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cnv.location.korriban.class.sith_warrior.vette

  • 2. - No shockable offenses here, master. I'm just minding my business, following you wherever you go, like a good obedient slave should.
  • 3. - What's that whirring sound? I've got a bad feeling about this.
  • 4. - No shockable offenses here, master. I'm just minding my business, following you wherever you go, like a good obedient slave should.
  • 48. - Gee, I snuck past all these beasties before--but I suppose a blunt instrument like you wouldn't be capable of subtlety like that.
  • 49. - Yup, this is the right tomb, all right. I recognize the nasty smell.
  • 176. - Well, I guess we're safe for the moment.
  • 50. - No offense, but don't bother me, okay? I'm trying to retrace the steps in my mind so I can find the secret chamber for you.
  • 53. - Ouch! Give it a rest, will you?
    • 55. - I'm getting my fill of fun while I still can, slave.
      • 57. - Ah, as if on cue, look who's back. Word is you might become Lord Baras's apprentice. Hrmph. Nice work, if you can get it.
        • 165. <Non-dialogue segment.>
          • 59. - Baras supposedly sent me an acolyte named Klemral, some whiny little castoff, but the deadbeat hasn't shown up. You know anything about him?
            • 60. Option - Why would I?Player - I'm not Klemral's keeper.
            • 64. Option - He's a good man.Player - Klemral means well and he tries hard.
              • 65. - He ought to try hard to be on time.
            • 68. Option - Nothing good.Player - Klemral is a coward. You're better off without him.
              • 71. - Great. I always get the prizes.
          • 75. - So, I hear you'll be relieving me of this Twi'lek. She's a pain in the neck.
            • 77. - Ha! Who's a pain in the neck? I'm the one wearing the shock collar.
              • 178. <Non-dialogue segment.>
                • 179. <Non-dialogue segment.>
                  • 78. Option - Enough jokes.Player - You won't be laughing very long, slave.
                    • 79. - It's not how long you laugh that counts--it's how hard.
                  • 81. Option - Getting shocked a lot?Player - I take it the jailer uses it liberally.
                    • 82. - Yeah, he's got a hyperactive trigger finger.
                  • 90. Option - Shut her up, Knash.Player - You going to take that, jailer? Give her another zap. +50
                    • 91. - Was just about to.
                      • 93. - Yow! All right, this is getting old!
                        • 95. - Hrmph. Consider that a going away present, Twi'lek. Seems you might be useful for something after all--this bruiser is taking you into the tomb where we caught you.
                          • 172. - None of you can figure out how to activate the tomb statues to open the forbidden cavern, huh?
                            • 97. - You got some kind of business in that secret Sith chamber, do you?
                              • 169. Option - Don't ask questions.Player - That's none of your business.
                              • 100. Option - That's correct.Player - Yes, and I'd appreciate your help.
                                • 101. - Don't bother being pleasant.
                              • 106. Option - You just earned another shock.Player - Jailer, I think she needs a little more juice. +50
                                • 107. - All right, one more for the road.
                                  • 109. - Agh! Enough!
                                    • 111. - Here, kid, take this shock control collar. I'll set it to a higher level. Use it enough, she'll show you the back door to her mother's house.
                                      • 181. <Non-dialogue segment.>
                                        • 182. <Non-dialogue segment.>
                                          • 112. Option - A perfect tool.Player - She'll cooperate or suffer endlessly.
                                            • 113. - I can take a hint. Something tells me I shouldn't mess with you.
                                          • 116. Option - I'll save it as a last resort.Player - I sincerely hope it won't be necessary.
                                            • 117. - Wait, somebody pinch me--you mean there's a Sith who isn't completely horrible?
                                              • 123. - I suppose I can play tomb tour guide. A lot of work went into cracking that nut, but I did it once, I can do it again.
                                                • 125. - So we're clear, I'm officially on strike when it comes to domestic duties.
                                                  • 126. Option - Obey my every command.Player - You'll do everything I require--and I mean everything.
                                                    • 127. - Don't get any twisted ideas in that Sithy head of yours.
                                                  • 130. Option - Don't be silly.Player - I promise you, I won't require a maid.
                                                    • 131. - Well then, maybe things are looking up for me. As if they could get worse.
                                                      • 141. - Lead the way. I'll show you the unlocking points throughout the tomb and then open the secret door for you.
                                                  • 138. Option - No, you aren't. [Shock Vette]Player - Let's give this higher setting a test run. +50
                                                    • 139. - Argh! Okay, that's worse! Stop!
                                          • 143. Option - Test run. [Shock Vette]Player - Okay, let's try the higher setting. +50
                                            • 144. - Argh! Okay, that's worse! Stop!
                                              • 146. - If I'd known all that work and research would land me here, I'd have stayed home. But I'll play tomb tour guide to your heart's content.
                                                • 173. <Non-dialogue segment.>
                                                  • 174. - Just please, ease up on the shock collar. You might scramble my brain and make me forget where everything is.
                                                    • 147. Option - Show respect.Player - You will call me master, slave.
                                                      • 148. - Yes, all right, I'll be good. Master.
                                                    • 151. Option - I'll desist, for now.Player - All right, I'll give the shock collar a rest.
                                                      • 152. - Thank you.
                                                    • 159. Option - Not yet. [Shock Vette]Player - Let's find out how many you can take. +50
                                                      • 160. - Yeargh! Okay, okay, please, no more. I don't want to die. I'll cooperate.
                                                        • 162. - I'll take you to the unlocking points throughout the tomb and then open the secret door for you. Just lead the way.
                                                          • 188. <Conversation Exit>
  • 164. - Can't you find some slave to bother?
  • 1. - Uh, no bad behavior here. You can just move on.
