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cnv.location.open_worlds.class.bounty_hunter.chapter_3.intro.mako

  • 258. Player - Mako, run this data.
    • 259. - All right, just one sec. Okay, I've updated our astrogation computer. This is a pretty obscure system.
      • 260. <Non-dialogue segment.>
        • 286. - Mako want Blizz have a look? Blizz see things very good.
          • 288. - Thanks, Blizz. I think I've got it.
        • 280. - Last I'd heard Belsavis wasn't even worth colonizing. The Imperials have it designated as a Republic prison world, though.
          • 283. Option - Directions will have to do.Player - We'll find out more when we see it ourselves.
            • 293. - I'll keep an ear to the ground, just in case.
          • 284. Option - Shouldn't be boring, at least.Player - I like a sense of mystery and excitement.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 292. - That's something I like about you, even if your taste is a little questionable.
          • 285. Option - You've got time for research.Player - Poke around; I'm not in any hurry to visit yet.
            • 291. - I'll see what I can dig up, but I'm not optimistic.
              • 294. <Conversation Exit>
  • 233. - Strangely, I think he's on the level. The guy doesn't exactly scream subterfuge.
  • 232. - Was it this easy last time? I can't remember.
  • 231. - The only way they're getting in here is if they blow the doors.
  • 230. - Guess it's too late to say sorry, huh?
  • 302. Player - We're coming out of hyperspace. Everyone up front.
    • 1. - There's the fleet. I hope you're right about this....
      • 4. <Non-dialogue segment.>
        • 3. - Look on the bright side. They open fire, and we'll be breaking the galactic record for going from zero to space dust.
        • 5. - Battle stations?
          • 10. Option - No point.Player - Wouldn't even scratch the paint on those cruisers.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 9. Option - Be ready, but not threatening.Player - Warm up the turrets. Keep the targeting computers on standby.
            +200 Influence : approves.
            +200 Influence : approves.
            • 13. - Charging to full.
              • 14. <Non-dialogue segment.>
                • 15. - Blizz, shields.
                  • 17. - Ooh, Blizz get to try new modifications to system.
                    • 20. Option - Did we upgrade them?Player - We get work done on the shields recently?
                      • 33. - No, I'm pretty sure we haven't.
                    • 21. Option - They better still work, rat!Player - If you've busted something, I swear....
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      • 32. - Blizz not bust anything!
                        • 31. - Blizz make lots of improvements to boss's ship.
                          • 36. - Make thermostat work right, add step stool to refresher and sink, retune shield emitters. Lots of stuff!
                            • 40. Option - We'll discuss this later.Player - Don't touch anything else without my say-so.
                            • 41. Option - All that, huh? Thanks.Player - Handy little devil, ain't he?
                              +200 Influence : greatly approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 42. Option - Quit tampering with my ship!Player - Touch anything else, and I'm tossing you out the nearest air lock, got it?
                              +50 Influence : greatly disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              • 19. Option - Mako, contact the fleet.Player - Hail the flagship.
                                • 44. - You know this is probably a trap.
          • 11. Option - Gear up for boarding.Player - They try anything, we're going to get real up close and personal.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 12. - I like it.
              • 26. - Probably a good idea.
                • 27. - Even if they don't shoot us down, handing us over to the Republic would probably help deflect the flak they've been getting.
                  • 47. Option - I know.Player - I'm aware of the predicament, Mako.
                    • 54. - Just let me be worried, somebody's got to be.
                  • 48. Option - Seems unlikely.Player - I doubt the Empire's interested in doing the Republic any favors.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 53. - I guess, but they're putting up appearances for some reason. Better not take any chances.
                  • 51. Option - I'd like to see them try.Player - You'll never get that chance.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    • 52. - Doesn't mean they won't try.
                      • 56. - Hailing... they're transmitting a flight path. We're to dock in hangar eight.
                        • 57. Option - Prepare for landing.Player - I'm taking us in. Be ready for anything.
                        • 67. Option - Here goes nothing.Player - They aren't shooting at us... so far so good.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 77. - Well, we're committed now....
                            • 90. <Conversation Exit>
                        • 68. Option - Get someone on the comm.Player - Hail them again. I want to know what this is about.
                          • 79. - Not getting any response.
                            • 81. - Target lock.
                              • 82. <Non-dialogue segment.>
                                • 83. - And tractor beamed, again.
                                • 84. - Guess we're talking on their terms.
                                  • 87. Option - Humor them.Player - Let's just see what they're up to.
                                    +200 Influence : approves.
                                  • 88. Option - They're starting to upset me.Player - They'll be lucky if I don't let my blaster do the talking.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +200 Influence : approves.
                                  • 89. Option - Like hell.Player - I'll show them who's calling the shots here.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +200 Influence : approves.
