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cnv.location.hoth.world.republic.survivor.cedin_kavil

  • 89. - The doctors say they should be able to clear up his head wound. He'll be right as rain in no time.
  • 134. - You there. Where's my ship? Need to get back up there. Battle won't win itself, you know.
    • 76. - Uh, the battle? Oh--I see! The Battle of Hoth. Of course. Uh... that's fine. Let's get you checked up first. All right?
      • 110. - Thank you for taking me seriously and going out there. Even though he does seem a bit... confused.
        • 78. Option - Glad I could help out.Player - Glad I could help.
        • 128. Option - That's not surprising.Player - He probably sustained a head wound when his ship went down. And he's been out there a long time.
          +200 Influence : approves.
          +200 Influence : approves.
          • 129. - I suppose. He's with us now, though. That's the main thing.
        • 80. Option - Hey--I'm the best.Player - What can I say? I'm good at what I do.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 81. - Indeed you are.
            • 85. - Seems like a lot of trouble for one man, I know, but he's a hero. He deserved more than being left to freeze to death.
              • 125. - The medics will check him out. You never know--he might actually fight again.
                • 126. <Conversation Exit>
  • 75. - You should hurry. The reports say a fierce storm is on its way.
  • 138. <Non-dialogue segment.>
    • 9. - Are you the group giving the Empire a hard time? I was told you might pass through.
    • 1. - Master Jedi! Finally! I was told you might pass through the outpost.
    • 6. - Captain. I was told you might pass through, but I was starting to lose hope.
    • 7. - Excuse me. Are you the freelancer who's been giving the Empire a hard time?
    • 8. - Thank the stars! I was told you might pass through the outpost, but I was beginning to lose hope.
      • 3. - I'm Cedin Kavil--communications officer. I need your help to rescue a war hero.
        • 133. - Pilot First Class Darkil Aro was shot down during the Battle of Hoth. He's been lost for years out there in the wastelands.
          • 97. Option - And he survived?Player - How did this pilot manage to stay alive? This is one of the harshest planets in the galaxy.
          • 95. Option - Who was he?Player - I can't say I know his name.
          • 5. Option - Sorry, my mission is urgent.Player - Rescuing soldiers isn't really my job.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 19. - Darkil is no ordinary soldier. He single-handedly took down an Imperial battle cruiser. Saved us from losing the war.
              • 22. - I've been doing a grid-by-grid search of the ice fields in my spare time, searching for wreckage. It's... sort of a hobby.
                • 24. - I located an emergency beacon broadcasting Darkil's digital tag and active life signs. I've told Command, but they say we can't spare the resources.
                  • 26. Option - You might be onto something.Player - It does sound like he might still be alive.
                    • 37. - He is. And we need to bring him back.
                  • 47. Option - This seems... personal.Player - You're putting a lot of effort into this. Is he family?
                    • 48. - No. My father was a pilot. Killed in action. I... didn't have the skills to follow him.
                  • 101. Option - Command is right.Player - It's a lot of effort for one man, no matter how special you think he is.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 122. - No--you're wrong!
                      • 30. - This man destroyed an enemy no one else could, and we left him on this planet for years... we owe it to him to attempt a rescue!
                        • 34. Option - I agree.Player - This pilot deserves full honors for taking part in that battle. I'll do it.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 33. Option - You're right.Player - Your words are wise, Cedin. This pilot is an example to us all.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 35. Option - Count me in.Player - Darkil deserves every effort to find him. No matter what Command says, I'll rescue this pilot.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 36. Option - You're right.Player - I've spent my fair share of time chasing credits. Guess I can help someone else out for a change.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 31. Option - Fine, fine. I'll do it.Player - Fine, you've convinced me.
                          • 40. - Thank you! If I had even half the skills of my father, I'd be out there with you. But... I guess you help out where you can.
                            • 42. - Here are the coordinates. Good luck, and be careful.
                              • 43. <Conversation Exit>
                        • 32. Option - Can't help. [Refuse quest]Player - I'll find something else to do.
                          <Aborts Conversation>
                          • 53. - Then I'm sorry for wasting your time. I suppose he'll just have to stay out in the wastelands.