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.korriban.class.sith_warrior.vette
Other Sites:
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            "Text": "No shockable offenses here, master. I'm just minding my business, following you wherever you go, like a good obedient slave should.",
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                "frMale": "Avec tout mon respect \u00e9lectrocut\u00e9, Ma\u00eetre, je m'occupe de mes affaires et je vous suis o\u00f9 que vous alliez, comme toute esclave ob\u00e9issante qui se respecte.",
                "frFemale": "Avec tout mon respect \u00e9lectrocut\u00e9, Ma\u00eetresse, je m'occupe de mes affaires, je vous suis o\u00f9 que vous alliez, comme toute esclave ob\u00e9issante qui se respecte.",
                "deMale": "Kein Grund f\u00fcr Schocks. Ich mache nur meine Arbeit und folge Euch \u00fcberall hin. So wie eine gute Sklavin eben.",
                "deFemale": "Kein Grund f\u00fcr Schocks. Ich mache nur meine Arbeit und folge Euch \u00fcberall hin. So wie eine gute Sklavin eben."
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            "Text": "What's that whirring sound? I've got a bad feeling about this.",
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                "frMale": "C'est quoi ce bruit ? J'ai un mauvais pressentiment.",
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            "Text": "No shockable offenses here, master. I'm just minding my business, following you wherever you go, like a good obedient slave should.",
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                "deFemale": "Kein Grund f\u00fcr Schocks. Ich mache nur meine Arbeit und folge Euch \u00fcberallhin. So wie eine gute Sklavin eben."
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            "Text": "Gee, I snuck past all these beasties before--but I suppose a blunt instrument like you wouldn't be capable of subtlety like that.",
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                "frMale": "Oh, j'ai contourn\u00e9 toutes ces b\u00e9b\u00eates la premi\u00e8re fois. Mais j'imagine qu'une brute comme vous ne fait pas preuve d'une telle d\u00e9licatesse.",
                "frFemale": "Oh, j'ai contourn\u00e9 toutes ces b\u00e9b\u00eates la premi\u00e8re fois. Mais j'imagine qu'une brute comme vous ne fait pas preuve d'une telle d\u00e9licatesse.",
                "deMale": "Na toll, ich habe mich an diesen Biestern schon einmal vorbeigeschlichen. Aber ein Draufg\u00e4nger wie Ihr ist wahrscheinlich nicht leise genug daf\u00fcr.",
                "deFemale": "Na toll, ich habe mich an diesen Biestern schon einmal vorbeigeschlichen. Aber ein Draufg\u00e4nger wie Ihr ist wahrscheinlich nicht leise genug daf\u00fcr."
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            "Text": "Yup, this is the right tomb, all right. I recognize the nasty smell.",
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                "enMale": "Yup, this is the right tomb, all right. I recognize the nasty smell.",
                "frMale": "Oui, c'est le bon tombeau. Je reconnais cette puanteur.",
                "frFemale": "Oui, c'est le bon tombeau. Je reconnais cette puanteur.",
                "deMale": "Ja, das ist das richtige Grab. Ich erkenne den \u00fcblen Geruch.",
                "deFemale": "Ja, das ist das richtige Grab. Ich erkenne den \u00fcblen Geruch."
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            "Text": "No offense, but don't bother me, okay? I'm trying to retrace the steps in my mind so I can find the secret chamber for you.",
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                "enMale": "No offense, but don't bother me, okay? I'm trying to retrace the steps in my mind so I can find the secret chamber for you.",
                "frMale": "Sans vouloir vous vexer, ne me d\u00e9rangez pas, compris ? J'essaye de refaire le chemin dans ma t\u00eate pour pouvoir trouver la chambre secr\u00e8te.",
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                "deMale": "Nichts f\u00fcr ungut, aber bitte lasst mich kurz nachdenken, ja? Ich versuche, die Schritte durchzugehen, damit ich die geheime Kammer f\u00fcr Euch finden kann.",
                "deFemale": "Nichts f\u00fcr ungut, aber bitte lasst mich kurz nachdenken, ja? Ich versuche, die Schritte durchzugehen, damit ich die geheime Kammer f\u00fcr Euch finden kann."
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            "Text": "Ouch! Give it a rest, will you?",
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                "enMale": "Ouch! Give it a rest, will you?",
                "frMale": "A\u00efe ! Vous voulez pas faire une pause ?",
                "frFemale": "A\u00efe ! Vous voulez pas faire une pause ?",
                "deMale": "Autsch! Wollt Ihr wohl endlich aufh\u00f6ren?",
                "deFemale": "Autsch! Wollt Ihr wohl endlich aufh\u00f6ren?"
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            "SpeakerB62Id": "lcM7g62",
            "Text": "I'm getting my fill of fun while I still can, slave.",
            "LocalizedText": {
                "enMale": "I'm getting my fill of fun while I still can, slave.",
                "frMale": "Je m'amuse pendant que j'en ai encore le temps, esclave.",
                "frFemale": "Je m'amuse pendant que j'en ai encore le temps, esclave.",
                "deMale": "Ich versuche nur ein bisschen Spa\u00df mit dir zu haben, solange ich es noch kann, Sklavin.",
                "deFemale": "Ich versuche nur ein bisschen Spa\u00df mit dir zu haben, solange ich es noch kann, Sklavin."
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            "Text": "Ah, as if on cue, look who's back. Word is you might become Lord Baras's apprentice. Hrmph. Nice work, if you can get it.",
            "LocalizedText": {
                "enMale": "Ah, as if on cue, look who's back. Word is you might become Lord Baras's apprentice. Hrmph. Nice work, if you can get it.",
                "frMale": "Ah, quand on parle du loup, regardez qui revoil\u00e0. On dit que vous allez peut-\u00eatre devenir l'apprenti du Seigneur Baras. Hrmph. Un beau travail, si vous arrivez \u00e0 le d\u00e9crocher.",
                "frFemale": "Ah, quand on parle du loup, regardez qui revoil\u00e0. On dit que vous allez peut-\u00eatre devenir l'apprentie du Seigneur Baras. Hrmph. Un beau travail, si vous arrivez \u00e0 le d\u00e9crocher.",
                "deMale": "Ah, wie auf Bestellung, wen haben wir denn da. Es hei\u00dft, dass Ihr vielleicht von Lord Baras geschult werdet. Hmpf. Gute Arbeit, wenn Ihr es tats\u00e4chlich schafft.",
                "deFemale": "Ah, wie auf Bestellung, wen haben wir denn da. Es hei\u00dft, dass Ihr vielleicht von Lord Baras geschult werdet. Hmpf. Gute Arbeit, wenn Ihr es tats\u00e4chlich schafft."
