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cnv.location.nar_shaddaa.class.spy.raythen_predot

  • 246. <Non-dialogue segment.>
    • 127. <Non-dialogue segment.>
      • 1. - ...after the test results came in, we made some modifications. The serum lasts longer, and the side effects kick in later.
        • 3. - But it's still lethal. No matter what we do, Cyclone will burn up its users from the inside out.
          • 5. - I'm not concerned about fatalities. The men and women taking the serum understand the necessity of sacrifice.
            • 7. - This is an important day for us. You've created a new weapon in our fight for freedom--one that we'll use to great advantage.
              • 8. <Non-dialogue segment.>
                • 9. - We're all honored to hear that from the Eagle, sir. VerveGen is your partner in the cause.
                  • 10. Option - Hello.Player - The Eagle himself. This has been a long time coming.
                    • 11. - Apparently. But I don't think I know you.
                  • 16. Option - Not anymore. [Attack]Player - VerveGen's finished. Find a new supplier. +50
                    +200 Influence : approves.
                  • 19. - How do you want to proceed?
                    • 21. - You and your men will distribute Cyclone to the cells and continue overseeing Nar Shaddaa.
                      • 23. - VerveGen will remain under your watch. Raythen Predot will continue managing the business.
                        • 25. - I appreciate your faith in me, sir.
                          • 27. - Smugglers are ready and waiting. As soon as we're done here, I'll get the serum to them.
                            • 30. Option - You're the terrorist leader?Player - Your cell wasn't easy to find. Almost lost your trail.
                            • 38. Option - No, you won't. [Attack]Player - I'm afraid I can't give you that chance. +50
                              +200 Influence : approves.
                              • 39. - Deal with this interruption now. All of you.
                            • 42. - Excellent. If we need VerveGen again, I'll contact you. Otherwise, use your initiative.
                              • 44. - End transmission.
                                • 46. - You heard him. Grab the serum and go. Raythen--
                                  • 48. - I'm sorry, sir--I was doing a full sensor scan, and that droid over there is showing unusual readings.
                                    • 50. - I don't recognize it. It certainly shouldn't be in the conference room.
                                      • 53. Option - Am I in the wrong place?Player - Don't tell me this meeting is "terrorists only"?
                                        +200 Influence : approves.
                                      • 57. Option - I'm an ordinary droid!Player - I'm merely going about my assigned task, master.
                                        +50 Influence : disapproves.
                                        • 58. - That's no droid. I can disrupt the hologram....
                                          • 54. - Looks like we've got a visitor. Let's handle this.
                                      • 103. Option - Correct. [Attack]Player - I'm here for your head. +50
                                        +200 Influence : approves.
                • 63. - We're all honored to hear that from the Eagle--
                  • 65. - Quiet, Raythen. We've got a visitor.
                    • 67. - Who are you? Why are you interrupting a private meeting?
                      • 68. Option - It seemed like a good idea.Player - Thought I could learn a few things. Make a few contacts.
                      • 72. Option - Surrender!Player - Everyone, weapons down--before this turns ugly.
                        • 73. - Handle this. You all know your duties.
                          • 75. - You can answer questions once you're strapped down in a medlab.
                            • 77. - Chorto, we can't start shooting up VerveGen--what do I tell the employees?
                              • 80. Option - I'm not after innocents.Player - Anyone from VerveGen can leave. The Eagle's people stay. +50
                                +50 Influence : disapproves.
                                • 81. - I--thank you. None of this was our idea anyway.
                                  • 83. - Pathetic. Now that they're out of the way, we'll deal with this.
                              • 104. Option - Let's not fight.Player - I'm sure we can work this out peacefully. +50
                                +50 Influence : disapproves.
                                • 86. - Oh, I can think of a few.
                              • 88. Option - I don't care.Player - That's the last of your problems right now.
                                +200 Influence : approves.
                      • 105. Option - What do you think? [Attack]Player - I'm here for your head. +50
                        • 91. - Enough of this.
