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"Text": "Spectacular shot!\n",
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"frMale": "Un coup spectaculaire\u00a0!\n",
"frFemale": "Un coup spectaculaire\u00a0!\n",
"deMale": "Spektakul\u00e4rer Abschuss!\n",
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"Text": "That should keep them busy.\n",
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"frMale": "\u00c7a devrait les occuper un peu.\n",
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"Text": "We've a blaster malfunction!\n",
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"frMale": "On a un probl\u00e8me de blaster\u00a0!\n",
"frFemale": "On a un probl\u00e8me de blaster\u00a0!\n",
"deMale": "Wir haben eine Blaster-Fehlfunktion!\n",
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"Text": "Secondary weapons failing!\n",
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"frMale": "Armes secondaires en panne\u00a0!\n",
"frFemale": "Armes secondaires en panne\u00a0!\n",
"deMale": "Die Sekund\u00e4rwaffen versagen!\n",
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"Text": "Need to reroute auxiliaries....\n",
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"frMale": "Il faut refaire les branchements auxiliaires...\n",
"frFemale": "Il faut refaire les branchements auxiliaires...\n",
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"Text": "Defense systems rebooting!\n",
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"enMale": "Defense systems rebooting!\n",
"frMale": "Red\u00e9marrage des syst\u00e8mes de d\u00e9fense\u00a0!\n",
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"Text": "Tactical computer just shorted!\n",
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"frMale": "L'ordinateur tactique nous a quitt\u00e9s\u00a0!\n",
"frFemale": "L'ordinateur tactique nous a quitt\u00e9s\u00a0!\n",
"deMale": "Der taktische Computer ist ausgefallen!\n",
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"Text": "We have an engine leak....\n",
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"frMale": "Le moteur a une fuite...\n",
"frFemale": "Le moteur a une fuite...\n",
"deMale": "Wir haben ein Triebwerksleck ...\n",
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"Text": "Enemy down.\n",
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"enMale": "Enemy down.\n",
"frMale": "Ennemi neutralis\u00e9.\n",
"frFemale": "Ennemi neutralis\u00e9.\n",
"deMale": "Feind eliminiert.\n",
"deFemale": "Feind eliminiert.\n"
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"Text": "Eliminated.\n",
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"enMale": "Eliminated.\n",
"frMale": "Extermin\u00e9.\n",
"frFemale": "Extermin\u00e9.\n",
"deMale": "Eliminiert.\n",
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"Text": "Stay focused.\n",
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"enMale": "Stay focused.\n",
"frMale": "Restons concentr\u00e9s.\n",
"frFemale": "Restons concentr\u00e9s.\n",
"deMale": "Konzentriert bleiben.\n",
"deFemale": "Konzentriert bleiben.\n"
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"Text": "We're hit!\n",
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"enMale": "We're hit!\n",
"frMale": "On est touch\u00e9s\u00a0!\n",
"frFemale": "On est touch\u00e9s\u00a0!\n",
"deMale": "Sind getroffen!\n",
"deFemale": "Sind getroffen!\n"
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"Text": "Minor damage.\n",
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"enMale": "Minor damage.\n",
"frMale": "Dommages mineurs.\n",
"frFemale": "Dommages mineurs.\n",
"deMale": "Geringe Sch\u00e4den.\n",
"deFemale": "Geringe Sch\u00e4den.\n"
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"Text": "Getting warm in here.\n",
"LocalizedText": {
"enMale": "Getting warm in here.\n",
"frMale": "\u00c7a commence \u00e0 chauffer.\n",
"frFemale": "\u00c7a commence \u00e0 chauffer.\n",
"deMale": "Es wird hier langsam warm.\n",
"deFemale": "Es wird hier langsam warm.\n"
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"Text": "Glad to be of service.\n",
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"frMale": "Content de pouvoir vous aider.\n",
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"Text": "I've got a few tricks left....\n",
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"enMale": "I've got a few tricks left....\n",
