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cnv.location.balmorra.world.multi.lieutenant_larbec

  • 216. - You've returned from your mission against the resistance raiders. Excellent.
    • 218. - Was it a success? Did you drive out that thieving scum once and for all? Will Troida's convoys be safe now?
      • 219. Option - It's done.Player - The resistance shouldn't give your convoys any more trouble.
      • 220. Option - Do you even need to ask?Player - I wouldn't be here if I hadn't succeeded.
        • 222. - That's such a relief to hear. Thank you.
      • 224. Option - They've been wiped out.Player - I killed them.
        • 225. - Total annihilation of enemy forces? I'll make the necessary reports.
          • 228. - I see that you were also successful in retrieving the stolen power regulators. Please, allow me.
            • 230. - What of the enemy generator? Were you able to destroy it as planned?
              • 298. Option - Yes.Player - The generator has been destroyed.
              • 299. Option - A woman tried to stop me.Player - Some refugees were using the generator, too. But I destroyed it.
                • 307. - Interesting. I'll be sure to have this group investigated.
              • 300. Option - Does it matter?Player - Do you really need to waste my time with more questions, Lieutenant?
              • 232. Option - Mind who you're speaking to.Player - Are you questioning me, Lieutenant?
                • 239. - I--no. No, your assistance to us in this matter has been invaluable.
              • 233. Option - It was hard to tell.Player - I moved through the hideout in a destructive haze. It's difficult to say what happened, exactly.
                • 311. - Oh, well, I'm sure there can be no question of your success, my lord.
              • 234. Option - What's it matter?Player - There's not a living resistance fighter anywhere near that place now. Job's done.
              • 235. Option - Your concerns are dealt with.Player - The generator will be of no use to the enemy, Lieutenant.
              • 236. Option - No, I didn't destroy it.Player - Refugees were in need of power, Lieutenant. I saw no reason to deny them.
                • 246. - I... see. I suppose, so long as the generator is not in resistance control, there's no cause for concern.
              • 237. Option - [Lie] Yes, I destroyed it.Player - The generator has been disabled, Lieutenant.
                • 304. - Excellent. I'll be sure to note it in my report.
                  • 252. - There is nothing further. The Empire's interests in this sector will see marked improvement thanks to your actions. Good day.
  • 215. - The resistance encampment is heavily fortified. Proceed with caution.
  • 113. - We were pleased to hear that the convoy arrived safely. Congratulations.
  • 111. - Enemy contact during your mission is highly likely. Good luck.
  • 4. - Convoys traveling to the Troida Military Workshop require armed escorts, and escort personnel are not available at this time.
    • 6. - So, you're telling me we've got your whole blasted Empire behind us, and you can't even find a--
      • 10. - Oh! Sir! I, uh... I didn't mean... obviously, the might of the Empire is focused on more urgent, uh, activities. Yes. Glory to the Empire!
        • 11. Option - Mind your words.Player - Don't give me a reason to doubt your loyalty.
          • 37. - Of course not, my lord. I'm very sorry.
        • 12. Option - Speak your mind.Player - Please, please! Don't hesitate--I would love to know how you truly feel.
          • 35. - What? I, uh... that is how I truly feel. I'm only frustrated that my factory may soon be unable to contribute its share to our glorious Empire.
        • 13. Option - Coward.Player - That's pretty impressive--standing up so straight when you clearly have no spine.
          • 80. - Burkan forgets himself. Unnecessary and useless frustration has clouded his judgment.
        • 14. Option - Indeed.Player - It's always a pleasure to encounter such fervent patriotism.
        • 50. Option - What's this all about?Player - Is there something wrong?
        • 16. Option - Get to the point.Player - Spare me your groveling and explain the situation.
          • 17. - The Troida Military Workshop requires fresh supplies for its wartime operations. Supplies are shipped from here by dewback convoy.
            • 320. - The resistance forces responsible for the raids against our Troida convoys are encamped in a series of caves nearby.
              • 322. - Reconnaissance teams have finally pinpointed the location of this resistance encampment. Given your extensive abilities, you could eliminate this threat once and for all.
                • 323. Option - Gladly.Player - I look forward to making the resistance pay for their transgressions.
                • 325. Option - Gladly.Player - You can always count on me for a bit of destruction, Lieutenant.
                  +200 Influence : approves.
                • 327. Option - Count me in.Player - As long as you keep paying, I'll keep fighting.
                  +200 Influence : approves.
                  • 328. - Oh, yes! Gladly, gladly. Whatever it takes.
                • 331. Option - Understood.Player - If this camp is a threat to the Empire's interests, then I will neutralize it.
                  +50 Influence : disapproves.
                • 333. Option - Sure, why not?Player - Sounds straightforward enough.
                • 335. Option - I don't think so.Player - I'm afraid I have other matters to attend to now, Lieutenant.
                  • 336. - Please, this is our chance to finally put an end to the attacks on Troida's--and, of course, the Empire's--valuable resources!
                    • 338. - You are uniquely qualified to complete this assignment. Are you certain that you cannot participate?
                      • 339. Option - No, I can do it.Player - I will help you destroy this resistance encampment, Lieutenant.
                      • 341. Option - You've changed my mind.Player - Fine, you've convinced me.
                        • 342. - Oh, good. What a relief. Thank you very much.
                          • 344. - The mission will have two primary objectives. Objective one is to eliminate resistance forces and defensive emplacements in the area.
                            • 346. - The second objective is to retrieve a set of stolen Imperial power regulators that the resistance is using and destroy their main generator.
                              • 347. Option - Very well.Player - The resistance will be punished for their crimes, and the Empire will have its stolen property returned.
                              • 349. Option - Very well.Player - No more power, no more defenses.
                              • 351. Option - How much are the parts worth?Player - Just out of curiosity, what's the street value on those power regulators?
                                +200 Influence : approves.
                                • 352. - You are unlikely to find anyone interested in the power regulators outside of the resistance and ourselves. I assure you, we can pay better.
                              • 355. Option - Understood.Player - I'll proceed to the objective area immediately, Lieutenant.
                              • 357. Option - Time for some blood.Player - I'll make sure no one survives.
                                +200 Influence : approves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                              • 359. Option - After this, no more favors.Player - Don't expect help in the future.
                                +200 Influence : approves.
                      • 362. Option - I'm certain. [Refuse quest]Player - You'll have to deal with this yourself, Lieutenant.
                        <Aborts Conversation>
                        • 363. - Understood. Thank you for your service to the Empire. Larbec out.
                          • 364. <Conversation Exit>
  • 289. - Thank you for your assistance.
  • 1. - Good day to you.
  • 319. <Non-dialogue segment.>
    • 63. - But no escort personnel are available. Without an escort, the convoy will not make its delivery.
      • 85. Option - I'll escort the convoy.Player - I can ensure that the supplies make it there intact.
      • 89. Option - All right, sounds easy enough.Player - This will be trivial.
        • 90. - Excellent. Burkan, arrange for the equipment and replacement parts to be loaded onto dewbacks immediately.
          • 98. - But... but what about the medical supplies? The wounded workers--if they don't get the supplies soon, they'll die!
            • 100. - Negative. Medical supplies are secondary to mission-critical assets. Adding them will only slow the convoy and expose it to further enemy fire.
              • 101. Option - Add the medical supplies, too.Player - Speed won't be a problem. Put everything that's needed into the convoy. +50
                • 103. - As you wish. I'll have the medical supplies added to the convoy manifest.
                  • 110. <Conversation Exit>
              • 102. Option - Only load what's necessary.Player - I want that convoy moving as fast as possible. Another convoy can carry the medical supplies later. +50
                • 105. - Agreed--there's no room for unnecessary risks. Mission-critical items only.
                  • 109. <Conversation Exit>
      • 91. Option - I won't do it. [Refuse quest]Player - This isn't my line of work.
        <Aborts Conversation>
    • 9. - There! You see, Lieutenant, a mercenary! You are a mercenary, aren't you? You'd be interested in some well-paid escort work, I'll bet?
      • 39. Option - I don't like your attitude.Player - Your lack of respect for our glorious Empire troubles me.
        • 46. - My lord! I... I meant no disrespect. Obviously, our mighty Empire has more important tasks to deal with.
      • 40. Option - You aren't being very polite.Player - That's no way to ask for help. This is a professional, be courteous!
        • 48. - My lord! I... yes, yes of course, whatever you say!
      • 25. Option - I'm not just a mercenary.Player - I'm a bounty hunter, pal, not just some hired gun.
        • 26. - Burkan forgets himself. But arrangements for employment could be made, if you're interested.
      • 41. Option - I don't like your attitude.Player - Are you suggesting that the Empire's forces are insufficient?
        • 44. - Agent! I... no, no, of course not! The Empire's might is considerable! I'm sure that there are simply more, uh, urgent tasks at hand.
      • 55. Option - Count me in.Player - I'd like to help.
      • 58. Option - I'll hear you out--for now.Player - This had better be good.
    • 8. - Oh! Forgive me, my lord. I didn't mean... I mean, clearly, the Empire's might is simply, uh, directed elsewhere. Yes. Glory to the Emperor!
    • 107. - The convoy will be prepped and ready for transit to the Troida workshop immediately. You only need to protect the dewbacks--a Troida employee will keep them moving. Good luck.
