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cnv.location.ord_mantell.world.lost_son.ellis

  • 1. - Thank you for your help.
  • 2. - You're back! Please tell me you've found him. Tell me you've found our son!
    • 4. - Calm down, Ellis. Let the stranger breathe.
      • 6. - Will you please tell my wife that our son is dead and have done with it?
        • 7. Option - [Lie] I have bad news.Player - Your son's dead. I'm sorry.
          • 8. - Oh no. Oh, Iero! He's dead!
        • 13. Option - Actually, he's not dead.Player - He's alive. He's been forced to fight for the separatists.
          • 14. - What? Don't spread lies like that! My son would never do such a thing. But if it's true--then my son is dead to me! Dead!
        • 17. Option - [Lie] I didn't learn anything.Player - Sorry, I couldn't find him.
          • 18. - Oh. Oh. Oh. He's dead, isn't he? He's dead.
        • 21. Option - Your son's alive but far away.Player - He left Ord Mantell, and he wanted me to give you this.
          • 22. - Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? He was always so thoughtful.
            • 24. - I wonder why he left Ord Mantell?
        • 29. Option - Is this ring familiar?Player - Does this look like it's your son's?
          • 30. - Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? How thoughtful of him. He was always so thoughtful.
            • 32. - I wonder why he didn't just come back to us.
              • 34. - Oh, Ellis, it's probably better if we didn't know.
        • 37. Option - [Lie] I'm sorry. He's gone.Player - He's dead, but I found this.
          • 38. - My son's ring! Oh no! He's dead. He's really dead. Oh no!
            • 40. - Oh, Ellis. Please don't cry. For the last five years, we believed him dead. We should be used to it by now.
              • 42. - Don't you worry about her. She needs time. Here are the credits my wife promised in her frenzy. Thank you for your help.
                • 150. Option - It was nothing.Player - No problem.
                • 47. Option - I'm satisfied.Player - Hey, I got my credits.
                  • 48. - Well, thank you anyway.
                • 50. Option - I wish I could've done more.Player - I'm sorry I couldn't bring your son back.
                  • 51. - Don't worry about it. We've already had five years of believing the worst.
                    • 52. <Conversation Exit>
  • 53. - Hurry up and find my son!
  • 54. - Ellis, dear, stop overreacting. We don't know it was him, and I don't see the use of bothering a stranger about it.
    Grants:
    • 55. <Non-dialogue segment.>
      • 56. - You're too cold, Iero. This is our son we're talking about! He could be alive and on that island--and you don't care.
        • 58. - That's not true! I just don't see the point in getting our hopes up or in wasting other peoples' time.
          • 59. <Non-dialogue segment.>
            • 133. - Oh, Iero, there are plenty of people here who could help! Like this soldier--here! You! You look like you could help us. We have the credits.
              • 67. Option - How can I assist?Player - I live to serve.
            • 60. - We wouldn't waste anyone's time--we'll pay. We have the credits. There are guns-for-hire everywhere. Like... you! Could you help us?
              • 138. Option - I need more details.Player - Tell me what the problem is, and I'll see what I can do.
              • 141. Option - I'm not sure I'm who you want.Player - Why come to me?
              • 63. Option - Did you mention money?Player - I believe you said something about credits....
                • 68. - Don't listen to her. We don't need your help.
                  • 70. - My wife's chasing phantoms, that's all. A friend of hers thought she saw our son on Mannett Point, but my wife knows quite well that our son is dead.
                    • 71. <Non-dialogue segment.>
                      • 72. - Iero! Jenna's our friend, and if she says she saw him on Mannett Point, I believe her. She knew him as a boy. She wouldn't make that kind of mistake.
                        • 74. - Please, you must help us.
                          • 143. Option - One thing at a time.Player - Back up and start from the beginning.
                            • 76. - This is nothing you need to concern yourself about. My wife is simply hysterical, that's all.
                              • 78. - How can you be so cruel?
                          • 144. Option - No thank you.Player - I have better things to expend effort on.
                            • 82. - I'm sure you do. Ellis, please calm down--you're making fools of us.
                              • 84. - It's our son we're talking about. Listen to me, stranger. Please.
                          • 145. Option - Payment up front.Player - Not unless you pay me first.
                            • 94. - Credits! How ridiculous.
                              • 96. - Shut up, Iero. Of course we'll pay. I want to know if my son really is alive, and I want him back if he is!
                                • 98. - Our son was taken from us years ago when the separatists raided our home. My callous husband would rather believe he's dead, but I can't bear the thought.
                                  • 100. - Our friend says she saw him. Oh, I must know if it's true!
                                    • 146. Option - What do you need?Player - So what do you need me to do?
                                    • 103. Option - You must be in pain.Player - It must've been terrible, losing your son.
                                      • 104. - Oh yes. But I've never given up hope.
                                    • 109. Option - Perhaps you should move on.Player - Maybe you need to let go.
                                      • 110. - How can a mother let go of hope for her own son?
                                        • 112. - Jenna said she saw him at Mannett Point. Please, will you go look for him? I'd give anything to have him back safe.
                                          • 147. Option - I'll do it.Player - I'll find him.
                                          • 148. Option - Have the money ready.Player - As long as I get my credits.
                                          • 149. Option - We'll see.Player - We'll see if I get to it.
                                            • 120. - Oh, thank you, thank you! His name is Paul--the spitting image of his father. You can't help but recognize him!
                                              • 121. <Non-dialogue segment.>
                                                • 122. - Why must you indulge her?
                                                  • 123. Option - I'm a nice person.Player - I have an indulgent personality.
                                                  • 125. Option - You're cruel.Player - Why must you be so callous?
                                                    • 126. - I'm not callous. I just won't torment myself with false hope.
                                                  • 128. Option - Why not?Player - I don't see the harm in it.
                                                    • 131. - Well, it's your time, I suppose.
                                                      • 132. <Conversation Exit>
  • 140. - This war has cost us everything. Everything.
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.ord_mantell.world.lost_son.ellis
Other Sites:
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            "Text": "Thank you for your help.",
            "LocalizedText": {
                "enMale": "Thank you for your help.",
                "frMale": "Merci de votre aide.",
                "frFemale": "Merci de votre aide.",
                "deMale": "Danke f\u00fcr Eure Hilfe.",
                "deFemale": "Danke f\u00fcr Eure Hilfe."
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            "Text": "You're back! Please tell me you've found him. Tell me you've found our son!",
            "LocalizedText": {
                "enMale": "You're back! Please tell me you've found him. Tell me you've found our son!",
                "frMale": "Vous revoil\u00e0 ! Dites-moi que vous l'avez trouv\u00e9. Dites-moi que vous avez trouv\u00e9 notre fils !",
                "frFemale": "Vous revoil\u00e0 ! Dites-moi que vous l'avez trouv\u00e9. Dites-moi que vous avez trouv\u00e9 notre fils !",
                "deMale": "Ihr seid zur\u00fcck! Bitte sagt mir, dass Ihr ihn gefunden habt. Sagt mir, dass Ihr unseren Sohn gefunden habt!",
                "deFemale": "Ihr seid zur\u00fcck! Bitte sagt mir, dass Ihr ihn gefunden habt. Sagt mir, dass Ihr unseren Sohn gefunden habt!"
