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cnv.location.balmorra_rep.world.exit_strategy.wixx

  • 80. - The Imperials aren't content with just attacking here. They've launched a major assault to retake the Balmorran Arms Factory.
    • 81. Option - That factory can't be lost!Player - I've seen the weapons and droids Balmorran Arms produces. We can't let it fall back into the Empire's hands.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +50 Influence : disapproves.
    • 82. Option - Was all this a distraction?Player - Maybe the Imperial attack here was meant to keep our attention away from Balmorran Arms.
      +200 Influence : approves.
      • 86. - If that's true... if they murdered innocent people as a ruse--I wish you'd killed every one of them!
    • 172. Option - That's not really my problem.Player - What do you expect me to do about it?
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 173. - I suppose Commander Madine thought he could count on you for help.
        • 89. - Commander Madine asked you to head to the Upper Sundari Outpost as fast as you can. Colonel Hunt's the officer in charge.
          • 93. - Before you go... I have something for the Republic. A gesture of friendship, from the resistance.
            • 97. Option - What kind of gesture?Player - What are you offering?
            • 99. Option - I never say "no" to presents.Player - All right. I'm curious.
            • 159. Option - That's kind, but unnecessary.Player - The Republic doesn't need gifts. We know we can count on the resistance.
              • 160. - Well, we wouldn't be much of an ally if we didn't share intelligence.
            • 95. Option - Hurry this up.Player - Just spit it out already!
              • 96. - We captured and rewired several Imperial probe droids. They've been spying on Imperial forces in the Sundari Flatlands.
                • 104. - If you download the data those probe droids have gathered for us, I bet Colonel Hunt could put it to good use.
                  • 163. Option - I'm sure he will.Player - Thank you, Wixx. I'll see that he gets it.
                  • 168. Option - I'll go and get the data.Player - All right, then. Goodbye.
                  • 105. Option - Why not give it to us earlier?Player - If you'd been quicker to share, this intelligence could have prevented the Imperial attack.
                    • 165. - Our technician was killed in the field. We couldn't retrieve the droids remotely. And then the Empire came.
                      • 106. - Be careful. I hope Colonel Hunt appreciates the help he's getting.
                        • 107. <Conversation Exit>
  • 64. <Non-dialogue segment.>
    • 111. - I honestly thought Gabe should have sent a team twice as big. But you really came through.
    • 67. - I honestly thought your reputation was exaggerated. But you really came through.
      • 156. - Some in the outpost are saying that the Imperials would never have attacked if... if people like you hadn't provoked them.
        • 69. - But even if that's true.. you were here when we needed help. Thank you.
          • 144. Option - Jedi always oppose darkness.Player - What the Empire has done to Balmorra is wrong. But letting its actions go unpunished would have been a greater evil.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 71. Option - Fighting Imperials is my job.Player - The Republic military never backs down against the Empire.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 149. Option - Well, that's a relief.Player - Glad you see it that way. I didn't much fancy being chased off by an angry mob.
          • 73. Option - You're welcome.Player - You're welcome.
          • 84. Option - It was a trivial task.Player - The truth is, it was easy.
          • 77. Option - Payment, please.Player - Yes--now give me my credits.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 78. - But I thought... okay. I'll see what I can do.
              • 74. - I wish I could leave it at "thank you," but Commander Madine just contacted me--he's head of the Republic military forces on Balmorra.
  • 110. - You've done enough for us. Colonel Hunt is waiting for you at the Upper Sundari Outpost--and don't forget that droid data.
  • 65. - Talk to Rond Berrin and Daven Tam. They'd be grateful for your help.
  • 137. - I hope you know how to use those weapons. We've never needed friends more than now.
    • 15. - The Empire's killed so many. We're still finding wounded, and people are missing... I don't even know where my cousin's family is.
      • 26. - The Imperial soldiers were ordered to attack undefended, helpless civilians. There are no military targets here!
        • 24. Option - This is horrific.Player - Nothing ever excuses killing innocent people.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 23. Option - Appalling. Even war has rules.Player - It's accepted that the Empire will attack military targets. But this....
          +200 Influence : approves.
        • 25. Option - The Empire's crossed the line.Player - Blasted Imperials. They're called non-combatants for a reason.
          +200 Influence : approves.
          +200 Influence : approves.
        • 30. Option - That's terrible.Player - That's horrible!
        • 21. Option - Who gave that order?Player - I thought the Imperial leadership here was falling apart. Who's leading these forces?
          • 124. - A Sith who took command. The Imperials call him Lord Tharsis.
        • 27. Option - That's the Empire for you.Player - What else would you expect from Imperials?
          • 29. - The Imperial soldiers are being led by a Sith--Lord Tharsis, they call him.
            • 126. - Lord Tharsis ordered the attack on Moraine Territory to punish us for rebelling--and for everything the Empire's suffered. If he can't break us, he'll just kill everything we care about.
              • 127. Option - Let's focus on Tharsis, then.Player - It sounds like the Imperial forces would scatter without him. He should be our target.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
              • 129. Option - Not on my watch.Player - No one else will suffer. I promise.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
              • 133. Option - Or, we kill him first.Player - Nobody scares me.
                +200 Influence : approves.
                +200 Influence : approves.
                • 134. - We gathered intelligence on Lord Tharsis--troop movements and such. But the teams who went to fight him never came back.
                  • 37. - Honestly, you'd do more good by helping people here. Too many could die while we're focused on one man, even if he is a Sith.
                    • 40. Option - We should still handle him.Player - If Lord Tharsis isn't stopped, these people won't be safe no matter what happens.
                      • 43. - I can't stop you. But please don't do anything rash.
                    • 41. Option - That makes sense.Player - I guess you do have a point.
                    • 44. Option - Then tell me what you need.Player - Any idea where I should start?
                      • 46. - Several civilians say the Empire's brought in Mandalorian mercenaries--they're ruthless, worse than the Imperials. Rond Berrin's looking into it.
                        • 50. - And the Empire's been rounding up people from the local villages. They're... it's a long story. But Captain Daven Tam's been trying to help them.
                          • 54. Option - I'll talk to them both.Player - I'm on it.
                          • 52. Option - I'd better get to work.Player - Goodbye.
                          • 56. Option - I'll try not to get bored.Player - This will be trivial.
                            • 57. - We'd appreciate anything you can do. Let me know if you're successful.
                              • 58. <Conversation Exit>
  • 116. - Keep up the good work!