                            • 54. <Conversation Exit>
  • 90. - Please--don't disturb me. I'm collating some search data.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.world.republic.survivor.cedin_kavil
Other Sites:
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            "Text": "Master Jedi! Finally! I was told you might pass through the outpost.",
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                "enMale": "Master Jedi! Finally! I was told you might pass through the outpost.",
                "frMale": "Ma\u00eetre Jedi, enfin ! On m'avait dit que vous arriveriez \u00e0 franchir l'avant-poste.",
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                "frFemale": "D\u00e9sol\u00e9e, ma mission est urgente.",
                "deMale": "Tut mir leid, meine Mission ist dringend.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
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                        "deMale": "<<1>> ist dagegen.",
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            "Text": "Captain. I was told you might pass through, but I was starting to lose hope.",
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                "frMale": "Capitaine. On m'avait dit que vous arriveriez \u00e0 passer, mais je commen\u00e7ais \u00e0 perdre espoir.",
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                "deMale": "Captain. Man sagte mir schon, dass Ihr vielleicht hier vorbeischauen w\u00fcrdet, aber ich hatte die Hoffnung schon fast aufgegeben.",
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            "Text": "Excuse me. Are you the freelancer who's been giving the Empire a hard time?",
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                "enMale": "Excuse me. Are you the freelancer who's been giving the Empire a hard time?",
                "frMale": "Excusez-moi, c'est vous l'ind\u00e9pendant qui donne du fil \u00e0 retordre \u00e0 l'Empire ?",
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                "deMale": "Entschuldigt. Seid Ihr der S\u00f6ldner, der dem Imperium Schwierigkeiten macht?",
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            "Text": "Thank the stars! I was told you might pass through the outpost, but I was beginning to lose hope.",
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                "frMale": "Gr\u00e2ce aux astres ! On m'avait dit que vous arriveriez \u00e0 franchir l'avant-poste, mais je commen\u00e7ais \u00e0 en douter.",
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                "deFemale": "Den Sternen sei Dank! Mir wurde gesagt, dass Ihr vielleicht hier vorbeikommen w\u00fcrdet, aber ich hatte die Hoffnung schon fast aufgegeben."
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            "Text": "Are you the group giving the Empire a hard time? I was told you might pass through.",
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                "enMale": "Are you the group giving the Empire a hard time? I was told you might pass through.",
                "frMale": "Vous \u00eates le groupe qui donne du fil \u00e0 retordre \u00e0 l'Empire ? On m'avait dit que vous arriveriez \u00e0 passer.",
                "frFemale": "Vous \u00eates le groupe qui donne du fil \u00e0 retordre \u00e0 l'Empire ? On m'avait dit que vous arriveriez \u00e0 passer.",
                "deMale": "Seid Ihr die Gruppe, die dem Imperium Schwierigkeiten macht? Man sagte mir schon, dass Ihr vielleicht hier vorbeischauen w\u00fcrdet.",
                "deFemale": "Seid Ihr die Gruppe, die dem Imperium Schwierigkeiten macht? Man sagte mir schon, dass Ihr vielleicht hier vorbeischauen w\u00fcrdet."
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "Darkil is no ordinary soldier. He single-handedly took down an Imperial battle cruiser. Saved us from losing the war.",
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                "enMale": "Darkil is no ordinary soldier. He single-handedly took down an Imperial battle cruiser. Saved us from losing the war.",
                "frMale": "Darkil n'est pas un soldat ordinaire. Il a abattu un croiseur imp\u00e9rial \u00e0 lui tout seul. Il nous a \u00e9vit\u00e9 la d\u00e9faite.",
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                "deMale": "Darkil ist kein gew\u00f6hnlicher Soldat. Er hat ganz allein einen imperialen Schlachtkreuzer erledigt. Er hat unsere Niederlage im Krieg verhindert.",
                "deFemale": "Darkil ist kein gew\u00f6hnlicher Soldat. Er hat ganz allein einen imperialen Schlachtkreuzer erledigt. Er hat unsere Niederlage im Krieg verhindert."
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "I've been doing a grid-by-grid search of the ice fields in my spare time, searching for wreckage. It's... sort of a hobby.",
            "LocalizedText": {
                "enMale": "I've been doing a grid-by-grid search of the ice fields in my spare time, searching for wreckage. It's... sort of a hobby.",
                "frMale": "Pendant mon temps libre, j'ai fouill\u00e9 les champs de glace case par case \u00e0 la recherche d'\u00e9paves. C'est... une sorte de passe-temps.",
                "frFemale": "Pendant mon temps libre, j'ai fouill\u00e9 les champs de glace case par case \u00e0 la recherche d'\u00e9paves. C'est... une sorte de passe-temps.",
                "deMale": "In meiner Freizeit habe ich die Eisfelder Quadrant um Quadrant nach Wrackteilen abgesucht. Es ist ... eine Art Hobby.",
                "deFemale": "In meiner Freizeit habe ich die Eisfelder Quadrant um Quadrant nach Wrackteilen abgesucht. Es ist ... eine Art Hobby."