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            "SpeakerB62Id": "lcM7g62",
            "Text": "Baras supposedly sent me an acolyte named Klemral, some whiny little castoff, but the deadbeat hasn't shown up. You know anything about him?",
            "LocalizedText": {
                "enMale": "Baras supposedly sent me an acolyte named Klemral, some whiny little castoff, but the deadbeat hasn't shown up. You know anything about him?",
                "frMale": "Baras devait m'envoyer un acolyte du nom de Klemral, un petit pleurnichard laiss\u00e9 pour compte, mais cette chiffe molle n'est pas venue. Vous savez quelque chose ?",
                "frFemale": "Baras devait m'envoyer un acolyte du nom de Klemral, un petit pleurnichard laiss\u00e9 pour compte, mais cette chiffe molle n'est pas venue. Vous savez quelque chose ?",
                "deMale": "Baras sollte mir eigentlich einen Akolythen namens Klemral geschickt haben. Irgend so ein kleiner Jammerlappen, aber der Versager ist nicht aufgetaucht. Wisst Ihr etwas \u00fcber ihn?",
                "deFemale": "Baras sollte mir eigentlich einen Akolythen namens Klemral geschickt haben. Irgend so ein kleiner Jammerlappen, aber der Versager ist nicht aufgetaucht. Wisst Ihr etwas \u00fcber ihn?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not Klemral's keeper.",
            "LocalizedText": {
                "enMale": "I'm not Klemral's keeper.",
                "frMale": "Je ne suis pas sa nounou !",
                "frFemale": "Je ne suis pas sa nounou !",
                "deMale": "Ich bin nicht Klemrals Aufseher.",
                "deFemale": "Ich bin nicht Klemrals Aufseher."
            },
            "LocalizedOptionText": {
                "enMale": "Why would I?",
                "frMale": "Je devrais ?",
                "frFemale": "Je devrais ?",
                "deMale": "Warum sollte ich?",
                "deFemale": "Warum sollte ich?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "lcM7g62",
            "Text": "Hrmph. No, I suppose not.",
            "LocalizedText": {
                "enMale": "Hrmph. No, I suppose not.",
                "frMale": "Hrmph. Oui, j'imagine.",
                "frFemale": "Hrmph. Oui, j'imagine.",
                "deMale": "Hmpf. Nein, offensichtlich nicht.",
                "deFemale": "Hmpf. Nein, offensichtlich nicht."
            },
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            "NodeId": 62,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Klemral means well and he tries hard.",
            "LocalizedText": {
                "enMale": "Klemral means well and he tries hard.",
                "frMale": "Klemral est plein de bonne volont\u00e9 et il fait beaucoup d'efforts.",
                "frFemale": "Klemral est plein de bonne volont\u00e9 et il fait beaucoup d'efforts.",
                "deMale": "Klemral meint es gut und er gibt alles.",
                "deFemale": "Klemral meint es gut und er gibt alles."
            },
            "LocalizedOptionText": {
                "enMale": "He's a good man.",
                "frMale": "C'est un homme bon.",
                "frFemale": "C'est un homme bon.",
                "deMale": "Er ist ein guter Kerl.",
                "deFemale": "Er ist ein guter Kerl."
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            "NodeId": 65,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lcM7g62",
            "Text": "He ought to try hard to be on time.",
            "LocalizedText": {
                "enMale": "He ought to try hard to be on time.",
                "frMale": "Il devrait faire des efforts pour \u00eatre \u00e0 l'heure.",
                "frFemale": "Il devrait faire des efforts pour \u00eatre \u00e0 l'heure.",
                "deMale": "Dann soll er alles geben und p\u00fcnktlich sein.",
                "deFemale": "Dann soll er alles geben und p\u00fcnktlich sein."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Klemral is a coward. You're better off without him.",
            "LocalizedText": {
                "enMale": "Klemral is a coward. You're better off without him.",
                "frMale": "Klemral est un l\u00e2che. Vous \u00eates mieux sans lui.",
                "frFemale": "Klemral est un l\u00e2che. Vous \u00eates mieux sans lui.",
                "deMale": "Klemral ist ein Feigling. Ich w\u00fcrde mich nicht auf ihn verlassen.",
                "deFemale": "Klemral ist ein Feigling. Ich w\u00fcrde mich nicht auf ihn verlassen."