  • 4. - If you see anyone who needs help, please just grab a medkit.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.world.exit_strategy.wixx
Other Sites:
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            "Text": "The Empire's killed so many. We're still finding wounded, and people are missing... I don't even know where my cousin's family is.",
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                "enMale": "The Empire's killed so many. We're still finding wounded, and people are missing... I don't even know where my cousin's family is.",
                "frMale": "L'Empire a fait tellement de victimes. On retrouve encore des bless\u00e9s, et des personnes ont disparu. Je ne sais m\u00eame pas o\u00f9 est la famille de mon cousin.",
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                "deMale": "Das Imperium hat so viele umgebracht. Wir finden noch immer Verwundete und vermissen Leute. Ich wei\u00df nicht mal, wo die Familie meines Cousins ist.",
                "deFemale": "Das Imperium hat so viele umgebracht. Wir finden noch immer Verwundete und vermissen Leute. Ich wei\u00df nicht mal, wo die Familie meines Cousins ist."
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            "Text": "I thought the Imperial leadership here was falling apart. Who's leading these forces?",
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                "enMale": "I thought the Imperial leadership here was falling apart. Who's leading these forces?",
                "frMale": "Je croyais que le commandement imp\u00e9rial se disloquait. Qui m\u00e8ne ces hommes ?",
                "frFemale": "Je croyais que le commandement imp\u00e9rial se disloquait. Qui m\u00e8ne ces hommes ?",
                "deMale": "Ich dachte, die imperiale F\u00fchrung hier w\u00fcrde zerbrechen. Wer f\u00fchrt diese Streitkr\u00e4fte an?",
                "deFemale": "Ich dachte, die imperiale F\u00fchrung hier w\u00fcrde zerbrechen. Wer f\u00fchrt diese Streitkr\u00e4fte an?"
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                "enMale": "Who gave that order?",
                "frMale": "Qui a donn\u00e9 cet ordre ?",
                "frFemale": "Qui a donn\u00e9 cet ordre ?",
                "deMale": "Wer hat den Befehl gegeben?",
                "deFemale": "Wer hat den Befehl gegeben?"
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            "Text": "It's accepted that the Empire will attack military targets. But this....",
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                "enMale": "It's accepted that the Empire will attack military targets. But this....",
                "frMale": "Il est admis que l'Empire s'attaque \u00e0 des cibles militaires. Mais \u00e7a...",
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                "enMale": "Appalling. Even war has rules.",
                "frMale": "Horrible. Il y a des r\u00e8gles, m\u00eame \u00e0 la guerre.",
                "frFemale": "Horrible. Il y a des r\u00e8gles, m\u00eame \u00e0 la guerre.",
                "deMale": "Entsetzlich. Selbst Krieg hat Regeln.",
                "deFemale": "Entsetzlich. Selbst Krieg hat Regeln."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Nothing ever excuses killing innocent people.",
            "LocalizedText": {
                "enMale": "Nothing ever excuses killing innocent people.",
                "frMale": "Tuer des innocents est impardonnable.",
                "frFemale": "Tuer des innocents est impardonnable.",
                "deMale": "Nichts entschuldigt die Ermordung von Unschuldigen.",
                "deFemale": "Nichts entschuldigt die Ermordung von Unschuldigen."
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                "enMale": "This is horrific.",
                "frMale": "C'est horrible.",
                "frFemale": "C'est horrible.",
                "deMale": "Das ist ja schrecklich.",
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Blasted Imperials. They're called non-combatants for a reason.",
            "LocalizedText": {
                "enMale": "Blasted Imperials. They're called non-combatants for a reason.",
                "frMale": "Fichus Imp\u00e9riaux. On ne les appelle pas des non-combattants pour rien.",
                "frFemale": "Fichus Imp\u00e9riaux. On ne les appelle pas des non-combattants pour rien.",
                "deMale": "Verdammtes Imperium. Man nennt sie nicht umsonst Unbeteiligte.",
                "deFemale": "Verdammtes Imperium. Man nennt sie nicht umsonst Unbeteiligte."
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                "enMale": "The Empire's crossed the line.",
                "frMale": "L'Empire a d\u00e9pass\u00e9 les bornes.",
                "frFemale": "L'Empire a d\u00e9pass\u00e9 les bornes.",
                "deMale": "Das Imperium ist zu weit gegangen.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "The Imperial soldiers were ordered to attack undefended, helpless civilians. There are no military targets here!",
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                "enMale": "The Imperial soldiers were ordered to attack undefended, helpless civilians. There are no military targets here!",
                "frMale": "Les soldats imp\u00e9riaux ont re\u00e7u l'ordre d'attaquer des civils sans d\u00e9fense. Il n'y a aucune cible militaire ici !",
                "frFemale": "Les soldats imp\u00e9riaux ont re\u00e7u l'ordre d'attaquer des civils sans d\u00e9fense. Il n'y a aucune cible militaire ici !",
                "deMale": "Die imperialen Soldaten hatten den Befehl, hilf- und verteidigungslose Zivilisten anzugreifen. Es gibt hier keine milit\u00e4rischen Ziele!",
                "deFemale": "Die imperialen Soldaten hatten den Befehl, hilf- und verteidigungslose Zivilisten anzugreifen. Es gibt hier keine milit\u00e4rischen Ziele!"
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            "SpeakerB62Id": "0000000",
            "Text": "What else would you expect from Imperials?",
            "LocalizedText": {
                "enMale": "What else would you expect from Imperials?",
                "frMale": "\u00c0 quoi vous vous attendiez de la part d'Imp\u00e9riaux ?",
                "frFemale": "\u00c0 quoi vous vous attendiez de la part d'Imp\u00e9riaux ?",
                "deMale": "Was sonst kann man von Imperialen erwarten?",
                "deFemale": "Was sonst kann man von Imperialen erwarten?"
            },
            "LocalizedOptionText": {
                "enMale": "That's the Empire for you.",
                "frMale": "Vous ne connaissez pas l'Empire ?",
                "frFemale": "Vous ne connaissez pas l'Empire ?",
                "deMale": "Typisch Imperium.",
                "deFemale": "Typisch Imperium."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "The Imperial soldiers are being led by a Sith--Lord Tharsis, they call him.",
            "LocalizedText": {
                "enMale": "The Imperial soldiers are being led by a Sith--Lord Tharsis, they call him.",
                "frMale": "Les soldats imp\u00e9riaux sont men\u00e9s par un Sith. Ils l'appellent Seigneur Tharsis.",
                "frFemale": "Les soldats imp\u00e9riaux sont men\u00e9s par un Sith. Ils l'appellent Seigneur Tharsis.",
                "deMale": "Die imperialen Soldaten werden von einem Sith angef\u00fchrt. Sie nennen ihn Lord Tharsis.",
                "deFemale": "Die imperialen Soldaten werden von einem Sith angef\u00fchrt. Sie nennen ihn Lord Tharsis."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's horrible!",
            "LocalizedText": {
                "enMale": "That's horrible!",
                "frMale": "D\u00e9sol\u00e9 de l'entendre.",
                "frFemale": "D\u00e9sol\u00e9e de l'entendre.",
                "deMale": "Wie schrecklich!",
                "deFemale": "Wie schrecklich!"
