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cnv.location.corellia.class.agent.hunter

  • 257. <Non-dialogue segment.>
    • 258. - ...twelve drinks, three burning buildings and one beautiful woman. We will dedicate this evening to history!
      • 259. <Non-dialogue segment.>
    • 266. - ...twelve drinks, three burning buildings and a ship full of beautiful women. We will dedicate this evening to history!
      • 267. <Non-dialogue segment.>
        • 271. - It's a masquerade gone mad.
        • 274. - What are they celebrating?
        • 277. - He certainly seems cheerful.
        • 280. - There are weapons here. They are concealed.
        • 283. - Welcome to the festivities. May I offer you a costume?
          • 284. Option - What's going on here?Player - Who are all these people? What is this ship?
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 285. - This is the Apocalypse Barge. Our guests are the most important and influential people on Corellia, here to enjoy themselves one last time.
              • 287. - The war will see our planet ruined! And we will see the war from above!
          • 290. Option - Maybe later...Player - As you can see, I must have forgotten mine.
            +200 Influence : approves.
            • 291. - It's quite alright.
              • 293. - Please, enjoy the party.
          • 295. Option - Out of my way.Player - I'm not in the mood to celebrate.
            • 296. - That is unfortunate. Please try to enjoy the party.
              • 2. - ...the house is gone, dismantled by the salvage droids.
                • 4. - I'm staying until I'm ash and bones, darling.
                  • 6. - If it isn't my favorite ex-Intelligence agent. Retirement's keeping you busy.
                    • 8. - The truth is, I'm glad you made it. We didn't have the chance to say goodbye.
                      • 9. Option - This "celebration" is yours?Player - You're hosting parties now.
                        +200 Influence : approves.
                        +200 Influence : approves.
                      • 10. Option - I couldn't stay away from you.Player - It's never "goodbye" between us. You know I'll follow you anywhere.
                        +50 Influence : disapproves.
                        • 12. - That's very good. I'm really glad you're here.
                      • 11. Option - You've gone too far, Hunter.Player - Dismantling Operations was the last mistake you'll ever make.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 13. - You're sweet, but even I'm not perfect.
                          • 17. - These people were Corellia's movers and shakers--the obscenely rich. My apocalypse party keeps them focused on themselves instead of doing anything constructive.
                            • 18. <Non-dialogue segment.>
                              • 28. - A good host attends in person.
                              • 29. - You want them to sit back and enjoy the war?
                              • 34. - You should've seen the Hesperidium resort during the Battle of Coruscant.
                              • 35. - Your trap is wasteful and inefficient.
                                • 15. - Is Kaliyo still on trial? She would've loved this party.
                              • 19. - And yes, it's also an excuse to see the end of the world in style. No more Jedi, no more Sith--a new galaxy.
                                • 60. Option - Delusions of grandeur.Player - It'll be the same galaxy--you'll just have new enemies.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 94. - Not once Corellia spirals out of control; the Republic and Empire will obliterate each other, and the Force-sensitive orders will go extinct.
                                • 23. Option - "A new galaxy"? Tell me.Player - What is your glorious vision for the future?
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 86. - The battle for Corellia spirals out of control; Republic and Empire obliterate each other and the Force-sensitive orders become dust.
                                    • 88. - For the first time in fourteen hundred years, ordinary people rule. No more getting caught in crusades or begging at temples for scraps.
                                      • 90. - No need to be afraid. Just one galaxy, united, at peace.
                                        • 91. Option - United under your control.Player - And the Star Cabal as its undisputed ruler?
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          • 100. - We already control what's important. It's time to stop hiding.
                                        • 93. Option - I agree with your cause.Player - No more Emperors or Jedi Councils. It would be something.
                                          +200 Influence : approves.
                                          +50 Influence : disapproves.
                                          • 115. - Unfortunately, we don't take converts--security concerns. I was recruited at eleven, from a planet that doesn't exist anymore.
                                            • 117. - We could have been good together. That's why I'm sorry I have to question you.
                                              • 118. <Non-dialogue segment.>
                                        • 92. Option - The war won't go your way.Player - People aren't tricked that easily. Particularly Jedi and Sith.
                                          +200 Influence : approves.
                                          • 97. - They don't even see what's not related to the Force. We've reigned beneath their view for a long time.
                                            • 99. - You know you're the only person I can talk to about this? The others--they don't really chat like you and me.
                                              • 104. - That's why I'm sad it has to end.
                                                • 105. <Non-dialogue segment.>
                                                  • 107. - We can taste a foreign substance.
                                                  • 109. - Sir? I don't feel quite right.
                                                  • 108. - Is that the odor of coma gas?
                                                    • 136. - A good dosage, too. Figured you wouldn't cooperate.
                                                  • 110. - Soporific compounds are building in the air supply.
                                                    • 113. - Coma gas. Figured you wouldn't cooperate.
                                                  • 111. - Get down! There's no way out.
                                                    • 140. - I'm flooding the air with coma gas. See you soon.
                                • 61. Option - I'm ending your party now!Player - Nice plan, but I'm here and you're not. Maybe I should take a hostage. Maybe blow up your ship.
                                  +50 Influence : disapproves.
                                  • 62. - Maybe I'm not stupid. Your weapons have been disabled by a neutralizing field. I can vent coma gas at the touch of a button.
                                    • 80. - Too bad. I'd been hoping to chat.
                                      • 81. <Non-dialogue segment.>
                                        • 125. - Lock her up and prep her for interrogation.
                                        • 126. - Lock him up and prep him for interrogation.
                                          • 82. - You took something we wanted. Moff Zamar's report. Now we have questions.
                                            • 83. Option - I don't know anything.Player - Talk to Imperial Intelligence. They're good with answers.
                                              +200 Influence : greatly approves.
                                              +200 Influence : approves.
                                              +200 Influence : approves.
                                            • 84. Option - Let me cooperate with you.Player - I saw Zamar's data. I'll tell you everything I know.
                                              +50 Influence : disapproves.
                                              +200 Influence : approves.
                                              +50 Influence : disapproves.
                                              • 200. Player - The numbers--they showed we were going to lose, so Lord Razer sent for reinforcements before he died. A fleet from the Auril Sector....
                                                • 201. - That was easy.
                                                  • 202. <Non-dialogue segment.>
                                            • 85. Option - Show me what you've got.Player - There's nothing you can do to me I haven't already suffered.
                                              +200 Influence : greatly approves.
                                              +200 Influence : approves.
                                              • 142. - You should've kept your brainwashing program. It'd be less painful.
                                                • 144. - Moff Zamar's report. What did it say, and who did you tell?
                                                  • 147. Player - Agghhh!
                                                    • 149. - Agent! Hang on. Someone will come....
                                                    • 150. - Sir, they won't--ah!
                                                    • 151. - Ha! Oh, I've--ha! I've done far worse than that to family....
                                                    • 152. - That blasted droid just keeps watching me....
                                                    • 162. - Get ready for the next round.
                                                      • 165. - ...high pain threshold. Lapsing in and out....
                                                        • 172. <Non-dialogue segment.>
                                                          • 210. - You said Lord Scourge sent for reinforcements?
                                                            • 211. Player - Lord Razer. Please--I told you the truth.
                                                          • 173. - Look, we could do this forever. Ready to talk?
                                                            • 174. Player - Moff Zamar's report--it showed we didn't have enough troops.
                                                              • 176. Player - Reinforcements are on the way. A new fleet from the Auril Sector... led by a Sith Lord.
                                                                • 177. - Tell the boss. Now.
                                                                  • 179. - Relax. Vacation's over, you get to check out.
                                                                    • 180. Option - What happens now?Player - Does that mean you're letting me go?
                                                                      +50 Influence : disapproves.
                                                                      +50 Influence : disapproves.
                                                                    • 182. Option - Agreed. [Attack]Player - I've stayed here long enough. +100
                                                                      +200 Influence : approves.
                                                                      +200 Influence : approves.
                                                                      +50 Influence : disapproves.
                                                                      +50 Influence : disapproves.
                                                                      • 214. - Ah! Blast it!
                                                                        • 215. <Non-dialogue segment.>
                                                                          • 216. - You want to wait a little longer next time? Let's move!
                                                                          • 217. - We didn't suffer like you did. Let's go.
                                                                          • 218. - I'm glad you're okay, sir. Let's go.
                                                                          • 219. - You put on a good show. Let's find some payback, shall we?
                                                                          • 220. - I saw you approach your threshold. Now I know what you can take.
                                                                    • 181. <Non-dialogue segment.>
                                                                      +200 Influence : approves.
                                                                      +200 Influence : approves.
                                                                      +200 Influence : approves.
                                                                      +200 Influence : approves.
                                                                      • 183. - Get a speeder prepped. We'll dump them in the park.
                                                                      • 184. - Get a speeder prepped. We'll dump her in the park.
                                                                      • 185. - Get a speeder prepped. We'll dump him in the park.
                                                                        • 187. - You sure?
                                                                          • 189. - Those are the orders. Murdering an Imperial officer draws suspicion--the boss has someone else to do that.
                                                                            • 224. <Non-dialogue segment.>
                                                                              • 225. - You don't look good. I don't feel good. But I think the scum bought it.
                                                                              • 227. - Move slowly. You did your job. You should be proud.
                                                                              • 228. - You were wonderful, sir. I think they believed you.
                                                                              • 229. - You won't feel quite right for a while, but I don't see any permanent damage. Good work.
                                                                              • 230. - Three hours and seventeen minutes longer, and you would have succumbed. Now I know.
                                                                              • 232. <Conversation Exit>
  • 1. - Enjoying yourselves?
  • 246. <Non-dialogue segment.>
    • 337. <Conversation Exit>
    • 247. <Non-dialogue segment.>
      • 268. - What the hell?
        • 269. <Conversation Exit>
      • 148. - Agent! We'll kill them--you and me!
      • 106. - What's that smell?
      • 41. - Is Doctor Lokin still in custody? He would've seen the possibilities here.
      • 40. - You and Temple still split? She knew how to have a good time.
      • 31. - Is Vector still gone? He'd have appreciated all this.
      • 48. - Where's the old SCORPIO droid? I'd like to see her try to mingle.
      • 27. - Yeah, you're way better than these losers.
