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cnv.location.balmorra.world.data_corruption.rutau

  • 5. - The scans are good. Some day, we'll take this factory.
  • 4. - You're alive! And not only that, my comlink is picking up signals again. Is everything uploaded?
    Progresses:
    • 100. Option - All viruses are in.Player - That network should be choking on malicious programs.
    • 99. Option - It wasn't so bad.Player - I ran into some trouble, but it's all over now.
    • 101. Option - Those droids nearly killed me!Player - It's done, but I found out firsthand why the Empire hasn't taken that factory.
      • 115. - Now it's my turn. I'll aim our scanners at the Okara Droid Factory to measure the extent of the damage the viruses caused.
        • 117. - If the computer core shuts the probes down, I can record how long a window that creates for future assaults.
          • 122. Option - I'll go now.Player - I'll leave you to it.
            +200 Influence : approves.
          • 119. Option - Then get help, okay?Player - Would it matter if I told you to go back to base and get medical attention?
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 131. - Sure, and I will. Their anti-air defenses should be compromised, so I'll creep out of here when it's safe.
          • 160. Option - Still deranged, I see.Player - You are nuts.
            +200 Influence : approves.
            • 137. - Ha! No, scanning from here is no risk compared to what you just did. I'll find a secure spot and call a medical ship soon.
              • 133. - I cannot express what your success will mean. Not to me--I'm nothing--but to the families of the men who died for this mission.
                • 169. - Those soldiers did not fail their Empire, nor did their Empire fail them.
                  • 140. <Conversation Exit>
  • 3. - You go. I've got to disinfect this plasma burn.
  • 2. - Get down! The droid patrols will spot you.
    Progresses:
    • 6. <Non-dialogue segment.>
      • 7. - Apologies for shouting, my lord. But if they find one of us, they'll find all of us.
      • 54. - Sorry to be jumpy, but if they find one of us, they'll find all of us.
        • 9. - I'm Lieutenant Rutau, Fifth Infantry, Second Battalion, Besh Company. I'd say First Platoon, but there isn't one anymore.
          • 143. Option - Ran into unexpected trouble?Player - Military intelligence not do its job?
            • 156. - It wasn't worse than most of the recon we get. We were going for the Okara factory to upload viruses.
          • 144. Option - Was it your fault?Player - Sole survivors are either cowards or fighters. Which are you?
            • 153. - If I fought any less hard, I'd be with the rest of them, my lord. Ask this wreckage here.
          • 145. Option - I see droid wreckage, too.Player - I see you gave as good as you got.
            +200 Influence : approves.
            • 150. - It was a total loss on both sides. Our platoon was headed to the Okara Droid Factory to upload viruses.
          • 146. Option - I see you know pain, then.Player - Your passions are evident on your face.
            • 147. - Yeah well, I shot so many droids I went numb, but I'm here and the one that got me is wreckage.
          • 161. Option - I've been searching for you.Player - Major Tyrus sent me to find your platoon. What happened?
            • 14. - A slaughter. We were on our way to upload viruses into the network of the Okara Droid Factory.
              • 32. - A probe spotted us, and pretty soon, battle droids had us surrounded.
          • 12. Option - You look injured.Player - Your ankle is charred down to the bone. You need a medevac out of here.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 13. - Oh, that. I knocked over a droid, and he shot me from the ground while I was slagging the others. That faceless one there is him.
              • 22. - It's one of the many droid patrols from the Okara factory. They spotted us uploading a virus, surrounded us... it was ruthless.
                • 16. - Droids aren't like people. They don't retreat. They don't accept surrender. They just keep exterminating. So now it's up to me.
                  • 35. Option - You expect to do this alone?Player - How can you succeed where a platoon failed?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 38. - It's an acceptable risk. I'm not worth more than any of the rest who died here. I'm just luckier.
                  • 37. Option - And me. Right?Player - Is there anything I can do for you?
                    • 51. - No, no, I can shoot and move. I think some of the bone is still intact.
                  • 36. Option - That's beyond stupid.Player - You're wounded and alone. You're asking to get killed.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 45. - Pain is in the mind. This ankle looks bad, but it's not an essential bone. The mission is what matters.
                      • 47. - If I can ambush enough patrols of battle droids, I can upload my packets and run before my painkiller wears off.
                        • 49. - What else can I do? I'm not going to ask you to go where I wouldn't.
                          • 71. Option - Brave, but I'm more suited.Player - Your courage is admirable, but unnecessary. Give me the viruses.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 64. - Hmm, you do have a maneuverability advantage... if you're keen to do it, I guess that's best.
                          • 59. Option - You're an idiot. Stay here.Player - If you refuse assistance, then your fate is your own.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            • 79. - If you're going to insist, I'll do just that. Good luck.
                          • 159. Option - I go into trouble frequently.Player - Sounds dangerous. I'm in.
                            +200 Influence : approves.
                            • 76. - Ha! I've had sergeants like you. Promoted every one.
                              • 66. - Here are the virus packets. Your targets are the probe droids that travel with patrol escorts of battle droids.
                                • 68. - Destroy the battle droids, then use this security spike to crack the probes. They'll upload the viruses right into their network.
                                  • 96. <Conversation Exit>
  • 1. - This is my hiding spot. Not yours.
  • 104. - Our gunners brought some weaponry for dealing with droids. I should have given it to you in the first place.
    Progresses:
    • 105. <Non-dialogue segment.>
      • 102. - I have to admit, I thought you'd be finished. I'd completely forgotten something before you left and was kicking myself.
        • 103. <Conversation Exit>
      • 106. - Take it anyway. Maybe it will serve you in the future.
        • 107. Option - Thank you.Player - I appreciate the sentiment.
          • 113. - I wish I could say it was the pain clouding my judgment, but there's no excuse for not properly arming you.
        • 162. Option - Better than nothing.Player - It will do.
        • 109. Option - That's not necessary.Player - Keep your technology. My weapons are the Force and my will.
        • 110. Option - That's not necessary.Player - Your men relied on them and died. I will not make the same mistake.
        • 111. Option - That's not necessary.Player - I did fine with standard-issue tech. Keep it for the trip home.
        • 112. Option - That's not necessary.Player - Nice thought, but I've already got a working method. Keep it.
          • 123. - Okay. It certainly is impressive that you succeeded anyway.