            },
            "LocalizedOptionText": {
                "enMale": "That's terrible.",
                "frMale": "C'est terrible.",
                "frFemale": "C'est terrible.",
                "deMale": "Das ist ja grauenhaft.",
                "deFemale": "Das ist ja grauenhaft."
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "Honestly, you'd do more good by helping people here. Too many could die while we're focused on one man, even if he is a Sith.",
            "LocalizedText": {
                "enMale": "Honestly, you'd do more good by helping people here. Too many could die while we're focused on one man, even if he is a Sith.",
                "frMale": "Franchement, vous seriez plus utile en aidant les gens ici. Beaucoup pourraient mourir pendant qu'on se concentre sur un seul homme. M\u00eame si c'est un Sith.",
                "frFemale": "Franchement, vous seriez plus utile en aidant les gens ici. Beaucoup pourraient mourir pendant qu'on se concentre sur un seul homme. M\u00eame si c'est un Sith.",
                "deMale": "Im Ernst, Eure Hilfe w\u00fcrde hier dringender gebraucht. Zu viele k\u00f6nnten sterben, wenn wir uns auf einen Mann konzentrieren - selbst wenn er ein Sith ist.",
                "deFemale": "Im Ernst, Eure Hilfe w\u00fcrde hier dringender gebraucht. Zu viele k\u00f6nnten sterben, wenn wir uns auf einen Mann konzentrieren - selbst wenn er ein Sith ist."
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            "CnvAlienVONode": 2388555134,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If Lord Tharsis isn't stopped, these people won't be safe no matter what happens.",
            "LocalizedText": {
                "enMale": "If Lord Tharsis isn't stopped, these people won't be safe no matter what happens.",
                "frMale": "Si l'on n'arr\u00eate pas le Seigneur Tharsis, ces personnes ne seront jamais en s\u00e9curit\u00e9.",
                "frFemale": "Si l'on n'arr\u00eate pas le Seigneur Tharsis, ces personnes ne seront jamais en s\u00e9curit\u00e9.",
                "deMale": "Wenn Lord Tharsis nicht aufgehalten wird, sind diese Leute niemals in Sicherheit - ganz gleich, was geschieht.",
                "deFemale": "Wenn Lord Tharsis nicht aufgehalten wird, sind diese Leute niemals in Sicherheit - ganz gleich, was geschieht."
            },
            "LocalizedOptionText": {
                "enMale": "We should still handle him.",
                "frMale": "Nous devrons bien nous occuper de lui.",
                "frFemale": "Nous devrons bien nous occuper de lui.",
                "deMale": "Wir sollten uns trotzdem um ihn k\u00fcmmern.",
                "deFemale": "Wir sollten uns trotzdem um ihn k\u00fcmmern."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess you do have a point.",
            "LocalizedText": {
                "enMale": "I guess you do have a point.",
                "frMale": "En effet.",
                "frFemale": "En effet.",
                "deMale": "Da ist durchaus was dran.",
                "deFemale": "Da ist durchaus was dran."
            },
            "LocalizedOptionText": {
                "enMale": "That makes sense.",
                "frMale": "C'est logique.",
                "frFemale": "C'est logique.",
                "deMale": "Klingt vern\u00fcnftig.",
                "deFemale": "Klingt vern\u00fcnftig."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "I can't stop you. But please don't do anything rash.",
            "LocalizedText": {
                "enMale": "I can't stop you. But please don't do anything rash.",
                "frMale": "Je ne peux pas vous en emp\u00eacher. Mais ne faites rien de stupide.",
                "frFemale": "Je ne peux pas vous en emp\u00eacher. Mais ne faites rien de stupide.",
                "deMale": "Ich kann Euch nicht aufhalten. Handelt aber bitte nicht \u00fcberst\u00fcrzt.",
                "deFemale": "Ich kann Euch nicht aufhalten. Handelt aber bitte nicht \u00fcberst\u00fcrzt."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Any idea where I should start?",
            "LocalizedText": {
                "enMale": "Any idea where I should start?",
                "frMale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
                "frFemale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
                "deMale": "Und wo soll ich anfangen?",
                "deFemale": "Und wo soll ich anfangen?"
            },
            "LocalizedOptionText": {
                "enMale": "Then tell me what you need.",
                "frMale": "Dites-moi ce qu'il vous faut.",
                "frFemale": "Dites-moi ce qu'il vous faut.",
                "deMale": "Dann sagt mir, was Ihr braucht.",
                "deFemale": "Dann sagt mir, was Ihr braucht."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "Several civilians say the Empire's brought in Mandalorian mercenaries--they're ruthless, worse than the Imperials. Rond Berrin's looking into it.",
            "LocalizedText": {
                "enMale": "Several civilians say the Empire's brought in Mandalorian mercenaries--they're ruthless, worse than the Imperials. Rond Berrin's looking into it.",
                "frMale": "Plusieurs civils disent que l'Empire a fait venir des mercenaires Mandaloriens. Ils sont impitoyables, pires que les Imp\u00e9riaux. Rond Berrin est dessus.",
                "frFemale": "Plusieurs civils disent que l'Empire a fait venir des mercenaires Mandaloriens. Ils sont impitoyables, pires que les Imp\u00e9riaux. Rond Berrin est dessus.",
                "deMale": "Zahlreiche Zivilisten sagen, dass das Imperium mandalorianische S\u00f6ldner hergebracht hat - sie sind skrupellos, schlimmer als die Imperialen. Rond Berrin untersucht das.",
                "deFemale": "Zahlreiche Zivilisten sagen, dass das Imperium mandalorianische S\u00f6ldner hergebracht hat - sie sind skrupellos, schlimmer als die Imperialen. Rond Berrin untersucht das."
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            "SpeakerB62Id": "0000000",
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            "NodeId": 50,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "And the Empire's been rounding up people from the local villages. They're... it's a long story. But Captain Daven Tam's been trying to help them.",
            "LocalizedText": {
                "enMale": "And the Empire's been rounding up people from the local villages. They're... it's a long story. But Captain Daven Tam's been trying to help them.",
                "frMale": "Et l'Empire a rassembl\u00e9 les habitants des villages alentours. Ils... C'est une longue histoire. Mais le Capitaine Daven Tam essaie de les aider.",
                "frFemale": "Et l'Empire a rassembl\u00e9 les habitants des villages alentours. Ils... C'est une longue histoire. Mais le Capitaine Daven Tam essaie de les aider.",
                "deMale": "Und das Imperium hat Leute aus den D\u00f6rfern vor Ort zusammengetrieben. Sie sind ... Das ist eine lange Geschichte. Aber Captain Daven hat versucht, ihnen zu helfen.",
                "deFemale": "Und das Imperium hat Leute aus den D\u00f6rfern vor Ort zusammengetrieben. Sie sind ... Das ist eine lange Geschichte. Aber Captain Daven hat versucht, ihnen zu helfen."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Goodbye.",
            "LocalizedText": {
                "enMale": "Goodbye.",
                "frMale": "Je dois partir.",
                "frFemale": "Je dois partir.",
                "deMale": "Ich verabschiede mich.",
                "deFemale": "Ich verabschiede mich."
