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cnv.location.balmorra.world.over_the_top.maverse_pontilo

  • 81. - You've done me a great favor. You have my gratitude.
  • 73. - It's really done, isn't it? The men who killed my family... you've made them pay?
    • 92. - The names... the names match the dog tags. They're dead--all dead. Go home now, Captain. My wife and daughter are avenged.
      • 77. - I'll have the men prep for departure, sir.
        • 79. - It's... not as satisfying as I expected. Perhaps I should see whether those Republic soldiers had families.
          • 86. Option - Sounds like a plan.Player - You should make everyone involved pay the price.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 93. - Yes... yes, I think so. I'll start my search at once.
          • 85. Option - More killing won't help.Player - Justice has been served. You won't gain anything by murdering more.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 88. - You may be right. I'll think on what you've said.
          • 96. Option - My work here is done.Player - All right, then. Goodbye.
            • 90. - You've done well for me. Take your reward. Farewell.
              • 80. <Conversation Exit>
  • 72. - I'll be watching through electrobinoculars. Now kill the men who hurt my family.
  • 1. - Master Pontilo? Targets preparing to move out.
    • 3. - But you still refuse to attack.
      • 5. - My men are corporate security, sir. We can't defeat Republic commandos in a fair fight.
        • 7. - Then you're fortunate I see one last option.
          • 8. <Non-dialogue segment.>
            • 98. - Excuse me, my friends. You've arrived at a crucial time. I'd like to put a proposition to you.
            • 9. - Master Sith--Maverse Pontilo, of the Pontilo Foundation. Pardon me for speaking out of turn, but I have a proposition.
            • 10. - Excuse me, officer. Maverse Pontilo, of the Pontilo Foundation. I have a business proposition for you.
            • 11. - You, bounty hunter. Maverse Pontilo, of the Pontilo Foundation. I have a proposition for you.
              • 33. Option - A proposition?Player - What sort of proposition?
                +200 Influence : approves.
                +200 Influence : approves.
              • 26. Option - I don't have much patience.Player - Talk quickly.
              • 27. Option - Arrogant little man.Player - You're bold to approach me. Bold and foolish.
                +200 Influence : approves.
              • 41. Option - You've got a lot of nerve.Player - This had better be good.
                +200 Influence : approves.
                • 44. - I know the value of time. I won't waste yours.
                  • 17. - I am--I was--a businessman. I supported the Empire when this war began, both in and out of the boardroom.
                    • 19. - The Republic sent a squad to kill me. They botched the mission--killed my wife and daughter--so my mercenaries tracked the commandos responsible.
                      • 23. - We lured them from their base with a distress call, but they came ready for a trap. We can't afford to lose any more men, sir.
                        • 25. - I can afford anything! So since my men refuse to strike, I'll pay you to murder every squad member who took part in the attack on my family.
                          • 55. Option - Time to teach a lesson.Player - They will learn not to interfere with servants of the Empire.
                            +200 Influence : approves.
                          • 54. Option - I do enjoy vengeance.Player - I'll help you and your black little heart. For now.
                            +200 Influence : approves.
                          • 51. Option - The Empire's enemies must die.Player - If there's a commando squad operating on Balmorran soil, it needs to be eliminated.
                          • 52. Option - Might be tricky.Player - Doesn't sound like a pretty job. Of course, I can do it.
                            +200 Influence : approves.
                          • 50. Option - How much?Player - What are you offering?
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            • 56. - I've put my fortune into this work. What's left should be enough to satisfy you.
                          • 53. Option - This is wrong.Player - Like it or not, innocents die in war. Murdering these soldiers won't bring your family back.
                            • 68. - No. But it would be only fair.
                              • 58. - The commandos are scouting those polluted wastes. I'll need proof of their deaths--blood, dog tags, I don't care--but kill them. Make things right.