        • 30. <Non-dialogue segment.>
  • 252. <Non-dialogue segment.>
    • 256. <Conversation Exit>
    • 298. - Please enjoy your stay.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.class.agent.hunter
Other Sites:
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            "Text": "Enjoying yourselves?",
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            "Text": "...the house is gone, dismantled by the salvage droids.",
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            "Text": "The truth is, I'm glad you made it. We didn't have the chance to say goodbye.",
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            "Text": "You're hosting parties now.",
            "LocalizedText": {
                "enMale": "You're hosting parties now.",
                "frMale": "Vous organisez des f\u00eates maintenant ?",
                "frFemale": "Vous organisez des f\u00eates maintenant ?",
                "deMale": "Ihr gebt jetzt also Partys.",
                "deFemale": "Ihr gebt jetzt also Partys."
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                "enMale": "This \"celebration\" is yours?",
                "frMale": "Cette \"f\u00eate\" est la v\u00f4tre ?",
                "frFemale": "Cette \"f\u00eate\" est la v\u00f4tre ?",
                "deMale": "Ist das Eure \"Feier\"?",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "It's never \"goodbye\" between us. You know I'll follow you anywhere.",
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                "enMale": "It's never \"goodbye\" between us. You know I'll follow you anywhere.",
                "frMale": "Il n'y aura jamais \"d'au revoir\" entre nous. Vous savez que je vous suivrai partout.",
                "frFemale": "Il n'y aura jamais \"d'au revoir\" entre nous. Vous savez que je vous suivrai partout.",
                "deMale": "Wir werden uns nie verabschieden. Ich werde Euch \u00fcberallhin folgen.",
                "deFemale": "Wir werden uns nie verabschieden. Ich werde Euch \u00fcberallhin folgen."
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                "enMale": "I couldn't stay away from you.",
                "frMale": "Je ne pouvais pas rester \u00e9loign\u00e9 de vous.",
                "frFemale": "Je ne pouvais pas rester \u00e9loign\u00e9e de vous.",
                "deMale": "Ich habe Euch so sehr vermisst.",
                "deFemale": "Ich habe Euch so sehr vermisst."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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            "QuestRewardB62": "FqQmNu1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Dismantling Operations was the last mistake you'll ever make.",
            "LocalizedText": {
                "enMale": "Dismantling Operations was the last mistake you'll ever make.",
                "frMale": "Votre op\u00e9ration de d\u00e9mant\u00e8lement sera la derni\u00e8re erreur que vous ferez.",
                "frFemale": "Votre op\u00e9ration de d\u00e9mant\u00e8lement sera la derni\u00e8re erreur que vous ferez.",
                "deMale": "Den Geheimdienst aufzul\u00f6sen war der letzte Fehler, den Ihr begangen habt.",
                "deFemale": "Den Geheimdienst aufzul\u00f6sen war der letzte Fehler, den Ihr begangen habt."
            },
            "LocalizedOptionText": {
                "enMale": "You've gone too far, Hunter.",
                "frMale": "Vous \u00eates all\u00e9 trop loin, Chasseur.",
                "frFemale": "Vous \u00eates all\u00e9 trop loin, Chasseur.",
                "deMale": "Ihr seid zu weit gegangen, Hunter.",
                "deFemale": "Ihr seid zu weit gegangen, Hunter."
            },
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            "AffectionRewardEventsB62": {
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "That's very good. I'm really glad you're here.",
            "LocalizedText": {
                "enMale": "That's very good. I'm really glad you're here.",
                "frMale": "Tr\u00e8s bien. Je suis tr\u00e8s heureux de vous voir ici.",
                "frFemale": "Tr\u00e8s bien. Je suis tr\u00e8s heureux de vous voir ici.",
                "deMale": "Das ist sehr gut. Ich bin wirklich froh, dass Ihr hier seid.",
                "deFemale": "Das ist sehr gut. Ich bin wirklich froh, dass Ihr hier seid."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "You're sweet, but even I'm not perfect.",
            "LocalizedText": {
                "enMale": "You're sweet, but even I'm not perfect.",
                "frMale": "Vous \u00eates gentil, mais m\u00eame moi, je ne suis pas parfait.",
                "frFemale": "Vous \u00eates gentille, mais m\u00eame moi, je ne suis pas parfait.",
                "deMale": "Wie nett, dass Ihr mich darauf aufmerksam macht. Selbst ich bin nicht perfekt.",
                "deFemale": "Wie nett, dass Ihr mich darauf aufmerksam macht. Selbst ich bin nicht perfekt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                14
            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
            "GenericNodeNumber": 0
        },
        "14": {
            "NodeId": 14,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "15": {
            "NodeId": 15,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "Is Kaliyo still on trial? She would've loved this party.",
            "LocalizedText": {
                "enMale": "Is Kaliyo still on trial? She would've loved this party.",
                "frMale": "Kaliyo est toujours en jugement ? Elle aurait ador\u00e9 cette f\u00eate.",
                "frFemale": "Kaliyo est toujours en jugement ? Elle aurait ador\u00e9 cette f\u00eate.",
                "deMale": "Ist Kaliyo immer noch vor Gericht? Sie h\u00e4tte diese Party geliebt.",
                "deFemale": "Ist Kaliyo immer noch vor Gericht? Sie h\u00e4tte diese Party geliebt."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
            "GenericNodeNumber": 0
        },
        "16": {
            "NodeId": 16,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "17": {
            "NodeId": 17,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "These people were Corellia's movers and shakers--the obscenely rich. My apocalypse party keeps them focused on themselves instead of doing anything constructive.",
            "LocalizedText": {
                "enMale": "These people were Corellia's movers and shakers--the obscenely rich. My apocalypse party keeps them focused on themselves instead of doing anything constructive.",
                "frMale": "Ces gens \u00e9taient les personnages influents de Corellia... leur richesse est ind\u00e9cente. Ma petite f\u00eate apocalyptique leur permet de se concentrer sur eux-m\u00eames plut\u00f4t que sur quelque chose de constructif.",
                "frFemale": "Ces gens \u00e9taient les personnages influents de Corellia... leur richesse est ind\u00e9cente. Ma petite f\u00eate apocalyptique leur permet de se concentrer sur eux-m\u00eames plut\u00f4t que sur quelque chose de constructif.",
                "deMale": "Diese Leute waren die Macher auf Corellia - die Superreichen. Meine Apokalypsen-Party lenkt sie wunderbar davon ab, etwas Konstruktives zu tun.",
                "deFemale": "Diese Leute waren die Macher auf Corellia - die Superreichen. Meine Apokalypsen-Party lenkt sie wunderbar davon ab, etwas Konstruktives zu tun."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "18": {
            "NodeId": 18,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "GenericNodeNumber": 0
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        "19": {
            "NodeId": 19,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "And yes, it's also an excuse to see the end of the world in style. No more Jedi, no more Sith--a new galaxy.",
            "LocalizedText": {
                "enMale": "And yes, it's also an excuse to see the end of the world in style. No more Jedi, no more Sith--a new galaxy.",
                "frMale": "Oui, c'est aussi un bon pr\u00e9texte pour voir la fin du monde avec style. Plus de Jedi, plus de Sith... une nouvelle galaxie.",
                "frFemale": "Oui, c'est aussi un bon pr\u00e9texte pour voir la fin du monde avec style. Plus de Jedi, plus de Sith... une nouvelle galaxie.",
                "deMale": "Und ja, es ist auch eine Gelegenheit zuzusehen, wie der Planet stilvoll untergeht. Keine Jedi mehr, keine Sith - eine neue Galaxis.",
                "deFemale": "Und ja, es ist auch eine Gelegenheit zuzusehen, wie der Planet stilvoll untergeht. Keine Jedi mehr, keine Sith - eine neue Galaxis."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "21": {
            "NodeId": 21,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "23": {
            "NodeId": 23,
            "QuestRewardB62": "FqQmNu1",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What is your glorious vision for the future?",
            "LocalizedText": {
                "enMale": "What is your glorious vision for the future?",
                "frMale": "Quelle est votre glorieuse vision de l'avenir ?",
                "frFemale": "Quelle est votre glorieuse vision de l'avenir ?",
                "deMale": "Wie sieht Eure pr\u00e4chtige Zukunftsvision denn aus?",
                "deFemale": "Wie sieht Eure pr\u00e4chtige Zukunftsvision denn aus?"
            },
            "LocalizedOptionText": {
                "enMale": "\"A new galaxy\"? Tell me.",
                "frMale": "\"Une nouvelle galaxie\" ? Dites-moi.",
                "frFemale": "\"Une nouvelle galaxie\" ? Dites-moi.",
                "deMale": "Eine neue Galaxis? Erz\u00e4hlt mir mehr.",
                "deFemale": "Eine neue Galaxis? Erz\u00e4hlt mir mehr."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "27": {
            "NodeId": 27,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "Yeah, you're way better than these losers.",
            "LocalizedText": {
                "enMale": "Yeah, you're way better than these losers.",
                "frMale": "Ouais, vous \u00eates bien meilleur que ces cr\u00e9tins.",
                "frFemale": "Ouais, vous \u00eates bien meilleur que ces cr\u00e9tins.",
                "deMale": "Ja, Ihr seid viel besser als diese Verlierer.",
                "deFemale": "Ja, Ihr seid viel besser als diese Verlierer."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "28": {
            "NodeId": 28,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "RypmMrM",
            "Text": "A good host attends in person.",
            "LocalizedText": {
                "enMale": "A good host attends in person.",
                "frMale": "Un bon h\u00f4te re\u00e7oit en personne.",
                "frFemale": "Un bon h\u00f4te re\u00e7oit en personne.",
                "deMale": "Ein guter Gastgeber ist pers\u00f6nlich anwesend.",
                "deFemale": "Ein guter Gastgeber ist pers\u00f6nlich anwesend."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        "29": {
            "NodeId": 29,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "You want them to sit back and enjoy the war?",
            "LocalizedText": {
                "enMale": "You want them to sit back and enjoy the war?",
                "frMale": "Vous voulez qu'ils restent assis \u00e0 contempler la guerre ?",
                "frFemale": "Vous voulez qu'ils restent assis \u00e0 contempler la guerre ?",
                "deMale": "Sie sollen sich zur\u00fccklehnen und den Krieg genie\u00dfen?",
                "deFemale": "Sie sollen sich zur\u00fccklehnen und den Krieg genie\u00dfen?"