            },
            "LocalizedOptionText": {
                "enMale": "I'd better get to work.",
                "frMale": "Je ferais bien de me mettre au travail.",
                "frFemale": "Je ferais bien de me mettre au travail.",
                "deMale": "Ich mache mich an die Arbeit.",
                "deFemale": "Ich mache mich an die Arbeit."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm on it.",
            "LocalizedText": {
                "enMale": "I'm on it.",
                "frMale": "C'est parti.",
                "frFemale": "C'est parti.",
                "deMale": "Ich erledige das.",
                "deFemale": "Ich erledige das."
            },
            "LocalizedOptionText": {
                "enMale": "I'll talk to them both.",
                "frMale": "J'irai leur parler.",
                "frFemale": "J'irai leur parler.",
                "deMale": "Ich k\u00fcmmere mich um beides.",
                "deFemale": "Ich k\u00fcmmere mich um beides."
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            "NodeId": 56,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This will be trivial.",
            "LocalizedText": {
                "enMale": "This will be trivial.",
                "frMale": "Je peux le faire les mains dans les poches.",
                "frFemale": "Je peux le faire les mains dans les poches.",
                "deMale": "Ein Kinderspiel.",
                "deFemale": "Ein Kinderspiel."
            },
            "LocalizedOptionText": {
                "enMale": "I'll try not to get bored.",
                "frMale": "J'essaierai de ne pas m'ennuyer.",
                "frFemale": "J'essaierai de ne pas m'ennuyer.",
                "deMale": "Hoffentlich wird das nicht zu langweilig.",
                "deFemale": "Hoffentlich wird das nicht zu langweilig."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "We'd appreciate anything you can do. Let me know if you're successful.",
            "LocalizedText": {
                "enMale": "We'd appreciate anything you can do. Let me know if you're successful.",
                "frMale": "Faites ce que vous pouvez. Dites-moi si vous vous en sortez.",
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            "Text": "Talk to Rond Berrin and Daven Tam. They'd be grateful for your help.",
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                "frMale": "Parlez \u00e0 Rond Berrin et Daven Tam. Ils ont besoin de votre aide.",
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            "Text": "I honestly thought your reputation was exaggerated. But you really came through.",
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                "frMale": "Je pensais que votre r\u00e9putation \u00e9tait surfaite, mais vous avez r\u00e9ussi.",
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            "Text": "But even if that's true.. you were here when we needed help. Thank you.",
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                "enMale": "But even if that's true.. you were here when we needed help. Thank you.",
                "frMale": "M\u00eame si c'est vrai, vous nous avez aid\u00e9s quand on en avait besoin. Merci.",
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                "deMale": "Aber selbst wenn das stimmen sollte, wart Ihr hier, als Ihr gebraucht wurdet. Danke.",
                "deFemale": "Aber selbst wenn das stimmen sollte, wart Ihr hier, als Ihr gebraucht wurdet. Danke."
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            "Text": "The Republic military never backs down against the Empire.",
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                "enMale": "The Republic military never backs down against the Empire.",
                "frMale": "L'Arm\u00e9e de la R\u00e9publique ne recule jamais devant l'Empire.",
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                "deFemale": "Das republikanische Milit\u00e4r wird dem Imperium niemals nachgeben."
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                "enMale": "Fighting Imperials is my job.",
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                        "frMale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You're welcome.",
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                "frMale": "De rien.",
                "frFemale": "De rien.",
                "deMale": "Gern geschehen.",
                "deFemale": "Gern geschehen."
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                "enMale": "You're welcome.",
                "frMale": "Ce n'\u00e9tait rien.",
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                "deMale": "Bitte sehr.",
                "deFemale": "Bitte sehr."
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            "Text": "I wish I could leave it at \"thank you,\" but Commander Madine just contacted me--he's head of the Republic military forces on Balmorra.",
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                "frMale": "J'aimerais qu'on se quitte sur un \"merci\", mais le Commandant Madine vient de me contacter. Il est \u00e0 la t\u00eate des forces arm\u00e9es de la R\u00e9publique sur Balmorra.",
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                "deFemale": "Ich w\u00fcnschte, ich k\u00f6nnte es bei einem Danke belassen, aber Commander Madine hat mich kontaktiert. Er ist der Leiter der republikanischen Streitkr\u00e4fte auf Balmorra."
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            "Text": "Yes--now give me my credits.",
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                "enMale": "Yes--now give me my credits.",
                "frMale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "frFemale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "deMale": "Ja, und ich erwarte meinen Lohn.",
                "deFemale": "Ja, und ich erwarte meinen Lohn."
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                "enMale": "Payment, please.",
                "frMale": "Passez \u00e0 la caisse, s'il vous pla\u00eet.",
                "frFemale": "Passez \u00e0 la caisse, s'il vous pla\u00eet.",
                "deMale": "Ich h\u00e4tte dann jetzt gern mein Geld.",
                "deFemale": "Ich h\u00e4tte dann jetzt gern mein Geld."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "But I thought... okay. I'll see what I can do.",
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                "enMale": "But I thought... okay. I'll see what I can do.",
                "frMale": "Mais je pensais... OK. Je vais voir ce que je peux faire.",
                "frFemale": "Mais je pensais... OK. Je vais voir ce que je peux faire.",
                "deMale": "Aber ich dachte ... Gut. Ich werde sehen, was ich tun kann.",
                "deFemale": "Aber ich dachte ... Gut. Ich werde sehen, was ich tun kann."
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "The Imperials aren't content with just attacking here. They've launched a major assault to retake the Balmorran Arms Factory.",
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                "enMale": "The Imperials aren't content with just attacking here. They've launched a major assault to retake the Balmorran Arms Factory.",
                "frMale": "Les Imp\u00e9riaux ne se sont pas content\u00e9s d'attaquer ici. Ils ont lanc\u00e9 un assaut majeur sur les armureries de Balmorra dans le but de les reprendre.",
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                "deMale": "Die Imperialen geben sich nicht damit zufrieden, hier anzugreifen. Sie haben einen Gro\u00dfangriff gestartet, um die balmorranische Waffenfabrik zur\u00fcckzuerobern.",
                "deFemale": "Die Imperialen geben sich nicht damit zufrieden, hier anzugreifen. Sie haben einen Gro\u00dfangriff gestartet, um die balmorranische Waffenfabrik zur\u00fcckzuerobern."