            },
            "LocalizedOptionText": {
                "enMale": "Nothing good.",
                "frMale": "Rien de bon.",
                "frFemale": "Rien de bon.",
                "deMale": "Nichts Gutes.",
                "deFemale": "Nichts Gutes."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "lcM7g62",
            "Text": "Great. I always get the prizes.",
            "LocalizedText": {
                "enMale": "Great. I always get the prizes.",
                "frMale": "G\u00e9nial. C'est toujours moi qui ai le gros lot.",
                "frFemale": "G\u00e9nial. C'est toujours moi qui ai le gros lot.",
                "deMale": "Gro\u00dfartig. Ich bekomme immer das beste Material.",
                "deFemale": "Gro\u00dfartig. Ich bekomme immer das beste Material."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "lcM7g62",
            "Text": "So, I hear you'll be relieving me of this Twi'lek. She's a pain in the neck.",
            "LocalizedText": {
                "enMale": "So, I hear you'll be relieving me of this Twi'lek. She's a pain in the neck.",
                "frMale": "Alors, je crois que vous allez me d\u00e9barrasser de cette Twi'lek. Elle est insupportable.",
                "frFemale": "Alors, je crois que vous allez me d\u00e9barrasser de cette Twi'lek. Elle est insupportable.",
                "deMale": "Also, wie ich h\u00f6re, erl\u00f6st Ihr mich von dieser Twi'lek. Sie ist eine echte Nervens\u00e4ge.",
                "deFemale": "Also, wie ich h\u00f6re, erl\u00f6st Ihr mich von dieser Twi'lek. Sie ist eine echte Nervens\u00e4ge."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Ha! Who's a pain in the neck? I'm the one wearing the shock collar.",
            "LocalizedText": {
                "enMale": "Ha! Who's a pain in the neck? I'm the one wearing the shock collar.",
                "frMale": "Ha ! Qui est insupportable ? C'est moi qui supporte ce collier \u00e9lectrique.",
                "frFemale": "Ha ! Qui est insupportable ? C'est moi qui supporte ce collier \u00e9lectrique.",
                "deMale": "Ha! Wer ist hier eine Nervens\u00e4ge? Wenn ich eine S\u00e4ge h\u00e4tte, w\u00e4re ich nicht mehr hier.",
                "deFemale": "Ha! Wer ist hier eine Nervens\u00e4ge? Wenn ich eine S\u00e4ge h\u00e4tte, w\u00e4re ich nicht mehr hier."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You won't be laughing very long, slave.",
            "LocalizedText": {
                "enMale": "You won't be laughing very long, slave.",
                "frMale": "Tu ne riras plus tr\u00e8s longtemps, esclave.",
                "frFemale": "Tu ne riras plus tr\u00e8s longtemps, esclave.",
                "deMale": "Du wirst nicht mehr viel zu lachen haben, Sklavin.",
                "deFemale": "Du wirst nicht mehr viel zu lachen haben, Sklavin."
            },
            "LocalizedOptionText": {
                "enMale": "Enough jokes.",
                "frMale": "Assez plaisant\u00e9.",
                "frFemale": "Assez plaisant\u00e9.",
                "deMale": "Schluss damit.",
                "deFemale": "Schluss damit."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "OgY4at9",
            "Text": "It's not how long you laugh that counts--it's how hard.",
            "LocalizedText": {
                "enMale": "It's not how long you laugh that counts--it's how hard.",
                "frMale": "Ce n'est pas la dur\u00e9e du rire qui compte, c'est son intensit\u00e9.",
                "frFemale": "Ce n'est pas la dur\u00e9e du rire qui compte, c'est son intensit\u00e9.",
                "deMale": "Es ist nicht wichtig, wie viel man lacht, sondern wie laut.",
                "deFemale": "Es ist nicht wichtig, wie viel man lacht, sondern wie laut."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I take it the jailer uses it liberally.",
            "LocalizedText": {
                "enMale": "I take it the jailer uses it liberally.",
                "frMale": "J'imagine que le ge\u00f4lier n'h\u00e9site pas \u00e0 s'en servir.",
                "frFemale": "J'imagine que le ge\u00f4lier n'h\u00e9site pas \u00e0 s'en servir.",
                "deMale": "Ich sch\u00e4tze, der Kerkermeister setzt das Halsband oft ein.",
                "deFemale": "Ich sch\u00e4tze, der Kerkermeister setzt das Halsband oft ein."
            },
            "LocalizedOptionText": {
                "enMale": "Getting shocked a lot?",
                "frMale": "On t'\u00e9lectrocute beaucoup ?",
                "frFemale": "On t'\u00e9lectrocute beaucoup ?",
                "deMale": "Bekommst du viele Schockst\u00f6\u00dfe?",
                "deFemale": "Bekommst du viele Schockst\u00f6\u00dfe?"
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OgY4at9",
            "Text": "Yeah, he's got a hyperactive trigger finger.",
            "LocalizedText": {
                "enMale": "Yeah, he's got a hyperactive trigger finger.",
                "frMale": "Oui, il a la g\u00e2chette facile.",
                "frFemale": "Oui, il a la g\u00e2chette facile.",
                "deMale": "Ja, er hat einen sehr aktiven Abzugsfinger.",
                "deFemale": "Ja, er hat einen sehr aktiven Abzugsfinger."
            },
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            "AlignmentGain": "SmallDark",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You going to take that, jailer? Give her another zap.",
            "LocalizedText": {
                "enMale": "You going to take that, jailer? Give her another zap.",
                "frMale": "Vous allez la laisser dire, ge\u00f4lier ? Donnez-lui une autre d\u00e9charge.",
                "frFemale": "Vous allez la laisser dire, ge\u00f4lier ? Donnez-lui une autre d\u00e9charge.",
                "deMale": "Wollt Ihr das hinnehmen, Kerkermeister? Verpasst ihr noch einen Schock.",
                "deFemale": "Wollt Ihr das hinnehmen, Kerkermeister? Verpasst ihr noch einen Schock."
            },
            "LocalizedOptionText": {
                "enMale": "Shut her up, Knash.",
                "frMale": "Faites-la taire, Knash.",
                "frFemale": "Faites-la taire, Knash.",
                "deMale": "Bringt sie zum Schweigen, Knash.",
                "deFemale": "Bringt sie zum Schweigen, Knash."