                                    • 94. <Conversation Exit>
  • 228. - Ugh, the calm before the storm's the worst.
  • 229. - I've got my fingers crossed. We don't need anymore trouble.
  • 299. <Conversation Exit>
NPC:
NPC:
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.open_worlds.class.bounty_hunter.chapter_3.intro.mako
Other Sites:
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            "Text": "Battle stations?",
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                "frMale": "Aux postes de combat ?",
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                "deMale": "Kampfstationen?",
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            "Text": "Wouldn't even scratch the paint on those cruisers.",
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                "enMale": "Wouldn't even scratch the paint on those cruisers.",
                "frMale": "On rayerait m\u00eame pas la peinture de ces croiseurs.",
                "frFemale": "On rayerait m\u00eame pas la peinture de ces croiseurs.",
                "deMale": "Damit w\u00fcrden wir nicht mal ihren Lack ankratzen.",
                "deFemale": "Damit w\u00fcrden wir nicht mal ihren Lack ankratzen."
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                "enMale": "No point.",
                "frMale": "Inutile.",
                "frFemale": "Inutile.",
                "deMale": "Sinnlos.",
                "deFemale": "Sinnlos."
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                        "deFemale": "<<1>> stimmt zu."
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                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "They try anything, we're going to get real up close and personal.",
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                "enMale": "They try anything, we're going to get real up close and personal.",
                "frMale": "S'ils tentent un truc, on va r\u00e9gler \u00e7a en face \u00e0 face.",
                "frFemale": "S'ils tentent un truc, on va r\u00e9gler \u00e7a en face \u00e0 face.",
                "deMale": "Wenn sie irgendwas versuchen, dann r\u00fccken wir ihnen auf die Pelle.",
                "deFemale": "Wenn sie irgendwas versuchen, dann r\u00fccken wir ihnen auf die Pelle."
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                "enMale": "Gear up for boarding.",
                "frMale": "Parez \u00e0 l'abordage.",
                "frFemale": "Parez \u00e0 l'abordage.",
                "deMale": "Bereitmachen zum Entern.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "I like it.",
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                "frMale": "\u00c7a me pla\u00eet.",
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            "Text": "Charging to full.",
            "LocalizedText": {
                "enMale": "Charging to full.",
                "frMale": "Pleine charge.",
                "frFemale": "Pleine charge.",
                "deMale": "Bereite volle Ladung vor.",
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            "Text": "Blizz, shields.",
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                "enMale": "Blizz, shields.",
                "frMale": "Blizz, boucliers.",
                "frFemale": "Blizz, boucliers.",
                "deMale": "Blizz, Schilde.",
                "deFemale": "Blizz, Schilde."
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            "SpeakerB62Id": "WnuJWl8",
            "Text": "Ooh, Blizz get to try new modifications to system.",
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                "enMale": "Ooh, Blizz get to try new modifications to system.",
                "frMale": "Ooh, Blizz va essayer des nouvelles modifications de syst\u00e8me.",
                "frFemale": "Ooh, Blizz va essayer des nouvelles modifications de syst\u00e8me.",
                "deMale": "Ooh, Blizz darf neue Modifikationen am System ausprobieren.",
                "deFemale": "Ooh, Blizz darf neue Modifikationen am System ausprobieren."
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            "SpeakerB62Id": "0000000",
            "Text": "Hail the flagship.",
            "LocalizedText": {
                "enMale": "Hail the flagship.",
                "frMale": "Appelle le vaisseau amiral.",
                "frFemale": "Appelle le vaisseau amiral.",
                "deMale": "Begr\u00fc\u00dfen wir das Flaggschiff.",
                "deFemale": "Begr\u00fc\u00dfen wir das Flaggschiff."
            },
            "LocalizedOptionText": {
                "enMale": "Mako, contact the fleet.",
                "frMale": "Mako, contacte la flotte.",
                "frFemale": "Mako, contacte la flotte.",
                "deMale": "Mako, kontaktiere die Flotte.",
                "deFemale": "Mako, kontaktiere die Flotte."
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            "SpeakerB62Id": "0000000",
            "Text": "We get work done on the shields recently?",
            "LocalizedText": {
                "enMale": "We get work done on the shields recently?",
                "frMale": "On a travaill\u00e9 sur les boucliers, r\u00e9cemment ?",
                "frFemale": "On a travaill\u00e9 sur les boucliers, r\u00e9cemment ?",
                "deMale": "Wurde in letzter Zeit an den Schilden gearbeitet?",
                "deFemale": "Wurde in letzter Zeit an den Schilden gearbeitet?"
            },
            "LocalizedOptionText": {
                "enMale": "Did we upgrade them?",
                "frMale": "On les a am\u00e9lior\u00e9s ?",
                "frFemale": "On les a am\u00e9lior\u00e9s ?",
                "deMale": "Haben wir denn was aufger\u00fcstet?",
                "deFemale": "Haben wir denn was aufger\u00fcstet?"