                                • 61. <Conversation Exit>
  • 71. - I've caused you no trouble. Leave me to my business.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra.world.over_the_top.maverse_pontilo
Other Sites:
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            "Text": "Master Pontilo? Targets preparing to move out.",
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                "frMale": "Ma\u00eetre Pontilo ? Les cibles se pr\u00e9parent \u00e0 partir.",
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            "Text": "But you still refuse to attack.",
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            "Text": "Master Sith--Maverse Pontilo, of the Pontilo Foundation. Pardon me for speaking out of turn, but I have a proposition.",
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            "Text": "Excuse me, officer. Maverse Pontilo, of the Pontilo Foundation. I have a business proposition for you.",
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                "enMale": "Excuse me, officer. Maverse Pontilo, of the Pontilo Foundation. I have a business proposition for you.",
                "frMale": "Excusez-moi, officier. Maverse Pontilo, de la Fondation Pontilo. J'ai une proposition int\u00e9ressante \u00e0 vous faire.",
                "frFemale": "Excusez-moi, officier. Maverse Pontilo, de la Fondation Pontilo. J'ai une proposition int\u00e9ressante \u00e0 vous faire.",
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            "Text": "You, bounty hunter. Maverse Pontilo, of the Pontilo Foundation. I have a proposition for you.",
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                "frMale": "Vous, le chasseur de primes. Maverse Pontilo, de la Fondation Pontilo. J'ai une proposition \u00e0 vous faire.",
                "frFemale": "Vous, la chasseuse de primes. Maverse Pontilo, de la Fondation Pontilo. J'ai une proposition \u00e0 vous faire.",
                "deMale": "Ihr, Kopfgeldj\u00e4ger. Maverse Pontilo von der Pontilogruppe. Ich habe einen Vorschlag f\u00fcr Euch.",
                "deFemale": "Ihr, Kopfgeldj\u00e4ger. Maverse Pontilo von der Pontilogruppe. Ich habe einen Vorschlag f\u00fcr Euch."
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            "Text": "I am--I was--a businessman. I supported the Empire when this war began, both in and out of the boardroom.",
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                "enMale": "I am--I was--a businessman. I supported the Empire when this war began, both in and out of the boardroom.",
                "frMale": "Je suis... J'\u00e9tais un homme d'affaires. J'apporte mon soutien \u00e0 l'Empire sous des formes diverses, depuis le d\u00e9but de la guerre.",
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            "Text": "The Republic sent a squad to kill me. They botched the mission--killed my wife and daughter--so my mercenaries tracked the commandos responsible.",
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                "enMale": "The Republic sent a squad to kill me. They botched the mission--killed my wife and daughter--so my mercenaries tracked the commandos responsible.",
                "frMale": "La R\u00e9publique a envoy\u00e9 une escouade pour me tuer. La mission a d\u00e9rap\u00e9... ils ont tu\u00e9 ma femme et ma fille... Depuis, mes mercenaires traquent les responsables.",
                "frFemale": "La R\u00e9publique a envoy\u00e9 une escouade pour me tuer. La mission a d\u00e9rap\u00e9... ils ont tu\u00e9 ma femme et ma fille... Depuis, mes mercenaires traquent les responsables.",
                "deMale": "Die Republik schickte einen Trupp, um mich zu t\u00f6ten. Sie haben die Mission verpfuscht - haben meine Frau und meine Tochter get\u00f6tet, also haben meine S\u00f6ldner die verantwortlichen Kommandos aufgesp\u00fcrt.",
                "deFemale": "Die Republik schickte einen Trupp, um mich zu t\u00f6ten. Sie haben die Mission verpfuscht - haben meine Frau und meine Tochter get\u00f6tet, also haben meine S\u00f6ldner die verantwortlichen Kommandos aufgesp\u00fcrt."
