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cnv.location.tatooine.world.republic.czerka_hunt.fauler

  • 1. - You should head out. I don't think there's anything more you can do here.
  • 3. <Non-dialogue segment.>
    • 4. - Well--if it isn't my favorite Jedi. You look like you just walked out of a sandstorm.
    • 7. - Well--if it isn't my favorite soldier. You look like a mess--must've been some fight.
    • 10. - Well--if it isn't my best freelancer. I don't know what your secret is, but I doubt I can afford it.
      • 12. - Was there a base? Did you see the device?
        • 14. - Kamus was worried that if you failed, it'd mean the end of the world.
          • 16. - Well, I--you saw Czerka's records!
            • 18. - Yeah, and I've been worried, too. So catch your breath, then let's hear it.
              • 23. Option - There was an alien.Player - That device... it had an ancient creature trapped inside. It had gone insane--I had to kill it.
                • 24. - You're kidding! I had no idea... but if it's settled, that's good enough for me.
              • 27. Option - The place was empty.Player - The upper levels were deserted. I found the device down below, but it was broken, useless.
                • 28. - After all that? Huh. Still, we deserve a little luck.
              • 31. Option - I ran into Czerka.Player - Leksende ambushed me--but I stopped him and the device.
                • 32. - Wish I could say I'm surprised--thanks for handling them.
              • 35. Option - You don't need details.Player - Let's say the problem's been solved, and leave it at that.
                • 36. - Huh. I'll let my superiors handle the debriefing, then.
                  • 38. - So this is over? We're sure?
                    • 54. - You'll still need to testify, Kamus. The investigation of Czerka won't end here.
                      • 56. - Get me to Coruscant, away from the Sand People and Czerka cyborg assassins--I'll testify all you want.
                        • 57. <Non-dialogue segment.>
                          • 60. - You should know, scanners picked up a Czerka ship leaving orbit. Those goons packed up and left, but they'll be trouble, someday.
                            • 61. Option - You'll manage.Player - I'm sure the SIS can deal with a few corporate thugs.
                              • 64. - I just hope I get to tangle with Leksende again.
                            • 67. Option - Should I feel guilty?Player - Are you holding me responsible for that?
                              • 68. - Not unless there's something you're not telling me.
                            • 918. Option - Not my issue.Player - Well, it's your problem now.
                              • 72. - Never said otherwise. The Republic's had issues with Czerka for decades.
                          • 75. - You should know, scanners picked up a Czerka ship fleeing the system. They're running scared, now.
                            • 76. Option - They won't be a problem.Player - Without Leksende, they've lost their claws.
                            • 82. Option - A pity Czerka still exists.Player - Too bad we couldn't bring down the entire company.
                              • 83. - We stopped the device from hurting anyone. That's enough of a win.
                            • 86. Option - They should be terrified.Player - If they cause any more problems, they're dead men.
                              • 89. - Anyway, I promised you payment. Don't ever say the SIS isn't grateful.
                                • 138. - Now take care of yourself. And try not to get pulled back into these corporate schemes--Kamus can tell you, they never really end.
                                  • 143. <Conversation Exit>
  • 144. - Soon as you download the code fragments, the base is all yours. Watch out in there.
  • 233. - Still a few minutes before those scans are processed. Huh. What about...
    • 957. - Hey--look who made it back!
      • 958. Player - Bad news, Fauler. That reading was a Czerka listening post.
        • 242. - Blast. Leksende must've set it up.
          • 256. - Now the cyborg freak has our data. Czerka can find their lost base as easily as we can.
            • 257. Option - Why should they care?Player - Czerka abandoned that base; does it really matter if they find it now?
            • 263. Option - You found something, then?Player - I take it that means the readings came through?
              • 264. - Yeah. Machines are sorting through it now. But if Leksende's on the trail....
            • 267. Option - Hardly a surprise.Player - Czerka was bound to find their own base.
              • 268. - But I don't have to be happy about it.
                • 270. - We assumed Czerka came to keep us out of the facility. Maybe we were mistaken. Maybe they want what they left behind.
                  • 959. - Grommik's files. We saw some things...
                    • 145. - Yeah. Turns out Czerka didn't come to Tatooine to build or test the device.
                      • 147. - They found it here, underground. An artifact powerful enough to wipe out a planet just buried in the desert.
                        • 148. Option - Until things went wrong.Player - Disaster struck, and they left it behind.
                          • 149. - That's what I'm thinking.
                        • 152. Option - Czerka can't have it.Player - No corporation should control something that powerful.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 154. Option - But where did it come from?Player - If Czerka found the device on Tatooine, who created it?
                          +200 Influence : approves.
                        • 156. Option - But where did it come from?Player - How does a weapon like that get manufactured and left behind?
                          • 157. - I don't know. The files don't say--we only know a few facts for certain.
                        • 160. Option - And to make a profit.Player - Czerka probably wanted to mass-produce the things.
                          • 161. - Now there's a horrifying thought.
                        • 168. Option - Finders, keepers.Player - They shouldn't have left it behind. They're not getting it back.
                          +200 Influence : approves.
                          • 169. - I agree completely.
                            • 171. - Czerka discovered the device. They analyzed it. Then something happened that made them abandon it....
                              • 187. - Kamus? Has the computer cross-referenced the scans with Grommik's schematics?
                                • 962. - Um. Yes. It looks like the main entrance is a few kilometers away. What about the door codes?
                                  • 964. - There's a bunch of relay towers around the base. They'll have a mess of data, the codes along with old communications.
                                    • 966. - Downloading everything from the relay towers will allow you to get into that base and destroy the device. It can't fall into the wrong hands.
                                      • 180. Option - I wish we knew more, first.Player - We don't even know what the device does.
                                        • 181. - Czerka saw it as a doomsday weapon. That's enough.
                                      • 914. Option - On my way.Player - I'm on my way.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                      • 208. Option - The Republic better be happy.Player - So, how many medals would you say I'll get?
                                        +200 Influence : approves.
                                        • 209. - I'll have to check protocol on that one.
                                      • 212. Option - I don't need a pep talk.Player - Save the inspirational speech for someone else.
                                        • 213. - I'm no good at that sort of thing anyway.
                                          • 215. - Be careful in the base--in case they left traps, or if Leksende finds you....
                                            • 229. - That'll do, Kamus. Time to let professionals finish the job.
                                              • 232. <Conversation Exit>
  • 328. - All we need are those scans. Then we can find the Czerka base.
  • 373. - Try to appreciate the scenery, Kamus. Most people never get to visit a place like this.
    • 375. - This is a horrible place. No wonder Czerka built their base in the Dune Sea--no one would ever want to look for it here.
      • 379. - He'll adjust. How was your visit to old man Grommik?
        • 384. Option - Just a few problems.Player - Aside from Leksende burying us alive, it went alright.
          • 385. - Too much to hope we'd seen the last of him. Mind if I see what you got for your troubles?
        • 388. Option - Productive.Player - Take a look at what I found.
        • 390. Option - Barely worthwhile.Player - Grommik's senile--talked a lot of garbage.
          • 391. - Looks like you got something out of him, anyway. Mind if we take a look?
            • 393. - These are official Czerka records from Secret Weapons Division 7.
              • 397. - Schematics, survey maps--looks like Grommik came through for us. Don't go anywhere--I think we're going to need you.
                • 329. - ...all right. We should be able to determine a rough location of the base from these charts.
                  • 331. - Problem is, the sands have shifted over the last few decades. We'll need some geo-readings to determine the facility's exact coordinates.
                    • 332. Option - How do we do that?Player - What does taking these readings involve?
                    • 340. Option - Let's take out Leksende, first.Player - We need to deal with Czerka.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 341. - I agree, but Czerka's out of our reach. Our goal should be to rediscover their base before they do.
                    • 344. Option - Guess I'll just wait, then.Player - Call me when you're ready to go inside.
                      • 345. - Hold on. I promise, when this is all over, the Republic will make it worth your while.
                        • 347. - The data isn't hard to get, in theory. I can give you a field scanner that'll dip into the sand, put us on track.
                          • 349. - But... a lot of this territory is unexplored. Locals talk about Sand People communities, krayt dragons the size of starships.
                            • 352. Option - I can handle it.Player - Someone has to go, and I'm best-suited for the job.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 354. Option - I can handle it.Player - Jedi have always explored places others fear.
                              +200 Influence : approves.
                            • 356. Option - I can handle it.Player - There's nothing out there a well-aimed blaster can't take down.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 359. - Can't argue with that.
                            • 358. Option - It can't be that dangerous.Player - Hey, if Czerka could make it out there, why not me?
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 363. - Czerka probably had an army of employees and droids--but fair enough.
                            • 904. Option - That bad, huh?Player - This just keeps getting better.
                            • 366. Option - You trying to scare me off?Player - It's almost like you don't want me to risk my life.
                              • 369. - If you take readings in a couple of places, I can figure out the base location.
                                • 371. - Meet me back here when you're done. Take it slow and be careful.
                                  • 372. <Conversation Exit>
  • 416. - See if you can get information on the facility from Grommik while we set up the forward outpost.
  • 584. - Check in with me at the desert outpost. I'll have more information by then.
  • 717. - I'll feel a lot better when we change bases, Fauler. I don't like this.
    • 719. - You say that now, but just wait until you see the real desert.
      • 721. - Hey, look who's back! And alive! You able to find anything?
        • 724. Option - Trouble.Player - I found your data--along with Gamorreans and a Czerka strike team.
          • 725. - Blast. Guess they must be one step ahead of us.
        • 882. Option - Got the data.Player - Here you go.
        • 883. Option - Credits first.Player - Yes--now give me my credits.
          +50 Influence : disapproves.
          • 731. - Really...? Fine, here's some credits. Now let's see what you've got.
            • 733. - Ah, Master Fauler? It looks like there's a call coming in...
              • 737. - Why, hello everyone! Master Fauler! Master Orden!
                • 738. <Non-dialogue segment.>
                  • 739. - And my good friends from the Gamorrean hideout--especially nice to see you again. You're doing well, I hope?
                  • 744. - And my little visitor from the Gamorrean hideout--especially nice to see you again. You're doing well, I hope?
                    • 747. Option - Fauler, I know this guy.Player - This man led the Czerka team I encountered.
                      • 748. - Not a friendly face, then.
                    • 880. Option - You again?Player - What do you want?
                    • 751. Option - I'm going to destroy you.Player - You tried to kill me back there. Glad to see I'll have my chance at you.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 752. - Granted, our friendship has been a rocky one. Let's work on that.
                        • 758. - Since I didn't get the chance before, I thought I'd formally introduce myself. I am Gayem Leksende, here on behalf of Czerka Corporation.
                          • 760. - I know that name...
                            • 764. - I understand that the Republic is disputing Czerka's property rights. I've come to Tatooine to retrieve our belongings--including Kamus Orden.
                              • 781. Option - Just Kamus? Really?Player - You're after more than an accountant.
                                • 782. - Perhaps--but one has to start somewhere.
                              • 767. Option - Don't threaten him.Player - Kamus is a person--he's not Czerka property.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 768. - No, no, Jedi. I have his employment records right here. He's very much our property.
                              • 771. Option - Let's talk.Player - Why don't we discuss this? Come meet us.
                                • 772. - Mm. I'm going to say "no," Jedi, although I do like your style.
                              • 775. Option - Kamus isn't going anywhere.Player - That man is under military protection.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                              • 777. Option - Kamus is a "belonging"?Player - You corporate types think you own everything.
                              • 785. Option - Fine with me.Player - Go ahead, take the accountant. I'm not attached.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                • 786. - This person doesn't speak for the Republic, Leksende. We're not letting Kamus go.
                                  • 788. - I'm so very sorry to hear that.
                                    • 790. - Czerka will take any actions necessary to protect its interests. And I assure you, our representatives in the Senate can excuse any "incidents."
                                      • 804. - Leksende--they say he's the son of an executive. He's supposed to run the company's special enforcement branch.
                                        • 806. - Rich boy who took up wetworks as a hobby. Up to his neck in cybernetics.
                                          • 808. - Good news is, Czerka wouldn't have sent him if we were on the wrong track. He wants to keep us from the old facility.
                                            • 585. - Look, Kamus and I could use some time to review this data, but I still need you. If you're heading into the desert, give me a call.
                                              • 930. Option - What's in the desert?Player - You expect to find something out there?
                                                • 934. - I have suspicions. Hoping these files will confirm them.
                                              • 931. Option - I'm in until the end.Player - I started this mission. I intend to finish it.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                              • 932. Option - Don't make me regret this.Player - I'll keep working for you--but I don't like where this is going.
                                                • 933. - Frankly? Neither do I.
                                                  • 970. - You can reach me from a secure line at one of the militia bases. We'll talk soon.
                                                    • 716. <Conversation Exit>
  • 825. - Those Gamorreans can be crafty. Stay sharp out there.
  • 875. - What are you doing?
  • 292. - Fauler, here. The data's coming in. Looks like this'll give us what we need, but--huh.
    • 296. - I'm getting an energy signature not too far from you--some sort of installation, cloaked from long-range sensors.
      • 314. - If you would, head on over and see if there's anything there. Could just be a glitch in the scanners, but I doubt it.
  • 306. - All right. Could just be a glitch in the scanners... still, I don't like this.
    • 305. Option - Worth investigating.Player - Send me the coordinates and I'll take a look.
    • 301. Option - Any idea what it is?Player - I don't suppose it could be the Czerka base?
      • 302. - I don't think so. That base is old and deep underground--this looks like something new.
    • 311. Option - Maybe it's nothing.Player - For all we know, it's some local's spice lab.
      • 312. - Not with this sort of tech.
        • 907. Option - On my way.Player - I'll come back when I know something.
          • 955. - Acknowledged. Fauler out.
        • 909. Option - Don't be so pessimistic.Player - I'm sure everything is fine.
          • 318. - I didn't get this far in life by being overconfident.
        • 323. Option - I don't need your analysis.Player - Save your opinion for someone who cares.
          • 324. - Next time, I will.
            • 326. - Come on back to camp when you're done. Fauler out.
              • 327. <Conversation Exit>
        • 313. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.tatooine.world.republic.czerka_hunt.fauler
Other Sites:
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Well--if it isn't my best freelancer. I don't know what your secret is, but I doubt I can afford it.",
            "LocalizedText": {
                "enMale": "Well--if it isn't my best freelancer. I don't know what your secret is, but I doubt I can afford it.",
                "frMale": "Tiens, mon contrebandier pr\u00e9f\u00e9r\u00e9. Je ne sais pas quel est votre secret, mais je doute de pouvoir me l'offrir.",
                "frFemale": "Tiens, ma contrebandi\u00e8re pr\u00e9f\u00e9r\u00e9e. Je ne sais pas quel est votre secret, mais je doute de pouvoir me l'offrir.",
                "deMale": "Na, wenn das nicht mein Lieblingss\u00f6ldner ist. Ich wei\u00df nicht, was Euer Geheimnis ist, aber ich bezweifle, dass ich es mir leisten kann.",
                "deFemale": "Na, wenn das nicht mein Lieblingss\u00f6ldner ist. Ich wei\u00df nicht, was Euer Geheimnis ist, aber ich bezweifle, dass ich es mir leisten kann."
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            "SpeakerB62Id": "3sFK5g7",
            "Text": "Was there a base? Did you see the device?",
            "LocalizedText": {
                "enMale": "Was there a base? Did you see the device?",
                "frMale": "Il y avait une base ? Vous avez vu le dispositif ?",
                "frFemale": "Il y avait une base ? Vous avez vu le dispositif ?",
                "deMale": "War dort eine Basis? Habt Ihr das Ger\u00e4t gesehen?",
                "deFemale": "War dort eine Basis? Habt Ihr das Ger\u00e4t gesehen?"
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Kamus was worried that if you failed, it'd mean the end of the world.",
            "LocalizedText": {
                "enMale": "Kamus was worried that if you failed, it'd mean the end of the world.",
                "frMale": "Kamus craignait qu'en cas d'\u00e9chec, la fin du monde serait proche.",
                "frFemale": "Kamus craignait qu'en cas d'\u00e9chec, la fin du monde serait proche.",
                "deMale": "Kamus hatte Angst, dass das Ende der Welt naht, wenn Ihr versagt.",
                "deFemale": "Kamus hatte Angst, dass das Ende der Welt naht, wenn Ihr versagt."
