JSON PHP
{
"_id": {
"$oid": "5fb3e63a33180000cb05a1e0"
},
"SpeakersB62Ids": {
"hQf5ofD": "npc.companion.trooper.tanno_vik",
"xjVrJF2": "npc.location.balmorra_republic.class.trooper.den_of_thieves.sergeant_tong"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Progressed": [
"swJg7B4"
],
"RootNodes": [
86,
77
],
"NodeLookup": {
"1": {
"NodeId": 1,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Here they are, Sergeant! Go ahead and bring your men through, it's clear.",
"LocalizedText": {
"enMale": "Here they are, Sergeant! Go ahead and bring your men through, it's clear.",
"frMale": "Les voil\u00e0, Sergent ! Allez-y avec vos hommes, la voie est libre.",
"frFemale": "Les voil\u00e0, Sergent ! Allez-y avec vos hommes, la voie est libre.",
"deMale": "Da sind sie, Sergeant! Nur zu, schickt Eure M\u00e4nner rein, die Luft ist rein.",
"deFemale": "Da sind sie, Sergeant! Nur zu, schickt Eure M\u00e4nner rein, die Luft ist rein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
2
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"2": {
"NodeId": 2,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
3
],
"GenericNodeNumber": 0
},
"3": {
"NodeId": 3,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Captain, this is Sergeant Tong. I took the liberty of calling his transport team in to get these captured enemy weapons crated and moved.",
"LocalizedText": {
"enMale": "Captain, this is Sergeant Tong. I took the liberty of calling his transport team in to get these captured enemy weapons crated and moved.",
"frMale": "Capitaine, voici le Sergent Tong. J'ai pris la libert\u00e9 d'appeler son \u00e9quipe de transport pour qu'ils nous aident \u00e0 rassembler et emporter ces armes.",
"frFemale": "Capitaine, voici le Sergent Tong. J'ai pris la libert\u00e9 d'appeler son \u00e9quipe de transport pour qu'ils nous aident \u00e0 rassembler et emporter ces armes.",
"deMale": "Captain, das ist Sergeant Tong. Ich habe mir erlaubt, sein Transportteam zu rufen, um diese erbeuteten Waffen zu verpacken und abzutransportieren.",
"deFemale": "Captain, das ist Sergeant Tong. Ich habe mir erlaubt, sein Transportteam zu rufen, um diese erbeuteten Waffen zu verpacken und abzutransportieren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
4,
8,
12,
16
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"4": {
"NodeId": 4,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I appreciate you coming all this way to help us.",
"LocalizedText": {
"enMale": "I appreciate you coming all this way to help us.",
"frMale": "J'appr\u00e9cie que vous ayez fait tout ce chemin pour nous aider.",
"frFemale": "J'appr\u00e9cie que vous ayez fait tout ce chemin pour nous aider.",
"deMale": "Ich freue mich, dass Ihr den ganzen Weg hierher gekommen seid, um uns zu helfen.",
"deFemale": "Ich freue mich, dass Ihr den ganzen Weg hierher gekommen seid, um uns zu helfen."
},
"LocalizedOptionText": {
"enMale": "Good to meet you, Sergeant.",
"frMale": "Ravi de vous rencontrer, Sergent.",
"frFemale": "Ravie de vous rencontrer, Sergent.",
"deMale": "Sch\u00f6n, Euch zu sehen, Sergeant.",
"deFemale": "Sch\u00f6n, Euch zu sehen, Sergeant."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
5
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"5": {
"NodeId": 5,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "xjVrJF2",
"Text": "No problem, sir. Hostile pickup is our specialty.",
"LocalizedText": {
"enMale": "No problem, sir. Hostile pickup is our specialty.",
"frMale": "Aucun probl\u00e8me, Monsieur. L'enl\u00e8vement hostile est notre sp\u00e9cialit\u00e9.",
"frFemale": "Aucun probl\u00e8me, Madame. L'enl\u00e8vement hostile est notre sp\u00e9cialit\u00e9.",
"deMale": "Kein Problem. Feindmaterial aufzusammeln ist unsere Spezialit\u00e4t.",
"deFemale": "Kein Problem. Feindmaterial aufzusammeln ist unsere Spezialit\u00e4t."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
6
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"6": {
"NodeId": 6,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
7
],
"GenericNodeNumber": 0
},
"8": {
"NodeId": 8,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You have a plan for everything, don't you, Vik?",
"LocalizedText": {
"enMale": "You have a plan for everything, don't you, Vik?",
"frMale": "Vous avez toujours un plan, Vik, pas vrai ?",
"frFemale": "Vous avez toujours un plan, Vik, pas vrai ?",
"deMale": "Ihr habt f\u00fcr alles einen Plan, nicht wahr, Vik?",
"deFemale": "Ihr habt f\u00fcr alles einen Plan, nicht wahr, Vik?"
},
"LocalizedOptionText": {
"enMale": "How thoughtful.",
"frMale": "C'est bien vu.",
"frFemale": "C'est bien vu.",
"deMale": "Wie aufmerksam.",
"deFemale": "Wie aufmerksam."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
9
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"9": {
"NodeId": 9,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Just trying to make a good impression on my first day.",
"LocalizedText": {
"enMale": "Just trying to make a good impression on my first day.",
"frMale": "J'essaie juste de faire bonne impression pour mon premier jour.",
"frFemale": "J'essaie juste de faire bonne impression pour mon premier jour.",
"deMale": "Ich versuche nur, an meinem ersten Tag einen guten Eindruck zu machen.",
"deFemale": "Ich versuche nur, an meinem ersten Tag einen guten Eindruck zu machen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
10
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"10": {
"NodeId": 10,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
11
],
"GenericNodeNumber": 0
},
"12": {
"NodeId": 12,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "That's the last time you do anything without my order. Understood?",
"LocalizedText": {
"enMale": "That's the last time you do anything without my order. Understood?",
"frMale": "Ne faites rien sans que je vous en aie donn\u00e9 l'ordre, compris ?",
"frFemale": "Ne faites rien sans que je vous en aie donn\u00e9 l'ordre, compris ?",
"deMale": "Das ist das letzte Mal, dass Ihr etwas ohne meinen Befehl unternehmt. Verstanden?",
"deFemale": "Das ist das letzte Mal, dass Ihr etwas ohne meinen Befehl unternehmt. Verstanden?"
},
"LocalizedOptionText": {
"enMale": "You're pushing it, Vik.",
"frMale": "Vous exag\u00e9rez, Vik.",
"frFemale": "Vous exag\u00e9rez, Vik.",
"deMale": "Ihr treibt es zu weit, Vik.",
"deFemale": "Ihr treibt es zu weit, Vik."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
13
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"13": {
"NodeId": 13,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Loud and clear. Just trying to show initiative on my first day, sir.",
"LocalizedText": {
"enMale": "Loud and clear. Just trying to show initiative on my first day, sir.",
"frMale": "Cinq sur cinq. Je voulais juste faire preuve d'initiative pour mon premier jour, Monsieur.",
"frFemale": "Cinq sur cinq. Je voulais juste faire preuve d'initiative pour mon premier jour, Madame.",
"deMale": "Laut und deutlich. Ich wollte an meinem ersten Tag nur Initiative zeigen.",
"deFemale": "Laut und deutlich. Ich wollte an meinem ersten Tag nur Initiative zeigen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
14
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"14": {
"NodeId": 14,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
15
],
"GenericNodeNumber": 0
},
"16": {
"NodeId": 16,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We can't go through with our plan with all of these people around!",
"LocalizedText": {
"enMale": "We can't go through with our plan with all of these people around!",
"frMale": "On ne pourra pas suivre notre plan avec toutes ces personnes autour !",
"frFemale": "On ne pourra pas suivre notre plan avec toutes ces personnes autour !",
"deMale": "Wir k\u00f6nnen unseren Plan nicht ausf\u00fchren, wenn die ganzen Leute hier herumschwirren.",
"deFemale": "Wir k\u00f6nnen unseren Plan nicht ausf\u00fchren, wenn die ganzen Leute hier herumschwirren."