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            "Text": "Calm down, Ellis. Let the stranger breathe.",
            "LocalizedText": {
                "enMale": "Calm down, Ellis. Let the stranger breathe.",
                "frMale": "Du calme, Ellis. Laisse l'\u00e9tranger respirer un peu.",
                "frFemale": "Du calme, Ellis. Laisse l'\u00e9trang\u00e8re respirer un peu.",
                "deMale": "Beruhige dich, Ellis. Lass ihn doch erstmal Atem sch\u00f6pfen.",
                "deFemale": "Beruhige dich, Ellis. Lass sie doch erstmal Atem sch\u00f6pfen."
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            "Text": "Will you please tell my wife that our son is dead and have done with it?",
            "LocalizedText": {
                "enMale": "Will you please tell my wife that our son is dead and have done with it?",
                "frMale": "Voulez-vous bien dire \u00e0 ma femme que notre fils est mort et enterr\u00e9 ?",
                "frFemale": "Voulez-vous bien dire \u00e0 ma femme que notre fils est mort et enterr\u00e9 ?",
                "deMale": "W\u00fcrdet Ihr jetzt bitte meiner Frau sagen, dass unser Sohn tot ist, damit das ein Ende nimmt?",
                "deFemale": "W\u00fcrdet Ihr jetzt bitte meiner Frau sagen, dass unser Sohn tot ist, damit das ein Ende nimmt?"
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            "Text": "Your son's dead. I'm sorry.",
            "LocalizedText": {
                "enMale": "Your son's dead. I'm sorry.",
                "frMale": "Votre fils est mort. Je suis d\u00e9sol\u00e9.",
                "frFemale": "Votre fils est mort. Je suis d\u00e9sol\u00e9e.",
                "deMale": "Euer Sohn ist tot. Es tut mir leid.",
                "deFemale": "Euer Sohn ist tot. Es tut mir leid."
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                "enMale": "[Lie] I have bad news.",
                "frMale": "[Mentir] J'ai de mauvaises nouvelles.",
                "frFemale": "[Mentir] J'ai de mauvaises nouvelles.",
                "deMale": "[L\u00fcgen] Ich habe schlechte Neuigkeiten.",
                "deFemale": "[L\u00fcgen] Ich habe schlechte Neuigkeiten."
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            "SpeakerB62Id": "qMGooo1",
            "Text": "Oh no. Oh, Iero! He's dead!",
            "LocalizedText": {
                "enMale": "Oh no. Oh, Iero! He's dead!",
                "frMale": "Oh, non ! Oh, Iero ! Il est mort !",
                "frFemale": "Oh, non ! Oh, Iero ! Il est mort !",
                "deMale": "Oh nein. Oh, Iero! Er ist tot!",
                "deFemale": "Oh nein. Oh, Iero! Er ist tot!"
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            "Text": "He's alive. He's been forced to fight for the separatists.",
            "LocalizedText": {
                "enMale": "He's alive. He's been forced to fight for the separatists.",
                "frMale": "Il est en vie. On l'a forc\u00e9 \u00e0 se battre pour les s\u00e9paratistes.",
                "frFemale": "Il est en vie. On l'a forc\u00e9 \u00e0 se battre pour les s\u00e9paratistes.",
                "deMale": "Er lebt. Er wurde gezwungen, f\u00fcr die Separatisten zu k\u00e4mpfen.",
                "deFemale": "Er lebt. Er wurde gezwungen, f\u00fcr die Separatisten zu k\u00e4mpfen."
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            "LocalizedOptionText": {
                "enMale": "Actually, he's not dead.",
                "frMale": "En fait, il n'est pas mort.",
                "frFemale": "En fait, il n'est pas mort.",
                "deMale": "Aber er ist nicht tot.",
                "deFemale": "Aber er ist nicht tot."
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            "SpeakerB62Id": "qMGooo1",
            "Text": "What? Don't spread lies like that! My son would never do such a thing. But if it's true--then my son is dead to me! Dead!",
            "LocalizedText": {
                "enMale": "What? Don't spread lies like that! My son would never do such a thing. But if it's true--then my son is dead to me! Dead!",
                "frMale": "Quoi ? Ne racontez pas des mensonges comme \u00e7a ! Mon fils ne ferait jamais une telle chose. Mais si c'est vrai, eh bien je pr\u00e9f\u00e8re me dire qu'il est mort ! Mort !",
                "frFemale": "Quoi ? Ne racontez pas des mensonges comme \u00e7a ! Mon fils ne ferait jamais une telle chose. Mais si c'est vrai, eh bien je pr\u00e9f\u00e8re me dire qu'il est mort ! Mort !",
                "deMale": "Was? Verbreitet nicht solche L\u00fcgen! Mein Sohn w\u00fcrde so etwas nie tun. Aber wenn es stimmt ... ist mein Sohn f\u00fcr mich gestorben! Gestorben!",
                "deFemale": "Was? Verbreitet nicht solche L\u00fcgen! Mein Sohn w\u00fcrde so etwas nie tun. Aber wenn es stimmt ... ist mein Sohn f\u00fcr mich gestorben! Gestorben!"
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            "Text": "Sorry, I couldn't find him.",
            "LocalizedText": {
                "enMale": "Sorry, I couldn't find him.",
                "frMale": "D\u00e9sol\u00e9, je ne l'ai pas trouv\u00e9.",
                "frFemale": "D\u00e9sol\u00e9e, je ne l'ai pas trouv\u00e9.",
                "deMale": "Es tut mir leid, aber ich habe ihn nicht gefunden.",
                "deFemale": "Es tut mir leid, aber ich habe ihn nicht gefunden."
            },
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                "enMale": "[Lie] I didn't learn anything.",
                "frMale": "[Mentir] Je n'ai rien appris.",
                "frFemale": "[Mentir] Je n'ai rien appris.",
                "deMale": "[L\u00fcgen] Ich konnte nichts herausfinden.",
                "deFemale": "[L\u00fcgen] Ich konnte nichts herausfinden."
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            "SpeakerB62Id": "qMGooo1",
            "Text": "Oh. Oh. Oh. He's dead, isn't he? He's dead.",
            "LocalizedText": {
                "enMale": "Oh. Oh. Oh. He's dead, isn't he? He's dead.",
                "frMale": "Oh. Oh. Oh. Il est mort, c'est \u00e7a ? Il est mort.",
                "frFemale": "Oh. Oh. Oh. Il est mort, c'est \u00e7a ? Il est mort.",
                "deMale": "Oh. Oh. Oh. Er ist tot, oder? Er ist tot.",
                "deFemale": "Oh. Oh. Oh. Er ist tot, oder? Er ist tot."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "He left Ord Mantell, and he wanted me to give you this.",
            "LocalizedText": {
                "enMale": "He left Ord Mantell, and he wanted me to give you this.",
                "frMale": "Il a quitt\u00e9 Ord Mantell et il m'a demand\u00e9 de vous donner \u00e7a.",
                "frFemale": "Il a quitt\u00e9 Ord Mantell et il m'a demand\u00e9 de vous donner \u00e7a.",
                "deMale": "Er hat Ord Mantell verlassen und hat mich gebeten, Euch das hier zu geben.",
                "deFemale": "Er hat Ord Mantell verlassen und hat mich gebeten, Euch das hier zu geben."