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        "24": {
            "NodeId": 24,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "I located an emergency beacon broadcasting Darkil's digital tag and active life signs. I've told Command, but they say we can't spare the resources.",
            "LocalizedText": {
                "enMale": "I located an emergency beacon broadcasting Darkil's digital tag and active life signs. I've told Command, but they say we can't spare the resources.",
                "frMale": "J'ai trouv\u00e9 une balise d'urgence \u00e9mettant l'identifiant num\u00e9rique de Darkil et des signes de vie. J'en ai avis\u00e9 le commandement, mais ils disent qu'on ne peut mobiliser personne.",
                "frFemale": "J'ai trouv\u00e9 une balise d'urgence \u00e9mettant l'identifiant num\u00e9rique de Darkil et des signes de vie. J'en ai avis\u00e9 le commandement, mais ils disent qu'on ne peut mobiliser personne.",
                "deMale": "Ich habe einen Notfallsender geortet, der Darkils Digitalsignatur und Lebenszeichen \u00fcbermittelt. Ich habe es dem Kommando gemeldet, aber sie sagen, dass wir daf\u00fcr keine Ressourcen er\u00fcbrigen k\u00f6nnen.",
                "deFemale": "Ich habe einen Notfallsender geortet, der Darkils Digitalsignatur und Lebenszeichen \u00fcbermittelt. Ich habe es dem Kommando gemeldet, aber sie sagen, dass wir daf\u00fcr keine Ressourcen er\u00fcbrigen k\u00f6nnen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It does sound like he might still be alive.",
            "LocalizedText": {
                "enMale": "It does sound like he might still be alive.",
                "frMale": "On dirait effectivement qu'il est en vie.",
                "frFemale": "On dirait effectivement qu'il est en vie.",
                "deMale": "Das klingt wirklich so, als w\u00e4re er noch am Leben.",
                "deFemale": "Das klingt wirklich so, als w\u00e4re er noch am Leben."
            },
            "LocalizedOptionText": {
                "enMale": "You might be onto something.",
                "frMale": "Vous avez peut-\u00eatre quelque chose.",
                "frFemale": "Vous avez peut-\u00eatre quelque chose.",
                "deMale": "Vielleicht habt Ihr da etwas entdeckt.",
                "deFemale": "Vielleicht habt Ihr da etwas entdeckt."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0NJ17bF",
            "Text": "This man destroyed an enemy no one else could, and we left him on this planet for years... we owe it to him to attempt a rescue!",
            "LocalizedText": {
                "enMale": "This man destroyed an enemy no one else could, and we left him on this planet for years... we owe it to him to attempt a rescue!",
                "frMale": "Cet homme a battu un ennemi que personne d'autre ne pouvait atteindre et on l'a laiss\u00e9 sur cette plan\u00e8te pendant des ann\u00e9es. On lui doit une tentative de sauvetage !",
                "frFemale": "Cet homme a battu un ennemi que personne d'autre ne pouvait atteindre et on l'a laiss\u00e9 sur cette plan\u00e8te pendant des ann\u00e9es. On lui doit une tentative de sauvetage !",
                "deMale": "Dieser Mann hat eine Arme zerst\u00f6rt, die niemand besiegen konnte, und wir haben ihn seit Jahren auf diesem Planeten im Stich gelassen ... Wir schulden ihm einen Rettungsversuch!",
                "deFemale": "Dieser Mann hat eine Arme zerst\u00f6rt, die niemand besiegen konnte, und wir haben ihn seit Jahren auf diesem Planeten im Stich gelassen ... Wir schulden ihm einen Rettungsversuch!"
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fine, you've convinced me.",
            "LocalizedText": {
                "enMale": "Fine, you've convinced me.",
                "frMale": "Tr\u00e8s bien, j'en suis.",
                "frFemale": "Tr\u00e8s bien, j'en suis.",
                "deMale": "Gut, ich mach's ja schon.",
                "deFemale": "Gut, ich mach's ja schon."
            },
            "LocalizedOptionText": {
                "enMale": "Fine, fine. I'll do it.",
                "frMale": "D'accord, d'accord. Je le ferai.",
                "frFemale": "D'accord, d'accord. Je le ferai.",
                "deMale": "Gut, ich werde es tun.",
                "deFemale": "Gut, ich werde es tun."
            },
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            "NodeId": 32,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll find something else to do.",
            "LocalizedText": {
                "enMale": "I'll find something else to do.",
                "frMale": "Je vais aller autre part.",
                "frFemale": "Je vais aller autre part.",
                "deMale": "Ich finde was Besseres zu tun.",
                "deFemale": "Ich finde was Besseres zu tun."
