JSON PHP
{
"_id": {
"$oid": "5fb3e64c33180000cb05e7fe"
},
"SpeakersB62Ids": {
"IpwjSE9": "npc.location.corellia.class.spy.the_apocalypse_party.hunter",
"dFxbAd7": "npc.location.corellia.class.spy.the_apocalypse_party.party_guest_2",
"JzzvIft": "npc.location.corellia.class.spy.the_apocalypse_party.party_guest_3",
"xsT1q52": "npc.companion.spy.kaliyo_djannis",
"RypmMrM": "npc.companion.spy.vector",
"b4p9dE5": "npc.companion.spy.temple",
"oYAorCC": "npc.companion.spy.eckard_lokin",
"UCSrgQ0": "npc.companion.spy.scorpio",
"ywEOc0A": "npc.location.corellia.class.spy.the_apocalypse_party.mercenary_1",
"EaKnC0A": "npc.location.corellia.class.spy.the_apocalypse_party.mercenary_2",
"YKGnC0A": "npc.location.corellia.class.spy.the_apocalypse_party.mercenary_3",
"N7qgAJ7": "npc.location.corellia.class.spy.the_apocalypse_party.na_71",
"vVlbAd7": "npc.location.corellia.class.spy.the_apocalypse_party.party_guest_1"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Progressed": [
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"FqQmNu1"
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"RootNodes": [
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"NodeLookup": {
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"QuestRewardB62": "0000000",
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "IpwjSE9",
"Text": "Enjoying yourselves?",
"LocalizedText": {
"enMale": "Enjoying yourselves?",
"frMale": "Vous vous amusez bien ?",
"frFemale": "Vous vous amusez bien ?",
"deMale": "Am\u00fcsiert Ihr Euch gut?",
"deFemale": "Am\u00fcsiert Ihr Euch gut?"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
"IsAmbient": false,
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "dFxbAd7",
"Text": "...the house is gone, dismantled by the salvage droids.",
"LocalizedText": {
"enMale": "...the house is gone, dismantled by the salvage droids.",
"frMale": "... la maison est partie, d\u00e9mantel\u00e9e par les dro\u00efdes.",
"frFemale": "... la maison est partie, d\u00e9mantel\u00e9e par les dro\u00efdes.",
"deMale": "... das Haus ist fort, zerlegt von den Bergungsdroiden.",
"deFemale": "... das Haus ist fort, zerlegt von den Bergungsdroiden."
},
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": true,
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"SpeakerB62Id": "0000000",
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "JzzvIft",
"Text": "I'm staying until I'm ash and bones, darling.",
"LocalizedText": {
"enMale": "I'm staying until I'm ash and bones, darling.",
"frMale": "Je reste jusqu'\u00e0 ce que je sois r\u00e9duite en cendres, ch\u00e9ri.",
"frFemale": "Je reste jusqu'\u00e0 ce que je sois r\u00e9duite en cendres, ch\u00e9ri.",
"deMale": "Ich bleibe, bis ich nur noch Asche und Knochen bin, Liebling.",
"deFemale": "Ich bleibe, bis ich nur noch Asche und Knochen bin, Liebling."
},
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"SpeakerB62Id": "0000000",
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "IpwjSE9",
"Text": "If it isn't my favorite ex-Intelligence agent. Retirement's keeping you busy.",
"LocalizedText": {
"enMale": "If it isn't my favorite ex-Intelligence agent. Retirement's keeping you busy.",
"frMale": "Ne serait-ce pas mon ancien agent des Services Secrets pr\u00e9f\u00e9r\u00e9 ? La retraite ne vous laisse aucun r\u00e9pit.",
"frFemale": "Ne serait-ce pas mon ancien agent des Services Secrets pr\u00e9f\u00e9r\u00e9 ? La retraite ne vous laisse aucun r\u00e9pit.",
"deMale": "Wenn das nicht mein liebster Ex-Geheimagent ist. Ihr seid wohl auch im Ruhestand sehr besch\u00e4ftigt.",
"deFemale": "Wenn das nicht mein liebster Ex-Geheimagent ist. Ihr seid wohl auch im Ruhestand sehr besch\u00e4ftigt."
},
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "IpwjSE9",
"Text": "The truth is, I'm glad you made it. We didn't have the chance to say goodbye.",
"LocalizedText": {
"enMale": "The truth is, I'm glad you made it. We didn't have the chance to say goodbye.",
"frMale": "En v\u00e9rit\u00e9, je suis heureux que vous vous en soyez sorti. Nous n'avions pas pu nous dire au revoir.",
"frFemale": "En v\u00e9rit\u00e9, je suis heureux que vous vous en soyez sortie. Nous n'avions pas pu nous dire au revoir.",
"deMale": "Aber ich bin wirklich froh, dass Ihr es geschafft habt. Wir hatten ja keine Gelegenheit mehr, uns zu verabschieden.",
"deFemale": "Aber ich bin wirklich froh, dass Ihr es geschafft habt. Wir hatten ja keine Gelegenheit mehr, uns zu verabschieden."
},
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You're hosting parties now.",
"LocalizedText": {
"enMale": "You're hosting parties now.",
"frMale": "Vous organisez des f\u00eates maintenant ?",
"frFemale": "Vous organisez des f\u00eates maintenant ?",
"deMale": "Ihr gebt jetzt also Partys.",
"deFemale": "Ihr gebt jetzt also Partys."
},
"LocalizedOptionText": {
"enMale": "This \"celebration\" is yours?",
"frMale": "Cette \"f\u00eate\" est la v\u00f4tre ?",
"frFemale": "Cette \"f\u00eate\" est la v\u00f4tre ?",
"deMale": "Ist das Eure \"Feier\"?",
"deFemale": "Ist das Eure \"Feier\"?"
},
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"AffectionRewardEventsB62": {
"EwzbYcD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"eh31DtF": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
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"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "It's never \"goodbye\" between us. You know I'll follow you anywhere.",
"LocalizedText": {
"enMale": "It's never \"goodbye\" between us. You know I'll follow you anywhere.",
"frMale": "Il n'y aura jamais \"d'au revoir\" entre nous. Vous savez que je vous suivrai partout.",
"frFemale": "Il n'y aura jamais \"d'au revoir\" entre nous. Vous savez que je vous suivrai partout.",
"deMale": "Wir werden uns nie verabschieden. Ich werde Euch \u00fcberallhin folgen.",
"deFemale": "Wir werden uns nie verabschieden. Ich werde Euch \u00fcberallhin folgen."
},
"LocalizedOptionText": {
"enMale": "I couldn't stay away from you.",
"frMale": "Je ne pouvais pas rester \u00e9loign\u00e9 de vous.",
"frFemale": "Je ne pouvais pas rester \u00e9loign\u00e9e de vous.",
"deMale": "Ich habe Euch so sehr vermisst.",
"deFemale": "Ich habe Euch so sehr vermisst."
},
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"AffectionRewardEventsB62": {
"esmw3O5": {
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Dismantling Operations was the last mistake you'll ever make.",
"LocalizedText": {
"enMale": "Dismantling Operations was the last mistake you'll ever make.",
"frMale": "Votre op\u00e9ration de d\u00e9mant\u00e8lement sera la derni\u00e8re erreur que vous ferez.",
"frFemale": "Votre op\u00e9ration de d\u00e9mant\u00e8lement sera la derni\u00e8re erreur que vous ferez.",
"deMale": "Den Geheimdienst aufzul\u00f6sen war der letzte Fehler, den Ihr begangen habt.",
"deFemale": "Den Geheimdienst aufzul\u00f6sen war der letzte Fehler, den Ihr begangen habt."
},
"LocalizedOptionText": {
"enMale": "You've gone too far, Hunter.",
"frMale": "Vous \u00eates all\u00e9 trop loin, Chasseur.",
"frFemale": "Vous \u00eates all\u00e9 trop loin, Chasseur.",
"deMale": "Ihr seid zu weit gegangen, Hunter.",
"deFemale": "Ihr seid zu weit gegangen, Hunter."
},
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"esmw3O5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "IpwjSE9",
"Text": "That's very good. I'm really glad you're here.",
"LocalizedText": {
"enMale": "That's very good. I'm really glad you're here.",
"frMale": "Tr\u00e8s bien. Je suis tr\u00e8s heureux de vous voir ici.",
"frFemale": "Tr\u00e8s bien. Je suis tr\u00e8s heureux de vous voir ici.",
"deMale": "Das ist sehr gut. Ich bin wirklich froh, dass Ihr hier seid.",
"deFemale": "Das ist sehr gut. Ich bin wirklich froh, dass Ihr hier seid."
},
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "IpwjSE9",
"Text": "You're sweet, but even I'm not perfect.",
"LocalizedText": {
"enMale": "You're sweet, but even I'm not perfect.",
"frMale": "Vous \u00eates gentil, mais m\u00eame moi, je ne suis pas parfait.",
"frFemale": "Vous \u00eates gentille, mais m\u00eame moi, je ne suis pas parfait.",
"deMale": "Wie nett, dass Ihr mich darauf aufmerksam macht. Selbst ich bin nicht perfekt.",
"deFemale": "Wie nett, dass Ihr mich darauf aufmerksam macht. Selbst ich bin nicht perfekt."
},
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"SpeakerB62Id": "IpwjSE9",
"Text": "Is Kaliyo still on trial? She would've loved this party.",
"LocalizedText": {
"enMale": "Is Kaliyo still on trial? She would've loved this party.",
"frMale": "Kaliyo est toujours en jugement ? Elle aurait ador\u00e9 cette f\u00eate.",
"frFemale": "Kaliyo est toujours en jugement ? Elle aurait ador\u00e9 cette f\u00eate.",
"deMale": "Ist Kaliyo immer noch vor Gericht? Sie h\u00e4tte diese Party geliebt.",
"deFemale": "Ist Kaliyo immer noch vor Gericht? Sie h\u00e4tte diese Party geliebt."
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"SpeakerB62Id": "IpwjSE9",
"Text": "These people were Corellia's movers and shakers--the obscenely rich. My apocalypse party keeps them focused on themselves instead of doing anything constructive.",
"LocalizedText": {
"enMale": "These people were Corellia's movers and shakers--the obscenely rich. My apocalypse party keeps them focused on themselves instead of doing anything constructive.",
"frMale": "Ces gens \u00e9taient les personnages influents de Corellia... leur richesse est ind\u00e9cente. Ma petite f\u00eate apocalyptique leur permet de se concentrer sur eux-m\u00eames plut\u00f4t que sur quelque chose de constructif.",
"frFemale": "Ces gens \u00e9taient les personnages influents de Corellia... leur richesse est ind\u00e9cente. Ma petite f\u00eate apocalyptique leur permet de se concentrer sur eux-m\u00eames plut\u00f4t que sur quelque chose de constructif.",
"deMale": "Diese Leute waren die Macher auf Corellia - die Superreichen. Meine Apokalypsen-Party lenkt sie wunderbar davon ab, etwas Konstruktives zu tun.",
"deFemale": "Diese Leute waren die Macher auf Corellia - die Superreichen. Meine Apokalypsen-Party lenkt sie wunderbar davon ab, etwas Konstruktives zu tun."
},
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"SpeakerB62Id": "IpwjSE9",
"Text": "And yes, it's also an excuse to see the end of the world in style. No more Jedi, no more Sith--a new galaxy.",
"LocalizedText": {
"enMale": "And yes, it's also an excuse to see the end of the world in style. No more Jedi, no more Sith--a new galaxy.",
"frMale": "Oui, c'est aussi un bon pr\u00e9texte pour voir la fin du monde avec style. Plus de Jedi, plus de Sith... une nouvelle galaxie.",
"frFemale": "Oui, c'est aussi un bon pr\u00e9texte pour voir la fin du monde avec style. Plus de Jedi, plus de Sith... une nouvelle galaxie.",
"deMale": "Und ja, es ist auch eine Gelegenheit zuzusehen, wie der Planet stilvoll untergeht. Keine Jedi mehr, keine Sith - eine neue Galaxis.",
"deFemale": "Und ja, es ist auch eine Gelegenheit zuzusehen, wie der Planet stilvoll untergeht. Keine Jedi mehr, keine Sith - eine neue Galaxis."
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"Text": "What is your glorious vision for the future?",
"LocalizedText": {
"enMale": "What is your glorious vision for the future?",
"frMale": "Quelle est votre glorieuse vision de l'avenir ?",
"frFemale": "Quelle est votre glorieuse vision de l'avenir ?",
"deMale": "Wie sieht Eure pr\u00e4chtige Zukunftsvision denn aus?",
"deFemale": "Wie sieht Eure pr\u00e4chtige Zukunftsvision denn aus?"
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"enMale": "\"A new galaxy\"? Tell me.",
"frMale": "\"Une nouvelle galaxie\" ? Dites-moi.",
"frFemale": "\"Une nouvelle galaxie\" ? Dites-moi.",
"deMale": "Eine neue Galaxis? Erz\u00e4hlt mir mehr.",
"deFemale": "Eine neue Galaxis? Erz\u00e4hlt mir mehr."
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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}
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"SpeakerB62Id": "xsT1q52",
"Text": "Yeah, you're way better than these losers.",
"LocalizedText": {
"enMale": "Yeah, you're way better than these losers.",
"frMale": "Ouais, vous \u00eates bien meilleur que ces cr\u00e9tins.",
"frFemale": "Ouais, vous \u00eates bien meilleur que ces cr\u00e9tins.",
"deMale": "Ja, Ihr seid viel besser als diese Verlierer.",
"deFemale": "Ja, Ihr seid viel besser als diese Verlierer."
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"SpeakerB62Id": "RypmMrM",
"Text": "A good host attends in person.",
"LocalizedText": {
"enMale": "A good host attends in person.",
"frMale": "Un bon h\u00f4te re\u00e7oit en personne.",
"frFemale": "Un bon h\u00f4te re\u00e7oit en personne.",
"deMale": "Ein guter Gastgeber ist pers\u00f6nlich anwesend.",
"deFemale": "Ein guter Gastgeber ist pers\u00f6nlich anwesend."
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"SpeakerB62Id": "b4p9dE5",
"Text": "You want them to sit back and enjoy the war?",
"LocalizedText": {
"enMale": "You want them to sit back and enjoy the war?",
"frMale": "Vous voulez qu'ils restent assis \u00e0 contempler la guerre ?",
"frFemale": "Vous voulez qu'ils restent assis \u00e0 contempler la guerre ?",
"deMale": "Sie sollen sich zur\u00fccklehnen und den Krieg genie\u00dfen?",
"deFemale": "Sie sollen sich zur\u00fccklehnen und den Krieg genie\u00dfen?"
