste... le Commandement va me punir pour \u00e7a, je le sais !",
                "frFemale": "Je suis d\u00e9sol\u00e9. C'est juste... le Commandement va me punir pour \u00e7a, je le sais !",
                "deMale": "Tut mir leid. Es ist nur ... Das Kommando wird bestimmt mir die Schuld geben. Ich ahne es schon!",
                "deFemale": "Tut mir leid. Es ist nur ... Das Kommando wird bestimmt mir die Schuld geben. Ich ahne es schon!"
            },
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "I've heard of the great work you're doing for the Empire. You're a hero to us all. Can't... can't you go out and find them? Stop them?",
            "LocalizedText": {
                "enMale": "I've heard of the great work you're doing for the Empire. You're a hero to us all. Can't... can't you go out and find them? Stop them?",
                "frMale": "J'ai entendu parler de tout ce que vous avez fait pour l'Empire. Vous \u00eates un mod\u00e8le pour nous tous. Vous... vous ne pourriez pas essayer de les retrouver ? Et de les arr\u00eater ?",
                "frFemale": "J'ai entendu parler de tout ce que vous avez fait pour l'Empire. Vous \u00eates un mod\u00e8le pour nous tous. Vous... vous ne pourriez pas essayer de les retrouver ? Et de les arr\u00eater ?",
                "deMale": "Ich habe geh\u00f6rt, welche gro\u00dfen Taten Ihr f\u00fcr das Imperium vollbracht habt. Wir alle bewundern Euch. K\u00f6nntet ... k\u00f6nntet Ihr sie nicht vielleicht suchen gehen? Sie aufhalten?",
                "deFemale": "Ich habe geh\u00f6rt, welche gro\u00dfen Taten Ihr f\u00fcr das Imperium vollbracht habt. Wir alle bewundern Euch. K\u00f6nntet ... k\u00f6nntet Ihr sie nicht vielleicht suchen gehen? Sie aufhalten?"
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you do it yourself?",
            "LocalizedText": {
                "enMale": "Why don't you do it yourself?",
                "frMale": "Et si je vous laissais vous d\u00e9brouiller sans moi\u00a0?",
                "frFemale": "Et si je vous laissais vous d\u00e9brouiller sans moi\u00a0?",
                "deMale": "Ich habe da einen Vorschlag: selber machen!",
                "deFemale": "Ich habe da einen Vorschlag: selber machen!"
            },
            "LocalizedOptionText": {
                "enMale": "Isn't that your job?",
                "frMale": "Ce n'est pas votre travail ?",
                "frFemale": "Ce n'est pas votre travail ?",
                "deMale": "Ist das nicht Eure Aufgabe?",
                "deFemale": "Ist das nicht Eure Aufgabe?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4Ou81vE",
            "Text": "Me? Are you mad? Every squad I've sent out gets slaughtered by wampas.",
            "LocalizedText": {
                "enMale": "Me? Are you mad? Every squad I've sent out gets slaughtered by wampas.",
                "frMale": "Moi ? Vous plaisantez ? Toutes les escouades que j'envoie l\u00e0-bas se font massacrer par les wampas.",
                "frFemale": "Moi ? Vous plaisantez ? Toutes les escouades que j'envoie l\u00e0-bas se font massacrer par les wampas.",
                "deMale": "Ich? Seid Ihr wahnsinnig? Alle Suchtrupps, die ich geschickt habe, sind den Wampas zum Opfer gefallen.",
                "deFemale": "Ich? Seid Ihr wahnsinnig? Alle Suchtrupps, die ich geschickt habe, sind den Wampas zum Opfer gefallen."
            },
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "At least, I think they're wampas. No one really knows. The attacks just... come out of nowhere.",
            "LocalizedText": {
                "enMale": "At least, I think they're wampas. No one really knows. The attacks just... come out of nowhere.",
                "frMale": "Enfin, je crois que ce sont des wampas. Personne ne sait vraiment. Les attaques... arrivent de nulle part.",
                "frFemale": "Enfin, je crois que ce sont des wampas. Personne ne sait vraiment. Les attaques... arrivent de nulle part.",
                "deMale": "Jedenfalls glaube ich, dass es Wampas waren. So genau wei\u00df das niemand. Sie haben einfach ... aus dem Nichts angegriffen.",
                "deFemale": "Jedenfalls glaube ich, dass es Wampas waren. So genau wei\u00df das niemand. Sie haben einfach ... aus dem Nichts angegriffen."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "OatApf5",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If the enemy is nearby, point me in the right direction and let me do what I do best.",
            "LocalizedText": {
                "enMale": "If the enemy is nearby, point me in the right direction and let me do what I do best.",
                "frMale": "Si l'ennemi est proche, indiquez-moi la direction et laissez-moi faire ce que je sais faire le mieux.",
                "frFemale": "Si l'ennemi est proche, indiquez-moi la direction et laissez-moi faire ce que je sais faire le mieux.",
                "deMale": "Wenn Feinde in der N\u00e4he sind, weist mir die Richtung und lasst mich tun, was ich am besten kann.",
                "deFemale": "Wenn Feinde in der N\u00e4he sind, weist mir die Richtung und lasst mich tun, was ich am besten kann."
