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cnv.location.coruscant.class.smuggler.kixi

  • 1. - I'll be out of here before they notice I'm gone. Thanks again!
  • 35. - Been monitoring you on the security network. You sure know how to make an entrance.
    Progresses:
    • 36. <Non-dialogue segment.>
      • 37. - Guess we found our slicer--but why does this room look like a prison?
        • 227. - Because it is a prison. Thanks for noticing.
      • 40. - Whatever issues you're having with the guild, I'm on your side. I'm just a slave here.
        • 41. Option - I've been looking for you.Player - Your name's Kixi, right?
          • 42. - That's my nickname--short for Kixiaralu. You... you came here for me?
        • 203. Option - Relax, kid.Player - I'm not here to kill you.
          +200 Influence : approves.
          • 46. - Then is there any chance you're here to free me? Because I'm definitely ready to not be here.
        • 53. Option - Don't lie.Player - You don't look like a slave to me.
          • 54. - If I try to leave this room, they'll shoot me. Does that sound free to you?
            • 56. - The guild locked me up two years ago. Forced me to work for them. I'll do anything to get out. What do you need?
              • 59. Option - I need information first.Player - Put me on Skavak's trail and I'll free you.
                +200 Influence : approves.
                • 60. - Finding his trail is easy. Just look for the slime.
              • 63. Option - No negotiations.Player - Skavak is the only thing I'm here to talk about, sister.
                • 64. - "Sister"? Who calls people that?
              • 71. Option - Don't make me kill you.Player - Tell me everything you know about Skavak or you're dead.
                +50 Influence : disapproves.
                • 72. - Take it easy, Captain. This poor girl's willing to help.
                • 77. - He came from a broken home and has serious intimacy issues. Also, I make bad jokes when people threaten to kill me.
                  • 79. - I knew that Corellian pig-lizard Skavak had ticked off the wrong person. No wonder he was in such a hurry.
                    • 81. - Skavak paid the guild to clean his identity record. They made me slice into the Republic's main database and delete all his arrest warrants.
                      • 82. Option - You can do that?Player - You just cracked open the Republic's database and changed things?
                        • 83. - It's what I do. The Republic administrators never even knew I was there.
                      • 90. Option - Explains why he's free.Player - No wonder Skavak gets around so easily--nobody's chasing him but me.
                        • 91. - He mentioned some Sullustan lawman giving him trouble.
                      • 94. Option - I'll bet you were busy.Player - Knowing Skavak, you spent a lot of time deleting things.
                        • 95. - It's like he's trying to set a record for the biggest criminal of all time.
                          • 213. - Sorry, but that's all I know about Skavak. Not sure how else to help you.
                            • 216. Option - I need to find him.Player - Isn't there some way to figure out where Skavak is?
                              • 219. - Do you know how many people are on Coruscant? It takes a lot for one man to stand out. Hang on... maybe that's it.
                            • 217. Option - Hurt Skavak bad.Player - I want you to make that scum's life miserable.
                              +200 Influence : approves.
                              • 220. - I don't know about miserable, but I think I can put him on the defensive.
                            • 218. Option - You want out of here or not?Player - You're not going anywhere unless you give me something useful.
                              • 221. - What if... what if I undo everything I did for him? That might be useful, right?
                                • 97. - Take away his spotless identity record, and Skavak can't walk ten meters without attracting attention. He'll be a lot easier to find.
                                  • 99. - I can ruin Skavak's identity record for you in no time. If I do that, will you let me go?
                                    • 104. Option - It's a deal.Player - I want Skavak's record dirtier than a sewer on Hutta.
                                      • 105. - In other words, just the way I found it. No problem.
                                    • 108. Option - We'll see.Player - Show me what you can do to him, first.
                                      • 109. - I've been slicing the Republic's main databank for years. There's nothing I can't do.
                                    • 112. Option - No deals.Player - Destroy Skavak's identity or I'll destroy you.
                                      +50 Influence : disapproves.
                                      • 113. - Not the hero type, huh? Figures. Nobody good ever comes here.
                                        • 115. - I saved copies of everything I erased from Skavak's identity record. All I have to do now is transfer the data back....
                                          • 117. - There, easy. The minute he passes an identity checkpoint, it'll trigger an alarm.
                                            • 118. Option - So many possibilities....Player - What else can you do to Skavak's identity record?
                                              • 119. - Depends how much damage you're looking to inflict.
                                                • 134. Option - Destroy his criminal contacts.Player - Frame him as an undercover Republic law enforcement agent.
                                                  • 135. - You really hate him, don't you? All right, I'll plant files with all the criminal syndicates so they think Skavak is a lawman.
                                                • 130. Option - Keep him lonely.Player - Make it so no woman in the galaxy will ever touch him again.
                                                  • 131. - I'll register him as a plague carrier. Give him a nice case of Bothan Nether Rot. That'll keep the girls away.
                                                • 120. Option - I want him dead.Player - Give him a death sentence on every Republic world.
                                                  • 121. - Easy enough. I'll register him as a Sith spy and... done. If he's ever caught in Republic space, he'll be shot on sight.
                                            • 138. Option - Can you clean my record?Player - A gangster put a price on my head. Can you fix that?
                                              • 139. - Thing about gangsters is, getting in trouble with them is easy. Getting out? That's something else. Sorry, I can't help you there.
                                                • 145. - Okay. Let me go now, so I can make it out before they lock this place down.
                                                  • 148. Option - All right, get moving.Player - I was always planning to let you go. +100
                                                    +200 Influence : approves.
                                                    • 149. - Thank you! You're my hero!
                                                      • 150. <Non-dialogue segment.>
                                                        • 153. - I won't mind a bit if you kill some more of those guild thugs on your way out....
                                                  • 155. Option - Sorry, I might need you again.Player - You're more useful to me if I know where to find you. +50
                                                    • 156. - I can't believe you're doing this! Then again, maybe I can.
                                                      • 157. <Non-dialogue segment.>
                                                        • 160. - You and Skavak deserve each other....
                                                  • 205. Option - No, you can't. [Kill her]Player - I'll make sure no one survives. +100
                                            • 164. Option - Keep it that way. [Kill her]Player - Let's make sure those changes stay permanent. +100
                                              • 165. - Wait, don't!
                                                • 166. <Non-dialogue segment.>
                                                  • 167. - Captain, are you out of your mind? You just shot that poor girl!
                                                    • 168. Option - Had to be done.Player - It was a necessary evil, Corso.
                                                      +50 Influence : disapproves.
                                                      • 169. - Necessary how? She was no threat to us.
                                                    • 172. Option - She was a liability.Player - She could've warned Skavak about us.
                                                      • 173. - The guild forced her to help Skavak. You shoulda just let her escape.
                                                    • 176. Option - Shut your mouth.Player - Never question my decisions again, understand?
                                                      +50 Influence : disapproves.
                                                      • 177. - I'm not your droid, Captain. Stuff like this is hard on my conscience.
                                                        • 183. - I didn't sign on with you to kill innocent women. You'd better remember that from now on.
                                                          • 187. - Maybe we should go check in with Darmas--see if he's got any new info on Skavak.
                                                  • 190. <Conversation Exit>
  • 191. - Please, don't hurt me. If anybody asks, I'll tell them I never saw your face.
  • 234. <Non-dialogue segment.>
    • 189. - Please!
    • 2. - Did you change your mind about letting me go? Please, I can't take it in here!
      • 6. Option - You're free.Player - I cleared you a path. Run for it!
        • 7. - I don't know why you changed your mind, and I don't care. Goodbye!
          • 192. <Conversation Exit>
      • 9. Option - Stay here and be my spy.Player - If Skavak comes back to see you, I want to know.
        • 10. - If Skavak comes back, it'll be to kill me. You're the worst person I've ever met, and I hang out with slavers!
          • 11. <Conversation Exit>
      • 201. Option - Death is better. [Kill her]Player - You're going to die now.
        • 13. - Wait, stop!
          • 14. <Non-dialogue segment.>
            • 15. - Captain, what the hell are you doing? You led us all the way back here just to kill this girl?
              • 24. Option - Had no choice.Player - She knew too much, Corso.
                • 25. - You coulda turned her loose! Smashed her computers! You didn't have to execute her.
              • 202. Option - Get over it.Player - Grow up.
                • 17. - I'll risk my neck for a good cause, but there's nothing good about what you just did.
              • 28. Option - Sure looks that way.Player - And I'd do it again in a heartbeat.
                • 29. - I thought you were a decent person, Captain. Guess I better revise that opinion.
                  • 31. - Don't ever involve me in something like this again. I mean it.
            • 33. - Agh!
              • 34. <Conversation Exit>
    • 185. - Let's get out of here and crack open that Black Sun security console.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.coruscant.class.smuggler.kixi
Other Sites:
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            "Text": "I'll be out of here before they notice I'm gone. Thanks again!",
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                "enMale": "I'll be out of here before they notice I'm gone. Thanks again!",
                "frMale": "Je serai dehors avant qu'ils comprennent quoi que ce soit. Merci encore !",
                "frFemale": "Je serai dehors avant qu'ils comprennent quoi que ce soit. Merci encore !",
                "deMale": "Ich bin hier weg, bevor sie etwas bemerken. Nochmals danke!",
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            "Text": "Did you change your mind about letting me go? Please, I can't take it in here!",
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                "frMale": "Vous avez chang\u00e9 d'avis, vous me laissez partir ? Piti\u00e9, j'en peux plus, l\u00e0-dedans !",
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                "deMale": "Habt Ihr's Euch \u00fcberlegt und lasst mich jetzt frei? Bitte, ich halt's hier nicht mehr aus!",
                "deFemale": "Habt Ihr's Euch \u00fcberlegt und lasst mich jetzt frei? Bitte, ich halt's hier nicht mehr aus!"