"frMale": "J'ai d'autres surprises en r\u00e9serve...\n",
"frFemale": "J'ai d'autres surprises en r\u00e9serve...\n",
"deMale": "Ich habe noch ein paar Tricks auf Lager ...\n",
"deFemale": "Ich habe noch ein paar Tricks auf Lager ...\n"
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"Text": "Sending assistance.\n",
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"enMale": "Sending assistance.\n",
"frMale": "J'envoie du renfort.\n",
"frFemale": "J'envoie du renfort.\n",
"deMale": "Schicke Unterst\u00fctzung.\n",
"deFemale": "Schicke Unterst\u00fctzung.\n"
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"Text": "Unsubtle, but not unwise.\n",
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"enMale": "Unsubtle, but not unwise.\n",
"frMale": "Grossier, mais efficace.\n",
"frFemale": "Grossier, mais efficace.\n",
"deMale": "Einfach ... aber nicht unklug.\n",
"deFemale": "Einfach ... aber nicht unklug.\n"
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"Text": "Shields falling!\n",
"LocalizedText": {
"enMale": "Shields falling!\n",
"frMale": "Boucliers HS\u00a0!\n",
"frFemale": "Boucliers HS\u00a0!\n",
"deMale": "Schilde fallen aus!\n",
"deFemale": "Schilde fallen aus!\n"
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"Text": "Heavy deflector damage!\n",
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"enMale": "Heavy deflector damage!\n",
"frMale": "D\u00e9flecteur gravement touch\u00e9\u00a0!\n",
"frFemale": "D\u00e9flecteur gravement touch\u00e9\u00a0!\n",
"deMale": "Schwere Deflektorsch\u00e4den!\n",
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"Text": "I can't hold the shields!\n",
"LocalizedText": {
"enMale": "I can't hold the shields!\n",
"frMale": "Je peux pas maintenir les boucliers\u00a0!\n",
"frFemale": "Je peux pas maintenir les boucliers\u00a0!\n",
"deMale": "Ich kann die Schilde nicht halten!\n",
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"SpeakerB62Id": "oYAorCC",
"Text": "Hull's starting to buckle!\n",
"LocalizedText": {
"enMale": "Hull's starting to buckle!\n",
"frMale": "La coque a mauvaise mine\u00a0!\n",
"frFemale": "La coque a mauvaise mine\u00a0!\n",
"deMale": "Der Rumpf ist bald am Ende!\n",
"deFemale": "Der Rumpf ist bald am Ende!\n"
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"Text": "We can't last long!\n",
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"enMale": "We can't last long!\n",
"frMale": "On fera pas de vieux os\u00a0!\n",
"frFemale": "On fera pas de vieux os\u00a0!\n",
"deMale": "Wir halten nicht mehr lange durch!\n",
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"SpeakerB62Id": "oYAorCC",
"Text": "Let's beat the odds.\n",
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"enMale": "Let's beat the odds.\n",
"frMale": "Tout n'est pas perdu.\n",
"frFemale": "Tout n'est pas perdu.\n",
"deMale": "Schaffen wir das Unm\u00f6gliche.\n",
"deFemale": "Schaffen wir das Unm\u00f6gliche.\n"
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"SpeakerB62Id": "oYAorCC",
"Text": "Incoming missile!\n",
"LocalizedText": {
"enMale": "Incoming missile!\n",
"frMale": "Missile en approche\u00a0!\n",
"frFemale": "Missile en approche\u00a0!\n",
"deMale": "Rakete im Anflug!\n",
"deFemale": "Rakete im Anflug!\n"
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"SpeakerB62Id": "oYAorCC",
"Text": "Inbound!\n",
"LocalizedText": {
"enMale": "Inbound!\n",
"frMale": "\u00c7a arrive\u00a0!\n",
"frFemale": "\u00c7a arrive\u00a0!\n",
"deMale": "Beschuss!\n",
"deFemale": "Beschuss!\n"
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"SpeakerB62Id": "oYAorCC",
"Text": "Brace for impact!\n",
"LocalizedText": {
"enMale": "Brace for impact!\n",
"frMale": "Pr\u00e9parez-vous \u00e0 l'impact\u00a0!\n",
"frFemale": "Pr\u00e9parez-vous \u00e0 l'impact\u00a0!\n",
"deMale": "Bereitmachen f\u00fcr den Einschlag!\n",
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"Text": "On your mark.\n",
"LocalizedText": {
"enMale": "On your mark.\n",
"frMale": "Quand vous voulez.\n",
"frFemale": "Quand vous voulez.\n",
"deMale": "Auf Euer Zeichen.\n",
"deFemale": "Auf Euer Zeichen.\n"
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"Text": "Ready to launch.\n",
"LocalizedText": {
"enMale": "Ready to launch.\n",
"frMale": "Par\u00e9 au lancement.\n",
"frFemale": "Par\u00e9 au lancement.\n",
"deMale": "Bereit zum Abschuss.\n",
"deFemale": "Bereit zum Abschuss.\n"