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"SpeakerB62Id": "IpwjSE9",
"Text": "Is Vector still gone? He'd have appreciated all this.",
"LocalizedText": {
"enMale": "Is Vector still gone? He'd have appreciated all this.",
"frMale": "Vector n'est pas revenu ? Il aurait aim\u00e9 tout \u00e7a.",
"frFemale": "Vector n'est pas revenu ? Il aurait aim\u00e9 tout \u00e7a.",
"deMale": "Ist Vector immer noch fort? Es h\u00e4tte ihm hier gefallen.",
"deFemale": "Ist Vector immer noch fort? Es h\u00e4tte ihm hier gefallen."
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"SpeakerB62Id": "oYAorCC",
"Text": "You should've seen the Hesperidium resort during the Battle of Coruscant.",
"LocalizedText": {
"enMale": "You should've seen the Hesperidium resort during the Battle of Coruscant.",
"frMale": "Vous auriez d\u00fb voir le complexe d'Hesperidium pendant la bataille de Coruscant.",
"frFemale": "Vous auriez d\u00fb voir le complexe d'Hesperidium pendant la bataille de Coruscant.",
"deMale": "Ihr h\u00e4ttet den Hesperidium-Park w\u00e4hrend der Schlacht von Coruscant sehen sollen.",
"deFemale": "Ihr h\u00e4ttet den Hesperidium-Park w\u00e4hrend der Schlacht von Coruscant sehen sollen."
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "UCSrgQ0",
"Text": "Your trap is wasteful and inefficient.",
"LocalizedText": {
"enMale": "Your trap is wasteful and inefficient.",
"frMale": "Votre pi\u00e8ge n'est qu'un gaspillage inefficace.",
"frFemale": "Votre pi\u00e8ge n'est qu'un gaspillage inefficace.",
"deMale": "Ihre Falle ist unn\u00f6tig und ineffizient.",
"deFemale": "Ihre Falle ist unn\u00f6tig und ineffizient."
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "IpwjSE9",
"Text": "You and Temple still split? She knew how to have a good time.",
"LocalizedText": {
"enMale": "You and Temple still split? She knew how to have a good time.",
"frMale": "Vous et Temple \u00eates toujours s\u00e9par\u00e9s ? Elle savait comment s'amuser.",
"frFemale": "Vous et Temple \u00eates toujours s\u00e9par\u00e9es ? Elle savait comment s'amuser.",
"deMale": "Seid Ihr und Temple immer noch getrennt? Sie wusste, wie man richtig feiert.",
"deFemale": "Seid Ihr und Temple immer noch getrennt? Sie wusste, wie man richtig feiert."
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "IpwjSE9",
"Text": "Is Doctor Lokin still in custody? He would've seen the possibilities here.",
"LocalizedText": {
"enMale": "Is Doctor Lokin still in custody? He would've seen the possibilities here.",
"frMale": "Le docteur Lokin est toujours emprisonn\u00e9 ? Il aurait \u00e9t\u00e9 impressionn\u00e9 ici.",
"frFemale": "Le docteur Lokin est toujours emprisonn\u00e9 ? Il aurait \u00e9t\u00e9 impressionn\u00e9 ici.",
"deMale": "Ist Doktor Lokin immer noch in Haft? Er h\u00e4tte die M\u00f6glichkeiten hier erkannt.",
"deFemale": "Ist Doktor Lokin immer noch in Haft? Er h\u00e4tte die M\u00f6glichkeiten hier erkannt."
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"SpeakerB62Id": "IpwjSE9",
"Text": "Where's the old SCORPIO droid? I'd like to see her try to mingle.",
"LocalizedText": {
"enMale": "Where's the old SCORPIO droid? I'd like to see her try to mingle.",
"frMale": "O\u00f9 est ce vieux dro\u00efde SCORPION ? J'aimerais la voir essayer de se m\u00ealer \u00e0 la foule.",
"frFemale": "O\u00f9 est ce vieux dro\u00efde SCORPION ? J'aimerais la voir essayer de se m\u00ealer \u00e0 la foule.",
"deMale": "Wo ist der alte SKORPIO-Droide? Ich w\u00fcrde gerne sehen, wie sie sich unter die Leute mischt.",
"deFemale": "Wo ist der alte SKORPIO-Droide? Ich w\u00fcrde gerne sehen, wie sie sich unter die Leute mischt."
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"SpeakerB62Id": "0000000",
"Text": "It'll be the same galaxy--you'll just have new enemies.",
"LocalizedText": {
"enMale": "It'll be the same galaxy--you'll just have new enemies.",
"frMale": "Ce sera la m\u00eame galaxie... vous aurez juste de nouveaux ennemis.",
"frFemale": "Ce sera la m\u00eame galaxie... vous aurez juste de nouveaux ennemis.",
"deMale": "Die Galaxis bleibt genau dieselbe - Ihr werdet nur andere Feinde haben.",
"deFemale": "Die Galaxis bleibt genau dieselbe - Ihr werdet nur andere Feinde haben."
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"LocalizedOptionText": {
"enMale": "Delusions of grandeur.",
"frMale": "La folie des grandeurs.",
"frFemale": "La folie des grandeurs.",
"deMale": "Das ist Gr\u00f6\u00dfenwahn.",
"deFemale": "Das ist Gr\u00f6\u00dfenwahn."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"0UrSrCA": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Nice plan, but I'm here and you're not. Maybe I should take a hostage. Maybe blow up your ship.",
"LocalizedText": {
"enMale": "Nice plan, but I'm here and you're not. Maybe I should take a hostage. Maybe blow up your ship.",
"frMale": "Bon plan, mais je suis ici, et pas vous. Je pourrais prendre un otage. Je pourrais faire sauter votre vaisseau.",
"frFemale": "Bon plan, mais je suis ici, et pas vous. Je pourrais prendre un otage. Je pourrais faire sauter votre vaisseau.",
"deMale": "Netter Plan, aber ich bin hier und Ihr nicht. Vielleicht sollte ich eine Geisel nehmen oder Euer Schiff sprengen.",
"deFemale": "Netter Plan, aber ich bin hier und Ihr nicht. Vielleicht sollte ich eine Geisel nehmen oder Euer Schiff sprengen."
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"LocalizedOptionText": {
"enMale": "I'm ending your party now!",
"frMale": "La f\u00eate est finie !",
"frFemale": "La f\u00eate est finie !",
"deMale": "Eure Party ist jetzt zu Ende!",
"deFemale": "Eure Party ist jetzt zu Ende!"
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"SpeakerB62Id": "IpwjSE9",
"Text": "Maybe I'm not stupid. Your weapons have been disabled by a neutralizing field. I can vent coma gas at the touch of a button.",
"LocalizedText": {
"enMale": "Maybe I'm not stupid. Your weapons have been disabled by a neutralizing field. I can vent coma gas at the touch of a button.",
"frMale": "Et vous pourriez r\u00e9fl\u00e9chir. Vos armes ont \u00e9t\u00e9 d\u00e9sactiv\u00e9es par un champ magn\u00e9tique. Je peux lib\u00e9rer du gaz coma en appuyant sur un simple bouton.",
"frFemale": "Et vous pourriez r\u00e9fl\u00e9chir. Vos armes ont \u00e9t\u00e9 d\u00e9sactiv\u00e9es par un champ magn\u00e9tique. Je peux lib\u00e9rer du gaz coma en appuyant sur un simple bouton.",
"deMale": "Vielleicht bin ich auch nicht so dumm, wie Ihr denkt. Eure Waffen wurden durch ein Neutralisationsfeld deaktiviert. Ich kann jeden Moment Koma-Gas einstr\u00f6men lassen.",
"deFemale": "Vielleicht bin ich auch nicht so dumm, wie Ihr denkt. Eure Waffen wurden durch ein Neutralisationsfeld deaktiviert. Ich kann jeden Moment Koma-Gas einstr\u00f6men lassen."
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"Text": "Too bad. I'd been hoping to chat.",
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"frMale": "Dommage. J'esp\u00e9rais pouvoir discuter un peu.",
"frFemale": "Dommage. J'esp\u00e9rais pouvoir discuter un peu.",
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"Text": "You took something we wanted. Moff Zamar's report. Now we have questions.",
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"frMale": "Vous avez pris quelque chose que nous voulions. Le rapport du Moff Zamar. Maintenant, nous avons des questions.",
"frFemale": "Vous avez pris quelque chose que nous voulions. Le rapport du Moff Zamar. Maintenant, nous avons des questions.",
"deMale": "Ihr habt etwas an Euch genommen, das wir haben wollten. Moff Zamars Bericht. Jetzt haben wir Fragen.",
"deFemale": "Ihr habt etwas an Euch genommen, das wir haben wollten. Moff Zamars Bericht. Jetzt haben wir Fragen."
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"Text": "Talk to Imperial Intelligence. They're good with answers.",
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"enMale": "Talk to Imperial Intelligence. They're good with answers.",
"frMale": "Demandez aux Services Secrets de l'Empire. Ils s'y connaissent en r\u00e9ponses.",
"frFemale": "Demandez aux Services Secrets de l'Empire. Ils s'y connaissent en r\u00e9ponses.",
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"deFemale": "Sprecht mit dem Imperialen Geheimdienst. Die haben auf alles eine Antwort."
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"enMale": "I don't know anything.",
"frMale": "Je ne sais rien.",
"frFemale": "Je ne sais rien.",
"deMale": "Ich wei\u00df von nichts.",
"deFemale": "Ich wei\u00df von nichts."
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"frMale": "<<1>> approuve grandement.",
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"deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
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"Text": "I saw Zamar's data. I'll tell you everything I know.",
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"frMale": "J'ai consult\u00e9 les donn\u00e9es de Zamar. Je vous dirai tout ce que vous voulez savoir.",
"frFemale": "J'ai consult\u00e9 les donn\u00e9es de Zamar. Je vous dirai tout ce que vous voulez savoir.",
"deMale": "Ich habe Zamars Daten gesehen. Ich sage Euch alles.",
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"deMale": "<<1>> ist dagegen.",
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"Text": "There's nothing you can do to me I haven't already suffered.",
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"frMale": "Rien de ce que vous me ferez subir ne sera pire que ce que j'ai d\u00e9j\u00e0 endur\u00e9.",
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"frMale": "Montrez-moi ce que vous valez.",
"frFemale": "Montrez-moi ce que vous valez.",
"deMale": "Dann zeigt mal, was Ihr draufhabt.",
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"frFemale": "<<1>> approuve grandement.",
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"Text": "The battle for Corellia spirals out of control; Republic and Empire obliterate each other and the Force-sensitive orders become dust.",
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"enMale": "The battle for Corellia spirals out of control; Republic and Empire obliterate each other and the Force-sensitive orders become dust.",
"frMale": "La bataille pour Corellia devient incontr\u00f4lable, la R\u00e9publique et l'Empire s'an\u00e9antissent entre eux et les ordres sensibles \u00e0 la Force disparaissent.",
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"deFemale": "Die Schlacht von Corellia ger\u00e4t au\u00dfer Kontrolle. Die Republik und das Imperium l\u00f6schen sich gegenseitig aus und die Orden der Machtsensitiven zerfallen zu Staub."
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"Text": "For the first time in fourteen hundred years, ordinary people rule. No more getting caught in crusades or begging at temples for scraps.",
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"enMale": "For the first time in fourteen hundred years, ordinary people rule. No more getting caught in crusades or begging at temples for scraps.",
"frMale": "Pour la premi\u00e8re fois en 1 400 ans, les gens ordinaires r\u00e8gneront. Plus personne ne partira en croisade ou ne priera dans les temples pour rien.",
"frFemale": "Pour la premi\u00e8re fois en 1 400 ans, les gens ordinaires r\u00e8gneront. Plus personne ne partira en croisade ou ne priera dans les temples pour rien.",
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"Text": "No need to be afraid. Just one galaxy, united, at peace.",
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"frMale": "Plus la peine de s'inqui\u00e9ter. Juste une galaxie, unie, en paix.",
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"Text": "And the Star Cabal as its undisputed ruler?",
"LocalizedText": {
"enMale": "And the Star Cabal as its undisputed ruler?",
"frMale": "Et la Cabale Stellaire comme dirigeant incontest\u00e9 ?",
"frFemale": "Et la Cabale Stellaire comme dirigeant incontest\u00e9 ?",
"deMale": "Und das Sternenkomplott wird uneingeschr\u00e4nkt herrschen?",
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"enMale": "United under your control.",
"frMale": "Unie sous votre contr\u00f4le.",
"frFemale": "Unie sous votre contr\u00f4le.",
"deMale": "Vereint unter Eurer Kontrolle.",
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"Text": "People aren't tricked that easily. Particularly Jedi and Sith.",
"LocalizedText": {
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"frMale": "Les gens ne se font pas avoir si facilement. Surtout les Jedi et les Sith.",
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"deMale": "Die Leute lassen sich nicht so leicht reinlegen. Vor allem die Jedi und Sith nicht.",
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"frMale": "La guerre ne finira pas \u00e0 votre avantage.",
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"Text": "No more Emperors or Jedi Councils. It would be something.",
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"frMale": "Plus d'Empereurs ou de Conseils Jedi. Ce serait quelque chose.",
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"frMale": "J'adh\u00e8re \u00e0 votre cause.",
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"deFemale": "Ich verstehe Euer Ziel."
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"Text": "Not once Corellia spirals out of control; the Republic and Empire will obliterate each other, and the Force-sensitive orders will go extinct.",
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"frMale": "Pas une fois que Corellia sera hors de contr\u00f4le. La R\u00e9publique et l'Empire vont s'an\u00e9antir entre eux, et les ordres sensibles \u00e0 la Force dispara\u00eetront.",
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"deFemale": "Nicht, wenn Corellia au\u00dfer Kontrolle ger\u00e4t. Die Republik und das Imperium werden sich gegenseitig ausl\u00f6schen und die Orden der Machtsensitiven werden verschwinden."
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"Text": "They don't even see what's not related to the Force. We've reigned beneath their view for a long time.",
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"Text": "You know you're the only person I can talk to about this? The others--they don't really chat like you and me.",
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"frMale": "Vous savez que vous \u00eates la seule personne avec qui je peux parler de tout \u00e7a ? Les autres... ne parlent pas vraiment comme vous et moi.",
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"Text": "We already control what's important. It's time to stop hiding.",
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"enMale": "We already control what's important. It's time to stop hiding.",
"frMale": "Nous contr\u00f4lons d\u00e9j\u00e0 le plus important. Le moment est venu de nous d\u00e9voiler.",
"frFemale": "Nous contr\u00f4lons d\u00e9j\u00e0 le plus important. Le moment est venu de nous d\u00e9voiler.",
"deMale": "Wir beherrschen bereits das, was wichtig ist. Es wird Zeit, dem Versteckspiel ein Ende zu bereiten.",
"deFemale": "Wir beherrschen bereits das, was wichtig ist. Es wird Zeit, dem Versteckspiel ein Ende zu bereiten."
