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cnv.location.balmorra_rep.world.exit_strategy.gabe_dovaro

  • 52. <Non-dialogue segment.>
    • 7. - Wait--you. You're the ones everyone's talking about. They're saying you put a real dent in the Imperials.
    • 164. - Hold up. You're that Jedi, right? The one who swiped the Empire's juiciest tech from under its nose?
    • 4. - Wait. You. You're the one who assassinated Darth Lachris, aren't you?
    • 5. - Hold up, soldier. I know you. You and Vik did a real number on the Imperials, didn't you?
    • 6. - Wait a second, I know you. I hear the Imperials are short a whole shipment of weapons, thanks to you.
    • 1. - Hang on, I know you. I hear you've been putting Imperials in their place.
      • 167. - I'm resistance. Came for help--funny that I run into you. You have no idea what you've stirred up.
        • 13. - The Empire's not taking defeat lying down. And we're the ones in the firing line.
          • 14. Option - I'm sorry you're in danger.Player - The resistance was a great help in securing the cloaking device. I apologize if my actions put you at risk.
            +200 Influence : approves.
            • 188. - No one thought resisting the Empire would be a piece of cake, but the Imperials have been pushed to the brink.
          • 15. Option - I didn't mean to endanger you.Player - We removed Darth Lachris to stop the Balmorran people's suffering.
            +200 Influence : approves.
            • 183. - Nobody's shedding tears for that tyrant. But if you don't help us, it'll have been for nothing.
          • 177. Option - Then I want to help.Player - The resistance put its neck on the line for me and Vik. Tell me how to make this right.
            +200 Influence : approves.
          • 178. Option - The Imperials just don't quit.Player - I busted Camp Vigil wide open and tossed the Empire's weapons offworld. What's it going to take?
            +200 Influence : approves.
            • 194. - The Empire didn't get where it is by rolling over easy, especially when a spacer makes it look bad.
          • 30. Option - What "firing line"?Player - What's the situation?
          • 181. Option - Don't blame us for that.Player - The Empire wants to destroy the resistance. It doesn't need our actions as an excuse.
            • 184. - True. But you rattled their cage... so maybe you can put the Imperial occupation down for good.
          • 18. Option - Don't blame me for that.Player - The Empire wants to destroy the resistance. It doesn't need my actions as an excuse.
            • 179. - True. But you rattled their cage... so maybe you can put the Imperial occupation down for good.
              • 26. - The Empire's attacking Moraine Territory. That's where the resistance started; mostly villages and factories.
                • 36. - Moraine Territory's also where we hid our families. But now the Imps have found them. Hundreds... hundreds are already dead.
                  • 198. Option - Unacceptable. Let me help.Player - The Imperials are trying to break your will. I'll run them out of Moraine Territory first.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 197. Option - This cannot continue.Player - I will stand between your families and the Imperial forces.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                  • 199. Option - Let me handle the Imperials.Player - You tell me how to get to Moraine Territory, and I'll teach the Empire some manners.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 207. Option - Weren't there any defenses?Player - How did the Empire cause so much damage? Wasn't Moraine Territory protected?
                    • 210. - We didn't want to get the Empire's attention with a big defense network. Stupid, in hindsight.
                  • 45. Option - You're the resistance. Resist.Player - Get some battle skills and do it yourself.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 55. - You can't be--half the reason the Empire's so desperate is because of what you did! How can you walk?
                      • 213. Option - You're right, I can't. Sorry.Player - If my actions drove the Imperials to attack, it's only fair that I try to stop them.
                        +200 Influence : approves.
                        +200 Influence : approves.
                      • 62. Option - I suppose I could help....Player - I guess I could have a look.
                        • 61. - This whole area's a war zone, but you should have a clear path to Moraine Outpost--it's our oldest staging ground.
                          • 67. - When you get there, talk to Wixx. If she's still alive, she'll be fighting. Good luck.
                            • 68. <Conversation Exit>
                      • 58. Option - Very easily. [Refuse quest]Player - Still don't care.
                        • 57. - Fine. Maybe we'll meet again, if there's still a Balmorra for you to come back to.
                          • 59. <Conversation Exit>
  • 79. - Good to see you again.
  • 76. - I almost feel sorry for the Imps. When I asked you to help, I didn't know what I was throwing at them.
    • 82. <Non-dialogue segment.>
      • 85. - And word is, you even took down Lord Tharsis. I don't know whether to shake your hand or run for cover.
      • 102. - Word is you even took down Lord Tharsis. I don't know whether to start shaking hands or running for cover.
      • 83. - Thank you. For everyone you saved, I... I was wrong about you. It's good to see you really care about saving Balmorra.
