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cnv.location.balmorra.class.sith_sorcerer.major_bessiker

  • 4. - Hey, Sith! Leaving us for good, eh? Got what you came for I take it?
    • 13. Option - Don't bother me.Player - That's none of your business.
    • 590. Option - My thanks.Player - Thanks for all your help.
      +50 Influence : disapproves.
    • 19. Option - Do I know you?Player - Who are you again?
      +200 Influence : approves.
      • 20. - What? The major and I--
        • 22. - Calm down, Captain. The Sith is just having a little fun with us, isn't that right?
          • 27. Option - No.Player - I don't know what you're talking about.
          • 29. Option - Oh! I remember!Player - Major Bessiker! Sorry, you soldiers all look the same.
            • 30. - Ha. You must have a lot on your mind, Sith. The captain and I were the ones who helped you into that pit.
          • 33. Option - You don't know me.Player - As far as you're concerned, I was never here. Got it?
            +200 Influence : approves.
            • 34. - I see. You need your plans to be kept secret. If anyone asks, I say, "Sith who?"
              • 36. - Anyway, we wanted to see you off--give you a good pat on the back and a little parting gift.
                • 39. Option - You shouldn't have.Player - You're too kind, really.
                • 591. Option - Thank you.Player - Thank you.
                  +50 Influence : disapproves.
                • 592. Option - Leave me alone.Player - Out of my way, worm.
                  +50 Influence : disapproves.
                  • 42. - All right. We don't want to interfere with your plans.
                    • 46. - Safe travels, Sith. It was a pleasure working for you--and thanks again for saving my son.
                      • 47. <Non-dialogue segment.>
                        • 701. <Conversation Exit>
  • 48. - I don't know what you need in that toxic pit, but you have your serum. Good luck.
  • 49. - Doctor Tyrek is just over there. He'll fix you up with your serum.
  • 50. - Hey, if it isn't the hero of the hour. I just heard from my son--I knew you wouldn't fail me.
    • 52. - I was hoping he'd come back to base so we could catch up, but he said he was busy. Do you think he's okay?
      • 53. Option - He's Sith.Player - He will do what he wants, and he can handle himself.
        +200 Influence : approves.
        • 54. - Ah, I see. Important Sith business, eh? Well, the Sith are the heart of the Empire.
      • 57. Option - He doesn't like you much.Player - I think he hates your guts. +50
        • 58. - Heh. That's your, uh, winning sense of humor again, isn't it? Why should my boy hate me?
          • 60. - I sacrificed a great deal to see that he got trained on Korriban. Oh well, we'll chat later.
      • 63. Option - He's fine. Player - He's just enjoying his independence.
        • 64. - Boys will be boys, eh? You're probably right. He just needs some space.
          • 70. - But you're not interested in any of this family stuff, I bet. You're here for your serum.
            • 71. Option - That's right.Player - Is it ready for me to use?
              • 72. - Sure is. But I think Doctor Tyrek here wants to have a word with you, first.
            • 75. Option - I don't mind.Player - You've been a great help--the least I can do is listen.
              +50 Influence : disapproves.
              • 76. - No, you've been enough help already, my lord.
            • 613. Option - We had a deal.Player - I held up my end of the deal.
              • 82. - You upheld your end of our little bargain; I'll uphold mine.
                • 84. - Doctor Tyrek will fix you up with the serum and explain what we know about it.
                  • 95. <Conversation Exit>
  • 96. - Stay back, Sith. I said stay back and don't lay a hand on me!
    • 98. - I know what you did. We had an agent in that outpost, and he reported everything!
      • 100. - I told you you wouldn't get your serum if you didn't help--and you killed him!
        • 103. Option - You fool.Player - You don't know who you're dealing with.
          +200 Influence : approves.
        • 611. Option - Sorry.Player - Sorry to disappoint you.
        • 107. Option - Careful, Major.Player - Don't make me kill you, too.
          +200 Influence : approves.
          • 108. - You're nothing but a cold-blooded murderer! You enjoyed killing him, didn't you? Didn't you?
            • 109. Option - You don't want to know.Player - Don't do this to yourself.
              +50 Influence : disapproves.
            • 113. Option - Maybe.Player - To be honest, I've had better.
            • 612. Option - I didn't enjoy it.Player - I did what I had to.
              +200 Influence : approves.
              • 118. - What was necessary? For what?
                • 120. - Please just tell me one thing--why? Why did you have to kill him?
                  • 122. - We have holo-images of the cell. The controls were right there. You could have freed him. You would have gotten your serum. Why?
                    • 123. Option - For power.Player - He had the holocron, I wanted the holocron.
                    • 129. Option - It's the Sith way.Player - He would have done the same to me.
                      +50 Influence : disapproves.
                    • 133. Option - Idle fun.Player - I wanted to see what kind of pattern his blood would make.
                      +200 Influence : approves.
                      • 136. - He didn't deserve this.
                        • 138. - He was a good boy! And I trusted you with his life!
                          • 139. Option - He was Sith!Player - Your son was a disciple of the dark side--he knew what that meant, and he certainly wasn't a good boy.
                            +50 Influence : disapproves.
                          • 141. Option - Believe what you like.Player - It doesn't matter now. He's dead.
                          • 143. Option - Yawn.Player - I grow tired of you.
                            +200 Influence : approves.
                            • 144. - You evil, wretched, bloodthirsty... I'll kill you! I'll kill you! You'll never get your serum because I'll kill you!
                              • 686. <Conversation Exit>
  • 149. - Please, save my son!
  • 150. - Sith-- I'm sorry to interrupt you. I'm sure you're very busy. Congratulations, by the way--I heard that you found our scientist.
    Progresses:
    • 152. - We'll whip up that serum and get you into that toxic waste pit in no time. But there's a problem, and I need your help.
      • 155. Option - There's only one thing I want.Player - Just have the serum ready for me.
        • 156. - You'll get your serum... but you need to help me.
      • 153. Option - What can I do?Player - I'd be happy to help any way I can.
        +50 Influence : disapproves.
      • 606. Option - Forget it.Player - This isn't my line of work.
        +200 Influence : approves.
        • 160. - Look, you know I hold you in the highest respect, so I wouldn't ask if it wasn't truly important.
          • 164. - It's my son. He arrived shortly after you left for the research facility, but then he went after some... "holocron," he called it.
            • 166. - A few minutes ago I got what I think was a distress call from him. He's in trouble!
              • 167. Option - He's Sith. Player - He can handle himself.
              • 171. Option - Point the way.Player - Do you know where he is?
                +50 Influence : disapproves.
              • 607. Option - No.Player - Seems like a waste of time.
                +200 Influence : approves.
                • 174. - Look, I didn't want to have to do this, but it sounds like I have no choice.
                  • 176. - This is my son we are talking about, and if you want your serum, you'll save him.
                    • 177. Option - You're out of line, Major.Player - Have you forgotten who you're dealing with?
                      +200 Influence : approves.
                    • 181. Option - Oh, all right.Player - If you put it that way.
                      +50 Influence : disapproves.
                    • 609. Option - Don't twist my arm.Player - If you try to double-cross me, you're dead.
                      • 184. - I have pull in important circles, and my brother is a high-ranking Sith. You'll listen if you know what's good for you.
                        • 186. - All this time you've been running around, we've been fighting a war.
                          • 188. - I've been more than happy to help, but not at the expense of my son's life!
                            • 191. Option - Watch it.Player - Nobody gives me orders.
                              +200 Influence : approves.
                            • 195. Option - You'll pay.Player - It's your grave, Major.
                              • 196. - Save your idle threats. You won't get your serum without me.
                            • 610. Option - Fine.Player - Fine, you've convinced me.
                              +50 Influence : disapproves.
                              • 200. - I'm sorry it had to come to this. I like you, I really do.
                                • 202. - We narrowed the origin of the distress call to an abandoned building near the Republic crater outpost.
                                  • 204. - I'm guessing the Republic's captured him, which means a lot of fighting to free him. Good luck.
                                    • 219. <Conversation Exit>
  • 220. - You'll need to steal back our scientist from the Republic if you want to recreate the Colicoids' toxic waste resistance.
  • 283. - Major, if we don't get those supply vehicles...!
    • 285. - My men are working on it, sir, but until that shipment of plasteel I requested three months ago comes in--
      • 287. - I don't care! Tear it off the walls if you have to!
        • 292. Option - Care to explain?Player - What was that all about?
        • 294. Option - Ahem.Player - It's not wise to keep a Sith waiting!
          +200 Influence : approves.
        • 605. Option - What's the problem?Player - Is there something wrong?
          +50 Influence : disapproves.
          • 299. - Don't worry about the colonel. He's loud and impatient, but we all are these days, what with the supply shortage.
            • 682. - Now, did you manage to find anything out at the lab? Captain Ilun and I have been doing our own research, but we haven't discovered much.
              • 322. Option - I don't know.Player - A lot of data there, not sure how useful.
              • 318. Option - As expected.Player - There were bugs, bugs and more bugs.
                • 679. - I hope the Colicoids didn't give you too much trouble.
              • 324. Option - Disgusting.Player - Let's just say I wouldn't want to live there.
                • 325. - Have a look at this, Captain. I can't make head or tail of it.
                  • 329. - Hmm. This confirms our suspicions. The Colicoids were being mutated to clean up the waste, and it looks like the chemical mutagen they were using could theoretically work....
                    • 339. - Well that's it! That's our solution, right? We just replicate this chemical mutagen!
                      • 341. - Um, sir, there's a problem....
                        • 221. - Our chief scientist defected to the Republic a few months back. We can't begin to replicate, let alone test, the serum without him.
                          • 228. Option - He's coming back then.Player - I guess we need to un-defect him.
                            • 229. - Un-defect indeed. You certainly have a way with words, Sith.
                          • 232. Option - Defections?Player - Have there been a lot of defections?
                            +50 Influence : disapproves.
                            • 233. - Lately, yes.
                              • 235. - Of course, the defectors' bodies usually turn up a few weeks later in a ditch somewhere.
                                • 236. Option - That's not promising.Player - How do we know this scientist is still alive?
                                  • 237. - I guess you could say we lucked out in this case. Seems like our chief scientist was very good at getting away.
                                • 244. Option - Who kills them?Player - Any idea how they end up that way?
                                • 248. Option - Wonderful, isn't it?Player - Like so many people I've known.
                                  • 249. - We have intelligence that Iannos Tyrek, our chief scientist, is alive and on Balmorra--in a Republic research base out near the toxic lakes.
                          • 252. Option - There's no one else?Player - This scientist is the only one who can do this?
                            • 253. - I'm afraid so. Command on Dromund Kaas just isn't making Balmorra that high a priority these days.
                              • 255. - The scientist's name is Iannos Tyrek, and he's still on Balmorra--in a Republic research base out near the toxic lakes.
                                • 257. - All right, Sith. It looks like you have your next objective.
                                  • 259. - You find this scientist; you subdue him. My men will bring him back, and we'll get you your chance to swim in toxic waste.
                                    • 602. Option - I'm on it.Player - I'm on it.
                                    • 603. Option - Why me?Player - Why don't you do it yourself?
                                      • 263. - Those bases are heavily guarded. I don't have enough men for a full strike force, and that's what it'd take for non-Sith.
                                    • 268. Option - This will be fun.Player - The Republic's going to taste blood tonight.
                                      +200 Influence : approves.
                                      • 269. - Oh, and Sith--hurry back. I just got word that my son passed his trials on Korriban and is on his way to Balmorra.
                                        • 271. - I don't want you to miss him.
                                          • 282. <Conversation Exit>
  • 348. - The sooner you get to the lab and find out what the Balmorrans did to those Colicoids, the sooner we can get you into that hazard vault.
  • 428. Option - You can help me find an item.Player - There's something of great value in one of the hazard vaults... the one that was blown open. I heard you could help.
    • 641. - Ah, who's this... Sith? And an alien at that! It's a real pleasure. I have a son on Korriban, you know.
    • 645. - Ah, who's this... Sith! We don't often get Sith on Balmorra. It's a real pleasure. I have a son on Korriban you know.
      • 365. - It's a tough war you're walking into--we're fixing blasters with adhesive tape--but we'll help you any way we can.
        • 655. - Now let's see... a blown open vault, hmm? Captain, do we still have those pumps-- ?
          • 469. - Sir, if this is the vault I think it is-- it won't be that easy. The fumes alone have put men in the medical center.
            • 472. Option - What's Plan B?Player - Do we have anything else we can work with?
            • 478. Option - I don't care.Player - I need to get to the bottom of that pit.
            • 482. Option - We can't give up so easily.Player - There has to be something that can withstand this stuff.
              • 487. - We need some way to make this pit less deadly. Tell me, Captain, is there nothing that can survive the toxic waste?
                • 489. - Well... nothing grows there, sir, but there are the Colicoids.
                  • 491. - Colicoids! What do those bugs want with toxic waste?
                    • 493. - Food, sir. Our surveillance satellites have recorded them feeding on the toxic waste. We suspect they've been designed to eat it.
                      • 514. Option - I need that ability.Player - So how do I become a Colicoid?
                      • 512. Option - Who would do such a thing?Player - Why would they be designed to eat waste?
                      • 600. Option - That's ridiculous.Player - You must be joking.
                        • 519. - It does seem like a strange thing to do. Captain?
                          • 521. - It's a guess. The toxic waste resistance may have been an unintended result--or the Balmorran scientists were insane.
                            • 524. Option - Get me that power.Player - How can I get that resistance?
                              • 525. - Sir!
                                • 526. <Non-dialogue segment.>
                                  • 527. - No, Captain, she's right. To get to the bottom of that pit, she'll need to become like the Colicoids.
                                  • 530. - No, Captain, he's right. To get to the bottom of that pit, he'll need to become like the Colicoids.
                            • 533. Option - Insane is such a crude word.Player - I personally prefer the term "differently rational."
                              • 534. - Well whatever you call it, it might be just what we need to crack this thing.
                            • 598. Option - Hurry up.Player - Get to the point.
                              +200 Influence : approves.
                              • 538. - If these creatures were created by science, there has to be a way to replicate the experiment.
                                • 540. - There must be a way for you to take on the Colicoids' resistance, so you can enter that vault. Captain--where were these creatures created?
                                  • 657. - Well... I can't say for sure, but... there's a research lab not far from here that was overrun with Colicoids as soon as the Balmorrans abandoned it.
                                    • 623. - But the Colicoids are vicious creatures--just one of them tore apart a whole squad.
                                      • 624. Option - Don't worry about me.Player - I think I can handle a few bugs.
                                        +50 Influence : disapproves.
                                        • 633. - If you can get into that lab and find out the Colicoids' secret, we'll do what we can to get you into that toxic pit.
                                      • 626. Option - I need to get in there.Player - I can't afford to make excuses--I need the information in that lab.
                                        +200 Influence : approves.
                                      • 625. Option - You're pathetic.Player - You call yourself an army?
                                        • 627. - I'm sorry, Sith--we don't have the numbers to deal with these things. But if you can get into that lab, we'll get you into that toxic pit.
                                          • 568. - Sir, even if we find out what causes this resistance, we don't have--
                                            • 570. - We'll worry about that later. Right now, our Sith friend has to get into that lab and find out what the Balmorrans did to those creatures.
                                              • 587. <Conversation Exit>
  • 1. - Sorry, I'm very busy right now and I don't have time to talk.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra.class.sith_sorcerer.major_bessiker
Other Sites:
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "The Sith are the heart of the Empire, I always say.",
            "LocalizedText": {
                "enMale": "The Sith are the heart of the Empire, I always say.",
                "frMale": "Les Sith sont le c\u0153ur de l'Empire, comme je le dis toujours !",
                "frFemale": "Les Sith sont le c\u0153ur de l'Empire, comme je le dis toujours !",
                "deMale": "Die Sith bilden das Herz des Imperiums, wie ich immer sage.",
                "deFemale": "Die Sith bilden das Herz des Imperiums, wie ich immer sage."
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            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "Am2z7G3",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who are you again?",
            "LocalizedText": {
                "enMale": "Who are you again?",
                "frMale": "Qui \u00eates-vous, d\u00e9j\u00e0 ?",
                "frFemale": "Qui \u00eates-vous, d\u00e9j\u00e0 ?",
                "deMale": "Wer seid Ihr nochmal?",
                "deFemale": "Wer seid Ihr nochmal?"
            },
            "LocalizedOptionText": {
                "enMale": "Do I know you?",
                "frMale": "Je vous connais ?",
                "frFemale": "Je vous connais ?",
                "deMale": "Kenne ich Euch?",
                "deFemale": "Kenne ich Euch?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "Esiw0V0",
            "Text": "What? The major and I--",
            "LocalizedText": {
                "enMale": "What? The major and I--",
                "frMale": "Comment ? Le major et moi, nous...",
                "frFemale": "Comment ? Le major et moi, nous...",
                "deMale": "Was? Der Major und ich -",
                "deFemale": "Was? Der Major und ich -"
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Calm down, Captain. The Sith is just having a little fun with us, isn't that right?",
            "LocalizedText": {
                "enMale": "Calm down, Captain. The Sith is just having a little fun with us, isn't that right?",
                "frMale": "Calmez-vous, Capitaine. Le Sith s'amuse \u00e0 nous titiller un peu, c'est tout. N'est-ce pas ?",
                "frFemale": "Calmez-vous, Capitaine. Le Sith s'amuse \u00e0 nous titiller un peu, c'est tout. N'est-ce pas ?",
                "deMale": "Ganz ruhig, Captain. Das war sicher wieder nur ein Sith-Scherz, nicht wahr?",
                "deFemale": "Ganz ruhig, Captain. Das war sicher wieder nur ein Sith-Scherz, nicht wahr?"
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't know what you're talking about.",
            "LocalizedText": {
                "enMale": "I don't know what you're talking about.",
                "frMale": "Je ne vois pas de quoi vous voulez parler.",
                "frFemale": "Je ne vois pas de quoi vous voulez parler.",
                "deMale": "Ich wei\u00df nicht, wovon Ihr sprecht.",
                "deFemale": "Ich wei\u00df nicht, wovon Ihr sprecht."