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            "Text": "I cleared you a path. Run for it!",
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                "frMale": "Je vous ai ouvert la voie. Courez !",
                "frFemale": "Je vous ai ouvert la voie. Courez !",
                "deMale": "Ich hab Euch den Weg frei ger\u00e4umt. Lauft schon!",
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                "enMale": "You're free.",
                "frMale": "Vous \u00eates libre.",
                "frFemale": "Vous \u00eates libre.",
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            "Text": "I don't know why you changed your mind, and I don't care. Goodbye!",
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                "frMale": "Je sais pas ce qui vous a fait changer d'avis, et je m'en fiche. Salut !",
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                "deMale": "Ich wei\u00df nicht, warum Ihr Eure Meinung ge\u00e4ndert habt. Ist mir auch egal. Lebt wohl!",
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            "Text": "If Skavak comes back to see you, I want to know.",
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                "enMale": "If Skavak comes back to see you, I want to know.",
                "frMale": "Si Skavak revient vous voir, je veux \u00eatre au courant.",
                "frFemale": "Si Skavak revient vous voir, je veux \u00eatre au courant.",
                "deMale": "Falls Skavak wieder herkommt, will ich das wissen!",
                "deFemale": "Falls Skavak wieder herkommt, will ich das wissen!"
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                "enMale": "Stay here and be my spy.",
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                "frFemale": "Restez-l\u00e0, vous serez mon espionne.",
                "deMale": "Bleibt hier, als meine Agentin.",
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            "Text": "If Skavak comes back, it'll be to kill me. You're the worst person I've ever met, and I hang out with slavers!",
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                "frFemale": "Si Skavak revient, ce sera pour me tuer. Vous \u00eates la pire ordure que j'ai jamais rencontr\u00e9e, et j'en ai vu passer, ici.",
                "deMale": "Wenn Skavak zur\u00fcckkommt, dann nur, um mich zu t\u00f6ten. Ihr seid der gr\u00f6\u00dfte Albtraum, dem ich je begegnet bin, einschlie\u00dflich der Sklavenhalter!",
                "deFemale": "Wenn Skavak zur\u00fcckkommt, dann nur, um mich zu t\u00f6ten. Ihr seid der gr\u00f6\u00dfte Albtraum, dem ich je begegnet bin, einschlie\u00dflich der Sklavenhalter!"
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            "Text": "Wait, stop!",
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                "enMale": "Wait, stop!",
                "frMale": "Non, attendez !",
                "frFemale": "Non, attendez !",
                "deMale": "Halt, wartet!",
                "deFemale": "Halt, wartet!"
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            "Text": "Captain, what the hell are you doing? You led us all the way back here just to kill this girl?",
            "LocalizedText": {
                "enMale": "Captain, what the hell are you doing? You led us all the way back here just to kill this girl?",
                "frMale": "Bon sang, Capitaine, qu'est-ce que vous faites ? On est revenus ici juste pour tuer cette fille ?",
                "frFemale": "Bon sang, Capitaine, qu'est-ce que vous faites ? On est revenus ici juste pour tuer cette fille ?",
                "deMale": "Captain, was soll das, verflucht nochmal? Wir sind nur hierher zur\u00fcckgekehrt, um diese Frau zu t\u00f6ten?",
                "deFemale": "Captain, was soll das, verflucht nochmal? Wir sind nur hierher zur\u00fcckgekehrt, um diese Frau zu t\u00f6ten?"
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            "Text": "I'll risk my neck for a good cause, but there's nothing good about what you just did.",
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                "enMale": "I'll risk my neck for a good cause, but there's nothing good about what you just did.",
                "frMale": "Je risque ma peau pour la bonne cause, et pas pour ce que vous venez de faire.",
                "frFemale": "Je risque ma peau pour la bonne cause, et pas pour ce que vous venez de faire.",
                "deMale": "F\u00fcr eine gute Sache riskiere ich gern den Hals, aber was Ihr da gerade getan habt, war schlimm.",
                "deFemale": "F\u00fcr eine gute Sache riskiere ich gern den Hals, aber was Ihr da gerade getan habt, war schlimm."
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            "SpeakerB62Id": "0000000",
            "Text": "She knew too much, Corso.",
            "LocalizedText": {
                "enMale": "She knew too much, Corso.",
                "frMale": "Elle en savait trop, Corso.",
                "frFemale": "Elle en savait trop, Corso.",
                "deMale": "Sie wusste zu viel, Corso.",
                "deFemale": "Sie wusste zu viel, Corso."
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            "LocalizedOptionText": {
                "enMale": "Had no choice.",
                "frMale": "Je n'avais pas le choix.",
                "frFemale": "Je n'avais pas le choix.",
                "deMale": "Mir blieb keine Wahl.",
                "deFemale": "Mir blieb keine Wahl."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "You coulda turned her loose! Smashed her computers! You didn't have to execute her.",
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                "enMale": "You coulda turned her loose! Smashed her computers! You didn't have to execute her.",
                "frMale": "Vous auriez d\u00fb la rel\u00e2cher ! D\u00e9truire ses ordinateurs ! \u00c7a servait \u00e0 rien, de l'ex\u00e9cuter.",
                "frFemale": "Vous auriez d\u00fb la rel\u00e2cher ! D\u00e9truire ses ordinateurs ! \u00c7a servait \u00e0 rien, de l'ex\u00e9cuter.",
                "deMale": "Ihr h\u00e4ttet sie freilassen k\u00f6nnen und ihre Computer zerschlagen! Ihr musstet sie nicht hinrichten.",
                "deFemale": "Ihr h\u00e4ttet sie freilassen k\u00f6nnen und ihre Computer zerschlagen! Ihr musstet sie nicht hinrichten."
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            "SpeakerB62Id": "0000000",
            "Text": "And I'd do it again in a heartbeat.",
            "LocalizedText": {
                "enMale": "And I'd do it again in a heartbeat.",
                "frMale": "Et je le referais sans h\u00e9siter.",
                "frFemale": "Et je le referais sans h\u00e9siter.",
                "deMale": "Und ich w\u00fcrde es jederzeit wieder tun.",
                "deFemale": "Und ich w\u00fcrde es jederzeit wieder tun."
            },
            "LocalizedOptionText": {
                "enMale": "Sure looks that way.",
                "frMale": "On dirait bien.",
                "frFemale": "On dirait bien.",
                "deMale": "Sieht fast so aus.",
                "deFemale": "Sieht fast so aus."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "I thought you were a decent person, Captain. Guess I better revise that opinion.",
            "LocalizedText": {
                "enMale": "I thought you were a decent person, Captain. Guess I better revise that opinion.",
                "frMale": "Je vous prenais pour quelqu'un de bien, Capitaine. Mais apparemment, je m'\u00e9tais tromp\u00e9.",
                "frFemale": "Je vous prenais pour quelqu'un de bien, Capitaine. Mais apparemment, je m'\u00e9tais tromp\u00e9.",
                "deMale": "Ich dachte, Ihr w\u00e4rt anst\u00e4ndig, Captain. Aber ich wurde eines Besseren belehrt.",
                "deFemale": "Ich dachte, Ihr w\u00e4rt anst\u00e4ndig, Captain. Aber ich wurde eines Besseren belehrt."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Don't ever involve me in something like this again. I mean it.",
            "LocalizedText": {
                "enMale": "Don't ever involve me in something like this again. I mean it.",
                "frMale": "Ne m'impliquez plus jamais dans ce genre de trucs. Je plaisante pas.",
                "frFemale": "Ne m'impliquez plus jamais dans ce genre de trucs. Je plaisante pas.",
                "deMale": "Ich will nie wieder in so etwas verwickelt werden. Das ist mein voller Ernst!",
                "deFemale": "Ich will nie wieder in so etwas verwickelt werden. Das ist mein voller Ernst!"
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Agh!",
            "LocalizedText": {
                "enMale": "Agh!",
                "frMale": "Argh !",
                "frFemale": "Argh !",
                "deMale": "Aagh!",
                "deFemale": "Aagh!"
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Been monitoring you on the security network. You sure know how to make an entrance.",
            "LocalizedText": {
                "enMale": "Been monitoring you on the security network. You sure know how to make an entrance.",
                "frMale": "J'ai suivi votre progression sur le r\u00e9seau de s\u00e9curit\u00e9. Vous savez soigner vos entr\u00e9es.",
                "frFemale": "J'ai suivi votre progression sur le r\u00e9seau de s\u00e9curit\u00e9. Vous savez soigner vos entr\u00e9es.",
                "deMale": "Ich habe Euch im Sicherheitsnetzwerk \u00fcberwacht. Das war ja ein toller Auftritt.",
                "deFemale": "Ich habe Euch im Sicherheitsnetzwerk \u00fcberwacht. Das war ja ein toller Auftritt."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Guess we found our slicer--but why does this room look like a prison?",
            "LocalizedText": {
                "enMale": "Guess we found our slicer--but why does this room look like a prison?",
                "frMale": "On a trouv\u00e9 notre pirate. Mais \u00e7a ressemble \u00e0 une prison ici, non ?",
                "frFemale": "On a trouv\u00e9 notre pirate. Mais \u00e7a ressemble \u00e0 une prison ici, non ?",
                "deMale": "Da haben wir wohl unseren Hacker gefunden - aber warum sieht es hier aus wie im Gef\u00e4ngnis?",
                "deFemale": "Da haben wir wohl unseren Hacker gefunden - aber warum sieht es hier aus wie im Gef\u00e4ngnis?"
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Whatever issues you're having with the guild, I'm on your side. I'm just a slave here.",
            "LocalizedText": {
                "enMale": "Whatever issues you're having with the guild, I'm on your side. I'm just a slave here.",
                "frMale": "Quels que soient vos ennuis avec la guilde, je suis dans votre camp. Je suis leur esclave, ici.",
                "frFemale": "Quels que soient vos ennuis avec la guilde, je suis dans votre camp. Je suis leur esclave, ici.",
                "deMale": "Ich wei\u00df nicht, was Ihr gegen die Gilde habt, aber ich bin auf Eurer Seite. Ich bin hier nur eine Sklavin.",
                "deFemale": "Ich wei\u00df nicht, was Ihr gegen die Gilde habt, aber ich bin auf Eurer Seite. Ich bin hier nur eine Sklavin."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your name's Kixi, right?",
            "LocalizedText": {
                "enMale": "Your name's Kixi, right?",
                "frMale": "Vous \u00eates Kixi, c'est \u00e7a ?",
                "frFemale": "Vous \u00eates Kixi, c'est \u00e7a ?",
                "deMale": "Ihr hei\u00dft Kixi, nicht wahr?",
                "deFemale": "Ihr hei\u00dft Kixi, nicht wahr?"