                          • 93. - Let's deal with this intruder.
                            • 95. - Something's wrong with the internal defenses. I can't get a response!
                              • 96. <Non-dialogue segment.>
                                • 99. - This is wrong. Everything's going wrong. Use the Cyclone if you have to!
                                • 101. - Secure the building, and don't let anyone escape. Anyone who needs a boost from Cyclone--take it!
                                  • 102. <Conversation Exit>
    • 133. <Non-dialogue segment.>
  • 249. <Non-dialogue segment.>
    • 239. <Conversation Exit>
    • 245. <Conversation Exit>
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.nar_shaddaa.class.spy.raythen_predot
Other Sites:
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            "Text": "...after the test results came in, we made some modifications. The serum lasts longer, and the side effects kick in later.",
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                "enMale": "...after the test results came in, we made some modifications. The serum lasts longer, and the side effects kick in later.",
                "frMale": "... apr\u00e8s les r\u00e9sultats des tests, nous avons fait quelques modifications. Le s\u00e9rum agit plus longtemps et les effets secondaires arrivent plus tard.",
                "frFemale": "... apr\u00e8s les r\u00e9sultats des tests, nous avons fait quelques modifications. Le s\u00e9rum agit plus longtemps et les effets secondaires arrivent plus tard.",
                "deMale": "... nachdem wir die Testergebnisse erhielten, nahmen wir einige Modifikationen vor. Das Serum wirkt nun l\u00e4nger und die Nebenwirkungen treten erst sp\u00e4ter auf.",
                "deFemale": "... nachdem wir die Testergebnisse erhielten, nahmen wir einige Modifikationen vor. Das Serum wirkt nun l\u00e4nger und die Nebenwirkungen treten erst sp\u00e4ter auf."
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            "Text": "But it's still lethal. No matter what we do, Cyclone will burn up its users from the inside out.",
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                "enMale": "But it's still lethal. No matter what we do, Cyclone will burn up its users from the inside out.",
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                "deMale": "Es ist aber immer noch t\u00f6dlich. Was wir auch tun, Cyclone verbrennt einen von innen heraus.",
                "deFemale": "Es ist aber immer noch t\u00f6dlich. Was wir auch tun, Cyclone verbrennt einen von innen heraus."
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            "Text": "This is an important day for us. You've created a new weapon in our fight for freedom--one that we'll use to great advantage.",
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            "Text": "We're all honored to hear that from the Eagle, sir. VerveGen is your partner in the cause.",
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                "frMale": "Nous sommes tous tr\u00e8s honor\u00e9s d'entendre \u00e7a de la bouche de l'Aigle. VerveGen vous soutient dans cette bataille.",
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                "deMale": "Es ehrt uns, so etwas vom Adler zu h\u00f6ren, Sir. Ihr k\u00f6nnt auf VerveGen z\u00e4hlen.",
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            "Text": "The Eagle himself. This has been a long time coming.",
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                "enMale": "The Eagle himself. This has been a long time coming.",
                "frMale": "L'Aigle en personne. Il en aura fallu, du temps.",
                "frFemale": "L'Aigle en personne. Il en aura fallu, du temps.",
                "deMale": "Der Adler h\u00f6chstpers\u00f6nlich. Darauf habe ich schon lange gewartet.",
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                "enMale": "Hello.",
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                "deMale": "Hallo.",
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            "Text": "Apparently. But I don't think I know you.",
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                "enMale": "Apparently. But I don't think I know you.",
                "frMale": "Apparemment. Mais je ne pense pas vous conna\u00eetre.",
                "frFemale": "Apparemment. Mais je ne pense pas vous conna\u00eetre.",