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            "NodeId": 91,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lcM7g62",
            "Text": "Was just about to.",
            "LocalizedText": {
                "enMale": "Was just about to.",
                "frMale": "J'allais le faire.",
                "frFemale": "J'allais le faire.",
                "deMale": "Das wollte ich sowieso gerade.",
                "deFemale": "Das wollte ich sowieso gerade."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 92,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "OgY4at9",
            "Text": "Yow! All right, this is getting old!",
            "LocalizedText": {
                "enMale": "Yow! All right, this is getting old!",
                "frMale": "A\u00efe ! C'est bon, je commence \u00e0 avoir l'habitude !",
                "frFemale": "A\u00efe ! C'est bon, je commence \u00e0 avoir l'habitude !",
                "deMale": "Au! Schon gut, das wird langsam langweilig.",
                "deFemale": "Au! Schon gut, das wird langsam langweilig."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "95": {
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lcM7g62",
            "Text": "Hrmph. Consider that a going away present, Twi'lek. Seems you might be useful for something after all--this bruiser is taking you into the tomb where we caught you.",
            "LocalizedText": {
                "enMale": "Hrmph. Consider that a going away present, Twi'lek. Seems you might be useful for something after all--this bruiser is taking you into the tomb where we caught you.",
                "frMale": "Hrmph. Fais comme si c'\u00e9tait un cadeau d'adieu, Twi'lek. On dirait que tu peux servir \u00e0 quelque chose finalement. Cette personne va te conduire au tombeau dans lequel on t'a trouv\u00e9e.",
                "frFemale": "Hrmph. Fais comme si c'\u00e9tait un cadeau d'adieu, Twi'lek. On dirait que tu peux servir \u00e0 quelque chose finalement. Cette personne va te conduire au tombeau dans lequel on t'a trouv\u00e9e.",
                "deMale": "Hmpf. Sieh es als Abschiedsgeschenk, Twi'lek. Anscheinend bist du doch zu etwas nutze. Du machst einen Ausflug in das Grab, wo wir dich geschnappt haben.",
                "deFemale": "Hmpf. Sieh es als Abschiedsgeschenk, Twi'lek. Anscheinend bist du doch zu etwas nutze. Du machst einen Ausflug in das Grab, wo wir dich geschnappt haben."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.korriban.class.sith_warrior.vette",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "97": {
            "NodeId": 97,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OgY4at9",
            "Text": "You got some kind of business in that secret Sith chamber, do you?",
            "LocalizedText": {
                "enMale": "You got some kind of business in that secret Sith chamber, do you?",
                "frMale": "Vous avez des choses \u00e0 faire dans cette chambre Sith secr\u00e8te, c'est \u00e7a ?",
                "frFemale": "Vous avez des choses \u00e0 faire dans cette chambre Sith secr\u00e8te, c'est \u00e7a ?",
                "deMale": "Ihr wollt etwas in dieser geheimen Sith-Kammer, oder?",
                "deFemale": "Ihr wollt etwas in dieser geheimen Sith-Kammer, oder?"
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Yes, and I'd appreciate your help.",
            "LocalizedText": {
                "enMale": "Yes, and I'd appreciate your help.",
                "frMale": "Oui, et ton aide serait la bienvenue.",
                "frFemale": "Oui, et ton aide serait la bienvenue.",
                "deMale": "Ja, und ich bin dankbar f\u00fcr deine Hilfe.",
                "deFemale": "Ja, und ich bin dankbar f\u00fcr deine Hilfe."
            },
            "LocalizedOptionText": {
                "enMale": "That's correct.",
                "frMale": "C'est exact.",
                "frFemale": "C'est exact.",
                "deMale": "Das stimmt.",
                "deFemale": "Das stimmt."
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lcM7g62",
            "Text": "Don't bother being pleasant.",
            "LocalizedText": {
                "enMale": "Don't bother being pleasant.",
                "frMale": "Inutile de vous montrer agr\u00e9able.",
                "frFemale": "Inutile de vous montrer agr\u00e9able.",
                "deMale": "Spart Euch die Freundlichkeiten.",
                "deFemale": "Spart Euch die Freundlichkeiten."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
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            "QuestRewardB62": "1pxBO8E",
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            "MinLevel": -1,
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            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Jailer, I think she needs a little more juice.",
            "LocalizedText": {
                "enMale": "Jailer, I think she needs a little more juice.",
                "frMale": "Ge\u00f4lier, je crois qu'elle a besoin d'une dose suppl\u00e9mentaire.",
                "frFemale": "Ge\u00f4lier, je crois qu'elle a besoin d'une dose suppl\u00e9mentaire.",
                "deMale": "Kerkermeister, ich glaube, sie hat noch nicht genug.",
                "deFemale": "Kerkermeister, ich glaube, sie hat noch nicht genug."
            },
            "LocalizedOptionText": {
                "enMale": "You just earned another shock.",
                "frMale": "Quelqu'un vient de gagner une autre \u00e9lectrocution.",
                "frFemale": "Quelqu'un vient de gagner une autre \u00e9lectrocution.",
                "deMale": "Das schreit nach noch einem Schocksto\u00df.",
                "deFemale": "Das schreit nach noch einem Schocksto\u00df."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "107": {
            "NodeId": 107,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lcM7g62",
            "Text": "All right, one more for the road.",
            "LocalizedText": {
                "enMale": "All right, one more for the road.",
                "frMale": "D'accord, une de plus pour la route !",
                "frFemale": "D'accord, une de plus pour la route !",
                "deMale": "Einverstanden. Noch einer f\u00fcr den Weg.",
                "deFemale": "Einverstanden. Noch einer f\u00fcr den Weg."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 109,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Agh! Enough!",
            "LocalizedText": {
                "enMale": "Agh! Enough!",
                "frMale": "A\u00efe ! \u00c7a suffit !",
                "frFemale": "A\u00efe ! \u00c7a suffit !",
                "deMale": "Aah! Genug!",
                "deFemale": "Aah! Genug!"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "111": {
            "NodeId": 111,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lcM7g62",
            "Text": "Here, kid, take this shock control collar. I'll set it to a higher level. Use it enough, she'll show you the back door to her mother's house.",
            "LocalizedText": {
                "enMale": "Here, kid, take this shock control collar. I'll set it to a higher level. Use it enough, she'll show you the back door to her mother's house.",
                "frMale": "Tenez, mon petit, prenez cette t\u00e9l\u00e9commande. Je vais augmenter la puissance. Si vous l'utilisez bien, elle vous montrera la maison de sa m\u00e8re.",
                "frFemale": "Tenez, ma petite, prenez cette t\u00e9l\u00e9commande. Je vais augmenter la puissance. Si vous l'utilisez bien, elle vous montrera la maison de sa m\u00e8re.",
                "deMale": "Hier, nehmt diese Fernbedienung. Ich stelle eine h\u00f6here Stufe ein. Wenn Ihr sie oft genug schockt, zeigt sie Euch sogar die Hintert\u00fcr zu ihrem Elternhaus.",
                "deFemale": "Hier, nehmt diese Fernbedienung. Ich stelle eine h\u00f6here Stufe ein. Wenn Ihr sie oft genug schockt, zeigt sie Euch sogar die Hintert\u00fcr zu ihrem Elternhaus."