},
"LocalizedOptionText": {
"enMale": "Are you insane, Vik?",
"frMale": "Vik, vous \u00eates fou ?",
"frFemale": "Vik, vous \u00eates fou ?",
"deMale": "Seid Ihr wahnsinnig, Vik?",
"deFemale": "Seid Ihr wahnsinnig, Vik?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
17
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"17": {
"NodeId": 17,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "I already explained to Sergeant Tong that this is a top secret pickup. He won't say anything to anyone.",
"LocalizedText": {
"enMale": "I already explained to Sergeant Tong that this is a top secret pickup. He won't say anything to anyone.",
"frMale": "J'ai expliqu\u00e9 au Sergent Tong qu'il s'agit d'une op\u00e9ration class\u00e9e top secret. Il ne dira rien \u00e0 personne.",
"frFemale": "J'ai expliqu\u00e9 au Sergent Tong qu'il s'agit d'une op\u00e9ration class\u00e9e top secret. Il ne dira rien \u00e0 personne.",
"deMale": "Ich habe Sergeant Tong bereits erkl\u00e4rt, dass dies ein streng geheimer Einsatz ist. Er wird kein Wort dar\u00fcber verlieren.",
"deFemale": "Ich habe Sergeant Tong bereits erkl\u00e4rt, dass dies ein streng geheimer Einsatz ist. Er wird kein Wort dar\u00fcber verlieren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
18
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"18": {
"NodeId": 18,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
19
],
"GenericNodeNumber": 0
},
"19": {
"NodeId": 19,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "xjVrJF2",
"Text": "You can count on us, Captain. We'd never say a word about SpecForce business.",
"LocalizedText": {
"enMale": "You can count on us, Captain. We'd never say a word about SpecForce business.",
"frMale": "Vous pouvez compter sur nous, Capitaine. Nous ne parlerons pas des agissements des Forces Sp\u00e9ciales.",
"frFemale": "Vous pouvez compter sur nous, Capitaine. Nous ne parlerons pas des agissements des Forces Sp\u00e9ciales.",
"deMale": "Ihr k\u00f6nnt auf uns z\u00e4hlen, Captain. Wir w\u00fcrden niemals \u00fcber Sondereinheiten-Eins\u00e4tze sprechen.",
"deFemale": "Ihr k\u00f6nnt auf uns z\u00e4hlen, Captain. Wir w\u00fcrden niemals \u00fcber Sondereinheiten-Eins\u00e4tze sprechen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
20
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"20": {
"NodeId": 20,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
21
],
"GenericNodeNumber": 0
},
"21": {
"NodeId": 21,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "xjVrJF2",
"Text": "Where can we take this stuff for you, sir?",
"LocalizedText": {
"enMale": "Where can we take this stuff for you, sir?",
"frMale": "O\u00f9 est-ce que vous voulez qu'on d\u00e9pose \u00e7a, Monsieur ?",
"frFemale": "O\u00f9 est-ce que vous voulez qu'on d\u00e9pose \u00e7a, Madame ?",
"deMale": "Wohin d\u00fcrfen wir diese Sachen f\u00fcr Euch liefern?",
"deFemale": "Wohin d\u00fcrfen wir diese Sachen f\u00fcr Euch liefern?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
22
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"22": {
"NodeId": 22,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
23
],
"GenericNodeNumber": 0
},
"23": {
"NodeId": 23,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Yeah, sir. Where are they taking all of these highly advanced, highly useful, highly valuable prototype weapons?",
"LocalizedText": {
"enMale": "Yeah, sir. Where are they taking all of these highly advanced, highly useful, highly valuable prototype weapons?",
"frMale": "Oui, Monsieur. O\u00f9 doivent-ils d\u00e9poser ces prototypes d'armes de tr\u00e8s haute technologie, tr\u00e8s utiles et tr\u00e8s chers ?",
"frFemale": "Oui, Madame. O\u00f9 doivent-ils d\u00e9poser ces prototypes d'armes de tr\u00e8s haute technologie, tr\u00e8s utiles et tr\u00e8s chers ?",
"deMale": "Ja. Wohin bringen sie all diese technisch ausgereiften, h\u00f6chst n\u00fctzlichen und extrem wertvollen Waffenprototypen?",
"deFemale": "Ja. Wohin bringen sie all diese technisch ausgereiften, h\u00f6chst n\u00fctzlichen und extrem wertvollen Waffenprototypen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
24,
40,
56
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"24": {
"NodeId": 24,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 1.614114483014485e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallLight",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Deliver them to Research Division immediately, Sergeant.",
"LocalizedText": {
"enMale": "Deliver them to Research Division immediately, Sergeant.",
"frMale": "Livrez-les imm\u00e9diatement \u00e0 la division de recherche, Sergent.",
"frFemale": "Livrez-les imm\u00e9diatement \u00e0 la division de recherche, Sergent.",
"deMale": "Liefert sie sofort an die Forschungsabteilung, Sergeant.",
"deFemale": "Liefert sie sofort an die Forschungsabteilung, Sergeant."
},
"LocalizedOptionText": {
"enMale": "The Republic.",
"frMale": "La R\u00e9publique.",
"frFemale": "La R\u00e9publique.",
"deMale": "Zur Republik.",
"deFemale": "Zur Republik."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
25
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"25": {
"NodeId": 25,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "xjVrJF2",
"Text": "Yes, sir! Let's get to work, men!",
"LocalizedText": {
"enMale": "Yes, sir! Let's get to work, men!",
"frMale": "Bien, Monsieur. Au travail, les gars !",
"frFemale": "Bien, Madame. Au travail, les gars !",
"deMale": "Jawohl! An die Arbeit, M\u00e4nner.",
"deFemale": "Jawohl! An die Arbeit, M\u00e4nner."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
26
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"26": {
"NodeId": 26,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
27
],
"GenericNodeNumber": 0
},
"27": {
"NodeId": 27,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "What a waste. I can't believe I went to all of that trouble for nothing.",
"LocalizedText": {
"enMale": "What a waste. I can't believe I went to all of that trouble for nothing.",
"frMale": "Quel g\u00e2chis. J'arrive pas \u00e0 croire que j'aie fait tout \u00e7a pour rien.",
"frFemale": "Quel g\u00e2chis. J'arrive pas \u00e0 croire que j'aie fait tout \u00e7a pour rien.",
"deMale": "Was f\u00fcr eine Verschwendung. Ich fasse es nicht, dass ich den ganzen \u00c4rger umsonst hatte.",
"deFemale": "Was f\u00fcr eine Verschwendung. Ich fasse es nicht, dass ich den ganzen \u00c4rger umsonst hatte."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
28,
32,
36
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"28": {
"NodeId": 28,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Just think--those weapons could give the Republic the edge it needs.",
"LocalizedText": {
"enMale": "Just think--those weapons could give the Republic the edge it needs.",
"frMale": "R\u00e9fl\u00e9chissez. Ces armes pourraient donner l'avantage \u00e0 la R\u00e9publique.",
"frFemale": "R\u00e9fl\u00e9chissez. Ces armes pourraient donner l'avantage \u00e0 la R\u00e9publique.",
"deMale": "Diese Waffen k\u00f6nnten der Republik genau den Vorteil geben, den sie braucht.",
"deFemale": "Diese Waffen k\u00f6nnten der Republik genau den Vorteil geben, den sie braucht."
},
"LocalizedOptionText": {
"enMale": "This is for the best.",
"frMale": "C'est ce qu'il y avait de mieux \u00e0 faire.",
"frFemale": "C'est ce qu'il y avait de mieux \u00e0 faire.",
"deMale": "Es ist am besten so.",
"deFemale": "Es ist am besten so."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
29
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"29": {
"NodeId": 29,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Not for a long time. We could've used those weapons now, not to mention the credits.",
"LocalizedText": {
"enMale": "Not for a long time. We could've used those weapons now, not to mention the credits.",
"frMale": "Pas pour longtemps. On aurait pu utiliser ces armes maintenant. Et je ne parle m\u00eame pas des cr\u00e9dits.",
"frFemale": "Pas pour longtemps. On aurait pu utiliser ces armes maintenant. Et je ne parle m\u00eame pas des cr\u00e9dits.",
"deMale": "Das kann aber dauern. Wir h\u00e4tten die Waffen jetzt gebrauchen k\u00f6nnen, ganz zu schweigen von den Credits.",
"deFemale": "Das kann aber dauern. Wir h\u00e4tten die Waffen jetzt gebrauchen k\u00f6nnen, ganz zu schweigen von den Credits."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
95
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"32": {
"NodeId": 32,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "In Havoc Squad, we put the Republic first, not ourselves.",
"LocalizedText": {
"enMale": "In Havoc Squad, we put the Republic first, not ourselves.",
"frMale": "Dans l'escouade du Chaos, la R\u00e9publique passe avant tout.",
"frFemale": "Dans l'escouade du Chaos, la R\u00e9publique passe avant tout.",
"deMale": "Beim Chaostrupp steht die Republik an erster Stelle, nicht wir selbst.",
"deFemale": "Beim Chaostrupp steht die Republik an erster Stelle, nicht wir selbst."