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "oYAorCC",
"Text": "We've acquired lock.\n",
"LocalizedText": {
"enMale": "We've acquired lock.\n",
"frMale": "La cible est verrouill\u00e9e.\n",
"frFemale": "La cible est verrouill\u00e9e.\n",
"deMale": "Melde Zielerfassung.\n",
"deFemale": "Melde Zielerfassung.\n"
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "oYAorCC",
"Text": "Missile lock detected.\n",
"LocalizedText": {
"enMale": "Missile lock detected.\n",
"frMale": "Verrouillage d\u00e9tect\u00e9.\n",
"frFemale": "Verrouillage d\u00e9tect\u00e9.\n",
"deMale": "Raketenerfassung entdeckt.\n",
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"SpeakerB62Id": "oYAorCC",
"Text": "We're in their sights.\n",
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"enMale": "We're in their sights.\n",
"frMale": "On est dans leur ligne de mire.\n",
"frFemale": "On est dans leur ligne de mire.\n",
"deMale": "Sie haben uns im Visier.\n",
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"Text": "They have a lock!\n",
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"frMale": "Ils nous ont verrouill\u00e9s\u00a0!\n",
"frFemale": "Ils nous ont verrouill\u00e9s\u00a0!\n",
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"Text": "Dogfighting is for the young.",
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"enMale": "Dogfighting is for the young.",
"frMale": "Les combats a\u00e9riens, c'est pas de mon \u00e2ge.",
"frFemale": "Les combats a\u00e9riens, c'est pas de mon \u00e2ge.",
"deMale": "Ich bin zu alt f\u00fcr Raumk\u00e4mpfe.",
"deFemale": "Ich bin zu alt f\u00fcr Raumk\u00e4mpfe."
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"SpeakerB62Id": "oYAorCC",
"Text": "Another great victory?\n",
"LocalizedText": {
"enMale": "Another great victory?\n",
"frMale": "Encore une victoire \u00e9clatante\u00a0?\n",
"frFemale": "Encore une victoire \u00e9clatante\u00a0?\n",
"deMale": "Ein weiterer gro\u00dfer Sieg?\n",
"deFemale": "Ein weiterer gro\u00dfer Sieg?\n"
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"Text": "Well played.\n",
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"enMale": "Well played.\n",
"frMale": "Superbe.\n",
"frFemale": "Superbe.\n",
"deMale": "Geschickter Schachzug.\n",
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"SpeakerB62Id": "oYAorCC",
"Text": "All pilots have their rivals.\n",
"LocalizedText": {
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"frMale": "Tout pilote a des concurrents.\n",
"frFemale": "Tout pilote a des concurrents.\n",
"deMale": "Kein Pilot ist unbesiegbar.\n",
"deFemale": "Kein Pilot ist unbesiegbar.\n"
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"SpeakerB62Id": "oYAorCC",
"Text": "That should settle the score.\n",
"LocalizedText": {
"enMale": "That should settle the score.\n",
"frMale": "\u00c7a devrait faire l'affaire.\n",
"frFemale": "\u00c7a devrait faire l'affaire.\n",
"deMale": "Das sollte die Rechnung begleichen.\n",
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"SpeakerB62Id": "oYAorCC",
"Text": "You've earned someone's attention.\n",
"LocalizedText": {
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"frMale": "On dirait que quelqu'un vous en veut.\n",
"frFemale": "On dirait que quelqu'un vous en veut.\n",
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"Text": "The time for stealth is over.\n",
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"frMale": "La discr\u00e9tion, c'est fini.\n",
"frFemale": "La discr\u00e9tion, c'est fini.\n",
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"Text": "Don't black out.",
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"frMale": "Tombez pas dans les pommes.",
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"Text": "Maneuvering thrusters to full.",
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"frMale": "Propulseurs au maximum.",
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"Text": "Strapped in!\n",
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"Text": "Expertly performed.",
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"Text": "That will do nicely.\n",
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"Text": "Part of the plan?\n",
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"frMale": "\u00c7a faisait partie du plan\u00a0?\n",
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Enemy system failure.