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            "Text": "If you've busted something, I swear....",
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                "enMale": "If you've busted something, I swear....",
                "frMale": "Si tu as cass\u00e9 quelque chose, je te jure...",
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                "deFemale": "Wenn du was verbockt hast, kannst du was erleben ..."
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                "enMale": "They better still work, rat!",
                "frMale": "Ils ont int\u00e9r\u00eat \u00e0 marcher, idiot !",
                "frFemale": "Ils ont int\u00e9r\u00eat \u00e0 marcher, idiot !",
                "deMale": "Wehe, es ist was kaputt, kleine Ratte!",
                "deFemale": "Wehe, es ist was kaputt, kleine Ratte!"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "2Igez9E": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Point taken.",
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                "enMale": "Point taken.",
                "frMale": "C'est pas faux.",
                "frFemale": "C'est pas faux.",
                "deMale": "Das stimmt wohl.",
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            "Text": "Probably a good idea.",
            "LocalizedText": {
                "enMale": "Probably a good idea.",
                "frMale": "S\u00fbrement une bonne id\u00e9e.",
                "frFemale": "S\u00fbrement une bonne id\u00e9e.",
                "deMale": "Ist wahrscheinlich das Beste so.",
                "deFemale": "Ist wahrscheinlich das Beste so."
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            "SpeakerB62Id": "T4XaLj6",
            "Text": "Even if they don't shoot us down, handing us over to the Republic would probably help deflect the flak they've been getting.",
            "LocalizedText": {
                "enMale": "Even if they don't shoot us down, handing us over to the Republic would probably help deflect the flak they've been getting.",
                "frMale": "M\u00eame s'ils nous descendent pas, nous livrer \u00e0 la R\u00e9publique les aiderait certainement \u00e0 faire passer tout ce qu'ils ont fait r\u00e9cemment.",
                "frFemale": "M\u00eame s'ils nous descendent pas, nous livrer \u00e0 la R\u00e9publique les aiderait certainement \u00e0 faire passer tout ce qu'ils ont fait r\u00e9cemment.",
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                "deFemale": "Selbst wenn sie uns nicht abschie\u00dfen ... Uns an die Republik auszuliefern w\u00fcrde ihnen helfen, das Sperrfeuer der Kritik abzuwenden, unter dem sie stehen."
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            "SpeakerB62Id": "WnuJWl8",
            "Text": "Blizz make lots of improvements to boss's ship.",
            "LocalizedText": {
                "enMale": "Blizz make lots of improvements to boss's ship.",
                "frMale": "Blizz fait beaucoup d'am\u00e9liorations sur le vaisseau de chef.",
                "frFemale": "Blizz fait beaucoup d'am\u00e9liorations sur le vaisseau de chef.",
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                "deFemale": "Blizz hat viele Verbesserungen an Schiff von Boss gemacht."
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            "Text": "Blizz not bust anything!",
            "LocalizedText": {
                "enMale": "Blizz not bust anything!",
                "frMale": "Blizz a rien cass\u00e9 !",
                "frFemale": "Blizz a rien cass\u00e9 !",
                "deMale": "Blizz hat nichts verbockt!",
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            "Text": "No, I'm pretty sure we haven't.",
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                "enMale": "No, I'm pretty sure we haven't.",
                "frMale": "Non, il me semble pas.",
                "frFemale": "Non, il me semble pas.",
                "deMale": "Nein, da bin ich mir ziemlich sicher.",
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            "Text": "Make thermostat work right, add step stool to refresher and sink, retune shield emitters. Lots of stuff!",
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                "enMale": "Make thermostat work right, add step stool to refresher and sink, retune shield emitters. Lots of stuff!",
                "frMale": "R\u00e9pare le thermostat, ajoute une marche aux rafra\u00eechisseurs et au lavabo, r\u00e8gle les boucliers. Beaucoup de choses !",
                "frFemale": "R\u00e9pare le thermostat, ajoute une marche aux rafra\u00eechisseurs et au lavabo, r\u00e8gle les boucliers. Beaucoup de choses !",
                "deMale": "Hat Thermostat repariert, Podest f\u00fcr Bad und Waschbecken eingebaut, Schildemitter neu eingestellt. Sehr viele Dinge!",
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            "Text": "Don't touch anything else without my say-so.",
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                "enMale": "Don't touch anything else without my say-so.",
                "frMale": "Ne touche \u00e0 rien d'autre sans mon autorisation.",
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                "deMale": "Fass blo\u00df nichts mehr an, ohne dass ich es sage.",
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                "enMale": "We'll discuss this later.",
                "frMale": "On en parlera plus tard.",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Handy little devil, ain't he?",
            "LocalizedText": {
                "enMale": "Handy little devil, ain't he?",
                "frMale": "Habile petit chenapan qu'on a l\u00e0.",
                "frFemale": "Habile petit chenapan qu'on a l\u00e0.",
                "deMale": "Was f\u00fcr ein praktischer kleiner Kerl, was?",
                "deFemale": "Was f\u00fcr ein praktischer kleiner Kerl, was?"