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "3sFK5g7",
            "Text": "Well, I--you saw Czerka's records!",
            "LocalizedText": {
                "enMale": "Well, I--you saw Czerka's records!",
                "frMale": "Eh bien, je... vous avez vu les rapports de Czerka !",
                "frFemale": "Eh bien, je... vous avez vu les rapports de Czerka !",
                "deMale": "Ihr habt Czerkas Aufzeichnungen doch auch gesehen!",
                "deFemale": "Ihr habt Czerkas Aufzeichnungen doch auch gesehen!"
            },
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Yeah, and I've been worried, too. So catch your breath, then let's hear it.",
            "LocalizedText": {
                "enMale": "Yeah, and I've been worried, too. So catch your breath, then let's hear it.",
                "frMale": "Oui, et j'avais peur aussi. Alors reprenez votre souffle, et \u00e9coutons.",
                "frFemale": "Oui, et j'avais peur aussi. Alors reprenez votre souffle, et \u00e9coutons.",
                "deMale": "Ja und ich habe mir auch Sorgen gemacht. Also, holt tief Luft und sprecht.",
                "deFemale": "Ja und ich habe mir auch Sorgen gemacht. Also, holt tief Luft und sprecht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That device... it had an ancient creature trapped inside. It had gone insane--I had to kill it.",
            "LocalizedText": {
                "enMale": "That device... it had an ancient creature trapped inside. It had gone insane--I had to kill it.",
                "frMale": "Ce dispositif... il y avait une cr\u00e9ature ancienne dedans. Elle \u00e9tait devenue folle... J'ai d\u00fb la tuer.",
                "frFemale": "Ce dispositif... il y avait une cr\u00e9ature ancienne dedans. Elle \u00e9tait devenue folle... J'ai d\u00fb la tuer.",
                "deMale": "Das Ger\u00e4t ... darin war eine uralte Wesenheit eingesperrt. Sie ist wahnsinnig geworden. Ich musste sie t\u00f6ten.",
                "deFemale": "Das Ger\u00e4t ... darin war eine uralte Wesenheit eingesperrt. Sie ist wahnsinnig geworden. Ich musste sie t\u00f6ten."
            },
            "LocalizedOptionText": {
                "enMale": "There was an alien.",
                "frMale": "Il y avait un alien.",
                "frFemale": "Il y avait un alien.",
                "deMale": "Dort war ein Fremdling.",
                "deFemale": "Dort war ein Fremdling."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "You're kidding! I had no idea... but if it's settled, that's good enough for me.",
            "LocalizedText": {
                "enMale": "You're kidding! I had no idea... but if it's settled, that's good enough for me.",
                "frMale": "Vous plaisantez ! Je n'\u00e9tais pas au courant... mais si c'est r\u00e9gl\u00e9, \u00e7a me suffit.",
                "frFemale": "Vous plaisantez ! Je n'\u00e9tais pas au courant... mais si c'est r\u00e9gl\u00e9, \u00e7a me suffit.",
                "deMale": "Ist das wahr? Ich hatte ja keine Ahnung ... Aber wenn es geregelt ist, dann gut.",
                "deFemale": "Ist das wahr? Ich hatte ja keine Ahnung ... Aber wenn es geregelt ist, dann gut."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The upper levels were deserted. I found the device down below, but it was broken, useless.",
            "LocalizedText": {
                "enMale": "The upper levels were deserted. I found the device down below, but it was broken, useless.",
                "frMale": "Les niveaux sup\u00e9rieurs \u00e9taient vides. j'ai trouv\u00e9 le dispositif bien plus bas, mais il \u00e9tait d\u00e9truit, inutilisable.",
                "frFemale": "Les niveaux sup\u00e9rieurs \u00e9taient vides. j'ai trouv\u00e9 le dispositif bien plus bas, mais il \u00e9tait d\u00e9truit, inutilisable.",
                "deMale": "Die oberen Ebenen waren verlassen. Ich habe weiter unten das Ger\u00e4t gefunden, aber es war kaputt, nutzlos.",
                "deFemale": "Die oberen Ebenen waren verlassen. Ich habe weiter unten das Ger\u00e4t gefunden, aber es war kaputt, nutzlos."
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            "LocalizedOptionText": {
                "enMale": "The place was empty.",
                "frMale": "L'endroit \u00e9tait vide.",
                "frFemale": "L'endroit \u00e9tait vide.",
                "deMale": "Dort gab es nichts.",
                "deFemale": "Dort gab es nichts."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "After all that? Huh. Still, we deserve a little luck.",
            "LocalizedText": {
                "enMale": "After all that? Huh. Still, we deserve a little luck.",
                "frMale": "Tout \u00e7a pour \u00e7a ? Euh. Enfin, on a bien m\u00e9rit\u00e9 un peu de chance.",
                "frFemale": "Tout \u00e7a pour \u00e7a ? Euh. Enfin, on a bien m\u00e9rit\u00e9 un peu de chance.",
                "deMale": "Nach all dem? Hm. Wir haben ein Recht auf etwas Gl\u00fcck.",
                "deFemale": "Nach all dem? Hm. Wir haben ein Recht auf etwas Gl\u00fcck."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Leksende ambushed me--but I stopped him and the device.",
            "LocalizedText": {
                "enMale": "Leksende ambushed me--but I stopped him and the device.",
                "frMale": "Leksende m'a tendu une embuscade... mais je l'ai neutralis\u00e9, et le dispositif aussi.",
                "frFemale": "Leksende m'a tendu une embuscade... mais je l'ai neutralis\u00e9, et le dispositif aussi.",
                "deMale": "Leksende hat mir aufgelauert. Aber ich habe ihn und das Ger\u00e4t unsch\u00e4dlich gemacht.",
                "deFemale": "Leksende hat mir aufgelauert. Aber ich habe ihn und das Ger\u00e4t unsch\u00e4dlich gemacht."
            },
            "LocalizedOptionText": {
                "enMale": "I ran into Czerka.",
                "frMale": "C'\u00e9tait Czerka.",
                "frFemale": "C'\u00e9tait Czerka.",
                "deMale": "Ich bin auf Czerka-Leute getroffen.",
                "deFemale": "Ich bin auf Czerka-Leute getroffen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Wish I could say I'm surprised--thanks for handling them.",
            "LocalizedText": {
                "enMale": "Wish I could say I'm surprised--thanks for handling them.",
                "frMale": "J'aurais aim\u00e9 dire que c'est une surprise... Merci de vous en \u00eatre occup\u00e9.",
                "frFemale": "J'aurais aim\u00e9 dire que c'est une surprise... Merci de vous en \u00eatre occup\u00e9.",
                "deMale": "Ich w\u00fcnschte, ich k\u00f6nnte behaupten, \u00fcberrascht zu sein. Danke, dass Ihr Euch darum gek\u00fcmmert habt.",
                "deFemale": "Ich w\u00fcnschte, ich k\u00f6nnte behaupten, \u00fcberrascht zu sein. Danke, dass Ihr Euch darum gek\u00fcmmert habt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's say the problem's been solved, and leave it at that.",
            "LocalizedText": {
                "enMale": "Let's say the problem's been solved, and leave it at that.",
                "frMale": "Disons que le probl\u00e8me est r\u00e9gl\u00e9, \u00e7a suffira.",
                "frFemale": "Disons que le probl\u00e8me est r\u00e9gl\u00e9, \u00e7a suffira.",
                "deMale": "Sagen wir einfach, dass das Problem gel\u00f6st ist, und belassen wir es dabei.",
                "deFemale": "Sagen wir einfach, dass das Problem gel\u00f6st ist, und belassen wir es dabei."
            },
            "LocalizedOptionText": {
                "enMale": "You don't need details.",
                "frMale": "Vous n'avez pas besoin des d\u00e9tails.",
                "frFemale": "Vous n'avez pas besoin des d\u00e9tails.",
                "deMale": "Ihr braucht keine Details.",
                "deFemale": "Ihr braucht keine Details."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Huh. I'll let my superiors handle the debriefing, then.",
            "LocalizedText": {
                "enMale": "Huh. I'll let my superiors handle the debriefing, then.",
                "frMale": "Euh. Je vais laisser mes sup\u00e9rieurs discuter de tout \u00e7a avec vous, alors.",
                "frFemale": "Euh. Je vais laisser mes sup\u00e9rieurs discuter de tout \u00e7a avec vous, alors.",
                "deMale": "Hm. Dann \u00fcberlasse ich die Nachbesprechung mal meinen Vorgesetzten.",
                "deFemale": "Hm. Dann \u00fcberlasse ich die Nachbesprechung mal meinen Vorgesetzten."
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            "SpeakerB62Id": "3sFK5g7",
            "Text": "So this is over? We're sure?",
            "LocalizedText": {
                "enMale": "So this is over? We're sure?",
                "frMale": "Alors, c'est termin\u00e9 ? C'est s\u00fbr ?",
                "frFemale": "Alors, c'est termin\u00e9 ? C'est s\u00fbr ?",
                "deMale": "Es ist also vorbei? Ganz sicher?",
                "deFemale": "Es ist also vorbei? Ganz sicher?"
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "You'll still need to testify, Kamus. The investigation of Czerka won't end here.",
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                "enMale": "You'll still need to testify, Kamus. The investigation of Czerka won't end here.",
                "frMale": "Vous devez encore t\u00e9moigner, Kamus. L'enqu\u00eate sur Czerka ne s'arr\u00eate pas l\u00e0.",
                "frFemale": "Vous devez encore t\u00e9moigner, Kamus. L'enqu\u00eate sur Czerka ne s'arr\u00eate pas l\u00e0.",
                "deMale": "Ihr m\u00fcsst immer noch Eure Aussage machen, Kamus. Die Czerka-Untersuchung ist noch nicht zu Ende.",
                "deFemale": "Ihr m\u00fcsst immer noch Eure Aussage machen, Kamus. Die Czerka-Untersuchung ist noch nicht zu Ende."
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            "SpeakerB62Id": "3sFK5g7",
            "Text": "Get me to Coruscant, away from the Sand People and Czerka cyborg assassins--I'll testify all you want.",
            "LocalizedText": {
                "enMale": "Get me to Coruscant, away from the Sand People and Czerka cyborg assassins--I'll testify all you want.",
                "frMale": "Emmenez-moi \u00e0 Coruscant, \u00e9loignez-moi des Hommes des sables et des assassins de Czerka, je t\u00e9moignerai sur tout ce que vous voudrez.",
                "frFemale": "Emmenez-moi \u00e0 Coruscant, \u00e9loignez-moi des Hommes des sables et des assassins de Czerka, je t\u00e9moignerai sur tout ce que vous voudrez.",
                "deMale": "Bringt mich nach Coruscant, weg von den Sandleuten und Czerka-Cyborg-Attent\u00e4tern. Ich sage alles aus, was Ihr wollt.",
                "deFemale": "Bringt mich nach Coruscant, weg von den Sandleuten und Czerka-Cyborg-Attent\u00e4tern. Ich sage alles aus, was Ihr wollt."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "You should know, scanners picked up a Czerka ship leaving orbit. Those goons packed up and left, but they'll be trouble, someday.",
            "LocalizedText": {
                "enMale": "You should know, scanners picked up a Czerka ship leaving orbit. Those goons packed up and left, but they'll be trouble, someday.",
                "frMale": "Vous devez savoir que les scanners ont surpris un vaisseau de Czerka quittant la plan\u00e8te. Ces ordures ont d\u00e9barrass\u00e9 le plancher, mais un jour, ils se vengeront.",
                "frFemale": "Vous devez savoir que les scanners ont surpris un vaisseau de Czerka quittant la plan\u00e8te. Ces ordures ont d\u00e9barrass\u00e9 le plancher, mais un jour, ils se vengeront.",
                "deMale": "Ihr solltet wissen, dass die Scanner ein Czerka-Raumschiff erfasst haben, das den Orbit verlassen hat. Die Schurken haben sich aus dem Staub gemacht, aber eines Tages wird es sicher \u00c4rger geben.",
                "deFemale": "Ihr solltet wissen, dass die Scanner ein Czerka-Raumschiff erfasst haben, das den Orbit verlassen hat. Die Schurken haben sich aus dem Staub gemacht, aber eines Tages wird es sicher \u00c4rger geben."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure the SIS can deal with a few corporate thugs.",
            "LocalizedText": {
                "enMale": "I'm sure the SIS can deal with a few corporate thugs.",
                "frMale": "Je suis s\u00fbr que le SIS saura s'occuper de quelques gangsters.",
                "frFemale": "Je suis s\u00fbre que le SIS saura s'occuper de quelques gangsters.",
                "deMale": "Ich bin sicher, dass der SID mit ein paar Firmenschl\u00e4gern zurechtkommt.",
                "deFemale": "Ich bin sicher, dass der SID mit ein paar Firmenschl\u00e4gern zurechtkommt."
            },
            "LocalizedOptionText": {
                "enMale": "You'll manage.",
                "frMale": "Vous allez vous en sortir.",
                "frFemale": "Vous allez vous en sortir.",
                "deMale": "Ihr kommt schon klar.",
                "deFemale": "Ihr kommt schon klar."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "I just hope I get to tangle with Leksende again.",
            "LocalizedText": {
                "enMale": "I just hope I get to tangle with Leksende again.",
                "frMale": "J'esp\u00e8re juste pouvoir retrouver Leksende.",
                "frFemale": "J'esp\u00e8re juste pouvoir retrouver Leksende.",
                "deMale": "Hoffentlich kreuzt Leksende mal wieder meinen Weg.",
                "deFemale": "Hoffentlich kreuzt Leksende mal wieder meinen Weg."
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            "SpeakerB62Id": "0000000",
            "Text": "Are you holding me responsible for that?",
            "LocalizedText": {
                "enMale": "Are you holding me responsible for that?",
                "frMale": "Vous m'en tenez pour responsable ?",
                "frFemale": "Vous m'en tenez pour responsable ?",
                "deMale": "Macht Ihr mich daf\u00fcr verantwortlich?",
                "deFemale": "Macht Ihr mich daf\u00fcr verantwortlich?"
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                "enMale": "Should I feel guilty?",
                "frMale": "Vous m'accusez ?",
                "frFemale": "Vous m'accusez ?",
                "deMale": "Sollte ich mich schuldig f\u00fchlen?",
                "deFemale": "Sollte ich mich schuldig f\u00fchlen?"
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Not unless there's something you're not telling me.",
            "LocalizedText": {
                "enMale": "Not unless there's something you're not telling me.",
                "frMale": "Non, \u00e0 moins que vous me cachiez quelque chose.",
                "frFemale": "Non, \u00e0 moins que vous me cachiez quelque chose.",
                "deMale": "Nur, wenn Ihr mir etwas verschwiegen habt.",
                "deFemale": "Nur, wenn Ihr mir etwas verschwiegen habt."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Never said otherwise. The Republic's had issues with Czerka for decades.",
            "LocalizedText": {
                "enMale": "Never said otherwise. The Republic's had issues with Czerka for decades.",
                "frMale": "Je n'ai jamais dit le contraire. \u00c7a fait des dizaines d'ann\u00e9es que la R\u00e9publique se bat contre Czerka.",
                "frFemale": "Je n'ai jamais dit le contraire. \u00c7a fait des dizaines d'ann\u00e9es que la R\u00e9publique se bat contre Czerka.",
                "deMale": "Ich habe nie etwas anderes behauptet. Die Republik hat schon seit Jahrzehnten Probleme mit Czerka.",
                "deFemale": "Ich habe nie etwas anderes behauptet. Die Republik hat schon seit Jahrzehnten Probleme mit Czerka."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "You should know, scanners picked up a Czerka ship fleeing the system. They're running scared, now.",
            "LocalizedText": {
                "enMale": "You should know, scanners picked up a Czerka ship fleeing the system. They're running scared, now.",
                "frMale": "Vous devez savoir que les scanners ont surpris un vaisseau de Czerka quittant le syst\u00e8me. Ils ont peur maintenant.",
                "frFemale": "Vous devez savoir que les scanners ont surpris un vaisseau de Czerka quittant le syst\u00e8me. Ils ont peur maintenant.",
                "deMale": "Ihr solltet wissen, dass die Scanner ein fliehendes Czerka-Raumschiff erfasst haben. Sie machen sich aus dem Staub.",
                "deFemale": "Ihr solltet wissen, dass die Scanner ein fliehendes Czerka-Raumschiff erfasst haben. Sie machen sich aus dem Staub."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Without Leksende, they've lost their claws.",
            "LocalizedText": {
                "enMale": "Without Leksende, they've lost their claws.",
                "frMale": "Sans Leksende, ils ne sont plus dangereux.",
                "frFemale": "Sans Leksende, ils ne sont plus dangereux.",
                "deMale": "Ohne Leksende haben sie keinen Biss mehr.",
                "deFemale": "Ohne Leksende haben sie keinen Biss mehr."