            },
            "LocalizedOptionText": {
                "enMale": "Not if I can help it.",
                "frMale": "Pas si je peux l'\u00e9viter.",
                "frFemale": "Pas si je peux l'\u00e9viter.",
                "deMale": "Nicht, wenn ich es verhindern kann.",
                "deFemale": "Nicht, wenn ich es verhindern kann."
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                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "U7cjfK6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you saying the Republic has launched an attack?",
            "LocalizedText": {
                "enMale": "Are you saying the Republic has launched an attack?",
                "frMale": "Vous voulez dire que la R\u00e9publique a lanc\u00e9 une attaque ?",
                "frFemale": "Vous voulez dire que la R\u00e9publique a lanc\u00e9 une attaque ?",
                "deMale": "Wollt Ihr damit sagen, dass die Republik uns angreift?",
                "deFemale": "Wollt Ihr damit sagen, dass die Republik uns angreift?"
            },
            "LocalizedOptionText": {
                "enMale": "Are we under assault?",
                "frMale": "On va se faire assaillir ?",
                "frFemale": "On va se faire assaillir ?",
                "deMale": "Werden wir angegriffen?",
                "deFemale": "Werden wir angegriffen?"
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you talking about? I haven't seen any fighting.",
            "LocalizedText": {
                "enMale": "What are you talking about? I haven't seen any fighting.",
                "frMale": "De quoi vous parlez ? Je n'ai vu aucun combat.",
                "frFemale": "De quoi vous parlez ? Je n'ai vu aucun combat.",
                "deMale": "Was redet Ihr denn da? Ich habe nicht einmal einen Kampf bemerkt.",
                "deFemale": "Was redet Ihr denn da? Ich habe nicht einmal einen Kampf bemerkt."
            },
            "LocalizedOptionText": {
                "enMale": "No one's going to kill us.",
                "frMale": "Personne ne va nous tuer.",
                "frFemale": "Personne ne va nous tuer.",
                "deMale": "Niemand wird uns umbringen.",
                "deFemale": "Niemand wird uns umbringen."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "4Ou81vE",
            "Text": "That's because there isn't any! That's why we can't win!",
            "LocalizedText": {
                "enMale": "That's because there isn't any! That's why we can't win!",
                "frMale": "C'est parce qu'il n'y en a aucun ! C'est pour \u00e7a qu'on ne peut pas gagner !",
                "frFemale": "C'est parce qu'il n'y en a aucun ! C'est pour \u00e7a qu'on ne peut pas gagner !",
                "deMale": "Weil es keinen gibt! Deshalb k\u00f6nnen wir auch nicht gewinnen!",
                "deFemale": "Weil es keinen gibt! Deshalb k\u00f6nnen wir auch nicht gewinnen!"
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "Not in the conventional sense, no. That's what makes it so difficult.",
            "LocalizedText": {
                "enMale": "Not in the conventional sense, no. That's what makes it so difficult.",
                "frMale": "Pas tout \u00e0 fait, non. C'est ce qui rend les choses difficiles.",
                "frFemale": "Pas tout \u00e0 fait, non. C'est ce qui rend les choses difficiles.",
                "deMale": "Nicht im konventionellen Sinn. Das macht es ja gerade so schwierig.",
                "deFemale": "Nicht im konventionellen Sinn. Das macht es ja gerade so schwierig."
            },
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            "NodeId": 105,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "107": {
            "NodeId": 107,
            "QuestRewardB62": "OatApf5",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "False flattery will avail you of nothing.",
            "LocalizedText": {
                "enMale": "False flattery will avail you of nothing.",
                "frMale": "Me flatter ne vous m\u00e8nera \u00e0 rien.",
                "frFemale": "Me flatter ne vous m\u00e8nera \u00e0 rien.",
                "deMale": "Mit falschen Schmeicheleien erreicht Ihr bei mir nichts.",
                "deFemale": "Mit falschen Schmeicheleien erreicht Ihr bei mir nichts."