            },
            "LocalizedOptionText": {
                "enMale": "Can't help. [Refuse quest]",
                "frMale": "Je ne peux pas vous aider. [Refuser la qu\u00eate]",
                "frFemale": "Je ne peux pas vous aider. [Refuser la qu\u00eate]",
                "deMale": "Da kann ich nicht helfen. [Mission ablehnen]",
                "deFemale": "Da kann ich nicht helfen. [Mission ablehnen]"
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your words are wise, Cedin. This pilot is an example to us all.",
            "LocalizedText": {
                "enMale": "Your words are wise, Cedin. This pilot is an example to us all.",
                "frMale": "Vos paroles sont sages, Cedin. Ce pilote est un exemple pour nous tous.",
                "frFemale": "Vos paroles sont sages, Cedin. Ce pilote est un exemple pour nous tous.",
                "deMale": "Eure Worte sind weise, Cedin. Dieser Pilot ist uns allen ein Vorbild.",
                "deFemale": "Eure Worte sind weise, Cedin. Dieser Pilot ist uns allen ein Vorbild."
            },
            "LocalizedOptionText": {
                "enMale": "You're right.",
                "frMale": "Vous avez raison.",
                "frFemale": "Vous avez raison.",
                "deMale": "Ihr habt Recht.",
                "deFemale": "Ihr habt Recht."
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            "AffectionRewardEventsB62": {
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This pilot deserves full honors for taking part in that battle. I'll do it.",
            "LocalizedText": {
                "enMale": "This pilot deserves full honors for taking part in that battle. I'll do it.",
                "frMale": "Ce pilote m\u00e9rite les honneurs pour avoir combattu. Je m'en occupe.",
                "frFemale": "Ce pilote m\u00e9rite les honneurs pour avoir combattu. Je m'en occupe.",
                "deMale": "Dieser Pilot verdient es, f\u00fcr seine Taten in dieser Schlacht geehrt zu werden. Ich werde es tun.",
                "deFemale": "Dieser Pilot verdient es, f\u00fcr seine Taten in dieser Schlacht geehrt zu werden. Ich werde es tun."
            },
            "LocalizedOptionText": {
                "enMale": "I agree.",
                "frMale": "Je suis d'accord.",
                "frFemale": "Je suis d'accord.",
                "deMale": "In der Tat.",
                "deFemale": "In der Tat."
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            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "BeKofq4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Darkil deserves every effort to find him. No matter what Command says, I'll rescue this pilot.",
            "LocalizedText": {
                "enMale": "Darkil deserves every effort to find him. No matter what Command says, I'll rescue this pilot.",
                "frMale": "Darkil m\u00e9rite tous les efforts possibles pour \u00eatre sauv\u00e9. Peu importe ce qu'en pense le commandement, je le sauverai.",
                "frFemale": "Darkil m\u00e9rite tous les efforts possibles pour \u00eatre sauv\u00e9. Peu importe ce qu'en pense le commandement, je le sauverai.",
                "deMale": "Darkil verdient es, dass wir versuchen, ihn zu finden. Egal, was das Kommando sagt, ich werde diesen Piloten retten.",
                "deFemale": "Darkil verdient es, dass wir versuchen, ihn zu finden. Egal, was das Kommando sagt, ich werde diesen Piloten retten."
            },
            "LocalizedOptionText": {
                "enMale": "Count me in.",
                "frMale": "Comptez sur moi.",
                "frFemale": "Comptez sur moi.",
                "deMale": "Z\u00e4hlt auf mich.",
                "deFemale": "Z\u00e4hlt auf mich."
            },
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsAmbient": false,
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        "36": {
            "NodeId": 36,
            "QuestRewardB62": "ukONhTF",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've spent my fair share of time chasing credits. Guess I can help someone else out for a change.",
            "LocalizedText": {
                "enMale": "I've spent my fair share of time chasing credits. Guess I can help someone else out for a change.",
                "frMale": "J'ai pass\u00e9 le plus clair de mon temps \u00e0 chasser des cr\u00e9dits. Je peux bien aider quelqu'un, pour changer.",
                "frFemale": "J'ai pass\u00e9 le plus clair de mon temps \u00e0 chasser des cr\u00e9dits. Je peux bien aider quelqu'un, pour changer.",
                "deMale": "Ich habe lange genug Credits hinterhergejagt. Zur Abwechslung k\u00f6nnte ich mal jemandem helfen.",
                "deFemale": "Ich habe lange genug Credits hinterhergejagt. Zur Abwechslung k\u00f6nnte ich mal jemandem helfen."
            },
            "LocalizedOptionText": {
                "enMale": "You're right.",
                "frMale": "Vous avez raison.",
                "frFemale": "Vous avez raison.",
                "deMale": "Stimmt.",
                "deFemale": "Stimmt."