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"Text": "That's why I'm sad it has to end.",
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"enMale": "That's why I'm sad it has to end.",
"frMale": "C'est pourquoi je suis triste de devoir mettre fin \u00e0 tout \u00e7a.",
"frFemale": "C'est pourquoi je suis triste de devoir mettre fin \u00e0 tout \u00e7a.",
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"Text": "What's that smell?",
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"frMale": "C'est quoi, cette odeur ?",
"frFemale": "C'est quoi, cette odeur ?",
"deMale": "Was ist das f\u00fcr ein Geruch?",
"deFemale": "Was ist das f\u00fcr ein Geruch?"
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"SpeakerB62Id": "RypmMrM",
"Text": "We can taste a foreign substance.",
"LocalizedText": {
"enMale": "We can taste a foreign substance.",
"frMale": "Nous sentons une odeur \u00e9trang\u00e8re.",
"frFemale": "Nous sentons une odeur \u00e9trang\u00e8re.",
"deMale": "Wir k\u00f6nnen eine fremde Substanz schmecken.",
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"Text": "Is that the odor of coma gas?",
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"frMale": "Ce n'est pas l'odeur du gaz coma ?",
"frFemale": "Ce n'est pas l'odeur du gaz coma ?",
"deMale": "Rieche ich da etwa Koma-Gas?",
"deFemale": "Rieche ich da etwa Koma-Gas?"
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"SpeakerB62Id": "b4p9dE5",
"Text": "Sir? I don't feel quite right.",
"LocalizedText": {
"enMale": "Sir? I don't feel quite right.",
"frMale": "Chef ? Je ne me sens pas bien.",
"frFemale": "Chef ? Je ne me sens pas bien.",
"deMale": "Ich f\u00fchle mich gar nicht gut.",
"deFemale": "Ich f\u00fchle mich gar nicht gut."
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"SpeakerB62Id": "UCSrgQ0",
"Text": "Soporific compounds are building in the air supply.",
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"enMale": "Soporific compounds are building in the air supply.",
"frMale": "Des compos\u00e9s soporifiques sont diffus\u00e9s dans l'air.",
"frFemale": "Des compos\u00e9s soporifiques sont diffus\u00e9s dans l'air.",
"deMale": "Schlafmittelverbindungen sammeln sich in der Luftzufuhr.",
"deFemale": "Schlafmittelverbindungen sammeln sich in der Luftzufuhr."
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"SpeakerB62Id": "ywEOc0A",
"Text": "Get down! There's no way out.",
"LocalizedText": {
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"frMale": "\u00c0 terre ! Il n'y a aucune issue.",
"frFemale": "\u00c0 terre ! Il n'y a aucune issue.",
"deMale": "Runter! Es gibt keinen Weg raus.",
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"Text": "Coma gas. Figured you wouldn't cooperate.",
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"frMale": "Du gaz coma. Je me doutais que vous ne seriez pas tr\u00e8s coop\u00e9ratifs.",
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"Text": "Unfortunately, we don't take converts--security concerns. I was recruited at eleven, from a planet that doesn't exist anymore.",
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"enMale": "Unfortunately, we don't take converts--security concerns. I was recruited at eleven, from a planet that doesn't exist anymore.",
"frMale": "Malheureusement, nous n'acceptons pas les convertis... pour notre s\u00e9curit\u00e9. J'ai \u00e9t\u00e9 recrut\u00e9 \u00e0 onze ans, sur une plan\u00e8te qui n'existe plus.",
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"deMale": "Leider nehmen wir keine Bekehrten auf - aus Sicherheitsgr\u00fcnden. Ich wurde mit elf rekrutiert, auf einem Planeten, der nicht mehr existiert.",
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"Text": "We could have been good together. That's why I'm sorry I have to question you.",
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"frMale": "Nous aurions pu faire du bon travail ensemble. C'est pourquoi je regrette de devoir mettre fin \u00e0 tout \u00e7a.",
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"Text": "I'm flooding the air with coma gas. See you soon.",
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"Text": "You should've kept your brainwashing program. It'd be less painful.",
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"frMale": "Vous auriez d\u00fb conserver votre programme de lavage de cerveau. Vous auriez moins souffert.",
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"Text": "Moff Zamar's report. What did it say, and who did you tell?",
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"Text": "Agghhh!",
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"Text": "Agent! We'll kill them--you and me!",
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"Text": "Ha! Oh, I've--ha! I've done far worse than that to family....",
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"Text": "That blasted droid just keeps watching me....",
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"frMale": "Emmenez-la, pr\u00e9parez-vous pour la prochaine \u00e9tape.",
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"Text": "Get ready for the next round.",
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"frFemale": "Pr\u00e9parez-vous pour la prochaine \u00e9tape.",
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"SpeakerB62Id": "EaKnC0A",
"Text": "...high pain threshold. Lapsing in and out....",
"LocalizedText": {
"enMale": "...high pain threshold. Lapsing in and out....",
"frMale": "... au seuil de la souffrance. Quelques d\u00e9faillances...",
"frFemale": "... au seuil de la souffrance. Quelques d\u00e9faillances...",
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"deFemale": "... hohe Schmerzschwelle. Wird immer wieder bewusstlos ..."
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"SpeakerB62Id": "ywEOc0A",
"Text": "Look, we could do this forever. Ready to talk?",
"LocalizedText": {
"enMale": "Look, we could do this forever. Ready to talk?",
"frMale": "\u00c9coutez, \u00e7a peut durer une \u00e9ternit\u00e9. Vous allez vous d\u00e9cider \u00e0 parler ?",
"frFemale": "\u00c9coutez, \u00e7a peut durer une \u00e9ternit\u00e9. Vous allez vous d\u00e9cider \u00e0 parler ?",
"deMale": "Also, wir k\u00f6nnen ewig so weitermachen. Redet Ihr jetzt?",
"deFemale": "Also, wir k\u00f6nnen ewig so weitermachen. Redet Ihr jetzt?"
},
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"SpeakerB62Id": "0000000",
"Text": "Moff Zamar's report--it showed we didn't have enough troops.",
"LocalizedText": {
"enMale": "Moff Zamar's report--it showed we didn't have enough troops.",
"frMale": "Le rapport du Moff Zamar... il montrait qu'on manquait d'hommes.",
"frFemale": "Le rapport du Moff Zamar... il montrait qu'on manquait d'hommes.",
"deMale": "Moff Zamars Bericht - er zeigte, dass wir nicht gen\u00fcgend Truppen hatten.",
"deFemale": "Moff Zamars Bericht - er zeigte, dass wir nicht gen\u00fcgend Truppen hatten."
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"SpeakerB62Id": "0000000",
"Text": "Reinforcements are on the way. A new fleet from the Auril Sector... led by a Sith Lord.",
"LocalizedText": {
"enMale": "Reinforcements are on the way. A new fleet from the Auril Sector... led by a Sith Lord.",
"frMale": "Les renforts arrivent. Une nouvelle flotte du secteur Auril... men\u00e9e par un Seigneur Sith.",
"frFemale": "Les renforts arrivent. Une nouvelle flotte du secteur Auril... men\u00e9e par un Seigneur Sith.",
"deMale": "Verst\u00e4rkungen sind auf dem Weg. Eine neue Flotte aus dem Auril-Sektor ... angef\u00fchrt von einem Sith-Lord.",
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"Text": "Tell the boss. Now.",
"LocalizedText": {
"enMale": "Tell the boss. Now.",
"frMale": "Informez-en le chef. Maintenant.",
"frFemale": "Informez-en le chef. Maintenant.",
"deMale": "Sagt es dem Boss. Sofort.",
"deFemale": "Sagt es dem Boss. Sofort."
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"Text": "Relax. Vacation's over, you get to check out.",
"LocalizedText": {
"enMale": "Relax. Vacation's over, you get to check out.",
"frMale": "C'est bon. C'est termin\u00e9, allez v\u00e9rifier.",
"frFemale": "C'est bon. C'est termin\u00e9, allez v\u00e9rifier.",
"deMale": "Beruhigt Euch. Der Urlaub ist vorbei, Ihr k\u00f6nnt auschecken.",
"deFemale": "Beruhigt Euch. Der Urlaub ist vorbei, Ihr k\u00f6nnt auschecken."
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"SpeakerB62Id": "0000000",
"Text": "Does that mean you're letting me go?",
"LocalizedText": {
"enMale": "Does that mean you're letting me go?",
"frMale": "\u00c7a veut dire que vous me laissez partir ?",
"frFemale": "\u00c7a veut dire que vous me laissez partir ?",
"deMale": "Hei\u00dft das, Ihr lasst mich gehen?",
"deFemale": "Hei\u00dft das, Ihr lasst mich gehen?"
},
"LocalizedOptionText": {
"enMale": "What happens now?",
"frMale": "Et maintenant ?",
"frFemale": "Et maintenant ?",
"deMale": "Was passiert jetzt?",
"deFemale": "Was passiert jetzt?"
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
"EwzbYcD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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}
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"LocalizedOptionText": {
"enMale": "[Feign unconsciousness]",
"frMale": "[Simuler la perte de connaissance]",
"frFemale": "[Simuler la perte de connaissance]",
"deMale": "[Bewusstlosigkeit vort\u00e4uschen]",
"deFemale": "[Bewusstlosigkeit vort\u00e4uschen]"
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
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"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
"esmw3O5": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
"EwzbYcD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
"0UrSrCA": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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}
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"Text": "I've stayed here long enough.",
"LocalizedText": {
"enMale": "I've stayed here long enough.",
"frMale": "Je suis ici depuis assez longtemps.",
"frFemale": "Je suis ici depuis assez longtemps.",
"deMale": "Ich war jetzt lange genug hier.",
"deFemale": "Ich war jetzt lange genug hier."
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"LocalizedOptionText": {
"enMale": "Agreed. [Attack]",
"frMale": "Entendu. [Attaquer]",
"frFemale": "Entendu. [Attaquer]",
"deMale": "Einverstanden. [Angreifen]",
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"deMale": "<<1>> stimmt zu.",
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"esmw3O5": {
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"Text": "Get a speeder prepped. We'll dump them in the park.",
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"frMale": "Pr\u00e9parez un speeder. On va les balancer dans le parc.",
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"frMale": "Pr\u00e9parez un speeder. On va la balancer dans le parc.",
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"frFemale": "Vraiment ?",
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"deFemale": "Ja, Sir."
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"Text": "You said Lord Scourge sent for reinforcements?",
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"enMale": "You said Lord Scourge sent for reinforcements?",
"frMale": "Vous dites que le Seigneur Scourge a envoy\u00e9 des renforts ?",
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"deMale": "Ihr sagtet, Lord Scourge hat Verst\u00e4rkung geschickt?",
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"Text": "Lord Razer. Please--I told you the truth.",
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"frMale": "Le Seigneur Razer. Piti\u00e9... je vous ai dit la v\u00e9rit\u00e9.",
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"Text": "We're not getting anything new. Tell the boss.",
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"Text": "Ah! Blast it!",
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"frMale": "Ah ! Bon sang !",
"frFemale": "Ah ! Bon sang !",
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"Text": "You want to wait a little longer next time? Let's move!",
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"frMale": "Tu pourras attendre encore plus longtemps la prochaine fois ? Allons-y !",
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"deFemale": "Was um alles in der Welt ... ?"
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"Text": "It's a masquerade gone mad.",
"LocalizedText": {
"enMale": "It's a masquerade gone mad.",
"frMale": "Cette f\u00eate est irr\u00e9elle.",
"frFemale": "Cette f\u00eate est irr\u00e9elle.",
"deMale": "Ein Maskenball voller Irrer.",
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"Text": "What are they celebrating?",
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"frMale": "Qu'est-ce qu'ils f\u00eatent ?",
"frFemale": "Qu'est-ce qu'ils f\u00eatent ?",
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"deFemale": "Was feiern sie denn?"
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"Text": "He certainly seems cheerful.",
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"frMale": "Il est tr\u00e8s accueillant.",
"frFemale": "Il est tr\u00e8s accueillant.",
"deMale": "Der scheint ja gehobener Stimmung zu sein.",
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"Text": "There are weapons here. They are concealed.",
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"frMale": "Il y a des armes ici. Elles sont cach\u00e9es.",
"frFemale": "Il y a des armes ici. Elles sont cach\u00e9es.",
"deMale": "Hier gibt es Waffen. Sie sind verborgen.",
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"Text": "Welcome to the festivities. May I offer you a costume?",
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"frMale": "Bienvenue \u00e0 la f\u00eate. Puis-je vous offrir un costume ?",
"frFemale": "Bienvenue \u00e0 la f\u00eate. Puis-je vous offrir un costume ?",
"deMale": "Willkommen zum Fest. Darf ich Ihnen ein Kost\u00fcm anbieten?",
"deFemale": "Willkommen zum Fest. Darf ich Ihnen ein Kost\u00fcm anbieten?"
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"Text": "Who are all these people? What is this ship?",
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"frMale": "Qui sont ces gens ? Qu'est-ce que ce vaisseau ?",
"frFemale": "Qui sont ces gens ? Qu'est-ce que ce vaisseau ?",
"deMale": "Wer sind all diese Leute? Und was ist das f\u00fcr ein Schiff?",
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"frMale": "Qu'est-ce qui se passe ici ?",
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"deFemale": "Was geht denn hier vor sich?"
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"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
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"Text": "This is the Apocalypse Barge. Our guests are the most important and influential people on Corellia, here to enjoy themselves one last time.",
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"deFemale": "Wir sind hier auf dem Apokalypsen-Partyschiff. Unsere G\u00e4ste sind die wichtigsten und einflussreichsten Leute von Corellia. Sie wollen sich noch ein letztes Mal am\u00fcsieren."