            },
            "LocalizedOptionText": {
                "enMale": "I've been looking for you.",
                "frMale": "C'est vous que je cherche.",
                "frFemale": "C'est vous que je cherche.",
                "deMale": "Ich habe Euch gesucht.",
                "deFemale": "Ich habe Euch gesucht."
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "That's my nickname--short for Kixiaralu. You... you came here for me?",
            "LocalizedText": {
                "enMale": "That's my nickname--short for Kixiaralu. You... you came here for me?",
                "frMale": "C'est mon diminutif, je m'appelle Kixiaralu. Vous... vous venez pour moi ?",
                "frFemale": "C'est mon diminutif, je m'appelle Kixiaralu. Vous... vous venez pour moi ?",
                "deMale": "Das ist mein Rufname - ich hei\u00dfe Kixiaralu. Ihr ... seid meinetwegen hier?",
                "deFemale": "Das ist mein Rufname - ich hei\u00dfe Kixiaralu. Ihr ... seid meinetwegen hier?"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Then is there any chance you're here to free me? Because I'm definitely ready to not be here.",
            "LocalizedText": {
                "enMale": "Then is there any chance you're here to free me? Because I'm definitely ready to not be here.",
                "frMale": "Alors, \u00e7a veut dire que vous venez me lib\u00e9rer ? Parce que \u00e7a me dirait bien de quitter cet endroit.",
                "frFemale": "Alors, \u00e7a veut dire que vous venez me lib\u00e9rer ? Parce que \u00e7a me dirait bien de quitter cet endroit.",
                "deMale": "Seid Ihr am Ende hier, um mich zu befreien? Ich w\u00e4re n\u00e4mlich wirklich am liebsten woanders.",
                "deFemale": "Seid Ihr am Ende hier, um mich zu befreien? Ich w\u00e4re n\u00e4mlich wirklich am liebsten woanders."
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            "SpeakerB62Id": "0000000",
            "Text": "You don't look like a slave to me.",
            "LocalizedText": {
                "enMale": "You don't look like a slave to me.",
                "frMale": "Vous ressemblez pas \u00e0 une esclave.",
                "frFemale": "Vous ressemblez pas \u00e0 une esclave.",
                "deMale": "Ihr seht mir nicht wie eine Sklavin aus.",
                "deFemale": "Ihr seht mir nicht wie eine Sklavin aus."
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            "LocalizedOptionText": {
                "enMale": "Don't lie.",
                "frMale": "Ne me mentez pas.",
                "frFemale": "Ne me mentez pas.",
                "deMale": "L\u00fcgt nicht.",
                "deFemale": "L\u00fcgt nicht."
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            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "If I try to leave this room, they'll shoot me. Does that sound free to you?",
            "LocalizedText": {
                "enMale": "If I try to leave this room, they'll shoot me. Does that sound free to you?",
                "frMale": "Si je quitte cette pi\u00e8ce, je me fais abattre. \u00c7a vous suffit, comme exemple ?",
                "frFemale": "Si je quitte cette pi\u00e8ce, je me fais abattre. \u00c7a vous suffit, comme exemple ?",
                "deMale": "Wenn ich versuche, den Raum zu verlassen, erschie\u00dfen sie mich. H\u00f6rt sich das frei an?",
                "deFemale": "Wenn ich versuche, den Raum zu verlassen, erschie\u00dfen sie mich. H\u00f6rt sich das frei an?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.coruscant.class.smuggler.kixi",
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            "NodeId": 55,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "The guild locked me up two years ago. Forced me to work for them. I'll do anything to get out. What do you need?",
            "LocalizedText": {
                "enMale": "The guild locked me up two years ago. Forced me to work for them. I'll do anything to get out. What do you need?",
                "frMale": "\u00c7a fait deux ans que la guilde me retient ici. On me force \u00e0 travailler pour elle. Je ferais n'importe quoi pour sortir. Vous voulez quoi ?",
                "frFemale": "\u00c7a fait deux ans que la guilde me retient ici. On me force \u00e0 travailler pour elle. Je ferais n'importe quoi pour sortir. Vous voulez quoi ?",
                "deMale": "Die Gilde hat mich vor zwei Jahren eingesperrt und gezwungen, f\u00fcr sie zu arbeiten. Ich tu alles, um hier rauszukommen. Was darf's sein?",
                "deFemale": "Die Gilde hat mich vor zwei Jahren eingesperrt und gezwungen, f\u00fcr sie zu arbeiten. Ich tu alles, um hier rauszukommen. Was darf's sein?"
            },
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            "NodeId": 59,
            "QuestRewardB62": "seLacVD",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Put me on Skavak's trail and I'll free you.",
            "LocalizedText": {
                "enMale": "Put me on Skavak's trail and I'll free you.",
                "frMale": "Trouvez-moi la piste de Skavak et je vous lib\u00e8re.",
                "frFemale": "Trouvez-moi la piste de Skavak et je vous lib\u00e8re.",
                "deMale": "Setzt mich auf Skavaks F\u00e4hrte und ich befreie Euch.",
                "deFemale": "Setzt mich auf Skavaks F\u00e4hrte und ich befreie Euch."
            },
            "LocalizedOptionText": {
                "enMale": "I need information first.",
                "frMale": "Je cherche des renseignements.",
                "frFemale": "Je cherche des renseignements.",
                "deMale": "Erst brauche ich Informationen.",
                "deFemale": "Erst brauche ich Informationen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.coruscant.class.smuggler.kixi",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "Finding his trail is easy. Just look for the slime.",
            "LocalizedText": {
                "enMale": "Finding his trail is easy. Just look for the slime.",
                "frMale": "Le trouver, c'est facile. Il suffit de suivre la trace gluante.",
                "frFemale": "Le trouver, c'est facile. Il suffit de suivre la trace gluante.",
                "deMale": "Seine F\u00e4hrte ist leicht zu finden. Immer dem Schleim nach.",
                "deFemale": "Seine F\u00e4hrte ist leicht zu finden. Immer dem Schleim nach."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Skavak is the only thing I'm here to talk about, sister.",
            "LocalizedText": {
                "enMale": "Skavak is the only thing I'm here to talk about, sister.",
                "frMale": "Je suis l\u00e0 pour Skavak, et rien d'autre, ma cocotte.",
                "frFemale": "Je suis l\u00e0 pour Skavak, et rien d'autre, ma cocotte.",
                "deMale": "Ich will nur \u00fcber Skavak reden, der Rest ist mir egal, Schwester.",
                "deFemale": "Ich will nur \u00fcber Skavak reden, der Rest ist mir egal, Schwester."
            },
            "LocalizedOptionText": {
                "enMale": "No negotiations.",
                "frMale": "Pas de n\u00e9gociations.",
                "frFemale": "Pas de n\u00e9gociations.",
                "deMale": "Hier wird nicht verhandelt.",
                "deFemale": "Hier wird nicht verhandelt."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "\"Sister\"? Who calls people that?",
            "LocalizedText": {
                "enMale": "\"Sister\"? Who calls people that?",
                "frMale": "Cocotte ? C'est quoi, ce surnom d\u00e9bile ?",
                "frFemale": "Cocotte ? C'est quoi, ce surnom d\u00e9bile ?",
                "deMale": "Schwester? Aber sonst geht's Euch gut?",
                "deFemale": "Schwester? Aber sonst geht's Euch gut?"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 65,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "71": {
            "NodeId": 71,
            "QuestRewardB62": "seLacVD",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me everything you know about Skavak or you're dead.",
            "LocalizedText": {
                "enMale": "Tell me everything you know about Skavak or you're dead.",
                "frMale": "Dites-moi ce que vous savez sur Skavak, sinon je vous tue.",
                "frFemale": "Dites-moi ce que vous savez sur Skavak, sinon je vous tue.",
                "deMale": "Sagt mir alles, was Ihr \u00fcber Skavak wisst, oder Ihr sterbt.",
                "deFemale": "Sagt mir alles, was Ihr \u00fcber Skavak wisst, oder Ihr sterbt."
            },
            "LocalizedOptionText": {
                "enMale": "Don't make me kill you.",
                "frMale": "Attention, je pourrais vous tuer.",
                "frFemale": "Attention, je pourrais vous tuer.",
                "deMale": "Ich will Euch nicht t\u00f6ten m\u00fcssen.",
                "deFemale": "Ich will Euch nicht t\u00f6ten m\u00fcssen."
            },
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            "AffectionRewardEventsB62": {
                "a4SC3f9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "Take it easy, Captain. This poor girl's willing to help.",
            "LocalizedText": {
                "enMale": "Take it easy, Captain. This poor girl's willing to help.",
                "frMale": "Du calme, Capitaine. \u00c7a se voit qu'elle veut vous aider.",
                "frFemale": "Du calme, Capitaine. \u00c7a se voit qu'elle veut vous aider.",
                "deMale": "Immer mit der Ruhe, Captain. Die Arme will uns doch helfen.",
                "deFemale": "Immer mit der Ruhe, Captain. Die Arme will uns doch helfen."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "He came from a broken home and has serious intimacy issues. Also, I make bad jokes when people threaten to kill me.",
            "LocalizedText": {
                "enMale": "He came from a broken home and has serious intimacy issues. Also, I make bad jokes when people threaten to kill me.",
                "frMale": "Ses parents sont s\u00e9par\u00e9s et il a des maladies honteuses. Ah oui, et je fais des mauvaises blagues, quand on me menace.",
                "frFemale": "Ses parents sont s\u00e9par\u00e9s et il a des maladies honteuses. Ah oui, et je fais des mauvaises blagues, quand on me menace.",
                "deMale": "Er hatte eine schwere Kindheit und kann keine N\u00e4he zulassen. Ich mache immer bl\u00f6de Witze, wenn jemand droht, mich umzubringen.",
                "deFemale": "Er hatte eine schwere Kindheit und kann keine N\u00e4he zulassen. Ich mache immer bl\u00f6de Witze, wenn jemand droht, mich umzubringen."