            },
            "LocalizedOptionText": {
                "enMale": "I detest suck-ups.",
                "frMale": "Je d\u00e9teste les l\u00e8che-bottes.",
                "frFemale": "Je d\u00e9teste les l\u00e8che-bottes.",
                "deMale": "Ich verabscheue Schleimer.",
                "deFemale": "Ich verabscheue Schleimer."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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                113
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you honestly expect me to fall for such blatant flattery?",
            "LocalizedText": {
                "enMale": "Do you honestly expect me to fall for such blatant flattery?",
                "frMale": "Vous croyez vraiment que je vais croire \u00e0 vos flatteries non dissimul\u00e9es ?",
                "frFemale": "Vous croyez vraiment que je vais croire \u00e0 vos flatteries non dissimul\u00e9es ?",
                "deMale": "Erwartet Ihr im Ernst, dass mich derartige Schmeicheleien beeindrucken?",
                "deFemale": "Erwartet Ihr im Ernst, dass mich derartige Schmeicheleien beeindrucken?"
            },
            "LocalizedOptionText": {
                "enMale": "Save your sucking up.",
                "frMale": "\u00c9pargnez-moi vos flatteries.",
                "frFemale": "\u00c9pargnez-moi vos flatteries.",
                "deMale": "Spart Euch die Schleimerei.",
                "deFemale": "Spart Euch die Schleimerei."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
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        },
        "109": {
            "NodeId": 109,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Enough with the false flattery. Do you think I'm stupid?",
            "LocalizedText": {
                "enMale": "Enough with the false flattery. Do you think I'm stupid?",
                "frMale": "Arr\u00eatez de me l\u00e9cher les bottes. Vous me prenez pour qui ?",
                "frFemale": "Arr\u00eatez de me l\u00e9cher les bottes. Vous me prenez pour qui ?",
                "deMale": "Keine falschen Schmeicheleien. Haltet Ihr mich etwa f\u00fcr dumm?",
                "deFemale": "Keine falschen Schmeicheleien. Haltet Ihr mich etwa f\u00fcr dumm?"
            },
            "LocalizedOptionText": {
                "enMale": "Stop sucking up.",
                "frMale": "Arr\u00eatez votre num\u00e9ro.",
                "frFemale": "Arr\u00eatez votre num\u00e9ro.",
                "deMale": "H\u00f6rt auf, Euch einzuschleimen.",
                "deFemale": "H\u00f6rt auf, Euch einzuschleimen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
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            "IsPlayerNode": false,
            "SpeakerB62Id": "4Ou81vE",
            "Text": "If you say no, who can I send? My search squads keep getting slaughtered by wampas.",
            "LocalizedText": {
                "enMale": "If you say no, who can I send? My search squads keep getting slaughtered by wampas.",
                "frMale": "Si vous refusez, qui pourrais-je envoyer ? Mes escouades de recherche se font constamment massacrer par les wampas.",
                "frFemale": "Si vous refusez, qui pourrais-je envoyer ? Mes escouades de recherche se font constamment massacrer par les wampas.",
                "deMale": "Aber an wen soll ich mich denn wenden, wenn Ihr Euch weigert? All meine Suchtrupps fallen den Wampas zum Opfer.",
                "deFemale": "Aber an wen soll ich mich denn wenden, wenn Ihr Euch weigert? All meine Suchtrupps fallen den Wampas zum Opfer."
            },
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            "SpeakerB62Id": "4Ou81vE",
            "Text": "It's not false! You're my last hope. My search squads keep getting slaughtered by wampas.",
            "LocalizedText": {
                "enMale": "It's not false! You're my last hope. My search squads keep getting slaughtered by wampas.",
                "frMale": "Je ne vous l\u00e8che pas les bottes ! Vous \u00eates mon dernier espoir. Mes escouades de recherche se font constamment massacrer par les wampas.",
                "frFemale": "Je ne vous l\u00e8che pas les bottes ! Vous \u00eates mon dernier espoir. Mes escouades de recherche se font constamment massacrer par les wampas.",
                "deMale": "Aber es ist mir ernst! Ihr seid meine letzte Hoffnung. All meine Suchtrupps fallen den Wampas zum Opfer.",
                "deFemale": "Aber es ist mir ernst! Ihr seid meine letzte Hoffnung. All meine Suchtrupps fallen den Wampas zum Opfer."
            },
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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        "119": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Control your emotions, Captain. You're an embarrassment to your rank.",
            "LocalizedText": {
                "enMale": "Control your emotions, Captain. You're an embarrassment to your rank.",
                "frMale": "Contr\u00f4lez vos \u00e9motions, Capitaine. Vous n'\u00eates pas digne de votre rang.",
                "frFemale": "Contr\u00f4lez vos \u00e9motions, Capitaine. Vous n'\u00eates pas digne de votre rang.",
                "deMale": "Beherrscht Euch, Captain. Euer Verhalten ist besch\u00e4mend, bei Eurem Dienstgrad.",
                "deFemale": "Beherrscht Euch, Captain. Euer Verhalten ist besch\u00e4mend, bei Eurem Dienstgrad."