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            "LocalizedOptionText": {
                "enMale": "They won't be a problem.",
                "frMale": "Ils ne seront pas un probl\u00e8me.",
                "frFemale": "Ils ne seront pas un probl\u00e8me.",
                "deMale": "Sie werden keinen \u00c4rger machen.",
                "deFemale": "Sie werden keinen \u00c4rger machen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Too bad we couldn't bring down the entire company.",
            "LocalizedText": {
                "enMale": "Too bad we couldn't bring down the entire company.",
                "frMale": "Dommage qu'on n'ait pas pu an\u00e9antir toute la corporation.",
                "frFemale": "Dommage qu'on n'ait pas pu an\u00e9antir toute la corporation.",
                "deMale": "Nur schade, dass wir nicht das gesamte Unternehmen erledigen konnten.",
                "deFemale": "Nur schade, dass wir nicht das gesamte Unternehmen erledigen konnten."
            },
            "LocalizedOptionText": {
                "enMale": "A pity Czerka still exists.",
                "frMale": "Dommage que Czerka existe encore.",
                "frFemale": "Dommage que Czerka existe encore.",
                "deMale": "Eine Schande, dass es Czerka immer noch gibt.",
                "deFemale": "Eine Schande, dass es Czerka immer noch gibt."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "We stopped the device from hurting anyone. That's enough of a win.",
            "LocalizedText": {
                "enMale": "We stopped the device from hurting anyone. That's enough of a win.",
                "frMale": "On a pu emp\u00eacher le dispositif de blesser quelqu'un. C'est d\u00e9j\u00e0 une belle victoire.",
                "frFemale": "On a pu emp\u00eacher le dispositif de blesser quelqu'un. C'est d\u00e9j\u00e0 une belle victoire.",
                "deMale": "Wir haben daf\u00fcr gesorgt, dass das Ger\u00e4t niemandem mehr schaden kann. Das ist bereits ein Sieg.",
                "deFemale": "Wir haben daf\u00fcr gesorgt, dass das Ger\u00e4t niemandem mehr schaden kann. Das ist bereits ein Sieg."
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            "Text": "If they cause any more problems, they're dead men.",
            "LocalizedText": {
                "enMale": "If they cause any more problems, they're dead men.",
                "frMale": "S'ils recommencent, ils sont morts.",
                "frFemale": "S'ils recommencent, ils sont morts.",
                "deMale": "Wenn sie nochmal \u00c4rger machen, sind sie alle tot.",
                "deFemale": "Wenn sie nochmal \u00c4rger machen, sind sie alle tot."
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                "enMale": "They should be terrified.",
                "frMale": "Ils doivent \u00eatre terrifi\u00e9s.",
                "frFemale": "Ils doivent \u00eatre terrifi\u00e9s.",
                "deMale": "Sie sollten sich f\u00fcrchten.",
                "deFemale": "Sie sollten sich f\u00fcrchten."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Anyway, I promised you payment. Don't ever say the SIS isn't grateful.",
            "LocalizedText": {
                "enMale": "Anyway, I promised you payment. Don't ever say the SIS isn't grateful.",
                "frMale": "En tout cas, je vous ai promis une r\u00e9compense. Et ne venez pas me dire que le SIS n'est pas reconnaissant.",
                "frFemale": "En tout cas, je vous ai promis une r\u00e9compense. Et ne venez pas me dire que le SIS n'est pas reconnaissant.",
                "deMale": "Wie auch immer, ich habe Euch eine Bezahlung versprochen. Sagt nie, dass der SID nicht dankbar w\u00e4re.",
                "deFemale": "Wie auch immer, ich habe Euch eine Bezahlung versprochen. Sagt nie, dass der SID nicht dankbar w\u00e4re."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Now take care of yourself. And try not to get pulled back into these corporate schemes--Kamus can tell you, they never really end.",
            "LocalizedText": {
                "enMale": "Now take care of yourself. And try not to get pulled back into these corporate schemes--Kamus can tell you, they never really end.",
                "frMale": "Maintenant, faites bien attention \u00e0 vous. Et ne vous m\u00ealez pas trop de toutes ces histoires de corporation. Kamus peut en t\u00e9moigner, \u00e7a n'en finit jamais.",
                "frFemale": "Maintenant, faites bien attention \u00e0 vous. Et ne vous m\u00ealez pas trop de toutes ces histoires de corporation. Kamus peut en t\u00e9moigner, \u00e7a n'en finit jamais.",
                "deMale": "Jetzt lasst es Euch gutgehen. Und lasst Euch besser nicht wieder in Firmenangelegenheiten hineinziehen. Kamus kann Euch versichern, dass sie nie ein Ende haben.",
                "deFemale": "Jetzt lasst es Euch gutgehen. Und lasst Euch besser nicht wieder in Firmenangelegenheiten hineinziehen. Kamus kann Euch versichern, dass sie nie ein Ende haben."
            },
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Soon as you download the code fragments, the base is all yours. Watch out in there.",
            "LocalizedText": {
                "enMale": "Soon as you download the code fragments, the base is all yours. Watch out in there.",
                "frMale": "Une fois que vous aurez t\u00e9l\u00e9charg\u00e9 les codes, la base est \u00e0 vous. Faites attention \u00e0 l'int\u00e9rieur.",
                "frFemale": "Une fois que vous aurez t\u00e9l\u00e9charg\u00e9 les codes, la base est \u00e0 vous. Faites attention \u00e0 l'int\u00e9rieur.",
                "deMale": "Sobald Ihr die Codefragmente heruntergeladen habt, geh\u00f6rt die Basis Euch. Haltet die Augen offen.",
                "deFemale": "Sobald Ihr die Codefragmente heruntergeladen habt, geh\u00f6rt die Basis Euch. Haltet die Augen offen."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Yeah. Turns out Czerka didn't come to Tatooine to build or test the device.",
            "LocalizedText": {
                "enMale": "Yeah. Turns out Czerka didn't come to Tatooine to build or test the device.",
                "frMale": "Oui. Apparemment, Czerka n'est pas venue sur Tatooine pour construire ou tester le dispositif.",
                "frFemale": "Oui. Apparemment, Czerka n'est pas venue sur Tatooine pour construire ou tester le dispositif.",
                "deMale": "Ja. Anscheinend ist Czerka nicht nach Tatooine gekommen, um das Ger\u00e4t zu bauen oder zu testen.",
                "deFemale": "Ja. Anscheinend ist Czerka nicht nach Tatooine gekommen, um das Ger\u00e4t zu bauen oder zu testen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "They found it here, underground. An artifact powerful enough to wipe out a planet just buried in the desert.",
            "LocalizedText": {
                "enMale": "They found it here, underground. An artifact powerful enough to wipe out a planet just buried in the desert.",
                "frMale": "Ils l'ont trouv\u00e9 ici, sous terre. Un artefact assez puissant pour an\u00e9antir toute une plan\u00e8te, enterr\u00e9 dans le d\u00e9sert.",
                "frFemale": "Ils l'ont trouv\u00e9 ici, sous terre. Un artefact assez puissant pour an\u00e9antir toute une plan\u00e8te, enterr\u00e9 dans le d\u00e9sert.",
                "deMale": "Sie haben es hier gefunden, unter der Oberfl\u00e4che. Ein Artefakt mit gen\u00fcgend Macht, einen ganzen Planeten auszul\u00f6schen, das einfach in der W\u00fcste vergraben war.",
                "deFemale": "Sie haben es hier gefunden, unter der Oberfl\u00e4che. Ein Artefakt mit gen\u00fcgend Macht, einen ganzen Planeten auszul\u00f6schen, das einfach in der W\u00fcste vergraben war."
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            "SpeakerB62Id": "0000000",
            "Text": "Disaster struck, and they left it behind.",
            "LocalizedText": {
                "enMale": "Disaster struck, and they left it behind.",
                "frMale": "\u00c7a s'est mal pass\u00e9 et ils l'ont abandonn\u00e9.",
                "frFemale": "\u00c7a s'est mal pass\u00e9 et ils l'ont abandonn\u00e9.",
                "deMale": "Es gab eine Katastrophe und sie haben es zur\u00fcckgelassen.",
                "deFemale": "Es gab eine Katastrophe und sie haben es zur\u00fcckgelassen."
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            "LocalizedOptionText": {
                "enMale": "Until things went wrong.",
                "frMale": "Jusqu'\u00e0 ce que \u00e7a tourne mal.",
                "frFemale": "Jusqu'\u00e0 ce que \u00e7a tourne mal.",
                "deMale": "Bis etwas schiefgelaufen ist.",
                "deFemale": "Bis etwas schiefgelaufen ist."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "That's what I'm thinking.",
            "LocalizedText": {
                "enMale": "That's what I'm thinking.",
                "frMale": "C'est ce que je pense.",
                "frFemale": "C'est ce que je pense.",
                "deMale": "Das denke ich auch.",
                "deFemale": "Das denke ich auch."
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            "NodeId": 152,
            "QuestRewardB62": "rRIveK5",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No corporation should control something that powerful.",
            "LocalizedText": {
                "enMale": "No corporation should control something that powerful.",
                "frMale": "Personne ne doit contr\u00f4ler quelque chose d'aussi puissant.",
                "frFemale": "Personne ne doit contr\u00f4ler quelque chose d'aussi puissant.",
                "deMale": "Keine Firma sollte die Kontrolle \u00fcber etwas so M\u00e4chtiges haben.",
                "deFemale": "Keine Firma sollte die Kontrolle \u00fcber etwas so M\u00e4chtiges haben."
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            "LocalizedOptionText": {
                "enMale": "Czerka can't have it.",
                "frMale": "Czerka ne doit pas l'avoir.",
                "frFemale": "Czerka ne doit pas l'avoir.",
                "deMale": "Czerka darf es nicht haben.",
                "deFemale": "Czerka darf es nicht haben."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "If Czerka found the device on Tatooine, who created it?",
            "LocalizedText": {
                "enMale": "If Czerka found the device on Tatooine, who created it?",
                "frMale": "Si Czerka a trouv\u00e9 le dispositif sur Tatooine, qui l'a fabriqu\u00e9 ?",
                "frFemale": "Si Czerka a trouv\u00e9 le dispositif sur Tatooine, qui l'a fabriqu\u00e9 ?",
                "deMale": "Wenn Czerka das Ger\u00e4t auf Tatooine gefunden hat, wer hat es dann erschaffen?",
                "deFemale": "Wenn Czerka das Ger\u00e4t auf Tatooine gefunden hat, wer hat es dann erschaffen?"
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            "LocalizedOptionText": {
                "enMale": "But where did it come from?",
                "frMale": "Mais d'o\u00f9 \u00e7a vient ?",
                "frFemale": "Mais d'o\u00f9 \u00e7a vient ?",
                "deMale": "Aber woher kam es?",
                "deFemale": "Aber woher kam es?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "How does a weapon like that get manufactured and left behind?",
            "LocalizedText": {
                "enMale": "How does a weapon like that get manufactured and left behind?",
                "frMale": "Comment une arme pareille peut-elle \u00eatre fabriqu\u00e9e et abandonn\u00e9e de la sorte ?",
                "frFemale": "Comment une arme pareille peut-elle \u00eatre fabriqu\u00e9e et abandonn\u00e9e de la sorte ?",
                "deMale": "Wie kann es sein, dass so eine Waffe gebaut und dann zur\u00fcckgelassen wird?",
                "deFemale": "Wie kann es sein, dass so eine Waffe gebaut und dann zur\u00fcckgelassen wird?"
            },
            "LocalizedOptionText": {
                "enMale": "But where did it come from?",
                "frMale": "Mais d'o\u00f9 \u00e7a vient ?",
                "frFemale": "Mais d'o\u00f9 \u00e7a vient ?",
                "deMale": "Aber woher kam es?",
                "deFemale": "Aber woher kam es?"
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "I don't know. The files don't say--we only know a few facts for certain.",
            "LocalizedText": {
                "enMale": "I don't know. The files don't say--we only know a few facts for certain.",
                "frMale": "Je ne sais pas. Les fichiers ne disent rien... On n'est s\u00fbrs que de peu d'\u00e9l\u00e9ments.",
                "frFemale": "Je ne sais pas. Les fichiers ne disent rien... On n'est s\u00fbrs que de peu d'\u00e9l\u00e9ments.",
                "deMale": "Ich wei\u00df es nicht. Die Daten sagen nichts dar\u00fcber aus. Wir wissen kaum etwas mit Sicherheit.",
                "deFemale": "Ich wei\u00df es nicht. Die Daten sagen nichts dar\u00fcber aus. Wir wissen kaum etwas mit Sicherheit."
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            "Text": "Czerka probably wanted to mass-produce the things.",
            "LocalizedText": {
                "enMale": "Czerka probably wanted to mass-produce the things.",
                "frMale": "Czerka voulait certainement le produire \u00e0 grande \u00e9chelle.",
                "frFemale": "Czerka voulait certainement le produire \u00e0 grande \u00e9chelle.",
                "deMale": "Czerka wollte die Teile wahrscheinlich in Serie produzieren.",
                "deFemale": "Czerka wollte die Teile wahrscheinlich in Serie produzieren."
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            "LocalizedOptionText": {
                "enMale": "And to make a profit.",
                "frMale": "Ils voulaient gagner de l'argent.",
                "frFemale": "Ils voulaient gagner de l'argent.",
                "deMale": "Und damit Gewinn zu machen.",
                "deFemale": "Und damit Gewinn zu machen."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Now there's a horrifying thought.",
            "LocalizedText": {
                "enMale": "Now there's a horrifying thought.",
                "frMale": "C'est bien ce qui me fait peur.",
                "frFemale": "C'est bien ce qui me fait peur.",
                "deMale": "Das ist ein furchtbarer Gedanke.",
                "deFemale": "Das ist ein furchtbarer Gedanke."
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            "SpeakerB62Id": "0000000",
            "Text": "They shouldn't have left it behind. They're not getting it back.",
            "LocalizedText": {
                "enMale": "They shouldn't have left it behind. They're not getting it back.",
                "frMale": "Ils n'auraient pas d\u00fb l'abandonner. Ils ne le r\u00e9cup\u00e8reront pas.",
                "frFemale": "Ils n'auraient pas d\u00fb l'abandonner. Ils ne le r\u00e9cup\u00e8reront pas.",
                "deMale": "Sie h\u00e4tten es nicht zur\u00fccklassen sollen. Jetzt bekommen sie es nicht mehr.",
                "deFemale": "Sie h\u00e4tten es nicht zur\u00fccklassen sollen. Jetzt bekommen sie es nicht mehr."
            },
            "LocalizedOptionText": {
                "enMale": "Finders, keepers.",
                "frMale": "Si on le trouve, on le garde.",
                "frFemale": "Si on le trouve, on le garde.",
                "deMale": "Wer es findet, darf es behalten.",
                "deFemale": "Wer es findet, darf es behalten."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "I agree completely.",
            "LocalizedText": {
                "enMale": "I agree completely.",
                "frMale": "Je suis bien d'accord.",
                "frFemale": "Je suis bien d'accord.",
                "deMale": "Ich stimme Euch v\u00f6llig zu.",
                "deFemale": "Ich stimme Euch v\u00f6llig zu."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Czerka discovered the device. They analyzed it. Then something happened that made them abandon it....",
            "LocalizedText": {
                "enMale": "Czerka discovered the device. They analyzed it. Then something happened that made them abandon it....",
                "frMale": "Czerka a d\u00e9couvert le dispositif. Ils l'ont analys\u00e9. Et quelque chose les a oblig\u00e9s \u00e0 l'abandonner...",
                "frFemale": "Czerka a d\u00e9couvert le dispositif. Ils l'ont analys\u00e9. Et quelque chose les a oblig\u00e9s \u00e0 l'abandonner...",
                "deMale": "Czerka hat das Ger\u00e4t entdeckt. Sie haben es analysiert. Dann geschah irgendwas, das sie dazu gebracht hat, es zur\u00fcckzulassen ...",
                "deFemale": "Czerka hat das Ger\u00e4t entdeckt. Sie haben es analysiert. Dann geschah irgendwas, das sie dazu gebracht hat, es zur\u00fcckzulassen ..."