            },
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        "78": {
            "NodeId": 78,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "79": {
            "NodeId": 79,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "I knew that Corellian pig-lizard Skavak had ticked off the wrong person. No wonder he was in such a hurry.",
            "LocalizedText": {
                "enMale": "I knew that Corellian pig-lizard Skavak had ticked off the wrong person. No wonder he was in such a hurry.",
                "frMale": "Je me doutais bien que ce sale l\u00e9zard Corellien de Skavak \u00e9tait tomb\u00e9 sur la mauvaise personne. Il avait l'air plut\u00f4t press\u00e9.",
                "frFemale": "Je me doutais bien que ce sale l\u00e9zard Corellien de Skavak \u00e9tait tomb\u00e9 sur la mauvaise personne. Il avait l'air plut\u00f4t press\u00e9.",
                "deMale": "Ich dachte mir schon, dass die Schweinsechse Skavak sich mit der falschen Person angelegt hat. Kein Wunder, dass er so in Eile war.",
                "deFemale": "Ich dachte mir schon, dass die Schweinsechse Skavak sich mit der falschen Person angelegt hat. Kein Wunder, dass er so in Eile war."
            },
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        "80": {
            "NodeId": 80,
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "81": {
            "NodeId": 81,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "Skavak paid the guild to clean his identity record. They made me slice into the Republic's main database and delete all his arrest warrants.",
            "LocalizedText": {
                "enMale": "Skavak paid the guild to clean his identity record. They made me slice into the Republic's main database and delete all his arrest warrants.",
                "frMale": "Skavak a pay\u00e9 la guilde pour nettoyer sa fiche d'identit\u00e9. J'ai d\u00fb pirater la banque de donn\u00e9es de la R\u00e9publique pour effacer tous ses mandats d'arrestation.",
                "frFemale": "Skavak a pay\u00e9 la guilde pour nettoyer sa fiche d'identit\u00e9. J'ai d\u00fb pirater la banque de donn\u00e9es de la R\u00e9publique pour effacer tous ses mandats d'arrestation.",
                "deMale": "Skavak hat die Gilde bezahlt, um seine Identit\u00e4tsakte zu l\u00f6schen. Ich musste mich in die Hauptdatenbank der Republik hacken und all seine Haftbefehle entfernen.",
                "deFemale": "Skavak hat die Gilde bezahlt, um seine Identit\u00e4tsakte zu l\u00f6schen. Ich musste mich in die Hauptdatenbank der Republik hacken und all seine Haftbefehle entfernen."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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        "82": {
            "NodeId": 82,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You just cracked open the Republic's database and changed things?",
            "LocalizedText": {
                "enMale": "You just cracked open the Republic's database and changed things?",
                "frMale": "Vous avez infiltr\u00e9 la banque de donn\u00e9es de la R\u00e9publique et vous l'avez modifi\u00e9e ?",
                "frFemale": "Vous avez infiltr\u00e9 la banque de donn\u00e9es de la R\u00e9publique et vous l'avez modifi\u00e9e ?",
                "deMale": "Ihr habt einfach die Datenbank der Republik ge\u00f6ffnet und da Sachen drin ge\u00e4ndert?",
                "deFemale": "Ihr habt einfach die Datenbank der Republik ge\u00f6ffnet und da Sachen drin ge\u00e4ndert?"
            },
            "LocalizedOptionText": {
                "enMale": "You can do that?",
                "frMale": "Vous savez faire \u00e7a ?",
                "frFemale": "Vous savez faire \u00e7a ?",
                "deMale": "Sowas k\u00f6nnt Ihr?",
                "deFemale": "Sowas k\u00f6nnt Ihr?"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "It's what I do. The Republic administrators never even knew I was there.",
            "LocalizedText": {
                "enMale": "It's what I do. The Republic administrators never even knew I was there.",
                "frMale": "C'est mon domaine. Les administrateurs de la R\u00e9publique ne se sont rendu compte de rien.",
                "frFemale": "C'est mon domaine. Les administrateurs de la R\u00e9publique ne se sont rendu compte de rien.",
                "deMale": "Ja, das mach ich \u00f6fter. Die Verwalter der Republik bemerken nie etwas.",
                "deFemale": "Ja, das mach ich \u00f6fter. Die Verwalter der Republik bemerken nie etwas."
            },
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No wonder Skavak gets around so easily--nobody's chasing him but me.",
            "LocalizedText": {
                "enMale": "No wonder Skavak gets around so easily--nobody's chasing him but me.",
                "frMale": "C'est pour \u00e7a que Skavak s'en sort si facilement. Il y a que moi qui le cherche.",
                "frFemale": "C'est pour \u00e7a que Skavak s'en sort si facilement. Il y a que moi qui le cherche.",
                "deMale": "Kein Wunder, dass Skavak noch auf freiem Fu\u00df ist - niemand jagt ihn au\u00dfer mir.",
                "deFemale": "Kein Wunder, dass Skavak noch auf freiem Fu\u00df ist - niemand jagt ihn au\u00dfer mir."
            },
            "LocalizedOptionText": {
                "enMale": "Explains why he's free.",
                "frMale": "C'est pour \u00e7a qu'il est libre.",
                "frFemale": "C'est pour \u00e7a qu'il est libre.",
                "deMale": "Das erkl\u00e4rt, warum er frei ruml\u00e4uft.",
                "deFemale": "Das erkl\u00e4rt, warum er frei ruml\u00e4uft."
            },
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "He mentioned some Sullustan lawman giving him trouble.",
            "LocalizedText": {
                "enMale": "He mentioned some Sullustan lawman giving him trouble.",
                "frMale": "Il a parl\u00e9 d'un agent Sullust\u00e9en qui lui donnait du fil \u00e0 retordre.",
                "frFemale": "Il a parl\u00e9 d'un agent Sullust\u00e9en qui lui donnait du fil \u00e0 retordre.",
                "deMale": "Er hat einen sullustanischen Gesetzesh\u00fcter erw\u00e4hnt, mit dem er Probleme hatte.",
                "deFemale": "Er hat einen sullustanischen Gesetzesh\u00fcter erw\u00e4hnt, mit dem er Probleme hatte."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Knowing Skavak, you spent a lot of time deleting things.",
            "LocalizedText": {
                "enMale": "Knowing Skavak, you spent a lot of time deleting things.",
                "frMale": "Connaissant Skavak, vous avez d\u00fb passer du temps \u00e0 tout effacer.",
                "frFemale": "Connaissant Skavak, vous avez d\u00fb passer du temps \u00e0 tout effacer.",
                "deMale": "Wie ich Skavak kenne, hat es lange gedauert, alles zu l\u00f6schen.",
                "deFemale": "Wie ich Skavak kenne, hat es lange gedauert, alles zu l\u00f6schen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll bet you were busy.",
                "frMale": "C'\u00e9tait s\u00fbrement un gros travail.",
                "frFemale": "C'\u00e9tait s\u00fbrement un gros travail.",
                "deMale": "Da hattet Ihr ja eine Menge zu tun.",
                "deFemale": "Da hattet Ihr ja eine Menge zu tun."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "It's like he's trying to set a record for the biggest criminal of all time.",
            "LocalizedText": {
                "enMale": "It's like he's trying to set a record for the biggest criminal of all time.",
                "frMale": "On dirait qu'il tente d'\u00e9tablir le record du plus grand criminel de tous les temps.",
                "frFemale": "On dirait qu'il tente d'\u00e9tablir le record du plus grand criminel de tous les temps.",
                "deMale": "Er strebt scheinbar den Rekord als gr\u00f6\u00dfter Verbrecher aller Zeiten an.",
                "deFemale": "Er strebt scheinbar den Rekord als gr\u00f6\u00dfter Verbrecher aller Zeiten an."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Take away his spotless identity record, and Skavak can't walk ten meters without attracting attention. He'll be a lot easier to find.",
            "LocalizedText": {
                "enMale": "Take away his spotless identity record, and Skavak can't walk ten meters without attracting attention. He'll be a lot easier to find.",
                "frMale": "Si on entache sa fiche d'identit\u00e9 blanche comme neige, Skavak ne fera pas dix m\u00e8tres sans se faire remarquer. Et on le trouvera plus facilement.",
                "frFemale": "Si on entache sa fiche d'identit\u00e9 blanche comme neige, Skavak ne fera pas dix m\u00e8tres sans se faire remarquer. Et on le trouvera plus facilement.",
                "deMale": "Wenn seine Akte nicht mehr unbefleckt ist, kommt Skavak keine zehn Meter weit, ohne aufzufallen. Dann ist er viel leichter zu finden.",
                "deFemale": "Wenn seine Akte nicht mehr unbefleckt ist, kommt Skavak keine zehn Meter weit, ohne aufzufallen. Dann ist er viel leichter zu finden."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "I can ruin Skavak's identity record for you in no time. If I do that, will you let me go?",
            "LocalizedText": {
                "enMale": "I can ruin Skavak's identity record for you in no time. If I do that, will you let me go?",
                "frMale": "Je peux modifier la fiche d'identit\u00e9 de Skavak en un \u00e9clair. Vous me laisserez partir apr\u00e8s ?",
                "frFemale": "Je peux modifier la fiche d'identit\u00e9 de Skavak en un \u00e9clair. Vous me laisserez partir apr\u00e8s ?",
                "deMale": "Ich k\u00f6nnte Skavaks Akte im Handumdrehen wiederherstellen. Lasst Ihr mich dann hier raus?",
                "deFemale": "Ich k\u00f6nnte Skavaks Akte im Handumdrehen wiederherstellen. Lasst Ihr mich dann hier raus?"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want Skavak's record dirtier than a sewer on Hutta.",
            "LocalizedText": {
                "enMale": "I want Skavak's record dirtier than a sewer on Hutta.",
                "frMale": "Je veux que la fiche de Skavak soit plus r\u00e9pugnante qu'un \u00e9gout sur Hutta.",
                "frFemale": "Je veux que la fiche de Skavak soit plus r\u00e9pugnante qu'un \u00e9gout sur Hutta.",
                "deMale": "Seine Akte soll schmutziger werden als eine Sickergrube auf Hutta.",
                "deFemale": "Seine Akte soll schmutziger werden als eine Sickergrube auf Hutta."