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            "LocalizedOptionText": {
                "enMale": "Panic is unseemly.",
                "frMale": "Rien ne sert de paniquer.",
                "frFemale": "Rien ne sert de paniquer.",
                "deMale": "Panik ist unangebracht.",
                "deFemale": "Panik ist unangebracht."
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                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "wFP7Tz4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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        "120": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is not how a high ranking officer should behave.",
            "LocalizedText": {
                "enMale": "This is not how a high ranking officer should behave.",
                "frMale": "Un officier de haut rang ne doit pas se comporter ainsi.",
                "frFemale": "Un officier de haut rang ne doit pas se comporter ainsi.",
                "deMale": "Dieses Verhalten ist f\u00fcr einen hochrangigen Offizier unangebracht.",
                "deFemale": "Dieses Verhalten ist f\u00fcr einen hochrangigen Offizier unangebracht."
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            "LocalizedOptionText": {
                "enMale": "Calm down.",
                "frMale": "Du calme.",
                "frFemale": "Du calme.",
                "deMale": "Beruhigt Euch.",
                "deFemale": "Beruhigt Euch."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Calm down. You're embarrassing me.",
            "LocalizedText": {
                "enMale": "Calm down. You're embarrassing me.",
                "frMale": "Du calme. Vous me mettez dans l'embarras.",
                "frFemale": "Du calme. Vous me mettez dans l'embarras.",
                "deMale": "Beruhigt Euch. Das ist ja peinlich.",
                "deFemale": "Beruhigt Euch. Das ist ja peinlich."
            },
            "LocalizedOptionText": {
                "enMale": "Get a grip.",
                "frMale": "Reprenez-vous.",
                "frFemale": "Reprenez-vous.",
                "deMale": "Rei\u00dft Euch zusammen.",
                "deFemale": "Rei\u00dft Euch zusammen."
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                        "enMale": "<<1>> approves.",
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
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            "Text": "We don't even know where they are!",
            "LocalizedText": {
                "enMale": "We don't even know where they are!",
                "frMale": "On ne sait m\u00eame pas o\u00f9 ils sont !",
                "frFemale": "On ne sait m\u00eame pas o\u00f9 ils sont !",
                "deMale": "Wir haben keine Ahnung, wo sie stecken!",
                "deFemale": "Wir haben keine Ahnung, wo sie stecken!"
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            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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            "QuestRewardB62": "OatApf5",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Keep the fires warm. I'll be back in no time.",
            "LocalizedText": {
                "enMale": "Keep the fires warm. I'll be back in no time.",
                "frMale": "N'\u00e9teignez pas la lumi\u00e8re, je serai bient\u00f4t de retour.",
                "frFemale": "N'\u00e9teignez pas la lumi\u00e8re, je serai bient\u00f4t de retour.",
                "deMale": "Haltet das Feuer warm. Ich bin gleich zur\u00fcck.",
                "deFemale": "Haltet das Feuer warm. Ich bin gleich zur\u00fcck."
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            "LocalizedOptionText": {
                "enMale": "Then let me get started.",
                "frMale": "Alors j'y vais.",
                "frFemale": "Alors j'y vais.",
                "deMale": "Dann lasst mich anfangen.",
                "deFemale": "Dann lasst mich anfangen."
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "Stb": "str.cnv.location.hoth.world.imperial.taking_the_heat.captain_viatar",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can do it.",
            "LocalizedText": {
                "enMale": "I can do it.",
                "frMale": "Je peux le faire.",
                "frFemale": "Je peux le faire.",
                "deMale": "Das kann ich machen.",
                "deFemale": "Das kann ich machen."
            },
            "LocalizedOptionText": {
                "enMale": "Very well.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Na sch\u00f6n.",
                "deFemale": "Na sch\u00f6n."
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            "Stb": "str.cnv.misc.generic_lines",
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "4Ou81vE",
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
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    },
    "NodeLinkList": {
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    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.hoth.world.imperial.taking_the_heat.captain_viatar",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [
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    "LocalizedName": {
        "enMale": "cnv.location.hoth.world.imperial.taking_the_heat.captain_viatar",
        "frMale": "cnv.location.hoth.world.imperial.taking_the_heat.captain_viatar",
        "deMale": "cnv.location.hoth.world.imperial.taking_the_heat.captain_viatar"
    },
    "Id": "16140936695083835548",
    "Base62Id": "d22Av67",
    "Fqn": "cnv.location.hoth.world.imperial.taking_the_heat.captain_viatar",
    "B62References": {
        "startsQuest": [
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        "endsQuest": [
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        "npcStartsCnv": [
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    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "1556621429",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
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        "1.0.0a",
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}