            },
            "CnvAlienVONode": -1,
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        "30": {
            "NodeId": 30,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "31": {
            "NodeId": 31,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "Is Vector still gone? He'd have appreciated all this.",
            "LocalizedText": {
                "enMale": "Is Vector still gone? He'd have appreciated all this.",
                "frMale": "Vector n'est pas revenu ? Il aurait aim\u00e9 tout \u00e7a.",
                "frFemale": "Vector n'est pas revenu ? Il aurait aim\u00e9 tout \u00e7a.",
                "deMale": "Ist Vector immer noch fort? Es h\u00e4tte ihm hier gefallen.",
                "deFemale": "Ist Vector immer noch fort? Es h\u00e4tte ihm hier gefallen."
            },
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        "32": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "You should've seen the Hesperidium resort during the Battle of Coruscant.",
            "LocalizedText": {
                "enMale": "You should've seen the Hesperidium resort during the Battle of Coruscant.",
                "frMale": "Vous auriez d\u00fb voir le complexe d'Hesperidium pendant la bataille de Coruscant.",
                "frFemale": "Vous auriez d\u00fb voir le complexe d'Hesperidium pendant la bataille de Coruscant.",
                "deMale": "Ihr h\u00e4ttet den Hesperidium-Park w\u00e4hrend der Schlacht von Coruscant sehen sollen.",
                "deFemale": "Ihr h\u00e4ttet den Hesperidium-Park w\u00e4hrend der Schlacht von Coruscant sehen sollen."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Your trap is wasteful and inefficient.",
            "LocalizedText": {
                "enMale": "Your trap is wasteful and inefficient.",
                "frMale": "Votre pi\u00e8ge n'est qu'un gaspillage inefficace.",
                "frFemale": "Votre pi\u00e8ge n'est qu'un gaspillage inefficace.",
                "deMale": "Ihre Falle ist unn\u00f6tig und ineffizient.",
                "deFemale": "Ihre Falle ist unn\u00f6tig und ineffizient."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        "36": {
            "NodeId": 36,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "You and Temple still split? She knew how to have a good time.",
            "LocalizedText": {
                "enMale": "You and Temple still split? She knew how to have a good time.",
                "frMale": "Vous et Temple \u00eates toujours s\u00e9par\u00e9s ? Elle savait comment s'amuser.",
                "frFemale": "Vous et Temple \u00eates toujours s\u00e9par\u00e9es ? Elle savait comment s'amuser.",
                "deMale": "Seid Ihr und Temple immer noch getrennt? Sie wusste, wie man richtig feiert.",
                "deFemale": "Seid Ihr und Temple immer noch getrennt? Sie wusste, wie man richtig feiert."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "Is Doctor Lokin still in custody? He would've seen the possibilities here.",
            "LocalizedText": {
                "enMale": "Is Doctor Lokin still in custody? He would've seen the possibilities here.",
                "frMale": "Le docteur Lokin est toujours emprisonn\u00e9 ? Il aurait \u00e9t\u00e9 impressionn\u00e9 ici.",
                "frFemale": "Le docteur Lokin est toujours emprisonn\u00e9 ? Il aurait \u00e9t\u00e9 impressionn\u00e9 ici.",
                "deMale": "Ist Doktor Lokin immer noch in Haft? Er h\u00e4tte die M\u00f6glichkeiten hier erkannt.",
                "deFemale": "Ist Doktor Lokin immer noch in Haft? Er h\u00e4tte die M\u00f6glichkeiten hier erkannt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "43": {
            "NodeId": 43,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "48": {
            "NodeId": 48,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "Where's the old SCORPIO droid? I'd like to see her try to mingle.",
            "LocalizedText": {
                "enMale": "Where's the old SCORPIO droid? I'd like to see her try to mingle.",
                "frMale": "O\u00f9 est ce vieux dro\u00efde SCORPION ? J'aimerais la voir essayer de se m\u00ealer \u00e0 la foule.",
                "frFemale": "O\u00f9 est ce vieux dro\u00efde SCORPION ? J'aimerais la voir essayer de se m\u00ealer \u00e0 la foule.",
                "deMale": "Wo ist der alte SKORPIO-Droide? Ich w\u00fcrde gerne sehen, wie sie sich unter die Leute mischt.",
                "deFemale": "Wo ist der alte SKORPIO-Droide? Ich w\u00fcrde gerne sehen, wie sie sich unter die Leute mischt."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "49": {
            "NodeId": 49,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        "55": {
            "NodeId": 55,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "60": {
            "NodeId": 60,
            "QuestRewardB62": "FqQmNu1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It'll be the same galaxy--you'll just have new enemies.",
            "LocalizedText": {
                "enMale": "It'll be the same galaxy--you'll just have new enemies.",
                "frMale": "Ce sera la m\u00eame galaxie... vous aurez juste de nouveaux ennemis.",
                "frFemale": "Ce sera la m\u00eame galaxie... vous aurez juste de nouveaux ennemis.",
                "deMale": "Die Galaxis bleibt genau dieselbe - Ihr werdet nur andere Feinde haben.",
                "deFemale": "Die Galaxis bleibt genau dieselbe - Ihr werdet nur andere Feinde haben."
            },
            "LocalizedOptionText": {
                "enMale": "Delusions of grandeur.",
                "frMale": "La folie des grandeurs.",
                "frFemale": "La folie des grandeurs.",
                "deMale": "Das ist Gr\u00f6\u00dfenwahn.",
                "deFemale": "Das ist Gr\u00f6\u00dfenwahn."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                94
            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
            "GenericNodeNumber": 0
        },
        "61": {
            "NodeId": 61,
            "QuestRewardB62": "FqQmNu1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nice plan, but I'm here and you're not. Maybe I should take a hostage. Maybe blow up your ship.",
            "LocalizedText": {
                "enMale": "Nice plan, but I'm here and you're not. Maybe I should take a hostage. Maybe blow up your ship.",
                "frMale": "Bon plan, mais je suis ici, et pas vous. Je pourrais prendre un otage. Je pourrais faire sauter votre vaisseau.",
                "frFemale": "Bon plan, mais je suis ici, et pas vous. Je pourrais prendre un otage. Je pourrais faire sauter votre vaisseau.",
                "deMale": "Netter Plan, aber ich bin hier und Ihr nicht. Vielleicht sollte ich eine Geisel nehmen oder Euer Schiff sprengen.",
                "deFemale": "Netter Plan, aber ich bin hier und Ihr nicht. Vielleicht sollte ich eine Geisel nehmen oder Euer Schiff sprengen."
            },
            "LocalizedOptionText": {
                "enMale": "I'm ending your party now!",
                "frMale": "La f\u00eate est finie !",
                "frFemale": "La f\u00eate est finie !",
                "deMale": "Eure Party ist jetzt zu Ende!",
                "deFemale": "Eure Party ist jetzt zu Ende!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                62
            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "62": {
            "NodeId": 62,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "Maybe I'm not stupid. Your weapons have been disabled by a neutralizing field. I can vent coma gas at the touch of a button.",
            "LocalizedText": {
                "enMale": "Maybe I'm not stupid. Your weapons have been disabled by a neutralizing field. I can vent coma gas at the touch of a button.",
                "frMale": "Et vous pourriez r\u00e9fl\u00e9chir. Vos armes ont \u00e9t\u00e9 d\u00e9sactiv\u00e9es par un champ magn\u00e9tique. Je peux lib\u00e9rer du gaz coma en appuyant sur un simple bouton.",
                "frFemale": "Et vous pourriez r\u00e9fl\u00e9chir. Vos armes ont \u00e9t\u00e9 d\u00e9sactiv\u00e9es par un champ magn\u00e9tique. Je peux lib\u00e9rer du gaz coma en appuyant sur un simple bouton.",
                "deMale": "Vielleicht bin ich auch nicht so dumm, wie Ihr denkt. Eure Waffen wurden durch ein Neutralisationsfeld deaktiviert. Ich kann jeden Moment Koma-Gas einstr\u00f6men lassen.",
                "deFemale": "Vielleicht bin ich auch nicht so dumm, wie Ihr denkt. Eure Waffen wurden durch ein Neutralisationsfeld deaktiviert. Ich kann jeden Moment Koma-Gas einstr\u00f6men lassen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "63": {
            "NodeId": 63,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "68": {
            "NodeId": 68,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "70": {
            "NodeId": 70,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "80": {
            "NodeId": 80,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "Too bad. I'd been hoping to chat.",
            "LocalizedText": {
                "enMale": "Too bad. I'd been hoping to chat.",
                "frMale": "Dommage. J'esp\u00e9rais pouvoir discuter un peu.",
                "frFemale": "Dommage. J'esp\u00e9rais pouvoir discuter un peu.",
                "deMale": "Zu schade. Ich hatte mich darauf gefreut, mit Euch zu plaudern.",
                "deFemale": "Zu schade. Ich hatte mich darauf gefreut, mit Euch zu plaudern."
            },
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        "81": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "82": {
            "NodeId": 82,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "You took something we wanted. Moff Zamar's report. Now we have questions.",
            "LocalizedText": {
                "enMale": "You took something we wanted. Moff Zamar's report. Now we have questions.",
                "frMale": "Vous avez pris quelque chose que nous voulions. Le rapport du Moff Zamar. Maintenant, nous avons des questions.",
                "frFemale": "Vous avez pris quelque chose que nous voulions. Le rapport du Moff Zamar. Maintenant, nous avons des questions.",
                "deMale": "Ihr habt etwas an Euch genommen, das wir haben wollten. Moff Zamars Bericht. Jetzt haben wir Fragen.",
                "deFemale": "Ihr habt etwas an Euch genommen, das wir haben wollten. Moff Zamars Bericht. Jetzt haben wir Fragen."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Talk to Imperial Intelligence. They're good with answers.",
            "LocalizedText": {
                "enMale": "Talk to Imperial Intelligence. They're good with answers.",
                "frMale": "Demandez aux Services Secrets de l'Empire. Ils s'y connaissent en r\u00e9ponses.",
                "frFemale": "Demandez aux Services Secrets de l'Empire. Ils s'y connaissent en r\u00e9ponses.",
                "deMale": "Sprecht mit dem Imperialen Geheimdienst. Die haben auf alles eine Antwort.",
                "deFemale": "Sprecht mit dem Imperialen Geheimdienst. Die haben auf alles eine Antwort."