    • 108. - We'll have the dewbacks loaded and ready for transit to the Troida workshop at once. A Troida employee will manage the beasts--you need only defend them. Good luck.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra.world.multi.lieutenant_larbec
Other Sites:
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            "Text": "So, you're telling me we've got your whole blasted Empire behind us, and you can't even find a--",
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            "Text": "Oh! Forgive me, my lord. I didn't mean... I mean, clearly, the Empire's might is simply, uh, directed elsewhere. Yes. Glory to the Emperor!",
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                "frMale": "Oh ! Pardonnez-moi, Excellence. Je ne voulais pas... enfin, je sais que la force de l'Empire est juste, euh, concentr\u00e9e ailleurs. Voil\u00e0. Gloire \u00e0 l'Empereur !",
                "frFemale": "Oh ! Pardonnez-moi, Excellence. Je ne voulais pas... enfin, je sais que la force de l'Empire est juste, euh, concentr\u00e9e ailleurs. Voil\u00e0. Gloire \u00e0 l'Empereur !",
                "deMale": "Oh! Vergebt mir. Ich wollte nicht ... ich meine, die Macht des Imperiums wird sicherlich an anderer Stelle ben\u00f6tigt. Ja. Ruhm dem Imperator!",
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            "Text": "There! You see, Lieutenant, a mercenary! You are a mercenary, aren't you? You'd be interested in some well-paid escort work, I'll bet?",
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            "Text": "Oh! Sir! I, uh... I didn't mean... obviously, the might of the Empire is focused on more urgent, uh, activities. Yes. Glory to the Empire!",
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                "enMale": "Oh! Sir! I, uh... I didn't mean... obviously, the might of the Empire is focused on more urgent, uh, activities. Yes. Glory to the Empire!",
                "frMale": "Oh ! Monsieur ! Je, euh... Je ne voulais pas. L'Empire doit \u00eatre accapar\u00e9 par, euh, des affaires plus pressantes. Voil\u00e0. Gloire \u00e0 l'Empire !",
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            "Text": "Don't give me a reason to doubt your loyalty.",
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                "enMale": "Don't give me a reason to doubt your loyalty.",
                "frMale": "Ne me donnez pas une raison de douter de votre loyaut\u00e9.",
                "frFemale": "Ne me donnez pas une raison de douter de votre loyaut\u00e9.",
                "deMale": "Gebt mir keinen Grund, an Eurer Loyalit\u00e4t zu zweifeln.",
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                "enMale": "Mind your words.",
                "frMale": "Surveillez vos paroles.",
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                "deMale": "Achtet auf Eure Worte.",
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            "Text": "Please, please! Don't hesitate--I would love to know how you truly feel.",
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                "enMale": "Please, please! Don't hesitate--I would love to know how you truly feel.",
                "frMale": "Je vous en prie ! N'ayez pas peur ! J'adorerais entendre ce que vous pensez vraiment.",
                "frFemale": "Je vous en prie ! N'ayez pas peur ! J'adorerais entendre ce que vous pensez vraiment.",
                "deMale": "Bitte, bitte! Z\u00f6gert nicht - ich w\u00fcrde zu gerne wissen, was Ihr wirklich denkt.",
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                "enMale": "Speak your mind.",
                "frMale": "Parlez franchement.",
                "frFemale": "Parlez franchement.",
                "deMale": "Sagt, was Euch auf dem Herzen liegt.",
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        "13": {
            "NodeId": 13,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's pretty impressive--standing up so straight when you clearly have no spine.",
            "LocalizedText": {
                "enMale": "That's pretty impressive--standing up so straight when you clearly have no spine.",
                "frMale": "J'ai rarement vu un homme avec aussi peu de courage en lui.",
                "frFemale": "J'ai rarement vu un homme avec aussi peu de courage en lui.",
                "deMale": "Ziemlich beeindruckend - dass Ihr noch so gerade steht, obwohl Euch offensichtlich das R\u00fcckgrat fehlt.",
                "deFemale": "Ziemlich beeindruckend - dass Ihr noch so gerade steht, obwohl Euch offensichtlich das R\u00fcckgrat fehlt."
            },
            "LocalizedOptionText": {
                "enMale": "Coward.",
                "frMale": "L\u00e2che.",
                "frFemale": "L\u00e2che.",
                "deMale": "Feigling.",
                "deFemale": "Feigling."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "14": {
            "NodeId": 14,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's always a pleasure to encounter such fervent patriotism.",
            "LocalizedText": {
                "enMale": "It's always a pleasure to encounter such fervent patriotism.",
                "frMale": "C'est toujours un plaisir d'\u00eatre le t\u00e9moin d'un tel patriotisme.",
                "frFemale": "C'est toujours un plaisir d'\u00eatre le t\u00e9moin d'un tel patriotisme.",
                "deMale": "Es war mir immer ein Vergn\u00fcgen, auf solch gl\u00fchenden Patriotismus zu treffen.",
                "deFemale": "Es war mir immer ein Vergn\u00fcgen, auf solch gl\u00fchenden Patriotismus zu treffen."
            },
            "LocalizedOptionText": {
                "enMale": "Indeed.",
                "frMale": "Effectivement.",
                "frFemale": "Effectivement.",
                "deMale": "In der Tat.",
                "deFemale": "In der Tat."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Spare me your groveling and explain the situation.",
            "LocalizedText": {
                "enMale": "Spare me your groveling and explain the situation.",
                "frMale": "\u00c9pargnez-moi vos flatteries et expliquez-moi le probl\u00e8me.",
                "frFemale": "\u00c9pargnez-moi vos flatteries et expliquez-moi le probl\u00e8me.",
                "deMale": "Erspart mir diese Unterw\u00fcrfigkeit und erkl\u00e4rt die Lage.",
                "deFemale": "Erspart mir diese Unterw\u00fcrfigkeit und erkl\u00e4rt die Lage."
            },
            "LocalizedOptionText": {
                "enMale": "Get to the point.",
                "frMale": "Venez-en au fait.",
                "frFemale": "Venez-en au fait.",
                "deMale": "Kommt zum Punkt.",
                "deFemale": "Kommt zum Punkt."
            },
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            "NodeId": 17,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "The Troida Military Workshop requires fresh supplies for its wartime operations. Supplies are shipped from here by dewback convoy.",
            "LocalizedText": {
                "enMale": "The Troida Military Workshop requires fresh supplies for its wartime operations. Supplies are shipped from here by dewback convoy.",
                "frMale": "La manufacture militaire de Tro\u00efda a besoin d'\u00eatre ravitaill\u00e9e pour poursuivre ses op\u00e9rations. Un convoi de dewbacks part d'ici avec la marchandise.",
                "frFemale": "La manufacture militaire de Tro\u00efda a besoin d'\u00eatre ravitaill\u00e9e pour poursuivre ses op\u00e9rations. Un convoi de dewbacks part d'ici avec la marchandise.",
                "deMale": "Die Troida-Milit\u00e4rfabrik ben\u00f6tigt frische Versorgungsg\u00fcter f\u00fcr ihre Kriegsaktivit\u00e4ten. Die Versorgungsg\u00fcter werden von hier aus per Taur\u00fccken-Konvoi geliefert.",
                "deFemale": "Die Troida-Milit\u00e4rfabrik ben\u00f6tigt frische Versorgungsg\u00fcter f\u00fcr ihre Kriegsaktivit\u00e4ten. Die Versorgungsg\u00fcter werden von hier aus per Taur\u00fccken-Konvoi geliefert."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.balmorra.world.multi.lieutenant_larbec",
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a bounty hunter, pal, not just some hired gun.",
            "LocalizedText": {
                "enMale": "I'm a bounty hunter, pal, not just some hired gun.",
                "frMale": "Je suis un chasseur de primes, pas un vulgaire mercenaire.",
                "frFemale": "Je suis une chasseuse de primes, pas une vulgaire mercenaire.",
                "deMale": "Ich bin Kopfgeldj\u00e4ger, Junge, nicht nur eine Mietkanone.",
                "deFemale": "Ich bin Kopfgeldj\u00e4ger, Junge, nicht nur eine Mietkanone."
            },
            "LocalizedOptionText": {
                "enMale": "I'm not just a mercenary.",
                "frMale": "Je ne suis pas un vulgaire mercenaire.",
                "frFemale": "Je ne suis pas une vulgaire mercenaire.",
                "deMale": "Ich bin nicht nur ein S\u00f6ldner.",
                "deFemale": "Ich bin nicht nur ein S\u00f6ldner."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "Burkan forgets himself. But arrangements for employment could be made, if you're interested.",
            "LocalizedText": {
                "enMale": "Burkan forgets himself. But arrangements for employment could be made, if you're interested.",
                "frMale": "Burkan s'est laiss\u00e9 emporter. Mais son offre reste valable, si \u00e7a vous int\u00e9resse.",
                "frFemale": "Burkan s'est laiss\u00e9 emporter. Mais son offre reste valable, si \u00e7a vous int\u00e9resse.",
                "deMale": "Burkan vergisst sich selbst. Aber wir k\u00f6nnen eine Besch\u00e4ftigung arrangieren, wenn Ihr interessiert seid.",
                "deFemale": "Burkan vergisst sich selbst. Aber wir k\u00f6nnen eine Besch\u00e4ftigung arrangieren, wenn Ihr interessiert seid."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "31": {
            "NodeId": 31,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UloSht6",
            "Text": "I, uh, I'm glad you approve, agent.",
            "LocalizedText": {
                "enMale": "I, uh, I'm glad you approve, agent.",
                "frMale": "Vous, euh, m'en voyez ravi, agent.",
                "frFemale": "Vous, euh, m'en voyez ravi, agent.",
                "deMale": "Ich, \u00e4hm, bin froh, dass Ihr das billigt, Agent.",
                "deFemale": "Ich, \u00e4hm, bin froh, dass Ihr das billigt, Agent."
            },
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        "35": {
            "NodeId": 35,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UloSht6",
            "Text": "What? I, uh... that is how I truly feel. I'm only frustrated that my factory may soon be unable to contribute its share to our glorious Empire.",
            "LocalizedText": {
                "enMale": "What? I, uh... that is how I truly feel. I'm only frustrated that my factory may soon be unable to contribute its share to our glorious Empire.",
                "frMale": "Comment ? Je, euh... C'est ce que je pense vraiment. Je trouve seulement frustrant que mon usine ne puisse bient\u00f4t plus contribuer \u00e0 la grandeur de l'Empire.",
                "frFemale": "Comment ? Je, euh... C'est ce que je pense vraiment. Je trouve seulement frustrant que mon usine ne puisse bient\u00f4t plus contribuer \u00e0 la grandeur de l'Empire.",
                "deMale": "Was? Ich, \u00e4hm... so denke ich wirklich. Ich bin nur frustriert, dass meine Fabrik bald keinen Beitrag mehr zum Ruhm des Imperiums leisten kann.",
                "deFemale": "Was? Ich, \u00e4hm... so denke ich wirklich. Ich bin nur frustriert, dass meine Fabrik bald keinen Beitrag mehr zum Ruhm des Imperiums leisten kann."
            },
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        "37": {
            "NodeId": 37,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UloSht6",
            "Text": "Of course not, my lord. I'm very sorry.",
            "LocalizedText": {
                "enMale": "Of course not, my lord. I'm very sorry.",
                "frMale": "Bien s\u00fbr que non, Excellence. Je suis d\u00e9sol\u00e9.",
                "frFemale": "Bien s\u00fbr que non, Excellence. Je suis d\u00e9sol\u00e9.",
                "deMale": "Nat\u00fcrlich nicht. Ich bin untr\u00f6stlich.",
                "deFemale": "Nat\u00fcrlich nicht. Ich bin untr\u00f6stlich."