        • 221. Option - The Jedi care for all in need.Player - As a Jedi, it's my duty to protect those in danger. I could never turn my back on Balmorra.
          +200 Influence : approves.
          +200 Influence : approves.
          • 228. - Duty or not, we do appreciate it.
        • 219. Option - Tai Cordan will do even more.Player - Once Tai's request for Republic membership is approved, entire armies will protect your people.
          +200 Influence : approves.
          +200 Influence : approves.
          • 225. - Gabe Dovaro, Republic citizen. That'll take some getting used to.
        • 84. Option - Of course I care.Player - We're all in this war together. I wouldn't abandon Balmorra to the Empire's mercy.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 92. - I know, it's just... the occupation's over. It's hard to believe.
        • 220. Option - Careful, I blush easily.Player - If you start handing out the praise that fast, Gabe, it'll go to my head.
          • 222. - Good point. I don't want to start thinking you're alright.
        • 90. Option - It was nothing.Player - No problem.
        • 88. Option - The fighting's not quite over.Player - Don't celebrate yet--there's still Imperial stragglers to handle.
          • 91. - We'll see every Imperial soldier thrown offworld, I promise you. Maybe share a few of our tricks with the Republic military.
            • 95. - Here, take this with you. You've more than earned it. Whatever happens, you'll always have friends on Balmorra.
              • 96. <Conversation Exit>
  • 75. - The action's in Moraine Territory, not here. Talk to Wixx.
  • 53. - When the Empire's gone, we'll pull those red banners out of Sobrik and have ourselves a bonfire.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.world.exit_strategy.gabe_dovaro
Other Sites:
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            "Text": "The Empire's not taking defeat lying down. And we're the ones in the firing line.",
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            "Text": "The resistance was a great help in securing the cloaking device. I apologize if my actions put you at risk.",
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                "enMale": "The resistance was a great help in securing the cloaking device. I apologize if my actions put you at risk.",
                "frMale": "La r\u00e9sistance nous a bien aid\u00e9s \u00e0 r\u00e9cup\u00e9rer le syst\u00e8me de camouflage. D\u00e9sol\u00e9 si mes actions vous ont mis en danger.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "We removed Darth Lachris to stop the Balmorran people's suffering.",
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                "frMale": "Nous avons supprim\u00e9 Dark Lachris pour mettre fin aux souffrances du peuple Balmorr\u00e9en.",
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Empire wants to destroy the resistance. It doesn't need my actions as an excuse.",
            "LocalizedText": {
                "enMale": "The Empire wants to destroy the resistance. It doesn't need my actions as an excuse.",
                "frMale": "L'Empire veut an\u00e9antir la r\u00e9sistance. Il n'a pas besoin de moi pour se trouver un pr\u00e9texte.",
                "frFemale": "L'Empire veut an\u00e9antir la r\u00e9sistance. Il n'a pas besoin de moi pour se trouver un pr\u00e9texte.",
                "deMale": "Das Imperium will den Widerstand vernichten. Daf\u00fcr braucht es meine Handlungen nicht als Ausrede.",
                "deFemale": "Das Imperium will den Widerstand vernichten. Daf\u00fcr braucht es meine Handlungen nicht als Ausrede."
            },
            "LocalizedOptionText": {
                "enMale": "Don't blame me for that.",
                "frMale": "Vous ne pouvez pas me le reprocher.",
                "frFemale": "Vous ne pouvez pas me le reprocher.",
                "deMale": "Gebt mir nicht die Schuld daf\u00fcr.",
                "deFemale": "Gebt mir nicht die Schuld daf\u00fcr."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lSXUNT7",
            "Text": "The Empire's attacking Moraine Territory. That's where the resistance started; mostly villages and factories.",
            "LocalizedText": {
                "enMale": "The Empire's attacking Moraine Territory. That's where the resistance started; mostly villages and factories.",
                "frMale": "L'Empire attaque le territoire Moraine. C'est l\u00e0 que la r\u00e9sistance est n\u00e9e. Principalement des villages et des usines.",
                "frFemale": "L'Empire attaque le territoire Moraine. C'est l\u00e0 que la r\u00e9sistance est n\u00e9e. Principalement des villages et des usines.",
                "deMale": "Das Imperium greift das Mor\u00e4nengebiet an, wo der Widerstand seinen Anfang nahm. Dort gibt es haupts\u00e4chlich D\u00f6rfer und Fabriken.",
                "deFemale": "Das Imperium greift das Mor\u00e4nengebiet an, wo der Widerstand seinen Anfang nahm. Dort gibt es haupts\u00e4chlich D\u00f6rfer und Fabriken."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the situation?",
            "LocalizedText": {
                "enMale": "What's the situation?",
                "frMale": "On en est o\u00f9\u00a0?",
                "frFemale": "O\u00f9 est-ce qu'on en est\u00a0?",
                "deMale": "Wie sieht es aus?",
                "deFemale": "Wie sieht es aus?"