            },
            "LocalizedOptionText": {
                "enMale": "No.",
                "frMale": "Non.",
                "frFemale": "Non.",
                "deMale": "Nein.",
                "deFemale": "Nein."
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            "SpeakerB62Id": "0000000",
            "Text": "Major Bessiker! Sorry, you soldiers all look the same.",
            "LocalizedText": {
                "enMale": "Major Bessiker! Sorry, you soldiers all look the same.",
                "frMale": "Major Bessiker ! Excusez-moi, vous, les soldats, vous vous ressemblez tellement...",
                "frFemale": "Major Bessiker ! Excusez-moi, vous, les soldats, vous vous ressemblez tellement...",
                "deMale": "Major Bessiker! Tut mir leid - Soldaten sehen doch irgendwie alle gleich aus.",
                "deFemale": "Major Bessiker! Tut mir leid - Soldaten sehen doch irgendwie alle gleich aus."
            },
            "LocalizedOptionText": {
                "enMale": "Oh! I remember!",
                "frMale": "Oh ! Je me souviens !",
                "frFemale": "Oh ! Je me souviens !",
                "deMale": "Ah! Jetzt f\u00e4llt's mir ein!",
                "deFemale": "Ah! Jetzt f\u00e4llt's mir ein!"
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Ha. You must have a lot on your mind, Sith. The captain and I were the ones who helped you into that pit.",
            "LocalizedText": {
                "enMale": "Ha. You must have a lot on your mind, Sith. The captain and I were the ones who helped you into that pit.",
                "frMale": "Ah ! Vous l'avez sans doute oubli\u00e9, mais sans le capitaine et moi-m\u00eame, vous n'auriez pas pu descendre dans cette fosse.",
                "frFemale": "Ah ! Vous l'avez sans doute oubli\u00e9, mais sans le capitaine et moi-m\u00eame, vous n'auriez pas pu descendre dans cette fosse.",
                "deMale": "Ha. Bestimmt gibt es vieles, an das Ihr denken m\u00fcsst, Sith. Der Captain und ich haben Euch doch geholfen, in die Grube zu steigen.",
                "deFemale": "Ha. Bestimmt gibt es vieles, an das Ihr denken m\u00fcsst, Sith. Der Captain und ich haben Euch doch geholfen, in die Grube zu steigen."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "As far as you're concerned, I was never here. Got it?",
            "LocalizedText": {
                "enMale": "As far as you're concerned, I was never here. Got it?",
                "frMale": "Si on vous pose la question, je ne suis jamais venu ici. Compris ?",
                "frFemale": "Si on vous pose la question, je ne suis jamais venue ici. Compris ?",
                "deMale": "Ihr wisst nichts davon, dass ich jemals hier war. Kapiert?",
                "deFemale": "Ihr wisst nichts davon, dass ich jemals hier war. Kapiert?"
            },
            "LocalizedOptionText": {
                "enMale": "You don't know me.",
                "frMale": "Vous ne me connaissez pas.",
                "frFemale": "Vous ne me connaissez pas.",
                "deMale": "Ihr kennt mich nicht.",
                "deFemale": "Ihr kennt mich nicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I see. You need your plans to be kept secret. If anyone asks, I say, \"Sith who?\"",
            "LocalizedText": {
                "enMale": "I see. You need your plans to be kept secret. If anyone asks, I say, \"Sith who?\"",
                "frMale": "Je vois. Vos projets doivent rester secrets. Si quelqu'un me pose la question, je r\u00e9pondrai : \"Quel Sith ?\"",
                "frFemale": "Je vois. Vos projets doivent rester secrets. Si quelqu'un me pose la question, je r\u00e9pondrai : \"Quel Sith ?\"",
                "deMale": "Aber ja. Eure Pl\u00e4ne m\u00fcssen geheim bleiben. Wenn mich jemand fragt, sage ich: \"Welcher Sith?\"",
                "deFemale": "Aber ja. Eure Pl\u00e4ne m\u00fcssen geheim bleiben. Wenn mich jemand fragt, sage ich: \"Welcher Sith?\""
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Anyway, we wanted to see you off--give you a good pat on the back and a little parting gift.",
            "LocalizedText": {
                "enMale": "Anyway, we wanted to see you off--give you a good pat on the back and a little parting gift.",
                "frMale": "Bref, nous voulions juste vous voir avant votre d\u00e9part pour vous remercier et vous dire au revoir.",
                "frFemale": "Bref, nous voulions juste vous voir avant votre d\u00e9part pour vous remercier et vous dire au revoir.",
                "deMale": "Ich wollte Euch auch nur auf Wiedersehen sagen und Euch ein kleines Abschiedsgeschenk \u00fcberreichen.",
                "deFemale": "Ich wollte Euch auch nur auf Wiedersehen sagen und Euch ein kleines Abschiedsgeschenk \u00fcberreichen."
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            "SpeakerB62Id": "0000000",
            "Text": "You're too kind, really.",
            "LocalizedText": {
                "enMale": "You're too kind, really.",
                "frMale": "C'est tr\u00e8s gentil... Vraiment.",
                "frFemale": "C'est tr\u00e8s gentil... Vraiment.",
                "deMale": "Ihr seid wirklich zu g\u00fctig.",
                "deFemale": "Ihr seid wirklich zu g\u00fctig."
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            "LocalizedOptionText": {
                "enMale": "You shouldn't have.",
                "frMale": "Il ne fallait pas.",
                "frFemale": "Il ne fallait pas.",
                "deMale": "Das w\u00e4re doch nicht n\u00f6tig gewesen.",
                "deFemale": "Das w\u00e4re doch nicht n\u00f6tig gewesen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "All right. We don't want to interfere with your plans.",
            "LocalizedText": {
                "enMale": "All right. We don't want to interfere with your plans.",
                "frMale": "Tr\u00e8s bien. Nous ne voudrions pas interf\u00e9rer dans vos plans.",
                "frFemale": "Tr\u00e8s bien. Nous ne voudrions pas interf\u00e9rer dans vos plans.",
                "deMale": "Na sch\u00f6n. Wir wollen Euch nicht ins Gehege kommen.",
                "deFemale": "Na sch\u00f6n. Wir wollen Euch nicht ins Gehege kommen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Safe travels, Sith. It was a pleasure working for you--and thanks again for saving my son.",
            "LocalizedText": {
                "enMale": "Safe travels, Sith. It was a pleasure working for you--and thanks again for saving my son.",
                "frMale": "Bon voyage, Sith. Ce fut un plaisir de travailler \u00e0 vos c\u00f4t\u00e9s. Et merci encore pour mon fils.",
                "frFemale": "Bon voyage, Sith. Ce fut un plaisir de travailler \u00e0 vos c\u00f4t\u00e9s. Et merci encore pour mon fils.",
                "deMale": "Gute Reise, Sith. Es war eine Freude, mit Euch zu arbeiten. Und nochmals danke f\u00fcr die Rettung meines Sohnes!",
                "deFemale": "Gute Reise, Sith. Es war eine Freude, mit Euch zu arbeiten. Und nochmals danke f\u00fcr die Rettung meines Sohnes!"
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            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I don't know what you need in that toxic pit, but you have your serum. Good luck.",
            "LocalizedText": {
                "enMale": "I don't know what you need in that toxic pit, but you have your serum. Good luck.",
                "frMale": "J'ignore ce que vous allez chercher dans cette fosse, mais vous avez votre s\u00e9rum d\u00e9sormais. Bonne chance !",
                "frFemale": "J'ignore ce que vous allez chercher dans cette fosse, mais vous avez votre s\u00e9rum d\u00e9sormais. Bonne chance !",
                "deMale": "Ich wei\u00df ja nicht, was Ihr in dieser Giftgrube wollt, aber das Serum habt Ihr jetzt. Viel Gl\u00fcck.",
                "deFemale": "Ich wei\u00df ja nicht, was Ihr in dieser Giftgrube wollt, aber das Serum habt Ihr jetzt. Viel Gl\u00fcck."
            },
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Doctor Tyrek is just over there. He'll fix you up with your serum.",
            "LocalizedText": {
                "enMale": "Doctor Tyrek is just over there. He'll fix you up with your serum.",
                "frMale": "Le docteur Tyrek est juste l\u00e0. Il a travaill\u00e9 sur votre s\u00e9rum.",
                "frFemale": "Le docteur Tyrek est juste l\u00e0. Il a travaill\u00e9 sur votre s\u00e9rum.",
                "deMale": "Doktor Tyrek ist gleich da dr\u00fcben. Von ihm bekommt Ihr das Serum.",
                "deFemale": "Doktor Tyrek ist gleich da dr\u00fcben. Von ihm bekommt Ihr das Serum."
            },
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Hey, if it isn't the hero of the hour. I just heard from my son--I knew you wouldn't fail me.",
            "LocalizedText": {
                "enMale": "Hey, if it isn't the hero of the hour. I just heard from my son--I knew you wouldn't fail me.",
                "frMale": "Tiens, le h\u00e9ros du jour ! Je viens d'avoir des nouvelles de mon fils. Je savais que je pouvais compter sur vous !",
                "frFemale": "Tiens, l'h\u00e9ro\u00efne du jour ! Je viens d'avoir des nouvelles de mon fils. Je savais que je pouvais compter sur vous !",
                "deMale": "Ah, da ist ja der Held des Tages. Ich habe gerade von meinem Sohn geh\u00f6rt. Ich wusste doch, Ihr w\u00fcrdet mich nicht im Stich lassen.",
                "deFemale": "Ah, da ist ja der Held des Tages. Ich habe gerade von meinem Sohn geh\u00f6rt. Ich wusste doch, Ihr w\u00fcrdet mich nicht im Stich lassen."
            },
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            "MinLevel": -1,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I was hoping he'd come back to base so we could catch up, but he said he was busy. Do you think he's okay?",
            "LocalizedText": {
                "enMale": "I was hoping he'd come back to base so we could catch up, but he said he was busy. Do you think he's okay?",
                "frMale": "J'esp\u00e9rais qu'il passerait \u00e0 la base pour qu'on se voit, mais il dit qu'il est trop occup\u00e9. Vous pensez qu'il va bien ?",
                "frFemale": "J'esp\u00e9rais qu'il passerait \u00e0 la base pour qu'on se voit, mais il dit qu'il est trop occup\u00e9. Vous pensez qu'il va bien ?",
                "deMale": "Ich hoffte, er w\u00fcrde hierher zur\u00fcckkehren, damit wir uns unterhalten k\u00f6nnen, aber er sagte, er habe zu tun. Meint Ihr, es geht ihm gut?",
                "deFemale": "Ich hoffte, er w\u00fcrde hierher zur\u00fcckkehren, damit wir uns unterhalten k\u00f6nnen, aber er sagte, er habe zu tun. Meint Ihr, es geht ihm gut?"
            },
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "53": {
            "NodeId": 53,
            "QuestRewardB62": "Am2z7G3",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He will do what he wants, and he can handle himself.",
            "LocalizedText": {
                "enMale": "He will do what he wants, and he can handle himself.",
                "frMale": "Il fera ce qu'il veut et il se d\u00e9brouillera tout seul.",
                "frFemale": "Il fera ce qu'il veut et il se d\u00e9brouillera tout seul.",
                "deMale": "Er tut, was er will, und er kommt schon allein zurecht.",
                "deFemale": "Er tut, was er will, und er kommt schon allein zurecht."
            },
            "LocalizedOptionText": {
                "enMale": "He's Sith.",
                "frMale": "C'est un Sith.",
                "frFemale": "C'est un Sith.",
                "deMale": "Er ist ein Sith.",
                "deFemale": "Er ist ein Sith."
            },
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            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Ah, I see. Important Sith business, eh? Well, the Sith are the heart of the Empire.",
            "LocalizedText": {
                "enMale": "Ah, I see. Important Sith business, eh? Well, the Sith are the heart of the Empire.",
                "frMale": "Ah, je vois. Une affaire de Sith, c'est \u00e7a ? C'est vrai que les Sith sont le c\u0153ur de l'Empire...",
                "frFemale": "Ah, je vois. Une affaire de Sith, c'est \u00e7a ? C'est vrai que les Sith sont le c\u0153ur de l'Empire...",
                "deMale": "Ah, ich sehe schon. Wichtige Sith-Gesch\u00e4fte, ja? Die Sith bilden ja schlie\u00dflich das Herz des Imperiums.",
                "deFemale": "Ah, ich sehe schon. Wichtige Sith-Gesch\u00e4fte, ja? Die Sith bilden ja schlie\u00dflich das Herz des Imperiums."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
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        "57": {
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            "AlignmentGain": "SmallDark",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think he hates your guts.",
            "LocalizedText": {
                "enMale": "I think he hates your guts.",
                "frMale": "Je crois qu'il vous m\u00e9prise.",
                "frFemale": "Je crois qu'il vous m\u00e9prise.",
                "deMale": "Ich glaube, er kann Euch nicht leiden.",
                "deFemale": "Ich glaube, er kann Euch nicht leiden."
            },
            "LocalizedOptionText": {
                "enMale": "He doesn't like you much.",
                "frMale": "Il ne vous aime pas beaucoup.",
                "frFemale": "Il ne vous aime pas beaucoup.",
                "deMale": "Er mag Euch nicht besonders.",
                "deFemale": "Er mag Euch nicht besonders."
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            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Heh. That's your, uh, winning sense of humor again, isn't it? Why should my boy hate me?",
            "LocalizedText": {
                "enMale": "Heh. That's your, uh, winning sense of humor again, isn't it? Why should my boy hate me?",
                "frMale": "H\u00e9 h\u00e9... Encore votre sens de l'humour si particulier. Pourquoi mon gar\u00e7on me m\u00e9priserait-il ?",
                "frFemale": "H\u00e9 h\u00e9... Encore votre sens de l'humour si particulier. Pourquoi mon gar\u00e7on me m\u00e9priserait-il ?",
                "deMale": "Das ist doch wieder einer Eurer Scherze, oder? Warum sollte mein Junge mich nicht m\u00f6gen?",
                "deFemale": "Das ist doch wieder einer Eurer Scherze, oder? Warum sollte mein Junge mich nicht m\u00f6gen?"
            },
            "CnvAlienVONode": -1,
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        },
        "59": {
            "NodeId": 59,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "60": {
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I sacrificed a great deal to see that he got trained on Korriban. Oh well, we'll chat later.",
            "LocalizedText": {
                "enMale": "I sacrificed a great deal to see that he got trained on Korriban. Oh well, we'll chat later.",
                "frMale": "J'ai fait d'\u00e9normes sacrifices pour qu'il soit form\u00e9 sur Korriban... Enfin bref, on papotera plus tard.",
                "frFemale": "J'ai fait d'\u00e9normes sacrifices pour qu'il soit form\u00e9 sur Korriban... Enfin bref, on papotera plus tard.",
                "deMale": "Ich habe sehr viel daf\u00fcr geopfert, dass er seine Ausbildung auf Korriban bekommt. Na ja, wir reden sp\u00e4ter dr\u00fcber.",
                "deFemale": "Ich habe sehr viel daf\u00fcr geopfert, dass er seine Ausbildung auf Korriban bekommt. Na ja, wir reden sp\u00e4ter dr\u00fcber."
            },
            "CnvAlienVONode": -1,
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        },
        "61": {
            "NodeId": 61,
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            "MaxLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "63": {
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            "QuestRewardB62": "Am2z7G3",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He's just enjoying his independence.",
            "LocalizedText": {
                "enMale": "He's just enjoying his independence.",
                "frMale": "Il profite juste de son ind\u00e9pendance.",
                "frFemale": "Il profite juste de son ind\u00e9pendance.",
                "deMale": "Er genie\u00dft einfach nur seine Unabh\u00e4ngigkeit.",
                "deFemale": "Er genie\u00dft einfach nur seine Unabh\u00e4ngigkeit."
            },
            "LocalizedOptionText": {
                "enMale": "He's fine. ",
                "frMale": "Tout ira bien.",
                "frFemale": "Tout ira bien.",
                "deMale": "Alles in Ordnung mit ihm.",
                "deFemale": "Alles in Ordnung mit ihm."
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Boys will be boys, eh? You're probably right. He just needs some space.",
            "LocalizedText": {
                "enMale": "Boys will be boys, eh? You're probably right. He just needs some space.",
                "frMale": "Ah, les jeunes ! Vous avez s\u00fbrement raison. Il a besoin d'air...",
                "frFemale": "Ah, les jeunes ! Vous avez s\u00fbrement raison. Il a besoin d'air...",
                "deMale": "Ach ja, Jungs - so sind sie halt. Gewiss habt Ihr Recht. Er braucht seine Freir\u00e4ume.",
                "deFemale": "Ach ja, Jungs - so sind sie halt. Gewiss habt Ihr Recht. Er braucht seine Freir\u00e4ume."
            },
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        "65": {
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "70": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "But you're not interested in any of this family stuff, I bet. You're here for your serum.",
            "LocalizedText": {
                "enMale": "But you're not interested in any of this family stuff, I bet. You're here for your serum.",
                "frMale": "Mais je dois vous ennuyer avec mes histoires de famille ! Vous \u00eates venu chercher votre s\u00e9rum.",
                "frFemale": "Mais je dois vous ennuyer avec mes histoires de famille ! Vous \u00eates venue chercher votre s\u00e9rum.",
                "deMale": "Aber Familienangelegenheiten interessieren Euch wohl weniger. Ihr seid wegen Eures Serums hier.",
                "deFemale": "Aber Familienangelegenheiten interessieren Euch wohl weniger. Ihr seid wegen Eures Serums hier."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is it ready for me to use?",
            "LocalizedText": {
                "enMale": "Is it ready for me to use?",
                "frMale": "Il est pr\u00eat ?",
                "frFemale": "Il est pr\u00eat ?",
                "deMale": "Ist es fertig? Kann ich es benutzen?",
                "deFemale": "Ist es fertig? Kann ich es benutzen?"