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"Text": "The war will see our planet ruined! And we will see the war from above!",
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"enMale": "The war will see our planet ruined! And we will see the war from above!",
"frMale": "La guerre va an\u00e9antir notre plan\u00e8te ! Et nous allons y assister aux premi\u00e8res loges !",
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"Text": "As you can see, I must have forgotten mine.",
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"frMale": "Comme tu le vois, j'ai d\u00fb oublier le mien.",
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"frMale": "Peut-\u00eatre plus tard...",
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"deMale": "Sp\u00e4ter vielleicht ...",
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"Text": "It's quite alright.",
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"frMale": "Cela ne fait rien.",
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"SpeakerB62Id": "N7qgAJ7",
"Text": "Please, enjoy the party.",
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"frMale": "Je vous en prie, profitez de la f\u00eate.",
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"Text": "I'm not in the mood to celebrate.",
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"frMale": "Je ne suis pas d'humeur \u00e0 faire la f\u00eate.",
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"frMale": "Du balai.",
"frFemale": "Du balai.",
"deMale": "Geh mir aus dem Weg.",
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"Text": "That is unfortunate. Please try to enjoy the party.",
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"frMale": "Profitez bien de votre s\u00e9jour.",
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
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},
"330": {
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"332": {
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"SpeakerB62Id": "0000000",
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"337": {
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"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
}
},
"NodeLinkList": {
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},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.corellia.class.agent.hunter",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"EwzbYcD",
"eh31DtF",
"esmw3O5",
"0UrSrCA"
],
"LocalizedName": {
"enMale": "cnv.location.corellia.class.agent.hunter",
"frMale": "cnv.location.corellia.class.agent.hunter",
"deMale": "cnv.location.corellia.class.agent.hunter"
},
"Id": "16141127444187453870",
"Base62Id": "hXaQ8U4",
"Fqn": "cnv.location.corellia.class.agent.hunter",
"B62References": {
"ProgressesQuest": [
"FqQmNu1"
],
"npcStartsCnv": [
"IpwjSE9"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "4.0.0",
"hash": "309912112",
"removed_in": "",
"changed_fields": [
"AffectionNpcB62",
"NodeLookup",
"AffectionNcoB62",
"hash"
],
"previous_versions": [
"1.0.0a",
"1.3.0",
"2.3.1"
]
} Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64c33180000cb05e7fe
)
[SpeakersB62Ids] => Array
(
[IpwjSE9] => npc.location.corellia.class.spy.the_apocalypse_party.hunter
[dFxbAd7] => npc.location.corellia.class.spy.the_apocalypse_party.party_guest_2
[JzzvIft] => npc.location.corellia.class.spy.the_apocalypse_party.party_guest_3
[xsT1q52] => npc.companion.spy.kaliyo_djannis
[RypmMrM] => npc.companion.spy.vector
[b4p9dE5] => npc.companion.spy.temple
[oYAorCC] => npc.companion.spy.eckard_lokin
[UCSrgQ0] => npc.companion.spy.scorpio
[ywEOc0A] => npc.location.corellia.class.spy.the_apocalypse_party.mercenary_1
[EaKnC0A] => npc.location.corellia.class.spy.the_apocalypse_party.mercenary_2
[YKGnC0A] => npc.location.corellia.class.spy.the_apocalypse_party.mercenary_3
[N7qgAJ7] => npc.location.corellia.class.spy.the_apocalypse_party.na_71
[vVlbAd7] => npc.location.corellia.class.spy.the_apocalypse_party.party_guest_1
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Progressed] => Array
(
[0] => FqQmNu1
[1] => FqQmNu1
)
[RootNodes] => Array
(
[0] => 248
[1] => 1
[2] => 246
[3] => 251
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => IpwjSE9
[Text] => Enjoying yourselves?
[LocalizedText] => Array
(
[enMale] => Enjoying yourselves?
[frMale] => Vous vous amusez bien ?
[frFemale] => Vous vous amusez bien ?
[deMale] => Amüsiert Ihr Euch gut?
[deFemale] => Amüsiert Ihr Euch gut?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[2] => Array
(
[NodeId] => 2
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => dFxbAd7
[Text] => ...the house is gone, dismantled by the salvage droids.
[LocalizedText] => Array
(
[enMale] => ...the house is gone, dismantled by the salvage droids.
[frMale] => ... la maison est partie, démantelée par les droïdes.
[frFemale] => ... la maison est partie, démantelée par les droïdes.
[deMale] => ... das Haus ist fort, zerlegt von den Bergungsdroiden.
[deFemale] => ... das Haus ist fort, zerlegt von den Bergungsdroiden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 3
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[3] => Array
(
[NodeId] => 3
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 4
)
[GenericNodeNumber] => 0
)
[4] => Array
(
[NodeId] => 4
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => JzzvIft
[Text] => I'm staying until I'm ash and bones, darling.
[LocalizedText] => Array
(
[enMale] => I'm staying until I'm ash and bones, darling.
[frMale] => Je reste jusqu'à ce que je sois réduite en cendres, chéri.
[frFemale] => Je reste jusqu'à ce que je sois réduite en cendres, chéri.
[deMale] => Ich bleibe, bis ich nur noch Asche und Knochen bin, Liebling.
[deFemale] => Ich bleibe, bis ich nur noch Asche und Knochen bin, Liebling.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 5
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 6
)
[GenericNodeNumber] => 0
)
[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => IpwjSE9
[Text] => If it isn't my favorite ex-Intelligence agent. Retirement's keeping you busy.
[LocalizedText] => Array
(
[enMale] => If it isn't my favorite ex-Intelligence agent. Retirement's keeping you busy.
[frMale] => Ne serait-ce pas mon ancien agent des Services Secrets préféré ? La retraite ne vous laisse aucun répit.
[frFemale] => Ne serait-ce pas mon ancien agent des Services Secrets préféré ? La retraite ne vous laisse aucun répit.
[deMale] => Wenn das nicht mein liebster Ex-Geheimagent ist. Ihr seid wohl auch im Ruhestand sehr beschäftigt.
[deFemale] => Wenn das nicht mein liebster Ex-Geheimagent ist. Ihr seid wohl auch im Ruhestand sehr beschäftigt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 7
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[7] => Array
(
[NodeId] => 7
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 8
)
[GenericNodeNumber] => 0
)
[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => IpwjSE9
[Text] => The truth is, I'm glad you made it. We didn't have the chance to say goodbye.
[LocalizedText] => Array
(
[enMale] => The truth is, I'm glad you made it. We didn't have the chance to say goodbye.
[frMale] => En vérité, je suis heureux que vous vous en soyez sorti. Nous n'avions pas pu nous dire au revoir.
[frFemale] => En vérité, je suis heureux que vous vous en soyez sortie. Nous n'avions pas pu nous dire au revoir.
[deMale] => Aber ich bin wirklich froh, dass Ihr es geschafft habt. Wir hatten ja keine Gelegenheit mehr, uns zu verabschieden.
[deFemale] => Aber ich bin wirklich froh, dass Ihr es geschafft habt. Wir hatten ja keine Gelegenheit mehr, uns zu verabschieden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 9
[1] => 10
[2] => 11
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[9] => Array
(
[NodeId] => 9
[QuestRewardB62] => FqQmNu1
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You're hosting parties now.
[LocalizedText] => Array
(
[enMale] => You're hosting parties now.
[frMale] => Vous organisez des fêtes maintenant ?
[frFemale] => Vous organisez des fêtes maintenant ?
[deMale] => Ihr gebt jetzt also Partys.
[deFemale] => Ihr gebt jetzt also Partys.
)
[LocalizedOptionText] => Array
(
[enMale] => This "celebration" is yours?
[frMale] => Cette "fête" est la vôtre ?
[frFemale] => Cette "fête" est la vôtre ?
[deMale] => Ist das Eure "Feier"?
[deFemale] => Ist das Eure "Feier"?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[EwzbYcD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[eh31DtF] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 20
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[10] => Array
(
[NodeId] => 10
[QuestRewardB62] => FqQmNu1
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => It's never "goodbye" between us. You know I'll follow you anywhere.
[LocalizedText] => Array
(
[enMale] => It's never "goodbye" between us. You know I'll follow you anywhere.
[frMale] => Il n'y aura jamais "d'au revoir" entre nous. Vous savez que je vous suivrai partout.
[frFemale] => Il n'y aura jamais "d'au revoir" entre nous. Vous savez que je vous suivrai partout.
[deMale] => Wir werden uns nie verabschieden. Ich werde Euch überallhin folgen.
[deFemale] => Wir werden uns nie verabschieden. Ich werde Euch überallhin folgen.
)
[LocalizedOptionText] => Array
(
[enMale] => I couldn't stay away from you.
[frMale] => Je ne pouvais pas rester éloigné de vous.
[frFemale] => Je ne pouvais pas rester éloignée de vous.
[deMale] => Ich habe Euch so sehr vermisst.
[deFemale] => Ich habe Euch so sehr vermisst.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[esmw3O5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 12
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[11] => Array
(
[NodeId] => 11
[QuestRewardB62] => FqQmNu1
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Dismantling Operations was the last mistake you'll ever make.
[LocalizedText] => Array
(
[enMale] => Dismantling Operations was the last mistake you'll ever make.
[frMale] => Votre opération de démantèlement sera la dernière erreur que vous ferez.
[frFemale] => Votre opération de démantèlement sera la dernière erreur que vous ferez.
[deMale] => Den Geheimdienst aufzulösen war der letzte Fehler, den Ihr begangen habt.
[deFemale] => Den Geheimdienst aufzulösen war der letzte Fehler, den Ihr begangen habt.
)
[LocalizedOptionText] => Array
(
[enMale] => You've gone too far, Hunter.
[frMale] => Vous êtes allé trop loin, Chasseur.
[frFemale] => Vous êtes allé trop loin, Chasseur.
[deMale] => Ihr seid zu weit gegangen, Hunter.
[deFemale] => Ihr seid zu weit gegangen, Hunter.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[0UrSrCA] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[esmw3O5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 13
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[12] => Array
(
[NodeId] => 12
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => IpwjSE9
[Text] => That's very good. I'm really glad you're here.
[LocalizedText] => Array
(
[enMale] => That's very good. I'm really glad you're here.
[frMale] => Très bien. Je suis très heureux de vous voir ici.
[frFemale] => Très bien. Je suis très heureux de vous voir ici.
[deMale] => Das ist sehr gut. Ich bin wirklich froh, dass Ihr hier seid.
[deFemale] => Das ist sehr gut. Ich bin wirklich froh, dass Ihr hier seid.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 21
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[13] => Array
(
[NodeId] => 13
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => IpwjSE9
[Text] => You're sweet, but even I'm not perfect.
[LocalizedText] => Array
(
[enMale] => You're sweet, but even I'm not perfect.
[frMale] => Vous êtes gentil, mais même moi, je ne suis pas parfait.
[frFemale] => Vous êtes gentille, mais même moi, je ne suis pas parfait.
[deMale] => Wie nett, dass Ihr mich darauf aufmerksam macht. Selbst ich bin nicht perfekt.
[deFemale] => Wie nett, dass Ihr mich darauf aufmerksam macht. Selbst ich bin nicht perfekt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 14
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[Stb] => str.cnv.location.corellia.class.agent.hunter
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[Text] => Is Kaliyo still on trial? She would've loved this party.
[LocalizedText] => Array
(
[enMale] => Is Kaliyo still on trial? She would've loved this party.
[frMale] => Kaliyo est toujours en jugement ? Elle aurait adoré cette fête.
[frFemale] => Kaliyo est toujours en jugement ? Elle aurait adoré cette fête.
[deMale] => Ist Kaliyo immer noch vor Gericht? Sie hätte diese Party geliebt.
[deFemale] => Ist Kaliyo immer noch vor Gericht? Sie hätte diese Party geliebt.
)
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[Text] => These people were Corellia's movers and shakers--the obscenely rich. My apocalypse party keeps them focused on themselves instead of doing anything constructive.
[LocalizedText] => Array
(
[enMale] => These people were Corellia's movers and shakers--the obscenely rich. My apocalypse party keeps them focused on themselves instead of doing anything constructive.
[frMale] => Ces gens étaient les personnages influents de Corellia... leur richesse est indécente. Ma petite fête apocalyptique leur permet de se concentrer sur eux-mêmes plutôt que sur quelque chose de constructif.
[frFemale] => Ces gens étaient les personnages influents de Corellia... leur richesse est indécente. Ma petite fête apocalyptique leur permet de se concentrer sur eux-mêmes plutôt que sur quelque chose de constructif.
[deMale] => Diese Leute waren die Macher auf Corellia - die Superreichen. Meine Apokalypsen-Party lenkt sie wunderbar davon ab, etwas Konstruktives zu tun.
[deFemale] => Diese Leute waren die Macher auf Corellia - die Superreichen. Meine Apokalypsen-Party lenkt sie wunderbar davon ab, etwas Konstruktives zu tun.
)
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[Text] => And yes, it's also an excuse to see the end of the world in style. No more Jedi, no more Sith--a new galaxy.
[LocalizedText] => Array
(
[enMale] => And yes, it's also an excuse to see the end of the world in style. No more Jedi, no more Sith--a new galaxy.
[frMale] => Oui, c'est aussi un bon prétexte pour voir la fin du monde avec style. Plus de Jedi, plus de Sith... une nouvelle galaxie.
[frFemale] => Oui, c'est aussi un bon prétexte pour voir la fin du monde avec style. Plus de Jedi, plus de Sith... une nouvelle galaxie.
[deMale] => Und ja, es ist auch eine Gelegenheit zuzusehen, wie der Planet stilvoll untergeht. Keine Jedi mehr, keine Sith - eine neue Galaxis.
[deFemale] => Und ja, es ist auch eine Gelegenheit zuzusehen, wie der Planet stilvoll untergeht. Keine Jedi mehr, keine Sith - eine neue Galaxis.
)
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[Text] => What is your glorious vision for the future?
[LocalizedText] => Array
(
[enMale] => What is your glorious vision for the future?
[frMale] => Quelle est votre glorieuse vision de l'avenir ?
[frFemale] => Quelle est votre glorieuse vision de l'avenir ?
[deMale] => Wie sieht Eure prächtige Zukunftsvision denn aus?
[deFemale] => Wie sieht Eure prächtige Zukunftsvision denn aus?
)
[LocalizedOptionText] => Array
(
[enMale] => "A new galaxy"? Tell me.
[frMale] => "Une nouvelle galaxie" ? Dites-moi.
[frFemale] => "Une nouvelle galaxie" ? Dites-moi.
[deMale] => Eine neue Galaxis? Erzählt mir mehr.
[deFemale] => Eine neue Galaxis? Erzählt mir mehr.
)
[CnvAlienVONode] => -1
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[eh31DtF] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[esmw3O5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
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[IsEmpty] =>
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[SpeakerB62Id] => xsT1q52
[Text] => Yeah, you're way better than these losers.
[LocalizedText] => Array
(
[enMale] => Yeah, you're way better than these losers.
[frMale] => Ouais, vous êtes bien meilleur que ces crétins.
[frFemale] => Ouais, vous êtes bien meilleur que ces crétins.
[deMale] => Ja, Ihr seid viel besser als diese Verlierer.
[deFemale] => Ja, Ihr seid viel besser als diese Verlierer.
)
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[Text] => A good host attends in person.
[LocalizedText] => Array
(
[enMale] => A good host attends in person.
[frMale] => Un bon hôte reçoit en personne.
[frFemale] => Un bon hôte reçoit en personne.
[deMale] => Ein guter Gastgeber ist persönlich anwesend.
[deFemale] => Ein guter Gastgeber ist persönlich anwesend.