            },
            "LocalizedOptionText": {
                "enMale": "Your son's alive but far away.",
                "frMale": "Votre fils est en vie mais il est loin.",
                "frFemale": "Votre fils est en vie mais il est loin.",
                "deMale": "Euer Sohn ist am Leben, aber weit weg.",
                "deFemale": "Euer Sohn ist am Leben, aber weit weg."
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? He was always so thoughtful.",
            "LocalizedText": {
                "enMale": "Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? He was always so thoughtful.",
                "frMale": "Oh, c'est la bague que je lui ai donn\u00e9e quand il \u00e9tait petit. Il vous l'a donn\u00e9e pour que je sache qu'il va bien ? Que c'est gentil de sa part. Il a toujours \u00e9t\u00e9 gentil.",
                "frFemale": "Oh, c'est la bague que je lui ai donn\u00e9e quand il \u00e9tait petit. Il vous l'a donn\u00e9e pour que je sache qu'il va bien ? Que c'est gentil de sa part. Il a toujours \u00e9t\u00e9 gentil.",
                "deMale": "Oh, den Ring hat er von mir bekommen, als er ein kleiner Junge war. Er hat ihn Euch gegeben, damit ich wei\u00df, dass es ihm gutgeht? Wie aufmerksam von ihm. Er war immer so aufmerksam.",
                "deFemale": "Oh, den Ring hat er von mir bekommen, als er ein kleiner Junge war. Er hat ihn Euch gegeben, damit ich wei\u00df, dass es ihm gutgeht? Wie aufmerksam von ihm. Er war immer so aufmerksam."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "I wonder why he left Ord Mantell?",
            "LocalizedText": {
                "enMale": "I wonder why he left Ord Mantell?",
                "frMale": "Je me demande pourquoi il a quitt\u00e9 Ord Mantell.",
                "frFemale": "Je me demande pourquoi il a quitt\u00e9 Ord Mantell.",
                "deMale": "Ich frage mich, warum er Ord Mantell verlassen hat?",
                "deFemale": "Ich frage mich, warum er Ord Mantell verlassen hat?"
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Does this look like it's your son's?",
            "LocalizedText": {
                "enMale": "Does this look like it's your son's?",
                "frMale": "Elle ressemble \u00e0 celle de votre fils ?",
                "frFemale": "Elle ressemble \u00e0 celle de votre fils ?",
                "deMale": "Geh\u00f6rt der hier Eurem Sohn?",
                "deFemale": "Geh\u00f6rt der hier Eurem Sohn?"
            },
            "LocalizedOptionText": {
                "enMale": "Is this ring familiar?",
                "frMale": "Vous reconnaissez cette bague ?",
                "frFemale": "Vous reconnaissez cette bague ?",
                "deMale": "Kommt Euch dieser Ring bekannt vor?",
                "deFemale": "Kommt Euch dieser Ring bekannt vor?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? How thoughtful of him. He was always so thoughtful.",
            "LocalizedText": {
                "enMale": "Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? How thoughtful of him. He was always so thoughtful.",
                "frMale": "Oh, c'est la bague que je lui ai donn\u00e9e quand il \u00e9tait petit. Il vous l'a donn\u00e9e pour que je sache qu'il va bien ? Que c'est gentil de sa part. Il a toujours \u00e9t\u00e9 gentil.",
                "frFemale": "Oh, c'est la bague que je lui ai donn\u00e9e quand il \u00e9tait petit. Il vous l'a donn\u00e9e pour que je sache qu'il va bien ? Que c'est gentil de sa part. Il a toujours \u00e9t\u00e9 gentil.",
                "deMale": "Oh, den Ring hat er von mir bekommen, als er ein kleiner Junge war. Er hat ihn Euch gegeben, damit ich wei\u00df, dass es ihm gutgeht? Wie aufmerksam von ihm. Er war immer so aufmerksam.",
                "deFemale": "Oh, den Ring hat er von mir bekommen, als er ein kleiner Junge war. Er hat ihn Euch gegeben, damit ich wei\u00df, dass es ihm gutgeht? Wie aufmerksam von ihm. Er war immer so aufmerksam."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "qMGooo1",
            "Text": "I wonder why he didn't just come back to us.",
            "LocalizedText": {
                "enMale": "I wonder why he didn't just come back to us.",
                "frMale": "Je me demande pourquoi il n'est pas rentr\u00e9 \u00e0 la maison.",
                "frFemale": "Je me demande pourquoi il n'est pas rentr\u00e9 \u00e0 la maison.",
                "deMale": "Ich frage mich, warum er nicht einfach zu uns zur\u00fcckgekehrt ist.",
                "deFemale": "Ich frage mich, warum er nicht einfach zu uns zur\u00fcckgekehrt ist."
            },
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            "SpeakerB62Id": "ge8yQ92",
            "Text": "Oh, Ellis, it's probably better if we didn't know.",
            "LocalizedText": {
                "enMale": "Oh, Ellis, it's probably better if we didn't know.",
                "frMale": "Oh, Ellis, il vaut peut-\u00eatre mieux qu'on ne le sache pas.",
                "frFemale": "Oh, Ellis, il vaut peut-\u00eatre mieux qu'on ne le sache pas.",
                "deMale": "Oh Ellis, wahrscheinlich ist es besser, dass wir es gar nicht wissen.",
                "deFemale": "Oh Ellis, wahrscheinlich ist es besser, dass wir es gar nicht wissen."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "37": {
            "NodeId": 37,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He's dead, but I found this.",
            "LocalizedText": {
                "enMale": "He's dead, but I found this.",
                "frMale": "Il est mort, mais j'ai trouv\u00e9 \u00e7a.",
                "frFemale": "Il est mort, mais j'ai trouv\u00e9 \u00e7a.",
                "deMale": "Er ist tot, aber ich habe das hier gefunden.",
                "deFemale": "Er ist tot, aber ich habe das hier gefunden."
            },
            "LocalizedOptionText": {
                "enMale": "[Lie] I'm sorry. He's gone.",
                "frMale": "[Mentir] Je suis navr\u00e9, il est mort.",
                "frFemale": "[Mentir] Je suis navr\u00e9e, il est mort.",
                "deMale": "[L\u00fcgen] Er ist gestorben. Tut mir leid.",
                "deFemale": "[L\u00fcgen] Er ist gestorben. Tut mir leid."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "My son's ring! Oh no! He's dead. He's really dead. Oh no!",
            "LocalizedText": {
                "enMale": "My son's ring! Oh no! He's dead. He's really dead. Oh no!",
                "frMale": "La bague de mon fils ! Oh non ! Il est mort. Il est vraiment mort. Oh non !",
                "frFemale": "La bague de mon fils ! Oh non ! Il est mort. Il est vraiment mort. Oh non !",
                "deMale": "Der Ring meines Sohns! Oh nein! Er ist tot. Er ist wirklich tot. Oh nein!",
                "deFemale": "Der Ring meines Sohns! Oh nein! Er ist tot. Er ist wirklich tot. Oh nein!"