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            "Text": "We lured them from their base with a distress call, but they came ready for a trap. We can't afford to lose any more men, sir.",
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                "enMale": "We lured them from their base with a distress call, but they came ready for a trap. We can't afford to lose any more men, sir.",
                "frMale": "Nous les avons attir\u00e9s hors de leur base avec un appel de d\u00e9tresse, mais ils s'attendaient \u00e0 un pi\u00e8ge. Nous ne pouvons plus perdre d'hommes, Monsieur.",
                "frFemale": "Nous les avons attir\u00e9s hors de leur base avec un appel de d\u00e9tresse, mais ils s'attendaient \u00e0 un pi\u00e8ge. Nous ne pouvons plus perdre d'hommes, Monsieur.",
                "deMale": "Wir lockten sie mit einem Notsignal von ihrer Basis weg, aber sie waren auf eine Falle vorbereitet. Wir k\u00f6nnen es uns nicht leisten, noch mehr Leute zu verlieren.",
                "deFemale": "Wir lockten sie mit einem Notsignal von ihrer Basis weg, aber sie waren auf eine Falle vorbereitet. Wir k\u00f6nnen es uns nicht leisten, noch mehr Leute zu verlieren."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "I can afford anything! So since my men refuse to strike, I'll pay you to murder every squad member who took part in the attack on my family.",
            "LocalizedText": {
                "enMale": "I can afford anything! So since my men refuse to strike, I'll pay you to murder every squad member who took part in the attack on my family.",
                "frMale": "Je ne peux rien faire ! Comme mes hommes refusent d'attaquer, je vous payerai pour tuer les membres de l'escouade qui ont massacr\u00e9 ma famille.",
                "frFemale": "Je ne peux rien faire ! Comme mes hommes refusent d'attaquer, je vous payerai pour tuer les membres de l'escouade qui ont massacr\u00e9 ma famille.",
                "deMale": "Ich kann mir alles leisten! Da meine M\u00e4nner sich also weigern zuzuschlagen, bezahle ich Euch daf\u00fcr, jedes Mitglied des Trupps zu erledigen, das an dem Angriff auf meine Familie beteiligt war.",
                "deFemale": "Ich kann mir alles leisten! Da meine M\u00e4nner sich also weigern zuzuschlagen, bezahle ich Euch daf\u00fcr, jedes Mitglied des Trupps zu erledigen, das an dem Angriff auf meine Familie beteiligt war."
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            "ChildIds": [
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Talk quickly.",
            "LocalizedText": {
                "enMale": "Talk quickly.",
                "frMale": "J'\u00e9coute, mais il faut faire vite.",
                "frFemale": "J'\u00e9coute, mais il faut faire vite.",
                "deMale": "Schnell jetzt.",
                "deFemale": "Schnell jetzt."
            },
            "LocalizedOptionText": {
                "enMale": "I don't have much patience.",
                "frMale": "Je n'ai pas beaucoup de patience.",
                "frFemale": "Je n'ai pas beaucoup de patience.",
                "deMale": "Ich bin nicht besonders geduldig.",
                "deFemale": "Ich bin nicht besonders geduldig."
            },
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            "QuestRewardB62": "Yu39mp7",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're bold to approach me. Bold and foolish.",
            "LocalizedText": {
                "enMale": "You're bold to approach me. Bold and foolish.",
                "frMale": "Il faut de l'audace pour oser m'approcher. Et de l'inconscience.",
                "frFemale": "Il faut de l'audace pour oser m'approcher. Et de l'inconscience.",
                "deMale": "Ihr wagt es, mich anzusprechen. Das ist mutig ... und dumm.",
                "deFemale": "Ihr wagt es, mich anzusprechen. Das ist mutig ... und dumm."
            },
            "LocalizedOptionText": {
                "enMale": "Arrogant little man.",
                "frMale": "Petit homme arrogant.",
                "frFemale": "Petit homme arrogant.",
                "deMale": "Arroganter kleiner Mann.",
                "deFemale": "Arroganter kleiner Mann."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.world.over_the_top.maverse_pontilo",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "t8g1wc8",
            "Text": "I've stared down Sith before.",
            "LocalizedText": {
                "enMale": "I've stared down Sith before.",
                "frMale": "J'ai d\u00e9j\u00e0 eu affaire aux Sith.",
                "frFemale": "J'ai d\u00e9j\u00e0 eu affaire aux Sith.",
                "deMale": "Ich habe schon vorher Sith niedergestarrt.",
                "deFemale": "Ich habe schon vorher Sith niedergestarrt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
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            "QuestRewardB62": "Yu39mp7",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What sort of proposition?",
            "LocalizedText": {
                "enMale": "What sort of proposition?",
                "frMale": "Quel genre de proposition ?",
                "frFemale": "Quel genre de proposition ?",
                "deMale": "Was f\u00fcr einen Vorschlag?",
                "deFemale": "Was f\u00fcr einen Vorschlag?"
            },
            "LocalizedOptionText": {
                "enMale": "A proposition?",
                "frMale": "Une proposition ?",
                "frFemale": "Une proposition ?",
                "deMale": "Einen Vorschlag?",
                "deFemale": "Einen Vorschlag?"
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.balmorra.world.over_the_top.maverse_pontilo",
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            "QuestRewardB62": "Yu39mp7",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This had better be good.",
            "LocalizedText": {
                "enMale": "This had better be good.",
                "frMale": "J'esp\u00e8re que \u00e7a vaut le coup.",
                "frFemale": "J'esp\u00e8re que \u00e7a vaut le coup.",
                "deMale": "Das ist hoffentlich wichtig.",
                "deFemale": "Das ist hoffentlich wichtig."