            },
            "LocalizedOptionText": {
                "enMale": "All that, huh? Thanks.",
                "frMale": "Tout \u00e7a, hein ? Merci.",
                "frFemale": "Tout \u00e7a, hein ? Merci.",
                "deMale": "Ach so? Danke.",
                "deFemale": "Ach so? Danke."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> greatly approves.",
                        "frMale": "<<1>> approuve grandement.",
                        "frFemale": "<<1>> approuve grandement.",
                        "deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
                        "deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
                    }
                },
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                72
            ],
            "Stb": "str.cnv.location.open_worlds.class.bounty_hunter.chapter_3.intro.mako",
            "GenericNodeNumber": 0
        },
        "42": {
            "NodeId": 42,
            "QuestRewardB62": "UYFOUr8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Touch anything else, and I'm tossing you out the nearest air lock, got it?",
            "LocalizedText": {
                "enMale": "Touch anything else, and I'm tossing you out the nearest air lock, got it?",
                "frMale": "Touche \u00e0 quoi que ce soit d'autre et je te jette dans le sas le plus proche, pig\u00e9 ?",
                "frFemale": "Touche \u00e0 quoi que ce soit d'autre et je te jette dans le sas le plus proche, pig\u00e9 ?",
                "deMale": "Wenn du noch einmal was anr\u00fchrst, werf ich dich aus der n\u00e4chsten Luftschleuse, kapiert?",
                "deFemale": "Wenn du noch einmal was anr\u00fchrst, werf ich dich aus der n\u00e4chsten Luftschleuse, kapiert?"
            },
            "LocalizedOptionText": {
                "enMale": "Quit tampering with my ship!",
                "frMale": "Arr\u00eate de modifier mon vaisseau !",
                "frFemale": "Arr\u00eate de modifier mon vaisseau !",
                "deMale": "H\u00f6r auf, an meinem Schiff rumzupfuschen!",
                "deFemale": "H\u00f6r auf, an meinem Schiff rumzupfuschen!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> greatly disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve grandement.",
                        "frFemale": "<<1>> d\u00e9sapprouve grandement.",
                        "deMale": "<<1>> ist absolut dagegen.",
                        "deFemale": "<<1>> ist absolut dagegen."
                    }
                },
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "2Igez9E": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                71
            ],
            "Stb": "str.cnv.location.open_worlds.class.bounty_hunter.chapter_3.intro.mako",
            "GenericNodeNumber": 0
        },
        "44": {
            "NodeId": 44,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "T4XaLj6",
            "Text": "You know this is probably a trap.",
            "LocalizedText": {
                "enMale": "You know this is probably a trap.",
                "frMale": "Tu sais que c'est s\u00fbrement un pi\u00e8ge.",
                "frFemale": "Tu sais que c'est s\u00fbrement un pi\u00e8ge.",
                "deMale": "Ihr wisst, dass das wahrscheinlich eine Falle ist.",
                "deFemale": "Ihr wisst, dass das wahrscheinlich eine Falle ist."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.open_worlds.class.bounty_hunter.chapter_3.intro.mako",
            "GenericNodeNumber": 0
        },
        "45": {
            "NodeId": 45,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "47": {
            "NodeId": 47,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm aware of the predicament, Mako.",
            "LocalizedText": {
                "enMale": "I'm aware of the predicament, Mako.",
                "frMale": "Je suis au courant de la situation, Mako.",
                "frFemale": "Je suis au courant de la situation, Mako.",
                "deMale": "Ich bin mir der heiklen Lage bewusst, Mako.",
                "deFemale": "Ich bin mir der heiklen Lage bewusst, Mako."
            },
            "LocalizedOptionText": {
                "enMale": "I know.",
                "frMale": "Je sais.",
                "frFemale": "Je sais.",
                "deMale": "Ich wei\u00df.",
                "deFemale": "Ich wei\u00df."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.open_worlds.class.bounty_hunter.chapter_3.intro.mako",
            "GenericNodeNumber": 0
        },
        "48": {
            "NodeId": 48,
            "QuestRewardB62": "UYFOUr8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I doubt the Empire's interested in doing the Republic any favors.",
            "LocalizedText": {
                "enMale": "I doubt the Empire's interested in doing the Republic any favors.",
                "frMale": "Je doute que l'Empire ait envie de faire une fleur \u00e0 la R\u00e9publique.",
                "frFemale": "Je doute que l'Empire ait envie de faire une fleur \u00e0 la R\u00e9publique.",
                "deMale": "Ich bezweifle, dass das Imperium daran interessiert ist, der Republik einen Gefallen zu tun.",
                "deFemale": "Ich bezweifle, dass das Imperium daran interessiert ist, der Republik einen Gefallen zu tun."