            },
            "LocalizedOptionText": {
                "enMale": "That's right.",
                "frMale": "C'est exact.",
                "frFemale": "C'est exact.",
                "deMale": "Ganz recht.",
                "deFemale": "Ganz recht."
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            "Text": "Sure is. But I think Doctor Tyrek here wants to have a word with you, first.",
            "LocalizedText": {
                "enMale": "Sure is. But I think Doctor Tyrek here wants to have a word with you, first.",
                "frMale": "Oui. Mais je crois que le docteur Tyrek a quelque chose \u00e0 vous dire.",
                "frFemale": "Oui. Mais je crois que le docteur Tyrek a quelque chose \u00e0 vous dire.",
                "deMale": "Oh ja. Aber vorher m\u00f6chte Doktor Tyrek noch einmal mit Euch reden.",
                "deFemale": "Oh ja. Aber vorher m\u00f6chte Doktor Tyrek noch einmal mit Euch reden."
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            "Text": "You've been a great help--the least I can do is listen.",
            "LocalizedText": {
                "enMale": "You've been a great help--the least I can do is listen.",
                "frMale": "Vous m'avez \u00e9t\u00e9 d'une grande aide. Le moins que je puisse faire est de vous \u00e9couter.",
                "frFemale": "Vous m'avez \u00e9t\u00e9 d'une grande aide. Le moins que je puisse faire est de vous \u00e9couter.",
                "deMale": "Ihr wart mir eine gro\u00dfe Hilfe. Ich werde mir die Zeit nehmen zuzuh\u00f6ren.",
                "deFemale": "Ihr wart mir eine gro\u00dfe Hilfe. Ich werde mir die Zeit nehmen zuzuh\u00f6ren."
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            "LocalizedOptionText": {
                "enMale": "I don't mind.",
                "frMale": "\u00c7a ne me d\u00e9range pas.",
                "frFemale": "\u00c7a ne me d\u00e9range pas.",
                "deMale": "Mich st\u00f6rt das nicht.",
                "deFemale": "Mich st\u00f6rt das nicht."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "No, you've been enough help already, my lord.",
            "LocalizedText": {
                "enMale": "No, you've been enough help already, my lord.",
                "frMale": "Non, vous m'avez \u00e9t\u00e9 d'une grande aide, Excellence.",
                "frFemale": "Non, vous m'avez \u00e9t\u00e9 d'une grande aide, Excellence.",
                "deMale": "Nein, Ihr habt schon genug geholfen.",
                "deFemale": "Nein, Ihr habt schon genug geholfen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "You upheld your end of our little bargain; I'll uphold mine.",
            "LocalizedText": {
                "enMale": "You upheld your end of our little bargain; I'll uphold mine.",
                "frMale": "Vous avez respect\u00e9 votre part du contrat. Je respecterai la mienne.",
                "frFemale": "Vous avez respect\u00e9 votre part du contrat. Je respecterai la mienne.",
                "deMale": "Ihr habt Euren Teil der Abmachung erf\u00fcllt. Jetzt erf\u00fclle ich meinen.",
                "deFemale": "Ihr habt Euren Teil der Abmachung erf\u00fcllt. Jetzt erf\u00fclle ich meinen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Doctor Tyrek will fix you up with the serum and explain what we know about it.",
            "LocalizedText": {
                "enMale": "Doctor Tyrek will fix you up with the serum and explain what we know about it.",
                "frMale": "Le docteur Tyrek a travaill\u00e9 sur le s\u00e9rum et va vous expliquer de quoi il retourne.",
                "frFemale": "Le docteur Tyrek a travaill\u00e9 sur le s\u00e9rum et va vous expliquer de quoi il retourne.",
                "deMale": "Doktor Tyrek wird Euch das Serum geben und erkl\u00e4ren, was wir dar\u00fcber wissen.",
                "deFemale": "Doktor Tyrek wird Euch das Serum geben und erkl\u00e4ren, was wir dar\u00fcber wissen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Stay back, Sith. I said stay back and don't lay a hand on me!",
            "LocalizedText": {
                "enMale": "Stay back, Sith. I said stay back and don't lay a hand on me!",
                "frMale": "N'approchez pas, Sith ! Restez o\u00f9 vous \u00eates ! Et surtout ne me touchez pas !",
                "frFemale": "N'approchez pas, Sith ! Restez o\u00f9 vous \u00eates ! Et surtout ne me touchez pas !",
                "deMale": "Zur\u00fcck, Sith. Ich sagte zur\u00fcck, und r\u00fchrt mich nicht an!",
                "deFemale": "Zur\u00fcck, Sith. Ich sagte zur\u00fcck, und r\u00fchrt mich nicht an!"
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I know what you did. We had an agent in that outpost, and he reported everything!",
            "LocalizedText": {
                "enMale": "I know what you did. We had an agent in that outpost, and he reported everything!",
                "frMale": "Je sais ce que vous avez fait. Nous avions infiltr\u00e9 un agent dans cet avant-poste. Il m'a tout racont\u00e9 !",
                "frFemale": "Je sais ce que vous avez fait. Nous avions infiltr\u00e9 un agent dans cet avant-poste. Il m'a tout racont\u00e9 !",
                "deMale": "Ich wei\u00df, was Ihr getan habt. Wir hatten einen Agenten in diesem Au\u00dfenposten, und er hat alles berichtet.",
                "deFemale": "Ich wei\u00df, was Ihr getan habt. Wir hatten einen Agenten in diesem Au\u00dfenposten, und er hat alles berichtet."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I told you you wouldn't get your serum if you didn't help--and you killed him!",
            "LocalizedText": {
                "enMale": "I told you you wouldn't get your serum if you didn't help--and you killed him!",
                "frMale": "Je vous ai dit que vous n'auriez pas votre s\u00e9rum si vous ne l'aidiez pas et vous l'avez tu\u00e9 !",
                "frFemale": "Je vous ai dit que vous n'auriez pas votre s\u00e9rum si vous ne l'aidiez pas et vous l'avez tu\u00e9 !",
                "deMale": "Ich sagte, Ihr bekommt das Serum nicht, wenn Ihr ihm nicht helft - stattdessen habt Ihr ihn umgebracht!",
                "deFemale": "Ich sagte, Ihr bekommt das Serum nicht, wenn Ihr ihm nicht helft - stattdessen habt Ihr ihn umgebracht!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't know who you're dealing with.",
            "LocalizedText": {
                "enMale": "You don't know who you're dealing with.",
                "frMale": "Vous ne savez pas \u00e0 qui vous avez affaire...",
                "frFemale": "Vous ne savez pas \u00e0 qui vous avez affaire...",
                "deMale": "Ihr wisst nicht, mit wem Ihr es zu tun habt.",
                "deFemale": "Ihr wisst nicht, mit wem Ihr es zu tun habt."
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            "LocalizedOptionText": {
                "enMale": "You fool.",
                "frMale": "Imb\u00e9cile.",
                "frFemale": "Imb\u00e9cile.",
                "deMale": "Ihr seid ein Narr.",
                "deFemale": "Ihr seid ein Narr."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't make me kill you, too.",
            "LocalizedText": {
                "enMale": "Don't make me kill you, too.",
                "frMale": "Ne me forcez pas \u00e0 vous tuer, vous aussi.",
                "frFemale": "Ne me forcez pas \u00e0 vous tuer, vous aussi.",
                "deMale": "Ich will Euch nicht auch noch umbringen m\u00fcssen.",
                "deFemale": "Ich will Euch nicht auch noch umbringen m\u00fcssen."
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            "LocalizedOptionText": {
                "enMale": "Careful, Major.",
                "frMale": "Attention, Major...",
                "frFemale": "Attention, Major...",
                "deMale": "Vorsicht, Major.",
                "deFemale": "Vorsicht, Major."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "You're nothing but a cold-blooded murderer! You enjoyed killing him, didn't you? Didn't you?",
            "LocalizedText": {
                "enMale": "You're nothing but a cold-blooded murderer! You enjoyed killing him, didn't you? Didn't you?",
                "frMale": "Vous n'\u00eates qu'un meurtrier sans c\u0153ur ! Vous avez pris du plaisir \u00e0 le tuer, hein ? R\u00e9pondez !",
                "frFemale": "Vous n'\u00eates qu'une meurtri\u00e8re sans c\u0153ur ! Vous avez pris du plaisir \u00e0 le tuer, hein ? R\u00e9pondez !",
                "deMale": "Das war kaltbl\u00fctiger Mord! Sicher hat es Euch Spa\u00df gemacht, ihn zu t\u00f6ten! Gebt es zu!",
                "deFemale": "Das war kaltbl\u00fctiger Mord! Sicher hat es Euch Spa\u00df gemacht, ihn zu t\u00f6ten! Gebt es zu!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't do this to yourself.",
            "LocalizedText": {
                "enMale": "Don't do this to yourself.",
                "frMale": "Vous vous faites du mal.",
                "frFemale": "Vous vous faites du mal.",
                "deMale": "Bitte tut Euch das nicht an.",
                "deFemale": "Bitte tut Euch das nicht an."
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            "LocalizedOptionText": {
                "enMale": "You don't want to know.",
                "frMale": "Vous n'avez pas envie de le savoir.",
                "frFemale": "Vous n'avez pas envie de le savoir.",
                "deMale": "Das wollt Ihr gar nicht wissen.",
                "deFemale": "Das wollt Ihr gar nicht wissen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "To be honest, I've had better.",
            "LocalizedText": {
                "enMale": "To be honest, I've had better.",
                "frMale": "Pour \u00eatre honn\u00eate, c'\u00e9tait trop facile.",
                "frFemale": "Pour \u00eatre honn\u00eate, c'\u00e9tait trop facile.",
                "deMale": "Um ehrlich zu sein: Es war schon mal sch\u00f6ner.",
                "deFemale": "Um ehrlich zu sein: Es war schon mal sch\u00f6ner."
            },
            "LocalizedOptionText": {
                "enMale": "Maybe.",
                "frMale": "Peut-\u00eatre.",
                "frFemale": "Peut-\u00eatre.",
                "deMale": "Es geht so.",
                "deFemale": "Es geht so."
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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            "NodeId": 114,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I knew it! You're sick! Sick!",
            "LocalizedText": {
                "enMale": "I knew it! You're sick! Sick!",
                "frMale": "Je le savais ! Cingl\u00e9 ! Vous \u00eates cingl\u00e9 !",
                "frFemale": "Je le savais ! Cingl\u00e9e ! Vous \u00eates cingl\u00e9e !",
                "deMale": "Ich wusste es. Ihr seid widerlich! Widerlich!",
                "deFemale": "Ich wusste es. Ihr seid widerlich! Widerlich!"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 115,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
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            "NodeId": 118,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "What was necessary? For what?",
            "LocalizedText": {
                "enMale": "What was necessary? For what?",
                "frMale": "Pour quelles raisons c'\u00e9tait n\u00e9cessaire ?",
                "frFemale": "Pour quelles raisons c'\u00e9tait n\u00e9cessaire ?",
                "deMale": "Was war n\u00f6tig? Und wozu?",
                "deFemale": "Was war n\u00f6tig? Und wozu?"
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Please just tell me one thing--why? Why did you have to kill him?",
            "LocalizedText": {
                "enMale": "Please just tell me one thing--why? Why did you have to kill him?",
                "frMale": "Je ne vous demande qu'une seule chose. Dites-moi pourquoi vous l'avez tu\u00e9 !",
                "frFemale": "Je ne vous demande qu'une seule chose. Dites-moi pourquoi vous l'avez tu\u00e9 !",
                "deMale": "Bitte sagt mir nur eines - warum? Warum musstet Ihr ihn t\u00f6ten?",
                "deFemale": "Bitte sagt mir nur eines - warum? Warum musstet Ihr ihn t\u00f6ten?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "121": {
            "NodeId": 121,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "122": {
            "NodeId": 122,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "We have holo-images of the cell. The controls were right there. You could have freed him. You would have gotten your serum. Why?",
            "LocalizedText": {
                "enMale": "We have holo-images of the cell. The controls were right there. You could have freed him. You would have gotten your serum. Why?",
                "frMale": "Nous avons des holo-images de la cellule. Les commandes \u00e9taient \u00e0 c\u00f4t\u00e9. Vous auriez pu le lib\u00e9rer. Vous auriez obtenu votre s\u00e9rum. Alors, pourquoi ?",
                "frFemale": "Nous avons des holo-images de la cellule. Les commandes \u00e9taient \u00e0 c\u00f4t\u00e9. Vous auriez pu le lib\u00e9rer. Vous auriez obtenu votre s\u00e9rum. Alors, pourquoi ?",
                "deMale": "Wir haben Holo-Aufnahmen der Zelle. Die Steuerung war in Reichweite. Ihr h\u00e4ttet ihn befreien k\u00f6nnen, und dann h\u00e4ttet Ihr das Serum erhalten. Also - warum?",
                "deFemale": "Wir haben Holo-Aufnahmen der Zelle. Die Steuerung war in Reichweite. Ihr h\u00e4ttet ihn befreien k\u00f6nnen, und dann h\u00e4ttet Ihr das Serum erhalten. Also - warum?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                133
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
            "GenericNodeNumber": 0
        },
        "123": {
            "NodeId": 123,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He had the holocron, I wanted the holocron.",
            "LocalizedText": {
                "enMale": "He had the holocron, I wanted the holocron.",
                "frMale": "Il avait l'holocron. Je voulais l'holocron.",
                "frFemale": "Il avait l'holocron. Je voulais l'holocron.",
                "deMale": "Er hatte das Holocron. Ich wollte es haben.",
                "deFemale": "Er hatte das Holocron. Ich wollte es haben."
            },
            "LocalizedOptionText": {
                "enMale": "For power.",
                "frMale": "Pour le pouvoir.",
                "frFemale": "Pour le pouvoir.",
                "deMale": "Wegen der Macht.",
                "deFemale": "Wegen der Macht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "129": {
            "NodeId": 129,
            "QuestRewardB62": "byRvh2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He would have done the same to me.",
            "LocalizedText": {
                "enMale": "He would have done the same to me.",
                "frMale": "Il aurait fait la m\u00eame chose.",
                "frFemale": "Il aurait fait la m\u00eame chose.",
                "deMale": "Er h\u00e4tte mich ebenso behandelt.",
                "deFemale": "Er h\u00e4tte mich ebenso behandelt."
            },
            "LocalizedOptionText": {
                "enMale": "It's the Sith way.",
                "frMale": "C'est ainsi qu'agissent les Sith.",
                "frFemale": "C'est ainsi qu'agissent les Sith.",
                "deMale": "So machen es die Sith.",
                "deFemale": "So machen es die Sith."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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                "OshLPz2": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
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            "NodeId": 130,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "No he wouldn't have!",
            "LocalizedText": {
                "enMale": "No he wouldn't have!",
                "frMale": "Non ! Il n'aurait pas agi ainsi !",
                "frFemale": "Non ! Il n'aurait pas agi ainsi !",
                "deMale": "Nein, das h\u00e4tte er nicht!",
                "deFemale": "Nein, das h\u00e4tte er nicht!"
            },
            "CnvAlienVONode": -1,
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        },
        "131": {
            "NodeId": 131,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "133": {
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wanted to see what kind of pattern his blood would make.",
            "LocalizedText": {
                "enMale": "I wanted to see what kind of pattern his blood would make.",
                "frMale": "J'\u00e9tais curieux de voir quelle forme allait tracer son sang sur le sol.",
                "frFemale": "J'\u00e9tais curieuse de voir quelle forme allait tracer son sang sur le sol.",
                "deMale": "Ich wollte sehen, ob sein Blut h\u00fcbsche Muster ergibt.",
                "deFemale": "Ich wollte sehen, ob sein Blut h\u00fcbsche Muster ergibt."
            },
            "LocalizedOptionText": {
                "enMale": "Idle fun.",
                "frMale": "Pour m'amuser.",
                "frFemale": "Pour m'amuser.",
                "deMale": "Blo\u00df so zum Spa\u00df.",
                "deFemale": "Blo\u00df so zum Spa\u00df."
            },
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            "CnvAlienVOFQN": "",
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                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "136": {
            "NodeId": 136,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "He didn't deserve this.",
            "LocalizedText": {
                "enMale": "He didn't deserve this.",
                "frMale": "Il ne m\u00e9ritait pas \u00e7a !",
                "frFemale": "Il ne m\u00e9ritait pas \u00e7a !",
                "deMale": "Das hat er nicht verdient.",
                "deFemale": "Das hat er nicht verdient."
            },
            "CnvAlienVONode": -1,
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        "137": {
            "NodeId": 137,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "138": {
            "NodeId": 138,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "He was a good boy! And I trusted you with his life!",
            "LocalizedText": {
                "enMale": "He was a good boy! And I trusted you with his life!",
                "frMale": "C'\u00e9tait un bon gar\u00e7on ! Je vous avais confi\u00e9 sa vie !",
                "frFemale": "C'\u00e9tait un bon gar\u00e7on ! Je vous avais confi\u00e9 sa vie !",
                "deMale": "Er war ein guter Junge! Und Euch hatte ich sein Leben anvertraut!",
                "deFemale": "Er war ein guter Junge! Und Euch hatte ich sein Leben anvertraut!"
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "139": {
            "NodeId": 139,
            "QuestRewardB62": "byRvh2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your son was a disciple of the dark side--he knew what that meant, and he certainly wasn't a good boy.",
            "LocalizedText": {
                "enMale": "Your son was a disciple of the dark side--he knew what that meant, and he certainly wasn't a good boy.",
                "frMale": "Votre fils \u00e9tait un disciple du c\u00f4t\u00e9 obscur. Il savait ce que \u00e7a signifiait. Et c'\u00e9tait loin d'\u00eatre un bon gar\u00e7on.",
                "frFemale": "Votre fils \u00e9tait un disciple du c\u00f4t\u00e9 obscur. Il savait ce que \u00e7a signifiait. Et c'\u00e9tait loin d'\u00eatre un bon gar\u00e7on.",
                "deMale": "Euer Sohn war ein Anh\u00e4nger der dunklen Seite. Er wusste, was das bedeutet, und ein guter Junge war er ganz sicher nicht.",
                "deFemale": "Euer Sohn war ein Anh\u00e4nger der dunklen Seite. Er wusste, was das bedeutet, und ein guter Junge war er ganz sicher nicht."