)
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[SpeakerB62Id] => b4p9dE5
[Text] => You want them to sit back and enjoy the war?
[LocalizedText] => Array
(
[enMale] => You want them to sit back and enjoy the war?
[frMale] => Vous voulez qu'ils restent assis à contempler la guerre ?
[frFemale] => Vous voulez qu'ils restent assis à contempler la guerre ?
[deMale] => Sie sollen sich zurücklehnen und den Krieg genießen?
[deFemale] => Sie sollen sich zurücklehnen und den Krieg genießen?
)
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[SpeakerB62Id] => IpwjSE9
[Text] => Is Vector still gone? He'd have appreciated all this.
[LocalizedText] => Array
(
[enMale] => Is Vector still gone? He'd have appreciated all this.
[frMale] => Vector n'est pas revenu ? Il aurait aimé tout ça.
[frFemale] => Vector n'est pas revenu ? Il aurait aimé tout ça.
[deMale] => Ist Vector immer noch fort? Es hätte ihm hier gefallen.
[deFemale] => Ist Vector immer noch fort? Es hätte ihm hier gefallen.
)
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[SpeakerB62Id] => oYAorCC
[Text] => You should've seen the Hesperidium resort during the Battle of Coruscant.
[LocalizedText] => Array
(
[enMale] => You should've seen the Hesperidium resort during the Battle of Coruscant.
[frMale] => Vous auriez dû voir le complexe d'Hesperidium pendant la bataille de Coruscant.
[frFemale] => Vous auriez dû voir le complexe d'Hesperidium pendant la bataille de Coruscant.
[deMale] => Ihr hättet den Hesperidium-Park während der Schlacht von Coruscant sehen sollen.
[deFemale] => Ihr hättet den Hesperidium-Park während der Schlacht von Coruscant sehen sollen.
)
[CnvAlienVONode] => -1
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[0] => 49
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[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
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[35] => Array
(
[NodeId] => 35
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
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[SpeakerB62Id] => UCSrgQ0
[Text] => Your trap is wasteful and inefficient.
[LocalizedText] => Array
(
[enMale] => Your trap is wasteful and inefficient.
[frMale] => Votre piège n'est qu'un gaspillage inefficace.
[frFemale] => Votre piège n'est qu'un gaspillage inefficace.
[deMale] => Ihre Falle ist unnötig und ineffizient.
[deFemale] => Ihre Falle ist unnötig und ineffizient.
)
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[QuestRewardB62] => 0000000
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[SpeakerB62Id] => IpwjSE9
[Text] => You and Temple still split? She knew how to have a good time.
[LocalizedText] => Array
(
[enMale] => You and Temple still split? She knew how to have a good time.
[frMale] => Vous et Temple êtes toujours séparés ? Elle savait comment s'amuser.
[frFemale] => Vous et Temple êtes toujours séparées ? Elle savait comment s'amuser.
[deMale] => Seid Ihr und Temple immer noch getrennt? Sie wusste, wie man richtig feiert.
[deFemale] => Seid Ihr und Temple immer noch getrennt? Sie wusste, wie man richtig feiert.
)
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[NodeId] => 41
[QuestRewardB62] => 0000000
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[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => IpwjSE9
[Text] => Is Doctor Lokin still in custody? He would've seen the possibilities here.
[LocalizedText] => Array
(
[enMale] => Is Doctor Lokin still in custody? He would've seen the possibilities here.
[frMale] => Le docteur Lokin est toujours emprisonné ? Il aurait été impressionné ici.
[frFemale] => Le docteur Lokin est toujours emprisonné ? Il aurait été impressionné ici.
[deMale] => Ist Doktor Lokin immer noch in Haft? Er hätte die Möglichkeiten hier erkannt.
[deFemale] => Ist Doktor Lokin immer noch in Haft? Er hätte die Möglichkeiten hier erkannt.
)
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[SpeakerB62Id] => 0000000
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[SpeakerB62Id] => IpwjSE9
[Text] => Where's the old SCORPIO droid? I'd like to see her try to mingle.
[LocalizedText] => Array
(
[enMale] => Where's the old SCORPIO droid? I'd like to see her try to mingle.
[frMale] => Où est ce vieux droïde SCORPION ? J'aimerais la voir essayer de se mêler à la foule.
[frFemale] => Où est ce vieux droïde SCORPION ? J'aimerais la voir essayer de se mêler à la foule.
[deMale] => Wo ist der alte SKORPIO-Droide? Ich würde gerne sehen, wie sie sich unter die Leute mischt.
[deFemale] => Wo ist der alte SKORPIO-Droide? Ich würde gerne sehen, wie sie sich unter die Leute mischt.
)
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[SpeakerB62Id] => 0000000
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[Text] => It'll be the same galaxy--you'll just have new enemies.
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[enMale] => It'll be the same galaxy--you'll just have new enemies.
[frMale] => Ce sera la même galaxie... vous aurez juste de nouveaux ennemis.
[frFemale] => Ce sera la même galaxie... vous aurez juste de nouveaux ennemis.
[deMale] => Die Galaxis bleibt genau dieselbe - Ihr werdet nur andere Feinde haben.
[deFemale] => Die Galaxis bleibt genau dieselbe - Ihr werdet nur andere Feinde haben.
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[enMale] => Delusions of grandeur.
[frMale] => La folie des grandeurs.
[frFemale] => La folie des grandeurs.
[deMale] => Das ist Größenwahn.
[deFemale] => Das ist Größenwahn.
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[deFemale] => <<1>> stimmt zu.
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[Text] => Nice plan, but I'm here and you're not. Maybe I should take a hostage. Maybe blow up your ship.
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[enMale] => Nice plan, but I'm here and you're not. Maybe I should take a hostage. Maybe blow up your ship.
[frMale] => Bon plan, mais je suis ici, et pas vous. Je pourrais prendre un otage. Je pourrais faire sauter votre vaisseau.
[frFemale] => Bon plan, mais je suis ici, et pas vous. Je pourrais prendre un otage. Je pourrais faire sauter votre vaisseau.
[deMale] => Netter Plan, aber ich bin hier und Ihr nicht. Vielleicht sollte ich eine Geisel nehmen oder Euer Schiff sprengen.
[deFemale] => Netter Plan, aber ich bin hier und Ihr nicht. Vielleicht sollte ich eine Geisel nehmen oder Euer Schiff sprengen.
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[enMale] => I'm ending your party now!
[frMale] => La fête est finie !
[frFemale] => La fête est finie !
[deMale] => Eure Party ist jetzt zu Ende!
[deFemale] => Eure Party ist jetzt zu Ende!
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[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[Text] => Maybe I'm not stupid. Your weapons have been disabled by a neutralizing field. I can vent coma gas at the touch of a button.
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[enMale] => Maybe I'm not stupid. Your weapons have been disabled by a neutralizing field. I can vent coma gas at the touch of a button.
[frMale] => Et vous pourriez réfléchir. Vos armes ont été désactivées par un champ magnétique. Je peux libérer du gaz coma en appuyant sur un simple bouton.
[frFemale] => Et vous pourriez réfléchir. Vos armes ont été désactivées par un champ magnétique. Je peux libérer du gaz coma en appuyant sur un simple bouton.
[deMale] => Vielleicht bin ich auch nicht so dumm, wie Ihr denkt. Eure Waffen wurden durch ein Neutralisationsfeld deaktiviert. Ich kann jeden Moment Koma-Gas einströmen lassen.
[deFemale] => Vielleicht bin ich auch nicht so dumm, wie Ihr denkt. Eure Waffen wurden durch ein Neutralisationsfeld deaktiviert. Ich kann jeden Moment Koma-Gas einströmen lassen.
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[Text] => Too bad. I'd been hoping to chat.
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[enMale] => Too bad. I'd been hoping to chat.
[frMale] => Dommage. J'espérais pouvoir discuter un peu.
[frFemale] => Dommage. J'espérais pouvoir discuter un peu.
[deMale] => Zu schade. Ich hatte mich darauf gefreut, mit Euch zu plaudern.
[deFemale] => Zu schade. Ich hatte mich darauf gefreut, mit Euch zu plaudern.
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[Text] => You took something we wanted. Moff Zamar's report. Now we have questions.
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[enMale] => You took something we wanted. Moff Zamar's report. Now we have questions.
[frMale] => Vous avez pris quelque chose que nous voulions. Le rapport du Moff Zamar. Maintenant, nous avons des questions.
[frFemale] => Vous avez pris quelque chose que nous voulions. Le rapport du Moff Zamar. Maintenant, nous avons des questions.
[deMale] => Ihr habt etwas an Euch genommen, das wir haben wollten. Moff Zamars Bericht. Jetzt haben wir Fragen.
[deFemale] => Ihr habt etwas an Euch genommen, das wir haben wollten. Moff Zamars Bericht. Jetzt haben wir Fragen.
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[Text] => Talk to Imperial Intelligence. They're good with answers.
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[enMale] => Talk to Imperial Intelligence. They're good with answers.
[frMale] => Demandez aux Services Secrets de l'Empire. Ils s'y connaissent en réponses.
[frFemale] => Demandez aux Services Secrets de l'Empire. Ils s'y connaissent en réponses.
[deMale] => Sprecht mit dem Imperialen Geheimdienst. Die haben auf alles eine Antwort.
[deFemale] => Sprecht mit dem Imperialen Geheimdienst. Die haben auf alles eine Antwort.
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[enMale] => I don't know anything.
[frMale] => Je ne sais rien.
[frFemale] => Je ne sais rien.
[deMale] => Ich weiß von nichts.
[deFemale] => Ich weiß von nichts.
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[frFemale] => <<1>> approuve grandement.
[deMale] => <<1>> stimmt uneingeschränkt zu.
[deFemale] => <<1>> stimmt uneingeschränkt zu.
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[Text] => I saw Zamar's data. I'll tell you everything I know.
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[enMale] => I saw Zamar's data. I'll tell you everything I know.
[frMale] => J'ai consulté les données de Zamar. Je vous dirai tout ce que vous voulez savoir.
[frFemale] => J'ai consulté les données de Zamar. Je vous dirai tout ce que vous voulez savoir.
[deMale] => Ich habe Zamars Daten gesehen. Ich sage Euch alles.
[deFemale] => Ich habe Zamars Daten gesehen. Ich sage Euch alles.
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[enMale] => Let me cooperate with you.
[frMale] => Je vais coopérer avec vous.
[frFemale] => Je vais coopérer avec vous.
[deMale] => Lasst uns kooperieren.
[deFemale] => Lasst uns kooperieren.
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[deFemale] => <<1>> ist dagegen.
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[Text] => There's nothing you can do to me I haven't already suffered.
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[frMale] => Rien de ce que vous me ferez subir ne sera pire que ce que j'ai déjà enduré.
[frFemale] => Rien de ce que vous me ferez subir ne sera pire que ce que j'ai déjà enduré.
[deMale] => Es gibt nichts, was ich nicht schon durchgestanden hätte.
[deFemale] => Es gibt nichts, was ich nicht schon durchgestanden hätte.
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[enMale] => Show me what you've got.
[frMale] => Montrez-moi ce que vous valez.
[frFemale] => Montrez-moi ce que vous valez.
[deMale] => Dann zeigt mal, was Ihr draufhabt.
[deFemale] => Dann zeigt mal, was Ihr draufhabt.
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[Text] => The battle for Corellia spirals out of control; Republic and Empire obliterate each other and the Force-sensitive orders become dust.
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[enMale] => The battle for Corellia spirals out of control; Republic and Empire obliterate each other and the Force-sensitive orders become dust.
[frMale] => La bataille pour Corellia devient incontrôlable, la République et l'Empire s'anéantissent entre eux et les ordres sensibles à la Force disparaissent.
[frFemale] => La bataille pour Corellia devient incontrôlable, la République et l'Empire s'anéantissent entre eux et les ordres sensibles à la Force disparaissent.
[deMale] => Die Schlacht von Corellia gerät außer Kontrolle. Die Republik und das Imperium löschen sich gegenseitig aus und die Orden der Machtsensitiven zerfallen zu Staub.
[deFemale] => Die Schlacht von Corellia gerät außer Kontrolle. Die Republik und das Imperium löschen sich gegenseitig aus und die Orden der Machtsensitiven zerfallen zu Staub.
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[Text] => For the first time in fourteen hundred years, ordinary people rule. No more getting caught in crusades or begging at temples for scraps.
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[enMale] => For the first time in fourteen hundred years, ordinary people rule. No more getting caught in crusades or begging at temples for scraps.
[frMale] => Pour la première fois en 1 400 ans, les gens ordinaires règneront. Plus personne ne partira en croisade ou ne priera dans les temples pour rien.
[frFemale] => Pour la première fois en 1 400 ans, les gens ordinaires règneront. Plus personne ne partira en croisade ou ne priera dans les temples pour rien.
[deMale] => Zum ersten Mal in vierzehnhundert Jahren herrscht das Volk. Keiner kämpft mehr in fremden Feldzügen oder muss vor Tempeln um Almosen betteln.
[deFemale] => Zum ersten Mal in vierzehnhundert Jahren herrscht das Volk. Keiner kämpft mehr in fremden Feldzügen oder muss vor Tempeln um Almosen betteln.
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[Text] => No need to be afraid. Just one galaxy, united, at peace.
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[enMale] => No need to be afraid. Just one galaxy, united, at peace.
[frMale] => Plus la peine de s'inquiéter. Juste une galaxie, unie, en paix.
[frFemale] => Plus la peine de s'inquiéter. Juste une galaxie, unie, en paix.
[deMale] => Niemand muss mehr Angst haben. Nur eine Galaxis, vereint in Frieden.
[deFemale] => Niemand muss mehr Angst haben. Nur eine Galaxis, vereint in Frieden.
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[Text] => And the Star Cabal as its undisputed ruler?
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[enMale] => And the Star Cabal as its undisputed ruler?
[frMale] => Et la Cabale Stellaire comme dirigeant incontesté ?
[frFemale] => Et la Cabale Stellaire comme dirigeant incontesté ?
[deMale] => Und das Sternenkomplott wird uneingeschränkt herrschen?
[deFemale] => Und das Sternenkomplott wird uneingeschränkt herrschen?
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[enMale] => United under your control.
[frMale] => Unie sous votre contrôle.
[frFemale] => Unie sous votre contrôle.
[deMale] => Vereint unter Eurer Kontrolle.
[deFemale] => Vereint unter Eurer Kontrolle.
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[Text] => People aren't tricked that easily. Particularly Jedi and Sith.
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[frMale] => Les gens ne se font pas avoir si facilement. Surtout les Jedi et les Sith.
[frFemale] => Les gens ne se font pas avoir si facilement. Surtout les Jedi et les Sith.
[deMale] => Die Leute lassen sich nicht so leicht reinlegen. Vor allem die Jedi und Sith nicht.