                "deMale": "Offensichtlich. Aber ich glaube nicht, dass wir uns kennen.",
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            "Text": "VerveGen's finished. Find a new supplier.",
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                "frMale": "VerveGen n'existe plus. Trouvez un autre fournisseur.",
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                "enMale": "Not anymore. [Attack]",
                "frMale": "Plus maintenant. [Attaquer]",
                "frFemale": "Plus maintenant. [Attaquer]",
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                        "enMale": "<<1>> approves.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You and your men will distribute Cyclone to the cells and continue overseeing Nar Shaddaa.",
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                "frMale": "Vous et vos hommes distribuerez le Cyclone aux cellules et garderez le contr\u00f4le sur Nar Shaddaa.",
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            "Text": "VerveGen will remain under your watch. Raythen Predot will continue managing the business.",
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                "enMale": "VerveGen will remain under your watch. Raythen Predot will continue managing the business.",
                "frMale": "VerveGen va rester sous votre surveillance. Raythen Predot continuera de g\u00e9rer les affaires.",
                "frFemale": "VerveGen va rester sous votre surveillance. Raythen Predot continuera de g\u00e9rer les affaires.",
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            "Text": "I appreciate your faith in me, sir.",
            "LocalizedText": {
                "enMale": "I appreciate your faith in me, sir.",
                "frMale": "J'appr\u00e9cie votre confiance, Monsieur.",
                "frFemale": "J'appr\u00e9cie votre confiance, Monsieur.",
                "deMale": "Ich wei\u00df Euer Vertrauen in mich zu w\u00fcrdigen, Sir.",
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            "SpeakerB62Id": "V1vYtMA",
            "Text": "Smugglers are ready and waiting. As soon as we're done here, I'll get the serum to them.",
            "LocalizedText": {
                "enMale": "Smugglers are ready and waiting. As soon as we're done here, I'll get the serum to them.",
                "frMale": "Les contrebandiers sont pr\u00eats. D\u00e8s qu'on en aura fini ici, je leur ferai parvenir le s\u00e9rum.",
                "frFemale": "Les contrebandiers sont pr\u00eats. D\u00e8s qu'on en aura fini ici, je leur ferai parvenir le s\u00e9rum.",
                "deMale": "Die Schmuggler warten bereits. Sobald wir hier fertig sind, bringe ich ihnen das Serum.",
                "deFemale": "Die Schmuggler warten bereits. Sobald wir hier fertig sind, bringe ich ihnen das Serum."
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            "SpeakerB62Id": "0000000",
            "Text": "Your cell wasn't easy to find. Almost lost your trail.",
            "LocalizedText": {
                "enMale": "Your cell wasn't easy to find. Almost lost your trail.",
                "frMale": "Votre cellule n'a pas \u00e9t\u00e9 facile \u00e0 trouver. J'ai failli perdre votre trace.",
                "frFemale": "Votre cellule n'a pas \u00e9t\u00e9 facile \u00e0 trouver. J'ai failli perdre votre trace.",
                "deMale": "Eure Zelle war nicht leicht zu finden. Ich h\u00e4tte fast Eure Spur verloren.",
                "deFemale": "Eure Zelle war nicht leicht zu finden. Ich h\u00e4tte fast Eure Spur verloren."
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            "LocalizedOptionText": {
                "enMale": "You're the terrorist leader?",
                "frMale": "Vous \u00eates le chef des terroristes ?",
                "frFemale": "Vous \u00eates le chef des terroristes ?",
                "deMale": "Ihr seid der Anf\u00fchrer der Terroristen?",
                "deFemale": "Ihr seid der Anf\u00fchrer der Terroristen?"
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            "Text": "What the deuce--?",
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                "enMale": "What the deuce--?",
                "frMale": "Nom d'un...",
                "frFemale": "Nom d'un...",
                "deMale": "Was zum ... ?",
                "deFemale": "Was zum ... ?"
