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cnv.location.ord_mantell.world.lost_son.paul

  • 1. - Thank you for your help.
  • 2. - I'm sorry. I just couldn't face them--not after what I've done.
  • 3. - Thanks for your help!
  • 100. - Stay back, Republic scum. Stay back or I'll shoot!
    Progresses:
    • 101. Option - I'm looking for Paul.Player - Calm down. You don't happen to know Paul, do you?
    • 105. Option - Maybe you can help me.Player - I don't want a fight. I was hired by a couple to find their son, Paul. Do you know him?
      • 106. - No one here by that name. No one here with parents. The separatists are our family, and war is our mother.
    • 109. Option - Don't push me.Player - Show me where Paul is or I'll kill you!
      • 110. - I don't know anyone of that name.
        • 112. - I am Bonecrusher, and my men are loyal to the death. We eat Republic lackeys like you for dinner. So stay back unless you want to become our next meal!
          • 143. <Non-dialogue segment.>
            • 113. Option - Come on, now.Player - Are you sure you don't know Paul?
            • 115. Option - Your mom sent me.Player - That's funny. You look just like your mother described.
              • 118. - Shut up. Shut up. Shut up!
            • 120. Option - No need for violence.Player - I don't want to fight you. But if you're Paul or you know him, I might be able to help you.
              • 121. - That's--not--my--name!
                • 123. - I'll kill you. I'll kill you. I'll rip you to... uh... no! No... no more! No more killing. No more blood.
                  • 5. - Please, I--I'm sorry. I'm Paul. I'm the one you're looking for. Please, don't... don't... don't kill me.
                    • 140. Option - Please explain.Player - Tell me what's been done to you.
                    • 8. Option - You need to go back.Player - Your parents are worried sick about you.
                      • 13. - I'm sorry. They want us to forget who we are, where we came from.
                    • 10. Option - Why not?Player - Why shouldn't I, separatist scum?
                      • 15. - Please, it's... it's the stims. The separatists pump us full of this stuff, and we stop thinking. We just want to kill everything.
                        • 16. <Non-dialogue segment.>
                          • 17. - I never wanted to join the separatists. I didn't have a choice. Please don't hurt me. I'm sorry.
                            • 134. Option - You didn't have a choice?Player - Explain yourself.
                            • 133. Option - I'm sorry.Player - No one should suffer like that.
                              • 21. - Please don't pity me. I'm too terrible for pity.
                            • 24. Option - Watch yourself.Player - You'd better be sorry.
                              • 25. - I am, I am. I--I told you--I didn't have a choice.
                                • 29. - We were taken years ago, fifteen of us. I was thirteen; the others were younger. The separatists gave us stims and blasters and told us to kill.
                                  • 31. - We couldn't resist. They would have killed us. So we took the stims, and--and we didn't have to think... we could just shoot and....
                                    • 36. Option - It's alright.Player - You don't have to say anymore.
                                      • 37. - Thank you.
                                    • 40. Option - Couldn't you just run?Player - You're a good fighter. I can't imagine it'd be that hard to escape.
                                      • 41. - Where would I run to?
                                    • 139. Option - Relax. It's over.Player - You're free to go now, Paul.
                                      • 45. - I thought about running but didn't have anywhere to go. It costs a lot of money to get off-planet, and the separatists don't pay us.
                                        • 47. - I can't go back to my family. How could I face them after all I've done?
                                          • 145. <Non-dialogue segment.>
                                            • 146. <Non-dialogue segment.>
                                              • 52. Option - The Republic needs soldiers.Player - I'm sure there's a place in the Republic army for you.
                                                • 53. - I don't want to fight anymore! I just need to get someplace where I can start over.
                                              • 56. Option - You can't stay here.Player - You can't fight for the separatists the rest of your life.
                                                • 57. - I know, but I can't go back to my family. I can't face them.
                                              • 60. Option - Your parents love you.Player - I'm sure they'd forgive you. +50
                                                • 61. - I couldn't forgive myself. Maybe someday I could go back--but I can't stay on this planet, in this war.
                                              • 64. Option - You're right.Player - You'd be better off leaving Ord Mantell.
                                                • 65. - If I just had a few credits, I could leave this damn planet. I could start over. Please, can you help me?
                                                  • 66. Option - Have these credits.Player - I hope this is enough to get you off-planet. I don't know how else to help you. +100
                                                    • 67. - It's--it's plenty. But you're--you're giving me credits? I--I don't know what to say. I can finally leave. Thank you.
                                                      • 69. - Take this--so my mother will know I'm okay. Tell my parents I've escaped Ord Mantell.
                                                        • 137. Option - Of course.Player - I can do it.
                                                          • 71. - Thank you.
                                                        • 76. Option - No, you need to go back.Player - You can't let your family go on worrying about where you are.
                                                          • 77. - Maybe I'll write to them once I'm off-planet--but I can't face them right now. I'm sorry.
                                                        • 80. Option - Believe me, we'll talk.Player - I'll send them the bill for those credits I just loaned you as well.
                                                          • 81. - Please don't give them trouble on my account.
                                                            • 83. - Thank you again for the credits. I'm going to wait until the stims wear off--until I'm sure I won't hurt anyone. Then I'll make my break for it.
                                                              • 129. - You've saved my life--I owe you everything.
                                                                • 84. <Conversation Exit>
                                                  • 85. Option - Return home. I insist.Player - You need to go back to your family. +50
                                                    • 86. - I can't do that. I'm sorry.
                                                      • 88. - But can I ask one favor--could you please tell my parents that I'm dead? I think it's better that way.
                                                        • 138. Option - I'll do it.Player - I can do it.
                                                          • 90. - Thank you.
                                                        • 92. Option - No, I can't do that.Player - I won't lie to your parents.
                                                          • 95. - Please. I can't bear the thought of them knowing what I've become. It'll give their hearts some peace if they can just let go.
                                                        • 97. Option - Please, go to them.Player - Are you sure you won't go back to them?
                                                          • 98. - Yes, I'm sure.
                                                            • 99. <Conversation Exit>
  • 130. - I'm Bonecrusher! Nothing can stop me!