            • 124. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra.world.data_corruption.rutau
Other Sites:
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            "Text": "You're alive! And not only that, my comlink is picking up signals again. Is everything uploaded?",
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            "Text": "The scans are good. Some day, we'll take this factory.",
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            "Text": "I'm Lieutenant Rutau, Fifth Infantry, Second Battalion, Besh Company. I'd say First Platoon, but there isn't one anymore.",
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            "Text": "Your ankle is charred down to the bone. You need a medevac out of here.",
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            "Text": "Oh, that. I knocked over a droid, and he shot me from the ground while I was slagging the others. That faceless one there is him.",
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            "Text": "A slaughter. We were on our way to upload viruses into the network of the Okara Droid Factory.",
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                "enMale": "A slaughter. We were on our way to upload viruses into the network of the Okara Droid Factory.",
                "frMale": "Un vrai massacre. On se rendait \u00e0 l'usine de dro\u00efdes d'Okara pour infester leur r\u00e9seau de virus.",
                "frFemale": "Un vrai massacre. On se rendait \u00e0 l'usine de dro\u00efdes d'Okara pour infester leur r\u00e9seau de virus.",
                "deMale": "Ein Blutbad. Wir waren auf dem Weg, um Viren in das Netzwerk der Okara-Droidenfabrik einzuspeisen.",
                "deFemale": "Ein Blutbad. Wir waren auf dem Weg, um Viren in das Netzwerk der Okara-Droidenfabrik einzuspeisen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Droids aren't like people. They don't retreat. They don't accept surrender. They just keep exterminating. So now it's up to me.",
            "LocalizedText": {
                "enMale": "Droids aren't like people. They don't retreat. They don't accept surrender. They just keep exterminating. So now it's up to me.",
                "frMale": "Les dro\u00efdes sont des combattants hors normes. Ils ne battent pas en retraite. Ils ne se rendent jamais. Ils exterminent, encore et encore. C'est \u00e0 moi de jouer maintenant.",
                "frFemale": "Les dro\u00efdes sont des combattants hors normes. Ils ne battent pas en retraite. Ils ne se rendent jamais. Ils exterminent, encore et encore. C'est \u00e0 moi de jouer maintenant.",
                "deMale": "Droiden sind nicht wie Leute. Sie ziehen sich nicht zur\u00fcck. Sie akzeptieren keine Kapitulation. Sie t\u00f6ten einfach weiter. Jetzt h\u00e4ngt es also von mir ab.",
                "deFemale": "Droiden sind nicht wie Leute. Sie ziehen sich nicht zur\u00fcck. Sie akzeptieren keine Kapitulation. Sie t\u00f6ten einfach weiter. Jetzt h\u00e4ngt es also von mir ab."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "It's one of the many droid patrols from the Okara factory. They spotted us uploading a virus, surrounded us... it was ruthless.",
            "LocalizedText": {
                "enMale": "It's one of the many droid patrols from the Okara factory. They spotted us uploading a virus, surrounded us... it was ruthless.",
                "frMale": "C'est l'un des nombreux dro\u00efdes de l'usine d'Okara. Ils nous ont rep\u00e9r\u00e9s alors qu'on propageait un virus... et \u00e7a a mal tourn\u00e9.",
                "frFemale": "C'est l'un des nombreux dro\u00efdes de l'usine d'Okara. Ils nous ont rep\u00e9r\u00e9s alors qu'on propageait un virus... et \u00e7a a mal tourn\u00e9.",
                "deMale": "Eine der zahlreichen Droiden-Patrouillen der Okara-Fabrik. Sie haben uns entdeckt, als wir einen Virus hochgeladen haben, uns umzingelt und ... es war grausam.",
                "deFemale": "Eine der zahlreichen Droiden-Patrouillen der Okara-Fabrik. Sie haben uns entdeckt, als wir einen Virus hochgeladen haben, uns umzingelt und ... es war grausam."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "zpuqI8A",
            "Text": "A probe spotted us, and pretty soon, battle droids had us surrounded.",
            "LocalizedText": {
                "enMale": "A probe spotted us, and pretty soon, battle droids had us surrounded.",
                "frMale": "Une sonde nous a rep\u00e9r\u00e9s et on s'est rapidement fait encercler par des dro\u00efdes de combat.",
                "frFemale": "Une sonde nous a rep\u00e9r\u00e9s et on s'est rapidement fait encercler par des dro\u00efdes de combat.",
                "deMale": "Ein Suchdroide hat uns entdeckt und kurz danach waren wir von Kampfdroiden umzingelt.",
                "deFemale": "Ein Suchdroide hat uns entdeckt und kurz danach waren wir von Kampfdroiden umzingelt."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "How can you succeed where a platoon failed?",
            "LocalizedText": {
                "enMale": "How can you succeed where a platoon failed?",
                "frMale": "Vous pensez r\u00e9ussir l\u00e0 o\u00f9 toute une section a \u00e9chou\u00e9 ?",
                "frFemale": "Vous pensez r\u00e9ussir l\u00e0 o\u00f9 toute une section a \u00e9chou\u00e9 ?",
                "deMale": "Wie k\u00f6nnt Ihr Erfolg haben, wo ein ganzer Zug gescheitert ist?",
                "deFemale": "Wie k\u00f6nnt Ihr Erfolg haben, wo ein ganzer Zug gescheitert ist?"
            },
            "LocalizedOptionText": {
                "enMale": "You expect to do this alone?",
                "frMale": "Vous comptez vous en charger tout seul ?",
                "frFemale": "Vous comptez vous en charger tout seul ?",
                "deMale": "Wollt Ihr das alleine schaffen?",
                "deFemale": "Wollt Ihr das alleine schaffen?"
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.balmorra.world.data_corruption.rutau",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're wounded and alone. You're asking to get killed.",
            "LocalizedText": {
                "enMale": "You're wounded and alone. You're asking to get killed.",
                "frMale": "Vous \u00eates seul et bless\u00e9. C'est du suicide.",
                "frFemale": "Vous \u00eates seul et bless\u00e9. C'est du suicide.",
                "deMale": "Ihr seid verwundet und allein. Ihr wollt wohl unbedingt sterben.",
                "deFemale": "Ihr seid verwundet und allein. Ihr wollt wohl unbedingt sterben."
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            "LocalizedOptionText": {
                "enMale": "That's beyond stupid.",
                "frMale": "Dites-moi que je r\u00eave.",
                "frFemale": "Dites-moi que je r\u00eave.",
                "deMale": "Das ist mehr als dumm.",
                "deFemale": "Das ist mehr als dumm."
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                "dpkUWgA": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there anything I can do for you?",
            "LocalizedText": {
                "enMale": "Is there anything I can do for you?",
                "frMale": "Je peux me rendre utile\u00a0?",
                "frFemale": "Je peux me rendre utile\u00a0?",
                "deMale": "Gibt es etwas, das ich tun kann?",
                "deFemale": "Gibt es etwas, das ich tun kann?"
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            "LocalizedOptionText": {
                "enMale": "And me. Right?",
                "frMale": "Je vais vous aider.",
                "frFemale": "Je vais vous aider.",
                "deMale": "Und von mir. Oder nicht?",
                "deFemale": "Und von mir. Oder nicht?"