},
"LocalizedOptionText": {
"enMale": "Get used to behaving.",
"frMale": "Habitue-toi \u00e0 \u00eatre droit.",
"frFemale": "Habitue-toi \u00e0 \u00eatre droit.",
"deMale": "Gew\u00f6hnt Euch an zu gehorchen.",
"deFemale": "Gew\u00f6hnt Euch an zu gehorchen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
33
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"33": {
"NodeId": 33,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Just remember that the next time you wish you had a better gun.",
"LocalizedText": {
"enMale": "Just remember that the next time you wish you had a better gun.",
"frMale": "Souvenez-vous-en quand vous regretterez de ne pas \u00eatre mieux arm\u00e9.",
"frFemale": "Souvenez-vous-en quand vous regretterez de ne pas \u00eatre mieux arm\u00e9.",
"deMale": "Denkt das n\u00e4chste Mal daran, wenn Ihr Euch eine bessere Waffe w\u00fcnscht.",
"deFemale": "Denkt das n\u00e4chste Mal daran, wenn Ihr Euch eine bessere Waffe w\u00fcnscht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
96
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"36": {
"NodeId": 36,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I don't tolerate insubordination of any kind. Is that clear?",
"LocalizedText": {
"enMale": "I don't tolerate insubordination of any kind. Is that clear?",
"frMale": "Je ne tol\u00e9rerai aucune insubordination, est-ce que c'est clair ?",
"frFemale": "Je ne tol\u00e9rerai aucune insubordination, est-ce que c'est clair ?",
"deMale": "Ich dulde keinerlei Ungehorsam. Ist das klar?",
"deFemale": "Ich dulde keinerlei Ungehorsam. Ist das klar?"
},
"LocalizedOptionText": {
"enMale": "You cross me again, you die.",
"frMale": "Encore une incartade et je vous tue.",
"frFemale": "Encore une incartade et je vous tue.",
"deMale": "Widersetzt Euch noch einmal und Ihr seid tot.",
"deFemale": "Widersetzt Euch noch einmal und Ihr seid tot."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
37
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"37": {
"NodeId": 37,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Yeah. I'd say it's clear.",
"LocalizedText": {
"enMale": "Yeah. I'd say it's clear.",
"frMale": "Ouais, je crois que c'est clair.",
"frFemale": "Ouais, je crois que c'est clair.",
"deMale": "Ja, ich sch\u00e4tze schon.",
"deFemale": "Ja, ich sch\u00e4tze schon."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
97
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"40": {
"NodeId": 40,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 1.614114483014485e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "MediumLight",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "These weapons belong to the Balmorrans. They should go back to them.",
"LocalizedText": {
"enMale": "These weapons belong to the Balmorrans. They should go back to them.",
"frMale": "Ces armes appartiennent \u00e0 la r\u00e9sistance Balmorr\u00e9enne. Elles doivent lui revenir.",
"frFemale": "Ces armes appartiennent \u00e0 la r\u00e9sistance Balmorr\u00e9enne. Elles doivent lui revenir.",
"deMale": "Diese Waffen geh\u00f6ren den Balmorranern. Sie sollten sie zur\u00fcckbekommen.",
"deFemale": "Diese Waffen geh\u00f6ren den Balmorranern. Sie sollten sie zur\u00fcckbekommen."
},
"LocalizedOptionText": {
"enMale": "The Balmorran resistance.",
"frMale": "La r\u00e9sistance Balmorr\u00e9enne.",
"frFemale": "La r\u00e9sistance Balmorr\u00e9enne.",
"deMale": "Zum balmorranischen Widerstand.",
"deFemale": "Zum balmorranischen Widerstand."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
41
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"41": {
"NodeId": 41,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "xjVrJF2",
"Text": "Copy that, sir. Get moving, men!",
"LocalizedText": {
"enMale": "Copy that, sir. Get moving, men!",
"frMale": "Compris, Monsieur. On bouge, les gars !",
"frFemale": "Compris, Madame. On bouge, les gars !",
"deMale": "Verstanden. Bewegung, M\u00e4nner!",
"deFemale": "Verstanden. Bewegung, M\u00e4nner!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
42
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"42": {
"NodeId": 42,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
43
],
"GenericNodeNumber": 0
},
"43": {
"NodeId": 43,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "You're insane. The Balmorrans are never going to share that tech with the Republic when they could make money instead.",
"LocalizedText": {
"enMale": "You're insane. The Balmorrans are never going to share that tech with the Republic when they could make money instead.",
"frMale": "Vous \u00eates fou. Les Balmorr\u00e9ens ne partageront pas cette technologie avec la R\u00e9publique s'ils peuvent en tirer de l'argent.",
"frFemale": "Vous \u00eates folle. Les Balmorr\u00e9ens ne partageront pas cette technologie avec la R\u00e9publique s'ils peuvent en tirer de l'argent.",
"deMale": "Ihr seid verr\u00fcckt. Die Balmorraner werden diese Technik niemals mit der Republik teilen, wenn sie stattdessen Geld machen k\u00f6nnen.",
"deFemale": "Ihr seid verr\u00fcckt. Die Balmorraner werden diese Technik niemals mit der Republik teilen, wenn sie stattdessen Geld machen k\u00f6nnen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
44,
48,
52
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"44": {
"NodeId": 44,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Those weapons were designed and built by Balmorrans. We don't have any right to them.",
"LocalizedText": {
"enMale": "Those weapons were designed and built by Balmorrans. We don't have any right to them.",
"frMale": "Ces armes ont \u00e9t\u00e9 con\u00e7ues et construites par les Balmorr\u00e9ens. On n'a aucun droit dessus.",
"frFemale": "Ces armes ont \u00e9t\u00e9 con\u00e7ues et construites par les Balmorr\u00e9ens. On n'a aucun droit dessus.",
"deMale": "Diese Waffen wurden von Balmorranern entwickelt und gebaut. Wir haben kein Anrecht auf sie.",
"deFemale": "Diese Waffen wurden von Balmorranern entwickelt und gebaut. Wir haben kein Anrecht auf sie."
},
"LocalizedOptionText": {
"enMale": "This is only fair.",
"frMale": "Ce n'est que justice.",
"frFemale": "Ce n'est que justice.",
"deMale": "Das ist nur gerecht.",
"deFemale": "Das ist nur gerecht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
45
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"45": {
"NodeId": 45,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Nobody would have those weapons if not for us. We did all the work.",
"LocalizedText": {
"enMale": "Nobody would have those weapons if not for us. We did all the work.",
"frMale": "Personne n'aurait ces armes si on n'\u00e9tait pas l\u00e0. On a fait tout le boulot.",
"frFemale": "Personne n'aurait ces armes si on n'\u00e9tait pas l\u00e0. On a fait tout le boulot.",
"deMale": "Ohne uns h\u00e4tte niemand diese Waffen. Wir haben die ganze Arbeit erledigt.",
"deFemale": "Ohne uns h\u00e4tte niemand diese Waffen. Wir haben die ganze Arbeit erledigt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
94
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"48": {
"NodeId": 48,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You only wanted to profit from the weapons, the same as everybody else.",
"LocalizedText": {
"enMale": "You only wanted to profit from the weapons, the same as everybody else.",
"frMale": "Vous vouliez tirer profit de ces armes, comme tout le monde.",
"frFemale": "Vous vouliez tirer profit de ces armes, comme tout le monde.",
"deMale": "Ihr wollt auch nur von den Waffen profitieren, genau wie alle anderen.",
"deFemale": "Ihr wollt auch nur von den Waffen profitieren, genau wie alle anderen."
},
"LocalizedOptionText": {
"enMale": "Who are you to judge?",
"frMale": "Qui \u00eates-vous pour juger ?",
"frFemale": "Qui \u00eates-vous pour juger ?",
"deMale": "Seid Ihr denn besser?",
"deFemale": "Seid Ihr denn besser?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
49
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"49": {
"NodeId": 49,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Yeah, but when I do it, I get something out of it. See how that's better?",
"LocalizedText": {
"enMale": "Yeah, but when I do it, I get something out of it. See how that's better?",
"frMale": "Au moins j'en aurais tir\u00e9 quelque chose. Vous voyez la diff\u00e9rence ?",
"frFemale": "Au moins j'en aurais tir\u00e9 quelque chose. Vous voyez la diff\u00e9rence ?",
"deMale": "Ja, aber bei mir kommt wenigstens was dabei heraus. Also, ist das nicht besser?",
"deFemale": "Ja, aber bei mir kommt wenigstens was dabei heraus. Also, ist das nicht besser?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
93
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"52": {
"NodeId": 52,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "When I want your opinion, Vik, I'll ask for it.",
"LocalizedText": {
"enMale": "When I want your opinion, Vik, I'll ask for it.",
"frMale": "Quand j'aurai besoin de vos conseils, Vik, je vous les demanderai.",
"frFemale": "Quand j'aurai besoin de vos conseils, Vik, je vous les demanderai.",
"deMale": "Wenn ich Eure Meinung h\u00f6ren will, Vik, dann frage ich danach.",
"deFemale": "Wenn ich Eure Meinung h\u00f6ren will, Vik, dann frage ich danach."