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            "MinLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "We don't even know what the device does.",
            "LocalizedText": {
                "enMale": "We don't even know what the device does.",
                "frMale": "On ne sait m\u00eame pas \u00e0 quoi sert le dispositif.",
                "frFemale": "On ne sait m\u00eame pas \u00e0 quoi sert le dispositif.",
                "deMale": "Wir wissen nicht einmal, was das Ger\u00e4t bewirkt.",
                "deFemale": "Wir wissen nicht einmal, was das Ger\u00e4t bewirkt."
            },
            "LocalizedOptionText": {
                "enMale": "I wish we knew more, first.",
                "frMale": "Je pr\u00e9f\u00e9rerais en savoir plus avant.",
                "frFemale": "Je pr\u00e9f\u00e9rerais en savoir plus avant.",
                "deMale": "Ich w\u00fcnschte, wir h\u00e4tten mehr Informationen.",
                "deFemale": "Ich w\u00fcnschte, wir h\u00e4tten mehr Informationen."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Czerka saw it as a doomsday weapon. That's enough.",
            "LocalizedText": {
                "enMale": "Czerka saw it as a doomsday weapon. That's enough.",
                "frMale": "Czerka le voyait comme une arme apocalyptique. C'est suffisant.",
                "frFemale": "Czerka le voyait comme une arme apocalyptique. C'est suffisant.",
                "deMale": "Czerka hat es als Massenvernichtungswaffe angesehen. Das gen\u00fcgt.",
                "deFemale": "Czerka hat es als Massenvernichtungswaffe angesehen. Das gen\u00fcgt."
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Kamus? Has the computer cross-referenced the scans with Grommik's schematics?",
            "LocalizedText": {
                "enMale": "Kamus? Has the computer cross-referenced the scans with Grommik's schematics?",
                "frMale": "Kamus ? L'ordinateur a compar\u00e9 les scans avec les fichiers de Grommik ?",
                "frFemale": "Kamus ? L'ordinateur a compar\u00e9 les scans avec les fichiers de Grommik ?",
                "deMale": "Kamus? Hat der Computer die Scans schon mit Grommiks Baupl\u00e4nen abgeglichen?",
                "deFemale": "Kamus? Hat der Computer die Scans schon mit Grommiks Baupl\u00e4nen abgeglichen?"
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So, how many medals would you say I'll get?",
            "LocalizedText": {
                "enMale": "So, how many medals would you say I'll get?",
                "frMale": "Combien de m\u00e9dailles je vais avoir ?",
                "frFemale": "Combien de m\u00e9dailles je vais avoir ?",
                "deMale": "Was meint Ihr, wie viele Medaillen ich daf\u00fcr bekomme?",
                "deFemale": "Was meint Ihr, wie viele Medaillen ich daf\u00fcr bekomme?"
            },
            "LocalizedOptionText": {
                "enMale": "The Republic better be happy.",
                "frMale": "J'esp\u00e8re que la R\u00e9publique sera contente.",
                "frFemale": "J'esp\u00e8re que la R\u00e9publique sera contente.",
                "deMale": "Die Republik zeigt sich hoffentlich dankbar.",
                "deFemale": "Die Republik zeigt sich hoffentlich dankbar."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "I'll have to check protocol on that one.",
            "LocalizedText": {
                "enMale": "I'll have to check protocol on that one.",
                "frMale": "Je dois v\u00e9rifier le protocole pour \u00e7a.",
                "frFemale": "Je dois v\u00e9rifier le protocole pour \u00e7a.",
                "deMale": "Da muss ich in den Protokollunterlagen nachsehen.",
                "deFemale": "Da muss ich in den Protokollunterlagen nachsehen."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Save the inspirational speech for someone else.",
            "LocalizedText": {
                "enMale": "Save the inspirational speech for someone else.",
                "frMale": "Gardez vos conseils pour quelqu'un d'autre.",
                "frFemale": "Gardez vos conseils pour quelqu'un d'autre.",
                "deMale": "Spart Euch die mitrei\u00dfenden Reden f\u00fcr jemand anderen auf.",
                "deFemale": "Spart Euch die mitrei\u00dfenden Reden f\u00fcr jemand anderen auf."
            },
            "LocalizedOptionText": {
                "enMale": "I don't need a pep talk.",
                "frMale": "Pas besoin de m'expliquer.",
                "frFemale": "Pas besoin de m'expliquer.",
                "deMale": "Ich brauche keine Aufmunterung.",
                "deFemale": "Ich brauche keine Aufmunterung."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "I'm no good at that sort of thing anyway.",
            "LocalizedText": {
                "enMale": "I'm no good at that sort of thing anyway.",
                "frMale": "Je ne suis pas tr\u00e8s dou\u00e9 pour \u00e7a, de toute fa\u00e7on.",
                "frFemale": "Je ne suis pas tr\u00e8s dou\u00e9 pour \u00e7a, de toute fa\u00e7on.",
                "deMale": "Sowas liegt mir sowieso nicht besonders.",
                "deFemale": "Sowas liegt mir sowieso nicht besonders."
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            "Text": "Be careful in the base--in case they left traps, or if Leksende finds you....",
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                "frMale": "Faites attention dans la base... s'ils ont laiss\u00e9 les pi\u00e8ges, ou si Leksende vous retrouve...",
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            "Text": "That'll do, Kamus. Time to let professionals finish the job.",
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                "frMale": "\u00c7a ira, Kamus. Il est temps de laisser les professionnels terminer le travail.",
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                "deMale": "Das gen\u00fcgt, Kamus. Zeit, dass Profis die Sache \u00fcbernehmen.",
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            "Text": "Still a few minutes before those scans are processed. Huh. What about...",
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                "enMale": "Still a few minutes before those scans are processed. Huh. What about...",
                "frMale": "Encore quelques minutes avant que les scans soient trait\u00e9s. Hein ? Qu'est-ce que...",
                "frFemale": "Encore quelques minutes avant que les scans soient trait\u00e9s. Hein ? Qu'est-ce que...",
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            "Text": "Blast. Leksende must've set it up.",
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                "enMale": "Blast. Leksende must've set it up.",
                "frMale": "Argh. C'est Leksende qui a d\u00fb l'installer.",
                "frFemale": "Argh. C'est Leksende qui a d\u00fb l'installer.",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Now the cyborg freak has our data. Czerka can find their lost base as easily as we can.",
            "LocalizedText": {
                "enMale": "Now the cyborg freak has our data. Czerka can find their lost base as easily as we can.",
                "frMale": "Maintenant, ce sale cyborg a nos donn\u00e9es. Czerka peut retrouver sa base aussi facilement que nous.",
                "frFemale": "Maintenant, ce sale cyborg a nos donn\u00e9es. Czerka peut retrouver sa base aussi facilement que nous.",
                "deMale": "Jetzt hat der Cyborg-Spinner unsere Daten. Czerka kann die verlorene Basis genauso leicht finden wie wir.",
                "deFemale": "Jetzt hat der Cyborg-Spinner unsere Daten. Czerka kann die verlorene Basis genauso leicht finden wie wir."
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            "Text": "Czerka abandoned that base; does it really matter if they find it now?",
            "LocalizedText": {
                "enMale": "Czerka abandoned that base; does it really matter if they find it now?",
                "frMale": "Czerka a abandonn\u00e9 cette base, qu'est-ce que \u00e7a fait s'ils la retrouvent ?",
                "frFemale": "Czerka a abandonn\u00e9 cette base, qu'est-ce que \u00e7a fait s'ils la retrouvent ?",
                "deMale": "Czerka hat die Basis verlassen. Ist es denn so wichtig, ob sie sie nun finden?",
                "deFemale": "Czerka hat die Basis verlassen. Ist es denn so wichtig, ob sie sie nun finden?"
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            "LocalizedOptionText": {
                "enMale": "Why should they care?",
                "frMale": "Qu'est-ce que \u00e7a peut leur faire ?",
                "frFemale": "Qu'est-ce que \u00e7a peut leur faire ?",
                "deMale": "Warum sollte es sie interessieren?",
                "deFemale": "Warum sollte es sie interessieren?"
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            "Text": "I take it that means the readings came through?",
            "LocalizedText": {
                "enMale": "I take it that means the readings came through?",
                "frMale": "\u00c7a veut dire que les scans ont parl\u00e9 ?",
                "frFemale": "\u00c7a veut dire que les scans ont parl\u00e9 ?",
                "deMale": "Das bedeutet dann wohl, dass die Daten vollst\u00e4ndig sind?",
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                "enMale": "You found something, then?",
                "frMale": "Vous avez trouv\u00e9 quelque chose ?",
                "frFemale": "Vous avez trouv\u00e9 quelque chose ?",
                "deMale": "Ihr habt also etwas gefunden?",
                "deFemale": "Ihr habt also etwas gefunden?"
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            "Text": "Yeah. Machines are sorting through it now. But if Leksende's on the trail....",
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                "deMale": "Ja. Sie werden gerade maschinell \u00fcberpr\u00fcft. Aber wenn Leksende die Spur aufgenommen hat ...",
                "deFemale": "Ja. Sie werden gerade maschinell \u00fcberpr\u00fcft. Aber wenn Leksende die Spur aufgenommen hat ..."
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            "Text": "Czerka was bound to find their own base.",
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                "enMale": "Czerka was bound to find their own base.",
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                "enMale": "Hardly a surprise.",
                "frMale": "Quelle surprise !",
                "frFemale": "Quelle surprise !",
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            "Text": "But I don't have to be happy about it.",
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                "frMale": "Ce n'est pas \u00e7a qui va me consoler.",
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            "Text": "We assumed Czerka came to keep us out of the facility. Maybe we were mistaken. Maybe they want what they left behind.",
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                "frMale": "On pensait que Czerka voulait nous emp\u00eacher d'approcher de la base. On s'est peut-\u00eatre tromp\u00e9s. Ils veulent peut-\u00eatre ce qu'ils ont laiss\u00e9 derri\u00e8re eux.",
                "frFemale": "On pensait que Czerka voulait nous emp\u00eacher d'approcher de la base. On s'est peut-\u00eatre tromp\u00e9s. Ils veulent peut-\u00eatre ce qu'ils ont laiss\u00e9 derri\u00e8re eux.",
                "deMale": "Wir sind davon ausgegangen, dass Czerka uns von der Anlage fernhalten wollte. Vielleicht lagen wir falsch. Vielleicht wollten sie haben, was sie zur\u00fcckgelassen haben.",
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            "Text": "Fauler, here. The data's coming in. Looks like this'll give us what we need, but--huh.",
            "LocalizedText": {
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                "frMale": "Ici Fauler. Je re\u00e7ois les donn\u00e9es. \u00c7a devrait nous permettre d'obtenir ce qu'on veut, mais... euh.",
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            "Text": "I'm getting an energy signature not too far from you--some sort of installation, cloaked from long-range sensors.",
            "LocalizedText": {
                "enMale": "I'm getting an energy signature not too far from you--some sort of installation, cloaked from long-range sensors.",
                "frMale": "Je re\u00e7ois un signal \u00e9nerg\u00e9tique pas tr\u00e8s loin de vous... il semble venir d'un complexe ind\u00e9tectable par les capteurs \u00e0 longue port\u00e9e.",
                "frFemale": "Je re\u00e7ois un signal \u00e9nerg\u00e9tique pas tr\u00e8s loin de vous... il semble venir d'un complexe ind\u00e9tectable par les capteurs \u00e0 longue port\u00e9e.",
                "deMale": "Ich empfange eine Energiesignatur in Eurer N\u00e4he. Irgendein Bauwerk, das vor Langstreckensensoren getarnt ist.",
                "deFemale": "Ich empfange eine Energiesignatur in Eurer N\u00e4he. Irgendein Bauwerk, das vor Langstreckensensoren getarnt ist."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't suppose it could be the Czerka base?",
            "LocalizedText": {
                "enMale": "I don't suppose it could be the Czerka base?",
                "frMale": "J'imagine que ce n'est pas la base de [{F}]Czerka.",
                "frFemale": "J'imagine que ce n'est pas la base [{F}]Czerka.",
                "deMale": "Das wird doch nicht die Czerka-Basis sein?",
                "deFemale": "Das wird doch nicht die Czerka-Basis sein?"
            },
            "LocalizedOptionText": {
                "enMale": "Any idea what it is?",
                "frMale": "Vous savez ce que c'est ?",
                "frFemale": "Vous savez ce que c'est ?",
                "deMale": "Irgendeine Ahnung, was es sein k\u00f6nnte?",
                "deFemale": "Irgendeine Ahnung, was es sein k\u00f6nnte?"
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "I don't think so. That base is old and deep underground--this looks like something new.",
            "LocalizedText": {
                "enMale": "I don't think so. That base is old and deep underground--this looks like something new.",
                "frMale": "Je ne pense pas. La base est ancienne et tr\u00e8s profonde... \u00c7a ressemble plut\u00f4t \u00e0 quelque chose de r\u00e9cent.",
                "frFemale": "Je ne pense pas. La base est ancienne et tr\u00e8s profonde... \u00c7a ressemble plut\u00f4t \u00e0 quelque chose de r\u00e9cent.",
                "deMale": "Ich denke nicht. Die Basis ist alt und tief unter der Oberfl\u00e4che. Das hier sieht neu aus.",
                "deFemale": "Ich denke nicht. Die Basis ist alt und tief unter der Oberfl\u00e4che. Das hier sieht neu aus."
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            "SpeakerB62Id": "0000000",
            "Text": "Send me the coordinates and I'll take a look.",
            "LocalizedText": {
                "enMale": "Send me the coordinates and I'll take a look.",
                "frMale": "Envoyez-moi les coordonn\u00e9es, je vais regarder.",
                "frFemale": "Envoyez-moi les coordonn\u00e9es, je vais regarder.",
                "deMale": "Schickt mir die Koordinaten und ich werfe einen Blick darauf.",
                "deFemale": "Schickt mir die Koordinaten und ich werfe einen Blick darauf."
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            "LocalizedOptionText": {
                "enMale": "Worth investigating.",
                "frMale": "\u00c7a vaut le coup de s'y int\u00e9resser.",
                "frFemale": "\u00c7a vaut le coup de s'y int\u00e9resser.",
                "deMale": "Das sehe ich mir an.",
                "deFemale": "Das sehe ich mir an."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "All right. Could just be a glitch in the scanners... still, I don't like this.",
            "LocalizedText": {
                "enMale": "All right. Could just be a glitch in the scanners... still, I don't like this.",
                "frMale": "Tr\u00e8s bien. Il est possible que ce ne soit qu'une interf\u00e9rence, mais... je n'aime pas \u00e7a.",
                "frFemale": "Tr\u00e8s bien. Il est possible que ce ne soit qu'une interf\u00e9rence, mais... je n'aime pas \u00e7a.",
                "deMale": "In Ordnung. K\u00f6nnte nur eine St\u00f6rung der Scanner sein ... aber mir gef\u00e4llt das nicht.",
                "deFemale": "In Ordnung. K\u00f6nnte nur eine St\u00f6rung der Scanner sein ... aber mir gef\u00e4llt das nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "For all we know, it's some local's spice lab.",
            "LocalizedText": {
                "enMale": "For all we know, it's some local's spice lab.",
                "frMale": "Si \u00e7a se trouve, c'est un laboratoire local d'\u00e9pice.",
                "frFemale": "Si \u00e7a se trouve, c'est un laboratoire local d'\u00e9pice.",
                "deMale": "Soviel wir wissen, k\u00f6nnte es auch ein privates Spice-Labor sein.",
                "deFemale": "Soviel wir wissen, k\u00f6nnte es auch ein privates Spice-Labor sein."