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            "Text": "Some sort of holographic disguise. The droid's no droid.",
            "LocalizedText": {
                "enMale": "Some sort of holographic disguise. The droid's no droid.",
                "frMale": "Une sorte de d\u00e9guisement holographique. Le dro\u00efde n'est pas un dro\u00efde.",
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                "deMale": "Ich verstehe nicht ...",
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            "Text": "I'm afraid I can't give you that chance.",
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                "enMale": "I'm afraid I can't give you that chance.",
                "frMale": "J'ai bien peur de devoir vous en emp\u00eacher.",
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                "frMale": "Je ne crois pas. [Attaquer]",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Deal with this interruption now. All of you.",
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                "enMale": "Deal with this interruption now. All of you.",
                "frMale": "Mettez fin \u00e0 cette interruption. Tous\u00a0!",
                "frFemale": "Mettez fin \u00e0 cette interruption. Tous\u00a0!",
                "deMale": "K\u00fcmmert Euch um diese St\u00f6rung. Ihr alle.",
                "deFemale": "K\u00fcmmert Euch um diese St\u00f6rung. Ihr alle."
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                "enMale": "[Remain silent]",
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                "deMale": "[Schweigen]",
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            "Text": "Excellent. If we need VerveGen again, I'll contact you. Otherwise, use your initiative.",
            "LocalizedText": {
                "enMale": "Excellent. If we need VerveGen again, I'll contact you. Otherwise, use your initiative.",
                "frMale": "Tr\u00e8s bien. Si nous avons encore besoin de VerveGen, je vous contacte. Sinon, faites preuve d'initiative.",
                "frFemale": "Tr\u00e8s bien. Si nous avons encore besoin de VerveGen, je vous contacte. Sinon, faites preuve d'initiative.",
                "deMale": "Ausgezeichnet. Wenn wir VerveGen erneut ben\u00f6tigen, kontaktiere ich Euch. Ansonsten lasse ich Euch freie Hand.",
                "deFemale": "Ausgezeichnet. Wenn wir VerveGen erneut ben\u00f6tigen, kontaktiere ich Euch. Ansonsten lasse ich Euch freie Hand."
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            "Text": "End transmission.",
            "LocalizedText": {
                "enMale": "End transmission.",
                "frMale": "Fin de la transmission.",
                "frFemale": "Fin de la transmission.",
                "deMale": "\u00dcbertragung beendet.",
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            "Text": "You heard him. Grab the serum and go. Raythen--",
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                "enMale": "You heard him. Grab the serum and go. Raythen--",
                "frMale": "Vous avez entendu. Prenez le s\u00e9rum et allez-y. Raythen...",
                "frFemale": "Vous avez entendu. Prenez le s\u00e9rum et allez-y. Raythen...",
                "deMale": "Habt Ihr ihn geh\u00f6rt? Schnappt Euch das Serum und geht. Raythen ...",
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            "Text": "I'm sorry, sir--I was doing a full sensor scan, and that droid over there is showing unusual readings.",
            "LocalizedText": {
                "enMale": "I'm sorry, sir--I was doing a full sensor scan, and that droid over there is showing unusual readings.",
                "frMale": "D\u00e9sol\u00e9, Monsieur, je faisais un scan complet, et ce dro\u00efde montre des r\u00e9sultats assez inhabituels.",
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            "SpeakerB62Id": "VGyaQk8",
            "Text": "I don't recognize it. It certainly shouldn't be in the conference room.",
            "LocalizedText": {
                "enMale": "I don't recognize it. It certainly shouldn't be in the conference room.",
                "frMale": "Je ne le reconnais pas. Il n'a s\u00fbrement rien \u00e0 faire dans la salle de r\u00e9union.",
                "frFemale": "Je ne le reconnais pas. Il n'a s\u00fbrement rien \u00e0 faire dans la salle de r\u00e9union.",
                "deMale": "Ich kenne ihn nicht. Hier im Konferenzraum hat er jedenfalls nichts zu suchen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Don't tell me this meeting is \"terrorists only\"?",
            "LocalizedText": {
                "enMale": "Don't tell me this meeting is \"terrorists only\"?",
                "frMale": "Ne me dites pas que cette r\u00e9union est r\u00e9serv\u00e9e aux terroristes ?",
                "frFemale": "Ne me dites pas que cette r\u00e9union est r\u00e9serv\u00e9e aux terroristes ?",
                "deMale": "Sagt mir nicht, dass hier nur \"Terroristen\" rein d\u00fcrfen.",
                "deFemale": "Sagt mir nicht, dass hier nur \"Terroristen\" rein d\u00fcrfen."