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            "SpeakerB62Id": "0000000",
            "Text": "I've seen the weapons and droids Balmorran Arms produces. We can't let it fall back into the Empire's hands.",
            "LocalizedText": {
                "enMale": "I've seen the weapons and droids Balmorran Arms produces. We can't let it fall back into the Empire's hands.",
                "frMale": "J'ai vu les armes et les dro\u00efdes produits dans les armureries de Balmorra. Nous ne pouvons pas laisser l'Empire s'en emparer \u00e0 nouveau.",
                "frFemale": "J'ai vu les armes et les dro\u00efdes produits dans les armureries de Balmorra. Nous ne pouvons pas laisser l'Empire s'en emparer \u00e0 nouveau.",
                "deMale": "Ich habe die Waffen und Droiden gesehen, die dort produziert werden. Wir k\u00f6nnen nicht zulassen, dass sie wieder in die H\u00e4nde des Imperiums fallen.",
                "deFemale": "Ich habe die Waffen und Droiden gesehen, die dort produziert werden. Wir k\u00f6nnen nicht zulassen, dass sie wieder in die H\u00e4nde des Imperiums fallen."
            },
            "LocalizedOptionText": {
                "enMale": "That factory can't be lost!",
                "frMale": "Cette usine ne doit pas \u00eatre perdue !",
                "frFemale": "Cette usine ne doit pas \u00eatre perdue !",
                "deMale": "Diese Fabrik darf nicht fallen!",
                "deFemale": "Diese Fabrik darf nicht fallen!"
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "BeKofq4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1ooYsN6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.world.exit_strategy.wixx",
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            "QuestRewardB62": "rj9ubJB",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe the Imperial attack here was meant to keep our attention away from Balmorran Arms.",
            "LocalizedText": {
                "enMale": "Maybe the Imperial attack here was meant to keep our attention away from Balmorran Arms.",
                "frMale": "L'attaque imp\u00e9riale ici \u00e9tait peut-\u00eatre un moyen de d\u00e9tourner notre attention des armureries de Balmorra.",
                "frFemale": "L'attaque imp\u00e9riale ici \u00e9tait peut-\u00eatre un moyen de d\u00e9tourner notre attention des armureries de Balmorra.",
                "deMale": "Vielleicht sollte der imperiale Angriff hier nur unsere Aufmerksamkeit von der Waffenfabrik ablenken.",
                "deFemale": "Vielleicht sollte der imperiale Angriff hier nur unsere Aufmerksamkeit von der Waffenfabrik ablenken."
            },
            "LocalizedOptionText": {
                "enMale": "Was all this a distraction?",
                "frMale": "Ce n'\u00e9tait qu'une diversion ?",
                "frFemale": "Ce n'\u00e9tait qu'une diversion ?",
                "deMale": "War das alles nur Ablenkung?",
                "deFemale": "War das alles nur Ablenkung?"
            },
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            "AffectionRewardEventsB62": {
                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.world.exit_strategy.wixx",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The truth is, it was easy.",
            "LocalizedText": {
                "enMale": "The truth is, it was easy.",
                "frMale": "Un vrai jeu d'enfant.",
                "frFemale": "Un vrai jeu d'enfant.",
                "deMale": "Ehrlich gesagt war das kinderleicht.",
                "deFemale": "Ehrlich gesagt war das kinderleicht."
            },
            "LocalizedOptionText": {
                "enMale": "It was a trivial task.",
                "frMale": "C'\u00e9tait une formalit\u00e9.",
                "frFemale": "C'\u00e9tait une formalit\u00e9.",
                "deMale": "Das war keine gro\u00dfe Sache.",
                "deFemale": "Das war keine gro\u00dfe Sache."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 86,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "If that's true... if they murdered innocent people as a ruse--I wish you'd killed every one of them!",
            "LocalizedText": {
                "enMale": "If that's true... if they murdered innocent people as a ruse--I wish you'd killed every one of them!",
                "frMale": "Si c'est le cas, s'ils ont assassin\u00e9 des innocents pour faire diversion, je regrette que vous ne les ayez pas tous tu\u00e9s !",
                "frFemale": "Si c'est le cas, s'ils ont assassin\u00e9 des innocents pour faire diversion, je regrette que vous ne les ayez pas tous tu\u00e9s !",
                "deMale": "Wenn das wahr ist ... Wenn sie Unschuldige nur als List umgebracht haben ... Ich w\u00fcnschte, Ihr h\u00e4ttet jeden einzelnen von ihnen erledigt.",
                "deFemale": "Wenn das wahr ist ... Wenn sie Unschuldige nur als List umgebracht haben ... Ich w\u00fcnschte, Ihr h\u00e4ttet jeden einzelnen von ihnen erledigt."
            },
            "CnvAlienVONode": 1869152756,
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            "Stb": "str.cnv.location.balmorra_rep.world.exit_strategy.wixx",
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        },
        "87": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
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            "NodeId": 89,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "Commander Madine asked you to head to the Upper Sundari Outpost as fast as you can. Colonel Hunt's the officer in charge.",
            "LocalizedText": {
                "enMale": "Commander Madine asked you to head to the Upper Sundari Outpost as fast as you can. Colonel Hunt's the officer in charge.",
                "frMale": "Le Commandant Madine veut que vous alliez \u00e0 l'avant-poste sup\u00e9rieur de Sundari au plus vite. Le Colonel Hunt est l'officier en charge.",
                "frFemale": "Le Commandant Madine veut que vous alliez \u00e0 l'avant-poste sup\u00e9rieur de Sundari au plus vite. Le Colonel Hunt est l'officier en charge.",
                "deMale": "Commander Madine hat darum gebeten, dass Ihr so schnell wie m\u00f6glich zum oberen Sundari-Au\u00dfenposten aufbrecht. Colonel Hunt ist der befehlshabende Offizier dort.",
                "deFemale": "Commander Madine hat darum gebeten, dass Ihr so schnell wie m\u00f6glich zum oberen Sundari-Au\u00dfenposten aufbrecht. Colonel Hunt ist der befehlshabende Offizier dort."
            },
            "CnvAlienVONode": 3048366040,
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            "Stb": "str.cnv.location.balmorra_rep.world.exit_strategy.wixx",
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        },
        "90": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "93": {
            "NodeId": 93,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "Before you go... I have something for the Republic. A gesture of friendship, from the resistance.",
            "LocalizedText": {
                "enMale": "Before you go... I have something for the Republic. A gesture of friendship, from the resistance.",
                "frMale": "Avant de partir... J'ai quelque chose pour la R\u00e9publique. En gage d'amiti\u00e9, au nom de la r\u00e9sistance.",
                "frFemale": "Avant de partir... J'ai quelque chose pour la R\u00e9publique. En gage d'amiti\u00e9, au nom de la r\u00e9sistance.",
                "deMale": "Bevor Ihr geht, habe ich noch etwas f\u00fcr die Republik. Eine Geste der Freundschaft vom Widerstand.",
                "deFemale": "Bevor Ihr geht, habe ich noch etwas f\u00fcr die Republik. Eine Geste der Freundschaft vom Widerstand."