            },
            "LocalizedOptionText": {
                "enMale": "Maybe it's nothing.",
                "frMale": "Ce n'est peut-\u00eatre rien.",
                "frFemale": "Ce n'est peut-\u00eatre rien.",
                "deMale": "Vielleicht ist es gar nichts.",
                "deFemale": "Vielleicht ist es gar nichts."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Not with this sort of tech.",
            "LocalizedText": {
                "enMale": "Not with this sort of tech.",
                "frMale": "Pas avec toute cette technologie.",
                "frFemale": "Pas avec toute cette technologie.",
                "deMale": "Nicht mit dieser Technologie.",
                "deFemale": "Nicht mit dieser Technologie."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "If you would, head on over and see if there's anything there. Could just be a glitch in the scanners, but I doubt it.",
            "LocalizedText": {
                "enMale": "If you would, head on over and see if there's anything there. Could just be a glitch in the scanners, but I doubt it.",
                "frMale": "Si vous voulez bien, allez-y et voyez s'il y a quelque chose d'int\u00e9ressant. C'est peut-\u00eatre juste une interf\u00e9rence, mais j'en doute.",
                "frFemale": "Si vous voulez bien, allez-y et voyez s'il y a quelque chose d'int\u00e9ressant. C'est peut-\u00eatre juste une interf\u00e9rence, mais j'en doute.",
                "deMale": "Seht besser nach, ob dort irgendwas zu finden ist. Es k\u00f6nnte nur eine St\u00f6rung der Scanner sein, aber das bezweifle ich.",
                "deFemale": "Seht besser nach, ob dort irgendwas zu finden ist. Es k\u00f6nnte nur eine St\u00f6rung der Scanner sein, aber das bezweifle ich."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "I didn't get this far in life by being overconfident.",
            "LocalizedText": {
                "enMale": "I didn't get this far in life by being overconfident.",
                "frMale": "C'est bien parce que je suis m\u00e9fiant que j'ai r\u00e9ussi \u00e0 survivre jusque-l\u00e0.",
                "frFemale": "C'est bien parce que je suis m\u00e9fiant que j'ai r\u00e9ussi \u00e0 survivre jusque-l\u00e0.",
                "deMale": "Ich bin nicht so weit gekommen, indem ich gutgl\u00e4ubig war.",
                "deFemale": "Ich bin nicht so weit gekommen, indem ich gutgl\u00e4ubig war."
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            "Text": "Save your opinion for someone who cares.",
            "LocalizedText": {
                "enMale": "Save your opinion for someone who cares.",
                "frMale": "Gardez votre avis pour quelqu'un que \u00e7a int\u00e9resse.",
                "frFemale": "Gardez votre avis pour quelqu'un que \u00e7a int\u00e9resse.",
                "deMale": "Spart Euch Eure Meinung f\u00fcr jemanden auf, der sie h\u00f6ren will.",
                "deFemale": "Spart Euch Eure Meinung f\u00fcr jemanden auf, der sie h\u00f6ren will."
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                "enMale": "I don't need your analysis.",
                "frMale": "Je n'ai pas besoin de votre avis.",
                "frFemale": "Je n'ai pas besoin de votre avis.",
                "deMale": "Ich brauche Eure Analyse nicht.",
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            "Text": "Next time, I will.",
            "LocalizedText": {
                "enMale": "Next time, I will.",
                "frMale": "La prochaine fois, promis.",
                "frFemale": "La prochaine fois, promis.",
                "deMale": "Ich werde es mir merken.",
                "deFemale": "Ich werde es mir merken."
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            "Text": "Come on back to camp when you're done. Fauler out.",
            "LocalizedText": {
                "enMale": "Come on back to camp when you're done. Fauler out.",
                "frMale": "Quand vous aurez fini, revenez au campement. Termin\u00e9.",
                "frFemale": "Quand vous aurez fini, revenez au campement. Termin\u00e9.",
                "deMale": "Kommt zum Lager zur\u00fcck, wenn Ihr fertig seid. Fauler Ende.",
                "deFemale": "Kommt zum Lager zur\u00fcck, wenn Ihr fertig seid. Fauler Ende."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "All we need are those scans. Then we can find the Czerka base.",
            "LocalizedText": {
                "enMale": "All we need are those scans. Then we can find the Czerka base.",
                "frMale": "Tout ce qu'il nous faut, ce sont les scans. Ensuite, on pourra trouver la base de Czerka.",
                "frFemale": "Tout ce qu'il nous faut, ce sont les scans. Ensuite, on pourra trouver la base de Czerka.",
                "deMale": "Wir brauchen nur diese Scans. Dann k\u00f6nnen wir die Czerka-Basis finden.",
                "deFemale": "Wir brauchen nur diese Scans. Dann k\u00f6nnen wir die Czerka-Basis finden."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "...all right. We should be able to determine a rough location of the base from these charts.",
            "LocalizedText": {
                "enMale": "...all right. We should be able to determine a rough location of the base from these charts.",
                "frMale": "... parfait. On devrait avoir une id\u00e9e de l'emplacement de la base avec ces donn\u00e9es.",
                "frFemale": "... parfait. On devrait avoir une id\u00e9e de l'emplacement de la base avec ces donn\u00e9es.",
                "deMale": "... In Ordnung. Mit diesen Karten sollten wir die grobe Position der Basis bestimmen k\u00f6nnen.",
                "deFemale": "... In Ordnung. Mit diesen Karten sollten wir die grobe Position der Basis bestimmen k\u00f6nnen."
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            "Text": "Problem is, the sands have shifted over the last few decades. We'll need some geo-readings to determine the facility's exact coordinates.",
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                "enMale": "Problem is, the sands have shifted over the last few decades. We'll need some geo-readings to determine the facility's exact coordinates.",
                "frMale": "Le probl\u00e8me, c'est que le d\u00e9sert a boug\u00e9 avec les ann\u00e9es. Il va nous falloir des g\u00e9oscans pour d\u00e9terminer l'emplacement exact du complexe.",
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                "deMale": "Das Problem ist, dass die D\u00fcnen in den letzten paar Jahrzehnten gewandert sind. Wir brauchen Geodaten, um die genaue Position zu bestimmen.",
                "deFemale": "Das Problem ist, dass die D\u00fcnen in den letzten paar Jahrzehnten gewandert sind. Wir brauchen Geodaten, um die genaue Position zu bestimmen."
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            "Text": "What does taking these readings involve?",
            "LocalizedText": {
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                "frMale": "Qu'est-ce que \u00e7a implique ?",
                "frFemale": "Qu'est-ce que \u00e7a implique ?",
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                "deFemale": "Wie werden diese Geodaten ermittelt?"
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                "enMale": "How do we do that?",
                "frMale": "Comment on fait ?",
                "frFemale": "Comment on fait ?",
                "deMale": "Wie machen wir das?",
                "deFemale": "Wie machen wir das?"
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            "Text": "We need to deal with Czerka.",
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                "frMale": "Il faut d'abord nous occuper de Czerka.",
                "frFemale": "Il faut d'abord nous occuper de Czerka.",
                "deMale": "Wir m\u00fcssen uns um Czerka k\u00fcmmern.",
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                "enMale": "Let's take out Leksende, first.",
                "frMale": "Occupons-nous d'abord de Leksende.",
                "frFemale": "Occupons-nous d'abord de Leksende.",
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            "Text": "I agree, but Czerka's out of our reach. Our goal should be to rediscover their base before they do.",
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            "Text": "Call me when you're ready to go inside.",
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                "frMale": "Appelez-moi quand vous \u00eates pr\u00eats \u00e0 entrer.",
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                "frMale": "Je vais attendre, alors.",
                "frFemale": "Je vais attendre, alors.",
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            "Text": "Hold on. I promise, when this is all over, the Republic will make it worth your while.",
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                "enMale": "Hold on. I promise, when this is all over, the Republic will make it worth your while.",
                "frMale": "Attendez. Je vous jure qu'une fois que tout sera termin\u00e9, la R\u00e9publique vous le rendra bien.",
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            "Text": "The data isn't hard to get, in theory. I can give you a field scanner that'll dip into the sand, put us on track.",
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                "enMale": "The data isn't hard to get, in theory. I can give you a field scanner that'll dip into the sand, put us on track.",
                "frMale": "Les donn\u00e9es sont faciles \u00e0 obtenir, en th\u00e9orie. Je vais vous donner un scanner des sables pour nous aiguiller.",
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            "Text": "But... a lot of this territory is unexplored. Locals talk about Sand People communities, krayt dragons the size of starships.",
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            "Text": "Someone has to go, and I'm best-suited for the job.",
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                "frMale": "Quelqu'un doit y aller, et je suis le plus qualifi\u00e9 pour ce travail.",
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            "Text": "Jedi have always explored places others fear.",
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                "frMale": "Les Jedi ont toujours explor\u00e9 les endroits craints par les autres.",
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            "Text": "There's nothing out there a well-aimed blaster can't take down.",
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                "frMale": "Rien ne peut r\u00e9sister \u00e0 un tir de blaster bien plac\u00e9.",
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                "deMale": "Da drau\u00dfen ist nichts, was ein pr\u00e4ziser Blasterschuss nicht erledigen k\u00f6nnte.",
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            "Text": "Hey, if Czerka could make it out there, why not me?",
            "LocalizedText": {
                "enMale": "Hey, if Czerka could make it out there, why not me?",
                "frMale": "H\u00e9, si Czerka a pu arriver jusqu'ici, pourquoi pas moi ?",
                "frFemale": "H\u00e9, si Czerka a pu arriver jusqu'ici, pourquoi pas moi ?",
                "deMale": "Hey, wenn Czerka es da drau\u00dfen geschafft hat, warum nicht auch ich?",
                "deFemale": "Hey, wenn Czerka es da drau\u00dfen geschafft hat, warum nicht auch ich?"
            },
            "LocalizedOptionText": {
                "enMale": "It can't be that dangerous.",
                "frMale": "\u00c7a ne doit pas \u00eatre si dangereux.",
                "frFemale": "\u00c7a ne doit pas \u00eatre si dangereux.",
                "deMale": "So gef\u00e4hrlich kann es nicht sein.",
                "deFemale": "So gef\u00e4hrlich kann es nicht sein."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Can't argue with that.",
            "LocalizedText": {
                "enMale": "Can't argue with that.",
                "frMale": "Je ne vais pas vous contredire.",
                "frFemale": "Je ne vais pas vous contredire.",
                "deMale": "Dem kann ich nicht widersprechen.",
                "deFemale": "Dem kann ich nicht widersprechen."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Czerka probably had an army of employees and droids--but fair enough.",
            "LocalizedText": {
                "enMale": "Czerka probably had an army of employees and droids--but fair enough.",
                "frMale": "Czerka avait certainement une arm\u00e9e d'employ\u00e9s et de dro\u00efdes... mais si vous le dites.",
                "frFemale": "Czerka avait certainement une arm\u00e9e d'employ\u00e9s et de dro\u00efdes... mais si vous le dites.",
                "deMale": "Czerka hatte wahrscheinlich eine Armee von Angestellten und Droiden - aber nun gut.",
                "deFemale": "Czerka hatte wahrscheinlich eine Armee von Angestellten und Droiden - aber nun gut."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's almost like you don't want me to risk my life.",
            "LocalizedText": {
                "enMale": "It's almost like you don't want me to risk my life.",
                "frMale": "On dirait presque que vous ne voulez pas que je risque ma vie.",
                "frFemale": "On dirait presque que vous ne voulez pas que je risque ma vie.",
                "deMale": "Ihr wollt wohl nicht, dass ich mein Leben daf\u00fcr riskiere.",
                "deFemale": "Ihr wollt wohl nicht, dass ich mein Leben daf\u00fcr riskiere."
            },
            "LocalizedOptionText": {
                "enMale": "You trying to scare me off?",
                "frMale": "Vous essayez de me faire peur ?",
                "frFemale": "Vous essayez de me faire peur ?",
                "deMale": "Versucht Ihr, mich abzuschrecken?",
                "deFemale": "Versucht Ihr, mich abzuschrecken?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "If you take readings in a couple of places, I can figure out the base location.",
            "LocalizedText": {
                "enMale": "If you take readings in a couple of places, I can figure out the base location.",
                "frMale": "Si vous prenez des scans \u00e0 plusieurs endroits, je pourrai localiser la base.",
                "frFemale": "Si vous prenez des scans \u00e0 plusieurs endroits, je pourrai localiser la base.",
                "deMale": "Wenn Ihr an ein paar Orten Daten erfasst, kann ich die Position der Basis ermitteln.",
                "deFemale": "Wenn Ihr an ein paar Orten Daten erfasst, kann ich die Position der Basis ermitteln."
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Meet me back here when you're done. Take it slow and be careful.",
            "LocalizedText": {
                "enMale": "Meet me back here when you're done. Take it slow and be careful.",
                "frMale": "Retrouvez-moi ici quand vous aurez termin\u00e9. Prenez votre temps et soyez prudent.",
                "frFemale": "Retrouvez-moi ici quand vous aurez termin\u00e9. Prenez votre temps et soyez prudente.",
                "deMale": "Kommt zur\u00fcck, wenn Ihr fertig seid. Lasst Euch Zeit und seid vorsichtig.",
                "deFemale": "Kommt zur\u00fcck, wenn Ihr fertig seid. Lasst Euch Zeit und seid vorsichtig."
            },
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        "373": {
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Try to appreciate the scenery, Kamus. Most people never get to visit a place like this.",
            "LocalizedText": {
                "enMale": "Try to appreciate the scenery, Kamus. Most people never get to visit a place like this.",
                "frMale": "Profitez du paysage, Kamus. Peu de gens ont la chance de visiter un endroit pareil.",
                "frFemale": "Profitez du paysage, Kamus. Peu de gens ont la chance de visiter un endroit pareil.",
                "deMale": "Genie\u00dft die Landschaft, Kamus. Die Wenigsten kommen jemals an solch einen Ort.",
                "deFemale": "Genie\u00dft die Landschaft, Kamus. Die Wenigsten kommen jemals an solch einen Ort."
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            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "3sFK5g7",
            "Text": "This is a horrible place. No wonder Czerka built their base in the Dune Sea--no one would ever want to look for it here.",
            "LocalizedText": {
                "enMale": "This is a horrible place. No wonder Czerka built their base in the Dune Sea--no one would ever want to look for it here.",
                "frMale": "C'est un endroit horrible. Pas \u00e9tonnant que Czerka ait construit sa base dans la Mer de Dunes... Personne ne viendrait la chercher ici.",
                "frFemale": "C'est un endroit horrible. Pas \u00e9tonnant que Czerka ait construit sa base dans la Mer de Dunes... Personne ne viendrait la chercher ici.",
                "deMale": "Es ist furchtbar dort! Kein Wunder, dass die Czerka Corporation ihre Basis im D\u00fcnenmeer errichtet hat. Dort w\u00fcrde nie freiwillig jemand suchen.",
                "deFemale": "Es ist furchtbar dort! Kein Wunder, dass die Czerka Corporation ihre Basis im D\u00fcnenmeer errichtet hat. Dort w\u00fcrde nie freiwillig jemand suchen."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "He'll adjust. How was your visit to old man Grommik?",
            "LocalizedText": {
                "enMale": "He'll adjust. How was your visit to old man Grommik?",
                "frMale": "Il va s'y faire. Comment s'est pass\u00e9e votre visite chez le vieux Grommik ?",
                "frFemale": "Il va s'y faire. Comment s'est pass\u00e9e votre visite chez le vieux Grommik ?",
                "deMale": "Er wird sich dran gew\u00f6hnen. Wie war Euer Besuch beim alten Grommik?",
                "deFemale": "Er wird sich dran gew\u00f6hnen. Wie war Euer Besuch beim alten Grommik?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Aside from Leksende burying us alive, it went alright.",
            "LocalizedText": {
                "enMale": "Aside from Leksende burying us alive, it went alright.",
                "frMale": "\u00c0 part le fait que Leksende nous ait enterr\u00e9s vivants, tout s'est bien pass\u00e9.",
                "frFemale": "\u00c0 part le fait que Leksende nous ait enterr\u00e9s vivants, tout s'est bien pass\u00e9.",
                "deMale": "Davon abgesehen, dass Leksende uns bei lebendigem Leib begraben hat, lief alles gut.",
                "deFemale": "Davon abgesehen, dass Leksende uns bei lebendigem Leib begraben hat, lief alles gut."