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "It's an acceptable risk. I'm not worth more than any of the rest who died here. I'm just luckier.",
            "LocalizedText": {
                "enMale": "It's an acceptable risk. I'm not worth more than any of the rest who died here. I'm just luckier.",
                "frMale": "Le risque est acceptable. Je ne vaux pas mieux que tous ceux qui sont morts ici. J'ai plus de chance, c'est tout.",
                "frFemale": "Le risque est acceptable. Je ne vaux pas mieux que tous ceux qui sont morts ici. J'ai plus de chance, c'est tout.",
                "deMale": "Das ist ein annehmbares Risiko. Ich bin nicht mehr wert als die anderen, die hier gestorben sind. Ich hab nur mehr Gl\u00fcck.",
                "deFemale": "Das ist ein annehmbares Risiko. Ich bin nicht mehr wert als die anderen, die hier gestorben sind. Ich hab nur mehr Gl\u00fcck."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Pain is in the mind. This ankle looks bad, but it's not an essential bone. The mission is what matters.",
            "LocalizedText": {
                "enMale": "Pain is in the mind. This ankle looks bad, but it's not an essential bone. The mission is what matters.",
                "frMale": "La douleur, c'est dans la t\u00eate. Ma cheville est salement amoch\u00e9e, mais ce n'est pas si grave. Ce qui compte, c'est la mission.",
                "frFemale": "La douleur, c'est dans la t\u00eate. Ma cheville est salement amoch\u00e9e, mais ce n'est pas si grave. Ce qui compte, c'est la mission.",
                "deMale": "Schmerz gibt es nur im Kopf. Der Kn\u00f6chel sieht schlimm aus, aber der Knochen ist nicht lebenswichtig. Die Mission ist das Entscheidende.",
                "deFemale": "Schmerz gibt es nur im Kopf. Der Kn\u00f6chel sieht schlimm aus, aber der Knochen ist nicht lebenswichtig. Die Mission ist das Entscheidende."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "If I can ambush enough patrols of battle droids, I can upload my packets and run before my painkiller wears off.",
            "LocalizedText": {
                "enMale": "If I can ambush enough patrols of battle droids, I can upload my packets and run before my painkiller wears off.",
                "frMale": "Si je r\u00e9ussis une embuscade, j'aurai le temps de charger les virus avant que mes antidouleurs ne fassent plus effet.",
                "frFemale": "Si je r\u00e9ussis une embuscade, j'aurai le temps de charger les virus avant que mes antidouleurs ne fassent plus effet.",
                "deMale": "Wenn ich gen\u00fcgend Patrouillen von Kampfdroiden in einen Hinterhalt locken kann, kann ich meine Pakete hochladen und verschwinden, bevor die Schmerzmittel nachlassen.",
                "deFemale": "Wenn ich gen\u00fcgend Patrouillen von Kampfdroiden in einen Hinterhalt locken kann, kann ich meine Pakete hochladen und verschwinden, bevor die Schmerzmittel nachlassen."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "What else can I do? I'm not going to ask you to go where I wouldn't.",
            "LocalizedText": {
                "enMale": "What else can I do? I'm not going to ask you to go where I wouldn't.",
                "frMale": "Je n'ai pas le choix. Je ne vous demanderai pas d'effectuer cette mission \u00e0 ma place.",
                "frFemale": "Je n'ai pas le choix. Je ne vous demanderai pas d'effectuer cette mission \u00e0 ma place.",
                "deMale": "Was kann ich sonst tun? Ich w\u00fcrde Euch nicht bitten dahin zu gehen, wo ich nicht hingehe.",
                "deFemale": "Was kann ich sonst tun? Ich w\u00fcrde Euch nicht bitten dahin zu gehen, wo ich nicht hingehe."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "No, no, I can shoot and move. I think some of the bone is still intact.",
            "LocalizedText": {
                "enMale": "No, no, I can shoot and move. I think some of the bone is still intact.",
                "frMale": "Non, non. Je peux encore bouger et tirer. L'os n'est pas compl\u00e8tement atteint.",
                "frFemale": "Non, non. Je peux encore bouger et tirer. L'os n'est pas compl\u00e8tement atteint.",
                "deMale": "Nein, nein, ich kann schie\u00dfen und mich bewegen. Ich glaube, ein Teil des Knochens ist noch intakt.",
                "deFemale": "Nein, nein, ich kann schie\u00dfen und mich bewegen. Ich glaube, ein Teil des Knochens ist noch intakt."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Sorry to be jumpy, but if they find one of us, they'll find all of us.",
            "LocalizedText": {
                "enMale": "Sorry to be jumpy, but if they find one of us, they'll find all of us.",
                "frMale": "Veuillez m'excuser. Mais s'ils trouvent l'un d'entre nous, c'en est fini.",
                "frFemale": "Veuillez m'excuser. Mais s'ils trouvent l'un d'entre nous, c'en est fini.",
                "deMale": "Tut mir leid, dass ich so nerv\u00f6s bin, aber wenn sie einen von uns finden, finden sie uns alle.",
                "deFemale": "Tut mir leid, dass ich so nerv\u00f6s bin, aber wenn sie einen von uns finden, finden sie uns alle."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "If you refuse assistance, then your fate is your own.",
            "LocalizedText": {
                "enMale": "If you refuse assistance, then your fate is your own.",
                "frMale": "Si vous refusez mon aide, vous mourrez.",
                "frFemale": "Si vous refusez mon aide, vous mourrez.",
                "deMale": "Wenn Ihr Hilfe ablehnt, habt Ihr Euer Schicksal selbst besiegelt.",
                "deFemale": "Wenn Ihr Hilfe ablehnt, habt Ihr Euer Schicksal selbst besiegelt."
            },
            "LocalizedOptionText": {
                "enMale": "You're an idiot. Stay here.",
                "frMale": "Imb\u00e9cile. Restez ici.",
                "frFemale": "Imb\u00e9cile. Restez ici.",
                "deMale": "Ihr seid ein Idiot. Bleibt hier.",
                "deFemale": "Ihr seid ein Idiot. Bleibt hier."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Hmm, you do have a maneuverability advantage... if you're keen to do it, I guess that's best.",
            "LocalizedText": {
                "enMale": "Hmm, you do have a maneuverability advantage... if you're keen to do it, I guess that's best.",
                "frMale": "Hum, vous disposez d'un avantage certain... Dans ce cas, j'accepte votre proposition.",
                "frFemale": "Hum, vous disposez d'un avantage certain... Dans ce cas, j'accepte votre proposition.",
                "deMale": "Hm, Ihr habt den Vorteil der Beweglichkeit ... Wenn Ihr es unbedingt tun wollt, ist es wohl das Beste.",
                "deFemale": "Hm, Ihr habt den Vorteil der Beweglichkeit ... Wenn Ihr es unbedingt tun wollt, ist es wohl das Beste."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 66,
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Here are the virus packets. Your targets are the probe droids that travel with patrol escorts of battle droids.",
            "LocalizedText": {
                "enMale": "Here are the virus packets. Your targets are the probe droids that travel with patrol escorts of battle droids.",
                "frMale": "Voici les donn\u00e9es contamin\u00e9es. Visez les dro\u00efdes sondes escort\u00e9s par les dro\u00efdes de combat.",
                "frFemale": "Voici les donn\u00e9es contamin\u00e9es. Visez les dro\u00efdes sondes escort\u00e9s par les dro\u00efdes de combat.",
                "deMale": "Hier sind die Pakete mit den Viren. Eure Ziele sind die von Kampfdroiden eskortierten Suchdroiden.",
                "deFemale": "Hier sind die Pakete mit den Viren. Eure Ziele sind die von Kampfdroiden eskortierten Suchdroiden."