            },
            "CnvAlienVONode": -1,
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        "112": {
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            "QuestRewardB62": "1pxBO8E",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She'll cooperate or suffer endlessly.",
            "LocalizedText": {
                "enMale": "She'll cooperate or suffer endlessly.",
                "frMale": "Elle coop\u00e9rera ou elle souffrira en permanence.",
                "frFemale": "Elle coop\u00e9rera ou elle souffrira en permanence.",
                "deMale": "Entweder sie kooperiert, oder sie erleidet unendliche Qualen.",
                "deFemale": "Entweder sie kooperiert, oder sie erleidet unendliche Qualen."
            },
            "LocalizedOptionText": {
                "enMale": "A perfect tool.",
                "frMale": "L'outil r\u00eav\u00e9.",
                "frFemale": "L'outil r\u00eav\u00e9.",
                "deMale": "Ein tolles Ger\u00e4t.",
                "deFemale": "Ein tolles Ger\u00e4t."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OgY4at9",
            "Text": "I can take a hint. Something tells me I shouldn't mess with you.",
            "LocalizedText": {
                "enMale": "I can take a hint. Something tells me I shouldn't mess with you.",
                "frMale": "\u00c7a, \u00e7a doit vouloir dire qu'il ne faut pas que je vous emb\u00eate.",
                "frFemale": "\u00c7a, \u00e7a doit vouloir dire qu'il ne faut pas que je vous emb\u00eate.",
                "deMale": "Ich hab schon verstanden. Irgendwas sagt mir, dass ich mich mit Euch besser nicht anlege.",
                "deFemale": "Ich hab schon verstanden. Irgendwas sagt mir, dass ich mich mit Euch besser nicht anlege."
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        "114": {
            "NodeId": 114,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I sincerely hope it won't be necessary.",
            "LocalizedText": {
                "enMale": "I sincerely hope it won't be necessary.",
                "frMale": "J'esp\u00e8re vraiment que je n'aurai pas \u00e0 m'en servir.",
                "frFemale": "J'esp\u00e8re vraiment que je n'aurai pas \u00e0 m'en servir.",
                "deMale": "Ich hoffe wirklich, es wird nicht notwendig sein.",
                "deFemale": "Ich hoffe wirklich, es wird nicht notwendig sein."
            },
            "LocalizedOptionText": {
                "enMale": "I'll save it as a last resort.",
                "frMale": "Je ne m'en servirai qu'en dernier recours.",
                "frFemale": "Je ne m'en servirai qu'en dernier recours.",
                "deMale": "Ich setze es nur im Notfall ein.",
                "deFemale": "Ich setze es nur im Notfall ein."
            },
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Wait, somebody pinch me--you mean there's a Sith who isn't completely horrible?",
            "LocalizedText": {
                "enMale": "Wait, somebody pinch me--you mean there's a Sith who isn't completely horrible?",
                "frMale": "Pincez-moi, je r\u00eave ! Vous voulez dire qu'il y a un Sith avec une once de bont\u00e9 ?",
                "frFemale": "Pincez-moi, je r\u00eave ! Vous voulez dire qu'il y a un Sith avec une once de bont\u00e9 ?",
                "deMale": "Wartet. Kann mich mal jemand kneifen, bitte? Es gibt also auch Sith, die nicht grausam sind?",
                "deFemale": "Wartet. Kann mich mal jemand kneifen, bitte? Es gibt also auch Sith, die nicht grausam sind?"
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            "SpeakerB62Id": "OgY4at9",
            "Text": "I suppose I can play tomb tour guide. A lot of work went into cracking that nut, but I did it once, I can do it again.",
            "LocalizedText": {
                "enMale": "I suppose I can play tomb tour guide. A lot of work went into cracking that nut, but I did it once, I can do it again.",
                "frMale": "Je devrais pouvoir jouer les guides de tombeau. Il m'a fallu beaucoup d'efforts pour ouvrir cette coquille, mais je devrais pouvoir le refaire.",
                "frFemale": "Je devrais pouvoir jouer les guides de tombeau. Il m'a fallu beaucoup d'efforts pour ouvrir cette coquille, mais je devrais pouvoir le refaire.",
                "deMale": "Dann werde ich mal die Grabf\u00fchrerin spielen. Es hat ziemlich viel Zeit gekostet, diese Nuss zu knacken, aber da ich es schon mal geschafft habe, kann ich es wieder tun.",
                "deFemale": "Dann werde ich mal die Grabf\u00fchrerin spielen. Es hat ziemlich viel Zeit gekostet, diese Nuss zu knacken, aber da ich es schon mal geschafft habe, kann ich es wieder tun."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "OgY4at9",
            "Text": "So we're clear, I'm officially on strike when it comes to domestic duties.",
            "LocalizedText": {
                "enMale": "So we're clear, I'm officially on strike when it comes to domestic duties.",
                "frMale": "Que les choses soient claires : je me mets en gr\u00e8ve quand on en vient aux t\u00e2ches m\u00e9nag\u00e8res.",
                "frFemale": "Que les choses soient claires : je me mets en gr\u00e8ve quand on en vient aux t\u00e2ches m\u00e9nag\u00e8res.",
                "deMale": "Damit eines klar ist: Ich bin offiziell im Streik, was alle Arbeiten im Haushalt betrifft.",
                "deFemale": "Damit eines klar ist: Ich bin offiziell im Streik, was alle Arbeiten im Haushalt betrifft."
            },
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            "NodeId": 126,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll do everything I require--and I mean everything.",
            "LocalizedText": {
                "enMale": "You'll do everything I require--and I mean everything.",
                "frMale": "Tu feras tout ce que je te demanderai. Et je dis bien tout.",
                "frFemale": "Tu feras tout ce que je te demanderai. Et je dis bien tout.",
                "deMale": "Du wirst alles tun, was ich dir befehle. Alles.",
                "deFemale": "Du wirst alles tun, was ich dir befehle. Alles."