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.ord_mantell.world.lost_son.paul
Other Sites:
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            "Text": "I'm sorry. I just couldn't face them--not after what I've done.",
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                "frMale": "Merci pour votre aide !",
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            "Text": "Please, I--I'm sorry. I'm Paul. I'm the one you're looking for. Please, don't... don't... don't kill me.",
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                "enMale": "Please, I--I'm sorry. I'm Paul. I'm the one you're looking for. Please, don't... don't... don't kill me.",
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            "Text": "Your parents are worried sick about you.",
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                "enMale": "Your parents are worried sick about you.",
                "frMale": "Vos parents sont morts d'inqui\u00e9tude.",
                "frFemale": "Vos parents sont morts d'inqui\u00e9tude.",
                "deMale": "Deine Eltern machen sich riesige Sorgen um dich.",
                "deFemale": "Deine Eltern machen sich riesige Sorgen um dich."
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                "enMale": "You need to go back.",
                "frMale": "Vous devez rentrer.",
                "frFemale": "Vous devez rentrer.",
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            "Text": "Why shouldn't I, separatist scum?",
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            "Text": "I'm sorry. They want us to forget who we are, where we came from.",
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                "frMale": "Je suis navr\u00e9. Ils veulent qu'on oublie qui on est, d'o\u00f9 on vient.",
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            "Text": "Please, it's... it's the stims. The separatists pump us full of this stuff, and we stop thinking. We just want to kill everything.",
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                "enMale": "Please, it's... it's the stims. The separatists pump us full of this stuff, and we stop thinking. We just want to kill everything.",
                "frMale": "Piti\u00e9, c'est... c'est le stim. Les s\u00e9paratistes nous en donnent plein et \u00e7a nous emp\u00eache de r\u00e9fl\u00e9chir. Tout ce qu'on veut, c'est tuer tout ce qui bouge.",
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                "deMale": "Bitte, es sind ... die Stims. Die Separatisten pumpen uns voll mit dem Zeug, damit wir aufh\u00f6ren zu denken. Wir wollen einfach nur noch t\u00f6ten.",
                "deFemale": "Bitte, es sind ... die Stims. Die Separatisten pumpen uns voll mit dem Zeug, damit wir aufh\u00f6ren zu denken. Wir wollen einfach nur noch t\u00f6ten."
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            "Text": "I never wanted to join the separatists. I didn't have a choice. Please don't hurt me. I'm sorry.",
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                "enMale": "I never wanted to join the separatists. I didn't have a choice. Please don't hurt me. I'm sorry.",
                "frMale": "J'ai jamais voulu rejoindre les s\u00e9paratistes. J'ai pas eu le choix. Piti\u00e9, me faites pas de mal. Je suis d\u00e9sol\u00e9.",
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                "deMale": "Ich wollte den Separatisten nie beitreten, aber ich hatte keine andere Wahl. Bitte tut mir nichts. Es tut mir leid.",
                "deFemale": "Ich wollte den Separatisten nie beitreten, aber ich hatte keine andere Wahl. Bitte tut mir nichts. Es tut mir leid."
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            "Text": "Please don't pity me. I'm too terrible for pity.",
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                "frMale": "Ne prenez pas piti\u00e9 de moi. Je ne m\u00e9rite pas votre piti\u00e9.",
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                "deMale": "Bitte, ich will kein Mitleid. Ich bin zu schrecklich f\u00fcr Mitleid.",
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            "Text": "You'd better be sorry.",
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                "enMale": "You'd better be sorry.",
                "frMale": "Vous avez int\u00e9r\u00eat \u00e0 \u00eatre d\u00e9sol\u00e9.",
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                "deMale": "Die ganze Sache sollte dir besser leidtun.",
                "deFemale": "Die ganze Sache sollte dir besser leidtun."
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                "enMale": "Watch yourself.",
                "frMale": "Prenez garde.",
                "frFemale": "Prenez garde.",
                "deMale": "Pass auf, was du sagst.",
                "deFemale": "Pass auf, was du sagst."
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            "Text": "I am, I am. I--I told you--I didn't have a choice.",
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "We were taken years ago, fifteen of us. I was thirteen; the others were younger. The separatists gave us stims and blasters and told us to kill.",
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                "enMale": "We were taken years ago, fifteen of us. I was thirteen; the others were younger. The separatists gave us stims and blasters and told us to kill.",
                "frMale": "On a \u00e9t\u00e9 enlev\u00e9s il y a plusieurs ann\u00e9es. On \u00e9tait quinze. J'avais 13 ans, les autres \u00e9taient plus jeunes. Les s\u00e9paratistes nous ont donn\u00e9 du stim et des blasters et ils nous ont dit de tuer.",
                "frFemale": "On a \u00e9t\u00e9 enlev\u00e9s il y a plusieurs ann\u00e9es. On \u00e9tait quinze. J'avais 13 ans, les autres \u00e9taient plus jeunes. Les s\u00e9paratistes nous ont donn\u00e9 du stim et des blasters et ils nous ont dit de tuer.",
                "deMale": "Wir wurden vor Jahren gefangen genommen ... 15 von uns. Ich war damals 13, die anderen waren j\u00fcnger. Die Separatisten gaben uns Stims und Blaster und befahlen uns zu t\u00f6ten.",
                "deFemale": "Wir wurden vor Jahren gefangen genommen ... 15 von uns. Ich war damals 13, die anderen waren j\u00fcnger. Die Separatisten gaben uns Stims und Blaster und befahlen uns zu t\u00f6ten."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "We couldn't resist. They would have killed us. So we took the stims, and--and we didn't have to think... we could just shoot and....",
            "LocalizedText": {
                "enMale": "We couldn't resist. They would have killed us. So we took the stims, and--and we didn't have to think... we could just shoot and....",
                "frMale": "On ne pouvait pas r\u00e9sister. Ils nous auraient tu\u00e9s. Alors on prenait le stim et... et on n'avait pas besoin de penser... On n'avait qu'\u00e0 tirer et \u00e0...",
                "frFemale": "On ne pouvait pas r\u00e9sister. Ils nous auraient tu\u00e9s. Alors on prenait le stim et... et on n'avait pas besoin de penser... On n'avait qu'\u00e0 tirer et \u00e0...",
                "deMale": "Wir konnten nichts dagegen tun. Sie h\u00e4tten uns get\u00f6tet. Also haben wir die Stims genommen und ... mussten fortan nicht mehr denken. Wir konnten einfach schie\u00dfen und ...",
                "deFemale": "Wir konnten nichts dagegen tun. Sie h\u00e4tten uns get\u00f6tet. Also haben wir die Stims genommen und ... mussten fortan nicht mehr denken. Wir konnten einfach schie\u00dfen und ..."
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            "SpeakerB62Id": "0000000",
            "Text": "You don't have to say anymore.",
            "LocalizedText": {
                "enMale": "You don't have to say anymore.",
                "frMale": "Inutile d'en dire plus.",
                "frFemale": "Inutile d'en dire plus.",
                "deMale": "Du musst nichts mehr erkl\u00e4ren.",
                "deFemale": "Du musst nichts mehr erkl\u00e4ren."
