{
"_id": {
"$oid": "5fb3e64a33180000cb05deaa"
},
"SpeakersB62Ids": {
"cDgpeu7": "npc.location.corellia.world.imperial.shield_breach.general_dane",
"8EyQXQT": "npc.location.corellia.world.imperial.shield_breach.imperial_trooper"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Started": [
"tdKhPN6"
],
"QuestB62Ended": [
"tdKhPN6"
],
"RootNodes": [
68,
55,
69,
19,
70
],
"NodeLookup": {
"1": {
"NodeId": 1,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Ah, my lord. Observe--babes to the slaughter.",
"LocalizedText": {
"enMale": "Ah, my lord. Observe--babes to the slaughter.",
"frMale": "Ah, Excellence. Regardez... ils vont tous au massacre.",
"frFemale": "Ah, Excellence. Regardez... ils vont tous au massacre.",
"deMale": "Ah, mein Sith-Lord. Seht - die Kindlein gehen zum Schlachter.",
"deFemale": "Ah, mein Sith-Lord. Seht - die Kindlein gehen zum Schlachter."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
2
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"2": {
"NodeId": 2,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
46
],
"GenericNodeNumber": 0
},
"3": {
"NodeId": 3,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Ah, hunter. You should appreciate this more than most.",
"LocalizedText": {
"enMale": "Ah, hunter. You should appreciate this more than most.",
"frMale": "Ah, chasseur. Vous appr\u00e9cierez ceci plus que personne.",
"frFemale": "Ah, chasseuse. Vous appr\u00e9cierez ceci plus que personne.",
"deMale": "Ah, J\u00e4ger. Ihr wisst das hier sicher mehr zu sch\u00e4tzen als die meisten.",
"deFemale": "Ah, J\u00e4ger. Ihr wisst das hier sicher mehr zu sch\u00e4tzen als die meisten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
4
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"4": {
"NodeId": 4,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
47
],
"GenericNodeNumber": 0
},
"5": {
"NodeId": 5,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "The shields protecting Axial Park are quite impenetrable, but these Republic fools keep trying. And my men keep picking them apart.",
"LocalizedText": {
"enMale": "The shields protecting Axial Park are quite impenetrable, but these Republic fools keep trying. And my men keep picking them apart.",
"frMale": "Les boucliers prot\u00e9geant le parc de l'Axe sont imp\u00e9n\u00e9trables, mais ces imb\u00e9ciles de la R\u00e9publique essaient quand m\u00eame. Et mes hommes n'ont que l'embarras du choix.",
"frFemale": "Les boucliers prot\u00e9geant le parc de l'Axe sont imp\u00e9n\u00e9trables, mais ces imb\u00e9ciles de la R\u00e9publique essaient quand m\u00eame. Et mes hommes n'ont que l'embarras du choix.",
"deMale": "Die Schilde, die den Axial-Park sch\u00fctzen, sind praktisch undurchdringbar, aber diese republikanischen Idioten versuchen es trotzdem weiter. Und meine Leute nehmen sie weiter auseinander.",
"deFemale": "Die Schilde, die den Axial-Park sch\u00fctzen, sind praktisch undurchdringbar, aber diese republikanischen Idioten versuchen es trotzdem weiter. Und meine Leute nehmen sie weiter auseinander."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
6
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"6": {
"NodeId": 6,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
7
],
"GenericNodeNumber": 0
},
"7": {
"NodeId": 7,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EyQXQT",
"Text": "General! We're taking heavy damage from Republic sapper droids! And not the shields, sir--they're going after the shield generators!",
"LocalizedText": {
"enMale": "General! We're taking heavy damage from Republic sapper droids! And not the shields, sir--they're going after the shield generators!",
"frMale": "G\u00e9n\u00e9ral ! Nous subissons d'importants d\u00e9g\u00e2ts de la part des dro\u00efdes sapeurs de la R\u00e9publique ! Je ne parle pas des boucliers, G\u00e9n\u00e9ral... mais de leurs g\u00e9n\u00e9rateurs !",
"frFemale": "G\u00e9n\u00e9ral ! Nous subissons d'importants d\u00e9g\u00e2ts de la part des dro\u00efdes sapeurs de la R\u00e9publique ! Je ne parle pas des boucliers, G\u00e9n\u00e9ral... mais de leurs g\u00e9n\u00e9rateurs !",
"deMale": "General! Wir nehmen schweren Schaden von republikanischen Pionierdroiden! Und nicht an den Schilden, Sir - sie greifen die Schildgeneratoren an!",
"deFemale": "General! Wir nehmen schweren Schaden von republikanischen Pionierdroiden! Und nicht an den Schilden, Sir - sie greifen die Schildgeneratoren an!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
12,
21,
14
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"8": {
"NodeId": 8,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
11
],
"GenericNodeNumber": 0
},
"11": {
"NodeId": 11,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Blast! I should've known this was too good to last.",
"LocalizedText": {
"enMale": "Blast! I should've known this was too good to last.",
"frMale": "Bon sang ! J'aurais d\u00fb me douter que \u00e7a ne pouvait pas durer.",
"frFemale": "Bon sang ! J'aurais d\u00fb me douter que \u00e7a ne pouvait pas durer.",
"deMale": "Verflucht! Ich h\u00e4tte wissen sollen, dass das zu gut war, um lange anzudauern.",
"deFemale": "Verflucht! Ich h\u00e4tte wissen sollen, dass das zu gut war, um lange anzudauern."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
71
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"12": {
"NodeId": 12,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What's your status, soldier?",
"LocalizedText": {
"enMale": "What's your status, soldier?",
"frMale": "Quel est votre statut, soldat ?",
"frFemale": "Quel est votre statut, soldat ?",
"deMale": "Wie ist Euer Status, Soldat?",
"deFemale": "Wie ist Euer Status, Soldat?"
},
"LocalizedOptionText": {
"enMale": "Details! Now!",
"frMale": "Les d\u00e9tails ! Maintenant !",
"frFemale": "Les d\u00e9tails ! Maintenant !",
"deMale": "Einzelheiten! Sofort!",
"deFemale": "Einzelheiten! Sofort!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
73
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"14": {
"NodeId": 14,
"QuestRewardB62": "tdKhPN6",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "So much for your easy victory, general.",
"LocalizedText": {
"enMale": "So much for your easy victory, general.",
"frMale": "Vous repasserez avec votre victoire facile, G\u00e9n\u00e9ral.",
"frFemale": "Vous repasserez avec votre victoire facile, G\u00e9n\u00e9ral.",
"deMale": "So viel zu Eurem leichten Sieg, General.",
"deFemale": "So viel zu Eurem leichten Sieg, General."
},
"LocalizedOptionText": {
"enMale": "To the slaughter, huh?",
"frMale": "Au massacre, hein ?",
"frFemale": "Au massacre, hein ?",
"deMale": "Zum Schlachter, wie?",
"deFemale": "Zum Schlachter, wie?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"dpkUWgA": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"LGACzD4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
22
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"15": {
"NodeId": 15,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Officer. Witness the downfall of the Republic--hubris.",
"LocalizedText": {
"enMale": "Officer. Witness the downfall of the Republic--hubris.",
"frMale": "Officier. Admirez la chute de la R\u00e9publique... quel orgueil.",
"frFemale": "Officier. Admirez la chute de la R\u00e9publique... quel orgueil.",
"deMale": "Offizier! Schaut zu beim Untergang der Arroganz der Republik.",
"deFemale": "Offizier! Schaut zu beim Untergang der Arroganz der Republik."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
17
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"16": {
"NodeId": 16,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Ah... join me. You're just in time for the massacre.",
"LocalizedText": {
"enMale": "Ah... join me. You're just in time for the massacre.",
"frMale": "Ah... rejoignez-moi. Vous arrivez juste \u00e0 temps pour le massacre.",
"frFemale": "Ah... rejoignez-moi. Vous arrivez juste \u00e0 temps pour le massacre.",
"deMale": "Ah... Leistet mir Gesellschaft. Ihr kommt gerade recht zum Massaker.",
"deFemale": "Ah... Leistet mir Gesellschaft. Ihr kommt gerade recht zum Massaker."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
18
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"17": {
"NodeId": 17,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
48
],
"GenericNodeNumber": 0
},
"18": {
"NodeId": 18,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
5
],
"GenericNodeNumber": 0
},
"19": {
"NodeId": 19,
"QuestsGrantedB62": [
"tdKhPN6"
],
"QuestRewardB62": "tdKhPN6",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
20
],
"GenericNodeNumber": 0
},
"20": {
"NodeId": 20,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What's the situation, General?",
"LocalizedText": {
"enMale": "What's the situation, General?",
"frMale": "Quelle est la situation, G\u00e9n\u00e9ral ?",
"frFemale": "Quelle est la situation, G\u00e9n\u00e9ral ?",
"deMale": "Was ist los, General?",
"deFemale": "Was ist los, General?"
},
"LocalizedOptionText": {
"enMale": "Something going on?",
"frMale": "Quelle est la situation ?",
"frFemale": "Quelle est la situation ?",
"deMale": "Ist was im Busch?",
"deFemale": "Ist was im Busch?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1,
3,
15,
16
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"21": {
"NodeId": 21,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You must remain calm.",
"LocalizedText": {
"enMale": "You must remain calm.",
"frMale": "Il faut rester calme.",
"frFemale": "Il faut rester calme.",
"deMale": "Nur nicht die Fassung verlieren.",
"deFemale": "Nur nicht die Fassung verlieren."