            },
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            "SpeakerB62Id": "ge8yQ92",
            "Text": "Oh, Ellis. Please don't cry. For the last five years, we believed him dead. We should be used to it by now.",
            "LocalizedText": {
                "enMale": "Oh, Ellis. Please don't cry. For the last five years, we believed him dead. We should be used to it by now.",
                "frMale": "Oh, Ellis. Je t'en prie, ne pleure pas. Depuis cinq ans, on pense qu'il est mort. On devrait s'y \u00eatre habitu\u00e9s.",
                "frFemale": "Oh, Ellis. Je t'en prie, ne pleure pas. Depuis cinq ans, on pense qu'il est mort. On devrait s'y \u00eatre habitu\u00e9s.",
                "deMale": "Ach, Ellis. Bitte weine nicht. Wir f\u00fcrchten schon seit f\u00fcnf Jahren, dass er tot ist. Mittlerweile sollten wir uns an den Gedanken gew\u00f6hnt haben.",
                "deFemale": "Ach, Ellis. Bitte weine nicht. Wir f\u00fcrchten schon seit f\u00fcnf Jahren, dass er tot ist. Mittlerweile sollten wir uns an den Gedanken gew\u00f6hnt haben."
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            "SpeakerB62Id": "ge8yQ92",
            "Text": "Don't you worry about her. She needs time. Here are the credits my wife promised in her frenzy. Thank you for your help.",
            "LocalizedText": {
                "enMale": "Don't you worry about her. She needs time. Here are the credits my wife promised in her frenzy. Thank you for your help.",
                "frMale": "Ne... ne vous inqui\u00e9tez pas pour elle. Elle... Il lui faudra du temps. Voil\u00e0 les cr\u00e9dits que ma femme vous a promis dans sa folie. Merci de votre aide.",
                "frFemale": "Ne... ne vous inqui\u00e9tez pas pour elle. Elle... Il lui faudra du temps. Voil\u00e0 les cr\u00e9dits que ma femme vous a promis dans sa folie. Merci de votre aide.",
                "deMale": "Macht Euch keine Sorgen um sie. Sie ... sie braucht etwas Zeit. Hier sind die Credits, die Euch meine Frau in ihrem Wahnsinn versprochen hat. Danke f\u00fcr Eure Hilfe.",
                "deFemale": "Macht Euch keine Sorgen um sie. Sie ... sie braucht etwas Zeit. Hier sind die Credits, die Euch meine Frau in ihrem Wahnsinn versprochen hat. Danke f\u00fcr Eure Hilfe."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hey, I got my credits.",
            "LocalizedText": {
                "enMale": "Hey, I got my credits.",
                "frMale": "H\u00e9, j'ai mes cr\u00e9dits.",
                "frFemale": "H\u00e9, j'ai mes cr\u00e9dits.",
                "deMale": "Immerhin habe ich meine Credits.",
                "deFemale": "Immerhin habe ich meine Credits."
            },
            "LocalizedOptionText": {
                "enMale": "I'm satisfied.",
                "frMale": "Je suis satisfait.",
                "frFemale": "Je suis satisfaite.",
                "deMale": "Ich bin zufrieden.",
                "deFemale": "Ich bin zufrieden."
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            "Text": "Well, thank you anyway.",
            "LocalizedText": {
                "enMale": "Well, thank you anyway.",
                "frMale": "Eh bien, merci quand m\u00eame.",
                "frFemale": "Eh bien, merci quand m\u00eame.",
                "deMale": "Ich danke Euch trotzdem.",
                "deFemale": "Ich danke Euch trotzdem."
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            "Text": "I'm sorry I couldn't bring your son back.",
            "LocalizedText": {
                "enMale": "I'm sorry I couldn't bring your son back.",
                "frMale": "Je suis d\u00e9sol\u00e9 de ne pas avoir pu [{M}]ramener votre fils vivant.",
                "frFemale": "Je suis d\u00e9sol\u00e9e de ne pas avoir pu [{M}]vous ramener votre fils vivant.",
                "deMale": "Es tut mir leid, dass ich Euren Sohn nicht zur\u00fcckbringen konnte.",
                "deFemale": "Es tut mir leid, dass ich Euren Sohn nicht zur\u00fcckbringen konnte."
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                "frMale": "J'aurais aim\u00e9 pouvoir faire plus.",
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                "deMale": "Ich w\u00fcnschte, ich h\u00e4tte mehr tun k\u00f6nnen.",
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            "Text": "Don't worry about it. We've already had five years of believing the worst.",
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                "enMale": "Don't worry about it. We've already had five years of believing the worst.",
                "frMale": "Ne vous inqui\u00e9tez pas. \u00c7a fait d\u00e9j\u00e0 cinq ans qu'on imagine le pire.",
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                "deMale": "Macht Euch keine Sorgen. Wir haben uns in den letzten f\u00fcnf Jahren gen\u00fcgend mit dem Gedanken vertraut gemacht.",
                "deFemale": "Macht Euch keine Sorgen. Wir haben uns in den letzten f\u00fcnf Jahren gen\u00fcgend mit dem Gedanken vertraut gemacht."
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            "Text": "Hurry up and find my son!",
            "LocalizedText": {
                "enMale": "Hurry up and find my son!",
                "frMale": "Faites vite et trouvez mon fils !",
                "frFemale": "Faites vite et trouvez mon fils !",
                "deMale": "Beeilt Euch und findet meinen Sohn!",
                "deFemale": "Beeilt Euch und findet meinen Sohn!"
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            "Text": "Ellis, dear, stop overreacting. We don't know it was him, and I don't see the use of bothering a stranger about it.",
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                "enMale": "Ellis, dear, stop overreacting. We don't know it was him, and I don't see the use of bothering a stranger about it.",
                "frMale": "Ellis, ma ch\u00e9rie, calme-toi. On ne sait pas si c'\u00e9tait lui, et je vois pas l'int\u00e9r\u00eat d'emb\u00eater un \u00e9tranger avec \u00e7a.",
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                "deMale": "Ellis, meine Liebe, steigere dich nicht da rein. Wir wissen nicht, ob er es war, und es macht wenig Sinn, einen Fremden damit zu bel\u00e4stigen.",
                "deFemale": "Ellis, meine Liebe, steigere dich nicht da rein. Wir wissen nicht, ob er es war, und es macht wenig Sinn, eine Fremde damit zu bel\u00e4stigen."