[deFemale] => Die Leute lassen sich nicht so leicht reinlegen. Vor allem die Jedi und Sith nicht.
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[enMale] => The war won't go your way.
[frMale] => La guerre ne finira pas à votre avantage.
[frFemale] => La guerre ne finira pas à votre avantage.
[deMale] => Der Krieg wird anders ausgehen.
[deFemale] => Der Krieg wird anders ausgehen.
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[Text] => No more Emperors or Jedi Councils. It would be something.
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[frMale] => Plus d'Empereurs ou de Conseils Jedi. Ce serait quelque chose.
[frFemale] => Plus d'Empereurs ou de Conseils Jedi. Ce serait quelque chose.
[deMale] => Keine Imperatoren mehr und kein Rat der Jedi. Das wäre schon was.
[deFemale] => Keine Imperatoren mehr und kein Rat der Jedi. Das wäre schon was.
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[enMale] => I agree with your cause.
[frMale] => J'adhère à votre cause.
[frFemale] => J'adhère à votre cause.
[deMale] => Ich verstehe Euer Ziel.
[deFemale] => Ich verstehe Euer Ziel.
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[deFemale] => <<1>> ist dagegen.
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[Text] => Not once Corellia spirals out of control; the Republic and Empire will obliterate each other, and the Force-sensitive orders will go extinct.
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[enMale] => Not once Corellia spirals out of control; the Republic and Empire will obliterate each other, and the Force-sensitive orders will go extinct.
[frMale] => Pas une fois que Corellia sera hors de contrôle. La République et l'Empire vont s'anéantir entre eux, et les ordres sensibles à la Force disparaîtront.
[frFemale] => Pas une fois que Corellia sera hors de contrôle. La République et l'Empire vont s'anéantir entre eux, et les ordres sensibles à la Force disparaîtront.
[deMale] => Nicht, wenn Corellia außer Kontrolle gerät. Die Republik und das Imperium werden sich gegenseitig auslöschen und die Orden der Machtsensitiven werden verschwinden.
[deFemale] => Nicht, wenn Corellia außer Kontrolle gerät. Die Republik und das Imperium werden sich gegenseitig auslöschen und die Orden der Machtsensitiven werden verschwinden.
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[Text] => They don't even see what's not related to the Force. We've reigned beneath their view for a long time.
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[enMale] => They don't even see what's not related to the Force. We've reigned beneath their view for a long time.
[frMale] => Ils ne voient même pas ce qui n'est pas en rapport avec la Force. Nous régnons sous leur nez depuis longtemps.
[frFemale] => Ils ne voient même pas ce qui n'est pas en rapport avec la Force. Nous régnons sous leur nez depuis longtemps.
[deMale] => Alles, was nicht mit der Macht verbunden ist, sehen sie ja nicht einmal. Wir herrschen schon lange außerhalb ihres Blickfelds.
[deFemale] => Alles, was nicht mit der Macht verbunden ist, sehen sie ja nicht einmal. Wir herrschen schon lange außerhalb ihres Blickfelds.
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[Text] => You know you're the only person I can talk to about this? The others--they don't really chat like you and me.
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[enMale] => You know you're the only person I can talk to about this? The others--they don't really chat like you and me.
[frMale] => Vous savez que vous êtes la seule personne avec qui je peux parler de tout ça ? Les autres... ne parlent pas vraiment comme vous et moi.
[frFemale] => Vous savez que vous êtes la seule personne avec qui je peux parler de tout ça ? Les autres... ne parlent pas vraiment comme vous et moi.
[deMale] => Wisst Ihr, Ihr seid die einzige Person, mit der ich darüber reden kann. Mit den anderen kann man einfach nicht so gut plaudern.
[deFemale] => Wisst Ihr, Ihr seid die einzige Person, mit der ich darüber reden kann. Mit den anderen kann man einfach nicht so gut plaudern.
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[Text] => We already control what's important. It's time to stop hiding.
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[frMale] => Nous contrôlons déjà le plus important. Le moment est venu de nous dévoiler.
[frFemale] => Nous contrôlons déjà le plus important. Le moment est venu de nous dévoiler.
[deMale] => Wir beherrschen bereits das, was wichtig ist. Es wird Zeit, dem Versteckspiel ein Ende zu bereiten.
[deFemale] => Wir beherrschen bereits das, was wichtig ist. Es wird Zeit, dem Versteckspiel ein Ende zu bereiten.
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[Text] => That's why I'm sad it has to end.
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[frMale] => C'est pourquoi je suis triste de devoir mettre fin à tout ça.
[frFemale] => C'est pourquoi je suis triste de devoir mettre fin à tout ça.
[deMale] => Deshalb tut es mir so leid, dass es beendet werden muss.
[deFemale] => Deshalb tut es mir so leid, dass es beendet werden muss.
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[Text] => What's that smell?
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[frMale] => C'est quoi, cette odeur ?
[frFemale] => C'est quoi, cette odeur ?
[deMale] => Was ist das für ein Geruch?
[deFemale] => Was ist das für ein Geruch?
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[Text] => We can taste a foreign substance.
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[frMale] => Nous sentons une odeur étrangère.
[frFemale] => Nous sentons une odeur étrangère.
[deMale] => Wir können eine fremde Substanz schmecken.
[deFemale] => Wir können eine fremde Substanz schmecken.
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[Text] => Is that the odor of coma gas?
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[frMale] => Ce n'est pas l'odeur du gaz coma ?
[frFemale] => Ce n'est pas l'odeur du gaz coma ?
[deMale] => Rieche ich da etwa Koma-Gas?
[deFemale] => Rieche ich da etwa Koma-Gas?
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[Text] => Sir? I don't feel quite right.
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[frMale] => Chef ? Je ne me sens pas bien.
[frFemale] => Chef ? Je ne me sens pas bien.
[deMale] => Ich fühle mich gar nicht gut.
[deFemale] => Ich fühle mich gar nicht gut.
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[Text] => Soporific compounds are building in the air supply.
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[frMale] => Des composés soporifiques sont diffusés dans l'air.
[frFemale] => Des composés soporifiques sont diffusés dans l'air.
[deMale] => Schlafmittelverbindungen sammeln sich in der Luftzufuhr.
[deFemale] => Schlafmittelverbindungen sammeln sich in der Luftzufuhr.
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[Text] => Get down! There's no way out.
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[frMale] => À terre ! Il n'y a aucune issue.
[frFemale] => À terre ! Il n'y a aucune issue.
[deMale] => Runter! Es gibt keinen Weg raus.
[deFemale] => Runter! Es gibt keinen Weg raus.
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[Text] => Coma gas. Figured you wouldn't cooperate.
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[enMale] => Coma gas. Figured you wouldn't cooperate.
[frMale] => Du gaz coma. Je me doutais que vous ne seriez pas très coopératifs.
[frFemale] => Du gaz coma. Je me doutais que vous ne seriez pas très coopératifs.
[deMale] => Das ist Koma-Gas. Ich dachte mir schon, dass Ihr nicht kooperieren würdet.
[deFemale] => Das ist Koma-Gas. Ich dachte mir schon, dass Ihr nicht kooperieren würdet.
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[Text] => Unfortunately, we don't take converts--security concerns. I was recruited at eleven, from a planet that doesn't exist anymore.
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(
[enMale] => Unfortunately, we don't take converts--security concerns. I was recruited at eleven, from a planet that doesn't exist anymore.
[frMale] => Malheureusement, nous n'acceptons pas les convertis... pour notre sécurité. J'ai été recruté à onze ans, sur une planète qui n'existe plus.
[frFemale] => Malheureusement, nous n'acceptons pas les convertis... pour notre sécurité. J'ai été recruté à onze ans, sur une planète qui n'existe plus.
[deMale] => Leider nehmen wir keine Bekehrten auf - aus Sicherheitsgründen. Ich wurde mit elf rekrutiert, auf einem Planeten, der nicht mehr existiert.
[deFemale] => Leider nehmen wir keine Bekehrten auf - aus Sicherheitsgründen. Ich wurde mit elf rekrutiert, auf einem Planeten, der nicht mehr existiert.
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[Text] => We could have been good together. That's why I'm sorry I have to question you.
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[enMale] => We could have been good together. That's why I'm sorry I have to question you.
[frMale] => Nous aurions pu faire du bon travail ensemble. C'est pourquoi je regrette de devoir mettre fin à tout ça.
[frFemale] => Nous aurions pu faire du bon travail ensemble. C'est pourquoi je regrette de devoir mettre fin à tout ça.
[deMale] => Zusammen hätten wir viel erreichen können. Deswegen tut es mir so leid, dass ich Euch verhören muss.
[deFemale] => Zusammen hätten wir viel erreichen können. Deswegen tut es mir so leid, dass ich Euch verhören muss.
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[Text] => Lock her up and prep her for interrogation.
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[enMale] => Lock her up and prep her for interrogation.
[frMale] => Enfermez-la et préparez-la pour l'interrogatoire.
[frFemale] => Enfermez-la et préparez-la pour l'interrogatoire.
[deMale] => Sperrt sie ein und bereitet sie für das Verhör vor.
[deFemale] => Sperrt sie ein und bereitet sie für das Verhör vor.
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[Text] => Lock him up and prep him for interrogation.
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[frMale] => Enfermez-le et préparez-le pour l'interrogatoire.
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[Text] => A good dosage, too. Figured you wouldn't cooperate.
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[enMale] => A good dosage, too. Figured you wouldn't cooperate.
[frMale] => Et fortement dosé. Je me doutais que vous ne seriez pas très coopératifs.
[frFemale] => Et fortement dosé. Je me doutais que vous ne seriez pas très coopératifs.
[deMale] => Ja, und zwar von einer gehörigen Dosis. Ich dachte mir schon, dass Ihr nicht kooperieren würdet.
[deFemale] => Ja, und zwar von einer gehörigen Dosis. Ich dachte mir schon, dass Ihr nicht kooperieren würdet.
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[Text] => I'm flooding the air with coma gas. See you soon.
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(
[enMale] => I'm flooding the air with coma gas. See you soon.
[frMale] => Je remplis l'air de gaz coma. À bientôt.
[frFemale] => Je remplis l'air de gaz coma. À bientôt.
[deMale] => Ich flute den Raum mit Koma-Gas. Bis bald.
[deFemale] => Ich flute den Raum mit Koma-Gas. Bis bald.
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[Text] => You should've kept your brainwashing program. It'd be less painful.
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[enMale] => You should've kept your brainwashing program. It'd be less painful.
[frMale] => Vous auriez dû conserver votre programme de lavage de cerveau. Vous auriez moins souffert.
[frFemale] => Vous auriez dû conserver votre programme de lavage de cerveau. Vous auriez moins souffert.
[deMale] => Ihr hättet Euer Gehirnwäscheprogramm behalten sollen. Dann wäre es weniger schmerzhaft.
[deFemale] => Ihr hättet Euer Gehirnwäscheprogramm behalten sollen. Dann wäre es weniger schmerzhaft.
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[Text] => Moff Zamar's report. What did it say, and who did you tell?
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[enMale] => Moff Zamar's report. What did it say, and who did you tell?
[frMale] => Le rapport du Moff Zamar. Que dit-il, et à qui en avez-vous parlé ?
[frFemale] => Le rapport du Moff Zamar. Que dit-il, et à qui en avez-vous parlé ?
[deMale] => Moff Zamars Bericht. Was stand drin und wem habt Ihr davon erzählt?
[deFemale] => Moff Zamars Bericht. Was stand drin und wem habt Ihr davon erzählt?
)
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[Text] => Agghhh!
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[frMale] => Agghhh !
[frFemale] => Agghhh !
[deMale] => Agghhh!
[deFemale] => Agghhh!
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[Text] => Agent! We'll kill them--you and me!
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[enMale] => Agent! We'll kill them--you and me!
[frMale] => Agent ! On va les tuer... toi et moi !
[frFemale] => Agent ! On va les tuer... toi et moi !
[deMale] => Agent! Wir töten sie - wir beide zusammen!
[deFemale] => Agent! Wir töten sie - wir beide zusammen!
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[Text] => Agent! Hang on. Someone will come....
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[enMale] => Agent! Hang on. Someone will come....
[frMale] => Agent ! Tenez bon. Quelqu'un va arriver...
[frFemale] => Agent ! Tenez bon. Quelqu'un va arriver...
[deMale] => Agent! Haltet durch. Jemand wird kommen ...
[deFemale] => Agent! Haltet durch. Jemand wird kommen ...
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[Text] => Sir, they won't--ah!
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(
[enMale] => Sir, they won't--ah!
[frMale] => Chef, ils ne vont pas... ah !
[frFemale] => Chef, ils ne vont pas... ah !
[deMale] => Sie werden Euch nicht ... ah!
[deFemale] => Sie werden Euch nicht ... ah!
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[Text] => Ha! Oh, I've--ha! I've done far worse than that to family....
[LocalizedText] => Array
(
[enMale] => Ha! Oh, I've--ha! I've done far worse than that to family....
[frMale] => Ha ! Ha ! J'ai fait bien pire à certaines familles...
[frFemale] => Ha ! Ha ! J'ai fait bien pire à certaines familles...
[deMale] => Ha! Oh, ich habe - ha! Ich habe meiner Familie schon Schlimmeres angetan ...
[deFemale] => Ha! Oh, ich habe - ha! Ich habe meiner Familie schon Schlimmeres angetan ...
)
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[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 154
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[152] => Array
(
[NodeId] => 152
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => EaKnC0A
[Text] => That blasted droid just keeps watching me....
[LocalizedText] => Array
(
[enMale] => That blasted droid just keeps watching me....
[frMale] => Ce maudit droïde n'arrête pas de me regarder.
[frFemale] => Ce maudit droïde n'arrête pas de me regarder.
[deMale] => Der verdammte Droide beobachtet mich die ganze Zeit ...
[deFemale] => Der verdammte Droide beobachtet mich die ganze Zeit ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
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(
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)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[153] => Array
(
[NodeId] => 153
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 163
)
[GenericNodeNumber] => 0
)
[154] => Array
(
[NodeId] => 154
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
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[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
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[155] => Array
(
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => ywEOc0A
[Text] => Take him away, get ready for the next round.
[LocalizedText] => Array
(
[enMale] => Take him away, get ready for the next round.
[frMale] => Emmenez-le, préparez-vous pour la prochaine étape.
[frFemale] => Emmenez-le, préparez-vous pour la prochaine étape.
[deMale] => Bringt ihn weg und bereitet Euch auf die nächste Runde vor.
[deFemale] => Bringt ihn weg und bereitet Euch auf die nächste Runde vor.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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(
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[GenericNodeNumber] => 0
)
[156] => Array
(
[NodeId] => 156
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
[0] => 157
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[GenericNodeNumber] => 0
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[157] => Array
(
[NodeId] => 157
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => ywEOc0A
[Text] => Take her away, get ready for the next round.