},
"LocalizedOptionText": {
"enMale": "Pull it together, trooper.",
"frMale": "Reprenez-vous, soldat.",
"frFemale": "Reprenez-vous, soldat.",
"deMale": "Nehmt Euch zusammen, Soldat.",
"deFemale": "Nehmt Euch zusammen, Soldat."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
41
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 28030
},
"22": {
"NodeId": 22,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "This is impossible. You defend those generators, trooper! You hear me? With your last breath!",
"LocalizedText": {
"enMale": "This is impossible. You defend those generators, trooper! You hear me? With your last breath!",
"frMale": "C'est impossible. D\u00e9fendez ces g\u00e9n\u00e9rateurs, soldat ! Compris ? Jusqu'\u00e0 la mort !",
"frFemale": "C'est impossible. D\u00e9fendez ces g\u00e9n\u00e9rateurs, soldat ! Compris ? Jusqu'\u00e0 la mort !",
"deMale": "Das ist unm\u00f6glich. Verteidigt diese Generatoren, Soldat! Verstanden? Bis zu Eurem letzten Atemzug!",
"deFemale": "Das ist unm\u00f6glich. Verteidigt diese Generatoren, Soldat! Verstanden? Bis zu Eurem letzten Atemzug!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
23
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"23": {
"NodeId": 23,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
90
],
"GenericNodeNumber": 0
},
"24": {
"NodeId": 24,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EyQXQT",
"Text": "I'm down to a dozen guys, and the generators are taking heavy damage. Sir--if they fail, the whole shield comes down.",
"LocalizedText": {
"enMale": "I'm down to a dozen guys, and the generators are taking heavy damage. Sir--if they fail, the whole shield comes down.",
"frMale": "Il ne me reste qu'une dizaine d'hommes, et les g\u00e9n\u00e9rateurs subissent d'importants d\u00e9g\u00e2ts. G\u00e9n\u00e9ral... s'ils sont d\u00e9truits, le bouclier sera d\u00e9sactiv\u00e9.",
"frFemale": "Il ne me reste qu'une dizaine d'hommes, et les g\u00e9n\u00e9rateurs subissent d'importants d\u00e9g\u00e2ts. G\u00e9n\u00e9ral... s'ils sont d\u00e9truits, le bouclier sera d\u00e9sactiv\u00e9.",
"deMale": "Ich habe nur noch ein Duzend Soldaten und die Generatoren nehmen schweren Schaden. Sir - wenn sie ausfallen, versagt der ganze Schild.",
"deFemale": "Ich habe nur noch ein Duzend Soldaten und die Generatoren nehmen schweren Schaden. Sir - wenn sie ausfallen, versagt der ganze Schild."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
25
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"25": {
"NodeId": 25,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
92
],
"GenericNodeNumber": 0
},
"26": {
"NodeId": 26,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "And the Republic advances through Axial Park unhindered. We have to protect those generators!",
"LocalizedText": {
"enMale": "And the Republic advances through Axial Park unhindered. We have to protect those generators!",
"frMale": "Et la R\u00e9publique pourra avancer dans le parc de l'Axe sans encombre. Il faut prot\u00e9ger ces boucliers !",
"frFemale": "Et la R\u00e9publique pourra avancer dans le parc de l'Axe sans encombre. Il faut prot\u00e9ger ces boucliers !",
"deMale": "Und die Republik r\u00fcckt ungehindert durch den Axial-Park vor. Wir m\u00fcssen diese Generatoren sch\u00fctzen!",
"deFemale": "Und die Republik r\u00fcckt ungehindert durch den Axial-Park vor. Wir m\u00fcssen diese Generatoren sch\u00fctzen!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
50,
27,
37,
42,
29,
30
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"27": {
"NodeId": 27,
"QuestRewardB62": "tdKhPN6",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Wily foes, these Republic forces. But let us see if their wiles stand up to mine.",
"LocalizedText": {
"enMale": "Wily foes, these Republic forces. But let us see if their wiles stand up to mine.",
"frMale": "Ces forces de la R\u00e9publique sont des ennemis rus\u00e9s. Mais voyons ce qu'ils valent face \u00e0 ma ruse.",
"frFemale": "Ces forces de la R\u00e9publique sont des ennemis rus\u00e9s. Mais voyons ce qu'ils valent face \u00e0 ma ruse.",
"deMale": "Listige Feinde, diese republikanischen Truppen. Aber wir werden sehen, ob ihre List der meinen gewachsen ist.",
"deFemale": "Listige Feinde, diese republikanischen Truppen. Aber wir werden sehen, ob ihre List der meinen gewachsen ist."
},
"LocalizedOptionText": {
"enMale": "Clever--but not clever enough.",
"frMale": "Intelligent... mais pas assez.",
"frFemale": "Intelligent... mais pas assez.",
"deMale": "Clever - aber nicht clever genug.",
"deFemale": "Clever - aber nicht clever genug."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"FQMMOa3": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
51
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"29": {
"NodeId": 29,
"QuestRewardB62": "tdKhPN6",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'll make sure no one survives.",
"LocalizedText": {
"enMale": "I'll make sure no one survives.",
"frMale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
"frFemale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
"deMale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt.",
"deFemale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt."
},
"LocalizedOptionText": {
"enMale": "All will die before me.",
"frMale": "Ils mourront tous avant moi.",
"frFemale": "Ils mourront tous avant moi.",
"deMale": "Alle anderen werden vor mir sterben.",
"deFemale": "Alle anderen werden vor mir sterben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"U7cjfK6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"aCkSzGB": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"OshLPz2": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"NhJFptD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"EwzbYcD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"0UrSrCA": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"LDo8wvC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
31
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 64010
},
"30": {
"NodeId": 30,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": true,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "This is your army. You find a solution.",
"LocalizedText": {
"enMale": "This is your army. You find a solution.",
"frMale": "C'est votre arm\u00e9e. Trouvez une solution.",
"frFemale": "C'est votre arm\u00e9e. Trouvez une solution.",
"deMale": "Das ist Eure Armee. Ihr werdet eine L\u00f6sung finden.",
"deFemale": "Das ist Eure Armee. Ihr werdet eine L\u00f6sung finden."
},
"LocalizedOptionText": {
"enMale": "Leave me out. [Refuse Quest]",
"frMale": "Laissez-moi en dehors de tout \u00e7a. [Refuser la qu\u00eate]",
"frFemale": "Laissez-moi en dehors de tout \u00e7a. [Refuser la qu\u00eate]",
"deMale": "Haltet mich da raus. [Mission ablehnen]",
"deFemale": "Haltet mich da raus. [Mission ablehnen]"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
76
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"31": {
"NodeId": 31,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Crush every Republic man and droid on that battlefield. Make them rue this.",
"LocalizedText": {
"enMale": "Crush every Republic man and droid on that battlefield. Make them rue this.",
"frMale": "\u00c9crasez chaque homme et chaque dro\u00efde de la R\u00e9publique. Faites-leur regretter leur insolence.",
"frFemale": "\u00c9crasez chaque homme et chaque dro\u00efde de la R\u00e9publique. Faites-leur regretter leur insolence.",
"deMale": "Zerschmettert jeden republikanischen Feind und Droiden auf dem Schlachtfeld. Bringt sie dazu, das zu bereuen.",
"deFemale": "Zerschmettert jeden republikanischen Feind und Droiden auf dem Schlachtfeld. Bringt sie dazu, das zu bereuen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
32
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"32": {
"NodeId": 32,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
33
],
"GenericNodeNumber": 0
},
"33": {
"NodeId": 33,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EyQXQT",
"Text": "Here they come again! Private! Get some fire on those--!",
"LocalizedText": {
"enMale": "Here they come again! Private! Get some fire on those--!",
"frMale": "Les revoil\u00e0 ! Soldat ! Tirez sur ces... !",
"frFemale": "Les revoil\u00e0 ! Soldat ! Tirez sur ces... !",
"deMale": "Da sind sie wieder! Soldat! Feuert auf die -!",
"deFemale": "Da sind sie wieder! Soldat! Feuert auf die -!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
34
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"34": {
"NodeId": 34,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
86
],
"GenericNodeNumber": 0
},
"37": {
"NodeId": 37,
"QuestRewardB62": "tdKhPN6",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "This is what you might call a seller's market. And this seller doesn't come cheap.",
"LocalizedText": {
"enMale": "This is what you might call a seller's market. And this seller doesn't come cheap.",
"frMale": "C'est ce qu'on appelle un march\u00e9 favorable au vendeur. Et je ne suis pas donn\u00e9.",
"frFemale": "C'est ce qu'on appelle un march\u00e9 favorable au vendeur. Et je ne suis pas donn\u00e9e.",
"deMale": "Womit wir bei den Gesetzen von Angebot und Nachfrage w\u00e4ren. Und diese spezielle Nachfrage hat einen hohen Preis.",
"deFemale": "Womit wir bei den Gesetzen von Angebot und Nachfrage w\u00e4ren. Und diese spezielle Nachfrage hat einen hohen Preis."