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            "SpeakerB62Id": "qMGooo1",
            "Text": "You're too cold, Iero. This is our son we're talking about! He could be alive and on that island--and you don't care.",
            "LocalizedText": {
                "enMale": "You're too cold, Iero. This is our son we're talking about! He could be alive and on that island--and you don't care.",
                "frMale": "Tu es insensible, Iero. On parle de notre fils ! Il est peut-\u00eatre en vie sur cette \u00eele ! Et tu t'en moques. J'en arrive presque \u00e0 croire que tu pr\u00e9f\u00e8rerais qu'il soit mort.",
                "frFemale": "Tu es insensible, Iero. On parle de notre fils ! Il est peut-\u00eatre en vie sur cette \u00eele ! Et tu t'en moques. J'en arrive presque \u00e0 croire que tu pr\u00e9f\u00e8rerais qu'il soit mort.",
                "deMale": "Du bist so gef\u00fchllos, Iero. Wir sprechen von unserem Sohn! Er k\u00f6nnte noch leben und auf dieser Insel sein. Und dir ist es egal. Ich glaube fast, du w\u00e4rst froh, wenn er tot w\u00e4re.",
                "deFemale": "Du bist so gef\u00fchllos, Iero. Wir sprechen von unserem Sohn! Er k\u00f6nnte noch leben und auf dieser Insel sein. Und dir ist es egal. Ich glaube fast, du w\u00e4rst froh, wenn er tot w\u00e4re."
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            "SpeakerB62Id": "ge8yQ92",
            "Text": "That's not true! I just don't see the point in getting our hopes up or in wasting other peoples' time.",
            "LocalizedText": {
                "enMale": "That's not true! I just don't see the point in getting our hopes up or in wasting other peoples' time.",
                "frMale": "C'est faux ! C'est juste que je ne vois pas l'int\u00e9r\u00eat d'esp\u00e9rer ou de faire perdre du temps aux gens.",
                "frFemale": "C'est faux ! C'est juste que je ne vois pas l'int\u00e9r\u00eat d'esp\u00e9rer ou de faire perdre du temps aux gens.",
                "deMale": "Das ist nicht wahr! Ich sehe einfach nur keinen Sinn darin, uns Hoffnungen zu machen und die Zeit anderer Leute zu verschwenden.",
                "deFemale": "Das ist nicht wahr! Ich sehe einfach nur keinen Sinn darin, uns Hoffnungen zu machen und die Zeit anderer Leute zu verschwenden."
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            "SpeakerB62Id": "qMGooo1",
            "Text": "We wouldn't waste anyone's time--we'll pay. We have the credits. There are guns-for-hire everywhere. Like... you! Could you help us?",
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                "enMale": "We wouldn't waste anyone's time--we'll pay. We have the credits. There are guns-for-hire everywhere. Like... you! Could you help us?",
                "frMale": "On ne veut faire perdre de temps \u00e0 personne, on payera. On a des cr\u00e9dits. Il y a plein de combattants \u00e0 embaucher. Comme... vous ! Vous voulez nous aider ?",
                "frFemale": "On ne veut faire perdre de temps \u00e0 personne, on payera. On a des cr\u00e9dits. Il y a plein de combattants \u00e0 embaucher. Comme... vous ! Vous voulez nous aider ?",
                "deMale": "Wir werden auch nicht die Zeit anderer Leute verschwenden ... wir bezahlen daf\u00fcr. Wir haben Credits. Es gibt \u00fcberall S\u00f6ldner. Wie ... Ihr! K\u00f6nntet Ihr uns helfen?",
                "deFemale": "Wir werden auch nicht die Zeit anderer Leute verschwenden ... wir bezahlen daf\u00fcr. Wir haben Credits. Es gibt \u00fcberall S\u00f6ldner. Wie ... Ihr! K\u00f6nntet Ihr uns helfen?"
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            "Text": "I believe you said something about credits....",
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                "frMale": "Il me semble que vous avez parl\u00e9 de cr\u00e9dits...",
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                "deFemale": "Habt Ihr da gerade was von Credits gesagt?"
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                "frMale": "Vous avez parl\u00e9 d'argent ?",
                "frFemale": "Vous avez parl\u00e9 d'argent ?",
                "deMale": "Geld? Wo?",
                "deFemale": "Geld? Wo?"
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            "Text": "I live to serve.",
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                "frMale": "Je vis pour servir.",
                "frFemale": "Je vis pour servir.",
                "deMale": "Es ist meine Aufgabe zu dienen.",
                "deFemale": "Es ist meine Aufgabe zu dienen."
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                "enMale": "How can I assist?",
                "frMale": "C'est mon devoir.",
                "frFemale": "C'est mon devoir.",
                "deMale": "Das ist meine Arbeit.",
                "deFemale": "Das ist meine Arbeit."
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            "Text": "Don't listen to her. We don't need your help.",
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                "frMale": "Ne l'\u00e9coutez pas. On n'a pas besoin de votre aide.",
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                "deMale": "H\u00f6rt nicht auf sie. Wir brauchen Eure Hilfe nicht.",
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            "SpeakerB62Id": "ge8yQ92",
            "Text": "My wife's chasing phantoms, that's all. A friend of hers thought she saw our son on Mannett Point, but my wife knows quite well that our son is dead.",
            "LocalizedText": {
                "enMale": "My wife's chasing phantoms, that's all. A friend of hers thought she saw our son on Mannett Point, but my wife knows quite well that our son is dead.",
                "frMale": "Ma femme pourchasse des fant\u00f4mes, c'est tout. Une de ses amies pense avoir vu notre fils sur Mannett Point, mais ma femme sait tr\u00e8s bien que notre fils est mort.",
                "frFemale": "Ma femme pourchasse des fant\u00f4mes, c'est tout. Une de ses amies pense avoir vu notre fils sur Mannett Point, mais ma femme sait tr\u00e8s bien que notre fils est mort.",
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                "deFemale": "Meine Frau sieht Gespenster, das ist alles. Eine Freundin hat ihr erz\u00e4hlt, dass sie unseren Sohn auf der Mannett-Insel gesehen hat, aber meine Frau wei\u00df nur zu gut, dass unser Sohn tot ist."
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            "Text": "Iero! Jenna's our friend, and if she says she saw him on Mannett Point, I believe her. She knew him as a boy. She wouldn't make that kind of mistake.",
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                "frFemale": "Iero ! Jenna est notre amie ! Et si elle dit qu'elle l'a vu sur Mannett Point, je le crois. Elle le conna\u00eet depuis qu'il est tout petit. Elle ne ferait pas ce genre d'erreur.",
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                "deFemale": "Iero! Jenna ist unsere Freundin. Und wenn sie sagt, sie hat ihn auf der Mannett-Insel gesehen, dann glaube ich ihr das. Sie hat ihn schon als Jungen gekannt. Es ist unm\u00f6glich, dass sie sich geirrt hat."