},
"LocalizedOptionText": {
"enMale": "Shut up.",
"frMale": "Fermez-la.",
"frFemale": "Fermez-la.",
"deMale": "Klappe.",
"deFemale": "Klappe."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
53
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"53": {
"NodeId": 53,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Whatever you say.",
"LocalizedText": {
"enMale": "Whatever you say.",
"frMale": "Comme vous voudrez.",
"frFemale": "Comme vous voudrez.",
"deMale": "Wie Ihr meint.",
"deFemale": "Wie Ihr meint."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
92
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"56": {
"NodeId": 56,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 1.614114483014485e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "MediumDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "SpecForce will be dealing with these prototypes, Sergeant. Get them loaded onto my ship ASAP--and make sure you aren't seen.",
"LocalizedText": {
"enMale": "SpecForce will be dealing with these prototypes, Sergeant. Get them loaded onto my ship ASAP--and make sure you aren't seen.",
"frMale": "Les Forces Sp\u00e9ciales s'occuperont de ces prototypes, Sergent. Chargez-les sur mon vaisseau d\u00e8s que possible. Assurez-vous de ne pas \u00eatre vu.",
"frFemale": "Les Forces Sp\u00e9ciales s'occuperont de ces prototypes, Sergent. Chargez-les sur mon vaisseau d\u00e8s que possible. Assurez-vous de ne pas \u00eatre vu.",
"deMale": "Die Sondereinheit wird sich um diese Prototypen k\u00fcmmern, Sergeant. Verladet sie sofort auf mein Schiff - und sorgt daf\u00fcr, dass niemand es sieht.",
"deFemale": "Die Sondereinheit wird sich um diese Prototypen k\u00fcmmern, Sergeant. Verladet sie sofort auf mein Schiff - und sorgt daf\u00fcr, dass niemand es sieht."
},
"LocalizedOptionText": {
"enMale": "My ship.",
"frMale": "Mon vaisseau.",
"frFemale": "Mon vaisseau.",
"deMale": "Auf mein Schiff.",
"deFemale": "Auf mein Schiff."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
57
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"57": {
"NodeId": 57,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "xjVrJF2",
"Text": "Say no more, sir. Let's get moving, men!",
"LocalizedText": {
"enMale": "Say no more, sir. Let's get moving, men!",
"frMale": "Entendu, Monsieur. On y va, les gars !",
"frFemale": "Entendu, Madame. On y va, les gars !",
"deMale": "Alles klar. Also los, M\u00e4nner, Bewegung.",
"deFemale": "Alles klar. Also los, M\u00e4nner, Bewegung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
58
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"58": {
"NodeId": 58,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
59
],
"GenericNodeNumber": 0
},
"59": {
"NodeId": 59,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Smart move, sir. We're going to get along just fine.",
"LocalizedText": {
"enMale": "Smart move, sir. We're going to get along just fine.",
"frMale": "Bien jou\u00e9, Monsieur. Je pense qu'on est faits pour s'entendre.",
"frFemale": "Bien jou\u00e9, Madame. Je pense qu'on est faits pour s'entendre.",
"deMale": "Kluger Schachzug. Wir werden gut miteinander klarkommen.",
"deFemale": "Kluger Schachzug. Wir werden gut miteinander klarkommen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
60,
64,
68
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"60": {
"NodeId": 60,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "It's good to have you on the team, Vik.",
"LocalizedText": {
"enMale": "It's good to have you on the team, Vik.",
"frMale": "Content de vous avoir dans l'\u00e9quipe, Vik.",
"frFemale": "Contente de vous avoir dans l'\u00e9quipe, Vik.",
"deMale": "Es ist gut, Euch im Team zu haben, Vik.",
"deFemale": "Es ist gut, Euch im Team zu haben, Vik."
},
"LocalizedOptionText": {
"enMale": "Agreed.",
"frMale": "Tout \u00e0 fait.",
"frFemale": "Tout \u00e0 fait.",
"deMale": "Das sehe ich \u00e4hnlich.",
"deFemale": "Das sehe ich \u00e4hnlich."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
61
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"61": {
"NodeId": 61,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "It's good to be here.",
"LocalizedText": {
"enMale": "It's good to be here.",
"frMale": "Content d'\u00eatre l\u00e0.",
"frFemale": "Content d'\u00eatre l\u00e0.",
"deMale": "Es ist gut, hier zu sein.",
"deFemale": "Es ist gut, hier zu sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
102
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"64": {
"NodeId": 64,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm in charge of this squad, and I'll expect you to follow my lead.",
"LocalizedText": {
"enMale": "I'm in charge of this squad, and I'll expect you to follow my lead.",
"frMale": "Je suis en charge de cette escouade et vous suivrez mes ordres.",
"frFemale": "Je suis en charge de cette escouade et vous suivrez mes ordres.",
"deMale": "Ich habe das Kommando hier und ich erwarte, dass Ihr meinen Befehlen folgt.",
"deFemale": "Ich habe das Kommando hier und ich erwarte, dass Ihr meinen Befehlen folgt."
},
"LocalizedOptionText": {
"enMale": "Don't get too comfortable.",
"frMale": "Ne vous d\u00e9tendez pas trop.",
"frFemale": "Ne vous d\u00e9tendez pas trop.",
"deMale": "F\u00fchlt Euch nur nicht zu wohl.",
"deFemale": "F\u00fchlt Euch nur nicht zu wohl."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
65
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"65": {
"NodeId": 65,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "I'm sure that won't be a problem.",
"LocalizedText": {
"enMale": "I'm sure that won't be a problem.",
"frMale": "Je suis s\u00fbr que tout ira bien.",
"frFemale": "Je suis s\u00fbr que tout ira bien.",
"deMale": "Das wird kein Problem sein.",
"deFemale": "Das wird kein Problem sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
100
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"68": {
"NodeId": 68,
"QuestRewardB62": "swJg7B4",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If you try to double-cross me, you're dead.",
"LocalizedText": {
"enMale": "If you try to double-cross me, you're dead.",
"frMale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
"frFemale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
"deMale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht.",
"deFemale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht."
},
"LocalizedOptionText": {
"enMale": "Tell anyone and you're dead.",
"frMale": "Parlez-en \u00e0 quelqu'un et je vous tue.",
"frFemale": "Parlez-en \u00e0 quelqu'un et je vous tue.",
"deMale": "Sagt es jemandem, dann seid Ihr tot.",
"deFemale": "Sagt es jemandem, dann seid Ihr tot."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
69
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 70100
},
"69": {
"NodeId": 69,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "Understood, Captain.",
"LocalizedText": {
"enMale": "Understood, Captain.",
"frMale": "Compris, Capitaine.",
"frFemale": "Compris, Capitaine.",
"deMale": "Verstanden, Captain.",
"deFemale": "Verstanden, Captain."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
98
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"70": {
"NodeId": 70,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"71": {
"NodeId": 71,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"Text": "I'll hitch a ride back with the sergeant. Meet you aboard your ship--sir.",
"LocalizedText": {
"enMale": "I'll hitch a ride back with the sergeant. Meet you aboard your ship--sir.",
"frMale": "Je vais rentrer avec le sergent. Je vous retrouve \u00e0 bord de votre vaisseau, Monsieur.",
"frFemale": "Je vais rentrer avec le sergent. Je vous retrouve \u00e0 bord de votre vaisseau, Madame.",
"deMale": "Ich lasse mich vom Sergeant mit zur\u00fccknehmen. Wir treffen uns an Bord.",
"deFemale": "Ich lasse mich vom Sergeant mit zur\u00fccknehmen. Wir treffen uns an Bord."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
88
],
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"GenericNodeNumber": 0
},
"72": {
"NodeId": 72,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614114483014485e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"77": {
"NodeId": 77,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
70
],
"GenericNodeNumber": 0
},
"86": {
"NodeId": 86,
"QuestsProgressedB62": [
"swJg7B4"
],
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
87
],
"GenericNodeNumber": 0
},
"87": {
"NodeId": 87,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1
],
"GenericNodeNumber": 0
},
"88": {
"NodeId": 88,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
99
],
"GenericNodeNumber": 0
},
"98": {
"NodeId": 98,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
71
],
"GenericNodeNumber": 0
},
"99": {
"NodeId": 99,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "hQf5ofD",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
72
],
"GenericNodeNumber": 0
},
"100": {
"NodeId": 100,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
101
],
"GenericNodeNumber": 0
},
"102": {
"NodeId": 102,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
103
],
"GenericNodeNumber": 0
}
},
"NodeLinkList": {
"7": 21,
"11": 21,
"15": 21,
"92": 88,
"93": 88,
"94": 88,
"95": 88,
"96": 88,
"97": 88,
"101": 71,
"103": 71
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.balmorra_rep.class.trooper.cache",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"y1Jf0BD"
],
"LocalizedName": {
"enMale": "cnv.location.balmorra_rep.class.trooper.cache",
"frMale": "cnv.location.balmorra_rep.class.trooper.cache",
"deMale": "cnv.location.balmorra_rep.class.trooper.cache"
},
"Id": "16140980787609473198",
"Base62Id": "hX3UzS1",
"Fqn": "cnv.location.balmorra_rep.class.trooper.cache",
"B62References": {
"ProgressesQuest": [
"swJg7B4"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "6.2.0b",
"hash": "3173901623",
"removed_in": "",
"changed_fields": [
"removed_in"
],
"previous_versions": [
"1.0.0a",
"1.0.0a",
"1.7.2",
"2.3.1",
"4.0.0"
]
} Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e63a33180000cb05a1e0
)
[SpeakersB62Ids] => Array
(
[hQf5ofD] => npc.companion.trooper.tanno_vik
[xjVrJF2] => npc.location.balmorra_republic.class.trooper.den_of_thieves.sergeant_tong
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Progressed] => Array
(
[0] => swJg7B4
)
[RootNodes] => Array
(
[0] => 86
[1] => 77
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Here they are, Sergeant! Go ahead and bring your men through, it's clear.