            },
            "LocalizedOptionText": {
                "enMale": "What \"firing line\"?",
                "frMale": "Quelle \"ligne de mire\" ?",
                "frFemale": "Quelle \"ligne de mire\" ?",
                "deMale": "In welcher \"Schusslinie\"?",
                "deFemale": "In welcher \"Schusslinie\"?"
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lSXUNT7",
            "Text": "Moraine Territory's also where we hid our families. But now the Imps have found them. Hundreds... hundreds are already dead.",
            "LocalizedText": {
                "enMale": "Moraine Territory's also where we hid our families. But now the Imps have found them. Hundreds... hundreds are already dead.",
                "frMale": "C'est \u00e9galement sur le territoire Moraine que nous avons cach\u00e9 nos familles. Mais les Imp\u00e9riaux les ont trouv\u00e9es. Des centaines de personnes sont d\u00e9j\u00e0 mortes.",
                "frFemale": "C'est \u00e9galement sur le territoire Moraine que nous avons cach\u00e9 nos familles. Mais les Imp\u00e9riaux les ont trouv\u00e9es. Des centaines de personnes sont d\u00e9j\u00e0 mortes.",
                "deMale": "Im Mor\u00e4nengebiet haben wir au\u00dferdem unsere Familien versteckt, aber die Imperialen haben sie gefunden. Hunderte ... Hunderte sind schon tot.",
                "deFemale": "Im Mor\u00e4nengebiet haben wir au\u00dferdem unsere Familien versteckt, aber die Imperialen haben sie gefunden. Hunderte ... Hunderte sind schon tot."
            },
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        "45": {
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            "QuestRewardB62": "NUteCvE",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get some battle skills and do it yourself.",
            "LocalizedText": {
                "enMale": "Get some battle skills and do it yourself.",
                "frMale": "Il faudrait peut-\u00eatre apprendre \u00e0 se battre.",
                "frFemale": "Il faudrait peut-\u00eatre apprendre \u00e0 se battre.",
                "deMale": "Ganz einfach: \u00fcben und selbst in den Kampf ziehen!",
                "deFemale": "Ganz einfach: \u00fcben und selbst in den Kampf ziehen!"
            },
            "LocalizedOptionText": {
                "enMale": "You're the resistance. Resist.",
                "frMale": "Vous \u00eates la r\u00e9sistance. R\u00e9sistez.",
                "frFemale": "Vous \u00eates la r\u00e9sistance. R\u00e9sistez.",
                "deMale": "Ihr seid der Widerstand. Widersteht.",
                "deFemale": "Ihr seid der Widerstand. Widersteht."
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                "BeKofq4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "1ooYsN6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "40CsJ78": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "Stb": "str.cnv.misc.generic_lines",
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            "QuestsGrantedB62": [
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            "QuestRewardB62": "NUteCvE",
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            "MinLevel": -1,
            "MaxLevel": -1,
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        },
        "52": {
            "NodeId": 52,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
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            "NodeId": 53,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lSXUNT7",
            "Text": "When the Empire's gone, we'll pull those red banners out of Sobrik and have ourselves a bonfire.",
            "LocalizedText": {
                "enMale": "When the Empire's gone, we'll pull those red banners out of Sobrik and have ourselves a bonfire.",
                "frMale": "Quand l'Empire sera parti, on prendra tous les drapeaux rouges de Sobrik pour en faire un feu de joie.",
                "frFemale": "Quand l'Empire sera parti, on prendra tous les drapeaux rouges de Sobrik pour en faire un feu de joie.",
                "deMale": "Wenn das Imperium verschwunden ist, werden wir diese roten Banner aus Sobrik entfernen und ein Freudenfeuer damit entz\u00fcnden.",
                "deFemale": "Wenn das Imperium verschwunden ist, werden wir diese roten Banner aus Sobrik entfernen und ein Freudenfeuer damit entz\u00fcnden."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
            "ChildIds": [],
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        },
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            "NodeId": 55,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lSXUNT7",
            "Text": "You can't be--half the reason the Empire's so desperate is because of what you did! How can you walk?",
            "LocalizedText": {
                "enMale": "You can't be--half the reason the Empire's so desperate is because of what you did! How can you walk?",
                "frMale": "Vous plaisantez... C'est en partie \u00e0 cause de vous que l'Empire prend ces mesures ! Comment pouvez-vous nous laisser ?",
                "frFemale": "Vous plaisantez... C'est en partie \u00e0 cause de vous que l'Empire prend ces mesures ! Comment pouvez-vous nous laisser ?",
                "deMale": "Ihr k\u00f6nnt doch nicht ... Ihr seid zu einem Gro\u00dfteil mit daf\u00fcr verantwortlich, dass das Imperium so verzweifelt ist! Wie k\u00f6nnt Ihr Euch einfach abwenden?",
                "deFemale": "Ihr k\u00f6nnt doch nicht ... Ihr seid zu einem Gro\u00dfteil mit daf\u00fcr verantwortlich, dass das Imperium so verzweifelt ist! Wie k\u00f6nnt Ihr Euch einfach abwenden?"