            },
            "LocalizedOptionText": {
                "enMale": "It's a deal.",
                "frMale": "March\u00e9 conclu.",
                "frFemale": "March\u00e9 conclu.",
                "deMale": "Abgemacht.",
                "deFemale": "Abgemacht."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "In other words, just the way I found it. No problem.",
            "LocalizedText": {
                "enMale": "In other words, just the way I found it. No problem.",
                "frMale": "En d'autres termes, qu'elle redevienne comme avant. Pas de probl\u00e8me.",
                "frFemale": "En d'autres termes, qu'elle redevienne comme avant. Pas de probl\u00e8me.",
                "deMale": "Mit anderen Worten, genau so, wie ich sie vorgefunden habe. Kein Problem.",
                "deFemale": "Mit anderen Worten, genau so, wie ich sie vorgefunden habe. Kein Problem."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Show me what you can do to him, first.",
            "LocalizedText": {
                "enMale": "Show me what you can do to him, first.",
                "frMale": "Faites voir d'abord ce que vous savez faire.",
                "frFemale": "Faites voir d'abord ce que vous savez faire.",
                "deMale": "Zeigt mir erst, was Ihr drauf habt.",
                "deFemale": "Zeigt mir erst, was Ihr drauf habt."
            },
            "LocalizedOptionText": {
                "enMale": "We'll see.",
                "frMale": "On verra.",
                "frFemale": "On verra.",
                "deMale": "Das wird sich zeigen.",
                "deFemale": "Das wird sich zeigen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "I've been slicing the Republic's main databank for years. There's nothing I can't do.",
            "LocalizedText": {
                "enMale": "I've been slicing the Republic's main databank for years. There's nothing I can't do.",
                "frMale": "\u00c7a fait des ann\u00e9es que je pirate la banque de donn\u00e9es de la R\u00e9publique. Rien ne m'arr\u00eate.",
                "frFemale": "\u00c7a fait des ann\u00e9es que je pirate la banque de donn\u00e9es de la R\u00e9publique. Rien ne m'arr\u00eate.",
                "deMale": "Ich hacke schon seit Jahren in der Hauptdatenbank der Republik herum. Es gibt nichts, was ich dort nicht tun k\u00f6nnte.",
                "deFemale": "Ich hacke schon seit Jahren in der Hauptdatenbank der Republik herum. Es gibt nichts, was ich dort nicht tun k\u00f6nnte."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Destroy Skavak's identity or I'll destroy you.",
            "LocalizedText": {
                "enMale": "Destroy Skavak's identity or I'll destroy you.",
                "frMale": "Occupez-vous de la fiche de Skavak, ou je vais me f\u00e2cher.",
                "frFemale": "Occupez-vous de la fiche de Skavak, ou je vais me f\u00e2cher.",
                "deMale": "Zerst\u00f6rt Skavaks Identit\u00e4t oder ich zerst\u00f6re Euch.",
                "deFemale": "Zerst\u00f6rt Skavaks Identit\u00e4t oder ich zerst\u00f6re Euch."
            },
            "LocalizedOptionText": {
                "enMale": "No deals.",
                "frMale": "Je ne n\u00e9gocie pas.",
                "frFemale": "Je ne n\u00e9gocie pas.",
                "deMale": "Keine Tauschhandel.",
                "deFemale": "Keine Tauschhandel."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "MaxLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Not the hero type, huh? Figures. Nobody good ever comes here.",
            "LocalizedText": {
                "enMale": "Not the hero type, huh? Figures. Nobody good ever comes here.",
                "frMale": "Vous \u00eates comme les autres, hein ? Normal. Y'a jamais personne de bien, ici.",
                "frFemale": "Vous \u00eates comme les autres, hein ? Normal. Y'a jamais personne de bien, ici.",
                "deMale": "Nicht gerade ein strahlender Held, was? Hier kommen auch immer nur kaputte Typen her.",
                "deFemale": "Nicht gerade ein strahlender Held, was? Hier kommen auch immer nur kaputte Typen her."
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "I saved copies of everything I erased from Skavak's identity record. All I have to do now is transfer the data back....",
            "LocalizedText": {
                "enMale": "I saved copies of everything I erased from Skavak's identity record. All I have to do now is transfer the data back....",
                "frMale": "J'ai enregistr\u00e9 une copie de la fiche de Skavak avant de tout effacer. J'ai plus qu'\u00e0 retransf\u00e9rer les donn\u00e9es...",
                "frFemale": "J'ai enregistr\u00e9 une copie de la fiche de Skavak avant de tout effacer. J'ai plus qu'\u00e0 retransf\u00e9rer les donn\u00e9es...",
                "deMale": "Ich besitze Kopien von allem, was ich aus Skavaks Akte gel\u00f6scht habe. Ich muss die Daten nur einfach wieder hochladen.",
                "deFemale": "Ich besitze Kopien von allem, was ich aus Skavaks Akte gel\u00f6scht habe. Ich muss die Daten nur einfach wieder hochladen."
            },
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "There, easy. The minute he passes an identity checkpoint, it'll trigger an alarm.",
            "LocalizedText": {
                "enMale": "There, easy. The minute he passes an identity checkpoint, it'll trigger an alarm.",
                "frMale": "Et voil\u00e0, facile. Il ne passera pas un point de contr\u00f4le sans d\u00e9clencher l'alerte.",
                "frFemale": "Et voil\u00e0, facile. Il ne passera pas un point de contr\u00f4le sans d\u00e9clencher l'alerte.",
                "deMale": "Na bitte, das war einfach. Sobald er jetzt an einem Identit\u00e4ts-Kontrollpunkt vorbeil\u00e4uft, geht der Alarm los.",
                "deFemale": "Na bitte, das war einfach. Sobald er jetzt an einem Identit\u00e4ts-Kontrollpunkt vorbeil\u00e4uft, geht der Alarm los."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What else can you do to Skavak's identity record?",
            "LocalizedText": {
                "enMale": "What else can you do to Skavak's identity record?",
                "frMale": "Vous pouvez faire quoi d'autre sur sa fiche d'identit\u00e9 ?",
                "frFemale": "Vous pouvez faire quoi d'autre sur sa fiche d'identit\u00e9 ?",
                "deMale": "Was l\u00e4sst sich noch mit Skavaks Identit\u00e4tsakte anstellen?",
                "deFemale": "Was l\u00e4sst sich noch mit Skavaks Identit\u00e4tsakte anstellen?"
            },
            "LocalizedOptionText": {
                "enMale": "So many possibilities....",
                "frMale": "Il y a tant de possibilit\u00e9s...",
                "frFemale": "Il y a tant de possibilit\u00e9s...",
                "deMale": "So viele M\u00f6glichkeiten ...",
                "deFemale": "So viele M\u00f6glichkeiten ..."
            },
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Depends how much damage you're looking to inflict.",
            "LocalizedText": {
                "enMale": "Depends how much damage you're looking to inflict.",
                "frMale": "\u00c7a d\u00e9pend de ce que vous cherchez \u00e0 lui faire subir.",
                "frFemale": "\u00c7a d\u00e9pend de ce que vous cherchez \u00e0 lui faire subir.",
                "deMale": "Das kommt darauf an, wie sehr Ihr ihm schaden wollt.",
                "deFemale": "Das kommt darauf an, wie sehr Ihr ihm schaden wollt."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Give him a death sentence on every Republic world.",
            "LocalizedText": {
                "enMale": "Give him a death sentence on every Republic world.",
                "frMale": "Faites-le condamner \u00e0 mort dans toute la R\u00e9publique.",
                "frFemale": "Faites-le condamner \u00e0 mort dans toute la R\u00e9publique.",
                "deMale": "H\u00e4ngt ihm auf jeder republikanischen Welt ein Todesurteil an.",
                "deFemale": "H\u00e4ngt ihm auf jeder republikanischen Welt ein Todesurteil an."
            },
            "LocalizedOptionText": {
                "enMale": "I want him dead.",
                "frMale": "Je veux qu'il meure.",
                "frFemale": "Je veux qu'il meure.",
                "deMale": "Er soll sterben.",
                "deFemale": "Er soll sterben."
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Easy enough. I'll register him as a Sith spy and... done. If he's ever caught in Republic space, he'll be shot on sight.",
            "LocalizedText": {
                "enMale": "Easy enough. I'll register him as a Sith spy and... done. If he's ever caught in Republic space, he'll be shot on sight.",
                "frMale": "Facile. Je le signale comme espion Sith, et voil\u00e0. En territoire de la R\u00e9publique, on ouvrira le feu sans poser de questions.",
                "frFemale": "Facile. Je le signale comme espion Sith, et voil\u00e0. En territoire de la R\u00e9publique, on ouvrira le feu sans poser de questions.",
                "deMale": "Ganz einfach. Ich registriere ihn als Spion der Sith ... das reicht. Wenn er sich im republikanischen Raum blicken l\u00e4sst, wird er auf der Stelle erschossen.",
                "deFemale": "Ganz einfach. Ich registriere ihn als Spion der Sith ... das reicht. Wenn er sich im republikanischen Raum blicken l\u00e4sst, wird er auf der Stelle erschossen."