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            "LocalizedOptionText": {
                "enMale": "It's alright.",
                "frMale": "\u00c7a va aller.",
                "frFemale": "\u00c7a va aller.",
                "deMale": "Es ist schon gut.",
                "deFemale": "Es ist schon gut."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "Thank you.",
            "LocalizedText": {
                "enMale": "Thank you.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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            "Text": "You're a good fighter. I can't imagine it'd be that hard to escape.",
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                "frMale": "Vous \u00eates un bon combattant. Je ne peux pas croire que vous auriez eu du mal \u00e0 vous enfuir.",
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                "deMale": "Du bist doch ein guter K\u00e4mpfer. Es muss doch m\u00f6glich gewesen sein wegzurennen.",
                "deFemale": "Du bist doch ein guter K\u00e4mpfer. Es muss doch m\u00f6glich gewesen sein wegzurennen."
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                "enMale": "Couldn't you just run?",
                "frMale": "Vous ne pouviez pas vous enfuir ?",
                "frFemale": "Vous ne pouviez pas vous enfuir ?",
                "deMale": "Kannst du nicht einfach fl\u00fcchten?",
                "deFemale": "Kannst du nicht einfach fl\u00fcchten?"
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "Where would I run to?",
            "LocalizedText": {
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                "frMale": "Pour aller o\u00f9 ?",
                "frFemale": "Pour aller o\u00f9 ?",
                "deMale": "Und wohin?",
                "deFemale": "Und wohin?"
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "I thought about running but didn't have anywhere to go. It costs a lot of money to get off-planet, and the separatists don't pay us.",
            "LocalizedText": {
                "enMale": "I thought about running but didn't have anywhere to go. It costs a lot of money to get off-planet, and the separatists don't pay us.",
                "frMale": "J'ai pens\u00e9 m'enfuir, mais je n'avais nulle part o\u00f9 aller. Il faut beaucoup d'argent pour quitter la plan\u00e8te et les s\u00e9paratistes ne nous paient pas.",
                "frFemale": "J'ai pens\u00e9 m'enfuir, mais je n'avais nulle part o\u00f9 aller. Il faut beaucoup d'argent pour quitter la plan\u00e8te et les s\u00e9paratistes ne nous paient pas.",
                "deMale": "Ich hab schon dran gedacht wegzulaufen, aber ich konnte nirgendwohin. Es kostet viel Geld, den Planeten zu verlassen, und die Separatisten bezahlen uns nicht.",
                "deFemale": "Ich hab schon dran gedacht wegzulaufen, aber ich konnte nirgendwohin. Es kostet viel Geld, den Planeten zu verlassen, und die Separatisten bezahlen uns nicht."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "I can't go back to my family. How could I face them after all I've done?",
            "LocalizedText": {
                "enMale": "I can't go back to my family. How could I face them after all I've done?",
                "frMale": "Je ne peux pas rentrer chez mes parents. Comment pourrais-je les regarder dans les yeux apr\u00e8s ce que j'ai fait ?",
                "frFemale": "Je ne peux pas rentrer chez mes parents. Comment pourrais-je les regarder dans les yeux apr\u00e8s ce que j'ai fait ?",
                "deMale": "Ich kann nicht zu meiner Familie zur\u00fcckkehren. Wie k\u00f6nnte ich ihnen nach all dem je wieder ins Gesicht sehen?",
                "deFemale": "Ich kann nicht zu meiner Familie zur\u00fcckkehren. Wie k\u00f6nnte ich ihnen nach all dem je wieder ins Gesicht sehen?"
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sure there's a place in the Republic army for you.",
            "LocalizedText": {
                "enMale": "I'm sure there's a place in the Republic army for you.",
                "frMale": "Je suis s\u00fbr qu'il y a une place pour vous dans l'Arm\u00e9e de la R\u00e9publique.",
                "frFemale": "Je suis s\u00fbre qu'il y a une place pour vous dans l'Arm\u00e9e de la R\u00e9publique.",
                "deMale": "Ich bin sicher, es gibt einen Platz in der republikanischen Armee f\u00fcr dich.",
                "deFemale": "Ich bin sicher, es gibt einen Platz in der republikanischen Armee f\u00fcr dich."
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                "enMale": "The Republic needs soldiers.",
                "frMale": "La R\u00e9publique a besoin de soldats.",
                "frFemale": "La R\u00e9publique a besoin de soldats.",
                "deMale": "Die Republik braucht Soldaten.",
                "deFemale": "Die Republik braucht Soldaten."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "I don't want to fight anymore! I just need to get someplace where I can start over.",
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                "enMale": "I don't want to fight anymore! I just need to get someplace where I can start over.",
                "frMale": "Je veux plus me battre ! Tout ce que je veux, c'est partir et tout reprendre \u00e0 z\u00e9ro.",
                "frFemale": "Je veux plus me battre ! Tout ce que je veux, c'est partir et tout reprendre \u00e0 z\u00e9ro.",
                "deMale": "Ich will nicht mehr k\u00e4mpfen! Ich will einfach nur irgendwohin, wo ich neu anfangen kann.",
                "deFemale": "Ich will nicht mehr k\u00e4mpfen! Ich will einfach nur irgendwohin, wo ich neu anfangen kann."
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            "Text": "You can't fight for the separatists the rest of your life.",
            "LocalizedText": {
                "enMale": "You can't fight for the separatists the rest of your life.",
                "frMale": "Vous ne pouvez pas passer le reste de votre vie \u00e0 vous battre pour les s\u00e9paratistes.",
                "frFemale": "Vous ne pouvez pas passer le reste de votre vie \u00e0 vous battre pour les s\u00e9paratistes.",
                "deMale": "Du kannst nicht den Rest deines Lebens f\u00fcr die Separatisten k\u00e4mpfen.",
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                "enMale": "You can't stay here.",
                "frMale": "Vous ne pouvez pas rester ici.",
                "frFemale": "Vous ne pouvez pas rester ici.",
                "deMale": "Hier kannst du nicht bleiben.",
                "deFemale": "Hier kannst du nicht bleiben."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "I know, but I can't go back to my family. I can't face them.",
            "LocalizedText": {
                "enMale": "I know, but I can't go back to my family. I can't face them.",
                "frMale": "Je sais, mais je peux pas rentrer chez mes parents. Je pourrai pas les regarder en face.",
                "frFemale": "Je sais, mais je peux pas rentrer chez mes parents. Je pourrai pas les regarder en face.",
                "deMale": "Ich wei\u00df, aber ich kann auch nicht zu meiner Familie zur\u00fcck. Ich k\u00f6nnte sie nicht ansehen.",
                "deFemale": "Ich wei\u00df, aber ich kann auch nicht zu meiner Familie zur\u00fcck. Ich k\u00f6nnte sie nicht ansehen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sure they'd forgive you.",
            "LocalizedText": {
                "enMale": "I'm sure they'd forgive you.",
                "frMale": "Je suis s\u00fbr qu'ils vous pardonneront.",
                "frFemale": "Je suis s\u00fbre qu'ils vous pardonneront.",
                "deMale": "Ich bin sicher, sie w\u00fcrden dir vergeben.",
                "deFemale": "Ich bin sicher, sie w\u00fcrden dir vergeben."