[LocalizedText] => Array
(
[enMale] => Enemy system failure.
[frMale] => Systèmes ennemis en panne.
[frFemale] => Systèmes ennemis en panne.
[deMale] => Feindsysteme versagen.
[deFemale] => Feindsysteme versagen.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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)
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[4] => Array
(
[NodeId] => 4
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Spectacular shot!
[LocalizedText] => Array
(
[enMale] => Spectacular shot!
[frMale] => Un coup spectaculaire !
[frFemale] => Un coup spectaculaire !
[deMale] => Spektakulärer Abschuss!
[deFemale] => Spektakulärer Abschuss!
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => That should keep them busy.
[LocalizedText] => Array
(
[enMale] => That should keep them busy.
[frMale] => Ça devrait les occuper un peu.
[frFemale] => Ça devrait les occuper un peu.
[deMale] => Das sollte sie beschäftigen.
[deFemale] => Das sollte sie beschäftigen.
)
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[GenericNodeNumber] => 0
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[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
[ChildIds] => Array
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[0] => 7
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[GenericNodeNumber] => 0
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[7] => Array
(
[NodeId] => 7
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => We've a blaster malfunction!
[LocalizedText] => Array
(
[enMale] => We've a blaster malfunction!
[frMale] => On a un problème de blaster !
[frFemale] => On a un problème de blaster !
[deMale] => Wir haben eine Blaster-Fehlfunktion!
[deFemale] => Wir haben eine Blaster-Fehlfunktion!
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
[ChildIds] => Array
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[0] => 9
)
[GenericNodeNumber] => 0
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[9] => Array
(
[NodeId] => 9
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Secondary weapons failing!
[LocalizedText] => Array
(
[enMale] => Secondary weapons failing!
[frMale] => Armes secondaires en panne !
[frFemale] => Armes secondaires en panne !
[deMale] => Die Sekundärwaffen versagen!
[deFemale] => Die Sekundärwaffen versagen!
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[10] => Array
(
[NodeId] => 10
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[ChildIds] => Array
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[0] => 11
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[GenericNodeNumber] => 0
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[11] => Array
(
[NodeId] => 11
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Need to reroute auxiliaries....
[LocalizedText] => Array
(
[enMale] => Need to reroute auxiliaries....
[frMale] => Il faut refaire les branchements auxiliaires...
[frFemale] => Il faut refaire les branchements auxiliaires...
[deMale] => Hilfssysteme müssen umgeleitet werden ...
[deFemale] => Hilfssysteme müssen umgeleitet werden ...
)
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[GenericNodeNumber] => 0
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[12] => Array
(
[NodeId] => 12
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 13
)
[GenericNodeNumber] => 0
)
[13] => Array
(
[NodeId] => 13
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Defense systems rebooting!
[LocalizedText] => Array
(
[enMale] => Defense systems rebooting!
[frMale] => Redémarrage des systèmes de défense !
[frFemale] => Redémarrage des systèmes de défense !
[deMale] => Verteidigungssysteme werden neu gestartet!
[deFemale] => Verteidigungssysteme werden neu gestartet!
)
[CnvAlienVONode] => -1
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)
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)
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[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 15
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[GenericNodeNumber] => 0
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[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Tactical computer just shorted!
[LocalizedText] => Array
(
[enMale] => Tactical computer just shorted!
[frMale] => L'ordinateur tactique nous a quittés !
[frFemale] => L'ordinateur tactique nous a quittés !
[deMale] => Der taktische Computer ist ausgefallen!
[deFemale] => Der taktische Computer ist ausgefallen!
)
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[GenericNodeNumber] => 0
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[16] => Array
(
[NodeId] => 16
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[IsAmbient] =>
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[0] => 17
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[GenericNodeNumber] => 0
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[17] => Array
(
[NodeId] => 17
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => We have an engine leak....
[LocalizedText] => Array
(
[enMale] => We have an engine leak....
[frMale] => Le moteur a une fuite...
[frFemale] => Le moteur a une fuite...
[deMale] => Wir haben ein Triebwerksleck ...