            },
            "CnvAlienVONode": 3040239803,
            "CnvAlienVOFQN": "cnv.alien_vo.hutttwilek.female",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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                159,
                95
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            "Stb": "str.cnv.location.balmorra_rep.world.exit_strategy.wixx",
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        },
        "95": {
            "NodeId": 95,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just spit it out already!",
            "LocalizedText": {
                "enMale": "Just spit it out already!",
                "frMale": "Allez-y, crachez le morceau\u00a0!",
                "frFemale": "Allez-y, crachez le morceau\u00a0!",
                "deMale": "Kann ich jetzt h\u00f6ren, was Sache ist?",
                "deFemale": "Kann ich jetzt h\u00f6ren, was Sache ist?"
            },
            "LocalizedOptionText": {
                "enMale": "Hurry this up.",
                "frMale": "D\u00e9p\u00eachez-vous.",
                "frFemale": "D\u00e9p\u00eachez-vous.",
                "deMale": "Beeilt Euch.",
                "deFemale": "Beeilt Euch."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "96": {
            "NodeId": 96,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "We captured and rewired several Imperial probe droids. They've been spying on Imperial forces in the Sundari Flatlands.",
            "LocalizedText": {
                "enMale": "We captured and rewired several Imperial probe droids. They've been spying on Imperial forces in the Sundari Flatlands.",
                "frMale": "Nous avons pris et d\u00e9tourn\u00e9 plusieurs dro\u00efdes sondes. Ils espionnent les forces imp\u00e9riales dans les plaines de Sundari.",
                "frFemale": "Nous avons pris et d\u00e9tourn\u00e9 plusieurs dro\u00efdes sondes. Ils espionnent les forces imp\u00e9riales dans les plaines de Sundari.",
                "deMale": "Wir haben zahlreiche imperiale Suchdroiden abgefangen und umprogrammiert. Sie haben imperiale Streitkr\u00e4fte im Sundari-Flachland ausspioniert.",
                "deFemale": "Wir haben zahlreiche imperiale Suchdroiden abgefangen und umprogrammiert. Sie haben imperiale Streitkr\u00e4fte im Sundari-Flachland ausspioniert."
            },
            "CnvAlienVONode": 3046596568,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.world.exit_strategy.wixx",
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            "NodeId": 97,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you offering?",
            "LocalizedText": {
                "enMale": "What are you offering?",
                "frMale": "Qu'est-ce que vous me proposez\u00a0?",
                "frFemale": "Qu'est-ce que vous me proposez\u00a0?",
                "deMale": "Wie lautet das Angebot?",
                "deFemale": "Wie lautet das Angebot?"
            },
            "LocalizedOptionText": {
                "enMale": "What kind of gesture?",
                "frMale": "De quoi s'agit-il ?",
                "frFemale": "De quoi s'agit-il ?",
                "deMale": "Was f\u00fcr eine Geste?",
                "deFemale": "Was f\u00fcr eine Geste?"
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            "NodeId": 99,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All right. I'm curious.",
            "LocalizedText": {
                "enMale": "All right. I'm curious.",
                "frMale": "\u00c7a m'int\u00e9resse.",
                "frFemale": "\u00c7a m'int\u00e9resse.",
                "deMale": "Da bin ich mal gespannt.",
                "deFemale": "Da bin ich mal gespannt."
            },
            "LocalizedOptionText": {
                "enMale": "I never say \"no\" to presents.",
                "frMale": "Je ne dis jamais non \u00e0 un cadeau.",
                "frFemale": "Je ne dis jamais non \u00e0 un cadeau.",
                "deMale": "Zu Geschenken sage ich nie Nein.",
                "deFemale": "Zu Geschenken sage ich nie Nein."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 100,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "104": {
            "NodeId": 104,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "If you download the data those probe droids have gathered for us, I bet Colonel Hunt could put it to good use.",
            "LocalizedText": {
                "enMale": "If you download the data those probe droids have gathered for us, I bet Colonel Hunt could put it to good use.",
                "frMale": "Si vous t\u00e9l\u00e9chargez les donn\u00e9es que ces dro\u00efdes ont rassembl\u00e9es pour nous, le Colonel Hunt en fera s\u00fbrement bon usage.",
                "frFemale": "Si vous t\u00e9l\u00e9chargez les donn\u00e9es que ces dro\u00efdes ont rassembl\u00e9es pour nous, le Colonel Hunt en fera s\u00fbrement bon usage.",
                "deMale": "Wenn Ihr die Daten herunterladet, die diese Droiden gesammelt haben, k\u00f6nnte Colonel Hunt sie sicher gut gebrauchen.",
                "deFemale": "Wenn Ihr die Daten herunterladet, die diese Droiden gesammelt haben, k\u00f6nnte Colonel Hunt sie sicher gut gebrauchen."
            },
            "CnvAlienVONode": 3054723032,
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            "Stb": "str.cnv.location.balmorra_rep.world.exit_strategy.wixx",
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        "105": {
            "NodeId": 105,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you'd been quicker to share, this intelligence could have prevented the Imperial attack.",
            "LocalizedText": {
                "enMale": "If you'd been quicker to share, this intelligence could have prevented the Imperial attack.",
                "frMale": "Si vous nous les aviez donn\u00e9es plus t\u00f4t, nous aurions pu pr\u00e9venir l'attaque imp\u00e9riale.",
                "frFemale": "Si vous nous les aviez donn\u00e9es plus t\u00f4t, nous aurions pu pr\u00e9venir l'attaque imp\u00e9riale.",
                "deMale": "Wenn Ihr diese Informationen eher mit uns geteilt h\u00e4ttet, h\u00e4tte der imperiale Angriff vielleicht verhindert werden k\u00f6nnen.",
                "deFemale": "Wenn Ihr diese Informationen eher mit uns geteilt h\u00e4ttet, h\u00e4tte der imperiale Angriff vielleicht verhindert werden k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "Why not give it to us earlier?",
                "frMale": "Pourquoi ne pas nous les avoir donn\u00e9es plus t\u00f4t ?",
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            "Text": "Be careful. I hope Colonel Hunt appreciates the help he's getting.",
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                "frMale": "Faites attention. J'esp\u00e8re que le Colonel Hunt appr\u00e9ciera l'aide qu'on lui apporte.",
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            "Text": "You've done enough for us. Colonel Hunt is waiting for you at the Upper Sundari Outpost--and don't forget that droid data.",
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                "deFemale": "Ihr habt genug f\u00fcr uns getan. Colonel Hunt wartet auf Euch beim oberen Sundari-Au\u00dfenposten. Und vergesst nicht diese Droidendaten."