            },
            "LocalizedOptionText": {
                "enMale": "I don't know anything.",
                "frMale": "Je ne sais rien.",
                "frFemale": "Je ne sais rien.",
                "deMale": "Ich wei\u00df von nichts.",
                "deFemale": "Ich wei\u00df von nichts."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> greatly approves.",
                        "frMale": "<<1>> approuve grandement.",
                        "frFemale": "<<1>> approuve grandement.",
                        "deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
                        "deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        "84": {
            "NodeId": 84,
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            "ActionQuest": 1.6141169900989204e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I saw Zamar's data. I'll tell you everything I know.",
            "LocalizedText": {
                "enMale": "I saw Zamar's data. I'll tell you everything I know.",
                "frMale": "J'ai consult\u00e9 les donn\u00e9es de Zamar. Je vous dirai tout ce que vous voulez savoir.",
                "frFemale": "J'ai consult\u00e9 les donn\u00e9es de Zamar. Je vous dirai tout ce que vous voulez savoir.",
                "deMale": "Ich habe Zamars Daten gesehen. Ich sage Euch alles.",
                "deFemale": "Ich habe Zamars Daten gesehen. Ich sage Euch alles."
            },
            "LocalizedOptionText": {
                "enMale": "Let me cooperate with you.",
                "frMale": "Je vais coop\u00e9rer avec vous.",
                "frFemale": "Je vais coop\u00e9rer avec vous.",
                "deMale": "Lasst uns kooperieren.",
                "deFemale": "Lasst uns kooperieren."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                199
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
            "GenericNodeNumber": 0
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            "NodeId": 85,
            "QuestRewardB62": "FqQmNu1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's nothing you can do to me I haven't already suffered.",
            "LocalizedText": {
                "enMale": "There's nothing you can do to me I haven't already suffered.",
                "frMale": "Rien de ce que vous me ferez subir ne sera pire que ce que j'ai d\u00e9j\u00e0 endur\u00e9.",
                "frFemale": "Rien de ce que vous me ferez subir ne sera pire que ce que j'ai d\u00e9j\u00e0 endur\u00e9.",
                "deMale": "Es gibt nichts, was ich nicht schon durchgestanden h\u00e4tte.",
                "deFemale": "Es gibt nichts, was ich nicht schon durchgestanden h\u00e4tte."
            },
            "LocalizedOptionText": {
                "enMale": "Show me what you've got.",
                "frMale": "Montrez-moi ce que vous valez.",
                "frFemale": "Montrez-moi ce que vous valez.",
                "deMale": "Dann zeigt mal, was Ihr draufhabt.",
                "deFemale": "Dann zeigt mal, was Ihr draufhabt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> greatly approves.",
                        "frMale": "<<1>> approuve grandement.",
                        "frFemale": "<<1>> approuve grandement.",
                        "deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
                        "deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
                    }
                },
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                142
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        "86": {
            "NodeId": 86,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "The battle for Corellia spirals out of control; Republic and Empire obliterate each other and the Force-sensitive orders become dust.",
            "LocalizedText": {
                "enMale": "The battle for Corellia spirals out of control; Republic and Empire obliterate each other and the Force-sensitive orders become dust.",
                "frMale": "La bataille pour Corellia devient incontr\u00f4lable, la R\u00e9publique et l'Empire s'an\u00e9antissent entre eux et les ordres sensibles \u00e0 la Force disparaissent.",
                "frFemale": "La bataille pour Corellia devient incontr\u00f4lable, la R\u00e9publique et l'Empire s'an\u00e9antissent entre eux et les ordres sensibles \u00e0 la Force disparaissent.",
                "deMale": "Die Schlacht von Corellia ger\u00e4t au\u00dfer Kontrolle. Die Republik und das Imperium l\u00f6schen sich gegenseitig aus und die Orden der Machtsensitiven zerfallen zu Staub.",
                "deFemale": "Die Schlacht von Corellia ger\u00e4t au\u00dfer Kontrolle. Die Republik und das Imperium l\u00f6schen sich gegenseitig aus und die Orden der Machtsensitiven zerfallen zu Staub."
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
            "GenericNodeNumber": 0
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        "87": {
            "NodeId": 87,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "88": {
            "NodeId": 88,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "For the first time in fourteen hundred years, ordinary people rule. No more getting caught in crusades or begging at temples for scraps.",
            "LocalizedText": {
                "enMale": "For the first time in fourteen hundred years, ordinary people rule. No more getting caught in crusades or begging at temples for scraps.",
                "frMale": "Pour la premi\u00e8re fois en 1 400 ans, les gens ordinaires r\u00e8gneront. Plus personne ne partira en croisade ou ne priera dans les temples pour rien.",
                "frFemale": "Pour la premi\u00e8re fois en 1 400 ans, les gens ordinaires r\u00e8gneront. Plus personne ne partira en croisade ou ne priera dans les temples pour rien.",
                "deMale": "Zum ersten Mal in vierzehnhundert Jahren herrscht das Volk. Keiner k\u00e4mpft mehr in fremden Feldz\u00fcgen oder muss vor Tempeln um Almosen betteln.",
                "deFemale": "Zum ersten Mal in vierzehnhundert Jahren herrscht das Volk. Keiner k\u00e4mpft mehr in fremden Feldz\u00fcgen oder muss vor Tempeln um Almosen betteln."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "89": {
            "NodeId": 89,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "90": {
            "NodeId": 90,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "No need to be afraid. Just one galaxy, united, at peace.",
            "LocalizedText": {
                "enMale": "No need to be afraid. Just one galaxy, united, at peace.",
                "frMale": "Plus la peine de s'inqui\u00e9ter. Juste une galaxie, unie, en paix.",
                "frFemale": "Plus la peine de s'inqui\u00e9ter. Juste une galaxie, unie, en paix.",
                "deMale": "Niemand muss mehr Angst haben. Nur eine Galaxis, vereint in Frieden.",
                "deFemale": "Niemand muss mehr Angst haben. Nur eine Galaxis, vereint in Frieden."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        "91": {
            "NodeId": 91,
            "QuestRewardB62": "FqQmNu1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "And the Star Cabal as its undisputed ruler?",
            "LocalizedText": {
                "enMale": "And the Star Cabal as its undisputed ruler?",
                "frMale": "Et la Cabale Stellaire comme dirigeant incontest\u00e9 ?",
                "frFemale": "Et la Cabale Stellaire comme dirigeant incontest\u00e9 ?",
                "deMale": "Und das Sternenkomplott wird uneingeschr\u00e4nkt herrschen?",
                "deFemale": "Und das Sternenkomplott wird uneingeschr\u00e4nkt herrschen?"
            },
            "LocalizedOptionText": {
                "enMale": "United under your control.",
                "frMale": "Unie sous votre contr\u00f4le.",
                "frFemale": "Unie sous votre contr\u00f4le.",
                "deMale": "Vereint unter Eurer Kontrolle.",
                "deFemale": "Vereint unter Eurer Kontrolle."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                100
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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            "NodeId": 92,
            "QuestRewardB62": "FqQmNu1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "People aren't tricked that easily. Particularly Jedi and Sith.",
            "LocalizedText": {
                "enMale": "People aren't tricked that easily. Particularly Jedi and Sith.",
                "frMale": "Les gens ne se font pas avoir si facilement. Surtout les Jedi et les Sith.",
                "frFemale": "Les gens ne se font pas avoir si facilement. Surtout les Jedi et les Sith.",
                "deMale": "Die Leute lassen sich nicht so leicht reinlegen. Vor allem die Jedi und Sith nicht.",
                "deFemale": "Die Leute lassen sich nicht so leicht reinlegen. Vor allem die Jedi und Sith nicht."
            },
            "LocalizedOptionText": {
                "enMale": "The war won't go your way.",
                "frMale": "La guerre ne finira pas \u00e0 votre avantage.",
                "frFemale": "La guerre ne finira pas \u00e0 votre avantage.",
                "deMale": "Der Krieg wird anders ausgehen.",
                "deFemale": "Der Krieg wird anders ausgehen."
            },
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            "AffectionRewardEventsB62": {
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        "93": {
            "NodeId": 93,
            "QuestRewardB62": "FqQmNu1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No more Emperors or Jedi Councils. It would be something.",
            "LocalizedText": {
                "enMale": "No more Emperors or Jedi Councils. It would be something.",
                "frMale": "Plus d'Empereurs ou de Conseils Jedi. Ce serait quelque chose.",
                "frFemale": "Plus d'Empereurs ou de Conseils Jedi. Ce serait quelque chose.",
                "deMale": "Keine Imperatoren mehr und kein Rat der Jedi. Das w\u00e4re schon was.",
                "deFemale": "Keine Imperatoren mehr und kein Rat der Jedi. Das w\u00e4re schon was."
            },
            "LocalizedOptionText": {
                "enMale": "I agree with your cause.",
                "frMale": "J'adh\u00e8re \u00e0 votre cause.",
                "frFemale": "J'adh\u00e8re \u00e0 votre cause.",
                "deMale": "Ich verstehe Euer Ziel.",
                "deFemale": "Ich verstehe Euer Ziel."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "0UrSrCA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        "94": {
            "NodeId": 94,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "Not once Corellia spirals out of control; the Republic and Empire will obliterate each other, and the Force-sensitive orders will go extinct.",
            "LocalizedText": {
                "enMale": "Not once Corellia spirals out of control; the Republic and Empire will obliterate each other, and the Force-sensitive orders will go extinct.",
                "frMale": "Pas une fois que Corellia sera hors de contr\u00f4le. La R\u00e9publique et l'Empire vont s'an\u00e9antir entre eux, et les ordres sensibles \u00e0 la Force dispara\u00eetront.",
                "frFemale": "Pas une fois que Corellia sera hors de contr\u00f4le. La R\u00e9publique et l'Empire vont s'an\u00e9antir entre eux, et les ordres sensibles \u00e0 la Force dispara\u00eetront.",
                "deMale": "Nicht, wenn Corellia au\u00dfer Kontrolle ger\u00e4t. Die Republik und das Imperium werden sich gegenseitig ausl\u00f6schen und die Orden der Machtsensitiven werden verschwinden.",
                "deFemale": "Nicht, wenn Corellia au\u00dfer Kontrolle ger\u00e4t. Die Republik und das Imperium werden sich gegenseitig ausl\u00f6schen und die Orden der Machtsensitiven werden verschwinden."