            },
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            "NodeId": 67,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "68": {
            "NodeId": 68,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Destroy the battle droids, then use this security spike to crack the probes. They'll upload the viruses right into their network.",
            "LocalizedText": {
                "enMale": "Destroy the battle droids, then use this security spike to crack the probes. They'll upload the viruses right into their network.",
                "frMale": "D\u00e9truisez les dro\u00efdes de combat, puis servez-vous de cette cl\u00e9 de s\u00e9curit\u00e9 pour pirater les sondes. Elles propageront les virus sur leur r\u00e9seau.",
                "frFemale": "D\u00e9truisez les dro\u00efdes de combat, puis servez-vous de cette cl\u00e9 de s\u00e9curit\u00e9 pour pirater les sondes. Elles propageront les virus sur leur r\u00e9seau.",
                "deMale": "Zerst\u00f6rt die Kampfdroiden und benutzt dann diesen Sicherheitsstift, um die Suchdroiden zu hacken. Sie laden die Viren dann direkt ins Netzwerk.",
                "deFemale": "Zerst\u00f6rt die Kampfdroiden und benutzt dann diesen Sicherheitsstift, um die Suchdroiden zu hacken. Sie laden die Viren dann direkt ins Netzwerk."
            },
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            "NodeId": 71,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your courage is admirable, but unnecessary. Give me the viruses.",
            "LocalizedText": {
                "enMale": "Your courage is admirable, but unnecessary. Give me the viruses.",
                "frMale": "Votre courage est admirable, mais inappropri\u00e9. Donnez-moi les virus.",
                "frFemale": "Votre courage est admirable, mais inappropri\u00e9. Donnez-moi les virus.",
                "deMale": "Eure Tapferkeit ist bewundernswert, aber unn\u00f6tig. Gebt mir die Viren.",
                "deFemale": "Eure Tapferkeit ist bewundernswert, aber unn\u00f6tig. Gebt mir die Viren."
            },
            "LocalizedOptionText": {
                "enMale": "Brave, but I'm more suited.",
                "frMale": "C'est courageux, mais je suis plus \u00e0 m\u00eame d'agir.",
                "frFemale": "C'est courageux, mais je suis plus \u00e0 m\u00eame d'agir.",
                "deMale": "Tapfer, aber ich bin besser geeignet.",
                "deFemale": "Tapfer, aber ich bin besser geeignet."
            },
            "CnvAlienVONode": -1,
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Ha! I've had sergeants like you. Promoted every one.",
            "LocalizedText": {
                "enMale": "Ha! I've had sergeants like you. Promoted every one.",
                "frMale": "Ha ! J'ai connu des sergents dans votre genre. Je les ai tous promus.",
                "frFemale": "Ha ! J'ai connu des sergents dans votre genre. Je les ai tous promus.",
                "deMale": "Ha! Ich hatte Sergeants wie Euch. Hab sie alle bef\u00f6rdert.",
                "deFemale": "Ha! Ich hatte Sergeants wie Euch. Hab sie alle bef\u00f6rdert."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "If you're going to insist, I'll do just that. Good luck.",
            "LocalizedText": {
                "enMale": "If you're going to insist, I'll do just that. Good luck.",
                "frMale": "Puisque vous insistez, j'accepte. Bonne chance.",
                "frFemale": "Puisque vous insistez, j'accepte. Bonne chance.",
                "deMale": "Wenn Ihr darauf besteht, dann tut es. Viel Gl\u00fcck.",
                "deFemale": "Wenn Ihr darauf besteht, dann tut es. Viel Gl\u00fcck."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I ran into some trouble, but it's all over now.",
            "LocalizedText": {
                "enMale": "I ran into some trouble, but it's all over now.",
                "frMale": "C'\u00e9tait dur, mais je m'en suis tir\u00e9.",
                "frFemale": "C'\u00e9tait dur, mais je m'en suis tir\u00e9e.",
                "deMale": "Leicht war es nicht, aber es ist geschafft.",
                "deFemale": "Leicht war es nicht, aber es ist geschafft."
            },
            "LocalizedOptionText": {
                "enMale": "It wasn't so bad.",
                "frMale": "Je m'en suis sorti.",
                "frFemale": "Je m'en suis sortie.",
                "deMale": "War halb so schlimm.",
                "deFemale": "War halb so schlimm."
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            "CnvAlienVONode": -1,
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        "100": {
            "NodeId": 100,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That network should be choking on malicious programs.",
            "LocalizedText": {
                "enMale": "That network should be choking on malicious programs.",
                "frMale": "Ce r\u00e9seau est satur\u00e9 de programmes malveillants.",
                "frFemale": "Ce r\u00e9seau est satur\u00e9 de programmes malveillants.",
                "deMale": "Das Netzwerk sollte an b\u00f6sartigen Programmen ersticken.",
                "deFemale": "Das Netzwerk sollte an b\u00f6sartigen Programmen ersticken."
            },
            "LocalizedOptionText": {
                "enMale": "All viruses are in.",
                "frMale": "J'ai propag\u00e9 les virus.",
                "frFemale": "J'ai propag\u00e9 les virus.",
                "deMale": "Alle Viren sind drin.",
                "deFemale": "Alle Viren sind drin."
            },
            "CnvAlienVONode": -1,
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        "101": {
            "NodeId": 101,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's done, but I found out firsthand why the Empire hasn't taken that factory.",
            "LocalizedText": {
                "enMale": "It's done, but I found out firsthand why the Empire hasn't taken that factory.",
                "frMale": "J'ai r\u00e9ussi. Mais je comprends pourquoi l'Empire n'a pas pu prendre le contr\u00f4le de l'usine.",
                "frFemale": "J'ai r\u00e9ussi. Mais je comprends pourquoi l'Empire n'a pas pu prendre le contr\u00f4le de l'usine.",
                "deMale": "Es ist erledigt, aber ich wei\u00df jetzt, warum das Imperium diese Fabrik nicht einnehmen konnte.",
                "deFemale": "Es ist erledigt, aber ich wei\u00df jetzt, warum das Imperium diese Fabrik nicht einnehmen konnte."