            },
            "LocalizedOptionText": {
                "enMale": "Your parents love you.",
                "frMale": "Vos parents vous aiment.",
                "frFemale": "Vos parents vous aiment.",
                "deMale": "Deine Eltern lieben dich.",
                "deFemale": "Deine Eltern lieben dich."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "I couldn't forgive myself. Maybe someday I could go back--but I can't stay on this planet, in this war.",
            "LocalizedText": {
                "enMale": "I couldn't forgive myself. Maybe someday I could go back--but I can't stay on this planet, in this war.",
                "frMale": "Je pourrais pas me pardonner moi-m\u00eame. Un jour, je rentrerai peut-\u00eatre, mais je peux pas rester sur cette plan\u00e8te avec cette guerre.",
                "frFemale": "Je pourrais pas me pardonner moi-m\u00eame. Un jour, je rentrerai peut-\u00eatre, mais je peux pas rester sur cette plan\u00e8te avec cette guerre.",
                "deMale": "Ich k\u00f6nnte mir nicht einmal selbst vergeben. Vielleicht kann ich eines Tages zur\u00fcckkehren, aber solange dieser Krieg herrscht, kann ich nicht auf diesem Planeten bleiben.",
                "deFemale": "Ich k\u00f6nnte mir nicht einmal selbst vergeben. Vielleicht kann ich eines Tages zur\u00fcckkehren, aber solange dieser Krieg herrscht, kann ich nicht auf diesem Planeten bleiben."
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd be better off leaving Ord Mantell.",
            "LocalizedText": {
                "enMale": "You'd be better off leaving Ord Mantell.",
                "frMale": "Vous feriez mieux de quitter Ord Mantell.",
                "frFemale": "Vous feriez mieux de quitter Ord Mantell.",
                "deMale": "Du solltest Ord Mantell besser verlassen.",
                "deFemale": "Du solltest Ord Mantell besser verlassen."
            },
            "LocalizedOptionText": {
                "enMale": "You're right.",
                "frMale": "Vous avez raison.",
                "frFemale": "Vous avez raison.",
                "deMale": "Du hast Recht.",
                "deFemale": "Du hast Recht."
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "If I just had a few credits, I could leave this damn planet. I could start over. Please, can you help me?",
            "LocalizedText": {
                "enMale": "If I just had a few credits, I could leave this damn planet. I could start over. Please, can you help me?",
                "frMale": "Si j'avais quelques cr\u00e9dits, je pourrais quitter cette fichue plan\u00e8te. Je pourrais tout recommencer. S'il vous pla\u00eet, vous pouvez m'aider ?",
                "frFemale": "Si j'avais quelques cr\u00e9dits, je pourrais quitter cette fichue plan\u00e8te. Je pourrais tout recommencer. S'il vous pla\u00eet, vous pouvez m'aider ?",
                "deMale": "Wenn ich nur ein paar Credits h\u00e4tte, w\u00fcrde ich diesen verdammten Planeten verlassen. Ich k\u00f6nnte neu anfangen. Bitte, k\u00f6nnt Ihr mir nicht helfen?",
                "deFemale": "Wenn ich nur ein paar Credits h\u00e4tte, w\u00fcrde ich diesen verdammten Planeten verlassen. Ich k\u00f6nnte neu anfangen. Bitte, k\u00f6nnt Ihr mir nicht helfen?"
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        "66": {
            "NodeId": 66,
            "QuestRewardB62": "Uub1hs6",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "MediumLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope this is enough to get you off-planet. I don't know how else to help you.",
            "LocalizedText": {
                "enMale": "I hope this is enough to get you off-planet. I don't know how else to help you.",
                "frMale": "J'esp\u00e8re que \u00e7a suffira pour vous faire quitter la plan\u00e8te. Je ne [{F}]sais pas quoi faire d'autre pour vous.",
                "frFemale": "J'esp\u00e8re que \u00e7a suffira pour vous faire quitter la plan\u00e8te. Je [{F}]sais pas quoi faire d'autre pour vous.",
                "deMale": "Ich hoffe, das ist genug, um den Planeten zu verlassen. Ich wei\u00df nicht, wie ich dir sonst helfen k\u00f6nnte.",
                "deFemale": "Ich hoffe, das ist genug, um den Planeten zu verlassen. Ich wei\u00df nicht, wie ich dir sonst helfen k\u00f6nnte."