            },
            "LocalizedOptionText": {
                "enMale": "Obey my every command.",
                "frMale": "Ob\u00e9is-moi en tout point.",
                "frFemale": "Ob\u00e9is-moi en tout point.",
                "deMale": "Du wirst mir gehorchen.",
                "deFemale": "Du wirst mir gehorchen."
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Don't get any twisted ideas in that Sithy head of yours.",
            "LocalizedText": {
                "enMale": "Don't get any twisted ideas in that Sithy head of yours.",
                "frMale": "Je ne veux pas que des id\u00e9es tordues sortent de votre t\u00eate de Sith.",
                "frFemale": "Je ne veux pas que des id\u00e9es tordues sortent de votre t\u00eate de Sith.",
                "deMale": "Macht Euch blo\u00df keine verdorbenen Gedanken in Eurem Sith-Kopf.",
                "deFemale": "Macht Euch blo\u00df keine verdorbenen Gedanken in Eurem Sith-Kopf."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I promise you, I won't require a maid.",
            "LocalizedText": {
                "enMale": "I promise you, I won't require a maid.",
                "frMale": "Je te promets que je n'aurai pas besoin de femme de m\u00e9nage.",
                "frFemale": "Je te promets que je n'aurai pas besoin de femme de m\u00e9nage.",
                "deMale": "Ich verspreche dir, ich brauche kein Hausm\u00e4dchen.",
                "deFemale": "Ich verspreche dir, ich brauche kein Hausm\u00e4dchen."
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            "LocalizedOptionText": {
                "enMale": "Don't be silly.",
                "frMale": "Ne sois pas ridicule.",
                "frFemale": "Ne sois pas ridicule.",
                "deMale": "Mach keine Witze.",
                "deFemale": "Mach keine Witze."
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Well then, maybe things are looking up for me. As if they could get worse.",
            "LocalizedText": {
                "enMale": "Well then, maybe things are looking up for me. As if they could get worse.",
                "frMale": "Eh bien, les choses s'am\u00e9liorent peut-\u00eatre un peu pour moi. Comme si elles pouvaient empirer !",
                "frFemale": "Eh bien, les choses s'am\u00e9liorent peut-\u00eatre un peu pour moi. Comme si elles pouvaient empirer !",
                "deMale": "Gut. Meine Lage scheint sich tats\u00e4chlich etwas zu verbessern. Aber schlechter werden konnte sie ja auch nicht.",
                "deFemale": "Gut. Meine Lage scheint sich tats\u00e4chlich etwas zu verbessern. Aber schlechter werden konnte sie ja auch nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's give this higher setting a test run.",
            "LocalizedText": {
                "enMale": "Let's give this higher setting a test run.",
                "frMale": "Et si on testait le niveau maximum ?",
                "frFemale": "Et si on testait le niveau maximum ?",
                "deMale": "Testen wir mal diese h\u00f6here Einstellung.",
                "deFemale": "Testen wir mal diese h\u00f6here Einstellung."
            },
            "LocalizedOptionText": {
                "enMale": "No, you aren't. [Shock Vette]",
                "frMale": "Hors de question. [\u00c9lectrocuter Vette]",
                "frFemale": "Hors de question. [\u00c9lectrocuter Vette]",
                "deMale": "Das sehe ich anders. [Vette schocken]",
                "deFemale": "Das sehe ich anders. [Vette schocken]"
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Argh! Okay, that's worse! Stop!",
            "LocalizedText": {
                "enMale": "Argh! Okay, that's worse! Stop!",
                "frMale": "A\u00efe ! OK, c'est pire ! Arr\u00eatez !",
                "frFemale": "A\u00efe ! OK, c'est pire ! Arr\u00eatez !",
                "deMale": "Aah! Okay, das ist schlimmer! Aufh\u00f6ren!",
                "deFemale": "Aah! Okay, das ist schlimmer! Aufh\u00f6ren!"
            },
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Lead the way. I'll show you the unlocking points throughout the tomb and then open the secret door for you.",
            "LocalizedText": {
                "enMale": "Lead the way. I'll show you the unlocking points throughout the tomb and then open the secret door for you.",
                "frMale": "Je vous suis. Je vous montrerai les points de d\u00e9verrouillage dans le tombeau et je vous ouvrirai la porte secr\u00e8te.",
                "frFemale": "Je vous suis. Je vous montrerai les points de d\u00e9verrouillage dans le tombeau et je vous ouvrirai la porte secr\u00e8te.",
                "deMale": "Ihr geht vor. Ich zeige Euch die Zugangspunkte im Grab und \u00f6ffne dann die Geheimt\u00fcr f\u00fcr Euch.",
                "deFemale": "Ihr geht vor. Ich zeige Euch die Zugangspunkte im Grab und \u00f6ffne dann die Geheimt\u00fcr f\u00fcr Euch."
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Okay, let's try the higher setting.",
            "LocalizedText": {
                "enMale": "Okay, let's try the higher setting.",
                "frMale": "OK, testons le niveau le plus \u00e9lev\u00e9.",
                "frFemale": "OK, testons le niveau le plus \u00e9lev\u00e9.",
                "deMale": "Okay, testen wir die h\u00f6here Einstellung.",
                "deFemale": "Okay, testen wir die h\u00f6here Einstellung."
            },
            "LocalizedOptionText": {
                "enMale": "Test run. [Shock Vette]",
                "frMale": "Test. [\u00c9lectrocuter Vette]",
                "frFemale": "Test. [\u00c9lectrocuter Vette]",
                "deMale": "Gleich mal ausprobieren. [Vette schocken]",
                "deFemale": "Gleich mal ausprobieren. [Vette schocken]"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Argh! Okay, that's worse! Stop!",
            "LocalizedText": {
                "enMale": "Argh! Okay, that's worse! Stop!",
                "frMale": "A\u00efe ! OK, c'est pire ! Arr\u00eatez !",
                "frFemale": "A\u00efe ! OK, c'est pire ! Arr\u00eatez !",
                "deMale": "Aah! Okay, das ist schlimmer! Aufh\u00f6ren!",
                "deFemale": "Aah! Okay, das ist schlimmer! Aufh\u00f6ren!"