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            "LocalizedOptionText": {
                "enMale": "Just a few problems.",
                "frMale": "J'ai eu quelques ennuis.",
                "frFemale": "J'ai eu quelques ennuis.",
                "deMale": "Nur ein paar Komplikationen.",
                "deFemale": "Nur ein paar Komplikationen."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Too much to hope we'd seen the last of him. Mind if I see what you got for your troubles?",
            "LocalizedText": {
                "enMale": "Too much to hope we'd seen the last of him. Mind if I see what you got for your troubles?",
                "frMale": "\u00c7a m'aurait \u00e9tonn\u00e9. Vous permettez que je jette un coup d'\u0153il \u00e0 ce que vous avez pu r\u00e9cup\u00e9rer ?",
                "frFemale": "\u00c7a m'aurait \u00e9tonn\u00e9. Vous permettez que je jette un coup d'\u0153il \u00e0 ce que vous avez pu r\u00e9cup\u00e9rer ?",
                "deMale": "Es war wohl zu vermessen zu hoffen, dass wir ihn zum letzten Mal gesehen haben. D\u00fcrfte ich sehen, was Ihr f\u00fcr Eure M\u00fchen erhalten habt?",
                "deFemale": "Es war wohl zu vermessen zu hoffen, dass wir ihn zum letzten Mal gesehen haben. D\u00fcrfte ich sehen, was Ihr f\u00fcr Eure M\u00fchen erhalten habt?"
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            "SpeakerB62Id": "0000000",
            "Text": "Take a look at what I found.",
            "LocalizedText": {
                "enMale": "Take a look at what I found.",
                "frMale": "Regardez ce que j'ai trouv\u00e9.",
                "frFemale": "Regardez ce que j'ai trouv\u00e9.",
                "deMale": "Seht Euch an, was ich gefunden habe.",
                "deFemale": "Seht Euch an, was ich gefunden habe."
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            "LocalizedOptionText": {
                "enMale": "Productive.",
                "frMale": "Cette visite a \u00e9t\u00e9 tr\u00e8s productive.",
                "frFemale": "Cette visite a \u00e9t\u00e9 tr\u00e8s productive.",
                "deMale": "Produktiv.",
                "deFemale": "Produktiv."
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            "SpeakerB62Id": "0000000",
            "Text": "Grommik's senile--talked a lot of garbage.",
            "LocalizedText": {
                "enMale": "Grommik's senile--talked a lot of garbage.",
                "frMale": "Grommik est s\u00e9nile... Il n'a rien dit d'int\u00e9ressant.",
                "frFemale": "Grommik est s\u00e9nile... Il n'a rien dit d'int\u00e9ressant.",
                "deMale": "Grommik ist senil. Er hat eine Menge Mist erz\u00e4hlt.",
                "deFemale": "Grommik ist senil. Er hat eine Menge Mist erz\u00e4hlt."
            },
            "LocalizedOptionText": {
                "enMale": "Barely worthwhile.",
                "frMale": "\u00c7a n'a servi \u00e0 rien.",
                "frFemale": "\u00c7a n'a servi \u00e0 rien.",
                "deMale": "Kaum lohnenswert.",
                "deFemale": "Kaum lohnenswert."
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Looks like you got something out of him, anyway. Mind if we take a look?",
            "LocalizedText": {
                "enMale": "Looks like you got something out of him, anyway. Mind if we take a look?",
                "frMale": "Mais on dirait que vous n'\u00eates pas bredouille. Je peux regarder ?",
                "frFemale": "Mais on dirait que vous n'\u00eates pas bredouille. Je peux regarder ?",
                "deMale": "Anscheinend habt Ihr trotzdem etwas aus ihm herausbekommen. D\u00fcrfen wir mal einen Blick darauf werfen?",
                "deFemale": "Anscheinend habt Ihr trotzdem etwas aus ihm herausbekommen. D\u00fcrfen wir mal einen Blick darauf werfen?"
            },
            "CnvAlienVONode": -1,
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        "392": {
            "NodeId": 392,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 393,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3sFK5g7",
            "Text": "These are official Czerka records from Secret Weapons Division 7.",
            "LocalizedText": {
                "enMale": "These are official Czerka records from Secret Weapons Division 7.",
                "frMale": "Ce sont des rapports officiels de la Division Secr\u00e8te d'Armement n\u00b07 de Czerka.",
                "frFemale": "Ce sont des rapports officiels de la Division Secr\u00e8te d'Armement n\u00b07 de Czerka.",
                "deMale": "Dies sind die offiziellen Czerka-Aufzeichnungen aus der geheimen Waffenabteilung 7.",
                "deFemale": "Dies sind die offiziellen Czerka-Aufzeichnungen aus der geheimen Waffenabteilung 7."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 397,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Schematics, survey maps--looks like Grommik came through for us. Don't go anywhere--I think we're going to need you.",
            "LocalizedText": {
                "enMale": "Schematics, survey maps--looks like Grommik came through for us. Don't go anywhere--I think we're going to need you.",
                "frMale": "Des plans, des rapports d'expertise... On dirait qu'on a pas perdu notre temps avec Grommik. Ne partez pas... je pense qu'on va avoir besoin de vous.",
                "frFemale": "Des plans, des rapports d'expertise... On dirait qu'on a pas perdu notre temps avec Grommik. Ne partez pas... je pense qu'on va avoir besoin de vous.",
                "deMale": "Baupl\u00e4ne, \u00dcbersichtskarten - Grommik war ja bestens ausgestattet. Bleibt hier - ich denke, wir werden Euch brauchen.",
                "deFemale": "Baupl\u00e4ne, \u00dcbersichtskarten - Grommik war ja bestens ausgestattet. Bleibt hier - ich denke, wir werden Euch brauchen."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 416,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "See if you can get information on the facility from Grommik while we set up the forward outpost.",
            "LocalizedText": {
                "enMale": "See if you can get information on the facility from Grommik while we set up the forward outpost.",
                "frMale": "Voyez si Grommik peut vous fournir des informations sur le complexe pendant qu'on installe l'avant-poste.",
                "frFemale": "Voyez si Grommik peut vous fournir des informations sur le complexe pendant qu'on installe l'avant-poste.",
                "deMale": "Versucht, von Grommik Informationen \u00fcber die Anlage zu bekommen, w\u00e4hrend wir den Front-Au\u00dfenposten errichten.",
                "deFemale": "Versucht, von Grommik Informationen \u00fcber die Anlage zu bekommen, w\u00e4hrend wir den Front-Au\u00dfenposten errichten."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 584,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Check in with me at the desert outpost. I'll have more information by then.",
            "LocalizedText": {
                "enMale": "Check in with me at the desert outpost. I'll have more information by then.",
                "frMale": "Retrouvez-moi \u00e0 l'avant-poste du d\u00e9sert. J'aurai certainement plus d'informations.",
                "frFemale": "Retrouvez-moi \u00e0 l'avant-poste du d\u00e9sert. J'aurai certainement plus d'informations.",
                "deMale": "Trefft mich im W\u00fcsten-Au\u00dfenposten. Bis dahin werde ich mehr Informationen haben.",
                "deFemale": "Trefft mich im W\u00fcsten-Au\u00dfenposten. Bis dahin werde ich mehr Informationen haben."
            },
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            "NodeId": 585,
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Look, Kamus and I could use some time to review this data, but I still need you. If you're heading into the desert, give me a call.",
            "LocalizedText": {
                "enMale": "Look, Kamus and I could use some time to review this data, but I still need you. If you're heading into the desert, give me a call.",
                "frMale": "Bien, Kamus et moi nous allons analyser ces donn\u00e9es pendant un moment, mais j'ai encore besoin de vous. Si vous allez dans le d\u00e9sert, appelez-moi.",
                "frFemale": "Bien, Kamus et moi nous allons analyser ces donn\u00e9es pendant un moment, mais j'ai encore besoin de vous. Si vous allez dans le d\u00e9sert, appelez-moi.",
                "deMale": "Kamus und ich k\u00f6nnten etwas Zeit brauchen, um diese Daten durchzusehen, aber ich brauche Euch trotzdem. Sagt Bescheid, wenn Ihr in Richtung W\u00fcste aufbrecht.",
                "deFemale": "Kamus und ich k\u00f6nnten etwas Zeit brauchen, um diese Daten durchzusehen, aber ich brauche Euch trotzdem. Sagt Bescheid, wenn Ihr in Richtung W\u00fcste aufbrecht."
            },
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        "716": {
            "NodeId": 716,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "717": {
            "NodeId": 717,
            "QuestsGrantedB62": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "SpeakerB62Id": "3sFK5g7",
            "Text": "I'll feel a lot better when we change bases, Fauler. I don't like this.",
            "LocalizedText": {
                "enMale": "I'll feel a lot better when we change bases, Fauler. I don't like this.",
                "frMale": "Je me sentirai beaucoup mieux quand on aura chang\u00e9 de base, Fauler. Je n'aime pas \u00e7a.",
                "frFemale": "Je me sentirai beaucoup mieux quand on aura chang\u00e9 de base, Fauler. Je n'aime pas \u00e7a.",
                "deMale": "Mir w\u00e4re wohler, wenn wir die Basis wechseln, Fauler. Das gef\u00e4llt mir nicht.",
                "deFemale": "Mir w\u00e4re wohler, wenn wir die Basis wechseln, Fauler. Das gef\u00e4llt mir nicht."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "You say that now, but just wait until you see the real desert.",
            "LocalizedText": {
                "enMale": "You say that now, but just wait until you see the real desert.",
                "frMale": "Vous dites \u00e7a, mais attendez d'\u00eatre au beau milieu du d\u00e9sert.",
                "frFemale": "Vous dites \u00e7a, mais attendez d'\u00eatre au beau milieu du d\u00e9sert.",
                "deMale": "Das sagt Ihr jetzt, aber wartet nur, bis Ihr die echte W\u00fcste gesehen habt.",
                "deFemale": "Das sagt Ihr jetzt, aber wartet nur, bis Ihr die echte W\u00fcste gesehen habt."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Hey, look who's back! And alive! You able to find anything?",
            "LocalizedText": {
                "enMale": "Hey, look who's back! And alive! You able to find anything?",
                "frMale": "H\u00e9, regardez qui est de retour ! Et en pleine forme ! Vous avez trouv\u00e9 quelque chose ?",
                "frFemale": "H\u00e9, regardez qui est de retour ! Et en pleine forme ! Vous avez trouv\u00e9 quelque chose ?",
                "deMale": "Hey, seht mal, wer wieder da ist! Und am Leben! Seid Ihr auf etwas gesto\u00dfen?",
                "deFemale": "Hey, seht mal, wer wieder da ist! Und am Leben! Seid Ihr auf etwas gesto\u00dfen?"
            },
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I found your data--along with Gamorreans and a Czerka strike team.",
            "LocalizedText": {
                "enMale": "I found your data--along with Gamorreans and a Czerka strike team.",
                "frMale": "J'ai trouv\u00e9 vos donn\u00e9es... plus quelques Gamorr\u00e9ens et une brigade d'intervention de Czerka.",
                "frFemale": "J'ai trouv\u00e9 vos donn\u00e9es... plus quelques Gamorr\u00e9ens et une brigade d'intervention de Czerka.",
                "deMale": "Ich habe Eure Daten gefunden - zusammen mit Gamorreanern und einem Czerka-Sto\u00dftrupp.",
                "deFemale": "Ich habe Eure Daten gefunden - zusammen mit Gamorreanern und einem Czerka-Sto\u00dftrupp."
            },
            "LocalizedOptionText": {
                "enMale": "Trouble.",
                "frMale": "Des ennuis.",
                "frFemale": "Des ennuis.",
                "deMale": "Auf \u00c4rger.",
                "deFemale": "Auf \u00c4rger."
            },
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            "IsEmpty": false,
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Blast. Guess they must be one step ahead of us.",
            "LocalizedText": {
                "enMale": "Blast. Guess they must be one step ahead of us.",
                "frMale": "Argh ! Ils ont d\u00fb prendre de l'avance sur nous.",
                "frFemale": "Argh ! Ils ont d\u00fb prendre de l'avance sur nous.",
                "deMale": "Mist. Die scheinen uns einen Schritt voraus zu sein.",
                "deFemale": "Mist. Die scheinen uns einen Schritt voraus zu sein."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Really...? Fine, here's some credits. Now let's see what you've got.",
            "LocalizedText": {
                "enMale": "Really...? Fine, here's some credits. Now let's see what you've got.",
                "frMale": "Vraiment... ? Bien, voil\u00e0 quelques cr\u00e9dits. Maintenant, montrez-moi ce que vous avez.",
                "frFemale": "Vraiment... ? Bien, voil\u00e0 quelques cr\u00e9dits. Maintenant, montrez-moi ce que vous avez.",
                "deMale": "Wirklich? Gut, hier sind ein paar Credits. Jetzt lasst uns sehen, was Ihr habt.",
                "deFemale": "Wirklich? Gut, hier sind ein paar Credits. Jetzt lasst uns sehen, was Ihr habt."
            },
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            "SpeakerB62Id": "3sFK5g7",
            "Text": "Ah, Master Fauler? It looks like there's a call coming in...",
            "LocalizedText": {
                "enMale": "Ah, Master Fauler? It looks like there's a call coming in...",
                "frMale": "Hum, Ma\u00eetre Fauler ? On dirait qu'il y a un appel...",
                "frFemale": "Hum, Ma\u00eetre Fauler ? On dirait qu'il y a un appel...",
                "deMale": "Ah, Meister Fauler? Wir werden kontaktiert ...",
                "deFemale": "Ah, Meister Fauler? Wir werden kontaktiert ..."
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            "SpeakerB62Id": "ZsFY8V9",
            "Text": "Why, hello everyone! Master Fauler! Master Orden!",
            "LocalizedText": {
                "enMale": "Why, hello everyone! Master Fauler! Master Orden!",
                "frMale": "Bonjour tout le monde ! Ma\u00eetre Fauler ! Ma\u00eetre Orden !",
                "frFemale": "Bonjour tout le monde ! Ma\u00eetre Fauler ! Ma\u00eetre Orden !",
                "deMale": "Hallo zusammen! Meister Fauler! Meister Orden!",
                "deFemale": "Hallo zusammen! Meister Fauler! Meister Orden!"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ZsFY8V9",
            "Text": "And my good friends from the Gamorrean hideout--especially nice to see you again. You're doing well, I hope?",
            "LocalizedText": {
                "enMale": "And my good friends from the Gamorrean hideout--especially nice to see you again. You're doing well, I hope?",
                "frMale": "Et mes h\u00f4tes de la cachette Gamorr\u00e9enne... Tr\u00e8s heureux de vous revoir. J'esp\u00e8re que vous allez bien.",
                "frFemale": "Et mes h\u00f4tes de la cachette Gamorr\u00e9enne... Tr\u00e8s heureux de vous revoir. J'esp\u00e8re que vous allez bien.",
                "deMale": "Und meine guten Freunde aus dem gammorreanischen Versteck. Ich freue mich besonders, Euch wiederzusehen. Ich hoffe, es geht Euch gut?",
                "deFemale": "Und meine guten Freunde aus dem gammorreanischen Versteck. Ich freue mich besonders, Euch wiederzusehen. Ich hoffe, es geht Euch gut?"
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ZsFY8V9",
            "Text": "And my little visitor from the Gamorrean hideout--especially nice to see you again. You're doing well, I hope?",
            "LocalizedText": {
                "enMale": "And my little visitor from the Gamorrean hideout--especially nice to see you again. You're doing well, I hope?",
                "frMale": "Et mon h\u00f4te de la cachette Gamorr\u00e9enne... Tr\u00e8s heureux de vous revoir. J'esp\u00e8re que vous allez bien.",
                "frFemale": "Et mon h\u00f4te de la cachette Gamorr\u00e9enne... Tr\u00e8s heureux de vous revoir. J'esp\u00e8re que vous allez bien.",
                "deMale": "Und mein netter Besuch aus dem gammorreanischen Versteck. Ich freue mich besonders, Euch wiederzusehen. Ich hoffe, es geht Euch gut?",
                "deFemale": "Und mein netter Besuch aus dem gammorreanischen Versteck. Ich freue mich besonders, Euch wiederzusehen. Ich hoffe, es geht Euch gut?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This man led the Czerka team I encountered.",
            "LocalizedText": {
                "enMale": "This man led the Czerka team I encountered.",
                "frMale": "Cet homme dirigeait la brigade de Czerka sur laquelle je suis tomb\u00e9.",
                "frFemale": "Cet homme dirigeait la brigade de Czerka sur laquelle je suis tomb\u00e9e.",
                "deMale": "Dieser Mann hat das Czerka-Team angef\u00fchrt, auf das ich getroffen bin.",
                "deFemale": "Dieser Mann hat das Czerka-Team angef\u00fchrt, auf das ich getroffen bin."