},
"LocalizedOptionText": {
"enMale": "I suppose I could help...",
"frMale": "J'imagine que je peux aider...",
"frFemale": "J'imagine que je peux aider...",
"deMale": "Ich k\u00f6nnte schon helfen ...",
"deFemale": "Ich k\u00f6nnte schon helfen ..."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"VgMySBC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
38
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"38": {
"NodeId": 38,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Yes, yes--you'll have your credits. Just stop that Republic vermin before the shields collapse!",
"LocalizedText": {
"enMale": "Yes, yes--you'll have your credits. Just stop that Republic vermin before the shields collapse!",
"frMale": "Oui, oui... vous aurez vos cr\u00e9dits. Arr\u00eatez juste cette vermine de la R\u00e9publique avant que le bouclier ne c\u00e8de !",
"frFemale": "Oui, oui... vous aurez vos cr\u00e9dits. Arr\u00eatez juste cette vermine de la R\u00e9publique avant que le bouclier ne c\u00e8de !",
"deMale": "Ja, ja - Ihr sollt Eure Credits haben. Haltet nur dieses republikanische Ungeziefer auf, bevor die Schilde versagen!",
"deFemale": "Ja, ja - Ihr sollt Eure Credits haben. Haltet nur dieses republikanische Ungeziefer auf, bevor die Schilde versagen!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
39
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"39": {
"NodeId": 39,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
40
],
"GenericNodeNumber": 0
},
"41": {
"NodeId": 41,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EyQXQT",
"Text": "Begging your pardon, but I got sapper droids detonating all around me!",
"LocalizedText": {
"enMale": "Begging your pardon, but I got sapper droids detonating all around me!",
"frMale": "Je vous demande pardon, mais les dro\u00efdes sapeurs explosent partout autour de moi !",
"frFemale": "Je vous demande pardon, mais les dro\u00efdes sapeurs explosent partout autour de moi !",
"deMale": "Entschuldigung, aber \u00fcberall um mich herum detonieren Pionierdroiden!",
"deFemale": "Entschuldigung, aber \u00fcberall um mich herum detonieren Pionierdroiden!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
8
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"42": {
"NodeId": 42,
"QuestRewardB62": "tdKhPN6",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "My duty's to the Empire--in the shadows, or on the battlefield. Those shields won't fall, general.",
"LocalizedText": {
"enMale": "My duty's to the Empire--in the shadows, or on the battlefield. Those shields won't fall, general.",
"frMale": "Mon devoir est de servir l'Empire... dans l'ombre ou sur le terrain. Ce bouclier ne tombera pas, G\u00e9n\u00e9ral.",
"frFemale": "Mon devoir est de servir l'Empire... dans l'ombre ou sur le terrain. Ce bouclier ne tombera pas, G\u00e9n\u00e9ral.",
"deMale": "Ich stehe im Dienst des Imperiums - ob im Schatten oder auf dem Schlachtfeld. Diese Schilde werden nicht fallen, General.",
"deFemale": "Ich stehe im Dienst des Imperiums - ob im Schatten oder auf dem Schlachtfeld. Diese Schilde werden nicht fallen, General."
},
"LocalizedOptionText": {
"enMale": "I'm on it.",
"frMale": "J'en suis.",
"frFemale": "J'en suis.",
"deMale": "Ich bin dabei.",
"deFemale": "Ich bin dabei."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"0UrSrCA": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"LGACzD4": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
43
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"43": {
"NodeId": 43,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Your dedication gives me hope.",
"LocalizedText": {
"enMale": "Your dedication gives me hope.",
"frMale": "Votre d\u00e9vouement me redonne espoir.",
"frFemale": "Votre d\u00e9vouement me redonne espoir.",
"deMale": "Eure Entschlossenheit gibt mir Hoffnung.",
"deFemale": "Eure Entschlossenheit gibt mir Hoffnung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
44
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"44": {
"NodeId": 44,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
45
],
"GenericNodeNumber": 0
},
"50": {
"NodeId": 50,
"QuestRewardB62": "tdKhPN6",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The shields will not fall. But I will not forget your failure to manage this yourself, general.",
"LocalizedText": {
"enMale": "The shields will not fall. But I will not forget your failure to manage this yourself, general.",
"frMale": "Le bouclier ne tombera pas. Mais je n'oublierai pas votre incapacit\u00e9 \u00e0 g\u00e9rer cette affaire tout seul, G\u00e9n\u00e9ral.",
"frFemale": "Le bouclier ne tombera pas. Mais je n'oublierai pas votre incapacit\u00e9 \u00e0 g\u00e9rer cette affaire tout seul, G\u00e9n\u00e9ral.",
"deMale": "Die Schilde werden nicht fallen. Aber ich werde Euer Versagen, diese Situation alleine zu meistern, nicht vergessen, General.",
"deFemale": "Die Schilde werden nicht fallen. Aber ich werde Euer Versagen, diese Situation alleine zu meistern, nicht vergessen, General."
},
"LocalizedOptionText": {
"enMale": "I will clean up your mess.",
"frMale": "Je vais arranger \u00e7a.",
"frFemale": "Je vais arranger \u00e7a.",
"deMale": "Ich werde Euer Chaos beseitigen.",
"deFemale": "Ich werde Euer Chaos beseitigen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Qj3nElC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"dpkUWgA": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
77
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"51": {
"NodeId": 51,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Thank you, my lord.",
"LocalizedText": {
"enMale": "Thank you, my lord.",
"frMale": "Merci, Excellence.",
"frFemale": "Merci, Excellence.",
"deMale": "Danke, mein Sith-Lord.",
"deFemale": "Danke, mein Sith-Lord."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
52
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"52": {
"NodeId": 52,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
53
],
"GenericNodeNumber": 0
},
"55": {
"NodeId": 55,
"QuestsEndedB62": [
"tdKhPN6"
],
"QuestRewardB62": "tdKhPN6",
"ActionQuest": 1.6141007126115613e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "You've done it. The shields are still holding.",
"LocalizedText": {
"enMale": "You've done it. The shields are still holding.",
"frMale": "Vous avez r\u00e9ussi. Le bouclier tient toujours.",
"frFemale": "Vous avez r\u00e9ussi. Le bouclier tient toujours.",
"deMale": "Ihr habt es geschafft. Die Schilde halten immer noch.",
"deFemale": "Ihr habt es geschafft. Die Schilde halten immer noch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
56
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"56": {
"NodeId": 56,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
57
],
"GenericNodeNumber": 0
},
"57": {
"NodeId": 57,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "That was a near-disaster I wouldn't care to repeat, but it seems Axial Park won't fall to the Republic.",
"LocalizedText": {
"enMale": "That was a near-disaster I wouldn't care to repeat, but it seems Axial Park won't fall to the Republic.",
"frMale": "On a fr\u00f4l\u00e9 la catastrophe. Je n'oserais pas le r\u00e9p\u00e9ter, mais on dirait que le parc de l'Axe ne tombera pas entre les mains de la R\u00e9publique.",
"frFemale": "On a fr\u00f4l\u00e9 la catastrophe. Je n'oserais pas le r\u00e9p\u00e9ter, mais on dirait que le parc de l'Axe ne tombera pas entre les mains de la R\u00e9publique.",
"deMale": "Das war ein Desaster, das ich nicht wiederholen m\u00f6chte, aber es scheint, als w\u00fcrde der Axial-Park nicht an die Republik fallen.",
"deFemale": "Das war ein Desaster, das ich nicht wiederholen m\u00f6chte, aber es scheint, als w\u00fcrde der Axial-Park nicht an die Republik fallen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
59,
61,
60
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"59": {
"NodeId": 59,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Republic is dangerous when it's desperate. And each loss makes it more so.",
"LocalizedText": {
"enMale": "The Republic is dangerous when it's desperate. And each loss makes it more so.",
"frMale": "La R\u00e9publique est dangereuse quand elle est d\u00e9sesp\u00e9r\u00e9e. Et chaque d\u00e9faite augmente son d\u00e9sespoir.",
"frFemale": "La R\u00e9publique est dangereuse quand elle est d\u00e9sesp\u00e9r\u00e9e. Et chaque d\u00e9faite augmente son d\u00e9sespoir.",
"deMale": "Die Republik wird gef\u00e4hrlich, wenn sie verzweifelt ist. Und jeder Verlust macht sie verzweifelter.",
"deFemale": "Die Republik wird gef\u00e4hrlich, wenn sie verzweifelt ist. Und jeder Verlust macht sie verzweifelter."
},
"LocalizedOptionText": {
"enMale": "Don't get too comfortable.",
"frMale": "N'en soyez pas si s\u00fbr.",
"frFemale": "N'en soyez pas si s\u00fbr.",
"deMale": "Seid Euch nicht zu sicher.",
"deFemale": "Seid Euch nicht zu sicher."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
62
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"60": {
"NodeId": 60,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "This \"near-disaster\" wouldn't have happened if you had more units defending those shield generators.",
"LocalizedText": {
"enMale": "This \"near-disaster\" wouldn't have happened if you had more units defending those shield generators.",
"frMale": "Cette \"catastrophe\" aurait pu \u00eatre \u00e9vit\u00e9e si vous aviez plac\u00e9 plus d'unit\u00e9s pour d\u00e9fendre ces g\u00e9n\u00e9rateurs.",
"frFemale": "Cette \"catastrophe\" aurait pu \u00eatre \u00e9vit\u00e9e si vous aviez plac\u00e9 plus d'unit\u00e9s pour d\u00e9fendre ces g\u00e9n\u00e9rateurs.",
"deMale": "Dieses \"Desaster\" w\u00e4re nicht passiert, wenn Ihr mehr Einheiten mit der Verteidigung der Schildgeneratoren betraut h\u00e4ttet.",
"deFemale": "Dieses \"Desaster\" w\u00e4re nicht passiert, wenn Ihr mehr Einheiten mit der Verteidigung der Schildgeneratoren betraut h\u00e4ttet."