            },
            "LocalizedOptionText": {
                "enMale": "Seems unlikely.",
                "frMale": "\u00c7a m'\u00e9tonnerait.",
                "frFemale": "\u00c7a m'\u00e9tonnerait.",
                "deMale": "Eher unwahrscheinlich.",
                "deFemale": "Eher unwahrscheinlich."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                53
            ],
            "Stb": "str.cnv.location.open_worlds.class.bounty_hunter.chapter_3.intro.mako",
            "GenericNodeNumber": 0
        },
        "51": {
            "NodeId": 51,
            "QuestRewardB62": "UYFOUr8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll never get that chance.",
            "LocalizedText": {
                "enMale": "You'll never get that chance.",
                "frMale": "\u00c7a ne se passera pas comme \u00e7a.",
                "frFemale": "\u00c7a ne se passera pas comme \u00e7a.",
                "deMale": "Die Gelegenheit wird sich niemals ergeben.",
                "deFemale": "Die Gelegenheit wird sich niemals ergeben."
            },
            "LocalizedOptionText": {
                "enMale": "I'd like to see them try.",
                "frMale": "J'aimerais bien voir \u00e7a.",
                "frFemale": "J'aimerais bien voir \u00e7a.",
                "deMale": "Das sollen sie mal versuchen.",
                "deFemale": "Das sollen sie mal versuchen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                52
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 41070
        },
        "52": {
            "NodeId": 52,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "T4XaLj6",
            "Text": "Doesn't mean they won't try.",
            "LocalizedText": {
                "enMale": "Doesn't mean they won't try.",
                "frMale": "\u00c7a veut pas dire qu'ils essaieront pas.",
                "frFemale": "\u00c7a veut pas dire qu'ils essaieront pas.",
                "deMale": "Das hei\u00dft nicht, dass sie es nicht versuchen werden.",
                "deFemale": "Das hei\u00dft nicht, dass sie es nicht versuchen werden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
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            "NodeId": 53,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "T4XaLj6",
            "Text": "I guess, but they're putting up appearances for some reason. Better not take any chances.",
            "LocalizedText": {
                "enMale": "I guess, but they're putting up appearances for some reason. Better not take any chances.",
                "frMale": "J'imagine, mais ils le laissent pas croire sans raison. On ferait mieux de se m\u00e9fier.",
                "frFemale": "J'imagine, mais ils le laissent pas croire sans raison. On ferait mieux de se m\u00e9fier.",
                "deMale": "Sicher, aber irgendeinen Grund f\u00fcr ihr Verhalten muss es ja geben. Wir sollten kein Risiko eingehen.",
                "deFemale": "Sicher, aber irgendeinen Grund f\u00fcr ihr Verhalten muss es ja geben. Wir sollten kein Risiko eingehen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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        "54": {
            "NodeId": 54,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "T4XaLj6",
            "Text": "Just let me be worried, somebody's got to be.",
            "LocalizedText": {
                "enMale": "Just let me be worried, somebody's got to be.",
                "frMale": "Laisse-moi m'inqui\u00e9ter. Il faut bien que quelqu'un s'y colle.",
                "frFemale": "Laisse-moi m'inqui\u00e9ter. Il faut bien que quelqu'un s'y colle.",
                "deMale": "Irgendwer hier muss ja vorsichtig sein.",
                "deFemale": "Irgendwer hier muss ja vorsichtig sein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "55": {
            "NodeId": 55,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "56": {
            "NodeId": 56,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "SpeakerB62Id": "T4XaLj6",
            "Text": "Hailing... they're transmitting a flight path. We're to dock in hangar eight.",
            "LocalizedText": {
                "enMale": "Hailing... they're transmitting a flight path. We're to dock in hangar eight.",
                "frMale": "Appel... Ils transmettent un itin\u00e9raire de vol. On doit s'amarrer au hangar 8.",
                "frFemale": "Appel... Ils transmettent un itin\u00e9raire de vol. On doit s'amarrer au hangar 8.",
                "deMale": "Sie gr\u00fc\u00dfen zur\u00fcck und schicken eine Flugbahn. Wir sollen in Hangar 8 andocken.",
                "deFemale": "Sie gr\u00fc\u00dfen zur\u00fcck und schicken eine Flugbahn. Wir sollen in Hangar 8 andocken."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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        "57": {
            "NodeId": 57,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141120247344669e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm taking us in. Be ready for anything.",
            "LocalizedText": {
                "enMale": "I'm taking us in. Be ready for anything.",
                "frMale": "Je nous fais entrer. Soyez pr\u00eats \u00e0 tout.",
                "frFemale": "Je nous fais entrer. Soyez pr\u00eats \u00e0 tout.",
                "deMale": "Ich bring uns rein. Wir sollten mit dem Schlimmsten rechnen.",
                "deFemale": "Ich bring uns rein. Wir sollten mit dem Schlimmsten rechnen."