            },
            "LocalizedOptionText": {
                "enMale": "Fauler, I know this guy.",
                "frMale": "Fauler, je connais ce type.",
                "frFemale": "Fauler, je connais ce type.",
                "deMale": "Fauler, ich kenne den Typ.",
                "deFemale": "Fauler, ich kenne den Typ."
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            "IsEmpty": false,
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Not a friendly face, then.",
            "LocalizedText": {
                "enMale": "Not a friendly face, then.",
                "frMale": "Il n'est pas l\u00e0 en ami, alors.",
                "frFemale": "Il n'est pas l\u00e0 en ami, alors.",
                "deMale": "Also, kein besonders freundliches Gesicht.",
                "deFemale": "Also, kein besonders freundliches Gesicht."
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            "SpeakerB62Id": "0000000",
            "Text": "You tried to kill me back there. Glad to see I'll have my chance at you.",
            "LocalizedText": {
                "enMale": "You tried to kill me back there. Glad to see I'll have my chance at you.",
                "frMale": "Vous avez essay\u00e9 de me tuer. Content de voir que je vais avoir ma revanche.",
                "frFemale": "Vous avez essay\u00e9 de me tuer. Contente de voir que je vais avoir ma revanche.",
                "deMale": "Ihr habt versucht, mich umzubringen. Wie sch\u00f6n, dass ich mich wohl bei Euch revanchieren kann.",
                "deFemale": "Ihr habt versucht, mich umzubringen. Wie sch\u00f6n, dass ich mich wohl bei Euch revanchieren kann."
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            "LocalizedOptionText": {
                "enMale": "I'm going to destroy you.",
                "frMale": "Je vais vous d\u00e9truire.",
                "frFemale": "Je vais vous d\u00e9truire.",
                "deMale": "Ich werde Euch zerst\u00f6ren.",
                "deFemale": "Ich werde Euch zerst\u00f6ren."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "ZsFY8V9",
            "Text": "Granted, our friendship has been a rocky one. Let's work on that.",
            "LocalizedText": {
                "enMale": "Granted, our friendship has been a rocky one. Let's work on that.",
                "frMale": "C'est vrai, notre amiti\u00e9 bat de l'aile. Il faudrait faire quelque chose.",
                "frFemale": "C'est vrai, notre amiti\u00e9 bat de l'aile. Il faudrait faire quelque chose.",
                "deMale": "Zugegeben, unsere Freundschaft stand unter keinem guten Stern. Lasst uns daran arbeiten.",
                "deFemale": "Zugegeben, unsere Freundschaft stand unter keinem guten Stern. Lasst uns daran arbeiten."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "ZsFY8V9",
            "Text": "Since I didn't get the chance before, I thought I'd formally introduce myself. I am Gayem Leksende, here on behalf of Czerka Corporation.",
            "LocalizedText": {
                "enMale": "Since I didn't get the chance before, I thought I'd formally introduce myself. I am Gayem Leksende, here on behalf of Czerka Corporation.",
                "frMale": "Comme je n'en ai pas encore eu l'occasion, j'aimerais me pr\u00e9senter. Je suis Gayem Leksende, je travaille pour le compte de la Corporation Czerka.",
                "frFemale": "Comme je n'en ai pas encore eu l'occasion, j'aimerais me pr\u00e9senter. Je suis Gayem Leksende, je travaille pour le compte de la Corporation Czerka.",
                "deMale": "Da ich zuvor nicht die Gelegenheit hatte, wollte ich mich offiziell vorstellen. Ich bin Gayem Leksende und spreche f\u00fcr die Czerka Corporation.",
                "deFemale": "Da ich zuvor nicht die Gelegenheit hatte, wollte ich mich offiziell vorstellen. Ich bin Gayem Leksende und spreche f\u00fcr die Czerka Corporation."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "3sFK5g7",
            "Text": "I know that name...",
            "LocalizedText": {
                "enMale": "I know that name...",
                "frMale": "Ce nom me dit quelque chose.",
                "frFemale": "Ce nom me dit quelque chose.",
                "deMale": "Ich kenne diesen Namen ...",
                "deFemale": "Ich kenne diesen Namen ..."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ZsFY8V9",
            "Text": "I understand that the Republic is disputing Czerka's property rights. I've come to Tatooine to retrieve our belongings--including Kamus Orden.",
            "LocalizedText": {
                "enMale": "I understand that the Republic is disputing Czerka's property rights. I've come to Tatooine to retrieve our belongings--including Kamus Orden.",
                "frMale": "Je crois comprendre que la R\u00e9publique conteste les droits de propri\u00e9t\u00e9 de Czerka. Je suis venu sur Tatooine pour r\u00e9cup\u00e9rer ce qui nous appartient... dont Kamus Orden.",
                "frFemale": "Je crois comprendre que la R\u00e9publique conteste les droits de propri\u00e9t\u00e9 de Czerka. Je suis venu sur Tatooine pour r\u00e9cup\u00e9rer ce qui nous appartient... dont Kamus Orden.",
                "deMale": "Die Republik scheint Czerkas Eigentumsrechte in Frage zu stellen. Ich bin nach Tatooine gekommen, um unser Eigentum sicherzustellen - einschlie\u00dflich Kamus Orden.",
                "deFemale": "Die Republik scheint Czerkas Eigentumsrechte in Frage zu stellen. Ich bin nach Tatooine gekommen, um unser Eigentum sicherzustellen - einschlie\u00dflich Kamus Orden."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Kamus is a person--he's not Czerka property.",
            "LocalizedText": {
                "enMale": "Kamus is a person--he's not Czerka property.",
                "frMale": "Kamus est un homme... il n'appartient pas \u00e0 Czerka.",
                "frFemale": "Kamus est un homme... il n'appartient pas \u00e0 Czerka.",
                "deMale": "Kamus ist eine Person - er ist kein Eigentum von Czerka.",
                "deFemale": "Kamus ist eine Person - er ist kein Eigentum von Czerka."
            },
            "LocalizedOptionText": {
                "enMale": "Don't threaten him.",
                "frMale": "Ne le menacez pas.",
                "frFemale": "Ne le menacez pas.",
                "deMale": "Bedroht ihn nicht.",
                "deFemale": "Bedroht ihn nicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
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                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "ZsFY8V9",
            "Text": "No, no, Jedi. I have his employment records right here. He's very much our property.",
            "LocalizedText": {
                "enMale": "No, no, Jedi. I have his employment records right here. He's very much our property.",
                "frMale": "Si, si, Jedi. J'ai son contrat de travail avec moi. Il nous appartient vraiment.",
                "frFemale": "Si, si, Jedi. J'ai son contrat de travail avec moi. Il nous appartient vraiment.",
                "deMale": "Oh doch, Jedi. Ich habe seine Personalakte hier vor mir. Er ist sehr wohl unser Eigentum.",
                "deFemale": "Oh doch, Jedi. Ich habe seine Personalakte hier vor mir. Er ist sehr wohl unser Eigentum."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't we discuss this? Come meet us.",
            "LocalizedText": {
                "enMale": "Why don't we discuss this? Come meet us.",
                "frMale": "Pourquoi ne pas en discuter ? Venez nous rencontrer.",
                "frFemale": "Pourquoi ne pas en discuter ? Venez nous rencontrer.",
                "deMale": "Warum sprechen wir nicht dar\u00fcber? Kommt zu einem Treffen.",
                "deFemale": "Warum sprechen wir nicht dar\u00fcber? Kommt zu einem Treffen."
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            "LocalizedOptionText": {
                "enMale": "Let's talk.",
                "frMale": "Discutons.",
                "frFemale": "Discutons.",
                "deMale": "Reden wir.",
                "deFemale": "Reden wir."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ZsFY8V9",
            "Text": "Mm. I'm going to say \"no,\" Jedi, although I do like your style.",
            "LocalizedText": {
                "enMale": "Mm. I'm going to say \"no,\" Jedi, although I do like your style.",
                "frMale": "Hum. Je vais r\u00e9pondre \"non\", Jedi, m\u00eame si j'aime beaucoup vos m\u00e9thodes.",
                "frFemale": "Hum. Je vais r\u00e9pondre \"non\", Jedi, m\u00eame si j'aime beaucoup vos m\u00e9thodes.",
                "deMale": "Hm. Ich muss ablehnen, Jedi, obwohl ich Euren Stil mag.",
                "deFemale": "Hm. Ich muss ablehnen, Jedi, obwohl ich Euren Stil mag."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "A6VKqA1",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That man is under military protection.",
            "LocalizedText": {
                "enMale": "That man is under military protection.",
                "frMale": "Cet homme est sous protection militaire.",
                "frFemale": "Cet homme est sous protection militaire.",
                "deMale": "Dieser Mann steht unter Milit\u00e4rschutz.",
                "deFemale": "Dieser Mann steht unter Milit\u00e4rschutz."
            },
            "LocalizedOptionText": {
                "enMale": "Kamus isn't going anywhere.",
                "frMale": "Kamus n'ira nulle part.",
                "frFemale": "Kamus n'ira nulle part.",
                "deMale": "Kamus geht nirgendwohin.",
                "deFemale": "Kamus geht nirgendwohin."
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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        },
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            "NodeId": 777,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You corporate types think you own everything.",
            "LocalizedText": {
                "enMale": "You corporate types think you own everything.",
                "frMale": "Vous, les dirigeants, vous croyez toujours tout poss\u00e9der.",
                "frFemale": "Vous, les dirigeants, vous croyez toujours tout poss\u00e9der.",
                "deMale": "Ihr Firmentypen denkt wohl, Euch w\u00fcrde alles geh\u00f6ren.",
                "deFemale": "Ihr Firmentypen denkt wohl, Euch w\u00fcrde alles geh\u00f6ren."
            },
            "LocalizedOptionText": {
                "enMale": "Kamus is a \"belonging\"?",
                "frMale": "Kamus vous \"appartient\" ?",
                "frFemale": "Kamus vous \"appartient\" ?",
                "deMale": "Kamus ist \"Eigentum\"?",
                "deFemale": "Kamus ist \"Eigentum\"?"
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ZsFY8V9",
            "Text": "Because we do.",
            "LocalizedText": {
                "enMale": "Because we do.",
                "frMale": "C'est la r\u00e9alit\u00e9.",
                "frFemale": "C'est la r\u00e9alit\u00e9.",
                "deMale": "So ist es ja auch.",
                "deFemale": "So ist es ja auch."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 781,
            "QuestRewardB62": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're after more than an accountant.",
            "LocalizedText": {
                "enMale": "You're after more than an accountant.",
                "frMale": "Vous n'\u00eates pas venu que pour un comptable.",
                "frFemale": "Vous n'\u00eates pas venu que pour un comptable.",
                "deMale": "Ihr seid doch hinter mehr her als einem Buchhalter.",
                "deFemale": "Ihr seid doch hinter mehr her als einem Buchhalter."
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            "LocalizedOptionText": {
                "enMale": "Just Kamus? Really?",
                "frMale": "Juste Kamus ? Vraiment ?",
                "frFemale": "Juste Kamus ? Vraiment ?",
                "deMale": "Nur Kamus? Wirklich?",
                "deFemale": "Nur Kamus? Wirklich?"
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            "SpeakerB62Id": "ZsFY8V9",
            "Text": "Perhaps--but one has to start somewhere.",
            "LocalizedText": {
                "enMale": "Perhaps--but one has to start somewhere.",
                "frMale": "Peut-\u00eatre... mais il faut bien commencer quelque part.",
                "frFemale": "Peut-\u00eatre... mais il faut bien commencer quelque part.",
                "deMale": "M\u00f6glicherweise - aber irgendwo muss man beginnen.",
                "deFemale": "M\u00f6glicherweise - aber irgendwo muss man beginnen."
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Go ahead, take the accountant. I'm not attached.",
            "LocalizedText": {
                "enMale": "Go ahead, take the accountant. I'm not attached.",
                "frMale": "Allez-y, prenez le comptable. Il n'est pas \u00e0 moi.",
                "frFemale": "Allez-y, prenez le comptable. Il n'est pas \u00e0 moi.",
                "deMale": "Nehmt den Buchhalter, wenn Ihr wollt. Das ist mir egal.",
                "deFemale": "Nehmt den Buchhalter, wenn Ihr wollt. Das ist mir egal."
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            "LocalizedOptionText": {
                "enMale": "Fine with me.",
                "frMale": "\u00c7a me va.",
                "frFemale": "\u00c7a me va.",
                "deMale": "Meinetwegen.",
                "deFemale": "Meinetwegen."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "8mAbih6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "a4SC3f9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "1lgIpT6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "lHpoXyM": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "This person doesn't speak for the Republic, Leksende. We're not letting Kamus go.",
            "LocalizedText": {
                "enMale": "This person doesn't speak for the Republic, Leksende. We're not letting Kamus go.",
                "frMale": "Cette personne ne parle pas au nom de la R\u00e9publique, Leksende. Nous ne laisserons pas partir Kamus.",
                "frFemale": "Cette personne ne parle pas au nom de la R\u00e9publique, Leksende. Nous ne laisserons pas partir Kamus.",
                "deMale": "Diese Person spricht nicht f\u00fcr die Republik, Leksende. Wir lassen Kamus nicht gehen.",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ZsFY8V9",
            "Text": "I'm so very sorry to hear that.",
            "LocalizedText": {
                "enMale": "I'm so very sorry to hear that.",
                "frMale": "Je suis d\u00e9sol\u00e9 de l'entendre.",
                "frFemale": "Je suis d\u00e9sol\u00e9 de l'entendre.",
                "deMale": "Es tut mir leid, das zu h\u00f6ren.",
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            "SpeakerB62Id": "ZsFY8V9",
            "Text": "Czerka will take any actions necessary to protect its interests. And I assure you, our representatives in the Senate can excuse any \"incidents.\"",
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                "enMale": "Czerka will take any actions necessary to protect its interests. And I assure you, our representatives in the Senate can excuse any \"incidents.\"",
                "frMale": "Czerka prendra toutes les mesures n\u00e9cessaires pour prot\u00e9ger ses int\u00e9r\u00eats. Et je vous garantis que nos repr\u00e9sentants au S\u00e9nat peuvent pardonner tous les \"incidents\".",
                "frFemale": "Czerka prendra toutes les mesures n\u00e9cessaires pour prot\u00e9ger ses int\u00e9r\u00eats. Et je vous garantis que nos repr\u00e9sentants au S\u00e9nat peuvent pardonner tous les \"incidents\".",
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                "deFemale": "Czerka wird tun, was n\u00f6tig ist, um ihre Interessen zu wahren. Und ich versichere Euch, dass unsere Abgeordneten im Senat jegliche \"Zwischenf\u00e4lle\" rechtfertigen k\u00f6nnen."
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            "SpeakerB62Id": "3sFK5g7",
            "Text": "Leksende--they say he's the son of an executive. He's supposed to run the company's special enforcement branch.",
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                "enMale": "Leksende--they say he's the son of an executive. He's supposed to run the company's special enforcement branch.",
                "frMale": "Leksende... il para\u00eet que c'est le fils d'un dirigeant. Il est cens\u00e9 faire respecter l'ordre dans la corporation.",
                "frFemale": "Leksende... il para\u00eet que c'est le fils d'un dirigeant. Il est cens\u00e9 faire respecter l'ordre dans la corporation.",
                "deMale": "Leksende - er ist wohl der Sohn eines Vorstandsmitglieds. Er leitet angeblich die Sondervollstreckungsabteilung.",
                "deFemale": "Leksende - er ist wohl der Sohn eines Vorstandsmitglieds. Er leitet angeblich die Sondervollstreckungsabteilung."