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            "Text": "I honestly thought Gabe should have sent a team twice as big. But you really came through.",
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            "Text": "Keep up the good work!",
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                "frMale": "Continuez comme \u00e7a !",
                "frFemale": "Continuez comme \u00e7a !",
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "A Sith who took command. The Imperials call him Lord Tharsis.",
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                "frMale": "Un Sith a pris le commandement. Les Imp\u00e9riaux l'appellent Seigneur Tharsis.",
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                "deMale": "Ein Sith, der das Kommando \u00fcbernommen hat. Die Imperialen nennen ihn Lord Tharsis.",
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            "Text": "Lord Tharsis ordered the attack on Moraine Territory to punish us for rebelling--and for everything the Empire's suffered. If he can't break us, he'll just kill everything we care about.",
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                "enMale": "Lord Tharsis ordered the attack on Moraine Territory to punish us for rebelling--and for everything the Empire's suffered. If he can't break us, he'll just kill everything we care about.",
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                "deFemale": "Lord Tharsis hat den Angriff auf das Mor\u00e4nengebiet befohlen, um uns f\u00fcr unsere Rebellion zu bestrafen - und f\u00fcr alles, was das Imperium erleiden musste. Wenn er uns nicht umbringen kann, t\u00f6tet er einfach alle, an denen uns etwas liegt."
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            "Text": "It sounds like the Imperial forces would scatter without him. He should be our target.",
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                "enMale": "It sounds like the Imperial forces would scatter without him. He should be our target.",
                "frMale": "A priori, sans lui les forces imp\u00e9riales seraient d\u00e9capit\u00e9es. Il sera notre cible.",
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                "enMale": "Let's focus on Tharsis, then.",
                "frMale": "Concentrons-nous donc sur Tharsis.",
                "frFemale": "Concentrons-nous donc sur Tharsis.",
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                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
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                        "frMale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "No one else will suffer. I promise.",
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                "frMale": "Personne d'autre ne souffrira, je le promets.",
                "frFemale": "Personne d'autre ne souffrira, je le promets.",
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                "deFemale": "Niemand wird mehr leiden. Das verspreche ich."
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                "frMale": "Pas avec moi.",
                "frFemale": "Pas avec moi.",
                "deMale": "Nicht, solange ich hier bin.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Nobody scares me.",
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                "frMale": "Personne ne peut me battre.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "We gathered intelligence on Lord Tharsis--troop movements and such. But the teams who went to fight him never came back.",
            "LocalizedText": {
                "enMale": "We gathered intelligence on Lord Tharsis--troop movements and such. But the teams who went to fight him never came back.",
                "frMale": "On a rassembl\u00e9 des informations sur le Seigneur Tharsis. Mouvements de troupes, etc. Mais les \u00e9quipes parties l'affronter ne sont jamais revenues.",
                "frFemale": "On a rassembl\u00e9 des informations sur le Seigneur Tharsis. Mouvements de troupes, etc. Mais les \u00e9quipes parties l'affronter ne sont jamais revenues.",
                "deMale": "Wir haben Aufkl\u00e4rungsdaten \u00fcber Lord Tharsis gesammelt - Truppenbewegungen und so weiter. Aber die Teams, die ausgesandt wurden, um ihn zu bek\u00e4mpfen, sind nie zur\u00fcckgekehrt.",
                "deFemale": "Wir haben Aufkl\u00e4rungsdaten \u00fcber Lord Tharsis gesammelt - Truppenbewegungen und so weiter. Aber die Teams, die ausgesandt wurden, um ihn zu bek\u00e4mpfen, sind nie zur\u00fcckgekehrt."
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "I hope you know how to use those weapons. We've never needed friends more than now.",
            "LocalizedText": {
                "enMale": "I hope you know how to use those weapons. We've never needed friends more than now.",
                "frMale": "J'esp\u00e8re que vous savez vous servir de ces armes. On a plus que jamais besoin d'amis.",
                "frFemale": "J'esp\u00e8re que vous savez vous servir de ces armes. On a plus que jamais besoin d'amis.",
                "deMale": "Ich hoffe, Ihr wisst, wie man diese Waffen bedient. Wir haben noch nie so dringend Freunde gebraucht wie im Moment.",
                "deFemale": "Ich hoffe, Ihr wisst, wie man diese Waffen bedient. Wir haben noch nie so dringend Freunde gebraucht wie im Moment."
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            "SpeakerB62Id": "0000000",
            "Text": "What the Empire has done to Balmorra is wrong. But letting its actions go unpunished would have been a greater evil.",
            "LocalizedText": {
                "enMale": "What the Empire has done to Balmorra is wrong. But letting its actions go unpunished would have been a greater evil.",
                "frMale": "Ce que l'Empire a fait \u00e0 Balmorra est mal. Mais laisser ces actes impunis aurait \u00e9t\u00e9 pire encore.",
                "frFemale": "Ce que l'Empire a fait \u00e0 Balmorra est mal. Mais laisser ces actes impunis aurait \u00e9t\u00e9 pire encore.",
                "deMale": "Was das Imperium Balmorra angetan hat, ist einfach falsch. Aber diese Handlungen unges\u00fchnt zu lassen w\u00e4re ein noch schlimmeres \u00dcbel.",
                "deFemale": "Was das Imperium Balmorra angetan hat, ist einfach falsch. Aber diese Handlungen unges\u00fchnt zu lassen w\u00e4re ein noch schlimmeres \u00dcbel."
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            "LocalizedOptionText": {
                "enMale": "Jedi always oppose darkness.",
                "frMale": "Les Jedi s'opposent toujours aux t\u00e9n\u00e8bres.",
                "frFemale": "Les Jedi s'opposent toujours aux t\u00e9n\u00e8bres.",
                "deMale": "Jedi k\u00e4mpfen gegen die Dunkelheit.",
                "deFemale": "Jedi k\u00e4mpfen gegen die Dunkelheit."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Glad you see it that way. I didn't much fancy being chased off by an angry mob.",
            "LocalizedText": {
                "enMale": "Glad you see it that way. I didn't much fancy being chased off by an angry mob.",
                "frMale": "Content que vous le preniez comme \u00e7a. Je n'aurais pas aim\u00e9 \u00eatre poursuivi par une foule en col\u00e8re.",
                "frFemale": "Contente que vous le preniez comme \u00e7a. Je n'aurais pas aim\u00e9 \u00eatre poursuivie par une foule en col\u00e8re.",
                "deMale": "Ich bin froh, dass Ihr es so seht. Weitaus besser, als von einem w\u00fctenden Mob vertrieben zu werden.",
                "deFemale": "Ich bin froh, dass Ihr es so seht. Weitaus besser, als von einem w\u00fctenden Mob vertrieben zu werden."