            },
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        "39": {
            "NodeId": 39,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your lack of respect for our glorious Empire troubles me.",
            "LocalizedText": {
                "enMale": "Your lack of respect for our glorious Empire troubles me.",
                "frMale": "Votre manque de respect pour notre glorieux Empire me d\u00e9pla\u00eet.",
                "frFemale": "Votre manque de respect pour notre glorieux Empire me d\u00e9pla\u00eet.",
                "deMale": "Eure Respektlosigkeit unserem ruhmreichen Imperium gegen\u00fcber best\u00fcrzt mich.",
                "deFemale": "Eure Respektlosigkeit unserem ruhmreichen Imperium gegen\u00fcber best\u00fcrzt mich."
            },
            "LocalizedOptionText": {
                "enMale": "I don't like your attitude.",
                "frMale": "Votre attitude me d\u00e9pla\u00eet.",
                "frFemale": "Votre attitude me d\u00e9pla\u00eet.",
                "deMale": "Mir gef\u00e4llt Eure Einstellung nicht.",
                "deFemale": "Mir gef\u00e4llt Eure Einstellung nicht."
            },
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        "40": {
            "NodeId": 40,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's no way to ask for help. This is a professional, be courteous!",
            "LocalizedText": {
                "enMale": "That's no way to ask for help. This is a professional, be courteous!",
                "frMale": "Ce n'est pas comme \u00e7a qu'on demande l'aide d'un professionnel. Un peu de respect !",
                "frFemale": "Ce n'est pas comme \u00e7a qu'on demande l'aide d'un professionnel. Un peu de respect !",
                "deMale": "So bittet man wohl kaum um Hilfe. Ihr redet mit einem Profi, seid h\u00f6flich!",
                "deFemale": "So bittet man wohl kaum um Hilfe. Ihr redet mit einem Profi, seid h\u00f6flich!"
            },
            "LocalizedOptionText": {
                "enMale": "You aren't being very polite.",
                "frMale": "Quelle impolitesse.",
                "frFemale": "Quelle impolitesse.",
                "deMale": "Ihr seid nicht sehr h\u00f6flich.",
                "deFemale": "Ihr seid nicht sehr h\u00f6flich."
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        "41": {
            "NodeId": 41,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you suggesting that the Empire's forces are insufficient?",
            "LocalizedText": {
                "enMale": "Are you suggesting that the Empire's forces are insufficient?",
                "frMale": "Entendez-vous par l\u00e0 que les forces de l'Empire ne suffisent pas ?",
                "frFemale": "Entendez-vous par l\u00e0 que les forces de l'Empire ne suffisent pas ?",
                "deMale": "Wollt Ihr andeuten, dass das Imperium \u00fcber zu wenig Einheiten verf\u00fcgt?",
                "deFemale": "Wollt Ihr andeuten, dass das Imperium \u00fcber zu wenig Einheiten verf\u00fcgt?"
            },
            "LocalizedOptionText": {
                "enMale": "I don't like your attitude.",
                "frMale": "Je n'appr\u00e9cie pas votre attitude.",
                "frFemale": "Je n'appr\u00e9cie pas votre attitude.",
                "deMale": "Mir gef\u00e4llt Eure Einstellung nicht.",
                "deFemale": "Mir gef\u00e4llt Eure Einstellung nicht."
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        "44": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UloSht6",
            "Text": "Agent! I... no, no, of course not! The Empire's might is considerable! I'm sure that there are simply more, uh, urgent tasks at hand.",
            "LocalizedText": {
                "enMale": "Agent! I... no, no, of course not! The Empire's might is considerable! I'm sure that there are simply more, uh, urgent tasks at hand.",
                "frMale": "Agent ! Non, non, bien s\u00fbr que non ! La puissance de l'Empire est consid\u00e9rable ! Je suis s\u00fbr que les Imp\u00e9riaux sont juste, euh, tr\u00e8s occup\u00e9s.",
                "frFemale": "Agent ! Non, non, bien s\u00fbr que non ! La puissance de l'Empire est consid\u00e9rable ! Je suis s\u00fbr que les Imp\u00e9riaux sont juste, euh, tr\u00e8s occup\u00e9s.",
                "deMale": "Agent! Ich ... nein, nein, nat\u00fcrlich nicht! Die Macht der Imperiums ist betr\u00e4chtlich! Ich bin mir sicher, dass es nur, \u00e4hm, Dringenderes zu tun gibt.",
                "deFemale": "Agent! Ich ... nein, nein, nat\u00fcrlich nicht! Die Macht der Imperiums ist betr\u00e4chtlich! Ich bin mir sicher, dass es nur, \u00e4hm, Dringenderes zu tun gibt."
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        "45": {
            "NodeId": 45,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "UloSht6",
            "Text": "My lord! I... I meant no disrespect. Obviously, our mighty Empire has more important tasks to deal with.",
            "LocalizedText": {
                "enMale": "My lord! I... I meant no disrespect. Obviously, our mighty Empire has more important tasks to deal with.",
                "frMale": "Excellence ! Je... Je ne voulais pas vous offenser. Notre puissant Empire a de toute \u00e9vidence mieux \u00e0 faire.",
                "frFemale": "Excellence ! Je... Je ne voulais pas vous offenser. Notre puissant Empire a de toute \u00e9vidence mieux \u00e0 faire.",
                "deMale": "Verzeiht! Ich ... ich wollte nicht respektlos sein. Nat\u00fcrlich hat unser m\u00e4chtiges Imperium wichtigere Aufgaben zu erledigen.",
                "deFemale": "Verzeiht! Ich ... ich wollte nicht respektlos sein. Nat\u00fcrlich hat unser m\u00e4chtiges Imperium wichtigere Aufgaben zu erledigen."
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            "SpeakerB62Id": "UloSht6",
            "Text": "My lord! I... yes, yes of course, whatever you say!",
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                "enMale": "My lord! I... yes, yes of course, whatever you say!",
                "frMale": "Excellence ! Je... Oui, oui, excusez-moi !",
                "frFemale": "Excellence ! Je... Oui, oui, excusez-moi !",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there something wrong?",
            "LocalizedText": {
                "enMale": "Is there something wrong?",
                "frMale": "Quelque chose ne va pas\u00a0?",
                "frFemale": "Quelque chose ne va pas\u00a0?",
                "deMale": "Ist irgendwas nicht in Ordnung?",
                "deFemale": "Ist irgendwas nicht in Ordnung?"
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            "LocalizedOptionText": {
                "enMale": "What's this all about?",
                "frMale": "De quoi s'agit-il ?",
                "frFemale": "De quoi s'agit-il ?",
                "deMale": "Worum geht es hier?",
                "deFemale": "Worum geht es hier?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd like to help.",
            "LocalizedText": {
                "enMale": "I'd like to help.",
                "frMale": "Je ne demande qu'\u00e0 \u00eatre utile.",
                "frFemale": "Je ne demande qu'\u00e0 \u00eatre utile.",
                "deMale": "Ich m\u00f6chte helfen.",
                "deFemale": "Ich m\u00f6chte helfen."
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            "LocalizedOptionText": {
                "enMale": "Count me in.",
                "frMale": "Comptez sur moi.",
                "frFemale": "Comptez sur moi.",
                "deMale": "Ich bin dabei.",
                "deFemale": "Ich bin dabei."
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "Your assistance would be greatly appreciated.",
            "LocalizedText": {
                "enMale": "Your assistance would be greatly appreciated.",
                "frMale": "Votre aide serait tr\u00e8s appr\u00e9ci\u00e9e.",
                "frFemale": "Votre aide serait tr\u00e8s appr\u00e9ci\u00e9e.",
                "deMale": "Wir w\u00fcssten Eure Hilfe sehr zu sch\u00e4tzen.",
                "deFemale": "Wir w\u00fcssten Eure Hilfe sehr zu sch\u00e4tzen."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This had better be good.",
            "LocalizedText": {
                "enMale": "This had better be good.",
                "frMale": "J'esp\u00e8re que \u00e7a vaut le coup.",
                "frFemale": "J'esp\u00e8re que \u00e7a vaut le coup.",
                "deMale": "Das ist hoffentlich wichtig.",
                "deFemale": "Das ist hoffentlich wichtig."
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            "LocalizedOptionText": {
                "enMale": "I'll hear you out--for now.",
                "frMale": "Je vous \u00e9coute.",
                "frFemale": "Je vous \u00e9coute.",
                "deMale": "Ich werde Euch anh\u00f6ren - vorerst.",
                "deFemale": "Ich werde Euch anh\u00f6ren - vorerst."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "kgWKitE",
            "Text": "But no escort personnel are available. Without an escort, the convoy will not make its delivery.",
            "LocalizedText": {
                "enMale": "But no escort personnel are available. Without an escort, the convoy will not make its delivery.",
                "frMale": "Mais nous manquons d'hommes pour l'escorter. Sans escorte, le convoi n'arrivera pas \u00e0 destination.",
                "frFemale": "Mais nous manquons d'hommes pour l'escorter. Sans escorte, le convoi n'arrivera pas \u00e0 destination.",
                "deMale": "Aber es ist kein Geleitpersonal verf\u00fcgbar. Und ohne Geleit wird der Konvoi die Lieferung nicht durchf\u00fchren k\u00f6nnen.",
                "deFemale": "Aber es ist kein Geleitpersonal verf\u00fcgbar. Und ohne Geleit wird der Konvoi die Lieferung nicht durchf\u00fchren k\u00f6nnen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "kgWKitE",
            "Text": "Burkan's frustration is understandable, though misdirected.",
            "LocalizedText": {
                "enMale": "Burkan's frustration is understandable, though misdirected.",
                "frMale": "La frustration de Burkan est compr\u00e9hensible, bien qu'inappropri\u00e9e.",
                "frFemale": "La frustration de Burkan est compr\u00e9hensible, bien qu'inappropri\u00e9e.",
                "deMale": "Burkans Frustration ist verst\u00e4ndlich, wenngleich fehlgeleitet.",
                "deFemale": "Burkans Frustration ist verst\u00e4ndlich, wenngleich fehlgeleitet."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 72,
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            "JoinDisabledForHolocom": false,
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            "NodeId": 75,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "kgWKitE",
            "Text": "Burkan forgets himself. Unnecessary and useless frustration has clouded his judgment.",
            "LocalizedText": {
                "enMale": "Burkan forgets himself. Unnecessary and useless frustration has clouded his judgment.",
                "frMale": "Burkan s'est laiss\u00e9 emporter. Sa frustration a inutilement obscurci son jugement.",
                "frFemale": "Burkan s'est laiss\u00e9 emporter. Sa frustration a inutilement obscurci son jugement.",
                "deMale": "Burkan vergisst sich. Unn\u00f6tige und sinnlose Frustration hat sein Urteil getr\u00fcbt.",
                "deFemale": "Burkan vergisst sich. Unn\u00f6tige und sinnlose Frustration hat sein Urteil getr\u00fcbt."