            },
            "LocalizedOptionText": {
                "enMale": "He was Sith!",
                "frMale": "C'\u00e9tait un Sith.",
                "frFemale": "C'\u00e9tait un Sith.",
                "deMale": "Er war ein Sith!",
                "deFemale": "Er war ein Sith!"
            },
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                "OshLPz2": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "141": {
            "NodeId": 141,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It doesn't matter now. He's dead.",
            "LocalizedText": {
                "enMale": "It doesn't matter now. He's dead.",
                "frMale": "\u00c7a n'a plus d'importance. Il est mort.",
                "frFemale": "\u00c7a n'a plus d'importance. Il est mort.",
                "deMale": "Das ist jetzt auch egal. Er ist nun mal tot.",
                "deFemale": "Das ist jetzt auch egal. Er ist nun mal tot."
            },
            "LocalizedOptionText": {
                "enMale": "Believe what you like.",
                "frMale": "Croyez ce que vous voulez.",
                "frFemale": "Croyez ce que vous voulez.",
                "deMale": "Glaubt, was Ihr wollt.",
                "deFemale": "Glaubt, was Ihr wollt."
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        "143": {
            "NodeId": 143,
            "QuestRewardB62": "byRvh2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I grow tired of you.",
            "LocalizedText": {
                "enMale": "I grow tired of you.",
                "frMale": "Vous me fatiguez.",
                "frFemale": "Vous me fatiguez.",
                "deMale": "Euer Gerede wird langsam langweilig.",
                "deFemale": "Euer Gerede wird langsam langweilig."
            },
            "LocalizedOptionText": {
                "enMale": "Yawn.",
                "frMale": "Je m'ennuie.",
                "frFemale": "Je m'ennuie.",
                "deMale": "G\u00e4hn.",
                "deFemale": "G\u00e4hn."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "You evil, wretched, bloodthirsty... I'll kill you! I'll kill you! You'll never get your serum because I'll kill you!",
            "LocalizedText": {
                "enMale": "You evil, wretched, bloodthirsty... I'll kill you! I'll kill you! You'll never get your serum because I'll kill you!",
                "frMale": "Vous n'\u00eates qu'une boule de haine assoiff\u00e9e de sang. Je vais vous tuer ! Je vais vous tuer ! Vous n'aurez jamais votre s\u00e9rum car je vais vous tuer !",
                "frFemale": "Vous n'\u00eates qu'une boule de haine assoiff\u00e9e de sang. Je vais vous tuer ! Je vais vous tuer ! Vous n'aurez jamais votre s\u00e9rum car je vais vous tuer !",
                "deMale": "Ihr elendes, blutr\u00fcnstiges Monstrum! Ich bringe Euch um! Ich t\u00f6te Euch! Euer Serum bekommt Ihr nie, weil ich Euch t\u00f6ten werde!",
                "deFemale": "Ihr elendes, blutr\u00fcnstiges Monstrum! Ich bringe Euch um! Ich t\u00f6te Euch! Euer Serum bekommt Ihr nie, weil ich Euch t\u00f6ten werde!"
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Please, save my son!",
            "LocalizedText": {
                "enMale": "Please, save my son!",
                "frMale": "Je vous en prie. Sauvez mon fils !",
                "frFemale": "Je vous en prie. Sauvez mon fils !",
                "deMale": "Bitte rettet meinen Sohn!",
                "deFemale": "Bitte rettet meinen Sohn!"
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Sith-- I'm sorry to interrupt you. I'm sure you're very busy. Congratulations, by the way--I heard that you found our scientist.",
            "LocalizedText": {
                "enMale": "Sith-- I'm sorry to interrupt you. I'm sure you're very busy. Congratulations, by the way--I heard that you found our scientist.",
                "frMale": "Excellence, d\u00e9sol\u00e9 de vous d\u00e9ranger. Je sais que vous \u00eates tr\u00e8s occup\u00e9... Tout d'abord, f\u00e9licitations, j'ai entendu dire que vous aviez retrouv\u00e9 notre scientifique.",
                "frFemale": "Excellence, d\u00e9sol\u00e9 de vous d\u00e9ranger. Je sais que vous \u00eates tr\u00e8s occup\u00e9e... Tout d'abord, f\u00e9licitations, j'ai entendu dire que vous aviez retrouv\u00e9 notre scientifique.",
                "deMale": "Sith - ich unterbreche Euch ungern. Sicher habt Ihr viel zu tun. Herzlichen Gl\u00fcckwunsch \u00fcbrigens - es hei\u00dft, Ihr h\u00e4ttet den Wissenschaftler gefunden.",
                "deFemale": "Sith - ich unterbreche Euch ungern. Sicher habt Ihr viel zu tun. Herzlichen Gl\u00fcckwunsch \u00fcbrigens - es hei\u00dft, Ihr h\u00e4ttet den Wissenschaftler gefunden."
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        "151": {
            "NodeId": 151,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "152": {
            "NodeId": 152,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "We'll whip up that serum and get you into that toxic waste pit in no time. But there's a problem, and I need your help.",
            "LocalizedText": {
                "enMale": "We'll whip up that serum and get you into that toxic waste pit in no time. But there's a problem, and I need your help.",
                "frMale": "Nous allons pr\u00e9parer le s\u00e9rum et vous pourrez bient\u00f4t plonger dans cette fosse de d\u00e9chets toxiques. En attendant, j'ai un probl\u00e8me et j'aurais besoin de votre aide.",
                "frFemale": "Nous allons pr\u00e9parer le s\u00e9rum et vous pourrez bient\u00f4t plonger dans cette fosse de d\u00e9chets toxiques. En attendant, j'ai un probl\u00e8me et j'aurais besoin de votre aide.",
                "deMale": "Wir werden in Nullkommanichts das Serum zusammenr\u00fchren und Euch in die Giftm\u00fcllgrube schicken. Aber es gibt ein Problem, und ich brauche Eure Hilfe.",
                "deFemale": "Wir werden in Nullkommanichts das Serum zusammenr\u00fchren und Euch in die Giftm\u00fcllgrube schicken. Aber es gibt ein Problem, und ich brauche Eure Hilfe."
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd be happy to help any way I can.",
            "LocalizedText": {
                "enMale": "I'd be happy to help any way I can.",
                "frMale": "Toujours pr\u00eat \u00e0 rendre service.",
                "frFemale": "Toujours pr\u00eate \u00e0 rendre service.",
                "deMale": "Soweit es in meinen Kr\u00e4ften steht.",
                "deFemale": "Soweit es in meinen Kr\u00e4ften steht."
            },
            "LocalizedOptionText": {
                "enMale": "What can I do?",
                "frMale": "Que puis-je faire ?",
                "frFemale": "Que puis-je faire ?",
                "deMale": "Was soll ich denn tun?",
                "deFemale": "Was soll ich denn tun?"
            },
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            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just have the serum ready for me.",
            "LocalizedText": {
                "enMale": "Just have the serum ready for me.",
                "frMale": "D\u00e9brouillez-vous pour me pr\u00e9parer ce s\u00e9rum.",
                "frFemale": "D\u00e9brouillez-vous pour me pr\u00e9parer ce s\u00e9rum.",
                "deMale": "Macht einfach nur das Serum f\u00fcr mich fertig.",
                "deFemale": "Macht einfach nur das Serum f\u00fcr mich fertig."
            },
            "LocalizedOptionText": {
                "enMale": "There's only one thing I want.",
                "frMale": "Il n'y a qu'une chose qui m'int\u00e9resse.",
                "frFemale": "Il n'y a qu'une chose qui m'int\u00e9resse.",
                "deMale": "Ich will nur eine Sache.",
                "deFemale": "Ich will nur eine Sache."
            },
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            "NodeId": 156,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "You'll get your serum... but you need to help me.",
            "LocalizedText": {
                "enMale": "You'll get your serum... but you need to help me.",
                "frMale": "Vous aurez votre s\u00e9rum bient\u00f4t ! Mais j'ai vraiment besoin de vous.",
                "frFemale": "Vous aurez votre s\u00e9rum bient\u00f4t ! Mais j'ai vraiment besoin de vous.",
                "deMale": "Ihr sollt Euer Serum haben - aber erst m\u00fcsst Ihr mir helfen.",
                "deFemale": "Ihr sollt Euer Serum haben - aber erst m\u00fcsst Ihr mir helfen."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Look, you know I hold you in the highest respect, so I wouldn't ask if it wasn't truly important.",
            "LocalizedText": {
                "enMale": "Look, you know I hold you in the highest respect, so I wouldn't ask if it wasn't truly important.",
                "frMale": "\u00c9coutez, vous savez combien je vous tiens en estime. Je ne vous le demanderais pas si c'\u00e9tait pas important.",
                "frFemale": "\u00c9coutez, vous savez combien je vous tiens en estime. Je ne vous le demanderais pas si c'\u00e9tait pas important.",
                "deMale": "Ihr wisst doch, wie sehr ich Euch respektiere, deshalb h\u00e4tte ich gar nicht gefragt, wenn es nicht \u00e4u\u00dferst wichtig w\u00e4re.",
                "deFemale": "Ihr wisst doch, wie sehr ich Euch respektiere, deshalb h\u00e4tte ich gar nicht gefragt, wenn es nicht \u00e4u\u00dferst wichtig w\u00e4re."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "It's my son. He arrived shortly after you left for the research facility, but then he went after some... \"holocron,\" he called it.",
            "LocalizedText": {
                "enMale": "It's my son. He arrived shortly after you left for the research facility, but then he went after some... \"holocron,\" he called it.",
                "frMale": "C'est \u00e0 propos de mon fils. Il est arriv\u00e9 peu apr\u00e8s votre d\u00e9part pour le laboratoire, mais il est aussit\u00f4t parti \u00e0 la recherche d'un... \"holocron\", je crois.",
                "frFemale": "C'est \u00e0 propos de mon fils. Il est arriv\u00e9 peu apr\u00e8s votre d\u00e9part pour le laboratoire, mais il est aussit\u00f4t parti \u00e0 la recherche d'un... \"holocron\", je crois.",
                "deMale": "Es geht um meinen Sohn. Er kam hier an, kurz nachdem Ihr zur Forschungsstation aufgebrochen seid. Aber dann wollte er ein gewisses ... \"Holocron\" holen, wie er sagte.",
                "deFemale": "Es geht um meinen Sohn. Er kam hier an, kurz nachdem Ihr zur Forschungsstation aufgebrochen seid. Aber dann wollte er ein gewisses ... \"Holocron\" holen, wie er sagte."
            },
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        "165": {
            "NodeId": 165,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "A few minutes ago I got what I think was a distress call from him. He's in trouble!",
            "LocalizedText": {
                "enMale": "A few minutes ago I got what I think was a distress call from him. He's in trouble!",
                "frMale": "Il y a quelques minutes, j'ai re\u00e7u ce que je pense \u00eatre un appel de d\u00e9tresse. Il est en danger !",
                "frFemale": "Il y a quelques minutes, j'ai re\u00e7u ce que je pense \u00eatre un appel de d\u00e9tresse. Il est en danger !",
                "deMale": "Vor ein paar Minuten habe ich einen Notruf von ihm erhalten. Er steckt in Schwierigkeiten!",
                "deFemale": "Vor ein paar Minuten habe ich einen Notruf von ihm erhalten. Er steckt in Schwierigkeiten!"
            },
            "CnvAlienVONode": -1,
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        "167": {
            "NodeId": 167,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He can handle himself.",
            "LocalizedText": {
                "enMale": "He can handle himself.",
                "frMale": "Il saura se d\u00e9brouiller.",
                "frFemale": "Il saura se d\u00e9brouiller.",
                "deMale": "Er kommt schon allein zurecht.",
                "deFemale": "Er kommt schon allein zurecht."
            },
            "LocalizedOptionText": {
                "enMale": "He's Sith. ",
                "frMale": "C'est un Sith.",
                "frFemale": "C'est un Sith.",
                "deMale": "Er ist ein Sith.",
                "deFemale": "Er ist ein Sith."
            },
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        "171": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you know where he is?",
            "LocalizedText": {
                "enMale": "Do you know where he is?",
                "frMale": "Vous savez o\u00f9 il se trouve ?",
                "frFemale": "Vous savez o\u00f9 il se trouve ?",
                "deMale": "Wisst Ihr denn, wo er steckt?",
                "deFemale": "Wisst Ihr denn, wo er steckt?"
            },
            "LocalizedOptionText": {
                "enMale": "Point the way.",
                "frMale": "Indiquez-moi sa position.",
                "frFemale": "Indiquez-moi sa position.",
                "deMale": "Sagt mir, wo ich hin muss.",
                "deFemale": "Sagt mir, wo ich hin muss."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                172
            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
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            "NodeId": 174,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Look, I didn't want to have to do this, but it sounds like I have no choice.",
            "LocalizedText": {
                "enMale": "Look, I didn't want to have to do this, but it sounds like I have no choice.",
                "frMale": "\u00c9coutez, j'aurais pr\u00e9f\u00e9r\u00e9 ne pas en arriver \u00e0 cette extr\u00e9mit\u00e9, mais j'ai vraiment pas le choix.",
                "frFemale": "\u00c9coutez, j'aurais pr\u00e9f\u00e9r\u00e9 ne pas en arriver \u00e0 cette extr\u00e9mit\u00e9, mais j'ai vraiment pas le choix.",
                "deMale": "Gut. Ich wollte es nicht so weit kommen lassen, aber ich habe wohl keine Wahl.",
                "deFemale": "Gut. Ich wollte es nicht so weit kommen lassen, aber ich habe wohl keine Wahl."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
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            "NodeId": 175,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
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            "NodeId": 176,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "This is my son we are talking about, and if you want your serum, you'll save him.",
            "LocalizedText": {
                "enMale": "This is my son we are talking about, and if you want your serum, you'll save him.",
                "frMale": "C'est de mon fils que nous parlons. Si vous voulez votre s\u00e9rum, il va falloir aller l'aider.",
                "frFemale": "C'est de mon fils que nous parlons. Si vous voulez votre s\u00e9rum, il va falloir aller l'aider.",
                "deMale": "Es geht hier um meinen Sohn, und wenn Ihr Euer Serum wollt, dann m\u00fcsst Ihr ihn erst retten.",
                "deFemale": "Es geht hier um meinen Sohn, und wenn Ihr Euer Serum wollt, dann m\u00fcsst Ihr ihn erst retten."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have you forgotten who you're dealing with?",
            "LocalizedText": {
                "enMale": "Have you forgotten who you're dealing with?",
                "frMale": "Vous avez oubli\u00e9 \u00e0 qui vous parlez ?",
                "frFemale": "Vous avez oubli\u00e9 \u00e0 qui vous parlez ?",
                "deMale": "Wisst Ihr nicht mehr, wen Ihr vor Euch habt?",
                "deFemale": "Wisst Ihr nicht mehr, wen Ihr vor Euch habt?"
            },
            "LocalizedOptionText": {
                "enMale": "You're out of line, Major.",
                "frMale": "Vous d\u00e9passez les bornes, Major.",
                "frFemale": "Vous d\u00e9passez les bornes, Major.",
                "deMale": "Ihr vergesst Euch, Major.",
                "deFemale": "Ihr vergesst Euch, Major."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                178
            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "181": {
            "NodeId": 181,
            "QuestRewardB62": "HX5uaAC",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you put it that way.",
            "LocalizedText": {
                "enMale": "If you put it that way.",
                "frMale": "Si vous pr\u00e9sentez les choses comme \u00e7a...",
                "frFemale": "Si vous pr\u00e9sentez les choses comme \u00e7a...",
                "deMale": "Wenn Ihr es so ausdr\u00fcckt ...",
                "deFemale": "Wenn Ihr es so ausdr\u00fcckt ..."
            },
            "LocalizedOptionText": {
                "enMale": "Oh, all right.",
                "frMale": "Bon, d'accord.",
                "frFemale": "Bon, d'accord.",
                "deMale": "Also sch\u00f6n.",
                "deFemale": "Also sch\u00f6n."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                182
            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
            "GenericNodeNumber": 0
        },
        "184": {
            "NodeId": 184,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I have pull in important circles, and my brother is a high-ranking Sith. You'll listen if you know what's good for you.",
            "LocalizedText": {
                "enMale": "I have pull in important circles, and my brother is a high-ranking Sith. You'll listen if you know what's good for you.",
                "frMale": "J'ai le bras long et mon fr\u00e8re est un Sith de haut rang. \u00c9coutez-moi, c'est un conseil.",
                "frFemale": "J'ai le bras long et mon fr\u00e8re est un Sith de haut rang. \u00c9coutez-moi, c'est un conseil.",
                "deMale": "Ich habe Einfluss in wichtigen Kreisen, und mein Bruder ist ein hochrangiger Sith. Wenn Ihr wisst, was gut f\u00fcr Euch ist, h\u00f6rt mir zu.",
                "deFemale": "Ich habe Einfluss in wichtigen Kreisen, und mein Bruder ist ein hochrangiger Sith. Wenn Ihr wisst, was gut f\u00fcr Euch ist, h\u00f6rt mir zu."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "185": {
            "NodeId": 185,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "All this time you've been running around, we've been fighting a war.",
            "LocalizedText": {
                "enMale": "All this time you've been running around, we've been fighting a war.",
                "frMale": "Pendant que vous vous d\u00e9menez pour arriver \u00e0 nager dans une mare de d\u00e9chets toxiques, nous, nous menons une guerre.",
                "frFemale": "Pendant que vous vous d\u00e9menez pour arriver \u00e0 nager dans une mare de d\u00e9chets toxiques, nous, nous menons une guerre.",
                "deMale": "Die ganze Zeit \u00fcber, als Ihr herumgerannt seid, damit Ihr ein M\u00fcllbad nehmen k\u00f6nnt, waren wir hier im Krieg.",
                "deFemale": "Die ganze Zeit \u00fcber, als Ihr herumgerannt seid, damit Ihr ein M\u00fcllbad nehmen k\u00f6nnt, waren wir hier im Krieg."