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            "SpeakerB62Id": "0000000",
            "Text": "Make it so no woman in the galaxy will ever touch him again.",
            "LocalizedText": {
                "enMale": "Make it so no woman in the galaxy will ever touch him again.",
                "frMale": "Faites en sorte qu'aucune femme de la galaxie ne veuille le toucher.",
                "frFemale": "Faites en sorte qu'aucune femme de la galaxie ne veuille le toucher.",
                "deMale": "Sorgt daf\u00fcr, dass keine Frau in der Galaxis ihn je wieder anfassen wird.",
                "deFemale": "Sorgt daf\u00fcr, dass keine Frau in der Galaxis ihn je wieder anfassen wird."
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            "LocalizedOptionText": {
                "enMale": "Keep him lonely.",
                "frMale": "Je veux qu'il se sente seul.",
                "frFemale": "Je veux qu'il se sente seul.",
                "deMale": "Macht ihn zum einsamen Mann.",
                "deFemale": "Macht ihn zum einsamen Mann."
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "I'll register him as a plague carrier. Give him a nice case of Bothan Nether Rot. That'll keep the girls away.",
            "LocalizedText": {
                "enMale": "I'll register him as a plague carrier. Give him a nice case of Bothan Nether Rot. That'll keep the girls away.",
                "frMale": "Je le fais passer pour un contamin\u00e9. Une jolie mycose infectieuse Bothanne. Plus aucune femme ne voudra de lui.",
                "frFemale": "Je le fais passer pour un contamin\u00e9. Une jolie mycose infectieuse Bothanne. Plus aucune femme ne voudra de lui.",
                "deMale": "Ich werde ihn als Seuchentr\u00e4ger registrieren. Ein schwerer Fall von Bothanischer Unterf\u00e4ule. Das h\u00e4lt die M\u00e4dels auf Abstand.",
                "deFemale": "Ich werde ihn als Seuchentr\u00e4ger registrieren. Ein schwerer Fall von Bothanischer Unterf\u00e4ule. Das h\u00e4lt die M\u00e4dels auf Abstand."
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            "SpeakerB62Id": "0000000",
            "Text": "Frame him as an undercover Republic law enforcement agent.",
            "LocalizedText": {
                "enMale": "Frame him as an undercover Republic law enforcement agent.",
                "frMale": "Faites-le passer pour un agent infiltr\u00e9 au service de la R\u00e9publique.",
                "frFemale": "Faites-le passer pour un agent infiltr\u00e9 au service de la R\u00e9publique.",
                "deMale": "Stellt ihn als Undercover-Gesetzesh\u00fcter der Republik dar.",
                "deFemale": "Stellt ihn als Undercover-Gesetzesh\u00fcter der Republik dar."
            },
            "LocalizedOptionText": {
                "enMale": "Destroy his criminal contacts.",
                "frMale": "Ruinez ses contacts criminels.",
                "frFemale": "Ruinez ses contacts criminels.",
                "deMale": "Vernichtet seine kriminellen Kontakte.",
                "deFemale": "Vernichtet seine kriminellen Kontakte."
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "You really hate him, don't you? All right, I'll plant files with all the criminal syndicates so they think Skavak is a lawman.",
            "LocalizedText": {
                "enMale": "You really hate him, don't you? All right, I'll plant files with all the criminal syndicates so they think Skavak is a lawman.",
                "frMale": "Vous le d\u00e9testez vraiment, hein ? Parfait, je vais le faire passer pour un agent infiltr\u00e9 aux yeux de tous les syndicats du crime.",
                "frFemale": "Vous le d\u00e9testez vraiment, hein ? Parfait, je vais le faire passer pour un agent infiltr\u00e9 aux yeux de tous les syndicats du crime.",
                "deMale": "Ihr hasst ihn wirklich, was? Na sch\u00f6n, ich werde bei allen kriminellen Syndikaten Daten hinterlegen, damit sie denken, Skavak sei auf der Seite des Gesetzes.",
                "deFemale": "Ihr hasst ihn wirklich, was? Na sch\u00f6n, ich werde bei allen kriminellen Syndikaten Daten hinterlegen, damit sie denken, Skavak sei auf der Seite des Gesetzes."
            },
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        "136": {
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
            "Text": "A gangster put a price on my head. Can you fix that?",
            "LocalizedText": {
                "enMale": "A gangster put a price on my head. Can you fix that?",
                "frMale": "Un truand a mis ma t\u00eate \u00e0 prix. Vous pouvez arranger \u00e7a ? ",
                "frFemale": "Un truand a mis ma t\u00eate \u00e0 prix. Vous pouvez arranger \u00e7a ? ",
                "deMale": "Ein Gangster hat auf mich ein Kopfgeld ausgesetzt. K\u00f6nnt Ihr das beheben?",
                "deFemale": "Ein Gangster hat auf mich ein Kopfgeld ausgesetzt. K\u00f6nnt Ihr das beheben?"
            },
            "LocalizedOptionText": {
                "enMale": "Can you clean my record?",
                "frMale": "Vous pouvez nettoyer ma fiche ?",
                "frFemale": "Vous pouvez nettoyer ma fiche ?",
                "deMale": "K\u00f6nnt Ihr meine Akte auch bereinigen?",
                "deFemale": "K\u00f6nnt Ihr meine Akte auch bereinigen?"
            },
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        "139": {
            "NodeId": 139,
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            "MinLevel": -1,
            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "Thing about gangsters is, getting in trouble with them is easy. Getting out? That's something else. Sorry, I can't help you there.",
            "LocalizedText": {
                "enMale": "Thing about gangsters is, getting in trouble with them is easy. Getting out? That's something else. Sorry, I can't help you there.",
                "frMale": "Les truands, c'est facile de se les mettre \u00e0 dos, mais pour s'en d\u00e9faire... c'est une autre paire de manches. D\u00e9sol\u00e9e, je peux rien faire.",
                "frFemale": "Les truands, c'est facile de se les mettre \u00e0 dos, mais pour s'en d\u00e9faire... c'est une autre paire de manches. D\u00e9sol\u00e9e, je peux rien faire.",
                "deMale": "Tja, mit Gangstern l\u00e4sst man sich besser nicht ein, die wird man so schnell nicht wieder los. Da kann ich Euch leider auch nicht helfen.",
                "deFemale": "Tja, mit Gangstern l\u00e4sst man sich besser nicht ein, die wird man so schnell nicht wieder los. Da kann ich Euch leider auch nicht helfen."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "Okay. Let me go now, so I can make it out before they lock this place down.",
            "LocalizedText": {
                "enMale": "Okay. Let me go now, so I can make it out before they lock this place down.",
                "frMale": "OK, vous me laissez partir, que je puisse m'enfuir avant que tout soit verrouill\u00e9 ?",
                "frFemale": "OK, vous me laissez partir, que je puisse m'enfuir avant que tout soit verrouill\u00e9 ?",
                "deMale": "Und jetzt lasst mich gehen, damit ich hier rauskomme, bevor sie alles zusperren.",
                "deFemale": "Und jetzt lasst mich gehen, damit ich hier rauskomme, bevor sie alles zusperren."
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            "AlignmentGain": "MediumLight",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was always planning to let you go.",
            "LocalizedText": {
                "enMale": "I was always planning to let you go.",
                "frMale": "J'avais pr\u00e9vu de vous laisser partir.",
                "frFemale": "J'avais pr\u00e9vu de vous laisser partir.",
                "deMale": "Ich hatte sowieso vor, Euch laufen zu lassen.",
                "deFemale": "Ich hatte sowieso vor, Euch laufen zu lassen."
            },
            "LocalizedOptionText": {
                "enMale": "All right, get moving.",
                "frMale": "Allez, d\u00e9p\u00eachez-vous.",
                "frFemale": "Allez, d\u00e9p\u00eachez-vous.",
                "deMale": "Sch\u00f6n, dann geht nur.",
                "deFemale": "Sch\u00f6n, dann geht nur."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Thank you! You're my hero!",
            "LocalizedText": {
                "enMale": "Thank you! You're my hero!",
                "frMale": "Vous m'avez sauv\u00e9e ! Merci !",
                "frFemale": "Vous m'avez sauv\u00e9e ! Merci !",
                "deMale": "Danke. Ihr seid mein Held!",
                "deFemale": "Danke. Ihr seid mein Held!"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "I won't mind a bit if you kill some more of those guild thugs on your way out....",
            "LocalizedText": {
                "enMale": "I won't mind a bit if you kill some more of those guild thugs on your way out....",
                "frMale": "Si vous voulez tuer d'autres bandits de la guilde en sortant, ne vous g\u00eanez pas...",
                "frFemale": "Si vous voulez tuer d'autres bandits de la guilde en sortant, ne vous g\u00eanez pas...",
                "deMale": "Wenn Ihr auf dem R\u00fcckweg noch ein paar Gildetypen um die Ecke bringt, soll mir das nur recht sein ...",
                "deFemale": "Wenn Ihr auf dem R\u00fcckweg noch ein paar Gildetypen um die Ecke bringt, soll mir das nur recht sein ..."
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're more useful to me if I know where to find you.",
            "LocalizedText": {
                "enMale": "You're more useful to me if I know where to find you.",
                "frMale": "Vous m'\u00eates plus utile si je sais o\u00f9 vous trouver.",
                "frFemale": "Vous m'\u00eates plus utile si je sais o\u00f9 vous trouver.",
                "deMale": "Ihr seid n\u00fctzlicher f\u00fcr mich, wenn ich wei\u00df, wo ich Euch finde.",
                "deFemale": "Ihr seid n\u00fctzlicher f\u00fcr mich, wenn ich wei\u00df, wo ich Euch finde."
            },
            "LocalizedOptionText": {
                "enMale": "Sorry, I might need you again.",
                "frMale": "D\u00e9sol\u00e9, j'aurai encore besoin de vous.",
                "frFemale": "D\u00e9sol\u00e9e, j'aurai encore besoin de vous.",
                "deMale": "Tut mir leid, vielleicht brauche ich Euch noch.",
                "deFemale": "Tut mir leid, vielleicht brauche ich Euch noch."