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "83": {
            "NodeId": 83,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can ensure that the supplies make it there intact.",
            "LocalizedText": {
                "enMale": "I can ensure that the supplies make it there intact.",
                "frMale": "Je veillerai \u00e0 ce que la marchandise arrive en bon \u00e9tat.",
                "frFemale": "Je veillerai \u00e0 ce que la marchandise arrive en bon \u00e9tat.",
                "deMale": "Ich kann sicherstellen, dass die Versorgungsg\u00fcter unbeschadet dort ankommen.",
                "deFemale": "Ich kann sicherstellen, dass die Versorgungsg\u00fcter unbeschadet dort ankommen."
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            "LocalizedOptionText": {
                "enMale": "I'll escort the convoy.",
                "frMale": "Je vais escorter le convoi.",
                "frFemale": "Je vais escorter le convoi.",
                "deMale": "Ich begleite den Konvoi.",
                "deFemale": "Ich begleite den Konvoi."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This will be trivial.",
            "LocalizedText": {
                "enMale": "This will be trivial.",
                "frMale": "Je peux le faire les mains dans les poches.",
                "frFemale": "Je peux le faire les mains dans les poches.",
                "deMale": "Ein Kinderspiel.",
                "deFemale": "Ein Kinderspiel."
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            "LocalizedOptionText": {
                "enMale": "All right, sounds easy enough.",
                "frMale": "Tr\u00e8s bien, \u00e7a ne devrait pas poser de probl\u00e8me.",
                "frFemale": "Tr\u00e8s bien, \u00e7a ne devrait pas poser de probl\u00e8me.",
                "deMale": "In Ordnung, das klingt nicht schwierig.",
                "deFemale": "In Ordnung, das klingt nicht schwierig."
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        "90": {
            "NodeId": 90,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "Excellent. Burkan, arrange for the equipment and replacement parts to be loaded onto dewbacks immediately.",
            "LocalizedText": {
                "enMale": "Excellent. Burkan, arrange for the equipment and replacement parts to be loaded onto dewbacks immediately.",
                "frMale": "Excellent. Burkan, occupez-vous imm\u00e9diatement du chargement de l'\u00e9quipement et des pi\u00e8ces de rechange sur les dewbacks.",
                "frFemale": "Excellent. Burkan, occupez-vous imm\u00e9diatement du chargement de l'\u00e9quipement et des pi\u00e8ces de rechange sur les dewbacks.",
                "deMale": "Ausgezeichnet. Burkan, seht zu, dass Ausr\u00fcstung und Ersatzteile sofort auf Taur\u00fccken geladen werden.",
                "deFemale": "Ausgezeichnet. Burkan, seht zu, dass Ausr\u00fcstung und Ersatzteile sofort auf Taur\u00fccken geladen werden."
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            "NodeId": 91,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This isn't my line of work.",
            "LocalizedText": {
                "enMale": "This isn't my line of work.",
                "frMale": "Ce n'est pas dans mes cordes.",
                "frFemale": "Ce n'est pas dans mes cordes.",
                "deMale": "Diese Art von Arbeit mache ich nicht.",
                "deFemale": "Diese Art von Arbeit mache ich nicht."
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            "LocalizedOptionText": {
                "enMale": "I won't do it. [Refuse quest]",
                "frMale": "Je refuse. [Refuser la qu\u00eate]",
                "frFemale": "Je refuse. [Refuser la qu\u00eate]",
                "deMale": "Ich werde es nicht tun. [Mission ablehnen]",
                "deFemale": "Ich werde es nicht tun. [Mission ablehnen]"
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        "92": {
            "NodeId": 92,
            "QuestRewardB62": "0000000",
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            "Text": "Thank you for your time. We will determine an alternate solution.",
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                "enMale": "Thank you for your time. We will determine an alternate solution.",
                "frMale": "Merci quand m\u00eame. Nous trouverons une autre solution.",
                "frFemale": "Merci quand m\u00eame. Nous trouverons une autre solution.",
                "deMale": "Danke f\u00fcr Eure Zeit. Wir werden eine andere L\u00f6sung finden.",
                "deFemale": "Danke f\u00fcr Eure Zeit. Wir werden eine andere L\u00f6sung finden."
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            "SpeakerB62Id": "kgWKitE",
            "Text": "Good day to you.",
            "LocalizedText": {
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                "frMale": "Bonne journ\u00e9e.",
                "frFemale": "Bonne journ\u00e9e.",
                "deMale": "Guten Tag.",
                "deFemale": "Guten Tag."
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            "SpeakerB62Id": "UloSht6",
            "Text": "But... but what about the medical supplies? The wounded workers--if they don't get the supplies soon, they'll die!",
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                "enMale": "But... but what about the medical supplies? The wounded workers--if they don't get the supplies soon, they'll die!",
                "frMale": "Mais... et les fournitures m\u00e9dicales ? Les ouvriers bless\u00e9s vont mourir s'ils ne sont pas soign\u00e9s rapidement !",
                "frFemale": "Mais... et les fournitures m\u00e9dicales ? Les ouvriers bless\u00e9s vont mourir s'ils ne sont pas soign\u00e9s rapidement !",
                "deMale": "Aber ... was ist mit den medizinischen Versorgungsg\u00fctern? Die verwundeten Arbeiter - wenn sie nicht bald versorgt werden, sterben sie!",
                "deFemale": "Aber ... was ist mit den medizinischen Versorgungsg\u00fctern? Die verwundeten Arbeiter - wenn sie nicht bald versorgt werden, sterben sie!"
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            "Text": "Negative. Medical supplies are secondary to mission-critical assets. Adding them will only slow the convoy and expose it to further enemy fire.",
            "LocalizedText": {
                "enMale": "Negative. Medical supplies are secondary to mission-critical assets. Adding them will only slow the convoy and expose it to further enemy fire.",
                "frMale": "N\u00e9gatif. Les fournitures m\u00e9dicales ne sont pas prioritaires. Les emmener ralentirait le convoi et le rendrait plus vuln\u00e9rable \u00e0 l'ennemi.",
                "frFemale": "N\u00e9gatif. Les fournitures m\u00e9dicales ne sont pas prioritaires. Les emmener ralentirait le convoi et le rendrait plus vuln\u00e9rable \u00e0 l'ennemi.",
                "deMale": "Negativ. Medizinische Versorgungsg\u00fcter sind weniger wichtig als missionsentscheidende Posten. Sie verlangsamen nur den Konvoi und erh\u00f6hen das Risiko gegnerischen Beschusses.",
                "deFemale": "Negativ. Medizinische Versorgungsg\u00fcter sind weniger wichtig als missionsentscheidende Posten. Sie verlangsamen nur den Konvoi und erh\u00f6hen das Risiko gegnerischen Beschusses."
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            "SpeakerB62Id": "0000000",
            "Text": "Speed won't be a problem. Put everything that's needed into the convoy.",
            "LocalizedText": {
                "enMale": "Speed won't be a problem. Put everything that's needed into the convoy.",
                "frMale": "La vitesse ne sera pas un probl\u00e8me. Chargez tout ce dont la manufacture a besoin sur le convoi.",
                "frFemale": "La vitesse ne sera pas un probl\u00e8me. Chargez tout ce dont la manufacture a besoin sur le convoi.",
                "deMale": "Geschwindigkeit wird kein Problem sein. Best\u00fcckt den Konvoi mit allem, was notwendig ist.",
                "deFemale": "Geschwindigkeit wird kein Problem sein. Best\u00fcckt den Konvoi mit allem, was notwendig ist."
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            "LocalizedOptionText": {
                "enMale": "Add the medical supplies, too.",
                "frMale": "Chargez \u00e9galement les fournitures m\u00e9dicales.",
                "frFemale": "Chargez \u00e9galement les fournitures m\u00e9dicales.",
                "deMale": "Ladet auch den medizinischen Bedarf auf.",
                "deFemale": "Ladet auch den medizinischen Bedarf auf."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I want that convoy moving as fast as possible. Another convoy can carry the medical supplies later.",
            "LocalizedText": {
                "enMale": "I want that convoy moving as fast as possible. Another convoy can carry the medical supplies later.",
                "frMale": "Je veux que le convoi avance le plus vite possible. Les fournitures m\u00e9dicales pourront \u00eatre achemin\u00e9es plus tard.",
                "frFemale": "Je veux que le convoi avance le plus vite possible. Les fournitures m\u00e9dicales pourront \u00eatre achemin\u00e9es plus tard.",
                "deMale": "Ich will, dass der Konvoi so schnell wie m\u00f6glich vorankommt. Ein anderer Konvoi kann die Versorgungsg\u00fcter sp\u00e4ter transportieren.",
                "deFemale": "Ich will, dass der Konvoi so schnell wie m\u00f6glich vorankommt. Ein anderer Konvoi kann die Versorgungsg\u00fcter sp\u00e4ter transportieren."
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            "LocalizedOptionText": {
                "enMale": "Only load what's necessary.",
                "frMale": "Ne chargez que le strict n\u00e9cessaire.",
                "frFemale": "Ne chargez que le strict n\u00e9cessaire.",
                "deMale": "Nur das Notwendigste wird geladen.",
                "deFemale": "Nur das Notwendigste wird geladen."
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            "SpeakerB62Id": "kgWKitE",
            "Text": "As you wish. I'll have the medical supplies added to the convoy manifest.",
            "LocalizedText": {
                "enMale": "As you wish. I'll have the medical supplies added to the convoy manifest.",
                "frMale": "Comme vous voudrez. J'ajouterai les fournitures m\u00e9dicales sur le manifeste du convoi.",
                "frFemale": "Comme vous voudrez. J'ajouterai les fournitures m\u00e9dicales sur le manifeste du convoi.",
                "deMale": "Wie Ihr w\u00fcnscht. Ich werde die medizinischen Versorgungsg\u00fcter der Konvoi-Liste hinzuf\u00fcgen lassen.",
                "deFemale": "Wie Ihr w\u00fcnscht. Ich werde die medizinischen Versorgungsg\u00fcter der Konvoi-Liste hinzuf\u00fcgen lassen."