            },
            "LocalizedOptionText": {
                "enMale": "You've got a lot of nerve.",
                "frMale": "Vous avez du temp\u00e9rament.",
                "frFemale": "Vous avez du temp\u00e9rament.",
                "deMale": "Ihr habt Nerven.",
                "deFemale": "Ihr habt Nerven."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 72060
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            "NodeId": 44,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "t8g1wc8",
            "Text": "I know the value of time. I won't waste yours.",
            "LocalizedText": {
                "enMale": "I know the value of time. I won't waste yours.",
                "frMale": "Je connais la valeur du temps. Je ne g\u00e2cherai pas le v\u00f4tre.",
                "frFemale": "Je connais la valeur du temps. Je ne g\u00e2cherai pas le v\u00f4tre.",
                "deMale": "Ich kenne den Wert der Zeit. Ich werde die Eure nicht vergeuden.",
                "deFemale": "Ich kenne den Wert der Zeit. Ich werde die Eure nicht vergeuden."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
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            "NodeId": 50,
            "QuestRewardB62": "Yu39mp7",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you offering?",
            "LocalizedText": {
                "enMale": "What are you offering?",
                "frMale": "Qu'est-ce que vous me proposez\u00a0?",
                "frFemale": "Qu'est-ce que vous me proposez\u00a0?",
                "deMale": "Wie lautet das Angebot?",
                "deFemale": "Wie lautet das Angebot?"
            },
            "LocalizedOptionText": {
                "enMale": "How much?",
                "frMale": "Combien ?",
                "frFemale": "Combien ?",
                "deMale": "Wie viel?",
                "deFemale": "Wie viel?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "TPAYA10": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
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        },
        "51": {
            "NodeId": 51,
            "QuestRewardB62": "Yu39mp7",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If there's a commando squad operating on Balmorran soil, it needs to be eliminated.",
            "LocalizedText": {
                "enMale": "If there's a commando squad operating on Balmorran soil, it needs to be eliminated.",
                "frMale": "Si une escouade de commandos r\u00f4de sur le sol Balmorr\u00e9en, il faut absolument l'\u00e9liminer.",
                "frFemale": "Si une escouade de commandos r\u00f4de sur le sol Balmorr\u00e9en, il faut absolument l'\u00e9liminer.",
                "deMale": "Wenn ein Kommandotrupp auf balmorranischem Boden operiert, muss er eliminiert werden.",
                "deFemale": "Wenn ein Kommandotrupp auf balmorranischem Boden operiert, muss er eliminiert werden."
            },
            "LocalizedOptionText": {
                "enMale": "The Empire's enemies must die.",
                "frMale": "Les ennemis de l'Empire m\u00e9ritent la mort.",
                "frFemale": "Les ennemis de l'Empire m\u00e9ritent la mort.",
                "deMale": "Die Feinde des Imperiums m\u00fcssen sterben.",
                "deFemale": "Die Feinde des Imperiums m\u00fcssen sterben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.world.over_the_top.maverse_pontilo",
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        },
        "52": {
            "NodeId": 52,
            "QuestRewardB62": "Yu39mp7",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Doesn't sound like a pretty job. Of course, I can do it.",
            "LocalizedText": {
                "enMale": "Doesn't sound like a pretty job. Of course, I can do it.",
                "frMale": "\u00c7a a pas l'air facile, comme boulot. Mais je peux le faire, bien s\u00fbr.",
                "frFemale": "\u00c7a a pas l'air facile, comme boulot. Mais je peux le faire, bien s\u00fbr.",
                "deMale": "Das klingt nicht besonders angenehm. Ich bin dabei.",
                "deFemale": "Das klingt nicht besonders angenehm. Ich bin dabei."