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "I can't believe you're doing this! Then again, maybe I can.",
            "LocalizedText": {
                "enMale": "I can't believe you're doing this! Then again, maybe I can.",
                "frMale": "J'arrive pas \u00e0 y croire ! Quoique... \u00e7a m'\u00e9tonne pas tant que \u00e7a finalement.",
                "frFemale": "J'arrive pas \u00e0 y croire ! Quoique... \u00e7a m'\u00e9tonne pas tant que \u00e7a finalement.",
                "deMale": "Ich kann nicht glauben, dass Ihr das tut! Obwohl. Doch, ich glaube es.",
                "deFemale": "Ich kann nicht glauben, dass Ihr das tut! Obwohl. Doch, ich glaube es."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 157,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "You and Skavak deserve each other....",
            "LocalizedText": {
                "enMale": "You and Skavak deserve each other....",
                "frMale": "Vous et Skavak, vous vous m\u00e9ritez...",
                "frFemale": "Vous et Skavak, vous vous m\u00e9ritez...",
                "deMale": "Ihr seid auch nicht besser als Skavak ...",
                "deFemale": "Ihr seid auch nicht besser als Skavak ..."
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            "CnvAlienVONode": -1,
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        "164": {
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            "MinLevel": -1,
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            "AlignmentGain": "MediumDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's make sure those changes stay permanent.",
            "LocalizedText": {
                "enMale": "Let's make sure those changes stay permanent.",
                "frMale": "Je vais faire en sorte que \u00e7a reste d\u00e9finitif.",
                "frFemale": "Je vais faire en sorte que \u00e7a reste d\u00e9finitif.",
                "deMale": "Dann sorgen wir jetzt daf\u00fcr, dass das auch so bleibt.",
                "deFemale": "Dann sorgen wir jetzt daf\u00fcr, dass das auch so bleibt."
            },
            "LocalizedOptionText": {
                "enMale": "Keep it that way. [Kill her]",
                "frMale": "C'est tr\u00e8s bien comme \u00e7a. [La tuer]",
                "frFemale": "C'est tr\u00e8s bien comme \u00e7a. [La tuer]",
                "deMale": "Dabei belassen wir es. [Sie t\u00f6ten]",
                "deFemale": "Dabei belassen wir es. [Sie t\u00f6ten]"
            },
            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "Wait, don't!",
            "LocalizedText": {
                "enMale": "Wait, don't!",
                "frMale": "Non, attendez !",
                "frFemale": "Non, attendez !",
                "deMale": "Halt, nein!",
                "deFemale": "Halt, nein!"
            },
            "CnvAlienVONode": -1,
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        "166": {
            "NodeId": 166,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "Captain, are you out of your mind? You just shot that poor girl!",
            "LocalizedText": {
                "enMale": "Captain, are you out of your mind? You just shot that poor girl!",
                "frMale": "Capitaine, qu'est-ce qui vous prend ? Vous avez tu\u00e9 cette pauvre fille !",
                "frFemale": "Capitaine, qu'est-ce qui vous prend ? Vous avez tu\u00e9 cette pauvre fille !",
                "deMale": "Captain, seid Ihr verr\u00fcckt geworden? Ihr habt die Frau erschossen!",
                "deFemale": "Captain, seid Ihr verr\u00fcckt geworden? Ihr habt die Frau erschossen!"
            },
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        "168": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was a necessary evil, Corso.",
            "LocalizedText": {
                "enMale": "It was a necessary evil, Corso.",
                "frMale": "C'est un mal pour un bien, Corso.",
                "frFemale": "C'est un mal pour un bien, Corso.",
                "deMale": "Schade, aber notwendig, Corso.",
                "deFemale": "Schade, aber notwendig, Corso."
            },
            "LocalizedOptionText": {
                "enMale": "Had to be done.",
                "frMale": "C'\u00e9tait n\u00e9cessaire.",
                "frFemale": "C'\u00e9tait n\u00e9cessaire.",
                "deMale": "Das musste sein.",
                "deFemale": "Das musste sein."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Necessary how? She was no threat to us.",
            "LocalizedText": {
                "enMale": "Necessary how? She was no threat to us.",
                "frMale": "Pour un bien ? Elle \u00e9tait m\u00eame pas dangereuse.",
                "frFemale": "Pour un bien ? Elle \u00e9tait m\u00eame pas dangereuse.",
                "deMale": "Wieso notwendig? Sie war doch keine Bedrohung f\u00fcr uns.",
                "deFemale": "Wieso notwendig? Sie war doch keine Bedrohung f\u00fcr uns."
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        "170": {
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "172": {
            "NodeId": 172,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She could've warned Skavak about us.",
            "LocalizedText": {
                "enMale": "She could've warned Skavak about us.",
                "frMale": "Elle aurait pu pr\u00e9venir Skavak de notre visite.",
                "frFemale": "Elle aurait pu pr\u00e9venir Skavak de notre visite.",
                "deMale": "Sie h\u00e4tte Skavak vor uns warnen k\u00f6nnen.",
                "deFemale": "Sie h\u00e4tte Skavak vor uns warnen k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "She was a liability.",
                "frMale": "Elle n'\u00e9tait pas fiable.",
                "frFemale": "Elle n'\u00e9tait pas fiable.",
                "deMale": "Sie stellte eine Gefahr da.",
                "deFemale": "Sie stellte eine Gefahr da."
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "The guild forced her to help Skavak. You shoulda just let her escape.",
            "LocalizedText": {
                "enMale": "The guild forced her to help Skavak. You shoulda just let her escape.",
                "frMale": "La guilde l'a forc\u00e9e \u00e0 aider Skavak. Vous auriez d\u00fb la laisser s'enfuir.",
                "frFemale": "La guilde l'a forc\u00e9e \u00e0 aider Skavak. Vous auriez d\u00fb la laisser s'enfuir.",
                "deMale": "Die Gilde hat sie gezwungen, Skavak zu helfen. Ihr h\u00e4ttet sie laufen lassen sollen.",
                "deFemale": "Die Gilde hat sie gezwungen, Skavak zu helfen. Ihr h\u00e4ttet sie laufen lassen sollen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Never question my decisions again, understand?",
            "LocalizedText": {
                "enMale": "Never question my decisions again, understand?",
                "frMale": "Ne remets jamais mes d\u00e9cisions en cause, c'est compris ?",
                "frFemale": "Ne remets jamais mes d\u00e9cisions en cause, c'est compris ?",
                "deMale": "Du stellst meine Entscheidungen nie wieder in Frage, verstanden?",
                "deFemale": "Du stellst meine Entscheidungen nie wieder in Frage, verstanden?"
            },
            "LocalizedOptionText": {
                "enMale": "Shut your mouth.",
                "frMale": "Tais-toi un peu.",
                "frFemale": "Tais-toi un peu.",
                "deMale": "Schnauze.",
                "deFemale": "Schnauze."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "I'm not your droid, Captain. Stuff like this is hard on my conscience.",
            "LocalizedText": {
                "enMale": "I'm not your droid, Captain. Stuff like this is hard on my conscience.",
                "frMale": "Je suis pas votre dro\u00efde, Capitaine. \u00c7a me rend malade, ce que vous faites.",
                "frFemale": "Je suis pas votre dro\u00efde, Capitaine. \u00c7a me rend malade, ce que vous faites.",
                "deMale": "Ich bin kein Droide, Captain. Ich kann das mit meinem Gewissen nicht vereinbaren.",
                "deFemale": "Ich bin kein Droide, Captain. Ich kann das mit meinem Gewissen nicht vereinbaren."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "I didn't sign on with you to kill innocent women. You'd better remember that from now on.",
            "LocalizedText": {
                "enMale": "I didn't sign on with you to kill innocent women. You'd better remember that from now on.",
                "frMale": "Je vous accompagne pas pour tuer des femmes innocentes. T\u00e2chez de vous en souvenir.",
                "frFemale": "Je vous accompagne pas pour tuer des femmes innocentes. T\u00e2chez de vous en souvenir.",
                "deMale": "Ich habe nicht bei Euch angeheuert, um wehrlose Frauen zu t\u00f6ten. Merkt Euch das.",
                "deFemale": "Ich habe nicht bei Euch angeheuert, um wehrlose Frauen zu t\u00f6ten. Merkt Euch das."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 185,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "Let's get out of here and crack open that Black Sun security console.",
            "LocalizedText": {
                "enMale": "Let's get out of here and crack open that Black Sun security console.",
                "frMale": "Allez, on s'en va d'ici et on force la console de s\u00e9curit\u00e9 du Soleil Noir.",
                "frFemale": "Allez, on s'en va d'ici et on force la console de s\u00e9curit\u00e9 du Soleil Noir.",
                "deMale": "Wir sollten jetzt gehen und die Sicherheitskonsole der Schwarzen Sonne knacken.",
                "deFemale": "Wir sollten jetzt gehen und die Sicherheitskonsole der Schwarzen Sonne knacken."
            },
            "CnvAlienVONode": -1,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "Maybe we should go check in with Darmas--see if he's got any new info on Skavak.",
            "LocalizedText": {
                "enMale": "Maybe we should go check in with Darmas--see if he's got any new info on Skavak.",
                "frMale": "On devrait peut-\u00eatre aller voir Darmas... on sait jamais, s'il a du nouveau sur Skavak.",
                "frFemale": "On devrait peut-\u00eatre aller voir Darmas... on sait jamais, s'il a du nouveau sur Skavak.",
                "deMale": "Vielleicht sollten wir mal mit Darmas reden - k\u00f6nnte sein, dass er jetzt mehr \u00fcber Skavak wei\u00df.",
                "deFemale": "Vielleicht sollten wir mal mit Darmas reden - k\u00f6nnte sein, dass er jetzt mehr \u00fcber Skavak wei\u00df."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "Please!",
            "LocalizedText": {
                "enMale": "Please!",
                "frMale": "Piti\u00e9 !",
                "frFemale": "Piti\u00e9 !",
                "deMale": "Bitte nicht!",
                "deFemale": "Bitte nicht!"