            },
            "LocalizedOptionText": {
                "enMale": "Those droids nearly killed me!",
                "frMale": "Ces dro\u00efdes ont failli me tuer !",
                "frFemale": "Ces dro\u00efdes ont failli me tuer !",
                "deMale": "Diese Droiden haben mich fast erwischt.",
                "deFemale": "Diese Droiden haben mich fast erwischt."
            },
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            "Text": "I have to admit, I thought you'd be finished. I'd completely forgotten something before you left and was kicking myself.",
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                "enMale": "I have to admit, I thought you'd be finished. I'd completely forgotten something before you left and was kicking myself.",
                "frMale": "J'avoue que je ne pensais pas vous revoir en vie. Je m'en voulais d'avoir oubli\u00e9 de vous donner quelque chose avant que vous ne partiez.",
                "frFemale": "J'avoue que je ne pensais pas vous revoir en vie. Je m'en voulais d'avoir oubli\u00e9 de vous donner quelque chose avant que vous ne partiez.",
                "deMale": "Ich muss zugeben, ich dachte, mit Euch w\u00e4re es zu Ende. Ich hatte etwas vergessen und habe mich selbst geohrfeigt, als Ihr weg wart.",
                "deFemale": "Ich muss zugeben, ich dachte, mit Euch w\u00e4re es zu Ende. Ich hatte etwas vergessen und habe mich selbst geohrfeigt, als Ihr weg wart."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Our gunners brought some weaponry for dealing with droids. I should have given it to you in the first place.",
            "LocalizedText": {
                "enMale": "Our gunners brought some weaponry for dealing with droids. I should have given it to you in the first place.",
                "frMale": "Nos hommes avaient apport\u00e9 une arme sp\u00e9ciale pour neutraliser les dro\u00efdes. J'aurais d\u00fb vous la donner.",
                "frFemale": "Nos hommes avaient apport\u00e9 une arme sp\u00e9ciale pour neutraliser les dro\u00efdes. J'aurais d\u00fb vous la donner.",
                "deMale": "Unsere Sch\u00fctzen hatten Waffen gegen die Droiden dabei. Ich h\u00e4tte sie Euch sofort geben sollen.",
                "deFemale": "Unsere Sch\u00fctzen hatten Waffen gegen die Droiden dabei. Ich h\u00e4tte sie Euch sofort geben sollen."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Take it anyway. Maybe it will serve you in the future.",
            "LocalizedText": {
                "enMale": "Take it anyway. Maybe it will serve you in the future.",
                "frMale": "Prenez-la quand m\u00eame. Elle vous sera peut-\u00eatre utile \u00e0 l'avenir.",
                "frFemale": "Prenez-la quand m\u00eame. Elle vous sera peut-\u00eatre utile \u00e0 l'avenir.",
                "deMale": "Dennoch, nehmt sie. Vielleicht habt Ihr in Zukunft Verwendung daf\u00fcr.",
                "deFemale": "Dennoch, nehmt sie. Vielleicht habt Ihr in Zukunft Verwendung daf\u00fcr."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I appreciate the sentiment.",
            "LocalizedText": {
                "enMale": "I appreciate the sentiment.",
                "frMale": "C'est aimable \u00e0 vous.",
                "frFemale": "C'est aimable \u00e0 vous.",
                "deMale": "Ich wei\u00df das wirklich zu sch\u00e4tzen.",
                "deFemale": "Ich wei\u00df das wirklich zu sch\u00e4tzen."
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            "LocalizedOptionText": {
                "enMale": "Thank you.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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            "SpeakerB62Id": "0000000",
            "Text": "Keep your technology. My weapons are the Force and my will.",
            "LocalizedText": {
                "enMale": "Keep your technology. My weapons are the Force and my will.",
                "frMale": "Gardez votre technologie. J'ai pour seules armes la Force et ma volont\u00e9.",
                "frFemale": "Gardez votre technologie. J'ai pour seules armes la Force et ma volont\u00e9.",
                "deMale": "Behaltet Eure Technologie. Die Macht und mein Wille sind meine Waffen.",
                "deFemale": "Behaltet Eure Technologie. Die Macht und mein Wille sind meine Waffen."
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                "enMale": "That's not necessary.",
                "frMale": "Ce n'est pas n\u00e9cessaire.",
                "frFemale": "Ce n'est pas n\u00e9cessaire.",
                "deMale": "Das ist nicht notwendig.",
                "deFemale": "Das ist nicht notwendig."
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            "SpeakerB62Id": "0000000",
            "Text": "Your men relied on them and died. I will not make the same mistake.",
            "LocalizedText": {
                "enMale": "Your men relied on them and died. I will not make the same mistake.",
                "frMale": "Vos hommes en \u00e9taient arm\u00e9s et pourtant, ils sont morts. Je ne ferai pas la m\u00eame erreur.",
                "frFemale": "Vos hommes en \u00e9taient arm\u00e9s et pourtant, ils sont morts. Je ne ferai pas la m\u00eame erreur.",
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                "deFemale": "Eure M\u00e4nner haben sich darauf verlassen und sind gestorben. Ich werde diesen Fehler nicht machen."
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                "enMale": "That's not necessary.",
                "frMale": "Ce n'est pas n\u00e9cessaire.",
                "frFemale": "Ce n'est pas n\u00e9cessaire.",
                "deMale": "Das ist nicht notwendig.",
                "deFemale": "Das ist nicht notwendig."
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            "SpeakerB62Id": "0000000",
            "Text": "I did fine with standard-issue tech. Keep it for the trip home.",
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                "enMale": "I did fine with standard-issue tech. Keep it for the trip home.",
                "frMale": "Je m'en suis sorti avec mes armes habituelles. Gardez-la pour regagner la base.",
                "frFemale": "Je m'en suis sortie avec mes armes habituelles. Gardez-la pour regagner la base.",
                "deMale": "Die Standardausr\u00fcstung hat mir gereicht. Behaltet sie f\u00fcr die Heimreise.",
                "deFemale": "Die Standardausr\u00fcstung hat mir gereicht. Behaltet sie f\u00fcr die Heimreise."
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            "LocalizedOptionText": {
                "enMale": "That's not necessary.",
                "frMale": "Ce n'est pas n\u00e9cessaire.",
                "frFemale": "Ce n'est pas n\u00e9cessaire.",
                "deMale": "Das ist nicht notwendig.",
                "deFemale": "Das ist nicht notwendig."
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            "SpeakerB62Id": "0000000",
            "Text": "Nice thought, but I've already got a working method. Keep it.",
            "LocalizedText": {
                "enMale": "Nice thought, but I've already got a working method. Keep it.",
                "frMale": "Merci, mais je pr\u00e9f\u00e8re m'en tenir \u00e0 ma m\u00e9thode. Gardez-la.",
                "frFemale": "Merci, mais je pr\u00e9f\u00e8re m'en tenir \u00e0 ma m\u00e9thode. Gardez-la.",
                "deMale": "Ein netter Gedanke, aber meine Arbeitsmethode steht schon. Behaltet es.",
                "deFemale": "Ein netter Gedanke, aber meine Arbeitsmethode steht schon. Behaltet es."