            },
            "LocalizedOptionText": {
                "enMale": "Have these credits.",
                "frMale": "Voil\u00e0 des cr\u00e9dits.",
                "frFemale": "Voil\u00e0 des cr\u00e9dits.",
                "deMale": "Nehmt diese Credits.",
                "deFemale": "Nehmt diese Credits."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "5xNM8F3",
            "Text": "It's--it's plenty. But you're--you're giving me credits? I--I don't know what to say. I can finally leave. Thank you.",
            "LocalizedText": {
                "enMale": "It's--it's plenty. But you're--you're giving me credits? I--I don't know what to say. I can finally leave. Thank you.",
                "frMale": "\u00c7a... \u00e7a suffira. Vous... vous me donnez des cr\u00e9dits ? Je sais pas quoi dire. Je peux enfin partir. Merci.",
                "frFemale": "\u00c7a... \u00e7a suffira. Vous... vous me donnez des cr\u00e9dits ? Je sais pas quoi dire. Je peux enfin partir. Merci.",
                "deMale": "Das ... das ist genug. Aber Ihr ... gebt mir einfach Credits? I-ich wei\u00df nicht, was ich sagen soll. Endlich kann ich verschwinden. Danke.",
                "deFemale": "Das ... das ist genug. Aber Ihr ... gebt mir einfach Credits? I-ich wei\u00df nicht, was ich sagen soll. Endlich kann ich verschwinden. Danke."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "Take this--so my mother will know I'm okay. Tell my parents I've escaped Ord Mantell.",
            "LocalizedText": {
                "enMale": "Take this--so my mother will know I'm okay. Tell my parents I've escaped Ord Mantell.",
                "frMale": "Prenez \u00e7a. Ma m\u00e8re saura que je vais bien. Dites \u00e0 mes parents que j'ai quitt\u00e9 Ord Mantell.",
                "frFemale": "Prenez \u00e7a. Ma m\u00e8re saura que je vais bien. Dites \u00e0 mes parents que j'ai quitt\u00e9 Ord Mantell.",
                "deMale": "Nehmt das hier, damit meine Mutter wei\u00df, dass es mir gutgeht. Sagt meinen Eltern, dass ich von Ord Mantell geflohen bin.",
                "deFemale": "Nehmt das hier, damit meine Mutter wei\u00df, dass es mir gutgeht. Sagt meinen Eltern, dass ich von Ord Mantell geflohen bin."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "Thank you.",
            "LocalizedText": {
                "enMale": "Thank you.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You can't let your family go on worrying about where you are.",
            "LocalizedText": {
                "enMale": "You can't let your family go on worrying about where you are.",
                "frMale": "Vous ne [{F}]pouvez pas laisser votre famille s'inqui\u00e9ter pour vous.",
                "frFemale": "Vous [{F}]pouvez pas laisser votre famille s'inqui\u00e9ter pour vous.",
                "deMale": "Du kannst deine Familie nicht weiter in Sorge dar\u00fcber lassen, wo du bist.",
                "deFemale": "Du kannst deine Familie nicht weiter in Sorge dar\u00fcber lassen, wo du bist."
            },
            "LocalizedOptionText": {
                "enMale": "No, you need to go back.",
                "frMale": "Non, vous devez rentrer.",
                "frFemale": "Non, vous devez rentrer.",
                "deMale": "Nein, du musst zur\u00fcckgehen.",
                "deFemale": "Nein, du musst zur\u00fcckgehen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "5xNM8F3",
            "Text": "Maybe I'll write to them once I'm off-planet--but I can't face them right now. I'm sorry.",
            "LocalizedText": {
                "enMale": "Maybe I'll write to them once I'm off-planet--but I can't face them right now. I'm sorry.",
                "frMale": "Je leur \u00e9crirai peut-\u00eatre une fois que j'aurai quitt\u00e9 la plan\u00e8te, mais je peux pas les affronter maintenant. D\u00e9sol\u00e9.",
                "frFemale": "Je leur \u00e9crirai peut-\u00eatre une fois que j'aurai quitt\u00e9 la plan\u00e8te, mais je peux pas les affronter maintenant. D\u00e9sol\u00e9.",
                "deMale": "Vielleicht schreibe ich ihnen einmal, wenn ich den Planeten verlassen habe. Aber im Moment kann ich sie nicht sehen. Es tut mir leid.",
                "deFemale": "Vielleicht schreibe ich ihnen einmal, wenn ich den Planeten verlassen habe. Aber im Moment kann ich sie nicht sehen. Es tut mir leid."
            },
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            "MinLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll send them the bill for those credits I just loaned you as well.",
            "LocalizedText": {
                "enMale": "I'll send them the bill for those credits I just loaned you as well.",
                "frMale": "Je leur enverrai la facture pour ces cr\u00e9dits que je viens de vous pr\u00eater.",
                "frFemale": "Je leur enverrai la facture pour ces cr\u00e9dits que je viens de vous pr\u00eater.",
                "deMale": "Ich schicke ihnen auch die Rechnung f\u00fcr die Credits, die ich dir gerade gegeben habe.",
                "deFemale": "Ich schicke ihnen auch die Rechnung f\u00fcr die Credits, die ich dir gerade gegeben habe."
            },
            "LocalizedOptionText": {
                "enMale": "Believe me, we'll talk.",
                "frMale": "Faites-moi confiance, on parlera.",
                "frFemale": "Faites-moi confiance, on parlera.",
                "deMale": "Wir haben ohnehin was zu bereden.",
                "deFemale": "Wir haben ohnehin was zu bereden."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "5xNM8F3",
            "Text": "Please don't give them trouble on my account.",
            "LocalizedText": {
                "enMale": "Please don't give them trouble on my account.",
                "frMale": "Je vous en prie, ne leur causez pas de probl\u00e8mes \u00e0 cause de moi.",
                "frFemale": "Je vous en prie, ne leur causez pas de probl\u00e8mes \u00e0 cause de moi.",
                "deMale": "Bitte macht ihnen keine Probleme wegen mir.",
                "deFemale": "Bitte macht ihnen keine Probleme wegen mir."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "Thank you again for the credits. I'm going to wait until the stims wear off--until I'm sure I won't hurt anyone. Then I'll make my break for it.",
            "LocalizedText": {
                "enMale": "Thank you again for the credits. I'm going to wait until the stims wear off--until I'm sure I won't hurt anyone. Then I'll make my break for it.",
                "frMale": "Merci encore pour les cr\u00e9dits. Je vais attendre que les effets du stim se dissipent, jusqu'\u00e0 ce que je sois s\u00fbr de ne blesser personne. Apr\u00e8s je partirai.",
                "frFemale": "Merci encore pour les cr\u00e9dits. Je vais attendre que les effets du stim se dissipent, jusqu'\u00e0 ce que je sois s\u00fbr de ne blesser personne. Apr\u00e8s je partirai.",
                "deMale": "Vielen Dank nochmal f\u00fcr die Credits. Ich warte noch, bis die Wirkung der Stims nachl\u00e4sst, damit ich auch niemanden verletzte. Dann werde ich verschwinden.",
                "deFemale": "Vielen Dank nochmal f\u00fcr die Credits. Ich warte noch, bis die Wirkung der Stims nachl\u00e4sst, damit ich auch niemanden verletzte. Dann werde ich verschwinden."
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            "Text": "You need to go back to your family.",
            "LocalizedText": {
                "enMale": "You need to go back to your family.",
                "frMale": "Vous devez rentrer chez vous.",
                "frFemale": "Vous devez rentrer chez vous.",
                "deMale": "Du musst zu deiner Familie zur\u00fcckkehren.",
                "deFemale": "Du musst zu deiner Familie zur\u00fcckkehren."