            },
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            "AffectionRewardEventsB62": [],
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        },
        "187": {
            "NodeId": 187,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "188": {
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I've been more than happy to help, but not at the expense of my son's life!",
            "LocalizedText": {
                "enMale": "I've been more than happy to help, but not at the expense of my son's life!",
                "frMale": "J'ai \u00e9t\u00e9 plus qu'honor\u00e9 de vous venir en aide, mais je ne suis pas pr\u00eat \u00e0 sacrifier la vie de mon fils.",
                "frFemale": "J'ai \u00e9t\u00e9 plus qu'honor\u00e9 de vous venir en aide, mais je ne suis pas pr\u00eat \u00e0 sacrifier la vie de mon fils.",
                "deMale": "Ich habe Euch ja gern dabei geholfen, aber nicht auf Kosten des Lebens meines Sohnes!",
                "deFemale": "Ich habe Euch ja gern dabei geholfen, aber nicht auf Kosten des Lebens meines Sohnes!"
            },
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        },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nobody gives me orders.",
            "LocalizedText": {
                "enMale": "Nobody gives me orders.",
                "frMale": "Personne ne me donne d'ordres.",
                "frFemale": "Personne ne me donne d'ordres.",
                "deMale": "Niemand gibt mir Befehle.",
                "deFemale": "Niemand gibt mir Befehle."
            },
            "LocalizedOptionText": {
                "enMale": "Watch it.",
                "frMale": "Attention...",
                "frFemale": "Attention...",
                "deMale": "Seht Euch vor.",
                "deFemale": "Seht Euch vor."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Then you won't get your serum.",
            "LocalizedText": {
                "enMale": "Then you won't get your serum.",
                "frMale": "Dans ce cas, vous n'aurez jamais votre s\u00e9rum.",
                "frFemale": "Dans ce cas, vous n'aurez jamais votre s\u00e9rum.",
                "deMale": "Dann gibt Euch auch niemand das Serum.",
                "deFemale": "Dann gibt Euch auch niemand das Serum."
            },
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            "AffectionRewardEventsB62": [],
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        "193": {
            "NodeId": 193,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "195": {
            "NodeId": 195,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's your grave, Major.",
            "LocalizedText": {
                "enMale": "It's your grave, Major.",
                "frMale": "Vous allez mourir, Major.",
                "frFemale": "Vous allez mourir, Major.",
                "deMale": "Ihr habt Euer Grab geschaufelt, Major.",
                "deFemale": "Ihr habt Euer Grab geschaufelt, Major."
            },
            "LocalizedOptionText": {
                "enMale": "You'll pay.",
                "frMale": "Vous allez payer.",
                "frFemale": "Vous allez payer.",
                "deMale": "Daf\u00fcr werdet Ihr zahlen.",
                "deFemale": "Daf\u00fcr werdet Ihr zahlen."
            },
            "CnvAlienVONode": -1,
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        "196": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Save your idle threats. You won't get your serum without me.",
            "LocalizedText": {
                "enMale": "Save your idle threats. You won't get your serum without me.",
                "frMale": "Gardez vos menaces pour quelqu'un d'autre. Sans moi, vous n'obtiendrez jamais le s\u00e9rum.",
                "frFemale": "Gardez vos menaces pour quelqu'un d'autre. Sans moi, vous n'obtiendrez jamais le s\u00e9rum.",
                "deMale": "Spart Euch die leeren Drohungen. Ohne mich bekommt Ihr das Serum nicht.",
                "deFemale": "Spart Euch die leeren Drohungen. Ohne mich bekommt Ihr das Serum nicht."
            },
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 200,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I'm sorry it had to come to this. I like you, I really do.",
            "LocalizedText": {
                "enMale": "I'm sorry it had to come to this. I like you, I really do.",
                "frMale": "Je suis d\u00e9sol\u00e9 de devoir en arriver l\u00e0... Je vous appr\u00e9cie, vraiment.",
                "frFemale": "Je suis d\u00e9sol\u00e9 de devoir en arriver l\u00e0... Je vous appr\u00e9cie, vraiment.",
                "deMale": "Es tut mir leid, dass ich so weit gehen musste. Dabei mag ich Euch wirklich.",
                "deFemale": "Es tut mir leid, dass ich so weit gehen musste. Dabei mag ich Euch wirklich."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "Text": "We narrowed the origin of the distress call to an abandoned building near the Republic crater outpost.",
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                "enMale": "We narrowed the origin of the distress call to an abandoned building near the Republic crater outpost.",
                "frMale": "Nous avons localis\u00e9 le signal de d\u00e9tresse. Il provient d'un b\u00e2timent abandonn\u00e9, pr\u00e8s de l'avant-poste du crat\u00e8re contr\u00f4l\u00e9 par la R\u00e9publique.",
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                "deMale": "Wir haben den Ursprung des Notrufs zu einem verlassenen Geb\u00e4ude in der N\u00e4he des republikanischen Krater-Au\u00dfenpostens zur\u00fcckverfolgt.",
                "deFemale": "Wir haben den Ursprung des Notrufs zu einem verlassenen Geb\u00e4ude in der N\u00e4he des republikanischen Krater-Au\u00dfenpostens zur\u00fcckverfolgt."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I'm guessing the Republic's captured him, which means a lot of fighting to free him. Good luck.",
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                "frMale": "J'imagine que la R\u00e9publique a captur\u00e9 mon fils, ce qui signifie qu'il va falloir avoir recours \u00e0 la violence. Bon courage.",
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                "deMale": "Ich nehme an, er wurde von der Republik gefangen genommen. Dann m\u00fcsst Ihr ihn wohl freik\u00e4mpfen. Viel Gl\u00fcck dabei!",
                "deFemale": "Ich nehme an, er wurde von der Republik gefangen genommen. Dann m\u00fcsst Ihr ihn wohl freik\u00e4mpfen. Viel Gl\u00fcck dabei!"
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "You'll need to steal back our scientist from the Republic if you want to recreate the Colicoids' toxic waste resistance.",
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                "enMale": "You'll need to steal back our scientist from the Republic if you want to recreate the Colicoids' toxic waste resistance.",
                "frMale": "Vous devez arracher notre scientifique des mains de la R\u00e9publique si vous voulez pouvoir r\u00e9sister aux d\u00e9chets toxiques.",
                "frFemale": "Vous devez arracher notre scientifique des mains de la R\u00e9publique si vous voulez pouvoir r\u00e9sister aux d\u00e9chets toxiques.",
                "deMale": "Ihr m\u00fcsst der Republik unseren Wissenschaftler wieder abjagen, wenn wir die Giftm\u00fcllresistenz der Colicoiden reproduzieren wollen.",
                "deFemale": "Ihr m\u00fcsst der Republik unseren Wissenschaftler wieder abjagen, wenn wir die Giftm\u00fcllresistenz der Colicoiden reproduzieren wollen."
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            "SpeakerB62Id": "Esiw0V0",
            "Text": "Our chief scientist defected to the Republic a few months back. We can't begin to replicate, let alone test, the serum without him.",
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                "enMale": "Our chief scientist defected to the Republic a few months back. We can't begin to replicate, let alone test, the serum without him.",
                "frMale": "Notre directeur de recherches est pass\u00e9 dans le camp de la R\u00e9publique il y a quelques mois. Sans lui, on ne pourra ni reproduire ni tester le s\u00e9rum.",
                "frFemale": "Notre directeur de recherches est pass\u00e9 dans le camp de la R\u00e9publique il y a quelques mois. Sans lui, on ne pourra ni reproduire ni tester le s\u00e9rum.",
                "deMale": "Unser wissenschaftlicher Leiter ist vor ein paar Monaten zur Republik desertiert. Ohne ihn k\u00f6nnen wir das Serum nicht replizieren, und schon gar nicht testen.",
                "deFemale": "Unser wissenschaftlicher Leiter ist vor ein paar Monaten zur Republik desertiert. Ohne ihn k\u00f6nnen wir das Serum nicht replizieren, und schon gar nicht testen."
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            "Text": "I guess we need to un-defect him.",
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                "enMale": "I guess we need to un-defect him.",
                "frMale": "On va donc le ramener \u00e0 la maison. De gr\u00e9 ou de force.",
                "frFemale": "On va donc le ramener \u00e0 la maison. De gr\u00e9 ou de force.",
                "deMale": "Dann m\u00fcssen wir ihn wohl ent-desertieren.",
                "deFemale": "Dann m\u00fcssen wir ihn wohl ent-desertieren."
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                "enMale": "He's coming back then.",
                "frMale": "Eh bien, il va revenir.",
                "frFemale": "Eh bien, il va revenir.",
                "deMale": "Dann muss er eben zur\u00fcckkommen.",
                "deFemale": "Dann muss er eben zur\u00fcckkommen."
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            "Text": "Un-defect indeed. You certainly have a way with words, Sith.",
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                "enMale": "Un-defect indeed. You certainly have a way with words, Sith.",
                "frMale": "Je me doute que venant d'un Sith, ce sera plus certainement de force...",
                "frFemale": "Je me doute que venant d'un Sith, ce sera plus certainement de force...",
                "deMale": "Ent-desertieren? Ihr wisst Eure Worte wohl zu w\u00e4hlen, Sith.",
                "deFemale": "Ent-desertieren? Ihr wisst Eure Worte wohl zu w\u00e4hlen, Sith."
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            "Text": "Have there been a lot of defections?",
            "LocalizedText": {
                "enMale": "Have there been a lot of defections?",
                "frMale": "Vous avez beaucoup de d\u00e9serteurs ?",
                "frFemale": "Vous avez beaucoup de d\u00e9serteurs ?",
                "deMale": "Gab es denn viele Deserteure?",
                "deFemale": "Gab es denn viele Deserteure?"
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                "enMale": "Defections?",
                "frMale": "Des d\u00e9sertions ?",
                "frFemale": "Des d\u00e9sertions ?",
                "deMale": "Desertiert?",
                "deFemale": "Desertiert?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Lately, yes.",
            "LocalizedText": {
                "enMale": "Lately, yes.",
                "frMale": "R\u00e9cemment, oui...",
                "frFemale": "R\u00e9cemment, oui...",
                "deMale": "In letzter Zeit schon. Nebst allen anderen Problemen haben die Leute jetzt auch noch das Gef\u00fchl, dass Balmorra auf der Verliererseite steht.",
                "deFemale": "In letzter Zeit schon. Nebst allen anderen Problemen haben die Leute jetzt auch noch das Gef\u00fchl, dass Balmorra auf der Verliererseite steht."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Of course, the defectors' bodies usually turn up a few weeks later in a ditch somewhere.",
            "LocalizedText": {
                "enMale": "Of course, the defectors' bodies usually turn up a few weeks later in a ditch somewhere.",
                "frMale": "En g\u00e9n\u00e9ral, on retrouve les cadavres de ces l\u00e2ches dans un foss\u00e9, quelques semaines apr\u00e8s leur fuite.",
                "frFemale": "En g\u00e9n\u00e9ral, on retrouve les cadavres de ces l\u00e2ches dans un foss\u00e9, quelques semaines apr\u00e8s leur fuite.",
                "deMale": "Nat\u00fcrlich liegen die meisten Deserteure ein paar Wochen sp\u00e4ter tot in irgendeinem Graben und sind nur noch anhand ihrer Zahnabdr\u00fccke zu identifizieren.",
                "deFemale": "Nat\u00fcrlich liegen die meisten Deserteure ein paar Wochen sp\u00e4ter tot in irgendeinem Graben und sind nur noch anhand ihrer Zahnabdr\u00fccke zu identifizieren."
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            "SpeakerB62Id": "0000000",
            "Text": "How do we know this scientist is still alive?",
            "LocalizedText": {
                "enMale": "How do we know this scientist is still alive?",
                "frMale": "Comment savoir si ce scientifique est encore en vie ?",
                "frFemale": "Comment savoir si ce scientifique est encore en vie ?",
                "deMale": "Wie k\u00f6nnen wir dann annehmen, dass dieser Wissenschaftler noch lebt?",
                "deFemale": "Wie k\u00f6nnen wir dann annehmen, dass dieser Wissenschaftler noch lebt?"
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            "LocalizedOptionText": {
                "enMale": "That's not promising.",
                "frMale": "Voil\u00e0 qui n'annonce rien de bon.",
                "frFemale": "Voil\u00e0 qui n'annonce rien de bon.",
                "deMale": "Das ist nicht gerade vielversprechend.",
                "deFemale": "Das ist nicht gerade vielversprechend."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I guess you could say we lucked out in this case. Seems like our chief scientist was very good at getting away.",
            "LocalizedText": {
                "enMale": "I guess you could say we lucked out in this case. Seems like our chief scientist was very good at getting away.",
                "frMale": "On a eu de la chance sur ce coup-l\u00e0. Notre directeur de recherches semble aussi dou\u00e9 pour l'art de l'\u00e9vasion que pour la science.",
                "frFemale": "On a eu de la chance sur ce coup-l\u00e0. Notre directeur de recherches semble aussi dou\u00e9 pour l'art de l'\u00e9vasion que pour la science.",
                "deMale": "Da haben wir wohl Gl\u00fcck gehabt. Unser wissenschaftlicher Leiter hat sich sehr geschickt aus dem Staub gemacht.",
                "deFemale": "Da haben wir wohl Gl\u00fcck gehabt. Unser wissenschaftlicher Leiter hat sich sehr geschickt aus dem Staub gemacht."
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            "Text": "Any idea how they end up that way?",
            "LocalizedText": {
                "enMale": "Any idea how they end up that way?",
                "frMale": "Pourquoi on les retrouve dans un tel \u00e9tat ?",
                "frFemale": "Pourquoi on les retrouve dans un tel \u00e9tat ?",
                "deMale": "Und wie kommen sie in den Graben?",
                "deFemale": "Und wie kommen sie in den Graben?"
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                "enMale": "Who kills them?",
                "frMale": "Qui les tue ?",
                "frFemale": "Qui les tue ?",
                "deMale": "Wer t\u00f6tet sie denn?",
                "deFemale": "Wer t\u00f6tet sie denn?"
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "That's... classified.",
            "LocalizedText": {
                "enMale": "That's... classified.",
                "frMale": "C'est... top secret.",
                "frFemale": "C'est... top secret.",
                "deMale": "Diese Information ist ... geheim.",
                "deFemale": "Diese Information ist ... geheim."
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            "SpeakerB62Id": "0000000",
            "Text": "Like so many people I've known.",
            "LocalizedText": {
                "enMale": "Like so many people I've known.",
                "frMale": "Les gens que je croise finissent souvent comme \u00e7a...",
                "frFemale": "Les gens que je croise finissent souvent comme \u00e7a...",
                "deMale": "Wie bei vielen Leuten, die ich kannte.",
                "deFemale": "Wie bei vielen Leuten, die ich kannte."
            },
            "LocalizedOptionText": {
                "enMale": "Wonderful, isn't it?",
                "frMale": "Je vois...",
                "frFemale": "Je vois...",
                "deMale": "Na wunderbar.",
                "deFemale": "Na wunderbar."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "We have intelligence that Iannos Tyrek, our chief scientist, is alive and on Balmorra--in a Republic research base out near the toxic lakes.",
            "LocalizedText": {
                "enMale": "We have intelligence that Iannos Tyrek, our chief scientist, is alive and on Balmorra--in a Republic research base out near the toxic lakes.",
                "frMale": "D'apr\u00e8s nos informations, Iannos Tyrek, notre directeur de recherches, est toujours en vie et travaille dans une base de recherches de la R\u00e9publique, pr\u00e8s des lacs toxiques.",
                "frFemale": "D'apr\u00e8s nos informations, Iannos Tyrek, notre directeur de recherches, est toujours en vie et travaille dans une base de recherches de la R\u00e9publique, pr\u00e8s des lacs toxiques.",
                "deMale": "Unseren Quellen zufolge ist Iannos Tyrek, unser wissenschaftlicher Leiter, am Leben und weilt noch auf Balmorra - in einer Forschungsbasis der Republik unweit der Giftseen.",
                "deFemale": "Unseren Quellen zufolge ist Iannos Tyrek, unser wissenschaftlicher Leiter, am Leben und weilt noch auf Balmorra - in einer Forschungsbasis der Republik unweit der Giftseen."
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            "SpeakerB62Id": "0000000",
            "Text": "This scientist is the only one who can do this?",
            "LocalizedText": {
                "enMale": "This scientist is the only one who can do this?",
                "frMale": "Ce scientifique est le seul \u00e0 pouvoir faire \u00e7a ?",
                "frFemale": "Ce scientifique est le seul \u00e0 pouvoir faire \u00e7a ?",
                "deMale": "Dieser Wissenschaftler ist der Einzige, der das hinkriegt?",
                "deFemale": "Dieser Wissenschaftler ist der Einzige, der das hinkriegt?"
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            "LocalizedOptionText": {
                "enMale": "There's no one else?",
                "frMale": "Il n'y a personne d'autre ?",
                "frFemale": "Il n'y a personne d'autre ?",
                "deMale": "Und sonst gibt es niemanden?",
                "deFemale": "Und sonst gibt es niemanden?"