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        "95": {
            "NodeId": 95,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "97": {
            "NodeId": 97,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "They don't even see what's not related to the Force. We've reigned beneath their view for a long time.",
            "LocalizedText": {
                "enMale": "They don't even see what's not related to the Force. We've reigned beneath their view for a long time.",
                "frMale": "Ils ne voient m\u00eame pas ce qui n'est pas en rapport avec la Force. Nous r\u00e9gnons sous leur nez depuis longtemps.",
                "frFemale": "Ils ne voient m\u00eame pas ce qui n'est pas en rapport avec la Force. Nous r\u00e9gnons sous leur nez depuis longtemps.",
                "deMale": "Alles, was nicht mit der Macht verbunden ist, sehen sie ja nicht einmal. Wir herrschen schon lange au\u00dferhalb ihres Blickfelds.",
                "deFemale": "Alles, was nicht mit der Macht verbunden ist, sehen sie ja nicht einmal. Wir herrschen schon lange au\u00dferhalb ihres Blickfelds."
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        "98": {
            "NodeId": 98,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "99": {
            "NodeId": 99,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "Text": "You know you're the only person I can talk to about this? The others--they don't really chat like you and me.",
            "LocalizedText": {
                "enMale": "You know you're the only person I can talk to about this? The others--they don't really chat like you and me.",
                "frMale": "Vous savez que vous \u00eates la seule personne avec qui je peux parler de tout \u00e7a ? Les autres... ne parlent pas vraiment comme vous et moi.",
                "frFemale": "Vous savez que vous \u00eates la seule personne avec qui je peux parler de tout \u00e7a ? Les autres... ne parlent pas vraiment comme vous et moi.",
                "deMale": "Wisst Ihr, Ihr seid die einzige Person, mit der ich dar\u00fcber reden kann. Mit den anderen kann man einfach nicht so gut plaudern.",
                "deFemale": "Wisst Ihr, Ihr seid die einzige Person, mit der ich dar\u00fcber reden kann. Mit den anderen kann man einfach nicht so gut plaudern."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "We already control what's important. It's time to stop hiding.",
            "LocalizedText": {
                "enMale": "We already control what's important. It's time to stop hiding.",
                "frMale": "Nous contr\u00f4lons d\u00e9j\u00e0 le plus important. Le moment est venu de nous d\u00e9voiler.",
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                "deMale": "Wir beherrschen bereits das, was wichtig ist. Es wird Zeit, dem Versteckspiel ein Ende zu bereiten.",
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "That's why I'm sad it has to end.",
            "LocalizedText": {
                "enMale": "That's why I'm sad it has to end.",
                "frMale": "C'est pourquoi je suis triste de devoir mettre fin \u00e0 tout \u00e7a.",
                "frFemale": "C'est pourquoi je suis triste de devoir mettre fin \u00e0 tout \u00e7a.",
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                "deFemale": "Deshalb tut es mir so leid, dass es beendet werden muss."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "What's that smell?",
            "LocalizedText": {
                "enMale": "What's that smell?",
                "frMale": "C'est quoi, cette odeur ?",
                "frFemale": "C'est quoi, cette odeur ?",
                "deMale": "Was ist das f\u00fcr ein Geruch?",
                "deFemale": "Was ist das f\u00fcr ein Geruch?"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "We can taste a foreign substance.",
            "LocalizedText": {
                "enMale": "We can taste a foreign substance.",
                "frMale": "Nous sentons une odeur \u00e9trang\u00e8re.",
                "frFemale": "Nous sentons une odeur \u00e9trang\u00e8re.",
                "deMale": "Wir k\u00f6nnen eine fremde Substanz schmecken.",
                "deFemale": "Wir k\u00f6nnen eine fremde Substanz schmecken."
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Is that the odor of coma gas?",
            "LocalizedText": {
                "enMale": "Is that the odor of coma gas?",
                "frMale": "Ce n'est pas l'odeur du gaz coma ?",
                "frFemale": "Ce n'est pas l'odeur du gaz coma ?",
                "deMale": "Rieche ich da etwa Koma-Gas?",
                "deFemale": "Rieche ich da etwa Koma-Gas?"
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Sir? I don't feel quite right.",
            "LocalizedText": {
                "enMale": "Sir? I don't feel quite right.",
                "frMale": "Chef ? Je ne me sens pas bien.",
                "frFemale": "Chef ? Je ne me sens pas bien.",
                "deMale": "Ich f\u00fchle mich gar nicht gut.",
                "deFemale": "Ich f\u00fchle mich gar nicht gut."
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Soporific compounds are building in the air supply.",
            "LocalizedText": {
                "enMale": "Soporific compounds are building in the air supply.",
                "frMale": "Des compos\u00e9s soporifiques sont diffus\u00e9s dans l'air.",
                "frFemale": "Des compos\u00e9s soporifiques sont diffus\u00e9s dans l'air.",
                "deMale": "Schlafmittelverbindungen sammeln sich in der Luftzufuhr.",
                "deFemale": "Schlafmittelverbindungen sammeln sich in der Luftzufuhr."
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            "Text": "Get down! There's no way out.",
            "LocalizedText": {
                "enMale": "Get down! There's no way out.",
                "frMale": "\u00c0 terre ! Il n'y a aucune issue.",
                "frFemale": "\u00c0 terre ! Il n'y a aucune issue.",
                "deMale": "Runter! Es gibt keinen Weg raus.",
                "deFemale": "Runter! Es gibt keinen Weg raus."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "Coma gas. Figured you wouldn't cooperate.",
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                "enMale": "Coma gas. Figured you wouldn't cooperate.",
                "frMale": "Du gaz coma. Je me doutais que vous ne seriez pas tr\u00e8s coop\u00e9ratifs.",
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "Unfortunately, we don't take converts--security concerns. I was recruited at eleven, from a planet that doesn't exist anymore.",
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                "enMale": "Unfortunately, we don't take converts--security concerns. I was recruited at eleven, from a planet that doesn't exist anymore.",
                "frMale": "Malheureusement, nous n'acceptons pas les convertis... pour notre s\u00e9curit\u00e9. J'ai \u00e9t\u00e9 recrut\u00e9 \u00e0 onze ans, sur une plan\u00e8te qui n'existe plus.",
                "frFemale": "Malheureusement, nous n'acceptons pas les convertis... pour notre s\u00e9curit\u00e9. J'ai \u00e9t\u00e9 recrut\u00e9 \u00e0 onze ans, sur une plan\u00e8te qui n'existe plus.",
                "deMale": "Leider nehmen wir keine Bekehrten auf - aus Sicherheitsgr\u00fcnden. Ich wurde mit elf rekrutiert, auf einem Planeten, der nicht mehr existiert.",
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "We could have been good together. That's why I'm sorry I have to question you.",
            "LocalizedText": {
                "enMale": "We could have been good together. That's why I'm sorry I have to question you.",
                "frMale": "Nous aurions pu faire du bon travail ensemble. C'est pourquoi je regrette de devoir mettre fin \u00e0 tout \u00e7a.",
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                "deMale": "Zusammen h\u00e4tten wir viel erreichen k\u00f6nnen. Deswegen tut es mir so leid, dass ich Euch verh\u00f6ren muss.",
                "deFemale": "Zusammen h\u00e4tten wir viel erreichen k\u00f6nnen. Deswegen tut es mir so leid, dass ich Euch verh\u00f6ren muss."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "Lock her up and prep her for interrogation.",
            "LocalizedText": {
                "enMale": "Lock her up and prep her for interrogation.",
                "frMale": "Enfermez-la et pr\u00e9parez-la pour l'interrogatoire.",
                "frFemale": "Enfermez-la et pr\u00e9parez-la pour l'interrogatoire.",
                "deMale": "Sperrt sie ein und bereitet sie f\u00fcr das Verh\u00f6r vor.",
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            "Text": "Lock him up and prep him for interrogation.",
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                "enMale": "Lock him up and prep him for interrogation.",
                "frMale": "Enfermez-le et pr\u00e9parez-le pour l'interrogatoire.",
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                "deMale": "Sperrt ihn ein und bereitet ihn f\u00fcr das Verh\u00f6r vor.",
                "deFemale": "Sperrt ihn ein und bereitet ihn f\u00fcr das Verh\u00f6r vor."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "A good dosage, too. Figured you wouldn't cooperate.",
            "LocalizedText": {
                "enMale": "A good dosage, too. Figured you wouldn't cooperate.",
                "frMale": "Et fortement dos\u00e9. Je me doutais que vous ne seriez pas tr\u00e8s coop\u00e9ratifs.",
                "frFemale": "Et fortement dos\u00e9. Je me doutais que vous ne seriez pas tr\u00e8s coop\u00e9ratifs.",
                "deMale": "Ja, und zwar von einer geh\u00f6rigen Dosis. Ich dachte mir schon, dass Ihr nicht kooperieren w\u00fcrdet.",
                "deFemale": "Ja, und zwar von einer geh\u00f6rigen Dosis. Ich dachte mir schon, dass Ihr nicht kooperieren w\u00fcrdet."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "I'm flooding the air with coma gas. See you soon.",
            "LocalizedText": {
                "enMale": "I'm flooding the air with coma gas. See you soon.",
                "frMale": "Je remplis l'air de gaz coma. \u00c0 bient\u00f4t.",
                "frFemale": "Je remplis l'air de gaz coma. \u00c0 bient\u00f4t.",
                "deMale": "Ich flute den Raum mit Koma-Gas. Bis bald.",
                "deFemale": "Ich flute den Raum mit Koma-Gas. Bis bald."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "You should've kept your brainwashing program. It'd be less painful.",
            "LocalizedText": {
                "enMale": "You should've kept your brainwashing program. It'd be less painful.",
                "frMale": "Vous auriez d\u00fb conserver votre programme de lavage de cerveau. Vous auriez moins souffert.",
                "frFemale": "Vous auriez d\u00fb conserver votre programme de lavage de cerveau. Vous auriez moins souffert.",
                "deMale": "Ihr h\u00e4ttet Euer Gehirnw\u00e4scheprogramm behalten sollen. Dann w\u00e4re es weniger schmerzhaft.",
                "deFemale": "Ihr h\u00e4ttet Euer Gehirnw\u00e4scheprogramm behalten sollen. Dann w\u00e4re es weniger schmerzhaft."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Moff Zamar's report. What did it say, and who did you tell?",
            "LocalizedText": {
                "enMale": "Moff Zamar's report. What did it say, and who did you tell?",
                "frMale": "Le rapport du Moff Zamar. Que dit-il, et \u00e0 qui en avez-vous parl\u00e9 ?",
                "frFemale": "Le rapport du Moff Zamar. Que dit-il, et \u00e0 qui en avez-vous parl\u00e9 ?",
                "deMale": "Moff Zamars Bericht. Was stand drin und wem habt Ihr davon erz\u00e4hlt?",
                "deFemale": "Moff Zamars Bericht. Was stand drin und wem habt Ihr davon erz\u00e4hlt?"