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Please, don't hurt me. If anybody asks, I'll tell them I never saw your face.",
            "LocalizedText": {
                "enMale": "Please, don't hurt me. If anybody asks, I'll tell them I never saw your face.",
                "frMale": "Piti\u00e9, me faites pas de mal. Promis, je dirai \u00e0 personne que je vous ai vu.",
                "frFemale": "Piti\u00e9, me faites pas de mal. Promis, je dirai \u00e0 personne que je vous ai vue.",
                "deMale": "Bitte tut mir nichts. Wenn jemand fragt, werde ich sagen, ich h\u00e4tte Euch nie gesehen.",
                "deFemale": "Bitte tut mir nichts. Wenn jemand fragt, werde ich sagen, ich h\u00e4tte Euch nie gesehen."
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            "SpeakerB62Id": "0000000",
            "Text": "You're going to die now.",
            "LocalizedText": {
                "enMale": "You're going to die now.",
                "frMale": "L'heure est venue d'en finir.",
                "frFemale": "L'heure est venue d'en finir.",
                "deMale": "Jetzt wird gek\u00e4mpft.",
                "deFemale": "Jetzt wird gek\u00e4mpft."
            },
            "LocalizedOptionText": {
                "enMale": "Death is better. [Kill her]",
                "frMale": "La mort, c'est bien mieux. [La tuer]",
                "frFemale": "La mort, c'est bien mieux. [La tuer]",
                "deMale": "Der Tod ist besser. [Sie t\u00f6ten]",
                "deFemale": "Der Tod ist besser. [Sie t\u00f6ten]"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Grow up.",
            "LocalizedText": {
                "enMale": "Grow up.",
                "frMale": "C'est pas le moment de pleurnicher.",
                "frFemale": "C'est pas le moment de pleurnicher.",
                "deMale": "Man muss sich auch mal am Riemen rei\u00dfen.",
                "deFemale": "Man muss sich auch mal am Riemen rei\u00dfen."
            },
            "LocalizedOptionText": {
                "enMale": "Get over it.",
                "frMale": "Tu feras avec.",
                "frFemale": "Tu feras avec.",
                "deMale": "Ach, lass mich in Ruhe damit.",
                "deFemale": "Ach, lass mich in Ruhe damit."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not here to kill you.",
            "LocalizedText": {
                "enMale": "I'm not here to kill you.",
                "frMale": "Je ne suis pas ici pour tuer.",
                "frFemale": "Je ne suis pas ici pour tuer.",
                "deMale": "Ich bin nicht zum T\u00f6ten hergekommen.",
                "deFemale": "Ich bin nicht zum T\u00f6ten hergekommen."
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            "LocalizedOptionText": {
                "enMale": "Relax, kid.",
                "frMale": "Du calme, petite.",
                "frFemale": "Du calme, petite.",
                "deMale": "Ganz ruhig bleiben.",
                "deFemale": "Ganz ruhig bleiben."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "AlignmentGain": "MediumDark",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll make sure no one survives.",
            "LocalizedText": {
                "enMale": "I'll make sure no one survives.",
                "frMale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "frFemale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "deMale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt.",
                "deFemale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt."
            },
            "LocalizedOptionText": {
                "enMale": "No, you can't. [Kill her]",
                "frMale": "Non, pas possible. [La tuer]",
                "frFemale": "Non, pas possible. [La tuer]",
                "deMale": "Das k\u00f6nnte Euch so passen. [Sie t\u00f6ten]",
                "deFemale": "Das k\u00f6nnte Euch so passen. [Sie t\u00f6ten]"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "Sorry, but that's all I know about Skavak. Not sure how else to help you.",
            "LocalizedText": {
                "enMale": "Sorry, but that's all I know about Skavak. Not sure how else to help you.",
                "frMale": "D\u00e9sol\u00e9e, je sais rien de plus sur Skavak. Je vois pas ce que je peux faire d'autre.",
                "frFemale": "D\u00e9sol\u00e9e, je sais rien de plus sur Skavak. Je vois pas ce que je peux faire d'autre.",
                "deMale": "Tut mir leid, mehr wei\u00df ich nicht \u00fcber Skavak. Wie kann ich Euch sonst noch helfen?",
                "deFemale": "Tut mir leid, mehr wei\u00df ich nicht \u00fcber Skavak. Wie kann ich Euch sonst noch helfen?"
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Isn't there some way to figure out where Skavak is?",
            "LocalizedText": {
                "enMale": "Isn't there some way to figure out where Skavak is?",
                "frMale": "Il y a un moyen de d\u00e9couvrir o\u00f9 Skavak se cache ?",
                "frFemale": "Il y a un moyen de d\u00e9couvrir o\u00f9 Skavak se cache ?",
                "deMale": "Kann man nicht irgendwie rauskriegen, wo Skavak ist?",
                "deFemale": "Kann man nicht irgendwie rauskriegen, wo Skavak ist?"
            },
            "LocalizedOptionText": {
                "enMale": "I need to find him.",
                "frMale": "Il faut que je le trouve.",
                "frFemale": "Il faut que je le trouve.",
                "deMale": "Ich muss ihn finden.",
                "deFemale": "Ich muss ihn finden."
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want you to make that scum's life miserable.",
            "LocalizedText": {
                "enMale": "I want you to make that scum's life miserable.",
                "frMale": "Je veux que vous fassiez de sa vie un supplice.",
                "frFemale": "Je veux que vous fassiez de sa vie un supplice.",
                "deMale": "Indem Ihr dem Dreckskerl das Leben zum Albtraum macht.",
                "deFemale": "Indem Ihr dem Dreckskerl das Leben zum Albtraum macht."
            },
            "LocalizedOptionText": {
                "enMale": "Hurt Skavak bad.",
                "frMale": "Faites-le souffrir.",
                "frFemale": "Faites-le souffrir.",
                "deMale": "Indem Ihr Skavak richtig weh tut.",
                "deFemale": "Indem Ihr Skavak richtig weh tut."
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                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're not going anywhere unless you give me something useful.",
            "LocalizedText": {
                "enMale": "You're not going anywhere unless you give me something useful.",
                "frMale": "Vous irez nulle part tant que vous m'aurez pas rendu service.",
                "frFemale": "Vous irez nulle part tant que vous m'aurez pas rendu service.",
                "deMale": "Ihr geht nirgends hin, bevor Ihr mir nicht einen n\u00fctzlichen Hinweis gebt.",
                "deFemale": "Ihr geht nirgends hin, bevor Ihr mir nicht einen n\u00fctzlichen Hinweis gebt."
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            "LocalizedOptionText": {
                "enMale": "You want out of here or not?",
                "frMale": "Vous voulez vous enfuir ou pas ?",
                "frFemale": "Vous voulez vous enfuir ou pas ?",
                "deMale": "Wollt Ihr jetzt hier raus oder nicht?",
                "deFemale": "Wollt Ihr jetzt hier raus oder nicht?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "Do you know how many people are on Coruscant? It takes a lot for one man to stand out. Hang on... maybe that's it.",
            "LocalizedText": {
                "enMale": "Do you know how many people are on Coruscant? It takes a lot for one man to stand out. Hang on... maybe that's it.",
                "frMale": "Vous savez combien il y a d'habitants sur Coruscant ? Je vois pas comment on pourrait isoler un individu. Oh... attendez un peu.",
                "frFemale": "Vous savez combien il y a d'habitants sur Coruscant ? Je vois pas comment on pourrait isoler un individu. Oh... attendez un peu.",
                "deMale": "Wisst Ihr, wie viele Leute es auf Coruscant gibt? Da f\u00e4llt ein Mann so schnell nicht auf. Aber Moment ... vielleicht gibt's da was.",
                "deFemale": "Wisst Ihr, wie viele Leute es auf Coruscant gibt? Da f\u00e4llt ein Mann so schnell nicht auf. Aber Moment ... vielleicht gibt's da was."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "I don't know about miserable, but I think I can put him on the defensive.",
            "LocalizedText": {
                "enMale": "I don't know about miserable, but I think I can put him on the defensive.",
                "frMale": "Les supplices, je connais pas. Mais je peux le mettre sur la d\u00e9fensive.",
                "frFemale": "Les supplices, je connais pas. Mais je peux le mettre sur la d\u00e9fensive.",
                "deMale": "Albtraum ist ziemlich hoch gegriffen, aber ich kann ihn vielleicht in Bedr\u00e4ngnis bringen.",
                "deFemale": "Albtraum ist ziemlich hoch gegriffen, aber ich kann ihn vielleicht in Bedr\u00e4ngnis bringen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ywCCwV1",
            "Text": "What if... what if I undo everything I did for him? That might be useful, right?",
            "LocalizedText": {
                "enMale": "What if... what if I undo everything I did for him? That might be useful, right?",
                "frMale": "Et si... et si j'annulais tout ce que j'ai fait pour lui ? \u00c7a vous serait utile, non ?",
                "frFemale": "Et si... et si j'annulais tout ce que j'ai fait pour lui ? \u00c7a vous serait utile, non ?",
                "deMale": "Ich k\u00f6nnte doch ... alles r\u00fcckg\u00e4ngig machen? Das w\u00fcrde Euch helfen, nicht wahr?",
                "deFemale": "Ich k\u00f6nnte doch ... alles r\u00fcckg\u00e4ngig machen? Das w\u00fcrde Euch helfen, nicht wahr?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ywCCwV1",
            "Text": "Because it is a prison. Thanks for noticing.",
            "LocalizedText": {
                "enMale": "Because it is a prison. Thanks for noticing.",
                "frMale": "Parce que c'est une prison. Merci de l'avoir remarqu\u00e9.",
                "frFemale": "Parce que c'est une prison. Merci de l'avoir remarqu\u00e9.",
                "deMale": "Weil es ein Gef\u00e4ngnis ist. Ihr merkt auch alles.",
                "deFemale": "Weil es ein Gef\u00e4ngnis ist. Ihr merkt auch alles."
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    "AffectionNcoB62": [
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        "frMale": "cnv.location.coruscant.class.smuggler.kixi",
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    "last_seen": "6.2.1a",
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}