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                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1lgIpT6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.world.republic.survivor.cedin_kavil",
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        "37": {
            "NodeId": 37,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0NJ17bF",
            "Text": "He is. And we need to bring him back.",
            "LocalizedText": {
                "enMale": "He is. And we need to bring him back.",
                "frMale": "Il l'est. Et il faut le ramener.",
                "frFemale": "Il l'est. Et il faut le ramener.",
                "deMale": "Das ist er. Und wir m\u00fcssen ihn zur\u00fcckholen.",
                "deFemale": "Das ist er. Und wir m\u00fcssen ihn zur\u00fcckholen."
            },
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        },
        "38": {
            "NodeId": 38,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "40": {
            "NodeId": 40,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0NJ17bF",
            "Text": "Thank you! If I had even half the skills of my father, I'd be out there with you. But... I guess you help out where you can.",
            "LocalizedText": {
                "enMale": "Thank you! If I had even half the skills of my father, I'd be out there with you. But... I guess you help out where you can.",
                "frMale": "Merci ! Si j'avais ne serait-ce que la moiti\u00e9 du talent de mon p\u00e8re, je partirais avec vous, mais... on fait ce qu'on peut, pas ce qu'on veut.",
                "frFemale": "Merci ! Si j'avais ne serait-ce que la moiti\u00e9 du talent de mon p\u00e8re, je partirais avec vous, mais... on fait ce qu'on peut, pas ce qu'on veut.",
                "deMale": "Danke! Wenn ich nur halb so gut w\u00e4re wie mein Vater, w\u00fcrde ich mitkommen, aber ... Es ist wohl besser, jeder tut das, was er am besten kann.",
                "deFemale": "Danke! Wenn ich nur halb so gut w\u00e4re wie mein Vater, w\u00fcrde ich mitkommen, aber ... Es ist wohl besser, jeder tut das, was er am besten kann."
            },
            "CnvAlienVONode": -1,
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        "41": {
            "NodeId": 41,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "42": {
            "NodeId": 42,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0NJ17bF",
            "Text": "Here are the coordinates. Good luck, and be careful.",
            "LocalizedText": {
                "enMale": "Here are the coordinates. Good luck, and be careful.",
                "frMale": "Voil\u00e0 les coordonn\u00e9es. Bonne chance et soyez prudent.",
                "frFemale": "Voil\u00e0 les coordonn\u00e9es. Bonne chance et soyez prudente.",
                "deMale": "Hier sind die Koordinaten. Viel Gl\u00fcck - und seid vorsichtig.",
                "deFemale": "Hier sind die Koordinaten. Viel Gl\u00fcck - und seid vorsichtig."
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            "Text": "You're putting a lot of effort into this. Is he family?",
            "LocalizedText": {
                "enMale": "You're putting a lot of effort into this. Is he family?",
                "frMale": "Vous vous investissez beaucoup dans ce sauvetage. Il est de votre famille ?",
                "frFemale": "Vous vous investissez beaucoup dans ce sauvetage. Il est de votre famille ?",
                "deMale": "Ihr investiert viel M\u00fche in diese Sache. Geh\u00f6rt er zur Familie?",
                "deFemale": "Ihr investiert viel M\u00fche in diese Sache. Geh\u00f6rt er zur Familie?"
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            "LocalizedOptionText": {
                "enMale": "This seems... personal.",
                "frMale": "\u00c7a semble... personnel.",
                "frFemale": "\u00c7a semble... personnel.",
                "deMale": "Das scheint Euch ... sehr pers\u00f6nlich zu sein.",
                "deFemale": "Das scheint Euch ... sehr pers\u00f6nlich zu sein."
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            "Text": "No. My father was a pilot. Killed in action. I... didn't have the skills to follow him.",
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                "enMale": "No. My father was a pilot. Killed in action. I... didn't have the skills to follow him.",
                "frMale": "Non. Mon p\u00e8re \u00e9tait pilote. Mort au combat. Mais... je n'avais pas les capacit\u00e9s pour faire comme lui.",
                "frFemale": "Non. Mon p\u00e8re \u00e9tait pilote. Mort au combat. Mais... je n'avais pas les capacit\u00e9s pour faire comme lui.",
                "deMale": "Nein. Aber mein Vater war auch Pilot. Er wurde im Einsatz get\u00f6tet. Ich ... war nicht gut genug, um ihm zu folgen.",
                "deFemale": "Nein. Aber mein Vater war auch Pilot. Er wurde im Einsatz get\u00f6tet. Ich ... war nicht gut genug, um ihm zu folgen."
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            "Text": "Then I'm sorry for wasting your time. I suppose he'll just have to stay out in the wastelands.",
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                "enMale": "Then I'm sorry for wasting your time. I suppose he'll just have to stay out in the wastelands.",
                "frMale": "D\u00e9sol\u00e9 de vous avoir fait perdre votre temps. J'imagine qu'il devra rester dans le d\u00e9sert.",
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                "deFemale": "Dann tut es mir leid, Eure Zeit verschwendet zu haben. Ich sch\u00e4tze, er wird da drau\u00dfen im \u00d6dland bleiben m\u00fcssen."