[LocalizedText] => Array
(
[enMale] => Here they are, Sergeant! Go ahead and bring your men through, it's clear.
[frMale] => Les voilà, Sergent ! Allez-y avec vos hommes, la voie est libre.
[frFemale] => Les voilà, Sergent ! Allez-y avec vos hommes, la voie est libre.
[deMale] => Da sind sie, Sergeant! Nur zu, schickt Eure Männer rein, die Luft ist rein.
[deFemale] => Da sind sie, Sergeant! Nur zu, schickt Eure Männer rein, die Luft ist rein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 2
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[2] => Array
(
[NodeId] => 2
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 3
)
[GenericNodeNumber] => 0
)
[3] => Array
(
[NodeId] => 3
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Captain, this is Sergeant Tong. I took the liberty of calling his transport team in to get these captured enemy weapons crated and moved.
[LocalizedText] => Array
(
[enMale] => Captain, this is Sergeant Tong. I took the liberty of calling his transport team in to get these captured enemy weapons crated and moved.
[frMale] => Capitaine, voici le Sergent Tong. J'ai pris la liberté d'appeler son équipe de transport pour qu'ils nous aident à rassembler et emporter ces armes.
[frFemale] => Capitaine, voici le Sergent Tong. J'ai pris la liberté d'appeler son équipe de transport pour qu'ils nous aident à rassembler et emporter ces armes.
[deMale] => Captain, das ist Sergeant Tong. Ich habe mir erlaubt, sein Transportteam zu rufen, um diese erbeuteten Waffen zu verpacken und abzutransportieren.
[deFemale] => Captain, das ist Sergeant Tong. Ich habe mir erlaubt, sein Transportteam zu rufen, um diese erbeuteten Waffen zu verpacken und abzutransportieren.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 4
[1] => 8
[2] => 12
[3] => 16
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[4] => Array
(
[NodeId] => 4
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I appreciate you coming all this way to help us.
[LocalizedText] => Array
(
[enMale] => I appreciate you coming all this way to help us.
[frMale] => J'apprécie que vous ayez fait tout ce chemin pour nous aider.
[frFemale] => J'apprécie que vous ayez fait tout ce chemin pour nous aider.
[deMale] => Ich freue mich, dass Ihr den ganzen Weg hierher gekommen seid, um uns zu helfen.
[deFemale] => Ich freue mich, dass Ihr den ganzen Weg hierher gekommen seid, um uns zu helfen.
)
[LocalizedOptionText] => Array
(
[enMale] => Good to meet you, Sergeant.
[frMale] => Ravi de vous rencontrer, Sergent.
[frFemale] => Ravie de vous rencontrer, Sergent.
[deMale] => Schön, Euch zu sehen, Sergeant.
[deFemale] => Schön, Euch zu sehen, Sergeant.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 5
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => xjVrJF2
[Text] => No problem, sir. Hostile pickup is our specialty.
[LocalizedText] => Array
(
[enMale] => No problem, sir. Hostile pickup is our specialty.
[frMale] => Aucun problème, Monsieur. L'enlèvement hostile est notre spécialité.
[frFemale] => Aucun problème, Madame. L'enlèvement hostile est notre spécialité.
[deMale] => Kein Problem. Feindmaterial aufzusammeln ist unsere Spezialität.
[deFemale] => Kein Problem. Feindmaterial aufzusammeln ist unsere Spezialität.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 6
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 7
)
[GenericNodeNumber] => 0
)
[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You have a plan for everything, don't you, Vik?
[LocalizedText] => Array
(
[enMale] => You have a plan for everything, don't you, Vik?
[frMale] => Vous avez toujours un plan, Vik, pas vrai ?
[frFemale] => Vous avez toujours un plan, Vik, pas vrai ?
[deMale] => Ihr habt für alles einen Plan, nicht wahr, Vik?
[deFemale] => Ihr habt für alles einen Plan, nicht wahr, Vik?
)
[LocalizedOptionText] => Array
(
[enMale] => How thoughtful.
[frMale] => C'est bien vu.
[frFemale] => C'est bien vu.
[deMale] => Wie aufmerksam.
[deFemale] => Wie aufmerksam.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 9
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[9] => Array
(
[NodeId] => 9
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Just trying to make a good impression on my first day.
[LocalizedText] => Array
(
[enMale] => Just trying to make a good impression on my first day.
[frMale] => J'essaie juste de faire bonne impression pour mon premier jour.
[frFemale] => J'essaie juste de faire bonne impression pour mon premier jour.
[deMale] => Ich versuche nur, an meinem ersten Tag einen guten Eindruck zu machen.
[deFemale] => Ich versuche nur, an meinem ersten Tag einen guten Eindruck zu machen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 10
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[10] => Array
(
[NodeId] => 10
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 11
)
[GenericNodeNumber] => 0
)
[12] => Array
(
[NodeId] => 12
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => That's the last time you do anything without my order. Understood?
[LocalizedText] => Array
(
[enMale] => That's the last time you do anything without my order. Understood?
[frMale] => Ne faites rien sans que je vous en aie donné l'ordre, compris ?
[frFemale] => Ne faites rien sans que je vous en aie donné l'ordre, compris ?
[deMale] => Das ist das letzte Mal, dass Ihr etwas ohne meinen Befehl unternehmt. Verstanden?
[deFemale] => Das ist das letzte Mal, dass Ihr etwas ohne meinen Befehl unternehmt. Verstanden?
)
[LocalizedOptionText] => Array
(
[enMale] => You're pushing it, Vik.
[frMale] => Vous exagérez, Vik.
[frFemale] => Vous exagérez, Vik.
[deMale] => Ihr treibt es zu weit, Vik.
[deFemale] => Ihr treibt es zu weit, Vik.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 13
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[13] => Array
(
[NodeId] => 13
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Loud and clear. Just trying to show initiative on my first day, sir.
[LocalizedText] => Array
(
[enMale] => Loud and clear. Just trying to show initiative on my first day, sir.
[frMale] => Cinq sur cinq. Je voulais juste faire preuve d'initiative pour mon premier jour, Monsieur.
[frFemale] => Cinq sur cinq. Je voulais juste faire preuve d'initiative pour mon premier jour, Madame.
[deMale] => Laut und deutlich. Ich wollte an meinem ersten Tag nur Initiative zeigen.
[deFemale] => Laut und deutlich. Ich wollte an meinem ersten Tag nur Initiative zeigen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 14
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 15
)
[GenericNodeNumber] => 0
)
[16] => Array
(
[NodeId] => 16
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We can't go through with our plan with all of these people around!
[LocalizedText] => Array
(
[enMale] => We can't go through with our plan with all of these people around!
[frMale] => On ne pourra pas suivre notre plan avec toutes ces personnes autour !
[frFemale] => On ne pourra pas suivre notre plan avec toutes ces personnes autour !
[deMale] => Wir können unseren Plan nicht ausführen, wenn die ganzen Leute hier herumschwirren.
[deFemale] => Wir können unseren Plan nicht ausführen, wenn die ganzen Leute hier herumschwirren.