            },
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        },
        "57": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "lSXUNT7",
            "Text": "Fine. Maybe we'll meet again, if there's still a Balmorra for you to come back to.",
            "LocalizedText": {
                "enMale": "Fine. Maybe we'll meet again, if there's still a Balmorra for you to come back to.",
                "frMale": "Tr\u00e8s bien. On se reverra peut-\u00eatre, si Balmorra survit jusqu'\u00e0 votre retour.",
                "frFemale": "Tr\u00e8s bien. On se reverra peut-\u00eatre, si Balmorra survit jusqu'\u00e0 votre retour.",
                "deMale": "Sch\u00f6n. Vielleicht sehen wir uns wieder, sollte es noch ein Balmorra geben, zu dem Ihr zur\u00fcckkehren k\u00f6nnt.",
                "deFemale": "Sch\u00f6n. Vielleicht sehen wir uns wieder, sollte es noch ein Balmorra geben, zu dem Ihr zur\u00fcckkehren k\u00f6nnt."
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Still don't care.",
            "LocalizedText": {
                "enMale": "Still don't care.",
                "frMale": "Ce ne sont pas mes affaires.",
                "frFemale": "Ce ne sont pas mes affaires.",
                "deMale": "Das ber\u00fchrt mich immer noch nicht.",
                "deFemale": "Das ber\u00fchrt mich immer noch nicht."
            },
            "LocalizedOptionText": {
                "enMale": "Very easily. [Refuse quest]",
                "frMale": "Tr\u00e8s facilement. [Refuser la qu\u00eate]",
                "frFemale": "Tr\u00e8s facilement. [Refuser la qu\u00eate]",
                "deMale": "Ohne Probleme. [Mission ablehnen]",
                "deFemale": "Ohne Probleme. [Mission ablehnen]"
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "This whole area's a war zone, but you should have a clear path to Moraine Outpost--it's our oldest staging ground.",
            "LocalizedText": {
                "enMale": "This whole area's a war zone, but you should have a clear path to Moraine Outpost--it's our oldest staging ground.",
                "frMale": "Toute la zone est en guerre, mais vous devriez pouvoir atteindre l'avant-poste Moraine. C'est notre plus vieille base.",
                "frFemale": "Toute la zone est en guerre, mais vous devriez pouvoir atteindre l'avant-poste Moraine. C'est notre plus vieille base.",
                "deMale": "Das ganze Gebiet ist ein Kriegsgebiet, aber der Weg bis zum Mor\u00e4nen-Au\u00dfenposten sollte f\u00fcr Euch frei sein. Das ist unser \u00e4ltester Standort.",
                "deFemale": "Das ganze Gebiet ist ein Kriegsgebiet, aber der Weg bis zum Mor\u00e4nen-Au\u00dfenposten sollte f\u00fcr Euch frei sein. Das ist unser \u00e4ltester Standort."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess I could have a look.",
            "LocalizedText": {
                "enMale": "I guess I could have a look.",
                "frMale": "Je pense pouvoir m'en charger.",
                "frFemale": "Je pense pouvoir m'en charger.",
                "deMale": "Ich kann mir die Sache ja mal angucken.",
                "deFemale": "Ich kann mir die Sache ja mal angucken."
            },
            "LocalizedOptionText": {
                "enMale": "I suppose I could help....",
                "frMale": "J'imagine que je peux vous aider...",
                "frFemale": "J'imagine que je peux vous aider...",
                "deMale": "Ich schau mir das mal an.",
                "deFemale": "Ich schau mir das mal an."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "Text": "The action's in Moraine Territory, not here. Talk to Wixx.",
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                "deMale": "Ihr werdet im Mor\u00e4nengebiet gebraucht, nicht hier. Sprecht mit Bixx.",
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "I almost feel sorry for the Imps. When I asked you to help, I didn't know what I was throwing at them.",
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "Good to see you again.",
            "LocalizedText": {
                "enMale": "Good to see you again.",
                "frMale": "Ravi de vous revoir.",
                "frFemale": "Ravi de vous revoir.",
                "deMale": "Sch\u00f6n, Euch wieder zu sehen.",
                "deFemale": "Sch\u00f6n, Euch wieder zu sehen."