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            "Text": "You should hurry. The reports say a fierce storm is on its way.",
            "LocalizedText": {
                "enMale": "You should hurry. The reports say a fierce storm is on its way.",
                "frMale": "D\u00e9p\u00eachez-vous. D'apr\u00e8s les rapports m\u00e9t\u00e9o, une temp\u00eate approche.",
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                "deMale": "Ihr solltet Euch beeilen. Berichten zufolge kommt ein starker Sturm auf.",
                "deFemale": "Ihr solltet Euch beeilen. Berichten zufolge kommt ein starker Sturm auf."
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "Uh, the battle? Oh--I see! The Battle of Hoth. Of course. Uh... that's fine. Let's get you checked up first. All right?",
            "LocalizedText": {
                "enMale": "Uh, the battle? Oh--I see! The Battle of Hoth. Of course. Uh... that's fine. Let's get you checked up first. All right?",
                "frMale": "Euh, la bataille ? Oh, je vois ! La bataille de Hoth. Bien s\u00fbr. Hum... OK. On va d'abord vous ausculter, d'accord ?",
                "frFemale": "Euh, la bataille ? Oh, je vois ! La bataille de Hoth. Bien s\u00fbr. Hum... OK. On va d'abord vous ausculter, d'accord ?",
                "deMale": "Die Schlacht? Oh, ich verstehe! Die Schlacht von Hoth. Nat\u00fcrlich. \u00c4h... ist schon gut. Wir untersuchen Euch erstmal, ja?",
                "deFemale": "Die Schlacht? Oh, ich verstehe! Die Schlacht von Hoth. Nat\u00fcrlich. \u00c4h... ist schon gut. Wir untersuchen Euch erstmal, ja?"
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            "Text": "Glad I could help.",
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                "frMale": "Content de rendre service.",
                "frFemale": "Contente de rendre service.",
                "deMale": "Ich hab's gern getan.",
                "deFemale": "Ich hab's gern getan."
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            "LocalizedOptionText": {
                "enMale": "Glad I could help out.",
                "frMale": "Content d'avoir pu aider.",
                "frFemale": "Contente d'avoir pu aider.",
                "deMale": "Ich bin froh, dass ich helfen konnte.",
                "deFemale": "Ich bin froh, dass ich helfen konnte."
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            "Text": "What can I say? I'm good at what I do.",
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                "deMale": "Was soll ich sagen? Ich bin eben gut.",
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                "enMale": "Hey--I'm the best.",
                "frMale": "Eh, je suis le meilleur.",
                "frFemale": "Eh, je suis la meilleure.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Indeed you are.",
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                "enMale": "Indeed you are.",
                "frMale": "Effectivement.",
                "frFemale": "Effectivement.",
                "deMale": "Da habt Ihr wohl Recht.",
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            "Text": "Seems like a lot of trouble for one man, I know, but he's a hero. He deserved more than being left to freeze to death.",
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                "frMale": "\u00c7a fait beaucoup pour un seul homme, je sais, mais c'est un h\u00e9ros. Il m\u00e9ritait mieux qu'\u00eatre abandonn\u00e9 et mourir de froid.",
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                "deFemale": "Ich wei\u00df, es scheint \u00fcbertrieben, sich wegen eines einzigen Mannes derart zu sorgen, aber er ist ein Held. Er hat etwas Besseres verdient, als einfach zu erfrieren."
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            "Text": "The doctors say they should be able to clear up his head wound. He'll be right as rain in no time.",
            "LocalizedText": {
                "enMale": "The doctors say they should be able to clear up his head wound. He'll be right as rain in no time.",
                "frMale": "Les docteurs disent qu'ils devraient pouvoir soigner sa blessure \u00e0 la t\u00eate. Il sera sur pied en un rien de temps.",
                "frFemale": "Les docteurs disent qu'ils devraient pouvoir soigner sa blessure \u00e0 la t\u00eate. Il sera sur pied en un rien de temps.",
                "deMale": "Die \u00c4rzte sagen, dass sie seine Kopfverletzung heilen k\u00f6nnen. Er wird bald wieder normal sein.",
                "deFemale": "Die \u00c4rzte sagen, dass sie seine Kopfverletzung heilen k\u00f6nnen. Er wird bald wieder normal sein."
