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cnv.location.belsavis.world.republic.speaking_their_language.c_5d1

  • 7. <Conversation Exit>
  • 1. - I have gathered enough data for analysis. We can return to Officer Serik now.
  • 3. - I understand you to be busy, but my data will be difficult to recover if I am melted down.
  • 2. - Leave the droid to fend for itself. Typical.
  • 4. - I'll begin my analysis from this point. I'll follow you through the jungle, just lead the way.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.belsavis.world.republic.speaking_their_language.c_5d1
Other Sites:
{
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        "$oid": "5fb3e64c33180000cb05e901"
    },
    "SpeakersB62Ids": {
        "uPFFHz0": "npc.location.belsavis.world.republic.speaking_their_language.c_5d1"
    },
    "AudioLanguageState": {
        "en-us": true,
        "fr-fr": true,
        "de-de": true
    },
    "RootNodes": [
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        1,
        3,
        2,
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    ],
    "NodeLookup": {
        "1": {
            "NodeId": 1,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "uPFFHz0",
            "Text": "I have gathered enough data for analysis. We can return to Officer Serik now.",
            "LocalizedText": {
                "enMale": "I have gathered enough data for analysis. We can return to Officer Serik now.",
                "frMale": "J'ai r\u00e9uni suffisamment de donn\u00e9es pour l'analyse. Nous pouvons rejoindre l'officier Serik.",
                "frFemale": "J'ai r\u00e9uni suffisamment de donn\u00e9es pour l'analyse. Nous pouvons rejoindre l'officier Serik.",
                "deMale": "Ich habe genug Daten f\u00fcr die Analyse gesammelt. Wir k\u00f6nnen zu Offizier Serik zur\u00fcckkehren.",
                "deFemale": "Ich habe genug Daten f\u00fcr die Analyse gesammelt. Wir k\u00f6nnen zu Offizier Serik zur\u00fcckkehren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
            "ChildIds": [],
            "Stb": "str.cnv.location.belsavis.world.republic.speaking_their_language.c_5d1",
            "GenericNodeNumber": 0
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        "2": {
            "NodeId": 2,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "uPFFHz0",
            "Text": "Leave the droid to fend for itself. Typical.",
            "LocalizedText": {
                "enMale": "Leave the droid to fend for itself. Typical.",
                "frMale": "On laisse le dro\u00efde se d\u00e9brouiller seul. Comme d'habitude.",
                "frFemale": "On laisse le dro\u00efde se d\u00e9brouiller seul. Comme d'habitude.",
                "deMale": "Der Droide muss sich mal wieder selbst verteidigen. Typisch.",
                "deFemale": "Der Droide muss sich mal wieder selbst verteidigen. Typisch."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.belsavis.world.republic.speaking_their_language.c_5d1",
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        "3": {
            "NodeId": 3,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "uPFFHz0",
            "Text": "I understand you to be busy, but my data will be difficult to recover if I am melted down.",
            "LocalizedText": {
                "enMale": "I understand you to be busy, but my data will be difficult to recover if I am melted down.",
                "frMale": "Je sais que vous \u00eates occup\u00e9, mais vous aurez du mal \u00e0 extraire mes donn\u00e9es si je suis carbonis\u00e9.",
                "frFemale": "Je sais que vous \u00eates occup\u00e9e, mais vous aurez du mal \u00e0 extraire mes donn\u00e9es si je suis carbonis\u00e9.",
                "deMale": "Ich sehe ja ein, dass Sie besch\u00e4ftigt sind, aber meine Daten werden schwer zu bergen sein, wenn ich eingeschmolzen bin.",
                "deFemale": "Ich sehe ja ein, dass Sie besch\u00e4ftigt sind, aber meine Daten werden schwer zu bergen sein, wenn ich eingeschmolzen bin."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
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            "NodeId": 4,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "uPFFHz0",
            "Text": "I'll begin my analysis from this point. I'll follow you through the jungle, just lead the way.",
            "LocalizedText": {
                "enMale": "I'll begin my analysis from this point. I'll follow you through the jungle, just lead the way.",
                "frMale": "Je vais d\u00e9buter l'analyse \u00e0 partir d'ici. Je vous suis \u00e0 travers la jungle. Passez devant.",
                "frFemale": "Je vais d\u00e9buter l'analyse \u00e0 partir d'ici. Je vous suis \u00e0 travers la jungle. Passez devant.",
                "deMale": "Ich beginne nun mit meiner Analyse. Ich folgen Ihnen durch den Dschungel. Gehen Sie einfach voran.",
                "deFemale": "Ich beginne nun mit meiner Analyse. Ich folgen Ihnen durch den Dschungel. Gehen Sie einfach voran."
            },
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "uPFFHz0",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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    "NodeLinkList": [],
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.belsavis.world.republic.speaking_their_language.c_5d1",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [],
    "LocalizedName": {
        "enMale": "cnv.location.belsavis.world.republic.speaking_their_language.c_5d1",
        "frMale": "cnv.location.belsavis.world.republic.speaking_their_language.c_5d1",
        "deMale": "cnv.location.belsavis.world.republic.speaking_their_language.c_5d1"
    },
    "Id": "16141137869643286975",
    "Base62Id": "lucnVbF",
    "Fqn": "cnv.location.belsavis.world.republic.speaking_their_language.c_5d1",
    "B62References": {
        "npcStartsCnv": [
            "uPFFHz0"
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    },
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "1.0.0a",
    "hash": "739788426",
    "removed_in": ""
}