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            "SpeakerB62Id": "kgWKitE",
            "Text": "Agreed--there's no room for unnecessary risks. Mission-critical items only.",
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                "enMale": "Agreed--there's no room for unnecessary risks. Mission-critical items only.",
                "frMale": "Compris. Inutile de prendre des risques inutiles. Limitons-nous aux marchandises cruciales pour la mission.",
                "frFemale": "Compris. Inutile de prendre des risques inutiles. Limitons-nous aux marchandises cruciales pour la mission.",
                "deMale": "Einverstanden - keine unn\u00f6tigen Risiken. Ausschlie\u00dflich missionsentscheidende Gegenst\u00e4nde.",
                "deFemale": "Einverstanden - keine unn\u00f6tigen Risiken. Ausschlie\u00dflich missionsentscheidende Gegenst\u00e4nde."
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            "SpeakerB62Id": "kgWKitE",
            "Text": "The convoy will be prepped and ready for transit to the Troida workshop immediately. You only need to protect the dewbacks--a Troida employee will keep them moving. Good luck.",
            "LocalizedText": {
                "enMale": "The convoy will be prepped and ready for transit to the Troida workshop immediately. You only need to protect the dewbacks--a Troida employee will keep them moving. Good luck.",
                "frMale": "Le convoi sera bient\u00f4t pr\u00eat \u00e0 partir pour la manufacture de Tro\u00efda. Vous n'aurez qu'\u00e0 prot\u00e9ger les dewbacks. Un employ\u00e9 de Tro\u00efda conduira le convoi. Bonne chance.",
                "frFemale": "Le convoi sera bient\u00f4t pr\u00eat \u00e0 partir pour la manufacture de Tro\u00efda. Vous n'aurez qu'\u00e0 prot\u00e9ger les dewbacks. Un employ\u00e9 de Tro\u00efda conduira le convoi. Bonne chance.",
                "deMale": "Der Konvoi wird umgehend f\u00fcr den Weg zur Troida-Fabrik bereitgemacht. Ihr m\u00fcsst die Taur\u00fccken nur besch\u00fctzen - ein Troida-Angestellter \u00fcbernimmt die F\u00fchrung. Viel Gl\u00fcck.",
                "deFemale": "Der Konvoi wird umgehend f\u00fcr den Weg zur Troida-Fabrik bereitgemacht. Ihr m\u00fcsst die Taur\u00fccken nur besch\u00fctzen - ein Troida-Angestellter \u00fcbernimmt die F\u00fchrung. Viel Gl\u00fcck."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "kgWKitE",
            "Text": "We'll have the dewbacks loaded and ready for transit to the Troida workshop at once. A Troida employee will manage the beasts--you need only defend them. Good luck.",
            "LocalizedText": {
                "enMale": "We'll have the dewbacks loaded and ready for transit to the Troida workshop at once. A Troida employee will manage the beasts--you need only defend them. Good luck.",
                "frMale": "Je vais faire pr\u00e9parer le convoi de dewbacks sur-le-champ. Un employ\u00e9 de Tro\u00efda s'occupera des b\u00eates. Vous n'aurez qu'\u00e0 d\u00e9fendre le convoi. Bonne chance.",
                "frFemale": "Je vais faire pr\u00e9parer le convoi de dewbacks sur-le-champ. Un employ\u00e9 de Tro\u00efda s'occupera des b\u00eates. Vous n'aurez qu'\u00e0 d\u00e9fendre le convoi. Bonne chance.",
                "deMale": "Die Taur\u00fccken werden in K\u00fcrze beladen und bereit f\u00fcr den Weg zur Troida-Fabrik sein. Ein Troida-Angestellter wird die Bestien lenken - Ihr m\u00fcsst sie nur verteidigen. Viel Gl\u00fcck.",
                "deFemale": "Die Taur\u00fccken werden in K\u00fcrze beladen und bereit f\u00fcr den Weg zur Troida-Fabrik sein. Ein Troida-Angestellter wird die Bestien lenken - Ihr m\u00fcsst sie nur verteidigen. Viel Gl\u00fcck."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "kgWKitE",
            "Text": "Enemy contact during your mission is highly likely. Good luck.",
            "LocalizedText": {
                "enMale": "Enemy contact during your mission is highly likely. Good luck.",
                "frMale": "Vous entrerez s\u00fbrement en contact avec l'ennemi lors du trajet. Bonne chance.",
                "frFemale": "Vous entrerez s\u00fbrement en contact avec l'ennemi lors du trajet. Bonne chance.",
                "deMale": "Feindkontakt w\u00e4hrend der Mission ist mehr als wahrscheinlich. Viel Gl\u00fcck.",
                "deFemale": "Feindkontakt w\u00e4hrend der Mission ist mehr als wahrscheinlich. Viel Gl\u00fcck."
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            "SpeakerB62Id": "kgWKitE",
            "Text": "We were pleased to hear that the convoy arrived safely. Congratulations.",
            "LocalizedText": {
                "enMale": "We were pleased to hear that the convoy arrived safely. Congratulations.",
                "frMale": "Nous avons \u00e9t\u00e9 ravis d'apprendre que le convoi \u00e9tait arriv\u00e9 \u00e0 destination. F\u00e9licitations.",
                "frFemale": "Nous avons \u00e9t\u00e9 ravis d'apprendre que le convoi \u00e9tait arriv\u00e9 \u00e0 destination. F\u00e9licitations.",
                "deMale": "Es freut uns zu h\u00f6ren, dass der Konvoi sicher angekommen ist. Gl\u00fcckwunsch.",
                "deFemale": "Es freut uns zu h\u00f6ren, dass der Konvoi sicher angekommen ist. Gl\u00fcckwunsch."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "The resistance encampment is heavily fortified. Proceed with caution.",
            "LocalizedText": {
                "enMale": "The resistance encampment is heavily fortified. Proceed with caution.",
                "frMale": "Le camp de la r\u00e9sistance est lourdement fortifi\u00e9. Soyez prudent.",
                "frFemale": "Le camp de la r\u00e9sistance est lourdement fortifi\u00e9. Soyez prudente.",
                "deMale": "Das Widerstandslager ist stark bewacht. Seid vorsichtig.",
                "deFemale": "Das Widerstandslager ist stark bewacht. Seid vorsichtig."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 216,
            "QuestRewardB62": "EZpzvJU",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "You've returned from your mission against the resistance raiders. Excellent.",
            "LocalizedText": {
                "enMale": "You've returned from your mission against the resistance raiders. Excellent.",
                "frMale": "Vous voil\u00e0 de retour de mission contre les voleurs de la r\u00e9sistance. Excellent.",
                "frFemale": "Vous voil\u00e0 de retour de mission contre les voleurs de la r\u00e9sistance. Excellent.",
                "deMale": "Ihr seid von Eurer Mission gegen die Widerstandsr\u00e4uber zur\u00fcckgekehrt. Hervorragend.",
                "deFemale": "Ihr seid von Eurer Mission gegen die Widerstandsr\u00e4uber zur\u00fcckgekehrt. Hervorragend."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "218": {
            "NodeId": 218,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UloSht6",
            "Text": "Was it a success? Did you drive out that thieving scum once and for all? Will Troida's convoys be safe now?",
            "LocalizedText": {
                "enMale": "Was it a success? Did you drive out that thieving scum once and for all? Will Troida's convoys be safe now?",
                "frMale": "Vous avez r\u00e9ussi ? Vous avez chass\u00e9 cette vermine une bonne fois pour toutes ? Les convois de Tro\u00efda ne risquent plus rien ?",
                "frFemale": "Vous avez r\u00e9ussi ? Vous avez chass\u00e9 cette vermine une bonne fois pour toutes ? Les convois de Tro\u00efda ne risquent plus rien ?",
                "deMale": "Wart Ihr erfolgreich? Habt Ihr den r\u00e4uberischen Abschaum f\u00fcr alle Zeit verjagt? Werden Troidas Konvois ab jetzt sicher sein?",
                "deFemale": "Wart Ihr erfolgreich? Habt Ihr den r\u00e4uberischen Abschaum f\u00fcr alle Zeit verjagt? Werden Troidas Konvois ab jetzt sicher sein?"
            },
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            "IsAmbient": false,
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            "Stb": "str.cnv.location.balmorra.world.multi.lieutenant_larbec",
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        "219": {
            "NodeId": 219,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The resistance shouldn't give your convoys any more trouble.",
            "LocalizedText": {
                "enMale": "The resistance shouldn't give your convoys any more trouble.",
                "frMale": "La r\u00e9sistance ne devrait plus s'en prendre \u00e0 vos convois.",
                "frFemale": "La r\u00e9sistance ne devrait plus s'en prendre \u00e0 vos convois.",
                "deMale": "Der Widerstand sollte Euren Konvois keinen \u00c4rger mehr bereiten.",
                "deFemale": "Der Widerstand sollte Euren Konvois keinen \u00c4rger mehr bereiten."
            },
            "LocalizedOptionText": {
                "enMale": "It's done.",
                "frMale": "C'est fait.",
                "frFemale": "C'est fait.",
                "deMale": "Es ist getan.",
                "deFemale": "Es ist getan."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "NodeId": 220,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wouldn't be here if I hadn't succeeded.",
            "LocalizedText": {
                "enMale": "I wouldn't be here if I hadn't succeeded.",
                "frMale": "Je ne serais pas l\u00e0 si j'avais \u00e9chou\u00e9.",
                "frFemale": "Je ne serais pas l\u00e0 si j'avais \u00e9chou\u00e9.",
                "deMale": "Ich w\u00e4re nicht hier, h\u00e4tte ich keinen Erfolg gehabt.",
                "deFemale": "Ich w\u00e4re nicht hier, h\u00e4tte ich keinen Erfolg gehabt."