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            "Text": "Please, you must help us.",
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                "frFemale": "S'il vous pla\u00eet, vous devez nous aider.",
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            "Text": "This is nothing you need to concern yourself about. My wife is simply hysterical, that's all.",
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                "frMale": "Ce n'est pas votre probl\u00e8me. Ma femme est hyst\u00e9rique, rien de plus.",
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            "Text": "How can you be so cruel?",
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                "frFemale": "Comment peux-tu \u00eatre aussi cruel ?",
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            "Text": "I'm sure you do. Ellis, please calm down--you're making fools of us.",
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                "deMale": "Da bin ich mir sicher. Ellis, bitte beruhige dich doch. Du machst uns noch zum Gesp\u00f6tt der Leute.",
                "deFemale": "Da bin ich mir sicher. Ellis, bitte beruhige dich doch. Du machst uns noch zum Gesp\u00f6tt der Leute."
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            "Text": "It's our son we're talking about. Listen to me, stranger. Please.",
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                "frMale": "C'est de notre fils dont il est question. \u00c9coutez-moi, \u00e9tranger. S'il vous pla\u00eet.",
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            "Text": "Credits! How ridiculous.",
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                "frMale": "Des cr\u00e9dits ! C'est ridicule !",
                "frFemale": "Des cr\u00e9dits ! C'est ridicule !",
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            "Text": "Shut up, Iero. Of course we'll pay. I want to know if my son really is alive, and I want him back if he is!",
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                "deFemale": "Sei still, Iero. Nat\u00fcrlich werden wir zahlen. Ich will wissen, ob mein Sohn wirklich noch lebt. Und wenn er noch lebt, will ich ihn zur\u00fcck!"
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            "SpeakerB62Id": "qMGooo1",
            "Text": "Our son was taken from us years ago when the separatists raided our home. My callous husband would rather believe he's dead, but I can't bear the thought.",
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                "enMale": "Our son was taken from us years ago when the separatists raided our home. My callous husband would rather believe he's dead, but I can't bear the thought.",
                "frMale": "On nous a pris notre fils il y a des ann\u00e9es, quand les s\u00e9paratistes ont attaqu\u00e9 notre maison. Mon mari pr\u00e9f\u00e8re croire qu'il est mort, mais je ne peux pas me faire \u00e0 cette id\u00e9e.",
                "frFemale": "On nous a pris notre fils il y a des ann\u00e9es, quand les s\u00e9paratistes ont attaqu\u00e9 notre maison. Mon mari pr\u00e9f\u00e8re croire qu'il est mort, mais je ne peux pas me faire \u00e0 cette id\u00e9e.",
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                "deFemale": "Unser Sohn wurde uns vor Jahren genommen, als die Separatisten unser Haus \u00fcberfielen. Mein gef\u00fchlloser Ehemann glaubt, dass er tot ist, aber ich ertrage diesen Gedanken nicht."
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            "SpeakerB62Id": "qMGooo1",
            "Text": "Our friend says she saw him. Oh, I must know if it's true!",
            "LocalizedText": {
                "enMale": "Our friend says she saw him. Oh, I must know if it's true!",
                "frMale": "Notre amie dit qu'elle l'a vu, avec ses grosses joues et ses cheveux blond cendr\u00e9. Oh, je dois savoir si c'est vrai !",
                "frFemale": "Notre amie dit qu'elle l'a vu, avec ses grosses joues et ses cheveux blond cendr\u00e9. Oh, je dois savoir si c'est vrai !",
                "deMale": "Unsere Freundin sagt, dass sie ihn gesehen hat. Mit seinen dicken B\u00e4ckchen und seinen staubigen, blonden Haaren. Oh, ich muss einfach wissen, ob es stimmt!",
                "deFemale": "Unsere Freundin sagt, dass sie ihn gesehen hat. Mit seinen dicken B\u00e4ckchen und seinen staubigen, blonden Haaren. Oh, ich muss einfach wissen, ob es stimmt!"
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            "SpeakerB62Id": "0000000",
            "Text": "It must've been terrible, losing your son.",
            "LocalizedText": {
                "enMale": "It must've been terrible, losing your son.",
                "frMale": "\u00c7a a d\u00fb \u00eatre terrible de perdre votre fils.",
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                "deMale": "Ihr leidet sicher sehr.",
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            "Text": "Oh yes. But I've never given up hope.",
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                "frMale": "Oh oui. Mais j'ai jamais perdu espoir.",
                "frFemale": "Oh oui. Mais j'ai jamais perdu espoir.",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe you need to let go.",
            "LocalizedText": {
                "enMale": "Maybe you need to let go.",
                "frMale": "Vous devriez peut-\u00eatre laisser tomber.",
                "frFemale": "Vous devriez peut-\u00eatre laisser tomber.",
                "deMale": "Manchmal muss man einfach loslassen.",
                "deFemale": "Manchmal muss man einfach loslassen."
            },
            "LocalizedOptionText": {
                "enMale": "Perhaps you should move on.",
                "frMale": "Vous devriez peut-\u00eatre aller de l'avant.",
                "frFemale": "Vous devriez peut-\u00eatre aller de l'avant.",
                "deMale": "Vielleicht solltet Ihr Euch damit abfinden.",
                "deFemale": "Vielleicht solltet Ihr Euch damit abfinden."
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "How can a mother let go of hope for her own son?",
            "LocalizedText": {
                "enMale": "How can a mother let go of hope for her own son?",
                "frMale": "Comment une m\u00e8re peut-elle perdre espoir quand il s'agit de son fils ?",
                "frFemale": "Comment une m\u00e8re peut-elle perdre espoir quand il s'agit de son fils ?",
                "deMale": "Wie kann eine Mutter die Hoffnung f\u00fcr den eigenen Sohn verlieren?",
                "deFemale": "Wie kann eine Mutter die Hoffnung f\u00fcr den eigenen Sohn verlieren?"
            },
            "CnvAlienVONode": -1,
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        "111": {
            "NodeId": 111,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "112": {
            "NodeId": 112,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "Jenna said she saw him at Mannett Point. Please, will you go look for him? I'd give anything to have him back safe.",
            "LocalizedText": {
                "enMale": "Jenna said she saw him at Mannett Point. Please, will you go look for him? I'd give anything to have him back safe.",
                "frMale": "Jenna dit qu'elle l'a vu sur Mannett Point. S'il vous pla\u00eet, vous pouvez aller le chercher ? Je donnerais tout ce que j'ai pour le r\u00e9cup\u00e9rer sain et sauf.",
                "frFemale": "Jenna dit qu'elle l'a vu sur Mannett Point. S'il vous pla\u00eet, vous pouvez aller le chercher ? Je donnerais tout ce que j'ai pour le r\u00e9cup\u00e9rer sain et sauf.",
                "deMale": "Jenna sagt, dass sie ihn auf der Mannett-Insel gesehen hat. Bitte, k\u00f6nnt Ihr nach ihm suchen? Ich gebe alles, was ich habe, um ihn heil zur\u00fcckzubekommen.",
                "deFemale": "Jenna sagt, dass sie ihn auf der Mannett-Insel gesehen hat. Bitte, k\u00f6nnt Ihr nach ihm suchen? Ich gebe alles, was ich habe, um ihn heil zur\u00fcckzubekommen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.ord_mantell.world.lost_son.ellis",
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        "120": {
            "NodeId": 120,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "Oh, thank you, thank you! His name is Paul--the spitting image of his father. You can't help but recognize him!",
            "LocalizedText": {
                "enMale": "Oh, thank you, thank you! His name is Paul--the spitting image of his father. You can't help but recognize him!",
                "frMale": "Oh, merci, merci ! Il s'appelle Paul et il a les yeux bleus... C'est le portrait crach\u00e9 de son p\u00e8re. Vous ne pourrez pas vous tromper !",
                "frFemale": "Oh, merci, merci ! Il s'appelle Paul et il a les yeux bleus... C'est le portrait crach\u00e9 de son p\u00e8re. Vous ne pourrez pas vous tromper !",
                "deMale": "Oh, danke, danke! Er hei\u00dft Paul und hat ganz besondere blaue Augen. Er sieht aus wie sein Vater. Man muss ihn einfach erkennen!",
                "deFemale": "Oh, danke, danke! Er hei\u00dft Paul und hat ganz besondere blaue Augen. Er sieht aus wie sein Vater. Man muss ihn einfach erkennen!"