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            "SpeakerB62Id": "0000000",
            "Text": "Agghhh!",
            "LocalizedText": {
                "enMale": "Agghhh!",
                "frMale": "Agghhh !",
                "frFemale": "Agghhh !",
                "deMale": "Agghhh!",
                "deFemale": "Agghhh!"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Agent! We'll kill them--you and me!",
            "LocalizedText": {
                "enMale": "Agent! We'll kill them--you and me!",
                "frMale": "Agent ! On va les tuer... toi et moi !",
                "frFemale": "Agent ! On va les tuer... toi et moi !",
                "deMale": "Agent! Wir t\u00f6ten sie - wir beide zusammen!",
                "deFemale": "Agent! Wir t\u00f6ten sie - wir beide zusammen!"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Agent! Hang on. Someone will come....",
            "LocalizedText": {
                "enMale": "Agent! Hang on. Someone will come....",
                "frMale": "Agent ! Tenez bon. Quelqu'un va arriver...",
                "frFemale": "Agent ! Tenez bon. Quelqu'un va arriver...",
                "deMale": "Agent! Haltet durch. Jemand wird kommen ...",
                "deFemale": "Agent! Haltet durch. Jemand wird kommen ..."
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Sir, they won't--ah!",
            "LocalizedText": {
                "enMale": "Sir, they won't--ah!",
                "frMale": "Chef, ils ne vont pas... ah !",
                "frFemale": "Chef, ils ne vont pas... ah !",
                "deMale": "Sie werden Euch nicht ... ah!",
                "deFemale": "Sie werden Euch nicht ... ah!"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Ha! Oh, I've--ha! I've done far worse than that to family....",
            "LocalizedText": {
                "enMale": "Ha! Oh, I've--ha! I've done far worse than that to family....",
                "frMale": "Ha ! Ha ! J'ai fait bien pire \u00e0 certaines familles...",
                "frFemale": "Ha ! Ha ! J'ai fait bien pire \u00e0 certaines familles...",
                "deMale": "Ha! Oh, ich habe - ha! Ich habe meiner Familie schon Schlimmeres angetan ...",
                "deFemale": "Ha! Oh, ich habe - ha! Ich habe meiner Familie schon Schlimmeres angetan ..."
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            "SpeakerB62Id": "EaKnC0A",
            "Text": "That blasted droid just keeps watching me....",
            "LocalizedText": {
                "enMale": "That blasted droid just keeps watching me....",
                "frMale": "Ce maudit dro\u00efde n'arr\u00eate pas de me regarder.",
                "frFemale": "Ce maudit dro\u00efde n'arr\u00eate pas de me regarder.",
                "deMale": "Der verdammte Droide beobachtet mich die ganze Zeit ...",
                "deFemale": "Der verdammte Droide beobachtet mich die ganze Zeit ..."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Take him away, get ready for the next round.",
            "LocalizedText": {
                "enMale": "Take him away, get ready for the next round.",
                "frMale": "Emmenez-le, pr\u00e9parez-vous pour la prochaine \u00e9tape.",
                "frFemale": "Emmenez-le, pr\u00e9parez-vous pour la prochaine \u00e9tape.",
                "deMale": "Bringt ihn weg und bereitet Euch auf die n\u00e4chste Runde vor.",
                "deFemale": "Bringt ihn weg und bereitet Euch auf die n\u00e4chste Runde vor."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Take her away, get ready for the next round.",
            "LocalizedText": {
                "enMale": "Take her away, get ready for the next round.",
                "frMale": "Emmenez-la, pr\u00e9parez-vous pour la prochaine \u00e9tape.",
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                "deMale": "Bringt sie weg und bereitet Euch auf die n\u00e4chste Runde vor.",
                "deFemale": "Bringt sie weg und bereitet Euch auf die n\u00e4chste Runde vor."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Get ready for the next round.",
            "LocalizedText": {
                "enMale": "Get ready for the next round.",
                "frMale": "Pr\u00e9parez-vous pour la prochaine \u00e9tape.",
                "frFemale": "Pr\u00e9parez-vous pour la prochaine \u00e9tape.",
                "deMale": "Bereitmachen f\u00fcr die n\u00e4chste Runde.",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "EaKnC0A",
            "Text": "...high pain threshold. Lapsing in and out....",
            "LocalizedText": {
                "enMale": "...high pain threshold. Lapsing in and out....",
                "frMale": "... au seuil de la souffrance. Quelques d\u00e9faillances...",
                "frFemale": "... au seuil de la souffrance. Quelques d\u00e9faillances...",
                "deMale": "... hohe Schmerzschwelle. Wird immer wieder bewusstlos ...",
                "deFemale": "... hohe Schmerzschwelle. Wird immer wieder bewusstlos ..."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "IpwjSE9",
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        "168": {
            "NodeId": 168,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
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        "170": {
            "NodeId": 170,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
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            "NodeId": 172,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywEOc0A",
            "Text": "Look, we could do this forever. Ready to talk?",
            "LocalizedText": {
                "enMale": "Look, we could do this forever. Ready to talk?",
                "frMale": "\u00c9coutez, \u00e7a peut durer une \u00e9ternit\u00e9. Vous allez vous d\u00e9cider \u00e0 parler ?",
                "frFemale": "\u00c9coutez, \u00e7a peut durer une \u00e9ternit\u00e9. Vous allez vous d\u00e9cider \u00e0 parler ?",
                "deMale": "Also, wir k\u00f6nnen ewig so weitermachen. Redet Ihr jetzt?",
                "deFemale": "Also, wir k\u00f6nnen ewig so weitermachen. Redet Ihr jetzt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Moff Zamar's report--it showed we didn't have enough troops.",
            "LocalizedText": {
                "enMale": "Moff Zamar's report--it showed we didn't have enough troops.",
                "frMale": "Le rapport du Moff Zamar... il montrait qu'on manquait d'hommes.",
                "frFemale": "Le rapport du Moff Zamar... il montrait qu'on manquait d'hommes.",
                "deMale": "Moff Zamars Bericht - er zeigte, dass wir nicht gen\u00fcgend Truppen hatten.",
                "deFemale": "Moff Zamars Bericht - er zeigte, dass wir nicht gen\u00fcgend Truppen hatten."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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            "NodeId": 175,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "IpwjSE9",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "176": {
            "NodeId": 176,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Reinforcements are on the way. A new fleet from the Auril Sector... led by a Sith Lord.",
            "LocalizedText": {
                "enMale": "Reinforcements are on the way. A new fleet from the Auril Sector... led by a Sith Lord.",
                "frMale": "Les renforts arrivent. Une nouvelle flotte du secteur Auril... men\u00e9e par un Seigneur Sith.",
                "frFemale": "Les renforts arrivent. Une nouvelle flotte du secteur Auril... men\u00e9e par un Seigneur Sith.",
                "deMale": "Verst\u00e4rkungen sind auf dem Weg. Eine neue Flotte aus dem Auril-Sektor ... angef\u00fchrt von einem Sith-Lord.",
                "deFemale": "Verst\u00e4rkungen sind auf dem Weg. Eine neue Flotte aus dem Auril-Sektor ... angef\u00fchrt von einem Sith-Lord."
            },
            "CnvAlienVONode": -1,
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            "CreditsGained": 0,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywEOc0A",
            "Text": "Tell the boss. Now.",
            "LocalizedText": {
                "enMale": "Tell the boss. Now.",
                "frMale": "Informez-en le chef. Maintenant.",
                "frFemale": "Informez-en le chef. Maintenant.",
                "deMale": "Sagt es dem Boss. Sofort.",
                "deFemale": "Sagt es dem Boss. Sofort."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
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        "179": {
            "NodeId": 179,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywEOc0A",
            "Text": "Relax. Vacation's over, you get to check out.",
            "LocalizedText": {
                "enMale": "Relax. Vacation's over, you get to check out.",
                "frMale": "C'est bon. C'est termin\u00e9, allez v\u00e9rifier.",
                "frFemale": "C'est bon. C'est termin\u00e9, allez v\u00e9rifier.",
                "deMale": "Beruhigt Euch. Der Urlaub ist vorbei, Ihr k\u00f6nnt auschecken.",
                "deFemale": "Beruhigt Euch. Der Urlaub ist vorbei, Ihr k\u00f6nnt auschecken."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "FqQmNu1",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Does that mean you're letting me go?",
            "LocalizedText": {
                "enMale": "Does that mean you're letting me go?",
                "frMale": "\u00c7a veut dire que vous me laissez partir ?",
                "frFemale": "\u00c7a veut dire que vous me laissez partir ?",
                "deMale": "Hei\u00dft das, Ihr lasst mich gehen?",
                "deFemale": "Hei\u00dft das, Ihr lasst mich gehen?"
            },
            "LocalizedOptionText": {
                "enMale": "What happens now?",
                "frMale": "Et maintenant ?",
                "frFemale": "Et maintenant ?",
                "deMale": "Was passiert jetzt?",
                "deFemale": "Was passiert jetzt?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "EwzbYcD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "",
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                "enMale": "",
                "frMale": "",
                "frFemale": "",
                "deMale": "",
                "deFemale": ""
            },
            "LocalizedOptionText": {
                "enMale": "[Feign unconsciousness]",
                "frMale": "[Simuler la perte de connaissance]",
                "frFemale": "[Simuler la perte de connaissance]",
                "deMale": "[Bewusstlosigkeit vort\u00e4uschen]",
                "deFemale": "[Bewusstlosigkeit vort\u00e4uschen]"
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsAmbient": false,
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            "AlignmentGain": "MediumDark",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've stayed here long enough.",
            "LocalizedText": {
                "enMale": "I've stayed here long enough.",
                "frMale": "Je suis ici depuis assez longtemps.",
                "frFemale": "Je suis ici depuis assez longtemps.",
                "deMale": "Ich war jetzt lange genug hier.",
                "deFemale": "Ich war jetzt lange genug hier."