            },
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            "SpeakerB62Id": "0000000",
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        "146": {
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            "SpeakerB62Id": "OgY4at9",
            "Text": "If I'd known all that work and research would land me here, I'd have stayed home. But I'll play tomb tour guide to your heart's content.",
            "LocalizedText": {
                "enMale": "If I'd known all that work and research would land me here, I'd have stayed home. But I'll play tomb tour guide to your heart's content.",
                "frMale": "OK, OK, je jouerai les gardes de tombeau pour vous faire plaisir, \u00e7a vous va ?",
                "frFemale": "OK, OK, je jouerai les gardes de tombeau pour vous faire plaisir, \u00e7a vous va ?",
                "deMale": "Wenn ich gewusst h\u00e4tte, dass meine ganze Arbeit und Forschung mich hierhin bringt, w\u00e4re ich zu Hause geblieben. Aber ich spiele die Grabf\u00fchrerin f\u00fcr Euch, wenn es Euch gl\u00fccklich macht.",
                "deFemale": "Wenn ich gewusst h\u00e4tte, dass meine ganze Arbeit und Forschung mich hierhin bringt, w\u00e4re ich zu Hause geblieben. Aber ich spiele die Grabf\u00fchrerin f\u00fcr Euch, wenn es Euch gl\u00fccklich macht."
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        "147": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You will call me master, slave.",
            "LocalizedText": {
                "enMale": "You will call me master, slave.",
                "frMale": "Tu m'appelleras ma\u00eetre, esclave.",
                "frFemale": "Tu m'appelleras ma\u00eetresse, esclave.",
                "deMale": "Du wirst mich Gebieter nennen, Sklavin.",
                "deFemale": "Du wirst mich Gebieterin nennen, Sklavin."
            },
            "LocalizedOptionText": {
                "enMale": "Show respect.",
                "frMale": "Un peu de respect.",
                "frFemale": "Un peu de respect.",
                "deMale": "Ich verlange mehr Respekt.",
                "deFemale": "Ich verlange mehr Respekt."
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            "Text": "All right, I'll give the shock collar a rest.",
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                "enMale": "All right, I'll give the shock collar a rest.",
                "frMale": "Tr\u00e8s bien, je vais laisser tomber le collier \u00e9lectrique.",
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                "enMale": "I'll desist, for now.",
                "frMale": "J'arr\u00eate, pour l'instant.",
                "frFemale": "J'arr\u00eate, pour l'instant.",
                "deMale": "Ich werde mich zur\u00fcckhalten. Noch.",
                "deFemale": "Ich werde mich zur\u00fcckhalten. Noch."
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            "Text": "Thank you.",
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                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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            "Text": "Let's find out how many you can take.",
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                "enMale": "Let's find out how many you can take.",
                "frMale": "Voyons ce que tu peux supporter.",
                "frFemale": "Voyons ce que tu peux supporter.",
                "deMale": "Mal sehen, wie viel du aush\u00e4ltst.",
                "deFemale": "Mal sehen, wie viel du aush\u00e4ltst."
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                "enMale": "Not yet. [Shock Vette]",
                "frMale": "Pas tout de suite. [\u00c9lectrocuter Vette]",
                "frFemale": "Pas tout de suite. [\u00c9lectrocuter Vette]",
                "deMale": "Noch nicht. [Vette schocken]",
                "deFemale": "Noch nicht. [Vette schocken]"
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            "Text": "Yeargh! Okay, okay, please, no more. I don't want to die. I'll cooperate.",
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            "Text": "I'll take you to the unlocking points throughout the tomb and then open the secret door for you. Just lead the way.",
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            "Text": "Can't you find some slave to bother?",
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                "frFemale": "Vous ne pouvez pas emb\u00eater une autre esclave ?",
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            "Text": "That's none of your business.",
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                "enMale": "That's none of your business.",
                "frMale": "Je ne peux pas r\u00e9pondre \u00e0 cette question.",
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                "frFemale": "Ne pose pas de question.",
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                "deFemale": "Die Fragen stelle ich."
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            "SpeakerB62Id": "OgY4at9",
            "Text": "None of you can figure out how to activate the tomb statues to open the forbidden cavern, huh?",
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                "enMale": "None of you can figure out how to activate the tomb statues to open the forbidden cavern, huh?",
                "frMale": "Personne n'a trouv\u00e9 comment activer les statues du tombeau pour ouvrir la caverne interdite, c'est \u00e7a ?",
                "frFemale": "Personne n'a trouv\u00e9 comment activer les statues du tombeau pour ouvrir la caverne interdite, c'est \u00e7a ?",
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            "SpeakerB62Id": "OgY4at9",
            "Text": "Just please, ease up on the shock collar. You might scramble my brain and make me forget where everything is.",
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                "enMale": "Just please, ease up on the shock collar. You might scramble my brain and make me forget where everything is.",
                "frMale": "Mais s'il vous pla\u00eet, allez-y doucement avec le collier \u00e9lectrique. Vous risquez de me griller le cerveau et je ne pourrais plus retrouver l'entr\u00e9e.",
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                "deMale": "Aber bitte geht vorsichtig mit dem Halsband um. Sonst besch\u00e4digt Ihr noch mein Gehirn und ich vergesse, wo alles ist.",
                "deFemale": "Aber bitte geht vorsichtig mit dem Halsband um. Sonst besch\u00e4digt Ihr noch mein Gehirn und ich vergesse, wo alles ist."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Well, I guess we're safe for the moment.",
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                "frMale": "Hum, je pense qu'on ne craint rien pour le moment.",
                "frFemale": "Hum, je pense qu'on ne craint rien pour le moment.",
                "deMale": "Ich denke, im Moment sind wir sicher.",
                "deFemale": "Ich denke, im Moment sind wir sicher."
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