[deFemale] => Wir haben ein Triebwerksleck ...
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[0] => 19
[1] => 20
[2] => 21
)
[GenericNodeNumber] => 0
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[19] => Array
(
[NodeId] => 19
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Enemy down.
[LocalizedText] => Array
(
[enMale] => Enemy down.
[frMale] => Ennemi neutralisé.
[frFemale] => Ennemi neutralisé.
[deMale] => Feind eliminiert.
[deFemale] => Feind eliminiert.
)
[CnvAlienVONode] => -1
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[20] => Array
(
[NodeId] => 20
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[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Eliminated.
[LocalizedText] => Array
(
[enMale] => Eliminated.
[frMale] => Exterminé.
[frFemale] => Exterminé.
[deMale] => Eliminiert.
[deFemale] => Eliminiert.
)
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[21] => Array
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[NodeId] => 21
[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Stay focused.
[LocalizedText] => Array
(
[enMale] => Stay focused.
[frMale] => Restons concentrés.
[frFemale] => Restons concentrés.
[deMale] => Konzentriert bleiben.
[deFemale] => Konzentriert bleiben.
)
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[22] => Array
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[NodeId] => 22
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[0] => 23
[1] => 24
[2] => 25
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[GenericNodeNumber] => 0
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[23] => Array
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[NodeId] => 23
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => We're hit!
[LocalizedText] => Array
(
[enMale] => We're hit!
[frMale] => On est touchés !
[frFemale] => On est touchés !
[deMale] => Sind getroffen!
[deFemale] => Sind getroffen!
)
[CnvAlienVONode] => -1
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[24] => Array
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[NodeId] => 24
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Minor damage.
[LocalizedText] => Array
(
[enMale] => Minor damage.
[frMale] => Dommages mineurs.
[frFemale] => Dommages mineurs.
[deMale] => Geringe Schäden.
[deFemale] => Geringe Schäden.
)
[CnvAlienVONode] => -1
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[25] => Array
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[NodeId] => 25
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Getting warm in here.
[LocalizedText] => Array
(
[enMale] => Getting warm in here.
[frMale] => Ça commence à chauffer.
[frFemale] => Ça commence à chauffer.
[deMale] => Es wird hier langsam warm.
[deFemale] => Es wird hier langsam warm.
)
[CnvAlienVONode] => -1
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[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[27] => Array
(
[NodeId] => 27
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => oYAorCC
[Text] => Glad to be of service.
[LocalizedText] => Array
(
[enMale] => Glad to be of service.
[frMale] => Content de pouvoir vous aider.
[frFemale] => Content de pouvoir vous aider.
[deMale] => Stets zu Diensten.
[deFemale] => Stets zu Diensten.
)
[CnvAlienVONode] => -1
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[28] => Array
(
[NodeId] => 28
[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[GenericNodeNumber] => 0
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[29] => Array
(
[NodeId] => 29
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => I've got a few tricks left....
[LocalizedText] => Array
(
[enMale] => I've got a few tricks left....
[frMale] => J'ai d'autres surprises en réserve...
[frFemale] => J'ai d'autres surprises en réserve...
[deMale] => Ich habe noch ein paar Tricks auf Lager ...
[deFemale] => Ich habe noch ein paar Tricks auf Lager ...
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[30] => Array
(
[NodeId] => 30
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[0] => 31
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[Text] => Sending assistance.
[LocalizedText] => Array
(
[enMale] => Sending assistance.
[frMale] => J'envoie du renfort.
[frFemale] => J'envoie du renfort.
[deMale] => Schicke Unterstützung.
[deFemale] => Schicke Unterstützung.
)
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[QuestRewardB62] => 0000000
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsEmpty] =>
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[Text] => Unsubtle, but not unwise.
[LocalizedText] => Array
(
[enMale] => Unsubtle, but not unwise.
[frMale] => Grossier, mais efficace.
[frFemale] => Grossier, mais efficace.
[deMale] => Einfach ... aber nicht unklug.
[deFemale] => Einfach ... aber nicht unklug.
)
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[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[1] => 36
[2] => 37
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[GenericNodeNumber] => 0
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[NodeId] => 35
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[Text] => Shields falling!
[LocalizedText] => Array
(
[enMale] => Shields falling!