},
"LocalizedOptionText": {
"enMale": "No thanks to you.",
"frMale": "Pas gr\u00e2ce \u00e0 vous.",
"frFemale": "Pas gr\u00e2ce \u00e0 vous.",
"deMale": "Das habt Ihr Euch selbst zu verdanken.",
"deFemale": "Das habt Ihr Euch selbst zu verdanken."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
64
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"61": {
"NodeId": 61,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I hope you're right.",
"LocalizedText": {
"enMale": "I hope you're right.",
"frMale": "J'esp\u00e8re que c'est bien \u00e7a.",
"frFemale": "J'esp\u00e8re que c'est bien \u00e7a.",
"deMale": "Ich hoffe nur, dass das stimmt.",
"deFemale": "Ich hoffe nur, dass das stimmt."
},
"LocalizedOptionText": {
"enMale": "An optimistic view.",
"frMale": "Une vision optimiste.",
"frFemale": "Une vision optimiste.",
"deMale": "Eine optimistische Sicht der Dinge.",
"deFemale": "Eine optimistische Sicht der Dinge."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
63
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 37030
},
"62": {
"NodeId": 62,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "You're right, but we'll be ready for them.",
"LocalizedText": {
"enMale": "You're right, but we'll be ready for them.",
"frMale": "Vous avez raison, mais nous les attendrons.",
"frFemale": "Vous avez raison, mais nous les attendrons.",
"deMale": "Ihr habt Recht, aber wir werden bereit sein.",
"deFemale": "Ihr habt Recht, aber wir werden bereit sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
82
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"63": {
"NodeId": 63,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "I'm sure of it. We'll be ready if they try this again.",
"LocalizedText": {
"enMale": "I'm sure of it. We'll be ready if they try this again.",
"frMale": "J'en suis certain. Nous serons pr\u00eats s'ils r\u00e9essaient.",
"frFemale": "J'en suis certain. Nous serons pr\u00eats s'ils r\u00e9essaient.",
"deMale": "Ich bin mir sicher. Wenn sie das nochmal versuchen, werden wir bereit sein.",
"deFemale": "Ich bin mir sicher. Wenn sie das nochmal versuchen, werden wir bereit sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
81
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"64": {
"NodeId": 64,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "I'm afraid we must disagree on the subject of my judgment. But I thank you for your candor.",
"LocalizedText": {
"enMale": "I'm afraid we must disagree on the subject of my judgment. But I thank you for your candor.",
"frMale": "Je crains que nous ne soyons jamais d'accord concernant mon jugement. Mais je vous remercie pour votre franchise.",
"frFemale": "Je crains que nous ne soyons jamais d'accord concernant mon jugement. Mais je vous remercie pour votre franchise.",
"deMale": "Wir stimmen leider in Bezug auf meine Urteilsf\u00e4higkeit nicht \u00fcberein. Aber ich danke Euch f\u00fcr Eure Offenheit.",
"deFemale": "Wir stimmen leider in Bezug auf meine Urteilsf\u00e4higkeit nicht \u00fcberein. Aber ich danke Euch f\u00fcr Eure Offenheit."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
65
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"65": {
"NodeId": 65,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
80
],
"GenericNodeNumber": 0
},
"68": {
"NodeId": 68,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Rest assured, we'll reinforce the defenses of those shield generators.",
"LocalizedText": {
"enMale": "Rest assured, we'll reinforce the defenses of those shield generators.",
"frMale": "Ne vous en faites pas, nous allons renforcer les d\u00e9fenses de ces g\u00e9n\u00e9rateurs.",
"frFemale": "Ne vous en faites pas, nous allons renforcer les d\u00e9fenses de ces g\u00e9n\u00e9rateurs.",
"deMale": "Macht Euch keine Sorgen - wir werden die Verteidigung der Schildgeneratoren verst\u00e4rken.",
"deFemale": "Macht Euch keine Sorgen - wir werden die Verteidigung der Schildgeneratoren verst\u00e4rken."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"69": {
"NodeId": 69,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "You must protect those shield generators!",
"LocalizedText": {
"enMale": "You must protect those shield generators!",
"frMale": "Vous devez prot\u00e9ger ces g\u00e9n\u00e9rateurs !",
"frFemale": "Vous devez prot\u00e9ger ces g\u00e9n\u00e9rateurs !",
"deMale": "Ihr m\u00fcsst die Schildgeneratoren besch\u00fctzen!",
"deFemale": "Ihr m\u00fcsst die Schildgeneratoren besch\u00fctzen!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"70": {
"NodeId": 70,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Pardon--I have a rather sensitive engagement on my hands.",
"LocalizedText": {
"enMale": "Pardon--I have a rather sensitive engagement on my hands.",
"frMale": "D\u00e9sol\u00e9... j'ai une affaire sensible sur les bras.",
"frFemale": "D\u00e9sol\u00e9... j'ai une affaire sensible sur les bras.",
"deMale": "Verzeihung - ich muss mich hier um eine recht heikle Angelegenheit k\u00fcmmern.",
"deFemale": "Verzeihung - ich muss mich hier um eine recht heikle Angelegenheit k\u00fcmmern."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"71": {
"NodeId": 71,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
24
],
"GenericNodeNumber": 0
},
"73": {
"NodeId": 73,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EyQXQT",
"Text": "They hit us hard and fast. By the time we realized they were targeting the generators, our defenses were shot.",
"LocalizedText": {
"enMale": "They hit us hard and fast. By the time we realized they were targeting the generators, our defenses were shot.",
"frMale": "Ils ont frapp\u00e9 fort et rapidement. Avant qu'on r\u00e9alise qu'ils visaient les g\u00e9n\u00e9rateurs, nos d\u00e9fenses \u00e9taient d\u00e9truites.",
"frFemale": "Ils ont frapp\u00e9 fort et rapidement. Avant qu'on r\u00e9alise qu'ils visaient les g\u00e9n\u00e9rateurs, nos d\u00e9fenses \u00e9taient d\u00e9truites.",
"deMale": "Sie haben uns schnell und schwer getroffen. Als uns klarwurde, dass sie auf unsere Generatoren zielten, war unsere Verteidigung schon vernichtet.",
"deFemale": "Sie haben uns schnell und schwer getroffen. Als uns klarwurde, dass sie auf unsere Generatoren zielten, war unsere Verteidigung schon vernichtet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
74
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"74": {
"NodeId": 74,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
89
],
"GenericNodeNumber": 0
},
"76": {
"NodeId": 76,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Blast! Trooper, you hold that position, or you'll answer to me!",
"LocalizedText": {
"enMale": "Blast! Trooper, you hold that position, or you'll answer to me!",
"frMale": "Bon sang ! Soldat, gardez cette position, ou vous aurez affaire \u00e0 moi !",
"frFemale": "Bon sang ! Soldat, gardez cette position, ou vous aurez affaire \u00e0 moi !",
"deMale": "Verdammt! Soldat, haltet die Position oder ich ziehe Euch zur Verantwortung!",
"deFemale": "Verdammt! Soldat, haltet die Position oder ich ziehe Euch zur Verantwortung!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
93
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"77": {
"NodeId": 77,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "I understand, my lord.",
"LocalizedText": {
"enMale": "I understand, my lord.",
"frMale": "Je comprends, Excellence.",
"frFemale": "Je comprends, Excellence.",
"deMale": "Ich verstehe, mein Sith-Lord.",
"deFemale": "Ich verstehe, mein Sith-Lord."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
78
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"78": {
"NodeId": 78,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
79
],
"GenericNodeNumber": 0
},
"80": {
"NodeId": 80,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"Text": "Long live the Emperor.",
"LocalizedText": {
"enMale": "Long live the Emperor.",
"frMale": "Longue vie \u00e0 l'Empereur.",
"frFemale": "Longue vie \u00e0 l'Empereur.",
"deMale": "Lang lebe der Imperator.",
"deFemale": "Lang lebe der Imperator."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
85
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"81": {
"NodeId": 81,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
83
],
"GenericNodeNumber": 0
},
"82": {
"NodeId": 82,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
84
],
"GenericNodeNumber": 0
},
"85": {
"NodeId": 85,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"86": {
"NodeId": 86,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
87
],
"GenericNodeNumber": 0
},
"87": {
"NodeId": 87,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6141007126115613e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"88": {
"NodeId": 88,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"90": {
"NodeId": 90,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8EyQXQT",
"Text": "Trying our best sir, but they've already suffered heavy damage. We go down, shields go with us.",
"LocalizedText": {
"enMale": "Trying our best sir, but they've already suffered heavy damage. We go down, shields go with us.",
"frMale": "Nous faisons de notre mieux, G\u00e9n\u00e9ral, mais ils ont d\u00e9j\u00e0 subi de lourds d\u00e9g\u00e2ts. Si on \u00e9choue, le bouclier sera d\u00e9sactiv\u00e9.",
"frFemale": "Nous faisons de notre mieux, G\u00e9n\u00e9ral, mais ils ont d\u00e9j\u00e0 subi de lourds d\u00e9g\u00e2ts. Si on \u00e9choue, le bouclier sera d\u00e9sactiv\u00e9.",
"deMale": "Wir geben unser Bestes, Sir, aber sie haben bereits schweren Schaden genommen. Wir fallen und die Schilde fallen mit uns.",
"deFemale": "Wir geben unser Bestes, Sir, aber sie haben bereits schweren Schaden genommen. Wir fallen und die Schilde fallen mit uns."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
91
],
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"GenericNodeNumber": 0
},
"91": {
"NodeId": 91,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
26
],
"GenericNodeNumber": 0
},
"93": {
"NodeId": 93,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
94
],
"GenericNodeNumber": 0
},
"94": {
"NodeId": 94,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "cDgpeu7",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
88
],
"GenericNodeNumber": 0
}
},
"NodeLinkList": {
"40": 33,
"45": 33,
"46": 5,
"47": 5,
"48": 5,
"53": 33,
"79": 33,
"83": 80,
"84": 80,
"89": 11,
"92": 26
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.corellia.world.imperial.shield_breach.general_dane",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"dpkUWgA",
"LGACzD4",
"FQMMOa3",
"U7cjfK6",
"aCkSzGB",
"OshLPz2",
"NhJFptD",
"EwzbYcD",
"0UrSrCA",
"LDo8wvC",
"VgMySBC",
"Qj3nElC"
],
"LocalizedName": {
"enMale": "cnv.location.corellia.world.imperial.shield_breach.general_dane",
"frMale": "cnv.location.corellia.world.imperial.shield_breach.general_dane",
"deMale": "cnv.location.corellia.world.imperial.shield_breach.general_dane"
},
"Id": "16141079640000823742",
"Base62Id": "lW6AsM9",
"Fqn": "cnv.location.corellia.world.imperial.shield_breach.general_dane",
"B62References": {
"startsQuest": [
"tdKhPN6"
],
"endsQuest": [
"tdKhPN6"
],
"npcStartsCnv": [
"cDgpeu7"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "4.0.0",
"hash": "3549346215",
"removed_in": "",
"changed_fields": [
"AffectionNpcB62",
"NodeLookup",
"AffectionNcoB62",
"hash"
],
"previous_versions": [
"1.0.0a",
"1.3.0",
"2.3.1"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64a33180000cb05deaa
)
[SpeakersB62Ids] => Array
(
[cDgpeu7] => npc.location.corellia.world.imperial.shield_breach.general_dane
[8EyQXQT] => npc.location.corellia.world.imperial.shield_breach.imperial_trooper
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Started] => Array
(
[0] => tdKhPN6
)
[QuestB62Ended] => Array
(
[0] => tdKhPN6
)
[RootNodes] => Array
(
[0] => 68
[1] => 55
[2] => 69
[3] => 19
[4] => 70
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Ah, my lord. Observe--babes to the slaughter.