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Rich boy who took up wetworks as a hobby. Up to his neck in cybernetics.",
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                "enMale": "Rich boy who took up wetworks as a hobby. Up to his neck in cybernetics.",
                "frMale": "Un gosse de riche qui s'est sp\u00e9cialis\u00e9 dans le meurtre. Il est bard\u00e9 de cybern\u00e9tique.",
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                "deMale": "Reiches S\u00f6hnchen, dessen Hobby Liquidierungen sind. Steckt bis zum Hals voll mit Kybernetik.",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "Good news is, Czerka wouldn't have sent him if we were on the wrong track. He wants to keep us from the old facility.",
            "LocalizedText": {
                "enMale": "Good news is, Czerka wouldn't have sent him if we were on the wrong track. He wants to keep us from the old facility.",
                "frMale": "La bonne nouvelle, c'est que Czerka ne l'aurait jamais envoy\u00e9 si nous \u00e9tions sur la mauvaise piste. Il veut nous emp\u00eacher d'atteindre l'ancien complexe.",
                "frFemale": "La bonne nouvelle, c'est que Czerka ne l'aurait jamais envoy\u00e9 si nous \u00e9tions sur la mauvaise piste. Il veut nous emp\u00eacher d'atteindre l'ancien complexe.",
                "deMale": "Die guten Neuigkeiten sind, dass Czerka ihn nicht geschickt h\u00e4tte, wenn wir auf der falschen F\u00e4hrte w\u00e4ren. Er will uns von der alten Anlage fernhalten.",
                "deFemale": "Die guten Neuigkeiten sind, dass Czerka ihn nicht geschickt h\u00e4tte, wenn wir auf der falschen F\u00e4hrte w\u00e4ren. Er will uns von der alten Anlage fernhalten."
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            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Those Gamorreans can be crafty. Stay sharp out there.",
            "LocalizedText": {
                "enMale": "Those Gamorreans can be crafty. Stay sharp out there.",
                "frMale": "Ces Gamorr\u00e9ens sont impr\u00e9visibles. Faites bien attention.",
                "frFemale": "Ces Gamorr\u00e9ens sont impr\u00e9visibles. Faites bien attention.",
                "deMale": "Diese Gamorreaner sind gerissen. Bleibt wachsam da drau\u00dfen.",
                "deFemale": "Diese Gamorreaner sind gerissen. Bleibt wachsam da drau\u00dfen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "What are you doing?",
            "LocalizedText": {
                "enMale": "What are you doing?",
                "frMale": "Qu'est-ce que vous faites ?",
                "frFemale": "Qu'est-ce que vous faites ?",
                "deMale": "Was tut Ihr?",
                "deFemale": "Was tut Ihr?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you want?",
            "LocalizedText": {
                "enMale": "What do you want?",
                "frMale": "D\u00e9p\u00eachons, je n'ai pas que \u00e7a \u00e0 faire.",
                "frFemale": "D\u00e9p\u00eachons, je n'ai pas que \u00e7a \u00e0 faire.",
                "deMale": "Was ist denn los?",
                "deFemale": "Was ist denn los?"
            },
            "LocalizedOptionText": {
                "enMale": "You again?",
                "frMale": "Encore vous ?",
                "frFemale": "Encore vous ?",
                "deMale": "Ihr schon wieder?",
                "deFemale": "Ihr schon wieder?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Here you go.",
            "LocalizedText": {
                "enMale": "Here you go.",
                "frMale": "Objectif s\u00e9curis\u00e9.",
                "frFemale": "Objectif s\u00e9curis\u00e9.",
                "deMale": "Bitte, da ist es.",
                "deFemale": "Bitte, da ist es."
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            "LocalizedOptionText": {
                "enMale": "Got the data.",
                "frMale": "J'ai les donn\u00e9es.",
                "frFemale": "J'ai les donn\u00e9es.",
                "deMale": "Ich habe die Daten.",
                "deFemale": "Ich habe die Daten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Yes--now give me my credits.",
            "LocalizedText": {
                "enMale": "Yes--now give me my credits.",
                "frMale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "frFemale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "deMale": "Ja, und ich erwarte meinen Lohn.",
                "deFemale": "Ja, und ich erwarte meinen Lohn."
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                "enMale": "Credits first.",
                "frMale": "Parlons argent, d'abord.",
                "frFemale": "Parlons argent, d'abord.",
                "deMale": "Zuerst die Credits.",
                "deFemale": "Zuerst die Credits."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This just keeps getting better.",
            "LocalizedText": {
                "enMale": "This just keeps getting better.",
                "frMale": "De mieux en mieux.",
                "frFemale": "De mieux en mieux.",
                "deMale": "Das wird ja immer toller.",
                "deFemale": "Das wird ja immer toller."
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            "LocalizedOptionText": {
                "enMale": "That bad, huh?",
                "frMale": "Pas terrible, hein ?",
                "frFemale": "Pas terrible, hein ?",
                "deMale": "So schlimm, was?",
                "deFemale": "So schlimm, was?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll come back when I know something.",
            "LocalizedText": {
                "enMale": "I'll come back when I know something.",
                "frMale": "Je reviendrai quand j'en saurai plus.",
                "frFemale": "Je reviendrai quand j'en saurai plus.",
                "deMale": "Ich komme wieder, wenn ich N\u00e4heres wei\u00df.",
                "deFemale": "Ich komme wieder, wenn ich N\u00e4heres wei\u00df."
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            "LocalizedOptionText": {
                "enMale": "On my way.",
                "frMale": "J'y vais.",
                "frFemale": "J'y vais.",
                "deMale": "Bin unterwegs.",
                "deFemale": "Bin unterwegs."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure everything is fine.",
            "LocalizedText": {
                "enMale": "I'm sure everything is fine.",
                "frMale": "Je parie que ce n'est rien.",
                "frFemale": "Je parie que ce n'est rien.",
                "deMale": "Bestimmt ist alles in bester Ordnung.",
                "deFemale": "Bestimmt ist alles in bester Ordnung."
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            "LocalizedOptionText": {
                "enMale": "Don't be so pessimistic.",
                "frMale": "Ne soyez pas si m\u00e9fiant.",
                "frFemale": "Ne soyez pas si m\u00e9fiant.",
                "deMale": "Seid nicht so pessimistisch.",
                "deFemale": "Seid nicht so pessimistisch."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm on my way.",
            "LocalizedText": {
                "enMale": "I'm on my way.",
                "frMale": "Je m'y rends sur-le-champ.",
                "frFemale": "Je m'y rends sur-le-champ.",
                "deMale": "Ich bin schon unterwegs.",
                "deFemale": "Ich bin schon unterwegs."
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                "enMale": "On my way.",
                "frMale": "J'y vais.",
                "frFemale": "J'y vais.",
                "deMale": "Bin unterwegs.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "deFemale": "<<1>> stimmt zu."
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            "QuestRewardB62": "rRIveK5",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Well, it's your problem now.",
            "LocalizedText": {
                "enMale": "Well, it's your problem now.",
                "frMale": "Ce n'est plus mon probl\u00e8me, je m'en vais.",
                "frFemale": "Ce n'est plus mon probl\u00e8me, je m'en vais.",
                "deMale": "Ich habe nichts mehr damit zu tun.",
                "deFemale": "Ich habe nichts mehr damit zu tun."
            },
            "LocalizedOptionText": {
                "enMale": "Not my issue.",
                "frMale": "Ce n'est pas mon probl\u00e8me.",
                "frFemale": "Ce n'est pas mon probl\u00e8me.",
                "deMale": "Damit habe ich nichts zu tun.",
                "deFemale": "Damit habe ich nichts zu tun."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 928,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "930": {
            "NodeId": 930,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You expect to find something out there?",
            "LocalizedText": {
                "enMale": "You expect to find something out there?",
                "frMale": "Vous esp\u00e9rez trouver quelque chose l\u00e0-bas ?",
                "frFemale": "Vous esp\u00e9rez trouver quelque chose l\u00e0-bas ?",
                "deMale": "Ihr erwartet, da drau\u00dfen etwas zu finden?",
                "deFemale": "Ihr erwartet, da drau\u00dfen etwas zu finden?"
            },
            "LocalizedOptionText": {
                "enMale": "What's in the desert?",
                "frMale": "Qu'est-ce qu'il y a, dans le d\u00e9sert ?",
                "frFemale": "Qu'est-ce qu'il y a, dans le d\u00e9sert ?",
                "deMale": "Was gibt es denn in der W\u00fcste?",
                "deFemale": "Was gibt es denn in der W\u00fcste?"
            },
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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            "NodeId": 931,
            "QuestRewardB62": "kpF0ymP",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I started this mission. I intend to finish it.",
            "LocalizedText": {
                "enMale": "I started this mission. I intend to finish it.",
                "frMale": "J'ai accept\u00e9 cette mission. Je compte bien la r\u00e9ussir.",
                "frFemale": "J'ai accept\u00e9 cette mission. Je compte bien la r\u00e9ussir.",
                "deMale": "Ich habe diese Mission begonnen und werde sie auch beenden.",
                "deFemale": "Ich habe diese Mission begonnen und werde sie auch beenden."
            },
            "LocalizedOptionText": {
                "enMale": "I'm in until the end.",
                "frMale": "J'irai jusqu'au bout de la mission.",
                "frFemale": "J'irai jusqu'au bout de la mission.",
                "deMale": "Ich bin bis zum Ende dabei.",
                "deFemale": "Ich bin bis zum Ende dabei."
            },
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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        "932": {
            "NodeId": 932,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll keep working for you--but I don't like where this is going.",
            "LocalizedText": {
                "enMale": "I'll keep working for you--but I don't like where this is going.",
                "frMale": "Je vais continuer de travailler pour vous, mais je n'aime pas la tournure que prennent les \u00e9v\u00e8nements.",
                "frFemale": "Je vais continuer de travailler pour vous, mais je n'aime pas la tournure que prennent les \u00e9v\u00e8nements.",
                "deMale": "Ich arbeite weiter f\u00fcr Euch, aber mir gef\u00e4llt die Richtung nicht, die diese Sache einschl\u00e4gt.",
                "deFemale": "Ich arbeite weiter f\u00fcr Euch, aber mir gef\u00e4llt die Richtung nicht, die diese Sache einschl\u00e4gt."
            },
            "LocalizedOptionText": {
                "enMale": "Don't make me regret this.",
                "frMale": "J'esp\u00e8re que je n'aurai pas \u00e0 le regretter.",
                "frFemale": "J'esp\u00e8re que je n'aurai pas \u00e0 le regretter.",
                "deMale": "Hoffentlich bereue ich das nicht.",
                "deFemale": "Hoffentlich bereue ich das nicht."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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        },
        "933": {
            "NodeId": 933,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Frankly? Neither do I.",
            "LocalizedText": {
                "enMale": "Frankly? Neither do I.",
                "frMale": "Franchement, moi non plus.",
                "frFemale": "Franchement, moi non plus.",
                "deMale": "Ehrlich gesagt, mir auch nicht.",
                "deFemale": "Ehrlich gesagt, mir auch nicht."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "I have suspicions. Hoping these files will confirm them.",
            "LocalizedText": {
                "enMale": "I have suspicions. Hoping these files will confirm them.",
                "frMale": "Peut-\u00eatre. J'esp\u00e8re que ces fichiers le confirmeront.",
                "frFemale": "Peut-\u00eatre. J'esp\u00e8re que ces fichiers le confirmeront.",
                "deMale": "Ich habe da einen Verdacht. Hoffentlich wird er durch diese Daten best\u00e4tigt.",
                "deFemale": "Ich habe da einen Verdacht. Hoffentlich wird er durch diese Daten best\u00e4tigt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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        "952": {
            "NodeId": 952,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
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            "NodeId": 955,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Acknowledged. Fauler out.",
            "LocalizedText": {
                "enMale": "Acknowledged. Fauler out.",
                "frMale": "Entendu. Termin\u00e9.",
                "frFemale": "Entendu. Termin\u00e9.",
                "deMale": "Verstanden. Fauler Ende.",
                "deFemale": "Verstanden. Fauler Ende."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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        },
        "957": {
            "NodeId": 957,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3sFK5g7",
            "Text": "Hey--look who made it back!",
            "LocalizedText": {
                "enMale": "Hey--look who made it back!",
                "frMale": "H\u00e9... Regardez qui voil\u00e0 !",
                "frFemale": "H\u00e9... Regardez qui voil\u00e0 !",
                "deMale": "Hey, seht mal, wer wieder da ist!",
                "deFemale": "Hey, seht mal, wer wieder da ist!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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        },
        "958": {
            "NodeId": 958,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Bad news, Fauler. That reading was a Czerka listening post.",
            "LocalizedText": {
                "enMale": "Bad news, Fauler. That reading was a Czerka listening post.",
                "frMale": "Mauvaise nouvelle, Fauler. Le signal venait d'un poste d'\u00e9coute de Czerka.",
                "frFemale": "Mauvaise nouvelle, Fauler. Le signal venait d'un poste d'\u00e9coute de Czerka.",
                "deMale": "Schlechte Neuigkeiten, Fauler. Die Datenanomalie war ein Czerka-Horchposten.",
                "deFemale": "Schlechte Neuigkeiten, Fauler. Die Datenanomalie war ein Czerka-Horchposten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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        },
        "959": {
            "NodeId": 959,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3sFK5g7",
            "Text": "Grommik's files. We saw some things...",
            "LocalizedText": {
                "enMale": "Grommik's files. We saw some things...",
                "frMale": "Les fichiers de Grommik. On a trouv\u00e9 quelque chose...",
                "frFemale": "Les fichiers de Grommik. On a trouv\u00e9 quelque chose...",
                "deMale": "Grommiks Daten. Wir haben ein paar Dinge gesehen ...",
                "deFemale": "Grommiks Daten. Wir haben ein paar Dinge gesehen ..."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.tatooine.world.republic.czerka_hunt.fauler",
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        },
        "960": {
            "NodeId": 960,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "962": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3sFK5g7",
            "Text": "Um. Yes. It looks like the main entrance is a few kilometers away. What about the door codes?",
            "LocalizedText": {
                "enMale": "Um. Yes. It looks like the main entrance is a few kilometers away. What about the door codes?",
                "frMale": "Hum. Oui. L'entr\u00e9e principale se trouve \u00e0 quelques kilom\u00e8tres. On conna\u00eet les codes de la porte ?",
                "frFemale": "Hum. Oui. L'entr\u00e9e principale se trouve \u00e0 quelques kilom\u00e8tres. On conna\u00eet les codes de la porte ?",
                "deMale": "Hm. Ja. Anscheinend ist der Haupteingang ein paar Kilometer entfernt. Was ist mit den T\u00fcrcodes?",
                "deFemale": "Hm. Ja. Anscheinend ist der Haupteingang ein paar Kilometer entfernt. Was ist mit den T\u00fcrcodes?"
            },
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "xRJGOc6",
            "Text": "There's a bunch of relay towers around the base. They'll have a mess of data, the codes along with old communications.",
            "LocalizedText": {
                "enMale": "There's a bunch of relay towers around the base. They'll have a mess of data, the codes along with old communications.",
                "frMale": "Il y a un tas d'antennes autour de la base. Elles doivent contenir beaucoup d'informations, dont les codes et de vieilles communications.",
                "frFemale": "Il y a un tas d'antennes autour de la base. Elles doivent contenir beaucoup d'informations, dont les codes et de vieilles communications.",
                "deMale": "Es gibt ein paar Relaist\u00fcrme bei der Basis. Dort finden sich sicher eine Menge Daten, darunter auch die Codes und alte Kommunikationen.",
                "deFemale": "Es gibt ein paar Relaist\u00fcrme bei der Basis. Dort finden sich sicher eine Menge Daten, darunter auch die Codes und alte Kommunikationen."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xRJGOc6",
            "Text": "Downloading everything from the relay towers will allow you to get into that base and destroy the device. It can't fall into the wrong hands.",
            "LocalizedText": {
                "enMale": "Downloading everything from the relay towers will allow you to get into that base and destroy the device. It can't fall into the wrong hands.",
                "frMale": "En t\u00e9l\u00e9chargeant les donn\u00e9es des antennes, vous devriez pouvoir entrer dans la base et d\u00e9truire le dispositif. Il ne doit pas tomber entre de mauvaises mains.",
                "frFemale": "En t\u00e9l\u00e9chargeant les donn\u00e9es des antennes, vous devriez pouvoir entrer dans la base et d\u00e9truire le dispositif. Il ne doit pas tomber entre de mauvaises mains.",
                "deMale": "Mit den heruntergeladenen Daten aus den Relaist\u00fcrmen k\u00f6nnt Ihr in die Basis eindringen und das Ger\u00e4t zerst\u00f6ren. Es darf nicht in die falschen H\u00e4nde geraten.",
                "deFemale": "Mit den heruntergeladenen Daten aus den Relaist\u00fcrmen k\u00f6nnt Ihr in die Basis eindringen und das Ger\u00e4t zerst\u00f6ren. Es darf nicht in die falschen H\u00e4nde geraten."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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