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            "LocalizedOptionText": {
                "enMale": "Am I in the wrong place?",
                "frMale": "Je suis au mauvais endroit ?",
                "frFemale": "Je suis au mauvais endroit ?",
                "deMale": "Bin ich hier falsch?",
                "deFemale": "Bin ich hier falsch?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "V1vYtMA",
            "Text": "Looks like we've got a visitor. Let's handle this.",
            "LocalizedText": {
                "enMale": "Looks like we've got a visitor. Let's handle this.",
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                "frFemale": "On dirait qu'on a de la visite. On va s'en occuper.",
                "deMale": "Sieht aus, als h\u00e4tten wir einen Gast. Hei\u00dfen wir ihn willkommen.",
                "deFemale": "Sieht aus, als h\u00e4tten wir einen Gast. Hei\u00dfen wir ihn willkommen."
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            "Text": "I'm merely going about my assigned task, master.",
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                "enMale": "I'm merely going about my assigned task, master.",
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                "deMale": "Ich erledige nur die mir zugewiesenen Aufgaben, Meister.",
                "deFemale": "Ich erledige nur die mir zugewiesenen Aufgaben, Meister."
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            "LocalizedOptionText": {
                "enMale": "I'm an ordinary droid!",
                "frMale": "Je suis un dro\u00efde ordinaire !",
                "frFemale": "Je suis un dro\u00efde ordinaire !",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "That's no droid. I can disrupt the hologram....",
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                "enMale": "That's no droid. I can disrupt the hologram....",
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            "Text": "We're all honored to hear that from the Eagle--",
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                "enMale": "We're all honored to hear that from the Eagle--",
                "frMale": "Nous sommes tous tr\u00e8s honor\u00e9s d'entendre \u00e7a de la bouche de l'Aigle...",
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            "SpeakerB62Id": "V1vYtMA",
            "Text": "Quiet, Raythen. We've got a visitor.",
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                "enMale": "Quiet, Raythen. We've got a visitor.",
                "frMale": "Silence, Raythen. On a de la visite.",
                "frFemale": "Silence, Raythen. On a de la visite.",
                "deMale": "Schweigt, Raythen. Wir haben einen Gast.",
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            "SpeakerB62Id": "V1vYtMA",
            "Text": "Who are you? Why are you interrupting a private meeting?",
            "LocalizedText": {
                "enMale": "Who are you? Why are you interrupting a private meeting?",
                "frMale": "Qui \u00eates-vous ? Pourquoi interrompez-vous une r\u00e9union priv\u00e9e ?",
                "frFemale": "Qui \u00eates-vous ? Pourquoi interrompez-vous une r\u00e9union priv\u00e9e ?",
                "deMale": "Wer seid Ihr? Warum st\u00f6rt Ihr unser Treffen?",
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            "SpeakerB62Id": "0000000",
            "Text": "Thought I could learn a few things. Make a few contacts.",
            "LocalizedText": {
                "enMale": "Thought I could learn a few things. Make a few contacts.",
                "frMale": "Je pensais pouvoir apprendre des choses utiles. Me faire des contacts.",
                "frFemale": "Je pensais pouvoir apprendre des choses utiles. Me faire des contacts.",
                "deMale": "Ich dachte, ich k\u00f6nnte ein wenig was lernen - neue Kontakte kn\u00fcpfen.",
                "deFemale": "Ich dachte, ich k\u00f6nnte ein wenig was lernen - neue Kontakte kn\u00fcpfen."