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            "LocalizedOptionText": {
                "enMale": "Return home. I insist.",
                "frMale": "Rentrez chez vous, j'insiste.",
                "frFemale": "Rentrez chez vous, j'insiste.",
                "deMale": "Geh nach Hause. Ich bestehe darauf.",
                "deFemale": "Geh nach Hause. Ich bestehe darauf."
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            "Text": "I can't do that. I'm sorry.",
            "LocalizedText": {
                "enMale": "I can't do that. I'm sorry.",
                "frMale": "C'est impossible. Je suis d\u00e9sol\u00e9.",
                "frFemale": "C'est impossible. Je suis d\u00e9sol\u00e9.",
                "deMale": "Das geht nicht. Es tut mir leid.",
                "deFemale": "Das geht nicht. Es tut mir leid."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "But can I ask one favor--could you please tell my parents that I'm dead? I think it's better that way.",
            "LocalizedText": {
                "enMale": "But can I ask one favor--could you please tell my parents that I'm dead? I think it's better that way.",
                "frMale": "Je peux vous demander de me rendre un service ? Pouvez-vous dire \u00e0 mes parents que je suis mort ? Je crois que c'est mieux comme \u00e7a.",
                "frFemale": "Je peux vous demander de me rendre un service ? Pouvez-vous dire \u00e0 mes parents que je suis mort ? Je crois que c'est mieux comme \u00e7a.",
                "deMale": "Aber kann ich Euch um einen Gefallen bitten? K\u00f6nntet Ihr meinen Eltern erz\u00e4hlen, dass ich tot bin? Ich glaube, so ist es besser.",
                "deFemale": "Aber kann ich Euch um einen Gefallen bitten? K\u00f6nntet Ihr meinen Eltern erz\u00e4hlen, dass ich tot bin? Ich glaube, so ist es besser."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "Thank you.",
            "LocalizedText": {
                "enMale": "Thank you.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't lie to your parents.",
            "LocalizedText": {
                "enMale": "I won't lie to your parents.",
                "frMale": "Je ne [{F}]mentirai pas \u00e0 vos parents.",
                "frFemale": "Je [{F}]mentirai pas \u00e0 vos parents.",
                "deMale": "Ich werde deine Eltern nicht bel\u00fcgen.",
                "deFemale": "Ich werde deine Eltern nicht bel\u00fcgen."
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            "LocalizedOptionText": {
                "enMale": "No, I can't do that.",
                "frMale": "Non, je ne peux pas faire \u00e7a.",
                "frFemale": "Non, je ne peux pas faire \u00e7a.",
                "deMale": "Nein, das kann ich nicht.",
                "deFemale": "Nein, das kann ich nicht."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "Please. I can't bear the thought of them knowing what I've become. It'll give their hearts some peace if they can just let go.",
            "LocalizedText": {
                "enMale": "Please. I can't bear the thought of them knowing what I've become. It'll give their hearts some peace if they can just let go.",
                "frMale": "Je vous en prie. Je ne supporte pas l'id\u00e9e qu'ils d\u00e9couvrent ce que je suis devenu. Ils retrouveront la paix s'ils arrivent \u00e0 passer \u00e0 autre chose.",
                "frFemale": "Je vous en prie. Je ne supporte pas l'id\u00e9e qu'ils d\u00e9couvrent ce que je suis devenu. Ils retrouveront la paix s'ils arrivent \u00e0 passer \u00e0 autre chose.",
                "deMale": "Bitte. Ich ertrage den Gedanken nicht, dass sie erfahren, was aus mir geworden ist. Es wird ihren Herzen etwas Frieden geben, wenn sie einfach loslassen k\u00f6nnen.",
                "deFemale": "Bitte. Ich ertrage den Gedanken nicht, dass sie erfahren, was aus mir geworden ist. Es wird ihren Herzen etwas Frieden geben, wenn sie einfach loslassen k\u00f6nnen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you sure you won't go back to them?",
            "LocalizedText": {
                "enMale": "Are you sure you won't go back to them?",
                "frMale": "Vous \u00eates s\u00fbr de ne pas vouloir rentrer chez vous ?",
                "frFemale": "Vous \u00eates s\u00fbr de pas vouloir rentrer chez vous ?",
                "deMale": "Bist du sicher, dass du nicht zur\u00fcckgehen wirst?",
                "deFemale": "Bist du sicher, dass du nicht zur\u00fcckgehen wirst?"
            },
            "LocalizedOptionText": {
                "enMale": "Please, go to them.",
                "frMale": "S'il vous pla\u00eet, allez les voir.",
                "frFemale": "S'il vous pla\u00eet, allez les voir.",
                "deMale": "Bitte, geh zu ihnen.",
                "deFemale": "Bitte, geh zu ihnen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "5xNM8F3",
            "Text": "Yes, I'm sure.",
            "LocalizedText": {
                "enMale": "Yes, I'm sure.",
                "frMale": "S\u00fbr et certain.",
                "frFemale": "S\u00fbr et certain.",
                "deMale": "Ja, ich bin sicher.",
                "deFemale": "Ja, ich bin sicher."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "Stay back, Republic scum. Stay back or I'll shoot!",
            "LocalizedText": {
                "enMale": "Stay back, Republic scum. Stay back or I'll shoot!",
                "frMale": "Arri\u00e8re, mis\u00e9rable. Reculez sinon je vous tue !",
                "frFemale": "Arri\u00e8re, mis\u00e9rable. Reculez sinon je vous tue !",
                "deMale": "Bleibt zur\u00fcck, republikanischer Abschaum. Bleibt zur\u00fcck, oder ich schie\u00dfe!",
                "deFemale": "Bleibt zur\u00fcck, republikanischer Abschaum. Bleibt zur\u00fcck, oder ich schie\u00dfe!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Calm down. You don't happen to know Paul, do you?",
            "LocalizedText": {
                "enMale": "Calm down. You don't happen to know Paul, do you?",
                "frMale": "Du calme. Vous ne conna\u00eetriez pas Paul par hasard ?",
                "frFemale": "Du calme. Vous ne conna\u00eetriez pas Paul par hasard ?",
                "deMale": "Beruhige dich. Kennst du zuf\u00e4llig Paul?",
                "deFemale": "Beruhige dich. Kennst du zuf\u00e4llig Paul?"