            },
            "LocalizedOptionText": {
                "enMale": "Agreed. [Attack]",
                "frMale": "Entendu. [Attaquer]",
                "frFemale": "Entendu. [Attaquer]",
                "deMale": "Einverstanden. [Angreifen]",
                "deFemale": "Einverstanden. [Angreifen]"
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "eh31DtF": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "esmw3O5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Get a speeder prepped. We'll dump them in the park.",
            "LocalizedText": {
                "enMale": "Get a speeder prepped. We'll dump them in the park.",
                "frMale": "Pr\u00e9parez un speeder. On va les balancer dans le parc.",
                "frFemale": "Pr\u00e9parez un speeder. On va les balancer dans le parc.",
                "deMale": "Bereitet einen Gleiter vor. Wir werfen sie in den Park.",
                "deFemale": "Bereitet einen Gleiter vor. Wir werfen sie in den Park."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Get a speeder prepped. We'll dump her in the park.",
            "LocalizedText": {
                "enMale": "Get a speeder prepped. We'll dump her in the park.",
                "frMale": "Pr\u00e9parez un speeder. On va la balancer dans le parc.",
                "frFemale": "Pr\u00e9parez un speeder. On va la balancer dans le parc.",
                "deMale": "Bereitet einen Gleiter vor. Wir werfen sie in den Park.",
                "deFemale": "Bereitet einen Gleiter vor. Wir werfen sie in den Park."
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        "185": {
            "NodeId": 185,
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Get a speeder prepped. We'll dump him in the park.",
            "LocalizedText": {
                "enMale": "Get a speeder prepped. We'll dump him in the park.",
                "frMale": "Pr\u00e9parez un speeder. On va le balancer dans le parc.",
                "frFemale": "Pr\u00e9parez un speeder. On va le balancer dans le parc.",
                "deMale": "Bereitet einen Gleiter vor. Wir werfen ihn in den Park.",
                "deFemale": "Bereitet einen Gleiter vor. Wir werfen ihn in den Park."
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        "186": {
            "NodeId": 186,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "187": {
            "NodeId": 187,
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            "SpeakerB62Id": "YKGnC0A",
            "Text": "You sure?",
            "LocalizedText": {
                "enMale": "You sure?",
                "frMale": "Vraiment ?",
                "frFemale": "Vraiment ?",
                "deMale": "Seid Ihr sicher?",
                "deFemale": "Seid Ihr sicher?"
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Those are the orders. Murdering an Imperial officer draws suspicion--the boss has someone else to do that.",
            "LocalizedText": {
                "enMale": "Those are the orders. Murdering an Imperial officer draws suspicion--the boss has someone else to do that.",
                "frMale": "Ce sont les ordres. Tuer un officier imp\u00e9rial attire les soup\u00e7ons... le chef a quelqu'un d'autre pour le faire.",
                "frFemale": "Ce sont les ordres. Tuer un officier imp\u00e9rial attire les soup\u00e7ons... le chef a quelqu'un d'autre pour le faire.",
                "deMale": "So lautet der Befehl. Der Mord an einem imperialen Offizier w\u00fcrde Misstrauen erregen - das \u00fcberl\u00e4sst der Boss jemand anderem.",
                "deFemale": "So lautet der Befehl. Der Mord an einem imperialen Offizier w\u00fcrde Misstrauen erregen - das \u00fcberl\u00e4sst der Boss jemand anderem."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "I kill you, the Empire gets suspicious--but there's a dangerous planet out there.",
            "LocalizedText": {
                "enMale": "I kill you, the Empire gets suspicious--but there's a dangerous planet out there.",
                "frMale": "Je vais vous tuer, l'Empire est m\u00e9fiant... mais il y a une plan\u00e8te dangereuse dans les environs.",
                "frFemale": "Je vais vous tuer, l'Empire est m\u00e9fiant... mais il y a une plan\u00e8te dangereuse dans les environs.",
                "deMale": "Wenn ich Euch t\u00f6te, wird das Imperium misstrauisch. Aber der Planet da drau\u00dfen ist gef\u00e4hrlich.",
                "deFemale": "Wenn ich Euch t\u00f6te, wird das Imperium misstrauisch. Aber der Planet da drau\u00dfen ist gef\u00e4hrlich."
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            "SpeakerB62Id": "0000000",
            "Text": "The numbers--they showed we were going to lose, so Lord Razer sent for reinforcements before he died. A fleet from the Auril Sector....",
            "LocalizedText": {
                "enMale": "The numbers--they showed we were going to lose, so Lord Razer sent for reinforcements before he died. A fleet from the Auril Sector....",
                "frMale": "Les chiffres... ils montraient qu'on allait perdre, alors le Seigneur Razer a envoy\u00e9 des renforts avant de mourir. Une flotte du secteur Auril...",
                "frFemale": "Les chiffres... ils montraient qu'on allait perdre, alors le Seigneur Razer a envoy\u00e9 des renforts avant de mourir. Une flotte du secteur Auril...",
                "deMale": "Laut den Zahlen ... war klar, dass wir verlieren w\u00fcrden, also hat Lord Razer vor seinem Tod Verst\u00e4rkung geschickt. Eine Flotte aus dem Auril-Sektor.",
                "deFemale": "Laut den Zahlen ... war klar, dass wir verlieren w\u00fcrden, also hat Lord Razer vor seinem Tod Verst\u00e4rkung geschickt. Eine Flotte aus dem Auril-Sektor."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "That was easy.",
            "LocalizedText": {
                "enMale": "That was easy.",
                "frMale": "Un jeu d'enfant.",
                "frFemale": "Un jeu d'enfant.",
                "deMale": "Das war einfach.",
                "deFemale": "Das war einfach."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "Check and see if he was lying.",
            "LocalizedText": {
                "enMale": "Check and see if he was lying.",
                "frMale": "V\u00e9rifiez s'il a menti.",
                "frFemale": "V\u00e9rifiez s'il a menti.",
                "deMale": "Findet heraus, ob er gelogen hat.",
                "deFemale": "Findet heraus, ob er gelogen hat."
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            "SpeakerB62Id": "IpwjSE9",
            "Text": "Check and see if she was lying.",
            "LocalizedText": {
                "enMale": "Check and see if she was lying.",
                "frMale": "V\u00e9rifiez si elle a menti.",
                "frFemale": "V\u00e9rifiez si elle a menti.",
                "deMale": "Findet heraus, ob sie gelogen hat.",
                "deFemale": "Findet heraus, ob sie gelogen hat."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Yes, sir.",
            "LocalizedText": {
                "enMale": "Yes, sir.",
                "frMale": "Oui, chef.",
                "frFemale": "Oui, chef.",
                "deMale": "Ja, Sir.",
                "deFemale": "Ja, Sir."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "You said Lord Scourge sent for reinforcements?",
            "LocalizedText": {
                "enMale": "You said Lord Scourge sent for reinforcements?",
                "frMale": "Vous dites que le Seigneur Scourge a envoy\u00e9 des renforts ?",
                "frFemale": "Vous dites que le Seigneur Scourge a envoy\u00e9 des renforts ?",
                "deMale": "Ihr sagtet, Lord Scourge hat Verst\u00e4rkung geschickt?",
                "deFemale": "Ihr sagtet, Lord Scourge hat Verst\u00e4rkung geschickt?"
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            "SpeakerB62Id": "0000000",
            "Text": "Lord Razer. Please--I told you the truth.",
            "LocalizedText": {
                "enMale": "Lord Razer. Please--I told you the truth.",
                "frMale": "Le Seigneur Razer. Piti\u00e9... je vous ai dit la v\u00e9rit\u00e9.",
                "frFemale": "Le Seigneur Razer. Piti\u00e9... je vous ai dit la v\u00e9rit\u00e9.",
                "deMale": "Lord Razer. Bitte - ich habe die Wahrheit gesagt.",
                "deFemale": "Lord Razer. Bitte - ich habe die Wahrheit gesagt."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "We're not getting anything new. Tell the boss.",
            "LocalizedText": {
                "enMale": "We're not getting anything new. Tell the boss.",
                "frMale": "Rien de nouveau. Informez-en le chef.",
                "frFemale": "Rien de nouveau. Informez-en le chef.",
                "deMale": "Wir bekommen nichts Neues. Sagt es dem Boss.",
                "deFemale": "Wir bekommen nichts Neues. Sagt es dem Boss."
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            "SpeakerB62Id": "ywEOc0A",
            "Text": "Ah! Blast it!",
            "LocalizedText": {
                "enMale": "Ah! Blast it!",
                "frMale": "Ah ! Bon sang !",
                "frFemale": "Ah ! Bon sang !",
                "deMale": "Ah! Verdammt!",
                "deFemale": "Ah! Verdammt!"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "You want to wait a little longer next time? Let's move!",
            "LocalizedText": {
                "enMale": "You want to wait a little longer next time? Let's move!",
                "frMale": "Tu pourras attendre encore plus longtemps la prochaine fois ? Allons-y !",
                "frFemale": "Tu pourras attendre encore plus longtemps la prochaine fois ? Allons-y !",
                "deMale": "Wollt Ihr n\u00e4chstes Mal noch l\u00e4nger warten? Gehen wir!",
                "deFemale": "Wollt Ihr n\u00e4chstes Mal noch l\u00e4nger warten? Gehen wir!"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "We didn't suffer like you did. Let's go.",
            "LocalizedText": {
                "enMale": "We didn't suffer like you did. Let's go.",
                "frMale": "Nous n'avons pas souffert comme vous. Allons-y.",
                "frFemale": "Nous n'avons pas souffert comme vous. Allons-y.",
                "deMale": "Wir haben nicht so gelitten wie Ihr. Gehen wir.",
                "deFemale": "Wir haben nicht so gelitten wie Ihr. Gehen wir."