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "Thank you. For everyone you saved, I... I was wrong about you. It's good to see you really care about saving Balmorra.",
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                "enMale": "Thank you. For everyone you saved, I... I was wrong about you. It's good to see you really care about saving Balmorra.",
                "frMale": "Merci. Pour tous ceux que vous avez sauv\u00e9s. Je... je m'\u00e9tais tromp\u00e9 sur vous. Content de voir que vous tenez vraiment \u00e0 sauver Balmorra.",
                "frFemale": "Merci. Pour tous ceux que vous avez sauv\u00e9s. Je... je m'\u00e9tais tromp\u00e9 sur vous. Content de voir que vous tenez vraiment \u00e0 sauver Balmorra.",
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                "deFemale": "Danke. F\u00fcr alle, die Ihr gerettet habt. Ich ... ich habe mich in Euch geirrt. Es ist gut zu sehen, dass Euch an der Rettung von Balmorra liegt."
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            "Text": "We're all in this war together. I wouldn't abandon Balmorra to the Empire's mercy.",
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                "frMale": "Dans cette guerre, nous sommes tous ensemble. Je ne laisserais pas Balmorra \u00e0 la merci de l'Empire.",
                "frFemale": "Dans cette guerre, nous sommes tous ensemble. Je ne laisserais pas Balmorra \u00e0 la merci de l'Empire.",
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                "enMale": "Of course I care.",
                "frMale": "Bien s\u00fbr que j'y tiens.",
                "frFemale": "Bien s\u00fbr que j'y tiens.",
                "deMale": "Nat\u00fcrlich liegt mir daran.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "And word is, you even took down Lord Tharsis. I don't know whether to shake your hand or run for cover.",
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            "SpeakerB62Id": "0000000",
            "Text": "Don't celebrate yet--there's still Imperial stragglers to handle.",
            "LocalizedText": {
                "enMale": "Don't celebrate yet--there's still Imperial stragglers to handle.",
                "frMale": "Ne vous r\u00e9jouissez pas trop vite. Il reste des retardataires imp\u00e9riaux \u00e0 arr\u00eater.",
                "frFemale": "Ne vous r\u00e9jouissez pas trop vite. Il reste des retardataires imp\u00e9riaux \u00e0 arr\u00eater.",
                "deMale": "Wartet mit dem Feiern. Es gibt immer noch imperiale Nachz\u00fcgler, um die es sich zu k\u00fcmmern gilt.",
                "deFemale": "Wartet mit dem Feiern. Es gibt immer noch imperiale Nachz\u00fcgler, um die es sich zu k\u00fcmmern gilt."
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                "enMale": "The fighting's not quite over.",
                "frMale": "La bataille n'est pas termin\u00e9e.",
                "frFemale": "La bataille n'est pas termin\u00e9e.",
                "deMale": "Der Kampf ist noch nicht ganz vorbei.",
                "deFemale": "Der Kampf ist noch nicht ganz vorbei."
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            "SpeakerB62Id": "0000000",
            "Text": "No problem.",
            "LocalizedText": {
                "enMale": "No problem.",
                "frMale": "Je fais ce que je peux.",
                "frFemale": "Je fais ce que je peux.",
                "deMale": "Keine gro\u00dfe Sache.",
                "deFemale": "Keine gro\u00dfe Sache."
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                "enMale": "It was nothing.",
                "frMale": "Ce n'\u00e9tait rien.",
                "frFemale": "Ce n'\u00e9tait rien.",
                "deMale": "Das war doch gar nichts.",
                "deFemale": "Das war doch gar nichts."
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "We'll see every Imperial soldier thrown offworld, I promise you. Maybe share a few of our tricks with the Republic military.",
            "LocalizedText": {
                "enMale": "We'll see every Imperial soldier thrown offworld, I promise you. Maybe share a few of our tricks with the Republic military.",
                "frMale": "Tous les Imp\u00e9riaux quitteront la plan\u00e8te, vous pouvez me croire. On partagera peut-\u00eatre un ou deux trucs avec l'Arm\u00e9e de la R\u00e9publique.",
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                "deMale": "Wir werden daf\u00fcr sorgen, dass jeder einzelne Soldat des Imperiums vom Planeten geworfen wird, das verspreche ich. Vielleicht teilen wir ein paar unserer Tricks mit dem republikanischen Milit\u00e4r.",
                "deFemale": "Wir werden daf\u00fcr sorgen, dass jeder einzelne Soldat des Imperiums vom Planeten geworfen wird, das verspreche ich. Vielleicht teilen wir ein paar unserer Tricks mit dem republikanischen Milit\u00e4r."