            },
            "LocalizedOptionText": {
                "enMale": "That's not necessary.",
                "frMale": "Ce n'est pas n\u00e9cessaire.",
                "frFemale": "Ce n'est pas n\u00e9cessaire.",
                "deMale": "Das ist nicht notwendig.",
                "deFemale": "Das ist nicht notwendig."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "I wish I could say it was the pain clouding my judgment, but there's no excuse for not properly arming you.",
            "LocalizedText": {
                "enMale": "I wish I could say it was the pain clouding my judgment, but there's no excuse for not properly arming you.",
                "frMale": "J'aimerais pouvoir vous dire que la douleur alt\u00e9rait mon jugement, mais ne pas vous avoir arm\u00e9 correctement est inexcusable.",
                "frFemale": "J'aimerais pouvoir vous dire que la douleur alt\u00e9rait mon jugement, mais ne pas vous avoir arm\u00e9e correctement est inexcusable.",
                "deMale": "Ich w\u00fcrde gerne sagen, dass der Schmerz mein Urteil getr\u00fcbt hat, aber es gibt keine Entschuldigung daf\u00fcr, Euch nicht angemessen zu bewaffnen.",
                "deFemale": "Ich w\u00fcrde gerne sagen, dass der Schmerz mein Urteil getr\u00fcbt hat, aber es gibt keine Entschuldigung daf\u00fcr, Euch nicht angemessen zu bewaffnen."
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            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Now it's my turn. I'll aim our scanners at the Okara Droid Factory to measure the extent of the damage the viruses caused.",
            "LocalizedText": {
                "enMale": "Now it's my turn. I'll aim our scanners at the Okara Droid Factory to measure the extent of the damage the viruses caused.",
                "frMale": "\u00c0 moi de jouer, maintenant. Je vais orienter nos scanners sur l'usine de dro\u00efdes d'Okara pour mesurer l'\u00e9tendue des d\u00e9g\u00e2ts caus\u00e9s par les virus.",
                "frFemale": "\u00c0 moi de jouer, maintenant. Je vais orienter nos scanners sur l'usine de dro\u00efdes d'Okara pour mesurer l'\u00e9tendue des d\u00e9g\u00e2ts caus\u00e9s par les virus.",
                "deMale": "Jetzt bin ich dran. Ich werde unsere Scanner auf die Okara-Droidenfabrik ausrichten, um den Schaden zu messen, den die Viren anrichten.",
                "deFemale": "Jetzt bin ich dran. Ich werde unsere Scanner auf die Okara-Droidenfabrik ausrichten, um den Schaden zu messen, den die Viren anrichten."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "If the computer core shuts the probes down, I can record how long a window that creates for future assaults.",
            "LocalizedText": {
                "enMale": "If the computer core shuts the probes down, I can record how long a window that creates for future assaults.",
                "frMale": "Si l'unit\u00e9 centrale d\u00e9sactive les sondes, je pourrai mesurer la fen\u00eatre d'ouverture pour nos assauts futurs.",
                "frFemale": "Si l'unit\u00e9 centrale d\u00e9sactive les sondes, je pourrai mesurer la fen\u00eatre d'ouverture pour nos assauts futurs.",
                "deMale": "Wenn der Computerkern die Suchdroiden deaktiviert, kann ich messen, wie viel Zeit uns das f\u00fcr zuk\u00fcnftige Angriffe verschaffen w\u00fcrde.",
                "deFemale": "Wenn der Computerkern die Suchdroiden deaktiviert, kann ich messen, wie viel Zeit uns das f\u00fcr zuk\u00fcnftige Angriffe verschaffen w\u00fcrde."
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        "119": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Would it matter if I told you to go back to base and get medical attention?",
            "LocalizedText": {
                "enMale": "Would it matter if I told you to go back to base and get medical attention?",
                "frMale": "Vous feriez mieux de rentrer \u00e0 la base et de vous faire soigner.",
                "frFemale": "Vous feriez mieux de rentrer \u00e0 la base et de vous faire soigner.",
                "deMale": "N\u00fctzt es etwas, Euch zu sagen, dass Ihr zur Basis zur\u00fcckkehren sollt, um Euch behandeln zu lassen?",
                "deFemale": "N\u00fctzt es etwas, Euch zu sagen, dass Ihr zur Basis zur\u00fcckkehren sollt, um Euch behandeln zu lassen?"
            },
            "LocalizedOptionText": {
                "enMale": "Then get help, okay?",
                "frMale": "Allez chercher de l'aide, compris ?",
                "frFemale": "Allez chercher de l'aide, compris ?",
                "deMale": "Und dann holt Ihr Hilfe, ja?",
                "deFemale": "Und dann holt Ihr Hilfe, ja?"
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                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "OshLPz2": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll leave you to it.",
            "LocalizedText": {
                "enMale": "I'll leave you to it.",
                "frMale": "Je vous laisse vous en charger.",
                "frFemale": "Je vous laisse vous en charger.",
                "deMale": "Das \u00fcberlasse ich Euch.",
                "deFemale": "Das \u00fcberlasse ich Euch."
            },
            "LocalizedOptionText": {
                "enMale": "I'll go now.",
                "frMale": "Je vous laisse.",
                "frFemale": "Je vous laisse.",
                "deMale": "Ich werde jetzt gehen.",
                "deFemale": "Ich werde jetzt gehen."