[LocalizedText] => Array
(
[enMale] => Take her away, get ready for the next round.
[frMale] => Emmenez-la, préparez-vous pour la prochaine étape.
[frFemale] => Emmenez-la, préparez-vous pour la prochaine étape.
[deMale] => Bringt sie weg und bereitet Euch auf die nächste Runde vor.
[deFemale] => Bringt sie weg und bereitet Euch auf die nächste Runde vor.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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(
[0] => 170
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[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[158] => Array
(
[NodeId] => 158
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 159
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[GenericNodeNumber] => 0
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[160] => Array
(
[NodeId] => 160
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 161
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[GenericNodeNumber] => 0
)
[162] => Array
(
[NodeId] => 162
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => ywEOc0A
[Text] => Get ready for the next round.
[LocalizedText] => Array
(
[enMale] => Get ready for the next round.
[frMale] => Préparez-vous pour la prochaine étape.
[frFemale] => Préparez-vous pour la prochaine étape.
[deMale] => Bereitmachen für die nächste Runde.
[deFemale] => Bereitmachen für die nächste Runde.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
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[0] => 164
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[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[164] => Array
(
[NodeId] => 164
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 165
)
[GenericNodeNumber] => 0
)
[165] => Array
(
[NodeId] => 165
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => EaKnC0A
[Text] => ...high pain threshold. Lapsing in and out....
[LocalizedText] => Array
(
[enMale] => ...high pain threshold. Lapsing in and out....
[frMale] => ... au seuil de la souffrance. Quelques défaillances...
[frFemale] => ... au seuil de la souffrance. Quelques défaillances...
[deMale] => ... hohe Schmerzschwelle. Wird immer wieder bewusstlos ...
[deFemale] => ... hohe Schmerzschwelle. Wird immer wieder bewusstlos ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
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[0] => 172
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[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[166] => Array
(
[NodeId] => 166
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => IpwjSE9
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 147
)
[GenericNodeNumber] => 0
)
[168] => Array
(
[NodeId] => 168
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
(
[0] => 169
)
[GenericNodeNumber] => 0
)
[170] => Array
(
[NodeId] => 170
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 171
)
[GenericNodeNumber] => 0
)
[172] => Array
(
[NodeId] => 172
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 210
[1] => 173
)
[GenericNodeNumber] => 0
)
[173] => Array
(
[NodeId] => 173
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => ywEOc0A
[Text] => Look, we could do this forever. Ready to talk?
[LocalizedText] => Array
(
[enMale] => Look, we could do this forever. Ready to talk?
[frMale] => Écoutez, ça peut durer une éternité. Vous allez vous décider à parler ?
[frFemale] => Écoutez, ça peut durer une éternité. Vous allez vous décider à parler ?
[deMale] => Also, wir können ewig so weitermachen. Redet Ihr jetzt?
[deFemale] => Also, wir können ewig so weitermachen. Redet Ihr jetzt?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 174
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[174] => Array
(
[NodeId] => 174
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Moff Zamar's report--it showed we didn't have enough troops.
[LocalizedText] => Array
(
[enMale] => Moff Zamar's report--it showed we didn't have enough troops.
[frMale] => Le rapport du Moff Zamar... il montrait qu'on manquait d'hommes.
[frFemale] => Le rapport du Moff Zamar... il montrait qu'on manquait d'hommes.
[deMale] => Moff Zamars Bericht - er zeigte, dass wir nicht genügend Truppen hatten.
[deFemale] => Moff Zamars Bericht - er zeigte, dass wir nicht genügend Truppen hatten.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 175
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[175] => Array
(
[NodeId] => 175
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => IpwjSE9
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 176
)
[GenericNodeNumber] => 0
)
[176] => Array
(
[NodeId] => 176
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Reinforcements are on the way. A new fleet from the Auril Sector... led by a Sith Lord.
[LocalizedText] => Array
(
[enMale] => Reinforcements are on the way. A new fleet from the Auril Sector... led by a Sith Lord.
[frMale] => Les renforts arrivent. Une nouvelle flotte du secteur Auril... menée par un Seigneur Sith.
[frFemale] => Les renforts arrivent. Une nouvelle flotte du secteur Auril... menée par un Seigneur Sith.
[deMale] => Verstärkungen sind auf dem Weg. Eine neue Flotte aus dem Auril-Sektor ... angeführt von einem Sith-Lord.
[deFemale] => Verstärkungen sind auf dem Weg. Eine neue Flotte aus dem Auril-Sektor ... angeführt von einem Sith-Lord.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 177
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[177] => Array
(
[NodeId] => 177
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => ywEOc0A
[Text] => Tell the boss. Now.
[LocalizedText] => Array
(
[enMale] => Tell the boss. Now.
[frMale] => Informez-en le chef. Maintenant.
[frFemale] => Informez-en le chef. Maintenant.
[deMale] => Sagt es dem Boss. Sofort.
[deFemale] => Sagt es dem Boss. Sofort.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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[0] => 178
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[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[178] => Array
(
[NodeId] => 178
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 179
)
[GenericNodeNumber] => 0
)
[179] => Array
(
[NodeId] => 179
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => ywEOc0A
[Text] => Relax. Vacation's over, you get to check out.
[LocalizedText] => Array
(
[enMale] => Relax. Vacation's over, you get to check out.
[frMale] => C'est bon. C'est terminé, allez vérifier.
[frFemale] => C'est bon. C'est terminé, allez vérifier.
[deMale] => Beruhigt Euch. Der Urlaub ist vorbei, Ihr könnt auschecken.
[deFemale] => Beruhigt Euch. Der Urlaub ist vorbei, Ihr könnt auschecken.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
(
)
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(
[0] => 180
[1] => 182
[2] => 181
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[180] => Array
(
[NodeId] => 180
[QuestRewardB62] => FqQmNu1
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Does that mean you're letting me go?
[LocalizedText] => Array
(
[enMale] => Does that mean you're letting me go?
[frMale] => Ça veut dire que vous me laissez partir ?
[frFemale] => Ça veut dire que vous me laissez partir ?
[deMale] => Heißt das, Ihr lasst mich gehen?
[deFemale] => Heißt das, Ihr lasst mich gehen?
)
[LocalizedOptionText] => Array
(
[enMale] => What happens now?
[frMale] => Et maintenant ?
[frFemale] => Et maintenant ?
[deMale] => Was passiert jetzt?
[deFemale] => Was passiert jetzt?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[eh31DtF] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[EwzbYcD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 194
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[181] => Array
(
[NodeId] => 181
[QuestRewardB62] => FqQmNu1
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] =>
[LocalizedText] => Array
(
[enMale] =>
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[LocalizedOptionText] => Array
(
[enMale] => [Feign unconsciousness]
[frMale] => [Simuler la perte de connaissance]
[frFemale] => [Simuler la perte de connaissance]
[deMale] => [Bewusstlosigkeit vortäuschen]
[deFemale] => [Bewusstlosigkeit vortäuschen]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[eh31DtF] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[esmw3O5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[EwzbYcD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[0UrSrCA] => Array
(
[Key] => 200
[Value] => Array
(
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[Text] => I've stayed here long enough.
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[frMale] => Je suis ici depuis assez longtemps.
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[deMale] => Ich war jetzt lange genug hier.
[deFemale] => Ich war jetzt lange genug hier.
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[frMale] => Entendu. [Attaquer]
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[deFemale] => Einverstanden. [Angreifen]
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[deFemale] => <<1>> ist dagegen.
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[Text] => Get a speeder prepped. We'll dump them in the park.
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[frMale] => Préparez un speeder. On va les balancer dans le parc.
[frFemale] => Préparez un speeder. On va les balancer dans le parc.
[deMale] => Bereitet einen Gleiter vor. Wir werfen sie in den Park.
[deFemale] => Bereitet einen Gleiter vor. Wir werfen sie in den Park.
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[Text] => Get a speeder prepped. We'll dump her in the park.
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[frMale] => Préparez un speeder. On va la balancer dans le parc.
[frFemale] => Préparez un speeder. On va la balancer dans le parc.
[deMale] => Bereitet einen Gleiter vor. Wir werfen sie in den Park.
[deFemale] => Bereitet einen Gleiter vor. Wir werfen sie in den Park.
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[frFemale] => Préparez un speeder. On va le balancer dans le parc.
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[deFemale] => Bereitet einen Gleiter vor. Wir werfen ihn in den Park.
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[Text] => You sure?
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[Text] => Those are the orders. Murdering an Imperial officer draws suspicion--the boss has someone else to do that.
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[enMale] => Those are the orders. Murdering an Imperial officer draws suspicion--the boss has someone else to do that.
[frMale] => Ce sont les ordres. Tuer un officier impérial attire les soupçons... le chef a quelqu'un d'autre pour le faire.
[frFemale] => Ce sont les ordres. Tuer un officier impérial attire les soupçons... le chef a quelqu'un d'autre pour le faire.
[deMale] => So lautet der Befehl. Der Mord an einem imperialen Offizier würde Misstrauen erregen - das überlässt der Boss jemand anderem.
[deFemale] => So lautet der Befehl. Der Mord an einem imperialen Offizier würde Misstrauen erregen - das überlässt der Boss jemand anderem.
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[Text] => I kill you, the Empire gets suspicious--but there's a dangerous planet out there.
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[enMale] => I kill you, the Empire gets suspicious--but there's a dangerous planet out there.
[frMale] => Je vais vous tuer, l'Empire est méfiant... mais il y a une planète dangereuse dans les environs.
[frFemale] => Je vais vous tuer, l'Empire est méfiant... mais il y a une planète dangereuse dans les environs.
[deMale] => Wenn ich Euch töte, wird das Imperium misstrauisch. Aber der Planet da draußen ist gefährlich.
[deFemale] => Wenn ich Euch töte, wird das Imperium misstrauisch. Aber der Planet da draußen ist gefährlich.
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[Text] => The numbers--they showed we were going to lose, so Lord Razer sent for reinforcements before he died. A fleet from the Auril Sector....
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[enMale] => The numbers--they showed we were going to lose, so Lord Razer sent for reinforcements before he died. A fleet from the Auril Sector....
[frMale] => Les chiffres... ils montraient qu'on allait perdre, alors le Seigneur Razer a envoyé des renforts avant de mourir. Une flotte du secteur Auril...
[frFemale] => Les chiffres... ils montraient qu'on allait perdre, alors le Seigneur Razer a envoyé des renforts avant de mourir. Une flotte du secteur Auril...
[deMale] => Laut den Zahlen ... war klar, dass wir verlieren würden, also hat Lord Razer vor seinem Tod Verstärkung geschickt. Eine Flotte aus dem Auril-Sektor.
[deFemale] => Laut den Zahlen ... war klar, dass wir verlieren würden, also hat Lord Razer vor seinem Tod Verstärkung geschickt. Eine Flotte aus dem Auril-Sektor.
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[Text] => That was easy.
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[frMale] => Un jeu d'enfant.
[frFemale] => Un jeu d'enfant.
[deMale] => Das war einfach.
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[Text] => Check and see if he was lying.
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[frMale] => Vérifiez s'il a menti.
[frFemale] => Vérifiez s'il a menti.
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[deFemale] => Findet heraus, ob er gelogen hat.
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[Text] => Check and see if she was lying.
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[frMale] => Vérifiez si elle a menti.
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[deFemale] => Findet heraus, ob sie gelogen hat.
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[Text] => Yes, sir.
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[frFemale] => Oui, chef.
[deMale] => Ja, Sir.
[deFemale] => Ja, Sir.
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[Text] => You said Lord Scourge sent for reinforcements?
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[frMale] => Vous dites que le Seigneur Scourge a envoyé des renforts ?
[frFemale] => Vous dites que le Seigneur Scourge a envoyé des renforts ?
[deMale] => Ihr sagtet, Lord Scourge hat Verstärkung geschickt?
[deFemale] => Ihr sagtet, Lord Scourge hat Verstärkung geschickt?
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[Text] => Lord Razer. Please--I told you the truth.
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[frMale] => Le Seigneur Razer. Pitié... je vous ai dit la vérité.
[frFemale] => Le Seigneur Razer. Pitié... je vous ai dit la vérité.
[deMale] => Lord Razer. Bitte - ich habe die Wahrheit gesagt.
[deFemale] => Lord Razer. Bitte - ich habe die Wahrheit gesagt.
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[Text] => We're not getting anything new. Tell the boss.
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[frMale] => Rien de nouveau. Informez-en le chef.
[frFemale] => Rien de nouveau. Informez-en le chef.
[deMale] => Wir bekommen nichts Neues. Sagt es dem Boss.
[deFemale] => Wir bekommen nichts Neues. Sagt es dem Boss.
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[Text] => Ah! Blast it!
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[frMale] => Ah ! Bon sang !
[frFemale] => Ah ! Bon sang !
[deMale] => Ah! Verdammt!
[deFemale] => Ah! Verdammt!
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[Text] => You want to wait a little longer next time? Let's move!
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[frMale] => Tu pourras attendre encore plus longtemps la prochaine fois ? Allons-y !
[frFemale] => Tu pourras attendre encore plus longtemps la prochaine fois ? Allons-y !
[deMale] => Wollt Ihr nächstes Mal noch länger warten? Gehen wir!
[deFemale] => Wollt Ihr nächstes Mal noch länger warten? Gehen wir!
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[Text] => We didn't suffer like you did. Let's go.
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[frMale] => Nous n'avons pas souffert comme vous. Allons-y.
[frFemale] => Nous n'avons pas souffert comme vous. Allons-y.
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[deFemale] => Wir haben nicht so gelitten wie Ihr. Gehen wir.
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[Text] => I'm glad you're okay, sir. Let's go.
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[frMale] => Heureuse de vous voir en forme, chef. Allons-y.
[frFemale] => Heureuse de vous voir en forme, chef. Allons-y.
[deMale] => Ich bin froh, dass es Euch gutgeht. Gehen wir.
[deFemale] => Ich bin froh, dass es Euch gutgeht. Gehen wir.
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[Text] => You put on a good show. Let's find some payback, shall we?
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[enMale] => You put on a good show. Let's find some payback, shall we?
[frMale] => Vous avez fait un grand numéro. Allons prendre notre revanche.
[frFemale] => Vous avez fait un grand numéro. Allons prendre notre revanche.
[deMale] => Ihr habt Euch sehr gut gehalten. Das werden die noch büßen.
[deFemale] => Ihr habt Euch sehr gut gehalten. Das werden die noch büßen.
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[Text] => I saw you approach your threshold. Now I know what you can take.