)
[LocalizedOptionText] => Array
(
[enMale] => Are you insane, Vik?
[frMale] => Vik, vous êtes fou ?
[frFemale] => Vik, vous êtes fou ?
[deMale] => Seid Ihr wahnsinnig, Vik?
[deFemale] => Seid Ihr wahnsinnig, Vik?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 17
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[17] => Array
(
[NodeId] => 17
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => I already explained to Sergeant Tong that this is a top secret pickup. He won't say anything to anyone.
[LocalizedText] => Array
(
[enMale] => I already explained to Sergeant Tong that this is a top secret pickup. He won't say anything to anyone.
[frMale] => J'ai expliqué au Sergent Tong qu'il s'agit d'une opération classée top secret. Il ne dira rien à personne.
[frFemale] => J'ai expliqué au Sergent Tong qu'il s'agit d'une opération classée top secret. Il ne dira rien à personne.
[deMale] => Ich habe Sergeant Tong bereits erklärt, dass dies ein streng geheimer Einsatz ist. Er wird kein Wort darüber verlieren.
[deFemale] => Ich habe Sergeant Tong bereits erklärt, dass dies ein streng geheimer Einsatz ist. Er wird kein Wort darüber verlieren.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 18
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 19
)
[GenericNodeNumber] => 0
)
[19] => Array
(
[NodeId] => 19
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => xjVrJF2
[Text] => You can count on us, Captain. We'd never say a word about SpecForce business.
[LocalizedText] => Array
(
[enMale] => You can count on us, Captain. We'd never say a word about SpecForce business.
[frMale] => Vous pouvez compter sur nous, Capitaine. Nous ne parlerons pas des agissements des Forces Spéciales.
[frFemale] => Vous pouvez compter sur nous, Capitaine. Nous ne parlerons pas des agissements des Forces Spéciales.
[deMale] => Ihr könnt auf uns zählen, Captain. Wir würden niemals über Sondereinheiten-Einsätze sprechen.
[deFemale] => Ihr könnt auf uns zählen, Captain. Wir würden niemals über Sondereinheiten-Einsätze sprechen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 20
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 21
)
[GenericNodeNumber] => 0
)
[21] => Array
(
[NodeId] => 21
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => xjVrJF2
[Text] => Where can we take this stuff for you, sir?
[LocalizedText] => Array
(
[enMale] => Where can we take this stuff for you, sir?
[frMale] => Où est-ce que vous voulez qu'on dépose ça, Monsieur ?
[frFemale] => Où est-ce que vous voulez qu'on dépose ça, Madame ?
[deMale] => Wohin dürfen wir diese Sachen für Euch liefern?
[deFemale] => Wohin dürfen wir diese Sachen für Euch liefern?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 22
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[22] => Array
(
[NodeId] => 22
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 23
)
[GenericNodeNumber] => 0
)
[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Yeah, sir. Where are they taking all of these highly advanced, highly useful, highly valuable prototype weapons?
[LocalizedText] => Array
(
[enMale] => Yeah, sir. Where are they taking all of these highly advanced, highly useful, highly valuable prototype weapons?
[frMale] => Oui, Monsieur. Où doivent-ils déposer ces prototypes d'armes de très haute technologie, très utiles et très chers ?
[frFemale] => Oui, Madame. Où doivent-ils déposer ces prototypes d'armes de très haute technologie, très utiles et très chers ?
[deMale] => Ja. Wohin bringen sie all diese technisch ausgereiften, höchst nützlichen und extrem wertvollen Waffenprototypen?
[deFemale] => Ja. Wohin bringen sie all diese technisch ausgereiften, höchst nützlichen und extrem wertvollen Waffenprototypen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 24
[1] => 40
[2] => 56
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[24] => Array
(
[NodeId] => 24
[QuestRewardB62] => swJg7B4
[ActionQuest] => 1.6141144830145E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallLight
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Deliver them to Research Division immediately, Sergeant.
[LocalizedText] => Array
(
[enMale] => Deliver them to Research Division immediately, Sergeant.
[frMale] => Livrez-les immédiatement à la division de recherche, Sergent.
[frFemale] => Livrez-les immédiatement à la division de recherche, Sergent.
[deMale] => Liefert sie sofort an die Forschungsabteilung, Sergeant.
[deFemale] => Liefert sie sofort an die Forschungsabteilung, Sergeant.
)
[LocalizedOptionText] => Array
(
[enMale] => The Republic.
[frMale] => La République.
[frFemale] => La République.
[deMale] => Zur Republik.
[deFemale] => Zur Republik.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 25
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[25] => Array
(
[NodeId] => 25
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => xjVrJF2
[Text] => Yes, sir! Let's get to work, men!
[LocalizedText] => Array
(
[enMale] => Yes, sir! Let's get to work, men!
[frMale] => Bien, Monsieur. Au travail, les gars !
[frFemale] => Bien, Madame. Au travail, les gars !
[deMale] => Jawohl! An die Arbeit, Männer.
[deFemale] => Jawohl! An die Arbeit, Männer.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 26
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 27
)
[GenericNodeNumber] => 0
)
[27] => Array
(
[NodeId] => 27
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => What a waste. I can't believe I went to all of that trouble for nothing.
[LocalizedText] => Array
(
[enMale] => What a waste. I can't believe I went to all of that trouble for nothing.
[frMale] => Quel gâchis. J'arrive pas à croire que j'aie fait tout ça pour rien.
[frFemale] => Quel gâchis. J'arrive pas à croire que j'aie fait tout ça pour rien.
[deMale] => Was für eine Verschwendung. Ich fasse es nicht, dass ich den ganzen Ärger umsonst hatte.
[deFemale] => Was für eine Verschwendung. Ich fasse es nicht, dass ich den ganzen Ärger umsonst hatte.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 28
[1] => 32
[2] => 36
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[28] => Array
(
[NodeId] => 28
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Just think--those weapons could give the Republic the edge it needs.
[LocalizedText] => Array
(
[enMale] => Just think--those weapons could give the Republic the edge it needs.
[frMale] => Réfléchissez. Ces armes pourraient donner l'avantage à la République.
[frFemale] => Réfléchissez. Ces armes pourraient donner l'avantage à la République.
[deMale] => Diese Waffen könnten der Republik genau den Vorteil geben, den sie braucht.
[deFemale] => Diese Waffen könnten der Republik genau den Vorteil geben, den sie braucht.
)
[LocalizedOptionText] => Array
(
[enMale] => This is for the best.
[frMale] => C'est ce qu'il y avait de mieux à faire.
[frFemale] => C'est ce qu'il y avait de mieux à faire.
[deMale] => Es ist am besten so.
[deFemale] => Es ist am besten so.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 29
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[29] => Array
(
[NodeId] => 29
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Not for a long time. We could've used those weapons now, not to mention the credits.
[LocalizedText] => Array
(
[enMale] => Not for a long time. We could've used those weapons now, not to mention the credits.
[frMale] => Pas pour longtemps. On aurait pu utiliser ces armes maintenant. Et je ne parle même pas des crédits.
[frFemale] => Pas pour longtemps. On aurait pu utiliser ces armes maintenant. Et je ne parle même pas des crédits.
[deMale] => Das kann aber dauern. Wir hätten die Waffen jetzt gebrauchen können, ganz zu schweigen von den Credits.
[deFemale] => Das kann aber dauern. Wir hätten die Waffen jetzt gebrauchen können, ganz zu schweigen von den Credits.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 95
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[32] => Array
(
[NodeId] => 32
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => In Havoc Squad, we put the Republic first, not ourselves.
[LocalizedText] => Array
(
[enMale] => In Havoc Squad, we put the Republic first, not ourselves.
[frMale] => Dans l'escouade du Chaos, la République passe avant tout.
[frFemale] => Dans l'escouade du Chaos, la République passe avant tout.
[deMale] => Beim Chaostrupp steht die Republik an erster Stelle, nicht wir selbst.
[deFemale] => Beim Chaostrupp steht die Republik an erster Stelle, nicht wir selbst.
)
[LocalizedOptionText] => Array
(
[enMale] => Get used to behaving.
[frMale] => Habitue-toi à être droit.
[frFemale] => Habitue-toi à être droit.
[deMale] => Gewöhnt Euch an zu gehorchen.
[deFemale] => Gewöhnt Euch an zu gehorchen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 33
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[33] => Array
(
[NodeId] => 33
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Just remember that the next time you wish you had a better gun.
[LocalizedText] => Array
(
[enMale] => Just remember that the next time you wish you had a better gun.
[frMale] => Souvenez-vous-en quand vous regretterez de ne pas être mieux armé.