            },
            "LocalizedOptionText": {
                "enMale": "Might be tricky.",
                "frMale": "\u00c7a pourrait \u00eatre risqu\u00e9.",
                "frFemale": "\u00c7a pourrait \u00eatre risqu\u00e9.",
                "deMale": "K\u00f6nnte kompliziert werden.",
                "deFemale": "K\u00f6nnte kompliziert werden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.world.over_the_top.maverse_pontilo",
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        },
        "53": {
            "NodeId": 53,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Like it or not, innocents die in war. Murdering these soldiers won't bring your family back.",
            "LocalizedText": {
                "enMale": "Like it or not, innocents die in war. Murdering these soldiers won't bring your family back.",
                "frMale": "Que \u00e7a vous plaise ou non, des innocents meurent pendant la guerre. Tuer ces soldats ne ram\u00e8nera pas votre famille.",
                "frFemale": "Que \u00e7a vous plaise ou non, des innocents meurent pendant la guerre. Tuer ces soldats ne ram\u00e8nera pas votre famille.",
                "deMale": "Akzeptiert es oder nicht, aber im Krieg sterben nun mal Unschuldige. Diese Soldaten zu t\u00f6ten, bringt Eure Familie auch nicht zur\u00fcck.",
                "deFemale": "Akzeptiert es oder nicht, aber im Krieg sterben nun mal Unschuldige. Diese Soldaten zu t\u00f6ten, bringt Eure Familie auch nicht zur\u00fcck."
            },
            "LocalizedOptionText": {
                "enMale": "This is wrong.",
                "frMale": "Je ne suis pas d'accord.",
                "frFemale": "Je ne suis pas d'accord.",
                "deMale": "Das ist falsch.",
                "deFemale": "Das ist falsch."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra.world.over_the_top.maverse_pontilo",
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        },
        "54": {
            "NodeId": 54,
            "QuestRewardB62": "Yu39mp7",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll help you and your black little heart. For now.",
            "LocalizedText": {
                "enMale": "I'll help you and your black little heart. For now.",
                "frMale": "Je vais vous aider \u00e0 soulager votre peine. Exceptionnellement.",
                "frFemale": "Je vais vous aider \u00e0 soulager votre peine. Exceptionnellement.",
                "deMale": "Ich werde Euch und Eurem kleinen schwarzen Herzen helfen.",
                "deFemale": "Ich werde Euch und Eurem kleinen schwarzen Herzen helfen."
            },
            "LocalizedOptionText": {
                "enMale": "I do enjoy vengeance.",
                "frMale": "J'aime me venger.",
                "frFemale": "J'aime me venger.",
                "deMale": "Ich genie\u00dfe Rache.",
                "deFemale": "Ich genie\u00dfe Rache."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "They will learn not to interfere with servants of the Empire.",
            "LocalizedText": {
                "enMale": "They will learn not to interfere with servants of the Empire.",
                "frMale": "Je vais leur apprendre \u00e0 s'attaquer aux serviteurs de l'Empire.",
                "frFemale": "Je vais leur apprendre \u00e0 s'attaquer aux serviteurs de l'Empire.",
                "deMale": "Sie werden lernen, sich nicht mit Dienern des Imperiums anzulegen.",
                "deFemale": "Sie werden lernen, sich nicht mit Dienern des Imperiums anzulegen."
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            "LocalizedOptionText": {
                "enMale": "Time to teach a lesson.",
                "frMale": "Il faut leur donner une le\u00e7on.",
                "frFemale": "Il faut leur donner une le\u00e7on.",
                "deMale": "Zeit f\u00fcr eine Lektion.",
                "deFemale": "Zeit f\u00fcr eine Lektion."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "I've put my fortune into this work. What's left should be enough to satisfy you.",
            "LocalizedText": {
                "enMale": "I've put my fortune into this work. What's left should be enough to satisfy you.",
                "frMale": "J'ai consacr\u00e9 ma fortune \u00e0 cette cause. Je pourrais vous offrir tout ce qui me reste.",
                "frFemale": "J'ai consacr\u00e9 ma fortune \u00e0 cette cause. Je pourrais vous offrir tout ce qui me reste.",
                "deMale": "Ich habe mein gesamtes Verm\u00f6gen in diese Arbeit gesteckt. Was \u00fcbrig ist, sollte Euch gen\u00fcgen.",
                "deFemale": "Ich habe mein gesamtes Verm\u00f6gen in diese Arbeit gesteckt. Was \u00fcbrig ist, sollte Euch gen\u00fcgen."