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            "Text": "Please--don't disturb me. I'm collating some search data.",
            "LocalizedText": {
                "enMale": "Please--don't disturb me. I'm collating some search data.",
                "frMale": "Merci de ne pas me d\u00e9ranger. J'analyse des donn\u00e9es de recherche.",
                "frFemale": "Merci de ne pas me d\u00e9ranger. J'analyse des donn\u00e9es de recherche.",
                "deMale": "Bitte st\u00f6rt mich nicht. Ich muss diese Forschungsdaten vergleichen.",
                "deFemale": "Bitte st\u00f6rt mich nicht. Ich muss diese Forschungsdaten vergleichen."
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            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't say I know his name.",
            "LocalizedText": {
                "enMale": "I can't say I know his name.",
                "frMale": "Je ne crois pas savoir qui c'est.",
                "frFemale": "Je ne crois pas savoir qui c'est.",
                "deMale": "Ich muss zugeben, sein Name sagt mir nichts.",
                "deFemale": "Ich muss zugeben, sein Name sagt mir nichts."
            },
            "LocalizedOptionText": {
                "enMale": "Who was he?",
                "frMale": "Qui \u00e9tait-ce ?",
                "frFemale": "Qui \u00e9tait-ce ?",
                "deMale": "Wer war er?",
                "deFemale": "Wer war er?"
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did this pilot manage to stay alive? This is one of the harshest planets in the galaxy.",
            "LocalizedText": {
                "enMale": "How did this pilot manage to stay alive? This is one of the harshest planets in the galaxy.",
                "frMale": "Comment est-ce que ce pilote a pu rester en vie ? C'est une des plan\u00e8tes les plus rudes de la galaxie.",
                "frFemale": "Comment est-ce que ce pilote a pu rester en vie ? C'est une des plan\u00e8tes les plus rudes de la galaxie.",
                "deMale": "Wie konnte dieser Pilot am Leben bleiben? Das ist einer der grausamsten Planeten der Galaxis.",
                "deFemale": "Wie konnte dieser Pilot am Leben bleiben? Das ist einer der grausamsten Planeten der Galaxis."
            },
            "LocalizedOptionText": {
                "enMale": "And he survived?",
                "frMale": "Il a surv\u00e9cu ?",
                "frFemale": "Il a surv\u00e9cu ?",
                "deMale": "Und er hat \u00fcberlebt?",
                "deFemale": "Und er hat \u00fcberlebt?"
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's a lot of effort for one man, no matter how special you think he is.",
            "LocalizedText": {
                "enMale": "It's a lot of effort for one man, no matter how special you think he is.",
                "frMale": "C'est beaucoup d'efforts pour un seul homme, aussi sp\u00e9cial qu'il soit.",
                "frFemale": "C'est beaucoup d'efforts pour un seul homme, aussi sp\u00e9cial qu'il soit.",
                "deMale": "Das sind viele Umst\u00e4nde f\u00fcr einen einzigen Mann, egal, f\u00fcr wie besonders Ihr ihn haltet.",
                "deFemale": "Das sind viele Umst\u00e4nde f\u00fcr einen einzigen Mann, egal, f\u00fcr wie besonders Ihr ihn haltet."
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            "LocalizedOptionText": {
                "enMale": "Command is right.",
                "frMale": "Le commandement a raison.",
                "frFemale": "Le commandement a raison.",
                "deMale": "Das Kommando hat Recht.",
                "deFemale": "Das Kommando hat Recht."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "BeKofq4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "Thank you for taking me seriously and going out there. Even though he does seem a bit... confused.",
            "LocalizedText": {
                "enMale": "Thank you for taking me seriously and going out there. Even though he does seem a bit... confused.",
                "frMale": "Merci de m'avoir pris au s\u00e9rieux et d'\u00eatre all\u00e9 le chercher. M\u00eame s'il semble un peu... perturb\u00e9.",
                "frFemale": "Merci de m'avoir pris au s\u00e9rieux et d'\u00eatre all\u00e9e le chercher. M\u00eame s'il semble un peu... perturb\u00e9.",
                "deMale": "Danke, dass Ihr mich ernst genommen habt und Euch auf den Weg gemacht habt. Selbst wenn er etwas ... verwirrt zu sein scheint.",
                "deFemale": "Danke, dass Ihr mich ernst genommen habt und Euch auf den Weg gemacht habt. Selbst wenn er etwas ... verwirrt zu sein scheint."
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "No--you're wrong!",
            "LocalizedText": {
                "enMale": "No--you're wrong!",
                "frMale": "Non, c'est faux !",
                "frFemale": "Non, c'est faux !",
                "deMale": "Nein - Ihr habt Unrecht!",
                "deFemale": "Nein - Ihr habt Unrecht!"