            },
            "LocalizedOptionText": {
                "enMale": "Do you even need to ask?",
                "frMale": "Quelle question !",
                "frFemale": "Quelle question !",
                "deMale": "M\u00fcsst Ihr das \u00fcberhaupt fragen?",
                "deFemale": "M\u00fcsst Ihr das \u00fcberhaupt fragen?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "222": {
            "NodeId": 222,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UloSht6",
            "Text": "That's such a relief to hear. Thank you.",
            "LocalizedText": {
                "enMale": "That's such a relief to hear. Thank you.",
                "frMale": "Quel soulagement. Merci beaucoup.",
                "frFemale": "Quel soulagement. Merci beaucoup.",
                "deMale": "Was f\u00fcr eine Erleichterung. Danke.",
                "deFemale": "Was f\u00fcr eine Erleichterung. Danke."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 224,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I killed them.",
            "LocalizedText": {
                "enMale": "I killed them.",
                "frMale": "Je les ai extermin\u00e9s.",
                "frFemale": "Je les ai extermin\u00e9s.",
                "deMale": "Ich habe sie ausgeschaltet.",
                "deFemale": "Ich habe sie ausgeschaltet."
            },
            "LocalizedOptionText": {
                "enMale": "They've been wiped out.",
                "frMale": "Je les ai extermin\u00e9s.",
                "frFemale": "Je les ai extermin\u00e9s.",
                "deMale": "Sie wurden ausgel\u00f6scht.",
                "deFemale": "Sie wurden ausgel\u00f6scht."
            },
            "CnvAlienVONode": -1,
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        "225": {
            "NodeId": 225,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "Total annihilation of enemy forces? I'll make the necessary reports.",
            "LocalizedText": {
                "enMale": "Total annihilation of enemy forces? I'll make the necessary reports.",
                "frMale": "Les forces ennemies ont \u00e9t\u00e9 d\u00e9cim\u00e9es ? J'en avertirai le commandement.",
                "frFemale": "Les forces ennemies ont \u00e9t\u00e9 d\u00e9cim\u00e9es ? J'en avertirai le commandement.",
                "deMale": "Totale Vernichtung der gegnerischen Einheiten? Ich werde die notwendigen Berichte verfassen.",
                "deFemale": "Totale Vernichtung der gegnerischen Einheiten? Ich werde die notwendigen Berichte verfassen."
            },
            "CnvAlienVONode": -1,
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        "227": {
            "NodeId": 227,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "228": {
            "NodeId": 228,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "I see that you were also successful in retrieving the stolen power regulators. Please, allow me.",
            "LocalizedText": {
                "enMale": "I see that you were also successful in retrieving the stolen power regulators. Please, allow me.",
                "frMale": "Je vois que vous avez \u00e9galement r\u00e9cup\u00e9r\u00e9 les r\u00e9gulateurs d'\u00e9nergie vol\u00e9s. Si vous permettez...",
                "frFemale": "Je vois que vous avez \u00e9galement r\u00e9cup\u00e9r\u00e9 les r\u00e9gulateurs d'\u00e9nergie vol\u00e9s. Si vous permettez...",
                "deMale": "Ich sehe, Ihr konntet auch die gestohlenen Energieregulatoren wiedererlangen. Bitte, darf ich?",
                "deFemale": "Ich sehe, Ihr konntet auch die gestohlenen Energieregulatoren wiedererlangen. Bitte, darf ich?"
            },
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        "229": {
            "NodeId": 229,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "230": {
            "NodeId": 230,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "kgWKitE",
            "Text": "What of the enemy generator? Were you able to destroy it as planned?",
            "LocalizedText": {
                "enMale": "What of the enemy generator? Were you able to destroy it as planned?",
                "frMale": "Qu'en est-il du g\u00e9n\u00e9rateur ennemi ? Vous l'avez d\u00e9truit comme pr\u00e9vu ?",
                "frFemale": "Qu'en est-il du g\u00e9n\u00e9rateur ennemi ? Vous l'avez d\u00e9truit comme pr\u00e9vu ?",
                "deMale": "Was ist mit dem feindlichen Generator? Konntet Ihr ihn wie geplant zerst\u00f6ren?",
                "deFemale": "Was ist mit dem feindlichen Generator? Konntet Ihr ihn wie geplant zerst\u00f6ren?"
            },
            "CnvAlienVONode": -1,
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        },
        "232": {
            "NodeId": 232,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you questioning me, Lieutenant?",
            "LocalizedText": {
                "enMale": "Are you questioning me, Lieutenant?",
                "frMale": "Serait-ce un interrogatoire, Lieutenant ?",
                "frFemale": "Serait-ce un interrogatoire, Lieutenant ?",
                "deMale": "Stellt Ihr mich in Frage, Lieutenant?",
                "deFemale": "Stellt Ihr mich in Frage, Lieutenant?"
            },
            "LocalizedOptionText": {
                "enMale": "Mind who you're speaking to.",
                "frMale": "Surveillez vos paroles.",
                "frFemale": "Surveillez vos paroles.",
                "deMale": "Denkt daran, mit wem Ihr redet.",
                "deFemale": "Denkt daran, mit wem Ihr redet."
            },
            "CnvAlienVONode": -1,
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        "233": {
            "NodeId": 233,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I moved through the hideout in a destructive haze. It's difficult to say what happened, exactly.",
            "LocalizedText": {
                "enMale": "I moved through the hideout in a destructive haze. It's difficult to say what happened, exactly.",
                "frMale": "J'\u00e9tais alors anim\u00e9 d'une furie destructrice. Je ne peux pas vous dire ce qui s'est pass\u00e9 exactement.",
                "frFemale": "J'\u00e9tais alors anim\u00e9e d'une furie destructrice. Je ne peux pas vous dire ce qui s'est pass\u00e9 exactement.",
                "deMale": "Ich habe mich von Zerst\u00f6rung umnebelt durch das Versteck bewegt. Schwer zu sagen, was genau passiert ist.",
                "deFemale": "Ich habe mich von Zerst\u00f6rung umnebelt durch das Versteck bewegt. Schwer zu sagen, was genau passiert ist."
            },
            "LocalizedOptionText": {
                "enMale": "It was hard to tell.",
                "frMale": "Difficile \u00e0 dire.",
                "frFemale": "Difficile \u00e0 dire.",
                "deMale": "Das ist schwer zu sagen.",
                "deFemale": "Das ist schwer zu sagen."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 234,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's not a living resistance fighter anywhere near that place now. Job's done.",
            "LocalizedText": {
                "enMale": "There's not a living resistance fighter anywhere near that place now. Job's done.",
                "frMale": "Il n'y a plus personne l\u00e0-bas pour vous r\u00e9sister. Mission accomplie.",
                "frFemale": "Il n'y a plus personne l\u00e0-bas pour vous r\u00e9sister. Mission accomplie.",
                "deMale": "Es gibt keinen lebenden Widerstandsk\u00e4mpfer mehr in der N\u00e4he. Auftrag erledigt.",
                "deFemale": "Es gibt keinen lebenden Widerstandsk\u00e4mpfer mehr in der N\u00e4he. Auftrag erledigt."
            },
            "LocalizedOptionText": {
                "enMale": "What's it matter?",
                "frMale": "Qu'est-ce que \u00e7a peut faire ?",
                "frFemale": "Qu'est-ce que \u00e7a peut faire ?",
                "deMale": "Was ist das Problem?",
                "deFemale": "Was ist das Problem?"
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The generator will be of no use to the enemy, Lieutenant.",
            "LocalizedText": {
                "enMale": "The generator will be of no use to the enemy, Lieutenant.",
                "frMale": "Le g\u00e9n\u00e9rateur n'est plus aux mains de l'ennemi, Lieutenant.",
                "frFemale": "Le g\u00e9n\u00e9rateur n'est plus aux mains de l'ennemi, Lieutenant.",
                "deMale": "Der Generator wird dem Gegner nicht mehr von Nutzen sein, Lieutenant.",
                "deFemale": "Der Generator wird dem Gegner nicht mehr von Nutzen sein, Lieutenant."
            },
            "LocalizedOptionText": {
                "enMale": "Your concerns are dealt with.",
                "frMale": "Mission accomplie.",
                "frFemale": "Mission accomplie.",
                "deMale": "Eure Sorge ist unn\u00f6tig.",
                "deFemale": "Eure Sorge ist unn\u00f6tig."
            },
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            "NodeId": 236,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Refugees were in need of power, Lieutenant. I saw no reason to deny them.",
            "LocalizedText": {
                "enMale": "Refugees were in need of power, Lieutenant. I saw no reason to deny them.",
                "frMale": "Les r\u00e9fugi\u00e9s en avaient besoin, Lieutenant. Je ne voyais aucune raison de les en priver.",
                "frFemale": "Les r\u00e9fugi\u00e9s en avaient besoin, Lieutenant. Je ne voyais aucune raison de les en priver.",
                "deMale": "Die Fl\u00fcchtlinge ben\u00f6tigten Strom, Lieutenant. Ich sah keinen Grund, ihnen das zu verweigern.",
                "deFemale": "Die Fl\u00fcchtlinge ben\u00f6tigten Strom, Lieutenant. Ich sah keinen Grund, ihnen das zu verweigern."
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                "frMale": "Non, je ne l'ai pas d\u00e9truit.",
                "frFemale": "Non, je ne l'ai pas d\u00e9truit.",
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            "Text": "The generator has been disabled, Lieutenant.",
            "LocalizedText": {
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                "frMale": "Le g\u00e9n\u00e9rateur a \u00e9t\u00e9 d\u00e9truit, Lieutenant.",
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                "deMale": "Der Generator wurde deaktiviert, Lieutenant.",
                "deFemale": "Der Generator wurde deaktiviert, Lieutenant."
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                "frFemale": "[Mentir] Oui, je l'ai d\u00e9truit.",
                "deMale": "[L\u00fcgen] Ja, ich habe ihn zerst\u00f6rt.",
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            "Text": "I--no. No, your assistance to us in this matter has been invaluable.",
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                "frMale": "Je... non. Non, votre aide nous a \u00e9t\u00e9 des plus pr\u00e9cieuses.",
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            "Text": "Hmm. I suppose you are correct.",
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            "Text": "That will be sufficient then, agent.",
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                "frMale": "Voil\u00e0 qui devrait suffire, agent.",
                "frFemale": "Voil\u00e0 qui devrait suffire, agent.",
                "deMale": "Das wird gen\u00fcgen, Agent.",
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            "Text": "I... see. I suppose, so long as the generator is not in resistance control, there's no cause for concern.",
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                "deMale": "Ich ... verstehe. Solange der Generator nicht unter Kontrolle des Widerstands ist, sollte das kein Problem sein.",
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            "Text": "There is nothing further. The Empire's interests in this sector will see marked improvement thanks to your actions. Good day.",
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                "enMale": "There is nothing further. The Empire's interests in this sector will see marked improvement thanks to your actions. Good day.",
                "frMale": "Tr\u00e8s bien, ce sera tout. Gr\u00e2ce \u00e0 votre intervention, les int\u00e9r\u00eats de l'Empire dans ce secteur conna\u00eetront un d\u00e9veloppement favorable. Au revoir.",
                "frFemale": "Tr\u00e8s bien, ce sera tout. Gr\u00e2ce \u00e0 votre intervention, les int\u00e9r\u00eats de l'Empire dans ce secteur conna\u00eetront un d\u00e9veloppement favorable. Au revoir.",
                "deMale": "Das war alles. Die Interessen des Imperiums machen dank Eurer Hilfe deutliche Fortschritte. Guten Tag.",
                "deFemale": "Das war alles. Die Interessen des Imperiums machen dank Eurer Hilfe deutliche Fortschritte. Guten Tag."