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I'm afraid so. Command on Dromund Kaas just isn't making Balmorra that high a priority these days.",
            "LocalizedText": {
                "enMale": "I'm afraid so. Command on Dromund Kaas just isn't making Balmorra that high a priority these days.",
                "frMale": "J'en ai bien peur. Balmorra ne fait pas vraiment partie des priorit\u00e9s du Commandement de Dromund Kaas ces derniers temps...",
                "frFemale": "J'en ai bien peur. Balmorra ne fait pas vraiment partie des priorit\u00e9s du Commandement de Dromund Kaas ces derniers temps...",
                "deMale": "Ich f\u00fcrchte schon. Die Befehlshaber auf Dromund Kaas stufen Balmorra heutzutage nicht mehr als hohe Priorit\u00e4t ein.",
                "deFemale": "Ich f\u00fcrchte schon. Die Befehlshaber auf Dromund Kaas stufen Balmorra heutzutage nicht mehr als hohe Priorit\u00e4t ein."
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            "SpeakerB62Id": "Esiw0V0",
            "Text": "The scientist's name is Iannos Tyrek, and he's still on Balmorra--in a Republic research base out near the toxic lakes.",
            "LocalizedText": {
                "enMale": "The scientist's name is Iannos Tyrek, and he's still on Balmorra--in a Republic research base out near the toxic lakes.",
                "frMale": "Ce scientifique s'appelle Iannos Tyrek, et il est toujours sur Balmorra, dans une base de recherches de la R\u00e9publique, pr\u00e8s des lacs toxiques.",
                "frFemale": "Ce scientifique s'appelle Iannos Tyrek, et il est toujours sur Balmorra, dans une base de recherches de la R\u00e9publique, pr\u00e8s des lacs toxiques.",
                "deMale": "Der Wissenschaftler hei\u00dft Iannos Tyrek und befindet sich noch auf Balmorra - in einer Forschungsstation der Republik unweit der Giftseen.",
                "deFemale": "Der Wissenschaftler hei\u00dft Iannos Tyrek und befindet sich noch auf Balmorra - in einer Forschungsstation der Republik unweit der Giftseen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "All right, Sith. It looks like you have your next objective.",
            "LocalizedText": {
                "enMale": "All right, Sith. It looks like you have your next objective.",
                "frMale": "Tr\u00e8s bien, Sith. Il me semble que vous connaissez votre prochain objectif.",
                "frFemale": "Tr\u00e8s bien, Sith. Il me semble que vous connaissez votre prochain objectif.",
                "deMale": "Na gut, Sith. Damit h\u00e4ttet Ihr also Euer n\u00e4chstes Ziel vor Augen.",
                "deFemale": "Na gut, Sith. Damit h\u00e4ttet Ihr also Euer n\u00e4chstes Ziel vor Augen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "You find this scientist; you subdue him. My men will bring him back, and we'll get you your chance to swim in toxic waste.",
            "LocalizedText": {
                "enMale": "You find this scientist; you subdue him. My men will bring him back, and we'll get you your chance to swim in toxic waste.",
                "frMale": "Retrouvez ce scientifique et capturez-le. Mes hommes se chargeront de le rapatrier et vous pourrez enfin nager dans ces d\u00e9chets toxiques.",
                "frFemale": "Retrouvez ce scientifique et capturez-le. Mes hommes se chargeront de le rapatrier et vous pourrez enfin nager dans ces d\u00e9chets toxiques.",
                "deMale": "Findet diesen Wissenschaftler und nehmt ihn gefangen. Meine Leute bringen ihn zur\u00fcck, und dann bekommt Ihr die Gelegenheit, in Giftm\u00fcll zu baden.",
                "deFemale": "Findet diesen Wissenschaftler und nehmt ihn gefangen. Meine Leute bringen ihn zur\u00fcck, und dann bekommt Ihr die Gelegenheit, in Giftm\u00fcll zu baden."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Those bases are heavily guarded. I don't have enough men for a full strike force, and that's what it'd take for non-Sith.",
            "LocalizedText": {
                "enMale": "Those bases are heavily guarded. I don't have enough men for a full strike force, and that's what it'd take for non-Sith.",
                "frMale": "Ces bases sont lourdement gard\u00e9es. Je ne dispose pas d'effectifs suffisants pour une attaque frontale. Mais pour un Sith, c'est diff\u00e9rent...",
                "frFemale": "Ces bases sont lourdement gard\u00e9es. Je ne dispose pas d'effectifs suffisants pour une attaque frontale. Mais pour un Sith, c'est diff\u00e9rent...",
                "deMale": "Diese Stationen werden schwer bewacht. Ich habe nicht genug Leute, um dort zuzuschlagen. Wir sind ja keine Sith!",
                "deFemale": "Diese Stationen werden schwer bewacht. Ich habe nicht genug Leute, um dort zuzuschlagen. Wir sind ja keine Sith!"
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            "SpeakerB62Id": "0000000",
            "Text": "The Republic's going to taste blood tonight.",
            "LocalizedText": {
                "enMale": "The Republic's going to taste blood tonight.",
                "frMale": "Le sang de la R\u00e9publique va couler ce soir !",
                "frFemale": "Le sang de la R\u00e9publique va couler ce soir !",
                "deMale": "Die Republik wird heute Abend Blut schmecken.",
                "deFemale": "Die Republik wird heute Abend Blut schmecken."
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            "LocalizedOptionText": {
                "enMale": "This will be fun.",
                "frMale": "On va s'amuser un peu.",
                "frFemale": "On va s'amuser un peu.",
                "deMale": "Das wird lustig.",
                "deFemale": "Das wird lustig."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Oh, and Sith--hurry back. I just got word that my son passed his trials on Korriban and is on his way to Balmorra.",
            "LocalizedText": {
                "enMale": "Oh, and Sith--hurry back. I just got word that my son passed his trials on Korriban and is on his way to Balmorra.",
                "frMale": "Oh, ne tra\u00eenez pas trop... Je viens d'apprendre que mon fils a termin\u00e9 avec succ\u00e8s sa formation sur Korriban et qu'il est en route pour Balmorra.",
                "frFemale": "Oh, ne tra\u00eenez pas trop... Je viens d'apprendre que mon fils a termin\u00e9 avec succ\u00e8s sa formation sur Korriban et qu'il est en route pour Balmorra.",
                "deMale": "Ach ja, Sith - kommt schnell zur\u00fcck. Ich habe gerade geh\u00f6rt, dass mein Sohn seine Pr\u00fcfungen auf Korriban bestanden hat und nach Balmorra unterwegs ist.",
                "deFemale": "Ach ja, Sith - kommt schnell zur\u00fcck. Ich habe gerade geh\u00f6rt, dass mein Sohn seine Pr\u00fcfungen auf Korriban bestanden hat und nach Balmorra unterwegs ist."
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            "Text": "I don't want you to miss him.",
            "LocalizedText": {
                "enMale": "I don't want you to miss him.",
                "frMale": "J'aimerais vraiment que vous puissiez vous rencontrer.",
                "frFemale": "J'aimerais vraiment que vous puissiez vous rencontrer.",
                "deMale": "Ihr sollt ihn doch nicht verpassen.",
                "deFemale": "Ihr sollt ihn doch nicht verpassen."
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            "Text": "Major, if we don't get those supply vehicles...!",
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                "enMale": "Major, if we don't get those supply vehicles...!",
                "frMale": "Major, si ces v\u00e9hicules de ravitaillement n'arrivent pas \u00e0 temps...",
                "frFemale": "Major, si ces v\u00e9hicules de ravitaillement n'arrivent pas \u00e0 temps...",
                "deMale": "Major, wenn wir diese Versorgungsfahrzeuge nicht bekommen ...!",
                "deFemale": "Major, wenn wir diese Versorgungsfahrzeuge nicht bekommen ...!"
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "My men are working on it, sir, but until that shipment of plasteel I requested three months ago comes in--",
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                "enMale": "My men are working on it, sir, but until that shipment of plasteel I requested three months ago comes in--",
                "frMale": "Mes hommes y travaillent, Colonel, mais il faudrait que le plastacier que j'ai command\u00e9 il y a trois mois arrive dans les plus brefs d\u00e9lais...",
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                "deMale": "Meine Leute arbeiten daran, Sir, aber bis die Plastistahl-Lieferung kommt, die ich vor drei Monaten bestellt habe -",
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            "SpeakerB62Id": "5zsGzIH",
            "Text": "I don't care! Tear it off the walls if you have to!",
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                "enMale": "I don't care! Tear it off the walls if you have to!",
                "frMale": "Peu importe ! Arrachez celui qui couvre les murs si c'est n\u00e9cessaire !",
                "frFemale": "Peu importe ! Arrachez celui qui couvre les murs si c'est n\u00e9cessaire !",
                "deMale": "Das ist mir egal! Von mir aus rei\u00dft es von den W\u00e4nden!",
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            "SpeakerB62Id": "0000000",
            "Text": "What was that all about?",
            "LocalizedText": {
                "enMale": "What was that all about?",
                "frMale": "De quoi parlait-il ?",
                "frFemale": "De quoi parlait-il ?",
                "deMale": "Was war das denn bitte?",
                "deFemale": "Was war das denn bitte?"
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            "LocalizedOptionText": {
                "enMale": "Care to explain?",
                "frMale": "On peut m'expliquer ce qui se passe ?",
                "frFemale": "On peut m'expliquer ce qui se passe ?",
                "deMale": "Worum ging es da?",
                "deFemale": "Worum ging es da?"
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            "Text": "It's not wise to keep a Sith waiting!",
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                "enMale": "It's not wise to keep a Sith waiting!",
                "frMale": "C'est risqu\u00e9 de faire attendre un Sith.",
                "frFemale": "C'est risqu\u00e9 de faire attendre un Sith.",
                "deMale": "Einen Sith l\u00e4sst man nicht warten!",
                "deFemale": "Einen Sith l\u00e4sst man nicht warten!"
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            "LocalizedOptionText": {
                "enMale": "Ahem.",
                "frMale": "Hum !",
                "frFemale": "Hum !",
                "deMale": "\u00c4hem.",
                "deFemale": "\u00c4hem."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Don't worry about the colonel. He's loud and impatient, but we all are these days, what with the supply shortage.",
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                "enMale": "Don't worry about the colonel. He's loud and impatient, but we all are these days, what with the supply shortage.",
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                "deMale": "Macht Euch nichts aus dem Colonel. Er ist laut und ungeduldig, aber das sind wir angesichts des Nachschubmangels heutzutage alle.",
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            "Text": "There were bugs, bugs and more bugs.",
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                "enMale": "There were bugs, bugs and more bugs.",
                "frMale": "Il y avait des cafards partout.",
                "frFemale": "Il y avait des cafards partout.",
                "deMale": "Insekten und noch mehr Insekten.",
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                "enMale": "As expected.",
                "frMale": "Comme pr\u00e9vu.",
                "frFemale": "Comme pr\u00e9vu.",
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            "Text": "A lot of data there, not sure how useful.",
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                "enMale": "A lot of data there, not sure how useful.",
                "frMale": "Il y avait beaucoup de donn\u00e9es. Je ne sais pas si elles seront utiles.",
                "frFemale": "Il y avait beaucoup de donn\u00e9es. Je ne sais pas si elles seront utiles.",
                "deMale": "Dort gibt es eine Menge Daten, aber ich wei\u00df nicht, ob sie uns n\u00fctzen.",
                "deFemale": "Dort gibt es eine Menge Daten, aber ich wei\u00df nicht, ob sie uns n\u00fctzen."
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            "LocalizedOptionText": {
                "enMale": "I don't know.",
                "frMale": "Je ne sais pas.",
                "frFemale": "Je ne sais pas.",
                "deMale": "Ich wei\u00df nicht.",
                "deFemale": "Ich wei\u00df nicht."
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            "Text": "Let's just say I wouldn't want to live there.",
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                "enMale": "Let's just say I wouldn't want to live there.",
                "frMale": "Disons que je n'aimerais pas habiter l\u00e0-bas.",
                "frFemale": "Disons que je n'aimerais pas habiter l\u00e0-bas.",
                "deMale": "Dazu kann ich nur sagen: Wohnen m\u00f6chte ich dort nicht.",
                "deFemale": "Dazu kann ich nur sagen: Wohnen m\u00f6chte ich dort nicht."
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                "enMale": "Disgusting.",
                "frMale": "C'\u00e9tait d\u00e9go\u00fbtant.",
                "frFemale": "C'\u00e9tait d\u00e9go\u00fbtant.",
                "deMale": "Es war ekelhaft.",
                "deFemale": "Es war ekelhaft."
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            "Text": "Have a look at this, Captain. I can't make head or tail of it.",
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                "enMale": "Have a look at this, Captain. I can't make head or tail of it.",
                "frMale": "Jetez un coup d'\u0153il \u00e0 \u00e7a, Capitaine. Je n'y comprends rien...",
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                "deMale": "Schaut Euch das mal an, Captain. Ich kann mir keinen Reim darauf machen.",
                "deFemale": "Schaut Euch das mal an, Captain. Ich kann mir keinen Reim darauf machen."
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            "SpeakerB62Id": "Esiw0V0",
            "Text": "Hmm. This confirms our suspicions. The Colicoids were being mutated to clean up the waste, and it looks like the chemical mutagen they were using could theoretically work....",
            "LocalizedText": {
                "enMale": "Hmm. This confirms our suspicions. The Colicoids were being mutated to clean up the waste, and it looks like the chemical mutagen they were using could theoretically work....",
                "frMale": "Hum, c'est bien ce qu'on pensait. Les Colico\u00efdes ont subi des mutations pour nettoyer les d\u00e9chets toxiques. Il se pourrait que le mutag\u00e8ne utilis\u00e9 puisse fonctionner...",
                "frFemale": "Hum, c'est bien ce qu'on pensait. Les Colico\u00efdes ont subi des mutations pour nettoyer les d\u00e9chets toxiques. Il se pourrait que le mutag\u00e8ne utilis\u00e9 puisse fonctionner...",
                "deMale": "Hm. Dies best\u00e4tigt unseren Verdacht. Man lie\u00df die Colicoiden mutieren, um den M\u00fcll zu entsorgen, und es sieht so aus, als k\u00f6nne das dazu verwendete chemische Mutagen theoretisch funktionieren ...",
                "deFemale": "Hm. Dies best\u00e4tigt unseren Verdacht. Man lie\u00df die Colicoiden mutieren, um den M\u00fcll zu entsorgen, und es sieht so aus, als k\u00f6nne das dazu verwendete chemische Mutagen theoretisch funktionieren ..."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Well that's it! That's our solution, right? We just replicate this chemical mutagen!",
            "LocalizedText": {
                "enMale": "Well that's it! That's our solution, right? We just replicate this chemical mutagen!",
                "frMale": "Eh bien voil\u00e0 ! On a notre solution ! Il suffit de reproduire ce mutag\u00e8ne chimique !",
                "frFemale": "Eh bien voil\u00e0 ! On a notre solution ! Il suffit de reproduire ce mutag\u00e8ne chimique !",
                "deMale": "Das ist es doch! Das ist unsere L\u00f6sung, nicht wahr? Wir replizieren einfach dieses chemische Mutagen!",
                "deFemale": "Das ist es doch! Das ist unsere L\u00f6sung, nicht wahr? Wir replizieren einfach dieses chemische Mutagen!"
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            "Text": "Um, sir, there's a problem....",
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                "enMale": "Um, sir, there's a problem....",
                "frMale": "Hum, il y a un petit probl\u00e8me...",
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            "Text": "The sooner you get to the lab and find out what the Balmorrans did to those Colicoids, the sooner we can get you into that hazard vault.",
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            "Text": "It's a tough war you're walking into--we're fixing blasters with adhesive tape--but we'll help you any way we can.",
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                "deFemale": "Hier herrschen schlimme Zust\u00e4nde - wir m\u00fcssen Blaster mit Klebeband reparieren - aber wir k\u00f6nnen Euch helfen, so gut wir k\u00f6nnen."
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            "Text": "There's something of great value in one of the hazard vaults... the one that was blown open. I heard you could help.",
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                "enMale": "There's something of great value in one of the hazard vaults... the one that was blown open. I heard you could help.",
                "frMale": "Quelque chose de tr\u00e8s pr\u00e9cieux se trouve dans l'un des bunkers sanitaires... celui qui a explos\u00e9. On m'a dit que vous pourriez m'aider.",
                "frFemale": "Quelque chose de tr\u00e8s pr\u00e9cieux se trouve dans l'un des bunkers sanitaires... celui qui a explos\u00e9. On m'a dit que vous pourriez m'aider.",
                "deMale": "In einer der Gefahrenkammern befindet sich etwas von gro\u00dfem Wert ... in derjenigen, die aufgesprengt wurde. Ich habe geh\u00f6rt, dass Ihr Hilfe gebrauchen k\u00f6nnt.",
                "deFemale": "In einer der Gefahrenkammern befindet sich etwas von gro\u00dfem Wert ... in derjenigen, die aufgesprengt wurde. Ich habe geh\u00f6rt, dass Ihr Hilfe gebrauchen k\u00f6nnt."
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                "enMale": "You can help me find an item.",
                "frMale": "J'ai besoin d'aide pour trouver un objet.",
                "frFemale": "J'ai besoin d'aide pour trouver un objet.",
                "deMale": "Ihr k\u00f6nntet mir helfen, etwas zu finden.",
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            "Text": "Sir, if this is the vault I think it is-- it won't be that easy. The fumes alone have put men in the medical center.",
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                "enMale": "Sir, if this is the vault I think it is-- it won't be that easy. The fumes alone have put men in the medical center.",
                "frMale": "Si c'est le bunker auquel je pense, \u00e7a ne sera pas simple, Major. Les \u00e9manations ont suffi \u00e0 envoyer plusieurs hommes \u00e0 l'infirmerie.",
                "frFemale": "Si c'est le bunker auquel je pense, \u00e7a ne sera pas simple, Major. Les \u00e9manations ont suffi \u00e0 envoyer plusieurs hommes \u00e0 l'infirmerie.",
                "deMale": "Sir, wenn das die Kammer ist, an die ich denke, wird es nicht so einfach sein. Allein schon die D\u00e4mpfe haben manch einen in die Krankenstation gebracht.",
                "deFemale": "Sir, wenn das die Kammer ist, an die ich denke, wird es nicht so einfach sein. Allein schon die D\u00e4mpfe haben manch einen in die Krankenstation gebracht."