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                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Okay. It certainly is impressive that you succeeded anyway.",
            "LocalizedText": {
                "enMale": "Okay. It certainly is impressive that you succeeded anyway.",
                "frMale": "Tr\u00e8s bien. Je suis impressionn\u00e9 que vous ayez tout de m\u00eame r\u00e9ussi.",
                "frFemale": "Tr\u00e8s bien. Je suis impressionn\u00e9 que vous ayez tout de m\u00eame r\u00e9ussi.",
                "deMale": "In Ordnung. Es ist auf jeden Fall beeindruckend, dass Ihr dennoch Erfolg hattet.",
                "deFemale": "In Ordnung. Es ist auf jeden Fall beeindruckend, dass Ihr dennoch Erfolg hattet."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Sure, and I will. Their anti-air defenses should be compromised, so I'll creep out of here when it's safe.",
            "LocalizedText": {
                "enMale": "Sure, and I will. Their anti-air defenses should be compromised, so I'll creep out of here when it's safe.",
                "frMale": "Vous avez raison. Leurs d\u00e9fenses antia\u00e9riennes doivent \u00eatre neutralis\u00e9es. Je filerai d'ici d\u00e8s que ce sera s\u00fbr.",
                "frFemale": "Vous avez raison. Leurs d\u00e9fenses antia\u00e9riennes doivent \u00eatre neutralis\u00e9es. Je filerai d'ici d\u00e8s que ce sera s\u00fbr.",
                "deMale": "Sicher, das werde ich. Ihre Luftabwehr sollte beeintr\u00e4chtigt sein, also krieche ich hier weg, wenn es sicher ist.",
                "deFemale": "Sicher, das werde ich. Ihre Luftabwehr sollte beeintr\u00e4chtigt sein, also krieche ich hier weg, wenn es sicher ist."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "I cannot express what your success will mean. Not to me--I'm nothing--but to the families of the men who died for this mission.",
            "LocalizedText": {
                "enMale": "I cannot express what your success will mean. Not to me--I'm nothing--but to the families of the men who died for this mission.",
                "frMale": "Vous n'imaginez pas ce que repr\u00e9sente votre succ\u00e8s. Pas pour moi, je ne suis rien, mais pour les familles des hommes qui sont morts ici.",
                "frFemale": "Vous n'imaginez pas ce que repr\u00e9sente votre succ\u00e8s. Pas pour moi, je ne suis rien, mais pour les familles des hommes qui sont morts ici.",
                "deMale": "Ich kann nicht sagen, wie viel Euer Erfolg bedeutet. Nicht f\u00fcr mich - ich bin unwichtig - aber f\u00fcr die Familien der M\u00e4nner, die auf dieser Mission starben.",
                "deFemale": "Ich kann nicht sagen, wie viel Euer Erfolg bedeutet. Nicht f\u00fcr mich - ich bin unwichtig - aber f\u00fcr die Familien der M\u00e4nner, die auf dieser Mission starben."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Ha! No, scanning from here is no risk compared to what you just did. I'll find a secure spot and call a medical ship soon.",
            "LocalizedText": {
                "enMale": "Ha! No, scanning from here is no risk compared to what you just did. I'll find a secure spot and call a medical ship soon.",
                "frMale": "Ha ! Mais non, c'est pas dangereux compar\u00e9 \u00e0 ce que vous avez fait. Je vais me trouver un endroit s\u00fbr, puis j'appellerai un vaisseau m\u00e9dical.",
                "frFemale": "Ha ! Mais non, c'est pas dangereux compar\u00e9 \u00e0 ce que vous avez fait. Je vais me trouver un endroit s\u00fbr, puis j'appellerai un vaisseau m\u00e9dical.",
                "deMale": "Ha! Nein, von hier aus zu scannen ist \u00fcberhaupt kein Risiko, verglichen mit dem, was Ihr getan habt. Ich suche mir eine sichere Stelle und rufe ein Sanit\u00e4tsschiff.",
                "deFemale": "Ha! Nein, von hier aus zu scannen ist \u00fcberhaupt kein Risiko, verglichen mit dem, was Ihr getan habt. Ich suche mir eine sichere Stelle und rufe ein Sanit\u00e4tsschiff."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Military intelligence not do its job?",
            "LocalizedText": {
                "enMale": "Military intelligence not do its job?",
                "frMale": "Les Services Secrets ont failli \u00e0 leur mission ?",
                "frFemale": "Les Services Secrets ont failli \u00e0 leur mission ?",
                "deMale": "Hat der milit\u00e4rische Geheimdienst versagt?",
                "deFemale": "Hat der milit\u00e4rische Geheimdienst versagt?"
            },
            "LocalizedOptionText": {
                "enMale": "Ran into unexpected trouble?",
                "frMale": "Des probl\u00e8mes inattendus ?",
                "frFemale": "Des probl\u00e8mes inattendus ?",
                "deMale": "Hattet Ihr unerwartet \u00c4rger?",
                "deFemale": "Hattet Ihr unerwartet \u00c4rger?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sole survivors are either cowards or fighters. Which are you?",
            "LocalizedText": {
                "enMale": "Sole survivors are either cowards or fighters. Which are you?",
                "frMale": "Les survivants sont soit des l\u00e2ches, soit des guerriers. \u00c0 quelle cat\u00e9gorie appartenez-vous ?",
                "frFemale": "Les survivants sont soit des l\u00e2ches, soit des guerriers. \u00c0 quelle cat\u00e9gorie appartenez-vous ?",
                "deMale": "Die einzigen \u00dcberlebenden sind Feiglinge oder K\u00e4mpfer. Was davon seid Ihr?",
                "deFemale": "Die einzigen \u00dcberlebenden sind Feiglinge oder K\u00e4mpfer. Was davon seid Ihr?"
            },
            "LocalizedOptionText": {
                "enMale": "Was it your fault?",
                "frMale": "Vous \u00eates responsable de tout \u00e7a ?",
                "frFemale": "Vous \u00eates responsable de tout \u00e7a ?",
                "deMale": "War es Eure Schuld?",
                "deFemale": "War es Eure Schuld?"
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I see you gave as good as you got.",
            "LocalizedText": {
                "enMale": "I see you gave as good as you got.",
                "frMale": "Je vois que vous avez donn\u00e9 tout ce que vous aviez.",
                "frFemale": "Je vois que vous avez donn\u00e9 tout ce que vous aviez.",
                "deMale": "Ich sehe, dass Ihr alles gegeben habt.",
                "deFemale": "Ich sehe, dass Ihr alles gegeben habt."
            },
            "LocalizedOptionText": {
                "enMale": "I see droid wreckage, too.",
                "frMale": "Je vois des restes de dro\u00efdes.",
                "frFemale": "Je vois des restes de dro\u00efdes.",
                "deMale": "Ich sehe auch Droidentr\u00fcmmer.",
                "deFemale": "Ich sehe auch Droidentr\u00fcmmer."
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                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your passions are evident on your face.",
            "LocalizedText": {
                "enMale": "Your passions are evident on your face.",
                "frMale": "Vos sentiments se lisent sur votre visage.",
                "frFemale": "Vos sentiments se lisent sur votre visage.",
                "deMale": "Eure Leidenschaft steht Euch offen ins Gesicht geschrieben.",
                "deFemale": "Eure Leidenschaft steht Euch offen ins Gesicht geschrieben."
            },
            "LocalizedOptionText": {
                "enMale": "I see you know pain, then.",
                "frMale": "Vous connaissez la douleur, dans ce cas.",
                "frFemale": "Vous connaissez la douleur, dans ce cas.",
                "deMale": "Ich sehe, Ihr kennt Schmerzen.",
                "deFemale": "Ich sehe, Ihr kennt Schmerzen."