            },
            "LocalizedOptionText": {
                "enMale": "I'm looking for Paul.",
                "frMale": "Je cherche Paul.",
                "frFemale": "Je cherche Paul.",
                "deMale": "Ich suche Paul.",
                "deFemale": "Ich suche Paul."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't want a fight. I was hired by a couple to find their son, Paul. Do you know him?",
            "LocalizedText": {
                "enMale": "I don't want a fight. I was hired by a couple to find their son, Paul. Do you know him?",
                "frMale": "Je ne veux pas me battre. Des gens m'ont engag\u00e9 pour retrouver leur fils, Paul. Vous le connaissez ?",
                "frFemale": "Je veux pas me battre. Des gens m'ont engag\u00e9e pour retrouver leur fils, Paul. Vous le connaissez ?",
                "deMale": "Ich will nicht k\u00e4mpfen. Ein Ehepaar schickt mich, das seinen verlorenen Sohn Paul sucht. Kennst du ihn?",
                "deFemale": "Ich will nicht k\u00e4mpfen. Ein Ehepaar schickt mich, das seinen verlorenen Sohn Paul sucht. Kennst du ihn?"
            },
            "LocalizedOptionText": {
                "enMale": "Maybe you can help me.",
                "frMale": "Vous pouvez peut-\u00eatre m'aider.",
                "frFemale": "Vous pouvez peut-\u00eatre m'aider.",
                "deMale": "Vielleicht kannst du mir helfen.",
                "deFemale": "Vielleicht kannst du mir helfen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "5xNM8F3",
            "Text": "No one here by that name. No one here with parents. The separatists are our family, and war is our mother.",
            "LocalizedText": {
                "enMale": "No one here by that name. No one here with parents. The separatists are our family, and war is our mother.",
                "frMale": "Il y a personne de ce nom. Et personne n'a de parents ici. Les s\u00e9paratistes sont notre famille, la guerre est notre m\u00e8re.",
                "frFemale": "Il y a personne de ce nom. Et personne n'a de parents ici. Les s\u00e9paratistes sont notre famille, la guerre est notre m\u00e8re.",
                "deMale": "Hier gibt es keinen, der so hei\u00dft. Auch keinen mit Eltern. Die Separatisten sind unsere Familie und der Krieg ist unsere Mutter.",
                "deFemale": "Hier gibt es keinen, der so hei\u00dft. Auch keinen mit Eltern. Die Separatisten sind unsere Familie und der Krieg ist unsere Mutter."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Show me where Paul is or I'll kill you!",
            "LocalizedText": {
                "enMale": "Show me where Paul is or I'll kill you!",
                "frMale": "Dites-moi o\u00f9 est Paul sinon je vous tue !",
                "frFemale": "Dites-moi o\u00f9 est Paul sinon je vous tue !",
                "deMale": "Zeig mir, wo Paul ist, oder du bist tot!",
                "deFemale": "Zeig mir, wo Paul ist, oder du bist tot!"
            },
            "LocalizedOptionText": {
                "enMale": "Don't push me.",
                "frMale": "Ne me poussez pas \u00e0 bout.",
                "frFemale": "Ne me poussez pas \u00e0 bout.",
                "deMale": "Ich kann auch anders.",
                "deFemale": "Ich kann auch anders."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "5xNM8F3",
            "Text": "I don't know anyone of that name.",
            "LocalizedText": {
                "enMale": "I don't know anyone of that name.",
                "frMale": "Je connais personne de ce nom.",
                "frFemale": "Je connais personne de ce nom.",
                "deMale": "Ich kenne keinen, der so hei\u00dft.",
                "deFemale": "Ich kenne keinen, der so hei\u00dft."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "I am Bonecrusher, and my men are loyal to the death. We eat Republic lackeys like you for dinner. So stay back unless you want to become our next meal!",
            "LocalizedText": {
                "enMale": "I am Bonecrusher, and my men are loyal to the death. We eat Republic lackeys like you for dinner. So stay back unless you want to become our next meal!",
                "frMale": "Je suis le Broyeur d'Os et mes hommes n'ont pas peur de mourir. On mange les envoy\u00e9s de la R\u00e9publique comme vous au d\u00eener. Alors reculez si vous voulez pas \u00eatre au prochain menu !",
                "frFemale": "Je suis le Broyeur d'Os et mes hommes n'ont pas peur de mourir. On mange les envoy\u00e9s de la R\u00e9publique comme vous au d\u00eener. Alors reculez si vous voulez pas \u00eatre au prochain menu !",
                "deMale": "Ich hei\u00dfe Knochenbrecher und meine Leute w\u00fcrden mir in den Tod folgen. Wir machen Kleinholz aus republikanischen Kriechern wie Euch. Also bleibt zur\u00fcck, oder wir machen Ernst!",
                "deFemale": "Ich hei\u00dfe Knochenbrecher und meine Leute w\u00fcrden mir in den Tod folgen. Wir machen Kleinholz aus republikanischen Kriechern wie Euch. Also bleibt zur\u00fcck, oder wir machen Ernst!"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you sure you don't know Paul?",
            "LocalizedText": {
                "enMale": "Are you sure you don't know Paul?",
                "frMale": "Vous \u00eates s\u00fbr que vous ne connaissez pas Paul ?",
                "frFemale": "Vous \u00eates s\u00fbr que vous ne connaissez pas Paul ?",
                "deMale": "Bist du sicher, dass du keinen Paul kennst?",
                "deFemale": "Bist du sicher, dass du keinen Paul kennst?"
            },
            "LocalizedOptionText": {
                "enMale": "Come on, now.",
                "frMale": "Un petit effort...",
                "frFemale": "Un petit effort...",
                "deMale": "Jetzt komm schon.",
                "deFemale": "Jetzt komm schon."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's funny. You look just like your mother described.",
            "LocalizedText": {
                "enMale": "That's funny. You look just like your mother described.",
                "frMale": "C'est marrant. Vous ressemblez trait pour trait \u00e0 la personne que votre m\u00e8re m'a d\u00e9crite.",
                "frFemale": "C'est marrant. Vous ressemblez trait pour trait \u00e0 la personne que votre m\u00e8re m'a d\u00e9crite.",
                "deMale": "Das ist lustig. Du siehst genauso aus, wie deine Mutter dich beschrieben hat.",
                "deFemale": "Das ist lustig. Du siehst genauso aus, wie deine Mutter dich beschrieben hat."
            },
            "LocalizedOptionText": {
                "enMale": "Your mom sent me.",
                "frMale": "C'est votre m\u00e8re qui m'envoie.",
                "frFemale": "C'est votre m\u00e8re qui m'envoie.",
                "deMale": "Deine Mutter schickt mich.",
                "deFemale": "Deine Mutter schickt mich."