[frFemale] => Souvenez-vous-en quand vous regretterez de ne pas être mieux armé.
[deMale] => Denkt das nächste Mal daran, wenn Ihr Euch eine bessere Waffe wünscht.
[deFemale] => Denkt das nächste Mal daran, wenn Ihr Euch eine bessere Waffe wünscht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 96
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[36] => Array
(
[NodeId] => 36
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I don't tolerate insubordination of any kind. Is that clear?
[LocalizedText] => Array
(
[enMale] => I don't tolerate insubordination of any kind. Is that clear?
[frMale] => Je ne tolérerai aucune insubordination, est-ce que c'est clair ?
[frFemale] => Je ne tolérerai aucune insubordination, est-ce que c'est clair ?
[deMale] => Ich dulde keinerlei Ungehorsam. Ist das klar?
[deFemale] => Ich dulde keinerlei Ungehorsam. Ist das klar?
)
[LocalizedOptionText] => Array
(
[enMale] => You cross me again, you die.
[frMale] => Encore une incartade et je vous tue.
[frFemale] => Encore une incartade et je vous tue.
[deMale] => Widersetzt Euch noch einmal und Ihr seid tot.
[deFemale] => Widersetzt Euch noch einmal und Ihr seid tot.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 37
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[37] => Array
(
[NodeId] => 37
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Yeah. I'd say it's clear.
[LocalizedText] => Array
(
[enMale] => Yeah. I'd say it's clear.
[frMale] => Ouais, je crois que c'est clair.
[frFemale] => Ouais, je crois que c'est clair.
[deMale] => Ja, ich schätze schon.
[deFemale] => Ja, ich schätze schon.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 97
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[40] => Array
(
[NodeId] => 40
[QuestRewardB62] => swJg7B4
[ActionQuest] => 1.6141144830145E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => MediumLight
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => These weapons belong to the Balmorrans. They should go back to them.
[LocalizedText] => Array
(
[enMale] => These weapons belong to the Balmorrans. They should go back to them.
[frMale] => Ces armes appartiennent à la résistance Balmorréenne. Elles doivent lui revenir.
[frFemale] => Ces armes appartiennent à la résistance Balmorréenne. Elles doivent lui revenir.
[deMale] => Diese Waffen gehören den Balmorranern. Sie sollten sie zurückbekommen.
[deFemale] => Diese Waffen gehören den Balmorranern. Sie sollten sie zurückbekommen.
)
[LocalizedOptionText] => Array
(
[enMale] => The Balmorran resistance.
[frMale] => La résistance Balmorréenne.
[frFemale] => La résistance Balmorréenne.
[deMale] => Zum balmorranischen Widerstand.
[deFemale] => Zum balmorranischen Widerstand.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 41
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[41] => Array
(
[NodeId] => 41
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => xjVrJF2
[Text] => Copy that, sir. Get moving, men!
[LocalizedText] => Array
(
[enMale] => Copy that, sir. Get moving, men!
[frMale] => Compris, Monsieur. On bouge, les gars !
[frFemale] => Compris, Madame. On bouge, les gars !
[deMale] => Verstanden. Bewegung, Männer!
[deFemale] => Verstanden. Bewegung, Männer!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 42
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[42] => Array
(
[NodeId] => 42
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 43
)
[GenericNodeNumber] => 0
)
[43] => Array
(
[NodeId] => 43
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => You're insane. The Balmorrans are never going to share that tech with the Republic when they could make money instead.
[LocalizedText] => Array
(
[enMale] => You're insane. The Balmorrans are never going to share that tech with the Republic when they could make money instead.
[frMale] => Vous êtes fou. Les Balmorréens ne partageront pas cette technologie avec la République s'ils peuvent en tirer de l'argent.
[frFemale] => Vous êtes folle. Les Balmorréens ne partageront pas cette technologie avec la République s'ils peuvent en tirer de l'argent.
[deMale] => Ihr seid verrückt. Die Balmorraner werden diese Technik niemals mit der Republik teilen, wenn sie stattdessen Geld machen können.
[deFemale] => Ihr seid verrückt. Die Balmorraner werden diese Technik niemals mit der Republik teilen, wenn sie stattdessen Geld machen können.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 44
[1] => 48
[2] => 52
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[44] => Array
(
[NodeId] => 44
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Those weapons were designed and built by Balmorrans. We don't have any right to them.
[LocalizedText] => Array
(
[enMale] => Those weapons were designed and built by Balmorrans. We don't have any right to them.
[frMale] => Ces armes ont été conçues et construites par les Balmorréens. On n'a aucun droit dessus.
[frFemale] => Ces armes ont été conçues et construites par les Balmorréens. On n'a aucun droit dessus.
[deMale] => Diese Waffen wurden von Balmorranern entwickelt und gebaut. Wir haben kein Anrecht auf sie.
[deFemale] => Diese Waffen wurden von Balmorranern entwickelt und gebaut. Wir haben kein Anrecht auf sie.
)
[LocalizedOptionText] => Array
(
[enMale] => This is only fair.
[frMale] => Ce n'est que justice.
[frFemale] => Ce n'est que justice.
[deMale] => Das ist nur gerecht.
[deFemale] => Das ist nur gerecht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 45
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[45] => Array
(
[NodeId] => 45
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Nobody would have those weapons if not for us. We did all the work.
[LocalizedText] => Array
(
[enMale] => Nobody would have those weapons if not for us. We did all the work.
[frMale] => Personne n'aurait ces armes si on n'était pas là. On a fait tout le boulot.
[frFemale] => Personne n'aurait ces armes si on n'était pas là. On a fait tout le boulot.
[deMale] => Ohne uns hätte niemand diese Waffen. Wir haben die ganze Arbeit erledigt.
[deFemale] => Ohne uns hätte niemand diese Waffen. Wir haben die ganze Arbeit erledigt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 94
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[48] => Array
(
[NodeId] => 48
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You only wanted to profit from the weapons, the same as everybody else.
[LocalizedText] => Array
(
[enMale] => You only wanted to profit from the weapons, the same as everybody else.
[frMale] => Vous vouliez tirer profit de ces armes, comme tout le monde.
[frFemale] => Vous vouliez tirer profit de ces armes, comme tout le monde.
[deMale] => Ihr wollt auch nur von den Waffen profitieren, genau wie alle anderen.
[deFemale] => Ihr wollt auch nur von den Waffen profitieren, genau wie alle anderen.
)
[LocalizedOptionText] => Array
(
[enMale] => Who are you to judge?
[frMale] => Qui êtes-vous pour juger ?
[frFemale] => Qui êtes-vous pour juger ?
[deMale] => Seid Ihr denn besser?
[deFemale] => Seid Ihr denn besser?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 49
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[49] => Array
(
[NodeId] => 49
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Yeah, but when I do it, I get something out of it. See how that's better?
[LocalizedText] => Array
(
[enMale] => Yeah, but when I do it, I get something out of it. See how that's better?
[frMale] => Au moins j'en aurais tiré quelque chose. Vous voyez la différence ?
[frFemale] => Au moins j'en aurais tiré quelque chose. Vous voyez la différence ?
[deMale] => Ja, aber bei mir kommt wenigstens was dabei heraus. Also, ist das nicht besser?
[deFemale] => Ja, aber bei mir kommt wenigstens was dabei heraus. Also, ist das nicht besser?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 93
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[52] => Array
(
[NodeId] => 52
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => When I want your opinion, Vik, I'll ask for it.
[LocalizedText] => Array
(
[enMale] => When I want your opinion, Vik, I'll ask for it.
[frMale] => Quand j'aurai besoin de vos conseils, Vik, je vous les demanderai.
[frFemale] => Quand j'aurai besoin de vos conseils, Vik, je vous les demanderai.
[deMale] => Wenn ich Eure Meinung hören will, Vik, dann frage ich danach.
[deFemale] => Wenn ich Eure Meinung hören will, Vik, dann frage ich danach.
)
[LocalizedOptionText] => Array
(
[enMale] => Shut up.
[frMale] => Fermez-la.
[frFemale] => Fermez-la.
[deMale] => Klappe.
[deFemale] => Klappe.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 53
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[53] => Array
(
[NodeId] => 53
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Whatever you say.
[LocalizedText] => Array
(
[enMale] => Whatever you say.
[frMale] => Comme vous voudrez.
[frFemale] => Comme vous voudrez.
[deMale] => Wie Ihr meint.
[deFemale] => Wie Ihr meint.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 92
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[56] => Array
(
[NodeId] => 56
[QuestRewardB62] => swJg7B4
[ActionQuest] => 1.6141144830145E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => MediumDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => SpecForce will be dealing with these prototypes, Sergeant. Get them loaded onto my ship ASAP--and make sure you aren't seen.