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "I know, it's just... the occupation's over. It's hard to believe.",
            "LocalizedText": {
                "enMale": "I know, it's just... the occupation's over. It's hard to believe.",
                "frMale": "Je sais, seulement... L'occupation est termin\u00e9e. C'est dur \u00e0 croire.",
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                "deFemale": "Ich wei\u00df, es ist nur ... Die Besatzung ist vorbei. Es ist schwer zu glauben."
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "Here, take this with you. You've more than earned it. Whatever happens, you'll always have friends on Balmorra.",
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                "enMale": "Here, take this with you. You've more than earned it. Whatever happens, you'll always have friends on Balmorra.",
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                "deFemale": "Hier, nehmt das mit Euch. Ihr habt es mehr als verdient. Was auch passiert - auf Balmorra werdet Ihr immer Freunde haben."
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            "Text": "Word is you even took down Lord Tharsis. I don't know whether to start shaking hands or running for cover.",
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "Hold up. You're that Jedi, right? The one who swiped the Empire's juiciest tech from under its nose?",
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                "enMale": "Hold up. You're that Jedi, right? The one who swiped the Empire's juiciest tech from under its nose?",
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                "deFemale": "Moment mal. Ihr seid dieser Jedi, oder? Ihr habt dem Imperium die wichtigste Technologie vor der Nase weggeschnappt."
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "I'm resistance. Came for help--funny that I run into you. You have no idea what you've stirred up.",
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                "enMale": "I'm resistance. Came for help--funny that I run into you. You have no idea what you've stirred up.",
                "frMale": "Je suis de la r\u00e9sistance. Je viens chercher de l'aide. Marrant que je vous trouve. Vous n'avez pas id\u00e9e de ce que vous avez fait.",
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            "Text": "The resistance put its neck on the line for me and Vik. Tell me how to make this right.",
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                "enMale": "The resistance put its neck on the line for me and Vik. Tell me how to make this right.",
                "frMale": "La r\u00e9sistance s'est mise en danger pour Vik et moi. Dites-moi comment vous rendre la pareille.",
                "frFemale": "La r\u00e9sistance s'est mise en danger pour Vik et moi. Dites-moi comment vous rendre la pareille.",
                "deMale": "Der Widerstand hat f\u00fcr Vik und mich den Kopf hingehalten. Sagt mir, was ich tun kann.",
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                "enMale": "Then I want to help.",
                "frMale": "Alors je vais vous aider.",
                "frFemale": "Alors je vais vous aider.",
                "deMale": "Dann werde ich helfen.",
                "deFemale": "Dann werde ich helfen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "I busted Camp Vigil wide open and tossed the Empire's weapons offworld. What's it going to take?",
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                "enMale": "I busted Camp Vigil wide open and tossed the Empire's weapons offworld. What's it going to take?",
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                "deMale": "Ich habe das Wachlager aufgesprengt und die Waffen des Imperiums von dieser Welt geworfen. Was soll ich denn noch alles tun?",
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                "enMale": "The Imperials just don't quit.",
                "frMale": "Les Imp\u00e9riaux sont coriaces.",
                "frFemale": "Les Imp\u00e9riaux sont coriaces.",
                "deMale": "Die Imperialen h\u00f6ren einfach nicht auf.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "True. But you rattled their cage... so maybe you can put the Imperial occupation down for good.",
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                "enMale": "True. But you rattled their cage... so maybe you can put the Imperial occupation down for good.",
                "frMale": "C'est vrai. Mais vous les avez provoqu\u00e9s. Alors vous pourriez peut-\u00eatre mettre un terme d\u00e9finitif \u00e0 l'occupation imp\u00e9riale.",
                "frFemale": "C'est vrai. Mais vous les avez provoqu\u00e9s. Alors vous pourriez peut-\u00eatre mettre un terme d\u00e9finitif \u00e0 l'occupation imp\u00e9riale.",
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            "SpeakerB62Id": "0000000",
            "Text": "The Empire wants to destroy the resistance. It doesn't need our actions as an excuse.",
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                "enMale": "The Empire wants to destroy the resistance. It doesn't need our actions as an excuse.",
                "frMale": "L'Empire veut an\u00e9antir la r\u00e9sistance. Il n'a pas besoin de nous pour se trouver un pr\u00e9texte.",
                "frFemale": "L'Empire veut an\u00e9antir la r\u00e9sistance. Il n'a pas besoin de nous pour se trouver un pr\u00e9texte.",
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                "enMale": "Don't blame us for that.",
                "frMale": "Vous ne pouvez pas nous le reprocher.",
                "frFemale": "Vous ne pouvez pas nous le reprocher.",
                "deMale": "Gebt uns nicht die Schuld daf\u00fcr.",
                "deFemale": "Gebt uns nicht die Schuld daf\u00fcr."