[frMale] => Boucliers HS !
[frFemale] => Boucliers HS !
[deMale] => Schilde fallen aus!
[deFemale] => Schilde fallen aus!
)
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[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Heavy deflector damage!
[LocalizedText] => Array
(
[enMale] => Heavy deflector damage!
[frMale] => Déflecteur gravement touché !
[frFemale] => Déflecteur gravement touché !
[deMale] => Schwere Deflektorschäden!
[deFemale] => Schwere Deflektorschäden!
)
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[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => I can't hold the shields!
[LocalizedText] => Array
(
[enMale] => I can't hold the shields!
[frMale] => Je peux pas maintenir les boucliers !
[frFemale] => Je peux pas maintenir les boucliers !
[deMale] => Ich kann die Schilde nicht halten!
[deFemale] => Ich kann die Schilde nicht halten!
)
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[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[1] => 40
[2] => 41
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[39] => Array
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[NodeId] => 39
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => oYAorCC
[Text] => Hull's starting to buckle!
[LocalizedText] => Array
(
[enMale] => Hull's starting to buckle!
[frMale] => La coque a mauvaise mine !
[frFemale] => La coque a mauvaise mine !
[deMale] => Der Rumpf ist bald am Ende!
[deFemale] => Der Rumpf ist bald am Ende!
)
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => oYAorCC
[Text] => We can't last long!
[LocalizedText] => Array
(
[enMale] => We can't last long!
[frMale] => On fera pas de vieux os !
[frFemale] => On fera pas de vieux os !
[deMale] => Wir halten nicht mehr lange durch!
[deFemale] => Wir halten nicht mehr lange durch!
)
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[41] => Array
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[Text] => Let's beat the odds.
[LocalizedText] => Array
(
[enMale] => Let's beat the odds.
[frMale] => Tout n'est pas perdu.
[frFemale] => Tout n'est pas perdu.
[deMale] => Schaffen wir das Unmögliche.
[deFemale] => Schaffen wir das Unmögliche.
)
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[SpeakerB62Id] => 0000000
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[1] => 44
[2] => 45
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[GenericNodeNumber] => 0
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[43] => Array
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[NodeId] => 43
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
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[Text] => Incoming missile!
[LocalizedText] => Array
(
[enMale] => Incoming missile!
[frMale] => Missile en approche !
[frFemale] => Missile en approche !
[deMale] => Rakete im Anflug!
[deFemale] => Rakete im Anflug!
)
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[Text] => Inbound!
[LocalizedText] => Array
(
[enMale] => Inbound!
[frMale] => Ça arrive !
[frFemale] => Ça arrive !
[deMale] => Beschuss!
[deFemale] => Beschuss!
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[Text] => Brace for impact!
[LocalizedText] => Array
(
[enMale] => Brace for impact!
[frMale] => Préparez-vous à l'impact !
[frFemale] => Préparez-vous à l'impact !
[deMale] => Bereitmachen für den Einschlag!
[deFemale] => Bereitmachen für den Einschlag!
)
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[2] => 49
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[Text] => On your mark.
[LocalizedText] => Array
(
[enMale] => On your mark.
[frMale] => Quand vous voulez.
[frFemale] => Quand vous voulez.
[deMale] => Auf Euer Zeichen.
[deFemale] => Auf Euer Zeichen.
)
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[Text] => Ready to launch.
[LocalizedText] => Array
(
[enMale] => Ready to launch.
[frMale] => Paré au lancement.
[frFemale] => Paré au lancement.
[deMale] => Bereit zum Abschuss.
[deFemale] => Bereit zum Abschuss.
)
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[IsEmpty] =>
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[Text] => We've acquired lock.
[LocalizedText] => Array
(
[enMale] => We've acquired lock.
[frMale] => La cible est verrouillée.
[frFemale] => La cible est verrouillée.
[deMale] => Melde Zielerfassung.
[deFemale] => Melde Zielerfassung.
)
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[IsEmpty] => 1
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[SpeakerB62Id] => 0000000
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[Text] => Missile lock detected.
[LocalizedText] => Array
(
[enMale] => Missile lock detected.
[frMale] => Verrouillage détecté.
[frFemale] => Verrouillage détecté.
[deMale] => Raketenerfassung entdeckt.