[LocalizedText] => Array
(
[enMale] => SpecForce will be dealing with these prototypes, Sergeant. Get them loaded onto my ship ASAP--and make sure you aren't seen.
[frMale] => Les Forces Spéciales s'occuperont de ces prototypes, Sergent. Chargez-les sur mon vaisseau dès que possible. Assurez-vous de ne pas être vu.
[frFemale] => Les Forces Spéciales s'occuperont de ces prototypes, Sergent. Chargez-les sur mon vaisseau dès que possible. Assurez-vous de ne pas être vu.
[deMale] => Die Sondereinheit wird sich um diese Prototypen kümmern, Sergeant. Verladet sie sofort auf mein Schiff - und sorgt dafür, dass niemand es sieht.
[deFemale] => Die Sondereinheit wird sich um diese Prototypen kümmern, Sergeant. Verladet sie sofort auf mein Schiff - und sorgt dafür, dass niemand es sieht.
)
[LocalizedOptionText] => Array
(
[enMale] => My ship.
[frMale] => Mon vaisseau.
[frFemale] => Mon vaisseau.
[deMale] => Auf mein Schiff.
[deFemale] => Auf mein Schiff.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 57
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[57] => Array
(
[NodeId] => 57
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => xjVrJF2
[Text] => Say no more, sir. Let's get moving, men!
[LocalizedText] => Array
(
[enMale] => Say no more, sir. Let's get moving, men!
[frMale] => Entendu, Monsieur. On y va, les gars !
[frFemale] => Entendu, Madame. On y va, les gars !
[deMale] => Alles klar. Also los, Männer, Bewegung.
[deFemale] => Alles klar. Also los, Männer, Bewegung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 58
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[58] => Array
(
[NodeId] => 58
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 59
)
[GenericNodeNumber] => 0
)
[59] => Array
(
[NodeId] => 59
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Smart move, sir. We're going to get along just fine.
[LocalizedText] => Array
(
[enMale] => Smart move, sir. We're going to get along just fine.
[frMale] => Bien joué, Monsieur. Je pense qu'on est faits pour s'entendre.
[frFemale] => Bien joué, Madame. Je pense qu'on est faits pour s'entendre.
[deMale] => Kluger Schachzug. Wir werden gut miteinander klarkommen.
[deFemale] => Kluger Schachzug. Wir werden gut miteinander klarkommen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 60
[1] => 64
[2] => 68
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[60] => Array
(
[NodeId] => 60
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => It's good to have you on the team, Vik.
[LocalizedText] => Array
(
[enMale] => It's good to have you on the team, Vik.
[frMale] => Content de vous avoir dans l'équipe, Vik.
[frFemale] => Contente de vous avoir dans l'équipe, Vik.
[deMale] => Es ist gut, Euch im Team zu haben, Vik.
[deFemale] => Es ist gut, Euch im Team zu haben, Vik.
)
[LocalizedOptionText] => Array
(
[enMale] => Agreed.
[frMale] => Tout à fait.
[frFemale] => Tout à fait.
[deMale] => Das sehe ich ähnlich.
[deFemale] => Das sehe ich ähnlich.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 61
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[61] => Array
(
[NodeId] => 61
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => It's good to be here.
[LocalizedText] => Array
(
[enMale] => It's good to be here.
[frMale] => Content d'être là.
[frFemale] => Content d'être là.
[deMale] => Es ist gut, hier zu sein.
[deFemale] => Es ist gut, hier zu sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 102
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[64] => Array
(
[NodeId] => 64
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm in charge of this squad, and I'll expect you to follow my lead.
[LocalizedText] => Array
(
[enMale] => I'm in charge of this squad, and I'll expect you to follow my lead.
[frMale] => Je suis en charge de cette escouade et vous suivrez mes ordres.
[frFemale] => Je suis en charge de cette escouade et vous suivrez mes ordres.
[deMale] => Ich habe das Kommando hier und ich erwarte, dass Ihr meinen Befehlen folgt.
[deFemale] => Ich habe das Kommando hier und ich erwarte, dass Ihr meinen Befehlen folgt.
)
[LocalizedOptionText] => Array
(
[enMale] => Don't get too comfortable.
[frMale] => Ne vous détendez pas trop.
[frFemale] => Ne vous détendez pas trop.
[deMale] => Fühlt Euch nur nicht zu wohl.
[deFemale] => Fühlt Euch nur nicht zu wohl.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 65
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[65] => Array
(
[NodeId] => 65
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => I'm sure that won't be a problem.
[LocalizedText] => Array
(
[enMale] => I'm sure that won't be a problem.
[frMale] => Je suis sûr que tout ira bien.
[frFemale] => Je suis sûr que tout ira bien.
[deMale] => Das wird kein Problem sein.
[deFemale] => Das wird kein Problem sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 100
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[68] => Array
(
[NodeId] => 68
[QuestRewardB62] => swJg7B4
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If you try to double-cross me, you're dead.
[LocalizedText] => Array
(
[enMale] => If you try to double-cross me, you're dead.
[frMale] => Quand on me poignarde dans le dos, j'ai la gâchette facile.
[frFemale] => Quand on me poignarde dans le dos, j'ai la gâchette facile.
[deMale] => Wer mich hinters Licht führt, überlebt das nicht.
[deFemale] => Wer mich hinters Licht führt, überlebt das nicht.
)
[LocalizedOptionText] => Array
(
[enMale] => Tell anyone and you're dead.
[frMale] => Parlez-en à quelqu'un et je vous tue.
[frFemale] => Parlez-en à quelqu'un et je vous tue.
[deMale] => Sagt es jemandem, dann seid Ihr tot.
[deFemale] => Sagt es jemandem, dann seid Ihr tot.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 69
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 70100
)
[69] => Array
(
[NodeId] => 69
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => Understood, Captain.
[LocalizedText] => Array
(
[enMale] => Understood, Captain.
[frMale] => Compris, Capitaine.
[frFemale] => Compris, Capitaine.
[deMale] => Verstanden, Captain.
[deFemale] => Verstanden, Captain.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 98
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[70] => Array
(
[NodeId] => 70
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[71] => Array
(
[NodeId] => 71
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[Text] => I'll hitch a ride back with the sergeant. Meet you aboard your ship--sir.
[LocalizedText] => Array
(
[enMale] => I'll hitch a ride back with the sergeant. Meet you aboard your ship--sir.
[frMale] => Je vais rentrer avec le sergent. Je vous retrouve à bord de votre vaisseau, Monsieur.
[frFemale] => Je vais rentrer avec le sergent. Je vous retrouve à bord de votre vaisseau, Madame.
[deMale] => Ich lasse mich vom Sergeant mit zurücknehmen. Wir treffen uns an Bord.
[deFemale] => Ich lasse mich vom Sergeant mit zurücknehmen. Wir treffen uns an Bord.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 88
)
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[GenericNodeNumber] => 0
)
[72] => Array
(
[NodeId] => 72
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141144830145E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[77] => Array
(
[NodeId] => 77
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 70
)
[GenericNodeNumber] => 0
)
[86] => Array
(
[NodeId] => 86
[QuestsProgressedB62] => Array
(
[0] => swJg7B4
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 87
)
[GenericNodeNumber] => 0
)
[87] => Array
(
[NodeId] => 87
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1
)
[GenericNodeNumber] => 0
)
[88] => Array
(
[NodeId] => 88
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 99
)
[GenericNodeNumber] => 0
)
[98] => Array
(
[NodeId] => 98
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 71
)
[GenericNodeNumber] => 0
)
[99] => Array
(
[NodeId] => 99
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => hQf5ofD
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 72
)
[GenericNodeNumber] => 0
)
[100] => Array
(
[NodeId] => 100
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 101
)
[GenericNodeNumber] => 0
)
[102] => Array
(
[NodeId] => 102
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 103
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[7] => 21
[11] => 21
[15] => 21
[92] => 88
[93] => 88
[94] => 88
[95] => 88
[96] => 88
[97] => 88
[101] => 71
[103] => 71
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.balmorra_rep.class.trooper.cache
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => y1Jf0BD
)
[LocalizedName] => Array
(
[enMale] => cnv.location.balmorra_rep.class.trooper.cache
[frMale] => cnv.location.balmorra_rep.class.trooper.cache
[deMale] => cnv.location.balmorra_rep.class.trooper.cache
)
[Id] => 16140980787609473198
[Base62Id] => hX3UzS1
[Fqn] => cnv.location.balmorra_rep.class.trooper.cache
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => swJg7B4
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 3173901623
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.0.0a
[2] => 1.7.2
[3] => 2.3.1
[4] => 4.0.0
)
)