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "The commandos are scouting those polluted wastes. I'll need proof of their deaths--blood, dog tags, I don't care--but kill them. Make things right.",
            "LocalizedText": {
                "enMale": "The commandos are scouting those polluted wastes. I'll need proof of their deaths--blood, dog tags, I don't care--but kill them. Make things right.",
                "frMale": "L'escouade effectue des recherches dans ces d\u00e9combres toxiques. Ramenez-moi des preuves de leur mort : du sang, des plaques d'identification, peu importe. Mais tuez-les. R\u00e9glez-moi \u00e7a.",
                "frFemale": "L'escouade effectue des recherches dans ces d\u00e9combres toxiques. Ramenez-moi des preuves de leur mort : du sang, des plaques d'identification, peu importe. Mais tuez-les. R\u00e9glez-moi \u00e7a.",
                "deMale": "Die Kommandos durchstreifen das verseuchte \u00d6dland. Ich brauche Beweise f\u00fcr ihren Tod - Blut, Abzeichen, egal was. Bringt sie um, um der Gerechtigkeit willen.",
                "deFemale": "Die Kommandos durchstreifen das verseuchte \u00d6dland. Ich brauche Beweise f\u00fcr ihren Tod - Blut, Abzeichen, egal was. Bringt sie um, um der Gerechtigkeit willen."
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "I am pleased we have a deal.",
            "LocalizedText": {
                "enMale": "I am pleased we have a deal.",
                "frMale": "Je suis ravi qu'on arrive \u00e0 s'entendre.",
                "frFemale": "Je suis ravi qu'on arrive \u00e0 s'entendre.",
                "deMale": "Ich bin froh, dass wir uns einig sind.",
                "deFemale": "Ich bin froh, dass wir uns einig sind."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "No. But it would be only fair.",
            "LocalizedText": {
                "enMale": "No. But it would be only fair.",
                "frMale": "Non. Mais ce serait leur rendre justice.",
                "frFemale": "Non. Mais ce serait leur rendre justice.",
                "deMale": "Nein, aber es w\u00e4re fair.",
                "deFemale": "Nein, aber es w\u00e4re fair."
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        "69": {
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "I've caused you no trouble. Leave me to my business.",
            "LocalizedText": {
                "enMale": "I've caused you no trouble. Leave me to my business.",
                "frMale": "Je ne cherche pas d'ennuis, alors laissez-moi tranquille.",
                "frFemale": "Je ne cherche pas d'ennuis, alors laissez-moi tranquille.",
                "deMale": "Ich habe Euch keinen \u00c4rger bereitet. Das ist meine Angelegenheit.",
                "deFemale": "Ich habe Euch keinen \u00c4rger bereitet. Das ist meine Angelegenheit."
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "I'll be watching through electrobinoculars. Now kill the men who hurt my family.",
            "LocalizedText": {
                "enMale": "I'll be watching through electrobinoculars. Now kill the men who hurt my family.",
                "frMale": "Je vous surveillerai avec des \u00e9lectro-jumelles. Allez punir ceux qui ont tu\u00e9 ma famille.",
                "frFemale": "Je vous surveillerai avec des \u00e9lectro-jumelles. Allez punir ceux qui ont tu\u00e9 ma famille.",
                "deMale": "Ich sehe durch mein Elektrofernglas zu. Jetzt t\u00f6tet die M\u00e4nner, die meiner Familie weh getan haben.",
                "deFemale": "Ich sehe durch mein Elektrofernglas zu. Jetzt t\u00f6tet die M\u00e4nner, die meiner Familie weh getan haben."
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "It's really done, isn't it? The men who killed my family... you've made them pay?",
            "LocalizedText": {
                "enMale": "It's really done, isn't it? The men who killed my family... you've made them pay?",
                "frMale": "Alors \u00e7a y est, c'est termin\u00e9 ? Ceux qui ont tu\u00e9 ma famille... vous leur avez fait payer ?",
                "frFemale": "Alors \u00e7a y est, c'est termin\u00e9 ? Ceux qui ont tu\u00e9 ma famille... vous leur avez fait payer ?",
                "deMale": "Es ist getan, oder? Die M\u00e4nner, die meine Familie get\u00f6tet haben ... Ihr habt sie bezahlen lassen?",
                "deFemale": "Es ist getan, oder? Die M\u00e4nner, die meine Familie get\u00f6tet haben ... Ihr habt sie bezahlen lassen?"
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            "SpeakerB62Id": "o22DWbE",
            "Text": "I'll have the men prep for departure, sir.",
            "LocalizedText": {
                "enMale": "I'll have the men prep for departure, sir.",
                "frMale": "Je vais dire \u00e0 mes hommes de se pr\u00e9parer, Monsieur.",
                "frFemale": "Je vais dire \u00e0 mes hommes de se pr\u00e9parer, Monsieur.",
                "deMale": "Ich werde die M\u00e4nner zum Aufbruch bereitmachen, Sir.",
                "deFemale": "Ich werde die M\u00e4nner zum Aufbruch bereitmachen, Sir."