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "Yeah well, I shot so many droids I went numb, but I'm here and the one that got me is wreckage.",
            "LocalizedText": {
                "enMale": "Yeah well, I shot so many droids I went numb, but I'm here and the one that got me is wreckage.",
                "frMale": "Je ne sais m\u00eame plus combien de dro\u00efdes j'ai \u00e9limin\u00e9s, mais j'ai surv\u00e9cu et j'ai r\u00e9duit en morceaux celui qui m'a eu.",
                "frFemale": "Je ne sais m\u00eame plus combien de dro\u00efdes j'ai \u00e9limin\u00e9s, mais j'ai surv\u00e9cu et j'ai r\u00e9duit en morceaux celui qui m'a eu.",
                "deMale": "Nun, ich habe so viele Droiden erschossen, dass ich taub bin, aber ich bin hier und der, der mich erwischt hat, ist Schrott.",
                "deFemale": "Nun, ich habe so viele Droiden erschossen, dass ich taub bin, aber ich bin hier und der, der mich erwischt hat, ist Schrott."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "It was a total loss on both sides. Our platoon was headed to the Okara Droid Factory to upload viruses.",
            "LocalizedText": {
                "enMale": "It was a total loss on both sides. Our platoon was headed to the Okara Droid Factory to upload viruses.",
                "frMale": "Les pertes ont \u00e9t\u00e9 lourdes des deux c\u00f4t\u00e9s. Notre section se rendait \u00e0 l'usine de dro\u00efdes d'Okara pour y propager des virus.",
                "frFemale": "Les pertes ont \u00e9t\u00e9 lourdes des deux c\u00f4t\u00e9s. Notre section se rendait \u00e0 l'usine de dro\u00efdes d'Okara pour y propager des virus.",
                "deMale": "Es war ein Totalverlust auf beiden Seiten. Unser Zug war unterwegs zur Okara-Droidenfabrik um Viren hochzuladen.",
                "deFemale": "Es war ein Totalverlust auf beiden Seiten. Unser Zug war unterwegs zur Okara-Droidenfabrik um Viren hochzuladen."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 153,
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            "SpeakerB62Id": "zpuqI8A",
            "Text": "If I fought any less hard, I'd be with the rest of them, my lord. Ask this wreckage here.",
            "LocalizedText": {
                "enMale": "If I fought any less hard, I'd be with the rest of them, my lord. Ask this wreckage here.",
                "frMale": "Si je ne m'\u00e9tais pas battu, je serais mort comme les autres, Excellence. Ce tas de ferraille le prouve.",
                "frFemale": "Si je ne m'\u00e9tais pas battu, je serais mort comme les autres, Excellence. Ce tas de ferraille le prouve.",
                "deMale": "H\u00e4tte ich weniger gek\u00e4mpft, w\u00e4re ich bei den anderen. Fragt diese Tr\u00fcmmer.",
                "deFemale": "H\u00e4tte ich weniger gek\u00e4mpft, w\u00e4re ich bei den anderen. Fragt diese Tr\u00fcmmer."
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            "Text": "It wasn't worse than most of the recon we get. We were going for the Okara factory to upload viruses.",
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                "enMale": "It wasn't worse than most of the recon we get. We were going for the Okara factory to upload viruses.",
                "frMale": "C'\u00e9tait une mission comme les autres. On se rendait \u00e0 l'usine d'Okara pour propager des virus.",
                "frFemale": "C'\u00e9tait une mission comme les autres. On se rendait \u00e0 l'usine d'Okara pour propager des virus.",
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                "deFemale": "War nicht schlimmer als die Aufkl\u00e4rung, die wir sonst erhalten. Wir waren unterwegs zur Okara-Fabrik, um Viren hochzuladen."
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            "Text": "Sounds dangerous. I'm in.",
            "LocalizedText": {
                "enMale": "Sounds dangerous. I'm in.",
                "frMale": "Rien de tel qu'un peu de danger. J'accepte.",
                "frFemale": "Rien de tel qu'un peu de danger. J'accepte.",
                "deMale": "Klingt riskant. Da mache ich mit!",
                "deFemale": "Klingt riskant. Da mache ich mit!"
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                "enMale": "I go into trouble frequently.",
                "frMale": "Le danger, \u00e7a me conna\u00eet.",
                "frFemale": "Le danger, \u00e7a me conna\u00eet.",
                "deMale": "Ich begebe mich h\u00e4ufig in Gefahr.",
                "deFemale": "Ich begebe mich h\u00e4ufig in Gefahr."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You are nuts.",
            "LocalizedText": {
                "enMale": "You are nuts.",
                "frMale": "C'est totalement ridicule.",
                "frFemale": "C'est totalement ridicule.",
                "deMale": "Eindeutig \u00fcbergeschnappt ...",
                "deFemale": "Eindeutig \u00fcbergeschnappt ..."
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            "LocalizedOptionText": {
                "enMale": "Still deranged, I see.",
                "frMale": "\u00c7a ne s'arrange pas, on dirait.",
                "frFemale": "\u00c7a ne s'arrange pas, on dirait.",
                "deMale": "Noch immer verwirrt, wie ich sehe.",
                "deFemale": "Noch immer verwirrt, wie ich sehe."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Major Tyrus sent me to find your platoon. What happened?",
            "LocalizedText": {
                "enMale": "Major Tyrus sent me to find your platoon. What happened?",
                "frMale": "Le Major Tyrus m'a envoy\u00e9 \u00e0 la recherche de votre section. Qu'est-ce qui s'est pass\u00e9 ?",
                "frFemale": "Le Major Tyrus m'a envoy\u00e9e \u00e0 la recherche de votre section. Qu'est-ce qui s'est pass\u00e9 ?",
                "deMale": "Major Tyrus hat mich geschickt, um Euren Zug zu finden. Was ist passiert?",
                "deFemale": "Major Tyrus hat mich geschickt, um Euren Zug zu finden. Was ist passiert?"
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            "LocalizedOptionText": {
                "enMale": "I've been searching for you.",
                "frMale": "Je vous cherchais.",
                "frFemale": "Je vous cherchais.",
                "deMale": "Ich habe nach Euch gesucht.",
                "deFemale": "Ich habe nach Euch gesucht."
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            "Text": "It will do.",
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                "enMale": "It will do.",
                "frMale": "\u00c7a suffira.",
                "frFemale": "\u00c7a suffira.",
                "deMale": "Nicht viel, aber es reicht.",
                "deFemale": "Nicht viel, aber es reicht."
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                "enMale": "Better than nothing.",
                "frMale": "C'est mieux que rien.",
                "frFemale": "C'est mieux que rien.",
                "deMale": "Besser als nichts.",
                "deFemale": "Besser als nichts."
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            "Text": "Those soldiers did not fail their Empire, nor did their Empire fail them.",
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                "frMale": "Ces soldats n'ont pas trahi l'Empire, tout comme l'Empire ne les a pas trahis.",
                "frFemale": "Ces soldats n'ont pas trahi l'Empire, tout comme l'Empire ne les a pas trahis.",
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