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "Nobody's shedding tears for that tyrant. But if you don't help us, it'll have been for nothing.",
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                "enMale": "Nobody's shedding tears for that tyrant. But if you don't help us, it'll have been for nothing.",
                "frMale": "Personne ne pleure ce tyran, mais si vous ne nous aidez pas, \u00e7a n'aura servi \u00e0 rien.",
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                "deMale": "Niemand weint dieser Tyrannin eine Tr\u00e4ne nach. Aber wenn Ihr uns nicht helft, war alles umsonst.",
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            "Text": "True. But you rattled their cage... so maybe you can put the Imperial occupation down for good.",
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                "frMale": "C'est vrai. Mais vous les avez provoqu\u00e9s. Alors vous pourriez peut-\u00eatre mettre un terme d\u00e9finitif \u00e0 l'occupation imp\u00e9riale.",
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            "Text": "No one thought resisting the Empire would be a piece of cake, but the Imperials have been pushed to the brink.",
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                "enMale": "No one thought resisting the Empire would be a piece of cake, but the Imperials have been pushed to the brink.",
                "frMale": "On ne s'est jamais imagin\u00e9 que r\u00e9sister \u00e0 l'Empire serait du g\u00e2teau, mais vous avez pouss\u00e9 les Imp\u00e9riaux \u00e0 bout.",
                "frFemale": "On ne s'est jamais imagin\u00e9 que r\u00e9sister \u00e0 l'Empire serait du g\u00e2teau, mais vous avez pouss\u00e9 les Imp\u00e9riaux \u00e0 bout.",
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                "deFemale": "War ja klar, dass es kein Kinderspiel w\u00fcrde, sich dem Imperium zu widersetzen, doch die Imperialen wurden zum \u00c4u\u00dfersten getrieben."
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "The Empire didn't get where it is by rolling over easy, especially when a spacer makes it look bad.",
            "LocalizedText": {
                "enMale": "The Empire didn't get where it is by rolling over easy, especially when a spacer makes it look bad.",
                "frMale": "L'Empire n'est pas du genre \u00e0 se laisser abattre, surtout si c'est un aventurier de l'espace qui le met en mauvaise posture.",
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            "SpeakerB62Id": "0000000",
            "Text": "I will stand between your families and the Imperial forces.",
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                "enMale": "I will stand between your families and the Imperial forces.",
                "frMale": "Je me tiendrai entre vos familles et les forces imp\u00e9riales.",
                "frFemale": "Je me tiendrai entre vos familles et les forces imp\u00e9riales.",
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                "enMale": "This cannot continue.",
                "frMale": "\u00c7a ne peut pas durer.",
                "frFemale": "\u00c7a ne peut pas durer.",
                "deMale": "Das kann so nicht weitergehen.",
                "deFemale": "Das kann so nicht weitergehen."
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
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                "QvXyUBG": {
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "The Imperials are trying to break your will. I'll run them out of Moraine Territory first.",
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                "enMale": "Unacceptable. Let me help.",
                "frMale": "Intol\u00e9rable. Laissez-moi vous aider.",
                "frFemale": "Intol\u00e9rable. Laissez-moi vous aider.",
                "deMale": "Das geht nicht. Lasst mich helfen.",
                "deFemale": "Das geht nicht. Lasst mich helfen."
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                        "enMale": "<<1>> approves.",
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                        "enMale": "<<1>> approves.",
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            "SpeakerB62Id": "0000000",
            "Text": "You tell me how to get to Moraine Territory, and I'll teach the Empire some manners.",
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                "enMale": "You tell me how to get to Moraine Territory, and I'll teach the Empire some manners.",
                "frMale": "Dites-moi o\u00f9 est le territoire Moraine et j'irai apprendre les bonnes mani\u00e8res \u00e0 l'Empire.",
                "frFemale": "Dites-moi o\u00f9 est le territoire Moraine et j'irai apprendre les bonnes mani\u00e8res \u00e0 l'Empire.",
                "deMale": "Sagt mir, wie ich zum Mor\u00e4nengebiet komme, dann bringe ich dem Imperium mal ein paar Manieren bei.",
                "deFemale": "Sagt mir, wie ich zum Mor\u00e4nengebiet komme, dann bringe ich dem Imperium mal ein paar Manieren bei."