[LocalizedText] => Array
(
[enMale] => Ah, my lord. Observe--babes to the slaughter.
[frMale] => Ah, Excellence. Regardez... ils vont tous au massacre.
[frFemale] => Ah, Excellence. Regardez... ils vont tous au massacre.
[deMale] => Ah, mein Sith-Lord. Seht - die Kindlein gehen zum Schlachter.
[deFemale] => Ah, mein Sith-Lord. Seht - die Kindlein gehen zum Schlachter.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 2
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[2] => Array
(
[NodeId] => 2
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 46
)
[GenericNodeNumber] => 0
)
[3] => Array
(
[NodeId] => 3
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Ah, hunter. You should appreciate this more than most.
[LocalizedText] => Array
(
[enMale] => Ah, hunter. You should appreciate this more than most.
[frMale] => Ah, chasseur. Vous apprécierez ceci plus que personne.
[frFemale] => Ah, chasseuse. Vous apprécierez ceci plus que personne.
[deMale] => Ah, Jäger. Ihr wisst das hier sicher mehr zu schätzen als die meisten.
[deFemale] => Ah, Jäger. Ihr wisst das hier sicher mehr zu schätzen als die meisten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 4
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[4] => Array
(
[NodeId] => 4
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 47
)
[GenericNodeNumber] => 0
)
[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => The shields protecting Axial Park are quite impenetrable, but these Republic fools keep trying. And my men keep picking them apart.
[LocalizedText] => Array
(
[enMale] => The shields protecting Axial Park are quite impenetrable, but these Republic fools keep trying. And my men keep picking them apart.
[frMale] => Les boucliers protégeant le parc de l'Axe sont impénétrables, mais ces imbéciles de la République essaient quand même. Et mes hommes n'ont que l'embarras du choix.
[frFemale] => Les boucliers protégeant le parc de l'Axe sont impénétrables, mais ces imbéciles de la République essaient quand même. Et mes hommes n'ont que l'embarras du choix.
[deMale] => Die Schilde, die den Axial-Park schützen, sind praktisch undurchdringbar, aber diese republikanischen Idioten versuchen es trotzdem weiter. Und meine Leute nehmen sie weiter auseinander.
[deFemale] => Die Schilde, die den Axial-Park schützen, sind praktisch undurchdringbar, aber diese republikanischen Idioten versuchen es trotzdem weiter. Und meine Leute nehmen sie weiter auseinander.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 6
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 7
)
[GenericNodeNumber] => 0
)
[7] => Array
(
[NodeId] => 7
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EyQXQT
[Text] => General! We're taking heavy damage from Republic sapper droids! And not the shields, sir--they're going after the shield generators!
[LocalizedText] => Array
(
[enMale] => General! We're taking heavy damage from Republic sapper droids! And not the shields, sir--they're going after the shield generators!
[frMale] => Général ! Nous subissons d'importants dégâts de la part des droïdes sapeurs de la République ! Je ne parle pas des boucliers, Général... mais de leurs générateurs !
[frFemale] => Général ! Nous subissons d'importants dégâts de la part des droïdes sapeurs de la République ! Je ne parle pas des boucliers, Général... mais de leurs générateurs !
[deMale] => General! Wir nehmen schweren Schaden von republikanischen Pionierdroiden! Und nicht an den Schilden, Sir - sie greifen die Schildgeneratoren an!
[deFemale] => General! Wir nehmen schweren Schaden von republikanischen Pionierdroiden! Und nicht an den Schilden, Sir - sie greifen die Schildgeneratoren an!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 12
[1] => 21
[2] => 14
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 11
)
[GenericNodeNumber] => 0
)
[11] => Array
(
[NodeId] => 11
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Blast! I should've known this was too good to last.
[LocalizedText] => Array
(
[enMale] => Blast! I should've known this was too good to last.
[frMale] => Bon sang ! J'aurais dû me douter que ça ne pouvait pas durer.
[frFemale] => Bon sang ! J'aurais dû me douter que ça ne pouvait pas durer.
[deMale] => Verflucht! Ich hätte wissen sollen, dass das zu gut war, um lange anzudauern.
[deFemale] => Verflucht! Ich hätte wissen sollen, dass das zu gut war, um lange anzudauern.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 71
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[12] => Array
(
[NodeId] => 12
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What's your status, soldier?
[LocalizedText] => Array
(
[enMale] => What's your status, soldier?
[frMale] => Quel est votre statut, soldat ?
[frFemale] => Quel est votre statut, soldat ?
[deMale] => Wie ist Euer Status, Soldat?
[deFemale] => Wie ist Euer Status, Soldat?
)
[LocalizedOptionText] => Array
(
[enMale] => Details! Now!
[frMale] => Les détails ! Maintenant !
[frFemale] => Les détails ! Maintenant !
[deMale] => Einzelheiten! Sofort!
[deFemale] => Einzelheiten! Sofort!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 73
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => tdKhPN6
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => So much for your easy victory, general.
[LocalizedText] => Array
(
[enMale] => So much for your easy victory, general.
[frMale] => Vous repasserez avec votre victoire facile, Général.
[frFemale] => Vous repasserez avec votre victoire facile, Général.
[deMale] => So viel zu Eurem leichten Sieg, General.
[deFemale] => So viel zu Eurem leichten Sieg, General.
)
[LocalizedOptionText] => Array
(
[enMale] => To the slaughter, huh?
[frMale] => Au massacre, hein ?
[frFemale] => Au massacre, hein ?
[deMale] => Zum Schlachter, wie?
[deFemale] => Zum Schlachter, wie?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[dpkUWgA] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[LGACzD4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 22
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Officer. Witness the downfall of the Republic--hubris.
[LocalizedText] => Array
(
[enMale] => Officer. Witness the downfall of the Republic--hubris.
[frMale] => Officier. Admirez la chute de la République... quel orgueil.
[frFemale] => Officier. Admirez la chute de la République... quel orgueil.
[deMale] => Offizier! Schaut zu beim Untergang der Arroganz der Republik.
[deFemale] => Offizier! Schaut zu beim Untergang der Arroganz der Republik.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 17
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[16] => Array
(
[NodeId] => 16
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Ah... join me. You're just in time for the massacre.
[LocalizedText] => Array
(
[enMale] => Ah... join me. You're just in time for the massacre.
[frMale] => Ah... rejoignez-moi. Vous arrivez juste à temps pour le massacre.
[frFemale] => Ah... rejoignez-moi. Vous arrivez juste à temps pour le massacre.
[deMale] => Ah... Leistet mir Gesellschaft. Ihr kommt gerade recht zum Massaker.
[deFemale] => Ah... Leistet mir Gesellschaft. Ihr kommt gerade recht zum Massaker.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 18
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[17] => Array
(
[NodeId] => 17
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 48
)
[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 5
)
[GenericNodeNumber] => 0
)
[19] => Array
(
[NodeId] => 19
[QuestsGrantedB62] => Array
(
[0] => tdKhPN6
)
[QuestRewardB62] => tdKhPN6
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 20
)
[GenericNodeNumber] => 0
)
[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What's the situation, General?
[LocalizedText] => Array
(
[enMale] => What's the situation, General?
[frMale] => Quelle est la situation, Général ?
[frFemale] => Quelle est la situation, Général ?
[deMale] => Was ist los, General?
[deFemale] => Was ist los, General?
)
[LocalizedOptionText] => Array
(
[enMale] => Something going on?