[deFemale] => Raketenerfassung entdeckt.
)
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[Text] => We're in their sights.
[LocalizedText] => Array
(
[enMale] => We're in their sights.
[frMale] => On est dans leur ligne de mire.
[frFemale] => On est dans leur ligne de mire.
[deMale] => Sie haben uns im Visier.
[deFemale] => Sie haben uns im Visier.
)
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[Text] => They have a lock!
[LocalizedText] => Array
(
[enMale] => They have a lock!
[frMale] => Ils nous ont verrouillés !
[frFemale] => Ils nous ont verrouillés !
[deMale] => Sie erfassen uns!
[deFemale] => Sie erfassen uns!
)
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[Text] => Dogfighting is for the young.
[LocalizedText] => Array
(
[enMale] => Dogfighting is for the young.
[frMale] => Les combats aériens, c'est pas de mon âge.
[frFemale] => Les combats aériens, c'est pas de mon âge.
[deMale] => Ich bin zu alt für Raumkämpfe.
[deFemale] => Ich bin zu alt für Raumkämpfe.
)
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[Text] => Another great victory?
[LocalizedText] => Array
(
[enMale] => Another great victory?
[frMale] => Encore une victoire éclatante ?
[frFemale] => Encore une victoire éclatante ?
[deMale] => Ein weiterer großer Sieg?
[deFemale] => Ein weiterer großer Sieg?
)
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[Stb] => str.cnv.spvp.companion.agent.lokin
[GenericNodeNumber] => 0
)
[58] => Array
(
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 59
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[GenericNodeNumber] => 0
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[59] => Array
(
[NodeId] => 59
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Well played.
[LocalizedText] => Array
(
[enMale] => Well played.
[frMale] => Superbe.
[frFemale] => Superbe.
[deMale] => Geschickter Schachzug.
[deFemale] => Geschickter Schachzug.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
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)
[Stb] => str.cnv.spvp.companion.agent.lokin
[GenericNodeNumber] => 0
)
[60] => Array
(
[NodeId] => 60
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
[ChildIds] => Array
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[0] => 61
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[GenericNodeNumber] => 0
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[61] => Array
(
[NodeId] => 61
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => All pilots have their rivals.
[LocalizedText] => Array
(
[enMale] => All pilots have their rivals.
[frMale] => Tout pilote a des concurrents.
[frFemale] => Tout pilote a des concurrents.
[deMale] => Kein Pilot ist unbesiegbar.
[deFemale] => Kein Pilot ist unbesiegbar.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
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[GenericNodeNumber] => 0
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[62] => Array
(
[NodeId] => 62
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 63
)
[GenericNodeNumber] => 0
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[63] => Array
(
[NodeId] => 63
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => That should settle the score.
[LocalizedText] => Array
(
[enMale] => That should settle the score.
[frMale] => Ça devrait faire l'affaire.
[frFemale] => Ça devrait faire l'affaire.
[deMale] => Das sollte die Rechnung begleichen.
[deFemale] => Das sollte die Rechnung begleichen.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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[Stb] => str.cnv.spvp.companion.agent.lokin
[GenericNodeNumber] => 0
)
[64] => Array
(
[NodeId] => 64
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 65
)
[GenericNodeNumber] => 0
)
[65] => Array
(
[NodeId] => 65
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => You've earned someone's attention.
[LocalizedText] => Array
(
[enMale] => You've earned someone's attention.
[frMale] => On dirait que quelqu'un vous en veut.
[frFemale] => On dirait que quelqu'un vous en veut.
[deMale] => Da ist jemand auf Euch aufmerksam geworden.
[deFemale] => Da ist jemand auf Euch aufmerksam geworden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
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)
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[GenericNodeNumber] => 0
)
[66] => Array
(
[NodeId] => 66
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 67
)
[GenericNodeNumber] => 0
)
[67] => Array
(
[NodeId] => 67
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => The time for stealth is over.
[LocalizedText] => Array
(
[enMale] => The time for stealth is over.
[frMale] => La discrétion, c'est fini.
[frFemale] => La discrétion, c'est fini.
[deMale] => Die Zeit der Tarnung ist vorbei.