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "I'm glad you're okay, sir. Let's go.",
            "LocalizedText": {
                "enMale": "I'm glad you're okay, sir. Let's go.",
                "frMale": "Heureuse de vous voir en forme, chef. Allons-y.",
                "frFemale": "Heureuse de vous voir en forme, chef. Allons-y.",
                "deMale": "Ich bin froh, dass es Euch gutgeht. Gehen wir.",
                "deFemale": "Ich bin froh, dass es Euch gutgeht. Gehen wir."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "What the hell?",
            "LocalizedText": {
                "enMale": "What the hell?",
                "frMale": "Qu'est-ce que c'est ?",
                "frFemale": "Qu'est-ce que c'est ?",
                "deMale": "Was um alles in der Welt ... ?",
                "deFemale": "Was um alles in der Welt ... ?"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "It's a masquerade gone mad.",
            "LocalizedText": {
                "enMale": "It's a masquerade gone mad.",
                "frMale": "Cette f\u00eate est irr\u00e9elle.",
                "frFemale": "Cette f\u00eate est irr\u00e9elle.",
                "deMale": "Ein Maskenball voller Irrer.",
                "deFemale": "Ein Maskenball voller Irrer."
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "What are they celebrating?",
            "LocalizedText": {
                "enMale": "What are they celebrating?",
                "frMale": "Qu'est-ce qu'ils f\u00eatent ?",
                "frFemale": "Qu'est-ce qu'ils f\u00eatent ?",
                "deMale": "Was feiern sie denn?",
                "deFemale": "Was feiern sie denn?"
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            "SpeakerB62Id": "oYAorCC",
            "Text": "He certainly seems cheerful.",
            "LocalizedText": {
                "enMale": "He certainly seems cheerful.",
                "frMale": "Il est tr\u00e8s accueillant.",
                "frFemale": "Il est tr\u00e8s accueillant.",
                "deMale": "Der scheint ja gehobener Stimmung zu sein.",
                "deFemale": "Der scheint ja gehobener Stimmung zu sein."
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "There are weapons here. They are concealed.",
            "LocalizedText": {
                "enMale": "There are weapons here. They are concealed.",
                "frMale": "Il y a des armes ici. Elles sont cach\u00e9es.",
                "frFemale": "Il y a des armes ici. Elles sont cach\u00e9es.",
                "deMale": "Hier gibt es Waffen. Sie sind verborgen.",
                "deFemale": "Hier gibt es Waffen. Sie sind verborgen."
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            "SpeakerB62Id": "N7qgAJ7",
            "Text": "Welcome to the festivities. May I offer you a costume?",
            "LocalizedText": {
                "enMale": "Welcome to the festivities. May I offer you a costume?",
                "frMale": "Bienvenue \u00e0 la f\u00eate. Puis-je vous offrir un costume ?",
                "frFemale": "Bienvenue \u00e0 la f\u00eate. Puis-je vous offrir un costume ?",
                "deMale": "Willkommen zum Fest. Darf ich Ihnen ein Kost\u00fcm anbieten?",
                "deFemale": "Willkommen zum Fest. Darf ich Ihnen ein Kost\u00fcm anbieten?"
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            "SpeakerB62Id": "0000000",
            "Text": "Who are all these people? What is this ship?",
            "LocalizedText": {
                "enMale": "Who are all these people? What is this ship?",
                "frMale": "Qui sont ces gens ? Qu'est-ce que ce vaisseau ?",
                "frFemale": "Qui sont ces gens ? Qu'est-ce que ce vaisseau ?",
                "deMale": "Wer sind all diese Leute? Und was ist das f\u00fcr ein Schiff?",
                "deFemale": "Wer sind all diese Leute? Und was ist das f\u00fcr ein Schiff?"
            },
            "LocalizedOptionText": {
                "enMale": "What's going on here?",
                "frMale": "Qu'est-ce qui se passe ici ?",
                "frFemale": "Qu'est-ce qui se passe ici ?",
                "deMale": "Was geht denn hier vor sich?",
                "deFemale": "Was geht denn hier vor sich?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "EwzbYcD": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "N7qgAJ7",
            "Text": "This is the Apocalypse Barge. Our guests are the most important and influential people on Corellia, here to enjoy themselves one last time.",
            "LocalizedText": {
                "enMale": "This is the Apocalypse Barge. Our guests are the most important and influential people on Corellia, here to enjoy themselves one last time.",
                "frMale": "C'est la P\u00e9niche de l'Apocalypse. Nos invit\u00e9s sont les personnages les plus importants et les plus influents de Corellia. Ils sont ici pour se divertir une derni\u00e8re fois.",
                "frFemale": "C'est la P\u00e9niche de l'Apocalypse. Nos invit\u00e9s sont les personnages les plus importants et les plus influents de Corellia. Ils sont ici pour se divertir une derni\u00e8re fois.",
                "deMale": "Wir sind hier auf dem Apokalypsen-Partyschiff. Unsere G\u00e4ste sind die wichtigsten und einflussreichsten Leute von Corellia. Sie wollen sich noch ein letztes Mal am\u00fcsieren.",
                "deFemale": "Wir sind hier auf dem Apokalypsen-Partyschiff. Unsere G\u00e4ste sind die wichtigsten und einflussreichsten Leute von Corellia. Sie wollen sich noch ein letztes Mal am\u00fcsieren."
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            "SpeakerB62Id": "vVlbAd7",
            "Text": "The war will see our planet ruined! And we will see the war from above!",
            "LocalizedText": {
                "enMale": "The war will see our planet ruined! And we will see the war from above!",
                "frMale": "La guerre va an\u00e9antir notre plan\u00e8te ! Et nous allons y assister aux premi\u00e8res loges !",
                "frFemale": "La guerre va an\u00e9antir notre plan\u00e8te ! Et nous allons y assister aux premi\u00e8res loges !",
                "deMale": "Dieser Krieg ruiniert unseren Planeten. Und wir schauen von oben dabei zu!",
                "deFemale": "Dieser Krieg ruiniert unseren Planeten. Und wir schauen von oben dabei zu!"
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            "SpeakerB62Id": "0000000",
            "Text": "As you can see, I must have forgotten mine.",
            "LocalizedText": {
                "enMale": "As you can see, I must have forgotten mine.",
                "frMale": "Comme tu le vois, j'ai d\u00fb oublier le mien.",
                "frFemale": "Comme tu le vois, j'ai d\u00fb oublier le mien.",
                "deMale": "Wie du siehst, habe ich meins vergessen.",
                "deFemale": "Wie du siehst, habe ich meins vergessen."
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                "enMale": "Maybe later...",
                "frMale": "Peut-\u00eatre plus tard...",
                "frFemale": "Peut-\u00eatre plus tard...",
                "deMale": "Sp\u00e4ter vielleicht ...",
                "deFemale": "Sp\u00e4ter vielleicht ..."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "N7qgAJ7",
            "Text": "It's quite alright.",
            "LocalizedText": {
                "enMale": "It's quite alright.",
                "frMale": "Cela ne fait rien.",
                "frFemale": "Cela ne fait rien.",
                "deMale": "Das macht nichts.",
                "deFemale": "Das macht nichts."
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            "SpeakerB62Id": "N7qgAJ7",
            "Text": "Please, enjoy the party.",
            "LocalizedText": {
                "enMale": "Please, enjoy the party.",
                "frMale": "Je vous en prie, profitez de la f\u00eate.",
                "frFemale": "Je vous en prie, profitez de la f\u00eate.",
                "deMale": "Viel Spa\u00df auf der Party!",
                "deFemale": "Viel Spa\u00df auf der Party!"
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not in the mood to celebrate.",
            "LocalizedText": {
                "enMale": "I'm not in the mood to celebrate.",
                "frMale": "Je ne suis pas d'humeur \u00e0 faire la f\u00eate.",
                "frFemale": "Je ne suis pas d'humeur \u00e0 faire la f\u00eate.",
                "deMale": "Mir ist nicht nach Feiern zumute.",
                "deFemale": "Mir ist nicht nach Feiern zumute."
            },
            "LocalizedOptionText": {
                "enMale": "Out of my way.",
                "frMale": "Du balai.",
                "frFemale": "Du balai.",
                "deMale": "Geh mir aus dem Weg.",
                "deFemale": "Geh mir aus dem Weg."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "296": {
            "NodeId": 296,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "N7qgAJ7",
            "Text": "That is unfortunate. Please try to enjoy the party.",
            "LocalizedText": {
                "enMale": "That is unfortunate. Please try to enjoy the party.",
                "frMale": "C'est malheureux. Essayez d'en profiter.",
                "frFemale": "C'est malheureux. Essayez d'en profiter.",
                "deMale": "Das ist schade. Ich w\u00fcnsche Ihnen trotzdem viel Spa\u00df auf der Party.",
                "deFemale": "Das ist schade. Ich w\u00fcnsche Ihnen trotzdem viel Spa\u00df auf der Party."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.agent.hunter",
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        },
        "298": {
            "NodeId": 298,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "N7qgAJ7",
            "Text": "Please enjoy your stay.",
            "LocalizedText": {
                "enMale": "Please enjoy your stay.",
                "frMale": "Profitez bien de votre s\u00e9jour.",
                "frFemale": "Profitez bien de votre s\u00e9jour.",
                "deMale": "Ich w\u00fcnsche Ihnen einen angenehmen Aufenthalt.",
                "deFemale": "Ich w\u00fcnsche Ihnen einen angenehmen Aufenthalt."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "329": {
            "NodeId": 329,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "330": {
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "331": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "332": {
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
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        "337": {
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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    },
    "NodeLinkList": {
        "20": 17,
        "22": 17,
        "33": 19,
        "37": 31,
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        "44": 15,
        "51": 40,
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        "159": 155,
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        "250": 127,
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        "320": 283,
        "321": 283,
        "322": 283,
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        "324": 293,
        "326": 249,
        "328": 221,
        "333": 221,
        "334": 221,
        "335": 221,
        "336": 221,
        "338": 232
    },
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.corellia.class.agent.hunter",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [
        "EwzbYcD",
        "eh31DtF",
        "esmw3O5",
        "0UrSrCA"
    ],
    "LocalizedName": {
        "enMale": "cnv.location.corellia.class.agent.hunter",
        "frMale": "cnv.location.corellia.class.agent.hunter",
        "deMale": "cnv.location.corellia.class.agent.hunter"
    },
    "Id": "16141127444187453870",
    "Base62Id": "hXaQ8U4",
    "Fqn": "cnv.location.corellia.class.agent.hunter",
    "B62References": {
        "ProgressesQuest": [
            "FqQmNu1"
        ],
        "npcStartsCnv": [
            "IpwjSE9"
        ]
    },
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "4.0.0",
    "hash": "309912112",
    "removed_in": "",
    "changed_fields": [
        "AffectionNpcB62",
        "NodeLookup",
        "AffectionNcoB62",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "2.3.1"
    ]
}