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "It's... not as satisfying as I expected. Perhaps I should see whether those Republic soldiers had families.",
            "LocalizedText": {
                "enMale": "It's... not as satisfying as I expected. Perhaps I should see whether those Republic soldiers had families.",
                "frMale": "Ce n'est... pas aussi agr\u00e9able que ce que je pensais. Je devrais voir si ces soldats de la R\u00e9publique ont une famille.",
                "frFemale": "Ce n'est... pas aussi agr\u00e9able que ce que je pensais. Je devrais voir si ces soldats de la R\u00e9publique ont une famille.",
                "deMale": "Es ... f\u00fchlt sich nicht so befriedigend an, wie ich erwartet h\u00e4tte. Vielleicht sollte ich herausfinden, ob diese Soldaten der Republik Familien hatten.",
                "deFemale": "Es ... f\u00fchlt sich nicht so befriedigend an, wie ich erwartet h\u00e4tte. Vielleicht sollte ich herausfinden, ob diese Soldaten der Republik Familien hatten."
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "You've done me a great favor. You have my gratitude.",
            "LocalizedText": {
                "enMale": "You've done me a great favor. You have my gratitude.",
                "frMale": "Vous m'avez rendu un grand service. Recevez toute ma gratitude.",
                "frFemale": "Vous m'avez rendu un grand service. Recevez toute ma gratitude.",
                "deMale": "Ihr habt mir einen gro\u00dfen Gefallen getan. Ich bin Euch sehr dankbar.",
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            "SpeakerB62Id": "0000000",
            "Text": "Justice has been served. You won't gain anything by murdering more.",
            "LocalizedText": {
                "enMale": "Justice has been served. You won't gain anything by murdering more.",
                "frMale": "Justice a \u00e9t\u00e9 rendue. \u00c7a ne vous servira \u00e0 rien d'assassiner des innocents.",
                "frFemale": "Justice a \u00e9t\u00e9 rendue. \u00c7a ne vous servira \u00e0 rien d'assassiner des innocents.",
                "deMale": "Der Gerechtigkeit wurde Gen\u00fcge getan. Ihr gewinnt nichts, wenn Ihr mehr ermorden lasst.",
                "deFemale": "Der Gerechtigkeit wurde Gen\u00fcge getan. Ihr gewinnt nichts, wenn Ihr mehr ermorden lasst."
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            "LocalizedOptionText": {
                "enMale": "More killing won't help.",
                "frMale": "Multiplier les meurtres n'arrangera rien.",
                "frFemale": "Multiplier les meurtres n'arrangera rien.",
                "deMale": "Mehr T\u00f6ten macht es auch nicht besser.",
                "deFemale": "Mehr T\u00f6ten macht es auch nicht besser."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "QuestRewardB62": "Yu39mp7",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should make everyone involved pay the price.",
            "LocalizedText": {
                "enMale": "You should make everyone involved pay the price.",
                "frMale": "Il faut faire payer toutes les personnes impliqu\u00e9es.",
                "frFemale": "Il faut faire payer toutes les personnes impliqu\u00e9es.",
                "deMale": "Ihr solltet jeden bezahlen lassen, der darin verwickelt war.",
                "deFemale": "Ihr solltet jeden bezahlen lassen, der darin verwickelt war."
            },
            "LocalizedOptionText": {
                "enMale": "Sounds like a plan.",
                "frMale": "C'est une bonne id\u00e9e.",
                "frFemale": "C'est une bonne id\u00e9e.",
                "deMale": "Klingt nach einem Plan.",
                "deFemale": "Klingt nach einem Plan."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "TPAYA10": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "You may be right. I'll think on what you've said.",
            "LocalizedText": {
                "enMale": "You may be right. I'll think on what you've said.",
                "frMale": "Vous avez sans doute raison. Je vais y r\u00e9fl\u00e9chir.",
                "frFemale": "Vous avez sans doute raison. Je vais y r\u00e9fl\u00e9chir.",
                "deMale": "Vielleicht habt Ihr Recht. Ich werde dar\u00fcber nachdenken, was Ihr gesagt habt.",
                "deFemale": "Vielleicht habt Ihr Recht. Ich werde dar\u00fcber nachdenken, was Ihr gesagt habt."