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            "LocalizedOptionText": {
                "enMale": "Let me handle the Imperials.",
                "frMale": "Je me charge des Imp\u00e9riaux.",
                "frFemale": "Je me charge des Imp\u00e9riaux.",
                "deMale": "Ich k\u00fcmmere mich um die Imperialen.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "How did the Empire cause so much damage? Wasn't Moraine Territory protected?",
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                "enMale": "How did the Empire cause so much damage? Wasn't Moraine Territory protected?",
                "frMale": "Comment l'Empire a-t-il pu faire autant de victimes ? Le territoire Moraine n'\u00e9tait pas prot\u00e9g\u00e9 ?",
                "frFemale": "Comment l'Empire a-t-il pu faire autant de victimes ? Le territoire Moraine n'\u00e9tait pas prot\u00e9g\u00e9 ?",
                "deMale": "Wie konnte das Imperium so viel Schaden anrichten? Wurde das Mor\u00e4nengebiet nicht verteidigt?",
                "deFemale": "Wie konnte das Imperium so viel Schaden anrichten? Wurde das Mor\u00e4nengebiet nicht verteidigt?"
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                "enMale": "Weren't there any defenses?",
                "frMale": "Elles n'avaient aucune d\u00e9fense ?",
                "frFemale": "Elles n'avaient aucune d\u00e9fense ?",
                "deMale": "Gab es keine Verteidigungen?",
                "deFemale": "Gab es keine Verteidigungen?"
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            "SpeakerB62Id": "lSXUNT7",
            "Text": "We didn't want to get the Empire's attention with a big defense network. Stupid, in hindsight.",
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                "enMale": "We didn't want to get the Empire's attention with a big defense network. Stupid, in hindsight.",
                "frMale": "On ne voulait pas attirer l'attention de l'Empire avec un r\u00e9seau de d\u00e9fenses trop important. Avec le recul, c'\u00e9tait stupide.",
                "frFemale": "On ne voulait pas attirer l'attention de l'Empire avec un r\u00e9seau de d\u00e9fenses trop important. Avec le recul, c'\u00e9tait stupide.",
                "deMale": "Wir wollten nicht mit einem gro\u00dfen Verteidigungsnetz die Aufmerksamkeit des Imperiums erregen. Ziemlich dumm, wie wir jetzt wissen.",
                "deFemale": "Wir wollten nicht mit einem gro\u00dfen Verteidigungsnetz die Aufmerksamkeit des Imperiums erregen. Ziemlich dumm, wie wir jetzt wissen."
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            "SpeakerB62Id": "0000000",
            "Text": "If my actions drove the Imperials to attack, it's only fair that I try to stop them.",
            "LocalizedText": {
                "enMale": "If my actions drove the Imperials to attack, it's only fair that I try to stop them.",
                "frMale": "J'ai provoqu\u00e9 l'attaque des Imp\u00e9riaux, il est normal que j'essaie de les arr\u00eater.",
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                "enMale": "You're right, I can't. Sorry.",
                "frMale": "C'est vrai, je ne peux pas. Pardon.",
                "frFemale": "C'est vrai, je ne peux pas. Pardon.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Once Tai's request for Republic membership is approved, entire armies will protect your people.",
            "LocalizedText": {
                "enMale": "Once Tai's request for Republic membership is approved, entire armies will protect your people.",
                "frMale": "Une fois que la demande de Tai d'int\u00e9grer la R\u00e9publique sera approuv\u00e9e, des arm\u00e9es enti\u00e8res prot\u00e9geront votre peuple.",
                "frFemale": "Une fois que la demande de Tai d'int\u00e9grer la R\u00e9publique sera approuv\u00e9e, des arm\u00e9es enti\u00e8res prot\u00e9geront votre peuple.",
                "deMale": "Wenn Tai Cordans Antrag auf Mitgliedschaft in der Republik erst angenommen ist, werden ganze Armeen Euer Volk sch\u00fctzen.",
                "deFemale": "Wenn Tai Cordans Antrag auf Mitgliedschaft in der Republik erst angenommen ist, werden ganze Armeen Euer Volk sch\u00fctzen."
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            "LocalizedOptionText": {
                "enMale": "Tai Cordan will do even more.",
                "frMale": "Tai Cordan fera encore mieux.",
                "frFemale": "Tai Cordan fera encore mieux.",
                "deMale": "Tai Cordan wird noch mehr erreichen.",
                "deFemale": "Tai Cordan wird noch mehr erreichen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
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