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[frMale] => J'ai vu que vous approchiez de votre limite. Maintenant, je sais ce que vous pouvez endurer.
[frFemale] => J'ai vu que vous approchiez de votre limite. Maintenant, je sais ce que vous pouvez endurer.
[deMale] => Ich habe Sie an Ihrer Grenze gesehen. Jetzt weiß ich, was Sie aushalten.
[deFemale] => Ich habe Sie an Ihrer Grenze gesehen. Jetzt weiß ich, was Sie aushalten.
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[Text] => You don't look good. I don't feel good. But I think the scum bought it.
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[enMale] => You don't look good. I don't feel good. But I think the scum bought it.
[frMale] => Tu n'as pas l'air en forme, et moi non plus. Mais je crois que ces pourritures ont avalé le morceau.
[frFemale] => Tu n'as pas l'air en forme, et moi non plus. Mais je crois que ces pourritures ont avalé le morceau.
[deMale] => Ihr seht nicht gut aus und ich fühl mich nicht gut. Aber ich glaub, die haben es Euch abgekauft.
[deFemale] => Ihr seht nicht gut aus und ich fühl mich nicht gut. Aber ich glaub, die haben es Euch abgekauft.
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[Text] => Move slowly. You did your job. You should be proud.
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[enMale] => Move slowly. You did your job. You should be proud.
[frMale] => Avancez doucement. Vous avez fait votre travail. Vous pouvez être fier.
[frFemale] => Avancez doucement. Vous avez fait votre travail. Vous pouvez être fière.
[deMale] => Schont Euch noch etwas. Ihr habt Euren Job erledigt und könnt stolz sein.
[deFemale] => Schont Euch noch etwas. Ihr habt Euren Job erledigt und könnt stolz sein.
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[Text] => You were wonderful, sir. I think they believed you.
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[frMale] => Vous avez été formidable, chef. Je crois qu'ils vous ont cru.
[frFemale] => Vous avez été formidable, chef. Je crois qu'ils vous ont crue.
[deMale] => Ihr wart wunderbar. Sie haben Euch das sicher abgenommen.
[deFemale] => Ihr wart wunderbar. Sie haben Euch das sicher abgenommen.
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[Text] => You won't feel quite right for a while, but I don't see any permanent damage. Good work.
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[frMale] => Vous allez avoir mal pendant un moment, mais vous ne devriez pas avoir de séquelles. Bon travail.
[frFemale] => Vous allez avoir mal pendant un moment, mais vous ne devriez pas avoir de séquelles. Bon travail.
[deMale] => Ihr werdet Euch eine Weile unwohl fühlen, aber ich sehe keine permanenten Schäden. Gute Arbeit.
[deFemale] => Ihr werdet Euch eine Weile unwohl fühlen, aber ich sehe keine permanenten Schäden. Gute Arbeit.
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[Text] => Three hours and seventeen minutes longer, and you would have succumbed. Now I know.
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[enMale] => Three hours and seventeen minutes longer, and you would have succumbed. Now I know.
[frMale] => Trois heures et dix-sept minutes de plus, et vous auriez succombé. Maintenant, je le sais.
[frFemale] => Trois heures et dix-sept minutes de plus, et vous auriez succombé. Maintenant, je le sais.
[deMale] => Drei Stunden und 17 Minuten länger und Sie wären zusammengebrochen. Jetzt weiß ich Bescheid.
[deFemale] => Drei Stunden und 17 Minuten länger und Sie wären zusammengebrochen. Jetzt weiß ich Bescheid.
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[Text] => You could start running. Me, I'd start saying goodbye.
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[frMale] => Vous pouvez commencer à courir. Moi, je vais commencer à vous dire au revoir.
[frFemale] => Vous pouvez commencer à courir. Moi, je vais commencer à vous dire au revoir.
[deMale] => Geht nur. Aber sagt lieber schon mal Lebewohl.
[deFemale] => Geht nur. Aber sagt lieber schon mal Lebewohl.
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[Text] => ...twelve drinks, three burning buildings and one beautiful woman. We will dedicate this evening to history!
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[frMale] => ... Une dizaine de cocktails, trois bâtiments en feu et une magnifique femme. Cette soirée va entrer dans l'histoire !
[frFemale] => ... Une dizaine de cocktails, trois bâtiments en feu et une magnifique femme. Cette soirée va entrer dans l'histoire !
[deMale] => ... zwölf Drinks, drei brennende Gebäude und eine schöne Frau. Dieser Abend geht in die Geschichte ein!
[deFemale] => ... zwölf Drinks, drei brennende Gebäude und eine schöne Frau. Dieser Abend geht in die Geschichte ein!
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[Text] => ...twelve drinks, three burning buildings and a ship full of beautiful women. We will dedicate this evening to history!
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[frMale] => ... Une dizaine de cocktails, trois bâtiments en feu et un vaisseau plein de magnifiques femmes. Cette soirée va entrer dans l'histoire !
[frFemale] => ... Une dizaine de cocktails, trois bâtiments en feu et un vaisseau plein de magnifiques femmes. Cette soirée va entrer dans l'histoire !
[deMale] => ... zwölf Drinks, drei brennende Gebäude und ein Schiff voller schöner Frauen. Dieser Abend geht in die Geschichte ein!
[deFemale] => ... zwölf Drinks, drei brennende Gebäude und ein Schiff voller schöner Frauen. Dieser Abend geht in die Geschichte ein!
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[Text] => What the hell?
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[frMale] => Qu'est-ce que c'est ?
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[deMale] => Was um alles in der Welt ... ?
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[Text] => It's a masquerade gone mad.
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[frMale] => Cette fête est irréelle.
[frFemale] => Cette fête est irréelle.
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[deFemale] => Ein Maskenball voller Irrer.
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[Text] => What are they celebrating?
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[frMale] => Qu'est-ce qu'ils fêtent ?
[frFemale] => Qu'est-ce qu'ils fêtent ?
[deMale] => Was feiern sie denn?
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[Text] => He certainly seems cheerful.
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[frMale] => Il est très accueillant.
[frFemale] => Il est très accueillant.
[deMale] => Der scheint ja gehobener Stimmung zu sein.
[deFemale] => Der scheint ja gehobener Stimmung zu sein.
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[Text] => There are weapons here. They are concealed.
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[frMale] => Il y a des armes ici. Elles sont cachées.
[frFemale] => Il y a des armes ici. Elles sont cachées.
[deMale] => Hier gibt es Waffen. Sie sind verborgen.
[deFemale] => Hier gibt es Waffen. Sie sind verborgen.
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[Text] => Welcome to the festivities. May I offer you a costume?
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[enMale] => Welcome to the festivities. May I offer you a costume?
[frMale] => Bienvenue à la fête. Puis-je vous offrir un costume ?
[frFemale] => Bienvenue à la fête. Puis-je vous offrir un costume ?
[deMale] => Willkommen zum Fest. Darf ich Ihnen ein Kostüm anbieten?
[deFemale] => Willkommen zum Fest. Darf ich Ihnen ein Kostüm anbieten?
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[Text] => Who are all these people? What is this ship?
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[frMale] => Qui sont ces gens ? Qu'est-ce que ce vaisseau ?
[frFemale] => Qui sont ces gens ? Qu'est-ce que ce vaisseau ?
[deMale] => Wer sind all diese Leute? Und was ist das für ein Schiff?
[deFemale] => Wer sind all diese Leute? Und was ist das für ein Schiff?
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[enMale] => What's going on here?
[frMale] => Qu'est-ce qui se passe ici ?
[frFemale] => Qu'est-ce qui se passe ici ?
[deMale] => Was geht denn hier vor sich?
[deFemale] => Was geht denn hier vor sich?
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[Text] => This is the Apocalypse Barge. Our guests are the most important and influential people on Corellia, here to enjoy themselves one last time.
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[enMale] => This is the Apocalypse Barge. Our guests are the most important and influential people on Corellia, here to enjoy themselves one last time.
[frMale] => C'est la Péniche de l'Apocalypse. Nos invités sont les personnages les plus importants et les plus influents de Corellia. Ils sont ici pour se divertir une dernière fois.
[frFemale] => C'est la Péniche de l'Apocalypse. Nos invités sont les personnages les plus importants et les plus influents de Corellia. Ils sont ici pour se divertir une dernière fois.
[deMale] => Wir sind hier auf dem Apokalypsen-Partyschiff. Unsere Gäste sind die wichtigsten und einflussreichsten Leute von Corellia. Sie wollen sich noch ein letztes Mal amüsieren.
[deFemale] => Wir sind hier auf dem Apokalypsen-Partyschiff. Unsere Gäste sind die wichtigsten und einflussreichsten Leute von Corellia. Sie wollen sich noch ein letztes Mal amüsieren.
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[Text] => The war will see our planet ruined! And we will see the war from above!
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[enMale] => The war will see our planet ruined! And we will see the war from above!
[frMale] => La guerre va anéantir notre planète ! Et nous allons y assister aux premières loges !
[frFemale] => La guerre va anéantir notre planète ! Et nous allons y assister aux premières loges !
[deMale] => Dieser Krieg ruiniert unseren Planeten. Und wir schauen von oben dabei zu!
[deFemale] => Dieser Krieg ruiniert unseren Planeten. Und wir schauen von oben dabei zu!
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[Text] => As you can see, I must have forgotten mine.
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[frMale] => Comme tu le vois, j'ai dû oublier le mien.
[frFemale] => Comme tu le vois, j'ai dû oublier le mien.
[deMale] => Wie du siehst, habe ich meins vergessen.
[deFemale] => Wie du siehst, habe ich meins vergessen.
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[frMale] => Peut-être plus tard...
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[deMale] => Später vielleicht ...
[deFemale] => Später vielleicht ...
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[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => N7qgAJ7
[Text] => It's quite alright.
[LocalizedText] => Array
(
[enMale] => It's quite alright.
[frMale] => Cela ne fait rien.
[frFemale] => Cela ne fait rien.
[deMale] => Das macht nichts.
[deFemale] => Das macht nichts.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 292
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[292] => Array
(
[NodeId] => 292
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 293
)
[GenericNodeNumber] => 0
)
[293] => Array
(
[NodeId] => 293
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => N7qgAJ7
[Text] => Please, enjoy the party.
[LocalizedText] => Array
(
[enMale] => Please, enjoy the party.
[frMale] => Je vous en prie, profitez de la fête.
[frFemale] => Je vous en prie, profitez de la fête.
[deMale] => Viel Spaß auf der Party!
[deFemale] => Viel Spaß auf der Party!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 326
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[295] => Array
(
[NodeId] => 295
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm not in the mood to celebrate.
[LocalizedText] => Array
(
[enMale] => I'm not in the mood to celebrate.
[frMale] => Je ne suis pas d'humeur à faire la fête.
[frFemale] => Je ne suis pas d'humeur à faire la fête.
[deMale] => Mir ist nicht nach Feiern zumute.
[deFemale] => Mir ist nicht nach Feiern zumute.
)
[LocalizedOptionText] => Array
(
[enMale] => Out of my way.
[frMale] => Du balai.
[frFemale] => Du balai.
[deMale] => Geh mir aus dem Weg.
[deFemale] => Geh mir aus dem Weg.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 296
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[296] => Array
(
[NodeId] => 296
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => N7qgAJ7
[Text] => That is unfortunate. Please try to enjoy the party.
[LocalizedText] => Array
(
[enMale] => That is unfortunate. Please try to enjoy the party.
[frMale] => C'est malheureux. Essayez d'en profiter.
[frFemale] => C'est malheureux. Essayez d'en profiter.
[deMale] => Das ist schade. Ich wünsche Ihnen trotzdem viel Spaß auf der Party.
[deFemale] => Das ist schade. Ich wünsche Ihnen trotzdem viel Spaß auf der Party.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 249
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[298] => Array
(
[NodeId] => 298
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => N7qgAJ7
[Text] => Please enjoy your stay.
[LocalizedText] => Array
(
[enMale] => Please enjoy your stay.
[frMale] => Profitez bien de votre séjour.
[frFemale] => Profitez bien de votre séjour.
[deMale] => Ich wünsche Ihnen einen angenehmen Aufenthalt.
[deFemale] => Ich wünsche Ihnen einen angenehmen Aufenthalt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.corellia.class.agent.hunter
[GenericNodeNumber] => 0
)
[327] => Array
(
[NodeId] => 327
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 328
)
[GenericNodeNumber] => 0
)
[329] => Array
(
[NodeId] => 329
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 336
)
[GenericNodeNumber] => 0
)
[330] => Array
(
[NodeId] => 330
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 335
)
[GenericNodeNumber] => 0
)
[331] => Array
(
[NodeId] => 331
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 334
)
[GenericNodeNumber] => 0
)
[332] => Array
(
[NodeId] => 332
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 333
)
[GenericNodeNumber] => 0
)
[337] => Array
(
[NodeId] => 337
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[20] => 17
[22] => 17
[33] => 19
[37] => 31
[39] => 19
[44] => 15
[51] => 40
[52] => 41
[53] => 48
[54] => 19
[56] => 19
[57] => 15
[64] => 15
[69] => 19
[71] => 19
[96] => 88
[102] => 99
[114] => 81
[120] => 107
[121] => 109
[122] => 108
[123] => 110
[124] => 111
[131] => 113
[132] => 113
[134] => 113
[137] => 81
[141] => 81
[159] => 155
[161] => 157
[163] => 162
[169] => 165
[171] => 165
[192] => 187
[193] => 187
[198] => 142
[208] => 206
[209] => 145
[213] => 178
[233] => 224
[237] => 232
[239] => 232
[240] => 232
[241] => 232
[242] => 232
[250] => 127
[314] => 271
[315] => 274
[316] => 277
[317] => 280
[318] => 283
[320] => 283
[321] => 283
[322] => 283
[323] => 283
[324] => 293
[326] => 249
[328] => 221
[333] => 221
[334] => 221
[335] => 221
[336] => 221
[338] => 232
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.corellia.class.agent.hunter
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => EwzbYcD
[1] => eh31DtF
[2] => esmw3O5
[3] => 0UrSrCA
)
[LocalizedName] => Array
(
[enMale] => cnv.location.corellia.class.agent.hunter
[frMale] => cnv.location.corellia.class.agent.hunter
[deMale] => cnv.location.corellia.class.agent.hunter
)
[Id] => 16141127444187453870
[Base62Id] => hXaQ8U4
[Fqn] => cnv.location.corellia.class.agent.hunter
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => FqQmNu1
)
[npcStartsCnv] => Array
(
[0] => IpwjSE9
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 4.0.0
[hash] => 309912112
[removed_in] =>
[changed_fields] => Array
(
[0] => AffectionNpcB62
[1] => NodeLookup
[2] => AffectionNcoB62
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.3.0
[2] => 2.3.1
)
)