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            "Text": "Do we have anything else we can work with?",
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                "enMale": "Do we have anything else we can work with?",
                "frMale": "Il existe peut-\u00eatre un moyen de se prot\u00e9ger.",
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                "deMale": "Gibt es eine Alternative, mit der wir arbeiten k\u00f6nnen?",
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                "enMale": "What's Plan B?",
                "frMale": "Y a-t-il un plan B ?",
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                "deMale": "Was ist also Plan B?",
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            "Text": "I need to get to the bottom of that pit.",
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                "frMale": "Je dois acc\u00e9der au fond de cette fosse quel qu'en soit le co\u00fbt.",
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                "deFemale": "Ich muss auf den Grund dieser Grube gelangen."
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                "enMale": "I don't care.",
                "frMale": "Je m'en fiche.",
                "frFemale": "Je m'en fiche.",
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            "Text": "There has to be something that can withstand this stuff.",
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                "enMale": "We can't give up so easily.",
                "frMale": "Nous ne pouvons pas abandonner aussi facilement.",
                "frFemale": "Nous ne pouvons pas abandonner aussi facilement.",
                "deMale": "So einfach geben wir uns nicht geschlagen.",
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "We need some way to make this pit less deadly. Tell me, Captain, is there nothing that can survive the toxic waste?",
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                "enMale": "We need some way to make this pit less deadly. Tell me, Captain, is there nothing that can survive the toxic waste?",
                "frMale": "Il faut trouver un moyen de rendre cette fosse moins dangereuse. Dites-moi, Capitaine, vous \u00eates s\u00fbr que rien ne peut survivre \u00e0 ces d\u00e9chets toxiques ? ",
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                "deMale": "Wir m\u00fcssen diese Grube irgendwie weniger t\u00f6dlich machen. Sagt, Captain, gibt es denn nichts, was diesen Giftm\u00fcll \u00fcberleben kann?",
                "deFemale": "Wir m\u00fcssen diese Grube irgendwie weniger t\u00f6dlich machen. Sagt, Captain, gibt es denn nichts, was diesen Giftm\u00fcll \u00fcberleben kann?"
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            "SpeakerB62Id": "Esiw0V0",
            "Text": "Well... nothing grows there, sir, but there are the Colicoids.",
            "LocalizedText": {
                "enMale": "Well... nothing grows there, sir, but there are the Colicoids.",
                "frMale": "Eh bien, rien ne r\u00e9siste dans les parages. Il n'y a que les Colico\u00efdes...",
                "frFemale": "Eh bien, rien ne r\u00e9siste dans les parages. Il n'y a que les Colico\u00efdes...",
                "deMale": "Na ja, Sir ... es w\u00e4chst dort nichts, aber da w\u00e4ren noch die Colicoiden.",
                "deFemale": "Na ja, Sir ... es w\u00e4chst dort nichts, aber da w\u00e4ren noch die Colicoiden."
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            "Text": "Colicoids! What do those bugs want with toxic waste?",
            "LocalizedText": {
                "enMale": "Colicoids! What do those bugs want with toxic waste?",
                "frMale": "Les Colico\u00efdes ! Qu'est-ce que ces insectes fabriquent au beau milieu de d\u00e9chets toxiques ?",
                "frFemale": "Les Colico\u00efdes ! Qu'est-ce que ces insectes fabriquent au beau milieu de d\u00e9chets toxiques ?",
                "deMale": "Colicoiden! Was wollen denn Rieseninsekten mit giftigen Abf\u00e4llen?",
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            "SpeakerB62Id": "Esiw0V0",
            "Text": "Food, sir. Our surveillance satellites have recorded them feeding on the toxic waste. We suspect they've been designed to eat it.",
            "LocalizedText": {
                "enMale": "Food, sir. Our surveillance satellites have recorded them feeding on the toxic waste. We suspect they've been designed to eat it.",
                "frMale": "Ils les mangent. Nos satellites de surveillance les ont enregistr\u00e9s en train de se nourrir de ces d\u00e9chets. Il est m\u00eame possible qu'ils aient \u00e9t\u00e9 cr\u00e9\u00e9s \u00e0 cet effet.",
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                "deMale": "Fressen, Sir. Unsere Aufkl\u00e4rungssatelliten haben festgestellt, dass sie sich von Giftm\u00fcll ern\u00e4hren. Wir haben den Verdacht, sie sind erschaffen worden, um das Zeug zu verwerten.",
                "deFemale": "Fressen, Sir. Unsere Aufkl\u00e4rungssatelliten haben festgestellt, dass sie sich von Giftm\u00fcll ern\u00e4hren. Wir haben den Verdacht, sie sind erschaffen worden, um das Zeug zu verwerten."
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            "Text": "Why would they be designed to eat waste?",
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                "enMale": "Why would they be designed to eat waste?",
                "frMale": "Pourquoi les aurait-on cr\u00e9\u00e9s pour manger des d\u00e9chets ?",
                "frFemale": "Pourquoi les aurait-on cr\u00e9\u00e9s pour manger des d\u00e9chets ?",
                "deMale": "Warum sollten sie dazu da sein, Abf\u00e4lle zu fressen?",
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                "enMale": "Who would do such a thing?",
                "frMale": "Dans quel but ?",
                "frFemale": "Dans quel but ?",
                "deMale": "Wer w\u00fcrde denn sowas tun?",
                "deFemale": "Wer w\u00fcrde denn sowas tun?"
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            "Text": "So how do I become a Colicoid?",
            "LocalizedText": {
                "enMale": "So how do I become a Colicoid?",
                "frMale": "Comment pourrais-je devenir un Colico\u00efde ?",
                "frFemale": "Comment pourrais-je devenir un Colico\u00efde ?",
                "deMale": "Also, wie werde ich zum Colicoiden?",
                "deFemale": "Also, wie werde ich zum Colicoiden?"
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            "LocalizedOptionText": {
                "enMale": "I need that ability.",
                "frMale": "Je dois les imiter.",
                "frFemale": "Je dois les imiter.",
                "deMale": "Genau die F\u00e4higkeit, die ich brauche!",
                "deFemale": "Genau die F\u00e4higkeit, die ich brauche!"
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            "Text": "It does seem like a strange thing to do. Captain?",
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                "enMale": "It does seem like a strange thing to do. Captain?",
                "frMale": "C'est vrai que \u00e7a para\u00eet \u00e9trange... Capitaine ?",
                "frFemale": "C'est vrai que \u00e7a para\u00eet \u00e9trange... Capitaine ?",
                "deMale": "Das ist allerdings eine seltsame Vorstellung. Captain?",
                "deFemale": "Das ist allerdings eine seltsame Vorstellung. Captain?"
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            "Text": "It's a guess. The toxic waste resistance may have been an unintended result--or the Balmorran scientists were insane.",
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                "enMale": "It's a guess. The toxic waste resistance may have been an unintended result--or the Balmorran scientists were insane.",
                "frMale": "Ce n'est qu'une hypoth\u00e8se. Cette r\u00e9sistance aux d\u00e9chets toxiques est peut-\u00eatre le fruit du hasard... Ou alors les scientifiques Balmorr\u00e9ens \u00e9taient cingl\u00e9s. ",
                "frFemale": "Ce n'est qu'une hypoth\u00e8se. Cette r\u00e9sistance aux d\u00e9chets toxiques est peut-\u00eatre le fruit du hasard... Ou alors les scientifiques Balmorr\u00e9ens \u00e9taient cingl\u00e9s. ",
                "deMale": "Man kann da nur raten. Vielleicht war die Resistenz gegen Giftm\u00fcll nur eine Nebenwirkung - oder die balmorranischen Wissenschaftler waren verr\u00fcckt.",
                "deFemale": "Man kann da nur raten. Vielleicht war die Resistenz gegen Giftm\u00fcll nur eine Nebenwirkung - oder die balmorranischen Wissenschaftler waren verr\u00fcckt."
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            "SpeakerB62Id": "0000000",
            "Text": "How can I get that resistance?",
            "LocalizedText": {
                "enMale": "How can I get that resistance?",
                "frMale": "Il serait possible d'acqu\u00e9rir cette r\u00e9sistance ?",
                "frFemale": "Il serait possible d'acqu\u00e9rir cette r\u00e9sistance ?",
                "deMale": "Wie kann ich diese Resistenz entwickeln?",
                "deFemale": "Wie kann ich diese Resistenz entwickeln?"
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                "enMale": "Get me that power.",
                "frMale": "Je veux ce pouvoir.",
                "frFemale": "Je veux ce pouvoir.",
                "deMale": "Diese Macht brauche ich.",
                "deFemale": "Diese Macht brauche ich."
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            "Text": "Sir!",
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                "enMale": "Sir!",
                "frMale": "Euh, vous ne r\u00e9alisez...",
                "frFemale": "Euh, vous ne r\u00e9alisez...",
                "deMale": "Sir!",
                "deFemale": "Sir!"
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            "Text": "No, Captain, she's right. To get to the bottom of that pit, she'll need to become like the Colicoids.",
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                "enMale": "No, Captain, she's right. To get to the bottom of that pit, she'll need to become like the Colicoids.",
                "frMale": "Elle a raison, Capitaine. Pour atteindre le fond de cette fosse, il va falloir qu'elle devienne comme ces Colico\u00efdes.",
                "frFemale": "Elle a raison, Capitaine. Pour atteindre le fond de cette fosse, il va falloir qu'elle devienne comme ces Colico\u00efdes.",
                "deMale": "Nein, Captain, sie hat schon Recht. Um auf den Grund dieser Grube zu gelangen, muss sie wie die Colicoiden werden.",
                "deFemale": "Nein, Captain, sie hat schon Recht. Um auf den Grund dieser Grube zu gelangen, muss sie wie die Colicoiden werden."
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            "Text": "No, Captain, he's right. To get to the bottom of that pit, he'll need to become like the Colicoids.",
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                "enMale": "No, Captain, he's right. To get to the bottom of that pit, he'll need to become like the Colicoids.",
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            "Text": "I personally prefer the term \"differently rational.\"",
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                "frMale": "J'ai une pr\u00e9f\u00e9rence pour le terme \"rationnellement divergents\".",
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                "deMale": "Ich bevorzuge den Ausdruck \"andersdenkend\".",
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                "enMale": "Insane is such a crude word.",
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                "frFemale": "\"Cingl\u00e9\" est un peu exag\u00e9r\u00e9.",
                "deMale": "Verr\u00fcckt ist so ein h\u00e4ssliches Wort.",
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            "Text": "Well whatever you call it, it might be just what we need to crack this thing.",
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                "enMale": "Well whatever you call it, it might be just what we need to crack this thing.",
                "frMale": "Appelez \u00e7a comme vous voudrez, mais c'est exactement ce qu'il nous faut pour r\u00e9soudre notre probl\u00e8me.",
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                "deMale": "Egal, wie man es nennt - m\u00f6glicherweise ist es genau das, was wir jetzt brauchen.",
                "deFemale": "Egal, wie man es nennt - m\u00f6glicherweise ist es genau das, was wir jetzt brauchen."
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            "Text": "If these creatures were created by science, there has to be a way to replicate the experiment.",
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                "enMale": "If these creatures were created by science, there has to be a way to replicate the experiment.",
                "frMale": "Si ces cr\u00e9atures ont \u00e9t\u00e9 cr\u00e9\u00e9es scientifiquement, il est s\u00fbrement possible de r\u00e9it\u00e9rer l'exp\u00e9rience.",
                "frFemale": "Si ces cr\u00e9atures ont \u00e9t\u00e9 cr\u00e9\u00e9es scientifiquement, il est s\u00fbrement possible de r\u00e9it\u00e9rer l'exp\u00e9rience.",
                "deMale": "Wenn diese Gesch\u00f6pfe durch wissenschaftliche Methoden erzeugt wurden, muss es m\u00f6glich sein, das Experiment zu wiederholen.",
                "deFemale": "Wenn diese Gesch\u00f6pfe durch wissenschaftliche Methoden erzeugt wurden, muss es m\u00f6glich sein, das Experiment zu wiederholen."
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "There must be a way for you to take on the Colicoids' resistance, so you can enter that vault. Captain--where were these creatures created?",
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                "enMale": "There must be a way for you to take on the Colicoids' resistance, so you can enter that vault. Captain--where were these creatures created?",
                "frMale": "Il doit exister un moyen de vous octroyer la r\u00e9sistance des Colico\u00efdes pour p\u00e9n\u00e9trer dans ce bunker. Capitaine, qui aurait pu cr\u00e9er ces cr\u00e9atures ?",
                "frFemale": "Il doit exister un moyen de vous octroyer la r\u00e9sistance des Colico\u00efdes pour p\u00e9n\u00e9trer dans ce bunker. Capitaine, qui aurait pu cr\u00e9er ces cr\u00e9atures ?",
                "deMale": "Es muss einen Weg geben, Euch die Resistenz der Colicoiden anzueignen, damit Ihr die Kammer betreten k\u00f6nnt. Captain - wo wurden diese Kreaturen erschaffen?",
                "deFemale": "Es muss einen Weg geben, Euch die Resistenz der Colicoiden anzueignen, damit Ihr die Kammer betreten k\u00f6nnt. Captain - wo wurden diese Kreaturen erschaffen?"
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            "SpeakerB62Id": "Esiw0V0",
            "Text": "Sir, even if we find out what causes this resistance, we don't have--",
            "LocalizedText": {
                "enMale": "Sir, even if we find out what causes this resistance, we don't have--",
                "frMale": "Major, m\u00eame si on r\u00e9ussit \u00e0 trouver l'origine de leur r\u00e9sistance, il sera impossible de...",
                "frFemale": "Major, m\u00eame si on r\u00e9ussit \u00e0 trouver l'origine de leur r\u00e9sistance, il sera impossible de...",
                "deMale": "Sir, selbst wenn wir herausf\u00e4nden, was die Resistenz verursacht, h\u00e4tten wir doch keinen -",
                "deFemale": "Sir, selbst wenn wir herausf\u00e4nden, was die Resistenz verursacht, h\u00e4tten wir doch keinen -"
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "Vvx9cVE",
            "Text": "We'll worry about that later. Right now, our Sith friend has to get into that lab and find out what the Balmorrans did to those creatures.",
            "LocalizedText": {
                "enMale": "We'll worry about that later. Right now, our Sith friend has to get into that lab and find out what the Balmorrans did to those creatures.",
                "frMale": "On verra \u00e7a plus tard. Pour l'instant, notre ami Sith doit trouver un moyen de p\u00e9n\u00e9trer dans ce labo et d\u00e9couvrir ce que les Balmorr\u00e9ens ont fait \u00e0 ces cr\u00e9atures.",
                "frFemale": "On verra \u00e7a plus tard. Pour l'instant, notre amie Sith doit trouver un moyen de p\u00e9n\u00e9trer dans ce labo et d\u00e9couvrir ce que les Balmorr\u00e9ens ont fait \u00e0 ces cr\u00e9atures.",
                "deMale": "Dar\u00fcber machen wir uns sp\u00e4ter Sorgen. Jetzt muss unser Sith erstmal ins Labor und herausfinden, was die Balmorraner mit diesen Gesch\u00f6pfen veranstaltet haben.",
                "deFemale": "Dar\u00fcber machen wir uns sp\u00e4ter Sorgen. Jetzt muss unser Sith erstmal ins Labor und herausfinden, was die Balmorraner mit diesen Gesch\u00f6pfen veranstaltet haben."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "Am2z7G3",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thanks for all your help.",
            "LocalizedText": {
                "enMale": "Thanks for all your help.",
                "frMale": "Merci pour le renfort.",
                "frFemale": "Merci pour le renfort.",
                "deMale": "Danke f\u00fcr die Hilfe.",
                "deFemale": "Danke f\u00fcr die Hilfe."
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            "LocalizedOptionText": {
                "enMale": "My thanks.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Ich danke Euch.",
                "deFemale": "Ich danke Euch."
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            "AffectionRewardEventsB62": {
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "QuestRewardB62": "Am2z7G3",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thank you.",
            "LocalizedText": {
                "enMale": "Thank you.",
                "frMale": "Merci bien.",
                "frFemale": "Merci bien.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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            "LocalizedOptionText": {
                "enMale": "Thank you.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke sehr.",
                "deFemale": "Danke sehr."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "Out of my way, worm.",
            "LocalizedText": {
                "enMale": "Out of my way, worm.",
                "frMale": "Hors de mon chemin. Vite.",
                "frFemale": "Hors de mon chemin. Vite.",
                "deMale": "Aus dem Weg!",
                "deFemale": "Aus dem Weg!"
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            "LocalizedOptionText": {
                "enMale": "Leave me alone.",
                "frMale": "Fichez-moi la paix.",
                "frFemale": "Fichez-moi la paix.",
                "deMale": "Lasst mich in Ruhe.",
                "deFemale": "Lasst mich in Ruhe."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get to the point.",
            "LocalizedText": {
                "enMale": "Get to the point.",
                "frMale": "D\u00e9p\u00eachons.",
                "frFemale": "D\u00e9p\u00eachons.",
                "deMale": "Raus mit der Sprache.",
                "deFemale": "Raus mit der Sprache."
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            "LocalizedOptionText": {
                "enMale": "Hurry up.",
                "frMale": "Soyez plus pr\u00e9cis.",
                "frFemale": "Soyez plus pr\u00e9cis.",
                "deMale": "Schnell jetzt!",
                "deFemale": "Schnell jetzt!"
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 600,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You must be joking.",
            "LocalizedText": {
                "enMale": "You must be joking.",
                "frMale": "C'est une blague\u00a0?",
                "frFemale": "C'est une blague\u00a0?",
                "deMale": "Soll das ein Witz sein?",
                "deFemale": "Soll das ein Witz sein?"