[frMale] => Quelle est la situation ?
[frFemale] => Quelle est la situation ?
[deMale] => Ist was im Busch?
[deFemale] => Ist was im Busch?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1
[1] => 3
[2] => 15
[3] => 16
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[21] => Array
(
[NodeId] => 21
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You must remain calm.
[LocalizedText] => Array
(
[enMale] => You must remain calm.
[frMale] => Il faut rester calme.
[frFemale] => Il faut rester calme.
[deMale] => Nur nicht die Fassung verlieren.
[deFemale] => Nur nicht die Fassung verlieren.
)
[LocalizedOptionText] => Array
(
[enMale] => Pull it together, trooper.
[frMale] => Reprenez-vous, soldat.
[frFemale] => Reprenez-vous, soldat.
[deMale] => Nehmt Euch zusammen, Soldat.
[deFemale] => Nehmt Euch zusammen, Soldat.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 41
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 28030
)
[22] => Array
(
[NodeId] => 22
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => This is impossible. You defend those generators, trooper! You hear me? With your last breath!
[LocalizedText] => Array
(
[enMale] => This is impossible. You defend those generators, trooper! You hear me? With your last breath!
[frMale] => C'est impossible. Défendez ces générateurs, soldat ! Compris ? Jusqu'à la mort !
[frFemale] => C'est impossible. Défendez ces générateurs, soldat ! Compris ? Jusqu'à la mort !
[deMale] => Das ist unmöglich. Verteidigt diese Generatoren, Soldat! Verstanden? Bis zu Eurem letzten Atemzug!
[deFemale] => Das ist unmöglich. Verteidigt diese Generatoren, Soldat! Verstanden? Bis zu Eurem letzten Atemzug!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 23
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 90
)
[GenericNodeNumber] => 0
)
[24] => Array
(
[NodeId] => 24
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EyQXQT
[Text] => I'm down to a dozen guys, and the generators are taking heavy damage. Sir--if they fail, the whole shield comes down.
[LocalizedText] => Array
(
[enMale] => I'm down to a dozen guys, and the generators are taking heavy damage. Sir--if they fail, the whole shield comes down.
[frMale] => Il ne me reste qu'une dizaine d'hommes, et les générateurs subissent d'importants dégâts. Général... s'ils sont détruits, le bouclier sera désactivé.
[frFemale] => Il ne me reste qu'une dizaine d'hommes, et les générateurs subissent d'importants dégâts. Général... s'ils sont détruits, le bouclier sera désactivé.
[deMale] => Ich habe nur noch ein Duzend Soldaten und die Generatoren nehmen schweren Schaden. Sir - wenn sie ausfallen, versagt der ganze Schild.
[deFemale] => Ich habe nur noch ein Duzend Soldaten und die Generatoren nehmen schweren Schaden. Sir - wenn sie ausfallen, versagt der ganze Schild.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 25
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[25] => Array
(
[NodeId] => 25
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 92
)
[GenericNodeNumber] => 0
)
[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => And the Republic advances through Axial Park unhindered. We have to protect those generators!
[LocalizedText] => Array
(
[enMale] => And the Republic advances through Axial Park unhindered. We have to protect those generators!
[frMale] => Et la République pourra avancer dans le parc de l'Axe sans encombre. Il faut protéger ces boucliers !
[frFemale] => Et la République pourra avancer dans le parc de l'Axe sans encombre. Il faut protéger ces boucliers !
[deMale] => Und die Republik rückt ungehindert durch den Axial-Park vor. Wir müssen diese Generatoren schützen!
[deFemale] => Und die Republik rückt ungehindert durch den Axial-Park vor. Wir müssen diese Generatoren schützen!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 50
[1] => 27
[2] => 37
[3] => 42
[4] => 29
[5] => 30
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[27] => Array
(
[NodeId] => 27
[QuestRewardB62] => tdKhPN6
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Wily foes, these Republic forces. But let us see if their wiles stand up to mine.
[LocalizedText] => Array
(
[enMale] => Wily foes, these Republic forces. But let us see if their wiles stand up to mine.
[frMale] => Ces forces de la République sont des ennemis rusés. Mais voyons ce qu'ils valent face à ma ruse.
[frFemale] => Ces forces de la République sont des ennemis rusés. Mais voyons ce qu'ils valent face à ma ruse.
[deMale] => Listige Feinde, diese republikanischen Truppen. Aber wir werden sehen, ob ihre List der meinen gewachsen ist.
[deFemale] => Listige Feinde, diese republikanischen Truppen. Aber wir werden sehen, ob ihre List der meinen gewachsen ist.
)
[LocalizedOptionText] => Array
(
[enMale] => Clever--but not clever enough.
[frMale] => Intelligent... mais pas assez.
[frFemale] => Intelligent... mais pas assez.
[deMale] => Clever - aber nicht clever genug.
[deFemale] => Clever - aber nicht clever genug.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[FQMMOa3] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 51
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[29] => Array
(
[NodeId] => 29
[QuestRewardB62] => tdKhPN6
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'll make sure no one survives.
[LocalizedText] => Array
(
[enMale] => I'll make sure no one survives.
[frMale] => Je vais m'assurer de faire payer tous ceux qui sont impliqués.
[frFemale] => Je vais m'assurer de faire payer tous ceux qui sont impliqués.
[deMale] => Ich sorge dafür, dass niemand am Leben bleibt.
[deFemale] => Ich sorge dafür, dass niemand am Leben bleibt.
)
[LocalizedOptionText] => Array
(
[enMale] => All will die before me.
[frMale] => Ils mourront tous avant moi.
[frFemale] => Ils mourront tous avant moi.
[deMale] => Alle anderen werden vor mir sterben.
[deFemale] => Alle anderen werden vor mir sterben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[U7cjfK6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[aCkSzGB] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[OshLPz2] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[NhJFptD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[EwzbYcD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[0UrSrCA] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[LDo8wvC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 31
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 64010
)
[30] => Array
(
[NodeId] => 30
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] => 1
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => This is your army. You find a solution.
[LocalizedText] => Array
(
[enMale] => This is your army. You find a solution.
[frMale] => C'est votre armée. Trouvez une solution.
[frFemale] => C'est votre armée. Trouvez une solution.
[deMale] => Das ist Eure Armee. Ihr werdet eine Lösung finden.
[deFemale] => Das ist Eure Armee. Ihr werdet eine Lösung finden.
)
[LocalizedOptionText] => Array
(
[enMale] => Leave me out. [Refuse Quest]
[frMale] => Laissez-moi en dehors de tout ça. [Refuser la quête]
[frFemale] => Laissez-moi en dehors de tout ça. [Refuser la quête]
[deMale] => Haltet mich da raus. [Mission ablehnen]
[deFemale] => Haltet mich da raus. [Mission ablehnen]
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 76
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[31] => Array
(
[NodeId] => 31
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Crush every Republic man and droid on that battlefield. Make them rue this.
[LocalizedText] => Array
(
[enMale] => Crush every Republic man and droid on that battlefield. Make them rue this.
[frMale] => Écrasez chaque homme et chaque droïde de la République. Faites-leur regretter leur insolence.
[frFemale] => Écrasez chaque homme et chaque droïde de la République. Faites-leur regretter leur insolence.
[deMale] => Zerschmettert jeden republikanischen Feind und Droiden auf dem Schlachtfeld. Bringt sie dazu, das zu bereuen.
[deFemale] => Zerschmettert jeden republikanischen Feind und Droiden auf dem Schlachtfeld. Bringt sie dazu, das zu bereuen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 32
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[32] => Array
(
[NodeId] => 32
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 33
)
[GenericNodeNumber] => 0
)
[33] => Array
(
[NodeId] => 33
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EyQXQT
[Text] => Here they come again! Private! Get some fire on those--!
[LocalizedText] => Array
(
[enMale] => Here they come again! Private! Get some fire on those--!
[frMale] => Les revoilà ! Soldat ! Tirez sur ces... !
[frFemale] => Les revoilà ! Soldat ! Tirez sur ces... !
[deMale] => Da sind sie wieder! Soldat! Feuert auf die -!
[deFemale] => Da sind sie wieder! Soldat! Feuert auf die -!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 34
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[34] => Array
(
[NodeId] => 34
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 86
)
[GenericNodeNumber] => 0
)
[37] => Array
(
[NodeId] => 37
[QuestRewardB62] => tdKhPN6
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => This is what you might call a seller's market. And this seller doesn't come cheap.
[LocalizedText] => Array
(
[enMale] => This is what you might call a seller's market. And this seller doesn't come cheap.
[frMale] => C'est ce qu'on appelle un marché favorable au vendeur. Et je ne suis pas donné.
[frFemale] => C'est ce qu'on appelle un marché favorable au vendeur. Et je ne suis pas donnée.
[deMale] => Womit wir bei den Gesetzen von Angebot und Nachfrage wären. Und diese spezielle Nachfrage hat einen hohen Preis.
[deFemale] => Womit wir bei den Gesetzen von Angebot und Nachfrage wären. Und diese spezielle Nachfrage hat einen hohen Preis.
)
[LocalizedOptionText] => Array
(
[enMale] => I suppose I could help...
[frMale] => J'imagine que je peux aider...
[frFemale] => J'imagine que je peux aider...
[deMale] => Ich könnte schon helfen ...
[deFemale] => Ich könnte schon helfen ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[VgMySBC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 38
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[38] => Array
(
[NodeId] => 38
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Yes, yes--you'll have your credits. Just stop that Republic vermin before the shields collapse!