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            "Text": "Thank you for your assistance.",
            "LocalizedText": {
                "enMale": "Thank you for your assistance.",
                "frMale": "Merci pour votre aide.",
                "frFemale": "Merci pour votre aide.",
                "deMale": "Ich danke Euch f\u00fcr die Hilfe.",
                "deFemale": "Ich danke Euch f\u00fcr die Hilfe."
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            "Text": "The generator has been destroyed.",
            "LocalizedText": {
                "enMale": "The generator has been destroyed.",
                "frMale": "Le g\u00e9n\u00e9rateur a \u00e9t\u00e9 d\u00e9truit.",
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                "deFemale": "Der Generator wurde zerst\u00f6rt."
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                "enMale": "Yes.",
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            "Text": "Some refugees were using the generator, too. But I destroyed it.",
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                "frMale": "Des r\u00e9fugi\u00e9s se servaient eux aussi du g\u00e9n\u00e9rateur. Mais je l'ai d\u00e9truit.",
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                "deMale": "Auch ein paar Fl\u00fcchtlinge nutzten den Generator. Aber ich habe ihn zerst\u00f6rt.",
                "deFemale": "Auch ein paar Fl\u00fcchtlinge nutzten den Generator. Aber ich habe ihn zerst\u00f6rt."
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                "enMale": "A woman tried to stop me.",
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                "deMale": "Eine Frau versuchte, mich aufzuhalten.",
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            "Text": "Do you really need to waste my time with more questions, Lieutenant?",
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                "frMale": "Vous comptez me faire perdre mon temps encore longtemps, Lieutenant ?",
                "frFemale": "Vous comptez me faire perdre mon temps encore longtemps, Lieutenant ?",
                "deMale": "Muss ich meine Zeit wirklich mit noch mehr Fragen verschwenden, Lieutenant?",
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                "enMale": "Does it matter?",
                "frMale": "Cessez de m'interroger.",
                "frFemale": "Cessez de m'interroger.",
                "deMale": "Ist das wichtig?",
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            "Text": "Er, no. I suppose not.",
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                "enMale": "Er, no. I suppose not.",
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                "frFemale": "Euh, non. J'imagine que non.",
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            "Text": "Excellent. I'll be sure to note it in my report.",
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                "enMale": "Excellent. I'll be sure to note it in my report.",
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            "Text": "Interesting. I'll be sure to have this group investigated.",
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                "enMale": "Interesting. I'll be sure to have this group investigated.",
                "frMale": "Int\u00e9ressant. Je veillerai \u00e0 ce qu'une enqu\u00eate soit ouverte.",
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            "Text": "Oh, well, I'm sure there can be no question of your success, my lord.",
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            "Text": "The resistance forces responsible for the raids against our Troida convoys are encamped in a series of caves nearby.",
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            "Text": "Reconnaissance teams have finally pinpointed the location of this resistance encampment. Given your extensive abilities, you could eliminate this threat once and for all.",
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            "Text": "I look forward to making the resistance pay for their transgressions.",
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                "frMale": "J'ai h\u00e2te de faire payer la r\u00e9sistance pour ses crimes.",
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            "Text": "You can always count on me for a bit of destruction, Lieutenant.",
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                "frFemale": "Je suis toujours partante pour un massacre, Lieutenant.",
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            "Text": "As long as you keep paying, I'll keep fighting.",
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                "enMale": "Count me in.",
                "frMale": "Comptez sur moi.",
                "frFemale": "Comptez sur moi.",
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            "Text": "If this camp is a threat to the Empire's interests, then I will neutralize it.",
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                "enMale": "If this camp is a threat to the Empire's interests, then I will neutralize it.",
                "frMale": "Si ce camp menace les int\u00e9r\u00eats de l'Empire, je l'an\u00e9antirai.",
                "frFemale": "Si ce camp menace les int\u00e9r\u00eats de l'Empire, je l'an\u00e9antirai.",
                "deMale": "Wenn dieses Lager eine Bedrohung f\u00fcr die Pl\u00e4ne des Imperiums ist, so werde ich es zerst\u00f6ren.",
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                "enMale": "Understood.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Sounds straightforward enough.",
            "LocalizedText": {
                "enMale": "Sounds straightforward enough.",
                "frMale": "\u00c7a a l'air plut\u00f4t facile.",
                "frFemale": "\u00c7a a l'air plut\u00f4t facile.",
                "deMale": "Nicht weiter schwierig.",
                "deFemale": "Nicht weiter schwierig."
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                "enMale": "Sure, why not?",
                "frMale": "Pourquoi pas ?",
                "frFemale": "Pourquoi pas ?",
                "deMale": "Klar, warum nicht?",
                "deFemale": "Klar, warum nicht?"
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            "Text": "I'm afraid I have other matters to attend to now, Lieutenant.",
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                "enMale": "I'm afraid I have other matters to attend to now, Lieutenant.",
                "frMale": "J'ai bien peur d'avoir autre chose \u00e0 faire, Lieutenant.",
                "frFemale": "J'ai bien peur d'avoir autre chose \u00e0 faire, Lieutenant.",
                "deMale": "Ich f\u00fcrchte, dass ich mich um andere Angelegenheiten k\u00fcmmern muss, Lieutenant.",
                "deFemale": "Ich f\u00fcrchte, dass ich mich um andere Angelegenheiten k\u00fcmmern muss, Lieutenant."
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                "enMale": "I don't think so.",
                "frMale": "Je ne crois pas.",
                "frFemale": "Je ne crois pas.",
                "deMale": "Ich denke nicht.",
                "deFemale": "Ich denke nicht."
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            "Text": "Please, this is our chance to finally put an end to the attacks on Troida's--and, of course, the Empire's--valuable resources!",
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                "frFemale": "Je vous en prie, c'est l'occasion r\u00eav\u00e9e de mettre un terme aux attaques de convois qui, bien s\u00fbr, mettent en p\u00e9ril les pr\u00e9cieuses ressources de l'Empire\u00a0!",
                "deMale": "Bitte, das ist die Gelegenheit, um die Angriffe auf die wertvollen Ressourcen von Troida - und nat\u00fcrlich des Imperiums - endg\u00fcltig zu stoppen.",
                "deFemale": "Bitte, das ist die Gelegenheit, um die Angriffe auf die wertvollen Ressourcen von Troida - und nat\u00fcrlich des Imperiums - endg\u00fcltig zu stoppen."
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            "SpeakerB62Id": "kgWKitE",
            "Text": "You are uniquely qualified to complete this assignment. Are you certain that you cannot participate?",
            "LocalizedText": {
                "enMale": "You are uniquely qualified to complete this assignment. Are you certain that you cannot participate?",
                "frMale": "Il n'y a pas plus qualifi\u00e9 que vous pour cette mission. Vous \u00eates s\u00fbr de ne pas pouvoir y participer ?",
                "frFemale": "Il n'y a pas plus qualifi\u00e9e que vous pour cette mission. Vous \u00eates s\u00fbre de ne pas pouvoir y participer ?",
                "deMale": "Ihr seid bestens daf\u00fcr geeignet, diesen Auftrag zu erf\u00fcllen. Seid Ihr sicher, dass Ihr ihn nicht annehmen wollt?",
                "deFemale": "Ihr seid bestens daf\u00fcr geeignet, diesen Auftrag zu erf\u00fcllen. Seid Ihr sicher, dass Ihr ihn nicht annehmen wollt?"
            },
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            "ActionQuest": 0,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I will help you destroy this resistance encampment, Lieutenant.",
            "LocalizedText": {
                "enMale": "I will help you destroy this resistance encampment, Lieutenant.",
                "frMale": "Je vais vous aider \u00e0 d\u00e9truire le camp de la r\u00e9sistance, Lieutenant.",
                "frFemale": "Je vais vous aider \u00e0 d\u00e9truire le camp de la r\u00e9sistance, Lieutenant.",
                "deMale": "Ich werde Euch helfen, das Lager der Widerstandstruppen zu zerst\u00f6ren.",
                "deFemale": "Ich werde Euch helfen, das Lager der Widerstandstruppen zu zerst\u00f6ren."
            },
            "LocalizedOptionText": {
                "enMale": "No, I can do it.",
                "frMale": "Finalement, je vais vous aider.",
                "frFemale": "Finalement, je vais vous aider.",
                "deMale": "Nicht mehr. Ich werde es tun.",
                "deFemale": "Nicht mehr. Ich werde es tun."
            },
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            "NodeId": 341,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fine, you've convinced me.",
            "LocalizedText": {
                "enMale": "Fine, you've convinced me.",
                "frMale": "Tr\u00e8s bien, j'en suis.",
                "frFemale": "Tr\u00e8s bien, j'en suis.",
                "deMale": "Gut, ich mach's ja schon.",
                "deFemale": "Gut, ich mach's ja schon."
            },
            "LocalizedOptionText": {
                "enMale": "You've changed my mind.",
                "frMale": "Vous m'avez fait changer d'avis.",
                "frFemale": "Vous m'avez fait changer d'avis.",
                "deMale": "Ihr habt mich umgestimmt.",
                "deFemale": "Ihr habt mich umgestimmt."
            },
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            "NodeId": 342,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "UloSht6",
            "Text": "Oh, good. What a relief. Thank you very much.",
            "LocalizedText": {
                "enMale": "Oh, good. What a relief. Thank you very much.",
                "frMale": "Oh, parfait. Quel soulagement. Merci beaucoup.",
                "frFemale": "Oh, parfait. Quel soulagement. Merci beaucoup.",
                "deMale": "Oh, gut. Was f\u00fcr eine Erleichterung. Habt vielen Dank.",
                "deFemale": "Oh, gut. Was f\u00fcr eine Erleichterung. Habt vielen Dank."