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                "enMale": "It seemed like a good idea.",
                "frMale": "\u00c7a me semblait une bonne id\u00e9e.",
                "frFemale": "\u00c7a me semblait une bonne id\u00e9e.",
                "deMale": "Es schien mir eine gute Idee zu sein.",
                "deFemale": "Es schien mir eine gute Idee zu sein."
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            "Text": "Everyone, weapons down--before this turns ugly.",
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                "enMale": "Everyone, weapons down--before this turns ugly.",
                "frMale": "Posez tous votre arme... et tout se passera bien.",
                "frFemale": "Posez tous votre arme... et tout se passera bien.",
                "deMale": "Ihr alle, Waffen runter - bevor es h\u00e4sslich wird.",
                "deFemale": "Ihr alle, Waffen runter - bevor es h\u00e4sslich wird."
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                "enMale": "Surrender!",
                "frMale": "Rendez-vous !",
                "frFemale": "Rendez-vous !",
                "deMale": "Gebt auf!",
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            "SpeakerB62Id": "1pDtTB5",
            "Text": "Handle this. You all know your duties.",
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                "enMale": "Handle this. You all know your duties.",
                "frMale": "Occupez-vous-en. Vous savez ce que vous avez \u00e0 faire.",
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                "deMale": "K\u00fcmmert Euch darum. Ihr kennt Eure Aufgabe.",
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            "SpeakerB62Id": "V1vYtMA",
            "Text": "You can answer questions once you're strapped down in a medlab.",
            "LocalizedText": {
                "enMale": "You can answer questions once you're strapped down in a medlab.",
                "frMale": "Vous allez pouvoir r\u00e9pondre une fois bien attach\u00e9 dans un laboratoire m\u00e9dical.",
                "frFemale": "Vous allez pouvoir r\u00e9pondre une fois bien attach\u00e9e dans un laboratoire m\u00e9dical.",
                "deMale": "Ihr k\u00f6nnt unsere Fragen beantworten, sobald wir Euch im medizinischen Labor festgeschnallt haben.",
                "deFemale": "Ihr k\u00f6nnt unsere Fragen beantworten, sobald wir Euch im medizinischen Labor festgeschnallt haben."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "VGyaQk8",
            "Text": "Chorto, we can't start shooting up VerveGen--what do I tell the employees?",
            "LocalizedText": {
                "enMale": "Chorto, we can't start shooting up VerveGen--what do I tell the employees?",
                "frMale": "Chorto, on ne peut pas commencer une fusillade au sein de VerveGen... qu'est-ce que je vais dire aux employ\u00e9s\u00a0?",
                "frFemale": "Chorto, on ne peut pas commencer une fusillade au sein de VerveGen... qu'est-ce que je vais dire aux employ\u00e9s\u00a0?",
                "deMale": "Chorto, wir k\u00f6nnen hier keine Schie\u00dferei anfangen, was sollen wir den Angestellten sagen?",
                "deFemale": "Chorto, wir k\u00f6nnen hier keine Schie\u00dferei anfangen, was sollen wir den Angestellten sagen?"
            },
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            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anyone from VerveGen can leave. The Eagle's people stay.",
            "LocalizedText": {
                "enMale": "Anyone from VerveGen can leave. The Eagle's people stay.",
                "frMale": "Tous ceux de VerveGen peuvent partir. Ceux de l'Aigle restent.",
                "frFemale": "Tous ceux de VerveGen peuvent partir. Ceux de l'Aigle restent.",
                "deMale": "Jeder, der zu VerveGen geh\u00f6rt, kann gehen. Die Leute vom Adler bleiben.",
                "deFemale": "Jeder, der zu VerveGen geh\u00f6rt, kann gehen. Die Leute vom Adler bleiben."