[LocalizedText] => Array
(
[enMale] => Yes, yes--you'll have your credits. Just stop that Republic vermin before the shields collapse!
[frMale] => Oui, oui... vous aurez vos crédits. Arrêtez juste cette vermine de la République avant que le bouclier ne cède !
[frFemale] => Oui, oui... vous aurez vos crédits. Arrêtez juste cette vermine de la République avant que le bouclier ne cède !
[deMale] => Ja, ja - Ihr sollt Eure Credits haben. Haltet nur dieses republikanische Ungeziefer auf, bevor die Schilde versagen!
[deFemale] => Ja, ja - Ihr sollt Eure Credits haben. Haltet nur dieses republikanische Ungeziefer auf, bevor die Schilde versagen!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 39
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[39] => Array
(
[NodeId] => 39
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 40
)
[GenericNodeNumber] => 0
)
[41] => Array
(
[NodeId] => 41
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EyQXQT
[Text] => Begging your pardon, but I got sapper droids detonating all around me!
[LocalizedText] => Array
(
[enMale] => Begging your pardon, but I got sapper droids detonating all around me!
[frMale] => Je vous demande pardon, mais les droïdes sapeurs explosent partout autour de moi !
[frFemale] => Je vous demande pardon, mais les droïdes sapeurs explosent partout autour de moi !
[deMale] => Entschuldigung, aber überall um mich herum detonieren Pionierdroiden!
[deFemale] => Entschuldigung, aber überall um mich herum detonieren Pionierdroiden!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 8
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[42] => Array
(
[NodeId] => 42
[QuestRewardB62] => tdKhPN6
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => My duty's to the Empire--in the shadows, or on the battlefield. Those shields won't fall, general.
[LocalizedText] => Array
(
[enMale] => My duty's to the Empire--in the shadows, or on the battlefield. Those shields won't fall, general.
[frMale] => Mon devoir est de servir l'Empire... dans l'ombre ou sur le terrain. Ce bouclier ne tombera pas, Général.
[frFemale] => Mon devoir est de servir l'Empire... dans l'ombre ou sur le terrain. Ce bouclier ne tombera pas, Général.
[deMale] => Ich stehe im Dienst des Imperiums - ob im Schatten oder auf dem Schlachtfeld. Diese Schilde werden nicht fallen, General.
[deFemale] => Ich stehe im Dienst des Imperiums - ob im Schatten oder auf dem Schlachtfeld. Diese Schilde werden nicht fallen, General.
)
[LocalizedOptionText] => Array
(
[enMale] => I'm on it.
[frMale] => J'en suis.
[frFemale] => J'en suis.
[deMale] => Ich bin dabei.
[deFemale] => Ich bin dabei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[0UrSrCA] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[LGACzD4] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 43
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[43] => Array
(
[NodeId] => 43
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Your dedication gives me hope.
[LocalizedText] => Array
(
[enMale] => Your dedication gives me hope.
[frMale] => Votre dévouement me redonne espoir.
[frFemale] => Votre dévouement me redonne espoir.
[deMale] => Eure Entschlossenheit gibt mir Hoffnung.
[deFemale] => Eure Entschlossenheit gibt mir Hoffnung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 44
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[44] => Array
(
[NodeId] => 44
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 45
)
[GenericNodeNumber] => 0
)
[50] => Array
(
[NodeId] => 50
[QuestRewardB62] => tdKhPN6
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The shields will not fall. But I will not forget your failure to manage this yourself, general.
[LocalizedText] => Array
(
[enMale] => The shields will not fall. But I will not forget your failure to manage this yourself, general.
[frMale] => Le bouclier ne tombera pas. Mais je n'oublierai pas votre incapacité à gérer cette affaire tout seul, Général.
[frFemale] => Le bouclier ne tombera pas. Mais je n'oublierai pas votre incapacité à gérer cette affaire tout seul, Général.
[deMale] => Die Schilde werden nicht fallen. Aber ich werde Euer Versagen, diese Situation alleine zu meistern, nicht vergessen, General.
[deFemale] => Die Schilde werden nicht fallen. Aber ich werde Euer Versagen, diese Situation alleine zu meistern, nicht vergessen, General.
)
[LocalizedOptionText] => Array
(
[enMale] => I will clean up your mess.
[frMale] => Je vais arranger ça.
[frFemale] => Je vais arranger ça.
[deMale] => Ich werde Euer Chaos beseitigen.
[deFemale] => Ich werde Euer Chaos beseitigen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Qj3nElC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[dpkUWgA] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 77
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[51] => Array
(
[NodeId] => 51
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Thank you, my lord.
[LocalizedText] => Array
(
[enMale] => Thank you, my lord.
[frMale] => Merci, Excellence.
[frFemale] => Merci, Excellence.
[deMale] => Danke, mein Sith-Lord.
[deFemale] => Danke, mein Sith-Lord.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 52
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[52] => Array
(
[NodeId] => 52
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 53
)
[GenericNodeNumber] => 0
)
[55] => Array
(
[NodeId] => 55
[QuestsEndedB62] => Array
(
[0] => tdKhPN6
)
[QuestRewardB62] => tdKhPN6
[ActionQuest] => 1.6141007126116E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => You've done it. The shields are still holding.
[LocalizedText] => Array
(
[enMale] => You've done it. The shields are still holding.
[frMale] => Vous avez réussi. Le bouclier tient toujours.
[frFemale] => Vous avez réussi. Le bouclier tient toujours.
[deMale] => Ihr habt es geschafft. Die Schilde halten immer noch.
[deFemale] => Ihr habt es geschafft. Die Schilde halten immer noch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 56
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[56] => Array
(
[NodeId] => 56
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 57
)
[GenericNodeNumber] => 0
)
[57] => Array
(
[NodeId] => 57
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => That was a near-disaster I wouldn't care to repeat, but it seems Axial Park won't fall to the Republic.
[LocalizedText] => Array
(
[enMale] => That was a near-disaster I wouldn't care to repeat, but it seems Axial Park won't fall to the Republic.
[frMale] => On a frôlé la catastrophe. Je n'oserais pas le répéter, mais on dirait que le parc de l'Axe ne tombera pas entre les mains de la République.
[frFemale] => On a frôlé la catastrophe. Je n'oserais pas le répéter, mais on dirait que le parc de l'Axe ne tombera pas entre les mains de la République.
[deMale] => Das war ein Desaster, das ich nicht wiederholen möchte, aber es scheint, als würde der Axial-Park nicht an die Republik fallen.
[deFemale] => Das war ein Desaster, das ich nicht wiederholen möchte, aber es scheint, als würde der Axial-Park nicht an die Republik fallen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 59
[1] => 61
[2] => 60
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[59] => Array
(
[NodeId] => 59
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Republic is dangerous when it's desperate. And each loss makes it more so.
[LocalizedText] => Array
(
[enMale] => The Republic is dangerous when it's desperate. And each loss makes it more so.
[frMale] => La République est dangereuse quand elle est désespérée. Et chaque défaite augmente son désespoir.
[frFemale] => La République est dangereuse quand elle est désespérée. Et chaque défaite augmente son désespoir.
[deMale] => Die Republik wird gefährlich, wenn sie verzweifelt ist. Und jeder Verlust macht sie verzweifelter.
[deFemale] => Die Republik wird gefährlich, wenn sie verzweifelt ist. Und jeder Verlust macht sie verzweifelter.
)
[LocalizedOptionText] => Array
(
[enMale] => Don't get too comfortable.
[frMale] => N'en soyez pas si sûr.
[frFemale] => N'en soyez pas si sûr.
[deMale] => Seid Euch nicht zu sicher.
[deFemale] => Seid Euch nicht zu sicher.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 62
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[60] => Array
(
[NodeId] => 60
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => This "near-disaster" wouldn't have happened if you had more units defending those shield generators.
[LocalizedText] => Array
(
[enMale] => This "near-disaster" wouldn't have happened if you had more units defending those shield generators.
[frMale] => Cette "catastrophe" aurait pu être évitée si vous aviez placé plus d'unités pour défendre ces générateurs.
[frFemale] => Cette "catastrophe" aurait pu être évitée si vous aviez placé plus d'unités pour défendre ces générateurs.
[deMale] => Dieses "Desaster" wäre nicht passiert, wenn Ihr mehr Einheiten mit der Verteidigung der Schildgeneratoren betraut hättet.
[deFemale] => Dieses "Desaster" wäre nicht passiert, wenn Ihr mehr Einheiten mit der Verteidigung der Schildgeneratoren betraut hättet.
)
[LocalizedOptionText] => Array
(
[enMale] => No thanks to you.
[frMale] => Pas grâce à vous.
[frFemale] => Pas grâce à vous.
[deMale] => Das habt Ihr Euch selbst zu verdanken.
[deFemale] => Das habt Ihr Euch selbst zu verdanken.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 64
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[61] => Array
(
[NodeId] => 61
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I hope you're right.
[LocalizedText] => Array
(
[enMale] => I hope you're right.
[frMale] => J'espère que c'est bien ça.
[frFemale] => J'espère que c'est bien ça.
[deMale] => Ich hoffe nur, dass das stimmt.
[deFemale] => Ich hoffe nur, dass das stimmt.
)
[LocalizedOptionText] => Array
(
[enMale] => An optimistic view.
[frMale] => Une vision optimiste.
[frFemale] => Une vision optimiste.
[deMale] => Eine optimistische Sicht der Dinge.
[deFemale] => Eine optimistische Sicht der Dinge.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 63
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 37030
)
[62] => Array
(
[NodeId] => 62
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => You're right, but we'll be ready for them.