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            "LocalizedOptionText": {
                "enMale": "Well, that's a relief.",
                "frMale": "Eh bien, je suis soulag\u00e9.",
                "frFemale": "Eh bien, je suis soulag\u00e9e.",
                "deMale": "Nun, das ist eine Erleichterung.",
                "deFemale": "Nun, das ist eine Erleichterung."
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "Some in the outpost are saying that the Imperials would never have attacked if... if people like you hadn't provoked them.",
            "LocalizedText": {
                "enMale": "Some in the outpost are saying that the Imperials would never have attacked if... if people like you hadn't provoked them.",
                "frMale": "Certains \u00e0 l'avant-poste disent que les Imp\u00e9riaux n'auraient pas attaqu\u00e9 si... des gens comme vous ne les avaient pas provoqu\u00e9s.",
                "frFemale": "Certains \u00e0 l'avant-poste disent que les Imp\u00e9riaux n'auraient pas attaqu\u00e9 si... des gens comme vous ne les avaient pas provoqu\u00e9s.",
                "deMale": "Einige im Au\u00dfenposten meinen, dass die Imperialen nie angegriffen h\u00e4tten, wenn ... wenn Euresgleichen sie nicht provoziert h\u00e4tte.",
                "deFemale": "Einige im Au\u00dfenposten meinen, dass die Imperialen nie angegriffen h\u00e4tten, wenn ... wenn Euresgleichen sie nicht provoziert h\u00e4tte."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "The Republic doesn't need gifts. We know we can count on the resistance.",
            "LocalizedText": {
                "enMale": "The Republic doesn't need gifts. We know we can count on the resistance.",
                "frMale": "La R\u00e9publique n'a pas besoin de cadeau. Elle sait qu'elle peut compter sur la r\u00e9sistance.",
                "frFemale": "La R\u00e9publique n'a pas besoin de cadeau. Elle sait qu'elle peut compter sur la r\u00e9sistance.",
                "deMale": "Die Republik braucht keine Geschenke. Wir wissen, dass wir auf den Widerstand z\u00e4hlen k\u00f6nnen.",
                "deFemale": "Die Republik braucht keine Geschenke. Wir wissen, dass wir auf den Widerstand z\u00e4hlen k\u00f6nnen."
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            "LocalizedOptionText": {
                "enMale": "That's kind, but unnecessary.",
                "frMale": "C'est gentil mais ce n'est pas n\u00e9cessaire.",
                "frFemale": "C'est gentil mais ce n'est pas n\u00e9cessaire.",
                "deMale": "Sehr freundlich, aber nicht n\u00f6tig.",
                "deFemale": "Sehr freundlich, aber nicht n\u00f6tig."
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            "SpeakerB62Id": "Qq81OE6",
            "Text": "Well, we wouldn't be much of an ally if we didn't share intelligence.",
            "LocalizedText": {
                "enMale": "Well, we wouldn't be much of an ally if we didn't share intelligence.",
                "frMale": "Eh bien, on serait de pi\u00e8tres alli\u00e9s si on ne partageait pas nos informations.",
                "frFemale": "Eh bien, on serait de pi\u00e8tres alli\u00e9s si on ne partageait pas nos informations.",
                "deMale": "Nun, wir w\u00e4ren keine guten Verb\u00fcndeten, wenn wir Informationen nicht teilen w\u00fcrden.",
                "deFemale": "Nun, wir w\u00e4ren keine guten Verb\u00fcndeten, wenn wir Informationen nicht teilen w\u00fcrden."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "NodeId": 163,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thank you, Wixx. I'll see that he gets it.",
            "LocalizedText": {
                "enMale": "Thank you, Wixx. I'll see that he gets it.",
                "frMale": "Merci, Wixx. Je les lui donnerai.",
                "frFemale": "Merci, Wixx. Je les lui donnerai.",
                "deMale": "Danke, Bixx. Ich sorge daf\u00fcr, dass er sie erh\u00e4lt.",
                "deFemale": "Danke, Bixx. Ich sorge daf\u00fcr, dass er sie erh\u00e4lt."
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            "LocalizedOptionText": {
                "enMale": "I'm sure he will.",
                "frMale": "Sans aucun doute.",
                "frFemale": "Sans aucun doute.",
                "deMale": "Ich sorge daf\u00fcr.",
                "deFemale": "Ich sorge daf\u00fcr."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qq81OE6",
            "Text": "Our technician was killed in the field. We couldn't retrieve the droids remotely. And then the Empire came.",
            "LocalizedText": {
                "enMale": "Our technician was killed in the field. We couldn't retrieve the droids remotely. And then the Empire came.",
                "frMale": "Notre technicien est mort sur le champ, nous n'avons pas pu r\u00e9cup\u00e9rer les dro\u00efdes \u00e0 distance. Et puis l'Empire est arriv\u00e9.",
                "frFemale": "Notre technicien est mort sur le champ, nous n'avons pas pu r\u00e9cup\u00e9rer les dro\u00efdes \u00e0 distance. Et puis l'Empire est arriv\u00e9.",
                "deMale": "Unser Techniker wurde im Einsatz get\u00f6tet. Wir konnten die Droiden nicht ferngesteuert bergen. Und dann kam das Imperium.",
                "deFemale": "Unser Techniker wurde im Einsatz get\u00f6tet. Wir konnten die Droiden nicht ferngesteuert bergen. Und dann kam das Imperium."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "All right, then. Goodbye.",
            "LocalizedText": {
                "enMale": "All right, then. Goodbye.",
                "frMale": "Tr\u00e8s bien, alors. Au revoir.",
                "frFemale": "Tr\u00e8s bien, alors. Au revoir.",
                "deMale": "Ich gehe dann jetzt. Auf Wiedersehen.",
                "deFemale": "Ich gehe dann jetzt. Auf Wiedersehen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll go and get the data.",
                "frMale": "J'irai chercher ces donn\u00e9es.",
                "frFemale": "J'irai chercher ces donn\u00e9es.",
                "deMale": "Ich werde die Daten besorgen.",
                "deFemale": "Ich werde die Daten besorgen."
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            "NodeId": 172,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you expect me to do about it?",
            "LocalizedText": {
                "enMale": "What do you expect me to do about it?",
                "frMale": "Je suis cens\u00e9 faire quoi\u00a0?",
                "frFemale": "Je suis cens\u00e9e faire quoi\u00a0?",
                "deMale": "Was habe ich denn damit zu tun?",
                "deFemale": "Was habe ich denn damit zu tun?"
            },
            "LocalizedOptionText": {
                "enMale": "That's not really my problem.",
                "frMale": "\u00c7a ne me concerne pas vraiment.",
                "frFemale": "\u00c7a ne me concerne pas vraiment.",
                "deMale": "Das ist nicht wirklich mein Problem.",
                "deFemale": "Das ist nicht wirklich mein Problem."
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            "AffectionRewardEventsB62": {
                "BeKofq4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "1CfTiaC": {
                    "Key": 50,
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