            },
            "LocalizedOptionText": {
                "enMale": "I'm not after innocents.",
                "frMale": "Les innocents peuvent partir.",
                "frFemale": "Les innocents peuvent partir.",
                "deMale": "Ich bin nicht hinter Unschuldigen her.",
                "deFemale": "Ich bin nicht hinter Unschuldigen her."
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.raythen_predot",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "VGyaQk8",
            "Text": "I--thank you. None of this was our idea anyway.",
            "LocalizedText": {
                "enMale": "I--thank you. None of this was our idea anyway.",
                "frMale": "Je... merci. Ce n'\u00e9tait pas notre id\u00e9e de toute fa\u00e7on.",
                "frFemale": "Je... merci. Ce n'\u00e9tait pas notre id\u00e9e de toute fa\u00e7on.",
                "deMale": "I-ich danke Euch. Nichts davon war unsere Idee.",
                "deFemale": "I-ich danke Euch. Nichts davon war unsere Idee."
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            "CnvAlienVONode": -1,
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        "82": {
            "NodeId": 82,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "V1vYtMA",
            "Text": "Pathetic. Now that they're out of the way, we'll deal with this.",
            "LocalizedText": {
                "enMale": "Pathetic. Now that they're out of the way, we'll deal with this.",
                "frMale": "Path\u00e9tique. Maintenant qu'ils sont partis, finissons-en.",
                "frFemale": "Path\u00e9tique. Maintenant qu'ils sont partis, finissons-en.",
                "deMale": "Erb\u00e4rmlich. Da wir nun ungest\u00f6rt sind, nehmen wir die Sache in die Hand.",
                "deFemale": "Erb\u00e4rmlich. Da wir nun ungest\u00f6rt sind, nehmen wir die Sache in die Hand."
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            "CnvAlienVONode": -1,
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            "NodeId": 86,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "V1vYtMA",
            "Text": "Oh, I can think of a few.",
            "LocalizedText": {
                "enMale": "Oh, I can think of a few.",
                "frMale": "Oh, mais bien s\u00fbr.",
                "frFemale": "Oh, mais bien s\u00fbr.",
                "deMale": "Oh, da fallen mir ein paar ein.",
                "deFemale": "Oh, da fallen mir ein paar ein."
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        "88": {
            "NodeId": 88,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's the last of your problems right now.",
            "LocalizedText": {
                "enMale": "That's the last of your problems right now.",
                "frMale": "C'est le cadet de vos soucis pour l'instant.",
                "frFemale": "C'est le cadet de vos soucis pour l'instant.",
                "deMale": "Das ist momentan Euer geringstes Problem.",
                "deFemale": "Das ist momentan Euer geringstes Problem."
            },
            "LocalizedOptionText": {
                "enMale": "I don't care.",
                "frMale": "Je m'en fiche.",
                "frFemale": "Je m'en fiche.",
                "deMale": "Das interessiert mich nicht.",
                "deFemale": "Das interessiert mich nicht."
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "1pDtTB5",
            "Text": "Enough of this.",
            "LocalizedText": {
                "enMale": "Enough of this.",
                "frMale": "\u00c7a suffit.",
                "frFemale": "\u00c7a suffit.",
                "deMale": "Genug jetzt.",
                "deFemale": "Genug jetzt."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "V1vYtMA",
            "Text": "Let's deal with this intruder.",
            "LocalizedText": {
                "enMale": "Let's deal with this intruder.",
                "frMale": "Occupons-nous de cet intrus.",
                "frFemale": "Occupons-nous de cette intruse.",
                "deMale": "K\u00fcmmern wir uns um den Eindringling.",
                "deFemale": "K\u00fcmmern wir uns um den Eindringling."