[LocalizedText] => Array
(
[enMale] => You're right, but we'll be ready for them.
[frMale] => Vous avez raison, mais nous les attendrons.
[frFemale] => Vous avez raison, mais nous les attendrons.
[deMale] => Ihr habt Recht, aber wir werden bereit sein.
[deFemale] => Ihr habt Recht, aber wir werden bereit sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 82
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[63] => Array
(
[NodeId] => 63
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => I'm sure of it. We'll be ready if they try this again.
[LocalizedText] => Array
(
[enMale] => I'm sure of it. We'll be ready if they try this again.
[frMale] => J'en suis certain. Nous serons prêts s'ils réessaient.
[frFemale] => J'en suis certain. Nous serons prêts s'ils réessaient.
[deMale] => Ich bin mir sicher. Wenn sie das nochmal versuchen, werden wir bereit sein.
[deFemale] => Ich bin mir sicher. Wenn sie das nochmal versuchen, werden wir bereit sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 81
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[64] => Array
(
[NodeId] => 64
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => I'm afraid we must disagree on the subject of my judgment. But I thank you for your candor.
[LocalizedText] => Array
(
[enMale] => I'm afraid we must disagree on the subject of my judgment. But I thank you for your candor.
[frMale] => Je crains que nous ne soyons jamais d'accord concernant mon jugement. Mais je vous remercie pour votre franchise.
[frFemale] => Je crains que nous ne soyons jamais d'accord concernant mon jugement. Mais je vous remercie pour votre franchise.
[deMale] => Wir stimmen leider in Bezug auf meine Urteilsfähigkeit nicht überein. Aber ich danke Euch für Eure Offenheit.
[deFemale] => Wir stimmen leider in Bezug auf meine Urteilsfähigkeit nicht überein. Aber ich danke Euch für Eure Offenheit.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 65
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[65] => Array
(
[NodeId] => 65
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 80
)
[GenericNodeNumber] => 0
)
[68] => Array
(
[NodeId] => 68
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Rest assured, we'll reinforce the defenses of those shield generators.
[LocalizedText] => Array
(
[enMale] => Rest assured, we'll reinforce the defenses of those shield generators.
[frMale] => Ne vous en faites pas, nous allons renforcer les défenses de ces générateurs.
[frFemale] => Ne vous en faites pas, nous allons renforcer les défenses de ces générateurs.
[deMale] => Macht Euch keine Sorgen - wir werden die Verteidigung der Schildgeneratoren verstärken.
[deFemale] => Macht Euch keine Sorgen - wir werden die Verteidigung der Schildgeneratoren verstärken.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[69] => Array
(
[NodeId] => 69
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => You must protect those shield generators!
[LocalizedText] => Array
(
[enMale] => You must protect those shield generators!
[frMale] => Vous devez protéger ces générateurs !
[frFemale] => Vous devez protéger ces générateurs !
[deMale] => Ihr müsst die Schildgeneratoren beschützen!
[deFemale] => Ihr müsst die Schildgeneratoren beschützen!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[70] => Array
(
[NodeId] => 70
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Pardon--I have a rather sensitive engagement on my hands.
[LocalizedText] => Array
(
[enMale] => Pardon--I have a rather sensitive engagement on my hands.
[frMale] => Désolé... j'ai une affaire sensible sur les bras.
[frFemale] => Désolé... j'ai une affaire sensible sur les bras.
[deMale] => Verzeihung - ich muss mich hier um eine recht heikle Angelegenheit kümmern.
[deFemale] => Verzeihung - ich muss mich hier um eine recht heikle Angelegenheit kümmern.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[71] => Array
(
[NodeId] => 71
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 24
)
[GenericNodeNumber] => 0
)
[73] => Array
(
[NodeId] => 73
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EyQXQT
[Text] => They hit us hard and fast. By the time we realized they were targeting the generators, our defenses were shot.
[LocalizedText] => Array
(
[enMale] => They hit us hard and fast. By the time we realized they were targeting the generators, our defenses were shot.
[frMale] => Ils ont frappé fort et rapidement. Avant qu'on réalise qu'ils visaient les générateurs, nos défenses étaient détruites.
[frFemale] => Ils ont frappé fort et rapidement. Avant qu'on réalise qu'ils visaient les générateurs, nos défenses étaient détruites.
[deMale] => Sie haben uns schnell und schwer getroffen. Als uns klarwurde, dass sie auf unsere Generatoren zielten, war unsere Verteidigung schon vernichtet.
[deFemale] => Sie haben uns schnell und schwer getroffen. Als uns klarwurde, dass sie auf unsere Generatoren zielten, war unsere Verteidigung schon vernichtet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 74
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[74] => Array
(
[NodeId] => 74
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 89
)
[GenericNodeNumber] => 0
)
[76] => Array
(
[NodeId] => 76
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Blast! Trooper, you hold that position, or you'll answer to me!
[LocalizedText] => Array
(
[enMale] => Blast! Trooper, you hold that position, or you'll answer to me!
[frMale] => Bon sang ! Soldat, gardez cette position, ou vous aurez affaire à moi !
[frFemale] => Bon sang ! Soldat, gardez cette position, ou vous aurez affaire à moi !
[deMale] => Verdammt! Soldat, haltet die Position oder ich ziehe Euch zur Verantwortung!
[deFemale] => Verdammt! Soldat, haltet die Position oder ich ziehe Euch zur Verantwortung!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 93
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[77] => Array
(
[NodeId] => 77
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => I understand, my lord.
[LocalizedText] => Array
(
[enMale] => I understand, my lord.
[frMale] => Je comprends, Excellence.
[frFemale] => Je comprends, Excellence.
[deMale] => Ich verstehe, mein Sith-Lord.
[deFemale] => Ich verstehe, mein Sith-Lord.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 78
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[78] => Array
(
[NodeId] => 78
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 79
)
[GenericNodeNumber] => 0
)
[80] => Array
(
[NodeId] => 80
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[Text] => Long live the Emperor.
[LocalizedText] => Array
(
[enMale] => Long live the Emperor.
[frMale] => Longue vie à l'Empereur.
[frFemale] => Longue vie à l'Empereur.
[deMale] => Lang lebe der Imperator.
[deFemale] => Lang lebe der Imperator.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 85
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[81] => Array
(
[NodeId] => 81
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 83
)
[GenericNodeNumber] => 0
)
[82] => Array
(
[NodeId] => 82
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 84
)
[GenericNodeNumber] => 0
)
[85] => Array
(
[NodeId] => 85
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[86] => Array
(
[NodeId] => 86
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 87
)
[GenericNodeNumber] => 0
)
[87] => Array
(
[NodeId] => 87
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141007126116E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[88] => Array
(
[NodeId] => 88
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[90] => Array
(
[NodeId] => 90
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8EyQXQT
[Text] => Trying our best sir, but they've already suffered heavy damage. We go down, shields go with us.
[LocalizedText] => Array
(
[enMale] => Trying our best sir, but they've already suffered heavy damage. We go down, shields go with us.
[frMale] => Nous faisons de notre mieux, Général, mais ils ont déjà subi de lourds dégâts. Si on échoue, le bouclier sera désactivé.
[frFemale] => Nous faisons de notre mieux, Général, mais ils ont déjà subi de lourds dégâts. Si on échoue, le bouclier sera désactivé.
[deMale] => Wir geben unser Bestes, Sir, aber sie haben bereits schweren Schaden genommen. Wir fallen und die Schilde fallen mit uns.
[deFemale] => Wir geben unser Bestes, Sir, aber sie haben bereits schweren Schaden genommen. Wir fallen und die Schilde fallen mit uns.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 91
)
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[GenericNodeNumber] => 0
)
[91] => Array
(
[NodeId] => 91
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 26
)
[GenericNodeNumber] => 0
)
[93] => Array
(
[NodeId] => 93
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 94
)
[GenericNodeNumber] => 0
)
[94] => Array
(
[NodeId] => 94
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => cDgpeu7
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 88
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[40] => 33
[45] => 33
[46] => 5
[47] => 5
[48] => 5
[53] => 33
[79] => 33
[83] => 80
[84] => 80
[89] => 11
[92] => 26
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.corellia.world.imperial.shield_breach.general_dane
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => dpkUWgA
[1] => LGACzD4
[2] => FQMMOa3
[3] => U7cjfK6
[4] => aCkSzGB
[5] => OshLPz2
[6] => NhJFptD
[7] => EwzbYcD
[8] => 0UrSrCA
[9] => LDo8wvC
[10] => VgMySBC
[11] => Qj3nElC
)
[LocalizedName] => Array
(
[enMale] => cnv.location.corellia.world.imperial.shield_breach.general_dane
[frMale] => cnv.location.corellia.world.imperial.shield_breach.general_dane
[deMale] => cnv.location.corellia.world.imperial.shield_breach.general_dane
)
[Id] => 16141079640000823742
[Base62Id] => lW6AsM9
[Fqn] => cnv.location.corellia.world.imperial.shield_breach.general_dane
[B62References] => Array
(
[startsQuest] => Array
(
[0] => tdKhPN6
)
[endsQuest] => Array
(
[0] => tdKhPN6
)
[npcStartsCnv] => Array
(
[0] => cDgpeu7
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 4.0.0
[hash] => 3549346215
[removed_in] =>
[changed_fields] => Array
(
[0] => AffectionNpcB62
[1] => NodeLookup
[2] => AffectionNcoB62
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.3.0
[2] => 2.3.1
)
)