            },
            "LocalizedOptionText": {
                "enMale": "Prepare for landing.",
                "frMale": "Pr\u00e9parez-vous \u00e0 atterrir.",
                "frFemale": "Pr\u00e9parez-vous \u00e0 atterrir.",
                "deMale": "Zur Landung bereitmachen.",
                "deFemale": "Zur Landung bereitmachen."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 65,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "Text": "They aren't shooting at us... so far so good.",
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                "enMale": "They aren't shooting at us... so far so good.",
                "frMale": "Ils nous tirent pas dessus... jusque-l\u00e0, \u00e7a va.",
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                "deMale": "Sie schie\u00dfen nicht auf uns. So weit, so gut.",
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                "enMale": "Here goes nothing.",
                "frMale": "Il se passe rien.",
                "frFemale": "Il se passe rien.",
                "deMale": "Dann wollen wir mal.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Hail them again. I want to know what this is about.",
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                "frMale": "Appelle-les encore. Je veux savoir ce qu'ils veulent.",
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                "enMale": "Get someone on the comm.",
                "frMale": "Contacte quelqu'un.",
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            "Text": "Well, we're committed now....",
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                "enMale": "Well, we're committed now....",
                "frMale": "Bon, on est engag\u00e9s, maintenant...",
                "frFemale": "Bon, on est engag\u00e9s, maintenant...",
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            "Text": "Not getting any response.",
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                "enMale": "Not getting any response.",
                "frMale": "J'ai aucune r\u00e9ponse.",
                "frFemale": "J'ai aucune r\u00e9ponse.",
                "deMale": "Ich kriege keine Antwort.",
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            "Text": "Target lock.",
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                "enMale": "Target lock.",
                "frMale": "Cible verrouill\u00e9e.",
                "frFemale": "Cible verrouill\u00e9e.",
                "deMale": "Ziel erfasst.",
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            "Text": "And tractor beamed, again.",
            "LocalizedText": {
                "enMale": "And tractor beamed, again.",
                "frMale": "Le rayon tracteur, encore.",
                "frFemale": "Le rayon tracteur, encore.",
                "deMale": "Und schon wieder ein Traktorstrahl.",
                "deFemale": "Und schon wieder ein Traktorstrahl."
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            "Text": "Guess we're talking on their terms.",
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                "enMale": "Guess we're talking on their terms.",
                "frMale": "J'imagine qu'on a plus le choix.",
                "frFemale": "J'imagine qu'on a plus le choix.",
                "deMale": "Ich sch\u00e4tze, die geben den Ton an.",
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            "SpeakerB62Id": "0000000",
            "Text": "Let's just see what they're up to.",
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                "enMale": "Let's just see what they're up to.",
                "frMale": "Attendons de voir ce qu'ils mijotent.",
                "frFemale": "Attendons de voir ce qu'ils mijotent.",
                "deMale": "Mal sehen, was sie vorhaben.",
                "deFemale": "Mal sehen, was sie vorhaben."
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                "enMale": "Humor them.",
                "frMale": "Jouons le jeu.",
                "frFemale": "Jouons le jeu.",
                "deMale": "Lassen wir sie gew\u00e4hren.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "They'll be lucky if I don't let my blaster do the talking.",
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                "enMale": "They'll be lucky if I don't let my blaster do the talking.",
                "frMale": "Ils auront de la chance si je laisse pas mon blaster parler \u00e0 ma place.",
                "frFemale": "Ils auront de la chance si je laisse pas mon blaster parler \u00e0 ma place.",
                "deMale": "Die haben Gl\u00fcck, wenn ich die Verhandlungen nicht meinem Blaster \u00fcberlasse.",
                "deFemale": "Die haben Gl\u00fcck, wenn ich die Verhandlungen nicht meinem Blaster \u00fcberlasse."
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                "enMale": "They're starting to upset me.",
                "frMale": "Ils commencent \u00e0 me gonfler.",
                "frFemale": "Ils commencent \u00e0 me gonfler.",
                "deMale": "Langsam bin ich genervt.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll show them who's calling the shots here.",
            "LocalizedText": {
                "enMale": "I'll show them who's calling the shots here.",
                "frMale": "Je vais leur montrer qui est-ce qui commande, ici.",
                "frFemale": "Je vais leur montrer qui est-ce qui commande, ici.",
                "deMale": "Ich zeige denen, wer hier das Sagen hat.",
                "deFemale": "Ich zeige denen, wer hier das Sagen hat."