            },
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            "SpeakerB62Id": "kgWKitE",
            "Text": "The mission will have two primary objectives. Objective one is to eliminate resistance forces and defensive emplacements in the area.",
            "LocalizedText": {
                "enMale": "The mission will have two primary objectives. Objective one is to eliminate resistance forces and defensive emplacements in the area.",
                "frMale": "Cette mission a deux objectifs principaux. Le premier est d'\u00e9liminer les forces de la r\u00e9sistance et les emplacements d\u00e9fensifs de la zone.",
                "frFemale": "Cette mission a deux objectifs principaux. Le premier est d'\u00e9liminer les forces de la r\u00e9sistance et les emplacements d\u00e9fensifs de la zone.",
                "deMale": "Die Mission besteht aus zwei Prim\u00e4rzielen. Ziel Eins ist die Eliminierung der Widerstandstruppen und ihrer Verteidigungsstellungen.",
                "deFemale": "Die Mission besteht aus zwei Prim\u00e4rzielen. Ziel Eins ist die Eliminierung der Widerstandstruppen und ihrer Verteidigungsstellungen."
            },
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "kgWKitE",
            "Text": "The second objective is to retrieve a set of stolen Imperial power regulators that the resistance is using and destroy their main generator.",
            "LocalizedText": {
                "enMale": "The second objective is to retrieve a set of stolen Imperial power regulators that the resistance is using and destroy their main generator.",
                "frMale": "Le second est de r\u00e9cup\u00e9rer des r\u00e9gulateurs d'\u00e9nergie vol\u00e9s \u00e0 l'Empire par la r\u00e9sistance, et de d\u00e9truire leur g\u00e9n\u00e9rateur principal.",
                "frFemale": "Le second est de r\u00e9cup\u00e9rer des r\u00e9gulateurs d'\u00e9nergie vol\u00e9s \u00e0 l'Empire par la r\u00e9sistance, et de d\u00e9truire leur g\u00e9n\u00e9rateur principal.",
                "deMale": "Ziel 2 ist die Wiederbeschaffung einiger Energieregulatoren, die von den Truppen eingesetzt werden, sowie die Zerst\u00f6rung ihres Hauptgenerators.",
                "deFemale": "Ziel 2 ist die Wiederbeschaffung einiger Energieregulatoren, die von den Truppen eingesetzt werden, sowie die Zerst\u00f6rung ihres Hauptgenerators."
            },
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        "347": {
            "NodeId": 347,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The resistance will be punished for their crimes, and the Empire will have its stolen property returned.",
            "LocalizedText": {
                "enMale": "The resistance will be punished for their crimes, and the Empire will have its stolen property returned.",
                "frMale": "La r\u00e9sistance sera punie pour ses crimes, et l'Empire r\u00e9cup\u00e9rera les biens qui lui ont \u00e9t\u00e9 vol\u00e9s.",
                "frFemale": "La r\u00e9sistance sera punie pour ses crimes, et l'Empire r\u00e9cup\u00e8rera les biens qui lui ont \u00e9t\u00e9 vol\u00e9s.",
                "deMale": "Der Widerstand wird f\u00fcr seine Verbrechen bezahlen und das Imperium wird sein Eigentum unversehrt zur\u00fcckerhalten.",
                "deFemale": "Der Widerstand wird f\u00fcr seine Verbrechen bezahlen und das Imperium wird sein Eigentum unversehrt zur\u00fcckerhalten."
            },
            "LocalizedOptionText": {
                "enMale": "Very well.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Also gut.",
                "deFemale": "Also gut."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No more power, no more defenses.",
            "LocalizedText": {
                "enMale": "No more power, no more defenses.",
                "frMale": "Sans \u00e9nergie, pas de d\u00e9fenses.",
                "frFemale": "Sans \u00e9nergie, pas de d\u00e9fenses.",
                "deMale": "Keine Energie, keine Verteidigung.",
                "deFemale": "Keine Energie, keine Verteidigung."
            },
            "LocalizedOptionText": {
                "enMale": "Very well.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Also gut.",
                "deFemale": "Also gut."
            },
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        "351": {
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            "QuestRewardB62": "EZpzvJU",
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just out of curiosity, what's the street value on those power regulators?",
            "LocalizedText": {
                "enMale": "Just out of curiosity, what's the street value on those power regulators?",
                "frMale": "Juste par curiosit\u00e9, on peut tirer combien de ces r\u00e9gulateurs d'\u00e9nergie\u00a0?",
                "frFemale": "Juste par curiosit\u00e9, on peut tirer combien de ces r\u00e9gulateurs d'\u00e9nergie\u00a0?",
                "deMale": "Nur aus reiner Neugier, wie viel w\u00fcrde man auf der Stra\u00dfe f\u00fcr diese Regulatoren bekommen?",
                "deFemale": "Nur aus reiner Neugier, wie viel w\u00fcrde man auf der Stra\u00dfe f\u00fcr diese Regulatoren bekommen?"
            },
            "LocalizedOptionText": {
                "enMale": "How much are the parts worth?",
                "frMale": "Combien valent ces r\u00e9gulateurs ?",
                "frFemale": "Combien valent ces r\u00e9gulateurs ?",
                "deMale": "Wie viel sind diese Teile wert?",
                "deFemale": "Wie viel sind diese Teile wert?"
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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        "352": {
            "NodeId": 352,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "kgWKitE",
            "Text": "You are unlikely to find anyone interested in the power regulators outside of the resistance and ourselves. I assure you, we can pay better.",
            "LocalizedText": {
                "enMale": "You are unlikely to find anyone interested in the power regulators outside of the resistance and ourselves. I assure you, we can pay better.",
                "frMale": "\u00c0 part nous, ou la r\u00e9sistance, vous aurez du mal \u00e0 trouver quelqu'un d'int\u00e9ress\u00e9 par ces r\u00e9gulateurs. Et de toute fa\u00e7on, on saura y mettre le prix.",
                "frFemale": "\u00c0 part nous, ou la r\u00e9sistance, vous aurez du mal \u00e0 trouver quelqu'un d'int\u00e9ress\u00e9 par ces r\u00e9gulateurs. Et de toute fa\u00e7on, on saura y mettre le prix.",
                "deMale": "Es ist unwahrscheinlich, dass Ihr jemanden au\u00dfer uns und den Widerstandtruppen finden w\u00fcrdet, der sich daf\u00fcr interessieren w\u00fcrde. Und ich versichere Euch, wir zahlen mehr.",
                "deFemale": "Es ist unwahrscheinlich, dass Ihr jemanden au\u00dfer uns und den Widerstandtruppen finden w\u00fcrdet, der sich daf\u00fcr interessieren w\u00fcrde. Und ich versichere Euch, wir zahlen mehr."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll proceed to the objective area immediately, Lieutenant.",
            "LocalizedText": {
                "enMale": "I'll proceed to the objective area immediately, Lieutenant.",
                "frMale": "Je me mets en route sur-le-champ, Lieutenant.",
                "frFemale": "Je me mets en route sur-le-champ, Lieutenant.",
                "deMale": "Ich werde mich umgehend ins Zielgebiet begeben, Lieutenant.",
                "deFemale": "Ich werde mich umgehend ins Zielgebiet begeben, Lieutenant."
            },
            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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        "357": {
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll make sure no one survives.",
            "LocalizedText": {
                "enMale": "I'll make sure no one survives.",
                "frMale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "frFemale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "deMale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt.",
                "deFemale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt."
            },
            "LocalizedOptionText": {
                "enMale": "Time for some blood.",
                "frMale": "\u00c7a va saigner.",
                "frFemale": "\u00c7a va saigner.",
                "deMale": "Zeit f\u00fcr etwas Blutvergie\u00dfen.",
                "deFemale": "Zeit f\u00fcr etwas Blutvergie\u00dfen."
            },
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                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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        "359": {
            "NodeId": 359,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't expect help in the future.",
            "LocalizedText": {
                "enMale": "Don't expect help in the future.",
                "frMale": "Hors de question que je recommence.",
                "frFemale": "Hors de question que je recommence.",
                "deMale": "In Zukunft helfe ich nicht mehr aus.",
                "deFemale": "In Zukunft helfe ich nicht mehr aus."
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                "frMale": "Ne comptez plus sur moi apr\u00e8s \u00e7a.",
                "frFemale": "Ne comptez plus sur moi apr\u00e8s \u00e7a.",
                "deMale": "Das ist dann der letzte Gefallen.",
                "deFemale": "Das ist dann der letzte Gefallen."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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                "frMale": "Nous attendrons votre retour. Bonne chance.",
                "frFemale": "Nous attendrons votre retour. Bonne chance.",
                "deMale": "Wir werden Eure R\u00fcckkehr erwarten. Viel Gl\u00fcck.",
                "deFemale": "Wir werden Eure R\u00fcckkehr erwarten. Viel Gl\u00fcck."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll have to deal with this yourself, Lieutenant.",
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                "enMale": "You'll have to deal with this yourself, Lieutenant.",
                "frMale": "Vous allez devoir vous d\u00e9brouiller seul, Lieutenant.",
                "frFemale": "Vous allez devoir vous d\u00e9brouiller seul, Lieutenant.",
                "deMale": "Ihr m\u00fcsst Euch selbst darum k\u00fcmmern, Lieutenant.",
                "deFemale": "Ihr m\u00fcsst Euch selbst darum k\u00fcmmern, Lieutenant."
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            "LocalizedOptionText": {
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                "frMale": "Absolument. [Refuser la qu\u00eate]",
                "frFemale": "Absolument. [Refuser la qu\u00eate]",
                "deMale": "Das bin ich. [Mission ablehnen]",
                "deFemale": "Das bin ich. [Mission ablehnen]"
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            "Text": "Understood. Thank you for your service to the Empire. Larbec out.",
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                "enMale": "Understood. Thank you for your service to the Empire. Larbec out.",
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    "DefaultSpeakerId": 0,
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        "enMale": "cnv.location.balmorra.world.multi.lieutenant_larbec",
        "frMale": "cnv.location.balmorra.world.multi.lieutenant_larbec",
        "deMale": "cnv.location.balmorra.world.multi.lieutenant_larbec"
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    "Base62Id": "fzyClg9",
    "Fqn": "cnv.location.balmorra.world.multi.lieutenant_larbec",
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