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            "AffectionRewardEventsB62": [],
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        "89": {
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "t8g1wc8",
            "Text": "You've done well for me. Take your reward. Farewell.",
            "LocalizedText": {
                "enMale": "You've done well for me. Take your reward. Farewell.",
                "frMale": "Vous m'avez \u00e9t\u00e9 bien utile. Prenez votre d\u00fb. Adieu !",
                "frFemale": "Vous m'avez \u00e9t\u00e9 bien utile. Prenez votre d\u00fb. Adieu !",
                "deMale": "Ihr habt gute Arbeit geleistet. Nehmt Eure Belohnung. Lebt wohl.",
                "deFemale": "Ihr habt gute Arbeit geleistet. Nehmt Eure Belohnung. Lebt wohl."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.balmorra.world.over_the_top.maverse_pontilo",
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        },
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            "NodeId": 91,
            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "t8g1wc8",
            "Text": "The names... the names match the dog tags. They're dead--all dead. Go home now, Captain. My wife and daughter are avenged.",
            "LocalizedText": {
                "enMale": "The names... the names match the dog tags. They're dead--all dead. Go home now, Captain. My wife and daughter are avenged.",
                "frMale": "Les noms... les noms correspondent aux plaques d'identification. Ils sont morts, tous morts. Rentrez chez vous, Capitaine. Ma femme et ma fille sont veng\u00e9es.",
                "frFemale": "Les noms... les noms correspondent aux plaques d'identification. Ils sont morts, tous morts. Rentrez chez vous, Capitaine. Ma femme et ma fille sont veng\u00e9es.",
                "deMale": "Die Namen ... die Namen passen zu den Abzeichen. Sie sind tot - alle tot. Geht nun nach Hause, Captain. Meine Frau und meine Tochter wurden ger\u00e4cht.",
                "deFemale": "Die Namen ... die Namen passen zu den Abzeichen. Sie sind tot - alle tot. Geht nun nach Hause, Captain. Meine Frau und meine Tochter wurden ger\u00e4cht."
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "Yes... yes, I think so. I'll start my search at once.",
            "LocalizedText": {
                "enMale": "Yes... yes, I think so. I'll start my search at once.",
                "frMale": "Oui... oui, sans doute. Je commence tout de suite mes recherches.",
                "frFemale": "Oui... oui, sans doute. Je commence tout de suite mes recherches.",
                "deMale": "Ja ... Ja, das denke ich auch. Ich werde sofort mit meinen Nachforschungen beginnen.",
                "deFemale": "Ja ... Ja, das denke ich auch. Ich werde sofort mit meinen Nachforschungen beginnen."
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            "Stb": "str.cnv.location.balmorra.world.over_the_top.maverse_pontilo",
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        },
        "94": {
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 96,
            "QuestRewardB62": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All right, then. Goodbye.",
            "LocalizedText": {
                "enMale": "All right, then. Goodbye.",
                "frMale": "Tr\u00e8s bien, alors. Au revoir.",
                "frFemale": "Tr\u00e8s bien, alors. Au revoir.",
                "deMale": "Ich gehe dann jetzt. Auf Wiedersehen.",
                "deFemale": "Ich gehe dann jetzt. Auf Wiedersehen."
            },
            "LocalizedOptionText": {
                "enMale": "My work here is done.",
                "frMale": "Je n'ai plus rien \u00e0 faire ici.",
                "frFemale": "Je n'ai plus rien \u00e0 faire ici.",
                "deMale": "Meine Arbeit hier ist getan.",
                "deFemale": "Meine Arbeit hier ist getan."
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            "SpeakerB62Id": "t8g1wc8",
            "Text": "Excuse me, my friends. You've arrived at a crucial time. I'd like to put a proposition to you.",
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                "frMale": "Excusez-moi, mes amis, vous arrivez \u00e0 point nomm\u00e9. J'ai une proposition \u00e0 vous faire.",
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                "deMale": "Entschuldigt mich, meine Freunde. Ihr seid im entscheidenden Augenblick gekommen. Ich m\u00f6chte Euch einen Vorschlag machen.",
                "deFemale": "Entschuldigt mich, meine Freunde. Ihr seid im entscheidenden Augenblick gekommen. Ich m\u00f6chte Euch einen Vorschlag machen."
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    "DefaultSpeakerId": 0,
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