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                "enMale": "Like hell.",
                "frMale": "Ils vont voir.",
                "frFemale": "Ils vont voir.",
                "deMale": "Nie im Leben.",
                "deFemale": "Nie im Leben."
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                        "enMale": "<<1>> disapproves.",
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                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Ugh, the calm before the storm's the worst.",
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                "enMale": "Ugh, the calm before the storm's the worst.",
                "frMale": "Ugh, le calme avant la temp\u00eate, c'est ce qu'il y a de pire.",
                "frFemale": "Ugh, le calme avant la temp\u00eate, c'est ce qu'il y a de pire.",
                "deMale": "Ach, die Ruhe vor dem Sturm ist am schlimmsten.",
                "deFemale": "Ach, die Ruhe vor dem Sturm ist am schlimmsten."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I've got my fingers crossed. We don't need anymore trouble.",
            "LocalizedText": {
                "enMale": "I've got my fingers crossed. We don't need anymore trouble.",
                "frMale": "Je croise les doigts, on a pas besoin d'avoir d'autres probl\u00e8mes.",
                "frFemale": "Je croise les doigts, on a pas besoin d'avoir d'autres probl\u00e8mes.",
                "deMale": "Ich dr\u00fcck die Daumen. Wir haben schon genug Probleme.",
                "deFemale": "Ich dr\u00fcck die Daumen. Wir haben schon genug Probleme."
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            "Text": "Guess it's too late to say sorry, huh?",
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                "enMale": "Guess it's too late to say sorry, huh?",
                "frMale": "J'imagine que c'est trop tard pour dire pardon ?",
                "frFemale": "J'imagine que c'est trop tard pour dire pardon ?",
                "deMale": "Jetzt ist es wohl zu sp\u00e4t, sich zu entschuldigen, oder?",
                "deFemale": "Jetzt ist es wohl zu sp\u00e4t, sich zu entschuldigen, oder?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "The only way they're getting in here is if they blow the doors.",
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                "enMale": "The only way they're getting in here is if they blow the doors.",
                "frMale": "Le seul moyen pour eux d'entrer ici, c'est de faire sauter les portes.",
                "frFemale": "Le seul moyen pour eux d'entrer ici, c'est de faire sauter les portes.",
                "deMale": "Wenn sie hier rein wollen, m\u00fcssen sie die T\u00fcren aufsprengen.",
                "deFemale": "Wenn sie hier rein wollen, m\u00fcssen sie die T\u00fcren aufsprengen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Was it this easy last time? I can't remember.",
            "LocalizedText": {
                "enMale": "Was it this easy last time? I can't remember.",
                "frMale": "C'\u00e9tait aussi facile, la derni\u00e8re fois ? Je me souviens plus.",
                "frFemale": "C'\u00e9tait aussi facile, la derni\u00e8re fois ? Je me souviens plus.",
                "deMale": "War das letztes Mal genauso einfach? Ich kann mich gar nicht mehr erinnern.",
                "deFemale": "War das letztes Mal genauso einfach? Ich kann mich gar nicht mehr erinnern."
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            "Text": "Strangely, I think he's on the level. The guy doesn't exactly scream subterfuge.",
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                "frMale": "Bizarrement, je crois qu'il est r\u00e9glo. C'est pas le genre de type \u00e0 faire dans le subterfuge.",
                "frFemale": "Bizarrement, je crois qu'il est r\u00e9glo. C'est pas le genre de type \u00e0 faire dans le subterfuge.",
                "deMale": "Seltsamerweise glaube ich, dass der Typ es ernst meint. Er scheint nichts zu verbergen.",
                "deFemale": "Seltsamerweise glaube ich, dass der Typ es ernst meint. Er scheint nichts zu verbergen."
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            "Text": "Mako, run this data.",
            "LocalizedText": {
                "enMale": "Mako, run this data.",
                "frMale": "Mako, entre ces donn\u00e9es.",
                "frFemale": "Mako, entre ces donn\u00e9es.",
                "deMale": "Mako, spiel diese Daten ein.",
                "deFemale": "Mako, spiel diese Daten ein."
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            "SpeakerB62Id": "T4XaLj6",
            "Text": "All right, just one sec. Okay, I've updated our astrogation computer. This is a pretty obscure system.",
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                "enMale": "All right, just one sec. Okay, I've updated our astrogation computer. This is a pretty obscure system.",
                "frMale": "D'accord, juste une seconde. OK, j'ai mis \u00e0 jour l'ordinateur d'astrogation. C'est un syst\u00e8me assez obscur.",
                "frFemale": "D'accord, juste une seconde. OK, j'ai mis \u00e0 jour l'ordinateur d'astrogation. C'est un syst\u00e8me assez obscur.",
                "deMale": "In Ordnung, nur eine Sekunde. Gut, ich habe unseren Astrogationscomputer aktualisiert. Das ist ein ziemlich undurchsichtiges System.",
                "deFemale": "In Ordnung, nur eine Sekunde. Gut, ich habe unseren Astrogationscomputer aktualisiert. Das ist ein ziemlich undurchsichtiges System."