            },
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            "AffectionRewardEventsB62": [],
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            "IsPlayerNode": false,
            "SpeakerB62Id": "5xNM8F3",
            "Text": "Shut up. Shut up. Shut up!",
            "LocalizedText": {
                "enMale": "Shut up. Shut up. Shut up!",
                "frMale": "Assez ! Assez ! Taisez-vous !",
                "frFemale": "Assez ! Assez ! Taisez-vous !",
                "deMale": "Haltet die Klappe. Haltet die Klappe!",
                "deFemale": "Haltet die Klappe. Haltet die Klappe!"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't want to fight you. But if you're Paul or you know him, I might be able to help you.",
            "LocalizedText": {
                "enMale": "I don't want to fight you. But if you're Paul or you know him, I might be able to help you.",
                "frMale": "Je ne [{F}]veux pas me battre. Mais si vous \u00eates Paul ou si vous le connaissez, je devrais pouvoir vous aider.",
                "frFemale": "Je [{F}]veux pas me battre. Mais si vous \u00eates Paul ou si vous le connaissez, je devrais pouvoir vous aider.",
                "deMale": "Ich will nicht gegen dich k\u00e4mpfen. Aber wenn du Paul bist oder ihn kennst, k\u00f6nnte ich dir helfen.",
                "deFemale": "Ich will nicht gegen dich k\u00e4mpfen. Aber wenn du Paul bist oder ihn kennst, k\u00f6nnte ich dir helfen."
            },
            "LocalizedOptionText": {
                "enMale": "No need for violence.",
                "frMale": "La violence n'est pas n\u00e9cessaire.",
                "frFemale": "La violence n'est pas n\u00e9cessaire.",
                "deMale": "Es muss keine Gewalt geben.",
                "deFemale": "Es muss keine Gewalt geben."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "That's--not--my--name!",
            "LocalizedText": {
                "enMale": "That's--not--my--name!",
                "frMale": "Ce-n'est-pas-mon-nom !",
                "frFemale": "Ce-n'est-pas-mon-nom !",
                "deMale": "Das ... ist ... nicht ... mein ... Name!",
                "deFemale": "Das ... ist ... nicht ... mein ... Name!"
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "I'll kill you. I'll kill you. I'll rip you to... uh... no! No... no more! No more killing. No more blood.",
            "LocalizedText": {
                "enMale": "I'll kill you. I'll kill you. I'll rip you to... uh... no! No... no more! No more killing. No more blood.",
                "frMale": "Je vais vous tuer. Je vais vous tuer. Je vais vous massacrer... Oh ! Non ! Non... Assez ! Plus de meurtre. Plus de sang.",
                "frFemale": "Je vais vous tuer. Je vais vous tuer. Je vais vous massacrer... Oh ! Non ! Non... Assez ! Plus de meurtre. Plus de sang.",
                "deMale": "Ich werde Euch t\u00f6ten. T\u00f6ten. Ich rei\u00dfe Euch in ... aah... nein! Genug! Schluss mit dem T\u00f6ten und dem Blutvergie\u00dfen.",
                "deFemale": "Ich werde Euch t\u00f6ten. T\u00f6ten. Ich rei\u00dfe Euch in ... aah... nein! Genug! Schluss mit dem T\u00f6ten und dem Blutvergie\u00dfen."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "You've saved my life--I owe you everything.",
            "LocalizedText": {
                "enMale": "You've saved my life--I owe you everything.",
                "frMale": "Vous m'avez sauv\u00e9 la vie. Je vous dois tout.",
                "frFemale": "Vous m'avez sauv\u00e9 la vie. Je vous dois tout.",
                "deMale": "Ihr habt mein Leben gerettet. Ich verdanke Euch alles.",
                "deFemale": "Ihr habt mein Leben gerettet. Ich verdanke Euch alles."
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            "SpeakerB62Id": "5xNM8F3",
            "Text": "I'm Bonecrusher! Nothing can stop me!",
            "LocalizedText": {
                "enMale": "I'm Bonecrusher! Nothing can stop me!",
                "frMale": "Je suis le Broyeur d'Os ! Rien peut m'arr\u00eater !",
                "frFemale": "Je suis le Broyeur d'Os ! Rien peut m'arr\u00eater !",
                "deMale": "Ich bin Knochenbrecher! Nichts kann mich aufhalten!",
                "deFemale": "Ich bin Knochenbrecher! Nichts kann mich aufhalten!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one should suffer like that.",
            "LocalizedText": {
                "enMale": "No one should suffer like that.",
                "frMale": "Personne ne devrait vivre ces choses-l\u00e0.",
                "frFemale": "Personne ne devrait vivre ces choses-l\u00e0.",
                "deMale": "So viel Leid hat niemand verdient.",
                "deFemale": "So viel Leid hat niemand verdient."
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            "LocalizedOptionText": {
                "enMale": "I'm sorry.",
                "frMale": "Je suis d\u00e9sol\u00e9.",
                "frFemale": "Je suis d\u00e9sol\u00e9e.",
                "deMale": "Das tut mir leid.",
                "deFemale": "Das tut mir leid."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Explain yourself.",
            "LocalizedText": {
                "enMale": "Explain yourself.",
                "frMale": "Expliquez-vous.",
                "frFemale": "Expliquez-vous.",
                "deMale": "Da bin ich gespannt auf die Erkl\u00e4rung.",
                "deFemale": "Da bin ich gespannt auf die Erkl\u00e4rung."
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            "LocalizedOptionText": {
                "enMale": "You didn't have a choice?",
                "frMale": "Vous n'avez pas eu le choix ?",
                "frFemale": "Vous n'avez pas eu le choix ?",
                "deMale": "Du hattest keine Wahl?",
                "deFemale": "Du hattest keine Wahl?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can do it.",
            "LocalizedText": {
                "enMale": "I can do it.",
                "frMale": "Je peux le faire.",
                "frFemale": "Je peux le faire.",
                "deMale": "Das kann ich machen.",
                "deFemale": "Das kann ich machen."
            },
            "LocalizedOptionText": {
                "enMale": "Of course.",
                "frMale": "Comptez sur moi.",
                "frFemale": "Comptez sur moi.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can do it.",
            "LocalizedText": {
                "enMale": "I can do it.",
                "frMale": "Je peux le faire.",
                "frFemale": "Je peux le faire.",
                "deMale": "Das kann ich machen.",
                "deFemale": "Das kann ich machen."
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            "LocalizedOptionText": {
                "enMale": "I'll do it.",
                "frMale": "Je m'en chargerai.",
                "frFemale": "Je m'en chargerai.",
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