            },
            "CnvAlienVONode": -1,
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        "121": {
            "NodeId": 121,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "122": {
            "NodeId": 122,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ge8yQ92",
            "Text": "Why must you indulge her?",
            "LocalizedText": {
                "enMale": "Why must you indulge her?",
                "frMale": "Pourquoi c\u00e9dez-vous \u00e0 ses caprices ?",
                "frFemale": "Pourquoi c\u00e9dez-vous \u00e0 ses caprices ?",
                "deMale": "Warum habt Ihr auf sie geh\u00f6rt?",
                "deFemale": "Warum habt Ihr auf sie geh\u00f6rt?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "123": {
            "NodeId": 123,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have an indulgent personality.",
            "LocalizedText": {
                "enMale": "I have an indulgent personality.",
                "frMale": "Je suis quelqu'un de g\u00e9n\u00e9reux.",
                "frFemale": "Je suis quelqu'un de g\u00e9n\u00e9reux.",
                "deMale": "Ich kann einfach niemandem einen Gefallen abschlagen.",
                "deFemale": "Ich kann einfach niemandem einen Gefallen abschlagen."
            },
            "LocalizedOptionText": {
                "enMale": "I'm a nice person.",
                "frMale": "Je suis quelqu'un de bien.",
                "frFemale": "Je suis quelqu'un de bien.",
                "deMale": "Ich bin eben nett.",
                "deFemale": "Ich bin eben nett."
            },
            "CnvAlienVONode": -1,
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        "125": {
            "NodeId": 125,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why must you be so callous?",
            "LocalizedText": {
                "enMale": "Why must you be so callous?",
                "frMale": "Pourquoi \u00eates-vous aussi cruel ?",
                "frFemale": "Pourquoi \u00eates-vous aussi cruel ?",
                "deMale": "Warum seid Ihr so kaltherzig?",
                "deFemale": "Warum seid Ihr so kaltherzig?"
            },
            "LocalizedOptionText": {
                "enMale": "You're cruel.",
                "frMale": "Vous n'avez pas de c\u0153ur.",
                "frFemale": "Vous n'avez pas de c\u0153ur.",
                "deMale": "Ihr seid grausam.",
                "deFemale": "Ihr seid grausam."
            },
            "CnvAlienVONode": -1,
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        "126": {
            "NodeId": 126,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ge8yQ92",
            "Text": "I'm not callous. I just won't torment myself with false hope.",
            "LocalizedText": {
                "enMale": "I'm not callous. I just won't torment myself with false hope.",
                "frMale": "Je ne suis pas cruel. Je refuse seulement de me laisser bercer de faux espoirs.",
                "frFemale": "Je ne suis pas cruel. Je refuse seulement de me laisser bercer de faux espoirs.",
                "deMale": "Ich bin nicht kaltherzig. Ich will mich nur nicht mit falschen Hoffnungen qu\u00e4len.",
                "deFemale": "Ich bin nicht kaltherzig. Ich will mich nur nicht mit falschen Hoffnungen qu\u00e4len."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        "128": {
            "NodeId": 128,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see the harm in it.",
            "LocalizedText": {
                "enMale": "I don't see the harm in it.",
                "frMale": "Je ne vois pas o\u00f9 est le mal.",
                "frFemale": "Je ne vois pas o\u00f9 est le mal.",
                "deMale": "Es kann ja nicht schaden.",
                "deFemale": "Es kann ja nicht schaden."
            },
            "LocalizedOptionText": {
                "enMale": "Why not?",
                "frMale": "Pourquoi pas ?",
                "frFemale": "Pourquoi pas ?",
                "deMale": "Warum nicht?",
                "deFemale": "Warum nicht?"
            },
            "CnvAlienVONode": -1,
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        "131": {
            "NodeId": 131,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ge8yQ92",
            "Text": "Well, it's your time, I suppose.",
            "LocalizedText": {
                "enMale": "Well, it's your time, I suppose.",
                "frMale": "Eh bien, vous faites ce que vous voulez de votre temps.",
                "frFemale": "Eh bien, vous faites ce que vous voulez de votre temps.",
                "deMale": "Nun, es ist Eure Zeit.",
                "deFemale": "Nun, es ist Eure Zeit."
            },
            "CnvAlienVONode": -1,
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        "132": {
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "133": {
            "NodeId": 133,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "Oh, Iero, there are plenty of people here who could help! Like this soldier--here! You! You look like you could help us. We have the credits.",
            "LocalizedText": {
                "enMale": "Oh, Iero, there are plenty of people here who could help! Like this soldier--here! You! You look like you could help us. We have the credits.",
                "frMale": "Oh ! Il y a plein de gens qui pourraient nous aider ici ! Comme ce soldat ! H\u00e9, vous ! J'ai l'impression que vous pourriez nous aider. On a des cr\u00e9dits. \u00c7a vous tente ?",
                "frFemale": "Oh ! Il y a plein de gens qui pourraient nous aider ici ! Comme ce soldat ! H\u00e9, vous ! J'ai l'impression que vous pourriez nous aider. On a des cr\u00e9dits. \u00c7a vous tente ?",
                "deMale": "Oh, Iero, es gibt hier so viele Leute, die uns helfen k\u00f6nnten! Wie dieser Soldat hier! Ihr! Ihr seht so aus, als k\u00f6nntet Ihr uns helfen. Wir haben Credits. Seid Ihr interessiert?",
                "deFemale": "Oh, Iero, es gibt hier so viele Leute, die uns helfen k\u00f6nnten! Wie dieser Soldat hier! Ihr! Ihr seht so aus, als k\u00f6nntet Ihr uns helfen. Wir haben Credits. Seid Ihr interessiert?"