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "The medics will check him out. You never know--he might actually fight again.",
            "LocalizedText": {
                "enMale": "The medics will check him out. You never know--he might actually fight again.",
                "frMale": "Les m\u00e9decins vont l'ausculter. On ne sait jamais, il retournera peut-\u00eatre au combat.",
                "frFemale": "Les m\u00e9decins vont l'ausculter. On ne sait jamais, il retournera peut-\u00eatre au combat.",
                "deMale": "Die Sanit\u00e4ter werden ihn untersuchen. Wer wei\u00df ... vielleicht kann er bald sogar wieder k\u00e4mpfen.",
                "deFemale": "Die Sanit\u00e4ter werden ihn untersuchen. Wer wei\u00df ... vielleicht kann er bald sogar wieder k\u00e4mpfen."
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            "SpeakerB62Id": "0000000",
            "Text": "He probably sustained a head wound when his ship went down. And he's been out there a long time.",
            "LocalizedText": {
                "enMale": "He probably sustained a head wound when his ship went down. And he's been out there a long time.",
                "frMale": "Il a probablement \u00e9t\u00e9 touch\u00e9 \u00e0 la t\u00eate quand son vaisseau s'est \u00e9cras\u00e9. Et il a pass\u00e9 un long moment l\u00e0-bas.",
                "frFemale": "Il a probablement \u00e9t\u00e9 touch\u00e9 \u00e0 la t\u00eate quand son vaisseau s'est \u00e9cras\u00e9. Et il a pass\u00e9 un long moment l\u00e0-bas.",
                "deMale": "Wahrscheinlich hat er eine Kopfwunde davongetragen, als er abgest\u00fcrzt ist. Und er war lange Zeit da drau\u00dfen.",
                "deFemale": "Wahrscheinlich hat er eine Kopfwunde davongetragen, als er abgest\u00fcrzt ist. Und er war lange Zeit da drau\u00dfen."
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            "LocalizedOptionText": {
                "enMale": "That's not surprising.",
                "frMale": "Ce n'est pas surprenant.",
                "frFemale": "Ce n'est pas surprenant.",
                "deMale": "Das \u00fcberrascht mich nicht.",
                "deFemale": "Das \u00fcberrascht mich nicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "I suppose. He's with us now, though. That's the main thing.",
            "LocalizedText": {
                "enMale": "I suppose. He's with us now, though. That's the main thing.",
                "frMale": "J'imagine. Mais il est l\u00e0, maintenant. C'est le principal.",
                "frFemale": "J'imagine. Mais il est l\u00e0, maintenant. C'est le principal.",
                "deMale": "Wohl wahr. Aber jetzt ist er bei uns. Das ist die Hauptsache.",
                "deFemale": "Wohl wahr. Aber jetzt ist er bei uns. Das ist die Hauptsache."
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            "SpeakerB62Id": "0NJ17bF",
            "Text": "Pilot First Class Darkil Aro was shot down during the Battle of Hoth. He's been lost for years out there in the wastelands.",
            "LocalizedText": {
                "enMale": "Pilot First Class Darkil Aro was shot down during the Battle of Hoth. He's been lost for years out there in the wastelands.",
                "frMale": "Le pilote premi\u00e8re classe Darkil Aro a \u00e9t\u00e9 abattu pendant la bataille de Hoth. \u00c7a fait des ann\u00e9es qu'il est perdu dans le d\u00e9sert.",
                "frFemale": "Le pilote premi\u00e8re classe Darkil Aro a \u00e9t\u00e9 abattu pendant la bataille de Hoth. \u00c7a fait des ann\u00e9es qu'il est perdu dans le d\u00e9sert.",
                "deMale": "Darkil Aro, ein Pilot erster Klasse, wurde w\u00e4hrend der Schlacht von Hoth abgeschossen. Er ist schon seit Jahren im \u00d6dland verschollen.",
                "deFemale": "Darkil Aro, ein Pilot erster Klasse, wurde w\u00e4hrend der Schlacht von Hoth abgeschossen. Er ist schon seit Jahren im \u00d6dland verschollen."
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            "SpeakerB62Id": "P6GoiW2",
            "Text": "You there. Where's my ship? Need to get back up there. Battle won't win itself, you know.",
            "LocalizedText": {
                "enMale": "You there. Where's my ship? Need to get back up there. Battle won't win itself, you know.",
                "frMale": "Eh, vous. O\u00f9 est mon vaisseau ? Il faut que j'y retourne. La bataille ne va pas se gagner toute seule.",
                "frFemale": "Eh, vous. O\u00f9 est mon vaisseau ? Il faut que j'y retourne. La bataille ne va pas se gagner toute seule.",
                "deMale": "Ihr da. Wo ist mein Schiff? Ich muss da wieder hoch. Die Schlacht gewinnt sich nicht von selbst, wisst Ihr.",
                "deFemale": "Ihr da. Wo ist mein Schiff? Ich muss da wieder hoch. Die Schlacht gewinnt sich nicht von selbst, wisst Ihr."
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