            },
            "LocalizedOptionText": {
                "enMale": "That's ridiculous.",
                "frMale": "C'est ridicule.",
                "frFemale": "C'est ridicule.",
                "deMale": "Das ist doch albern.",
                "deFemale": "Das ist doch albern."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm on it.",
            "LocalizedText": {
                "enMale": "I'm on it.",
                "frMale": "C'est parti.",
                "frFemale": "C'est parti.",
                "deMale": "Ich erledige das.",
                "deFemale": "Ich erledige das."
            },
            "LocalizedOptionText": {
                "enMale": "I'm on it.",
                "frMale": "Je m'y mets.",
                "frFemale": "Je m'y mets.",
                "deMale": "Ich bin dabei.",
                "deFemale": "Ich bin dabei."
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            "ChildIds": [
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            "NodeId": 603,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you do it yourself?",
            "LocalizedText": {
                "enMale": "Why don't you do it yourself?",
                "frMale": "Et si je vous laissais vous d\u00e9brouiller sans moi\u00a0?",
                "frFemale": "Et si je vous laissais vous d\u00e9brouiller sans moi\u00a0?",
                "deMale": "Ich habe da einen Vorschlag: selber machen!",
                "deFemale": "Ich habe da einen Vorschlag: selber machen!"
            },
            "LocalizedOptionText": {
                "enMale": "Why me?",
                "frMale": "Pourquoi moi ?",
                "frFemale": "Pourquoi moi ?",
                "deMale": "Warum ich?",
                "deFemale": "Warum ich?"
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            "QuestRewardB62": "atyycOb",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there something wrong?",
            "LocalizedText": {
                "enMale": "Is there something wrong?",
                "frMale": "Quelque chose ne va pas\u00a0?",
                "frFemale": "Quelque chose ne va pas\u00a0?",
                "deMale": "Ist irgendwas nicht in Ordnung?",
                "deFemale": "Ist irgendwas nicht in Ordnung?"
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            "LocalizedOptionText": {
                "enMale": "What's the problem?",
                "frMale": "Quel est le probl\u00e8me ?",
                "frFemale": "Quel est le probl\u00e8me ?",
                "deMale": "Was ist denn das Problem?",
                "deFemale": "Was ist denn das Problem?"
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "QuestRewardB62": "HX5uaAC",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This isn't my line of work.",
            "LocalizedText": {
                "enMale": "This isn't my line of work.",
                "frMale": "Ce n'est pas dans mes cordes.",
                "frFemale": "Ce n'est pas dans mes cordes.",
                "deMale": "Diese Art von Arbeit mache ich nicht.",
                "deFemale": "Diese Art von Arbeit mache ich nicht."
            },
            "LocalizedOptionText": {
                "enMale": "Forget it.",
                "frMale": "Hors de question.",
                "frFemale": "Hors de question.",
                "deMale": "Vergesst es.",
                "deFemale": "Vergesst es."
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            "AffectionRewardEventsB62": {
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "NodeId": 607,
            "QuestRewardB62": "HX5uaAC",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Seems like a waste of time.",
            "LocalizedText": {
                "enMale": "Seems like a waste of time.",
                "frMale": "Pour moi, c'est une perte de temps.",
                "frFemale": "Pour moi, c'est une perte de temps.",
                "deMale": "Das ist doch Zeitverschwendung.",
                "deFemale": "Das ist doch Zeitverschwendung."
            },
            "LocalizedOptionText": {
                "enMale": "No.",
                "frMale": "Non.",
                "frFemale": "Non.",
                "deMale": "Nein.",
                "deFemale": "Nein."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 609,
            "QuestRewardB62": "HX5uaAC",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you try to double-cross me, you're dead.",
            "LocalizedText": {
                "enMale": "If you try to double-cross me, you're dead.",
                "frMale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "frFemale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "deMale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht.",
                "deFemale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht."
            },
            "LocalizedOptionText": {
                "enMale": "Don't twist my arm.",
                "frMale": "N'essayez pas de me forcer la main.",
                "frFemale": "N'essayez pas de me forcer la main.",
                "deMale": "Gut, ich beuge mich dem Zwang.",
                "deFemale": "Gut, ich beuge mich dem Zwang."
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        "610": {
            "NodeId": 610,
            "QuestRewardB62": "HX5uaAC",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fine, you've convinced me.",
            "LocalizedText": {
                "enMale": "Fine, you've convinced me.",
                "frMale": "Tr\u00e8s bien, j'en suis.",
                "frFemale": "Tr\u00e8s bien, j'en suis.",
                "deMale": "Gut, ich mach's ja schon.",
                "deFemale": "Gut, ich mach's ja schon."
            },
            "LocalizedOptionText": {
                "enMale": "Fine.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Na sch\u00f6n.",
                "deFemale": "Na sch\u00f6n."
            },
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            "CnvAlienVOFQN": "",
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 611,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry to disappoint you.",
            "LocalizedText": {
                "enMale": "Sorry to disappoint you.",
                "frMale": "D\u00e9sol\u00e9 de ne pas avoir \u00e9t\u00e9 \u00e0 la hauteur.",
                "frFemale": "D\u00e9sol\u00e9e de ne pas avoir \u00e9t\u00e9 \u00e0 la hauteur.",
                "deMale": "Ich entschuldige mich f\u00fcr die Entt\u00e4uschung.",
                "deFemale": "Ich entschuldige mich f\u00fcr die Entt\u00e4uschung."
            },
            "LocalizedOptionText": {
                "enMale": "Sorry.",
                "frMale": "Pardon.",
                "frFemale": "Pardon.",
                "deMale": "Tut mir leid.",
                "deFemale": "Tut mir leid."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "NodeId": 612,
            "QuestRewardB62": "byRvh2A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did what I had to.",
            "LocalizedText": {
                "enMale": "I did what I had to.",
                "frMale": "J'ai fait ce qui devait \u00eatre fait.",
                "frFemale": "J'ai fait ce qui devait \u00eatre fait.",
                "deMale": "Ich habe getan, was ich musste.",
                "deFemale": "Ich habe getan, was ich musste."
            },
            "LocalizedOptionText": {
                "enMale": "I didn't enjoy it.",
                "frMale": "Je n'y ai pris aucun plaisir.",
                "frFemale": "Je n'y ai pris aucun plaisir.",
                "deMale": "Nein, es hat keinen Spa\u00df gemacht.",
                "deFemale": "Nein, es hat keinen Spa\u00df gemacht."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 613,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I held up my end of the deal.",
            "LocalizedText": {
                "enMale": "I held up my end of the deal.",
                "frMale": "J'ai rempli mon r\u00f4le.",
                "frFemale": "J'ai rempli mon r\u00f4le.",
                "deMale": "Ich habe meinen Teil der Abmachung erf\u00fcllt.",
                "deFemale": "Ich habe meinen Teil der Abmachung erf\u00fcllt."
            },
            "LocalizedOptionText": {
                "enMale": "We had a deal.",
                "frMale": "Nous avions un accord.",
                "frFemale": "Nous avions un accord.",
                "deMale": "Wir hatten eine Abmachung.",
                "deFemale": "Wir hatten eine Abmachung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "NodeId": 623,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Esiw0V0",
            "Text": "But the Colicoids are vicious creatures--just one of them tore apart a whole squad.",
            "LocalizedText": {
                "enMale": "But the Colicoids are vicious creatures--just one of them tore apart a whole squad.",
                "frMale": "Notez que les Colico\u00efdes sont des cr\u00e9atures tr\u00e8s dangereuses. Un seul d'entre eux a an\u00e9anti toute une escouade.",
                "frFemale": "Notez que les Colico\u00efdes sont des cr\u00e9atures tr\u00e8s dangereuses. Un seul d'entre eux a an\u00e9anti toute une escouade.",
                "deMale": "Aber die Colicoiden sind b\u00f6sartige Biester; ein Einziger von ihnen kann einen ganzen Trupp in St\u00fccke rei\u00dfen.",
                "deFemale": "Aber die Colicoiden sind b\u00f6sartige Biester; ein Einziger von ihnen kann einen ganzen Trupp in St\u00fccke rei\u00dfen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
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            "NodeId": 624,
            "QuestRewardB62": "0nJMcGE",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I can handle a few bugs.",
            "LocalizedText": {
                "enMale": "I think I can handle a few bugs.",
                "frMale": "Je pense pouvoir tenir t\u00eate \u00e0 quelques cafards...",
                "frFemale": "Je pense pouvoir tenir t\u00eate \u00e0 quelques cafards...",
                "deMale": "Mit ein paar Krabbeltieren werde ich schon fertig.",
                "deFemale": "Mit ein paar Krabbeltieren werde ich schon fertig."
            },
            "LocalizedOptionText": {
                "enMale": "Don't worry about me.",
                "frMale": "Ne vous inqui\u00e9tez pas pour moi.",
                "frFemale": "Ne vous inqui\u00e9tez pas pour moi.",
                "deMale": "Macht Euch um mich keine Sorgen.",
                "deFemale": "Macht Euch um mich keine Sorgen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
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            "NodeId": 625,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You call yourself an army?",
            "LocalizedText": {
                "enMale": "You call yourself an army?",
                "frMale": "Vous appelez \u00e7a une arm\u00e9e ?",
                "frFemale": "Vous appelez \u00e7a une arm\u00e9e ?",
                "deMale": "Und sowas nennt sich Armee?",
                "deFemale": "Und sowas nennt sich Armee?"
            },
            "LocalizedOptionText": {
                "enMale": "You're pathetic.",
                "frMale": "Vous \u00eates pitoyables.",
                "frFemale": "Vous \u00eates pitoyables.",
                "deMale": "J\u00e4mmerlicher Haufen.",
                "deFemale": "J\u00e4mmerlicher Haufen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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        },
        "626": {
            "NodeId": 626,
            "QuestRewardB62": "0nJMcGE",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't afford to make excuses--I need the information in that lab.",
            "LocalizedText": {
                "enMale": "I can't afford to make excuses--I need the information in that lab.",
                "frMale": "Je ne peux pas me trouver d'excuses. Je dois obtenir les informations de ce laboratoire.",
                "frFemale": "Je ne peux pas me trouver d'excuses. Je dois obtenir les informations de ce laboratoire.",
                "deMale": "Ausfl\u00fcchte kann ich mir nicht leisten - ich brauche die Daten aus diesem Labor.",
                "deFemale": "Ausfl\u00fcchte kann ich mir nicht leisten - ich brauche die Daten aus diesem Labor."
            },
            "LocalizedOptionText": {
                "enMale": "I need to get in there.",
                "frMale": "Je dois entrer l\u00e0-dedans.",
                "frFemale": "Je dois entrer l\u00e0-dedans.",
                "deMale": "Ich muss da hinein.",
                "deFemale": "Ich muss da hinein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "627": {
            "NodeId": 627,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "I'm sorry, Sith--we don't have the numbers to deal with these things. But if you can get into that lab, we'll get you into that toxic pit.",
            "LocalizedText": {
                "enMale": "I'm sorry, Sith--we don't have the numbers to deal with these things. But if you can get into that lab, we'll get you into that toxic pit.",
                "frMale": "Je suis d\u00e9sol\u00e9, Sith. On n'est pas assez nombreux pour affronter ces cr\u00e9atures. Mais si vous parvenez \u00e0 p\u00e9n\u00e9trer dans ce labo, on vous fera descendre dans cette fosse.",
                "frFemale": "Je suis d\u00e9sol\u00e9, Sith. On n'est pas assez nombreux pour affronter ces cr\u00e9atures. Mais si vous parvenez \u00e0 p\u00e9n\u00e9trer dans ce labo, on vous fera descendre dans cette fosse.",
                "deMale": "Tut mir leid, Sith - wir haben zu wenig Leute, um uns mit den Dingern rumzuschlagen. Aber wenn Ihr es bis ins Labor schafft, bringen wir Euch auch in die Giftgrube.",
                "deFemale": "Tut mir leid, Sith - wir haben zu wenig Leute, um uns mit den Dingern rumzuschlagen. Aber wenn Ihr es bis ins Labor schafft, bringen wir Euch auch in die Giftgrube."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
            "GenericNodeNumber": 0
        },
        "632": {
            "NodeId": 632,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "633": {
            "NodeId": 633,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "If you can get into that lab and find out the Colicoids' secret, we'll do what we can to get you into that toxic pit.",
            "LocalizedText": {
                "enMale": "If you can get into that lab and find out the Colicoids' secret, we'll do what we can to get you into that toxic pit.",
                "frMale": "Si vous parvenez \u00e0 entrer dans ce laboratoire et \u00e0 d\u00e9couvrir le secret des Colico\u00efdes, nous ferons tout pour vous permettre de descendre dans cette fosse.",
                "frFemale": "Si vous parvenez \u00e0 entrer dans ce laboratoire et \u00e0 d\u00e9couvrir le secret des Colico\u00efdes, nous ferons tout pour vous permettre de descendre dans cette fosse.",
                "deMale": "Wenn Ihr es schafft, ins Labor vorzudringen und das Geheimnis der Colicoiden zu finden, werden wir alles tun, um Euch in die Giftgrube zu bringen.",
                "deFemale": "Wenn Ihr es schafft, ins Labor vorzudringen und das Geheimnis der Colicoiden zu finden, werden wir alles tun, um Euch in die Giftgrube zu bringen."
            },
            "CnvAlienVONode": -1,
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            ],
            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "637": {
            "NodeId": 637,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "641": {
            "NodeId": 641,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Ah, who's this... Sith? And an alien at that! It's a real pleasure. I have a son on Korriban, you know.",
            "LocalizedText": {
                "enMale": "Ah, who's this... Sith? And an alien at that! It's a real pleasure. I have a son on Korriban, you know.",
                "frMale": "Oh, dites donc... un Sith ! Et alien, de surcro\u00eet ! C'est un plaisir. J'ai un fils sur Korriban, vous savez.",
                "frFemale": "Oh, dites donc... un Sith ! Et alien, de surcro\u00eet ! C'est un plaisir. J'ai un fils sur Korriban, vous savez.",
                "deMale": "Ah, wer ist dieser ... Sith? Und dann noch jemand von ausw\u00e4rts. Es ist mir ein Vergn\u00fcgen. Ich habe n\u00e4mlich einen Sohn auf Korriban.",
                "deFemale": "Ah, wer ist dieser ... Sith? Und dann noch jemand von ausw\u00e4rts. Es ist mir ein Vergn\u00fcgen. Ich habe n\u00e4mlich einen Sohn auf Korriban."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        },
        "645": {
            "NodeId": 645,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Ah, who's this... Sith! We don't often get Sith on Balmorra. It's a real pleasure. I have a son on Korriban you know.",
            "LocalizedText": {
                "enMale": "Ah, who's this... Sith! We don't often get Sith on Balmorra. It's a real pleasure. I have a son on Korriban you know.",
                "frMale": "Oh, dites donc... un Sith ! Vous ne nous rendez pas souvent visite sur Balmorra. C'est un plaisir. J'ai un fils sur Korriban, vous savez.",
                "frFemale": "Oh, dites donc... un Sith ! Vous ne nous rendez pas souvent visite sur Balmorra. C'est un plaisir. J'ai un fils sur Korriban, vous savez.",
                "deMale": "Ah, wer ist dieser ... Sith? Die Sith kommen selten nach Balmorra. Es ist mir ein Vergn\u00fcgen. Ich habe n\u00e4mlich einen Sohn auf Korriban.",
                "deFemale": "Ah, wer ist dieser ... Sith? Die Sith kommen selten nach Balmorra. Es ist mir ein Vergn\u00fcgen. Ich habe n\u00e4mlich einen Sohn auf Korriban."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.balmorra.class.sith_sorcerer.major_bessiker",
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        "646": {
            "NodeId": 646,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "655": {
            "NodeId": 655,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vvx9cVE",
            "Text": "Now let's see... a blown open vault, hmm? Captain, do we still have those pumps-- ?",
            "LocalizedText": {
                "enMale": "Now let's see... a blown open vault, hmm? Captain, do we still have those pumps-- ?",
                "frMale": "Voyons voir, un bunker qui aurait explos\u00e9. Hum... Capitaine, on a encore ces pompes ?",
                "frFemale": "Voyons voir, un bunker qui aurait explos\u00e9. Hum... Capitaine, on a encore ces pompes ?",
                "deMale": "Hm, mal sehen ... eine aufgesprengte Kammer, ja? Captain, haben wir nicht noch diese Pumpen?",
                "deFemale": "Hm, mal sehen ... eine aufgesprengte Kammer, ja? Captain, haben wir nicht noch diese Pumpen?"
            },
            "CnvAlienVONode": -1,
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        "657": {
            "NodeId": 657,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Esiw0V0",
            "Text": "Well... I can't say for sure, but... there's a research lab not far from here that was overrun with Colicoids as soon as the Balmorrans abandoned it.",
            "LocalizedText": {
                "enMale": "Well... I can't say for sure, but... there's a research lab not far from here that was overrun with Colicoids as soon as the Balmorrans abandoned it.",
                "frMale": "Difficile d'\u00eatre cat\u00e9gorique, mais il y a un laboratoire de recherches Balmorr\u00e9en tout proche qui a \u00e9t\u00e9 envahi par les Colico\u00efdes d\u00e8s que les Balmorr\u00e9ens l'ont abandonn\u00e9.",
                "frFemale": "Difficile d'\u00eatre cat\u00e9gorique, mais il y a un laboratoire de recherches Balmorr\u00e9en tout proche qui a \u00e9t\u00e9 envahi par les Colico\u00efdes d\u00e8s que les Balmorr\u00e9ens l'ont abandonn\u00e9.",
                "deMale": "Na ja ... ich wei\u00df nicht genau, aber ... hier in der N\u00e4he gibt es ein balmorranisches Forschungslabor, das von Colicoiden \u00fcberrannt wurde, als die Balmorraner es verlie\u00dfen.",
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