            },
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        "138": {
            "NodeId": 138,
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            "MinLevel": -1,
            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what the problem is, and I'll see what I can do.",
            "LocalizedText": {
                "enMale": "Tell me what the problem is, and I'll see what I can do.",
                "frMale": "Dites-moi quel est le probl\u00e8me et je verrai ce que je peux faire.",
                "frFemale": "Dites-moi quel est le probl\u00e8me et je verrai ce que je peux faire.",
                "deMale": "Sagt mir, was das Problem ist, und ich sehe, was ich tun kann.",
                "deFemale": "Sagt mir, was das Problem ist, und ich sehe, was ich tun kann."
            },
            "LocalizedOptionText": {
                "enMale": "I need more details.",
                "frMale": "J'ai besoin de plus de d\u00e9tails.",
                "frFemale": "J'ai besoin de plus de d\u00e9tails.",
                "deMale": "Worum geht es?",
                "deFemale": "Worum geht es?"
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "qMGooo1",
            "Text": "This war has cost us everything. Everything.",
            "LocalizedText": {
                "enMale": "This war has cost us everything. Everything.",
                "frMale": "Cette guerre nous a tout pris. Absolument tout.",
                "frFemale": "Cette guerre nous a tout pris. Absolument tout.",
                "deMale": "Dieser Krieg hat uns alles gekostet. Alles.",
                "deFemale": "Dieser Krieg hat uns alles gekostet. Alles."
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            "NodeId": 141,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why come to me?",
            "LocalizedText": {
                "enMale": "Why come to me?",
                "frMale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "frFemale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "deMale": "Und da fiel die Wahl auf mich?",
                "deFemale": "Und da fiel die Wahl auf mich?"
            },
            "LocalizedOptionText": {
                "enMale": "I'm not sure I'm who you want.",
                "frMale": "Peut-\u00eatre.",
                "frFemale": "Peut-\u00eatre.",
                "deMale": "Vielleicht.",
                "deFemale": "Vielleicht."
            },
            "CnvAlienVONode": -1,
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        "143": {
            "NodeId": 143,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Back up and start from the beginning.",
            "LocalizedText": {
                "enMale": "Back up and start from the beginning.",
                "frMale": "Reprenons depuis le d\u00e9but.",
                "frFemale": "Reprenons depuis le d\u00e9but.",
                "deMale": "Moment. Nochmal von Anfang an.",
                "deFemale": "Moment. Nochmal von Anfang an."
            },
            "LocalizedOptionText": {
                "enMale": "One thing at a time.",
                "frMale": "Une chose \u00e0 la fois.",
                "frFemale": "Une chose \u00e0 la fois.",
                "deMale": "Eins nach dem anderen.",
                "deFemale": "Eins nach dem anderen."
            },
            "CnvAlienVONode": -1,
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have better things to expend effort on.",
            "LocalizedText": {
                "enMale": "I have better things to expend effort on.",
                "frMale": "J'ai des choses plus importantes \u00e0 faire.",
                "frFemale": "J'ai des choses plus importantes \u00e0 faire.",
                "deMale": "Ich habe anderes vor, was meine M\u00fche auch wert ist.",
                "deFemale": "Ich habe anderes vor, was meine M\u00fche auch wert ist."
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            "LocalizedOptionText": {
                "enMale": "No thank you.",
                "frMale": "Non merci.",
                "frFemale": "Non merci.",
                "deMale": "Nein, danke.",
                "deFemale": "Nein, danke."
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not unless you pay me first.",
            "LocalizedText": {
                "enMale": "Not unless you pay me first.",
                "frMale": "Je veux des cr\u00e9dits d'abord.",
                "frFemale": "Je veux des cr\u00e9dits d'abord.",
                "deMale": "Aber nur gegen Vorkasse!",
                "deFemale": "Aber nur gegen Vorkasse!"
            },
            "LocalizedOptionText": {
                "enMale": "Payment up front.",
                "frMale": "Payez-moi d'avance.",
                "frFemale": "Payez-moi d'avance.",
                "deMale": "Bezahlung im Voraus.",
                "deFemale": "Bezahlung im Voraus."
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            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what do you need me to do?",
            "LocalizedText": {
                "enMale": "So what do you need me to do?",
                "frMale": "Et moi, dans tout \u00e7a\u00a0?",
                "frFemale": "Et moi, dans tout \u00e7a\u00a0?",
                "deMale": "Was soll ich tun, um zu helfen?",
                "deFemale": "Was soll ich tun, um zu helfen?"
            },
            "LocalizedOptionText": {
                "enMale": "What do you need?",
                "frMale": "Que voulez-vous ?",
                "frFemale": "Que voulez-vous ?",
                "deMale": "Was braucht Ihr?",
                "deFemale": "Was braucht Ihr?"
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll find him.",
            "LocalizedText": {
                "enMale": "I'll find him.",
                "frMale": "Je vais trouver o\u00f9 il est.",
                "frFemale": "Je vais trouver o\u00f9 il est.",
                "deMale": "Ich finde ihn schon.",
                "deFemale": "Ich finde ihn schon."
            },
            "LocalizedOptionText": {
                "enMale": "I'll do it.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Ich mache es.",
                "deFemale": "Ich mache es."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "As long as I get my credits.",
            "LocalizedText": {
                "enMale": "As long as I get my credits.",
                "frMale": "Du moment qu'on me paye.",
                "frFemale": "Du moment qu'on me paye.",
                "deMale": "Hauptsache, ich kriege meine Credits.",
                "deFemale": "Hauptsache, ich kriege meine Credits."
            },
            "LocalizedOptionText": {
                "enMale": "Have the money ready.",
                "frMale": "Pr\u00e9parez les cr\u00e9dits.",
                "frFemale": "Pr\u00e9parez les cr\u00e9dits.",
                "deMale": "Haltet schon mal das Geld bereit.",
                "deFemale": "Haltet schon mal das Geld bereit."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 65130
        },
        "149": {
            "NodeId": 149,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We'll see if I get to it.",
            "LocalizedText": {
                "enMale": "We'll see if I get to it.",
                "frMale": "Peut-\u00eatre ou peut-\u00eatre pas.",
                "frFemale": "Peut-\u00eatre ou peut-\u00eatre pas.",
                "deMale": "Mal sehen, ob ich dazu komme.",
                "deFemale": "Mal sehen, ob ich dazu komme."
            },
            "LocalizedOptionText": {
                "enMale": "We'll see.",
                "frMale": "On verra.",
                "frFemale": "On verra.",
                "deMale": "Mal sehen.",
                "deFemale": "Mal sehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 150,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No problem.",
            "LocalizedText": {
                "enMale": "No problem.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Schon gut.",
                "deFemale": "Schon gut."
            },
            "LocalizedOptionText": {
                "enMale": "It was nothing.",
                "frMale": "Ce n'est rien.",
                "frFemale": "Ce n'est rien.",
                "deMale": "Keine Ursache.",
                "deFemale": "Keine Ursache."
            },
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 59160
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    "DefaultSpeakerId": 0,
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    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [],
    "LocalizedName": {
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    "Fqn": "cnv.location.ord_mantell.world.lost_son.ellis",
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        "npcStartsCnv": [
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    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
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}