[deFemale] => Die Zeit der Tarnung ist vorbei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
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)
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[GenericNodeNumber] => 0
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[68] => Array
(
[NodeId] => 68
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 69
)
[GenericNodeNumber] => 0
)
[69] => Array
(
[NodeId] => 69
[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Don't black out.
[LocalizedText] => Array
(
[enMale] => Don't black out.
[frMale] => Tombez pas dans les pommes.
[frFemale] => Tombez pas dans les pommes.
[deMale] => Konzentriert bleiben.
[deFemale] => Konzentriert bleiben.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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[GenericNodeNumber] => 0
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[70] => Array
(
[NodeId] => 70
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 71
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[GenericNodeNumber] => 0
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[71] => Array
(
[NodeId] => 71
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
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[SpeakerB62Id] => oYAorCC
[Text] => Maneuvering thrusters to full.
[LocalizedText] => Array
(
[enMale] => Maneuvering thrusters to full.
[frMale] => Propulseurs au maximum.
[frFemale] => Propulseurs au maximum.
[deMale] => Manöver-Schubdüsen auf volle Leistung.
[deFemale] => Manöver-Schubdüsen auf volle Leistung.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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[GenericNodeNumber] => 0
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[72] => Array
(
[NodeId] => 72
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 73
)
[GenericNodeNumber] => 0
)
[73] => Array
(
[NodeId] => 73
[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Strapped in!
[LocalizedText] => Array
(
[enMale] => Strapped in!
[frMale] => Ceinture bouclée !
[frFemale] => Ceinture bouclée !
[deMale] => Angeschnallt!
[deFemale] => Angeschnallt!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
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[GenericNodeNumber] => 0
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[74] => Array
(
[NodeId] => 74
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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)
[IsAmbient] =>
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[0] => 75
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[GenericNodeNumber] => 0
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[75] => Array
(
[NodeId] => 75
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Expertly performed.
[LocalizedText] => Array
(
[enMale] => Expertly performed.
[frMale] => Une manœuvre d'expert.
[frFemale] => Une manœuvre d'expert.
[deMale] => Fantastisch gemacht.
[deFemale] => Fantastisch gemacht.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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[GenericNodeNumber] => 0
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[76] => Array
(
[NodeId] => 76
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 77
[1] => 78
[2] => 79
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[GenericNodeNumber] => 0
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[77] => Array
(
[NodeId] => 77
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[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => That will do nicely.
[LocalizedText] => Array
(
[enMale] => That will do nicely.
[frMale] => Pas de quoi s'inquiéter.
[frFemale] => Pas de quoi s'inquiéter.
[deMale] => Das sollte reichen.
[deFemale] => Das sollte reichen.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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[GenericNodeNumber] => 0
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[78] => Array
(
[NodeId] => 78
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[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Part of the plan?
[LocalizedText] => Array
(
[enMale] => Part of the plan?
[frMale] => Ça faisait partie du plan ?
[frFemale] => Ça faisait partie du plan ?
[deMale] => Gehört das zum Plan?
[deFemale] => Gehört das zum Plan?
)
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => oYAorCC
[Text] => Quite an opportunity.
[LocalizedText] => Array
(
[enMale] => Quite an opportunity.
[frMale] => C'est une belle opportunité.
[frFemale] => C'est une belle opportunité.
[deMale] => Keine schlechte Gelegenheit.
[deFemale] => Keine schlechte Gelegenheit.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
[ChildIds] => Array
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)
[Stb] => str.cnv.spvp.companion.agent.lokin
[GenericNodeNumber] => 0
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[NodeLinkList] => Array
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)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.spvp.companion.agent.lokin
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
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)
[AffectionNcoB62] => Array
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)
[LocalizedName] => Array
(
[enMale] => cnv.spvp.companion.agent.lokin
[frMale] => cnv.spvp.companion.agent.lokin
[deMale] => cnv.spvp.companion.agent.lokin
)
[Id] => 16141076610768999587
[Base62Id] => evH0ZQ8
[Fqn] => cnv.spvp.companion.agent.lokin
[first_seen] => 2.3.3
[last_seen] => 6.2.1a
[current_version] => 2.5.0
[hash] => 2350806136
[removed_in] =>
[changed_fields] => Array
(
[0] => AudioLanguageState
[1] => NodeLookup
[2] => hash
)
[previous_versions] => Array
(
[0] => 2.3.3
)
)