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            "SpeakerB62Id": "T4XaLj6",
            "Text": "Last I'd heard Belsavis wasn't even worth colonizing. The Imperials have it designated as a Republic prison world, though.",
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                "enMale": "Last I'd heard Belsavis wasn't even worth colonizing. The Imperials have it designated as a Republic prison world, though.",
                "frMale": "Je croyais que Belsavis valait m\u00eame pas la peine d'\u00eatre colonis\u00e9e. Pourtant, les Imp\u00e9riaux la r\u00e9pertorient comme une plan\u00e8te prison de la R\u00e9publique.",
                "frFemale": "Je croyais que Belsavis valait m\u00eame pas la peine d'\u00eatre colonis\u00e9e. Pourtant, les Imp\u00e9riaux la r\u00e9pertorient comme une plan\u00e8te prison de la R\u00e9publique.",
                "deMale": "Mein letzter Stand war, dass sich nicht einmal die Kolonialisierung von Belsavis lohnt. Aber die Imperialen verzeichnen den Planeten als republikanische Gef\u00e4ngniswelt.",
                "deFemale": "Mein letzter Stand war, dass sich nicht einmal die Kolonialisierung von Belsavis lohnt. Aber die Imperialen verzeichnen den Planeten als republikanische Gef\u00e4ngniswelt."
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            "Text": "We'll find out more when we see it ourselves.",
            "LocalizedText": {
                "enMale": "We'll find out more when we see it ourselves.",
                "frMale": "On en saura plus quand on la verra par nous-m\u00eames.",
                "frFemale": "On en saura plus quand on la verra par nous-m\u00eames.",
                "deMale": "Den Rest finden wir raus, wenn wir vor Ort sind.",
                "deFemale": "Den Rest finden wir raus, wenn wir vor Ort sind."
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                "enMale": "Directions will have to do.",
                "frMale": "On se contentera des indications.",
                "frFemale": "On se contentera des indications.",
                "deMale": "Die Koordinaten m\u00fcssen erstmal reichen.",
                "deFemale": "Die Koordinaten m\u00fcssen erstmal reichen."
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            "Text": "I like a sense of mystery and excitement.",
            "LocalizedText": {
                "enMale": "I like a sense of mystery and excitement.",
                "frMale": "J'aime bien le c\u00f4t\u00e9 myst\u00e9rieux, c'est excitant.",
                "frFemale": "J'aime bien le c\u00f4t\u00e9 myst\u00e9rieux, c'est excitant.",
                "deMale": "Ich mag Geheimnisse und Spannung ...",
                "deFemale": "Ich mag Geheimnisse und Spannung ..."
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                "enMale": "Shouldn't be boring, at least.",
                "frMale": "Au moins, on devrait pas s'ennuyer.",
                "frFemale": "Au moins, on devrait pas s'ennuyer.",
                "deMale": "Wenigstens wird uns da nicht langweilig.",
                "deFemale": "Wenigstens wird uns da nicht langweilig."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Poke around; I'm not in any hurry to visit yet.",
            "LocalizedText": {
                "enMale": "Poke around; I'm not in any hurry to visit yet.",
                "frMale": "Fouille un peu. Je suis pas press\u00e9 d'aller visiter.",
                "frFemale": "Fouille un peu. Je suis pas press\u00e9e d'aller visiter.",
                "deMale": "St\u00f6ber ein bisschen herum, ich hab's mit dem Besuch noch nicht eilig.",
                "deFemale": "St\u00f6ber ein bisschen herum, ich hab's mit dem Besuch noch nicht eilig."
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                "enMale": "You've got time for research.",
                "frMale": "Tu as le temps de faire des recherches.",
                "frFemale": "Tu as le temps de faire des recherches.",
                "deMale": "Du hast Zeit f\u00fcr Nachforschungen.",
                "deFemale": "Du hast Zeit f\u00fcr Nachforschungen."
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            "SpeakerB62Id": "WnuJWl8",
            "Text": "Mako want Blizz have a look? Blizz see things very good.",
            "LocalizedText": {
                "enMale": "Mako want Blizz have a look? Blizz see things very good.",
                "frMale": "Mako veut que Blizz regarde ? Blizz a une bonne vue.",
                "frFemale": "Mako veut que Blizz regarde ? Blizz a une bonne vue.",
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                "deFemale": "Mako wollen, dass Blizz ansieht? Blizz sieht sehr viel."
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