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            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 95,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "DppRTa4",
            "Text": "Something's wrong with the internal defenses. I can't get a response!",
            "LocalizedText": {
                "enMale": "Something's wrong with the internal defenses. I can't get a response!",
                "frMale": "Quelque chose cloche avec les d\u00e9fenses int\u00e9rieures. Je n'ai aucune r\u00e9ponse !",
                "frFemale": "Quelque chose cloche avec les d\u00e9fenses int\u00e9rieures. Je n'ai aucune r\u00e9ponse !",
                "deMale": "Mit den internen Verteidigungssystemen stimmt etwas nicht. Ich erhalte keine Antwort!",
                "deFemale": "Mit den internen Verteidigungssystemen stimmt etwas nicht. Ich erhalte keine Antwort!"
            },
            "CnvAlienVONode": -1,
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        "96": {
            "NodeId": 96,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "99": {
            "NodeId": 99,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "VGyaQk8",
            "Text": "This is wrong. Everything's going wrong. Use the Cyclone if you have to!",
            "LocalizedText": {
                "enMale": "This is wrong. Everything's going wrong. Use the Cyclone if you have to!",
                "frMale": "C'est pas bon. C'est pas bon. Utilisez le Cyclone si vous le devez !",
                "frFemale": "C'est pas bon. C'est pas bon. Utilisez le Cyclone si vous le devez !",
                "deMale": "Das kann nicht sein. Alles l\u00e4uft schief. Benutzt das Cyclone, wenn es n\u00f6tig ist.",
                "deFemale": "Das kann nicht sein. Alles l\u00e4uft schief. Benutzt das Cyclone, wenn es n\u00f6tig ist."
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            "NodeId": 101,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "V1vYtMA",
            "Text": "Secure the building, and don't let anyone escape. Anyone who needs a boost from Cyclone--take it!",
            "LocalizedText": {
                "enMale": "Secure the building, and don't let anyone escape. Anyone who needs a boost from Cyclone--take it!",
                "frMale": "S\u00e9curisez le b\u00e2timent, et ne laissez personne s'\u00e9chapper. S'il vous faut du Cyclone, n'h\u00e9sitez pas une seconde !",
                "frFemale": "S\u00e9curisez le b\u00e2timent, et ne laissez personne s'\u00e9chapper. S'il vous faut du Cyclone, n'h\u00e9sitez pas une seconde !",
                "deMale": "Sichert das Geb\u00e4ude und lasst niemanden entkommen. Jeder, der einen Cyclone-Schub will - nehmt ihn!",
                "deFemale": "Sichert das Geb\u00e4ude und lasst niemanden entkommen. Jeder, der einen Cyclone-Schub will - nehmt ihn!"
            },
            "CnvAlienVONode": -1,
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        "102": {
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "103": {
            "NodeId": 103,
            "QuestRewardB62": "0tv5t76",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here for your head.",
            "LocalizedText": {
                "enMale": "I'm here for your head.",
                "frMale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "frFemale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "deMale": "Gleich rollt hier ein Kopf.",
                "deFemale": "Gleich rollt hier ein Kopf."
            },
            "LocalizedOptionText": {
                "enMale": "Correct. [Attack]",
                "frMale": "Exact. [Attaquer]",
                "frFemale": "Exact. [Attaquer]",
                "deMale": "Korrekt. [Angreifen]",
                "deFemale": "Korrekt. [Angreifen]"
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        "104": {
            "NodeId": 104,
            "QuestRewardB62": "0tv5t76",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure we can work this out peacefully.",
            "LocalizedText": {
                "enMale": "I'm sure we can work this out peacefully.",
                "frMale": "La violence n'est pas la solution.",
                "frFemale": "La violence n'est pas la solution.",
                "deMale": "Es gibt doch sicher eine friedliche L\u00f6sung.",
                "deFemale": "Es gibt doch sicher eine friedliche L\u00f6sung."
            },
            "LocalizedOptionText": {
                "enMale": "Let's not fight.",
                "frMale": "Essayons plut\u00f4t de discuter.",
                "frFemale": "Essayons plut\u00f4t de discuter.",
                "deMale": "Lasst uns nicht k\u00e4mpfen.",
                "deFemale": "Lasst uns nicht k\u00e4mpfen."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
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